super-three 0.165.0 → 0.168.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (462) hide show
  1. package/build/three.cjs +854 -410
  2. package/build/three.module.js +849 -411
  3. package/build/three.module.min.js +1 -1
  4. package/build/three.webgpu.js +77755 -0
  5. package/build/three.webgpu.min.js +6 -0
  6. package/examples/jsm/Addons.js +5 -2
  7. package/examples/jsm/animation/AnimationClipCreator.js +1 -1
  8. package/examples/jsm/capabilities/WebGL.js +27 -21
  9. package/examples/jsm/controls/ArcballControls.js +174 -158
  10. package/examples/jsm/controls/DragControls.js +260 -132
  11. package/examples/jsm/controls/FirstPersonControls.js +175 -163
  12. package/examples/jsm/controls/FlyControls.js +194 -188
  13. package/examples/jsm/controls/OrbitControls.js +777 -786
  14. package/examples/jsm/controls/PointerLockControls.js +24 -15
  15. package/examples/jsm/controls/TrackballControls.js +453 -452
  16. package/examples/jsm/csm/CSMShader.js +4 -4
  17. package/examples/jsm/effects/AnaglyphEffect.js +6 -13
  18. package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
  19. package/examples/jsm/effects/StereoEffect.js +6 -1
  20. package/examples/jsm/environments/RoomEnvironment.js +1 -1
  21. package/examples/jsm/exporters/GLTFExporter.js +13 -4
  22. package/examples/jsm/exporters/USDZExporter.js +29 -8
  23. package/examples/jsm/geometries/TeapotGeometry.js +1 -1
  24. package/examples/jsm/helpers/LightProbeHelper.js +42 -43
  25. package/examples/jsm/helpers/ViewHelper.js +51 -2
  26. package/examples/jsm/libs/tween.module.js +64 -75
  27. package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
  28. package/examples/jsm/lights/RectAreaLightUniformsLib.js +8 -63
  29. package/examples/jsm/lines/webgpu/Line2.js +20 -0
  30. package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
  31. package/examples/jsm/loaders/FBXLoader.js +23 -45
  32. package/examples/jsm/loaders/GLTFLoader.js +10 -4
  33. package/examples/jsm/loaders/KTX2Loader.js +19 -7
  34. package/examples/jsm/loaders/MaterialXLoader.js +10 -10
  35. package/examples/jsm/loaders/PCDLoader.js +9 -9
  36. package/examples/jsm/loaders/USDZLoader.js +124 -76
  37. package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
  38. package/examples/jsm/loaders/VTKLoader.js +76 -3
  39. package/examples/jsm/misc/GPUComputationRenderer.js +9 -19
  40. package/examples/jsm/modifiers/SimplifyModifier.js +2 -1
  41. package/examples/jsm/objects/InstancedPoints.js +2 -2
  42. package/examples/jsm/objects/SkyMesh.js +188 -0
  43. package/examples/jsm/objects/Water2Mesh.js +159 -0
  44. package/examples/jsm/objects/WaterMesh.js +102 -0
  45. package/examples/jsm/physics/RapierPhysics.js +20 -0
  46. package/examples/jsm/postprocessing/OutlinePass.js +31 -46
  47. package/examples/jsm/postprocessing/RenderTransitionPass.js +13 -38
  48. package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
  49. package/examples/jsm/postprocessing/SSAOPass.js +6 -9
  50. package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -4
  51. package/examples/jsm/shaders/BleachBypassShader.js +1 -2
  52. package/examples/jsm/shaders/ColorifyShader.js +1 -2
  53. package/examples/jsm/shaders/FXAAShader.js +0 -2
  54. package/examples/jsm/shaders/GTAOShader.js +1 -1
  55. package/examples/jsm/shaders/LuminosityHighPassShader.js +1 -3
  56. package/examples/jsm/shaders/OutputShader.js +1 -1
  57. package/examples/jsm/transpiler/GLSLDecoder.js +46 -4
  58. package/examples/jsm/transpiler/TSLEncoder.js +24 -22
  59. package/examples/jsm/utils/TextureUtils.js +1 -1
  60. package/package.json +8 -6
  61. package/src/Three.WebGPU.js +200 -0
  62. package/src/Three.js +3 -0
  63. package/src/constants.js +4 -1
  64. package/src/core/Object3D.js +22 -22
  65. package/src/extras/Controls.js +32 -0
  66. package/src/extras/TextureUtils.js +210 -0
  67. package/src/lights/Light.js +1 -0
  68. package/src/lights/LightShadow.js +5 -0
  69. package/{examples/jsm/lights → src/lights/webgpu}/IESSpotLight.js +1 -1
  70. package/src/loaders/ObjectLoader.js +33 -2
  71. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeLoader.js +6 -4
  72. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeMaterialLoader.js +2 -2
  73. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeObjectLoader.js +2 -1
  74. package/src/materials/Material.js +7 -1
  75. package/{examples/jsm/nodes/materials → src/materials/nodes}/InstancedPointsNodeMaterial.js +36 -27
  76. package/{examples/jsm/nodes/materials → src/materials/nodes}/Line2NodeMaterial.js +37 -40
  77. package/src/materials/nodes/LineBasicNodeMaterial.js +27 -0
  78. package/{examples/jsm/nodes/materials → src/materials/nodes}/LineDashedNodeMaterial.js +10 -11
  79. package/src/materials/nodes/MeshBasicNodeMaterial.js +73 -0
  80. package/src/materials/nodes/MeshLambertNodeMaterial.js +43 -0
  81. package/src/materials/nodes/MeshMatcapNodeMaterial.js +53 -0
  82. package/src/materials/nodes/MeshNormalNodeMaterial.js +40 -0
  83. package/src/materials/nodes/MeshPhongNodeMaterial.js +74 -0
  84. package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshPhysicalNodeMaterial.js +22 -20
  85. package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshSSSNodeMaterial.js +6 -6
  86. package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshStandardNodeMaterial.js +28 -11
  87. package/src/materials/nodes/MeshToonNodeMaterial.js +34 -0
  88. package/{examples/jsm/nodes/materials → src/materials/nodes}/NodeMaterial.js +142 -96
  89. package/{examples/jsm/nodes/materials/Materials.js → src/materials/nodes/NodeMaterials.js} +1 -1
  90. package/{examples/jsm/nodes/materials → src/materials/nodes}/PointsNodeMaterial.js +5 -6
  91. package/src/materials/nodes/ShadowNodeMaterial.js +34 -0
  92. package/{examples/jsm/nodes/materials → src/materials/nodes}/SpriteNodeMaterial.js +13 -13
  93. package/{examples/jsm/nodes/materials → src/materials/nodes}/VolumeNodeMaterial.js +14 -16
  94. package/src/math/Box2.js +4 -4
  95. package/src/math/Box3.js +6 -6
  96. package/src/math/ColorManagement.js +10 -0
  97. package/src/math/Matrix2.js +54 -0
  98. package/src/math/Vector4.js +13 -0
  99. package/src/nodes/Nodes.js +164 -0
  100. package/src/nodes/TSL.js +176 -0
  101. package/{examples/jsm → src}/nodes/accessors/AccessorsUtils.js +8 -8
  102. package/src/nodes/accessors/BatchNode.js +124 -0
  103. package/{examples/jsm/nodes/accessors/BitangentNode.js → src/nodes/accessors/Bitangent.js} +9 -9
  104. package/{examples/jsm → src}/nodes/accessors/BufferAttributeNode.js +41 -6
  105. package/{examples/jsm → src}/nodes/accessors/BufferNode.js +4 -4
  106. package/src/nodes/accessors/Camera.js +19 -0
  107. package/{examples/jsm → src}/nodes/accessors/ClippingNode.js +16 -14
  108. package/src/nodes/accessors/CubeTextureNode.js +76 -0
  109. package/src/nodes/accessors/InstanceNode.js +144 -0
  110. package/src/nodes/accessors/InstancedPointsMaterialNode.js +21 -0
  111. package/{examples/jsm → src}/nodes/accessors/MaterialNode.js +66 -49
  112. package/src/nodes/accessors/MaterialProperties.js +3 -0
  113. package/{examples/jsm → src}/nodes/accessors/MaterialReferenceNode.js +6 -4
  114. package/src/nodes/accessors/ModelNode.js +37 -0
  115. package/{examples/jsm → src}/nodes/accessors/ModelViewProjectionNode.js +6 -7
  116. package/{examples/jsm → src}/nodes/accessors/MorphNode.js +35 -31
  117. package/src/nodes/accessors/Normal.js +62 -0
  118. package/{examples/jsm → src}/nodes/accessors/Object3DNode.js +11 -11
  119. package/src/nodes/accessors/PointUVNode.js +26 -0
  120. package/src/nodes/accessors/Position.js +10 -0
  121. package/src/nodes/accessors/ReferenceBaseNode.js +143 -0
  122. package/{examples/jsm → src}/nodes/accessors/ReferenceNode.js +14 -8
  123. package/src/nodes/accessors/ReflectVector.js +10 -0
  124. package/{examples/jsm → src}/nodes/accessors/RendererReferenceNode.js +6 -6
  125. package/{examples/jsm → src}/nodes/accessors/SceneNode.js +5 -6
  126. package/src/nodes/accessors/SkinningNode.js +187 -0
  127. package/{examples/jsm → src}/nodes/accessors/StorageBufferNode.js +54 -6
  128. package/{examples/jsm → src}/nodes/accessors/StorageTextureNode.js +16 -7
  129. package/src/nodes/accessors/Tangent.js +22 -0
  130. package/{examples/jsm → src}/nodes/accessors/Texture3DNode.js +11 -11
  131. package/{examples/jsm/nodes/accessors/TextureBicubicNode.js → src/nodes/accessors/TextureBicubic.js} +3 -32
  132. package/{examples/jsm → src}/nodes/accessors/TextureNode.js +69 -37
  133. package/{examples/jsm → src}/nodes/accessors/TextureSizeNode.js +4 -6
  134. package/{examples/jsm/nodes/accessors/UniformsNode.js → src/nodes/accessors/UniformArrayNode.js} +24 -9
  135. package/{examples/jsm → src}/nodes/accessors/UserDataNode.js +4 -4
  136. package/src/nodes/accessors/VelocityNode.js +83 -0
  137. package/{examples/jsm → src}/nodes/accessors/VertexColorNode.js +6 -5
  138. package/{examples/jsm → src}/nodes/code/CodeNode.js +5 -5
  139. package/{examples/jsm → src}/nodes/code/ExpressionNode.js +4 -4
  140. package/{examples/jsm → src}/nodes/code/FunctionCallNode.js +5 -5
  141. package/{examples/jsm → src}/nodes/code/FunctionNode.js +5 -23
  142. package/{examples/jsm → src}/nodes/code/ScriptableNode.js +18 -6
  143. package/{examples/jsm → src}/nodes/code/ScriptableValueNode.js +6 -7
  144. package/{examples/jsm → src}/nodes/core/AssignNode.js +5 -5
  145. package/{examples/jsm → src}/nodes/core/AttributeNode.js +22 -21
  146. package/{examples/jsm → src}/nodes/core/BypassNode.js +5 -5
  147. package/src/nodes/core/CacheNode.js +46 -0
  148. package/{examples/jsm → src}/nodes/core/ConstNode.js +2 -2
  149. package/{examples/jsm → src}/nodes/core/ContextNode.js +17 -11
  150. package/{examples/jsm → src}/nodes/core/IndexNode.js +17 -6
  151. package/{examples/jsm → src}/nodes/core/InputNode.js +2 -2
  152. package/{examples/jsm → src}/nodes/core/LightingModel.js +2 -2
  153. package/src/nodes/core/MRTNode.js +82 -0
  154. package/{examples/jsm → src}/nodes/core/Node.js +57 -31
  155. package/{examples/jsm → src}/nodes/core/NodeBuilder.js +216 -65
  156. package/src/nodes/core/NodeCache.js +36 -0
  157. package/{examples/jsm → src}/nodes/core/NodeFrame.js +42 -0
  158. package/{examples/jsm → src}/nodes/core/NodeFunction.js +2 -2
  159. package/{examples/jsm → src}/nodes/core/NodeUniform.js +1 -2
  160. package/{examples/jsm → src}/nodes/core/NodeUtils.js +7 -1
  161. package/{examples/jsm → src}/nodes/core/OutputStructNode.js +4 -4
  162. package/{examples/jsm → src}/nodes/core/ParameterNode.js +4 -4
  163. package/src/nodes/core/PropertyNode.js +84 -0
  164. package/{examples/jsm → src}/nodes/core/StackNode.js +26 -10
  165. package/{examples/jsm → src}/nodes/core/StructTypeNode.js +2 -2
  166. package/{examples/jsm → src}/nodes/core/TempNode.js +4 -4
  167. package/src/nodes/core/UniformGroupNode.js +55 -0
  168. package/{examples/jsm → src}/nodes/core/UniformNode.js +14 -5
  169. package/{examples/jsm → src}/nodes/core/VarNode.js +8 -12
  170. package/{examples/jsm → src}/nodes/core/VaryingNode.js +13 -5
  171. package/{examples/jsm → src}/nodes/display/AfterImageNode.js +27 -35
  172. package/src/nodes/display/AnaglyphPassNode.js +61 -0
  173. package/{examples/jsm → src}/nodes/display/AnamorphicNode.js +27 -30
  174. package/src/nodes/display/BleachBypass.js +26 -0
  175. package/src/nodes/display/BlendMode.js +54 -0
  176. package/src/nodes/display/BloomNode.js +335 -0
  177. package/{examples/jsm → src}/nodes/display/BumpMapNode.js +7 -12
  178. package/src/nodes/display/ColorAdjustment.js +46 -0
  179. package/src/nodes/display/ColorSpaceFunctions.js +38 -0
  180. package/src/nodes/display/ColorSpaceNode.js +85 -0
  181. package/src/nodes/display/DenoiseNode.js +201 -0
  182. package/src/nodes/display/DepthOfFieldNode.js +121 -0
  183. package/src/nodes/display/DotScreenNode.js +63 -0
  184. package/src/nodes/display/FXAANode.js +329 -0
  185. package/src/nodes/display/FilmNode.js +53 -0
  186. package/src/nodes/display/FrontFacingNode.js +41 -0
  187. package/src/nodes/display/GTAONode.js +328 -0
  188. package/{examples/jsm → src}/nodes/display/GaussianBlurNode.js +44 -24
  189. package/src/nodes/display/Lut3DNode.js +54 -0
  190. package/src/nodes/display/MotionBlur.js +25 -0
  191. package/{examples/jsm → src}/nodes/display/NormalMapNode.js +9 -11
  192. package/src/nodes/display/ParallaxBarrierPassNode.js +55 -0
  193. package/src/nodes/display/PassNode.js +367 -0
  194. package/src/nodes/display/PixelationPassNode.js +206 -0
  195. package/{examples/jsm → src}/nodes/display/PosterizeNode.js +4 -6
  196. package/src/nodes/display/RGBShiftNode.js +50 -0
  197. package/src/nodes/display/RenderOutputNode.js +56 -0
  198. package/src/nodes/display/SSAAPassNode.js +284 -0
  199. package/src/nodes/display/Sepia.js +17 -0
  200. package/src/nodes/display/SobelOperatorNode.js +123 -0
  201. package/src/nodes/display/StereoCompositePassNode.js +107 -0
  202. package/src/nodes/display/StereoPassNode.js +80 -0
  203. package/src/nodes/display/ToneMappingFunctions.js +190 -0
  204. package/src/nodes/display/ToneMappingNode.js +66 -0
  205. package/src/nodes/display/TransitionNode.js +77 -0
  206. package/src/nodes/display/ViewportDepthNode.js +121 -0
  207. package/src/nodes/display/ViewportDepthTextureNode.js +30 -0
  208. package/{examples/jsm → src}/nodes/display/ViewportNode.js +28 -26
  209. package/src/nodes/display/ViewportSharedTextureNode.js +36 -0
  210. package/{examples/jsm → src}/nodes/display/ViewportTextureNode.js +12 -12
  211. package/{examples/jsm → src}/nodes/fog/FogExp2Node.js +4 -6
  212. package/{examples/jsm → src}/nodes/fog/FogNode.js +5 -7
  213. package/{examples/jsm → src}/nodes/fog/FogRangeNode.js +4 -6
  214. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_GGX.js +4 -4
  215. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  216. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
  217. package/{examples/jsm → src}/nodes/functions/BSDF/DFGApprox.js +2 -2
  218. package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX.js +2 -2
  219. package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX_Anisotropic.js +3 -3
  220. package/{examples/jsm → src}/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
  221. package/{examples/jsm → src}/nodes/functions/BSDF/F_Schlick.js +2 -2
  222. package/src/nodes/functions/BSDF/LTC.js +131 -0
  223. package/{examples/jsm → src}/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
  224. package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -2
  225. package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +2 -2
  226. package/src/nodes/functions/BasicLightingModel.js +78 -0
  227. package/{examples/jsm → src}/nodes/functions/PhongLightingModel.js +10 -8
  228. package/{examples/jsm → src}/nodes/functions/PhysicalLightingModel.js +73 -31
  229. package/{examples/jsm → src}/nodes/functions/ShadowMaskModel.js +1 -1
  230. package/{examples/jsm → src}/nodes/functions/ToonLightingModel.js +6 -4
  231. package/src/nodes/functions/material/getGeometryRoughness.js +13 -0
  232. package/{examples/jsm → src}/nodes/functions/material/getRoughness.js +2 -2
  233. package/{examples/jsm → src}/nodes/geometry/RangeNode.js +23 -10
  234. package/{examples/jsm → src}/nodes/gpgpu/ComputeNode.js +5 -5
  235. package/src/nodes/lighting/AONode.js +24 -0
  236. package/{examples/jsm → src}/nodes/lighting/AmbientLightNode.js +2 -7
  237. package/src/nodes/lighting/AnalyticLightNode.js +354 -0
  238. package/src/nodes/lighting/BasicEnvironmentNode.js +27 -0
  239. package/src/nodes/lighting/BasicLightMapNode.js +29 -0
  240. package/{examples/jsm → src}/nodes/lighting/DirectionalLightNode.js +3 -9
  241. package/{examples/jsm → src}/nodes/lighting/EnvironmentNode.js +23 -21
  242. package/{examples/jsm → src}/nodes/lighting/HemisphereLightNode.js +4 -7
  243. package/{examples/jsm → src}/nodes/lighting/IESSpotLightNode.js +3 -8
  244. package/{examples/jsm → src}/nodes/lighting/IrradianceNode.js +2 -2
  245. package/{examples/jsm → src}/nodes/lighting/LightNode.js +5 -5
  246. package/src/nodes/lighting/LightProbeNode.js +76 -0
  247. package/{examples/jsm → src}/nodes/lighting/LightUtils.js +3 -3
  248. package/src/nodes/lighting/LightingContextNode.js +64 -0
  249. package/{examples/jsm → src}/nodes/lighting/LightingNode.js +4 -2
  250. package/src/nodes/lighting/LightsNode.js +231 -0
  251. package/{examples/jsm → src}/nodes/lighting/PointLightNode.js +4 -10
  252. package/src/nodes/lighting/RectAreaLightNode.js +93 -0
  253. package/{examples/jsm → src}/nodes/lighting/SpotLightNode.js +4 -10
  254. package/{examples/jsm → src}/nodes/materialx/MaterialXNodes.js +2 -2
  255. package/{examples/jsm → src}/nodes/materialx/lib/mx_hsv.js +43 -46
  256. package/{examples/jsm → src}/nodes/materialx/lib/mx_noise.js +500 -603
  257. package/{examples/jsm → src}/nodes/materialx/lib/mx_transform_color.js +3 -9
  258. package/{examples/jsm/nodes/math/CondNode.js → src/nodes/math/ConditionalNode.js} +31 -13
  259. package/src/nodes/math/Hash.js +13 -0
  260. package/src/nodes/math/MathNode.js +404 -0
  261. package/{examples/jsm → src}/nodes/math/MathUtils.js +0 -7
  262. package/{examples/jsm → src}/nodes/math/OperatorNode.js +100 -58
  263. package/{examples/jsm → src}/nodes/math/TriNoise3D.js +19 -29
  264. package/{examples/jsm → src}/nodes/parsers/GLSLNodeFunction.js +7 -7
  265. package/{examples/jsm → src}/nodes/pmrem/PMREMNode.js +60 -16
  266. package/{examples/jsm → src}/nodes/pmrem/PMREMUtils.js +46 -46
  267. package/src/nodes/procedural/Checker.js +14 -0
  268. package/src/nodes/tsl/TSLBase.js +30 -0
  269. package/{examples/jsm/nodes/shadernode/ShaderNode.js → src/nodes/tsl/TSLCore.js} +106 -96
  270. package/{examples/jsm → src}/nodes/utils/ArrayElementNode.js +2 -2
  271. package/{examples/jsm → src}/nodes/utils/ConvertNode.js +2 -2
  272. package/src/nodes/utils/CubeMapNode.js +157 -0
  273. package/src/nodes/utils/Discard.js +8 -0
  274. package/{examples/jsm → src}/nodes/utils/EquirectUVNode.js +5 -5
  275. package/src/nodes/utils/FlipNode.js +65 -0
  276. package/{examples/jsm → src}/nodes/utils/FunctionOverloadingNode.js +7 -5
  277. package/{examples/jsm → src}/nodes/utils/JoinNode.js +2 -2
  278. package/{examples/jsm → src}/nodes/utils/LoopNode.js +19 -12
  279. package/{examples/jsm → src}/nodes/utils/MatcapUVNode.js +6 -6
  280. package/{examples/jsm → src}/nodes/utils/MaxMipLevelNode.js +12 -6
  281. package/{examples/jsm → src}/nodes/utils/OscNode.js +7 -7
  282. package/src/nodes/utils/Packing.js +4 -0
  283. package/src/nodes/utils/RTTNode.js +130 -0
  284. package/{examples/jsm → src}/nodes/utils/ReflectorNode.js +17 -4
  285. package/{examples/jsm → src}/nodes/utils/RemapNode.js +7 -7
  286. package/{examples/jsm → src}/nodes/utils/RotateNode.js +4 -12
  287. package/{examples/jsm → src}/nodes/utils/SetNode.js +2 -2
  288. package/{examples/jsm → src}/nodes/utils/SplitNode.js +2 -2
  289. package/{examples/jsm → src}/nodes/utils/SpriteSheetUVNode.js +5 -5
  290. package/src/nodes/utils/SpriteUtils.js +47 -0
  291. package/{examples/jsm → src}/nodes/utils/StorageArrayElementNode.js +4 -6
  292. package/{examples/jsm → src}/nodes/utils/TimerNode.js +5 -5
  293. package/{examples/jsm → src}/nodes/utils/TriplanarTexturesNode.js +7 -9
  294. package/src/nodes/utils/UVUtils.js +19 -0
  295. package/src/nodes/utils/ViewportUtils.js +14 -0
  296. package/src/objects/BatchedMesh.js +169 -190
  297. package/src/objects/InstancedMesh.js +1 -1
  298. package/src/renderers/WebGLRenderer.js +60 -23
  299. package/{examples/jsm → src}/renderers/common/Attributes.js +2 -1
  300. package/{examples/jsm → src}/renderers/common/Backend.js +30 -27
  301. package/{examples/jsm → src}/renderers/common/Background.js +12 -4
  302. package/src/renderers/common/BindGroup.js +18 -0
  303. package/{examples/jsm → src}/renderers/common/Bindings.js +45 -32
  304. package/{examples/jsm → src}/renderers/common/ClippingContext.js +18 -7
  305. package/{examples/jsm → src}/renderers/common/Color4.js +1 -1
  306. package/{examples/jsm → src}/renderers/common/CubeRenderTarget.js +16 -4
  307. package/{examples/jsm → src}/renderers/common/Geometries.js +37 -5
  308. package/{examples/jsm → src}/renderers/common/Info.js +34 -6
  309. package/src/renderers/common/PostProcessing.js +90 -0
  310. package/{examples/jsm/objects → src/renderers/common}/QuadMesh.js +8 -3
  311. package/{examples/jsm → src}/renderers/common/RenderContext.js +25 -1
  312. package/{examples/jsm → src}/renderers/common/RenderContexts.js +1 -1
  313. package/{examples/jsm → src}/renderers/common/RenderList.js +1 -1
  314. package/{examples/jsm → src}/renderers/common/RenderObject.js +45 -12
  315. package/{examples/jsm → src}/renderers/common/Renderer.js +151 -73
  316. package/{examples/jsm → src}/renderers/common/SampledTexture.js +14 -5
  317. package/src/renderers/common/StandardRenderer.js +18 -0
  318. package/{examples/jsm → src}/renderers/common/StorageBufferAttribute.js +1 -1
  319. package/{examples/jsm → src}/renderers/common/StorageInstancedBufferAttribute.js +1 -1
  320. package/{examples/jsm → src}/renderers/common/StorageTexture.js +2 -1
  321. package/{examples/jsm → src}/renderers/common/Textures.js +14 -14
  322. package/{examples/jsm → src}/renderers/common/Uniform.js +9 -4
  323. package/{examples/jsm → src}/renderers/common/UniformsGroup.js +69 -31
  324. package/{examples/jsm → src}/renderers/common/extras/PMREMGenerator.js +25 -25
  325. package/src/renderers/common/nodes/NodeBuilderState.js +58 -0
  326. package/src/renderers/common/nodes/NodeLibrary.js +118 -0
  327. package/{examples/jsm → src}/renderers/common/nodes/NodeSampledTexture.js +8 -7
  328. package/{examples/jsm → src}/renderers/common/nodes/NodeSampler.js +2 -1
  329. package/{examples/jsm → src}/renderers/common/nodes/NodeStorageBuffer.js +5 -1
  330. package/{examples/jsm → src}/renderers/common/nodes/NodeUniform.js +3 -3
  331. package/{examples/jsm → src}/renderers/common/nodes/NodeUniformBuffer.js +2 -1
  332. package/{examples/jsm → src}/renderers/common/nodes/NodeUniformsGroup.js +2 -8
  333. package/{examples/jsm → src}/renderers/common/nodes/Nodes.js +69 -21
  334. package/src/renderers/common/nodes/StandardNodeLibrary.js +105 -0
  335. package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +16 -1
  336. package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +1 -1
  337. package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +1 -1
  338. package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +0 -9
  339. package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -10
  340. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +3 -3
  341. package/src/renderers/shaders/ShaderChunk/packing.glsl.js +45 -13
  342. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +7 -4
  343. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +3 -0
  344. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +3 -3
  345. package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +2 -2
  346. package/src/renderers/shaders/ShaderLib/depth.glsl.js +8 -0
  347. package/src/renderers/shaders/UniformsLib.js +3 -0
  348. package/src/renderers/webgl/WebGLAttributes.js +2 -2
  349. package/src/renderers/webgl/WebGLBufferRenderer.js +6 -19
  350. package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +6 -18
  351. package/src/renderers/webgl/WebGLLights.js +6 -0
  352. package/src/renderers/webgl/WebGLProgram.js +27 -1
  353. package/src/renderers/webgl/WebGLPrograms.js +1 -1
  354. package/src/renderers/webgl/WebGLProperties.js +7 -0
  355. package/src/renderers/webgl/WebGLTextures.js +75 -57
  356. package/src/renderers/webgl/WebGLUniforms.js +12 -2
  357. package/src/renderers/webgl/WebGLUniformsGroups.js +7 -7
  358. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBackend.js +242 -120
  359. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/nodes/GLSLNodeBuilder.js +227 -44
  360. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLAttributeUtils.js +2 -2
  361. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLConstants.js +1 -0
  362. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLExtensions.js +2 -0
  363. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLState.js +22 -1
  364. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLTextureUtils.js +62 -23
  365. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLUtils.js +1 -1
  366. package/{examples/jsm → src}/renderers/webgpu/WebGPUBackend.js +242 -136
  367. package/{examples/jsm → src}/renderers/webgpu/WebGPURenderer.js +9 -9
  368. package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeBuilder.js +281 -107
  369. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +159 -0
  370. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUAttributeUtils.js +2 -1
  371. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUBindingUtils.js +64 -33
  372. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUConstants.js +4 -1
  373. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUPipelineUtils.js +34 -36
  374. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTexturePassUtils.js +62 -5
  375. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTextureUtils.js +76 -44
  376. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUUtils.js +42 -4
  377. package/src/renderers/webxr/WebXRDepthSensing.js +6 -0
  378. package/src/renderers/webxr/WebXRManager.js +37 -24
  379. package/src/textures/CompressedArrayTexture.js +1 -1
  380. package/examples/jsm/loaders/LogLuvLoader.js +0 -606
  381. package/examples/jsm/nodes/Nodes.js +0 -202
  382. package/examples/jsm/nodes/accessors/BatchNode.js +0 -78
  383. package/examples/jsm/nodes/accessors/CameraNode.js +0 -12
  384. package/examples/jsm/nodes/accessors/CubeTextureNode.js +0 -61
  385. package/examples/jsm/nodes/accessors/InstanceNode.js +0 -94
  386. package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +0 -21
  387. package/examples/jsm/nodes/accessors/ModelNode.js +0 -36
  388. package/examples/jsm/nodes/accessors/NormalNode.js +0 -14
  389. package/examples/jsm/nodes/accessors/PointUVNode.js +0 -26
  390. package/examples/jsm/nodes/accessors/PositionNode.js +0 -10
  391. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +0 -6
  392. package/examples/jsm/nodes/accessors/SkinningNode.js +0 -124
  393. package/examples/jsm/nodes/accessors/TangentNode.js +0 -23
  394. package/examples/jsm/nodes/core/CacheNode.js +0 -49
  395. package/examples/jsm/nodes/core/NodeCache.js +0 -26
  396. package/examples/jsm/nodes/core/NodeKeywords.js +0 -80
  397. package/examples/jsm/nodes/core/PropertyNode.js +0 -83
  398. package/examples/jsm/nodes/core/UniformGroupNode.js +0 -36
  399. package/examples/jsm/nodes/display/BlendModeNode.js +0 -128
  400. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +0 -99
  401. package/examples/jsm/nodes/display/ColorSpaceNode.js +0 -108
  402. package/examples/jsm/nodes/display/FrontFacingNode.js +0 -40
  403. package/examples/jsm/nodes/display/PassNode.js +0 -201
  404. package/examples/jsm/nodes/display/ToneMappingNode.js +0 -188
  405. package/examples/jsm/nodes/display/ViewportDepthNode.js +0 -97
  406. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +0 -31
  407. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +0 -37
  408. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +0 -13
  409. package/examples/jsm/nodes/lighting/AONode.js +0 -27
  410. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +0 -256
  411. package/examples/jsm/nodes/lighting/LightingContextNode.js +0 -66
  412. package/examples/jsm/nodes/lighting/LightsNode.js +0 -215
  413. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +0 -28
  414. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +0 -28
  415. package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +0 -34
  416. package/examples/jsm/nodes/materials/MeshMatcapNodeMaterial.js +0 -52
  417. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +0 -38
  418. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +0 -65
  419. package/examples/jsm/nodes/materials/MeshToonNodeMaterial.js +0 -34
  420. package/examples/jsm/nodes/materials/ShadowNodeMaterial.js +0 -34
  421. package/examples/jsm/nodes/math/HashNode.js +0 -34
  422. package/examples/jsm/nodes/math/MathNode.js +0 -391
  423. package/examples/jsm/nodes/procedural/CheckerNode.js +0 -42
  424. package/examples/jsm/nodes/utils/DiscardNode.js +0 -27
  425. package/examples/jsm/nodes/utils/PackingNode.js +0 -55
  426. package/examples/jsm/nodes/utils/RotateUVNode.js +0 -35
  427. package/examples/jsm/renderers/common/PostProcessing.js +0 -33
  428. package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +0 -44
  429. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +0 -104
  430. /package/{examples/jsm/nodes/accessors/UVNode.js → src/nodes/accessors/UV.js} +0 -0
  431. /package/{examples/jsm → src}/nodes/core/NodeAttribute.js +0 -0
  432. /package/{examples/jsm → src}/nodes/core/NodeCode.js +0 -0
  433. /package/{examples/jsm → src}/nodes/core/NodeFunctionInput.js +0 -0
  434. /package/{examples/jsm → src}/nodes/core/NodeParser.js +0 -0
  435. /package/{examples/jsm → src}/nodes/core/NodeVar.js +0 -0
  436. /package/{examples/jsm → src}/nodes/core/NodeVarying.js +0 -0
  437. /package/{examples/jsm → src}/nodes/core/UniformGroup.js +0 -0
  438. /package/{examples/jsm → src}/nodes/core/constants.js +0 -0
  439. /package/{examples/jsm → src}/nodes/materialx/DISCLAIMER.md +0 -0
  440. /package/{examples/jsm → src}/nodes/parsers/GLSLNodeParser.js +0 -0
  441. /package/{examples/jsm → src}/renderers/common/Animation.js +0 -0
  442. /package/{examples/jsm → src}/renderers/common/Binding.js +0 -0
  443. /package/{examples/jsm → src}/renderers/common/Buffer.js +0 -0
  444. /package/{examples/jsm → src}/renderers/common/BufferUtils.js +0 -0
  445. /package/{examples/jsm → src}/renderers/common/ChainMap.js +0 -0
  446. /package/{examples/jsm → src}/renderers/common/ComputePipeline.js +0 -0
  447. /package/{examples/jsm → src}/renderers/common/Constants.js +0 -0
  448. /package/{examples/jsm → src}/renderers/common/DataMap.js +0 -0
  449. /package/{examples/jsm → src}/renderers/common/Pipeline.js +0 -0
  450. /package/{examples/jsm → src}/renderers/common/Pipelines.js +0 -0
  451. /package/{examples/jsm → src}/renderers/common/ProgrammableStage.js +0 -0
  452. /package/{examples/jsm → src}/renderers/common/RenderBundle.js +0 -0
  453. /package/{examples/jsm → src}/renderers/common/RenderBundles.js +0 -0
  454. /package/{examples/jsm → src}/renderers/common/RenderLists.js +0 -0
  455. /package/{examples/jsm → src}/renderers/common/RenderObjects.js +0 -0
  456. /package/{examples/jsm → src}/renderers/common/RenderPipeline.js +0 -0
  457. /package/{examples/jsm → src}/renderers/common/Sampler.js +0 -0
  458. /package/{examples/jsm → src}/renderers/common/StorageBuffer.js +0 -0
  459. /package/{examples/jsm → src}/renderers/common/UniformBuffer.js +0 -0
  460. /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBufferRenderer.js +0 -0
  461. /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLCapabilities.js +0 -0
  462. /package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeParser.js +0 -0
@@ -1,108 +0,0 @@
1
- import TempNode from '../core/TempNode.js';
2
- import { mix } from '../math/MathNode.js';
3
- import { addNodeClass } from '../core/Node.js';
4
- import { addNodeElement, tslFn, nodeObject, nodeProxy, vec4 } from '../shadernode/ShaderNode.js';
5
-
6
- import { LinearSRGBColorSpace, SRGBColorSpace } from 'three';
7
-
8
- const sRGBToLinearShader = tslFn( ( inputs ) => {
9
-
10
- const { value } = inputs;
11
- const { rgb } = value;
12
-
13
- const a = rgb.mul( 0.9478672986 ).add( 0.0521327014 ).pow( 2.4 );
14
- const b = rgb.mul( 0.0773993808 );
15
- const factor = rgb.lessThanEqual( 0.04045 );
16
-
17
- const rgbResult = mix( a, b, factor );
18
-
19
- return vec4( rgbResult, value.a );
20
-
21
- } );
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-
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- const LinearTosRGBShader = tslFn( ( inputs ) => {
24
-
25
- const { value } = inputs;
26
- const { rgb } = value;
27
-
28
- const a = rgb.pow( 0.41666 ).mul( 1.055 ).sub( 0.055 );
29
- const b = rgb.mul( 12.92 );
30
- const factor = rgb.lessThanEqual( 0.0031308 );
31
-
32
- const rgbResult = mix( a, b, factor );
33
-
34
- return vec4( rgbResult, value.a );
35
-
36
- } );
37
-
38
- const getColorSpaceMethod = ( colorSpace ) => {
39
-
40
- let method = null;
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-
42
- if ( colorSpace === LinearSRGBColorSpace ) {
43
-
44
- method = 'Linear';
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-
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- } else if ( colorSpace === SRGBColorSpace ) {
47
-
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- method = 'sRGB';
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-
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- }
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-
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- return method;
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-
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- };
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-
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- const getMethod = ( source, target ) => {
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-
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- return getColorSpaceMethod( source ) + 'To' + getColorSpaceMethod( target );
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-
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- };
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-
62
- class ColorSpaceNode extends TempNode {
63
-
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- constructor( method, node ) {
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-
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- super( 'vec4' );
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-
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- this.method = method;
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- this.node = node;
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-
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- }
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-
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- setup() {
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-
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- const { method, node } = this;
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-
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- if ( method === ColorSpaceNode.LINEAR_TO_LINEAR )
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- return node;
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-
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- return Methods[ method ]( { value: node } );
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-
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- }
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-
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- }
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-
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- ColorSpaceNode.LINEAR_TO_LINEAR = 'LinearToLinear';
87
- ColorSpaceNode.LINEAR_TO_sRGB = 'LinearTosRGB';
88
- ColorSpaceNode.sRGB_TO_LINEAR = 'sRGBToLinear';
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-
90
- const Methods = {
91
- [ ColorSpaceNode.LINEAR_TO_sRGB ]: LinearTosRGBShader,
92
- [ ColorSpaceNode.sRGB_TO_LINEAR ]: sRGBToLinearShader
93
- };
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-
95
- export default ColorSpaceNode;
96
-
97
- export const linearToColorSpace = ( node, colorSpace ) => nodeObject( new ColorSpaceNode( getMethod( LinearSRGBColorSpace, colorSpace ), nodeObject( node ) ) );
98
- export const colorSpaceToLinear = ( node, colorSpace ) => nodeObject( new ColorSpaceNode( getMethod( colorSpace, LinearSRGBColorSpace ), nodeObject( node ) ) );
99
-
100
- export const linearTosRGB = nodeProxy( ColorSpaceNode, ColorSpaceNode.LINEAR_TO_sRGB );
101
- export const sRGBToLinear = nodeProxy( ColorSpaceNode, ColorSpaceNode.sRGB_TO_LINEAR );
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-
103
- addNodeElement( 'linearTosRGB', linearTosRGB );
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- addNodeElement( 'sRGBToLinear', sRGBToLinear );
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- addNodeElement( 'linearToColorSpace', linearToColorSpace );
106
- addNodeElement( 'colorSpaceToLinear', colorSpaceToLinear );
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-
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- addNodeClass( 'ColorSpaceNode', ColorSpaceNode );
@@ -1,40 +0,0 @@
1
- import Node, { addNodeClass } from '../core/Node.js';
2
- import { nodeImmutable, float } from '../shadernode/ShaderNode.js';
3
- import { BackSide, WebGLCoordinateSystem } from 'three';
4
-
5
- class FrontFacingNode extends Node {
6
-
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- constructor() {
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-
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- super( 'bool' );
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-
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- this.isFrontFacingNode = true;
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-
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- }
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-
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- generate( builder ) {
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-
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- const { renderer, material } = builder;
18
-
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- if ( renderer.coordinateSystem === WebGLCoordinateSystem ) {
20
-
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- if ( material.side === BackSide ) {
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-
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- return 'false';
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-
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- }
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-
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- }
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-
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- return builder.getFrontFacing();
30
-
31
- }
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-
33
- }
34
-
35
- export default FrontFacingNode;
36
-
37
- export const frontFacing = nodeImmutable( FrontFacingNode );
38
- export const faceDirection = float( frontFacing ).mul( 2.0 ).sub( 1.0 );
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-
40
- addNodeClass( 'FrontFacingNode', FrontFacingNode );
@@ -1,201 +0,0 @@
1
- import { addNodeClass } from '../core/Node.js';
2
- import TempNode from '../core/TempNode.js';
3
- import TextureNode from '../accessors/TextureNode.js';
4
- import { NodeUpdateType } from '../core/constants.js';
5
- import { nodeObject } from '../shadernode/ShaderNode.js';
6
- import { uniform } from '../core/UniformNode.js';
7
- import { viewZToOrthographicDepth, perspectiveDepthToViewZ } from './ViewportDepthNode.js';
8
- import { RenderTarget, Vector2, HalfFloatType, DepthTexture, NoToneMapping/*, FloatType*/ } from 'three';
9
-
10
- const _size = new Vector2();
11
-
12
- class PassTextureNode extends TextureNode {
13
-
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- constructor( passNode, texture ) {
15
-
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- super( texture );
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-
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- this.passNode = passNode;
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-
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- this.setUpdateMatrix( false );
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-
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- }
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-
24
- setup( builder ) {
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-
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- this.passNode.build( builder );
27
-
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- return super.setup( builder );
29
-
30
- }
31
-
32
- clone() {
33
-
34
- return new this.constructor( this.passNode, this.value );
35
-
36
- }
37
-
38
- }
39
-
40
- class PassNode extends TempNode {
41
-
42
- constructor( scope, scene, camera ) {
43
-
44
- super( 'vec4' );
45
-
46
- this.scope = scope;
47
- this.scene = scene;
48
- this.camera = camera;
49
-
50
- this._pixelRatio = 1;
51
- this._width = 1;
52
- this._height = 1;
53
-
54
- const depthTexture = new DepthTexture();
55
- depthTexture.isRenderTargetTexture = true;
56
- //depthTexture.type = FloatType;
57
- depthTexture.name = 'PostProcessingDepth';
58
-
59
- const renderTarget = new RenderTarget( this._width * this._pixelRatio, this._height * this._pixelRatio, { type: HalfFloatType } );
60
- renderTarget.texture.name = 'PostProcessing';
61
- renderTarget.depthTexture = depthTexture;
62
-
63
- this.renderTarget = renderTarget;
64
-
65
- this.updateBeforeType = NodeUpdateType.FRAME;
66
-
67
- this._textureNode = nodeObject( new PassTextureNode( this, renderTarget.texture ) );
68
- this._depthTextureNode = nodeObject( new PassTextureNode( this, depthTexture ) );
69
-
70
- this._depthNode = null;
71
- this._viewZNode = null;
72
- this._cameraNear = uniform( 0 );
73
- this._cameraFar = uniform( 0 );
74
-
75
- this.isPassNode = true;
76
-
77
- }
78
-
79
- isGlobal() {
80
-
81
- return true;
82
-
83
- }
84
-
85
- getTextureNode() {
86
-
87
- return this._textureNode;
88
-
89
- }
90
-
91
- getTextureDepthNode() {
92
-
93
- return this._depthTextureNode;
94
-
95
- }
96
-
97
- getViewZNode() {
98
-
99
- if ( this._viewZNode === null ) {
100
-
101
- const cameraNear = this._cameraNear;
102
- const cameraFar = this._cameraFar;
103
-
104
- this._viewZNode = perspectiveDepthToViewZ( this._depthTextureNode, cameraNear, cameraFar );
105
-
106
- }
107
-
108
- return this._viewZNode;
109
-
110
- }
111
-
112
- getDepthNode() {
113
-
114
- if ( this._depthNode === null ) {
115
-
116
- const cameraNear = this._cameraNear;
117
- const cameraFar = this._cameraFar;
118
-
119
- this._depthNode = viewZToOrthographicDepth( this.getViewZNode(), cameraNear, cameraFar );
120
-
121
- }
122
-
123
- return this._depthNode;
124
-
125
- }
126
-
127
- setup() {
128
-
129
- return this.scope === PassNode.COLOR ? this.getTextureNode() : this.getDepthNode();
130
-
131
- }
132
-
133
- updateBefore( frame ) {
134
-
135
- const { renderer } = frame;
136
- const { scene, camera } = this;
137
-
138
- this._pixelRatio = renderer.getPixelRatio();
139
-
140
- const size = renderer.getSize( _size );
141
-
142
- this.setSize( size.width, size.height );
143
-
144
- const currentToneMapping = renderer.toneMapping;
145
- const currentToneMappingNode = renderer.toneMappingNode;
146
- const currentRenderTarget = renderer.getRenderTarget();
147
-
148
- this._cameraNear.value = camera.near;
149
- this._cameraFar.value = camera.far;
150
-
151
- renderer.toneMapping = NoToneMapping;
152
- renderer.toneMappingNode = null;
153
- renderer.setRenderTarget( this.renderTarget );
154
-
155
- renderer.render( scene, camera );
156
-
157
- renderer.toneMapping = currentToneMapping;
158
- renderer.toneMappingNode = currentToneMappingNode;
159
- renderer.setRenderTarget( currentRenderTarget );
160
-
161
- }
162
-
163
- setSize( width, height ) {
164
-
165
- this._width = width;
166
- this._height = height;
167
-
168
- const effectiveWidth = this._width * this._pixelRatio;
169
- const effectiveHeight = this._height * this._pixelRatio;
170
-
171
- this.renderTarget.setSize( effectiveWidth, effectiveHeight );
172
-
173
- }
174
-
175
- setPixelRatio( pixelRatio ) {
176
-
177
- this._pixelRatio = pixelRatio;
178
-
179
- this.setSize( this._width, this._height );
180
-
181
- }
182
-
183
- dispose() {
184
-
185
- this.renderTarget.dispose();
186
-
187
- }
188
-
189
-
190
- }
191
-
192
- PassNode.COLOR = 'color';
193
- PassNode.DEPTH = 'depth';
194
-
195
- export default PassNode;
196
-
197
- export const pass = ( scene, camera ) => nodeObject( new PassNode( PassNode.COLOR, scene, camera ) );
198
- export const texturePass = ( pass, texture ) => nodeObject( new PassTextureNode( pass, texture ) );
199
- export const depthPass = ( scene, camera ) => nodeObject( new PassNode( PassNode.DEPTH, scene, camera ) );
200
-
201
- addNodeClass( 'PassNode', PassNode );
@@ -1,188 +0,0 @@
1
- import TempNode from '../core/TempNode.js';
2
- import { addNodeClass } from '../core/Node.js';
3
- import { addNodeElement, tslFn, nodeObject, float, mat3, vec3 } from '../shadernode/ShaderNode.js';
4
- import { rendererReference } from '../accessors/RendererReferenceNode.js';
5
- import { clamp, log2, max, pow } from '../math/MathNode.js';
6
- import { mul } from '../math/OperatorNode.js';
7
-
8
- import { NoToneMapping, LinearToneMapping, ReinhardToneMapping, CineonToneMapping, ACESFilmicToneMapping, AgXToneMapping } from 'three';
9
-
10
- // exposure only
11
- const LinearToneMappingNode = tslFn( ( { color, exposure } ) => {
12
-
13
- return color.mul( exposure ).clamp();
14
-
15
- } );
16
-
17
- // source: https://www.cs.utah.edu/docs/techreports/2002/pdf/UUCS-02-001.pdf
18
- const ReinhardToneMappingNode = tslFn( ( { color, exposure } ) => {
19
-
20
- color = color.mul( exposure );
21
-
22
- return color.div( color.add( 1.0 ) ).clamp();
23
-
24
- } );
25
-
26
- // source: http://filmicworlds.com/blog/filmic-tonemapping-operators/
27
- const OptimizedCineonToneMappingNode = tslFn( ( { color, exposure } ) => {
28
-
29
- // optimized filmic operator by Jim Hejl and Richard Burgess-Dawson
30
- color = color.mul( exposure );
31
- color = color.sub( 0.004 ).max( 0.0 );
32
-
33
- const a = color.mul( color.mul( 6.2 ).add( 0.5 ) );
34
- const b = color.mul( color.mul( 6.2 ).add( 1.7 ) ).add( 0.06 );
35
-
36
- return a.div( b ).pow( 2.2 );
37
-
38
- } );
39
-
40
- // source: https://github.com/selfshadow/ltc_code/blob/master/webgl/shaders/ltc/ltc_blit.fs
41
- const RRTAndODTFit = tslFn( ( { color } ) => {
42
-
43
- const a = color.mul( color.add( 0.0245786 ) ).sub( 0.000090537 );
44
- const b = color.mul( color.add( 0.4329510 ).mul( 0.983729 ) ).add( 0.238081 );
45
-
46
- return a.div( b );
47
-
48
- } );
49
-
50
- // source: https://github.com/selfshadow/ltc_code/blob/master/webgl/shaders/ltc/ltc_blit.fs
51
- const ACESFilmicToneMappingNode = tslFn( ( { color, exposure } ) => {
52
-
53
- // sRGB => XYZ => D65_2_D60 => AP1 => RRT_SAT
54
- const ACESInputMat = mat3(
55
- 0.59719, 0.35458, 0.04823,
56
- 0.07600, 0.90834, 0.01566,
57
- 0.02840, 0.13383, 0.83777
58
- );
59
-
60
- // ODT_SAT => XYZ => D60_2_D65 => sRGB
61
- const ACESOutputMat = mat3(
62
- 1.60475, - 0.53108, - 0.07367,
63
- - 0.10208, 1.10813, - 0.00605,
64
- - 0.00327, - 0.07276, 1.07602
65
- );
66
-
67
- color = color.mul( exposure ).div( 0.6 );
68
-
69
- color = ACESInputMat.mul( color );
70
-
71
- // Apply RRT and ODT
72
- color = RRTAndODTFit( { color } );
73
-
74
- color = ACESOutputMat.mul( color );
75
-
76
- // Clamp to [0, 1]
77
- return color.clamp();
78
-
79
- } );
80
-
81
-
82
-
83
- const LINEAR_REC2020_TO_LINEAR_SRGB = mat3( vec3( 1.6605, - 0.1246, - 0.0182 ), vec3( - 0.5876, 1.1329, - 0.1006 ), vec3( - 0.0728, - 0.0083, 1.1187 ) );
84
- const LINEAR_SRGB_TO_LINEAR_REC2020 = mat3( vec3( 0.6274, 0.0691, 0.0164 ), vec3( 0.3293, 0.9195, 0.0880 ), vec3( 0.0433, 0.0113, 0.8956 ) );
85
-
86
- const agxDefaultContrastApprox = tslFn( ( [ x_immutable ] ) => {
87
-
88
- const x = vec3( x_immutable ).toVar();
89
- const x2 = vec3( x.mul( x ) ).toVar();
90
- const x4 = vec3( x2.mul( x2 ) ).toVar();
91
-
92
- return float( 15.5 ).mul( x4.mul( x2 ) ).sub( mul( 40.14, x4.mul( x ) ) ).add( mul( 31.96, x4 ).sub( mul( 6.868, x2.mul( x ) ) ).add( mul( 0.4298, x2 ).add( mul( 0.1191, x ).sub( 0.00232 ) ) ) );
93
-
94
- } );
95
-
96
- const AGXToneMappingNode = tslFn( ( { color, exposure } ) => {
97
-
98
- const colortone = vec3( color ).toVar();
99
- const AgXInsetMatrix = mat3( vec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ), vec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ), vec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 ) );
100
- const AgXOutsetMatrix = mat3( vec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ), vec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ), vec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 ) );
101
- const AgxMinEv = float( - 12.47393 );
102
- const AgxMaxEv = float( 4.026069 );
103
- colortone.mulAssign( exposure );
104
- colortone.assign( LINEAR_SRGB_TO_LINEAR_REC2020.mul( colortone ) );
105
- colortone.assign( AgXInsetMatrix.mul( colortone ) );
106
- colortone.assign( max( colortone, 1e-10 ) );
107
- colortone.assign( log2( colortone ) );
108
- colortone.assign( colortone.sub( AgxMinEv ).div( AgxMaxEv.sub( AgxMinEv ) ) );
109
- colortone.assign( clamp( colortone, 0.0, 1.0 ) );
110
- colortone.assign( agxDefaultContrastApprox( colortone ) );
111
- colortone.assign( AgXOutsetMatrix.mul( colortone ) );
112
- colortone.assign( pow( max( vec3( 0.0 ), colortone ), vec3( 2.2 ) ) );
113
- colortone.assign( LINEAR_REC2020_TO_LINEAR_SRGB.mul( colortone ) );
114
- colortone.assign( clamp( colortone, 0.0, 1.0 ) );
115
-
116
- return colortone;
117
-
118
- } );
119
-
120
-
121
- const toneMappingLib = {
122
- [ LinearToneMapping ]: LinearToneMappingNode,
123
- [ ReinhardToneMapping ]: ReinhardToneMappingNode,
124
- [ CineonToneMapping ]: OptimizedCineonToneMappingNode,
125
- [ ACESFilmicToneMapping ]: ACESFilmicToneMappingNode,
126
- [ AgXToneMapping ]: AGXToneMappingNode
127
- };
128
-
129
- class ToneMappingNode extends TempNode {
130
-
131
- constructor( toneMapping = NoToneMapping, exposureNode = toneMappingExposure, colorNode = null ) {
132
-
133
- super( 'vec3' );
134
-
135
- this.toneMapping = toneMapping;
136
-
137
- this.exposureNode = exposureNode;
138
- this.colorNode = colorNode;
139
-
140
- }
141
-
142
- getCacheKey() {
143
-
144
- let cacheKey = super.getCacheKey();
145
- cacheKey = '{toneMapping:' + this.toneMapping + ',nodes:' + cacheKey + '}';
146
-
147
- return cacheKey;
148
-
149
- }
150
-
151
- setup( builder ) {
152
-
153
- const colorNode = this.colorNode || builder.context.color;
154
- const toneMapping = this.toneMapping;
155
-
156
- if ( toneMapping === NoToneMapping ) return colorNode;
157
-
158
- const toneMappingParams = { exposure: this.exposureNode, color: colorNode };
159
- const toneMappingNode = toneMappingLib[ toneMapping ];
160
-
161
- let outputNode = null;
162
-
163
- if ( toneMappingNode ) {
164
-
165
- outputNode = toneMappingNode( toneMappingParams );
166
-
167
- } else {
168
-
169
- console.error( 'ToneMappingNode: Unsupported Tone Mapping configuration.', toneMapping );
170
-
171
- outputNode = colorNode;
172
-
173
- }
174
-
175
- return outputNode;
176
-
177
- }
178
-
179
- }
180
-
181
- export default ToneMappingNode;
182
-
183
- export const toneMapping = ( mapping, exposure, color ) => nodeObject( new ToneMappingNode( mapping, nodeObject( exposure ), nodeObject( color ) ) );
184
- export const toneMappingExposure = rendererReference( 'toneMappingExposure', 'float' );
185
-
186
- addNodeElement( 'toneMapping', ( color, mapping, exposure ) => toneMapping( mapping, exposure, color ) );
187
-
188
- addNodeClass( 'ToneMappingNode', ToneMappingNode );
@@ -1,97 +0,0 @@
1
- import Node, { addNodeClass } from '../core/Node.js';
2
- import { nodeImmutable, nodeProxy } from '../shadernode/ShaderNode.js';
3
- import { cameraNear, cameraFar } from '../accessors/CameraNode.js';
4
- import { positionView } from '../accessors/PositionNode.js';
5
- import { viewportDepthTexture } from './ViewportDepthTextureNode.js';
6
-
7
- class ViewportDepthNode extends Node {
8
-
9
- constructor( scope, valueNode = null ) {
10
-
11
- super( 'float' );
12
-
13
- this.scope = scope;
14
- this.valueNode = valueNode;
15
-
16
- this.isViewportDepthNode = true;
17
-
18
- }
19
-
20
- generate( builder ) {
21
-
22
- const { scope } = this;
23
-
24
- if ( scope === ViewportDepthNode.DEPTH_PIXEL ) {
25
-
26
- return builder.getFragDepth();
27
-
28
- }
29
-
30
- return super.generate( builder );
31
-
32
- }
33
-
34
- setup( /*builder*/ ) {
35
-
36
- const { scope } = this;
37
-
38
- let node = null;
39
-
40
- if ( scope === ViewportDepthNode.DEPTH ) {
41
-
42
- node = viewZToOrthographicDepth( positionView.z, cameraNear, cameraFar );
43
-
44
- } else if ( scope === ViewportDepthNode.DEPTH_TEXTURE ) {
45
-
46
- const texture = this.valueNode || viewportDepthTexture();
47
-
48
- const viewZ = perspectiveDepthToViewZ( texture, cameraNear, cameraFar );
49
- node = viewZToOrthographicDepth( viewZ, cameraNear, cameraFar );
50
-
51
- } else if ( scope === ViewportDepthNode.DEPTH_PIXEL ) {
52
-
53
- if ( this.valueNode !== null ) {
54
-
55
- node = depthPixelBase().assign( this.valueNode );
56
-
57
- }
58
-
59
- }
60
-
61
- return node;
62
-
63
- }
64
-
65
- }
66
-
67
- // NOTE: viewZ, the z-coordinate in camera space, is negative for points in front of the camera
68
-
69
- // -near maps to 0; -far maps to 1
70
- export const viewZToOrthographicDepth = ( viewZ, near, far ) => viewZ.add( near ).div( near.sub( far ) );
71
-
72
- // maps orthographic depth in [ 0, 1 ] to viewZ
73
- export const orthographicDepthToViewZ = ( depth, near, far ) => near.sub( far ).mul( depth ).sub( near );
74
-
75
- // NOTE: https://twitter.com/gonnavis/status/1377183786949959682
76
-
77
- // -near maps to 0; -far maps to 1
78
- export const viewZToPerspectiveDepth = ( viewZ, near, far ) => near.add( viewZ ).mul( far ).div( far.sub( near ).mul( viewZ ) );
79
-
80
- // maps perspective depth in [ 0, 1 ] to viewZ
81
- export const perspectiveDepthToViewZ = ( depth, near, far ) => near.mul( far ).div( far.sub( near ).mul( depth ).sub( far ) );
82
-
83
- ViewportDepthNode.DEPTH = 'depth';
84
- ViewportDepthNode.DEPTH_TEXTURE = 'depthTexture';
85
- ViewportDepthNode.DEPTH_PIXEL = 'depthPixel';
86
-
87
- export default ViewportDepthNode;
88
-
89
- const depthPixelBase = nodeProxy( ViewportDepthNode, ViewportDepthNode.DEPTH_PIXEL );
90
-
91
- export const depth = nodeImmutable( ViewportDepthNode, ViewportDepthNode.DEPTH );
92
- export const depthTexture = nodeProxy( ViewportDepthNode, ViewportDepthNode.DEPTH_TEXTURE );
93
- export const depthPixel = nodeImmutable( ViewportDepthNode, ViewportDepthNode.DEPTH_PIXEL );
94
-
95
- depthPixel.assign = ( value ) => depthPixelBase( value );
96
-
97
- addNodeClass( 'ViewportDepthNode', ViewportDepthNode );
@@ -1,31 +0,0 @@
1
- import ViewportTextureNode from './ViewportTextureNode.js';
2
- import { addNodeClass } from '../core/Node.js';
3
- import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
4
- import { viewportTopLeft } from './ViewportNode.js';
5
- import { DepthTexture } from 'three';
6
-
7
- let sharedDepthbuffer = null;
8
-
9
- class ViewportDepthTextureNode extends ViewportTextureNode {
10
-
11
- constructor( uvNode = viewportTopLeft, levelNode = null ) {
12
-
13
- if ( sharedDepthbuffer === null ) {
14
-
15
- sharedDepthbuffer = new DepthTexture();
16
-
17
- }
18
-
19
- super( uvNode, levelNode, sharedDepthbuffer );
20
-
21
- }
22
-
23
- }
24
-
25
- export default ViewportDepthTextureNode;
26
-
27
- export const viewportDepthTexture = nodeProxy( ViewportDepthTextureNode );
28
-
29
- addNodeElement( 'viewportDepthTexture', viewportDepthTexture );
30
-
31
- addNodeClass( 'ViewportDepthTextureNode', ViewportDepthTextureNode );
@@ -1,37 +0,0 @@
1
- import ViewportTextureNode from './ViewportTextureNode.js';
2
- import { addNodeClass } from '../core/Node.js';
3
- import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
4
- import { viewportTopLeft } from './ViewportNode.js';
5
- import { FramebufferTexture } from 'three';
6
-
7
- let _sharedFramebuffer = null;
8
-
9
- class ViewportSharedTextureNode extends ViewportTextureNode {
10
-
11
- constructor( uvNode = viewportTopLeft, levelNode = null ) {
12
-
13
- if ( _sharedFramebuffer === null ) {
14
-
15
- _sharedFramebuffer = new FramebufferTexture();
16
-
17
- }
18
-
19
- super( uvNode, levelNode, _sharedFramebuffer );
20
-
21
- }
22
-
23
- updateReference() {
24
-
25
- return this;
26
-
27
- }
28
-
29
- }
30
-
31
- export default ViewportSharedTextureNode;
32
-
33
- export const viewportSharedTexture = nodeProxy( ViewportSharedTextureNode );
34
-
35
- addNodeElement( 'viewportSharedTexture', viewportSharedTexture );
36
-
37
- addNodeClass( 'ViewportSharedTextureNode', ViewportSharedTextureNode );