super-three 0.165.0 → 0.168.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/three.cjs +854 -410
- package/build/three.module.js +849 -411
- package/build/three.module.min.js +1 -1
- package/build/three.webgpu.js +77755 -0
- package/build/three.webgpu.min.js +6 -0
- package/examples/jsm/Addons.js +5 -2
- package/examples/jsm/animation/AnimationClipCreator.js +1 -1
- package/examples/jsm/capabilities/WebGL.js +27 -21
- package/examples/jsm/controls/ArcballControls.js +174 -158
- package/examples/jsm/controls/DragControls.js +260 -132
- package/examples/jsm/controls/FirstPersonControls.js +175 -163
- package/examples/jsm/controls/FlyControls.js +194 -188
- package/examples/jsm/controls/OrbitControls.js +777 -786
- package/examples/jsm/controls/PointerLockControls.js +24 -15
- package/examples/jsm/controls/TrackballControls.js +453 -452
- package/examples/jsm/csm/CSMShader.js +4 -4
- package/examples/jsm/effects/AnaglyphEffect.js +6 -13
- package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
- package/examples/jsm/effects/StereoEffect.js +6 -1
- package/examples/jsm/environments/RoomEnvironment.js +1 -1
- package/examples/jsm/exporters/GLTFExporter.js +13 -4
- package/examples/jsm/exporters/USDZExporter.js +29 -8
- package/examples/jsm/geometries/TeapotGeometry.js +1 -1
- package/examples/jsm/helpers/LightProbeHelper.js +42 -43
- package/examples/jsm/helpers/ViewHelper.js +51 -2
- package/examples/jsm/libs/tween.module.js +64 -75
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +8 -63
- package/examples/jsm/lines/webgpu/Line2.js +20 -0
- package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
- package/examples/jsm/loaders/FBXLoader.js +23 -45
- package/examples/jsm/loaders/GLTFLoader.js +10 -4
- package/examples/jsm/loaders/KTX2Loader.js +19 -7
- package/examples/jsm/loaders/MaterialXLoader.js +10 -10
- package/examples/jsm/loaders/PCDLoader.js +9 -9
- package/examples/jsm/loaders/USDZLoader.js +124 -76
- package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
- package/examples/jsm/loaders/VTKLoader.js +76 -3
- package/examples/jsm/misc/GPUComputationRenderer.js +9 -19
- package/examples/jsm/modifiers/SimplifyModifier.js +2 -1
- package/examples/jsm/objects/InstancedPoints.js +2 -2
- package/examples/jsm/objects/SkyMesh.js +188 -0
- package/examples/jsm/objects/Water2Mesh.js +159 -0
- package/examples/jsm/objects/WaterMesh.js +102 -0
- package/examples/jsm/physics/RapierPhysics.js +20 -0
- package/examples/jsm/postprocessing/OutlinePass.js +31 -46
- package/examples/jsm/postprocessing/RenderTransitionPass.js +13 -38
- package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
- package/examples/jsm/postprocessing/SSAOPass.js +6 -9
- package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -4
- package/examples/jsm/shaders/BleachBypassShader.js +1 -2
- package/examples/jsm/shaders/ColorifyShader.js +1 -2
- package/examples/jsm/shaders/FXAAShader.js +0 -2
- package/examples/jsm/shaders/GTAOShader.js +1 -1
- package/examples/jsm/shaders/LuminosityHighPassShader.js +1 -3
- package/examples/jsm/shaders/OutputShader.js +1 -1
- package/examples/jsm/transpiler/GLSLDecoder.js +46 -4
- package/examples/jsm/transpiler/TSLEncoder.js +24 -22
- package/examples/jsm/utils/TextureUtils.js +1 -1
- package/package.json +8 -6
- package/src/Three.WebGPU.js +200 -0
- package/src/Three.js +3 -0
- package/src/constants.js +4 -1
- package/src/core/Object3D.js +22 -22
- package/src/extras/Controls.js +32 -0
- package/src/extras/TextureUtils.js +210 -0
- package/src/lights/Light.js +1 -0
- package/src/lights/LightShadow.js +5 -0
- package/{examples/jsm/lights → src/lights/webgpu}/IESSpotLight.js +1 -1
- package/src/loaders/ObjectLoader.js +33 -2
- package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeLoader.js +6 -4
- package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeMaterialLoader.js +2 -2
- package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeObjectLoader.js +2 -1
- package/src/materials/Material.js +7 -1
- package/{examples/jsm/nodes/materials → src/materials/nodes}/InstancedPointsNodeMaterial.js +36 -27
- package/{examples/jsm/nodes/materials → src/materials/nodes}/Line2NodeMaterial.js +37 -40
- package/src/materials/nodes/LineBasicNodeMaterial.js +27 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/LineDashedNodeMaterial.js +10 -11
- package/src/materials/nodes/MeshBasicNodeMaterial.js +73 -0
- package/src/materials/nodes/MeshLambertNodeMaterial.js +43 -0
- package/src/materials/nodes/MeshMatcapNodeMaterial.js +53 -0
- package/src/materials/nodes/MeshNormalNodeMaterial.js +40 -0
- package/src/materials/nodes/MeshPhongNodeMaterial.js +74 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshPhysicalNodeMaterial.js +22 -20
- package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshSSSNodeMaterial.js +6 -6
- package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshStandardNodeMaterial.js +28 -11
- package/src/materials/nodes/MeshToonNodeMaterial.js +34 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/NodeMaterial.js +142 -96
- package/{examples/jsm/nodes/materials/Materials.js → src/materials/nodes/NodeMaterials.js} +1 -1
- package/{examples/jsm/nodes/materials → src/materials/nodes}/PointsNodeMaterial.js +5 -6
- package/src/materials/nodes/ShadowNodeMaterial.js +34 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/SpriteNodeMaterial.js +13 -13
- package/{examples/jsm/nodes/materials → src/materials/nodes}/VolumeNodeMaterial.js +14 -16
- package/src/math/Box2.js +4 -4
- package/src/math/Box3.js +6 -6
- package/src/math/ColorManagement.js +10 -0
- package/src/math/Matrix2.js +54 -0
- package/src/math/Vector4.js +13 -0
- package/src/nodes/Nodes.js +164 -0
- package/src/nodes/TSL.js +176 -0
- package/{examples/jsm → src}/nodes/accessors/AccessorsUtils.js +8 -8
- package/src/nodes/accessors/BatchNode.js +124 -0
- package/{examples/jsm/nodes/accessors/BitangentNode.js → src/nodes/accessors/Bitangent.js} +9 -9
- package/{examples/jsm → src}/nodes/accessors/BufferAttributeNode.js +41 -6
- package/{examples/jsm → src}/nodes/accessors/BufferNode.js +4 -4
- package/src/nodes/accessors/Camera.js +19 -0
- package/{examples/jsm → src}/nodes/accessors/ClippingNode.js +16 -14
- package/src/nodes/accessors/CubeTextureNode.js +76 -0
- package/src/nodes/accessors/InstanceNode.js +144 -0
- package/src/nodes/accessors/InstancedPointsMaterialNode.js +21 -0
- package/{examples/jsm → src}/nodes/accessors/MaterialNode.js +66 -49
- package/src/nodes/accessors/MaterialProperties.js +3 -0
- package/{examples/jsm → src}/nodes/accessors/MaterialReferenceNode.js +6 -4
- package/src/nodes/accessors/ModelNode.js +37 -0
- package/{examples/jsm → src}/nodes/accessors/ModelViewProjectionNode.js +6 -7
- package/{examples/jsm → src}/nodes/accessors/MorphNode.js +35 -31
- package/src/nodes/accessors/Normal.js +62 -0
- package/{examples/jsm → src}/nodes/accessors/Object3DNode.js +11 -11
- package/src/nodes/accessors/PointUVNode.js +26 -0
- package/src/nodes/accessors/Position.js +10 -0
- package/src/nodes/accessors/ReferenceBaseNode.js +143 -0
- package/{examples/jsm → src}/nodes/accessors/ReferenceNode.js +14 -8
- package/src/nodes/accessors/ReflectVector.js +10 -0
- package/{examples/jsm → src}/nodes/accessors/RendererReferenceNode.js +6 -6
- package/{examples/jsm → src}/nodes/accessors/SceneNode.js +5 -6
- package/src/nodes/accessors/SkinningNode.js +187 -0
- package/{examples/jsm → src}/nodes/accessors/StorageBufferNode.js +54 -6
- package/{examples/jsm → src}/nodes/accessors/StorageTextureNode.js +16 -7
- package/src/nodes/accessors/Tangent.js +22 -0
- package/{examples/jsm → src}/nodes/accessors/Texture3DNode.js +11 -11
- package/{examples/jsm/nodes/accessors/TextureBicubicNode.js → src/nodes/accessors/TextureBicubic.js} +3 -32
- package/{examples/jsm → src}/nodes/accessors/TextureNode.js +69 -37
- package/{examples/jsm → src}/nodes/accessors/TextureSizeNode.js +4 -6
- package/{examples/jsm/nodes/accessors/UniformsNode.js → src/nodes/accessors/UniformArrayNode.js} +24 -9
- package/{examples/jsm → src}/nodes/accessors/UserDataNode.js +4 -4
- package/src/nodes/accessors/VelocityNode.js +83 -0
- package/{examples/jsm → src}/nodes/accessors/VertexColorNode.js +6 -5
- package/{examples/jsm → src}/nodes/code/CodeNode.js +5 -5
- package/{examples/jsm → src}/nodes/code/ExpressionNode.js +4 -4
- package/{examples/jsm → src}/nodes/code/FunctionCallNode.js +5 -5
- package/{examples/jsm → src}/nodes/code/FunctionNode.js +5 -23
- package/{examples/jsm → src}/nodes/code/ScriptableNode.js +18 -6
- package/{examples/jsm → src}/nodes/code/ScriptableValueNode.js +6 -7
- package/{examples/jsm → src}/nodes/core/AssignNode.js +5 -5
- package/{examples/jsm → src}/nodes/core/AttributeNode.js +22 -21
- package/{examples/jsm → src}/nodes/core/BypassNode.js +5 -5
- package/src/nodes/core/CacheNode.js +46 -0
- package/{examples/jsm → src}/nodes/core/ConstNode.js +2 -2
- package/{examples/jsm → src}/nodes/core/ContextNode.js +17 -11
- package/{examples/jsm → src}/nodes/core/IndexNode.js +17 -6
- package/{examples/jsm → src}/nodes/core/InputNode.js +2 -2
- package/{examples/jsm → src}/nodes/core/LightingModel.js +2 -2
- package/src/nodes/core/MRTNode.js +82 -0
- package/{examples/jsm → src}/nodes/core/Node.js +57 -31
- package/{examples/jsm → src}/nodes/core/NodeBuilder.js +216 -65
- package/src/nodes/core/NodeCache.js +36 -0
- package/{examples/jsm → src}/nodes/core/NodeFrame.js +42 -0
- package/{examples/jsm → src}/nodes/core/NodeFunction.js +2 -2
- package/{examples/jsm → src}/nodes/core/NodeUniform.js +1 -2
- package/{examples/jsm → src}/nodes/core/NodeUtils.js +7 -1
- package/{examples/jsm → src}/nodes/core/OutputStructNode.js +4 -4
- package/{examples/jsm → src}/nodes/core/ParameterNode.js +4 -4
- package/src/nodes/core/PropertyNode.js +84 -0
- package/{examples/jsm → src}/nodes/core/StackNode.js +26 -10
- package/{examples/jsm → src}/nodes/core/StructTypeNode.js +2 -2
- package/{examples/jsm → src}/nodes/core/TempNode.js +4 -4
- package/src/nodes/core/UniformGroupNode.js +55 -0
- package/{examples/jsm → src}/nodes/core/UniformNode.js +14 -5
- package/{examples/jsm → src}/nodes/core/VarNode.js +8 -12
- package/{examples/jsm → src}/nodes/core/VaryingNode.js +13 -5
- package/{examples/jsm → src}/nodes/display/AfterImageNode.js +27 -35
- package/src/nodes/display/AnaglyphPassNode.js +61 -0
- package/{examples/jsm → src}/nodes/display/AnamorphicNode.js +27 -30
- package/src/nodes/display/BleachBypass.js +26 -0
- package/src/nodes/display/BlendMode.js +54 -0
- package/src/nodes/display/BloomNode.js +335 -0
- package/{examples/jsm → src}/nodes/display/BumpMapNode.js +7 -12
- package/src/nodes/display/ColorAdjustment.js +46 -0
- package/src/nodes/display/ColorSpaceFunctions.js +38 -0
- package/src/nodes/display/ColorSpaceNode.js +85 -0
- package/src/nodes/display/DenoiseNode.js +201 -0
- package/src/nodes/display/DepthOfFieldNode.js +121 -0
- package/src/nodes/display/DotScreenNode.js +63 -0
- package/src/nodes/display/FXAANode.js +329 -0
- package/src/nodes/display/FilmNode.js +53 -0
- package/src/nodes/display/FrontFacingNode.js +41 -0
- package/src/nodes/display/GTAONode.js +328 -0
- package/{examples/jsm → src}/nodes/display/GaussianBlurNode.js +44 -24
- package/src/nodes/display/Lut3DNode.js +54 -0
- package/src/nodes/display/MotionBlur.js +25 -0
- package/{examples/jsm → src}/nodes/display/NormalMapNode.js +9 -11
- package/src/nodes/display/ParallaxBarrierPassNode.js +55 -0
- package/src/nodes/display/PassNode.js +367 -0
- package/src/nodes/display/PixelationPassNode.js +206 -0
- package/{examples/jsm → src}/nodes/display/PosterizeNode.js +4 -6
- package/src/nodes/display/RGBShiftNode.js +50 -0
- package/src/nodes/display/RenderOutputNode.js +56 -0
- package/src/nodes/display/SSAAPassNode.js +284 -0
- package/src/nodes/display/Sepia.js +17 -0
- package/src/nodes/display/SobelOperatorNode.js +123 -0
- package/src/nodes/display/StereoCompositePassNode.js +107 -0
- package/src/nodes/display/StereoPassNode.js +80 -0
- package/src/nodes/display/ToneMappingFunctions.js +190 -0
- package/src/nodes/display/ToneMappingNode.js +66 -0
- package/src/nodes/display/TransitionNode.js +77 -0
- package/src/nodes/display/ViewportDepthNode.js +121 -0
- package/src/nodes/display/ViewportDepthTextureNode.js +30 -0
- package/{examples/jsm → src}/nodes/display/ViewportNode.js +28 -26
- package/src/nodes/display/ViewportSharedTextureNode.js +36 -0
- package/{examples/jsm → src}/nodes/display/ViewportTextureNode.js +12 -12
- package/{examples/jsm → src}/nodes/fog/FogExp2Node.js +4 -6
- package/{examples/jsm → src}/nodes/fog/FogNode.js +5 -7
- package/{examples/jsm → src}/nodes/fog/FogRangeNode.js +4 -6
- package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_GGX.js +4 -4
- package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
- package/{examples/jsm → src}/nodes/functions/BSDF/DFGApprox.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX_Anisotropic.js +3 -3
- package/{examples/jsm → src}/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/F_Schlick.js +2 -2
- package/src/nodes/functions/BSDF/LTC.js +131 -0
- package/{examples/jsm → src}/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +2 -2
- package/src/nodes/functions/BasicLightingModel.js +78 -0
- package/{examples/jsm → src}/nodes/functions/PhongLightingModel.js +10 -8
- package/{examples/jsm → src}/nodes/functions/PhysicalLightingModel.js +73 -31
- package/{examples/jsm → src}/nodes/functions/ShadowMaskModel.js +1 -1
- package/{examples/jsm → src}/nodes/functions/ToonLightingModel.js +6 -4
- package/src/nodes/functions/material/getGeometryRoughness.js +13 -0
- package/{examples/jsm → src}/nodes/functions/material/getRoughness.js +2 -2
- package/{examples/jsm → src}/nodes/geometry/RangeNode.js +23 -10
- package/{examples/jsm → src}/nodes/gpgpu/ComputeNode.js +5 -5
- package/src/nodes/lighting/AONode.js +24 -0
- package/{examples/jsm → src}/nodes/lighting/AmbientLightNode.js +2 -7
- package/src/nodes/lighting/AnalyticLightNode.js +354 -0
- package/src/nodes/lighting/BasicEnvironmentNode.js +27 -0
- package/src/nodes/lighting/BasicLightMapNode.js +29 -0
- package/{examples/jsm → src}/nodes/lighting/DirectionalLightNode.js +3 -9
- package/{examples/jsm → src}/nodes/lighting/EnvironmentNode.js +23 -21
- package/{examples/jsm → src}/nodes/lighting/HemisphereLightNode.js +4 -7
- package/{examples/jsm → src}/nodes/lighting/IESSpotLightNode.js +3 -8
- package/{examples/jsm → src}/nodes/lighting/IrradianceNode.js +2 -2
- package/{examples/jsm → src}/nodes/lighting/LightNode.js +5 -5
- package/src/nodes/lighting/LightProbeNode.js +76 -0
- package/{examples/jsm → src}/nodes/lighting/LightUtils.js +3 -3
- package/src/nodes/lighting/LightingContextNode.js +64 -0
- package/{examples/jsm → src}/nodes/lighting/LightingNode.js +4 -2
- package/src/nodes/lighting/LightsNode.js +231 -0
- package/{examples/jsm → src}/nodes/lighting/PointLightNode.js +4 -10
- package/src/nodes/lighting/RectAreaLightNode.js +93 -0
- package/{examples/jsm → src}/nodes/lighting/SpotLightNode.js +4 -10
- package/{examples/jsm → src}/nodes/materialx/MaterialXNodes.js +2 -2
- package/{examples/jsm → src}/nodes/materialx/lib/mx_hsv.js +43 -46
- package/{examples/jsm → src}/nodes/materialx/lib/mx_noise.js +500 -603
- package/{examples/jsm → src}/nodes/materialx/lib/mx_transform_color.js +3 -9
- package/{examples/jsm/nodes/math/CondNode.js → src/nodes/math/ConditionalNode.js} +31 -13
- package/src/nodes/math/Hash.js +13 -0
- package/src/nodes/math/MathNode.js +404 -0
- package/{examples/jsm → src}/nodes/math/MathUtils.js +0 -7
- package/{examples/jsm → src}/nodes/math/OperatorNode.js +100 -58
- package/{examples/jsm → src}/nodes/math/TriNoise3D.js +19 -29
- package/{examples/jsm → src}/nodes/parsers/GLSLNodeFunction.js +7 -7
- package/{examples/jsm → src}/nodes/pmrem/PMREMNode.js +60 -16
- package/{examples/jsm → src}/nodes/pmrem/PMREMUtils.js +46 -46
- package/src/nodes/procedural/Checker.js +14 -0
- package/src/nodes/tsl/TSLBase.js +30 -0
- package/{examples/jsm/nodes/shadernode/ShaderNode.js → src/nodes/tsl/TSLCore.js} +106 -96
- package/{examples/jsm → src}/nodes/utils/ArrayElementNode.js +2 -2
- package/{examples/jsm → src}/nodes/utils/ConvertNode.js +2 -2
- package/src/nodes/utils/CubeMapNode.js +157 -0
- package/src/nodes/utils/Discard.js +8 -0
- package/{examples/jsm → src}/nodes/utils/EquirectUVNode.js +5 -5
- package/src/nodes/utils/FlipNode.js +65 -0
- package/{examples/jsm → src}/nodes/utils/FunctionOverloadingNode.js +7 -5
- package/{examples/jsm → src}/nodes/utils/JoinNode.js +2 -2
- package/{examples/jsm → src}/nodes/utils/LoopNode.js +19 -12
- package/{examples/jsm → src}/nodes/utils/MatcapUVNode.js +6 -6
- package/{examples/jsm → src}/nodes/utils/MaxMipLevelNode.js +12 -6
- package/{examples/jsm → src}/nodes/utils/OscNode.js +7 -7
- package/src/nodes/utils/Packing.js +4 -0
- package/src/nodes/utils/RTTNode.js +130 -0
- package/{examples/jsm → src}/nodes/utils/ReflectorNode.js +17 -4
- package/{examples/jsm → src}/nodes/utils/RemapNode.js +7 -7
- package/{examples/jsm → src}/nodes/utils/RotateNode.js +4 -12
- package/{examples/jsm → src}/nodes/utils/SetNode.js +2 -2
- package/{examples/jsm → src}/nodes/utils/SplitNode.js +2 -2
- package/{examples/jsm → src}/nodes/utils/SpriteSheetUVNode.js +5 -5
- package/src/nodes/utils/SpriteUtils.js +47 -0
- package/{examples/jsm → src}/nodes/utils/StorageArrayElementNode.js +4 -6
- package/{examples/jsm → src}/nodes/utils/TimerNode.js +5 -5
- package/{examples/jsm → src}/nodes/utils/TriplanarTexturesNode.js +7 -9
- package/src/nodes/utils/UVUtils.js +19 -0
- package/src/nodes/utils/ViewportUtils.js +14 -0
- package/src/objects/BatchedMesh.js +169 -190
- package/src/objects/InstancedMesh.js +1 -1
- package/src/renderers/WebGLRenderer.js +60 -23
- package/{examples/jsm → src}/renderers/common/Attributes.js +2 -1
- package/{examples/jsm → src}/renderers/common/Backend.js +30 -27
- package/{examples/jsm → src}/renderers/common/Background.js +12 -4
- package/src/renderers/common/BindGroup.js +18 -0
- package/{examples/jsm → src}/renderers/common/Bindings.js +45 -32
- package/{examples/jsm → src}/renderers/common/ClippingContext.js +18 -7
- package/{examples/jsm → src}/renderers/common/Color4.js +1 -1
- package/{examples/jsm → src}/renderers/common/CubeRenderTarget.js +16 -4
- package/{examples/jsm → src}/renderers/common/Geometries.js +37 -5
- package/{examples/jsm → src}/renderers/common/Info.js +34 -6
- package/src/renderers/common/PostProcessing.js +90 -0
- package/{examples/jsm/objects → src/renderers/common}/QuadMesh.js +8 -3
- package/{examples/jsm → src}/renderers/common/RenderContext.js +25 -1
- package/{examples/jsm → src}/renderers/common/RenderContexts.js +1 -1
- package/{examples/jsm → src}/renderers/common/RenderList.js +1 -1
- package/{examples/jsm → src}/renderers/common/RenderObject.js +45 -12
- package/{examples/jsm → src}/renderers/common/Renderer.js +151 -73
- package/{examples/jsm → src}/renderers/common/SampledTexture.js +14 -5
- package/src/renderers/common/StandardRenderer.js +18 -0
- package/{examples/jsm → src}/renderers/common/StorageBufferAttribute.js +1 -1
- package/{examples/jsm → src}/renderers/common/StorageInstancedBufferAttribute.js +1 -1
- package/{examples/jsm → src}/renderers/common/StorageTexture.js +2 -1
- package/{examples/jsm → src}/renderers/common/Textures.js +14 -14
- package/{examples/jsm → src}/renderers/common/Uniform.js +9 -4
- package/{examples/jsm → src}/renderers/common/UniformsGroup.js +69 -31
- package/{examples/jsm → src}/renderers/common/extras/PMREMGenerator.js +25 -25
- package/src/renderers/common/nodes/NodeBuilderState.js +58 -0
- package/src/renderers/common/nodes/NodeLibrary.js +118 -0
- package/{examples/jsm → src}/renderers/common/nodes/NodeSampledTexture.js +8 -7
- package/{examples/jsm → src}/renderers/common/nodes/NodeSampler.js +2 -1
- package/{examples/jsm → src}/renderers/common/nodes/NodeStorageBuffer.js +5 -1
- package/{examples/jsm → src}/renderers/common/nodes/NodeUniform.js +3 -3
- package/{examples/jsm → src}/renderers/common/nodes/NodeUniformBuffer.js +2 -1
- package/{examples/jsm → src}/renderers/common/nodes/NodeUniformsGroup.js +2 -8
- package/{examples/jsm → src}/renderers/common/nodes/Nodes.js +69 -21
- package/src/renderers/common/nodes/StandardNodeLibrary.js +105 -0
- package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +16 -1
- package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +0 -9
- package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -10
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +3 -3
- package/src/renderers/shaders/ShaderChunk/packing.glsl.js +45 -13
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +7 -4
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +3 -0
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +3 -3
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +8 -0
- package/src/renderers/shaders/UniformsLib.js +3 -0
- package/src/renderers/webgl/WebGLAttributes.js +2 -2
- package/src/renderers/webgl/WebGLBufferRenderer.js +6 -19
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +6 -18
- package/src/renderers/webgl/WebGLLights.js +6 -0
- package/src/renderers/webgl/WebGLProgram.js +27 -1
- package/src/renderers/webgl/WebGLPrograms.js +1 -1
- package/src/renderers/webgl/WebGLProperties.js +7 -0
- package/src/renderers/webgl/WebGLTextures.js +75 -57
- package/src/renderers/webgl/WebGLUniforms.js +12 -2
- package/src/renderers/webgl/WebGLUniformsGroups.js +7 -7
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBackend.js +242 -120
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/nodes/GLSLNodeBuilder.js +227 -44
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLAttributeUtils.js +2 -2
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLConstants.js +1 -0
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLExtensions.js +2 -0
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLState.js +22 -1
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLTextureUtils.js +62 -23
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLUtils.js +1 -1
- package/{examples/jsm → src}/renderers/webgpu/WebGPUBackend.js +242 -136
- package/{examples/jsm → src}/renderers/webgpu/WebGPURenderer.js +9 -9
- package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeBuilder.js +281 -107
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +159 -0
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUAttributeUtils.js +2 -1
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUBindingUtils.js +64 -33
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUConstants.js +4 -1
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUPipelineUtils.js +34 -36
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTexturePassUtils.js +62 -5
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTextureUtils.js +76 -44
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUUtils.js +42 -4
- package/src/renderers/webxr/WebXRDepthSensing.js +6 -0
- package/src/renderers/webxr/WebXRManager.js +37 -24
- package/src/textures/CompressedArrayTexture.js +1 -1
- package/examples/jsm/loaders/LogLuvLoader.js +0 -606
- package/examples/jsm/nodes/Nodes.js +0 -202
- package/examples/jsm/nodes/accessors/BatchNode.js +0 -78
- package/examples/jsm/nodes/accessors/CameraNode.js +0 -12
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +0 -61
- package/examples/jsm/nodes/accessors/InstanceNode.js +0 -94
- package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +0 -21
- package/examples/jsm/nodes/accessors/ModelNode.js +0 -36
- package/examples/jsm/nodes/accessors/NormalNode.js +0 -14
- package/examples/jsm/nodes/accessors/PointUVNode.js +0 -26
- package/examples/jsm/nodes/accessors/PositionNode.js +0 -10
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +0 -6
- package/examples/jsm/nodes/accessors/SkinningNode.js +0 -124
- package/examples/jsm/nodes/accessors/TangentNode.js +0 -23
- package/examples/jsm/nodes/core/CacheNode.js +0 -49
- package/examples/jsm/nodes/core/NodeCache.js +0 -26
- package/examples/jsm/nodes/core/NodeKeywords.js +0 -80
- package/examples/jsm/nodes/core/PropertyNode.js +0 -83
- package/examples/jsm/nodes/core/UniformGroupNode.js +0 -36
- package/examples/jsm/nodes/display/BlendModeNode.js +0 -128
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +0 -99
- package/examples/jsm/nodes/display/ColorSpaceNode.js +0 -108
- package/examples/jsm/nodes/display/FrontFacingNode.js +0 -40
- package/examples/jsm/nodes/display/PassNode.js +0 -201
- package/examples/jsm/nodes/display/ToneMappingNode.js +0 -188
- package/examples/jsm/nodes/display/ViewportDepthNode.js +0 -97
- package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +0 -31
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +0 -37
- package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +0 -13
- package/examples/jsm/nodes/lighting/AONode.js +0 -27
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +0 -256
- package/examples/jsm/nodes/lighting/LightingContextNode.js +0 -66
- package/examples/jsm/nodes/lighting/LightsNode.js +0 -215
- package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +0 -28
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +0 -28
- package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +0 -34
- package/examples/jsm/nodes/materials/MeshMatcapNodeMaterial.js +0 -52
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +0 -38
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +0 -65
- package/examples/jsm/nodes/materials/MeshToonNodeMaterial.js +0 -34
- package/examples/jsm/nodes/materials/ShadowNodeMaterial.js +0 -34
- package/examples/jsm/nodes/math/HashNode.js +0 -34
- package/examples/jsm/nodes/math/MathNode.js +0 -391
- package/examples/jsm/nodes/procedural/CheckerNode.js +0 -42
- package/examples/jsm/nodes/utils/DiscardNode.js +0 -27
- package/examples/jsm/nodes/utils/PackingNode.js +0 -55
- package/examples/jsm/nodes/utils/RotateUVNode.js +0 -35
- package/examples/jsm/renderers/common/PostProcessing.js +0 -33
- package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +0 -44
- package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +0 -104
- /package/{examples/jsm/nodes/accessors/UVNode.js → src/nodes/accessors/UV.js} +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeAttribute.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeCode.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeFunctionInput.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeParser.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeVar.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeVarying.js +0 -0
- /package/{examples/jsm → src}/nodes/core/UniformGroup.js +0 -0
- /package/{examples/jsm → src}/nodes/core/constants.js +0 -0
- /package/{examples/jsm → src}/nodes/materialx/DISCLAIMER.md +0 -0
- /package/{examples/jsm → src}/nodes/parsers/GLSLNodeParser.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Animation.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Binding.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Buffer.js +0 -0
- /package/{examples/jsm → src}/renderers/common/BufferUtils.js +0 -0
- /package/{examples/jsm → src}/renderers/common/ChainMap.js +0 -0
- /package/{examples/jsm → src}/renderers/common/ComputePipeline.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Constants.js +0 -0
- /package/{examples/jsm → src}/renderers/common/DataMap.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Pipeline.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Pipelines.js +0 -0
- /package/{examples/jsm → src}/renderers/common/ProgrammableStage.js +0 -0
- /package/{examples/jsm → src}/renderers/common/RenderBundle.js +0 -0
- /package/{examples/jsm → src}/renderers/common/RenderBundles.js +0 -0
- /package/{examples/jsm → src}/renderers/common/RenderLists.js +0 -0
- /package/{examples/jsm → src}/renderers/common/RenderObjects.js +0 -0
- /package/{examples/jsm → src}/renderers/common/RenderPipeline.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Sampler.js +0 -0
- /package/{examples/jsm → src}/renderers/common/StorageBuffer.js +0 -0
- /package/{examples/jsm → src}/renderers/common/UniformBuffer.js +0 -0
- /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBufferRenderer.js +0 -0
- /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLCapabilities.js +0 -0
- /package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeParser.js +0 -0
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import { uniformArray } from '../accessors/UniformArrayNode.js';
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7
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import { uv } from '../accessors/UV.js';
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8
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import { Color } from '../../math/Color.js';
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9
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import { passTexture } from './PassNode.js';
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import { RenderTarget } from '../../core/RenderTarget.js';
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import { HalfFloatType } from '../../constants.js';
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import { NodeUpdateType } from '../core/constants.js';
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import { Vector2 } from '../../math/Vector2.js';
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import { Loop } from '../utils/LoopNode.js';
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15
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import { add } from '../math/OperatorNode.js';
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import QuadMesh from '../../renderers/common/QuadMesh.js';
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import { texture } from '../accessors/TextureNode.js';
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import { Vector3 } from '../../math/Vector3.js';
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import NodeMaterial from '../../materials/nodes/NodeMaterial.js';
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const _quadMesh = /*@__PURE__*/ new QuadMesh();
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const _clearColor = /*@__PURE__*/ new Color( 0, 0, 0 );
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const _currentClearColor = /*@__PURE__*/ new Color();
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const _size = /*@__PURE__*/ new Vector2();
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const _BlurDirectionX = /*@__PURE__*/ new Vector2( 1.0, 0.0 );
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const _BlurDirectionY = /*@__PURE__*/ new Vector2( 0.0, 1.0 );
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class BloomNode extends TempNode {
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constructor( inputNode, strength = 1, radius = 0, threshold = 0 ) {
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super();
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this.inputNode = inputNode;
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this.strength = uniform( strength );
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this.radius = uniform( radius );
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this.threshold = uniform( threshold );
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this.smoothWidth = uniform( 0.01 );
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//
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44
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45
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this._renderTargetsHorizontal = [];
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this._renderTargetsVertical = [];
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this._nMips = 5;
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+
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49
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// render targets
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50
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this._renderTargetBright = new RenderTarget( 1, 1, { type: HalfFloatType } );
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this._renderTargetBright.texture.name = 'UnrealBloomPass.bright';
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this._renderTargetBright.texture.generateMipmaps = false;
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+
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for ( let i = 0; i < this._nMips; i ++ ) {
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const renderTargetHorizontal = new RenderTarget( 1, 1, { type: HalfFloatType } );
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renderTargetHorizontal.texture.name = 'UnrealBloomPass.h' + i;
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renderTargetHorizontal.texture.generateMipmaps = false;
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this._renderTargetsHorizontal.push( renderTargetHorizontal );
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64
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const renderTargetVertical = new RenderTarget( 1, 1, { type: HalfFloatType } );
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+
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renderTargetVertical.texture.name = 'UnrealBloomPass.v' + i;
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renderTargetVertical.texture.generateMipmaps = false;
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+
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this._renderTargetsVertical.push( renderTargetVertical );
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+
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}
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72
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+
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73
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// materials
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74
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+
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75
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this._compositeMaterial = null;
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this._highPassFilterMaterial = null;
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this._separableBlurMaterials = [];
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+
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79
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// pass and texture nodes
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80
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+
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this._textureNodeBright = texture( this._renderTargetBright.texture );
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this._textureNodeBlur0 = texture( this._renderTargetsVertical[ 0 ].texture );
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this._textureNodeBlur1 = texture( this._renderTargetsVertical[ 1 ].texture );
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this._textureNodeBlur2 = texture( this._renderTargetsVertical[ 2 ].texture );
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this._textureNodeBlur3 = texture( this._renderTargetsVertical[ 3 ].texture );
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this._textureNodeBlur4 = texture( this._renderTargetsVertical[ 4 ].texture );
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+
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this._textureOutput = passTexture( this, this._renderTargetsHorizontal[ 0 ].texture );
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+
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90
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this.updateBeforeType = NodeUpdateType.FRAME;
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91
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+
|
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92
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}
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93
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+
|
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94
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getTextureNode() {
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95
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+
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96
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return this._textureOutput;
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97
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+
|
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98
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}
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99
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+
|
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setSize( width, height ) {
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+
|
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102
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let resx = Math.round( width / 2 );
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let resy = Math.round( height / 2 );
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104
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+
|
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105
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this._renderTargetBright.setSize( resx, resy );
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106
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+
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107
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for ( let i = 0; i < this._nMips; i ++ ) {
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+
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109
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this._renderTargetsHorizontal[ i ].setSize( resx, resy );
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this._renderTargetsVertical[ i ].setSize( resx, resy );
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111
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+
|
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112
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this._separableBlurMaterials[ i ].invSize.value.set( 1 / resx, 1 / resy );
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113
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+
|
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114
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resx = Math.round( resx / 2 );
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115
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resy = Math.round( resy / 2 );
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116
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+
|
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117
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+
}
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118
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+
|
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119
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+
}
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120
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+
|
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121
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+
updateBefore( frame ) {
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122
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+
|
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123
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const { renderer } = frame;
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124
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+
|
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125
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const size = renderer.getDrawingBufferSize( _size );
|
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126
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+
this.setSize( size.width, size.height );
|
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127
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+
|
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128
|
+
const currentRenderTarget = renderer.getRenderTarget();
|
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129
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+
const currentMRT = renderer.getMRT();
|
|
130
|
+
renderer.getClearColor( _currentClearColor );
|
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131
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+
const currentClearAlpha = renderer.getClearAlpha();
|
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132
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+
|
|
133
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+
this.setSize( size.width, size.height );
|
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134
|
+
|
|
135
|
+
renderer.setMRT( null );
|
|
136
|
+
renderer.setClearColor( _clearColor, 0 );
|
|
137
|
+
|
|
138
|
+
// 1. Extract Bright Areas
|
|
139
|
+
|
|
140
|
+
renderer.setRenderTarget( this._renderTargetBright );
|
|
141
|
+
_quadMesh.material = this._highPassFilterMaterial;
|
|
142
|
+
_quadMesh.render( renderer );
|
|
143
|
+
|
|
144
|
+
// 2. Blur All the mips progressively
|
|
145
|
+
|
|
146
|
+
let inputRenderTarget = this._renderTargetBright;
|
|
147
|
+
|
|
148
|
+
for ( let i = 0; i < this._nMips; i ++ ) {
|
|
149
|
+
|
|
150
|
+
_quadMesh.material = this._separableBlurMaterials[ i ];
|
|
151
|
+
|
|
152
|
+
this._separableBlurMaterials[ i ].colorTexture.value = inputRenderTarget.texture;
|
|
153
|
+
this._separableBlurMaterials[ i ].direction.value = _BlurDirectionX;
|
|
154
|
+
renderer.setRenderTarget( this._renderTargetsHorizontal[ i ] );
|
|
155
|
+
renderer.clear();
|
|
156
|
+
_quadMesh.render( renderer );
|
|
157
|
+
|
|
158
|
+
this._separableBlurMaterials[ i ].colorTexture.value = this._renderTargetsHorizontal[ i ].texture;
|
|
159
|
+
this._separableBlurMaterials[ i ].direction.value = _BlurDirectionY;
|
|
160
|
+
renderer.setRenderTarget( this._renderTargetsVertical[ i ] );
|
|
161
|
+
renderer.clear();
|
|
162
|
+
_quadMesh.render( renderer );
|
|
163
|
+
|
|
164
|
+
inputRenderTarget = this._renderTargetsVertical[ i ];
|
|
165
|
+
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
// 3. Composite All the mips
|
|
169
|
+
|
|
170
|
+
renderer.setRenderTarget( this._renderTargetsHorizontal[ 0 ] );
|
|
171
|
+
renderer.clear();
|
|
172
|
+
_quadMesh.material = this._compositeMaterial;
|
|
173
|
+
_quadMesh.render( renderer );
|
|
174
|
+
|
|
175
|
+
// restore
|
|
176
|
+
|
|
177
|
+
renderer.setRenderTarget( currentRenderTarget );
|
|
178
|
+
renderer.setMRT( currentMRT );
|
|
179
|
+
renderer.setClearColor( _currentClearColor, currentClearAlpha );
|
|
180
|
+
|
|
181
|
+
}
|
|
182
|
+
|
|
183
|
+
setup( builder ) {
|
|
184
|
+
|
|
185
|
+
// luminosity high pass material
|
|
186
|
+
|
|
187
|
+
const luminosityHighPass = Fn( () => {
|
|
188
|
+
|
|
189
|
+
const texel = this.inputNode;
|
|
190
|
+
const v = luminance( texel.rgb );
|
|
191
|
+
|
|
192
|
+
const alpha = smoothstep( this.threshold, this.threshold.add( this.smoothWidth ), v );
|
|
193
|
+
|
|
194
|
+
return mix( vec4( 0 ), texel, alpha );
|
|
195
|
+
|
|
196
|
+
} );
|
|
197
|
+
|
|
198
|
+
this._highPassFilterMaterial = this._highPassFilterMaterial || new NodeMaterial();
|
|
199
|
+
this._highPassFilterMaterial.fragmentNode = luminosityHighPass().context( builder.getSharedContext() );
|
|
200
|
+
this._highPassFilterMaterial.name = 'Bloom_highPass';
|
|
201
|
+
this._highPassFilterMaterial.needsUpdate = true;
|
|
202
|
+
|
|
203
|
+
// gaussian blur materials
|
|
204
|
+
|
|
205
|
+
const kernelSizeArray = [ 3, 5, 7, 9, 11 ];
|
|
206
|
+
|
|
207
|
+
for ( let i = 0; i < this._nMips; i ++ ) {
|
|
208
|
+
|
|
209
|
+
this._separableBlurMaterials.push( this._getSeperableBlurMaterial( builder, kernelSizeArray[ i ] ) );
|
|
210
|
+
|
|
211
|
+
}
|
|
212
|
+
|
|
213
|
+
// composite material
|
|
214
|
+
|
|
215
|
+
const bloomFactors = uniformArray( [ 1.0, 0.8, 0.6, 0.4, 0.2 ] );
|
|
216
|
+
const bloomTintColors = uniformArray( [ new Vector3( 1, 1, 1 ), new Vector3( 1, 1, 1 ), new Vector3( 1, 1, 1 ), new Vector3( 1, 1, 1 ), new Vector3( 1, 1, 1 ) ] );
|
|
217
|
+
|
|
218
|
+
const lerpBloomFactor = Fn( ( [ factor, radius ] ) => {
|
|
219
|
+
|
|
220
|
+
const mirrorFactor = float( 1.2 ).sub( factor );
|
|
221
|
+
return mix( factor, mirrorFactor, radius );
|
|
222
|
+
|
|
223
|
+
} ).setLayout( {
|
|
224
|
+
name: 'lerpBloomFactor',
|
|
225
|
+
type: 'float',
|
|
226
|
+
inputs: [
|
|
227
|
+
{ name: 'factor', type: 'float' },
|
|
228
|
+
{ name: 'radius', type: 'float' },
|
|
229
|
+
]
|
|
230
|
+
} );
|
|
231
|
+
|
|
232
|
+
|
|
233
|
+
const compositePass = Fn( () => {
|
|
234
|
+
|
|
235
|
+
const color0 = lerpBloomFactor( bloomFactors.element( 0 ), this.radius ).mul( vec4( bloomTintColors.element( 0 ), 1.0 ) ).mul( this._textureNodeBlur0 );
|
|
236
|
+
const color1 = lerpBloomFactor( bloomFactors.element( 1 ), this.radius ).mul( vec4( bloomTintColors.element( 1 ), 1.0 ) ).mul( this._textureNodeBlur1 );
|
|
237
|
+
const color2 = lerpBloomFactor( bloomFactors.element( 2 ), this.radius ).mul( vec4( bloomTintColors.element( 2 ), 1.0 ) ).mul( this._textureNodeBlur2 );
|
|
238
|
+
const color3 = lerpBloomFactor( bloomFactors.element( 3 ), this.radius ).mul( vec4( bloomTintColors.element( 3 ), 1.0 ) ).mul( this._textureNodeBlur3 );
|
|
239
|
+
const color4 = lerpBloomFactor( bloomFactors.element( 4 ), this.radius ).mul( vec4( bloomTintColors.element( 4 ), 1.0 ) ).mul( this._textureNodeBlur4 );
|
|
240
|
+
|
|
241
|
+
const sum = color0.add( color1 ).add( color2 ).add( color3 ).add( color4 );
|
|
242
|
+
|
|
243
|
+
return sum.mul( this.strength );
|
|
244
|
+
|
|
245
|
+
} );
|
|
246
|
+
|
|
247
|
+
this._compositeMaterial = this._compositeMaterial || new NodeMaterial();
|
|
248
|
+
this._compositeMaterial.fragmentNode = compositePass().context( builder.getSharedContext() );
|
|
249
|
+
this._compositeMaterial.name = 'Bloom_comp';
|
|
250
|
+
this._compositeMaterial.needsUpdate = true;
|
|
251
|
+
|
|
252
|
+
//
|
|
253
|
+
|
|
254
|
+
return this._textureOutput;
|
|
255
|
+
|
|
256
|
+
}
|
|
257
|
+
|
|
258
|
+
dispose() {
|
|
259
|
+
|
|
260
|
+
for ( let i = 0; i < this._renderTargetsHorizontal.length; i ++ ) {
|
|
261
|
+
|
|
262
|
+
this._renderTargetsHorizontal[ i ].dispose();
|
|
263
|
+
|
|
264
|
+
}
|
|
265
|
+
|
|
266
|
+
for ( let i = 0; i < this._renderTargetsVertical.length; i ++ ) {
|
|
267
|
+
|
|
268
|
+
this._renderTargetsVertical[ i ].dispose();
|
|
269
|
+
|
|
270
|
+
}
|
|
271
|
+
|
|
272
|
+
this._renderTargetBright.dispose();
|
|
273
|
+
|
|
274
|
+
}
|
|
275
|
+
|
|
276
|
+
_getSeperableBlurMaterial( builder, kernelRadius ) {
|
|
277
|
+
|
|
278
|
+
const coefficients = [];
|
|
279
|
+
|
|
280
|
+
for ( let i = 0; i < kernelRadius; i ++ ) {
|
|
281
|
+
|
|
282
|
+
coefficients.push( 0.39894 * Math.exp( - 0.5 * i * i / ( kernelRadius * kernelRadius ) ) / kernelRadius );
|
|
283
|
+
|
|
284
|
+
}
|
|
285
|
+
|
|
286
|
+
//
|
|
287
|
+
|
|
288
|
+
const colorTexture = texture();
|
|
289
|
+
const gaussianCoefficients = uniformArray( coefficients );
|
|
290
|
+
const invSize = uniform( new Vector2() );
|
|
291
|
+
const direction = uniform( new Vector2( 0.5, 0.5 ) );
|
|
292
|
+
|
|
293
|
+
const uvNode = uv();
|
|
294
|
+
const sampleTexel = ( uv ) => colorTexture.uv( uv );
|
|
295
|
+
|
|
296
|
+
const seperableBlurPass = Fn( () => {
|
|
297
|
+
|
|
298
|
+
const weightSum = gaussianCoefficients.element( 0 ).toVar();
|
|
299
|
+
const diffuseSum = sampleTexel( uvNode ).rgb.mul( weightSum ).toVar();
|
|
300
|
+
|
|
301
|
+
Loop( { start: int( 1 ), end: int( kernelRadius ), type: 'int', condition: '<' }, ( { i } ) => {
|
|
302
|
+
|
|
303
|
+
const x = float( i );
|
|
304
|
+
const w = gaussianCoefficients.element( i );
|
|
305
|
+
const uvOffset = direction.mul( invSize ).mul( x );
|
|
306
|
+
const sample1 = sampleTexel( uvNode.add( uvOffset ) ).rgb;
|
|
307
|
+
const sample2 = sampleTexel( uvNode.sub( uvOffset ) ).rgb;
|
|
308
|
+
diffuseSum.addAssign( add( sample1, sample2 ).mul( w ) );
|
|
309
|
+
weightSum.addAssign( float( 2.0 ).mul( w ) );
|
|
310
|
+
|
|
311
|
+
} );
|
|
312
|
+
|
|
313
|
+
return vec4( diffuseSum.div( weightSum ), 1.0 );
|
|
314
|
+
|
|
315
|
+
} );
|
|
316
|
+
|
|
317
|
+
const seperableBlurMaterial = new NodeMaterial();
|
|
318
|
+
seperableBlurMaterial.fragmentNode = seperableBlurPass().context( builder.getSharedContext() );
|
|
319
|
+
seperableBlurMaterial.name = 'Bloom_seperable';
|
|
320
|
+
seperableBlurMaterial.needsUpdate = true;
|
|
321
|
+
|
|
322
|
+
// uniforms
|
|
323
|
+
seperableBlurMaterial.colorTexture = colorTexture;
|
|
324
|
+
seperableBlurMaterial.direction = direction;
|
|
325
|
+
seperableBlurMaterial.invSize = invSize;
|
|
326
|
+
|
|
327
|
+
return seperableBlurMaterial;
|
|
328
|
+
|
|
329
|
+
}
|
|
330
|
+
|
|
331
|
+
}
|
|
332
|
+
|
|
333
|
+
export const bloom = ( node, strength, radius, threshold ) => nodeObject( new BloomNode( nodeObject( node ), strength, radius, threshold ) );
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export default BloomNode;
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@@ -1,15 +1,14 @@
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import TempNode from '../core/TempNode.js';
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import {
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import {
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import {
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import { positionView } from '../accessors/PositionNode.js';
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import { uv } from '../accessors/UV.js';
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import { normalView } from '../accessors/Normal.js';
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import { positionView } from '../accessors/Position.js';
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import { faceDirection } from './FrontFacingNode.js';
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import {
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import { Fn, nodeProxy, float, vec2 } from '../tsl/TSLBase.js';
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// Bump Mapping Unparametrized Surfaces on the GPU by Morten S. Mikkelsen
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// https://mmikk.github.io/papers3d/mm_sfgrad_bump.pdf
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const dHdxy_fwd =
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const dHdxy_fwd = Fn( ( { textureNode, bumpScale } ) => {
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// It's used to preserve the same TextureNode instance
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const sampleTexture = ( callback ) => textureNode.cache().context( { getUV: ( texNode ) => callback( texNode.uvNode || uv() ), forceUVContext: true } );
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@@ -25,7 +24,7 @@ const dHdxy_fwd = tslFn( ( { textureNode, bumpScale } ) => {
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// Evaluate the derivative of the height w.r.t. screen-space using forward differencing (listing 2)
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const perturbNormalArb =
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const perturbNormalArb = Fn( ( inputs ) => {
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const { surf_pos, surf_norm, dHdxy } = inputs;
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@@ -73,8 +72,4 @@ class BumpMapNode extends TempNode {
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export default BumpMapNode;
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export const bumpMap = nodeProxy( BumpMapNode );
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addNodeElement( 'bumpMap', bumpMap );
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addNodeClass( 'BumpMapNode', BumpMapNode );
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75
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export const bumpMap = /*@__PURE__*/ nodeProxy( BumpMapNode );
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@@ -0,0 +1,46 @@
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1
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import { dot, mix } from '../math/MathNode.js';
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2
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import { add } from '../math/OperatorNode.js';
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3
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import { Fn, float, vec3 } from '../tsl/TSLBase.js';
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4
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import { ColorManagement } from '../../math/ColorManagement.js';
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5
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import { Vector3 } from '../../math/Vector3.js';
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6
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7
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export const grayscale = /*@__PURE__*/ Fn( ( [ color ] ) => {
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8
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return luminance( color.rgb );
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} );
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export const saturation = /*@__PURE__*/ Fn( ( [ color, adjustment = float( 1 ) ] ) => {
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return adjustment.mix( luminance( color.rgb ), color.rgb );
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} );
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export const vibrance = /*@__PURE__*/ Fn( ( [ color, adjustment = float( 1 ) ] ) => {
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const average = add( color.r, color.g, color.b ).div( 3.0 );
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23
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const mx = color.r.max( color.g.max( color.b ) );
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const amt = mx.sub( average ).mul( adjustment ).mul( - 3.0 );
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+
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26
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return mix( color.rgb, mx, amt );
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28
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+
} );
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export const hue = /*@__PURE__*/ Fn( ( [ color, adjustment = float( 1 ) ] ) => {
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32
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const k = vec3( 0.57735, 0.57735, 0.57735 );
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33
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34
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const cosAngle = adjustment.cos();
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35
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+
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36
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return vec3( color.rgb.mul( cosAngle ).add( k.cross( color.rgb ).mul( adjustment.sin() ).add( k.mul( dot( k, color.rgb ).mul( cosAngle.oneMinus() ) ) ) ) );
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37
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38
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+
} );
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39
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+
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|
40
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+
const _luminanceCoefficients = /*@__PURE__*/ new Vector3();
|
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41
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+
export const luminance = (
|
|
42
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+
color,
|
|
43
|
+
luminanceCoefficients = vec3( ... ColorManagement.getLuminanceCoefficients( _luminanceCoefficients ) )
|
|
44
|
+
) => dot( color, luminanceCoefficients );
|
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45
|
+
|
|
46
|
+
export const threshold = ( color, threshold ) => mix( vec3( 0.0 ), color, luminance( color ).sub( threshold ).max( 0 ) );
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|
@@ -0,0 +1,38 @@
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1
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+
import { mix } from '../math/MathNode.js';
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2
|
+
import { Fn } from '../tsl/TSLBase.js';
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|
3
|
+
|
|
4
|
+
export const sRGBToLinear = /*@__PURE__*/ Fn( ( [ color ] ) => {
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|
5
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+
|
|
6
|
+
const a = color.mul( 0.9478672986 ).add( 0.0521327014 ).pow( 2.4 );
|
|
7
|
+
const b = color.mul( 0.0773993808 );
|
|
8
|
+
const factor = color.lessThanEqual( 0.04045 );
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|
9
|
+
|
|
10
|
+
const rgbResult = mix( a, b, factor );
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|
11
|
+
|
|
12
|
+
return rgbResult;
|
|
13
|
+
|
|
14
|
+
} ).setLayout( {
|
|
15
|
+
name: 'sRGBToLinear',
|
|
16
|
+
type: 'vec3',
|
|
17
|
+
inputs: [
|
|
18
|
+
{ name: 'color', type: 'vec3' }
|
|
19
|
+
]
|
|
20
|
+
} );
|
|
21
|
+
|
|
22
|
+
export const LinearTosRGB = /*@__PURE__*/ Fn( ( [ color ] ) => {
|
|
23
|
+
|
|
24
|
+
const a = color.pow( 0.41666 ).mul( 1.055 ).sub( 0.055 );
|
|
25
|
+
const b = color.mul( 12.92 );
|
|
26
|
+
const factor = color.lessThanEqual( 0.0031308 );
|
|
27
|
+
|
|
28
|
+
const rgbResult = mix( a, b, factor );
|
|
29
|
+
|
|
30
|
+
return rgbResult;
|
|
31
|
+
|
|
32
|
+
} ).setLayout( {
|
|
33
|
+
name: 'LinearTosRGB',
|
|
34
|
+
type: 'vec3',
|
|
35
|
+
inputs: [
|
|
36
|
+
{ name: 'color', type: 'vec3' }
|
|
37
|
+
]
|
|
38
|
+
} );
|