super-three 0.165.0 → 0.168.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (462) hide show
  1. package/build/three.cjs +854 -410
  2. package/build/three.module.js +849 -411
  3. package/build/three.module.min.js +1 -1
  4. package/build/three.webgpu.js +77755 -0
  5. package/build/three.webgpu.min.js +6 -0
  6. package/examples/jsm/Addons.js +5 -2
  7. package/examples/jsm/animation/AnimationClipCreator.js +1 -1
  8. package/examples/jsm/capabilities/WebGL.js +27 -21
  9. package/examples/jsm/controls/ArcballControls.js +174 -158
  10. package/examples/jsm/controls/DragControls.js +260 -132
  11. package/examples/jsm/controls/FirstPersonControls.js +175 -163
  12. package/examples/jsm/controls/FlyControls.js +194 -188
  13. package/examples/jsm/controls/OrbitControls.js +777 -786
  14. package/examples/jsm/controls/PointerLockControls.js +24 -15
  15. package/examples/jsm/controls/TrackballControls.js +453 -452
  16. package/examples/jsm/csm/CSMShader.js +4 -4
  17. package/examples/jsm/effects/AnaglyphEffect.js +6 -13
  18. package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
  19. package/examples/jsm/effects/StereoEffect.js +6 -1
  20. package/examples/jsm/environments/RoomEnvironment.js +1 -1
  21. package/examples/jsm/exporters/GLTFExporter.js +13 -4
  22. package/examples/jsm/exporters/USDZExporter.js +29 -8
  23. package/examples/jsm/geometries/TeapotGeometry.js +1 -1
  24. package/examples/jsm/helpers/LightProbeHelper.js +42 -43
  25. package/examples/jsm/helpers/ViewHelper.js +51 -2
  26. package/examples/jsm/libs/tween.module.js +64 -75
  27. package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
  28. package/examples/jsm/lights/RectAreaLightUniformsLib.js +8 -63
  29. package/examples/jsm/lines/webgpu/Line2.js +20 -0
  30. package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
  31. package/examples/jsm/loaders/FBXLoader.js +23 -45
  32. package/examples/jsm/loaders/GLTFLoader.js +10 -4
  33. package/examples/jsm/loaders/KTX2Loader.js +19 -7
  34. package/examples/jsm/loaders/MaterialXLoader.js +10 -10
  35. package/examples/jsm/loaders/PCDLoader.js +9 -9
  36. package/examples/jsm/loaders/USDZLoader.js +124 -76
  37. package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
  38. package/examples/jsm/loaders/VTKLoader.js +76 -3
  39. package/examples/jsm/misc/GPUComputationRenderer.js +9 -19
  40. package/examples/jsm/modifiers/SimplifyModifier.js +2 -1
  41. package/examples/jsm/objects/InstancedPoints.js +2 -2
  42. package/examples/jsm/objects/SkyMesh.js +188 -0
  43. package/examples/jsm/objects/Water2Mesh.js +159 -0
  44. package/examples/jsm/objects/WaterMesh.js +102 -0
  45. package/examples/jsm/physics/RapierPhysics.js +20 -0
  46. package/examples/jsm/postprocessing/OutlinePass.js +31 -46
  47. package/examples/jsm/postprocessing/RenderTransitionPass.js +13 -38
  48. package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
  49. package/examples/jsm/postprocessing/SSAOPass.js +6 -9
  50. package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -4
  51. package/examples/jsm/shaders/BleachBypassShader.js +1 -2
  52. package/examples/jsm/shaders/ColorifyShader.js +1 -2
  53. package/examples/jsm/shaders/FXAAShader.js +0 -2
  54. package/examples/jsm/shaders/GTAOShader.js +1 -1
  55. package/examples/jsm/shaders/LuminosityHighPassShader.js +1 -3
  56. package/examples/jsm/shaders/OutputShader.js +1 -1
  57. package/examples/jsm/transpiler/GLSLDecoder.js +46 -4
  58. package/examples/jsm/transpiler/TSLEncoder.js +24 -22
  59. package/examples/jsm/utils/TextureUtils.js +1 -1
  60. package/package.json +8 -6
  61. package/src/Three.WebGPU.js +200 -0
  62. package/src/Three.js +3 -0
  63. package/src/constants.js +4 -1
  64. package/src/core/Object3D.js +22 -22
  65. package/src/extras/Controls.js +32 -0
  66. package/src/extras/TextureUtils.js +210 -0
  67. package/src/lights/Light.js +1 -0
  68. package/src/lights/LightShadow.js +5 -0
  69. package/{examples/jsm/lights → src/lights/webgpu}/IESSpotLight.js +1 -1
  70. package/src/loaders/ObjectLoader.js +33 -2
  71. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeLoader.js +6 -4
  72. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeMaterialLoader.js +2 -2
  73. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeObjectLoader.js +2 -1
  74. package/src/materials/Material.js +7 -1
  75. package/{examples/jsm/nodes/materials → src/materials/nodes}/InstancedPointsNodeMaterial.js +36 -27
  76. package/{examples/jsm/nodes/materials → src/materials/nodes}/Line2NodeMaterial.js +37 -40
  77. package/src/materials/nodes/LineBasicNodeMaterial.js +27 -0
  78. package/{examples/jsm/nodes/materials → src/materials/nodes}/LineDashedNodeMaterial.js +10 -11
  79. package/src/materials/nodes/MeshBasicNodeMaterial.js +73 -0
  80. package/src/materials/nodes/MeshLambertNodeMaterial.js +43 -0
  81. package/src/materials/nodes/MeshMatcapNodeMaterial.js +53 -0
  82. package/src/materials/nodes/MeshNormalNodeMaterial.js +40 -0
  83. package/src/materials/nodes/MeshPhongNodeMaterial.js +74 -0
  84. package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshPhysicalNodeMaterial.js +22 -20
  85. package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshSSSNodeMaterial.js +6 -6
  86. package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshStandardNodeMaterial.js +28 -11
  87. package/src/materials/nodes/MeshToonNodeMaterial.js +34 -0
  88. package/{examples/jsm/nodes/materials → src/materials/nodes}/NodeMaterial.js +142 -96
  89. package/{examples/jsm/nodes/materials/Materials.js → src/materials/nodes/NodeMaterials.js} +1 -1
  90. package/{examples/jsm/nodes/materials → src/materials/nodes}/PointsNodeMaterial.js +5 -6
  91. package/src/materials/nodes/ShadowNodeMaterial.js +34 -0
  92. package/{examples/jsm/nodes/materials → src/materials/nodes}/SpriteNodeMaterial.js +13 -13
  93. package/{examples/jsm/nodes/materials → src/materials/nodes}/VolumeNodeMaterial.js +14 -16
  94. package/src/math/Box2.js +4 -4
  95. package/src/math/Box3.js +6 -6
  96. package/src/math/ColorManagement.js +10 -0
  97. package/src/math/Matrix2.js +54 -0
  98. package/src/math/Vector4.js +13 -0
  99. package/src/nodes/Nodes.js +164 -0
  100. package/src/nodes/TSL.js +176 -0
  101. package/{examples/jsm → src}/nodes/accessors/AccessorsUtils.js +8 -8
  102. package/src/nodes/accessors/BatchNode.js +124 -0
  103. package/{examples/jsm/nodes/accessors/BitangentNode.js → src/nodes/accessors/Bitangent.js} +9 -9
  104. package/{examples/jsm → src}/nodes/accessors/BufferAttributeNode.js +41 -6
  105. package/{examples/jsm → src}/nodes/accessors/BufferNode.js +4 -4
  106. package/src/nodes/accessors/Camera.js +19 -0
  107. package/{examples/jsm → src}/nodes/accessors/ClippingNode.js +16 -14
  108. package/src/nodes/accessors/CubeTextureNode.js +76 -0
  109. package/src/nodes/accessors/InstanceNode.js +144 -0
  110. package/src/nodes/accessors/InstancedPointsMaterialNode.js +21 -0
  111. package/{examples/jsm → src}/nodes/accessors/MaterialNode.js +66 -49
  112. package/src/nodes/accessors/MaterialProperties.js +3 -0
  113. package/{examples/jsm → src}/nodes/accessors/MaterialReferenceNode.js +6 -4
  114. package/src/nodes/accessors/ModelNode.js +37 -0
  115. package/{examples/jsm → src}/nodes/accessors/ModelViewProjectionNode.js +6 -7
  116. package/{examples/jsm → src}/nodes/accessors/MorphNode.js +35 -31
  117. package/src/nodes/accessors/Normal.js +62 -0
  118. package/{examples/jsm → src}/nodes/accessors/Object3DNode.js +11 -11
  119. package/src/nodes/accessors/PointUVNode.js +26 -0
  120. package/src/nodes/accessors/Position.js +10 -0
  121. package/src/nodes/accessors/ReferenceBaseNode.js +143 -0
  122. package/{examples/jsm → src}/nodes/accessors/ReferenceNode.js +14 -8
  123. package/src/nodes/accessors/ReflectVector.js +10 -0
  124. package/{examples/jsm → src}/nodes/accessors/RendererReferenceNode.js +6 -6
  125. package/{examples/jsm → src}/nodes/accessors/SceneNode.js +5 -6
  126. package/src/nodes/accessors/SkinningNode.js +187 -0
  127. package/{examples/jsm → src}/nodes/accessors/StorageBufferNode.js +54 -6
  128. package/{examples/jsm → src}/nodes/accessors/StorageTextureNode.js +16 -7
  129. package/src/nodes/accessors/Tangent.js +22 -0
  130. package/{examples/jsm → src}/nodes/accessors/Texture3DNode.js +11 -11
  131. package/{examples/jsm/nodes/accessors/TextureBicubicNode.js → src/nodes/accessors/TextureBicubic.js} +3 -32
  132. package/{examples/jsm → src}/nodes/accessors/TextureNode.js +69 -37
  133. package/{examples/jsm → src}/nodes/accessors/TextureSizeNode.js +4 -6
  134. package/{examples/jsm/nodes/accessors/UniformsNode.js → src/nodes/accessors/UniformArrayNode.js} +24 -9
  135. package/{examples/jsm → src}/nodes/accessors/UserDataNode.js +4 -4
  136. package/src/nodes/accessors/VelocityNode.js +83 -0
  137. package/{examples/jsm → src}/nodes/accessors/VertexColorNode.js +6 -5
  138. package/{examples/jsm → src}/nodes/code/CodeNode.js +5 -5
  139. package/{examples/jsm → src}/nodes/code/ExpressionNode.js +4 -4
  140. package/{examples/jsm → src}/nodes/code/FunctionCallNode.js +5 -5
  141. package/{examples/jsm → src}/nodes/code/FunctionNode.js +5 -23
  142. package/{examples/jsm → src}/nodes/code/ScriptableNode.js +18 -6
  143. package/{examples/jsm → src}/nodes/code/ScriptableValueNode.js +6 -7
  144. package/{examples/jsm → src}/nodes/core/AssignNode.js +5 -5
  145. package/{examples/jsm → src}/nodes/core/AttributeNode.js +22 -21
  146. package/{examples/jsm → src}/nodes/core/BypassNode.js +5 -5
  147. package/src/nodes/core/CacheNode.js +46 -0
  148. package/{examples/jsm → src}/nodes/core/ConstNode.js +2 -2
  149. package/{examples/jsm → src}/nodes/core/ContextNode.js +17 -11
  150. package/{examples/jsm → src}/nodes/core/IndexNode.js +17 -6
  151. package/{examples/jsm → src}/nodes/core/InputNode.js +2 -2
  152. package/{examples/jsm → src}/nodes/core/LightingModel.js +2 -2
  153. package/src/nodes/core/MRTNode.js +82 -0
  154. package/{examples/jsm → src}/nodes/core/Node.js +57 -31
  155. package/{examples/jsm → src}/nodes/core/NodeBuilder.js +216 -65
  156. package/src/nodes/core/NodeCache.js +36 -0
  157. package/{examples/jsm → src}/nodes/core/NodeFrame.js +42 -0
  158. package/{examples/jsm → src}/nodes/core/NodeFunction.js +2 -2
  159. package/{examples/jsm → src}/nodes/core/NodeUniform.js +1 -2
  160. package/{examples/jsm → src}/nodes/core/NodeUtils.js +7 -1
  161. package/{examples/jsm → src}/nodes/core/OutputStructNode.js +4 -4
  162. package/{examples/jsm → src}/nodes/core/ParameterNode.js +4 -4
  163. package/src/nodes/core/PropertyNode.js +84 -0
  164. package/{examples/jsm → src}/nodes/core/StackNode.js +26 -10
  165. package/{examples/jsm → src}/nodes/core/StructTypeNode.js +2 -2
  166. package/{examples/jsm → src}/nodes/core/TempNode.js +4 -4
  167. package/src/nodes/core/UniformGroupNode.js +55 -0
  168. package/{examples/jsm → src}/nodes/core/UniformNode.js +14 -5
  169. package/{examples/jsm → src}/nodes/core/VarNode.js +8 -12
  170. package/{examples/jsm → src}/nodes/core/VaryingNode.js +13 -5
  171. package/{examples/jsm → src}/nodes/display/AfterImageNode.js +27 -35
  172. package/src/nodes/display/AnaglyphPassNode.js +61 -0
  173. package/{examples/jsm → src}/nodes/display/AnamorphicNode.js +27 -30
  174. package/src/nodes/display/BleachBypass.js +26 -0
  175. package/src/nodes/display/BlendMode.js +54 -0
  176. package/src/nodes/display/BloomNode.js +335 -0
  177. package/{examples/jsm → src}/nodes/display/BumpMapNode.js +7 -12
  178. package/src/nodes/display/ColorAdjustment.js +46 -0
  179. package/src/nodes/display/ColorSpaceFunctions.js +38 -0
  180. package/src/nodes/display/ColorSpaceNode.js +85 -0
  181. package/src/nodes/display/DenoiseNode.js +201 -0
  182. package/src/nodes/display/DepthOfFieldNode.js +121 -0
  183. package/src/nodes/display/DotScreenNode.js +63 -0
  184. package/src/nodes/display/FXAANode.js +329 -0
  185. package/src/nodes/display/FilmNode.js +53 -0
  186. package/src/nodes/display/FrontFacingNode.js +41 -0
  187. package/src/nodes/display/GTAONode.js +328 -0
  188. package/{examples/jsm → src}/nodes/display/GaussianBlurNode.js +44 -24
  189. package/src/nodes/display/Lut3DNode.js +54 -0
  190. package/src/nodes/display/MotionBlur.js +25 -0
  191. package/{examples/jsm → src}/nodes/display/NormalMapNode.js +9 -11
  192. package/src/nodes/display/ParallaxBarrierPassNode.js +55 -0
  193. package/src/nodes/display/PassNode.js +367 -0
  194. package/src/nodes/display/PixelationPassNode.js +206 -0
  195. package/{examples/jsm → src}/nodes/display/PosterizeNode.js +4 -6
  196. package/src/nodes/display/RGBShiftNode.js +50 -0
  197. package/src/nodes/display/RenderOutputNode.js +56 -0
  198. package/src/nodes/display/SSAAPassNode.js +284 -0
  199. package/src/nodes/display/Sepia.js +17 -0
  200. package/src/nodes/display/SobelOperatorNode.js +123 -0
  201. package/src/nodes/display/StereoCompositePassNode.js +107 -0
  202. package/src/nodes/display/StereoPassNode.js +80 -0
  203. package/src/nodes/display/ToneMappingFunctions.js +190 -0
  204. package/src/nodes/display/ToneMappingNode.js +66 -0
  205. package/src/nodes/display/TransitionNode.js +77 -0
  206. package/src/nodes/display/ViewportDepthNode.js +121 -0
  207. package/src/nodes/display/ViewportDepthTextureNode.js +30 -0
  208. package/{examples/jsm → src}/nodes/display/ViewportNode.js +28 -26
  209. package/src/nodes/display/ViewportSharedTextureNode.js +36 -0
  210. package/{examples/jsm → src}/nodes/display/ViewportTextureNode.js +12 -12
  211. package/{examples/jsm → src}/nodes/fog/FogExp2Node.js +4 -6
  212. package/{examples/jsm → src}/nodes/fog/FogNode.js +5 -7
  213. package/{examples/jsm → src}/nodes/fog/FogRangeNode.js +4 -6
  214. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_GGX.js +4 -4
  215. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  216. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
  217. package/{examples/jsm → src}/nodes/functions/BSDF/DFGApprox.js +2 -2
  218. package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX.js +2 -2
  219. package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX_Anisotropic.js +3 -3
  220. package/{examples/jsm → src}/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
  221. package/{examples/jsm → src}/nodes/functions/BSDF/F_Schlick.js +2 -2
  222. package/src/nodes/functions/BSDF/LTC.js +131 -0
  223. package/{examples/jsm → src}/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
  224. package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -2
  225. package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +2 -2
  226. package/src/nodes/functions/BasicLightingModel.js +78 -0
  227. package/{examples/jsm → src}/nodes/functions/PhongLightingModel.js +10 -8
  228. package/{examples/jsm → src}/nodes/functions/PhysicalLightingModel.js +73 -31
  229. package/{examples/jsm → src}/nodes/functions/ShadowMaskModel.js +1 -1
  230. package/{examples/jsm → src}/nodes/functions/ToonLightingModel.js +6 -4
  231. package/src/nodes/functions/material/getGeometryRoughness.js +13 -0
  232. package/{examples/jsm → src}/nodes/functions/material/getRoughness.js +2 -2
  233. package/{examples/jsm → src}/nodes/geometry/RangeNode.js +23 -10
  234. package/{examples/jsm → src}/nodes/gpgpu/ComputeNode.js +5 -5
  235. package/src/nodes/lighting/AONode.js +24 -0
  236. package/{examples/jsm → src}/nodes/lighting/AmbientLightNode.js +2 -7
  237. package/src/nodes/lighting/AnalyticLightNode.js +354 -0
  238. package/src/nodes/lighting/BasicEnvironmentNode.js +27 -0
  239. package/src/nodes/lighting/BasicLightMapNode.js +29 -0
  240. package/{examples/jsm → src}/nodes/lighting/DirectionalLightNode.js +3 -9
  241. package/{examples/jsm → src}/nodes/lighting/EnvironmentNode.js +23 -21
  242. package/{examples/jsm → src}/nodes/lighting/HemisphereLightNode.js +4 -7
  243. package/{examples/jsm → src}/nodes/lighting/IESSpotLightNode.js +3 -8
  244. package/{examples/jsm → src}/nodes/lighting/IrradianceNode.js +2 -2
  245. package/{examples/jsm → src}/nodes/lighting/LightNode.js +5 -5
  246. package/src/nodes/lighting/LightProbeNode.js +76 -0
  247. package/{examples/jsm → src}/nodes/lighting/LightUtils.js +3 -3
  248. package/src/nodes/lighting/LightingContextNode.js +64 -0
  249. package/{examples/jsm → src}/nodes/lighting/LightingNode.js +4 -2
  250. package/src/nodes/lighting/LightsNode.js +231 -0
  251. package/{examples/jsm → src}/nodes/lighting/PointLightNode.js +4 -10
  252. package/src/nodes/lighting/RectAreaLightNode.js +93 -0
  253. package/{examples/jsm → src}/nodes/lighting/SpotLightNode.js +4 -10
  254. package/{examples/jsm → src}/nodes/materialx/MaterialXNodes.js +2 -2
  255. package/{examples/jsm → src}/nodes/materialx/lib/mx_hsv.js +43 -46
  256. package/{examples/jsm → src}/nodes/materialx/lib/mx_noise.js +500 -603
  257. package/{examples/jsm → src}/nodes/materialx/lib/mx_transform_color.js +3 -9
  258. package/{examples/jsm/nodes/math/CondNode.js → src/nodes/math/ConditionalNode.js} +31 -13
  259. package/src/nodes/math/Hash.js +13 -0
  260. package/src/nodes/math/MathNode.js +404 -0
  261. package/{examples/jsm → src}/nodes/math/MathUtils.js +0 -7
  262. package/{examples/jsm → src}/nodes/math/OperatorNode.js +100 -58
  263. package/{examples/jsm → src}/nodes/math/TriNoise3D.js +19 -29
  264. package/{examples/jsm → src}/nodes/parsers/GLSLNodeFunction.js +7 -7
  265. package/{examples/jsm → src}/nodes/pmrem/PMREMNode.js +60 -16
  266. package/{examples/jsm → src}/nodes/pmrem/PMREMUtils.js +46 -46
  267. package/src/nodes/procedural/Checker.js +14 -0
  268. package/src/nodes/tsl/TSLBase.js +30 -0
  269. package/{examples/jsm/nodes/shadernode/ShaderNode.js → src/nodes/tsl/TSLCore.js} +106 -96
  270. package/{examples/jsm → src}/nodes/utils/ArrayElementNode.js +2 -2
  271. package/{examples/jsm → src}/nodes/utils/ConvertNode.js +2 -2
  272. package/src/nodes/utils/CubeMapNode.js +157 -0
  273. package/src/nodes/utils/Discard.js +8 -0
  274. package/{examples/jsm → src}/nodes/utils/EquirectUVNode.js +5 -5
  275. package/src/nodes/utils/FlipNode.js +65 -0
  276. package/{examples/jsm → src}/nodes/utils/FunctionOverloadingNode.js +7 -5
  277. package/{examples/jsm → src}/nodes/utils/JoinNode.js +2 -2
  278. package/{examples/jsm → src}/nodes/utils/LoopNode.js +19 -12
  279. package/{examples/jsm → src}/nodes/utils/MatcapUVNode.js +6 -6
  280. package/{examples/jsm → src}/nodes/utils/MaxMipLevelNode.js +12 -6
  281. package/{examples/jsm → src}/nodes/utils/OscNode.js +7 -7
  282. package/src/nodes/utils/Packing.js +4 -0
  283. package/src/nodes/utils/RTTNode.js +130 -0
  284. package/{examples/jsm → src}/nodes/utils/ReflectorNode.js +17 -4
  285. package/{examples/jsm → src}/nodes/utils/RemapNode.js +7 -7
  286. package/{examples/jsm → src}/nodes/utils/RotateNode.js +4 -12
  287. package/{examples/jsm → src}/nodes/utils/SetNode.js +2 -2
  288. package/{examples/jsm → src}/nodes/utils/SplitNode.js +2 -2
  289. package/{examples/jsm → src}/nodes/utils/SpriteSheetUVNode.js +5 -5
  290. package/src/nodes/utils/SpriteUtils.js +47 -0
  291. package/{examples/jsm → src}/nodes/utils/StorageArrayElementNode.js +4 -6
  292. package/{examples/jsm → src}/nodes/utils/TimerNode.js +5 -5
  293. package/{examples/jsm → src}/nodes/utils/TriplanarTexturesNode.js +7 -9
  294. package/src/nodes/utils/UVUtils.js +19 -0
  295. package/src/nodes/utils/ViewportUtils.js +14 -0
  296. package/src/objects/BatchedMesh.js +169 -190
  297. package/src/objects/InstancedMesh.js +1 -1
  298. package/src/renderers/WebGLRenderer.js +60 -23
  299. package/{examples/jsm → src}/renderers/common/Attributes.js +2 -1
  300. package/{examples/jsm → src}/renderers/common/Backend.js +30 -27
  301. package/{examples/jsm → src}/renderers/common/Background.js +12 -4
  302. package/src/renderers/common/BindGroup.js +18 -0
  303. package/{examples/jsm → src}/renderers/common/Bindings.js +45 -32
  304. package/{examples/jsm → src}/renderers/common/ClippingContext.js +18 -7
  305. package/{examples/jsm → src}/renderers/common/Color4.js +1 -1
  306. package/{examples/jsm → src}/renderers/common/CubeRenderTarget.js +16 -4
  307. package/{examples/jsm → src}/renderers/common/Geometries.js +37 -5
  308. package/{examples/jsm → src}/renderers/common/Info.js +34 -6
  309. package/src/renderers/common/PostProcessing.js +90 -0
  310. package/{examples/jsm/objects → src/renderers/common}/QuadMesh.js +8 -3
  311. package/{examples/jsm → src}/renderers/common/RenderContext.js +25 -1
  312. package/{examples/jsm → src}/renderers/common/RenderContexts.js +1 -1
  313. package/{examples/jsm → src}/renderers/common/RenderList.js +1 -1
  314. package/{examples/jsm → src}/renderers/common/RenderObject.js +45 -12
  315. package/{examples/jsm → src}/renderers/common/Renderer.js +151 -73
  316. package/{examples/jsm → src}/renderers/common/SampledTexture.js +14 -5
  317. package/src/renderers/common/StandardRenderer.js +18 -0
  318. package/{examples/jsm → src}/renderers/common/StorageBufferAttribute.js +1 -1
  319. package/{examples/jsm → src}/renderers/common/StorageInstancedBufferAttribute.js +1 -1
  320. package/{examples/jsm → src}/renderers/common/StorageTexture.js +2 -1
  321. package/{examples/jsm → src}/renderers/common/Textures.js +14 -14
  322. package/{examples/jsm → src}/renderers/common/Uniform.js +9 -4
  323. package/{examples/jsm → src}/renderers/common/UniformsGroup.js +69 -31
  324. package/{examples/jsm → src}/renderers/common/extras/PMREMGenerator.js +25 -25
  325. package/src/renderers/common/nodes/NodeBuilderState.js +58 -0
  326. package/src/renderers/common/nodes/NodeLibrary.js +118 -0
  327. package/{examples/jsm → src}/renderers/common/nodes/NodeSampledTexture.js +8 -7
  328. package/{examples/jsm → src}/renderers/common/nodes/NodeSampler.js +2 -1
  329. package/{examples/jsm → src}/renderers/common/nodes/NodeStorageBuffer.js +5 -1
  330. package/{examples/jsm → src}/renderers/common/nodes/NodeUniform.js +3 -3
  331. package/{examples/jsm → src}/renderers/common/nodes/NodeUniformBuffer.js +2 -1
  332. package/{examples/jsm → src}/renderers/common/nodes/NodeUniformsGroup.js +2 -8
  333. package/{examples/jsm → src}/renderers/common/nodes/Nodes.js +69 -21
  334. package/src/renderers/common/nodes/StandardNodeLibrary.js +105 -0
  335. package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +16 -1
  336. package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +1 -1
  337. package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +1 -1
  338. package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +0 -9
  339. package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -10
  340. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +3 -3
  341. package/src/renderers/shaders/ShaderChunk/packing.glsl.js +45 -13
  342. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +7 -4
  343. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +3 -0
  344. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +3 -3
  345. package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +2 -2
  346. package/src/renderers/shaders/ShaderLib/depth.glsl.js +8 -0
  347. package/src/renderers/shaders/UniformsLib.js +3 -0
  348. package/src/renderers/webgl/WebGLAttributes.js +2 -2
  349. package/src/renderers/webgl/WebGLBufferRenderer.js +6 -19
  350. package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +6 -18
  351. package/src/renderers/webgl/WebGLLights.js +6 -0
  352. package/src/renderers/webgl/WebGLProgram.js +27 -1
  353. package/src/renderers/webgl/WebGLPrograms.js +1 -1
  354. package/src/renderers/webgl/WebGLProperties.js +7 -0
  355. package/src/renderers/webgl/WebGLTextures.js +75 -57
  356. package/src/renderers/webgl/WebGLUniforms.js +12 -2
  357. package/src/renderers/webgl/WebGLUniformsGroups.js +7 -7
  358. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBackend.js +242 -120
  359. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/nodes/GLSLNodeBuilder.js +227 -44
  360. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLAttributeUtils.js +2 -2
  361. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLConstants.js +1 -0
  362. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLExtensions.js +2 -0
  363. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLState.js +22 -1
  364. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLTextureUtils.js +62 -23
  365. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLUtils.js +1 -1
  366. package/{examples/jsm → src}/renderers/webgpu/WebGPUBackend.js +242 -136
  367. package/{examples/jsm → src}/renderers/webgpu/WebGPURenderer.js +9 -9
  368. package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeBuilder.js +281 -107
  369. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +159 -0
  370. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUAttributeUtils.js +2 -1
  371. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUBindingUtils.js +64 -33
  372. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUConstants.js +4 -1
  373. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUPipelineUtils.js +34 -36
  374. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTexturePassUtils.js +62 -5
  375. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTextureUtils.js +76 -44
  376. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUUtils.js +42 -4
  377. package/src/renderers/webxr/WebXRDepthSensing.js +6 -0
  378. package/src/renderers/webxr/WebXRManager.js +37 -24
  379. package/src/textures/CompressedArrayTexture.js +1 -1
  380. package/examples/jsm/loaders/LogLuvLoader.js +0 -606
  381. package/examples/jsm/nodes/Nodes.js +0 -202
  382. package/examples/jsm/nodes/accessors/BatchNode.js +0 -78
  383. package/examples/jsm/nodes/accessors/CameraNode.js +0 -12
  384. package/examples/jsm/nodes/accessors/CubeTextureNode.js +0 -61
  385. package/examples/jsm/nodes/accessors/InstanceNode.js +0 -94
  386. package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +0 -21
  387. package/examples/jsm/nodes/accessors/ModelNode.js +0 -36
  388. package/examples/jsm/nodes/accessors/NormalNode.js +0 -14
  389. package/examples/jsm/nodes/accessors/PointUVNode.js +0 -26
  390. package/examples/jsm/nodes/accessors/PositionNode.js +0 -10
  391. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +0 -6
  392. package/examples/jsm/nodes/accessors/SkinningNode.js +0 -124
  393. package/examples/jsm/nodes/accessors/TangentNode.js +0 -23
  394. package/examples/jsm/nodes/core/CacheNode.js +0 -49
  395. package/examples/jsm/nodes/core/NodeCache.js +0 -26
  396. package/examples/jsm/nodes/core/NodeKeywords.js +0 -80
  397. package/examples/jsm/nodes/core/PropertyNode.js +0 -83
  398. package/examples/jsm/nodes/core/UniformGroupNode.js +0 -36
  399. package/examples/jsm/nodes/display/BlendModeNode.js +0 -128
  400. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +0 -99
  401. package/examples/jsm/nodes/display/ColorSpaceNode.js +0 -108
  402. package/examples/jsm/nodes/display/FrontFacingNode.js +0 -40
  403. package/examples/jsm/nodes/display/PassNode.js +0 -201
  404. package/examples/jsm/nodes/display/ToneMappingNode.js +0 -188
  405. package/examples/jsm/nodes/display/ViewportDepthNode.js +0 -97
  406. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +0 -31
  407. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +0 -37
  408. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +0 -13
  409. package/examples/jsm/nodes/lighting/AONode.js +0 -27
  410. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +0 -256
  411. package/examples/jsm/nodes/lighting/LightingContextNode.js +0 -66
  412. package/examples/jsm/nodes/lighting/LightsNode.js +0 -215
  413. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +0 -28
  414. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +0 -28
  415. package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +0 -34
  416. package/examples/jsm/nodes/materials/MeshMatcapNodeMaterial.js +0 -52
  417. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +0 -38
  418. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +0 -65
  419. package/examples/jsm/nodes/materials/MeshToonNodeMaterial.js +0 -34
  420. package/examples/jsm/nodes/materials/ShadowNodeMaterial.js +0 -34
  421. package/examples/jsm/nodes/math/HashNode.js +0 -34
  422. package/examples/jsm/nodes/math/MathNode.js +0 -391
  423. package/examples/jsm/nodes/procedural/CheckerNode.js +0 -42
  424. package/examples/jsm/nodes/utils/DiscardNode.js +0 -27
  425. package/examples/jsm/nodes/utils/PackingNode.js +0 -55
  426. package/examples/jsm/nodes/utils/RotateUVNode.js +0 -35
  427. package/examples/jsm/renderers/common/PostProcessing.js +0 -33
  428. package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +0 -44
  429. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +0 -104
  430. /package/{examples/jsm/nodes/accessors/UVNode.js → src/nodes/accessors/UV.js} +0 -0
  431. /package/{examples/jsm → src}/nodes/core/NodeAttribute.js +0 -0
  432. /package/{examples/jsm → src}/nodes/core/NodeCode.js +0 -0
  433. /package/{examples/jsm → src}/nodes/core/NodeFunctionInput.js +0 -0
  434. /package/{examples/jsm → src}/nodes/core/NodeParser.js +0 -0
  435. /package/{examples/jsm → src}/nodes/core/NodeVar.js +0 -0
  436. /package/{examples/jsm → src}/nodes/core/NodeVarying.js +0 -0
  437. /package/{examples/jsm → src}/nodes/core/UniformGroup.js +0 -0
  438. /package/{examples/jsm → src}/nodes/core/constants.js +0 -0
  439. /package/{examples/jsm → src}/nodes/materialx/DISCLAIMER.md +0 -0
  440. /package/{examples/jsm → src}/nodes/parsers/GLSLNodeParser.js +0 -0
  441. /package/{examples/jsm → src}/renderers/common/Animation.js +0 -0
  442. /package/{examples/jsm → src}/renderers/common/Binding.js +0 -0
  443. /package/{examples/jsm → src}/renderers/common/Buffer.js +0 -0
  444. /package/{examples/jsm → src}/renderers/common/BufferUtils.js +0 -0
  445. /package/{examples/jsm → src}/renderers/common/ChainMap.js +0 -0
  446. /package/{examples/jsm → src}/renderers/common/ComputePipeline.js +0 -0
  447. /package/{examples/jsm → src}/renderers/common/Constants.js +0 -0
  448. /package/{examples/jsm → src}/renderers/common/DataMap.js +0 -0
  449. /package/{examples/jsm → src}/renderers/common/Pipeline.js +0 -0
  450. /package/{examples/jsm → src}/renderers/common/Pipelines.js +0 -0
  451. /package/{examples/jsm → src}/renderers/common/ProgrammableStage.js +0 -0
  452. /package/{examples/jsm → src}/renderers/common/RenderBundle.js +0 -0
  453. /package/{examples/jsm → src}/renderers/common/RenderBundles.js +0 -0
  454. /package/{examples/jsm → src}/renderers/common/RenderLists.js +0 -0
  455. /package/{examples/jsm → src}/renderers/common/RenderObjects.js +0 -0
  456. /package/{examples/jsm → src}/renderers/common/RenderPipeline.js +0 -0
  457. /package/{examples/jsm → src}/renderers/common/Sampler.js +0 -0
  458. /package/{examples/jsm → src}/renderers/common/StorageBuffer.js +0 -0
  459. /package/{examples/jsm → src}/renderers/common/UniformBuffer.js +0 -0
  460. /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBufferRenderer.js +0 -0
  461. /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLCapabilities.js +0 -0
  462. /package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeParser.js +0 -0
@@ -0,0 +1,190 @@
1
+ import { Fn, float, mat3, vec3, If } from '../tsl/TSLBase.js';
2
+ import { select } from '../math/ConditionalNode.js';
3
+ import { clamp, log2, max, min, pow, mix } from '../math/MathNode.js';
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+ import { mul, sub, div } from '../math/OperatorNode.js';
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+
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+ // exposure only
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+
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+ export const LinearToneMapping = /*@__PURE__*/ Fn( ( [ color, exposure ] ) => {
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+
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+ return color.mul( exposure ).clamp();
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+
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+ } ).setLayout( {
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+ name: 'LinearToneMapping',
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+ type: 'vec3',
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+ inputs: [
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+ { name: 'color', type: 'vec3' },
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+ { name: 'exposure', type: 'float' }
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+ ]
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+ } );
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+
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+ // source: https://www.cs.utah.edu/docs/techreports/2002/pdf/UUCS-02-001.pdf
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+
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+ export const ReinhardToneMapping = /*@__PURE__*/ Fn( ( [ color, exposure ] ) => {
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+
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+ color = color.mul( exposure );
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+
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+ return color.div( color.add( 1.0 ) ).clamp();
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+
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+ } ).setLayout( {
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+ name: 'ReinhardToneMapping',
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+ type: 'vec3',
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+ inputs: [
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+ { name: 'color', type: 'vec3' },
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+ { name: 'exposure', type: 'float' }
35
+ ]
36
+ } );
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+
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+ // source: http://filmicworlds.com/blog/filmic-tonemapping-operators/
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+
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+ export const CineonToneMapping = /*@__PURE__*/ Fn( ( [ color, exposure ] ) => {
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+
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+ // filmic operator by Jim Hejl and Richard Burgess-Dawson
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+ color = color.mul( exposure );
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+ color = color.sub( 0.004 ).max( 0.0 );
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+
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+ const a = color.mul( color.mul( 6.2 ).add( 0.5 ) );
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+ const b = color.mul( color.mul( 6.2 ).add( 1.7 ) ).add( 0.06 );
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+
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+ return a.div( b ).pow( 2.2 );
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+
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+ } ).setLayout( {
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+ name: 'CineonToneMapping',
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+ type: 'vec3',
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+ inputs: [
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+ { name: 'color', type: 'vec3' },
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+ { name: 'exposure', type: 'float' }
57
+ ]
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+ } );
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+
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+ // source: https://github.com/selfshadow/ltc_code/blob/master/webgl/shaders/ltc/ltc_blit.fs
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+
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+ const RRTAndODTFit = /*@__PURE__*/ Fn( ( [ color ] ) => {
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+
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+ const a = color.mul( color.add( 0.0245786 ) ).sub( 0.000090537 );
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+ const b = color.mul( color.add( 0.4329510 ).mul( 0.983729 ) ).add( 0.238081 );
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+
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+ return a.div( b );
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+
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+ } );
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+
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+ // source: https://github.com/selfshadow/ltc_code/blob/master/webgl/shaders/ltc/ltc_blit.fs
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+
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+ export const ACESFilmicToneMapping = /*@__PURE__*/ Fn( ( [ color, exposure ] ) => {
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+
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+ // sRGB => XYZ => D65_2_D60 => AP1 => RRT_SAT
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+ const ACESInputMat = mat3(
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+ 0.59719, 0.35458, 0.04823,
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+ 0.07600, 0.90834, 0.01566,
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+ 0.02840, 0.13383, 0.83777
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+ );
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+
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+ // ODT_SAT => XYZ => D60_2_D65 => sRGB
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+ const ACESOutputMat = mat3(
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+ 1.60475, - 0.53108, - 0.07367,
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+ - 0.10208, 1.10813, - 0.00605,
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+ - 0.00327, - 0.07276, 1.07602
87
+ );
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+
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+ color = color.mul( exposure ).div( 0.6 );
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+
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+ color = ACESInputMat.mul( color );
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+
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+ // Apply RRT and ODT
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+ color = RRTAndODTFit( color );
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+
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+ color = ACESOutputMat.mul( color );
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+
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+ // Clamp to [0, 1]
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+ return color.clamp();
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+
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+ } ).setLayout( {
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+ name: 'ACESFilmicToneMapping',
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+ type: 'vec3',
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+ inputs: [
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+ { name: 'color', type: 'vec3' },
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+ { name: 'exposure', type: 'float' }
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+ ]
108
+ } );
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+
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+ const LINEAR_REC2020_TO_LINEAR_SRGB = /*@__PURE__*/ mat3( vec3( 1.6605, - 0.1246, - 0.0182 ), vec3( - 0.5876, 1.1329, - 0.1006 ), vec3( - 0.0728, - 0.0083, 1.1187 ) );
111
+ const LINEAR_SRGB_TO_LINEAR_REC2020 = /*@__PURE__*/ mat3( vec3( 0.6274, 0.0691, 0.0164 ), vec3( 0.3293, 0.9195, 0.0880 ), vec3( 0.0433, 0.0113, 0.8956 ) );
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+
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+ const agxDefaultContrastApprox = /*@__PURE__*/ Fn( ( [ x_immutable ] ) => {
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+
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+ const x = vec3( x_immutable ).toVar();
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+ const x2 = vec3( x.mul( x ) ).toVar();
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+ const x4 = vec3( x2.mul( x2 ) ).toVar();
118
+
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+ return float( 15.5 ).mul( x4.mul( x2 ) ).sub( mul( 40.14, x4.mul( x ) ) ).add( mul( 31.96, x4 ).sub( mul( 6.868, x2.mul( x ) ) ).add( mul( 0.4298, x2 ).add( mul( 0.1191, x ).sub( 0.00232 ) ) ) );
120
+
121
+ } );
122
+
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+ export const AgXToneMapping = /*@__PURE__*/ Fn( ( [ color, exposure ] ) => {
124
+
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+ const colortone = vec3( color ).toVar();
126
+ const AgXInsetMatrix = mat3( vec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ), vec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ), vec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 ) );
127
+ const AgXOutsetMatrix = mat3( vec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ), vec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ), vec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 ) );
128
+ const AgxMinEv = float( - 12.47393 );
129
+ const AgxMaxEv = float( 4.026069 );
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+ colortone.mulAssign( exposure );
131
+ colortone.assign( LINEAR_SRGB_TO_LINEAR_REC2020.mul( colortone ) );
132
+ colortone.assign( AgXInsetMatrix.mul( colortone ) );
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+ colortone.assign( max( colortone, 1e-10 ) );
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+ colortone.assign( log2( colortone ) );
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+ colortone.assign( colortone.sub( AgxMinEv ).div( AgxMaxEv.sub( AgxMinEv ) ) );
136
+ colortone.assign( clamp( colortone, 0.0, 1.0 ) );
137
+ colortone.assign( agxDefaultContrastApprox( colortone ) );
138
+ colortone.assign( AgXOutsetMatrix.mul( colortone ) );
139
+ colortone.assign( pow( max( vec3( 0.0 ), colortone ), vec3( 2.2 ) ) );
140
+ colortone.assign( LINEAR_REC2020_TO_LINEAR_SRGB.mul( colortone ) );
141
+ colortone.assign( clamp( colortone, 0.0, 1.0 ) );
142
+
143
+ return colortone;
144
+
145
+ } ).setLayout( {
146
+ name: 'AgXToneMapping',
147
+ type: 'vec3',
148
+ inputs: [
149
+ { name: 'color', type: 'vec3' },
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+ { name: 'exposure', type: 'float' }
151
+ ]
152
+ } );
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+
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+ // https://modelviewer.dev/examples/tone-mapping
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+
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+ export const NeutralToneMapping = /*@__PURE__*/ Fn( ( [ color, exposure ] ) => {
157
+
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+ const StartCompression = float( 0.8 - 0.04 );
159
+ const Desaturation = float( 0.15 );
160
+
161
+ color = color.mul( exposure );
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+
163
+ const x = min( color.r, min( color.g, color.b ) );
164
+ const offset = select( x.lessThan( 0.08 ), x.sub( mul( 6.25, x.mul( x ) ) ), 0.04 );
165
+
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+ color.subAssign( offset );
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+
168
+ const peak = max( color.r, max( color.g, color.b ) );
169
+
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+ If( peak.lessThan( StartCompression ), () => {
171
+
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+ return color;
173
+
174
+ } );
175
+
176
+ const d = sub( 1, StartCompression );
177
+ const newPeak = sub( 1, d.mul( d ).div( peak.add( d.sub( StartCompression ) ) ) );
178
+ color.mulAssign( newPeak.div( peak ) );
179
+ const g = sub( 1, div( 1, Desaturation.mul( peak.sub( newPeak ) ).add( 1 ) ) );
180
+
181
+ return mix( color, vec3( newPeak ), g );
182
+
183
+ } ).setLayout( {
184
+ name: 'NeutralToneMapping',
185
+ type: 'vec3',
186
+ inputs: [
187
+ { name: 'color', type: 'vec3' },
188
+ { name: 'exposure', type: 'float' }
189
+ ]
190
+ } );
@@ -0,0 +1,66 @@
1
+ import { registerNode } from '../core/Node.js';
2
+ import TempNode from '../core/TempNode.js';
3
+ import { addMethodChaining, nodeObject, vec4 } from '../tsl/TSLCore.js';
4
+ import { rendererReference } from '../accessors/RendererReferenceNode.js';
5
+
6
+ import { NoToneMapping } from '../../constants.js';
7
+
8
+ class ToneMappingNode extends TempNode {
9
+
10
+ constructor( toneMapping, exposureNode = toneMappingExposure, colorNode = null ) {
11
+
12
+ super( 'vec3' );
13
+
14
+ this.toneMapping = toneMapping;
15
+
16
+ this.exposureNode = exposureNode;
17
+ this.colorNode = colorNode;
18
+
19
+ }
20
+
21
+ getCacheKey() {
22
+
23
+ let cacheKey = super.getCacheKey();
24
+ cacheKey = '{toneMapping:' + this.toneMapping + ',nodes:' + cacheKey + '}';
25
+
26
+ return cacheKey;
27
+
28
+ }
29
+
30
+ setup( builder ) {
31
+
32
+ const colorNode = this.colorNode || builder.context.color;
33
+ const toneMapping = this.toneMapping;
34
+
35
+ if ( toneMapping === NoToneMapping ) return colorNode;
36
+
37
+ let outputNode = null;
38
+
39
+ const toneMappingFn = builder.renderer.nodes.library.getToneMappingFunction( toneMapping );
40
+
41
+ if ( toneMappingFn !== null ) {
42
+
43
+ outputNode = vec4( toneMappingFn( colorNode.rgb, this.exposureNode ), colorNode.a );
44
+
45
+ } else {
46
+
47
+ console.error( 'ToneMappingNode: Unsupported Tone Mapping configuration.', toneMapping );
48
+
49
+ outputNode = colorNode;
50
+
51
+ }
52
+
53
+ return outputNode;
54
+
55
+ }
56
+
57
+ }
58
+
59
+ export default ToneMappingNode;
60
+
61
+ ToneMappingNode.type = /*@__PURE__*/ registerNode( 'ToneMapping', ToneMappingNode );
62
+
63
+ export const toneMapping = ( mapping, exposure, color ) => nodeObject( new ToneMappingNode( mapping, nodeObject( exposure ), nodeObject( color ) ) );
64
+ export const toneMappingExposure = /*@__PURE__*/ rendererReference( 'toneMappingExposure', 'float' );
65
+
66
+ addMethodChaining( 'toneMapping', ( color, mapping, exposure ) => toneMapping( mapping, exposure, color ) );
@@ -0,0 +1,77 @@
1
+ import { registerNode } from '../core/Node.js';
2
+ import TempNode from '../core/TempNode.js';
3
+ import { uv } from '../accessors/UV.js';
4
+ import { Fn, nodeObject, float, int, vec4, If } from '../tsl/TSLBase.js';
5
+ import { clamp, mix } from '../math/MathNode.js';
6
+ import { sub } from '../math/OperatorNode.js';
7
+ import { convertToTexture } from '../utils/RTTNode.js';
8
+
9
+ class TransitionNode extends TempNode {
10
+
11
+ constructor( textureNodeA, textureNodeB, mixTextureNode, mixRatioNode, thresholdNode, useTextureNode ) {
12
+
13
+ super();
14
+
15
+ // Input textures
16
+
17
+ this.textureNodeA = textureNodeA;
18
+ this.textureNodeB = textureNodeB;
19
+ this.mixTextureNode = mixTextureNode;
20
+
21
+ // Uniforms
22
+
23
+ this.mixRatioNode = mixRatioNode;
24
+ this.thresholdNode = thresholdNode;
25
+ this.useTextureNode = useTextureNode;
26
+
27
+ }
28
+
29
+ setup() {
30
+
31
+ const { textureNodeA, textureNodeB, mixTextureNode, mixRatioNode, thresholdNode, useTextureNode } = this;
32
+
33
+ const sampleTexture = ( textureNode ) => {
34
+
35
+ const uvNodeTexture = textureNode.uvNode || uv();
36
+ return textureNode.uv( uvNodeTexture );
37
+
38
+ };
39
+
40
+ const transition = Fn( () => {
41
+
42
+ const texelOne = sampleTexture( textureNodeA );
43
+ const texelTwo = sampleTexture( textureNodeB );
44
+
45
+ const color = vec4().toVar();
46
+
47
+ If( useTextureNode.equal( int( 1 ) ), () => {
48
+
49
+ const transitionTexel = sampleTexture( mixTextureNode );
50
+ const r = mixRatioNode.mul( thresholdNode.mul( 2.0 ).add( 1.0 ) ).sub( thresholdNode );
51
+ const mixf = clamp( sub( transitionTexel.r, r ).mul( float( 1.0 ).div( thresholdNode ) ), 0.0, 1.0 );
52
+
53
+ color.assign( mix( texelOne, texelTwo, mixf ) );
54
+
55
+ } ).Else( () => {
56
+
57
+ color.assign( mix( texelTwo, texelOne, mixRatioNode ) );
58
+
59
+ } );
60
+
61
+ return color;
62
+
63
+ } );
64
+
65
+ const outputNode = transition();
66
+
67
+ return outputNode;
68
+
69
+ }
70
+
71
+ }
72
+
73
+ export default TransitionNode;
74
+
75
+ TransitionNode.type = /*@__PURE__*/ registerNode( 'Transition', TransitionNode );
76
+
77
+ export const transition = ( nodeA, nodeB, mixTexture, mixRatio = 0.0, threshold = 0.1, useTexture = 0 ) => nodeObject( new TransitionNode( convertToTexture( nodeA ), convertToTexture( nodeB ), convertToTexture( mixTexture ), nodeObject( mixRatio ), nodeObject( threshold ), nodeObject( useTexture ) ) );
@@ -0,0 +1,121 @@
1
+ import Node, { registerNode } from '../core/Node.js';
2
+ import { nodeImmutable, nodeProxy } from '../tsl/TSLBase.js';
3
+ import { cameraNear, cameraFar } from '../accessors/Camera.js';
4
+ import { positionView } from '../accessors/Position.js';
5
+ import { viewportDepthTexture } from './ViewportDepthTextureNode.js';
6
+
7
+ class ViewportDepthNode extends Node {
8
+
9
+ constructor( scope, valueNode = null ) {
10
+
11
+ super( 'float' );
12
+
13
+ this.scope = scope;
14
+ this.valueNode = valueNode;
15
+
16
+ this.isViewportDepthNode = true;
17
+
18
+ }
19
+
20
+ generate( builder ) {
21
+
22
+ const { scope } = this;
23
+
24
+ if ( scope === ViewportDepthNode.DEPTH_BASE ) {
25
+
26
+ return builder.getFragDepth();
27
+
28
+ }
29
+
30
+ return super.generate( builder );
31
+
32
+ }
33
+
34
+ setup( { camera } ) {
35
+
36
+ const { scope } = this;
37
+ const value = this.valueNode;
38
+
39
+ let node = null;
40
+
41
+ if ( scope === ViewportDepthNode.DEPTH_BASE ) {
42
+
43
+ if ( value !== null ) {
44
+
45
+ node = depthBase().assign( value );
46
+
47
+ }
48
+
49
+ } else if ( scope === ViewportDepthNode.DEPTH ) {
50
+
51
+ if ( camera.isPerspectiveCamera ) {
52
+
53
+ node = viewZToPerspectiveDepth( positionView.z, cameraNear, cameraFar );
54
+
55
+ } else {
56
+
57
+ node = viewZToOrthographicDepth( positionView.z, cameraNear, cameraFar );
58
+
59
+ }
60
+
61
+ } else if ( scope === ViewportDepthNode.LINEAR_DEPTH ) {
62
+
63
+ if ( value !== null ) {
64
+
65
+ if ( camera.isPerspectiveCamera ) {
66
+
67
+ const viewZ = perspectiveDepthToViewZ( value, cameraNear, cameraFar );
68
+
69
+ node = viewZToOrthographicDepth( viewZ, cameraNear, cameraFar );
70
+
71
+ } else {
72
+
73
+ node = value;
74
+
75
+ }
76
+
77
+ } else {
78
+
79
+ node = viewZToOrthographicDepth( positionView.z, cameraNear, cameraFar );
80
+
81
+ }
82
+
83
+ }
84
+
85
+ return node;
86
+
87
+ }
88
+
89
+ }
90
+
91
+ ViewportDepthNode.DEPTH_BASE = 'depthBase';
92
+ ViewportDepthNode.DEPTH = 'depth';
93
+ ViewportDepthNode.LINEAR_DEPTH = 'linearDepth';
94
+
95
+ export default ViewportDepthNode;
96
+
97
+ ViewportDepthNode.type = /*@__PURE__*/ registerNode( 'ViewportDepth', ViewportDepthNode );
98
+
99
+ // NOTE: viewZ, the z-coordinate in camera space, is negative for points in front of the camera
100
+
101
+ // -near maps to 0; -far maps to 1
102
+ export const viewZToOrthographicDepth = ( viewZ, near, far ) => viewZ.add( near ).div( near.sub( far ) );
103
+
104
+ // maps orthographic depth in [ 0, 1 ] to viewZ
105
+ export const orthographicDepthToViewZ = ( depth, near, far ) => near.sub( far ).mul( depth ).sub( near );
106
+
107
+ // NOTE: https://twitter.com/gonnavis/status/1377183786949959682
108
+
109
+ // -near maps to 0; -far maps to 1
110
+ export const viewZToPerspectiveDepth = ( viewZ, near, far ) => near.add( viewZ ).mul( far ).div( far.sub( near ).mul( viewZ ) );
111
+
112
+ // maps perspective depth in [ 0, 1 ] to viewZ
113
+ export const perspectiveDepthToViewZ = ( depth, near, far ) => near.mul( far ).div( far.sub( near ).mul( depth ).sub( far ) );
114
+
115
+ const depthBase = /*@__PURE__*/ nodeProxy( ViewportDepthNode, ViewportDepthNode.DEPTH_BASE );
116
+
117
+ export const depth = /*@__PURE__*/ nodeImmutable( ViewportDepthNode, ViewportDepthNode.DEPTH );
118
+ export const linearDepth = /*@__PURE__*/ nodeProxy( ViewportDepthNode, ViewportDepthNode.LINEAR_DEPTH );
119
+ export const viewportLinearDepth = /*@__PURE__*/ linearDepth( viewportDepthTexture() );
120
+
121
+ depth.assign = ( value ) => depthBase( value );
@@ -0,0 +1,30 @@
1
+ import { registerNode } from '../core/Node.js';
2
+ import ViewportTextureNode from './ViewportTextureNode.js';
3
+ import { nodeProxy } from '../tsl/TSLBase.js';
4
+ import { viewportUV } from './ViewportNode.js';
5
+
6
+ import { DepthTexture } from '../../textures/DepthTexture.js';
7
+
8
+ let sharedDepthbuffer = null;
9
+
10
+ class ViewportDepthTextureNode extends ViewportTextureNode {
11
+
12
+ constructor( uvNode = viewportUV, levelNode = null ) {
13
+
14
+ if ( sharedDepthbuffer === null ) {
15
+
16
+ sharedDepthbuffer = new DepthTexture();
17
+
18
+ }
19
+
20
+ super( uvNode, levelNode, sharedDepthbuffer );
21
+
22
+ }
23
+
24
+ }
25
+
26
+ export default ViewportDepthTextureNode;
27
+
28
+ ViewportDepthTextureNode.type = /*@__PURE__*/ registerNode( 'ViewportDepthTexture', ViewportDepthTextureNode );
29
+
30
+ export const viewportDepthTexture = /*@__PURE__*/ nodeProxy( ViewportDepthTextureNode );
@@ -1,9 +1,10 @@
1
- import Node, { addNodeClass } from '../core/Node.js';
1
+ import Node, { registerNode } from '../core/Node.js';
2
2
  import { NodeUpdateType } from '../core/constants.js';
3
3
  import { uniform } from '../core/UniformNode.js';
4
- import { nodeImmutable, vec2 } from '../shadernode/ShaderNode.js';
4
+ import { Fn, nodeImmutable, vec2 } from '../tsl/TSLBase.js';
5
5
 
6
- import { Vector2, Vector4 } from 'three';
6
+ import { Vector2 } from '../../math/Vector2.js';
7
+ import { Vector4 } from '../../math/Vector4.js';
7
8
 
8
9
  let resolution, viewportResult;
9
10
 
@@ -22,7 +23,6 @@ class ViewportNode extends Node {
22
23
  getNodeType() {
23
24
 
24
25
  if ( this.scope === ViewportNode.VIEWPORT ) return 'vec4';
25
- else if ( this.scope === ViewportNode.COORDINATE ) return 'vec3';
26
26
  else return 'vec2';
27
27
 
28
28
  }
@@ -73,15 +73,7 @@ class ViewportNode extends Node {
73
73
 
74
74
  } else {
75
75
 
76
- output = viewportCoordinate.div( viewportResolution );
77
-
78
- let outX = output.x;
79
- let outY = output.y;
80
-
81
- if ( /bottom/i.test( scope ) ) outY = outY.oneMinus();
82
- if ( /right/i.test( scope ) ) outX = outX.oneMinus();
83
-
84
- output = vec2( outX, outY );
76
+ output = vec2( viewportCoordinate.div( viewportResolution ) );
85
77
 
86
78
  }
87
79
 
@@ -101,7 +93,7 @@ class ViewportNode extends Node {
101
93
 
102
94
  const resolution = builder.getNodeProperties( viewportResolution ).outputNode.build( builder );
103
95
 
104
- coord = `${ builder.getType( 'vec3' ) }( ${ coord }.x, ${ resolution }.y - ${ coord }.y, ${ coord }.z )`;
96
+ coord = `${ builder.getType( 'vec2' ) }( ${ coord }.x, ${ resolution }.y - ${ coord }.y )`;
105
97
 
106
98
  }
107
99
 
@@ -118,19 +110,29 @@ class ViewportNode extends Node {
118
110
  ViewportNode.COORDINATE = 'coordinate';
119
111
  ViewportNode.RESOLUTION = 'resolution';
120
112
  ViewportNode.VIEWPORT = 'viewport';
121
- ViewportNode.TOP_LEFT = 'topLeft';
122
- ViewportNode.BOTTOM_LEFT = 'bottomLeft';
123
- ViewportNode.TOP_RIGHT = 'topRight';
124
- ViewportNode.BOTTOM_RIGHT = 'bottomRight';
113
+ ViewportNode.UV = 'uv';
125
114
 
126
115
  export default ViewportNode;
127
116
 
128
- export const viewportCoordinate = nodeImmutable( ViewportNode, ViewportNode.COORDINATE );
129
- export const viewportResolution = nodeImmutable( ViewportNode, ViewportNode.RESOLUTION );
130
- export const viewport = nodeImmutable( ViewportNode, ViewportNode.VIEWPORT );
131
- export const viewportTopLeft = nodeImmutable( ViewportNode, ViewportNode.TOP_LEFT );
132
- export const viewportBottomLeft = nodeImmutable( ViewportNode, ViewportNode.BOTTOM_LEFT );
133
- export const viewportTopRight = nodeImmutable( ViewportNode, ViewportNode.TOP_RIGHT );
134
- export const viewportBottomRight = nodeImmutable( ViewportNode, ViewportNode.BOTTOM_RIGHT );
117
+ ViewportNode.type = /*@__PURE__*/ registerNode( 'Viewport', ViewportNode );
118
+
119
+ export const viewportCoordinate = /*@__PURE__*/ nodeImmutable( ViewportNode, ViewportNode.COORDINATE );
120
+ export const viewportResolution = /*@__PURE__*/ nodeImmutable( ViewportNode, ViewportNode.RESOLUTION );
121
+ export const viewport = /*@__PURE__*/ nodeImmutable( ViewportNode, ViewportNode.VIEWPORT );
122
+ export const viewportUV = /*@__PURE__*/ nodeImmutable( ViewportNode, ViewportNode.UV );
123
+
124
+ export const viewportTopLeft = /*@__PURE__*/ ( Fn( () => { // @deprecated, r168
125
+
126
+ console.warn( 'TSL.ViewportNode: "viewportTopLeft" is deprecated. Use "viewportUV" instead.' );
127
+
128
+ return viewportUV;
129
+
130
+ }, 'vec2' ).once() )();
131
+
132
+ export const viewportBottomLeft = /*@__PURE__*/ ( Fn( () => { // @deprecated, r168
133
+
134
+ console.warn( 'TSL.ViewportNode: "viewportBottomLeft" is deprecated. Use "viewportUV.flipY()" instead.' );
135
+
136
+ return viewportUV.flipY();
135
137
 
136
- addNodeClass( 'ViewportNode', ViewportNode );
138
+ }, 'vec2' ).once() )();
@@ -0,0 +1,36 @@
1
+ import ViewportTextureNode from './ViewportTextureNode.js';
2
+ import { nodeProxy } from '../tsl/TSLBase.js';
3
+ import { viewportUV } from './ViewportNode.js';
4
+
5
+ import { FramebufferTexture } from '../../textures/FramebufferTexture.js';
6
+ import { registerNode } from '../core/Node.js';
7
+
8
+ let _sharedFramebuffer = null;
9
+
10
+ class ViewportSharedTextureNode extends ViewportTextureNode {
11
+
12
+ constructor( uvNode = viewportUV, levelNode = null ) {
13
+
14
+ if ( _sharedFramebuffer === null ) {
15
+
16
+ _sharedFramebuffer = new FramebufferTexture();
17
+
18
+ }
19
+
20
+ super( uvNode, levelNode, _sharedFramebuffer );
21
+
22
+ }
23
+
24
+ updateReference() {
25
+
26
+ return this;
27
+
28
+ }
29
+
30
+ }
31
+
32
+ export default ViewportSharedTextureNode;
33
+
34
+ ViewportSharedTextureNode.type = /*@__PURE__*/ registerNode( 'ViewportSharedTexture', ViewportSharedTextureNode );
35
+
36
+ export const viewportSharedTexture = /*@__PURE__*/ nodeProxy( ViewportSharedTextureNode );
@@ -1,15 +1,18 @@
1
+ import { registerNode } from '../core/Node.js';
1
2
  import TextureNode from '../accessors/TextureNode.js';
2
3
  import { NodeUpdateType } from '../core/constants.js';
3
- import { addNodeClass } from '../core/Node.js';
4
- import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
5
- import { viewportTopLeft } from './ViewportNode.js';
6
- import { Vector2, FramebufferTexture, LinearMipmapLinearFilter } from 'three';
4
+ import { nodeProxy } from '../tsl/TSLBase.js';
5
+ import { viewportUV } from './ViewportNode.js';
7
6
 
8
- const _size = new Vector2();
7
+ import { Vector2 } from '../../math/Vector2.js';
8
+ import { FramebufferTexture } from '../../textures/FramebufferTexture.js';
9
+ import { LinearMipmapLinearFilter } from '../../constants.js';
10
+
11
+ const _size = /*@__PURE__*/ new Vector2();
9
12
 
10
13
  class ViewportTextureNode extends TextureNode {
11
14
 
12
- constructor( uvNode = viewportTopLeft, levelNode = null, framebufferTexture = null ) {
15
+ constructor( uvNode = viewportUV, levelNode = null, framebufferTexture = null ) {
13
16
 
14
17
  if ( framebufferTexture === null ) {
15
18
 
@@ -69,10 +72,7 @@ class ViewportTextureNode extends TextureNode {
69
72
 
70
73
  export default ViewportTextureNode;
71
74
 
72
- export const viewportTexture = nodeProxy( ViewportTextureNode );
73
- export const viewportMipTexture = nodeProxy( ViewportTextureNode, null, null, { generateMipmaps: true } );
74
-
75
- addNodeElement( 'viewportTexture', viewportTexture );
76
- addNodeElement( 'viewportMipTexture', viewportMipTexture );
75
+ ViewportTextureNode.type = /*@__PURE__*/ registerNode( 'ViewportTexture', ViewportTextureNode );
77
76
 
78
- addNodeClass( 'ViewportTextureNode', ViewportTextureNode );
77
+ export const viewportTexture = /*@__PURE__*/ nodeProxy( ViewportTextureNode );
78
+ export const viewportMipTexture = /*@__PURE__*/ nodeProxy( ViewportTextureNode, null, null, { generateMipmaps: true } );
@@ -1,6 +1,6 @@
1
+ import { registerNode } from '../core/Node.js';
1
2
  import FogNode from './FogNode.js';
2
- import { addNodeClass } from '../core/Node.js';
3
- import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
3
+ import { nodeProxy } from '../tsl/TSLBase.js';
4
4
 
5
5
  class FogExp2Node extends FogNode {
6
6
 
@@ -27,8 +27,6 @@ class FogExp2Node extends FogNode {
27
27
 
28
28
  export default FogExp2Node;
29
29
 
30
- export const densityFog = nodeProxy( FogExp2Node );
30
+ FogExp2Node.type = /*@__PURE__*/ registerNode( 'FogExp2', FogExp2Node );
31
31
 
32
- addNodeElement( 'densityFog', densityFog );
33
-
34
- addNodeClass( 'FogExp2Node', FogExp2Node );
32
+ export const densityFog = /*@__PURE__*/ nodeProxy( FogExp2Node );