super-three 0.165.0 → 0.168.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (462) hide show
  1. package/build/three.cjs +854 -410
  2. package/build/three.module.js +849 -411
  3. package/build/three.module.min.js +1 -1
  4. package/build/three.webgpu.js +77755 -0
  5. package/build/three.webgpu.min.js +6 -0
  6. package/examples/jsm/Addons.js +5 -2
  7. package/examples/jsm/animation/AnimationClipCreator.js +1 -1
  8. package/examples/jsm/capabilities/WebGL.js +27 -21
  9. package/examples/jsm/controls/ArcballControls.js +174 -158
  10. package/examples/jsm/controls/DragControls.js +260 -132
  11. package/examples/jsm/controls/FirstPersonControls.js +175 -163
  12. package/examples/jsm/controls/FlyControls.js +194 -188
  13. package/examples/jsm/controls/OrbitControls.js +777 -786
  14. package/examples/jsm/controls/PointerLockControls.js +24 -15
  15. package/examples/jsm/controls/TrackballControls.js +453 -452
  16. package/examples/jsm/csm/CSMShader.js +4 -4
  17. package/examples/jsm/effects/AnaglyphEffect.js +6 -13
  18. package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
  19. package/examples/jsm/effects/StereoEffect.js +6 -1
  20. package/examples/jsm/environments/RoomEnvironment.js +1 -1
  21. package/examples/jsm/exporters/GLTFExporter.js +13 -4
  22. package/examples/jsm/exporters/USDZExporter.js +29 -8
  23. package/examples/jsm/geometries/TeapotGeometry.js +1 -1
  24. package/examples/jsm/helpers/LightProbeHelper.js +42 -43
  25. package/examples/jsm/helpers/ViewHelper.js +51 -2
  26. package/examples/jsm/libs/tween.module.js +64 -75
  27. package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
  28. package/examples/jsm/lights/RectAreaLightUniformsLib.js +8 -63
  29. package/examples/jsm/lines/webgpu/Line2.js +20 -0
  30. package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
  31. package/examples/jsm/loaders/FBXLoader.js +23 -45
  32. package/examples/jsm/loaders/GLTFLoader.js +10 -4
  33. package/examples/jsm/loaders/KTX2Loader.js +19 -7
  34. package/examples/jsm/loaders/MaterialXLoader.js +10 -10
  35. package/examples/jsm/loaders/PCDLoader.js +9 -9
  36. package/examples/jsm/loaders/USDZLoader.js +124 -76
  37. package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
  38. package/examples/jsm/loaders/VTKLoader.js +76 -3
  39. package/examples/jsm/misc/GPUComputationRenderer.js +9 -19
  40. package/examples/jsm/modifiers/SimplifyModifier.js +2 -1
  41. package/examples/jsm/objects/InstancedPoints.js +2 -2
  42. package/examples/jsm/objects/SkyMesh.js +188 -0
  43. package/examples/jsm/objects/Water2Mesh.js +159 -0
  44. package/examples/jsm/objects/WaterMesh.js +102 -0
  45. package/examples/jsm/physics/RapierPhysics.js +20 -0
  46. package/examples/jsm/postprocessing/OutlinePass.js +31 -46
  47. package/examples/jsm/postprocessing/RenderTransitionPass.js +13 -38
  48. package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
  49. package/examples/jsm/postprocessing/SSAOPass.js +6 -9
  50. package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -4
  51. package/examples/jsm/shaders/BleachBypassShader.js +1 -2
  52. package/examples/jsm/shaders/ColorifyShader.js +1 -2
  53. package/examples/jsm/shaders/FXAAShader.js +0 -2
  54. package/examples/jsm/shaders/GTAOShader.js +1 -1
  55. package/examples/jsm/shaders/LuminosityHighPassShader.js +1 -3
  56. package/examples/jsm/shaders/OutputShader.js +1 -1
  57. package/examples/jsm/transpiler/GLSLDecoder.js +46 -4
  58. package/examples/jsm/transpiler/TSLEncoder.js +24 -22
  59. package/examples/jsm/utils/TextureUtils.js +1 -1
  60. package/package.json +8 -6
  61. package/src/Three.WebGPU.js +200 -0
  62. package/src/Three.js +3 -0
  63. package/src/constants.js +4 -1
  64. package/src/core/Object3D.js +22 -22
  65. package/src/extras/Controls.js +32 -0
  66. package/src/extras/TextureUtils.js +210 -0
  67. package/src/lights/Light.js +1 -0
  68. package/src/lights/LightShadow.js +5 -0
  69. package/{examples/jsm/lights → src/lights/webgpu}/IESSpotLight.js +1 -1
  70. package/src/loaders/ObjectLoader.js +33 -2
  71. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeLoader.js +6 -4
  72. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeMaterialLoader.js +2 -2
  73. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeObjectLoader.js +2 -1
  74. package/src/materials/Material.js +7 -1
  75. package/{examples/jsm/nodes/materials → src/materials/nodes}/InstancedPointsNodeMaterial.js +36 -27
  76. package/{examples/jsm/nodes/materials → src/materials/nodes}/Line2NodeMaterial.js +37 -40
  77. package/src/materials/nodes/LineBasicNodeMaterial.js +27 -0
  78. package/{examples/jsm/nodes/materials → src/materials/nodes}/LineDashedNodeMaterial.js +10 -11
  79. package/src/materials/nodes/MeshBasicNodeMaterial.js +73 -0
  80. package/src/materials/nodes/MeshLambertNodeMaterial.js +43 -0
  81. package/src/materials/nodes/MeshMatcapNodeMaterial.js +53 -0
  82. package/src/materials/nodes/MeshNormalNodeMaterial.js +40 -0
  83. package/src/materials/nodes/MeshPhongNodeMaterial.js +74 -0
  84. package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshPhysicalNodeMaterial.js +22 -20
  85. package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshSSSNodeMaterial.js +6 -6
  86. package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshStandardNodeMaterial.js +28 -11
  87. package/src/materials/nodes/MeshToonNodeMaterial.js +34 -0
  88. package/{examples/jsm/nodes/materials → src/materials/nodes}/NodeMaterial.js +142 -96
  89. package/{examples/jsm/nodes/materials/Materials.js → src/materials/nodes/NodeMaterials.js} +1 -1
  90. package/{examples/jsm/nodes/materials → src/materials/nodes}/PointsNodeMaterial.js +5 -6
  91. package/src/materials/nodes/ShadowNodeMaterial.js +34 -0
  92. package/{examples/jsm/nodes/materials → src/materials/nodes}/SpriteNodeMaterial.js +13 -13
  93. package/{examples/jsm/nodes/materials → src/materials/nodes}/VolumeNodeMaterial.js +14 -16
  94. package/src/math/Box2.js +4 -4
  95. package/src/math/Box3.js +6 -6
  96. package/src/math/ColorManagement.js +10 -0
  97. package/src/math/Matrix2.js +54 -0
  98. package/src/math/Vector4.js +13 -0
  99. package/src/nodes/Nodes.js +164 -0
  100. package/src/nodes/TSL.js +176 -0
  101. package/{examples/jsm → src}/nodes/accessors/AccessorsUtils.js +8 -8
  102. package/src/nodes/accessors/BatchNode.js +124 -0
  103. package/{examples/jsm/nodes/accessors/BitangentNode.js → src/nodes/accessors/Bitangent.js} +9 -9
  104. package/{examples/jsm → src}/nodes/accessors/BufferAttributeNode.js +41 -6
  105. package/{examples/jsm → src}/nodes/accessors/BufferNode.js +4 -4
  106. package/src/nodes/accessors/Camera.js +19 -0
  107. package/{examples/jsm → src}/nodes/accessors/ClippingNode.js +16 -14
  108. package/src/nodes/accessors/CubeTextureNode.js +76 -0
  109. package/src/nodes/accessors/InstanceNode.js +144 -0
  110. package/src/nodes/accessors/InstancedPointsMaterialNode.js +21 -0
  111. package/{examples/jsm → src}/nodes/accessors/MaterialNode.js +66 -49
  112. package/src/nodes/accessors/MaterialProperties.js +3 -0
  113. package/{examples/jsm → src}/nodes/accessors/MaterialReferenceNode.js +6 -4
  114. package/src/nodes/accessors/ModelNode.js +37 -0
  115. package/{examples/jsm → src}/nodes/accessors/ModelViewProjectionNode.js +6 -7
  116. package/{examples/jsm → src}/nodes/accessors/MorphNode.js +35 -31
  117. package/src/nodes/accessors/Normal.js +62 -0
  118. package/{examples/jsm → src}/nodes/accessors/Object3DNode.js +11 -11
  119. package/src/nodes/accessors/PointUVNode.js +26 -0
  120. package/src/nodes/accessors/Position.js +10 -0
  121. package/src/nodes/accessors/ReferenceBaseNode.js +143 -0
  122. package/{examples/jsm → src}/nodes/accessors/ReferenceNode.js +14 -8
  123. package/src/nodes/accessors/ReflectVector.js +10 -0
  124. package/{examples/jsm → src}/nodes/accessors/RendererReferenceNode.js +6 -6
  125. package/{examples/jsm → src}/nodes/accessors/SceneNode.js +5 -6
  126. package/src/nodes/accessors/SkinningNode.js +187 -0
  127. package/{examples/jsm → src}/nodes/accessors/StorageBufferNode.js +54 -6
  128. package/{examples/jsm → src}/nodes/accessors/StorageTextureNode.js +16 -7
  129. package/src/nodes/accessors/Tangent.js +22 -0
  130. package/{examples/jsm → src}/nodes/accessors/Texture3DNode.js +11 -11
  131. package/{examples/jsm/nodes/accessors/TextureBicubicNode.js → src/nodes/accessors/TextureBicubic.js} +3 -32
  132. package/{examples/jsm → src}/nodes/accessors/TextureNode.js +69 -37
  133. package/{examples/jsm → src}/nodes/accessors/TextureSizeNode.js +4 -6
  134. package/{examples/jsm/nodes/accessors/UniformsNode.js → src/nodes/accessors/UniformArrayNode.js} +24 -9
  135. package/{examples/jsm → src}/nodes/accessors/UserDataNode.js +4 -4
  136. package/src/nodes/accessors/VelocityNode.js +83 -0
  137. package/{examples/jsm → src}/nodes/accessors/VertexColorNode.js +6 -5
  138. package/{examples/jsm → src}/nodes/code/CodeNode.js +5 -5
  139. package/{examples/jsm → src}/nodes/code/ExpressionNode.js +4 -4
  140. package/{examples/jsm → src}/nodes/code/FunctionCallNode.js +5 -5
  141. package/{examples/jsm → src}/nodes/code/FunctionNode.js +5 -23
  142. package/{examples/jsm → src}/nodes/code/ScriptableNode.js +18 -6
  143. package/{examples/jsm → src}/nodes/code/ScriptableValueNode.js +6 -7
  144. package/{examples/jsm → src}/nodes/core/AssignNode.js +5 -5
  145. package/{examples/jsm → src}/nodes/core/AttributeNode.js +22 -21
  146. package/{examples/jsm → src}/nodes/core/BypassNode.js +5 -5
  147. package/src/nodes/core/CacheNode.js +46 -0
  148. package/{examples/jsm → src}/nodes/core/ConstNode.js +2 -2
  149. package/{examples/jsm → src}/nodes/core/ContextNode.js +17 -11
  150. package/{examples/jsm → src}/nodes/core/IndexNode.js +17 -6
  151. package/{examples/jsm → src}/nodes/core/InputNode.js +2 -2
  152. package/{examples/jsm → src}/nodes/core/LightingModel.js +2 -2
  153. package/src/nodes/core/MRTNode.js +82 -0
  154. package/{examples/jsm → src}/nodes/core/Node.js +57 -31
  155. package/{examples/jsm → src}/nodes/core/NodeBuilder.js +216 -65
  156. package/src/nodes/core/NodeCache.js +36 -0
  157. package/{examples/jsm → src}/nodes/core/NodeFrame.js +42 -0
  158. package/{examples/jsm → src}/nodes/core/NodeFunction.js +2 -2
  159. package/{examples/jsm → src}/nodes/core/NodeUniform.js +1 -2
  160. package/{examples/jsm → src}/nodes/core/NodeUtils.js +7 -1
  161. package/{examples/jsm → src}/nodes/core/OutputStructNode.js +4 -4
  162. package/{examples/jsm → src}/nodes/core/ParameterNode.js +4 -4
  163. package/src/nodes/core/PropertyNode.js +84 -0
  164. package/{examples/jsm → src}/nodes/core/StackNode.js +26 -10
  165. package/{examples/jsm → src}/nodes/core/StructTypeNode.js +2 -2
  166. package/{examples/jsm → src}/nodes/core/TempNode.js +4 -4
  167. package/src/nodes/core/UniformGroupNode.js +55 -0
  168. package/{examples/jsm → src}/nodes/core/UniformNode.js +14 -5
  169. package/{examples/jsm → src}/nodes/core/VarNode.js +8 -12
  170. package/{examples/jsm → src}/nodes/core/VaryingNode.js +13 -5
  171. package/{examples/jsm → src}/nodes/display/AfterImageNode.js +27 -35
  172. package/src/nodes/display/AnaglyphPassNode.js +61 -0
  173. package/{examples/jsm → src}/nodes/display/AnamorphicNode.js +27 -30
  174. package/src/nodes/display/BleachBypass.js +26 -0
  175. package/src/nodes/display/BlendMode.js +54 -0
  176. package/src/nodes/display/BloomNode.js +335 -0
  177. package/{examples/jsm → src}/nodes/display/BumpMapNode.js +7 -12
  178. package/src/nodes/display/ColorAdjustment.js +46 -0
  179. package/src/nodes/display/ColorSpaceFunctions.js +38 -0
  180. package/src/nodes/display/ColorSpaceNode.js +85 -0
  181. package/src/nodes/display/DenoiseNode.js +201 -0
  182. package/src/nodes/display/DepthOfFieldNode.js +121 -0
  183. package/src/nodes/display/DotScreenNode.js +63 -0
  184. package/src/nodes/display/FXAANode.js +329 -0
  185. package/src/nodes/display/FilmNode.js +53 -0
  186. package/src/nodes/display/FrontFacingNode.js +41 -0
  187. package/src/nodes/display/GTAONode.js +328 -0
  188. package/{examples/jsm → src}/nodes/display/GaussianBlurNode.js +44 -24
  189. package/src/nodes/display/Lut3DNode.js +54 -0
  190. package/src/nodes/display/MotionBlur.js +25 -0
  191. package/{examples/jsm → src}/nodes/display/NormalMapNode.js +9 -11
  192. package/src/nodes/display/ParallaxBarrierPassNode.js +55 -0
  193. package/src/nodes/display/PassNode.js +367 -0
  194. package/src/nodes/display/PixelationPassNode.js +206 -0
  195. package/{examples/jsm → src}/nodes/display/PosterizeNode.js +4 -6
  196. package/src/nodes/display/RGBShiftNode.js +50 -0
  197. package/src/nodes/display/RenderOutputNode.js +56 -0
  198. package/src/nodes/display/SSAAPassNode.js +284 -0
  199. package/src/nodes/display/Sepia.js +17 -0
  200. package/src/nodes/display/SobelOperatorNode.js +123 -0
  201. package/src/nodes/display/StereoCompositePassNode.js +107 -0
  202. package/src/nodes/display/StereoPassNode.js +80 -0
  203. package/src/nodes/display/ToneMappingFunctions.js +190 -0
  204. package/src/nodes/display/ToneMappingNode.js +66 -0
  205. package/src/nodes/display/TransitionNode.js +77 -0
  206. package/src/nodes/display/ViewportDepthNode.js +121 -0
  207. package/src/nodes/display/ViewportDepthTextureNode.js +30 -0
  208. package/{examples/jsm → src}/nodes/display/ViewportNode.js +28 -26
  209. package/src/nodes/display/ViewportSharedTextureNode.js +36 -0
  210. package/{examples/jsm → src}/nodes/display/ViewportTextureNode.js +12 -12
  211. package/{examples/jsm → src}/nodes/fog/FogExp2Node.js +4 -6
  212. package/{examples/jsm → src}/nodes/fog/FogNode.js +5 -7
  213. package/{examples/jsm → src}/nodes/fog/FogRangeNode.js +4 -6
  214. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_GGX.js +4 -4
  215. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  216. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
  217. package/{examples/jsm → src}/nodes/functions/BSDF/DFGApprox.js +2 -2
  218. package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX.js +2 -2
  219. package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX_Anisotropic.js +3 -3
  220. package/{examples/jsm → src}/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
  221. package/{examples/jsm → src}/nodes/functions/BSDF/F_Schlick.js +2 -2
  222. package/src/nodes/functions/BSDF/LTC.js +131 -0
  223. package/{examples/jsm → src}/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
  224. package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -2
  225. package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +2 -2
  226. package/src/nodes/functions/BasicLightingModel.js +78 -0
  227. package/{examples/jsm → src}/nodes/functions/PhongLightingModel.js +10 -8
  228. package/{examples/jsm → src}/nodes/functions/PhysicalLightingModel.js +73 -31
  229. package/{examples/jsm → src}/nodes/functions/ShadowMaskModel.js +1 -1
  230. package/{examples/jsm → src}/nodes/functions/ToonLightingModel.js +6 -4
  231. package/src/nodes/functions/material/getGeometryRoughness.js +13 -0
  232. package/{examples/jsm → src}/nodes/functions/material/getRoughness.js +2 -2
  233. package/{examples/jsm → src}/nodes/geometry/RangeNode.js +23 -10
  234. package/{examples/jsm → src}/nodes/gpgpu/ComputeNode.js +5 -5
  235. package/src/nodes/lighting/AONode.js +24 -0
  236. package/{examples/jsm → src}/nodes/lighting/AmbientLightNode.js +2 -7
  237. package/src/nodes/lighting/AnalyticLightNode.js +354 -0
  238. package/src/nodes/lighting/BasicEnvironmentNode.js +27 -0
  239. package/src/nodes/lighting/BasicLightMapNode.js +29 -0
  240. package/{examples/jsm → src}/nodes/lighting/DirectionalLightNode.js +3 -9
  241. package/{examples/jsm → src}/nodes/lighting/EnvironmentNode.js +23 -21
  242. package/{examples/jsm → src}/nodes/lighting/HemisphereLightNode.js +4 -7
  243. package/{examples/jsm → src}/nodes/lighting/IESSpotLightNode.js +3 -8
  244. package/{examples/jsm → src}/nodes/lighting/IrradianceNode.js +2 -2
  245. package/{examples/jsm → src}/nodes/lighting/LightNode.js +5 -5
  246. package/src/nodes/lighting/LightProbeNode.js +76 -0
  247. package/{examples/jsm → src}/nodes/lighting/LightUtils.js +3 -3
  248. package/src/nodes/lighting/LightingContextNode.js +64 -0
  249. package/{examples/jsm → src}/nodes/lighting/LightingNode.js +4 -2
  250. package/src/nodes/lighting/LightsNode.js +231 -0
  251. package/{examples/jsm → src}/nodes/lighting/PointLightNode.js +4 -10
  252. package/src/nodes/lighting/RectAreaLightNode.js +93 -0
  253. package/{examples/jsm → src}/nodes/lighting/SpotLightNode.js +4 -10
  254. package/{examples/jsm → src}/nodes/materialx/MaterialXNodes.js +2 -2
  255. package/{examples/jsm → src}/nodes/materialx/lib/mx_hsv.js +43 -46
  256. package/{examples/jsm → src}/nodes/materialx/lib/mx_noise.js +500 -603
  257. package/{examples/jsm → src}/nodes/materialx/lib/mx_transform_color.js +3 -9
  258. package/{examples/jsm/nodes/math/CondNode.js → src/nodes/math/ConditionalNode.js} +31 -13
  259. package/src/nodes/math/Hash.js +13 -0
  260. package/src/nodes/math/MathNode.js +404 -0
  261. package/{examples/jsm → src}/nodes/math/MathUtils.js +0 -7
  262. package/{examples/jsm → src}/nodes/math/OperatorNode.js +100 -58
  263. package/{examples/jsm → src}/nodes/math/TriNoise3D.js +19 -29
  264. package/{examples/jsm → src}/nodes/parsers/GLSLNodeFunction.js +7 -7
  265. package/{examples/jsm → src}/nodes/pmrem/PMREMNode.js +60 -16
  266. package/{examples/jsm → src}/nodes/pmrem/PMREMUtils.js +46 -46
  267. package/src/nodes/procedural/Checker.js +14 -0
  268. package/src/nodes/tsl/TSLBase.js +30 -0
  269. package/{examples/jsm/nodes/shadernode/ShaderNode.js → src/nodes/tsl/TSLCore.js} +106 -96
  270. package/{examples/jsm → src}/nodes/utils/ArrayElementNode.js +2 -2
  271. package/{examples/jsm → src}/nodes/utils/ConvertNode.js +2 -2
  272. package/src/nodes/utils/CubeMapNode.js +157 -0
  273. package/src/nodes/utils/Discard.js +8 -0
  274. package/{examples/jsm → src}/nodes/utils/EquirectUVNode.js +5 -5
  275. package/src/nodes/utils/FlipNode.js +65 -0
  276. package/{examples/jsm → src}/nodes/utils/FunctionOverloadingNode.js +7 -5
  277. package/{examples/jsm → src}/nodes/utils/JoinNode.js +2 -2
  278. package/{examples/jsm → src}/nodes/utils/LoopNode.js +19 -12
  279. package/{examples/jsm → src}/nodes/utils/MatcapUVNode.js +6 -6
  280. package/{examples/jsm → src}/nodes/utils/MaxMipLevelNode.js +12 -6
  281. package/{examples/jsm → src}/nodes/utils/OscNode.js +7 -7
  282. package/src/nodes/utils/Packing.js +4 -0
  283. package/src/nodes/utils/RTTNode.js +130 -0
  284. package/{examples/jsm → src}/nodes/utils/ReflectorNode.js +17 -4
  285. package/{examples/jsm → src}/nodes/utils/RemapNode.js +7 -7
  286. package/{examples/jsm → src}/nodes/utils/RotateNode.js +4 -12
  287. package/{examples/jsm → src}/nodes/utils/SetNode.js +2 -2
  288. package/{examples/jsm → src}/nodes/utils/SplitNode.js +2 -2
  289. package/{examples/jsm → src}/nodes/utils/SpriteSheetUVNode.js +5 -5
  290. package/src/nodes/utils/SpriteUtils.js +47 -0
  291. package/{examples/jsm → src}/nodes/utils/StorageArrayElementNode.js +4 -6
  292. package/{examples/jsm → src}/nodes/utils/TimerNode.js +5 -5
  293. package/{examples/jsm → src}/nodes/utils/TriplanarTexturesNode.js +7 -9
  294. package/src/nodes/utils/UVUtils.js +19 -0
  295. package/src/nodes/utils/ViewportUtils.js +14 -0
  296. package/src/objects/BatchedMesh.js +169 -190
  297. package/src/objects/InstancedMesh.js +1 -1
  298. package/src/renderers/WebGLRenderer.js +60 -23
  299. package/{examples/jsm → src}/renderers/common/Attributes.js +2 -1
  300. package/{examples/jsm → src}/renderers/common/Backend.js +30 -27
  301. package/{examples/jsm → src}/renderers/common/Background.js +12 -4
  302. package/src/renderers/common/BindGroup.js +18 -0
  303. package/{examples/jsm → src}/renderers/common/Bindings.js +45 -32
  304. package/{examples/jsm → src}/renderers/common/ClippingContext.js +18 -7
  305. package/{examples/jsm → src}/renderers/common/Color4.js +1 -1
  306. package/{examples/jsm → src}/renderers/common/CubeRenderTarget.js +16 -4
  307. package/{examples/jsm → src}/renderers/common/Geometries.js +37 -5
  308. package/{examples/jsm → src}/renderers/common/Info.js +34 -6
  309. package/src/renderers/common/PostProcessing.js +90 -0
  310. package/{examples/jsm/objects → src/renderers/common}/QuadMesh.js +8 -3
  311. package/{examples/jsm → src}/renderers/common/RenderContext.js +25 -1
  312. package/{examples/jsm → src}/renderers/common/RenderContexts.js +1 -1
  313. package/{examples/jsm → src}/renderers/common/RenderList.js +1 -1
  314. package/{examples/jsm → src}/renderers/common/RenderObject.js +45 -12
  315. package/{examples/jsm → src}/renderers/common/Renderer.js +151 -73
  316. package/{examples/jsm → src}/renderers/common/SampledTexture.js +14 -5
  317. package/src/renderers/common/StandardRenderer.js +18 -0
  318. package/{examples/jsm → src}/renderers/common/StorageBufferAttribute.js +1 -1
  319. package/{examples/jsm → src}/renderers/common/StorageInstancedBufferAttribute.js +1 -1
  320. package/{examples/jsm → src}/renderers/common/StorageTexture.js +2 -1
  321. package/{examples/jsm → src}/renderers/common/Textures.js +14 -14
  322. package/{examples/jsm → src}/renderers/common/Uniform.js +9 -4
  323. package/{examples/jsm → src}/renderers/common/UniformsGroup.js +69 -31
  324. package/{examples/jsm → src}/renderers/common/extras/PMREMGenerator.js +25 -25
  325. package/src/renderers/common/nodes/NodeBuilderState.js +58 -0
  326. package/src/renderers/common/nodes/NodeLibrary.js +118 -0
  327. package/{examples/jsm → src}/renderers/common/nodes/NodeSampledTexture.js +8 -7
  328. package/{examples/jsm → src}/renderers/common/nodes/NodeSampler.js +2 -1
  329. package/{examples/jsm → src}/renderers/common/nodes/NodeStorageBuffer.js +5 -1
  330. package/{examples/jsm → src}/renderers/common/nodes/NodeUniform.js +3 -3
  331. package/{examples/jsm → src}/renderers/common/nodes/NodeUniformBuffer.js +2 -1
  332. package/{examples/jsm → src}/renderers/common/nodes/NodeUniformsGroup.js +2 -8
  333. package/{examples/jsm → src}/renderers/common/nodes/Nodes.js +69 -21
  334. package/src/renderers/common/nodes/StandardNodeLibrary.js +105 -0
  335. package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +16 -1
  336. package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +1 -1
  337. package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +1 -1
  338. package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +0 -9
  339. package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -10
  340. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +3 -3
  341. package/src/renderers/shaders/ShaderChunk/packing.glsl.js +45 -13
  342. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +7 -4
  343. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +3 -0
  344. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +3 -3
  345. package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +2 -2
  346. package/src/renderers/shaders/ShaderLib/depth.glsl.js +8 -0
  347. package/src/renderers/shaders/UniformsLib.js +3 -0
  348. package/src/renderers/webgl/WebGLAttributes.js +2 -2
  349. package/src/renderers/webgl/WebGLBufferRenderer.js +6 -19
  350. package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +6 -18
  351. package/src/renderers/webgl/WebGLLights.js +6 -0
  352. package/src/renderers/webgl/WebGLProgram.js +27 -1
  353. package/src/renderers/webgl/WebGLPrograms.js +1 -1
  354. package/src/renderers/webgl/WebGLProperties.js +7 -0
  355. package/src/renderers/webgl/WebGLTextures.js +75 -57
  356. package/src/renderers/webgl/WebGLUniforms.js +12 -2
  357. package/src/renderers/webgl/WebGLUniformsGroups.js +7 -7
  358. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBackend.js +242 -120
  359. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/nodes/GLSLNodeBuilder.js +227 -44
  360. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLAttributeUtils.js +2 -2
  361. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLConstants.js +1 -0
  362. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLExtensions.js +2 -0
  363. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLState.js +22 -1
  364. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLTextureUtils.js +62 -23
  365. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLUtils.js +1 -1
  366. package/{examples/jsm → src}/renderers/webgpu/WebGPUBackend.js +242 -136
  367. package/{examples/jsm → src}/renderers/webgpu/WebGPURenderer.js +9 -9
  368. package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeBuilder.js +281 -107
  369. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +159 -0
  370. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUAttributeUtils.js +2 -1
  371. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUBindingUtils.js +64 -33
  372. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUConstants.js +4 -1
  373. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUPipelineUtils.js +34 -36
  374. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTexturePassUtils.js +62 -5
  375. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTextureUtils.js +76 -44
  376. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUUtils.js +42 -4
  377. package/src/renderers/webxr/WebXRDepthSensing.js +6 -0
  378. package/src/renderers/webxr/WebXRManager.js +37 -24
  379. package/src/textures/CompressedArrayTexture.js +1 -1
  380. package/examples/jsm/loaders/LogLuvLoader.js +0 -606
  381. package/examples/jsm/nodes/Nodes.js +0 -202
  382. package/examples/jsm/nodes/accessors/BatchNode.js +0 -78
  383. package/examples/jsm/nodes/accessors/CameraNode.js +0 -12
  384. package/examples/jsm/nodes/accessors/CubeTextureNode.js +0 -61
  385. package/examples/jsm/nodes/accessors/InstanceNode.js +0 -94
  386. package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +0 -21
  387. package/examples/jsm/nodes/accessors/ModelNode.js +0 -36
  388. package/examples/jsm/nodes/accessors/NormalNode.js +0 -14
  389. package/examples/jsm/nodes/accessors/PointUVNode.js +0 -26
  390. package/examples/jsm/nodes/accessors/PositionNode.js +0 -10
  391. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +0 -6
  392. package/examples/jsm/nodes/accessors/SkinningNode.js +0 -124
  393. package/examples/jsm/nodes/accessors/TangentNode.js +0 -23
  394. package/examples/jsm/nodes/core/CacheNode.js +0 -49
  395. package/examples/jsm/nodes/core/NodeCache.js +0 -26
  396. package/examples/jsm/nodes/core/NodeKeywords.js +0 -80
  397. package/examples/jsm/nodes/core/PropertyNode.js +0 -83
  398. package/examples/jsm/nodes/core/UniformGroupNode.js +0 -36
  399. package/examples/jsm/nodes/display/BlendModeNode.js +0 -128
  400. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +0 -99
  401. package/examples/jsm/nodes/display/ColorSpaceNode.js +0 -108
  402. package/examples/jsm/nodes/display/FrontFacingNode.js +0 -40
  403. package/examples/jsm/nodes/display/PassNode.js +0 -201
  404. package/examples/jsm/nodes/display/ToneMappingNode.js +0 -188
  405. package/examples/jsm/nodes/display/ViewportDepthNode.js +0 -97
  406. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +0 -31
  407. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +0 -37
  408. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +0 -13
  409. package/examples/jsm/nodes/lighting/AONode.js +0 -27
  410. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +0 -256
  411. package/examples/jsm/nodes/lighting/LightingContextNode.js +0 -66
  412. package/examples/jsm/nodes/lighting/LightsNode.js +0 -215
  413. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +0 -28
  414. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +0 -28
  415. package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +0 -34
  416. package/examples/jsm/nodes/materials/MeshMatcapNodeMaterial.js +0 -52
  417. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +0 -38
  418. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +0 -65
  419. package/examples/jsm/nodes/materials/MeshToonNodeMaterial.js +0 -34
  420. package/examples/jsm/nodes/materials/ShadowNodeMaterial.js +0 -34
  421. package/examples/jsm/nodes/math/HashNode.js +0 -34
  422. package/examples/jsm/nodes/math/MathNode.js +0 -391
  423. package/examples/jsm/nodes/procedural/CheckerNode.js +0 -42
  424. package/examples/jsm/nodes/utils/DiscardNode.js +0 -27
  425. package/examples/jsm/nodes/utils/PackingNode.js +0 -55
  426. package/examples/jsm/nodes/utils/RotateUVNode.js +0 -35
  427. package/examples/jsm/renderers/common/PostProcessing.js +0 -33
  428. package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +0 -44
  429. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +0 -104
  430. /package/{examples/jsm/nodes/accessors/UVNode.js → src/nodes/accessors/UV.js} +0 -0
  431. /package/{examples/jsm → src}/nodes/core/NodeAttribute.js +0 -0
  432. /package/{examples/jsm → src}/nodes/core/NodeCode.js +0 -0
  433. /package/{examples/jsm → src}/nodes/core/NodeFunctionInput.js +0 -0
  434. /package/{examples/jsm → src}/nodes/core/NodeParser.js +0 -0
  435. /package/{examples/jsm → src}/nodes/core/NodeVar.js +0 -0
  436. /package/{examples/jsm → src}/nodes/core/NodeVarying.js +0 -0
  437. /package/{examples/jsm → src}/nodes/core/UniformGroup.js +0 -0
  438. /package/{examples/jsm → src}/nodes/core/constants.js +0 -0
  439. /package/{examples/jsm → src}/nodes/materialx/DISCLAIMER.md +0 -0
  440. /package/{examples/jsm → src}/nodes/parsers/GLSLNodeParser.js +0 -0
  441. /package/{examples/jsm → src}/renderers/common/Animation.js +0 -0
  442. /package/{examples/jsm → src}/renderers/common/Binding.js +0 -0
  443. /package/{examples/jsm → src}/renderers/common/Buffer.js +0 -0
  444. /package/{examples/jsm → src}/renderers/common/BufferUtils.js +0 -0
  445. /package/{examples/jsm → src}/renderers/common/ChainMap.js +0 -0
  446. /package/{examples/jsm → src}/renderers/common/ComputePipeline.js +0 -0
  447. /package/{examples/jsm → src}/renderers/common/Constants.js +0 -0
  448. /package/{examples/jsm → src}/renderers/common/DataMap.js +0 -0
  449. /package/{examples/jsm → src}/renderers/common/Pipeline.js +0 -0
  450. /package/{examples/jsm → src}/renderers/common/Pipelines.js +0 -0
  451. /package/{examples/jsm → src}/renderers/common/ProgrammableStage.js +0 -0
  452. /package/{examples/jsm → src}/renderers/common/RenderBundle.js +0 -0
  453. /package/{examples/jsm → src}/renderers/common/RenderBundles.js +0 -0
  454. /package/{examples/jsm → src}/renderers/common/RenderLists.js +0 -0
  455. /package/{examples/jsm → src}/renderers/common/RenderObjects.js +0 -0
  456. /package/{examples/jsm → src}/renderers/common/RenderPipeline.js +0 -0
  457. /package/{examples/jsm → src}/renderers/common/Sampler.js +0 -0
  458. /package/{examples/jsm → src}/renderers/common/StorageBuffer.js +0 -0
  459. /package/{examples/jsm → src}/renderers/common/UniformBuffer.js +0 -0
  460. /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBufferRenderer.js +0 -0
  461. /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLCapabilities.js +0 -0
  462. /package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeParser.js +0 -0
@@ -5,25 +5,27 @@ import EnvironmentBRDF from './BSDF/EnvironmentBRDF.js';
5
5
  import F_Schlick from './BSDF/F_Schlick.js';
6
6
  import Schlick_to_F0 from './BSDF/Schlick_to_F0.js';
7
7
  import BRDF_Sheen from './BSDF/BRDF_Sheen.js';
8
+ import { LTC_Evaluate, LTC_Uv } from './BSDF/LTC.js';
8
9
  import LightingModel from '../core/LightingModel.js';
9
10
  import { diffuseColor, specularColor, specularF90, roughness, clearcoat, clearcoatRoughness, sheen, sheenRoughness, iridescence, iridescenceIOR, iridescenceThickness, ior, thickness, transmission, attenuationDistance, attenuationColor, dispersion } from '../core/PropertyNode.js';
10
- import { transformedNormalView, transformedClearcoatNormalView, transformedNormalWorld } from '../accessors/NormalNode.js';
11
- import { positionViewDirection, positionWorld } from '../accessors/PositionNode.js';
12
- import { tslFn, float, vec2, vec3, vec4, mat3, If } from '../shadernode/ShaderNode.js';
13
- import { cond } from '../math/CondNode.js';
11
+ import { transformedNormalView, transformedClearcoatNormalView, transformedNormalWorld } from '../accessors/Normal.js';
12
+ import { positionViewDirection, positionView, positionWorld } from '../accessors/Position.js';
13
+ import { Fn, float, vec2, vec3, vec4, mat3, If } from '../tsl/TSLBase.js';
14
+ import { select } from '../math/ConditionalNode.js';
14
15
  import { mix, normalize, refract, length, clamp, log2, log, exp, smoothstep } from '../math/MathNode.js';
15
16
  import { div } from '../math/OperatorNode.js';
16
- import { cameraPosition, cameraProjectionMatrix, cameraViewMatrix } from '../accessors/CameraNode.js';
17
+ import { cameraPosition, cameraProjectionMatrix, cameraViewMatrix } from '../accessors/Camera.js';
17
18
  import { modelWorldMatrix } from '../accessors/ModelNode.js';
18
19
  import { viewportResolution } from '../display/ViewportNode.js';
19
20
  import { viewportMipTexture } from '../display/ViewportTextureNode.js';
20
- import { loop } from '../utils/LoopNode.js';
21
+ import { textureBicubic } from '../accessors/TextureBicubic.js';
22
+ import { Loop } from '../utils/LoopNode.js';
21
23
 
22
24
  //
23
25
  // Transmission
24
26
  //
25
27
 
26
- const getVolumeTransmissionRay = tslFn( ( [ n, v, thickness, ior, modelMatrix ] ) => {
28
+ const getVolumeTransmissionRay = /*@__PURE__*/ Fn( ( [ n, v, thickness, ior, modelMatrix ] ) => {
27
29
 
28
30
  // Direction of refracted light.
29
31
  const refractionVector = vec3( refract( v.negate(), normalize( n ), div( 1.0, ior ) ) );
@@ -50,7 +52,7 @@ const getVolumeTransmissionRay = tslFn( ( [ n, v, thickness, ior, modelMatrix ]
50
52
  ]
51
53
  } );
52
54
 
53
- const applyIorToRoughness = tslFn( ( [ roughness, ior ] ) => {
55
+ const applyIorToRoughness = /*@__PURE__*/ Fn( ( [ roughness, ior ] ) => {
54
56
 
55
57
  // Scale roughness with IOR so that an IOR of 1.0 results in no microfacet refraction and
56
58
  // an IOR of 1.5 results in the default amount of microfacet refraction.
@@ -65,20 +67,20 @@ const applyIorToRoughness = tslFn( ( [ roughness, ior ] ) => {
65
67
  ]
66
68
  } );
67
69
 
68
- const singleViewportMipTexture = viewportMipTexture();
70
+ const singleViewportMipTexture = /*@__PURE__*/ viewportMipTexture();
69
71
 
70
- const getTransmissionSample = tslFn( ( [ fragCoord, roughness, ior ] ) => {
72
+ const getTransmissionSample = /*@__PURE__*/ Fn( ( [ fragCoord, roughness, ior ] ) => {
71
73
 
72
74
  const transmissionSample = singleViewportMipTexture.uv( fragCoord );
73
75
  //const transmissionSample = viewportMipTexture( fragCoord );
74
76
 
75
77
  const lod = log2( float( viewportResolution.x ) ).mul( applyIorToRoughness( roughness, ior ) );
76
78
 
77
- return transmissionSample.bicubic( lod );
79
+ return textureBicubic( transmissionSample, lod );
78
80
 
79
81
  } );
80
82
 
81
- const volumeAttenuation = tslFn( ( [ transmissionDistance, attenuationColor, attenuationDistance ] ) => {
83
+ const volumeAttenuation = /*@__PURE__*/ Fn( ( [ transmissionDistance, attenuationColor, attenuationDistance ] ) => {
82
84
 
83
85
  If( attenuationDistance.notEqual( 0 ), () => {
84
86
 
@@ -103,7 +105,7 @@ const volumeAttenuation = tslFn( ( [ transmissionDistance, attenuationColor, att
103
105
  ]
104
106
  } );
105
107
 
106
- const getIBLVolumeRefraction = tslFn( ( [ n, v, roughness, diffuseColor, specularColor, specularF90, position, modelMatrix, viewMatrix, projMatrix, ior, thickness, attenuationColor, attenuationDistance, dispersion ] ) => {
108
+ const getIBLVolumeRefraction = /*@__PURE__*/ Fn( ( [ n, v, roughness, diffuseColor, specularColor, specularF90, position, modelMatrix, viewMatrix, projMatrix, ior, thickness, attenuationColor, attenuationDistance, dispersion ] ) => {
107
109
 
108
110
  let transmittedLight, transmittance;
109
111
 
@@ -115,7 +117,7 @@ const getIBLVolumeRefraction = tslFn( ( [ n, v, roughness, diffuseColor, specula
115
117
  const halfSpread = ior.sub( 1.0 ).mul( dispersion.mul( 0.025 ) );
116
118
  const iors = vec3( ior.sub( halfSpread ), ior, ior.add( halfSpread ) );
117
119
 
118
- loop( { start: 0, end: 3 }, ( { i } ) => {
120
+ Loop( { start: 0, end: 3 }, ( { i } ) => {
119
121
 
120
122
  const ior = iors.element( i );
121
123
 
@@ -183,7 +185,7 @@ const getIBLVolumeRefraction = tslFn( ( [ n, v, roughness, diffuseColor, specula
183
185
  //
184
186
 
185
187
  // XYZ to linear-sRGB color space
186
- const XYZ_TO_REC709 = mat3(
188
+ const XYZ_TO_REC709 = /*@__PURE__*/ mat3(
187
189
  3.2404542, - 0.9692660, 0.0556434,
188
190
  - 1.5371385, 1.8760108, - 0.2040259,
189
191
  - 0.4985314, 0.0415560, 1.0572252
@@ -226,7 +228,7 @@ const evalSensitivity = ( OPD, shift ) => {
226
228
 
227
229
  };
228
230
 
229
- const evalIridescence = tslFn( ( { outsideIOR, eta2, cosTheta1, thinFilmThickness, baseF0 } ) => {
231
+ const evalIridescence = /*@__PURE__*/ Fn( ( { outsideIOR, eta2, cosTheta1, thinFilmThickness, baseF0 } ) => {
230
232
 
231
233
  // Force iridescenceIOR -> outsideIOR when thinFilmThickness -> 0.0
232
234
  const iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
@@ -248,7 +250,7 @@ const evalIridescence = tslFn( ( { outsideIOR, eta2, cosTheta1, thinFilmThicknes
248
250
  const R12 = F_Schlick( { f0: R0, f90: 1.0, dotVH: cosTheta1 } );
249
251
  //const R21 = R12;
250
252
  const T121 = R12.oneMinus();
251
- const phi12 = iridescenceIOR.lessThan( outsideIOR ).cond( Math.PI, 0.0 );
253
+ const phi12 = iridescenceIOR.lessThan( outsideIOR ).select( Math.PI, 0.0 );
252
254
  const phi21 = float( Math.PI ).sub( phi12 );
253
255
 
254
256
  // Second interface
@@ -256,9 +258,9 @@ const evalIridescence = tslFn( ( { outsideIOR, eta2, cosTheta1, thinFilmThicknes
256
258
  const R1 = IorToFresnel0( baseIOR, iridescenceIOR.toVec3() );
257
259
  const R23 = F_Schlick( { f0: R1, f90: 1.0, dotVH: cosTheta2 } );
258
260
  const phi23 = vec3(
259
- baseIOR.x.lessThan( iridescenceIOR ).cond( Math.PI, 0.0 ),
260
- baseIOR.y.lessThan( iridescenceIOR ).cond( Math.PI, 0.0 ),
261
- baseIOR.z.lessThan( iridescenceIOR ).cond( Math.PI, 0.0 )
261
+ baseIOR.x.lessThan( iridescenceIOR ).select( Math.PI, 0.0 ),
262
+ baseIOR.y.lessThan( iridescenceIOR ).select( Math.PI, 0.0 ),
263
+ baseIOR.z.lessThan( iridescenceIOR ).select( Math.PI, 0.0 )
262
264
  );
263
265
 
264
266
  // Phase shift
@@ -306,25 +308,25 @@ const evalIridescence = tslFn( ( { outsideIOR, eta2, cosTheta1, thinFilmThicknes
306
308
  // This is a curve-fit approxmation to the "Charlie sheen" BRDF integrated over the hemisphere from
307
309
  // Estevez and Kulla 2017, "Production Friendly Microfacet Sheen BRDF". The analysis can be found
308
310
  // in the Sheen section of https://drive.google.com/file/d/1T0D1VSyR4AllqIJTQAraEIzjlb5h4FKH/view?usp=sharing
309
- const IBLSheenBRDF = tslFn( ( { normal, viewDir, roughness } ) => {
311
+ const IBLSheenBRDF = /*@__PURE__*/ Fn( ( { normal, viewDir, roughness } ) => {
310
312
 
311
313
  const dotNV = normal.dot( viewDir ).saturate();
312
314
 
313
315
  const r2 = roughness.pow2();
314
316
 
315
- const a = cond(
317
+ const a = select(
316
318
  roughness.lessThan( 0.25 ),
317
319
  float( - 339.2 ).mul( r2 ).add( float( 161.4 ).mul( roughness ) ).sub( 25.9 ),
318
320
  float( - 8.48 ).mul( r2 ).add( float( 14.3 ).mul( roughness ) ).sub( 9.95 )
319
321
  );
320
322
 
321
- const b = cond(
323
+ const b = select(
322
324
  roughness.lessThan( 0.25 ),
323
325
  float( 44.0 ).mul( r2 ).sub( float( 23.7 ).mul( roughness ) ).add( 3.26 ),
324
326
  float( 1.97 ).mul( r2 ).sub( float( 3.27 ).mul( roughness ) ).add( 0.72 )
325
327
  );
326
328
 
327
- const DG = cond( roughness.lessThan( 0.25 ), 0.0, float( 0.1 ).mul( roughness ).sub( 0.025 ) ).add( a.mul( dotNV ).add( b ).exp() );
329
+ const DG = select( roughness.lessThan( 0.25 ), 0.0, float( 0.1 ).mul( roughness ).sub( 0.025 ) ).add( a.mul( dotNV ).add( b ).exp() );
328
330
 
329
331
  return DG.mul( 1.0 / Math.PI ).saturate();
330
332
 
@@ -362,16 +364,16 @@ class PhysicalLightingModel extends LightingModel {
362
364
 
363
365
  if ( this.clearcoat === true ) {
364
366
 
365
- this.clearcoatRadiance = vec3().temp( 'clearcoatRadiance' );
366
- this.clearcoatSpecularDirect = vec3().temp( 'clearcoatSpecularDirect' );
367
- this.clearcoatSpecularIndirect = vec3().temp( 'clearcoatSpecularIndirect' );
367
+ this.clearcoatRadiance = vec3().toVar( 'clearcoatRadiance' );
368
+ this.clearcoatSpecularDirect = vec3().toVar( 'clearcoatSpecularDirect' );
369
+ this.clearcoatSpecularIndirect = vec3().toVar( 'clearcoatSpecularIndirect' );
368
370
 
369
371
  }
370
372
 
371
373
  if ( this.sheen === true ) {
372
374
 
373
- this.sheenSpecularDirect = vec3().temp( 'sheenSpecularDirect' );
374
- this.sheenSpecularIndirect = vec3().temp( 'sheenSpecularIndirect' );
375
+ this.sheenSpecularDirect = vec3().toVar( 'sheenSpecularDirect' );
376
+ this.sheenSpecularIndirect = vec3().toVar( 'sheenSpecularIndirect' );
375
377
 
376
378
  }
377
379
 
@@ -474,6 +476,46 @@ class PhysicalLightingModel extends LightingModel {
474
476
 
475
477
  }
476
478
 
479
+ directRectArea( { lightColor, lightPosition, halfWidth, halfHeight, reflectedLight, ltc_1, ltc_2 } ) {
480
+
481
+ const p0 = lightPosition.add( halfWidth ).sub( halfHeight ); // counterclockwise; light shines in local neg z direction
482
+ const p1 = lightPosition.sub( halfWidth ).sub( halfHeight );
483
+ const p2 = lightPosition.sub( halfWidth ).add( halfHeight );
484
+ const p3 = lightPosition.add( halfWidth ).add( halfHeight );
485
+
486
+ const N = transformedNormalView;
487
+ const V = positionViewDirection;
488
+ const P = positionView.toVar();
489
+
490
+ const uv = LTC_Uv( { N, V, roughness } );
491
+
492
+ const t1 = ltc_1.uv( uv ).toVar();
493
+ const t2 = ltc_2.uv( uv ).toVar();
494
+
495
+ const mInv = mat3(
496
+ vec3( t1.x, 0, t1.y ),
497
+ vec3( 0, 1, 0 ),
498
+ vec3( t1.z, 0, t1.w )
499
+ ).toVar();
500
+
501
+ // LTC Fresnel Approximation by Stephen Hill
502
+ // http://blog.selfshadow.com/publications/s2016-advances/s2016_ltc_fresnel.pdf
503
+ const fresnel = specularColor.mul( t2.x ).add( specularColor.oneMinus().mul( t2.y ) ).toVar();
504
+
505
+ reflectedLight.directSpecular.addAssign( lightColor.mul( fresnel ).mul( LTC_Evaluate( { N, V, P, mInv, p0, p1, p2, p3 } ) ) );
506
+
507
+ reflectedLight.directDiffuse.addAssign( lightColor.mul( diffuseColor ).mul( LTC_Evaluate( { N, V, P, mInv: mat3( 1, 0, 0, 0, 1, 0, 0, 0, 1 ), p0, p1, p2, p3 } ) ) );
508
+
509
+ }
510
+
511
+ indirect( context, stack, builder ) {
512
+
513
+ this.indirectDiffuse( context, stack, builder );
514
+ this.indirectSpecular( context, stack, builder );
515
+ this.ambientOcclusion( context, stack, builder );
516
+
517
+ }
518
+
477
519
  indirectDiffuse( { irradiance, reflectedLight } ) {
478
520
 
479
521
  reflectedLight.indirectDiffuse.addAssign( irradiance.mul( BRDF_Lambert( { diffuseColor } ) ) );
@@ -512,8 +554,8 @@ class PhysicalLightingModel extends LightingModel {
512
554
 
513
555
  // Both indirect specular and indirect diffuse light accumulate here
514
556
 
515
- const singleScattering = vec3().temp( 'singleScattering' );
516
- const multiScattering = vec3().temp( 'multiScattering' );
557
+ const singleScattering = vec3().toVar( 'singleScattering' );
558
+ const multiScattering = vec3().toVar( 'multiScattering' );
517
559
  const cosineWeightedIrradiance = iblIrradiance.mul( 1 / Math.PI );
518
560
 
519
561
  this.computeMultiscattering( singleScattering, multiScattering, specularF90 );
@@ -1,6 +1,6 @@
1
1
  import LightingModel from '../core/LightingModel.js';
2
2
  import { diffuseColor } from '../core/PropertyNode.js';
3
- import { float } from '../shadernode/ShaderNode.js';
3
+ import { float } from '../tsl/TSLBase.js';
4
4
 
5
5
  class ShadowMaskModel extends LightingModel {
6
6
 
@@ -1,12 +1,12 @@
1
1
  import LightingModel from '../core/LightingModel.js';
2
2
  import BRDF_Lambert from './BSDF/BRDF_Lambert.js';
3
3
  import { diffuseColor } from '../core/PropertyNode.js';
4
- import { normalGeometry } from '../accessors/NormalNode.js';
5
- import { tslFn, float, vec2, vec3 } from '../shadernode/ShaderNode.js';
4
+ import { normalGeometry } from '../accessors/Normal.js';
5
+ import { Fn, float, vec2, vec3 } from '../tsl/TSLBase.js';
6
6
  import { mix, smoothstep } from '../math/MathNode.js';
7
7
  import { materialReference } from '../accessors/MaterialReferenceNode.js';
8
8
 
9
- const getGradientIrradiance = tslFn( ( { normal, lightDirection, builder } ) => {
9
+ const getGradientIrradiance = /*@__PURE__*/ Fn( ( { normal, lightDirection, builder } ) => {
10
10
 
11
11
  // dotNL will be from -1.0 to 1.0
12
12
  const dotNL = normal.dot( lightDirection );
@@ -38,10 +38,12 @@ class ToonLightingModel extends LightingModel {
38
38
 
39
39
  }
40
40
 
41
- indirectDiffuse( { irradiance, reflectedLight } ) {
41
+ indirect( { ambientOcclusion, irradiance, reflectedLight } ) {
42
42
 
43
43
  reflectedLight.indirectDiffuse.addAssign( irradiance.mul( BRDF_Lambert( { diffuseColor } ) ) );
44
44
 
45
+ reflectedLight.indirectDiffuse.mulAssign( ambientOcclusion );
46
+
45
47
  }
46
48
 
47
49
  }
@@ -0,0 +1,13 @@
1
+ import { normalView } from '../../accessors/Normal.js';
2
+ import { Fn } from '../../tsl/TSLBase.js';
3
+
4
+ const getGeometryRoughness = /*@__PURE__*/ Fn( () => {
5
+
6
+ const dxy = normalView.dFdx().abs().max( normalView.dFdy().abs() );
7
+ const geometryRoughness = dxy.x.max( dxy.y ).max( dxy.z );
8
+
9
+ return geometryRoughness;
10
+
11
+ } );
12
+
13
+ export default getGeometryRoughness;
@@ -1,7 +1,7 @@
1
1
  import getGeometryRoughness from './getGeometryRoughness.js';
2
- import { tslFn } from '../../shadernode/ShaderNode.js';
2
+ import { Fn } from '../../tsl/TSLBase.js';
3
3
 
4
- const getRoughness = tslFn( ( inputs ) => {
4
+ const getRoughness = /*@__PURE__*/ Fn( ( inputs ) => {
5
5
 
6
6
  const { roughness } = inputs;
7
7
 
@@ -1,11 +1,13 @@
1
- import Node, { addNodeClass } from '../core/Node.js';
1
+ import Node, { registerNode } from '../core/Node.js';
2
2
  import { getValueType } from '../core/NodeUtils.js';
3
3
  import { buffer } from '../accessors/BufferNode.js';
4
- //import { bufferAttribute } from '../accessors/BufferAttributeNode.js';
4
+ import { instancedBufferAttribute } from '../accessors/BufferAttributeNode.js';
5
5
  import { instanceIndex } from '../core/IndexNode.js';
6
- import { nodeProxy, float } from '../shadernode/ShaderNode.js';
6
+ import { nodeProxy, float } from '../tsl/TSLBase.js';
7
7
 
8
- import { Vector4, MathUtils } from 'three';
8
+ import { Vector4 } from '../../math/Vector4.js';
9
+ import { MathUtils } from '../../math/MathUtils.js';
10
+ import { InstancedBufferAttribute } from '../../core/InstancedBufferAttribute.js';
9
11
 
10
12
  let min = null;
11
13
  let max = null;
@@ -32,7 +34,7 @@ class RangeNode extends Node {
32
34
 
33
35
  getNodeType( builder ) {
34
36
 
35
- return builder.object.isInstancedMesh === true ? builder.getTypeFromLength( this.getVectorLength( builder ) ) : 'float';
37
+ return builder.object.count > 1 ? builder.getTypeFromLength( this.getVectorLength( builder ) ) : 'float';
36
38
 
37
39
  }
38
40
 
@@ -42,7 +44,7 @@ class RangeNode extends Node {
42
44
 
43
45
  let output = null;
44
46
 
45
- if ( object.isInstancedMesh === true ) {
47
+ if ( object.count > 1 ) {
46
48
 
47
49
  const minValue = this.minNode.value;
48
50
  const maxValue = this.maxNode.value;
@@ -82,8 +84,19 @@ class RangeNode extends Node {
82
84
 
83
85
  const nodeType = this.getNodeType( builder );
84
86
 
85
- output = buffer( array, 'vec4', object.count ).element( instanceIndex ).convert( nodeType );
86
- //output = bufferAttribute( array, 'vec4', 4, 0 ).convert( nodeType );
87
+ if ( object.count <= 4096 ) {
88
+
89
+ output = buffer( array, 'vec4', object.count ).element( instanceIndex ).convert( nodeType );
90
+
91
+ } else {
92
+
93
+ // TODO: Improve anonymous buffer attribute creation removing this part
94
+ const bufferAttribute = new InstancedBufferAttribute( array, 4 );
95
+ builder.geometry.setAttribute( '__range' + this.id, bufferAttribute );
96
+
97
+ output = instancedBufferAttribute( bufferAttribute ).convert( nodeType );
98
+
99
+ }
87
100
 
88
101
  } else {
89
102
 
@@ -99,6 +112,6 @@ class RangeNode extends Node {
99
112
 
100
113
  export default RangeNode;
101
114
 
102
- export const range = nodeProxy( RangeNode );
115
+ RangeNode.type = /*@__PURE__*/ registerNode( 'Range', RangeNode );
103
116
 
104
- addNodeClass( 'RangeNode', RangeNode );
117
+ export const range = /*@__PURE__*/ nodeProxy( RangeNode );
@@ -1,6 +1,6 @@
1
- import Node, { addNodeClass } from '../core/Node.js';
1
+ import Node, { registerNode } from '../core/Node.js';
2
2
  import { NodeUpdateType } from '../core/constants.js';
3
- import { addNodeElement, nodeObject } from '../shadernode/ShaderNode.js';
3
+ import { addMethodChaining, nodeObject } from '../tsl/TSLCore.js';
4
4
 
5
5
  class ComputeNode extends Node {
6
6
 
@@ -78,8 +78,8 @@ class ComputeNode extends Node {
78
78
 
79
79
  export default ComputeNode;
80
80
 
81
- export const compute = ( node, count, workgroupSize ) => nodeObject( new ComputeNode( nodeObject( node ), count, workgroupSize ) );
81
+ ComputeNode.type = /*@__PURE__*/ registerNode( 'Compute', ComputeNode );
82
82
 
83
- addNodeElement( 'compute', compute );
83
+ export const compute = ( node, count, workgroupSize ) => nodeObject( new ComputeNode( nodeObject( node ), count, workgroupSize ) );
84
84
 
85
- addNodeClass( 'ComputeNode', ComputeNode );
85
+ addMethodChaining( 'compute', compute );
@@ -0,0 +1,24 @@
1
+ import { registerNode } from '../core/Node.js';
2
+ import LightingNode from './LightingNode.js';
3
+
4
+ class AONode extends LightingNode {
5
+
6
+ constructor( aoNode = null ) {
7
+
8
+ super();
9
+
10
+ this.aoNode = aoNode;
11
+
12
+ }
13
+
14
+ setup( builder ) {
15
+
16
+ builder.context.ambientOcclusion.mulAssign( this.aoNode );
17
+
18
+ }
19
+
20
+ }
21
+
22
+ export default AONode;
23
+
24
+ AONode.type = /*@__PURE__*/ registerNode( 'AO', AONode );
@@ -1,8 +1,5 @@
1
+ import { registerNode } from '../core/Node.js';
1
2
  import AnalyticLightNode from './AnalyticLightNode.js';
2
- import { addLightNode } from './LightsNode.js';
3
- import { addNodeClass } from '../core/Node.js';
4
-
5
- import { AmbientLight } from 'three';
6
3
 
7
4
  class AmbientLightNode extends AnalyticLightNode {
8
5
 
@@ -22,6 +19,4 @@ class AmbientLightNode extends AnalyticLightNode {
22
19
 
23
20
  export default AmbientLightNode;
24
21
 
25
- addNodeClass( 'AmbientLightNode', AmbientLightNode );
26
-
27
- addLightNode( AmbientLight, AmbientLightNode );
22
+ AmbientLightNode.type = /*@__PURE__*/ registerNode( 'AmbientLight', AmbientLightNode );