ohzi-core 6.1.2 → 6.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (433) hide show
  1. package/README.md +9 -9
  2. package/build/index.module.js +1 -1
  3. package/build/index.module.js.map +1 -1
  4. package/package.json +50 -48
  5. package/src/.vscode/settings.json +2 -2
  6. package/src/BaseApplication.js +23 -23
  7. package/src/Browser.js +79 -79
  8. package/src/CameraManager.js +19 -19
  9. package/src/Capabilities.js +11 -11
  10. package/src/Configuration.js +22 -22
  11. package/src/CustomBezierCurve.js +44 -44
  12. package/src/Debug.js +260 -260
  13. package/src/EventManager.js +150 -150
  14. package/src/Graphics.js +327 -327
  15. package/src/Initializer.js +57 -57
  16. package/src/Input.js +21 -21
  17. package/src/KeyboardInput.js +128 -128
  18. package/src/OS.js +58 -58
  19. package/src/OrthographicCamera.js +13 -13
  20. package/src/PerspectiveCamera.js +13 -13
  21. package/src/ReflectionPlaneContext.js +17 -17
  22. package/src/RenderLayers.js +28 -28
  23. package/src/RenderLoop.js +97 -97
  24. package/src/RenderOrder.js +38 -38
  25. package/src/ResourceContainer.js +39 -39
  26. package/src/SceneManager.js +44 -44
  27. package/src/Screen.js +69 -69
  28. package/src/Time.js +38 -38
  29. package/src/UI.js +90 -90
  30. package/src/action_sequencer/ActionEvent.js +15 -15
  31. package/src/action_sequencer/ActionInterpolator.js +23 -23
  32. package/src/action_sequencer/ActionSequencer.js +194 -194
  33. package/src/action_sequencer/NumberInterpolator.js +24 -24
  34. package/src/action_sequencer/VectorInterpolator.js +20 -20
  35. package/src/blitter_index.js +13 -13
  36. package/src/canvas_drawer/CanvasDrawer.js +111 -111
  37. package/src/canvas_drawer/MultiLineTextDrawer.js +49 -49
  38. package/src/canvas_drawer/SimpleTextDrawer.js +47 -47
  39. package/src/components/AudioClip.js +55 -55
  40. package/src/components/AxisHelper.js +58 -58
  41. package/src/components/BaseObject.js +45 -45
  42. package/src/components/EdgeMesh.js +151 -151
  43. package/src/components/GeometryEdgeVisualizer.js +45 -45
  44. package/src/components/Grid.js +33 -33
  45. package/src/components/Line.js +199 -199
  46. package/src/components/MultiLinePath.js +19 -19
  47. package/src/components/MultiLineText2D.js +62 -62
  48. package/src/components/ObjectAxis.js +20 -20
  49. package/src/components/ObjectOrientedBoundingBox.js +201 -201
  50. package/src/components/PlaneHelper.js +36 -36
  51. package/src/components/Shape2D.js +42 -42
  52. package/src/components/Shape3D.js +38 -38
  53. package/src/components/Text2D.js +39 -39
  54. package/src/components/UIElement.js +208 -208
  55. package/src/components/UpdatableMaterialMesh.js +16 -16
  56. package/src/components/WorldImage.js +91 -91
  57. package/src/components/mouse_interactors/ObjectRotator.js +61 -61
  58. package/src/components/sdf_text/SDFText.js +154 -154
  59. package/src/components/sdf_text/SDFTextBatch.js +193 -193
  60. package/src/components/sdf_text/TextGlyph.js +15 -15
  61. package/src/data_textures/CustomDataTexture.js +51 -51
  62. package/src/data_textures/RGBADataTexture.js +12 -12
  63. package/src/data_textures/RGBAFloatDataTexture.js +12 -12
  64. package/src/data_textures/RGBDataTexture.js +12 -12
  65. package/src/data_textures/RGBFloatDataTexture.js +12 -12
  66. package/src/editor/ManipulatorHandle.js +70 -70
  67. package/src/editor/ObjectEditor.js +66 -66
  68. package/src/editor/ObjectManipulator.js +118 -118
  69. package/src/editor/ObjectPicker.js +75 -75
  70. package/src/editor/shaders/object_picker.frag +5 -5
  71. package/src/editor/shaders/object_picker.vert +7 -7
  72. package/src/gpu_particles/GPUParticleSystem.js +87 -87
  73. package/src/gpu_particles/ParticleAttribute.js +83 -83
  74. package/src/gpu_particles/ParticlePositionAttribute.js +20 -20
  75. package/src/html_utilities/CSSAnimator.js +64 -64
  76. package/src/html_utilities/css_animator_states/Animating.js +45 -45
  77. package/src/html_utilities/css_animator_states/Idle.js +25 -25
  78. package/src/index.js +211 -211
  79. package/src/materials/AddMaterial.js +17 -17
  80. package/src/materials/AlphaFilterMaterial.js +20 -20
  81. package/src/materials/BaseShaderMaterial.js +19 -19
  82. package/src/materials/BlitMaterial.js +28 -28
  83. package/src/materials/BloomComposeMaterial.js +22 -22
  84. package/src/materials/BoxBlurMaterial.js +13 -13
  85. package/src/materials/ClearAlphaMaterial.js +13 -13
  86. package/src/materials/ClearColorMaterial.js +31 -31
  87. package/src/materials/ClearDepthNormalMaterial.js +13 -13
  88. package/src/materials/DeferredRendererComposeMaterial.js +32 -32
  89. package/src/materials/DepthNormalMaterial.js +28 -28
  90. package/src/materials/DisplayNormalTextureMaterial.js +15 -15
  91. package/src/materials/DualFilteringBlurMaterial.js +11 -11
  92. package/src/materials/FXAAMaterial.js +10 -10
  93. package/src/materials/GaussianBlurMaterial.js +28 -28
  94. package/src/materials/LuminosityHighPassMaterial.js +15 -15
  95. package/src/materials/MedianFilterMaterial.js +42 -42
  96. package/src/materials/NormalMaterial.js +17 -17
  97. package/src/materials/SDFScreenTextMaterial.js +31 -31
  98. package/src/materials/SDFTextMaterial.js +37 -37
  99. package/src/materials/SSAOComposeMaterial.js +11 -11
  100. package/src/materials/SSAOMaterial.js +66 -66
  101. package/src/materials/ScreenSpaceTextureMaterial.js +65 -65
  102. package/src/materials/UIElementMaterial.js +25 -25
  103. package/src/materials/UnrealBloomComposeMaterial.js +95 -95
  104. package/src/materials/UnrealBlurMaterial.js +17 -17
  105. package/src/materials/UnrealComposeMaterial.js +24 -24
  106. package/src/materials/ViewPositionMaterial.js +17 -17
  107. package/src/materials/deferred/DeferredPointLightMaterial.js +39 -39
  108. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -33
  109. package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -23
  110. package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -27
  111. package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -10
  112. package/src/object_pool/Pool.js +73 -73
  113. package/src/primitives/Arrow.js +57 -57
  114. package/src/primitives/Cube.js +17 -17
  115. package/src/primitives/HorizontalPlane.js +18 -18
  116. package/src/primitives/Sphere.js +15 -15
  117. package/src/primitives/VerticalPlane.js +17 -17
  118. package/src/raycast/GroupRaycaster.js +41 -41
  119. package/src/raycast/PlaneDragResolver.js +89 -89
  120. package/src/raycast/PlaneRaycastResolver.js +22 -22
  121. package/src/raycast/PlaneRaycaster.js +23 -23
  122. package/src/raycast/RaycastResolver.js +22 -22
  123. package/src/raycast/SurfaceDragResolver.js +77 -77
  124. package/src/raycast/states/BaseState.js +16 -16
  125. package/src/raycast/states/IdleState.js +17 -17
  126. package/src/raycast/states/OnRaycastEnter.js +15 -15
  127. package/src/raycast/states/OnRaycastExit.js +16 -16
  128. package/src/raycast/states/OnRaycastHover.js +25 -25
  129. package/src/render_mode/BaseRender.js +32 -32
  130. package/src/render_mode/BloomRender.js +60 -60
  131. package/src/render_mode/DebugNormalsRender.js +20 -20
  132. package/src/render_mode/DeferredRender.js +112 -112
  133. package/src/render_mode/NormalAORender.js +71 -71
  134. package/src/render_mode/NormalRender.js +36 -36
  135. package/src/render_mode/OutlineRender.js +154 -154
  136. package/src/render_mode/PlanarReflectionsRender.js +118 -118
  137. package/src/render_mode/TransparencyMixRender.js +143 -143
  138. package/src/render_mode/UnrealBloomRender.js +109 -109
  139. package/src/render_utilities/Blitter.js +99 -99
  140. package/src/render_utilities/Blurrer.js +29 -29
  141. package/src/render_utilities/DepthAndNormalsRenderer.js +45 -45
  142. package/src/render_utilities/DualFilteringBlurrer.js +56 -56
  143. package/src/render_utilities/GaussianBlurrer.js +146 -146
  144. package/src/render_utilities/MedianFilter.js +66 -66
  145. package/src/render_utilities/ViewPositionRenderer.js +48 -48
  146. package/src/resource_loader/BasisLoader.js +50 -50
  147. package/src/resource_loader/FontLoader.js +39 -39
  148. package/src/resource_loader/GLTFDRACOLoader.js +2 -0
  149. package/src/resource_loader/JSONLoader.js +40 -40
  150. package/src/resource_loader/OBJLoader.js +39 -39
  151. package/src/resource_loader/PointArrayLoader.js +63 -63
  152. package/src/resource_loader/RGBETextureLoader.js +42 -42
  153. package/src/resource_loader/VideoLoader.js +20 -20
  154. package/src/shaders/add/add.frag +8 -8
  155. package/src/shaders/anti_aliasing/fxaa.frag +71 -71
  156. package/src/shaders/basic_color/basic_color.frag +5 -5
  157. package/src/shaders/basic_color/basic_color.vert +9 -9
  158. package/src/shaders/basic_line/basic_line.frag +36 -36
  159. package/src/shaders/basic_line/basic_line.vert +36 -36
  160. package/src/shaders/basic_texture/basic_texture.frag +9 -9
  161. package/src/shaders/basic_texture/basic_texture.vert +16 -16
  162. package/src/shaders/bloom/bloom_compose_frag.glsl +22 -22
  163. package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -13
  164. package/src/shaders/box_blur/box_blur.frag +24 -24
  165. package/src/shaders/box_blur/compose.frag +31 -31
  166. package/src/shaders/clear/clear_depth_normal.frag +24 -24
  167. package/src/shaders/copy/copy.frag +6 -6
  168. package/src/shaders/copy/copy.vert +5 -5
  169. package/src/shaders/deferred/blit_copy.vert +11 -11
  170. package/src/shaders/deferred/deferred_compose.frag +59 -59
  171. package/src/shaders/deferred/point_light.frag +66 -66
  172. package/src/shaders/deferred/point_light.vert +13 -13
  173. package/src/shaders/depth_normals/debug_normals.frag +47 -47
  174. package/src/shaders/depth_normals/depth_normals.frag +30 -30
  175. package/src/shaders/depth_normals/depth_normals.vert +12 -12
  176. package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -14
  177. package/src/shaders/dual_filter_blur/downsample.frag +21 -21
  178. package/src/shaders/dual_filter_blur/upsample.frag +24 -24
  179. package/src/shaders/edge_visualizer/edge_visualizer.frag +17 -17
  180. package/src/shaders/edge_visualizer/edge_visualizer.vert +15 -15
  181. package/src/shaders/edges/corners.frag +10 -10
  182. package/src/shaders/edges/corners.vert +30 -30
  183. package/src/shaders/edges/edges.frag +6 -6
  184. package/src/shaders/edges/edges.vert +27 -27
  185. package/src/shaders/gaussian_blur/gaussian_blur.frag +24 -24
  186. package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -24
  187. package/src/shaders/gpu_particles/common_utils.glsl +12 -12
  188. package/src/shaders/gpu_particles/generic_storage.frag +7 -7
  189. package/src/shaders/gpu_particles/store/store_position.vert +14 -14
  190. package/src/shaders/gpu_particles/update/basic_update.frag +20 -20
  191. package/src/shaders/gpu_particles/visualize/visualize.frag +10 -10
  192. package/src/shaders/gpu_particles/visualize/visualize.vert +12 -12
  193. package/src/shaders/grid/grid.frag +16 -16
  194. package/src/shaders/grid/grid.vert +9 -9
  195. package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +22 -22
  196. package/src/shaders/median_filter/median_filter.frag +134 -134
  197. package/src/shaders/normal/normal.frag +6 -6
  198. package/src/shaders/normal/normal.vert +6 -6
  199. package/src/shaders/sdf_text/sdf_screen_text.frag +51 -51
  200. package/src/shaders/sdf_text/sdf_screen_text.vert +41 -41
  201. package/src/shaders/sdf_text/sdf_text.frag +53 -53
  202. package/src/shaders/sdf_text/sdf_text.vert +41 -41
  203. package/src/shaders/ssao/hbao.frag +264 -264
  204. package/src/shaders/ssao/ssao.frag +95 -95
  205. package/src/shaders/ssao/ssao.vert +10 -10
  206. package/src/shaders/ssao/ssao_compose.frag +14 -14
  207. package/src/shaders/transparent_mix/copy.frag +6 -6
  208. package/src/shaders/transparent_mix/transparent_mix.frag +18 -18
  209. package/src/shaders/transparent_mix/transparent_mix.vert +7 -7
  210. package/src/shaders/ui/ss_texture.frag +10 -10
  211. package/src/shaders/ui/ss_texture.vert +31 -31
  212. package/src/shaders/ui/ws_texture.vert +38 -38
  213. package/src/shaders/ui_element/ui_element.frag +11 -11
  214. package/src/shaders/ui_element/ui_element.vert +32 -32
  215. package/src/shaders/unreal_blur/unreal_blur.frag +24 -24
  216. package/src/shaders/unreal_blur/unreal_compose.frag +23 -23
  217. package/src/shaders/write_view_position/write_view_position.frag +6 -6
  218. package/src/shaders/write_view_position/write_view_position.vert +8 -8
  219. package/src/static_batcher/BatchedMesh.js +54 -54
  220. package/src/static_batcher/GeometryBatch.js +312 -312
  221. package/src/static_batcher/GeometryBatcher.js +63 -63
  222. package/src/static_batcher/MeshBatcher.js +56 -56
  223. package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -14
  224. package/src/ui/ui_element_position/WorldSpacePosition.js +21 -21
  225. package/src/ui/ui_element_state/OnIdle.js +17 -17
  226. package/src/ui/ui_element_state/OnMouseEnter.js +26 -26
  227. package/src/ui/ui_element_state/OnMouseExit.js +15 -15
  228. package/src/ui/ui_element_state/OnMouseHover.js +31 -31
  229. package/src/ui/ui_element_state/UIElementState.js +18 -18
  230. package/src/utilities/ArrayUtilities.js +55 -55
  231. package/src/utilities/CameraUtilities.js +210 -210
  232. package/src/utilities/EasingFunctions.js +215 -215
  233. package/src/utilities/FrustumPointFitter.js +255 -255
  234. package/src/utilities/GeometryUtilities.js +74 -74
  235. package/src/utilities/ImageUtilities.js +26 -26
  236. package/src/utilities/MeshSampler.js +152 -152
  237. package/src/utilities/ModelUtilities.js +161 -161
  238. package/src/utilities/OMath.js +155 -155
  239. package/src/utilities/OrthographicFrustumPointFitter.js +47 -47
  240. package/src/utilities/PerspectiveFrustumPointFitter.js +250 -250
  241. package/src/utilities/StringUtilities.js +32 -32
  242. package/src/utilities/TimeUtilities.js +22 -22
  243. package/src/utilities/Validation.js +34 -34
  244. package/src/view_components/ApplicationView.js +60 -60
  245. package/src/view_components/ViewComponent.js +37 -37
  246. package/src/view_components/ViewComponentManager.js +58 -58
  247. package/src/view_components/ViewContext.js +14 -14
  248. package/src/view_components/ViewManager.js +129 -129
  249. package/src/view_components/ViewState.js +54 -54
  250. package/src/view_components/transition/ActionSequencerBuilder.js +91 -91
  251. package/src/view_components/transition/DrawIOAnimationSheet.js +90 -90
  252. package/src/view_components/transition/TransitionTable.js +44 -44
  253. package/src/view_components/transition/ViewStateTransitionHandler.js +95 -95
  254. package/types/BaseApplication.d.ts +8 -8
  255. package/types/Browser.d.ts +12 -12
  256. package/types/CameraManager.d.ts +8 -8
  257. package/types/Capabilities.d.ts +6 -6
  258. package/types/Configuration.d.ts +6 -6
  259. package/types/Debug.d.ts +38 -38
  260. package/types/EventManager.d.ts +42 -42
  261. package/types/Graphics.d.ts +35 -35
  262. package/types/Initializer.d.ts +4 -4
  263. package/types/Input.d.ts +8 -8
  264. package/types/OS.d.ts +18 -18
  265. package/types/OrthographicCamera.d.ts +5 -5
  266. package/types/PerspectiveCamera.d.ts +5 -5
  267. package/types/ReflectionPlaneContext.d.ts +6 -6
  268. package/types/RenderLayers.d.ts +6 -6
  269. package/types/RenderLoop.d.ts +13 -13
  270. package/types/ResourceContainer.d.ts +8 -8
  271. package/types/SceneManager.d.ts +10 -10
  272. package/types/Screen.d.ts +17 -17
  273. package/types/Time.d.ts +11 -11
  274. package/types/UI.d.ts +15 -15
  275. package/types/action_sequencer/ActionEvent.d.ts +6 -6
  276. package/types/action_sequencer/ActionInterpolator.d.ts +5 -5
  277. package/types/action_sequencer/ActionSequencer.d.ts +28 -28
  278. package/types/action_sequencer/NumberInterpolator.d.ts +8 -8
  279. package/types/action_sequencer/VectorInterpolator.d.ts +7 -7
  280. package/types/canvas_drawer/CanvasDrawer.d.ts +13 -13
  281. package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -5
  282. package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -5
  283. package/types/components/AudioClip.d.ts +12 -12
  284. package/types/components/AxisHelper.d.ts +6 -6
  285. package/types/components/BaseObject.d.ts +5 -5
  286. package/types/components/EdgeMesh.d.ts +13 -13
  287. package/types/components/GeometryEdgeVisualizer.d.ts +4 -4
  288. package/types/components/Grid.d.ts +2 -2
  289. package/types/components/Line.d.ts +16 -16
  290. package/types/components/MultiLinePath.d.ts +4 -4
  291. package/types/components/MultiLineText2D.d.ts +10 -10
  292. package/types/components/ObjectAxis.d.ts +3 -3
  293. package/types/components/ObjectOrientedBoundingBox.d.ts +18 -18
  294. package/types/components/PlaneHelper.d.ts +6 -6
  295. package/types/components/Shape2D.d.ts +4 -4
  296. package/types/components/Shape3D.d.ts +3 -3
  297. package/types/components/Text2D.d.ts +13 -13
  298. package/types/components/UIElement.d.ts +52 -52
  299. package/types/components/UpdatableMaterialMesh.d.ts +4 -4
  300. package/types/components/WorldImage.d.ts +13 -13
  301. package/types/components/sdf_text/SDFText.d.ts +30 -30
  302. package/types/components/sdf_text/SDFTextBatch.d.ts +12 -12
  303. package/types/components/sdf_text/TextGlyph.d.ts +6 -6
  304. package/types/editor/ManipulatorHandle.d.ts +14 -14
  305. package/types/editor/ObjectEditor.d.ts +16 -16
  306. package/types/editor/ObjectManipulator.d.ts +19 -19
  307. package/types/editor/ObjectPicker.d.ts +16 -16
  308. package/types/gpu_particles/GPUParticleSystem.d.ts +12 -12
  309. package/types/gpu_particles/ParticleAttribute.d.ts +15 -15
  310. package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -4
  311. package/types/html_utilities/CSSAnimator.d.ts +30 -30
  312. package/types/html_utilities/css_animator_states/Animating.d.ts +8 -8
  313. package/types/html_utilities/css_animator_states/Idle.d.ts +6 -6
  314. package/types/index.d.ts +89 -89
  315. package/types/materials/AddMaterial.d.ts +5 -5
  316. package/types/materials/AlphaFilterMaterial.d.ts +6 -6
  317. package/types/materials/BaseShaderMaterial.d.ts +3 -3
  318. package/types/materials/BlitMaterial.d.ts +3 -3
  319. package/types/materials/BloomComposeMaterial.d.ts +7 -7
  320. package/types/materials/BoxBlurMaterial.d.ts +4 -4
  321. package/types/materials/ClearAlphaMaterial.d.ts +3 -3
  322. package/types/materials/ClearColorMaterial.d.ts +7 -7
  323. package/types/materials/ClearDepthNormalMaterial.d.ts +4 -4
  324. package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -7
  325. package/types/materials/DepthNormalMaterial.d.ts +4 -4
  326. package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -4
  327. package/types/materials/DualFilteringBlurMaterial.d.ts +4 -4
  328. package/types/materials/FXAAMaterial.d.ts +3 -3
  329. package/types/materials/GaussianBlurMaterial.d.ts +6 -6
  330. package/types/materials/LuminosityHighPassMaterial.d.ts +4 -4
  331. package/types/materials/MedianFilterMaterial.d.ts +6 -6
  332. package/types/materials/NormalMaterial.d.ts +2 -2
  333. package/types/materials/SDFScreenTextMaterial.d.ts +11 -11
  334. package/types/materials/SDFTextMaterial.d.ts +12 -12
  335. package/types/materials/SSAOComposeMaterial.d.ts +4 -4
  336. package/types/materials/SSAOMaterial.d.ts +6 -6
  337. package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -7
  338. package/types/materials/UIElementMaterial.d.ts +7 -7
  339. package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -17
  340. package/types/materials/UnrealBlurMaterial.d.ts +4 -4
  341. package/types/materials/UnrealComposeMaterial.d.ts +4 -4
  342. package/types/materials/ViewPositionMaterial.d.ts +3 -3
  343. package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -10
  344. package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -3
  345. package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -4
  346. package/types/object_pool/Pool.d.ts +10 -10
  347. package/types/primitives/Arrow.d.ts +8 -8
  348. package/types/primitives/Cube.d.ts +3 -3
  349. package/types/primitives/HorizontalPlane.d.ts +3 -3
  350. package/types/primitives/Sphere.d.ts +3 -3
  351. package/types/primitives/VerticalPlane.d.ts +3 -3
  352. package/types/raycast/GroupRaycaster.d.ts +13 -13
  353. package/types/raycast/PlaneDragResolver.d.ts +14 -14
  354. package/types/raycast/PlaneRaycastResolver.d.ts +5 -5
  355. package/types/raycast/PlaneRaycaster.d.ts +7 -7
  356. package/types/raycast/RaycastResolver.d.ts +5 -5
  357. package/types/raycast/SurfaceDragResolver.d.ts +13 -13
  358. package/types/raycast/states/BaseState.d.ts +5 -5
  359. package/types/raycast/states/IdleState.d.ts +5 -5
  360. package/types/raycast/states/OnRaycastEnter.d.ts +5 -5
  361. package/types/raycast/states/OnRaycastExit.d.ts +4 -4
  362. package/types/raycast/states/OnRaycastHover.d.ts +4 -4
  363. package/types/render_mode/BaseRender.d.ts +7 -7
  364. package/types/render_mode/BloomRender.d.ts +10 -10
  365. package/types/render_mode/DebugNormalsRender.d.ts +4 -4
  366. package/types/render_mode/DeferredRender.d.ts +9 -9
  367. package/types/render_mode/NormalAORender.d.ts +16 -16
  368. package/types/render_mode/NormalRender.d.ts +4 -4
  369. package/types/render_mode/OutlineRender.d.ts +20 -20
  370. package/types/render_mode/PlanarReflectionsRender.d.ts +13 -13
  371. package/types/render_mode/TransparencyMixRender.d.ts +21 -21
  372. package/types/render_mode/UnrealBloomRender.d.ts +19 -19
  373. package/types/render_utilities/Blitter.d.ts +16 -16
  374. package/types/render_utilities/Blurrer.d.ts +9 -9
  375. package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -12
  376. package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -19
  377. package/types/render_utilities/GaussianBlurrer.d.ts +27 -27
  378. package/types/render_utilities/MedianFilter.d.ts +10 -10
  379. package/types/render_utilities/ViewPositionRenderer.d.ts +9 -9
  380. package/types/resource_loader/AbstractLoader.d.ts +18 -18
  381. package/types/resource_loader/AudioLoader.d.ts +8 -8
  382. package/types/resource_loader/BasisLoader.d.ts +6 -6
  383. package/types/resource_loader/CubemapLoader.d.ts +7 -7
  384. package/types/resource_loader/DAELoader.d.ts +6 -6
  385. package/types/resource_loader/DDSLoader.d.ts +6 -6
  386. package/types/resource_loader/FileLoader.d.ts +6 -6
  387. package/types/resource_loader/FontLoader.d.ts +6 -6
  388. package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -7
  389. package/types/resource_loader/GLTFLoader.d.ts +5 -5
  390. package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -7
  391. package/types/resource_loader/JSONLoader.d.ts +6 -6
  392. package/types/resource_loader/OBJLoader.d.ts +6 -6
  393. package/types/resource_loader/PointArrayLoader.d.ts +7 -7
  394. package/types/resource_loader/RGBETextureLoader.d.ts +6 -6
  395. package/types/resource_loader/ResourceBatch.d.ts +13 -13
  396. package/types/resource_loader/SVGLoader.d.ts +6 -6
  397. package/types/resource_loader/TextLoader.d.ts +6 -6
  398. package/types/resource_loader/TextureLoader.d.ts +6 -6
  399. package/types/resource_loader/VideoLoader.d.ts +6 -6
  400. package/types/static_batcher/GeometryBatch.d.ts +37 -37
  401. package/types/static_batcher/GeometryBatcher.d.ts +7 -7
  402. package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -4
  403. package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -5
  404. package/types/ui/ui_element_state/OnIdle.d.ts +5 -5
  405. package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -5
  406. package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -5
  407. package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -5
  408. package/types/ui/ui_element_state/UIElementState.d.ts +5 -5
  409. package/types/utilities/ArrayUtilities.d.ts +7 -7
  410. package/types/utilities/CameraUtilities.d.ts +24 -24
  411. package/types/utilities/EasingFunctions.d.ts +35 -35
  412. package/types/utilities/FrustumPointFitter.d.ts +14 -14
  413. package/types/utilities/GeometryUtilities.d.ts +4 -4
  414. package/types/utilities/ImageUtilities.d.ts +4 -4
  415. package/types/utilities/MeshSampler.d.ts +14 -14
  416. package/types/utilities/ModelUtilities.d.ts +13 -13
  417. package/types/utilities/OMath.d.ts +21 -21
  418. package/types/utilities/ObjectUtilities.d.ts +5 -5
  419. package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -7
  420. package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -12
  421. package/types/utilities/StringUtilities.d.ts +5 -5
  422. package/types/utilities/TimeUtilities.d.ts +3 -3
  423. package/types/utilities/Validation.d.ts +6 -6
  424. package/types/view_components/ApplicationView.d.ts +11 -11
  425. package/types/view_components/ViewComponent.d.ts +13 -13
  426. package/types/view_components/ViewComponentManager.d.ts +10 -10
  427. package/types/view_components/ViewContext.d.ts +6 -6
  428. package/types/view_components/ViewManager.d.ts +24 -24
  429. package/types/view_components/ViewState.d.ts +15 -15
  430. package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -15
  431. package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -17
  432. package/types/view_components/transition/TransitionTable.d.ts +8 -8
  433. package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -16
@@ -1,210 +1,210 @@
1
- import CameraManager from '../CameraManager';
2
- import Input from '../Input';
3
- import OMath from '../utilities/OMath';
4
- import Screen from '../Screen';
5
-
6
- import { Vector3 } from 'three';
7
- import { Matrix4 } from 'three';
8
- import { Plane } from 'three';
9
- import { Ray } from 'three';
10
- import { Sphere } from 'three';
11
- import { Box3 } from 'three';
12
-
13
- class CameraUtilities
14
- {
15
- init()
16
- {
17
- this.tmp_mat = new Matrix4();
18
- this.plane = new Plane();
19
- this.ray = new Ray();
20
-
21
- this.tmp_size = new Vector3();
22
- this.tmp_unproj = new Vector3();
23
- }
24
-
25
- get_up_dir(camera)
26
- {
27
- camera = camera || CameraManager.current;
28
- const tmp_vec = new Vector3();
29
-
30
- tmp_vec.set(0, 1, 0);
31
- tmp_vec.applyQuaternion(camera.quaternion);
32
-
33
- return tmp_vec;
34
- }
35
-
36
- get_forward_dir(camera)
37
- {
38
- camera = camera || CameraManager.current;
39
- const tmp_vec = new Vector3();
40
-
41
- tmp_vec.set(0, 0, -1);
42
- tmp_vec.applyQuaternion(camera.quaternion);
43
-
44
- return tmp_vec;
45
- }
46
-
47
- get_right_dir(camera)
48
- {
49
- camera = camera || CameraManager.current;
50
- const tmp_vec = new Vector3();
51
-
52
- tmp_vec.set(1, 0, 0);
53
- tmp_vec.applyQuaternion(camera.quaternion);
54
- return tmp_vec;
55
- }
56
-
57
- unproject_mouse_position(NDC, camera)
58
- {
59
- camera = camera || CameraManager.current;
60
- const tmp_vec = new Vector3();
61
-
62
- let v_fov = (camera.fov / 2) * Math.PI / 180;
63
- let h_fov = (2 * Math.atan(Math.tan(v_fov) * camera.aspect)) / 2;
64
-
65
- let distV = Math.tan(v_fov) * camera.far;
66
- let distH = Math.tan(h_fov) * camera.far;
67
-
68
- tmp_vec.set(distH * NDC.x, distV * NDC.y, -camera.far).normalize();
69
-
70
- return tmp_vec.applyQuaternion(camera.quaternion);
71
- }
72
-
73
- get_plane_intersection(plane_position, plane_normal, NDC, camera)
74
- {
75
- camera = camera || CameraManager.current;
76
- NDC = NDC || Input.NDC;
77
-
78
- const tmp_vec = new Vector3();
79
-
80
- this.plane.setFromNormalAndCoplanarPoint(plane_normal || this.get_forward_dir(camera), plane_position);
81
- if (camera.isPerspectiveCamera)
82
- {
83
- this.ray.set(camera.position, this.unproject_mouse_position(NDC, camera));
84
- }
85
- else
86
- {
87
- this.tmp_unproj.set(NDC.x, NDC.y, 1).unproject(camera);
88
- this.ray.set(camera.position, this.tmp_unproj);
89
- }
90
-
91
- this.ray.intersectPlane(this.plane, tmp_vec);
92
- return tmp_vec;
93
- }
94
-
95
- fit_points_on_camera(points, zoom_scale = 1)
96
- {
97
- let points_sphere = new Sphere().setFromPoints(points);
98
- let world_space_center = points_sphere.center;
99
- let camera_forward = this.get_forward_dir(CameraManager.current).clone();
100
-
101
- let plane = new Plane().setFromNormalAndCoplanarPoint(camera_forward, world_space_center);
102
-
103
- let points_on_plane = OMath.project_points_on_plane(points, plane);
104
-
105
- let projected_points_center = new Vector3();
106
- let box = new Box3().setFromPoints(points_on_plane);
107
- box.getCenter(projected_points_center);
108
-
109
- let up = new Vector3(0, 1, 0).applyQuaternion(CameraManager.current.quaternion);
110
- let right = up.clone().cross(camera_forward).normalize();
111
- let mat = new Matrix4().set(right.x, up.x, camera_forward.x, world_space_center.x,
112
- right.y, up.y, camera_forward.y, world_space_center.y,
113
- right.z, up.z, camera_forward.z, world_space_center.z,
114
- 0, 0, 0, 1);
115
-
116
- let inverse_mat = new Matrix4().getInverse(mat);
117
- for (let i = 0; i < points_on_plane.length; i++)
118
- {
119
- points_on_plane[i].applyMatrix4(inverse_mat);
120
- }
121
-
122
- let size = new Vector3();
123
- box = new Box3().setFromPoints(points_on_plane);
124
- box.getSize(size);
125
- size.multiplyScalar(zoom_scale);
126
- let projected_center = new Vector3();
127
- box.getCenter(projected_center);
128
-
129
- return {
130
- position: projected_points_center,
131
- zoom: this.get_zoom_to_fit_rect(size.x / 2, size.y / 2)
132
- };
133
- }
134
-
135
- get_zoom_to_fit_rect(width, height)
136
- {
137
- let v_fov = (CameraManager.current.fov / 2) * Math.PI / 180;
138
- let h_fov = (2 * Math.atan(Math.tan(v_fov) * CameraManager.current.aspect)) / 2;
139
-
140
- let distV = height / Math.tan(v_fov);
141
- let distH = width / Math.tan(h_fov);
142
-
143
- return Math.max(Math.abs(distH), Math.abs(distV));
144
- }
145
-
146
- get_zoom_to_fit_box(bb, camera)
147
- {
148
- if (camera.isOrthographicCamera)
149
- {
150
- bb.getSize(this.tmp_size);
151
-
152
- let obj_x = this.tmp_size.x;
153
- let obj_y = this.tmp_size.y;
154
- let object_aspect = obj_x / obj_y;
155
- if (Screen.aspect_ratio / object_aspect > 1)
156
- {
157
- return Screen.height / obj_y;
158
- }
159
- else
160
- {
161
- return Screen.width / obj_x;
162
- }
163
- }
164
- else
165
- {
166
- // return this.fit_points_on_camera([bb.min, bb.max], 1).zoom;
167
- let size = new Vector3();
168
- bb.getSize(size);
169
- return this.get_zoom_to_fit_rect(size.x, size.y);
170
- }
171
- }
172
-
173
- get_html_screen_pos(object, camera)
174
- {
175
- camera = camera || CameraManager.current;
176
- const tmp_vec = new Vector3();
177
-
178
- object.getWorldPosition(tmp_vec);
179
- tmp_vec.project(camera);
180
-
181
- tmp_vec.x = (tmp_vec.x * 0.5 + 0.5) * (Screen.width);
182
- tmp_vec.y = (1 - (tmp_vec.y * 0.5 + 0.5)) * Screen.height;
183
- return tmp_vec;
184
- }
185
-
186
- world_pos_to_screen(pos, camera)
187
- {
188
- camera = camera || CameraManager.current;
189
- const tmp_vec = new Vector3();
190
-
191
- tmp_vec.copy(pos);
192
- tmp_vec.project(camera);
193
-
194
- tmp_vec.x = (tmp_vec.x * 0.5 + 0.5) * (Screen.width);
195
- tmp_vec.y = (1 - (tmp_vec.y * 0.5 + 0.5)) * Screen.height;
196
- return tmp_vec;
197
- }
198
-
199
- update_projection(camera)
200
- {
201
- camera.left = -Screen.width / 2;
202
- camera.right = Screen.width / 2;
203
- camera.top = Screen.height / 2;
204
- camera.bottom = -Screen.height / 2;
205
- camera.aspect = Screen.aspect_ratio;
206
- camera.updateProjectionMatrix(true);
207
- }
208
- }
209
-
210
- export default new CameraUtilities();
1
+ import CameraManager from '../CameraManager';
2
+ import Input from '../Input';
3
+ import OMath from '../utilities/OMath';
4
+ import Screen from '../Screen';
5
+
6
+ import { Vector3 } from 'three';
7
+ import { Matrix4 } from 'three';
8
+ import { Plane } from 'three';
9
+ import { Ray } from 'three';
10
+ import { Sphere } from 'three';
11
+ import { Box3 } from 'three';
12
+
13
+ class CameraUtilities
14
+ {
15
+ init()
16
+ {
17
+ this.tmp_mat = new Matrix4();
18
+ this.plane = new Plane();
19
+ this.ray = new Ray();
20
+
21
+ this.tmp_size = new Vector3();
22
+ this.tmp_unproj = new Vector3();
23
+ }
24
+
25
+ get_up_dir(camera)
26
+ {
27
+ camera = camera || CameraManager.current;
28
+ const tmp_vec = new Vector3();
29
+
30
+ tmp_vec.set(0, 1, 0);
31
+ tmp_vec.applyQuaternion(camera.quaternion);
32
+
33
+ return tmp_vec;
34
+ }
35
+
36
+ get_forward_dir(camera)
37
+ {
38
+ camera = camera || CameraManager.current;
39
+ const tmp_vec = new Vector3();
40
+
41
+ tmp_vec.set(0, 0, -1);
42
+ tmp_vec.applyQuaternion(camera.quaternion);
43
+
44
+ return tmp_vec;
45
+ }
46
+
47
+ get_right_dir(camera)
48
+ {
49
+ camera = camera || CameraManager.current;
50
+ const tmp_vec = new Vector3();
51
+
52
+ tmp_vec.set(1, 0, 0);
53
+ tmp_vec.applyQuaternion(camera.quaternion);
54
+ return tmp_vec;
55
+ }
56
+
57
+ unproject_mouse_position(NDC, camera)
58
+ {
59
+ camera = camera || CameraManager.current;
60
+ const tmp_vec = new Vector3();
61
+
62
+ let v_fov = (camera.fov / 2) * Math.PI / 180;
63
+ let h_fov = (2 * Math.atan(Math.tan(v_fov) * camera.aspect)) / 2;
64
+
65
+ let distV = Math.tan(v_fov) * camera.far;
66
+ let distH = Math.tan(h_fov) * camera.far;
67
+
68
+ tmp_vec.set(distH * NDC.x, distV * NDC.y, -camera.far).normalize();
69
+
70
+ return tmp_vec.applyQuaternion(camera.quaternion);
71
+ }
72
+
73
+ get_plane_intersection(plane_position, plane_normal, NDC, camera)
74
+ {
75
+ camera = camera || CameraManager.current;
76
+ NDC = NDC || Input.NDC;
77
+
78
+ const tmp_vec = new Vector3();
79
+
80
+ this.plane.setFromNormalAndCoplanarPoint(plane_normal || this.get_forward_dir(camera), plane_position);
81
+ if (camera.isPerspectiveCamera)
82
+ {
83
+ this.ray.set(camera.position, this.unproject_mouse_position(NDC, camera));
84
+ }
85
+ else
86
+ {
87
+ this.tmp_unproj.set(NDC.x, NDC.y, 1).unproject(camera);
88
+ this.ray.set(camera.position, this.tmp_unproj);
89
+ }
90
+
91
+ this.ray.intersectPlane(this.plane, tmp_vec);
92
+ return tmp_vec;
93
+ }
94
+
95
+ fit_points_on_camera(points, zoom_scale = 1)
96
+ {
97
+ let points_sphere = new Sphere().setFromPoints(points);
98
+ let world_space_center = points_sphere.center;
99
+ let camera_forward = this.get_forward_dir(CameraManager.current).clone();
100
+
101
+ let plane = new Plane().setFromNormalAndCoplanarPoint(camera_forward, world_space_center);
102
+
103
+ let points_on_plane = OMath.project_points_on_plane(points, plane);
104
+
105
+ let projected_points_center = new Vector3();
106
+ let box = new Box3().setFromPoints(points_on_plane);
107
+ box.getCenter(projected_points_center);
108
+
109
+ let up = new Vector3(0, 1, 0).applyQuaternion(CameraManager.current.quaternion);
110
+ let right = up.clone().cross(camera_forward).normalize();
111
+ let mat = new Matrix4().set(right.x, up.x, camera_forward.x, world_space_center.x,
112
+ right.y, up.y, camera_forward.y, world_space_center.y,
113
+ right.z, up.z, camera_forward.z, world_space_center.z,
114
+ 0, 0, 0, 1);
115
+
116
+ let inverse_mat = new Matrix4().getInverse(mat);
117
+ for (let i = 0; i < points_on_plane.length; i++)
118
+ {
119
+ points_on_plane[i].applyMatrix4(inverse_mat);
120
+ }
121
+
122
+ let size = new Vector3();
123
+ box = new Box3().setFromPoints(points_on_plane);
124
+ box.getSize(size);
125
+ size.multiplyScalar(zoom_scale);
126
+ let projected_center = new Vector3();
127
+ box.getCenter(projected_center);
128
+
129
+ return {
130
+ position: projected_points_center,
131
+ zoom: this.get_zoom_to_fit_rect(size.x / 2, size.y / 2)
132
+ };
133
+ }
134
+
135
+ get_zoom_to_fit_rect(width, height)
136
+ {
137
+ let v_fov = (CameraManager.current.fov / 2) * Math.PI / 180;
138
+ let h_fov = (2 * Math.atan(Math.tan(v_fov) * CameraManager.current.aspect)) / 2;
139
+
140
+ let distV = height / Math.tan(v_fov);
141
+ let distH = width / Math.tan(h_fov);
142
+
143
+ return Math.max(Math.abs(distH), Math.abs(distV));
144
+ }
145
+
146
+ get_zoom_to_fit_box(bb, camera)
147
+ {
148
+ if (camera.isOrthographicCamera)
149
+ {
150
+ bb.getSize(this.tmp_size);
151
+
152
+ let obj_x = this.tmp_size.x;
153
+ let obj_y = this.tmp_size.y;
154
+ let object_aspect = obj_x / obj_y;
155
+ if (Screen.aspect_ratio / object_aspect > 1)
156
+ {
157
+ return Screen.height / obj_y;
158
+ }
159
+ else
160
+ {
161
+ return Screen.width / obj_x;
162
+ }
163
+ }
164
+ else
165
+ {
166
+ // return this.fit_points_on_camera([bb.min, bb.max], 1).zoom;
167
+ let size = new Vector3();
168
+ bb.getSize(size);
169
+ return this.get_zoom_to_fit_rect(size.x, size.y);
170
+ }
171
+ }
172
+
173
+ get_html_screen_pos(object, camera)
174
+ {
175
+ camera = camera || CameraManager.current;
176
+ const tmp_vec = new Vector3();
177
+
178
+ object.getWorldPosition(tmp_vec);
179
+ tmp_vec.project(camera);
180
+
181
+ tmp_vec.x = (tmp_vec.x * 0.5 + 0.5) * (Screen.width);
182
+ tmp_vec.y = (1 - (tmp_vec.y * 0.5 + 0.5)) * Screen.height;
183
+ return tmp_vec;
184
+ }
185
+
186
+ world_pos_to_screen(pos, camera)
187
+ {
188
+ camera = camera || CameraManager.current;
189
+ const tmp_vec = new Vector3();
190
+
191
+ tmp_vec.copy(pos);
192
+ tmp_vec.project(camera);
193
+
194
+ tmp_vec.x = (tmp_vec.x * 0.5 + 0.5) * (Screen.width);
195
+ tmp_vec.y = (1 - (tmp_vec.y * 0.5 + 0.5)) * Screen.height;
196
+ return tmp_vec;
197
+ }
198
+
199
+ update_projection(camera)
200
+ {
201
+ camera.left = -Screen.width / 2;
202
+ camera.right = Screen.width / 2;
203
+ camera.top = Screen.height / 2;
204
+ camera.bottom = -Screen.height / 2;
205
+ camera.aspect = Screen.aspect_ratio;
206
+ camera.updateProjectionMatrix(true);
207
+ }
208
+ }
209
+
210
+ export default new CameraUtilities();