ohzi-core 6.1.2 → 6.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (433) hide show
  1. package/README.md +9 -9
  2. package/build/index.module.js +1 -1
  3. package/build/index.module.js.map +1 -1
  4. package/package.json +50 -48
  5. package/src/.vscode/settings.json +2 -2
  6. package/src/BaseApplication.js +23 -23
  7. package/src/Browser.js +79 -79
  8. package/src/CameraManager.js +19 -19
  9. package/src/Capabilities.js +11 -11
  10. package/src/Configuration.js +22 -22
  11. package/src/CustomBezierCurve.js +44 -44
  12. package/src/Debug.js +260 -260
  13. package/src/EventManager.js +150 -150
  14. package/src/Graphics.js +327 -327
  15. package/src/Initializer.js +57 -57
  16. package/src/Input.js +21 -21
  17. package/src/KeyboardInput.js +128 -128
  18. package/src/OS.js +58 -58
  19. package/src/OrthographicCamera.js +13 -13
  20. package/src/PerspectiveCamera.js +13 -13
  21. package/src/ReflectionPlaneContext.js +17 -17
  22. package/src/RenderLayers.js +28 -28
  23. package/src/RenderLoop.js +97 -97
  24. package/src/RenderOrder.js +38 -38
  25. package/src/ResourceContainer.js +39 -39
  26. package/src/SceneManager.js +44 -44
  27. package/src/Screen.js +69 -69
  28. package/src/Time.js +38 -38
  29. package/src/UI.js +90 -90
  30. package/src/action_sequencer/ActionEvent.js +15 -15
  31. package/src/action_sequencer/ActionInterpolator.js +23 -23
  32. package/src/action_sequencer/ActionSequencer.js +194 -194
  33. package/src/action_sequencer/NumberInterpolator.js +24 -24
  34. package/src/action_sequencer/VectorInterpolator.js +20 -20
  35. package/src/blitter_index.js +13 -13
  36. package/src/canvas_drawer/CanvasDrawer.js +111 -111
  37. package/src/canvas_drawer/MultiLineTextDrawer.js +49 -49
  38. package/src/canvas_drawer/SimpleTextDrawer.js +47 -47
  39. package/src/components/AudioClip.js +55 -55
  40. package/src/components/AxisHelper.js +58 -58
  41. package/src/components/BaseObject.js +45 -45
  42. package/src/components/EdgeMesh.js +151 -151
  43. package/src/components/GeometryEdgeVisualizer.js +45 -45
  44. package/src/components/Grid.js +33 -33
  45. package/src/components/Line.js +199 -199
  46. package/src/components/MultiLinePath.js +19 -19
  47. package/src/components/MultiLineText2D.js +62 -62
  48. package/src/components/ObjectAxis.js +20 -20
  49. package/src/components/ObjectOrientedBoundingBox.js +201 -201
  50. package/src/components/PlaneHelper.js +36 -36
  51. package/src/components/Shape2D.js +42 -42
  52. package/src/components/Shape3D.js +38 -38
  53. package/src/components/Text2D.js +39 -39
  54. package/src/components/UIElement.js +208 -208
  55. package/src/components/UpdatableMaterialMesh.js +16 -16
  56. package/src/components/WorldImage.js +91 -91
  57. package/src/components/mouse_interactors/ObjectRotator.js +61 -61
  58. package/src/components/sdf_text/SDFText.js +154 -154
  59. package/src/components/sdf_text/SDFTextBatch.js +193 -193
  60. package/src/components/sdf_text/TextGlyph.js +15 -15
  61. package/src/data_textures/CustomDataTexture.js +51 -51
  62. package/src/data_textures/RGBADataTexture.js +12 -12
  63. package/src/data_textures/RGBAFloatDataTexture.js +12 -12
  64. package/src/data_textures/RGBDataTexture.js +12 -12
  65. package/src/data_textures/RGBFloatDataTexture.js +12 -12
  66. package/src/editor/ManipulatorHandle.js +70 -70
  67. package/src/editor/ObjectEditor.js +66 -66
  68. package/src/editor/ObjectManipulator.js +118 -118
  69. package/src/editor/ObjectPicker.js +75 -75
  70. package/src/editor/shaders/object_picker.frag +5 -5
  71. package/src/editor/shaders/object_picker.vert +7 -7
  72. package/src/gpu_particles/GPUParticleSystem.js +87 -87
  73. package/src/gpu_particles/ParticleAttribute.js +83 -83
  74. package/src/gpu_particles/ParticlePositionAttribute.js +20 -20
  75. package/src/html_utilities/CSSAnimator.js +64 -64
  76. package/src/html_utilities/css_animator_states/Animating.js +45 -45
  77. package/src/html_utilities/css_animator_states/Idle.js +25 -25
  78. package/src/index.js +211 -211
  79. package/src/materials/AddMaterial.js +17 -17
  80. package/src/materials/AlphaFilterMaterial.js +20 -20
  81. package/src/materials/BaseShaderMaterial.js +19 -19
  82. package/src/materials/BlitMaterial.js +28 -28
  83. package/src/materials/BloomComposeMaterial.js +22 -22
  84. package/src/materials/BoxBlurMaterial.js +13 -13
  85. package/src/materials/ClearAlphaMaterial.js +13 -13
  86. package/src/materials/ClearColorMaterial.js +31 -31
  87. package/src/materials/ClearDepthNormalMaterial.js +13 -13
  88. package/src/materials/DeferredRendererComposeMaterial.js +32 -32
  89. package/src/materials/DepthNormalMaterial.js +28 -28
  90. package/src/materials/DisplayNormalTextureMaterial.js +15 -15
  91. package/src/materials/DualFilteringBlurMaterial.js +11 -11
  92. package/src/materials/FXAAMaterial.js +10 -10
  93. package/src/materials/GaussianBlurMaterial.js +28 -28
  94. package/src/materials/LuminosityHighPassMaterial.js +15 -15
  95. package/src/materials/MedianFilterMaterial.js +42 -42
  96. package/src/materials/NormalMaterial.js +17 -17
  97. package/src/materials/SDFScreenTextMaterial.js +31 -31
  98. package/src/materials/SDFTextMaterial.js +37 -37
  99. package/src/materials/SSAOComposeMaterial.js +11 -11
  100. package/src/materials/SSAOMaterial.js +66 -66
  101. package/src/materials/ScreenSpaceTextureMaterial.js +65 -65
  102. package/src/materials/UIElementMaterial.js +25 -25
  103. package/src/materials/UnrealBloomComposeMaterial.js +95 -95
  104. package/src/materials/UnrealBlurMaterial.js +17 -17
  105. package/src/materials/UnrealComposeMaterial.js +24 -24
  106. package/src/materials/ViewPositionMaterial.js +17 -17
  107. package/src/materials/deferred/DeferredPointLightMaterial.js +39 -39
  108. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -33
  109. package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -23
  110. package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -27
  111. package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -10
  112. package/src/object_pool/Pool.js +73 -73
  113. package/src/primitives/Arrow.js +57 -57
  114. package/src/primitives/Cube.js +17 -17
  115. package/src/primitives/HorizontalPlane.js +18 -18
  116. package/src/primitives/Sphere.js +15 -15
  117. package/src/primitives/VerticalPlane.js +17 -17
  118. package/src/raycast/GroupRaycaster.js +41 -41
  119. package/src/raycast/PlaneDragResolver.js +89 -89
  120. package/src/raycast/PlaneRaycastResolver.js +22 -22
  121. package/src/raycast/PlaneRaycaster.js +23 -23
  122. package/src/raycast/RaycastResolver.js +22 -22
  123. package/src/raycast/SurfaceDragResolver.js +77 -77
  124. package/src/raycast/states/BaseState.js +16 -16
  125. package/src/raycast/states/IdleState.js +17 -17
  126. package/src/raycast/states/OnRaycastEnter.js +15 -15
  127. package/src/raycast/states/OnRaycastExit.js +16 -16
  128. package/src/raycast/states/OnRaycastHover.js +25 -25
  129. package/src/render_mode/BaseRender.js +32 -32
  130. package/src/render_mode/BloomRender.js +60 -60
  131. package/src/render_mode/DebugNormalsRender.js +20 -20
  132. package/src/render_mode/DeferredRender.js +112 -112
  133. package/src/render_mode/NormalAORender.js +71 -71
  134. package/src/render_mode/NormalRender.js +36 -36
  135. package/src/render_mode/OutlineRender.js +154 -154
  136. package/src/render_mode/PlanarReflectionsRender.js +118 -118
  137. package/src/render_mode/TransparencyMixRender.js +143 -143
  138. package/src/render_mode/UnrealBloomRender.js +109 -109
  139. package/src/render_utilities/Blitter.js +99 -99
  140. package/src/render_utilities/Blurrer.js +29 -29
  141. package/src/render_utilities/DepthAndNormalsRenderer.js +45 -45
  142. package/src/render_utilities/DualFilteringBlurrer.js +56 -56
  143. package/src/render_utilities/GaussianBlurrer.js +146 -146
  144. package/src/render_utilities/MedianFilter.js +66 -66
  145. package/src/render_utilities/ViewPositionRenderer.js +48 -48
  146. package/src/resource_loader/BasisLoader.js +50 -50
  147. package/src/resource_loader/FontLoader.js +39 -39
  148. package/src/resource_loader/GLTFDRACOLoader.js +2 -0
  149. package/src/resource_loader/JSONLoader.js +40 -40
  150. package/src/resource_loader/OBJLoader.js +39 -39
  151. package/src/resource_loader/PointArrayLoader.js +63 -63
  152. package/src/resource_loader/RGBETextureLoader.js +42 -42
  153. package/src/resource_loader/VideoLoader.js +20 -20
  154. package/src/shaders/add/add.frag +8 -8
  155. package/src/shaders/anti_aliasing/fxaa.frag +71 -71
  156. package/src/shaders/basic_color/basic_color.frag +5 -5
  157. package/src/shaders/basic_color/basic_color.vert +9 -9
  158. package/src/shaders/basic_line/basic_line.frag +36 -36
  159. package/src/shaders/basic_line/basic_line.vert +36 -36
  160. package/src/shaders/basic_texture/basic_texture.frag +9 -9
  161. package/src/shaders/basic_texture/basic_texture.vert +16 -16
  162. package/src/shaders/bloom/bloom_compose_frag.glsl +22 -22
  163. package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -13
  164. package/src/shaders/box_blur/box_blur.frag +24 -24
  165. package/src/shaders/box_blur/compose.frag +31 -31
  166. package/src/shaders/clear/clear_depth_normal.frag +24 -24
  167. package/src/shaders/copy/copy.frag +6 -6
  168. package/src/shaders/copy/copy.vert +5 -5
  169. package/src/shaders/deferred/blit_copy.vert +11 -11
  170. package/src/shaders/deferred/deferred_compose.frag +59 -59
  171. package/src/shaders/deferred/point_light.frag +66 -66
  172. package/src/shaders/deferred/point_light.vert +13 -13
  173. package/src/shaders/depth_normals/debug_normals.frag +47 -47
  174. package/src/shaders/depth_normals/depth_normals.frag +30 -30
  175. package/src/shaders/depth_normals/depth_normals.vert +12 -12
  176. package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -14
  177. package/src/shaders/dual_filter_blur/downsample.frag +21 -21
  178. package/src/shaders/dual_filter_blur/upsample.frag +24 -24
  179. package/src/shaders/edge_visualizer/edge_visualizer.frag +17 -17
  180. package/src/shaders/edge_visualizer/edge_visualizer.vert +15 -15
  181. package/src/shaders/edges/corners.frag +10 -10
  182. package/src/shaders/edges/corners.vert +30 -30
  183. package/src/shaders/edges/edges.frag +6 -6
  184. package/src/shaders/edges/edges.vert +27 -27
  185. package/src/shaders/gaussian_blur/gaussian_blur.frag +24 -24
  186. package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -24
  187. package/src/shaders/gpu_particles/common_utils.glsl +12 -12
  188. package/src/shaders/gpu_particles/generic_storage.frag +7 -7
  189. package/src/shaders/gpu_particles/store/store_position.vert +14 -14
  190. package/src/shaders/gpu_particles/update/basic_update.frag +20 -20
  191. package/src/shaders/gpu_particles/visualize/visualize.frag +10 -10
  192. package/src/shaders/gpu_particles/visualize/visualize.vert +12 -12
  193. package/src/shaders/grid/grid.frag +16 -16
  194. package/src/shaders/grid/grid.vert +9 -9
  195. package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +22 -22
  196. package/src/shaders/median_filter/median_filter.frag +134 -134
  197. package/src/shaders/normal/normal.frag +6 -6
  198. package/src/shaders/normal/normal.vert +6 -6
  199. package/src/shaders/sdf_text/sdf_screen_text.frag +51 -51
  200. package/src/shaders/sdf_text/sdf_screen_text.vert +41 -41
  201. package/src/shaders/sdf_text/sdf_text.frag +53 -53
  202. package/src/shaders/sdf_text/sdf_text.vert +41 -41
  203. package/src/shaders/ssao/hbao.frag +264 -264
  204. package/src/shaders/ssao/ssao.frag +95 -95
  205. package/src/shaders/ssao/ssao.vert +10 -10
  206. package/src/shaders/ssao/ssao_compose.frag +14 -14
  207. package/src/shaders/transparent_mix/copy.frag +6 -6
  208. package/src/shaders/transparent_mix/transparent_mix.frag +18 -18
  209. package/src/shaders/transparent_mix/transparent_mix.vert +7 -7
  210. package/src/shaders/ui/ss_texture.frag +10 -10
  211. package/src/shaders/ui/ss_texture.vert +31 -31
  212. package/src/shaders/ui/ws_texture.vert +38 -38
  213. package/src/shaders/ui_element/ui_element.frag +11 -11
  214. package/src/shaders/ui_element/ui_element.vert +32 -32
  215. package/src/shaders/unreal_blur/unreal_blur.frag +24 -24
  216. package/src/shaders/unreal_blur/unreal_compose.frag +23 -23
  217. package/src/shaders/write_view_position/write_view_position.frag +6 -6
  218. package/src/shaders/write_view_position/write_view_position.vert +8 -8
  219. package/src/static_batcher/BatchedMesh.js +54 -54
  220. package/src/static_batcher/GeometryBatch.js +312 -312
  221. package/src/static_batcher/GeometryBatcher.js +63 -63
  222. package/src/static_batcher/MeshBatcher.js +56 -56
  223. package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -14
  224. package/src/ui/ui_element_position/WorldSpacePosition.js +21 -21
  225. package/src/ui/ui_element_state/OnIdle.js +17 -17
  226. package/src/ui/ui_element_state/OnMouseEnter.js +26 -26
  227. package/src/ui/ui_element_state/OnMouseExit.js +15 -15
  228. package/src/ui/ui_element_state/OnMouseHover.js +31 -31
  229. package/src/ui/ui_element_state/UIElementState.js +18 -18
  230. package/src/utilities/ArrayUtilities.js +55 -55
  231. package/src/utilities/CameraUtilities.js +210 -210
  232. package/src/utilities/EasingFunctions.js +215 -215
  233. package/src/utilities/FrustumPointFitter.js +255 -255
  234. package/src/utilities/GeometryUtilities.js +74 -74
  235. package/src/utilities/ImageUtilities.js +26 -26
  236. package/src/utilities/MeshSampler.js +152 -152
  237. package/src/utilities/ModelUtilities.js +161 -161
  238. package/src/utilities/OMath.js +155 -155
  239. package/src/utilities/OrthographicFrustumPointFitter.js +47 -47
  240. package/src/utilities/PerspectiveFrustumPointFitter.js +250 -250
  241. package/src/utilities/StringUtilities.js +32 -32
  242. package/src/utilities/TimeUtilities.js +22 -22
  243. package/src/utilities/Validation.js +34 -34
  244. package/src/view_components/ApplicationView.js +60 -60
  245. package/src/view_components/ViewComponent.js +37 -37
  246. package/src/view_components/ViewComponentManager.js +58 -58
  247. package/src/view_components/ViewContext.js +14 -14
  248. package/src/view_components/ViewManager.js +129 -129
  249. package/src/view_components/ViewState.js +54 -54
  250. package/src/view_components/transition/ActionSequencerBuilder.js +91 -91
  251. package/src/view_components/transition/DrawIOAnimationSheet.js +90 -90
  252. package/src/view_components/transition/TransitionTable.js +44 -44
  253. package/src/view_components/transition/ViewStateTransitionHandler.js +95 -95
  254. package/types/BaseApplication.d.ts +8 -8
  255. package/types/Browser.d.ts +12 -12
  256. package/types/CameraManager.d.ts +8 -8
  257. package/types/Capabilities.d.ts +6 -6
  258. package/types/Configuration.d.ts +6 -6
  259. package/types/Debug.d.ts +38 -38
  260. package/types/EventManager.d.ts +42 -42
  261. package/types/Graphics.d.ts +35 -35
  262. package/types/Initializer.d.ts +4 -4
  263. package/types/Input.d.ts +8 -8
  264. package/types/OS.d.ts +18 -18
  265. package/types/OrthographicCamera.d.ts +5 -5
  266. package/types/PerspectiveCamera.d.ts +5 -5
  267. package/types/ReflectionPlaneContext.d.ts +6 -6
  268. package/types/RenderLayers.d.ts +6 -6
  269. package/types/RenderLoop.d.ts +13 -13
  270. package/types/ResourceContainer.d.ts +8 -8
  271. package/types/SceneManager.d.ts +10 -10
  272. package/types/Screen.d.ts +17 -17
  273. package/types/Time.d.ts +11 -11
  274. package/types/UI.d.ts +15 -15
  275. package/types/action_sequencer/ActionEvent.d.ts +6 -6
  276. package/types/action_sequencer/ActionInterpolator.d.ts +5 -5
  277. package/types/action_sequencer/ActionSequencer.d.ts +28 -28
  278. package/types/action_sequencer/NumberInterpolator.d.ts +8 -8
  279. package/types/action_sequencer/VectorInterpolator.d.ts +7 -7
  280. package/types/canvas_drawer/CanvasDrawer.d.ts +13 -13
  281. package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -5
  282. package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -5
  283. package/types/components/AudioClip.d.ts +12 -12
  284. package/types/components/AxisHelper.d.ts +6 -6
  285. package/types/components/BaseObject.d.ts +5 -5
  286. package/types/components/EdgeMesh.d.ts +13 -13
  287. package/types/components/GeometryEdgeVisualizer.d.ts +4 -4
  288. package/types/components/Grid.d.ts +2 -2
  289. package/types/components/Line.d.ts +16 -16
  290. package/types/components/MultiLinePath.d.ts +4 -4
  291. package/types/components/MultiLineText2D.d.ts +10 -10
  292. package/types/components/ObjectAxis.d.ts +3 -3
  293. package/types/components/ObjectOrientedBoundingBox.d.ts +18 -18
  294. package/types/components/PlaneHelper.d.ts +6 -6
  295. package/types/components/Shape2D.d.ts +4 -4
  296. package/types/components/Shape3D.d.ts +3 -3
  297. package/types/components/Text2D.d.ts +13 -13
  298. package/types/components/UIElement.d.ts +52 -52
  299. package/types/components/UpdatableMaterialMesh.d.ts +4 -4
  300. package/types/components/WorldImage.d.ts +13 -13
  301. package/types/components/sdf_text/SDFText.d.ts +30 -30
  302. package/types/components/sdf_text/SDFTextBatch.d.ts +12 -12
  303. package/types/components/sdf_text/TextGlyph.d.ts +6 -6
  304. package/types/editor/ManipulatorHandle.d.ts +14 -14
  305. package/types/editor/ObjectEditor.d.ts +16 -16
  306. package/types/editor/ObjectManipulator.d.ts +19 -19
  307. package/types/editor/ObjectPicker.d.ts +16 -16
  308. package/types/gpu_particles/GPUParticleSystem.d.ts +12 -12
  309. package/types/gpu_particles/ParticleAttribute.d.ts +15 -15
  310. package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -4
  311. package/types/html_utilities/CSSAnimator.d.ts +30 -30
  312. package/types/html_utilities/css_animator_states/Animating.d.ts +8 -8
  313. package/types/html_utilities/css_animator_states/Idle.d.ts +6 -6
  314. package/types/index.d.ts +89 -89
  315. package/types/materials/AddMaterial.d.ts +5 -5
  316. package/types/materials/AlphaFilterMaterial.d.ts +6 -6
  317. package/types/materials/BaseShaderMaterial.d.ts +3 -3
  318. package/types/materials/BlitMaterial.d.ts +3 -3
  319. package/types/materials/BloomComposeMaterial.d.ts +7 -7
  320. package/types/materials/BoxBlurMaterial.d.ts +4 -4
  321. package/types/materials/ClearAlphaMaterial.d.ts +3 -3
  322. package/types/materials/ClearColorMaterial.d.ts +7 -7
  323. package/types/materials/ClearDepthNormalMaterial.d.ts +4 -4
  324. package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -7
  325. package/types/materials/DepthNormalMaterial.d.ts +4 -4
  326. package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -4
  327. package/types/materials/DualFilteringBlurMaterial.d.ts +4 -4
  328. package/types/materials/FXAAMaterial.d.ts +3 -3
  329. package/types/materials/GaussianBlurMaterial.d.ts +6 -6
  330. package/types/materials/LuminosityHighPassMaterial.d.ts +4 -4
  331. package/types/materials/MedianFilterMaterial.d.ts +6 -6
  332. package/types/materials/NormalMaterial.d.ts +2 -2
  333. package/types/materials/SDFScreenTextMaterial.d.ts +11 -11
  334. package/types/materials/SDFTextMaterial.d.ts +12 -12
  335. package/types/materials/SSAOComposeMaterial.d.ts +4 -4
  336. package/types/materials/SSAOMaterial.d.ts +6 -6
  337. package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -7
  338. package/types/materials/UIElementMaterial.d.ts +7 -7
  339. package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -17
  340. package/types/materials/UnrealBlurMaterial.d.ts +4 -4
  341. package/types/materials/UnrealComposeMaterial.d.ts +4 -4
  342. package/types/materials/ViewPositionMaterial.d.ts +3 -3
  343. package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -10
  344. package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -3
  345. package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -4
  346. package/types/object_pool/Pool.d.ts +10 -10
  347. package/types/primitives/Arrow.d.ts +8 -8
  348. package/types/primitives/Cube.d.ts +3 -3
  349. package/types/primitives/HorizontalPlane.d.ts +3 -3
  350. package/types/primitives/Sphere.d.ts +3 -3
  351. package/types/primitives/VerticalPlane.d.ts +3 -3
  352. package/types/raycast/GroupRaycaster.d.ts +13 -13
  353. package/types/raycast/PlaneDragResolver.d.ts +14 -14
  354. package/types/raycast/PlaneRaycastResolver.d.ts +5 -5
  355. package/types/raycast/PlaneRaycaster.d.ts +7 -7
  356. package/types/raycast/RaycastResolver.d.ts +5 -5
  357. package/types/raycast/SurfaceDragResolver.d.ts +13 -13
  358. package/types/raycast/states/BaseState.d.ts +5 -5
  359. package/types/raycast/states/IdleState.d.ts +5 -5
  360. package/types/raycast/states/OnRaycastEnter.d.ts +5 -5
  361. package/types/raycast/states/OnRaycastExit.d.ts +4 -4
  362. package/types/raycast/states/OnRaycastHover.d.ts +4 -4
  363. package/types/render_mode/BaseRender.d.ts +7 -7
  364. package/types/render_mode/BloomRender.d.ts +10 -10
  365. package/types/render_mode/DebugNormalsRender.d.ts +4 -4
  366. package/types/render_mode/DeferredRender.d.ts +9 -9
  367. package/types/render_mode/NormalAORender.d.ts +16 -16
  368. package/types/render_mode/NormalRender.d.ts +4 -4
  369. package/types/render_mode/OutlineRender.d.ts +20 -20
  370. package/types/render_mode/PlanarReflectionsRender.d.ts +13 -13
  371. package/types/render_mode/TransparencyMixRender.d.ts +21 -21
  372. package/types/render_mode/UnrealBloomRender.d.ts +19 -19
  373. package/types/render_utilities/Blitter.d.ts +16 -16
  374. package/types/render_utilities/Blurrer.d.ts +9 -9
  375. package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -12
  376. package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -19
  377. package/types/render_utilities/GaussianBlurrer.d.ts +27 -27
  378. package/types/render_utilities/MedianFilter.d.ts +10 -10
  379. package/types/render_utilities/ViewPositionRenderer.d.ts +9 -9
  380. package/types/resource_loader/AbstractLoader.d.ts +18 -18
  381. package/types/resource_loader/AudioLoader.d.ts +8 -8
  382. package/types/resource_loader/BasisLoader.d.ts +6 -6
  383. package/types/resource_loader/CubemapLoader.d.ts +7 -7
  384. package/types/resource_loader/DAELoader.d.ts +6 -6
  385. package/types/resource_loader/DDSLoader.d.ts +6 -6
  386. package/types/resource_loader/FileLoader.d.ts +6 -6
  387. package/types/resource_loader/FontLoader.d.ts +6 -6
  388. package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -7
  389. package/types/resource_loader/GLTFLoader.d.ts +5 -5
  390. package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -7
  391. package/types/resource_loader/JSONLoader.d.ts +6 -6
  392. package/types/resource_loader/OBJLoader.d.ts +6 -6
  393. package/types/resource_loader/PointArrayLoader.d.ts +7 -7
  394. package/types/resource_loader/RGBETextureLoader.d.ts +6 -6
  395. package/types/resource_loader/ResourceBatch.d.ts +13 -13
  396. package/types/resource_loader/SVGLoader.d.ts +6 -6
  397. package/types/resource_loader/TextLoader.d.ts +6 -6
  398. package/types/resource_loader/TextureLoader.d.ts +6 -6
  399. package/types/resource_loader/VideoLoader.d.ts +6 -6
  400. package/types/static_batcher/GeometryBatch.d.ts +37 -37
  401. package/types/static_batcher/GeometryBatcher.d.ts +7 -7
  402. package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -4
  403. package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -5
  404. package/types/ui/ui_element_state/OnIdle.d.ts +5 -5
  405. package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -5
  406. package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -5
  407. package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -5
  408. package/types/ui/ui_element_state/UIElementState.d.ts +5 -5
  409. package/types/utilities/ArrayUtilities.d.ts +7 -7
  410. package/types/utilities/CameraUtilities.d.ts +24 -24
  411. package/types/utilities/EasingFunctions.d.ts +35 -35
  412. package/types/utilities/FrustumPointFitter.d.ts +14 -14
  413. package/types/utilities/GeometryUtilities.d.ts +4 -4
  414. package/types/utilities/ImageUtilities.d.ts +4 -4
  415. package/types/utilities/MeshSampler.d.ts +14 -14
  416. package/types/utilities/ModelUtilities.d.ts +13 -13
  417. package/types/utilities/OMath.d.ts +21 -21
  418. package/types/utilities/ObjectUtilities.d.ts +5 -5
  419. package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -7
  420. package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -12
  421. package/types/utilities/StringUtilities.d.ts +5 -5
  422. package/types/utilities/TimeUtilities.d.ts +3 -3
  423. package/types/utilities/Validation.d.ts +6 -6
  424. package/types/view_components/ApplicationView.d.ts +11 -11
  425. package/types/view_components/ViewComponent.d.ts +13 -13
  426. package/types/view_components/ViewComponentManager.d.ts +10 -10
  427. package/types/view_components/ViewContext.d.ts +6 -6
  428. package/types/view_components/ViewManager.d.ts +24 -24
  429. package/types/view_components/ViewState.d.ts +15 -15
  430. package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -15
  431. package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -17
  432. package/types/view_components/transition/TransitionTable.d.ts +8 -8
  433. package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -16
@@ -1,201 +1,201 @@
1
-
2
- import { Vector3 } from 'three';
3
- import { Quaternion } from 'three';
4
-
5
- export default class ObjectOrientedBoundingBox
6
- {
7
- constructor(points)
8
- {
9
- let degrees = 0;
10
- let center = this.get_center(points);
11
- // console.log(points);
12
-
13
- let min = new Vector3(90000, 90000, 90000);
14
- let max = new Vector3(-90000, -90000, -90000);
15
-
16
- for (let deg = 0; deg < 359; deg++)
17
- {
18
- let local_min = new Vector3(100000, 100000, 100000);
19
- let local_max = new Vector3(-100000, -100000, -100000);
20
-
21
- for (let i = 0; i < points.length; i++)
22
- {
23
- let store_pos = points[i].clone();
24
- // store_pos.set(points[i].x, points[i].z, points[i].y);
25
-
26
- store_pos.sub(center);
27
-
28
- let quaternion = new Quaternion();
29
-
30
- quaternion.setFromAxisAngle(new Vector3(0, 1, 0), (deg / 359) * Math.PI * 2);
31
-
32
- store_pos.applyQuaternion(quaternion);
33
-
34
- if (store_pos.x < local_min.x)
35
- {
36
- local_min.x = store_pos.x;
37
- }
38
- if (store_pos.y < local_min.y)
39
- {
40
- local_min.y = store_pos.y;
41
- }
42
- if (store_pos.z < local_min.z)
43
- {
44
- local_min.z = store_pos.z;
45
- }
46
-
47
- if (store_pos.x > local_max.x)
48
- {
49
- local_max.x = store_pos.x;
50
- }
51
- if (store_pos.y > local_max.y)
52
- {
53
- local_max.y = store_pos.y;
54
- }
55
- if (store_pos.z > local_max.z)
56
- {
57
- local_max.z = store_pos.z;
58
- }
59
- }
60
- if (this.box_volume(local_min, local_max) < this.box_volume(min, max))
61
- {
62
- max = local_max;
63
- min = local_min;
64
- degrees = deg;
65
- }
66
- }
67
-
68
- this.axis_to_world = new Quaternion().setFromAxisAngle(new Vector3(0, -1, 0), (degrees / 359) * Math.PI * 2);
69
- this.world_to_axis = new Quaternion().setFromAxisAngle(new Vector3(0, 1, 0), (degrees / 359) * Math.PI * 2);
70
-
71
- this.min = min.clone();
72
- this.max = max.clone();
73
- this.center = center;
74
-
75
- let left_down = min;
76
- // let left_up = min.clone().add(new Vector3(0, max.y - min.y, 0));
77
- // let right_up = max;
78
- let right_down = min.clone().add(new Vector3(max.x - min.x, 0, 0));
79
-
80
- let deep_left = min.clone().add(new Vector3(0, 0, max.z - min.z));
81
- let deep_right = min.clone().add(new Vector3(max.x - min.x, 0, max.z - min.z));
82
-
83
- this.bounds = [];
84
- this.bounds[0] = left_down.clone();
85
- this.bounds[1] = right_down.clone();
86
- this.bounds[2] = deep_right.clone();
87
- this.bounds[3] = deep_left.clone();
88
- this.bounds[4] = left_down.clone();
89
- // ######################################
90
-
91
- // DEBUG
92
- // left_down.applyQuaternion(this.axis_to_world);
93
- // left_up.applyQuaternion(this.axis_to_world);
94
- // right_up.applyQuaternion(this.axis_to_world);
95
- // right_down.applyQuaternion(this.axis_to_world);
96
-
97
- // deep_left.applyQuaternion(this.axis_to_world);
98
- // deep_right.applyQuaternion(this.axis_to_world);
99
-
100
- // Debug.draw_line(center.clone().add(left_down),center.clone().add(right_down));
101
- // Debug.draw_line(center.clone().add(left_down),center.clone().add(left_up));
102
- // Debug.draw_line(center.clone().add(left_down),center.clone().add(deep_left));
103
- // Debug.draw_line(center.clone().add(right_down),center.clone().add(deep_right));
104
- // Debug.draw_line(center.clone().add(deep_left),center.clone().add(deep_right));
105
- }
106
-
107
- get_center(points)
108
- {
109
- let v = new Vector3();
110
- for (let i = 0; i < points.length; i++)
111
- {
112
- v.add(points[i]);
113
- }
114
- v.multiplyScalar(1 / points.length);
115
- return v;
116
- }
117
-
118
- box_volume(min, max)
119
- {
120
- let difference = max.clone().sub(min);
121
- return Math.abs(difference.x * difference.y * difference.x);
122
- }
123
-
124
- getSize()
125
- {
126
- return this.max.clone().sub(this.min);
127
- }
128
-
129
- is_inside_XZ(point)
130
- {
131
- let pos = point.clone();
132
- pos.sub(this.center);
133
- pos.applyQuaternion(this.world_to_axis);
134
- if (pos.x > this.min.x &&
135
- pos.z > this.min.z &&
136
- pos.x < this.max.x &&
137
- pos.z < this.max.z)
138
- {
139
- return true;
140
- }
141
- else
142
- {
143
- return false;
144
- }
145
- }
146
-
147
- closest_point_on_bounds(reference_point)
148
- {
149
- let force = new Vector3();
150
- for (let i = 0; i < this.bounds.length - 1; i++)
151
- {
152
- let dir = this.bounds[i + 1].clone().sub(this.bounds[i]);
153
- dir.y = 0;
154
- dir.normalize();
155
- dir = new Vector3(dir.z, 0, -dir.x);
156
-
157
- let dir_to_point = this.world_to_local(reference_point);
158
- dir_to_point.sub(this.bounds[i]);
159
- dir_to_point.y = 0;
160
-
161
- if (dir_to_point.clone().normalize().dot(dir) > 0)
162
- {
163
- let dot = dir_to_point.clone().dot(dir);
164
- force.add(dir.multiplyScalar(dot));
165
- }
166
- }
167
- return this.local_to_world_dir(force);
168
- }
169
-
170
- world_to_local(point)
171
- {
172
- let pos = point.clone().sub(this.center);
173
- pos.applyQuaternion(this.world_to_axis);
174
- return pos;
175
- }
176
-
177
- local_to_world(point)
178
- {
179
- let pos = point.clone();
180
- pos.applyQuaternion(this.axis_to_world);
181
- pos.add(this.center);
182
- return pos;
183
- }
184
-
185
- local_to_world_dir(direction)
186
- {
187
- let dir = direction.clone();
188
- dir.applyQuaternion(this.axis_to_world);
189
- return dir;
190
- }
191
-
192
- get_corners()
193
- {
194
- let corners = [];
195
- for (let i = 0; i < this.bounds.length; i++)
196
- {
197
- corners.push(this.local_to_world(this.bounds[i]));
198
- }
199
- return corners;
200
- }
201
- }
1
+
2
+ import { Vector3 } from 'three';
3
+ import { Quaternion } from 'three';
4
+
5
+ export default class ObjectOrientedBoundingBox
6
+ {
7
+ constructor(points)
8
+ {
9
+ let degrees = 0;
10
+ let center = this.get_center(points);
11
+ // console.log(points);
12
+
13
+ let min = new Vector3(90000, 90000, 90000);
14
+ let max = new Vector3(-90000, -90000, -90000);
15
+
16
+ for (let deg = 0; deg < 359; deg++)
17
+ {
18
+ let local_min = new Vector3(100000, 100000, 100000);
19
+ let local_max = new Vector3(-100000, -100000, -100000);
20
+
21
+ for (let i = 0; i < points.length; i++)
22
+ {
23
+ let store_pos = points[i].clone();
24
+ // store_pos.set(points[i].x, points[i].z, points[i].y);
25
+
26
+ store_pos.sub(center);
27
+
28
+ let quaternion = new Quaternion();
29
+
30
+ quaternion.setFromAxisAngle(new Vector3(0, 1, 0), (deg / 359) * Math.PI * 2);
31
+
32
+ store_pos.applyQuaternion(quaternion);
33
+
34
+ if (store_pos.x < local_min.x)
35
+ {
36
+ local_min.x = store_pos.x;
37
+ }
38
+ if (store_pos.y < local_min.y)
39
+ {
40
+ local_min.y = store_pos.y;
41
+ }
42
+ if (store_pos.z < local_min.z)
43
+ {
44
+ local_min.z = store_pos.z;
45
+ }
46
+
47
+ if (store_pos.x > local_max.x)
48
+ {
49
+ local_max.x = store_pos.x;
50
+ }
51
+ if (store_pos.y > local_max.y)
52
+ {
53
+ local_max.y = store_pos.y;
54
+ }
55
+ if (store_pos.z > local_max.z)
56
+ {
57
+ local_max.z = store_pos.z;
58
+ }
59
+ }
60
+ if (this.box_volume(local_min, local_max) < this.box_volume(min, max))
61
+ {
62
+ max = local_max;
63
+ min = local_min;
64
+ degrees = deg;
65
+ }
66
+ }
67
+
68
+ this.axis_to_world = new Quaternion().setFromAxisAngle(new Vector3(0, -1, 0), (degrees / 359) * Math.PI * 2);
69
+ this.world_to_axis = new Quaternion().setFromAxisAngle(new Vector3(0, 1, 0), (degrees / 359) * Math.PI * 2);
70
+
71
+ this.min = min.clone();
72
+ this.max = max.clone();
73
+ this.center = center;
74
+
75
+ let left_down = min;
76
+ // let left_up = min.clone().add(new Vector3(0, max.y - min.y, 0));
77
+ // let right_up = max;
78
+ let right_down = min.clone().add(new Vector3(max.x - min.x, 0, 0));
79
+
80
+ let deep_left = min.clone().add(new Vector3(0, 0, max.z - min.z));
81
+ let deep_right = min.clone().add(new Vector3(max.x - min.x, 0, max.z - min.z));
82
+
83
+ this.bounds = [];
84
+ this.bounds[0] = left_down.clone();
85
+ this.bounds[1] = right_down.clone();
86
+ this.bounds[2] = deep_right.clone();
87
+ this.bounds[3] = deep_left.clone();
88
+ this.bounds[4] = left_down.clone();
89
+ // ######################################
90
+
91
+ // DEBUG
92
+ // left_down.applyQuaternion(this.axis_to_world);
93
+ // left_up.applyQuaternion(this.axis_to_world);
94
+ // right_up.applyQuaternion(this.axis_to_world);
95
+ // right_down.applyQuaternion(this.axis_to_world);
96
+
97
+ // deep_left.applyQuaternion(this.axis_to_world);
98
+ // deep_right.applyQuaternion(this.axis_to_world);
99
+
100
+ // Debug.draw_line(center.clone().add(left_down),center.clone().add(right_down));
101
+ // Debug.draw_line(center.clone().add(left_down),center.clone().add(left_up));
102
+ // Debug.draw_line(center.clone().add(left_down),center.clone().add(deep_left));
103
+ // Debug.draw_line(center.clone().add(right_down),center.clone().add(deep_right));
104
+ // Debug.draw_line(center.clone().add(deep_left),center.clone().add(deep_right));
105
+ }
106
+
107
+ get_center(points)
108
+ {
109
+ let v = new Vector3();
110
+ for (let i = 0; i < points.length; i++)
111
+ {
112
+ v.add(points[i]);
113
+ }
114
+ v.multiplyScalar(1 / points.length);
115
+ return v;
116
+ }
117
+
118
+ box_volume(min, max)
119
+ {
120
+ let difference = max.clone().sub(min);
121
+ return Math.abs(difference.x * difference.y * difference.x);
122
+ }
123
+
124
+ getSize()
125
+ {
126
+ return this.max.clone().sub(this.min);
127
+ }
128
+
129
+ is_inside_XZ(point)
130
+ {
131
+ let pos = point.clone();
132
+ pos.sub(this.center);
133
+ pos.applyQuaternion(this.world_to_axis);
134
+ if (pos.x > this.min.x &&
135
+ pos.z > this.min.z &&
136
+ pos.x < this.max.x &&
137
+ pos.z < this.max.z)
138
+ {
139
+ return true;
140
+ }
141
+ else
142
+ {
143
+ return false;
144
+ }
145
+ }
146
+
147
+ closest_point_on_bounds(reference_point)
148
+ {
149
+ let force = new Vector3();
150
+ for (let i = 0; i < this.bounds.length - 1; i++)
151
+ {
152
+ let dir = this.bounds[i + 1].clone().sub(this.bounds[i]);
153
+ dir.y = 0;
154
+ dir.normalize();
155
+ dir = new Vector3(dir.z, 0, -dir.x);
156
+
157
+ let dir_to_point = this.world_to_local(reference_point);
158
+ dir_to_point.sub(this.bounds[i]);
159
+ dir_to_point.y = 0;
160
+
161
+ if (dir_to_point.clone().normalize().dot(dir) > 0)
162
+ {
163
+ let dot = dir_to_point.clone().dot(dir);
164
+ force.add(dir.multiplyScalar(dot));
165
+ }
166
+ }
167
+ return this.local_to_world_dir(force);
168
+ }
169
+
170
+ world_to_local(point)
171
+ {
172
+ let pos = point.clone().sub(this.center);
173
+ pos.applyQuaternion(this.world_to_axis);
174
+ return pos;
175
+ }
176
+
177
+ local_to_world(point)
178
+ {
179
+ let pos = point.clone();
180
+ pos.applyQuaternion(this.axis_to_world);
181
+ pos.add(this.center);
182
+ return pos;
183
+ }
184
+
185
+ local_to_world_dir(direction)
186
+ {
187
+ let dir = direction.clone();
188
+ dir.applyQuaternion(this.axis_to_world);
189
+ return dir;
190
+ }
191
+
192
+ get_corners()
193
+ {
194
+ let corners = [];
195
+ for (let i = 0; i < this.bounds.length; i++)
196
+ {
197
+ corners.push(this.local_to_world(this.bounds[i]));
198
+ }
199
+ return corners;
200
+ }
201
+ }
@@ -1,36 +1,36 @@
1
-
2
- import { Object3D } from 'three';
3
- import { MeshBasicMaterial } from 'three';
4
- import { PlaneGeometry } from 'three';
5
- import { Mesh } from 'three';
6
-
7
- export default class PlaneHelper extends Object3D
8
- {
9
- constructor(scale = 1.0)
10
- {
11
- super();
12
-
13
- const lineMat = new MeshBasicMaterial({ color: 0x4444ff, wireframe: true });
14
- const geo = new PlaneGeometry(1, 1, 1, 1);
15
- geo.rotateX(-Math.PI * 0.5);
16
-
17
- const line = new Mesh(geo, lineMat);
18
-
19
- const meshMat = new MeshBasicMaterial({ color: 0x00ff00, transparent: true, opacity: 0.8 });
20
- const mesh = new Mesh(geo, meshMat);
21
-
22
- this.renderOrder = 100000;
23
- this.add(line);
24
- this.add(mesh);
25
- this.scale.set(scale, scale, scale);
26
- }
27
-
28
- update()
29
- {
30
- }
31
-
32
- dispose()
33
- {
34
-
35
- }
36
- }
1
+
2
+ import { Object3D } from 'three';
3
+ import { MeshBasicMaterial } from 'three';
4
+ import { PlaneGeometry } from 'three';
5
+ import { Mesh } from 'three';
6
+
7
+ export default class PlaneHelper extends Object3D
8
+ {
9
+ constructor(scale = 1.0)
10
+ {
11
+ super();
12
+
13
+ const lineMat = new MeshBasicMaterial({ color: 0x4444ff, wireframe: true });
14
+ const geo = new PlaneGeometry(1, 1, 1, 1);
15
+ geo.rotateX(-Math.PI * 0.5);
16
+
17
+ const line = new Mesh(geo, lineMat);
18
+
19
+ const meshMat = new MeshBasicMaterial({ color: 0x00ff00, transparent: true, opacity: 0.8 });
20
+ const mesh = new Mesh(geo, meshMat);
21
+
22
+ this.renderOrder = 100000;
23
+ this.add(line);
24
+ this.add(mesh);
25
+ this.scale.set(scale, scale, scale);
26
+ }
27
+
28
+ update()
29
+ {
30
+ }
31
+
32
+ dispose()
33
+ {
34
+
35
+ }
36
+ }
@@ -1,42 +1,42 @@
1
- import GeometryEdgeVisualizer from './GeometryEdgeVisualizer';
2
-
3
- import { Mesh } from 'three';
4
- import { Shape } from 'three';
5
- import { ShapeBufferGeometry } from 'three';
6
- import { MeshBasicMaterial } from 'three';
7
-
8
- export default class Shape2D extends Mesh
9
- {
10
- constructor(points_2D, show_edges)
11
- {
12
- let shape = new Shape(points_2D);
13
- let geometry = new ShapeBufferGeometry(shape);
14
- geometry.rotateX(3.14 / 2);
15
-
16
- let material = new MeshBasicMaterial({ color: 0xff0000 });
17
- super(geometry, material);
18
- this.invert_normals(geometry);
19
-
20
- if (show_edges)
21
- {
22
- let edge_mesh = new GeometryEdgeVisualizer(geometry);
23
- edge_mesh.hide_faces();
24
- edge_mesh.material.depthTest = false;
25
- this.add(edge_mesh);
26
- }
27
- }
28
-
29
- invert_normals(geometry)
30
- {
31
- let indices = geometry.index.array;
32
- for (let i = 0; i < indices.length; i += 3)
33
- {
34
- let x = indices[i + 0];
35
- let z = indices[i + 2];
36
-
37
- indices[i + 0] = z;
38
- indices[i + 2] = x;
39
- }
40
- geometry.computeVertexNormals();
41
- }
42
- }
1
+ import GeometryEdgeVisualizer from './GeometryEdgeVisualizer';
2
+
3
+ import { Mesh } from 'three';
4
+ import { Shape } from 'three';
5
+ import { ShapeBufferGeometry } from 'three';
6
+ import { MeshBasicMaterial } from 'three';
7
+
8
+ export default class Shape2D extends Mesh
9
+ {
10
+ constructor(points_2D, show_edges)
11
+ {
12
+ let shape = new Shape(points_2D);
13
+ let geometry = new ShapeBufferGeometry(shape);
14
+ geometry.rotateX(3.14 / 2);
15
+
16
+ let material = new MeshBasicMaterial({ color: 0xff0000 });
17
+ super(geometry, material);
18
+ this.invert_normals(geometry);
19
+
20
+ if (show_edges)
21
+ {
22
+ let edge_mesh = new GeometryEdgeVisualizer(geometry);
23
+ edge_mesh.hide_faces();
24
+ edge_mesh.material.depthTest = false;
25
+ this.add(edge_mesh);
26
+ }
27
+ }
28
+
29
+ invert_normals(geometry)
30
+ {
31
+ let indices = geometry.index.array;
32
+ for (let i = 0; i < indices.length; i += 3)
33
+ {
34
+ let x = indices[i + 0];
35
+ let z = indices[i + 2];
36
+
37
+ indices[i + 0] = z;
38
+ indices[i + 2] = x;
39
+ }
40
+ geometry.computeVertexNormals();
41
+ }
42
+ }
@@ -1,38 +1,38 @@
1
- import GeometryEdgeVisualizer from './GeometryEdgeVisualizer';
2
-
3
- import { Mesh } from 'three';
4
- import { Shape } from 'three';
5
- import { ExtrudeBufferGeometry } from 'three';
6
- import { MeshNormalMaterial } from 'three';
7
-
8
- export default class Shape3D extends Mesh
9
- {
10
- constructor(points_2D, show_edges, height)
11
- {
12
- let shape = new Shape(points_2D);
13
- height = height || 1;
14
-
15
- let extrudeSettings = {
16
- steps: 2,
17
- depth: height,
18
- bevelEnabled: false,
19
- bevelThickness: 1,
20
- bevelSize: 1,
21
- bevelSegments: 1
22
- };
23
-
24
- let geometry = new ExtrudeBufferGeometry(shape, extrudeSettings);
25
- geometry.rotateX(3.14 / 2);
26
- geometry.translate(0, height, 0);
27
-
28
- let material = new MeshNormalMaterial({ color: 0xff0000 });
29
- super(geometry, material);
30
-
31
- if (show_edges)
32
- {
33
- let edge_mesh = new GeometryEdgeVisualizer(geometry, '#FF0000');
34
- edge_mesh.hide_faces();
35
- this.add(edge_mesh);
36
- }
37
- }
38
- }
1
+ import GeometryEdgeVisualizer from './GeometryEdgeVisualizer';
2
+
3
+ import { Mesh } from 'three';
4
+ import { Shape } from 'three';
5
+ import { ExtrudeBufferGeometry } from 'three';
6
+ import { MeshNormalMaterial } from 'three';
7
+
8
+ export default class Shape3D extends Mesh
9
+ {
10
+ constructor(points_2D, show_edges, height)
11
+ {
12
+ let shape = new Shape(points_2D);
13
+ height = height || 1;
14
+
15
+ let extrudeSettings = {
16
+ steps: 2,
17
+ depth: height,
18
+ bevelEnabled: false,
19
+ bevelThickness: 1,
20
+ bevelSize: 1,
21
+ bevelSegments: 1
22
+ };
23
+
24
+ let geometry = new ExtrudeBufferGeometry(shape, extrudeSettings);
25
+ geometry.rotateX(3.14 / 2);
26
+ geometry.translate(0, height, 0);
27
+
28
+ let material = new MeshNormalMaterial({ color: 0xff0000 });
29
+ super(geometry, material);
30
+
31
+ if (show_edges)
32
+ {
33
+ let edge_mesh = new GeometryEdgeVisualizer(geometry, '#FF0000');
34
+ edge_mesh.hide_faces();
35
+ this.add(edge_mesh);
36
+ }
37
+ }
38
+ }