ohzi-core 6.1.2 → 6.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +9 -9
- package/build/index.module.js +1 -1
- package/build/index.module.js.map +1 -1
- package/package.json +50 -48
- package/src/.vscode/settings.json +2 -2
- package/src/BaseApplication.js +23 -23
- package/src/Browser.js +79 -79
- package/src/CameraManager.js +19 -19
- package/src/Capabilities.js +11 -11
- package/src/Configuration.js +22 -22
- package/src/CustomBezierCurve.js +44 -44
- package/src/Debug.js +260 -260
- package/src/EventManager.js +150 -150
- package/src/Graphics.js +327 -327
- package/src/Initializer.js +57 -57
- package/src/Input.js +21 -21
- package/src/KeyboardInput.js +128 -128
- package/src/OS.js +58 -58
- package/src/OrthographicCamera.js +13 -13
- package/src/PerspectiveCamera.js +13 -13
- package/src/ReflectionPlaneContext.js +17 -17
- package/src/RenderLayers.js +28 -28
- package/src/RenderLoop.js +97 -97
- package/src/RenderOrder.js +38 -38
- package/src/ResourceContainer.js +39 -39
- package/src/SceneManager.js +44 -44
- package/src/Screen.js +69 -69
- package/src/Time.js +38 -38
- package/src/UI.js +90 -90
- package/src/action_sequencer/ActionEvent.js +15 -15
- package/src/action_sequencer/ActionInterpolator.js +23 -23
- package/src/action_sequencer/ActionSequencer.js +194 -194
- package/src/action_sequencer/NumberInterpolator.js +24 -24
- package/src/action_sequencer/VectorInterpolator.js +20 -20
- package/src/blitter_index.js +13 -13
- package/src/canvas_drawer/CanvasDrawer.js +111 -111
- package/src/canvas_drawer/MultiLineTextDrawer.js +49 -49
- package/src/canvas_drawer/SimpleTextDrawer.js +47 -47
- package/src/components/AudioClip.js +55 -55
- package/src/components/AxisHelper.js +58 -58
- package/src/components/BaseObject.js +45 -45
- package/src/components/EdgeMesh.js +151 -151
- package/src/components/GeometryEdgeVisualizer.js +45 -45
- package/src/components/Grid.js +33 -33
- package/src/components/Line.js +199 -199
- package/src/components/MultiLinePath.js +19 -19
- package/src/components/MultiLineText2D.js +62 -62
- package/src/components/ObjectAxis.js +20 -20
- package/src/components/ObjectOrientedBoundingBox.js +201 -201
- package/src/components/PlaneHelper.js +36 -36
- package/src/components/Shape2D.js +42 -42
- package/src/components/Shape3D.js +38 -38
- package/src/components/Text2D.js +39 -39
- package/src/components/UIElement.js +208 -208
- package/src/components/UpdatableMaterialMesh.js +16 -16
- package/src/components/WorldImage.js +91 -91
- package/src/components/mouse_interactors/ObjectRotator.js +61 -61
- package/src/components/sdf_text/SDFText.js +154 -154
- package/src/components/sdf_text/SDFTextBatch.js +193 -193
- package/src/components/sdf_text/TextGlyph.js +15 -15
- package/src/data_textures/CustomDataTexture.js +51 -51
- package/src/data_textures/RGBADataTexture.js +12 -12
- package/src/data_textures/RGBAFloatDataTexture.js +12 -12
- package/src/data_textures/RGBDataTexture.js +12 -12
- package/src/data_textures/RGBFloatDataTexture.js +12 -12
- package/src/editor/ManipulatorHandle.js +70 -70
- package/src/editor/ObjectEditor.js +66 -66
- package/src/editor/ObjectManipulator.js +118 -118
- package/src/editor/ObjectPicker.js +75 -75
- package/src/editor/shaders/object_picker.frag +5 -5
- package/src/editor/shaders/object_picker.vert +7 -7
- package/src/gpu_particles/GPUParticleSystem.js +87 -87
- package/src/gpu_particles/ParticleAttribute.js +83 -83
- package/src/gpu_particles/ParticlePositionAttribute.js +20 -20
- package/src/html_utilities/CSSAnimator.js +64 -64
- package/src/html_utilities/css_animator_states/Animating.js +45 -45
- package/src/html_utilities/css_animator_states/Idle.js +25 -25
- package/src/index.js +211 -211
- package/src/materials/AddMaterial.js +17 -17
- package/src/materials/AlphaFilterMaterial.js +20 -20
- package/src/materials/BaseShaderMaterial.js +19 -19
- package/src/materials/BlitMaterial.js +28 -28
- package/src/materials/BloomComposeMaterial.js +22 -22
- package/src/materials/BoxBlurMaterial.js +13 -13
- package/src/materials/ClearAlphaMaterial.js +13 -13
- package/src/materials/ClearColorMaterial.js +31 -31
- package/src/materials/ClearDepthNormalMaterial.js +13 -13
- package/src/materials/DeferredRendererComposeMaterial.js +32 -32
- package/src/materials/DepthNormalMaterial.js +28 -28
- package/src/materials/DisplayNormalTextureMaterial.js +15 -15
- package/src/materials/DualFilteringBlurMaterial.js +11 -11
- package/src/materials/FXAAMaterial.js +10 -10
- package/src/materials/GaussianBlurMaterial.js +28 -28
- package/src/materials/LuminosityHighPassMaterial.js +15 -15
- package/src/materials/MedianFilterMaterial.js +42 -42
- package/src/materials/NormalMaterial.js +17 -17
- package/src/materials/SDFScreenTextMaterial.js +31 -31
- package/src/materials/SDFTextMaterial.js +37 -37
- package/src/materials/SSAOComposeMaterial.js +11 -11
- package/src/materials/SSAOMaterial.js +66 -66
- package/src/materials/ScreenSpaceTextureMaterial.js +65 -65
- package/src/materials/UIElementMaterial.js +25 -25
- package/src/materials/UnrealBloomComposeMaterial.js +95 -95
- package/src/materials/UnrealBlurMaterial.js +17 -17
- package/src/materials/UnrealComposeMaterial.js +24 -24
- package/src/materials/ViewPositionMaterial.js +17 -17
- package/src/materials/deferred/DeferredPointLightMaterial.js +39 -39
- package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -33
- package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -23
- package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -27
- package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -10
- package/src/object_pool/Pool.js +73 -73
- package/src/primitives/Arrow.js +57 -57
- package/src/primitives/Cube.js +17 -17
- package/src/primitives/HorizontalPlane.js +18 -18
- package/src/primitives/Sphere.js +15 -15
- package/src/primitives/VerticalPlane.js +17 -17
- package/src/raycast/GroupRaycaster.js +41 -41
- package/src/raycast/PlaneDragResolver.js +89 -89
- package/src/raycast/PlaneRaycastResolver.js +22 -22
- package/src/raycast/PlaneRaycaster.js +23 -23
- package/src/raycast/RaycastResolver.js +22 -22
- package/src/raycast/SurfaceDragResolver.js +77 -77
- package/src/raycast/states/BaseState.js +16 -16
- package/src/raycast/states/IdleState.js +17 -17
- package/src/raycast/states/OnRaycastEnter.js +15 -15
- package/src/raycast/states/OnRaycastExit.js +16 -16
- package/src/raycast/states/OnRaycastHover.js +25 -25
- package/src/render_mode/BaseRender.js +32 -32
- package/src/render_mode/BloomRender.js +60 -60
- package/src/render_mode/DebugNormalsRender.js +20 -20
- package/src/render_mode/DeferredRender.js +112 -112
- package/src/render_mode/NormalAORender.js +71 -71
- package/src/render_mode/NormalRender.js +36 -36
- package/src/render_mode/OutlineRender.js +154 -154
- package/src/render_mode/PlanarReflectionsRender.js +118 -118
- package/src/render_mode/TransparencyMixRender.js +143 -143
- package/src/render_mode/UnrealBloomRender.js +109 -109
- package/src/render_utilities/Blitter.js +99 -99
- package/src/render_utilities/Blurrer.js +29 -29
- package/src/render_utilities/DepthAndNormalsRenderer.js +45 -45
- package/src/render_utilities/DualFilteringBlurrer.js +56 -56
- package/src/render_utilities/GaussianBlurrer.js +146 -146
- package/src/render_utilities/MedianFilter.js +66 -66
- package/src/render_utilities/ViewPositionRenderer.js +48 -48
- package/src/resource_loader/BasisLoader.js +50 -50
- package/src/resource_loader/FontLoader.js +39 -39
- package/src/resource_loader/GLTFDRACOLoader.js +2 -0
- package/src/resource_loader/JSONLoader.js +40 -40
- package/src/resource_loader/OBJLoader.js +39 -39
- package/src/resource_loader/PointArrayLoader.js +63 -63
- package/src/resource_loader/RGBETextureLoader.js +42 -42
- package/src/resource_loader/VideoLoader.js +20 -20
- package/src/shaders/add/add.frag +8 -8
- package/src/shaders/anti_aliasing/fxaa.frag +71 -71
- package/src/shaders/basic_color/basic_color.frag +5 -5
- package/src/shaders/basic_color/basic_color.vert +9 -9
- package/src/shaders/basic_line/basic_line.frag +36 -36
- package/src/shaders/basic_line/basic_line.vert +36 -36
- package/src/shaders/basic_texture/basic_texture.frag +9 -9
- package/src/shaders/basic_texture/basic_texture.vert +16 -16
- package/src/shaders/bloom/bloom_compose_frag.glsl +22 -22
- package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -13
- package/src/shaders/box_blur/box_blur.frag +24 -24
- package/src/shaders/box_blur/compose.frag +31 -31
- package/src/shaders/clear/clear_depth_normal.frag +24 -24
- package/src/shaders/copy/copy.frag +6 -6
- package/src/shaders/copy/copy.vert +5 -5
- package/src/shaders/deferred/blit_copy.vert +11 -11
- package/src/shaders/deferred/deferred_compose.frag +59 -59
- package/src/shaders/deferred/point_light.frag +66 -66
- package/src/shaders/deferred/point_light.vert +13 -13
- package/src/shaders/depth_normals/debug_normals.frag +47 -47
- package/src/shaders/depth_normals/depth_normals.frag +30 -30
- package/src/shaders/depth_normals/depth_normals.vert +12 -12
- package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -14
- package/src/shaders/dual_filter_blur/downsample.frag +21 -21
- package/src/shaders/dual_filter_blur/upsample.frag +24 -24
- package/src/shaders/edge_visualizer/edge_visualizer.frag +17 -17
- package/src/shaders/edge_visualizer/edge_visualizer.vert +15 -15
- package/src/shaders/edges/corners.frag +10 -10
- package/src/shaders/edges/corners.vert +30 -30
- package/src/shaders/edges/edges.frag +6 -6
- package/src/shaders/edges/edges.vert +27 -27
- package/src/shaders/gaussian_blur/gaussian_blur.frag +24 -24
- package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -24
- package/src/shaders/gpu_particles/common_utils.glsl +12 -12
- package/src/shaders/gpu_particles/generic_storage.frag +7 -7
- package/src/shaders/gpu_particles/store/store_position.vert +14 -14
- package/src/shaders/gpu_particles/update/basic_update.frag +20 -20
- package/src/shaders/gpu_particles/visualize/visualize.frag +10 -10
- package/src/shaders/gpu_particles/visualize/visualize.vert +12 -12
- package/src/shaders/grid/grid.frag +16 -16
- package/src/shaders/grid/grid.vert +9 -9
- package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +22 -22
- package/src/shaders/median_filter/median_filter.frag +134 -134
- package/src/shaders/normal/normal.frag +6 -6
- package/src/shaders/normal/normal.vert +6 -6
- package/src/shaders/sdf_text/sdf_screen_text.frag +51 -51
- package/src/shaders/sdf_text/sdf_screen_text.vert +41 -41
- package/src/shaders/sdf_text/sdf_text.frag +53 -53
- package/src/shaders/sdf_text/sdf_text.vert +41 -41
- package/src/shaders/ssao/hbao.frag +264 -264
- package/src/shaders/ssao/ssao.frag +95 -95
- package/src/shaders/ssao/ssao.vert +10 -10
- package/src/shaders/ssao/ssao_compose.frag +14 -14
- package/src/shaders/transparent_mix/copy.frag +6 -6
- package/src/shaders/transparent_mix/transparent_mix.frag +18 -18
- package/src/shaders/transparent_mix/transparent_mix.vert +7 -7
- package/src/shaders/ui/ss_texture.frag +10 -10
- package/src/shaders/ui/ss_texture.vert +31 -31
- package/src/shaders/ui/ws_texture.vert +38 -38
- package/src/shaders/ui_element/ui_element.frag +11 -11
- package/src/shaders/ui_element/ui_element.vert +32 -32
- package/src/shaders/unreal_blur/unreal_blur.frag +24 -24
- package/src/shaders/unreal_blur/unreal_compose.frag +23 -23
- package/src/shaders/write_view_position/write_view_position.frag +6 -6
- package/src/shaders/write_view_position/write_view_position.vert +8 -8
- package/src/static_batcher/BatchedMesh.js +54 -54
- package/src/static_batcher/GeometryBatch.js +312 -312
- package/src/static_batcher/GeometryBatcher.js +63 -63
- package/src/static_batcher/MeshBatcher.js +56 -56
- package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -14
- package/src/ui/ui_element_position/WorldSpacePosition.js +21 -21
- package/src/ui/ui_element_state/OnIdle.js +17 -17
- package/src/ui/ui_element_state/OnMouseEnter.js +26 -26
- package/src/ui/ui_element_state/OnMouseExit.js +15 -15
- package/src/ui/ui_element_state/OnMouseHover.js +31 -31
- package/src/ui/ui_element_state/UIElementState.js +18 -18
- package/src/utilities/ArrayUtilities.js +55 -55
- package/src/utilities/CameraUtilities.js +210 -210
- package/src/utilities/EasingFunctions.js +215 -215
- package/src/utilities/FrustumPointFitter.js +255 -255
- package/src/utilities/GeometryUtilities.js +74 -74
- package/src/utilities/ImageUtilities.js +26 -26
- package/src/utilities/MeshSampler.js +152 -152
- package/src/utilities/ModelUtilities.js +161 -161
- package/src/utilities/OMath.js +155 -155
- package/src/utilities/OrthographicFrustumPointFitter.js +47 -47
- package/src/utilities/PerspectiveFrustumPointFitter.js +250 -250
- package/src/utilities/StringUtilities.js +32 -32
- package/src/utilities/TimeUtilities.js +22 -22
- package/src/utilities/Validation.js +34 -34
- package/src/view_components/ApplicationView.js +60 -60
- package/src/view_components/ViewComponent.js +37 -37
- package/src/view_components/ViewComponentManager.js +58 -58
- package/src/view_components/ViewContext.js +14 -14
- package/src/view_components/ViewManager.js +129 -129
- package/src/view_components/ViewState.js +54 -54
- package/src/view_components/transition/ActionSequencerBuilder.js +91 -91
- package/src/view_components/transition/DrawIOAnimationSheet.js +90 -90
- package/src/view_components/transition/TransitionTable.js +44 -44
- package/src/view_components/transition/ViewStateTransitionHandler.js +95 -95
- package/types/BaseApplication.d.ts +8 -8
- package/types/Browser.d.ts +12 -12
- package/types/CameraManager.d.ts +8 -8
- package/types/Capabilities.d.ts +6 -6
- package/types/Configuration.d.ts +6 -6
- package/types/Debug.d.ts +38 -38
- package/types/EventManager.d.ts +42 -42
- package/types/Graphics.d.ts +35 -35
- package/types/Initializer.d.ts +4 -4
- package/types/Input.d.ts +8 -8
- package/types/OS.d.ts +18 -18
- package/types/OrthographicCamera.d.ts +5 -5
- package/types/PerspectiveCamera.d.ts +5 -5
- package/types/ReflectionPlaneContext.d.ts +6 -6
- package/types/RenderLayers.d.ts +6 -6
- package/types/RenderLoop.d.ts +13 -13
- package/types/ResourceContainer.d.ts +8 -8
- package/types/SceneManager.d.ts +10 -10
- package/types/Screen.d.ts +17 -17
- package/types/Time.d.ts +11 -11
- package/types/UI.d.ts +15 -15
- package/types/action_sequencer/ActionEvent.d.ts +6 -6
- package/types/action_sequencer/ActionInterpolator.d.ts +5 -5
- package/types/action_sequencer/ActionSequencer.d.ts +28 -28
- package/types/action_sequencer/NumberInterpolator.d.ts +8 -8
- package/types/action_sequencer/VectorInterpolator.d.ts +7 -7
- package/types/canvas_drawer/CanvasDrawer.d.ts +13 -13
- package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -5
- package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -5
- package/types/components/AudioClip.d.ts +12 -12
- package/types/components/AxisHelper.d.ts +6 -6
- package/types/components/BaseObject.d.ts +5 -5
- package/types/components/EdgeMesh.d.ts +13 -13
- package/types/components/GeometryEdgeVisualizer.d.ts +4 -4
- package/types/components/Grid.d.ts +2 -2
- package/types/components/Line.d.ts +16 -16
- package/types/components/MultiLinePath.d.ts +4 -4
- package/types/components/MultiLineText2D.d.ts +10 -10
- package/types/components/ObjectAxis.d.ts +3 -3
- package/types/components/ObjectOrientedBoundingBox.d.ts +18 -18
- package/types/components/PlaneHelper.d.ts +6 -6
- package/types/components/Shape2D.d.ts +4 -4
- package/types/components/Shape3D.d.ts +3 -3
- package/types/components/Text2D.d.ts +13 -13
- package/types/components/UIElement.d.ts +52 -52
- package/types/components/UpdatableMaterialMesh.d.ts +4 -4
- package/types/components/WorldImage.d.ts +13 -13
- package/types/components/sdf_text/SDFText.d.ts +30 -30
- package/types/components/sdf_text/SDFTextBatch.d.ts +12 -12
- package/types/components/sdf_text/TextGlyph.d.ts +6 -6
- package/types/editor/ManipulatorHandle.d.ts +14 -14
- package/types/editor/ObjectEditor.d.ts +16 -16
- package/types/editor/ObjectManipulator.d.ts +19 -19
- package/types/editor/ObjectPicker.d.ts +16 -16
- package/types/gpu_particles/GPUParticleSystem.d.ts +12 -12
- package/types/gpu_particles/ParticleAttribute.d.ts +15 -15
- package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -4
- package/types/html_utilities/CSSAnimator.d.ts +30 -30
- package/types/html_utilities/css_animator_states/Animating.d.ts +8 -8
- package/types/html_utilities/css_animator_states/Idle.d.ts +6 -6
- package/types/index.d.ts +89 -89
- package/types/materials/AddMaterial.d.ts +5 -5
- package/types/materials/AlphaFilterMaterial.d.ts +6 -6
- package/types/materials/BaseShaderMaterial.d.ts +3 -3
- package/types/materials/BlitMaterial.d.ts +3 -3
- package/types/materials/BloomComposeMaterial.d.ts +7 -7
- package/types/materials/BoxBlurMaterial.d.ts +4 -4
- package/types/materials/ClearAlphaMaterial.d.ts +3 -3
- package/types/materials/ClearColorMaterial.d.ts +7 -7
- package/types/materials/ClearDepthNormalMaterial.d.ts +4 -4
- package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -7
- package/types/materials/DepthNormalMaterial.d.ts +4 -4
- package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -4
- package/types/materials/DualFilteringBlurMaterial.d.ts +4 -4
- package/types/materials/FXAAMaterial.d.ts +3 -3
- package/types/materials/GaussianBlurMaterial.d.ts +6 -6
- package/types/materials/LuminosityHighPassMaterial.d.ts +4 -4
- package/types/materials/MedianFilterMaterial.d.ts +6 -6
- package/types/materials/NormalMaterial.d.ts +2 -2
- package/types/materials/SDFScreenTextMaterial.d.ts +11 -11
- package/types/materials/SDFTextMaterial.d.ts +12 -12
- package/types/materials/SSAOComposeMaterial.d.ts +4 -4
- package/types/materials/SSAOMaterial.d.ts +6 -6
- package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -7
- package/types/materials/UIElementMaterial.d.ts +7 -7
- package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -17
- package/types/materials/UnrealBlurMaterial.d.ts +4 -4
- package/types/materials/UnrealComposeMaterial.d.ts +4 -4
- package/types/materials/ViewPositionMaterial.d.ts +3 -3
- package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -10
- package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -3
- package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -4
- package/types/object_pool/Pool.d.ts +10 -10
- package/types/primitives/Arrow.d.ts +8 -8
- package/types/primitives/Cube.d.ts +3 -3
- package/types/primitives/HorizontalPlane.d.ts +3 -3
- package/types/primitives/Sphere.d.ts +3 -3
- package/types/primitives/VerticalPlane.d.ts +3 -3
- package/types/raycast/GroupRaycaster.d.ts +13 -13
- package/types/raycast/PlaneDragResolver.d.ts +14 -14
- package/types/raycast/PlaneRaycastResolver.d.ts +5 -5
- package/types/raycast/PlaneRaycaster.d.ts +7 -7
- package/types/raycast/RaycastResolver.d.ts +5 -5
- package/types/raycast/SurfaceDragResolver.d.ts +13 -13
- package/types/raycast/states/BaseState.d.ts +5 -5
- package/types/raycast/states/IdleState.d.ts +5 -5
- package/types/raycast/states/OnRaycastEnter.d.ts +5 -5
- package/types/raycast/states/OnRaycastExit.d.ts +4 -4
- package/types/raycast/states/OnRaycastHover.d.ts +4 -4
- package/types/render_mode/BaseRender.d.ts +7 -7
- package/types/render_mode/BloomRender.d.ts +10 -10
- package/types/render_mode/DebugNormalsRender.d.ts +4 -4
- package/types/render_mode/DeferredRender.d.ts +9 -9
- package/types/render_mode/NormalAORender.d.ts +16 -16
- package/types/render_mode/NormalRender.d.ts +4 -4
- package/types/render_mode/OutlineRender.d.ts +20 -20
- package/types/render_mode/PlanarReflectionsRender.d.ts +13 -13
- package/types/render_mode/TransparencyMixRender.d.ts +21 -21
- package/types/render_mode/UnrealBloomRender.d.ts +19 -19
- package/types/render_utilities/Blitter.d.ts +16 -16
- package/types/render_utilities/Blurrer.d.ts +9 -9
- package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -12
- package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -19
- package/types/render_utilities/GaussianBlurrer.d.ts +27 -27
- package/types/render_utilities/MedianFilter.d.ts +10 -10
- package/types/render_utilities/ViewPositionRenderer.d.ts +9 -9
- package/types/resource_loader/AbstractLoader.d.ts +18 -18
- package/types/resource_loader/AudioLoader.d.ts +8 -8
- package/types/resource_loader/BasisLoader.d.ts +6 -6
- package/types/resource_loader/CubemapLoader.d.ts +7 -7
- package/types/resource_loader/DAELoader.d.ts +6 -6
- package/types/resource_loader/DDSLoader.d.ts +6 -6
- package/types/resource_loader/FileLoader.d.ts +6 -6
- package/types/resource_loader/FontLoader.d.ts +6 -6
- package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -7
- package/types/resource_loader/GLTFLoader.d.ts +5 -5
- package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -7
- package/types/resource_loader/JSONLoader.d.ts +6 -6
- package/types/resource_loader/OBJLoader.d.ts +6 -6
- package/types/resource_loader/PointArrayLoader.d.ts +7 -7
- package/types/resource_loader/RGBETextureLoader.d.ts +6 -6
- package/types/resource_loader/ResourceBatch.d.ts +13 -13
- package/types/resource_loader/SVGLoader.d.ts +6 -6
- package/types/resource_loader/TextLoader.d.ts +6 -6
- package/types/resource_loader/TextureLoader.d.ts +6 -6
- package/types/resource_loader/VideoLoader.d.ts +6 -6
- package/types/static_batcher/GeometryBatch.d.ts +37 -37
- package/types/static_batcher/GeometryBatcher.d.ts +7 -7
- package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -4
- package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -5
- package/types/ui/ui_element_state/OnIdle.d.ts +5 -5
- package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -5
- package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -5
- package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -5
- package/types/ui/ui_element_state/UIElementState.d.ts +5 -5
- package/types/utilities/ArrayUtilities.d.ts +7 -7
- package/types/utilities/CameraUtilities.d.ts +24 -24
- package/types/utilities/EasingFunctions.d.ts +35 -35
- package/types/utilities/FrustumPointFitter.d.ts +14 -14
- package/types/utilities/GeometryUtilities.d.ts +4 -4
- package/types/utilities/ImageUtilities.d.ts +4 -4
- package/types/utilities/MeshSampler.d.ts +14 -14
- package/types/utilities/ModelUtilities.d.ts +13 -13
- package/types/utilities/OMath.d.ts +21 -21
- package/types/utilities/ObjectUtilities.d.ts +5 -5
- package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -7
- package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -12
- package/types/utilities/StringUtilities.d.ts +5 -5
- package/types/utilities/TimeUtilities.d.ts +3 -3
- package/types/utilities/Validation.d.ts +6 -6
- package/types/view_components/ApplicationView.d.ts +11 -11
- package/types/view_components/ViewComponent.d.ts +13 -13
- package/types/view_components/ViewComponentManager.d.ts +10 -10
- package/types/view_components/ViewContext.d.ts +6 -6
- package/types/view_components/ViewManager.d.ts +24 -24
- package/types/view_components/ViewState.d.ts +15 -15
- package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -15
- package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -17
- package/types/view_components/transition/TransitionTable.d.ts +8 -8
- package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -16
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import SDFText from './SDFText';
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import SDFTextMaterial from '../../materials/SDFTextMaterial';
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import ArrayUtilities from '../../utilities/ArrayUtilities';
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import {
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PlaneBufferGeometry,
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Mesh,
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Vector2,
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InstancedBufferGeometry,
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InstancedBufferAttribute,
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Float32BufferAttribute,
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DynamicDrawUsage
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} from 'three';
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export default class SDFTextBatch extends Mesh
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{
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constructor(font_layout, atlas_texture)
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{
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let max_allocations = 2000;
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let instanced_geometry = new InstancedBufferGeometry();
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instanced_geometry.instanceCount = 0;
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let geometry = new PlaneBufferGeometry(1, 1);
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geometry.translate(0.5, 0.5, 0);
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instanced_geometry.setAttribute('position', new Float32BufferAttribute(geometry.getAttribute('position').array, 3));
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instanced_geometry.setAttribute('uv', new Float32BufferAttribute(geometry.getAttribute('uv').array, 2));
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instanced_geometry.index = geometry.index;
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let transformsCol0 = new InstancedBufferAttribute(new Float32Array(max_allocations * 4), 4, false);
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let transformsCol1 = new InstancedBufferAttribute(new Float32Array(max_allocations * 4), 4, false);
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let transformsCol2 = new InstancedBufferAttribute(new Float32Array(max_allocations * 4), 4, false);
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let transformsCol3 = new InstancedBufferAttribute(new Float32Array(max_allocations * 4), 4, false);
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let glyph_bounds = new InstancedBufferAttribute(new Float32Array(max_allocations * 4), 4, false);
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let plane_bounds = new InstancedBufferAttribute(new Float32Array(max_allocations * 4), 4, false);
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let color = new InstancedBufferAttribute(new Float32Array(max_allocations * 4), 4, false);
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transformsCol0.usage = DynamicDrawUsage;
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transformsCol1.usage = DynamicDrawUsage;
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transformsCol2.usage = DynamicDrawUsage;
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transformsCol3.usage = DynamicDrawUsage;
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glyph_bounds.usage = DynamicDrawUsage;
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plane_bounds.usage = DynamicDrawUsage;
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color.usage = DynamicDrawUsage;
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instanced_geometry.setAttribute('transformsCol0', transformsCol0);
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instanced_geometry.setAttribute('transformsCol1', transformsCol1);
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instanced_geometry.setAttribute('transformsCol2', transformsCol2);
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instanced_geometry.setAttribute('transformsCol3', transformsCol3);
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instanced_geometry.setAttribute('glyph_bounds', glyph_bounds);
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instanced_geometry.setAttribute('plane_bounds', plane_bounds);
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instanced_geometry.setAttribute('color', color);
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super(instanced_geometry, new SDFTextMaterial(atlas_texture));
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this.text_elements = [];
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this.font_layout = font_layout;
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this.material.set_atlas_size(new Vector2(font_layout.atlas.width, font_layout.atlas.height));
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this.frustumCulled = false;
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}
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set_boldness(value)
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{
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this.material.set_boldness(value);
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}
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add_text(text_str)
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{
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let elem = new SDFText(this.font_layout.glyphs, text_str);
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this.text_elements.push(elem);
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return elem;
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}
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remove_text(text_elem)
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{
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ArrayUtilities.remove_elem(this.text_elements, text_elem);
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this.update(true);
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}
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update(force_update)
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{
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let glyph_bounds_atr = this.geometry.getAttribute('glyph_bounds');
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let plane_bounds_atr = this.geometry.getAttribute('plane_bounds');
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let transformsCol0 = this.geometry.getAttribute('transformsCol0');
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let transformsCol1 = this.geometry.getAttribute('transformsCol1');
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let transformsCol2 = this.geometry.getAttribute('transformsCol2');
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let transformsCol3 = this.geometry.getAttribute('transformsCol3');
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let color_atr = this.geometry.getAttribute('color');
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let matrix_needs_update = force_update === true;
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let glyph_needs_update = force_update === true;
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let color_needs_update = force_update === true;
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let glyph_count = 0;
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for (let i = 0; i < this.text_elements.length; i++)
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{
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let text = this.text_elements[i];
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if (text.matrix_is_dirty)
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{
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matrix_needs_update = true;
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text.update_matrix();
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}
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if (text.glyph_is_dirty)
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{
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glyph_needs_update = true;
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text.clear_glyph_dirty();
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}
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if (text.color_is_dirty)
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{
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color_needs_update = true;
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text.clear_color_dirty();
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}
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let matrix = text.matrix;
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let color = text.color;
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let opacity = text.opacity;
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for (let glyph_i = 0; glyph_i < text.glyphs.length; glyph_i++)
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{
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let glyph = text.glyphs[glyph_i];
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let buffer_i = glyph_count;
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glyph_bounds_atr.setXYZW(buffer_i, glyph.atlas_bounds.x, glyph.atlas_bounds.y, glyph.atlas_bounds.z, glyph.atlas_bounds.w);
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plane_bounds_atr.setXYZW(buffer_i, glyph.position.x, glyph.position.y, glyph.scale.x, glyph.scale.y);
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transformsCol0.setXYZW(buffer_i, matrix.elements[0],
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matrix.elements[1],
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matrix.elements[2],
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matrix.elements[3]);
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transformsCol1.setXYZW(buffer_i, matrix.elements[4],
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matrix.elements[5],
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matrix.elements[6],
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matrix.elements[7]);
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transformsCol2.setXYZW(buffer_i, matrix.elements[8],
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matrix.elements[9],
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matrix.elements[10],
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matrix.elements[11]);
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transformsCol3.setXYZW(buffer_i, matrix.elements[12],
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matrix.elements[13],
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matrix.elements[14],
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matrix.elements[15]);
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color_atr.setXYZW(buffer_i, color.r, color.g, color.b, opacity);
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glyph_count++;
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}
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}
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this.geometry.instanceCount = glyph_count;
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if (glyph_count > this.max_allocations)
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{
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console.error('SDFTextBatch exceeded maximum glyph allocations(max/current): ', this.max_allocations, glyph_count, this);
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}
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if (matrix_needs_update)
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{
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transformsCol0.needsUpdate = true;
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transformsCol1.needsUpdate = true;
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transformsCol2.needsUpdate = true;
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transformsCol3.needsUpdate = true;
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}
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if (glyph_needs_update)
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{
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glyph_bounds_atr.needsUpdate = true;
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plane_bounds_atr.needsUpdate = true;
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}
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if (color_needs_update)
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{
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color_atr.needsUpdate = true;
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}
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}
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dispose()
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{
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this.geometry.dispose();
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this.material.dispose();
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}
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}
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1
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import SDFText from './SDFText';
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import SDFTextMaterial from '../../materials/SDFTextMaterial';
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import ArrayUtilities from '../../utilities/ArrayUtilities';
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import {
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PlaneBufferGeometry,
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7
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Mesh,
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8
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Vector2,
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9
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InstancedBufferGeometry,
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10
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InstancedBufferAttribute,
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11
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Float32BufferAttribute,
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DynamicDrawUsage
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} from 'three';
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export default class SDFTextBatch extends Mesh
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{
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constructor(font_layout, atlas_texture)
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{
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let max_allocations = 2000;
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let instanced_geometry = new InstancedBufferGeometry();
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instanced_geometry.instanceCount = 0;
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let geometry = new PlaneBufferGeometry(1, 1);
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geometry.translate(0.5, 0.5, 0);
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instanced_geometry.setAttribute('position', new Float32BufferAttribute(geometry.getAttribute('position').array, 3));
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instanced_geometry.setAttribute('uv', new Float32BufferAttribute(geometry.getAttribute('uv').array, 2));
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instanced_geometry.index = geometry.index;
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let transformsCol0 = new InstancedBufferAttribute(new Float32Array(max_allocations * 4), 4, false);
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let transformsCol1 = new InstancedBufferAttribute(new Float32Array(max_allocations * 4), 4, false);
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let transformsCol2 = new InstancedBufferAttribute(new Float32Array(max_allocations * 4), 4, false);
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let transformsCol3 = new InstancedBufferAttribute(new Float32Array(max_allocations * 4), 4, false);
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let glyph_bounds = new InstancedBufferAttribute(new Float32Array(max_allocations * 4), 4, false);
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let plane_bounds = new InstancedBufferAttribute(new Float32Array(max_allocations * 4), 4, false);
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let color = new InstancedBufferAttribute(new Float32Array(max_allocations * 4), 4, false);
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transformsCol0.usage = DynamicDrawUsage;
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transformsCol1.usage = DynamicDrawUsage;
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transformsCol2.usage = DynamicDrawUsage;
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transformsCol3.usage = DynamicDrawUsage;
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glyph_bounds.usage = DynamicDrawUsage;
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plane_bounds.usage = DynamicDrawUsage;
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color.usage = DynamicDrawUsage;
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instanced_geometry.setAttribute('transformsCol0', transformsCol0);
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instanced_geometry.setAttribute('transformsCol1', transformsCol1);
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instanced_geometry.setAttribute('transformsCol2', transformsCol2);
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instanced_geometry.setAttribute('transformsCol3', transformsCol3);
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instanced_geometry.setAttribute('glyph_bounds', glyph_bounds);
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instanced_geometry.setAttribute('plane_bounds', plane_bounds);
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instanced_geometry.setAttribute('color', color);
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super(instanced_geometry, new SDFTextMaterial(atlas_texture));
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this.text_elements = [];
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this.font_layout = font_layout;
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this.material.set_atlas_size(new Vector2(font_layout.atlas.width, font_layout.atlas.height));
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this.frustumCulled = false;
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}
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set_boldness(value)
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{
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this.material.set_boldness(value);
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}
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add_text(text_str)
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{
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let elem = new SDFText(this.font_layout.glyphs, text_str);
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this.text_elements.push(elem);
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return elem;
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}
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remove_text(text_elem)
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{
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ArrayUtilities.remove_elem(this.text_elements, text_elem);
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this.update(true);
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}
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84
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update(force_update)
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{
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let glyph_bounds_atr = this.geometry.getAttribute('glyph_bounds');
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let plane_bounds_atr = this.geometry.getAttribute('plane_bounds');
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89
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90
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let transformsCol0 = this.geometry.getAttribute('transformsCol0');
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91
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let transformsCol1 = this.geometry.getAttribute('transformsCol1');
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92
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+
let transformsCol2 = this.geometry.getAttribute('transformsCol2');
|
|
93
|
+
let transformsCol3 = this.geometry.getAttribute('transformsCol3');
|
|
94
|
+
|
|
95
|
+
let color_atr = this.geometry.getAttribute('color');
|
|
96
|
+
|
|
97
|
+
let matrix_needs_update = force_update === true;
|
|
98
|
+
let glyph_needs_update = force_update === true;
|
|
99
|
+
let color_needs_update = force_update === true;
|
|
100
|
+
|
|
101
|
+
let glyph_count = 0;
|
|
102
|
+
for (let i = 0; i < this.text_elements.length; i++)
|
|
103
|
+
{
|
|
104
|
+
let text = this.text_elements[i];
|
|
105
|
+
|
|
106
|
+
if (text.matrix_is_dirty)
|
|
107
|
+
{
|
|
108
|
+
matrix_needs_update = true;
|
|
109
|
+
text.update_matrix();
|
|
110
|
+
}
|
|
111
|
+
|
|
112
|
+
if (text.glyph_is_dirty)
|
|
113
|
+
{
|
|
114
|
+
glyph_needs_update = true;
|
|
115
|
+
text.clear_glyph_dirty();
|
|
116
|
+
}
|
|
117
|
+
|
|
118
|
+
if (text.color_is_dirty)
|
|
119
|
+
{
|
|
120
|
+
color_needs_update = true;
|
|
121
|
+
text.clear_color_dirty();
|
|
122
|
+
}
|
|
123
|
+
|
|
124
|
+
let matrix = text.matrix;
|
|
125
|
+
let color = text.color;
|
|
126
|
+
let opacity = text.opacity;
|
|
127
|
+
|
|
128
|
+
for (let glyph_i = 0; glyph_i < text.glyphs.length; glyph_i++)
|
|
129
|
+
{
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|
130
|
+
let glyph = text.glyphs[glyph_i];
|
|
131
|
+
|
|
132
|
+
let buffer_i = glyph_count;
|
|
133
|
+
|
|
134
|
+
glyph_bounds_atr.setXYZW(buffer_i, glyph.atlas_bounds.x, glyph.atlas_bounds.y, glyph.atlas_bounds.z, glyph.atlas_bounds.w);
|
|
135
|
+
plane_bounds_atr.setXYZW(buffer_i, glyph.position.x, glyph.position.y, glyph.scale.x, glyph.scale.y);
|
|
136
|
+
|
|
137
|
+
transformsCol0.setXYZW(buffer_i, matrix.elements[0],
|
|
138
|
+
matrix.elements[1],
|
|
139
|
+
matrix.elements[2],
|
|
140
|
+
matrix.elements[3]);
|
|
141
|
+
|
|
142
|
+
transformsCol1.setXYZW(buffer_i, matrix.elements[4],
|
|
143
|
+
matrix.elements[5],
|
|
144
|
+
matrix.elements[6],
|
|
145
|
+
matrix.elements[7]);
|
|
146
|
+
|
|
147
|
+
transformsCol2.setXYZW(buffer_i, matrix.elements[8],
|
|
148
|
+
matrix.elements[9],
|
|
149
|
+
matrix.elements[10],
|
|
150
|
+
matrix.elements[11]);
|
|
151
|
+
|
|
152
|
+
transformsCol3.setXYZW(buffer_i, matrix.elements[12],
|
|
153
|
+
matrix.elements[13],
|
|
154
|
+
matrix.elements[14],
|
|
155
|
+
matrix.elements[15]);
|
|
156
|
+
|
|
157
|
+
color_atr.setXYZW(buffer_i, color.r, color.g, color.b, opacity);
|
|
158
|
+
|
|
159
|
+
glyph_count++;
|
|
160
|
+
}
|
|
161
|
+
}
|
|
162
|
+
|
|
163
|
+
this.geometry.instanceCount = glyph_count;
|
|
164
|
+
|
|
165
|
+
if (glyph_count > this.max_allocations)
|
|
166
|
+
{
|
|
167
|
+
console.error('SDFTextBatch exceeded maximum glyph allocations(max/current): ', this.max_allocations, glyph_count, this);
|
|
168
|
+
}
|
|
169
|
+
|
|
170
|
+
if (matrix_needs_update)
|
|
171
|
+
{
|
|
172
|
+
transformsCol0.needsUpdate = true;
|
|
173
|
+
transformsCol1.needsUpdate = true;
|
|
174
|
+
transformsCol2.needsUpdate = true;
|
|
175
|
+
transformsCol3.needsUpdate = true;
|
|
176
|
+
}
|
|
177
|
+
if (glyph_needs_update)
|
|
178
|
+
{
|
|
179
|
+
glyph_bounds_atr.needsUpdate = true;
|
|
180
|
+
plane_bounds_atr.needsUpdate = true;
|
|
181
|
+
}
|
|
182
|
+
if (color_needs_update)
|
|
183
|
+
{
|
|
184
|
+
color_atr.needsUpdate = true;
|
|
185
|
+
}
|
|
186
|
+
}
|
|
187
|
+
|
|
188
|
+
dispose()
|
|
189
|
+
{
|
|
190
|
+
this.geometry.dispose();
|
|
191
|
+
this.material.dispose();
|
|
192
|
+
}
|
|
193
|
+
}
|
|
@@ -1,15 +1,15 @@
|
|
|
1
|
-
import { Vector2, Vector4 } from 'three';
|
|
2
|
-
|
|
3
|
-
export default class TextGlyph
|
|
4
|
-
{
|
|
5
|
-
constructor(offset, plane_bounds, atlas_bounds)
|
|
6
|
-
{
|
|
7
|
-
let width = plane_bounds.right - plane_bounds.left;
|
|
8
|
-
let height = plane_bounds.top - plane_bounds.bottom;
|
|
9
|
-
|
|
10
|
-
this.scale = new Vector2(width, height);
|
|
11
|
-
this.position = new Vector2(offset + plane_bounds.left, plane_bounds.bottom);
|
|
12
|
-
|
|
13
|
-
this.atlas_bounds = new Vector4(atlas_bounds.left, atlas_bounds.right, atlas_bounds.top, atlas_bounds.bottom);
|
|
14
|
-
}
|
|
15
|
-
}
|
|
1
|
+
import { Vector2, Vector4 } from 'three';
|
|
2
|
+
|
|
3
|
+
export default class TextGlyph
|
|
4
|
+
{
|
|
5
|
+
constructor(offset, plane_bounds, atlas_bounds)
|
|
6
|
+
{
|
|
7
|
+
let width = plane_bounds.right - plane_bounds.left;
|
|
8
|
+
let height = plane_bounds.top - plane_bounds.bottom;
|
|
9
|
+
|
|
10
|
+
this.scale = new Vector2(width, height);
|
|
11
|
+
this.position = new Vector2(offset + plane_bounds.left, plane_bounds.bottom);
|
|
12
|
+
|
|
13
|
+
this.atlas_bounds = new Vector4(atlas_bounds.left, atlas_bounds.right, atlas_bounds.top, atlas_bounds.bottom);
|
|
14
|
+
}
|
|
15
|
+
}
|
|
@@ -1,51 +1,51 @@
|
|
|
1
|
-
import { DataTexture } from 'three';
|
|
2
|
-
|
|
3
|
-
export default class CustomDataTexture extends DataTexture
|
|
4
|
-
{
|
|
5
|
-
constructor(data, width, height, format, type)
|
|
6
|
-
{
|
|
7
|
-
super(data, width, height, format, type);
|
|
8
|
-
this.multiplier = 1;
|
|
9
|
-
}
|
|
10
|
-
|
|
11
|
-
set_rgba(index, r, g, b, a)
|
|
12
|
-
{
|
|
13
|
-
this.data[index * 3 + 0] = r * this.multiplier;
|
|
14
|
-
this.data[index * 3 + 1] = g * this.multiplier;
|
|
15
|
-
this.data[index * 3 + 2] = b * this.multiplier;
|
|
16
|
-
this.data[index * 3 + 3] = a * this.multiplier;
|
|
17
|
-
this.needsUpdate = true;
|
|
18
|
-
}
|
|
19
|
-
|
|
20
|
-
set_rgb(index, r, g, b)
|
|
21
|
-
{
|
|
22
|
-
this.data[index * 3 + 0] = r * this.multiplier;
|
|
23
|
-
this.data[index * 3 + 1] = g * this.multiplier;
|
|
24
|
-
this.data[index * 3 + 2] = b * this.multiplier;
|
|
25
|
-
this.needsUpdate = true;
|
|
26
|
-
}
|
|
27
|
-
|
|
28
|
-
set_r(index, value)
|
|
29
|
-
{
|
|
30
|
-
this.data[index * 3 + 0] = value * this.multiplier;
|
|
31
|
-
this.needsUpdate = true;
|
|
32
|
-
}
|
|
33
|
-
|
|
34
|
-
set_g(index, value)
|
|
35
|
-
{
|
|
36
|
-
this.data[index * 3 + 1] = value * this.multiplier;
|
|
37
|
-
this.needsUpdate = true;
|
|
38
|
-
}
|
|
39
|
-
|
|
40
|
-
set_b(index, value)
|
|
41
|
-
{
|
|
42
|
-
this.data[index * 3 + 2] = value * this.multiplier;
|
|
43
|
-
this.needsUpdate = true;
|
|
44
|
-
}
|
|
45
|
-
|
|
46
|
-
set_a(index, value)
|
|
47
|
-
{
|
|
48
|
-
this.data[index * 3 + 2] = value * this.multiplier;
|
|
49
|
-
this.needsUpdate = true;
|
|
50
|
-
}
|
|
51
|
-
}
|
|
1
|
+
import { DataTexture } from 'three';
|
|
2
|
+
|
|
3
|
+
export default class CustomDataTexture extends DataTexture
|
|
4
|
+
{
|
|
5
|
+
constructor(data, width, height, format, type)
|
|
6
|
+
{
|
|
7
|
+
super(data, width, height, format, type);
|
|
8
|
+
this.multiplier = 1;
|
|
9
|
+
}
|
|
10
|
+
|
|
11
|
+
set_rgba(index, r, g, b, a)
|
|
12
|
+
{
|
|
13
|
+
this.data[index * 3 + 0] = r * this.multiplier;
|
|
14
|
+
this.data[index * 3 + 1] = g * this.multiplier;
|
|
15
|
+
this.data[index * 3 + 2] = b * this.multiplier;
|
|
16
|
+
this.data[index * 3 + 3] = a * this.multiplier;
|
|
17
|
+
this.needsUpdate = true;
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
set_rgb(index, r, g, b)
|
|
21
|
+
{
|
|
22
|
+
this.data[index * 3 + 0] = r * this.multiplier;
|
|
23
|
+
this.data[index * 3 + 1] = g * this.multiplier;
|
|
24
|
+
this.data[index * 3 + 2] = b * this.multiplier;
|
|
25
|
+
this.needsUpdate = true;
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
set_r(index, value)
|
|
29
|
+
{
|
|
30
|
+
this.data[index * 3 + 0] = value * this.multiplier;
|
|
31
|
+
this.needsUpdate = true;
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
set_g(index, value)
|
|
35
|
+
{
|
|
36
|
+
this.data[index * 3 + 1] = value * this.multiplier;
|
|
37
|
+
this.needsUpdate = true;
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
set_b(index, value)
|
|
41
|
+
{
|
|
42
|
+
this.data[index * 3 + 2] = value * this.multiplier;
|
|
43
|
+
this.needsUpdate = true;
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
set_a(index, value)
|
|
47
|
+
{
|
|
48
|
+
this.data[index * 3 + 2] = value * this.multiplier;
|
|
49
|
+
this.needsUpdate = true;
|
|
50
|
+
}
|
|
51
|
+
}
|
|
@@ -1,12 +1,12 @@
|
|
|
1
|
-
import CustomDataTexture from './CustomDataTexture';
|
|
2
|
-
import { RGBAFormat } from 'three';
|
|
3
|
-
|
|
4
|
-
export default class RGBADataTexture extends CustomDataTexture
|
|
5
|
-
{
|
|
6
|
-
constructor(width, height)
|
|
7
|
-
{
|
|
8
|
-
let data = new Uint8Array(width * height * 4);
|
|
9
|
-
super(data, width, height, RGBAFormat);
|
|
10
|
-
this.multiplier = 255;
|
|
11
|
-
}
|
|
12
|
-
}
|
|
1
|
+
import CustomDataTexture from './CustomDataTexture';
|
|
2
|
+
import { RGBAFormat } from 'three';
|
|
3
|
+
|
|
4
|
+
export default class RGBADataTexture extends CustomDataTexture
|
|
5
|
+
{
|
|
6
|
+
constructor(width, height)
|
|
7
|
+
{
|
|
8
|
+
let data = new Uint8Array(width * height * 4);
|
|
9
|
+
super(data, width, height, RGBAFormat);
|
|
10
|
+
this.multiplier = 255;
|
|
11
|
+
}
|
|
12
|
+
}
|
|
@@ -1,12 +1,12 @@
|
|
|
1
|
-
import CustomDataTexture from './CustomDataTexture';
|
|
2
|
-
import { FloatType } from 'three';
|
|
3
|
-
import { RGBAFormat } from 'three';
|
|
4
|
-
|
|
5
|
-
export default class RGBAFloatDataTexture extends CustomDataTexture
|
|
6
|
-
{
|
|
7
|
-
constructor(width, height)
|
|
8
|
-
{
|
|
9
|
-
let data = new Float32Array(width * height * 4);
|
|
10
|
-
super(data, width, height, RGBAFormat, FloatType);
|
|
11
|
-
}
|
|
12
|
-
}
|
|
1
|
+
import CustomDataTexture from './CustomDataTexture';
|
|
2
|
+
import { FloatType } from 'three';
|
|
3
|
+
import { RGBAFormat } from 'three';
|
|
4
|
+
|
|
5
|
+
export default class RGBAFloatDataTexture extends CustomDataTexture
|
|
6
|
+
{
|
|
7
|
+
constructor(width, height)
|
|
8
|
+
{
|
|
9
|
+
let data = new Float32Array(width * height * 4);
|
|
10
|
+
super(data, width, height, RGBAFormat, FloatType);
|
|
11
|
+
}
|
|
12
|
+
}
|
|
@@ -1,12 +1,12 @@
|
|
|
1
|
-
import CustomDataTexture from './CustomDataTexture';
|
|
2
|
-
import { RGBFormat } from 'three';
|
|
3
|
-
|
|
4
|
-
export default class RGBDataTexture extends CustomDataTexture
|
|
5
|
-
{
|
|
6
|
-
constructor(width, height)
|
|
7
|
-
{
|
|
8
|
-
let data = new Uint8Array(width * height * 3);
|
|
9
|
-
super(data, width, height, RGBFormat);
|
|
10
|
-
this.multiplier = 255;
|
|
11
|
-
}
|
|
12
|
-
}
|
|
1
|
+
import CustomDataTexture from './CustomDataTexture';
|
|
2
|
+
import { RGBFormat } from 'three';
|
|
3
|
+
|
|
4
|
+
export default class RGBDataTexture extends CustomDataTexture
|
|
5
|
+
{
|
|
6
|
+
constructor(width, height)
|
|
7
|
+
{
|
|
8
|
+
let data = new Uint8Array(width * height * 3);
|
|
9
|
+
super(data, width, height, RGBFormat);
|
|
10
|
+
this.multiplier = 255;
|
|
11
|
+
}
|
|
12
|
+
}
|
|
@@ -1,12 +1,12 @@
|
|
|
1
|
-
import CustomDataTexture from './CustomDataTexture';
|
|
2
|
-
import { FloatType } from 'three';
|
|
3
|
-
import { RGBFormat } from 'three';
|
|
4
|
-
|
|
5
|
-
export default class RGBFloatDataTexture extends CustomDataTexture
|
|
6
|
-
{
|
|
7
|
-
constructor(width, height)
|
|
8
|
-
{
|
|
9
|
-
let data = new Float32Array(width * height * 3);
|
|
10
|
-
super(data, width, height, RGBFormat, FloatType);
|
|
11
|
-
}
|
|
12
|
-
}
|
|
1
|
+
import CustomDataTexture from './CustomDataTexture';
|
|
2
|
+
import { FloatType } from 'three';
|
|
3
|
+
import { RGBFormat } from 'three';
|
|
4
|
+
|
|
5
|
+
export default class RGBFloatDataTexture extends CustomDataTexture
|
|
6
|
+
{
|
|
7
|
+
constructor(width, height)
|
|
8
|
+
{
|
|
9
|
+
let data = new Float32Array(width * height * 3);
|
|
10
|
+
super(data, width, height, RGBFormat, FloatType);
|
|
11
|
+
}
|
|
12
|
+
}
|