ohzi-core 6.1.2 → 6.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (433) hide show
  1. package/README.md +9 -9
  2. package/build/index.module.js +1 -1
  3. package/build/index.module.js.map +1 -1
  4. package/package.json +50 -48
  5. package/src/.vscode/settings.json +2 -2
  6. package/src/BaseApplication.js +23 -23
  7. package/src/Browser.js +79 -79
  8. package/src/CameraManager.js +19 -19
  9. package/src/Capabilities.js +11 -11
  10. package/src/Configuration.js +22 -22
  11. package/src/CustomBezierCurve.js +44 -44
  12. package/src/Debug.js +260 -260
  13. package/src/EventManager.js +150 -150
  14. package/src/Graphics.js +327 -327
  15. package/src/Initializer.js +57 -57
  16. package/src/Input.js +21 -21
  17. package/src/KeyboardInput.js +128 -128
  18. package/src/OS.js +58 -58
  19. package/src/OrthographicCamera.js +13 -13
  20. package/src/PerspectiveCamera.js +13 -13
  21. package/src/ReflectionPlaneContext.js +17 -17
  22. package/src/RenderLayers.js +28 -28
  23. package/src/RenderLoop.js +97 -97
  24. package/src/RenderOrder.js +38 -38
  25. package/src/ResourceContainer.js +39 -39
  26. package/src/SceneManager.js +44 -44
  27. package/src/Screen.js +69 -69
  28. package/src/Time.js +38 -38
  29. package/src/UI.js +90 -90
  30. package/src/action_sequencer/ActionEvent.js +15 -15
  31. package/src/action_sequencer/ActionInterpolator.js +23 -23
  32. package/src/action_sequencer/ActionSequencer.js +194 -194
  33. package/src/action_sequencer/NumberInterpolator.js +24 -24
  34. package/src/action_sequencer/VectorInterpolator.js +20 -20
  35. package/src/blitter_index.js +13 -13
  36. package/src/canvas_drawer/CanvasDrawer.js +111 -111
  37. package/src/canvas_drawer/MultiLineTextDrawer.js +49 -49
  38. package/src/canvas_drawer/SimpleTextDrawer.js +47 -47
  39. package/src/components/AudioClip.js +55 -55
  40. package/src/components/AxisHelper.js +58 -58
  41. package/src/components/BaseObject.js +45 -45
  42. package/src/components/EdgeMesh.js +151 -151
  43. package/src/components/GeometryEdgeVisualizer.js +45 -45
  44. package/src/components/Grid.js +33 -33
  45. package/src/components/Line.js +199 -199
  46. package/src/components/MultiLinePath.js +19 -19
  47. package/src/components/MultiLineText2D.js +62 -62
  48. package/src/components/ObjectAxis.js +20 -20
  49. package/src/components/ObjectOrientedBoundingBox.js +201 -201
  50. package/src/components/PlaneHelper.js +36 -36
  51. package/src/components/Shape2D.js +42 -42
  52. package/src/components/Shape3D.js +38 -38
  53. package/src/components/Text2D.js +39 -39
  54. package/src/components/UIElement.js +208 -208
  55. package/src/components/UpdatableMaterialMesh.js +16 -16
  56. package/src/components/WorldImage.js +91 -91
  57. package/src/components/mouse_interactors/ObjectRotator.js +61 -61
  58. package/src/components/sdf_text/SDFText.js +154 -154
  59. package/src/components/sdf_text/SDFTextBatch.js +193 -193
  60. package/src/components/sdf_text/TextGlyph.js +15 -15
  61. package/src/data_textures/CustomDataTexture.js +51 -51
  62. package/src/data_textures/RGBADataTexture.js +12 -12
  63. package/src/data_textures/RGBAFloatDataTexture.js +12 -12
  64. package/src/data_textures/RGBDataTexture.js +12 -12
  65. package/src/data_textures/RGBFloatDataTexture.js +12 -12
  66. package/src/editor/ManipulatorHandle.js +70 -70
  67. package/src/editor/ObjectEditor.js +66 -66
  68. package/src/editor/ObjectManipulator.js +118 -118
  69. package/src/editor/ObjectPicker.js +75 -75
  70. package/src/editor/shaders/object_picker.frag +5 -5
  71. package/src/editor/shaders/object_picker.vert +7 -7
  72. package/src/gpu_particles/GPUParticleSystem.js +87 -87
  73. package/src/gpu_particles/ParticleAttribute.js +83 -83
  74. package/src/gpu_particles/ParticlePositionAttribute.js +20 -20
  75. package/src/html_utilities/CSSAnimator.js +64 -64
  76. package/src/html_utilities/css_animator_states/Animating.js +45 -45
  77. package/src/html_utilities/css_animator_states/Idle.js +25 -25
  78. package/src/index.js +211 -211
  79. package/src/materials/AddMaterial.js +17 -17
  80. package/src/materials/AlphaFilterMaterial.js +20 -20
  81. package/src/materials/BaseShaderMaterial.js +19 -19
  82. package/src/materials/BlitMaterial.js +28 -28
  83. package/src/materials/BloomComposeMaterial.js +22 -22
  84. package/src/materials/BoxBlurMaterial.js +13 -13
  85. package/src/materials/ClearAlphaMaterial.js +13 -13
  86. package/src/materials/ClearColorMaterial.js +31 -31
  87. package/src/materials/ClearDepthNormalMaterial.js +13 -13
  88. package/src/materials/DeferredRendererComposeMaterial.js +32 -32
  89. package/src/materials/DepthNormalMaterial.js +28 -28
  90. package/src/materials/DisplayNormalTextureMaterial.js +15 -15
  91. package/src/materials/DualFilteringBlurMaterial.js +11 -11
  92. package/src/materials/FXAAMaterial.js +10 -10
  93. package/src/materials/GaussianBlurMaterial.js +28 -28
  94. package/src/materials/LuminosityHighPassMaterial.js +15 -15
  95. package/src/materials/MedianFilterMaterial.js +42 -42
  96. package/src/materials/NormalMaterial.js +17 -17
  97. package/src/materials/SDFScreenTextMaterial.js +31 -31
  98. package/src/materials/SDFTextMaterial.js +37 -37
  99. package/src/materials/SSAOComposeMaterial.js +11 -11
  100. package/src/materials/SSAOMaterial.js +66 -66
  101. package/src/materials/ScreenSpaceTextureMaterial.js +65 -65
  102. package/src/materials/UIElementMaterial.js +25 -25
  103. package/src/materials/UnrealBloomComposeMaterial.js +95 -95
  104. package/src/materials/UnrealBlurMaterial.js +17 -17
  105. package/src/materials/UnrealComposeMaterial.js +24 -24
  106. package/src/materials/ViewPositionMaterial.js +17 -17
  107. package/src/materials/deferred/DeferredPointLightMaterial.js +39 -39
  108. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -33
  109. package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -23
  110. package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -27
  111. package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -10
  112. package/src/object_pool/Pool.js +73 -73
  113. package/src/primitives/Arrow.js +57 -57
  114. package/src/primitives/Cube.js +17 -17
  115. package/src/primitives/HorizontalPlane.js +18 -18
  116. package/src/primitives/Sphere.js +15 -15
  117. package/src/primitives/VerticalPlane.js +17 -17
  118. package/src/raycast/GroupRaycaster.js +41 -41
  119. package/src/raycast/PlaneDragResolver.js +89 -89
  120. package/src/raycast/PlaneRaycastResolver.js +22 -22
  121. package/src/raycast/PlaneRaycaster.js +23 -23
  122. package/src/raycast/RaycastResolver.js +22 -22
  123. package/src/raycast/SurfaceDragResolver.js +77 -77
  124. package/src/raycast/states/BaseState.js +16 -16
  125. package/src/raycast/states/IdleState.js +17 -17
  126. package/src/raycast/states/OnRaycastEnter.js +15 -15
  127. package/src/raycast/states/OnRaycastExit.js +16 -16
  128. package/src/raycast/states/OnRaycastHover.js +25 -25
  129. package/src/render_mode/BaseRender.js +32 -32
  130. package/src/render_mode/BloomRender.js +60 -60
  131. package/src/render_mode/DebugNormalsRender.js +20 -20
  132. package/src/render_mode/DeferredRender.js +112 -112
  133. package/src/render_mode/NormalAORender.js +71 -71
  134. package/src/render_mode/NormalRender.js +36 -36
  135. package/src/render_mode/OutlineRender.js +154 -154
  136. package/src/render_mode/PlanarReflectionsRender.js +118 -118
  137. package/src/render_mode/TransparencyMixRender.js +143 -143
  138. package/src/render_mode/UnrealBloomRender.js +109 -109
  139. package/src/render_utilities/Blitter.js +99 -99
  140. package/src/render_utilities/Blurrer.js +29 -29
  141. package/src/render_utilities/DepthAndNormalsRenderer.js +45 -45
  142. package/src/render_utilities/DualFilteringBlurrer.js +56 -56
  143. package/src/render_utilities/GaussianBlurrer.js +146 -146
  144. package/src/render_utilities/MedianFilter.js +66 -66
  145. package/src/render_utilities/ViewPositionRenderer.js +48 -48
  146. package/src/resource_loader/BasisLoader.js +50 -50
  147. package/src/resource_loader/FontLoader.js +39 -39
  148. package/src/resource_loader/GLTFDRACOLoader.js +2 -0
  149. package/src/resource_loader/JSONLoader.js +40 -40
  150. package/src/resource_loader/OBJLoader.js +39 -39
  151. package/src/resource_loader/PointArrayLoader.js +63 -63
  152. package/src/resource_loader/RGBETextureLoader.js +42 -42
  153. package/src/resource_loader/VideoLoader.js +20 -20
  154. package/src/shaders/add/add.frag +8 -8
  155. package/src/shaders/anti_aliasing/fxaa.frag +71 -71
  156. package/src/shaders/basic_color/basic_color.frag +5 -5
  157. package/src/shaders/basic_color/basic_color.vert +9 -9
  158. package/src/shaders/basic_line/basic_line.frag +36 -36
  159. package/src/shaders/basic_line/basic_line.vert +36 -36
  160. package/src/shaders/basic_texture/basic_texture.frag +9 -9
  161. package/src/shaders/basic_texture/basic_texture.vert +16 -16
  162. package/src/shaders/bloom/bloom_compose_frag.glsl +22 -22
  163. package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -13
  164. package/src/shaders/box_blur/box_blur.frag +24 -24
  165. package/src/shaders/box_blur/compose.frag +31 -31
  166. package/src/shaders/clear/clear_depth_normal.frag +24 -24
  167. package/src/shaders/copy/copy.frag +6 -6
  168. package/src/shaders/copy/copy.vert +5 -5
  169. package/src/shaders/deferred/blit_copy.vert +11 -11
  170. package/src/shaders/deferred/deferred_compose.frag +59 -59
  171. package/src/shaders/deferred/point_light.frag +66 -66
  172. package/src/shaders/deferred/point_light.vert +13 -13
  173. package/src/shaders/depth_normals/debug_normals.frag +47 -47
  174. package/src/shaders/depth_normals/depth_normals.frag +30 -30
  175. package/src/shaders/depth_normals/depth_normals.vert +12 -12
  176. package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -14
  177. package/src/shaders/dual_filter_blur/downsample.frag +21 -21
  178. package/src/shaders/dual_filter_blur/upsample.frag +24 -24
  179. package/src/shaders/edge_visualizer/edge_visualizer.frag +17 -17
  180. package/src/shaders/edge_visualizer/edge_visualizer.vert +15 -15
  181. package/src/shaders/edges/corners.frag +10 -10
  182. package/src/shaders/edges/corners.vert +30 -30
  183. package/src/shaders/edges/edges.frag +6 -6
  184. package/src/shaders/edges/edges.vert +27 -27
  185. package/src/shaders/gaussian_blur/gaussian_blur.frag +24 -24
  186. package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -24
  187. package/src/shaders/gpu_particles/common_utils.glsl +12 -12
  188. package/src/shaders/gpu_particles/generic_storage.frag +7 -7
  189. package/src/shaders/gpu_particles/store/store_position.vert +14 -14
  190. package/src/shaders/gpu_particles/update/basic_update.frag +20 -20
  191. package/src/shaders/gpu_particles/visualize/visualize.frag +10 -10
  192. package/src/shaders/gpu_particles/visualize/visualize.vert +12 -12
  193. package/src/shaders/grid/grid.frag +16 -16
  194. package/src/shaders/grid/grid.vert +9 -9
  195. package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +22 -22
  196. package/src/shaders/median_filter/median_filter.frag +134 -134
  197. package/src/shaders/normal/normal.frag +6 -6
  198. package/src/shaders/normal/normal.vert +6 -6
  199. package/src/shaders/sdf_text/sdf_screen_text.frag +51 -51
  200. package/src/shaders/sdf_text/sdf_screen_text.vert +41 -41
  201. package/src/shaders/sdf_text/sdf_text.frag +53 -53
  202. package/src/shaders/sdf_text/sdf_text.vert +41 -41
  203. package/src/shaders/ssao/hbao.frag +264 -264
  204. package/src/shaders/ssao/ssao.frag +95 -95
  205. package/src/shaders/ssao/ssao.vert +10 -10
  206. package/src/shaders/ssao/ssao_compose.frag +14 -14
  207. package/src/shaders/transparent_mix/copy.frag +6 -6
  208. package/src/shaders/transparent_mix/transparent_mix.frag +18 -18
  209. package/src/shaders/transparent_mix/transparent_mix.vert +7 -7
  210. package/src/shaders/ui/ss_texture.frag +10 -10
  211. package/src/shaders/ui/ss_texture.vert +31 -31
  212. package/src/shaders/ui/ws_texture.vert +38 -38
  213. package/src/shaders/ui_element/ui_element.frag +11 -11
  214. package/src/shaders/ui_element/ui_element.vert +32 -32
  215. package/src/shaders/unreal_blur/unreal_blur.frag +24 -24
  216. package/src/shaders/unreal_blur/unreal_compose.frag +23 -23
  217. package/src/shaders/write_view_position/write_view_position.frag +6 -6
  218. package/src/shaders/write_view_position/write_view_position.vert +8 -8
  219. package/src/static_batcher/BatchedMesh.js +54 -54
  220. package/src/static_batcher/GeometryBatch.js +312 -312
  221. package/src/static_batcher/GeometryBatcher.js +63 -63
  222. package/src/static_batcher/MeshBatcher.js +56 -56
  223. package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -14
  224. package/src/ui/ui_element_position/WorldSpacePosition.js +21 -21
  225. package/src/ui/ui_element_state/OnIdle.js +17 -17
  226. package/src/ui/ui_element_state/OnMouseEnter.js +26 -26
  227. package/src/ui/ui_element_state/OnMouseExit.js +15 -15
  228. package/src/ui/ui_element_state/OnMouseHover.js +31 -31
  229. package/src/ui/ui_element_state/UIElementState.js +18 -18
  230. package/src/utilities/ArrayUtilities.js +55 -55
  231. package/src/utilities/CameraUtilities.js +210 -210
  232. package/src/utilities/EasingFunctions.js +215 -215
  233. package/src/utilities/FrustumPointFitter.js +255 -255
  234. package/src/utilities/GeometryUtilities.js +74 -74
  235. package/src/utilities/ImageUtilities.js +26 -26
  236. package/src/utilities/MeshSampler.js +152 -152
  237. package/src/utilities/ModelUtilities.js +161 -161
  238. package/src/utilities/OMath.js +155 -155
  239. package/src/utilities/OrthographicFrustumPointFitter.js +47 -47
  240. package/src/utilities/PerspectiveFrustumPointFitter.js +250 -250
  241. package/src/utilities/StringUtilities.js +32 -32
  242. package/src/utilities/TimeUtilities.js +22 -22
  243. package/src/utilities/Validation.js +34 -34
  244. package/src/view_components/ApplicationView.js +60 -60
  245. package/src/view_components/ViewComponent.js +37 -37
  246. package/src/view_components/ViewComponentManager.js +58 -58
  247. package/src/view_components/ViewContext.js +14 -14
  248. package/src/view_components/ViewManager.js +129 -129
  249. package/src/view_components/ViewState.js +54 -54
  250. package/src/view_components/transition/ActionSequencerBuilder.js +91 -91
  251. package/src/view_components/transition/DrawIOAnimationSheet.js +90 -90
  252. package/src/view_components/transition/TransitionTable.js +44 -44
  253. package/src/view_components/transition/ViewStateTransitionHandler.js +95 -95
  254. package/types/BaseApplication.d.ts +8 -8
  255. package/types/Browser.d.ts +12 -12
  256. package/types/CameraManager.d.ts +8 -8
  257. package/types/Capabilities.d.ts +6 -6
  258. package/types/Configuration.d.ts +6 -6
  259. package/types/Debug.d.ts +38 -38
  260. package/types/EventManager.d.ts +42 -42
  261. package/types/Graphics.d.ts +35 -35
  262. package/types/Initializer.d.ts +4 -4
  263. package/types/Input.d.ts +8 -8
  264. package/types/OS.d.ts +18 -18
  265. package/types/OrthographicCamera.d.ts +5 -5
  266. package/types/PerspectiveCamera.d.ts +5 -5
  267. package/types/ReflectionPlaneContext.d.ts +6 -6
  268. package/types/RenderLayers.d.ts +6 -6
  269. package/types/RenderLoop.d.ts +13 -13
  270. package/types/ResourceContainer.d.ts +8 -8
  271. package/types/SceneManager.d.ts +10 -10
  272. package/types/Screen.d.ts +17 -17
  273. package/types/Time.d.ts +11 -11
  274. package/types/UI.d.ts +15 -15
  275. package/types/action_sequencer/ActionEvent.d.ts +6 -6
  276. package/types/action_sequencer/ActionInterpolator.d.ts +5 -5
  277. package/types/action_sequencer/ActionSequencer.d.ts +28 -28
  278. package/types/action_sequencer/NumberInterpolator.d.ts +8 -8
  279. package/types/action_sequencer/VectorInterpolator.d.ts +7 -7
  280. package/types/canvas_drawer/CanvasDrawer.d.ts +13 -13
  281. package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -5
  282. package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -5
  283. package/types/components/AudioClip.d.ts +12 -12
  284. package/types/components/AxisHelper.d.ts +6 -6
  285. package/types/components/BaseObject.d.ts +5 -5
  286. package/types/components/EdgeMesh.d.ts +13 -13
  287. package/types/components/GeometryEdgeVisualizer.d.ts +4 -4
  288. package/types/components/Grid.d.ts +2 -2
  289. package/types/components/Line.d.ts +16 -16
  290. package/types/components/MultiLinePath.d.ts +4 -4
  291. package/types/components/MultiLineText2D.d.ts +10 -10
  292. package/types/components/ObjectAxis.d.ts +3 -3
  293. package/types/components/ObjectOrientedBoundingBox.d.ts +18 -18
  294. package/types/components/PlaneHelper.d.ts +6 -6
  295. package/types/components/Shape2D.d.ts +4 -4
  296. package/types/components/Shape3D.d.ts +3 -3
  297. package/types/components/Text2D.d.ts +13 -13
  298. package/types/components/UIElement.d.ts +52 -52
  299. package/types/components/UpdatableMaterialMesh.d.ts +4 -4
  300. package/types/components/WorldImage.d.ts +13 -13
  301. package/types/components/sdf_text/SDFText.d.ts +30 -30
  302. package/types/components/sdf_text/SDFTextBatch.d.ts +12 -12
  303. package/types/components/sdf_text/TextGlyph.d.ts +6 -6
  304. package/types/editor/ManipulatorHandle.d.ts +14 -14
  305. package/types/editor/ObjectEditor.d.ts +16 -16
  306. package/types/editor/ObjectManipulator.d.ts +19 -19
  307. package/types/editor/ObjectPicker.d.ts +16 -16
  308. package/types/gpu_particles/GPUParticleSystem.d.ts +12 -12
  309. package/types/gpu_particles/ParticleAttribute.d.ts +15 -15
  310. package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -4
  311. package/types/html_utilities/CSSAnimator.d.ts +30 -30
  312. package/types/html_utilities/css_animator_states/Animating.d.ts +8 -8
  313. package/types/html_utilities/css_animator_states/Idle.d.ts +6 -6
  314. package/types/index.d.ts +89 -89
  315. package/types/materials/AddMaterial.d.ts +5 -5
  316. package/types/materials/AlphaFilterMaterial.d.ts +6 -6
  317. package/types/materials/BaseShaderMaterial.d.ts +3 -3
  318. package/types/materials/BlitMaterial.d.ts +3 -3
  319. package/types/materials/BloomComposeMaterial.d.ts +7 -7
  320. package/types/materials/BoxBlurMaterial.d.ts +4 -4
  321. package/types/materials/ClearAlphaMaterial.d.ts +3 -3
  322. package/types/materials/ClearColorMaterial.d.ts +7 -7
  323. package/types/materials/ClearDepthNormalMaterial.d.ts +4 -4
  324. package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -7
  325. package/types/materials/DepthNormalMaterial.d.ts +4 -4
  326. package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -4
  327. package/types/materials/DualFilteringBlurMaterial.d.ts +4 -4
  328. package/types/materials/FXAAMaterial.d.ts +3 -3
  329. package/types/materials/GaussianBlurMaterial.d.ts +6 -6
  330. package/types/materials/LuminosityHighPassMaterial.d.ts +4 -4
  331. package/types/materials/MedianFilterMaterial.d.ts +6 -6
  332. package/types/materials/NormalMaterial.d.ts +2 -2
  333. package/types/materials/SDFScreenTextMaterial.d.ts +11 -11
  334. package/types/materials/SDFTextMaterial.d.ts +12 -12
  335. package/types/materials/SSAOComposeMaterial.d.ts +4 -4
  336. package/types/materials/SSAOMaterial.d.ts +6 -6
  337. package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -7
  338. package/types/materials/UIElementMaterial.d.ts +7 -7
  339. package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -17
  340. package/types/materials/UnrealBlurMaterial.d.ts +4 -4
  341. package/types/materials/UnrealComposeMaterial.d.ts +4 -4
  342. package/types/materials/ViewPositionMaterial.d.ts +3 -3
  343. package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -10
  344. package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -3
  345. package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -4
  346. package/types/object_pool/Pool.d.ts +10 -10
  347. package/types/primitives/Arrow.d.ts +8 -8
  348. package/types/primitives/Cube.d.ts +3 -3
  349. package/types/primitives/HorizontalPlane.d.ts +3 -3
  350. package/types/primitives/Sphere.d.ts +3 -3
  351. package/types/primitives/VerticalPlane.d.ts +3 -3
  352. package/types/raycast/GroupRaycaster.d.ts +13 -13
  353. package/types/raycast/PlaneDragResolver.d.ts +14 -14
  354. package/types/raycast/PlaneRaycastResolver.d.ts +5 -5
  355. package/types/raycast/PlaneRaycaster.d.ts +7 -7
  356. package/types/raycast/RaycastResolver.d.ts +5 -5
  357. package/types/raycast/SurfaceDragResolver.d.ts +13 -13
  358. package/types/raycast/states/BaseState.d.ts +5 -5
  359. package/types/raycast/states/IdleState.d.ts +5 -5
  360. package/types/raycast/states/OnRaycastEnter.d.ts +5 -5
  361. package/types/raycast/states/OnRaycastExit.d.ts +4 -4
  362. package/types/raycast/states/OnRaycastHover.d.ts +4 -4
  363. package/types/render_mode/BaseRender.d.ts +7 -7
  364. package/types/render_mode/BloomRender.d.ts +10 -10
  365. package/types/render_mode/DebugNormalsRender.d.ts +4 -4
  366. package/types/render_mode/DeferredRender.d.ts +9 -9
  367. package/types/render_mode/NormalAORender.d.ts +16 -16
  368. package/types/render_mode/NormalRender.d.ts +4 -4
  369. package/types/render_mode/OutlineRender.d.ts +20 -20
  370. package/types/render_mode/PlanarReflectionsRender.d.ts +13 -13
  371. package/types/render_mode/TransparencyMixRender.d.ts +21 -21
  372. package/types/render_mode/UnrealBloomRender.d.ts +19 -19
  373. package/types/render_utilities/Blitter.d.ts +16 -16
  374. package/types/render_utilities/Blurrer.d.ts +9 -9
  375. package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -12
  376. package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -19
  377. package/types/render_utilities/GaussianBlurrer.d.ts +27 -27
  378. package/types/render_utilities/MedianFilter.d.ts +10 -10
  379. package/types/render_utilities/ViewPositionRenderer.d.ts +9 -9
  380. package/types/resource_loader/AbstractLoader.d.ts +18 -18
  381. package/types/resource_loader/AudioLoader.d.ts +8 -8
  382. package/types/resource_loader/BasisLoader.d.ts +6 -6
  383. package/types/resource_loader/CubemapLoader.d.ts +7 -7
  384. package/types/resource_loader/DAELoader.d.ts +6 -6
  385. package/types/resource_loader/DDSLoader.d.ts +6 -6
  386. package/types/resource_loader/FileLoader.d.ts +6 -6
  387. package/types/resource_loader/FontLoader.d.ts +6 -6
  388. package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -7
  389. package/types/resource_loader/GLTFLoader.d.ts +5 -5
  390. package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -7
  391. package/types/resource_loader/JSONLoader.d.ts +6 -6
  392. package/types/resource_loader/OBJLoader.d.ts +6 -6
  393. package/types/resource_loader/PointArrayLoader.d.ts +7 -7
  394. package/types/resource_loader/RGBETextureLoader.d.ts +6 -6
  395. package/types/resource_loader/ResourceBatch.d.ts +13 -13
  396. package/types/resource_loader/SVGLoader.d.ts +6 -6
  397. package/types/resource_loader/TextLoader.d.ts +6 -6
  398. package/types/resource_loader/TextureLoader.d.ts +6 -6
  399. package/types/resource_loader/VideoLoader.d.ts +6 -6
  400. package/types/static_batcher/GeometryBatch.d.ts +37 -37
  401. package/types/static_batcher/GeometryBatcher.d.ts +7 -7
  402. package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -4
  403. package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -5
  404. package/types/ui/ui_element_state/OnIdle.d.ts +5 -5
  405. package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -5
  406. package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -5
  407. package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -5
  408. package/types/ui/ui_element_state/UIElementState.d.ts +5 -5
  409. package/types/utilities/ArrayUtilities.d.ts +7 -7
  410. package/types/utilities/CameraUtilities.d.ts +24 -24
  411. package/types/utilities/EasingFunctions.d.ts +35 -35
  412. package/types/utilities/FrustumPointFitter.d.ts +14 -14
  413. package/types/utilities/GeometryUtilities.d.ts +4 -4
  414. package/types/utilities/ImageUtilities.d.ts +4 -4
  415. package/types/utilities/MeshSampler.d.ts +14 -14
  416. package/types/utilities/ModelUtilities.d.ts +13 -13
  417. package/types/utilities/OMath.d.ts +21 -21
  418. package/types/utilities/ObjectUtilities.d.ts +5 -5
  419. package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -7
  420. package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -12
  421. package/types/utilities/StringUtilities.d.ts +5 -5
  422. package/types/utilities/TimeUtilities.d.ts +3 -3
  423. package/types/utilities/Validation.d.ts +6 -6
  424. package/types/view_components/ApplicationView.d.ts +11 -11
  425. package/types/view_components/ViewComponent.d.ts +13 -13
  426. package/types/view_components/ViewComponentManager.d.ts +10 -10
  427. package/types/view_components/ViewContext.d.ts +6 -6
  428. package/types/view_components/ViewManager.d.ts +24 -24
  429. package/types/view_components/ViewState.d.ts +15 -15
  430. package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -15
  431. package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -17
  432. package/types/view_components/transition/TransitionTable.d.ts +8 -8
  433. package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -16
@@ -1,8 +1,8 @@
1
- void main()
2
- {
3
- vec3 pos = position;
4
- mat4 MVP = projectionMatrix * modelViewMatrix;
5
-
6
- gl_Position = MVP * vec4( pos, 1.0 );
7
- //gl_Position.zw -= 0.1;
1
+ void main()
2
+ {
3
+ vec3 pos = position;
4
+ mat4 MVP = projectionMatrix * modelViewMatrix;
5
+
6
+ gl_Position = MVP * vec4( pos, 1.0 );
7
+ //gl_Position.zw -= 0.1;
8
8
  }
@@ -1,87 +1,87 @@
1
- import { Object3D } from 'three';
2
- import { BufferAttribute } from 'three';
3
- import { Points } from 'three';
4
-
5
- export default class GPUParticleSystem extends Object3D
6
- {
7
- constructor()
8
- {
9
- super();
10
- this.attributes = [];
11
-
12
- this.particles = undefined;
13
- }
14
-
15
- set_from_geometry(geometry, material, init_attribute_uvs)
16
- {
17
- // let position = new ParticlePositionAttribute("_Position");
18
- if (init_attribute_uvs && geometry.getAttribute('storage_uv') === undefined)
19
- {
20
- let uv_storage_attr = this.build_uv_storage_attribute(geometry.getAttribute('position').count);
21
- geometry.setAttribute('storage_uv', uv_storage_attr);
22
- }
23
- // position.init_from_geometry(geometry);
24
- // this.attributes.push(position);
25
-
26
- // material.uniforms._Position.value = position.read.texture;
27
-
28
- let points = new Points(geometry, material);
29
- points.frustumCulled = false;
30
- this.particles = points;
31
-
32
- this.add(points);
33
- }
34
-
35
- add_texture_attribute(buffer_attribute)
36
- {
37
-
38
- }
39
-
40
- add_attribute(name, buffer_attribute)
41
- {
42
-
43
- }
44
-
45
- build_uv_storage_attribute(particle_count)
46
- {
47
- let resolution = this.calculate_resolution(particle_count);
48
- let uvs = new Float32Array(particle_count * 2);
49
- for (let i = 0, j = 0; i < particle_count * 2; i += 2, j++)
50
- {
51
- uvs[i] = ((j % resolution) / resolution) + (0.5 / resolution);
52
- uvs[i + 1] = (Math.floor(j / resolution) / resolution) + (0.5 / resolution);
53
- }
54
-
55
- return new BufferAttribute(uvs, 2);
56
- }
57
-
58
- calculate_resolution(particle_count)
59
- {
60
- return Math.ceil(Math.sqrt(particle_count));
61
- }
62
-
63
- update()
64
- {
65
- for (let i = 0; i < this.attributes.length; i++)
66
- {
67
- this.attributes[i].update();
68
- }
69
- }
70
-
71
- set_attribute_update_material(attribute_name, mat)
72
- {
73
- for (let i = 0; i < this.attributes.length; i++)
74
- {
75
- if (this.attributes[i].name === attribute_name)
76
- {
77
- this.attributes[i].update_material = mat;
78
- }
79
- }
80
- }
81
-
82
- dispose()
83
- {
84
- this.particles.geometry.dispose();
85
- this.particles.material.dispose();
86
- }
87
- }
1
+ import { Object3D } from 'three';
2
+ import { BufferAttribute } from 'three';
3
+ import { Points } from 'three';
4
+
5
+ export default class GPUParticleSystem extends Object3D
6
+ {
7
+ constructor()
8
+ {
9
+ super();
10
+ this.attributes = [];
11
+
12
+ this.particles = undefined;
13
+ }
14
+
15
+ set_from_geometry(geometry, material, init_attribute_uvs)
16
+ {
17
+ // let position = new ParticlePositionAttribute("_Position");
18
+ if (init_attribute_uvs && geometry.getAttribute('storage_uv') === undefined)
19
+ {
20
+ let uv_storage_attr = this.build_uv_storage_attribute(geometry.getAttribute('position').count);
21
+ geometry.setAttribute('storage_uv', uv_storage_attr);
22
+ }
23
+ // position.init_from_geometry(geometry);
24
+ // this.attributes.push(position);
25
+
26
+ // material.uniforms._Position.value = position.read.texture;
27
+
28
+ let points = new Points(geometry, material);
29
+ points.frustumCulled = false;
30
+ this.particles = points;
31
+
32
+ this.add(points);
33
+ }
34
+
35
+ add_texture_attribute(buffer_attribute)
36
+ {
37
+
38
+ }
39
+
40
+ add_attribute(name, buffer_attribute)
41
+ {
42
+
43
+ }
44
+
45
+ build_uv_storage_attribute(particle_count)
46
+ {
47
+ let resolution = this.calculate_resolution(particle_count);
48
+ let uvs = new Float32Array(particle_count * 2);
49
+ for (let i = 0, j = 0; i < particle_count * 2; i += 2, j++)
50
+ {
51
+ uvs[i] = ((j % resolution) / resolution) + (0.5 / resolution);
52
+ uvs[i + 1] = (Math.floor(j / resolution) / resolution) + (0.5 / resolution);
53
+ }
54
+
55
+ return new BufferAttribute(uvs, 2);
56
+ }
57
+
58
+ calculate_resolution(particle_count)
59
+ {
60
+ return Math.ceil(Math.sqrt(particle_count));
61
+ }
62
+
63
+ update()
64
+ {
65
+ for (let i = 0; i < this.attributes.length; i++)
66
+ {
67
+ this.attributes[i].update();
68
+ }
69
+ }
70
+
71
+ set_attribute_update_material(attribute_name, mat)
72
+ {
73
+ for (let i = 0; i < this.attributes.length; i++)
74
+ {
75
+ if (this.attributes[i].name === attribute_name)
76
+ {
77
+ this.attributes[i].update_material = mat;
78
+ }
79
+ }
80
+ }
81
+
82
+ dispose()
83
+ {
84
+ this.particles.geometry.dispose();
85
+ this.particles.material.dispose();
86
+ }
87
+ }
@@ -1,83 +1,83 @@
1
- import Graphics from '../Graphics';
2
-
3
- import { Scene } from 'three';
4
- import { NearestFilter } from 'three';
5
- import { RGBAFormat } from 'three';
6
- import { LinearEncoding } from 'three';
7
- import { HalfFloatType } from 'three';
8
- import { FloatType } from 'three';
9
- import { WebGLRenderTarget } from 'three';
10
- import { Points } from 'three';
11
-
12
- export default class ParticleAttribute
13
- {
14
- constructor(attr_name)
15
- {
16
- this.read = undefined;
17
- this.write = undefined;
18
-
19
- this.name = attr_name;
20
-
21
- this.update_material = undefined;
22
-
23
- this.update_scene = new Scene();
24
- }
25
-
26
- init_from_geometry(geometry)
27
- {
28
- // overrided by inheritance
29
- }
30
-
31
- init_from_attribute(particle_attribute)
32
- {
33
-
34
- }
35
-
36
- build_RT(particle_count)
37
- {
38
- let resolution = this.calculate_resolution(particle_count);
39
- let options = {
40
- minFilter: NearestFilter,
41
- magFilter: NearestFilter,
42
- format: RGBAFormat,
43
- encoding: LinearEncoding,
44
- type: (/(iPad|iPhone|iPod)/g.test(navigator.userAgent)) ? HalfFloatType : FloatType,
45
- stencilBuffer: false,
46
- depthBuffer: false
47
- };
48
-
49
- return new WebGLRenderTarget(resolution, resolution, options);
50
- }
51
-
52
- calculate_resolution(particle_count)
53
- {
54
- return Math.ceil(Math.sqrt(particle_count));
55
- }
56
-
57
- swap_RT()
58
- {
59
- let tmp = this.read;
60
- this.read = this.write;
61
- this.write = tmp;
62
- }
63
-
64
- update()
65
- {
66
- if (this.update_material)
67
- {
68
- Graphics.blit(this.read, this.write, this.update_material);
69
- this.swap_RT();
70
- }
71
- }
72
-
73
- render_geometry_to_RT(geometry, material, RT)
74
- {
75
- let points = new Points(geometry, material);
76
- points.frustumCulled = false;
77
- // let scene = new Scene();
78
- // scene.add( points );
79
- this.update_scene.add(points);
80
- Graphics.render(this.update_scene, undefined, RT);
81
- // Graphics.render(scene, undefined, RT);
82
- }
83
- }
1
+ import Graphics from '../Graphics';
2
+
3
+ import { Scene } from 'three';
4
+ import { NearestFilter } from 'three';
5
+ import { RGBAFormat } from 'three';
6
+ import { LinearEncoding } from 'three';
7
+ import { HalfFloatType } from 'three';
8
+ import { FloatType } from 'three';
9
+ import { WebGLRenderTarget } from 'three';
10
+ import { Points } from 'three';
11
+
12
+ export default class ParticleAttribute
13
+ {
14
+ constructor(attr_name)
15
+ {
16
+ this.read = undefined;
17
+ this.write = undefined;
18
+
19
+ this.name = attr_name;
20
+
21
+ this.update_material = undefined;
22
+
23
+ this.update_scene = new Scene();
24
+ }
25
+
26
+ init_from_geometry(geometry)
27
+ {
28
+ // overrided by inheritance
29
+ }
30
+
31
+ init_from_attribute(particle_attribute)
32
+ {
33
+
34
+ }
35
+
36
+ build_RT(particle_count)
37
+ {
38
+ let resolution = this.calculate_resolution(particle_count);
39
+ let options = {
40
+ minFilter: NearestFilter,
41
+ magFilter: NearestFilter,
42
+ format: RGBAFormat,
43
+ encoding: LinearEncoding,
44
+ type: (/(iPad|iPhone|iPod)/g.test(navigator.userAgent)) ? HalfFloatType : FloatType,
45
+ stencilBuffer: false,
46
+ depthBuffer: false
47
+ };
48
+
49
+ return new WebGLRenderTarget(resolution, resolution, options);
50
+ }
51
+
52
+ calculate_resolution(particle_count)
53
+ {
54
+ return Math.ceil(Math.sqrt(particle_count));
55
+ }
56
+
57
+ swap_RT()
58
+ {
59
+ let tmp = this.read;
60
+ this.read = this.write;
61
+ this.write = tmp;
62
+ }
63
+
64
+ update()
65
+ {
66
+ if (this.update_material)
67
+ {
68
+ Graphics.blit(this.read, this.write, this.update_material);
69
+ this.swap_RT();
70
+ }
71
+ }
72
+
73
+ render_geometry_to_RT(geometry, material, RT)
74
+ {
75
+ let points = new Points(geometry, material);
76
+ points.frustumCulled = false;
77
+ // let scene = new Scene();
78
+ // scene.add( points );
79
+ this.update_scene.add(points);
80
+ Graphics.render(this.update_scene, undefined, RT);
81
+ // Graphics.render(scene, undefined, RT);
82
+ }
83
+ }
@@ -1,20 +1,20 @@
1
- import ParticleAttribute from '../gpu_particles/ParticleAttribute';
2
- import PositionStorageMaterial from '../materials/gpu_particles/PositionStorageMaterial';
3
-
4
- export default class ParticlePositionAttribute extends ParticleAttribute
5
- {
6
- constructor()
7
- {
8
- super('_Position');
9
- }
10
-
11
- init_from_geometry(geometry)
12
- {
13
- let pos_attr = geometry.getAttribute('position');
14
- this.read = this.build_RT(pos_attr.count);
15
- this.write = this.build_RT(pos_attr.count);
16
-
17
- let mat = new PositionStorageMaterial();
18
- this.render_geometry_to_RT(geometry, mat, this.read);
19
- }
20
- }
1
+ import ParticleAttribute from '../gpu_particles/ParticleAttribute';
2
+ import PositionStorageMaterial from '../materials/gpu_particles/PositionStorageMaterial';
3
+
4
+ export default class ParticlePositionAttribute extends ParticleAttribute
5
+ {
6
+ constructor()
7
+ {
8
+ super('_Position');
9
+ }
10
+
11
+ init_from_geometry(geometry)
12
+ {
13
+ let pos_attr = geometry.getAttribute('position');
14
+ this.read = this.build_RT(pos_attr.count);
15
+ this.write = this.build_RT(pos_attr.count);
16
+
17
+ let mat = new PositionStorageMaterial();
18
+ this.render_geometry_to_RT(geometry, mat, this.read);
19
+ }
20
+ }
@@ -1,64 +1,64 @@
1
- import Animating from './css_animator_states/Animating';
2
- import Idle from './css_animator_states/Idle';
3
- import EasingFunctions from '../utilities/EasingFunctions';
4
-
5
- export default class CSSAnimator
6
- {
7
- constructor({
8
- element,
9
- css_property,
10
- from = 0,
11
- to = 1,
12
- duration = 1,
13
- value_prefix = '',
14
- value_suffix = '',
15
- easing_function = EasingFunctions.ease_in_out_cubic,
16
- finished_callback = () =>
17
- {}
18
- })
19
- {
20
- this.element = element;
21
- this.css_property = css_property;
22
- this.from = from;
23
- this.to = to;
24
- this.value_prefix = value_prefix;
25
- this.value_suffix = value_suffix;
26
- this.duration = duration;
27
- this.easing_function = easing_function;
28
- this.finished_callback = finished_callback;
29
-
30
- this.current_state = new Idle();
31
- }
32
-
33
- animate()
34
- {
35
- this.set_current_state(new Animating());
36
- }
37
-
38
- stop()
39
- {
40
- this.set_current_state(new Idle());
41
- }
42
-
43
- set_property_value(value)
44
- {
45
- this.element.style[this.css_property] = `${this.value_prefix}${value}${this.value_suffix}`;
46
- }
47
-
48
- update()
49
- {
50
- this.current_state.update(this);
51
- }
52
-
53
- get is_animating()
54
- {
55
- return this.current_state.is_animating;
56
- }
57
-
58
- set_current_state(state)
59
- {
60
- this.current_state.on_exit(this);
61
- this.current_state = state;
62
- this.current_state.on_enter(this);
63
- }
64
- }
1
+ import Animating from './css_animator_states/Animating';
2
+ import Idle from './css_animator_states/Idle';
3
+ import EasingFunctions from '../utilities/EasingFunctions';
4
+
5
+ export default class CSSAnimator
6
+ {
7
+ constructor({
8
+ element,
9
+ css_property,
10
+ from = 0,
11
+ to = 1,
12
+ duration = 1,
13
+ value_prefix = '',
14
+ value_suffix = '',
15
+ easing_function = EasingFunctions.ease_in_out_cubic,
16
+ finished_callback = () =>
17
+ {}
18
+ })
19
+ {
20
+ this.element = element;
21
+ this.css_property = css_property;
22
+ this.from = from;
23
+ this.to = to;
24
+ this.value_prefix = value_prefix;
25
+ this.value_suffix = value_suffix;
26
+ this.duration = duration;
27
+ this.easing_function = easing_function;
28
+ this.finished_callback = finished_callback;
29
+
30
+ this.current_state = new Idle();
31
+ }
32
+
33
+ animate()
34
+ {
35
+ this.set_current_state(new Animating());
36
+ }
37
+
38
+ stop()
39
+ {
40
+ this.set_current_state(new Idle());
41
+ }
42
+
43
+ set_property_value(value)
44
+ {
45
+ this.element.style[this.css_property] = `${this.value_prefix}${value}${this.value_suffix}`;
46
+ }
47
+
48
+ update()
49
+ {
50
+ this.current_state.update(this);
51
+ }
52
+
53
+ get is_animating()
54
+ {
55
+ return this.current_state.is_animating;
56
+ }
57
+
58
+ set_current_state(state)
59
+ {
60
+ this.current_state.on_exit(this);
61
+ this.current_state = state;
62
+ this.current_state.on_enter(this);
63
+ }
64
+ }
@@ -1,45 +1,45 @@
1
- import Time from '../../Time';
2
- import Idle from './Idle';
3
-
4
- import { Math as TMath } from 'three';
5
-
6
- export default class Animating
7
- {
8
- constructor()
9
- {
10
- this.t = 0;
11
- this.easing_function_t = 0;
12
- }
13
-
14
- get is_animating()
15
- {
16
- return true;
17
- }
18
-
19
- on_enter(animator)
20
- {
21
- }
22
-
23
- update(animator)
24
- {
25
- this.t += Time.delta_time / animator.duration;
26
-
27
- this.easing_function_t = animator.easing_function(this.t);
28
- this.easing_function_t = TMath.clamp(this.easing_function_t, 0, 1);
29
-
30
- animator.set_property_value(TMath.lerp(animator.from, animator.to, this.easing_function_t));
31
-
32
- if (this.easing_function_t >= 0.9999)
33
- {
34
- animator.set_property_value(animator.to);
35
-
36
- animator.set_current_state(new Idle());
37
- animator.finished_callback(animator);
38
- }
39
- }
40
-
41
- on_exit(view)
42
- {
43
-
44
- }
45
- }
1
+ import Time from '../../Time';
2
+ import Idle from './Idle';
3
+
4
+ import { Math as TMath } from 'three';
5
+
6
+ export default class Animating
7
+ {
8
+ constructor()
9
+ {
10
+ this.t = 0;
11
+ this.easing_function_t = 0;
12
+ }
13
+
14
+ get is_animating()
15
+ {
16
+ return true;
17
+ }
18
+
19
+ on_enter(animator)
20
+ {
21
+ }
22
+
23
+ update(animator)
24
+ {
25
+ this.t += Time.delta_time / animator.duration;
26
+
27
+ this.easing_function_t = animator.easing_function(this.t);
28
+ this.easing_function_t = TMath.clamp(this.easing_function_t, 0, 1);
29
+
30
+ animator.set_property_value(TMath.lerp(animator.from, animator.to, this.easing_function_t));
31
+
32
+ if (this.easing_function_t >= 0.9999)
33
+ {
34
+ animator.set_property_value(animator.to);
35
+
36
+ animator.set_current_state(new Idle());
37
+ animator.finished_callback(animator);
38
+ }
39
+ }
40
+
41
+ on_exit(view)
42
+ {
43
+
44
+ }
45
+ }
@@ -1,25 +1,25 @@
1
- export default class Idle
2
- {
3
- constructor()
4
- {
5
- }
6
-
7
- get is_animating()
8
- {
9
- return false;
10
- }
11
-
12
- on_enter(view)
13
- {
14
-
15
- }
16
-
17
- update(view)
18
- {
19
- }
20
-
21
- on_exit(view)
22
- {
23
-
24
- }
25
- }
1
+ export default class Idle
2
+ {
3
+ constructor()
4
+ {
5
+ }
6
+
7
+ get is_animating()
8
+ {
9
+ return false;
10
+ }
11
+
12
+ on_enter(view)
13
+ {
14
+
15
+ }
16
+
17
+ update(view)
18
+ {
19
+ }
20
+
21
+ on_exit(view)
22
+ {
23
+
24
+ }
25
+ }