ohzi-core 6.1.2 → 6.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +9 -9
- package/build/index.module.js +1 -1
- package/build/index.module.js.map +1 -1
- package/package.json +50 -48
- package/src/.vscode/settings.json +2 -2
- package/src/BaseApplication.js +23 -23
- package/src/Browser.js +79 -79
- package/src/CameraManager.js +19 -19
- package/src/Capabilities.js +11 -11
- package/src/Configuration.js +22 -22
- package/src/CustomBezierCurve.js +44 -44
- package/src/Debug.js +260 -260
- package/src/EventManager.js +150 -150
- package/src/Graphics.js +327 -327
- package/src/Initializer.js +57 -57
- package/src/Input.js +21 -21
- package/src/KeyboardInput.js +128 -128
- package/src/OS.js +58 -58
- package/src/OrthographicCamera.js +13 -13
- package/src/PerspectiveCamera.js +13 -13
- package/src/ReflectionPlaneContext.js +17 -17
- package/src/RenderLayers.js +28 -28
- package/src/RenderLoop.js +97 -97
- package/src/RenderOrder.js +38 -38
- package/src/ResourceContainer.js +39 -39
- package/src/SceneManager.js +44 -44
- package/src/Screen.js +69 -69
- package/src/Time.js +38 -38
- package/src/UI.js +90 -90
- package/src/action_sequencer/ActionEvent.js +15 -15
- package/src/action_sequencer/ActionInterpolator.js +23 -23
- package/src/action_sequencer/ActionSequencer.js +194 -194
- package/src/action_sequencer/NumberInterpolator.js +24 -24
- package/src/action_sequencer/VectorInterpolator.js +20 -20
- package/src/blitter_index.js +13 -13
- package/src/canvas_drawer/CanvasDrawer.js +111 -111
- package/src/canvas_drawer/MultiLineTextDrawer.js +49 -49
- package/src/canvas_drawer/SimpleTextDrawer.js +47 -47
- package/src/components/AudioClip.js +55 -55
- package/src/components/AxisHelper.js +58 -58
- package/src/components/BaseObject.js +45 -45
- package/src/components/EdgeMesh.js +151 -151
- package/src/components/GeometryEdgeVisualizer.js +45 -45
- package/src/components/Grid.js +33 -33
- package/src/components/Line.js +199 -199
- package/src/components/MultiLinePath.js +19 -19
- package/src/components/MultiLineText2D.js +62 -62
- package/src/components/ObjectAxis.js +20 -20
- package/src/components/ObjectOrientedBoundingBox.js +201 -201
- package/src/components/PlaneHelper.js +36 -36
- package/src/components/Shape2D.js +42 -42
- package/src/components/Shape3D.js +38 -38
- package/src/components/Text2D.js +39 -39
- package/src/components/UIElement.js +208 -208
- package/src/components/UpdatableMaterialMesh.js +16 -16
- package/src/components/WorldImage.js +91 -91
- package/src/components/mouse_interactors/ObjectRotator.js +61 -61
- package/src/components/sdf_text/SDFText.js +154 -154
- package/src/components/sdf_text/SDFTextBatch.js +193 -193
- package/src/components/sdf_text/TextGlyph.js +15 -15
- package/src/data_textures/CustomDataTexture.js +51 -51
- package/src/data_textures/RGBADataTexture.js +12 -12
- package/src/data_textures/RGBAFloatDataTexture.js +12 -12
- package/src/data_textures/RGBDataTexture.js +12 -12
- package/src/data_textures/RGBFloatDataTexture.js +12 -12
- package/src/editor/ManipulatorHandle.js +70 -70
- package/src/editor/ObjectEditor.js +66 -66
- package/src/editor/ObjectManipulator.js +118 -118
- package/src/editor/ObjectPicker.js +75 -75
- package/src/editor/shaders/object_picker.frag +5 -5
- package/src/editor/shaders/object_picker.vert +7 -7
- package/src/gpu_particles/GPUParticleSystem.js +87 -87
- package/src/gpu_particles/ParticleAttribute.js +83 -83
- package/src/gpu_particles/ParticlePositionAttribute.js +20 -20
- package/src/html_utilities/CSSAnimator.js +64 -64
- package/src/html_utilities/css_animator_states/Animating.js +45 -45
- package/src/html_utilities/css_animator_states/Idle.js +25 -25
- package/src/index.js +211 -211
- package/src/materials/AddMaterial.js +17 -17
- package/src/materials/AlphaFilterMaterial.js +20 -20
- package/src/materials/BaseShaderMaterial.js +19 -19
- package/src/materials/BlitMaterial.js +28 -28
- package/src/materials/BloomComposeMaterial.js +22 -22
- package/src/materials/BoxBlurMaterial.js +13 -13
- package/src/materials/ClearAlphaMaterial.js +13 -13
- package/src/materials/ClearColorMaterial.js +31 -31
- package/src/materials/ClearDepthNormalMaterial.js +13 -13
- package/src/materials/DeferredRendererComposeMaterial.js +32 -32
- package/src/materials/DepthNormalMaterial.js +28 -28
- package/src/materials/DisplayNormalTextureMaterial.js +15 -15
- package/src/materials/DualFilteringBlurMaterial.js +11 -11
- package/src/materials/FXAAMaterial.js +10 -10
- package/src/materials/GaussianBlurMaterial.js +28 -28
- package/src/materials/LuminosityHighPassMaterial.js +15 -15
- package/src/materials/MedianFilterMaterial.js +42 -42
- package/src/materials/NormalMaterial.js +17 -17
- package/src/materials/SDFScreenTextMaterial.js +31 -31
- package/src/materials/SDFTextMaterial.js +37 -37
- package/src/materials/SSAOComposeMaterial.js +11 -11
- package/src/materials/SSAOMaterial.js +66 -66
- package/src/materials/ScreenSpaceTextureMaterial.js +65 -65
- package/src/materials/UIElementMaterial.js +25 -25
- package/src/materials/UnrealBloomComposeMaterial.js +95 -95
- package/src/materials/UnrealBlurMaterial.js +17 -17
- package/src/materials/UnrealComposeMaterial.js +24 -24
- package/src/materials/ViewPositionMaterial.js +17 -17
- package/src/materials/deferred/DeferredPointLightMaterial.js +39 -39
- package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -33
- package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -23
- package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -27
- package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -10
- package/src/object_pool/Pool.js +73 -73
- package/src/primitives/Arrow.js +57 -57
- package/src/primitives/Cube.js +17 -17
- package/src/primitives/HorizontalPlane.js +18 -18
- package/src/primitives/Sphere.js +15 -15
- package/src/primitives/VerticalPlane.js +17 -17
- package/src/raycast/GroupRaycaster.js +41 -41
- package/src/raycast/PlaneDragResolver.js +89 -89
- package/src/raycast/PlaneRaycastResolver.js +22 -22
- package/src/raycast/PlaneRaycaster.js +23 -23
- package/src/raycast/RaycastResolver.js +22 -22
- package/src/raycast/SurfaceDragResolver.js +77 -77
- package/src/raycast/states/BaseState.js +16 -16
- package/src/raycast/states/IdleState.js +17 -17
- package/src/raycast/states/OnRaycastEnter.js +15 -15
- package/src/raycast/states/OnRaycastExit.js +16 -16
- package/src/raycast/states/OnRaycastHover.js +25 -25
- package/src/render_mode/BaseRender.js +32 -32
- package/src/render_mode/BloomRender.js +60 -60
- package/src/render_mode/DebugNormalsRender.js +20 -20
- package/src/render_mode/DeferredRender.js +112 -112
- package/src/render_mode/NormalAORender.js +71 -71
- package/src/render_mode/NormalRender.js +36 -36
- package/src/render_mode/OutlineRender.js +154 -154
- package/src/render_mode/PlanarReflectionsRender.js +118 -118
- package/src/render_mode/TransparencyMixRender.js +143 -143
- package/src/render_mode/UnrealBloomRender.js +109 -109
- package/src/render_utilities/Blitter.js +99 -99
- package/src/render_utilities/Blurrer.js +29 -29
- package/src/render_utilities/DepthAndNormalsRenderer.js +45 -45
- package/src/render_utilities/DualFilteringBlurrer.js +56 -56
- package/src/render_utilities/GaussianBlurrer.js +146 -146
- package/src/render_utilities/MedianFilter.js +66 -66
- package/src/render_utilities/ViewPositionRenderer.js +48 -48
- package/src/resource_loader/BasisLoader.js +50 -50
- package/src/resource_loader/FontLoader.js +39 -39
- package/src/resource_loader/GLTFDRACOLoader.js +2 -0
- package/src/resource_loader/JSONLoader.js +40 -40
- package/src/resource_loader/OBJLoader.js +39 -39
- package/src/resource_loader/PointArrayLoader.js +63 -63
- package/src/resource_loader/RGBETextureLoader.js +42 -42
- package/src/resource_loader/VideoLoader.js +20 -20
- package/src/shaders/add/add.frag +8 -8
- package/src/shaders/anti_aliasing/fxaa.frag +71 -71
- package/src/shaders/basic_color/basic_color.frag +5 -5
- package/src/shaders/basic_color/basic_color.vert +9 -9
- package/src/shaders/basic_line/basic_line.frag +36 -36
- package/src/shaders/basic_line/basic_line.vert +36 -36
- package/src/shaders/basic_texture/basic_texture.frag +9 -9
- package/src/shaders/basic_texture/basic_texture.vert +16 -16
- package/src/shaders/bloom/bloom_compose_frag.glsl +22 -22
- package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -13
- package/src/shaders/box_blur/box_blur.frag +24 -24
- package/src/shaders/box_blur/compose.frag +31 -31
- package/src/shaders/clear/clear_depth_normal.frag +24 -24
- package/src/shaders/copy/copy.frag +6 -6
- package/src/shaders/copy/copy.vert +5 -5
- package/src/shaders/deferred/blit_copy.vert +11 -11
- package/src/shaders/deferred/deferred_compose.frag +59 -59
- package/src/shaders/deferred/point_light.frag +66 -66
- package/src/shaders/deferred/point_light.vert +13 -13
- package/src/shaders/depth_normals/debug_normals.frag +47 -47
- package/src/shaders/depth_normals/depth_normals.frag +30 -30
- package/src/shaders/depth_normals/depth_normals.vert +12 -12
- package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -14
- package/src/shaders/dual_filter_blur/downsample.frag +21 -21
- package/src/shaders/dual_filter_blur/upsample.frag +24 -24
- package/src/shaders/edge_visualizer/edge_visualizer.frag +17 -17
- package/src/shaders/edge_visualizer/edge_visualizer.vert +15 -15
- package/src/shaders/edges/corners.frag +10 -10
- package/src/shaders/edges/corners.vert +30 -30
- package/src/shaders/edges/edges.frag +6 -6
- package/src/shaders/edges/edges.vert +27 -27
- package/src/shaders/gaussian_blur/gaussian_blur.frag +24 -24
- package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -24
- package/src/shaders/gpu_particles/common_utils.glsl +12 -12
- package/src/shaders/gpu_particles/generic_storage.frag +7 -7
- package/src/shaders/gpu_particles/store/store_position.vert +14 -14
- package/src/shaders/gpu_particles/update/basic_update.frag +20 -20
- package/src/shaders/gpu_particles/visualize/visualize.frag +10 -10
- package/src/shaders/gpu_particles/visualize/visualize.vert +12 -12
- package/src/shaders/grid/grid.frag +16 -16
- package/src/shaders/grid/grid.vert +9 -9
- package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +22 -22
- package/src/shaders/median_filter/median_filter.frag +134 -134
- package/src/shaders/normal/normal.frag +6 -6
- package/src/shaders/normal/normal.vert +6 -6
- package/src/shaders/sdf_text/sdf_screen_text.frag +51 -51
- package/src/shaders/sdf_text/sdf_screen_text.vert +41 -41
- package/src/shaders/sdf_text/sdf_text.frag +53 -53
- package/src/shaders/sdf_text/sdf_text.vert +41 -41
- package/src/shaders/ssao/hbao.frag +264 -264
- package/src/shaders/ssao/ssao.frag +95 -95
- package/src/shaders/ssao/ssao.vert +10 -10
- package/src/shaders/ssao/ssao_compose.frag +14 -14
- package/src/shaders/transparent_mix/copy.frag +6 -6
- package/src/shaders/transparent_mix/transparent_mix.frag +18 -18
- package/src/shaders/transparent_mix/transparent_mix.vert +7 -7
- package/src/shaders/ui/ss_texture.frag +10 -10
- package/src/shaders/ui/ss_texture.vert +31 -31
- package/src/shaders/ui/ws_texture.vert +38 -38
- package/src/shaders/ui_element/ui_element.frag +11 -11
- package/src/shaders/ui_element/ui_element.vert +32 -32
- package/src/shaders/unreal_blur/unreal_blur.frag +24 -24
- package/src/shaders/unreal_blur/unreal_compose.frag +23 -23
- package/src/shaders/write_view_position/write_view_position.frag +6 -6
- package/src/shaders/write_view_position/write_view_position.vert +8 -8
- package/src/static_batcher/BatchedMesh.js +54 -54
- package/src/static_batcher/GeometryBatch.js +312 -312
- package/src/static_batcher/GeometryBatcher.js +63 -63
- package/src/static_batcher/MeshBatcher.js +56 -56
- package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -14
- package/src/ui/ui_element_position/WorldSpacePosition.js +21 -21
- package/src/ui/ui_element_state/OnIdle.js +17 -17
- package/src/ui/ui_element_state/OnMouseEnter.js +26 -26
- package/src/ui/ui_element_state/OnMouseExit.js +15 -15
- package/src/ui/ui_element_state/OnMouseHover.js +31 -31
- package/src/ui/ui_element_state/UIElementState.js +18 -18
- package/src/utilities/ArrayUtilities.js +55 -55
- package/src/utilities/CameraUtilities.js +210 -210
- package/src/utilities/EasingFunctions.js +215 -215
- package/src/utilities/FrustumPointFitter.js +255 -255
- package/src/utilities/GeometryUtilities.js +74 -74
- package/src/utilities/ImageUtilities.js +26 -26
- package/src/utilities/MeshSampler.js +152 -152
- package/src/utilities/ModelUtilities.js +161 -161
- package/src/utilities/OMath.js +155 -155
- package/src/utilities/OrthographicFrustumPointFitter.js +47 -47
- package/src/utilities/PerspectiveFrustumPointFitter.js +250 -250
- package/src/utilities/StringUtilities.js +32 -32
- package/src/utilities/TimeUtilities.js +22 -22
- package/src/utilities/Validation.js +34 -34
- package/src/view_components/ApplicationView.js +60 -60
- package/src/view_components/ViewComponent.js +37 -37
- package/src/view_components/ViewComponentManager.js +58 -58
- package/src/view_components/ViewContext.js +14 -14
- package/src/view_components/ViewManager.js +129 -129
- package/src/view_components/ViewState.js +54 -54
- package/src/view_components/transition/ActionSequencerBuilder.js +91 -91
- package/src/view_components/transition/DrawIOAnimationSheet.js +90 -90
- package/src/view_components/transition/TransitionTable.js +44 -44
- package/src/view_components/transition/ViewStateTransitionHandler.js +95 -95
- package/types/BaseApplication.d.ts +8 -8
- package/types/Browser.d.ts +12 -12
- package/types/CameraManager.d.ts +8 -8
- package/types/Capabilities.d.ts +6 -6
- package/types/Configuration.d.ts +6 -6
- package/types/Debug.d.ts +38 -38
- package/types/EventManager.d.ts +42 -42
- package/types/Graphics.d.ts +35 -35
- package/types/Initializer.d.ts +4 -4
- package/types/Input.d.ts +8 -8
- package/types/OS.d.ts +18 -18
- package/types/OrthographicCamera.d.ts +5 -5
- package/types/PerspectiveCamera.d.ts +5 -5
- package/types/ReflectionPlaneContext.d.ts +6 -6
- package/types/RenderLayers.d.ts +6 -6
- package/types/RenderLoop.d.ts +13 -13
- package/types/ResourceContainer.d.ts +8 -8
- package/types/SceneManager.d.ts +10 -10
- package/types/Screen.d.ts +17 -17
- package/types/Time.d.ts +11 -11
- package/types/UI.d.ts +15 -15
- package/types/action_sequencer/ActionEvent.d.ts +6 -6
- package/types/action_sequencer/ActionInterpolator.d.ts +5 -5
- package/types/action_sequencer/ActionSequencer.d.ts +28 -28
- package/types/action_sequencer/NumberInterpolator.d.ts +8 -8
- package/types/action_sequencer/VectorInterpolator.d.ts +7 -7
- package/types/canvas_drawer/CanvasDrawer.d.ts +13 -13
- package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -5
- package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -5
- package/types/components/AudioClip.d.ts +12 -12
- package/types/components/AxisHelper.d.ts +6 -6
- package/types/components/BaseObject.d.ts +5 -5
- package/types/components/EdgeMesh.d.ts +13 -13
- package/types/components/GeometryEdgeVisualizer.d.ts +4 -4
- package/types/components/Grid.d.ts +2 -2
- package/types/components/Line.d.ts +16 -16
- package/types/components/MultiLinePath.d.ts +4 -4
- package/types/components/MultiLineText2D.d.ts +10 -10
- package/types/components/ObjectAxis.d.ts +3 -3
- package/types/components/ObjectOrientedBoundingBox.d.ts +18 -18
- package/types/components/PlaneHelper.d.ts +6 -6
- package/types/components/Shape2D.d.ts +4 -4
- package/types/components/Shape3D.d.ts +3 -3
- package/types/components/Text2D.d.ts +13 -13
- package/types/components/UIElement.d.ts +52 -52
- package/types/components/UpdatableMaterialMesh.d.ts +4 -4
- package/types/components/WorldImage.d.ts +13 -13
- package/types/components/sdf_text/SDFText.d.ts +30 -30
- package/types/components/sdf_text/SDFTextBatch.d.ts +12 -12
- package/types/components/sdf_text/TextGlyph.d.ts +6 -6
- package/types/editor/ManipulatorHandle.d.ts +14 -14
- package/types/editor/ObjectEditor.d.ts +16 -16
- package/types/editor/ObjectManipulator.d.ts +19 -19
- package/types/editor/ObjectPicker.d.ts +16 -16
- package/types/gpu_particles/GPUParticleSystem.d.ts +12 -12
- package/types/gpu_particles/ParticleAttribute.d.ts +15 -15
- package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -4
- package/types/html_utilities/CSSAnimator.d.ts +30 -30
- package/types/html_utilities/css_animator_states/Animating.d.ts +8 -8
- package/types/html_utilities/css_animator_states/Idle.d.ts +6 -6
- package/types/index.d.ts +89 -89
- package/types/materials/AddMaterial.d.ts +5 -5
- package/types/materials/AlphaFilterMaterial.d.ts +6 -6
- package/types/materials/BaseShaderMaterial.d.ts +3 -3
- package/types/materials/BlitMaterial.d.ts +3 -3
- package/types/materials/BloomComposeMaterial.d.ts +7 -7
- package/types/materials/BoxBlurMaterial.d.ts +4 -4
- package/types/materials/ClearAlphaMaterial.d.ts +3 -3
- package/types/materials/ClearColorMaterial.d.ts +7 -7
- package/types/materials/ClearDepthNormalMaterial.d.ts +4 -4
- package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -7
- package/types/materials/DepthNormalMaterial.d.ts +4 -4
- package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -4
- package/types/materials/DualFilteringBlurMaterial.d.ts +4 -4
- package/types/materials/FXAAMaterial.d.ts +3 -3
- package/types/materials/GaussianBlurMaterial.d.ts +6 -6
- package/types/materials/LuminosityHighPassMaterial.d.ts +4 -4
- package/types/materials/MedianFilterMaterial.d.ts +6 -6
- package/types/materials/NormalMaterial.d.ts +2 -2
- package/types/materials/SDFScreenTextMaterial.d.ts +11 -11
- package/types/materials/SDFTextMaterial.d.ts +12 -12
- package/types/materials/SSAOComposeMaterial.d.ts +4 -4
- package/types/materials/SSAOMaterial.d.ts +6 -6
- package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -7
- package/types/materials/UIElementMaterial.d.ts +7 -7
- package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -17
- package/types/materials/UnrealBlurMaterial.d.ts +4 -4
- package/types/materials/UnrealComposeMaterial.d.ts +4 -4
- package/types/materials/ViewPositionMaterial.d.ts +3 -3
- package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -10
- package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -3
- package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -4
- package/types/object_pool/Pool.d.ts +10 -10
- package/types/primitives/Arrow.d.ts +8 -8
- package/types/primitives/Cube.d.ts +3 -3
- package/types/primitives/HorizontalPlane.d.ts +3 -3
- package/types/primitives/Sphere.d.ts +3 -3
- package/types/primitives/VerticalPlane.d.ts +3 -3
- package/types/raycast/GroupRaycaster.d.ts +13 -13
- package/types/raycast/PlaneDragResolver.d.ts +14 -14
- package/types/raycast/PlaneRaycastResolver.d.ts +5 -5
- package/types/raycast/PlaneRaycaster.d.ts +7 -7
- package/types/raycast/RaycastResolver.d.ts +5 -5
- package/types/raycast/SurfaceDragResolver.d.ts +13 -13
- package/types/raycast/states/BaseState.d.ts +5 -5
- package/types/raycast/states/IdleState.d.ts +5 -5
- package/types/raycast/states/OnRaycastEnter.d.ts +5 -5
- package/types/raycast/states/OnRaycastExit.d.ts +4 -4
- package/types/raycast/states/OnRaycastHover.d.ts +4 -4
- package/types/render_mode/BaseRender.d.ts +7 -7
- package/types/render_mode/BloomRender.d.ts +10 -10
- package/types/render_mode/DebugNormalsRender.d.ts +4 -4
- package/types/render_mode/DeferredRender.d.ts +9 -9
- package/types/render_mode/NormalAORender.d.ts +16 -16
- package/types/render_mode/NormalRender.d.ts +4 -4
- package/types/render_mode/OutlineRender.d.ts +20 -20
- package/types/render_mode/PlanarReflectionsRender.d.ts +13 -13
- package/types/render_mode/TransparencyMixRender.d.ts +21 -21
- package/types/render_mode/UnrealBloomRender.d.ts +19 -19
- package/types/render_utilities/Blitter.d.ts +16 -16
- package/types/render_utilities/Blurrer.d.ts +9 -9
- package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -12
- package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -19
- package/types/render_utilities/GaussianBlurrer.d.ts +27 -27
- package/types/render_utilities/MedianFilter.d.ts +10 -10
- package/types/render_utilities/ViewPositionRenderer.d.ts +9 -9
- package/types/resource_loader/AbstractLoader.d.ts +18 -18
- package/types/resource_loader/AudioLoader.d.ts +8 -8
- package/types/resource_loader/BasisLoader.d.ts +6 -6
- package/types/resource_loader/CubemapLoader.d.ts +7 -7
- package/types/resource_loader/DAELoader.d.ts +6 -6
- package/types/resource_loader/DDSLoader.d.ts +6 -6
- package/types/resource_loader/FileLoader.d.ts +6 -6
- package/types/resource_loader/FontLoader.d.ts +6 -6
- package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -7
- package/types/resource_loader/GLTFLoader.d.ts +5 -5
- package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -7
- package/types/resource_loader/JSONLoader.d.ts +6 -6
- package/types/resource_loader/OBJLoader.d.ts +6 -6
- package/types/resource_loader/PointArrayLoader.d.ts +7 -7
- package/types/resource_loader/RGBETextureLoader.d.ts +6 -6
- package/types/resource_loader/ResourceBatch.d.ts +13 -13
- package/types/resource_loader/SVGLoader.d.ts +6 -6
- package/types/resource_loader/TextLoader.d.ts +6 -6
- package/types/resource_loader/TextureLoader.d.ts +6 -6
- package/types/resource_loader/VideoLoader.d.ts +6 -6
- package/types/static_batcher/GeometryBatch.d.ts +37 -37
- package/types/static_batcher/GeometryBatcher.d.ts +7 -7
- package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -4
- package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -5
- package/types/ui/ui_element_state/OnIdle.d.ts +5 -5
- package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -5
- package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -5
- package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -5
- package/types/ui/ui_element_state/UIElementState.d.ts +5 -5
- package/types/utilities/ArrayUtilities.d.ts +7 -7
- package/types/utilities/CameraUtilities.d.ts +24 -24
- package/types/utilities/EasingFunctions.d.ts +35 -35
- package/types/utilities/FrustumPointFitter.d.ts +14 -14
- package/types/utilities/GeometryUtilities.d.ts +4 -4
- package/types/utilities/ImageUtilities.d.ts +4 -4
- package/types/utilities/MeshSampler.d.ts +14 -14
- package/types/utilities/ModelUtilities.d.ts +13 -13
- package/types/utilities/OMath.d.ts +21 -21
- package/types/utilities/ObjectUtilities.d.ts +5 -5
- package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -7
- package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -12
- package/types/utilities/StringUtilities.d.ts +5 -5
- package/types/utilities/TimeUtilities.d.ts +3 -3
- package/types/utilities/Validation.d.ts +6 -6
- package/types/view_components/ApplicationView.d.ts +11 -11
- package/types/view_components/ViewComponent.d.ts +13 -13
- package/types/view_components/ViewComponentManager.d.ts +10 -10
- package/types/view_components/ViewContext.d.ts +6 -6
- package/types/view_components/ViewManager.d.ts +24 -24
- package/types/view_components/ViewState.d.ts +15 -15
- package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -15
- package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -17
- package/types/view_components/transition/TransitionTable.d.ts +8 -8
- package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -16
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@@ -1,8 +1,8 @@
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void main()
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{
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vec3 pos = position;
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mat4 MVP = projectionMatrix * modelViewMatrix;
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gl_Position = MVP * vec4( pos, 1.0 );
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//gl_Position.zw -= 0.1;
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void main()
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{
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vec3 pos = position;
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mat4 MVP = projectionMatrix * modelViewMatrix;
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gl_Position = MVP * vec4( pos, 1.0 );
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//gl_Position.zw -= 0.1;
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}
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@@ -1,87 +1,87 @@
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import { Object3D } from 'three';
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import { BufferAttribute } from 'three';
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import { Points } from 'three';
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export default class GPUParticleSystem extends Object3D
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{
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constructor()
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{
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super();
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this.attributes = [];
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this.particles = undefined;
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}
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set_from_geometry(geometry, material, init_attribute_uvs)
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{
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// let position = new ParticlePositionAttribute("_Position");
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if (init_attribute_uvs && geometry.getAttribute('storage_uv') === undefined)
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{
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let uv_storage_attr = this.build_uv_storage_attribute(geometry.getAttribute('position').count);
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geometry.setAttribute('storage_uv', uv_storage_attr);
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}
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// position.init_from_geometry(geometry);
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// this.attributes.push(position);
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// material.uniforms._Position.value = position.read.texture;
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let points = new Points(geometry, material);
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points.frustumCulled = false;
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this.add(points);
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}
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add_texture_attribute(buffer_attribute)
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{
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}
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add_attribute(name, buffer_attribute)
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{
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}
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build_uv_storage_attribute(particle_count)
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{
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let resolution = this.calculate_resolution(particle_count);
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let uvs = new Float32Array(particle_count * 2);
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for (let i = 0, j = 0; i < particle_count * 2; i += 2, j++)
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{
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uvs[i] = ((j % resolution) / resolution) + (0.5 / resolution);
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uvs[i + 1] = (Math.floor(j / resolution) / resolution) + (0.5 / resolution);
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}
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return new BufferAttribute(uvs, 2);
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}
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calculate_resolution(particle_count)
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{
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return Math.ceil(Math.sqrt(particle_count));
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}
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update()
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{
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for (let i = 0; i < this.attributes.length; i++)
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{
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this.attributes[i].update();
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}
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}
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set_attribute_update_material(attribute_name, mat)
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{
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for (let i = 0; i < this.attributes.length; i++)
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{
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if (this.attributes[i].name === attribute_name)
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{
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this.attributes[i].update_material = mat;
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}
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}
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}
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dispose()
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{
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this.particles.geometry.dispose();
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this.particles.material.dispose();
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}
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}
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import { Object3D } from 'three';
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import { BufferAttribute } from 'three';
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import { Points } from 'three';
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export default class GPUParticleSystem extends Object3D
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{
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constructor()
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{
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super();
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this.attributes = [];
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this.particles = undefined;
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}
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set_from_geometry(geometry, material, init_attribute_uvs)
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{
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// let position = new ParticlePositionAttribute("_Position");
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if (init_attribute_uvs && geometry.getAttribute('storage_uv') === undefined)
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{
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let uv_storage_attr = this.build_uv_storage_attribute(geometry.getAttribute('position').count);
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geometry.setAttribute('storage_uv', uv_storage_attr);
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}
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// position.init_from_geometry(geometry);
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// this.attributes.push(position);
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// material.uniforms._Position.value = position.read.texture;
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let points = new Points(geometry, material);
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points.frustumCulled = false;
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this.particles = points;
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this.add(points);
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}
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add_texture_attribute(buffer_attribute)
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{
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}
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add_attribute(name, buffer_attribute)
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{
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}
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build_uv_storage_attribute(particle_count)
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{
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47
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let resolution = this.calculate_resolution(particle_count);
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let uvs = new Float32Array(particle_count * 2);
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for (let i = 0, j = 0; i < particle_count * 2; i += 2, j++)
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{
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uvs[i] = ((j % resolution) / resolution) + (0.5 / resolution);
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uvs[i + 1] = (Math.floor(j / resolution) / resolution) + (0.5 / resolution);
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}
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return new BufferAttribute(uvs, 2);
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}
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calculate_resolution(particle_count)
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{
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return Math.ceil(Math.sqrt(particle_count));
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}
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update()
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{
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for (let i = 0; i < this.attributes.length; i++)
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{
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this.attributes[i].update();
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}
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}
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70
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|
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71
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+
set_attribute_update_material(attribute_name, mat)
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72
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{
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for (let i = 0; i < this.attributes.length; i++)
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{
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75
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if (this.attributes[i].name === attribute_name)
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{
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this.attributes[i].update_material = mat;
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+
}
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79
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+
}
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80
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+
}
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81
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+
|
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82
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dispose()
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83
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{
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84
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this.particles.geometry.dispose();
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85
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this.particles.material.dispose();
|
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86
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}
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87
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+
}
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@@ -1,83 +1,83 @@
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import Graphics from '../Graphics';
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import { Scene } from 'three';
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import { NearestFilter } from 'three';
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import { RGBAFormat } from 'three';
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import { LinearEncoding } from 'three';
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7
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import { HalfFloatType } from 'three';
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8
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import { FloatType } from 'three';
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9
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import { WebGLRenderTarget } from 'three';
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10
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import { Points } from 'three';
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|
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12
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export default class ParticleAttribute
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{
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14
|
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constructor(attr_name)
|
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15
|
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{
|
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16
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this.read = undefined;
|
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17
|
-
this.write = undefined;
|
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18
|
-
|
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19
|
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this.name = attr_name;
|
|
20
|
-
|
|
21
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this.update_material = undefined;
|
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22
|
-
|
|
23
|
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this.update_scene = new Scene();
|
|
24
|
-
}
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|
25
|
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|
|
26
|
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init_from_geometry(geometry)
|
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27
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{
|
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28
|
-
// overrided by inheritance
|
|
29
|
-
}
|
|
30
|
-
|
|
31
|
-
init_from_attribute(particle_attribute)
|
|
32
|
-
{
|
|
33
|
-
|
|
34
|
-
}
|
|
35
|
-
|
|
36
|
-
build_RT(particle_count)
|
|
37
|
-
{
|
|
38
|
-
let resolution = this.calculate_resolution(particle_count);
|
|
39
|
-
let options = {
|
|
40
|
-
minFilter: NearestFilter,
|
|
41
|
-
magFilter: NearestFilter,
|
|
42
|
-
format: RGBAFormat,
|
|
43
|
-
encoding: LinearEncoding,
|
|
44
|
-
type: (/(iPad|iPhone|iPod)/g.test(navigator.userAgent)) ? HalfFloatType : FloatType,
|
|
45
|
-
stencilBuffer: false,
|
|
46
|
-
depthBuffer: false
|
|
47
|
-
};
|
|
48
|
-
|
|
49
|
-
return new WebGLRenderTarget(resolution, resolution, options);
|
|
50
|
-
}
|
|
51
|
-
|
|
52
|
-
calculate_resolution(particle_count)
|
|
53
|
-
{
|
|
54
|
-
return Math.ceil(Math.sqrt(particle_count));
|
|
55
|
-
}
|
|
56
|
-
|
|
57
|
-
swap_RT()
|
|
58
|
-
{
|
|
59
|
-
let tmp = this.read;
|
|
60
|
-
this.read = this.write;
|
|
61
|
-
this.write = tmp;
|
|
62
|
-
}
|
|
63
|
-
|
|
64
|
-
update()
|
|
65
|
-
{
|
|
66
|
-
if (this.update_material)
|
|
67
|
-
{
|
|
68
|
-
Graphics.blit(this.read, this.write, this.update_material);
|
|
69
|
-
this.swap_RT();
|
|
70
|
-
}
|
|
71
|
-
}
|
|
72
|
-
|
|
73
|
-
render_geometry_to_RT(geometry, material, RT)
|
|
74
|
-
{
|
|
75
|
-
let points = new Points(geometry, material);
|
|
76
|
-
points.frustumCulled = false;
|
|
77
|
-
// let scene = new Scene();
|
|
78
|
-
// scene.add( points );
|
|
79
|
-
this.update_scene.add(points);
|
|
80
|
-
Graphics.render(this.update_scene, undefined, RT);
|
|
81
|
-
// Graphics.render(scene, undefined, RT);
|
|
82
|
-
}
|
|
83
|
-
}
|
|
1
|
+
import Graphics from '../Graphics';
|
|
2
|
+
|
|
3
|
+
import { Scene } from 'three';
|
|
4
|
+
import { NearestFilter } from 'three';
|
|
5
|
+
import { RGBAFormat } from 'three';
|
|
6
|
+
import { LinearEncoding } from 'three';
|
|
7
|
+
import { HalfFloatType } from 'three';
|
|
8
|
+
import { FloatType } from 'three';
|
|
9
|
+
import { WebGLRenderTarget } from 'three';
|
|
10
|
+
import { Points } from 'three';
|
|
11
|
+
|
|
12
|
+
export default class ParticleAttribute
|
|
13
|
+
{
|
|
14
|
+
constructor(attr_name)
|
|
15
|
+
{
|
|
16
|
+
this.read = undefined;
|
|
17
|
+
this.write = undefined;
|
|
18
|
+
|
|
19
|
+
this.name = attr_name;
|
|
20
|
+
|
|
21
|
+
this.update_material = undefined;
|
|
22
|
+
|
|
23
|
+
this.update_scene = new Scene();
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
init_from_geometry(geometry)
|
|
27
|
+
{
|
|
28
|
+
// overrided by inheritance
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
init_from_attribute(particle_attribute)
|
|
32
|
+
{
|
|
33
|
+
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
build_RT(particle_count)
|
|
37
|
+
{
|
|
38
|
+
let resolution = this.calculate_resolution(particle_count);
|
|
39
|
+
let options = {
|
|
40
|
+
minFilter: NearestFilter,
|
|
41
|
+
magFilter: NearestFilter,
|
|
42
|
+
format: RGBAFormat,
|
|
43
|
+
encoding: LinearEncoding,
|
|
44
|
+
type: (/(iPad|iPhone|iPod)/g.test(navigator.userAgent)) ? HalfFloatType : FloatType,
|
|
45
|
+
stencilBuffer: false,
|
|
46
|
+
depthBuffer: false
|
|
47
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+
};
|
|
48
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+
|
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49
|
+
return new WebGLRenderTarget(resolution, resolution, options);
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
calculate_resolution(particle_count)
|
|
53
|
+
{
|
|
54
|
+
return Math.ceil(Math.sqrt(particle_count));
|
|
55
|
+
}
|
|
56
|
+
|
|
57
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+
swap_RT()
|
|
58
|
+
{
|
|
59
|
+
let tmp = this.read;
|
|
60
|
+
this.read = this.write;
|
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61
|
+
this.write = tmp;
|
|
62
|
+
}
|
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63
|
+
|
|
64
|
+
update()
|
|
65
|
+
{
|
|
66
|
+
if (this.update_material)
|
|
67
|
+
{
|
|
68
|
+
Graphics.blit(this.read, this.write, this.update_material);
|
|
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|
+
this.swap_RT();
|
|
70
|
+
}
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
render_geometry_to_RT(geometry, material, RT)
|
|
74
|
+
{
|
|
75
|
+
let points = new Points(geometry, material);
|
|
76
|
+
points.frustumCulled = false;
|
|
77
|
+
// let scene = new Scene();
|
|
78
|
+
// scene.add( points );
|
|
79
|
+
this.update_scene.add(points);
|
|
80
|
+
Graphics.render(this.update_scene, undefined, RT);
|
|
81
|
+
// Graphics.render(scene, undefined, RT);
|
|
82
|
+
}
|
|
83
|
+
}
|
|
@@ -1,20 +1,20 @@
|
|
|
1
|
-
import ParticleAttribute from '../gpu_particles/ParticleAttribute';
|
|
2
|
-
import PositionStorageMaterial from '../materials/gpu_particles/PositionStorageMaterial';
|
|
3
|
-
|
|
4
|
-
export default class ParticlePositionAttribute extends ParticleAttribute
|
|
5
|
-
{
|
|
6
|
-
constructor()
|
|
7
|
-
{
|
|
8
|
-
super('_Position');
|
|
9
|
-
}
|
|
10
|
-
|
|
11
|
-
init_from_geometry(geometry)
|
|
12
|
-
{
|
|
13
|
-
let pos_attr = geometry.getAttribute('position');
|
|
14
|
-
this.read = this.build_RT(pos_attr.count);
|
|
15
|
-
this.write = this.build_RT(pos_attr.count);
|
|
16
|
-
|
|
17
|
-
let mat = new PositionStorageMaterial();
|
|
18
|
-
this.render_geometry_to_RT(geometry, mat, this.read);
|
|
19
|
-
}
|
|
20
|
-
}
|
|
1
|
+
import ParticleAttribute from '../gpu_particles/ParticleAttribute';
|
|
2
|
+
import PositionStorageMaterial from '../materials/gpu_particles/PositionStorageMaterial';
|
|
3
|
+
|
|
4
|
+
export default class ParticlePositionAttribute extends ParticleAttribute
|
|
5
|
+
{
|
|
6
|
+
constructor()
|
|
7
|
+
{
|
|
8
|
+
super('_Position');
|
|
9
|
+
}
|
|
10
|
+
|
|
11
|
+
init_from_geometry(geometry)
|
|
12
|
+
{
|
|
13
|
+
let pos_attr = geometry.getAttribute('position');
|
|
14
|
+
this.read = this.build_RT(pos_attr.count);
|
|
15
|
+
this.write = this.build_RT(pos_attr.count);
|
|
16
|
+
|
|
17
|
+
let mat = new PositionStorageMaterial();
|
|
18
|
+
this.render_geometry_to_RT(geometry, mat, this.read);
|
|
19
|
+
}
|
|
20
|
+
}
|
|
@@ -1,64 +1,64 @@
|
|
|
1
|
-
import Animating from './css_animator_states/Animating';
|
|
2
|
-
import Idle from './css_animator_states/Idle';
|
|
3
|
-
import EasingFunctions from '../utilities/EasingFunctions';
|
|
4
|
-
|
|
5
|
-
export default class CSSAnimator
|
|
6
|
-
{
|
|
7
|
-
constructor({
|
|
8
|
-
element,
|
|
9
|
-
css_property,
|
|
10
|
-
from = 0,
|
|
11
|
-
to = 1,
|
|
12
|
-
duration = 1,
|
|
13
|
-
value_prefix = '',
|
|
14
|
-
value_suffix = '',
|
|
15
|
-
easing_function = EasingFunctions.ease_in_out_cubic,
|
|
16
|
-
finished_callback = () =>
|
|
17
|
-
{}
|
|
18
|
-
})
|
|
19
|
-
{
|
|
20
|
-
this.element = element;
|
|
21
|
-
this.css_property = css_property;
|
|
22
|
-
this.from = from;
|
|
23
|
-
this.to = to;
|
|
24
|
-
this.value_prefix = value_prefix;
|
|
25
|
-
this.value_suffix = value_suffix;
|
|
26
|
-
this.duration = duration;
|
|
27
|
-
this.easing_function = easing_function;
|
|
28
|
-
this.finished_callback = finished_callback;
|
|
29
|
-
|
|
30
|
-
this.current_state = new Idle();
|
|
31
|
-
}
|
|
32
|
-
|
|
33
|
-
animate()
|
|
34
|
-
{
|
|
35
|
-
this.set_current_state(new Animating());
|
|
36
|
-
}
|
|
37
|
-
|
|
38
|
-
stop()
|
|
39
|
-
{
|
|
40
|
-
this.set_current_state(new Idle());
|
|
41
|
-
}
|
|
42
|
-
|
|
43
|
-
set_property_value(value)
|
|
44
|
-
{
|
|
45
|
-
this.element.style[this.css_property] = `${this.value_prefix}${value}${this.value_suffix}`;
|
|
46
|
-
}
|
|
47
|
-
|
|
48
|
-
update()
|
|
49
|
-
{
|
|
50
|
-
this.current_state.update(this);
|
|
51
|
-
}
|
|
52
|
-
|
|
53
|
-
get is_animating()
|
|
54
|
-
{
|
|
55
|
-
return this.current_state.is_animating;
|
|
56
|
-
}
|
|
57
|
-
|
|
58
|
-
set_current_state(state)
|
|
59
|
-
{
|
|
60
|
-
this.current_state.on_exit(this);
|
|
61
|
-
this.current_state = state;
|
|
62
|
-
this.current_state.on_enter(this);
|
|
63
|
-
}
|
|
64
|
-
}
|
|
1
|
+
import Animating from './css_animator_states/Animating';
|
|
2
|
+
import Idle from './css_animator_states/Idle';
|
|
3
|
+
import EasingFunctions from '../utilities/EasingFunctions';
|
|
4
|
+
|
|
5
|
+
export default class CSSAnimator
|
|
6
|
+
{
|
|
7
|
+
constructor({
|
|
8
|
+
element,
|
|
9
|
+
css_property,
|
|
10
|
+
from = 0,
|
|
11
|
+
to = 1,
|
|
12
|
+
duration = 1,
|
|
13
|
+
value_prefix = '',
|
|
14
|
+
value_suffix = '',
|
|
15
|
+
easing_function = EasingFunctions.ease_in_out_cubic,
|
|
16
|
+
finished_callback = () =>
|
|
17
|
+
{}
|
|
18
|
+
})
|
|
19
|
+
{
|
|
20
|
+
this.element = element;
|
|
21
|
+
this.css_property = css_property;
|
|
22
|
+
this.from = from;
|
|
23
|
+
this.to = to;
|
|
24
|
+
this.value_prefix = value_prefix;
|
|
25
|
+
this.value_suffix = value_suffix;
|
|
26
|
+
this.duration = duration;
|
|
27
|
+
this.easing_function = easing_function;
|
|
28
|
+
this.finished_callback = finished_callback;
|
|
29
|
+
|
|
30
|
+
this.current_state = new Idle();
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
animate()
|
|
34
|
+
{
|
|
35
|
+
this.set_current_state(new Animating());
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
stop()
|
|
39
|
+
{
|
|
40
|
+
this.set_current_state(new Idle());
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
set_property_value(value)
|
|
44
|
+
{
|
|
45
|
+
this.element.style[this.css_property] = `${this.value_prefix}${value}${this.value_suffix}`;
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
update()
|
|
49
|
+
{
|
|
50
|
+
this.current_state.update(this);
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
get is_animating()
|
|
54
|
+
{
|
|
55
|
+
return this.current_state.is_animating;
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
set_current_state(state)
|
|
59
|
+
{
|
|
60
|
+
this.current_state.on_exit(this);
|
|
61
|
+
this.current_state = state;
|
|
62
|
+
this.current_state.on_enter(this);
|
|
63
|
+
}
|
|
64
|
+
}
|
|
@@ -1,45 +1,45 @@
|
|
|
1
|
-
import Time from '../../Time';
|
|
2
|
-
import Idle from './Idle';
|
|
3
|
-
|
|
4
|
-
import { Math as TMath } from 'three';
|
|
5
|
-
|
|
6
|
-
export default class Animating
|
|
7
|
-
{
|
|
8
|
-
constructor()
|
|
9
|
-
{
|
|
10
|
-
this.t = 0;
|
|
11
|
-
this.easing_function_t = 0;
|
|
12
|
-
}
|
|
13
|
-
|
|
14
|
-
get is_animating()
|
|
15
|
-
{
|
|
16
|
-
return true;
|
|
17
|
-
}
|
|
18
|
-
|
|
19
|
-
on_enter(animator)
|
|
20
|
-
{
|
|
21
|
-
}
|
|
22
|
-
|
|
23
|
-
update(animator)
|
|
24
|
-
{
|
|
25
|
-
this.t += Time.delta_time / animator.duration;
|
|
26
|
-
|
|
27
|
-
this.easing_function_t = animator.easing_function(this.t);
|
|
28
|
-
this.easing_function_t = TMath.clamp(this.easing_function_t, 0, 1);
|
|
29
|
-
|
|
30
|
-
animator.set_property_value(TMath.lerp(animator.from, animator.to, this.easing_function_t));
|
|
31
|
-
|
|
32
|
-
if (this.easing_function_t >= 0.9999)
|
|
33
|
-
{
|
|
34
|
-
animator.set_property_value(animator.to);
|
|
35
|
-
|
|
36
|
-
animator.set_current_state(new Idle());
|
|
37
|
-
animator.finished_callback(animator);
|
|
38
|
-
}
|
|
39
|
-
}
|
|
40
|
-
|
|
41
|
-
on_exit(view)
|
|
42
|
-
{
|
|
43
|
-
|
|
44
|
-
}
|
|
45
|
-
}
|
|
1
|
+
import Time from '../../Time';
|
|
2
|
+
import Idle from './Idle';
|
|
3
|
+
|
|
4
|
+
import { Math as TMath } from 'three';
|
|
5
|
+
|
|
6
|
+
export default class Animating
|
|
7
|
+
{
|
|
8
|
+
constructor()
|
|
9
|
+
{
|
|
10
|
+
this.t = 0;
|
|
11
|
+
this.easing_function_t = 0;
|
|
12
|
+
}
|
|
13
|
+
|
|
14
|
+
get is_animating()
|
|
15
|
+
{
|
|
16
|
+
return true;
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
on_enter(animator)
|
|
20
|
+
{
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
update(animator)
|
|
24
|
+
{
|
|
25
|
+
this.t += Time.delta_time / animator.duration;
|
|
26
|
+
|
|
27
|
+
this.easing_function_t = animator.easing_function(this.t);
|
|
28
|
+
this.easing_function_t = TMath.clamp(this.easing_function_t, 0, 1);
|
|
29
|
+
|
|
30
|
+
animator.set_property_value(TMath.lerp(animator.from, animator.to, this.easing_function_t));
|
|
31
|
+
|
|
32
|
+
if (this.easing_function_t >= 0.9999)
|
|
33
|
+
{
|
|
34
|
+
animator.set_property_value(animator.to);
|
|
35
|
+
|
|
36
|
+
animator.set_current_state(new Idle());
|
|
37
|
+
animator.finished_callback(animator);
|
|
38
|
+
}
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
on_exit(view)
|
|
42
|
+
{
|
|
43
|
+
|
|
44
|
+
}
|
|
45
|
+
}
|
|
@@ -1,25 +1,25 @@
|
|
|
1
|
-
export default class Idle
|
|
2
|
-
{
|
|
3
|
-
constructor()
|
|
4
|
-
{
|
|
5
|
-
}
|
|
6
|
-
|
|
7
|
-
get is_animating()
|
|
8
|
-
{
|
|
9
|
-
return false;
|
|
10
|
-
}
|
|
11
|
-
|
|
12
|
-
on_enter(view)
|
|
13
|
-
{
|
|
14
|
-
|
|
15
|
-
}
|
|
16
|
-
|
|
17
|
-
update(view)
|
|
18
|
-
{
|
|
19
|
-
}
|
|
20
|
-
|
|
21
|
-
on_exit(view)
|
|
22
|
-
{
|
|
23
|
-
|
|
24
|
-
}
|
|
25
|
-
}
|
|
1
|
+
export default class Idle
|
|
2
|
+
{
|
|
3
|
+
constructor()
|
|
4
|
+
{
|
|
5
|
+
}
|
|
6
|
+
|
|
7
|
+
get is_animating()
|
|
8
|
+
{
|
|
9
|
+
return false;
|
|
10
|
+
}
|
|
11
|
+
|
|
12
|
+
on_enter(view)
|
|
13
|
+
{
|
|
14
|
+
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
update(view)
|
|
18
|
+
{
|
|
19
|
+
}
|
|
20
|
+
|
|
21
|
+
on_exit(view)
|
|
22
|
+
{
|
|
23
|
+
|
|
24
|
+
}
|
|
25
|
+
}
|