ohzi-core 6.1.2 → 6.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (433) hide show
  1. package/README.md +9 -9
  2. package/build/index.module.js +1 -1
  3. package/build/index.module.js.map +1 -1
  4. package/package.json +50 -48
  5. package/src/.vscode/settings.json +2 -2
  6. package/src/BaseApplication.js +23 -23
  7. package/src/Browser.js +79 -79
  8. package/src/CameraManager.js +19 -19
  9. package/src/Capabilities.js +11 -11
  10. package/src/Configuration.js +22 -22
  11. package/src/CustomBezierCurve.js +44 -44
  12. package/src/Debug.js +260 -260
  13. package/src/EventManager.js +150 -150
  14. package/src/Graphics.js +327 -327
  15. package/src/Initializer.js +57 -57
  16. package/src/Input.js +21 -21
  17. package/src/KeyboardInput.js +128 -128
  18. package/src/OS.js +58 -58
  19. package/src/OrthographicCamera.js +13 -13
  20. package/src/PerspectiveCamera.js +13 -13
  21. package/src/ReflectionPlaneContext.js +17 -17
  22. package/src/RenderLayers.js +28 -28
  23. package/src/RenderLoop.js +97 -97
  24. package/src/RenderOrder.js +38 -38
  25. package/src/ResourceContainer.js +39 -39
  26. package/src/SceneManager.js +44 -44
  27. package/src/Screen.js +69 -69
  28. package/src/Time.js +38 -38
  29. package/src/UI.js +90 -90
  30. package/src/action_sequencer/ActionEvent.js +15 -15
  31. package/src/action_sequencer/ActionInterpolator.js +23 -23
  32. package/src/action_sequencer/ActionSequencer.js +194 -194
  33. package/src/action_sequencer/NumberInterpolator.js +24 -24
  34. package/src/action_sequencer/VectorInterpolator.js +20 -20
  35. package/src/blitter_index.js +13 -13
  36. package/src/canvas_drawer/CanvasDrawer.js +111 -111
  37. package/src/canvas_drawer/MultiLineTextDrawer.js +49 -49
  38. package/src/canvas_drawer/SimpleTextDrawer.js +47 -47
  39. package/src/components/AudioClip.js +55 -55
  40. package/src/components/AxisHelper.js +58 -58
  41. package/src/components/BaseObject.js +45 -45
  42. package/src/components/EdgeMesh.js +151 -151
  43. package/src/components/GeometryEdgeVisualizer.js +45 -45
  44. package/src/components/Grid.js +33 -33
  45. package/src/components/Line.js +199 -199
  46. package/src/components/MultiLinePath.js +19 -19
  47. package/src/components/MultiLineText2D.js +62 -62
  48. package/src/components/ObjectAxis.js +20 -20
  49. package/src/components/ObjectOrientedBoundingBox.js +201 -201
  50. package/src/components/PlaneHelper.js +36 -36
  51. package/src/components/Shape2D.js +42 -42
  52. package/src/components/Shape3D.js +38 -38
  53. package/src/components/Text2D.js +39 -39
  54. package/src/components/UIElement.js +208 -208
  55. package/src/components/UpdatableMaterialMesh.js +16 -16
  56. package/src/components/WorldImage.js +91 -91
  57. package/src/components/mouse_interactors/ObjectRotator.js +61 -61
  58. package/src/components/sdf_text/SDFText.js +154 -154
  59. package/src/components/sdf_text/SDFTextBatch.js +193 -193
  60. package/src/components/sdf_text/TextGlyph.js +15 -15
  61. package/src/data_textures/CustomDataTexture.js +51 -51
  62. package/src/data_textures/RGBADataTexture.js +12 -12
  63. package/src/data_textures/RGBAFloatDataTexture.js +12 -12
  64. package/src/data_textures/RGBDataTexture.js +12 -12
  65. package/src/data_textures/RGBFloatDataTexture.js +12 -12
  66. package/src/editor/ManipulatorHandle.js +70 -70
  67. package/src/editor/ObjectEditor.js +66 -66
  68. package/src/editor/ObjectManipulator.js +118 -118
  69. package/src/editor/ObjectPicker.js +75 -75
  70. package/src/editor/shaders/object_picker.frag +5 -5
  71. package/src/editor/shaders/object_picker.vert +7 -7
  72. package/src/gpu_particles/GPUParticleSystem.js +87 -87
  73. package/src/gpu_particles/ParticleAttribute.js +83 -83
  74. package/src/gpu_particles/ParticlePositionAttribute.js +20 -20
  75. package/src/html_utilities/CSSAnimator.js +64 -64
  76. package/src/html_utilities/css_animator_states/Animating.js +45 -45
  77. package/src/html_utilities/css_animator_states/Idle.js +25 -25
  78. package/src/index.js +211 -211
  79. package/src/materials/AddMaterial.js +17 -17
  80. package/src/materials/AlphaFilterMaterial.js +20 -20
  81. package/src/materials/BaseShaderMaterial.js +19 -19
  82. package/src/materials/BlitMaterial.js +28 -28
  83. package/src/materials/BloomComposeMaterial.js +22 -22
  84. package/src/materials/BoxBlurMaterial.js +13 -13
  85. package/src/materials/ClearAlphaMaterial.js +13 -13
  86. package/src/materials/ClearColorMaterial.js +31 -31
  87. package/src/materials/ClearDepthNormalMaterial.js +13 -13
  88. package/src/materials/DeferredRendererComposeMaterial.js +32 -32
  89. package/src/materials/DepthNormalMaterial.js +28 -28
  90. package/src/materials/DisplayNormalTextureMaterial.js +15 -15
  91. package/src/materials/DualFilteringBlurMaterial.js +11 -11
  92. package/src/materials/FXAAMaterial.js +10 -10
  93. package/src/materials/GaussianBlurMaterial.js +28 -28
  94. package/src/materials/LuminosityHighPassMaterial.js +15 -15
  95. package/src/materials/MedianFilterMaterial.js +42 -42
  96. package/src/materials/NormalMaterial.js +17 -17
  97. package/src/materials/SDFScreenTextMaterial.js +31 -31
  98. package/src/materials/SDFTextMaterial.js +37 -37
  99. package/src/materials/SSAOComposeMaterial.js +11 -11
  100. package/src/materials/SSAOMaterial.js +66 -66
  101. package/src/materials/ScreenSpaceTextureMaterial.js +65 -65
  102. package/src/materials/UIElementMaterial.js +25 -25
  103. package/src/materials/UnrealBloomComposeMaterial.js +95 -95
  104. package/src/materials/UnrealBlurMaterial.js +17 -17
  105. package/src/materials/UnrealComposeMaterial.js +24 -24
  106. package/src/materials/ViewPositionMaterial.js +17 -17
  107. package/src/materials/deferred/DeferredPointLightMaterial.js +39 -39
  108. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -33
  109. package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -23
  110. package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -27
  111. package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -10
  112. package/src/object_pool/Pool.js +73 -73
  113. package/src/primitives/Arrow.js +57 -57
  114. package/src/primitives/Cube.js +17 -17
  115. package/src/primitives/HorizontalPlane.js +18 -18
  116. package/src/primitives/Sphere.js +15 -15
  117. package/src/primitives/VerticalPlane.js +17 -17
  118. package/src/raycast/GroupRaycaster.js +41 -41
  119. package/src/raycast/PlaneDragResolver.js +89 -89
  120. package/src/raycast/PlaneRaycastResolver.js +22 -22
  121. package/src/raycast/PlaneRaycaster.js +23 -23
  122. package/src/raycast/RaycastResolver.js +22 -22
  123. package/src/raycast/SurfaceDragResolver.js +77 -77
  124. package/src/raycast/states/BaseState.js +16 -16
  125. package/src/raycast/states/IdleState.js +17 -17
  126. package/src/raycast/states/OnRaycastEnter.js +15 -15
  127. package/src/raycast/states/OnRaycastExit.js +16 -16
  128. package/src/raycast/states/OnRaycastHover.js +25 -25
  129. package/src/render_mode/BaseRender.js +32 -32
  130. package/src/render_mode/BloomRender.js +60 -60
  131. package/src/render_mode/DebugNormalsRender.js +20 -20
  132. package/src/render_mode/DeferredRender.js +112 -112
  133. package/src/render_mode/NormalAORender.js +71 -71
  134. package/src/render_mode/NormalRender.js +36 -36
  135. package/src/render_mode/OutlineRender.js +154 -154
  136. package/src/render_mode/PlanarReflectionsRender.js +118 -118
  137. package/src/render_mode/TransparencyMixRender.js +143 -143
  138. package/src/render_mode/UnrealBloomRender.js +109 -109
  139. package/src/render_utilities/Blitter.js +99 -99
  140. package/src/render_utilities/Blurrer.js +29 -29
  141. package/src/render_utilities/DepthAndNormalsRenderer.js +45 -45
  142. package/src/render_utilities/DualFilteringBlurrer.js +56 -56
  143. package/src/render_utilities/GaussianBlurrer.js +146 -146
  144. package/src/render_utilities/MedianFilter.js +66 -66
  145. package/src/render_utilities/ViewPositionRenderer.js +48 -48
  146. package/src/resource_loader/BasisLoader.js +50 -50
  147. package/src/resource_loader/FontLoader.js +39 -39
  148. package/src/resource_loader/GLTFDRACOLoader.js +2 -0
  149. package/src/resource_loader/JSONLoader.js +40 -40
  150. package/src/resource_loader/OBJLoader.js +39 -39
  151. package/src/resource_loader/PointArrayLoader.js +63 -63
  152. package/src/resource_loader/RGBETextureLoader.js +42 -42
  153. package/src/resource_loader/VideoLoader.js +20 -20
  154. package/src/shaders/add/add.frag +8 -8
  155. package/src/shaders/anti_aliasing/fxaa.frag +71 -71
  156. package/src/shaders/basic_color/basic_color.frag +5 -5
  157. package/src/shaders/basic_color/basic_color.vert +9 -9
  158. package/src/shaders/basic_line/basic_line.frag +36 -36
  159. package/src/shaders/basic_line/basic_line.vert +36 -36
  160. package/src/shaders/basic_texture/basic_texture.frag +9 -9
  161. package/src/shaders/basic_texture/basic_texture.vert +16 -16
  162. package/src/shaders/bloom/bloom_compose_frag.glsl +22 -22
  163. package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -13
  164. package/src/shaders/box_blur/box_blur.frag +24 -24
  165. package/src/shaders/box_blur/compose.frag +31 -31
  166. package/src/shaders/clear/clear_depth_normal.frag +24 -24
  167. package/src/shaders/copy/copy.frag +6 -6
  168. package/src/shaders/copy/copy.vert +5 -5
  169. package/src/shaders/deferred/blit_copy.vert +11 -11
  170. package/src/shaders/deferred/deferred_compose.frag +59 -59
  171. package/src/shaders/deferred/point_light.frag +66 -66
  172. package/src/shaders/deferred/point_light.vert +13 -13
  173. package/src/shaders/depth_normals/debug_normals.frag +47 -47
  174. package/src/shaders/depth_normals/depth_normals.frag +30 -30
  175. package/src/shaders/depth_normals/depth_normals.vert +12 -12
  176. package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -14
  177. package/src/shaders/dual_filter_blur/downsample.frag +21 -21
  178. package/src/shaders/dual_filter_blur/upsample.frag +24 -24
  179. package/src/shaders/edge_visualizer/edge_visualizer.frag +17 -17
  180. package/src/shaders/edge_visualizer/edge_visualizer.vert +15 -15
  181. package/src/shaders/edges/corners.frag +10 -10
  182. package/src/shaders/edges/corners.vert +30 -30
  183. package/src/shaders/edges/edges.frag +6 -6
  184. package/src/shaders/edges/edges.vert +27 -27
  185. package/src/shaders/gaussian_blur/gaussian_blur.frag +24 -24
  186. package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -24
  187. package/src/shaders/gpu_particles/common_utils.glsl +12 -12
  188. package/src/shaders/gpu_particles/generic_storage.frag +7 -7
  189. package/src/shaders/gpu_particles/store/store_position.vert +14 -14
  190. package/src/shaders/gpu_particles/update/basic_update.frag +20 -20
  191. package/src/shaders/gpu_particles/visualize/visualize.frag +10 -10
  192. package/src/shaders/gpu_particles/visualize/visualize.vert +12 -12
  193. package/src/shaders/grid/grid.frag +16 -16
  194. package/src/shaders/grid/grid.vert +9 -9
  195. package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +22 -22
  196. package/src/shaders/median_filter/median_filter.frag +134 -134
  197. package/src/shaders/normal/normal.frag +6 -6
  198. package/src/shaders/normal/normal.vert +6 -6
  199. package/src/shaders/sdf_text/sdf_screen_text.frag +51 -51
  200. package/src/shaders/sdf_text/sdf_screen_text.vert +41 -41
  201. package/src/shaders/sdf_text/sdf_text.frag +53 -53
  202. package/src/shaders/sdf_text/sdf_text.vert +41 -41
  203. package/src/shaders/ssao/hbao.frag +264 -264
  204. package/src/shaders/ssao/ssao.frag +95 -95
  205. package/src/shaders/ssao/ssao.vert +10 -10
  206. package/src/shaders/ssao/ssao_compose.frag +14 -14
  207. package/src/shaders/transparent_mix/copy.frag +6 -6
  208. package/src/shaders/transparent_mix/transparent_mix.frag +18 -18
  209. package/src/shaders/transparent_mix/transparent_mix.vert +7 -7
  210. package/src/shaders/ui/ss_texture.frag +10 -10
  211. package/src/shaders/ui/ss_texture.vert +31 -31
  212. package/src/shaders/ui/ws_texture.vert +38 -38
  213. package/src/shaders/ui_element/ui_element.frag +11 -11
  214. package/src/shaders/ui_element/ui_element.vert +32 -32
  215. package/src/shaders/unreal_blur/unreal_blur.frag +24 -24
  216. package/src/shaders/unreal_blur/unreal_compose.frag +23 -23
  217. package/src/shaders/write_view_position/write_view_position.frag +6 -6
  218. package/src/shaders/write_view_position/write_view_position.vert +8 -8
  219. package/src/static_batcher/BatchedMesh.js +54 -54
  220. package/src/static_batcher/GeometryBatch.js +312 -312
  221. package/src/static_batcher/GeometryBatcher.js +63 -63
  222. package/src/static_batcher/MeshBatcher.js +56 -56
  223. package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -14
  224. package/src/ui/ui_element_position/WorldSpacePosition.js +21 -21
  225. package/src/ui/ui_element_state/OnIdle.js +17 -17
  226. package/src/ui/ui_element_state/OnMouseEnter.js +26 -26
  227. package/src/ui/ui_element_state/OnMouseExit.js +15 -15
  228. package/src/ui/ui_element_state/OnMouseHover.js +31 -31
  229. package/src/ui/ui_element_state/UIElementState.js +18 -18
  230. package/src/utilities/ArrayUtilities.js +55 -55
  231. package/src/utilities/CameraUtilities.js +210 -210
  232. package/src/utilities/EasingFunctions.js +215 -215
  233. package/src/utilities/FrustumPointFitter.js +255 -255
  234. package/src/utilities/GeometryUtilities.js +74 -74
  235. package/src/utilities/ImageUtilities.js +26 -26
  236. package/src/utilities/MeshSampler.js +152 -152
  237. package/src/utilities/ModelUtilities.js +161 -161
  238. package/src/utilities/OMath.js +155 -155
  239. package/src/utilities/OrthographicFrustumPointFitter.js +47 -47
  240. package/src/utilities/PerspectiveFrustumPointFitter.js +250 -250
  241. package/src/utilities/StringUtilities.js +32 -32
  242. package/src/utilities/TimeUtilities.js +22 -22
  243. package/src/utilities/Validation.js +34 -34
  244. package/src/view_components/ApplicationView.js +60 -60
  245. package/src/view_components/ViewComponent.js +37 -37
  246. package/src/view_components/ViewComponentManager.js +58 -58
  247. package/src/view_components/ViewContext.js +14 -14
  248. package/src/view_components/ViewManager.js +129 -129
  249. package/src/view_components/ViewState.js +54 -54
  250. package/src/view_components/transition/ActionSequencerBuilder.js +91 -91
  251. package/src/view_components/transition/DrawIOAnimationSheet.js +90 -90
  252. package/src/view_components/transition/TransitionTable.js +44 -44
  253. package/src/view_components/transition/ViewStateTransitionHandler.js +95 -95
  254. package/types/BaseApplication.d.ts +8 -8
  255. package/types/Browser.d.ts +12 -12
  256. package/types/CameraManager.d.ts +8 -8
  257. package/types/Capabilities.d.ts +6 -6
  258. package/types/Configuration.d.ts +6 -6
  259. package/types/Debug.d.ts +38 -38
  260. package/types/EventManager.d.ts +42 -42
  261. package/types/Graphics.d.ts +35 -35
  262. package/types/Initializer.d.ts +4 -4
  263. package/types/Input.d.ts +8 -8
  264. package/types/OS.d.ts +18 -18
  265. package/types/OrthographicCamera.d.ts +5 -5
  266. package/types/PerspectiveCamera.d.ts +5 -5
  267. package/types/ReflectionPlaneContext.d.ts +6 -6
  268. package/types/RenderLayers.d.ts +6 -6
  269. package/types/RenderLoop.d.ts +13 -13
  270. package/types/ResourceContainer.d.ts +8 -8
  271. package/types/SceneManager.d.ts +10 -10
  272. package/types/Screen.d.ts +17 -17
  273. package/types/Time.d.ts +11 -11
  274. package/types/UI.d.ts +15 -15
  275. package/types/action_sequencer/ActionEvent.d.ts +6 -6
  276. package/types/action_sequencer/ActionInterpolator.d.ts +5 -5
  277. package/types/action_sequencer/ActionSequencer.d.ts +28 -28
  278. package/types/action_sequencer/NumberInterpolator.d.ts +8 -8
  279. package/types/action_sequencer/VectorInterpolator.d.ts +7 -7
  280. package/types/canvas_drawer/CanvasDrawer.d.ts +13 -13
  281. package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -5
  282. package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -5
  283. package/types/components/AudioClip.d.ts +12 -12
  284. package/types/components/AxisHelper.d.ts +6 -6
  285. package/types/components/BaseObject.d.ts +5 -5
  286. package/types/components/EdgeMesh.d.ts +13 -13
  287. package/types/components/GeometryEdgeVisualizer.d.ts +4 -4
  288. package/types/components/Grid.d.ts +2 -2
  289. package/types/components/Line.d.ts +16 -16
  290. package/types/components/MultiLinePath.d.ts +4 -4
  291. package/types/components/MultiLineText2D.d.ts +10 -10
  292. package/types/components/ObjectAxis.d.ts +3 -3
  293. package/types/components/ObjectOrientedBoundingBox.d.ts +18 -18
  294. package/types/components/PlaneHelper.d.ts +6 -6
  295. package/types/components/Shape2D.d.ts +4 -4
  296. package/types/components/Shape3D.d.ts +3 -3
  297. package/types/components/Text2D.d.ts +13 -13
  298. package/types/components/UIElement.d.ts +52 -52
  299. package/types/components/UpdatableMaterialMesh.d.ts +4 -4
  300. package/types/components/WorldImage.d.ts +13 -13
  301. package/types/components/sdf_text/SDFText.d.ts +30 -30
  302. package/types/components/sdf_text/SDFTextBatch.d.ts +12 -12
  303. package/types/components/sdf_text/TextGlyph.d.ts +6 -6
  304. package/types/editor/ManipulatorHandle.d.ts +14 -14
  305. package/types/editor/ObjectEditor.d.ts +16 -16
  306. package/types/editor/ObjectManipulator.d.ts +19 -19
  307. package/types/editor/ObjectPicker.d.ts +16 -16
  308. package/types/gpu_particles/GPUParticleSystem.d.ts +12 -12
  309. package/types/gpu_particles/ParticleAttribute.d.ts +15 -15
  310. package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -4
  311. package/types/html_utilities/CSSAnimator.d.ts +30 -30
  312. package/types/html_utilities/css_animator_states/Animating.d.ts +8 -8
  313. package/types/html_utilities/css_animator_states/Idle.d.ts +6 -6
  314. package/types/index.d.ts +89 -89
  315. package/types/materials/AddMaterial.d.ts +5 -5
  316. package/types/materials/AlphaFilterMaterial.d.ts +6 -6
  317. package/types/materials/BaseShaderMaterial.d.ts +3 -3
  318. package/types/materials/BlitMaterial.d.ts +3 -3
  319. package/types/materials/BloomComposeMaterial.d.ts +7 -7
  320. package/types/materials/BoxBlurMaterial.d.ts +4 -4
  321. package/types/materials/ClearAlphaMaterial.d.ts +3 -3
  322. package/types/materials/ClearColorMaterial.d.ts +7 -7
  323. package/types/materials/ClearDepthNormalMaterial.d.ts +4 -4
  324. package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -7
  325. package/types/materials/DepthNormalMaterial.d.ts +4 -4
  326. package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -4
  327. package/types/materials/DualFilteringBlurMaterial.d.ts +4 -4
  328. package/types/materials/FXAAMaterial.d.ts +3 -3
  329. package/types/materials/GaussianBlurMaterial.d.ts +6 -6
  330. package/types/materials/LuminosityHighPassMaterial.d.ts +4 -4
  331. package/types/materials/MedianFilterMaterial.d.ts +6 -6
  332. package/types/materials/NormalMaterial.d.ts +2 -2
  333. package/types/materials/SDFScreenTextMaterial.d.ts +11 -11
  334. package/types/materials/SDFTextMaterial.d.ts +12 -12
  335. package/types/materials/SSAOComposeMaterial.d.ts +4 -4
  336. package/types/materials/SSAOMaterial.d.ts +6 -6
  337. package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -7
  338. package/types/materials/UIElementMaterial.d.ts +7 -7
  339. package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -17
  340. package/types/materials/UnrealBlurMaterial.d.ts +4 -4
  341. package/types/materials/UnrealComposeMaterial.d.ts +4 -4
  342. package/types/materials/ViewPositionMaterial.d.ts +3 -3
  343. package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -10
  344. package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -3
  345. package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -4
  346. package/types/object_pool/Pool.d.ts +10 -10
  347. package/types/primitives/Arrow.d.ts +8 -8
  348. package/types/primitives/Cube.d.ts +3 -3
  349. package/types/primitives/HorizontalPlane.d.ts +3 -3
  350. package/types/primitives/Sphere.d.ts +3 -3
  351. package/types/primitives/VerticalPlane.d.ts +3 -3
  352. package/types/raycast/GroupRaycaster.d.ts +13 -13
  353. package/types/raycast/PlaneDragResolver.d.ts +14 -14
  354. package/types/raycast/PlaneRaycastResolver.d.ts +5 -5
  355. package/types/raycast/PlaneRaycaster.d.ts +7 -7
  356. package/types/raycast/RaycastResolver.d.ts +5 -5
  357. package/types/raycast/SurfaceDragResolver.d.ts +13 -13
  358. package/types/raycast/states/BaseState.d.ts +5 -5
  359. package/types/raycast/states/IdleState.d.ts +5 -5
  360. package/types/raycast/states/OnRaycastEnter.d.ts +5 -5
  361. package/types/raycast/states/OnRaycastExit.d.ts +4 -4
  362. package/types/raycast/states/OnRaycastHover.d.ts +4 -4
  363. package/types/render_mode/BaseRender.d.ts +7 -7
  364. package/types/render_mode/BloomRender.d.ts +10 -10
  365. package/types/render_mode/DebugNormalsRender.d.ts +4 -4
  366. package/types/render_mode/DeferredRender.d.ts +9 -9
  367. package/types/render_mode/NormalAORender.d.ts +16 -16
  368. package/types/render_mode/NormalRender.d.ts +4 -4
  369. package/types/render_mode/OutlineRender.d.ts +20 -20
  370. package/types/render_mode/PlanarReflectionsRender.d.ts +13 -13
  371. package/types/render_mode/TransparencyMixRender.d.ts +21 -21
  372. package/types/render_mode/UnrealBloomRender.d.ts +19 -19
  373. package/types/render_utilities/Blitter.d.ts +16 -16
  374. package/types/render_utilities/Blurrer.d.ts +9 -9
  375. package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -12
  376. package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -19
  377. package/types/render_utilities/GaussianBlurrer.d.ts +27 -27
  378. package/types/render_utilities/MedianFilter.d.ts +10 -10
  379. package/types/render_utilities/ViewPositionRenderer.d.ts +9 -9
  380. package/types/resource_loader/AbstractLoader.d.ts +18 -18
  381. package/types/resource_loader/AudioLoader.d.ts +8 -8
  382. package/types/resource_loader/BasisLoader.d.ts +6 -6
  383. package/types/resource_loader/CubemapLoader.d.ts +7 -7
  384. package/types/resource_loader/DAELoader.d.ts +6 -6
  385. package/types/resource_loader/DDSLoader.d.ts +6 -6
  386. package/types/resource_loader/FileLoader.d.ts +6 -6
  387. package/types/resource_loader/FontLoader.d.ts +6 -6
  388. package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -7
  389. package/types/resource_loader/GLTFLoader.d.ts +5 -5
  390. package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -7
  391. package/types/resource_loader/JSONLoader.d.ts +6 -6
  392. package/types/resource_loader/OBJLoader.d.ts +6 -6
  393. package/types/resource_loader/PointArrayLoader.d.ts +7 -7
  394. package/types/resource_loader/RGBETextureLoader.d.ts +6 -6
  395. package/types/resource_loader/ResourceBatch.d.ts +13 -13
  396. package/types/resource_loader/SVGLoader.d.ts +6 -6
  397. package/types/resource_loader/TextLoader.d.ts +6 -6
  398. package/types/resource_loader/TextureLoader.d.ts +6 -6
  399. package/types/resource_loader/VideoLoader.d.ts +6 -6
  400. package/types/static_batcher/GeometryBatch.d.ts +37 -37
  401. package/types/static_batcher/GeometryBatcher.d.ts +7 -7
  402. package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -4
  403. package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -5
  404. package/types/ui/ui_element_state/OnIdle.d.ts +5 -5
  405. package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -5
  406. package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -5
  407. package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -5
  408. package/types/ui/ui_element_state/UIElementState.d.ts +5 -5
  409. package/types/utilities/ArrayUtilities.d.ts +7 -7
  410. package/types/utilities/CameraUtilities.d.ts +24 -24
  411. package/types/utilities/EasingFunctions.d.ts +35 -35
  412. package/types/utilities/FrustumPointFitter.d.ts +14 -14
  413. package/types/utilities/GeometryUtilities.d.ts +4 -4
  414. package/types/utilities/ImageUtilities.d.ts +4 -4
  415. package/types/utilities/MeshSampler.d.ts +14 -14
  416. package/types/utilities/ModelUtilities.d.ts +13 -13
  417. package/types/utilities/OMath.d.ts +21 -21
  418. package/types/utilities/ObjectUtilities.d.ts +5 -5
  419. package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -7
  420. package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -12
  421. package/types/utilities/StringUtilities.d.ts +5 -5
  422. package/types/utilities/TimeUtilities.d.ts +3 -3
  423. package/types/utilities/Validation.d.ts +6 -6
  424. package/types/view_components/ApplicationView.d.ts +11 -11
  425. package/types/view_components/ViewComponent.d.ts +13 -13
  426. package/types/view_components/ViewComponentManager.d.ts +10 -10
  427. package/types/view_components/ViewContext.d.ts +6 -6
  428. package/types/view_components/ViewManager.d.ts +24 -24
  429. package/types/view_components/ViewState.d.ts +15 -15
  430. package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -15
  431. package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -17
  432. package/types/view_components/transition/TransitionTable.d.ts +8 -8
  433. package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -16
@@ -1,63 +1,63 @@
1
- import GeometryBatch from './GeometryBatch';
2
-
3
- import * as BufferGeometryUtils from 'three/examples/jsm/utils/BufferGeometryUtils.js';
4
-
5
- import { Math as TMath } from 'three';
6
- import { BufferAttribute } from 'three';
7
-
8
- class GeometryBatcher
9
- {
10
- init()
11
- {
12
- this.batches = [];
13
- }
14
-
15
- batch(buffer_geometries)
16
- {
17
- let attr_accessor_uvs = [];
18
- let texture_width = TMath.ceilPowerOfTwo(Math.sqrt(buffer_geometries.length));
19
- // console.log("Store count: " + buffer_geometries.length + ", Texture size: " +texture_width);
20
-
21
- this.__init_uv_array(attr_accessor_uvs, texture_width);
22
-
23
- let uv_index = 0;
24
-
25
- for (let i = 0; i < buffer_geometries.length; i++)
26
- {
27
- let vertex_count = buffer_geometries[i].getAttribute('position').count;
28
- let y = Math.floor(i / texture_width);
29
- let x = i - texture_width * y;
30
- for (let count = 0; count < vertex_count; count++)
31
- {
32
- attr_accessor_uvs[uv_index] = (x / texture_width) + 0.5 / texture_width;
33
- attr_accessor_uvs[uv_index + 1] = (y / texture_width) + 0.5 / texture_width;
34
- uv_index += 2;
35
- }
36
- }
37
-
38
- let buffer_attribute = new BufferAttribute(new Float32Array(attr_accessor_uvs), 2);
39
- let buffer_geometry = BufferGeometryUtils.mergeBufferGeometries(buffer_geometries);
40
- buffer_geometry.setAttribute('attr_accessor_uv', buffer_attribute);
41
-
42
- this.batches.push(new GeometryBatch(buffer_geometry, texture_width));
43
- return this.batches[this.batches.length - 1];
44
- }
45
-
46
- upload_texture_data(renderer)
47
- {
48
- for (let i = 0; i < this.batches.length; i++)
49
- {
50
- this.batches[i].upload_texture_data(renderer, 1);
51
- }
52
- }
53
-
54
- __init_uv_array(uvs, texture_width)
55
- {
56
- for (let i = 0; i < texture_width * texture_width * 2; i++)
57
- {
58
- uvs.push(0);
59
- }
60
- }
61
- }
62
-
63
- export default new GeometryBatcher();
1
+ import GeometryBatch from './GeometryBatch';
2
+
3
+ import * as BufferGeometryUtils from 'three/examples/jsm/utils/BufferGeometryUtils.js';
4
+
5
+ import { Math as TMath } from 'three';
6
+ import { BufferAttribute } from 'three';
7
+
8
+ class GeometryBatcher
9
+ {
10
+ init()
11
+ {
12
+ this.batches = [];
13
+ }
14
+
15
+ batch(buffer_geometries)
16
+ {
17
+ let attr_accessor_uvs = [];
18
+ let texture_width = TMath.ceilPowerOfTwo(Math.sqrt(buffer_geometries.length));
19
+ // console.log("Store count: " + buffer_geometries.length + ", Texture size: " +texture_width);
20
+
21
+ this.__init_uv_array(attr_accessor_uvs, texture_width);
22
+
23
+ let uv_index = 0;
24
+
25
+ for (let i = 0; i < buffer_geometries.length; i++)
26
+ {
27
+ let vertex_count = buffer_geometries[i].getAttribute('position').count;
28
+ let y = Math.floor(i / texture_width);
29
+ let x = i - texture_width * y;
30
+ for (let count = 0; count < vertex_count; count++)
31
+ {
32
+ attr_accessor_uvs[uv_index] = (x / texture_width) + 0.5 / texture_width;
33
+ attr_accessor_uvs[uv_index + 1] = (y / texture_width) + 0.5 / texture_width;
34
+ uv_index += 2;
35
+ }
36
+ }
37
+
38
+ let buffer_attribute = new BufferAttribute(new Float32Array(attr_accessor_uvs), 2);
39
+ let buffer_geometry = BufferGeometryUtils.mergeBufferGeometries(buffer_geometries);
40
+ buffer_geometry.setAttribute('attr_accessor_uv', buffer_attribute);
41
+
42
+ this.batches.push(new GeometryBatch(buffer_geometry, texture_width));
43
+ return this.batches[this.batches.length - 1];
44
+ }
45
+
46
+ upload_texture_data(renderer)
47
+ {
48
+ for (let i = 0; i < this.batches.length; i++)
49
+ {
50
+ this.batches[i].upload_texture_data(renderer, 1);
51
+ }
52
+ }
53
+
54
+ __init_uv_array(uvs, texture_width)
55
+ {
56
+ for (let i = 0; i < texture_width * texture_width * 2; i++)
57
+ {
58
+ uvs.push(0);
59
+ }
60
+ }
61
+ }
62
+
63
+ export default new GeometryBatcher();
@@ -1,56 +1,56 @@
1
- import BatchedMesh from './BatchedMesh';
2
-
3
- import * as BufferGeometryUtils from 'three/examples/jsm/utils/BufferGeometryUtils.js';
4
-
5
- import { BufferAttribute } from 'three';
6
-
7
- export default class MeshBatcher
8
- {
9
- batch(meshes, material)
10
- {
11
- let max_texture_width = 2048;
12
- // let texture_width = meshes.length % max_texture_width;
13
- // let texture_height = Math.ceil(meshes.length / max_texture_width);
14
-
15
- // console.log("Store count: " + buffer_geometries.length + ", Texture size: " +texture_width);
16
-
17
- let geometries = [];
18
- let id_table = {};
19
-
20
- let attr_mesh_id = [];
21
-
22
- for (let i = 0; i < meshes.length; i++)
23
- {
24
- let mesh = meshes[i];
25
- let vertex_count = mesh.geometry.getAttribute('position').count;
26
-
27
- for (let count = 0; count < vertex_count; count++)
28
- {
29
- attr_mesh_id.push(i);
30
- }
31
-
32
- geometries.push(mesh.geometry);
33
-
34
- if (id_table[mesh.name] === undefined)
35
- {
36
- id_table[mesh.name] = i;
37
- }
38
- else
39
- {
40
- console.error('Mesh name is duplicated when trying to merge meshes. Non-unique id error.', mesh.name, id_table);
41
- }
42
- }
43
-
44
- let buffer_geometry = BufferGeometryUtils.mergeBufferGeometries(geometries);
45
-
46
- let buffer_attribute = new BufferAttribute(new Float32Array(attr_mesh_id), 1);
47
- buffer_geometry.setAttribute('mesh_id', buffer_attribute);
48
-
49
- return this.create_batched_mesh(id_table, buffer_geometry, material, max_texture_width);
50
- }
51
-
52
- create_batched_mesh(id_table, buffer_geometry, material, max_texture_width)
53
- {
54
- return new BatchedMesh(id_table, buffer_geometry, material, max_texture_width);
55
- }
56
- }
1
+ import BatchedMesh from './BatchedMesh';
2
+
3
+ import * as BufferGeometryUtils from 'three/examples/jsm/utils/BufferGeometryUtils.js';
4
+
5
+ import { BufferAttribute } from 'three';
6
+
7
+ export default class MeshBatcher
8
+ {
9
+ batch(meshes, material)
10
+ {
11
+ let max_texture_width = 2048;
12
+ // let texture_width = meshes.length % max_texture_width;
13
+ // let texture_height = Math.ceil(meshes.length / max_texture_width);
14
+
15
+ // console.log("Store count: " + buffer_geometries.length + ", Texture size: " +texture_width);
16
+
17
+ let geometries = [];
18
+ let id_table = {};
19
+
20
+ let attr_mesh_id = [];
21
+
22
+ for (let i = 0; i < meshes.length; i++)
23
+ {
24
+ let mesh = meshes[i];
25
+ let vertex_count = mesh.geometry.getAttribute('position').count;
26
+
27
+ for (let count = 0; count < vertex_count; count++)
28
+ {
29
+ attr_mesh_id.push(i);
30
+ }
31
+
32
+ geometries.push(mesh.geometry);
33
+
34
+ if (id_table[mesh.name] === undefined)
35
+ {
36
+ id_table[mesh.name] = i;
37
+ }
38
+ else
39
+ {
40
+ console.error('Mesh name is duplicated when trying to merge meshes. Non-unique id error.', mesh.name, id_table);
41
+ }
42
+ }
43
+
44
+ let buffer_geometry = BufferGeometryUtils.mergeBufferGeometries(geometries);
45
+
46
+ let buffer_attribute = new BufferAttribute(new Float32Array(attr_mesh_id), 1);
47
+ buffer_geometry.setAttribute('mesh_id', buffer_attribute);
48
+
49
+ return this.create_batched_mesh(id_table, buffer_geometry, material, max_texture_width);
50
+ }
51
+
52
+ create_batched_mesh(id_table, buffer_geometry, material, max_texture_width)
53
+ {
54
+ return new BatchedMesh(id_table, buffer_geometry, material, max_texture_width);
55
+ }
56
+ }
@@ -1,14 +1,14 @@
1
- import { Vector2 } from 'three';
2
-
3
- export default class ScreenSpacePosition
4
- {
5
- constructor()
6
- {
7
- this.tmp_vec = new Vector2();
8
- }
9
-
10
- get_pos_NDC(position)
11
- {
12
- return this.tmp_vec.set(position.x, position.y);
13
- }
14
- }
1
+ import { Vector2 } from 'three';
2
+
3
+ export default class ScreenSpacePosition
4
+ {
5
+ constructor()
6
+ {
7
+ this.tmp_vec = new Vector2();
8
+ }
9
+
10
+ get_pos_NDC(position)
11
+ {
12
+ return this.tmp_vec.set(position.x, position.y);
13
+ }
14
+ }
@@ -1,21 +1,21 @@
1
- import CameraManager from '../../CameraManager';
2
-
3
- import { Vector2 } from 'three';
4
- import { Vector3 } from 'three';
5
-
6
- export default class WorldSpacePosition
7
- {
8
- constructor()
9
- {
10
- this.tmp_vec3 = new Vector3();
11
- this.tmp_vec2 = new Vector2();
12
- }
13
-
14
- get_pos_NDC(position)
15
- {
16
- this.tmp_vec3.copy(position);
17
- this.tmp_vec3.project(CameraManager.current);
18
-
19
- return this.tmp_vec2.set(this.tmp_vec3.x, this.tmp_vec3.y);
20
- }
21
- }
1
+ import CameraManager from '../../CameraManager';
2
+
3
+ import { Vector2 } from 'three';
4
+ import { Vector3 } from 'three';
5
+
6
+ export default class WorldSpacePosition
7
+ {
8
+ constructor()
9
+ {
10
+ this.tmp_vec3 = new Vector3();
11
+ this.tmp_vec2 = new Vector2();
12
+ }
13
+
14
+ get_pos_NDC(position)
15
+ {
16
+ this.tmp_vec3.copy(position);
17
+ this.tmp_vec3.project(CameraManager.current);
18
+
19
+ return this.tmp_vec2.set(this.tmp_vec3.x, this.tmp_vec3.y);
20
+ }
21
+ }
@@ -1,17 +1,17 @@
1
- import UIElementState from './UIElementState';
2
-
3
- export default class OnIdle extends UIElementState
4
- {
5
- constructor()
6
- {
7
- super();
8
- }
9
-
10
- update(ui_element, normalized_mouse_position)
11
- {
12
- if (ui_element.is_mouse_over(normalized_mouse_position))
13
- {
14
- ui_element.set_state(ui_element._on_enter_state);
15
- }
16
- }
17
- }
1
+ import UIElementState from './UIElementState';
2
+
3
+ export default class OnIdle extends UIElementState
4
+ {
5
+ constructor()
6
+ {
7
+ super();
8
+ }
9
+
10
+ update(ui_element, normalized_mouse_position)
11
+ {
12
+ if (ui_element.is_mouse_over(normalized_mouse_position))
13
+ {
14
+ ui_element.set_state(ui_element._on_enter_state);
15
+ }
16
+ }
17
+ }
@@ -1,26 +1,26 @@
1
- import UIElementState from './UIElementState';
2
-
3
- export default class OnMouseEnter extends UIElementState
4
- {
5
- constructor()
6
- {
7
- super();
8
- }
9
-
10
- on_enter(ui_element)
11
- {
12
- ui_element.on_mouse_enter();
13
- }
14
-
15
- update(ui_element, normalized_mouse_position)
16
- {
17
- if (ui_element.is_mouse_over(normalized_mouse_position))
18
- {
19
- ui_element.set_state(ui_element._on_hover_state);
20
- }
21
- else
22
- {
23
- ui_element.set_state(ui_element._on_exit_state);
24
- }
25
- }
26
- }
1
+ import UIElementState from './UIElementState';
2
+
3
+ export default class OnMouseEnter extends UIElementState
4
+ {
5
+ constructor()
6
+ {
7
+ super();
8
+ }
9
+
10
+ on_enter(ui_element)
11
+ {
12
+ ui_element.on_mouse_enter();
13
+ }
14
+
15
+ update(ui_element, normalized_mouse_position)
16
+ {
17
+ if (ui_element.is_mouse_over(normalized_mouse_position))
18
+ {
19
+ ui_element.set_state(ui_element._on_hover_state);
20
+ }
21
+ else
22
+ {
23
+ ui_element.set_state(ui_element._on_exit_state);
24
+ }
25
+ }
26
+ }
@@ -1,15 +1,15 @@
1
- import UIElementState from './UIElementState';
2
-
3
- export default class OnMouseExit extends UIElementState
4
- {
5
- constructor()
6
- {
7
- super();
8
- }
9
-
10
- on_enter(ui_element)
11
- {
12
- ui_element.on_mouse_exit();
13
- ui_element.set_state(ui_element._on_idle_state);
14
- }
15
- }
1
+ import UIElementState from './UIElementState';
2
+
3
+ export default class OnMouseExit extends UIElementState
4
+ {
5
+ constructor()
6
+ {
7
+ super();
8
+ }
9
+
10
+ on_enter(ui_element)
11
+ {
12
+ ui_element.on_mouse_exit();
13
+ ui_element.set_state(ui_element._on_idle_state);
14
+ }
15
+ }
@@ -1,31 +1,31 @@
1
- import UIElementState from './UIElementState';
2
-
3
- export default class OnMouseHover extends UIElementState
4
- {
5
- constructor()
6
- {
7
- super();
8
- }
9
-
10
- on_enter(ui_element)
11
- {
12
- this.__trigger_on_hover(ui_element);
13
- }
14
-
15
- update(ui_element, normalized_mouse_position)
16
- {
17
- if (ui_element.is_mouse_over(normalized_mouse_position))
18
- {
19
- this.__trigger_on_hover(ui_element);
20
- }
21
- else
22
- {
23
- ui_element.set_state(ui_element._on_exit_state);
24
- }
25
- }
26
-
27
- __trigger_on_hover(ui_element)
28
- {
29
- ui_element.on_mouse_hover();
30
- }
31
- }
1
+ import UIElementState from './UIElementState';
2
+
3
+ export default class OnMouseHover extends UIElementState
4
+ {
5
+ constructor()
6
+ {
7
+ super();
8
+ }
9
+
10
+ on_enter(ui_element)
11
+ {
12
+ this.__trigger_on_hover(ui_element);
13
+ }
14
+
15
+ update(ui_element, normalized_mouse_position)
16
+ {
17
+ if (ui_element.is_mouse_over(normalized_mouse_position))
18
+ {
19
+ this.__trigger_on_hover(ui_element);
20
+ }
21
+ else
22
+ {
23
+ ui_element.set_state(ui_element._on_exit_state);
24
+ }
25
+ }
26
+
27
+ __trigger_on_hover(ui_element)
28
+ {
29
+ ui_element.on_mouse_hover();
30
+ }
31
+ }
@@ -1,18 +1,18 @@
1
- export default class UIElementState
2
- {
3
- constructor()
4
- {
5
-
6
- }
7
-
8
- update(ui_element, normalized_mouse_position)
9
- {
10
-
11
- }
12
-
13
- on_enter(ui_element)
14
- {}
15
-
16
- on_exit(ui_element)
17
- {}
18
- }
1
+ export default class UIElementState
2
+ {
3
+ constructor()
4
+ {
5
+
6
+ }
7
+
8
+ update(ui_element, normalized_mouse_position)
9
+ {
10
+
11
+ }
12
+
13
+ on_enter(ui_element)
14
+ {}
15
+
16
+ on_exit(ui_element)
17
+ {}
18
+ }
@@ -1,55 +1,55 @@
1
- export default class ArrayUtilities
2
- {
3
- constructor()
4
- {}
5
-
6
- static merge_from_to(source, target)
7
- {
8
- target.push.apply(target, source);
9
- }
10
-
11
- static expand_vec3_array(array, size)
12
- {
13
- let items_left_count = size - array.length;
14
-
15
- for (let i = 0; i < items_left_count; i++)
16
- {
17
- array.push(array[i].clone());
18
- }
19
- }
20
-
21
- static remove_elem(array, elem)
22
- {
23
- let index = array.indexOf(elem);
24
- if (index > -1)
25
- {
26
- array.splice(index, 1);
27
- }
28
- }
29
-
30
- static get_closest_point(points, target)
31
- {
32
- let closest_point = points[0];
33
- let closest_distance = closest_point.distanceTo(target);
34
- for (let i = 1; i < points.length; i++)
35
- {
36
- if (points[i].distanceTo(target) < closest_distance)
37
- {
38
- closest_point = points[i];
39
- closest_distance = points[i].distanceTo(target);
40
- }
41
- }
42
- return closest_point;
43
- }
44
-
45
- static object_values_to_array(obj)
46
- {
47
- let ids = Object.keys(obj);
48
- let arr = [];
49
- for (let i = 0; i < ids.length; i++)
50
- {
51
- arr.push(obj[ids[i]]);
52
- }
53
- return arr;
54
- }
55
- }
1
+ export default class ArrayUtilities
2
+ {
3
+ constructor()
4
+ {}
5
+
6
+ static merge_from_to(source, target)
7
+ {
8
+ target.push.apply(target, source);
9
+ }
10
+
11
+ static expand_vec3_array(array, size)
12
+ {
13
+ let items_left_count = size - array.length;
14
+
15
+ for (let i = 0; i < items_left_count; i++)
16
+ {
17
+ array.push(array[i].clone());
18
+ }
19
+ }
20
+
21
+ static remove_elem(array, elem)
22
+ {
23
+ let index = array.indexOf(elem);
24
+ if (index > -1)
25
+ {
26
+ array.splice(index, 1);
27
+ }
28
+ }
29
+
30
+ static get_closest_point(points, target)
31
+ {
32
+ let closest_point = points[0];
33
+ let closest_distance = closest_point.distanceTo(target);
34
+ for (let i = 1; i < points.length; i++)
35
+ {
36
+ if (points[i].distanceTo(target) < closest_distance)
37
+ {
38
+ closest_point = points[i];
39
+ closest_distance = points[i].distanceTo(target);
40
+ }
41
+ }
42
+ return closest_point;
43
+ }
44
+
45
+ static object_values_to_array(obj)
46
+ {
47
+ let ids = Object.keys(obj);
48
+ let arr = [];
49
+ for (let i = 0; i < ids.length; i++)
50
+ {
51
+ arr.push(obj[ids[i]]);
52
+ }
53
+ return arr;
54
+ }
55
+ }