ohzi-core 6.1.2 → 6.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +9 -9
- package/build/index.module.js +1 -1
- package/build/index.module.js.map +1 -1
- package/package.json +50 -48
- package/src/.vscode/settings.json +2 -2
- package/src/BaseApplication.js +23 -23
- package/src/Browser.js +79 -79
- package/src/CameraManager.js +19 -19
- package/src/Capabilities.js +11 -11
- package/src/Configuration.js +22 -22
- package/src/CustomBezierCurve.js +44 -44
- package/src/Debug.js +260 -260
- package/src/EventManager.js +150 -150
- package/src/Graphics.js +327 -327
- package/src/Initializer.js +57 -57
- package/src/Input.js +21 -21
- package/src/KeyboardInput.js +128 -128
- package/src/OS.js +58 -58
- package/src/OrthographicCamera.js +13 -13
- package/src/PerspectiveCamera.js +13 -13
- package/src/ReflectionPlaneContext.js +17 -17
- package/src/RenderLayers.js +28 -28
- package/src/RenderLoop.js +97 -97
- package/src/RenderOrder.js +38 -38
- package/src/ResourceContainer.js +39 -39
- package/src/SceneManager.js +44 -44
- package/src/Screen.js +69 -69
- package/src/Time.js +38 -38
- package/src/UI.js +90 -90
- package/src/action_sequencer/ActionEvent.js +15 -15
- package/src/action_sequencer/ActionInterpolator.js +23 -23
- package/src/action_sequencer/ActionSequencer.js +194 -194
- package/src/action_sequencer/NumberInterpolator.js +24 -24
- package/src/action_sequencer/VectorInterpolator.js +20 -20
- package/src/blitter_index.js +13 -13
- package/src/canvas_drawer/CanvasDrawer.js +111 -111
- package/src/canvas_drawer/MultiLineTextDrawer.js +49 -49
- package/src/canvas_drawer/SimpleTextDrawer.js +47 -47
- package/src/components/AudioClip.js +55 -55
- package/src/components/AxisHelper.js +58 -58
- package/src/components/BaseObject.js +45 -45
- package/src/components/EdgeMesh.js +151 -151
- package/src/components/GeometryEdgeVisualizer.js +45 -45
- package/src/components/Grid.js +33 -33
- package/src/components/Line.js +199 -199
- package/src/components/MultiLinePath.js +19 -19
- package/src/components/MultiLineText2D.js +62 -62
- package/src/components/ObjectAxis.js +20 -20
- package/src/components/ObjectOrientedBoundingBox.js +201 -201
- package/src/components/PlaneHelper.js +36 -36
- package/src/components/Shape2D.js +42 -42
- package/src/components/Shape3D.js +38 -38
- package/src/components/Text2D.js +39 -39
- package/src/components/UIElement.js +208 -208
- package/src/components/UpdatableMaterialMesh.js +16 -16
- package/src/components/WorldImage.js +91 -91
- package/src/components/mouse_interactors/ObjectRotator.js +61 -61
- package/src/components/sdf_text/SDFText.js +154 -154
- package/src/components/sdf_text/SDFTextBatch.js +193 -193
- package/src/components/sdf_text/TextGlyph.js +15 -15
- package/src/data_textures/CustomDataTexture.js +51 -51
- package/src/data_textures/RGBADataTexture.js +12 -12
- package/src/data_textures/RGBAFloatDataTexture.js +12 -12
- package/src/data_textures/RGBDataTexture.js +12 -12
- package/src/data_textures/RGBFloatDataTexture.js +12 -12
- package/src/editor/ManipulatorHandle.js +70 -70
- package/src/editor/ObjectEditor.js +66 -66
- package/src/editor/ObjectManipulator.js +118 -118
- package/src/editor/ObjectPicker.js +75 -75
- package/src/editor/shaders/object_picker.frag +5 -5
- package/src/editor/shaders/object_picker.vert +7 -7
- package/src/gpu_particles/GPUParticleSystem.js +87 -87
- package/src/gpu_particles/ParticleAttribute.js +83 -83
- package/src/gpu_particles/ParticlePositionAttribute.js +20 -20
- package/src/html_utilities/CSSAnimator.js +64 -64
- package/src/html_utilities/css_animator_states/Animating.js +45 -45
- package/src/html_utilities/css_animator_states/Idle.js +25 -25
- package/src/index.js +211 -211
- package/src/materials/AddMaterial.js +17 -17
- package/src/materials/AlphaFilterMaterial.js +20 -20
- package/src/materials/BaseShaderMaterial.js +19 -19
- package/src/materials/BlitMaterial.js +28 -28
- package/src/materials/BloomComposeMaterial.js +22 -22
- package/src/materials/BoxBlurMaterial.js +13 -13
- package/src/materials/ClearAlphaMaterial.js +13 -13
- package/src/materials/ClearColorMaterial.js +31 -31
- package/src/materials/ClearDepthNormalMaterial.js +13 -13
- package/src/materials/DeferredRendererComposeMaterial.js +32 -32
- package/src/materials/DepthNormalMaterial.js +28 -28
- package/src/materials/DisplayNormalTextureMaterial.js +15 -15
- package/src/materials/DualFilteringBlurMaterial.js +11 -11
- package/src/materials/FXAAMaterial.js +10 -10
- package/src/materials/GaussianBlurMaterial.js +28 -28
- package/src/materials/LuminosityHighPassMaterial.js +15 -15
- package/src/materials/MedianFilterMaterial.js +42 -42
- package/src/materials/NormalMaterial.js +17 -17
- package/src/materials/SDFScreenTextMaterial.js +31 -31
- package/src/materials/SDFTextMaterial.js +37 -37
- package/src/materials/SSAOComposeMaterial.js +11 -11
- package/src/materials/SSAOMaterial.js +66 -66
- package/src/materials/ScreenSpaceTextureMaterial.js +65 -65
- package/src/materials/UIElementMaterial.js +25 -25
- package/src/materials/UnrealBloomComposeMaterial.js +95 -95
- package/src/materials/UnrealBlurMaterial.js +17 -17
- package/src/materials/UnrealComposeMaterial.js +24 -24
- package/src/materials/ViewPositionMaterial.js +17 -17
- package/src/materials/deferred/DeferredPointLightMaterial.js +39 -39
- package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -33
- package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -23
- package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -27
- package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -10
- package/src/object_pool/Pool.js +73 -73
- package/src/primitives/Arrow.js +57 -57
- package/src/primitives/Cube.js +17 -17
- package/src/primitives/HorizontalPlane.js +18 -18
- package/src/primitives/Sphere.js +15 -15
- package/src/primitives/VerticalPlane.js +17 -17
- package/src/raycast/GroupRaycaster.js +41 -41
- package/src/raycast/PlaneDragResolver.js +89 -89
- package/src/raycast/PlaneRaycastResolver.js +22 -22
- package/src/raycast/PlaneRaycaster.js +23 -23
- package/src/raycast/RaycastResolver.js +22 -22
- package/src/raycast/SurfaceDragResolver.js +77 -77
- package/src/raycast/states/BaseState.js +16 -16
- package/src/raycast/states/IdleState.js +17 -17
- package/src/raycast/states/OnRaycastEnter.js +15 -15
- package/src/raycast/states/OnRaycastExit.js +16 -16
- package/src/raycast/states/OnRaycastHover.js +25 -25
- package/src/render_mode/BaseRender.js +32 -32
- package/src/render_mode/BloomRender.js +60 -60
- package/src/render_mode/DebugNormalsRender.js +20 -20
- package/src/render_mode/DeferredRender.js +112 -112
- package/src/render_mode/NormalAORender.js +71 -71
- package/src/render_mode/NormalRender.js +36 -36
- package/src/render_mode/OutlineRender.js +154 -154
- package/src/render_mode/PlanarReflectionsRender.js +118 -118
- package/src/render_mode/TransparencyMixRender.js +143 -143
- package/src/render_mode/UnrealBloomRender.js +109 -109
- package/src/render_utilities/Blitter.js +99 -99
- package/src/render_utilities/Blurrer.js +29 -29
- package/src/render_utilities/DepthAndNormalsRenderer.js +45 -45
- package/src/render_utilities/DualFilteringBlurrer.js +56 -56
- package/src/render_utilities/GaussianBlurrer.js +146 -146
- package/src/render_utilities/MedianFilter.js +66 -66
- package/src/render_utilities/ViewPositionRenderer.js +48 -48
- package/src/resource_loader/BasisLoader.js +50 -50
- package/src/resource_loader/FontLoader.js +39 -39
- package/src/resource_loader/GLTFDRACOLoader.js +2 -0
- package/src/resource_loader/JSONLoader.js +40 -40
- package/src/resource_loader/OBJLoader.js +39 -39
- package/src/resource_loader/PointArrayLoader.js +63 -63
- package/src/resource_loader/RGBETextureLoader.js +42 -42
- package/src/resource_loader/VideoLoader.js +20 -20
- package/src/shaders/add/add.frag +8 -8
- package/src/shaders/anti_aliasing/fxaa.frag +71 -71
- package/src/shaders/basic_color/basic_color.frag +5 -5
- package/src/shaders/basic_color/basic_color.vert +9 -9
- package/src/shaders/basic_line/basic_line.frag +36 -36
- package/src/shaders/basic_line/basic_line.vert +36 -36
- package/src/shaders/basic_texture/basic_texture.frag +9 -9
- package/src/shaders/basic_texture/basic_texture.vert +16 -16
- package/src/shaders/bloom/bloom_compose_frag.glsl +22 -22
- package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -13
- package/src/shaders/box_blur/box_blur.frag +24 -24
- package/src/shaders/box_blur/compose.frag +31 -31
- package/src/shaders/clear/clear_depth_normal.frag +24 -24
- package/src/shaders/copy/copy.frag +6 -6
- package/src/shaders/copy/copy.vert +5 -5
- package/src/shaders/deferred/blit_copy.vert +11 -11
- package/src/shaders/deferred/deferred_compose.frag +59 -59
- package/src/shaders/deferred/point_light.frag +66 -66
- package/src/shaders/deferred/point_light.vert +13 -13
- package/src/shaders/depth_normals/debug_normals.frag +47 -47
- package/src/shaders/depth_normals/depth_normals.frag +30 -30
- package/src/shaders/depth_normals/depth_normals.vert +12 -12
- package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -14
- package/src/shaders/dual_filter_blur/downsample.frag +21 -21
- package/src/shaders/dual_filter_blur/upsample.frag +24 -24
- package/src/shaders/edge_visualizer/edge_visualizer.frag +17 -17
- package/src/shaders/edge_visualizer/edge_visualizer.vert +15 -15
- package/src/shaders/edges/corners.frag +10 -10
- package/src/shaders/edges/corners.vert +30 -30
- package/src/shaders/edges/edges.frag +6 -6
- package/src/shaders/edges/edges.vert +27 -27
- package/src/shaders/gaussian_blur/gaussian_blur.frag +24 -24
- package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -24
- package/src/shaders/gpu_particles/common_utils.glsl +12 -12
- package/src/shaders/gpu_particles/generic_storage.frag +7 -7
- package/src/shaders/gpu_particles/store/store_position.vert +14 -14
- package/src/shaders/gpu_particles/update/basic_update.frag +20 -20
- package/src/shaders/gpu_particles/visualize/visualize.frag +10 -10
- package/src/shaders/gpu_particles/visualize/visualize.vert +12 -12
- package/src/shaders/grid/grid.frag +16 -16
- package/src/shaders/grid/grid.vert +9 -9
- package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +22 -22
- package/src/shaders/median_filter/median_filter.frag +134 -134
- package/src/shaders/normal/normal.frag +6 -6
- package/src/shaders/normal/normal.vert +6 -6
- package/src/shaders/sdf_text/sdf_screen_text.frag +51 -51
- package/src/shaders/sdf_text/sdf_screen_text.vert +41 -41
- package/src/shaders/sdf_text/sdf_text.frag +53 -53
- package/src/shaders/sdf_text/sdf_text.vert +41 -41
- package/src/shaders/ssao/hbao.frag +264 -264
- package/src/shaders/ssao/ssao.frag +95 -95
- package/src/shaders/ssao/ssao.vert +10 -10
- package/src/shaders/ssao/ssao_compose.frag +14 -14
- package/src/shaders/transparent_mix/copy.frag +6 -6
- package/src/shaders/transparent_mix/transparent_mix.frag +18 -18
- package/src/shaders/transparent_mix/transparent_mix.vert +7 -7
- package/src/shaders/ui/ss_texture.frag +10 -10
- package/src/shaders/ui/ss_texture.vert +31 -31
- package/src/shaders/ui/ws_texture.vert +38 -38
- package/src/shaders/ui_element/ui_element.frag +11 -11
- package/src/shaders/ui_element/ui_element.vert +32 -32
- package/src/shaders/unreal_blur/unreal_blur.frag +24 -24
- package/src/shaders/unreal_blur/unreal_compose.frag +23 -23
- package/src/shaders/write_view_position/write_view_position.frag +6 -6
- package/src/shaders/write_view_position/write_view_position.vert +8 -8
- package/src/static_batcher/BatchedMesh.js +54 -54
- package/src/static_batcher/GeometryBatch.js +312 -312
- package/src/static_batcher/GeometryBatcher.js +63 -63
- package/src/static_batcher/MeshBatcher.js +56 -56
- package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -14
- package/src/ui/ui_element_position/WorldSpacePosition.js +21 -21
- package/src/ui/ui_element_state/OnIdle.js +17 -17
- package/src/ui/ui_element_state/OnMouseEnter.js +26 -26
- package/src/ui/ui_element_state/OnMouseExit.js +15 -15
- package/src/ui/ui_element_state/OnMouseHover.js +31 -31
- package/src/ui/ui_element_state/UIElementState.js +18 -18
- package/src/utilities/ArrayUtilities.js +55 -55
- package/src/utilities/CameraUtilities.js +210 -210
- package/src/utilities/EasingFunctions.js +215 -215
- package/src/utilities/FrustumPointFitter.js +255 -255
- package/src/utilities/GeometryUtilities.js +74 -74
- package/src/utilities/ImageUtilities.js +26 -26
- package/src/utilities/MeshSampler.js +152 -152
- package/src/utilities/ModelUtilities.js +161 -161
- package/src/utilities/OMath.js +155 -155
- package/src/utilities/OrthographicFrustumPointFitter.js +47 -47
- package/src/utilities/PerspectiveFrustumPointFitter.js +250 -250
- package/src/utilities/StringUtilities.js +32 -32
- package/src/utilities/TimeUtilities.js +22 -22
- package/src/utilities/Validation.js +34 -34
- package/src/view_components/ApplicationView.js +60 -60
- package/src/view_components/ViewComponent.js +37 -37
- package/src/view_components/ViewComponentManager.js +58 -58
- package/src/view_components/ViewContext.js +14 -14
- package/src/view_components/ViewManager.js +129 -129
- package/src/view_components/ViewState.js +54 -54
- package/src/view_components/transition/ActionSequencerBuilder.js +91 -91
- package/src/view_components/transition/DrawIOAnimationSheet.js +90 -90
- package/src/view_components/transition/TransitionTable.js +44 -44
- package/src/view_components/transition/ViewStateTransitionHandler.js +95 -95
- package/types/BaseApplication.d.ts +8 -8
- package/types/Browser.d.ts +12 -12
- package/types/CameraManager.d.ts +8 -8
- package/types/Capabilities.d.ts +6 -6
- package/types/Configuration.d.ts +6 -6
- package/types/Debug.d.ts +38 -38
- package/types/EventManager.d.ts +42 -42
- package/types/Graphics.d.ts +35 -35
- package/types/Initializer.d.ts +4 -4
- package/types/Input.d.ts +8 -8
- package/types/OS.d.ts +18 -18
- package/types/OrthographicCamera.d.ts +5 -5
- package/types/PerspectiveCamera.d.ts +5 -5
- package/types/ReflectionPlaneContext.d.ts +6 -6
- package/types/RenderLayers.d.ts +6 -6
- package/types/RenderLoop.d.ts +13 -13
- package/types/ResourceContainer.d.ts +8 -8
- package/types/SceneManager.d.ts +10 -10
- package/types/Screen.d.ts +17 -17
- package/types/Time.d.ts +11 -11
- package/types/UI.d.ts +15 -15
- package/types/action_sequencer/ActionEvent.d.ts +6 -6
- package/types/action_sequencer/ActionInterpolator.d.ts +5 -5
- package/types/action_sequencer/ActionSequencer.d.ts +28 -28
- package/types/action_sequencer/NumberInterpolator.d.ts +8 -8
- package/types/action_sequencer/VectorInterpolator.d.ts +7 -7
- package/types/canvas_drawer/CanvasDrawer.d.ts +13 -13
- package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -5
- package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -5
- package/types/components/AudioClip.d.ts +12 -12
- package/types/components/AxisHelper.d.ts +6 -6
- package/types/components/BaseObject.d.ts +5 -5
- package/types/components/EdgeMesh.d.ts +13 -13
- package/types/components/GeometryEdgeVisualizer.d.ts +4 -4
- package/types/components/Grid.d.ts +2 -2
- package/types/components/Line.d.ts +16 -16
- package/types/components/MultiLinePath.d.ts +4 -4
- package/types/components/MultiLineText2D.d.ts +10 -10
- package/types/components/ObjectAxis.d.ts +3 -3
- package/types/components/ObjectOrientedBoundingBox.d.ts +18 -18
- package/types/components/PlaneHelper.d.ts +6 -6
- package/types/components/Shape2D.d.ts +4 -4
- package/types/components/Shape3D.d.ts +3 -3
- package/types/components/Text2D.d.ts +13 -13
- package/types/components/UIElement.d.ts +52 -52
- package/types/components/UpdatableMaterialMesh.d.ts +4 -4
- package/types/components/WorldImage.d.ts +13 -13
- package/types/components/sdf_text/SDFText.d.ts +30 -30
- package/types/components/sdf_text/SDFTextBatch.d.ts +12 -12
- package/types/components/sdf_text/TextGlyph.d.ts +6 -6
- package/types/editor/ManipulatorHandle.d.ts +14 -14
- package/types/editor/ObjectEditor.d.ts +16 -16
- package/types/editor/ObjectManipulator.d.ts +19 -19
- package/types/editor/ObjectPicker.d.ts +16 -16
- package/types/gpu_particles/GPUParticleSystem.d.ts +12 -12
- package/types/gpu_particles/ParticleAttribute.d.ts +15 -15
- package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -4
- package/types/html_utilities/CSSAnimator.d.ts +30 -30
- package/types/html_utilities/css_animator_states/Animating.d.ts +8 -8
- package/types/html_utilities/css_animator_states/Idle.d.ts +6 -6
- package/types/index.d.ts +89 -89
- package/types/materials/AddMaterial.d.ts +5 -5
- package/types/materials/AlphaFilterMaterial.d.ts +6 -6
- package/types/materials/BaseShaderMaterial.d.ts +3 -3
- package/types/materials/BlitMaterial.d.ts +3 -3
- package/types/materials/BloomComposeMaterial.d.ts +7 -7
- package/types/materials/BoxBlurMaterial.d.ts +4 -4
- package/types/materials/ClearAlphaMaterial.d.ts +3 -3
- package/types/materials/ClearColorMaterial.d.ts +7 -7
- package/types/materials/ClearDepthNormalMaterial.d.ts +4 -4
- package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -7
- package/types/materials/DepthNormalMaterial.d.ts +4 -4
- package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -4
- package/types/materials/DualFilteringBlurMaterial.d.ts +4 -4
- package/types/materials/FXAAMaterial.d.ts +3 -3
- package/types/materials/GaussianBlurMaterial.d.ts +6 -6
- package/types/materials/LuminosityHighPassMaterial.d.ts +4 -4
- package/types/materials/MedianFilterMaterial.d.ts +6 -6
- package/types/materials/NormalMaterial.d.ts +2 -2
- package/types/materials/SDFScreenTextMaterial.d.ts +11 -11
- package/types/materials/SDFTextMaterial.d.ts +12 -12
- package/types/materials/SSAOComposeMaterial.d.ts +4 -4
- package/types/materials/SSAOMaterial.d.ts +6 -6
- package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -7
- package/types/materials/UIElementMaterial.d.ts +7 -7
- package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -17
- package/types/materials/UnrealBlurMaterial.d.ts +4 -4
- package/types/materials/UnrealComposeMaterial.d.ts +4 -4
- package/types/materials/ViewPositionMaterial.d.ts +3 -3
- package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -10
- package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -3
- package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -4
- package/types/object_pool/Pool.d.ts +10 -10
- package/types/primitives/Arrow.d.ts +8 -8
- package/types/primitives/Cube.d.ts +3 -3
- package/types/primitives/HorizontalPlane.d.ts +3 -3
- package/types/primitives/Sphere.d.ts +3 -3
- package/types/primitives/VerticalPlane.d.ts +3 -3
- package/types/raycast/GroupRaycaster.d.ts +13 -13
- package/types/raycast/PlaneDragResolver.d.ts +14 -14
- package/types/raycast/PlaneRaycastResolver.d.ts +5 -5
- package/types/raycast/PlaneRaycaster.d.ts +7 -7
- package/types/raycast/RaycastResolver.d.ts +5 -5
- package/types/raycast/SurfaceDragResolver.d.ts +13 -13
- package/types/raycast/states/BaseState.d.ts +5 -5
- package/types/raycast/states/IdleState.d.ts +5 -5
- package/types/raycast/states/OnRaycastEnter.d.ts +5 -5
- package/types/raycast/states/OnRaycastExit.d.ts +4 -4
- package/types/raycast/states/OnRaycastHover.d.ts +4 -4
- package/types/render_mode/BaseRender.d.ts +7 -7
- package/types/render_mode/BloomRender.d.ts +10 -10
- package/types/render_mode/DebugNormalsRender.d.ts +4 -4
- package/types/render_mode/DeferredRender.d.ts +9 -9
- package/types/render_mode/NormalAORender.d.ts +16 -16
- package/types/render_mode/NormalRender.d.ts +4 -4
- package/types/render_mode/OutlineRender.d.ts +20 -20
- package/types/render_mode/PlanarReflectionsRender.d.ts +13 -13
- package/types/render_mode/TransparencyMixRender.d.ts +21 -21
- package/types/render_mode/UnrealBloomRender.d.ts +19 -19
- package/types/render_utilities/Blitter.d.ts +16 -16
- package/types/render_utilities/Blurrer.d.ts +9 -9
- package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -12
- package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -19
- package/types/render_utilities/GaussianBlurrer.d.ts +27 -27
- package/types/render_utilities/MedianFilter.d.ts +10 -10
- package/types/render_utilities/ViewPositionRenderer.d.ts +9 -9
- package/types/resource_loader/AbstractLoader.d.ts +18 -18
- package/types/resource_loader/AudioLoader.d.ts +8 -8
- package/types/resource_loader/BasisLoader.d.ts +6 -6
- package/types/resource_loader/CubemapLoader.d.ts +7 -7
- package/types/resource_loader/DAELoader.d.ts +6 -6
- package/types/resource_loader/DDSLoader.d.ts +6 -6
- package/types/resource_loader/FileLoader.d.ts +6 -6
- package/types/resource_loader/FontLoader.d.ts +6 -6
- package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -7
- package/types/resource_loader/GLTFLoader.d.ts +5 -5
- package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -7
- package/types/resource_loader/JSONLoader.d.ts +6 -6
- package/types/resource_loader/OBJLoader.d.ts +6 -6
- package/types/resource_loader/PointArrayLoader.d.ts +7 -7
- package/types/resource_loader/RGBETextureLoader.d.ts +6 -6
- package/types/resource_loader/ResourceBatch.d.ts +13 -13
- package/types/resource_loader/SVGLoader.d.ts +6 -6
- package/types/resource_loader/TextLoader.d.ts +6 -6
- package/types/resource_loader/TextureLoader.d.ts +6 -6
- package/types/resource_loader/VideoLoader.d.ts +6 -6
- package/types/static_batcher/GeometryBatch.d.ts +37 -37
- package/types/static_batcher/GeometryBatcher.d.ts +7 -7
- package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -4
- package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -5
- package/types/ui/ui_element_state/OnIdle.d.ts +5 -5
- package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -5
- package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -5
- package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -5
- package/types/ui/ui_element_state/UIElementState.d.ts +5 -5
- package/types/utilities/ArrayUtilities.d.ts +7 -7
- package/types/utilities/CameraUtilities.d.ts +24 -24
- package/types/utilities/EasingFunctions.d.ts +35 -35
- package/types/utilities/FrustumPointFitter.d.ts +14 -14
- package/types/utilities/GeometryUtilities.d.ts +4 -4
- package/types/utilities/ImageUtilities.d.ts +4 -4
- package/types/utilities/MeshSampler.d.ts +14 -14
- package/types/utilities/ModelUtilities.d.ts +13 -13
- package/types/utilities/OMath.d.ts +21 -21
- package/types/utilities/ObjectUtilities.d.ts +5 -5
- package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -7
- package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -12
- package/types/utilities/StringUtilities.d.ts +5 -5
- package/types/utilities/TimeUtilities.d.ts +3 -3
- package/types/utilities/Validation.d.ts +6 -6
- package/types/view_components/ApplicationView.d.ts +11 -11
- package/types/view_components/ViewComponent.d.ts +13 -13
- package/types/view_components/ViewComponentManager.d.ts +10 -10
- package/types/view_components/ViewContext.d.ts +6 -6
- package/types/view_components/ViewManager.d.ts +24 -24
- package/types/view_components/ViewState.d.ts +15 -15
- package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -15
- package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -17
- package/types/view_components/transition/TransitionTable.d.ts +8 -8
- package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -16
|
@@ -1,63 +1,63 @@
|
|
|
1
|
-
import GeometryBatch from './GeometryBatch';
|
|
2
|
-
|
|
3
|
-
import * as BufferGeometryUtils from 'three/examples/jsm/utils/BufferGeometryUtils.js';
|
|
4
|
-
|
|
5
|
-
import { Math as TMath } from 'three';
|
|
6
|
-
import { BufferAttribute } from 'three';
|
|
7
|
-
|
|
8
|
-
class GeometryBatcher
|
|
9
|
-
{
|
|
10
|
-
init()
|
|
11
|
-
{
|
|
12
|
-
this.batches = [];
|
|
13
|
-
}
|
|
14
|
-
|
|
15
|
-
batch(buffer_geometries)
|
|
16
|
-
{
|
|
17
|
-
let attr_accessor_uvs = [];
|
|
18
|
-
let texture_width = TMath.ceilPowerOfTwo(Math.sqrt(buffer_geometries.length));
|
|
19
|
-
// console.log("Store count: " + buffer_geometries.length + ", Texture size: " +texture_width);
|
|
20
|
-
|
|
21
|
-
this.__init_uv_array(attr_accessor_uvs, texture_width);
|
|
22
|
-
|
|
23
|
-
let uv_index = 0;
|
|
24
|
-
|
|
25
|
-
for (let i = 0; i < buffer_geometries.length; i++)
|
|
26
|
-
{
|
|
27
|
-
let vertex_count = buffer_geometries[i].getAttribute('position').count;
|
|
28
|
-
let y = Math.floor(i / texture_width);
|
|
29
|
-
let x = i - texture_width * y;
|
|
30
|
-
for (let count = 0; count < vertex_count; count++)
|
|
31
|
-
{
|
|
32
|
-
attr_accessor_uvs[uv_index] = (x / texture_width) + 0.5 / texture_width;
|
|
33
|
-
attr_accessor_uvs[uv_index + 1] = (y / texture_width) + 0.5 / texture_width;
|
|
34
|
-
uv_index += 2;
|
|
35
|
-
}
|
|
36
|
-
}
|
|
37
|
-
|
|
38
|
-
let buffer_attribute = new BufferAttribute(new Float32Array(attr_accessor_uvs), 2);
|
|
39
|
-
let buffer_geometry = BufferGeometryUtils.mergeBufferGeometries(buffer_geometries);
|
|
40
|
-
buffer_geometry.setAttribute('attr_accessor_uv', buffer_attribute);
|
|
41
|
-
|
|
42
|
-
this.batches.push(new GeometryBatch(buffer_geometry, texture_width));
|
|
43
|
-
return this.batches[this.batches.length - 1];
|
|
44
|
-
}
|
|
45
|
-
|
|
46
|
-
upload_texture_data(renderer)
|
|
47
|
-
{
|
|
48
|
-
for (let i = 0; i < this.batches.length; i++)
|
|
49
|
-
{
|
|
50
|
-
this.batches[i].upload_texture_data(renderer, 1);
|
|
51
|
-
}
|
|
52
|
-
}
|
|
53
|
-
|
|
54
|
-
__init_uv_array(uvs, texture_width)
|
|
55
|
-
{
|
|
56
|
-
for (let i = 0; i < texture_width * texture_width * 2; i++)
|
|
57
|
-
{
|
|
58
|
-
uvs.push(0);
|
|
59
|
-
}
|
|
60
|
-
}
|
|
61
|
-
}
|
|
62
|
-
|
|
63
|
-
export default new GeometryBatcher();
|
|
1
|
+
import GeometryBatch from './GeometryBatch';
|
|
2
|
+
|
|
3
|
+
import * as BufferGeometryUtils from 'three/examples/jsm/utils/BufferGeometryUtils.js';
|
|
4
|
+
|
|
5
|
+
import { Math as TMath } from 'three';
|
|
6
|
+
import { BufferAttribute } from 'three';
|
|
7
|
+
|
|
8
|
+
class GeometryBatcher
|
|
9
|
+
{
|
|
10
|
+
init()
|
|
11
|
+
{
|
|
12
|
+
this.batches = [];
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
batch(buffer_geometries)
|
|
16
|
+
{
|
|
17
|
+
let attr_accessor_uvs = [];
|
|
18
|
+
let texture_width = TMath.ceilPowerOfTwo(Math.sqrt(buffer_geometries.length));
|
|
19
|
+
// console.log("Store count: " + buffer_geometries.length + ", Texture size: " +texture_width);
|
|
20
|
+
|
|
21
|
+
this.__init_uv_array(attr_accessor_uvs, texture_width);
|
|
22
|
+
|
|
23
|
+
let uv_index = 0;
|
|
24
|
+
|
|
25
|
+
for (let i = 0; i < buffer_geometries.length; i++)
|
|
26
|
+
{
|
|
27
|
+
let vertex_count = buffer_geometries[i].getAttribute('position').count;
|
|
28
|
+
let y = Math.floor(i / texture_width);
|
|
29
|
+
let x = i - texture_width * y;
|
|
30
|
+
for (let count = 0; count < vertex_count; count++)
|
|
31
|
+
{
|
|
32
|
+
attr_accessor_uvs[uv_index] = (x / texture_width) + 0.5 / texture_width;
|
|
33
|
+
attr_accessor_uvs[uv_index + 1] = (y / texture_width) + 0.5 / texture_width;
|
|
34
|
+
uv_index += 2;
|
|
35
|
+
}
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
let buffer_attribute = new BufferAttribute(new Float32Array(attr_accessor_uvs), 2);
|
|
39
|
+
let buffer_geometry = BufferGeometryUtils.mergeBufferGeometries(buffer_geometries);
|
|
40
|
+
buffer_geometry.setAttribute('attr_accessor_uv', buffer_attribute);
|
|
41
|
+
|
|
42
|
+
this.batches.push(new GeometryBatch(buffer_geometry, texture_width));
|
|
43
|
+
return this.batches[this.batches.length - 1];
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
upload_texture_data(renderer)
|
|
47
|
+
{
|
|
48
|
+
for (let i = 0; i < this.batches.length; i++)
|
|
49
|
+
{
|
|
50
|
+
this.batches[i].upload_texture_data(renderer, 1);
|
|
51
|
+
}
|
|
52
|
+
}
|
|
53
|
+
|
|
54
|
+
__init_uv_array(uvs, texture_width)
|
|
55
|
+
{
|
|
56
|
+
for (let i = 0; i < texture_width * texture_width * 2; i++)
|
|
57
|
+
{
|
|
58
|
+
uvs.push(0);
|
|
59
|
+
}
|
|
60
|
+
}
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
export default new GeometryBatcher();
|
|
@@ -1,56 +1,56 @@
|
|
|
1
|
-
import BatchedMesh from './BatchedMesh';
|
|
2
|
-
|
|
3
|
-
import * as BufferGeometryUtils from 'three/examples/jsm/utils/BufferGeometryUtils.js';
|
|
4
|
-
|
|
5
|
-
import { BufferAttribute } from 'three';
|
|
6
|
-
|
|
7
|
-
export default class MeshBatcher
|
|
8
|
-
{
|
|
9
|
-
batch(meshes, material)
|
|
10
|
-
{
|
|
11
|
-
let max_texture_width = 2048;
|
|
12
|
-
// let texture_width = meshes.length % max_texture_width;
|
|
13
|
-
// let texture_height = Math.ceil(meshes.length / max_texture_width);
|
|
14
|
-
|
|
15
|
-
// console.log("Store count: " + buffer_geometries.length + ", Texture size: " +texture_width);
|
|
16
|
-
|
|
17
|
-
let geometries = [];
|
|
18
|
-
let id_table = {};
|
|
19
|
-
|
|
20
|
-
let attr_mesh_id = [];
|
|
21
|
-
|
|
22
|
-
for (let i = 0; i < meshes.length; i++)
|
|
23
|
-
{
|
|
24
|
-
let mesh = meshes[i];
|
|
25
|
-
let vertex_count = mesh.geometry.getAttribute('position').count;
|
|
26
|
-
|
|
27
|
-
for (let count = 0; count < vertex_count; count++)
|
|
28
|
-
{
|
|
29
|
-
attr_mesh_id.push(i);
|
|
30
|
-
}
|
|
31
|
-
|
|
32
|
-
geometries.push(mesh.geometry);
|
|
33
|
-
|
|
34
|
-
if (id_table[mesh.name] === undefined)
|
|
35
|
-
{
|
|
36
|
-
id_table[mesh.name] = i;
|
|
37
|
-
}
|
|
38
|
-
else
|
|
39
|
-
{
|
|
40
|
-
console.error('Mesh name is duplicated when trying to merge meshes. Non-unique id error.', mesh.name, id_table);
|
|
41
|
-
}
|
|
42
|
-
}
|
|
43
|
-
|
|
44
|
-
let buffer_geometry = BufferGeometryUtils.mergeBufferGeometries(geometries);
|
|
45
|
-
|
|
46
|
-
let buffer_attribute = new BufferAttribute(new Float32Array(attr_mesh_id), 1);
|
|
47
|
-
buffer_geometry.setAttribute('mesh_id', buffer_attribute);
|
|
48
|
-
|
|
49
|
-
return this.create_batched_mesh(id_table, buffer_geometry, material, max_texture_width);
|
|
50
|
-
}
|
|
51
|
-
|
|
52
|
-
create_batched_mesh(id_table, buffer_geometry, material, max_texture_width)
|
|
53
|
-
{
|
|
54
|
-
return new BatchedMesh(id_table, buffer_geometry, material, max_texture_width);
|
|
55
|
-
}
|
|
56
|
-
}
|
|
1
|
+
import BatchedMesh from './BatchedMesh';
|
|
2
|
+
|
|
3
|
+
import * as BufferGeometryUtils from 'three/examples/jsm/utils/BufferGeometryUtils.js';
|
|
4
|
+
|
|
5
|
+
import { BufferAttribute } from 'three';
|
|
6
|
+
|
|
7
|
+
export default class MeshBatcher
|
|
8
|
+
{
|
|
9
|
+
batch(meshes, material)
|
|
10
|
+
{
|
|
11
|
+
let max_texture_width = 2048;
|
|
12
|
+
// let texture_width = meshes.length % max_texture_width;
|
|
13
|
+
// let texture_height = Math.ceil(meshes.length / max_texture_width);
|
|
14
|
+
|
|
15
|
+
// console.log("Store count: " + buffer_geometries.length + ", Texture size: " +texture_width);
|
|
16
|
+
|
|
17
|
+
let geometries = [];
|
|
18
|
+
let id_table = {};
|
|
19
|
+
|
|
20
|
+
let attr_mesh_id = [];
|
|
21
|
+
|
|
22
|
+
for (let i = 0; i < meshes.length; i++)
|
|
23
|
+
{
|
|
24
|
+
let mesh = meshes[i];
|
|
25
|
+
let vertex_count = mesh.geometry.getAttribute('position').count;
|
|
26
|
+
|
|
27
|
+
for (let count = 0; count < vertex_count; count++)
|
|
28
|
+
{
|
|
29
|
+
attr_mesh_id.push(i);
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
geometries.push(mesh.geometry);
|
|
33
|
+
|
|
34
|
+
if (id_table[mesh.name] === undefined)
|
|
35
|
+
{
|
|
36
|
+
id_table[mesh.name] = i;
|
|
37
|
+
}
|
|
38
|
+
else
|
|
39
|
+
{
|
|
40
|
+
console.error('Mesh name is duplicated when trying to merge meshes. Non-unique id error.', mesh.name, id_table);
|
|
41
|
+
}
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
let buffer_geometry = BufferGeometryUtils.mergeBufferGeometries(geometries);
|
|
45
|
+
|
|
46
|
+
let buffer_attribute = new BufferAttribute(new Float32Array(attr_mesh_id), 1);
|
|
47
|
+
buffer_geometry.setAttribute('mesh_id', buffer_attribute);
|
|
48
|
+
|
|
49
|
+
return this.create_batched_mesh(id_table, buffer_geometry, material, max_texture_width);
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
create_batched_mesh(id_table, buffer_geometry, material, max_texture_width)
|
|
53
|
+
{
|
|
54
|
+
return new BatchedMesh(id_table, buffer_geometry, material, max_texture_width);
|
|
55
|
+
}
|
|
56
|
+
}
|
|
@@ -1,14 +1,14 @@
|
|
|
1
|
-
import { Vector2 } from 'three';
|
|
2
|
-
|
|
3
|
-
export default class ScreenSpacePosition
|
|
4
|
-
{
|
|
5
|
-
constructor()
|
|
6
|
-
{
|
|
7
|
-
this.tmp_vec = new Vector2();
|
|
8
|
-
}
|
|
9
|
-
|
|
10
|
-
get_pos_NDC(position)
|
|
11
|
-
{
|
|
12
|
-
return this.tmp_vec.set(position.x, position.y);
|
|
13
|
-
}
|
|
14
|
-
}
|
|
1
|
+
import { Vector2 } from 'three';
|
|
2
|
+
|
|
3
|
+
export default class ScreenSpacePosition
|
|
4
|
+
{
|
|
5
|
+
constructor()
|
|
6
|
+
{
|
|
7
|
+
this.tmp_vec = new Vector2();
|
|
8
|
+
}
|
|
9
|
+
|
|
10
|
+
get_pos_NDC(position)
|
|
11
|
+
{
|
|
12
|
+
return this.tmp_vec.set(position.x, position.y);
|
|
13
|
+
}
|
|
14
|
+
}
|
|
@@ -1,21 +1,21 @@
|
|
|
1
|
-
import CameraManager from '../../CameraManager';
|
|
2
|
-
|
|
3
|
-
import { Vector2 } from 'three';
|
|
4
|
-
import { Vector3 } from 'three';
|
|
5
|
-
|
|
6
|
-
export default class WorldSpacePosition
|
|
7
|
-
{
|
|
8
|
-
constructor()
|
|
9
|
-
{
|
|
10
|
-
this.tmp_vec3 = new Vector3();
|
|
11
|
-
this.tmp_vec2 = new Vector2();
|
|
12
|
-
}
|
|
13
|
-
|
|
14
|
-
get_pos_NDC(position)
|
|
15
|
-
{
|
|
16
|
-
this.tmp_vec3.copy(position);
|
|
17
|
-
this.tmp_vec3.project(CameraManager.current);
|
|
18
|
-
|
|
19
|
-
return this.tmp_vec2.set(this.tmp_vec3.x, this.tmp_vec3.y);
|
|
20
|
-
}
|
|
21
|
-
}
|
|
1
|
+
import CameraManager from '../../CameraManager';
|
|
2
|
+
|
|
3
|
+
import { Vector2 } from 'three';
|
|
4
|
+
import { Vector3 } from 'three';
|
|
5
|
+
|
|
6
|
+
export default class WorldSpacePosition
|
|
7
|
+
{
|
|
8
|
+
constructor()
|
|
9
|
+
{
|
|
10
|
+
this.tmp_vec3 = new Vector3();
|
|
11
|
+
this.tmp_vec2 = new Vector2();
|
|
12
|
+
}
|
|
13
|
+
|
|
14
|
+
get_pos_NDC(position)
|
|
15
|
+
{
|
|
16
|
+
this.tmp_vec3.copy(position);
|
|
17
|
+
this.tmp_vec3.project(CameraManager.current);
|
|
18
|
+
|
|
19
|
+
return this.tmp_vec2.set(this.tmp_vec3.x, this.tmp_vec3.y);
|
|
20
|
+
}
|
|
21
|
+
}
|
|
@@ -1,17 +1,17 @@
|
|
|
1
|
-
import UIElementState from './UIElementState';
|
|
2
|
-
|
|
3
|
-
export default class OnIdle extends UIElementState
|
|
4
|
-
{
|
|
5
|
-
constructor()
|
|
6
|
-
{
|
|
7
|
-
super();
|
|
8
|
-
}
|
|
9
|
-
|
|
10
|
-
update(ui_element, normalized_mouse_position)
|
|
11
|
-
{
|
|
12
|
-
if (ui_element.is_mouse_over(normalized_mouse_position))
|
|
13
|
-
{
|
|
14
|
-
ui_element.set_state(ui_element._on_enter_state);
|
|
15
|
-
}
|
|
16
|
-
}
|
|
17
|
-
}
|
|
1
|
+
import UIElementState from './UIElementState';
|
|
2
|
+
|
|
3
|
+
export default class OnIdle extends UIElementState
|
|
4
|
+
{
|
|
5
|
+
constructor()
|
|
6
|
+
{
|
|
7
|
+
super();
|
|
8
|
+
}
|
|
9
|
+
|
|
10
|
+
update(ui_element, normalized_mouse_position)
|
|
11
|
+
{
|
|
12
|
+
if (ui_element.is_mouse_over(normalized_mouse_position))
|
|
13
|
+
{
|
|
14
|
+
ui_element.set_state(ui_element._on_enter_state);
|
|
15
|
+
}
|
|
16
|
+
}
|
|
17
|
+
}
|
|
@@ -1,26 +1,26 @@
|
|
|
1
|
-
import UIElementState from './UIElementState';
|
|
2
|
-
|
|
3
|
-
export default class OnMouseEnter extends UIElementState
|
|
4
|
-
{
|
|
5
|
-
constructor()
|
|
6
|
-
{
|
|
7
|
-
super();
|
|
8
|
-
}
|
|
9
|
-
|
|
10
|
-
on_enter(ui_element)
|
|
11
|
-
{
|
|
12
|
-
ui_element.on_mouse_enter();
|
|
13
|
-
}
|
|
14
|
-
|
|
15
|
-
update(ui_element, normalized_mouse_position)
|
|
16
|
-
{
|
|
17
|
-
if (ui_element.is_mouse_over(normalized_mouse_position))
|
|
18
|
-
{
|
|
19
|
-
ui_element.set_state(ui_element._on_hover_state);
|
|
20
|
-
}
|
|
21
|
-
else
|
|
22
|
-
{
|
|
23
|
-
ui_element.set_state(ui_element._on_exit_state);
|
|
24
|
-
}
|
|
25
|
-
}
|
|
26
|
-
}
|
|
1
|
+
import UIElementState from './UIElementState';
|
|
2
|
+
|
|
3
|
+
export default class OnMouseEnter extends UIElementState
|
|
4
|
+
{
|
|
5
|
+
constructor()
|
|
6
|
+
{
|
|
7
|
+
super();
|
|
8
|
+
}
|
|
9
|
+
|
|
10
|
+
on_enter(ui_element)
|
|
11
|
+
{
|
|
12
|
+
ui_element.on_mouse_enter();
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
update(ui_element, normalized_mouse_position)
|
|
16
|
+
{
|
|
17
|
+
if (ui_element.is_mouse_over(normalized_mouse_position))
|
|
18
|
+
{
|
|
19
|
+
ui_element.set_state(ui_element._on_hover_state);
|
|
20
|
+
}
|
|
21
|
+
else
|
|
22
|
+
{
|
|
23
|
+
ui_element.set_state(ui_element._on_exit_state);
|
|
24
|
+
}
|
|
25
|
+
}
|
|
26
|
+
}
|
|
@@ -1,15 +1,15 @@
|
|
|
1
|
-
import UIElementState from './UIElementState';
|
|
2
|
-
|
|
3
|
-
export default class OnMouseExit extends UIElementState
|
|
4
|
-
{
|
|
5
|
-
constructor()
|
|
6
|
-
{
|
|
7
|
-
super();
|
|
8
|
-
}
|
|
9
|
-
|
|
10
|
-
on_enter(ui_element)
|
|
11
|
-
{
|
|
12
|
-
ui_element.on_mouse_exit();
|
|
13
|
-
ui_element.set_state(ui_element._on_idle_state);
|
|
14
|
-
}
|
|
15
|
-
}
|
|
1
|
+
import UIElementState from './UIElementState';
|
|
2
|
+
|
|
3
|
+
export default class OnMouseExit extends UIElementState
|
|
4
|
+
{
|
|
5
|
+
constructor()
|
|
6
|
+
{
|
|
7
|
+
super();
|
|
8
|
+
}
|
|
9
|
+
|
|
10
|
+
on_enter(ui_element)
|
|
11
|
+
{
|
|
12
|
+
ui_element.on_mouse_exit();
|
|
13
|
+
ui_element.set_state(ui_element._on_idle_state);
|
|
14
|
+
}
|
|
15
|
+
}
|
|
@@ -1,31 +1,31 @@
|
|
|
1
|
-
import UIElementState from './UIElementState';
|
|
2
|
-
|
|
3
|
-
export default class OnMouseHover extends UIElementState
|
|
4
|
-
{
|
|
5
|
-
constructor()
|
|
6
|
-
{
|
|
7
|
-
super();
|
|
8
|
-
}
|
|
9
|
-
|
|
10
|
-
on_enter(ui_element)
|
|
11
|
-
{
|
|
12
|
-
this.__trigger_on_hover(ui_element);
|
|
13
|
-
}
|
|
14
|
-
|
|
15
|
-
update(ui_element, normalized_mouse_position)
|
|
16
|
-
{
|
|
17
|
-
if (ui_element.is_mouse_over(normalized_mouse_position))
|
|
18
|
-
{
|
|
19
|
-
this.__trigger_on_hover(ui_element);
|
|
20
|
-
}
|
|
21
|
-
else
|
|
22
|
-
{
|
|
23
|
-
ui_element.set_state(ui_element._on_exit_state);
|
|
24
|
-
}
|
|
25
|
-
}
|
|
26
|
-
|
|
27
|
-
__trigger_on_hover(ui_element)
|
|
28
|
-
{
|
|
29
|
-
ui_element.on_mouse_hover();
|
|
30
|
-
}
|
|
31
|
-
}
|
|
1
|
+
import UIElementState from './UIElementState';
|
|
2
|
+
|
|
3
|
+
export default class OnMouseHover extends UIElementState
|
|
4
|
+
{
|
|
5
|
+
constructor()
|
|
6
|
+
{
|
|
7
|
+
super();
|
|
8
|
+
}
|
|
9
|
+
|
|
10
|
+
on_enter(ui_element)
|
|
11
|
+
{
|
|
12
|
+
this.__trigger_on_hover(ui_element);
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
update(ui_element, normalized_mouse_position)
|
|
16
|
+
{
|
|
17
|
+
if (ui_element.is_mouse_over(normalized_mouse_position))
|
|
18
|
+
{
|
|
19
|
+
this.__trigger_on_hover(ui_element);
|
|
20
|
+
}
|
|
21
|
+
else
|
|
22
|
+
{
|
|
23
|
+
ui_element.set_state(ui_element._on_exit_state);
|
|
24
|
+
}
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
__trigger_on_hover(ui_element)
|
|
28
|
+
{
|
|
29
|
+
ui_element.on_mouse_hover();
|
|
30
|
+
}
|
|
31
|
+
}
|
|
@@ -1,18 +1,18 @@
|
|
|
1
|
-
export default class UIElementState
|
|
2
|
-
{
|
|
3
|
-
constructor()
|
|
4
|
-
{
|
|
5
|
-
|
|
6
|
-
}
|
|
7
|
-
|
|
8
|
-
update(ui_element, normalized_mouse_position)
|
|
9
|
-
{
|
|
10
|
-
|
|
11
|
-
}
|
|
12
|
-
|
|
13
|
-
on_enter(ui_element)
|
|
14
|
-
{}
|
|
15
|
-
|
|
16
|
-
on_exit(ui_element)
|
|
17
|
-
{}
|
|
18
|
-
}
|
|
1
|
+
export default class UIElementState
|
|
2
|
+
{
|
|
3
|
+
constructor()
|
|
4
|
+
{
|
|
5
|
+
|
|
6
|
+
}
|
|
7
|
+
|
|
8
|
+
update(ui_element, normalized_mouse_position)
|
|
9
|
+
{
|
|
10
|
+
|
|
11
|
+
}
|
|
12
|
+
|
|
13
|
+
on_enter(ui_element)
|
|
14
|
+
{}
|
|
15
|
+
|
|
16
|
+
on_exit(ui_element)
|
|
17
|
+
{}
|
|
18
|
+
}
|
|
@@ -1,55 +1,55 @@
|
|
|
1
|
-
export default class ArrayUtilities
|
|
2
|
-
{
|
|
3
|
-
constructor()
|
|
4
|
-
{}
|
|
5
|
-
|
|
6
|
-
static merge_from_to(source, target)
|
|
7
|
-
{
|
|
8
|
-
target.push.apply(target, source);
|
|
9
|
-
}
|
|
10
|
-
|
|
11
|
-
static expand_vec3_array(array, size)
|
|
12
|
-
{
|
|
13
|
-
let items_left_count = size - array.length;
|
|
14
|
-
|
|
15
|
-
for (let i = 0; i < items_left_count; i++)
|
|
16
|
-
{
|
|
17
|
-
array.push(array[i].clone());
|
|
18
|
-
}
|
|
19
|
-
}
|
|
20
|
-
|
|
21
|
-
static remove_elem(array, elem)
|
|
22
|
-
{
|
|
23
|
-
let index = array.indexOf(elem);
|
|
24
|
-
if (index > -1)
|
|
25
|
-
{
|
|
26
|
-
array.splice(index, 1);
|
|
27
|
-
}
|
|
28
|
-
}
|
|
29
|
-
|
|
30
|
-
static get_closest_point(points, target)
|
|
31
|
-
{
|
|
32
|
-
let closest_point = points[0];
|
|
33
|
-
let closest_distance = closest_point.distanceTo(target);
|
|
34
|
-
for (let i = 1; i < points.length; i++)
|
|
35
|
-
{
|
|
36
|
-
if (points[i].distanceTo(target) < closest_distance)
|
|
37
|
-
{
|
|
38
|
-
closest_point = points[i];
|
|
39
|
-
closest_distance = points[i].distanceTo(target);
|
|
40
|
-
}
|
|
41
|
-
}
|
|
42
|
-
return closest_point;
|
|
43
|
-
}
|
|
44
|
-
|
|
45
|
-
static object_values_to_array(obj)
|
|
46
|
-
{
|
|
47
|
-
let ids = Object.keys(obj);
|
|
48
|
-
let arr = [];
|
|
49
|
-
for (let i = 0; i < ids.length; i++)
|
|
50
|
-
{
|
|
51
|
-
arr.push(obj[ids[i]]);
|
|
52
|
-
}
|
|
53
|
-
return arr;
|
|
54
|
-
}
|
|
55
|
-
}
|
|
1
|
+
export default class ArrayUtilities
|
|
2
|
+
{
|
|
3
|
+
constructor()
|
|
4
|
+
{}
|
|
5
|
+
|
|
6
|
+
static merge_from_to(source, target)
|
|
7
|
+
{
|
|
8
|
+
target.push.apply(target, source);
|
|
9
|
+
}
|
|
10
|
+
|
|
11
|
+
static expand_vec3_array(array, size)
|
|
12
|
+
{
|
|
13
|
+
let items_left_count = size - array.length;
|
|
14
|
+
|
|
15
|
+
for (let i = 0; i < items_left_count; i++)
|
|
16
|
+
{
|
|
17
|
+
array.push(array[i].clone());
|
|
18
|
+
}
|
|
19
|
+
}
|
|
20
|
+
|
|
21
|
+
static remove_elem(array, elem)
|
|
22
|
+
{
|
|
23
|
+
let index = array.indexOf(elem);
|
|
24
|
+
if (index > -1)
|
|
25
|
+
{
|
|
26
|
+
array.splice(index, 1);
|
|
27
|
+
}
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
static get_closest_point(points, target)
|
|
31
|
+
{
|
|
32
|
+
let closest_point = points[0];
|
|
33
|
+
let closest_distance = closest_point.distanceTo(target);
|
|
34
|
+
for (let i = 1; i < points.length; i++)
|
|
35
|
+
{
|
|
36
|
+
if (points[i].distanceTo(target) < closest_distance)
|
|
37
|
+
{
|
|
38
|
+
closest_point = points[i];
|
|
39
|
+
closest_distance = points[i].distanceTo(target);
|
|
40
|
+
}
|
|
41
|
+
}
|
|
42
|
+
return closest_point;
|
|
43
|
+
}
|
|
44
|
+
|
|
45
|
+
static object_values_to_array(obj)
|
|
46
|
+
{
|
|
47
|
+
let ids = Object.keys(obj);
|
|
48
|
+
let arr = [];
|
|
49
|
+
for (let i = 0; i < ids.length; i++)
|
|
50
|
+
{
|
|
51
|
+
arr.push(obj[ids[i]]);
|
|
52
|
+
}
|
|
53
|
+
return arr;
|
|
54
|
+
}
|
|
55
|
+
}
|