@zephyr3d/scene 0.9.2 → 0.9.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (420) hide show
  1. package/dist/animation/animationset.js +135 -135
  2. package/dist/animation/animationset.js.map +1 -1
  3. package/dist/animation/ik/ik_chain_builder.js +68 -0
  4. package/dist/animation/ik/ik_chain_builder.js.map +1 -0
  5. package/dist/animation/ik/ik_pole_constraint.js +2 -7
  6. package/dist/animation/ik/ik_pole_constraint.js.map +1 -1
  7. package/dist/animation/joint_dynamics/controller.js +146 -146
  8. package/dist/animation/joint_dynamics/controller.js.map +1 -1
  9. package/dist/animation/joint_dynamics/math.js +16 -0
  10. package/dist/animation/joint_dynamics/math.js.map +1 -0
  11. package/dist/animation/spring/spring_particle.js +4 -4
  12. package/dist/animation/spring/spring_particle.js.map +1 -1
  13. package/dist/animation/spring/spring_system.js +75 -75
  14. package/dist/animation/spring/spring_system.js.map +1 -1
  15. package/dist/animation/spring2/constraints.js.map +1 -1
  16. package/dist/animation/spring2/controller.js +64 -64
  17. package/dist/animation/spring2/controller.js.map +1 -1
  18. package/dist/animation/spring2/math.js.map +1 -1
  19. package/dist/animation/spring2/spring_system.js +8 -8
  20. package/dist/animation/spring2/spring_system.js.map +1 -1
  21. package/dist/asset/model.js +57 -57
  22. package/dist/asset/model.js.map +1 -1
  23. package/dist/camera/camera.js +184 -184
  24. package/dist/camera/camera.js.map +1 -1
  25. package/dist/index.d.ts +2 -6
  26. package/dist/index.js +1 -1
  27. package/dist/material/material.js +288 -288
  28. package/dist/material/material.js.map +1 -1
  29. package/dist/material/shader/helper.js +281 -278
  30. package/dist/material/shader/helper.js.map +1 -1
  31. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js +38 -0
  32. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js.map +1 -0
  33. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js +10 -0
  34. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js.map +1 -0
  35. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js +127 -0
  36. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js.map +1 -0
  37. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js +263 -0
  38. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js.map +1 -0
  39. package/dist/render/cluster_light.js +3 -4
  40. package/dist/render/cluster_light.js.map +1 -1
  41. package/dist/render/rendergraph/history_resource_manager.js +93 -93
  42. package/dist/render/rendergraph/history_resource_manager.js.map +1 -1
  43. package/dist/render/rendergraph/history_resources.js +3 -3
  44. package/dist/render/rendergraph/history_resources.js.map +1 -1
  45. package/dist/render/rendergraph/types.js +22 -22
  46. package/dist/render/rendergraph/types.js.map +1 -1
  47. package/dist/scene/mesh.js +80 -80
  48. package/dist/scene/mesh.js.map +1 -1
  49. package/dist/scene/scene_node.js +228 -228
  50. package/dist/scene/scene_node.js.map +1 -1
  51. package/dist/shapes/torus.js +90 -59
  52. package/dist/shapes/torus.js.map +1 -1
  53. package/dist/src/animation/animation.js +127 -0
  54. package/dist/src/animation/animation.js.map +1 -0
  55. package/dist/src/animation/animationset.js +255 -0
  56. package/dist/src/animation/animationset.js.map +1 -0
  57. package/dist/src/animation/animationtrack.js +34 -0
  58. package/dist/src/animation/animationtrack.js.map +1 -0
  59. package/dist/src/animation/eulerrotationtrack.js +52 -0
  60. package/dist/src/animation/eulerrotationtrack.js.map +1 -0
  61. package/dist/src/animation/morphtarget.js +93 -0
  62. package/dist/src/animation/morphtarget.js.map +1 -0
  63. package/dist/src/animation/morphtrack.js +70 -0
  64. package/dist/src/animation/morphtrack.js.map +1 -0
  65. package/dist/src/animation/proptrack.js +161 -0
  66. package/dist/src/animation/proptrack.js.map +1 -0
  67. package/dist/src/animation/rotationtrack.js +51 -0
  68. package/dist/src/animation/rotationtrack.js.map +1 -0
  69. package/dist/src/animation/scaletrack.js +50 -0
  70. package/dist/src/animation/scaletrack.js.map +1 -0
  71. package/dist/src/animation/skeleton.js +204 -0
  72. package/dist/src/animation/skeleton.js.map +1 -0
  73. package/dist/src/animation/translationtrack.js +50 -0
  74. package/dist/src/animation/translationtrack.js.map +1 -0
  75. package/dist/src/app/app.js +129 -0
  76. package/dist/src/app/app.js.map +1 -0
  77. package/dist/src/app/inputmgr.js +267 -0
  78. package/dist/src/app/inputmgr.js.map +1 -0
  79. package/dist/src/asset/assetmanager.js +404 -0
  80. package/dist/src/asset/assetmanager.js.map +1 -0
  81. package/dist/src/asset/builtin.js +337 -0
  82. package/dist/src/asset/builtin.js.map +1 -0
  83. package/dist/src/asset/loaders/dds/dds.js +470 -0
  84. package/dist/src/asset/loaders/dds/dds.js.map +1 -0
  85. package/dist/src/asset/loaders/dds/dds_loader.js +28 -0
  86. package/dist/src/asset/loaders/dds/dds_loader.js.map +1 -0
  87. package/dist/src/asset/loaders/gltf/gltf_loader.js +1265 -0
  88. package/dist/src/asset/loaders/gltf/gltf_loader.js.map +1 -0
  89. package/dist/src/asset/loaders/gltf/helpers.js +327 -0
  90. package/dist/src/asset/loaders/gltf/helpers.js.map +1 -0
  91. package/dist/src/asset/loaders/hdr/hdr.js +180 -0
  92. package/dist/src/asset/loaders/hdr/hdr.js.map +1 -0
  93. package/dist/src/asset/loaders/image/tga_Loader.js +116 -0
  94. package/dist/src/asset/loaders/image/tga_Loader.js.map +1 -0
  95. package/dist/src/asset/loaders/image/webimage_loader.js +63 -0
  96. package/dist/src/asset/loaders/image/webimage_loader.js.map +1 -0
  97. package/dist/src/asset/loaders/loader.js +45 -0
  98. package/dist/src/asset/loaders/loader.js.map +1 -0
  99. package/dist/src/asset/model.js +414 -0
  100. package/dist/src/asset/model.js.map +1 -0
  101. package/dist/src/blitter/bilateralblur.js +221 -0
  102. package/dist/src/blitter/bilateralblur.js.map +1 -0
  103. package/dist/src/blitter/blitter.js +390 -0
  104. package/dist/src/blitter/blitter.js.map +1 -0
  105. package/dist/src/blitter/box.js +118 -0
  106. package/dist/src/blitter/box.js.map +1 -0
  107. package/dist/src/blitter/copy.js +22 -0
  108. package/dist/src/blitter/copy.js.map +1 -0
  109. package/dist/src/blitter/gaussianblur.js +228 -0
  110. package/dist/src/blitter/gaussianblur.js.map +1 -0
  111. package/dist/src/camera/base.js +92 -0
  112. package/dist/src/camera/base.js.map +1 -0
  113. package/dist/src/camera/camera.js +1005 -0
  114. package/dist/src/camera/camera.js.map +1 -0
  115. package/dist/src/camera/fps.js +238 -0
  116. package/dist/src/camera/fps.js.map +1 -0
  117. package/dist/src/camera/orbit.js +245 -0
  118. package/dist/src/camera/orbit.js.map +1 -0
  119. package/dist/src/camera/orthocamera.js +167 -0
  120. package/dist/src/camera/orthocamera.js.map +1 -0
  121. package/dist/src/camera/perspectivecamera.js +141 -0
  122. package/dist/src/camera/perspectivecamera.js.map +1 -0
  123. package/dist/src/index.js +120 -0
  124. package/dist/src/index.js.map +1 -0
  125. package/dist/src/material/blinn.js +81 -0
  126. package/dist/src/material/blinn.js.map +1 -0
  127. package/dist/src/material/grassmaterial.js +113 -0
  128. package/dist/src/material/grassmaterial.js.map +1 -0
  129. package/dist/src/material/lambert.js +92 -0
  130. package/dist/src/material/lambert.js.map +1 -0
  131. package/dist/src/material/material.js +301 -0
  132. package/dist/src/material/material.js.map +1 -0
  133. package/dist/src/material/meshmaterial.js +704 -0
  134. package/dist/src/material/meshmaterial.js.map +1 -0
  135. package/dist/src/material/mixins/albedocolor.js +76 -0
  136. package/dist/src/material/mixins/albedocolor.js.map +1 -0
  137. package/dist/src/material/mixins/foliage.js +47 -0
  138. package/dist/src/material/mixins/foliage.js.map +1 -0
  139. package/dist/src/material/mixins/lightmodel/blinnphong.js +112 -0
  140. package/dist/src/material/mixins/lightmodel/blinnphong.js.map +1 -0
  141. package/dist/src/material/mixins/lightmodel/lambert.js +58 -0
  142. package/dist/src/material/mixins/lightmodel/lambert.js.map +1 -0
  143. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js +178 -0
  144. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js.map +1 -0
  145. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js +139 -0
  146. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js.map +1 -0
  147. package/dist/src/material/mixins/lit.js +476 -0
  148. package/dist/src/material/mixins/lit.js.map +1 -0
  149. package/dist/src/material/mixins/pbr/common.js +918 -0
  150. package/dist/src/material/mixins/pbr/common.js.map +1 -0
  151. package/dist/src/material/mixins/texture.js +172 -0
  152. package/dist/src/material/mixins/texture.js.map +1 -0
  153. package/dist/src/material/mixins/vertexcolor.js +56 -0
  154. package/dist/src/material/mixins/vertexcolor.js.map +1 -0
  155. package/dist/src/material/particle.js +178 -0
  156. package/dist/src/material/particle.js.map +1 -0
  157. package/dist/src/material/pbrmr.js +97 -0
  158. package/dist/src/material/pbrmr.js.map +1 -0
  159. package/dist/src/material/pbrsg.js +97 -0
  160. package/dist/src/material/pbrsg.js.map +1 -0
  161. package/dist/src/material/shader/helper.js +1209 -0
  162. package/dist/src/material/shader/helper.js.map +1 -0
  163. package/dist/src/material/terrain-cm.js +606 -0
  164. package/dist/src/material/terrain-cm.js.map +1 -0
  165. package/dist/src/material/terrainmaterial.js +375 -0
  166. package/dist/src/material/terrainmaterial.js.map +1 -0
  167. package/dist/src/material/unlit.js +41 -0
  168. package/dist/src/material/unlit.js.map +1 -0
  169. package/dist/src/material/water.js +417 -0
  170. package/dist/src/material/water.js.map +1 -0
  171. package/dist/src/posteffect/bloom.js +361 -0
  172. package/dist/src/posteffect/bloom.js.map +1 -0
  173. package/dist/src/posteffect/compositor.js +226 -0
  174. package/dist/src/posteffect/compositor.js.map +1 -0
  175. package/dist/src/posteffect/fxaa.js +273 -0
  176. package/dist/src/posteffect/fxaa.js.map +1 -0
  177. package/dist/src/posteffect/grayscale.js +69 -0
  178. package/dist/src/posteffect/grayscale.js.map +1 -0
  179. package/dist/src/posteffect/motionblur.js +96 -0
  180. package/dist/src/posteffect/motionblur.js.map +1 -0
  181. package/dist/src/posteffect/posteffect.js +126 -0
  182. package/dist/src/posteffect/posteffect.js.map +1 -0
  183. package/dist/src/posteffect/sao.js +324 -0
  184. package/dist/src/posteffect/sao.js.map +1 -0
  185. package/dist/src/posteffect/ssr.js +489 -0
  186. package/dist/src/posteffect/ssr.js.map +1 -0
  187. package/dist/src/posteffect/taa.js +172 -0
  188. package/dist/src/posteffect/taa.js.map +1 -0
  189. package/dist/src/posteffect/tonemap.js +94 -0
  190. package/dist/src/posteffect/tonemap.js.map +1 -0
  191. package/dist/src/render/abuffer_oit.js +361 -0
  192. package/dist/src/render/abuffer_oit.js.map +1 -0
  193. package/dist/src/render/clipmap.js +851 -0
  194. package/dist/src/render/clipmap.js.map +1 -0
  195. package/dist/src/render/cluster_light.js +333 -0
  196. package/dist/src/render/cluster_light.js.map +1 -0
  197. package/dist/src/render/cull_visitor.js +187 -0
  198. package/dist/src/render/cull_visitor.js.map +1 -0
  199. package/dist/src/render/depthpass.js +68 -0
  200. package/dist/src/render/depthpass.js.map +1 -0
  201. package/dist/src/render/drawable_mixin.js +227 -0
  202. package/dist/src/render/drawable_mixin.js.map +1 -0
  203. package/dist/src/render/envlight.js +463 -0
  204. package/dist/src/render/envlight.js.map +1 -0
  205. package/dist/src/render/fbm_wavegenerator.js +251 -0
  206. package/dist/src/render/fbm_wavegenerator.js.map +1 -0
  207. package/dist/src/render/fft_wavegenerator.js +1006 -0
  208. package/dist/src/render/fft_wavegenerator.js.map +1 -0
  209. package/dist/src/render/fullscreenquad.js +38 -0
  210. package/dist/src/render/fullscreenquad.js.map +1 -0
  211. package/dist/src/render/gerstner_wavegenerator.js +314 -0
  212. package/dist/src/render/gerstner_wavegenerator.js.map +1 -0
  213. package/dist/src/render/globalbindgroup_allocator.js +60 -0
  214. package/dist/src/render/globalbindgroup_allocator.js.map +1 -0
  215. package/dist/src/render/hzb.js +273 -0
  216. package/dist/src/render/hzb.js.map +1 -0
  217. package/dist/src/render/lightpass.js +172 -0
  218. package/dist/src/render/lightpass.js.map +1 -0
  219. package/dist/src/render/objectcolorpass.js +51 -0
  220. package/dist/src/render/objectcolorpass.js.map +1 -0
  221. package/dist/src/render/primitive.js +364 -0
  222. package/dist/src/render/primitive.js.map +1 -0
  223. package/dist/src/render/render_queue.js +467 -0
  224. package/dist/src/render/render_queue.js.map +1 -0
  225. package/dist/src/render/renderbundle_wrapper.js +152 -0
  226. package/dist/src/render/renderbundle_wrapper.js.map +1 -0
  227. package/dist/src/render/renderer.js +455 -0
  228. package/dist/src/render/renderer.js.map +1 -0
  229. package/dist/src/render/renderpass.js +200 -0
  230. package/dist/src/render/renderpass.js.map +1 -0
  231. package/dist/src/render/shadowmap_pass.js +56 -0
  232. package/dist/src/render/shadowmap_pass.js.map +1 -0
  233. package/dist/src/render/sky.js +1103 -0
  234. package/dist/src/render/sky.js.map +1 -0
  235. package/dist/src/render/weightedblended_oit.js +168 -0
  236. package/dist/src/render/weightedblended_oit.js.map +1 -0
  237. package/dist/src/scene/batchgroup.js +162 -0
  238. package/dist/src/scene/batchgroup.js.map +1 -0
  239. package/dist/src/scene/environment.js +209 -0
  240. package/dist/src/scene/environment.js.map +1 -0
  241. package/dist/src/scene/graph_node.js +72 -0
  242. package/dist/src/scene/graph_node.js.map +1 -0
  243. package/dist/src/scene/light.js +416 -0
  244. package/dist/src/scene/light.js.map +1 -0
  245. package/dist/src/scene/mesh.js +341 -0
  246. package/dist/src/scene/mesh.js.map +1 -0
  247. package/dist/src/scene/octree.js +649 -0
  248. package/dist/src/scene/octree.js.map +1 -0
  249. package/dist/src/scene/particlesys.js +738 -0
  250. package/dist/src/scene/particlesys.js.map +1 -0
  251. package/dist/src/scene/raycast_visitor.js +103 -0
  252. package/dist/src/scene/raycast_visitor.js.map +1 -0
  253. package/dist/src/scene/scene.js +284 -0
  254. package/dist/src/scene/scene.js.map +1 -0
  255. package/dist/src/scene/scene_node.js +732 -0
  256. package/dist/src/scene/scene_node.js.map +1 -0
  257. package/dist/src/scene/terrain/grass.js +278 -0
  258. package/dist/src/scene/terrain/grass.js.map +1 -0
  259. package/dist/src/scene/terrain/heightfield.js +475 -0
  260. package/dist/src/scene/terrain/heightfield.js.map +1 -0
  261. package/dist/src/scene/terrain/patch.js +530 -0
  262. package/dist/src/scene/terrain/patch.js.map +1 -0
  263. package/dist/src/scene/terrain/quadtree.js +461 -0
  264. package/dist/src/scene/terrain/quadtree.js.map +1 -0
  265. package/dist/src/scene/terrain/terrain.js +246 -0
  266. package/dist/src/scene/terrain/terrain.js.map +1 -0
  267. package/dist/src/scene/terrain-cm/grass.js +594 -0
  268. package/dist/src/scene/terrain-cm/grass.js.map +1 -0
  269. package/dist/src/scene/terrain-cm/grassmaterial.js +159 -0
  270. package/dist/src/scene/terrain-cm/grassmaterial.js.map +1 -0
  271. package/dist/src/scene/terrain-cm/terrain-cm.js +538 -0
  272. package/dist/src/scene/terrain-cm/terrain-cm.js.map +1 -0
  273. package/dist/src/scene/water.js +374 -0
  274. package/dist/src/scene/water.js.map +1 -0
  275. package/dist/src/shaders/atmosphere.js +957 -0
  276. package/dist/src/shaders/atmosphere.js.map +1 -0
  277. package/dist/src/shaders/fog.js +112 -0
  278. package/dist/src/shaders/fog.js.map +1 -0
  279. package/dist/src/shaders/misc.js +266 -0
  280. package/dist/src/shaders/misc.js.map +1 -0
  281. package/dist/src/shaders/noise.js +222 -0
  282. package/dist/src/shaders/noise.js.map +1 -0
  283. package/dist/src/shaders/pbr.js +51 -0
  284. package/dist/src/shaders/pbr.js.map +1 -0
  285. package/dist/src/shaders/shadow.js +636 -0
  286. package/dist/src/shaders/shadow.js.map +1 -0
  287. package/dist/src/shaders/ssr.js +490 -0
  288. package/dist/src/shaders/ssr.js.map +1 -0
  289. package/dist/src/shaders/temporal.js +215 -0
  290. package/dist/src/shaders/temporal.js.map +1 -0
  291. package/dist/src/shaders/water.js +756 -0
  292. package/dist/src/shaders/water.js.map +1 -0
  293. package/dist/src/shadow/esm.js +237 -0
  294. package/dist/src/shadow/esm.js.map +1 -0
  295. package/dist/src/shadow/pcf_opt.js +181 -0
  296. package/dist/src/shadow/pcf_opt.js.map +1 -0
  297. package/dist/src/shadow/pcf_pd.js +189 -0
  298. package/dist/src/shadow/pcf_pd.js.map +1 -0
  299. package/dist/src/shadow/shader.js +37 -0
  300. package/dist/src/shadow/shader.js.map +1 -0
  301. package/dist/src/shadow/shadow_impl.js +15 -0
  302. package/dist/src/shadow/shadow_impl.js.map +1 -0
  303. package/dist/src/shadow/shadowmapper.js +790 -0
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  305. package/dist/src/shadow/ssm.js +159 -0
  306. package/dist/src/shadow/ssm.js.map +1 -0
  307. package/dist/src/shadow/vsm.js +297 -0
  308. package/dist/src/shadow/vsm.js.map +1 -0
  309. package/dist/src/shapes/box.js +386 -0
  310. package/dist/src/shapes/box.js.map +1 -0
  311. package/dist/src/shapes/cylinder.js +125 -0
  312. package/dist/src/shapes/cylinder.js.map +1 -0
  313. package/dist/src/shapes/plane.js +88 -0
  314. package/dist/src/shapes/plane.js.map +1 -0
  315. package/dist/src/shapes/shape.js +87 -0
  316. package/dist/src/shapes/shape.js.map +1 -0
  317. package/dist/src/shapes/sphere.js +114 -0
  318. package/dist/src/shapes/sphere.js.map +1 -0
  319. package/dist/src/shapes/tetrahedron.js +188 -0
  320. package/dist/src/shapes/tetrahedron.js.map +1 -0
  321. package/dist/src/shapes/torus.js +111 -0
  322. package/dist/src/shapes/torus.js.map +1 -0
  323. package/dist/src/utility/aabbtree.js +400 -0
  324. package/dist/src/utility/aabbtree.js.map +1 -0
  325. package/dist/src/utility/bounding_volume.js +29 -0
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  327. package/dist/src/utility/debug.js +28 -0
  328. package/dist/src/utility/debug.js.map +1 -0
  329. package/dist/src/utility/draco/decoder.js +116 -0
  330. package/dist/src/utility/draco/decoder.js.map +1 -0
  331. package/dist/src/utility/misc.js +105 -0
  332. package/dist/src/utility/misc.js.map +1 -0
  333. package/dist/src/utility/panorama.js +163 -0
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  335. package/dist/src/utility/pmrem.js +354 -0
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  337. package/dist/src/utility/rendermipmap.js +115 -0
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  339. package/dist/src/utility/serialization/json.js +402 -0
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  341. package/dist/src/utility/serialization/manager.js +623 -0
  342. package/dist/src/utility/serialization/manager.js.map +1 -0
  343. package/dist/src/utility/serialization/scene/animation.js +248 -0
  344. package/dist/src/utility/serialization/scene/animation.js.map +1 -0
  345. package/dist/src/utility/serialization/scene/batch.js +59 -0
  346. package/dist/src/utility/serialization/scene/batch.js.map +1 -0
  347. package/dist/src/utility/serialization/scene/camera.js +790 -0
  348. package/dist/src/utility/serialization/scene/camera.js.map +1 -0
  349. package/dist/src/utility/serialization/scene/common.js +222 -0
  350. package/dist/src/utility/serialization/scene/common.js.map +1 -0
  351. package/dist/src/utility/serialization/scene/light.js +575 -0
  352. package/dist/src/utility/serialization/scene/light.js.map +1 -0
  353. package/dist/src/utility/serialization/scene/material.js +1111 -0
  354. package/dist/src/utility/serialization/scene/material.js.map +1 -0
  355. package/dist/src/utility/serialization/scene/mesh.js +148 -0
  356. package/dist/src/utility/serialization/scene/mesh.js.map +1 -0
  357. package/dist/src/utility/serialization/scene/misc.js +39 -0
  358. package/dist/src/utility/serialization/scene/misc.js.map +1 -0
  359. package/dist/src/utility/serialization/scene/node.js +451 -0
  360. package/dist/src/utility/serialization/scene/node.js.map +1 -0
  361. package/dist/src/utility/serialization/scene/particle.js +425 -0
  362. package/dist/src/utility/serialization/scene/particle.js.map +1 -0
  363. package/dist/src/utility/serialization/scene/primitive.js +692 -0
  364. package/dist/src/utility/serialization/scene/primitive.js.map +1 -0
  365. package/dist/src/utility/serialization/scene/scene.js +704 -0
  366. package/dist/src/utility/serialization/scene/scene.js.map +1 -0
  367. package/dist/src/utility/serialization/scene/terrain.js +488 -0
  368. package/dist/src/utility/serialization/scene/terrain.js.map +1 -0
  369. package/dist/src/utility/serialization/scene/water.js +465 -0
  370. package/dist/src/utility/serialization/scene/water.js.map +1 -0
  371. package/dist/src/utility/shprojector.js +297 -0
  372. package/dist/src/utility/shprojector.js.map +1 -0
  373. package/dist/src/utility/textures/ggxlut.js +213 -0
  374. package/dist/src/utility/textures/ggxlut.js.map +1 -0
  375. package/dist/src/utility/textures/gradientnoise.js +62 -0
  376. package/dist/src/utility/textures/gradientnoise.js.map +1 -0
  377. package/dist/src/utility/textures/randomnoise.js +41 -0
  378. package/dist/src/utility/textures/randomnoise.js.map +1 -0
  379. package/dist/src/values.js +162 -0
  380. package/dist/src/values.js.map +1 -0
  381. package/dist/utility/blueprint/material/common.js +7 -0
  382. package/dist/utility/blueprint/material/common.js.map +1 -0
  383. package/dist/utility/blueprint/material/ir.js +489 -489
  384. package/dist/utility/blueprint/material/ir.js.map +1 -1
  385. package/dist/utility/serialization/blueprint/constants.js +255 -0
  386. package/dist/utility/serialization/blueprint/constants.js.map +1 -0
  387. package/dist/utility/serialization/blueprint/material/constants.js +203 -0
  388. package/dist/utility/serialization/blueprint/material/constants.js.map +1 -0
  389. package/dist/utility/serialization/blueprint/material/texture.js +165 -0
  390. package/dist/utility/serialization/blueprint/material/texture.js.map +1 -0
  391. package/dist/utility/serialization/manager.js +271 -271
  392. package/dist/utility/serialization/manager.js.map +1 -1
  393. package/dist/utility/serialization/scene/animation.js.map +1 -1
  394. package/dist/utility/serialization/scene/camera.js.map +1 -1
  395. package/dist/utility/serialization/scene/common.js.map +1 -1
  396. package/dist/utility/serialization/scene/light.js.map +1 -1
  397. package/dist/utility/serialization/scene/material.js.map +1 -1
  398. package/dist/utility/serialization/scene/mesh.js.map +1 -1
  399. package/dist/utility/serialization/scene/node.js.map +1 -1
  400. package/dist/utility/serialization/scene/particle.js.map +1 -1
  401. package/dist/utility/serialization/scene/primitive.js.map +1 -1
  402. package/dist/utility/serialization/scene/scene.js.map +1 -1
  403. package/dist/utility/serialization/scene/terrain.js.map +1 -1
  404. package/dist/utility/serialization/types.js +4 -4
  405. package/dist/utility/serialization/types.js.map +1 -1
  406. package/dist/values.js +49 -53
  407. package/dist/values.js.map +1 -1
  408. package/package.json +1 -1
  409. package/dist/animation/joint_dynamics/vrm_spring_bone.js +0 -46
  410. package/dist/animation/joint_dynamics/vrm_spring_bone.js.map +0 -1
  411. package/dist/animation/spring/spring_bone.js +0 -240
  412. package/dist/animation/spring/spring_bone.js.map +0 -1
  413. package/dist/animation/spring/spring_bone_collider.js +0 -198
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  415. package/dist/animation/spring/spring_bone_constraint.js +0 -170
  416. package/dist/animation/spring/spring_bone_constraint.js.map +0 -1
  417. package/dist/animation/spring/spring_bone_system.js +0 -328
  418. package/dist/animation/spring/spring_bone_system.js.map +0 -1
  419. package/dist/render/sky_motion_vector.js +0 -85
  420. package/dist/render/sky_motion_vector.js.map +0 -1
@@ -0,0 +1,606 @@
1
+ import { applyMaterialMixins, MeshMaterial } from './meshmaterial.js';
2
+ import { MAX_TERRAIN_MIPMAP_LEVELS, MaterialVaryingFlags } from '../values.js';
3
+ import { ShaderHelper } from './shader/helper.js';
4
+ import { DRef, Vector4, Vector3 } from '@zephyr3d/base';
5
+ import { mixinLight } from './mixins/lit.js';
6
+ import { Application } from '../app/app.js';
7
+ import { fetchSampler } from '../utility/misc.js';
8
+ import { mixinPBRMetallicRoughness } from './mixins/lightmodel/pbrmetallicroughness.js';
9
+ import '@zephyr3d/device';
10
+ import { CopyBlitter } from '../blitter/copy.js';
11
+
12
+ const MAX_DETAIL_MAPS = 8;
13
+ /**
14
+ * Default material type of clipmap terrain
15
+ * @public
16
+ */ class ClipmapTerrainMaterial extends applyMaterialMixins(MeshMaterial, mixinLight, mixinPBRMetallicRoughness) {
17
+ static FEATURE_DETAIL_MAP = this.defineFeature();
18
+ static FEATURE_DEBUG_MODE = this.defineFeature();
19
+ static _defaultDetailMap = new DRef();
20
+ static _defaultNormalMap = new DRef();
21
+ _region;
22
+ _clipmapGridInfo;
23
+ _heightMap;
24
+ _terrainScale;
25
+ _detailMapInfo;
26
+ _detailMapSize;
27
+ _splatMapSize;
28
+ _heightMapSize;
29
+ _levelDataBuffer;
30
+ constructor(heightMap){
31
+ super();
32
+ this.metallic = 0;
33
+ this.roughness = 1;
34
+ this.albedoTexCoordIndex = -1;
35
+ this.normalTexCoordIndex = -1;
36
+ this._region = new Vector4(-99999, -99999, 99999, 99999);
37
+ this._clipmapGridInfo = new Vector4();
38
+ this._heightMap = new DRef(heightMap);
39
+ this._detailMapSize = 256;
40
+ this._splatMapSize = 512;
41
+ this._levelDataBuffer = new DRef(Application.instance.device.createBuffer(MAX_TERRAIN_MIPMAP_LEVELS * 4 * 2 * 4, {
42
+ usage: 'uniform'
43
+ }));
44
+ this._detailMapInfo = this.createDetailMapInfo();
45
+ this._terrainScale = Vector3.one();
46
+ this._heightMapSize = new Vector4(this.heightMap.width, this.heightMap.height, 1 / this.heightMap.width, 1 / this.heightMap.height);
47
+ this.useFeature(ClipmapTerrainMaterial.FEATURE_DETAIL_MAP, 0);
48
+ this.useFeature(ClipmapTerrainMaterial.FEATURE_DEBUG_MODE, 'none');
49
+ }
50
+ static get MAX_DETAIL_MAP_COUNT() {
51
+ return MAX_DETAIL_MAPS;
52
+ }
53
+ get debugMode() {
54
+ return this.featureUsed(ClipmapTerrainMaterial.FEATURE_DEBUG_MODE);
55
+ }
56
+ set debugMode(mode) {
57
+ this.useFeature(ClipmapTerrainMaterial.FEATURE_DEBUG_MODE, mode);
58
+ }
59
+ /** @internal */ setLevelData(data, length) {
60
+ this._levelDataBuffer.get().bufferSubData(0, data, 0, length);
61
+ }
62
+ /** @internal */ get region() {
63
+ return this._region;
64
+ }
65
+ set region(val) {
66
+ if (!val.equalsTo(this._region)) {
67
+ this._region.set(val);
68
+ this.uniformChanged();
69
+ }
70
+ }
71
+ setClipmapGridInfo(gridScale, gridOffsetX, gridOffsetY) {
72
+ if (this._clipmapGridInfo.x !== gridScale || this._clipmapGridInfo.y !== gridOffsetX || this._clipmapGridInfo.z !== gridOffsetY) {
73
+ this._clipmapGridInfo.setXYZW(gridScale, gridOffsetX, gridOffsetY, 0);
74
+ this.uniformChanged();
75
+ }
76
+ }
77
+ /** @internal */ get terrainScale() {
78
+ return this._terrainScale;
79
+ }
80
+ set terrainScale(val) {
81
+ if (!this._terrainScale.equalsTo(val)) {
82
+ this._terrainScale.set(val);
83
+ this.uniformChanged();
84
+ }
85
+ }
86
+ get numDetailMaps() {
87
+ return this._detailMapInfo.numDetailMaps;
88
+ }
89
+ set numDetailMaps(val) {
90
+ if (val > MAX_DETAIL_MAPS || val < 0 || !Number.isInteger(val)) {
91
+ console.error('Invalid number of detail maps');
92
+ return;
93
+ }
94
+ if (Application.instance.device.type === 'webgl' && val > 4) {
95
+ console.error('Only 4 detail map layers is supported for WebGL1');
96
+ return;
97
+ }
98
+ const n = this._detailMapInfo.numDetailMaps;
99
+ const defaultDetailMap = ClipmapTerrainMaterial.getDefaultDetailMap();
100
+ const defaultNormalMap = ClipmapTerrainMaterial.getDefaultNormalMap();
101
+ if (val > n) {
102
+ this._detailMapInfo.numDetailMaps = val;
103
+ for(let i = n; i < val; i++){
104
+ this.setDetailMap(i, defaultDetailMap);
105
+ this.setDetailNormalMap(i, defaultNormalMap);
106
+ this.setDetailMapUVScale(i, 80);
107
+ this.setDetailMapRoughness(i, 1);
108
+ this._detailMapInfo.detailMapList[i].dispose();
109
+ this._detailMapInfo.detailNormalMapList[i].dispose();
110
+ }
111
+ } else if (val < n) {
112
+ for(let i = val; i < n; i++){
113
+ this.setDetailMap(i, defaultDetailMap);
114
+ this.setDetailNormalMap(i, defaultNormalMap);
115
+ this.setDetailMapUVScale(i, 80);
116
+ this.setDetailMapRoughness(i, 1);
117
+ this._detailMapInfo.detailMapList[i].dispose();
118
+ this._detailMapInfo.detailNormalMapList[i].dispose();
119
+ }
120
+ this._detailMapInfo.numDetailMaps = val;
121
+ }
122
+ this.useFeature(ClipmapTerrainMaterial.FEATURE_DETAIL_MAP, this._detailMapInfo.numDetailMaps);
123
+ }
124
+ getSplatMap() {
125
+ return this._detailMapInfo.splatMap?.get() ?? null;
126
+ }
127
+ setSplatMap(tex) {
128
+ if (tex !== this._detailMapInfo.splatMap.get()) {
129
+ if (!tex || tex.depth !== MAX_DETAIL_MAPS >> 2) {
130
+ console.error('Invalid splat map');
131
+ return;
132
+ }
133
+ this._detailMapInfo.splatMap.set(tex);
134
+ this.uniformChanged();
135
+ }
136
+ }
137
+ getDetailMapUVScale(index) {
138
+ if (index >= this._detailMapInfo.numDetailMaps || index < 0 || !Number.isInteger(index)) {
139
+ console.error('Invalid detail map index');
140
+ return 0;
141
+ }
142
+ return this._detailMapInfo.detailMapParams[index * 4];
143
+ }
144
+ setDetailMapUVScale(index, scale) {
145
+ if (index >= this._detailMapInfo.numDetailMaps || index < 0 || !Number.isInteger(index)) {
146
+ console.error('Invalid detail map index');
147
+ return;
148
+ }
149
+ if (this._detailMapInfo.detailMapParams[index * 4] !== scale) {
150
+ this._detailMapInfo.detailMapParams[index * 4] = scale;
151
+ this.uniformChanged();
152
+ }
153
+ }
154
+ getDetailMapRoughness(index) {
155
+ if (index >= this._detailMapInfo.numDetailMaps || index < 0 || !Number.isInteger(index)) {
156
+ console.error('Invalid detail map index');
157
+ return 0;
158
+ }
159
+ return this._detailMapInfo.detailMapParams[index * 4 + 1];
160
+ }
161
+ setDetailMapRoughness(index, val) {
162
+ if (index >= this._detailMapInfo.numDetailMaps || index < 0 || !Number.isInteger(index)) {
163
+ console.error('Invalid detail map index');
164
+ return;
165
+ }
166
+ if (this._detailMapInfo.detailMapParams[index * 4 + 1] !== val) {
167
+ this._detailMapInfo.detailMapParams[index * 4 + 1] = val;
168
+ this.uniformChanged();
169
+ }
170
+ }
171
+ getDetailMap(index) {
172
+ if (index >= this._detailMapInfo.numDetailMaps || index < 0 || !Number.isInteger(index)) {
173
+ console.error('Invalid detail map index');
174
+ return null;
175
+ }
176
+ return this._detailMapInfo.detailMapList[index].get();
177
+ }
178
+ setDetailMap(index, albedoMap) {
179
+ if (index >= this._detailMapInfo.numDetailMaps || index < 0 || !Number.isInteger(index)) {
180
+ console.error('Invalid detail map index');
181
+ return;
182
+ }
183
+ albedoMap = albedoMap ?? ClipmapTerrainMaterial.getDefaultDetailMap();
184
+ if (!this._detailMapInfo.detailMapList[index]) {
185
+ this._detailMapInfo.detailMapList[index] = new DRef();
186
+ }
187
+ this._detailMapInfo.detailMapList[index].set(albedoMap === ClipmapTerrainMaterial.getDefaultDetailMap() ? null : albedoMap);
188
+ if (Application.instance.device.type !== 'webgl') {
189
+ const blitter = new CopyBlitter();
190
+ const fb = Application.instance.device.createFrameBuffer([
191
+ this._detailMapInfo.detailMap.get()
192
+ ], null);
193
+ blitter.blit(albedoMap, fb, index, albedoMap.width === this._detailMapSize && albedoMap.height === this._detailMapSize ? fetchSampler('clamp_nearest_nomip') : fetchSampler('clamp_linear_nomip'));
194
+ fb.dispose();
195
+ }
196
+ }
197
+ getDetailNormalMap(index) {
198
+ if (index >= this._detailMapInfo.numDetailMaps || index < 0 || !Number.isInteger(index)) {
199
+ console.error('Invalid detail map index');
200
+ return null;
201
+ }
202
+ return this._detailMapInfo.detailNormalMapList[index].get();
203
+ }
204
+ setDetailNormalMap(index, normalMap) {
205
+ if (index >= this._detailMapInfo.numDetailMaps || index < 0 || !Number.isInteger(index)) {
206
+ console.error('Invalid detail map index');
207
+ return;
208
+ }
209
+ normalMap = normalMap ?? ClipmapTerrainMaterial.getDefaultNormalMap();
210
+ if (!this._detailMapInfo.detailNormalMapList[index]) {
211
+ this._detailMapInfo.detailNormalMapList[index] = new DRef();
212
+ }
213
+ this._detailMapInfo.detailNormalMapList[index].set(normalMap === ClipmapTerrainMaterial.getDefaultNormalMap() ? null : normalMap);
214
+ if (Application.instance.device.type !== 'webgl') {
215
+ const blitter = new CopyBlitter();
216
+ const fb = Application.instance.device.createFrameBuffer([
217
+ this._detailMapInfo.detailNormalMap.get()
218
+ ], null);
219
+ blitter.blit(normalMap, fb, index, normalMap.width === this._detailMapSize && normalMap.height === this._detailMapSize ? fetchSampler('clamp_nearest_nomip') : fetchSampler('clamp_linear_nomip'));
220
+ fb.dispose();
221
+ }
222
+ }
223
+ /** @internal */ update(region, terrainScale) {
224
+ if (!region.equalsTo(this._region) || !terrainScale.equalsTo(this._terrainScale)) {
225
+ this._region.set(region);
226
+ this._terrainScale.set(terrainScale);
227
+ this.uniformChanged();
228
+ }
229
+ }
230
+ get heightMap() {
231
+ return this._heightMap.get();
232
+ }
233
+ set heightMap(val) {
234
+ if (val !== this._heightMap.get()) {
235
+ this._heightMap.set(val);
236
+ this._heightMapSize.setXYZW(this.heightMap.width, this.heightMap.height, 1 / this.heightMap.width, 1 / this.heightMap.height);
237
+ this.uniformChanged();
238
+ }
239
+ }
240
+ needSceneColor() {
241
+ return false;
242
+ }
243
+ needSceneDepth() {
244
+ return false;
245
+ }
246
+ supportInstancing() {
247
+ return false;
248
+ }
249
+ supportLighting() {
250
+ return true;
251
+ }
252
+ getMetallicRoughnessTexCoord = function(scope) {
253
+ return scope.$inputs.uv;
254
+ };
255
+ sampleDetailNormalMap(scope, index, texCoord) {
256
+ const pb = scope.$builder;
257
+ const sample = this.drawContext.device.type === 'webgl' ? pb.textureSample(scope[`detailNormalMap${index}`], texCoord).rgb : pb.textureArraySample(scope.detailNormalMap, texCoord, index).rgb;
258
+ const normal = pb.sub(pb.mul(sample, 2), pb.vec3(1));
259
+ return pb.normalize(normal);
260
+ }
261
+ calculateDetailNormal(scope, TBN) {
262
+ const that = this;
263
+ const pb = scope.$builder;
264
+ const funcName = 'getTerrainNormal';
265
+ pb.func(funcName, [
266
+ pb.mat3('TBN')
267
+ ], function() {
268
+ const numDetailMaps = that.featureUsed(ClipmapTerrainMaterial.FEATURE_DETAIL_MAP);
269
+ this.$l.detailNormal = pb.vec3(0);
270
+ for(let i = 0; i < numDetailMaps + 3 >> 2; i++){
271
+ this.$l[`mask${i}`] = that.drawContext.device.type === 'webgl' ? pb.textureSample(this.splatMap, this.$inputs.uv) : pb.textureArraySample(this.splatMap, this.$inputs.uv, i);
272
+ }
273
+ for(let i = 0; i < numDetailMaps; i++){
274
+ const uv = pb.mul(this.$inputs.uv, this.detailParams[i].x);
275
+ this.detailNormal = pb.add(this.detailNormal, pb.mul(that.sampleDetailNormalMap(this, i, uv), this[`mask${i >> 2}`][i & 3]));
276
+ }
277
+ this.$return(pb.normalize(pb.mul(this.TBN, this.detailNormal)));
278
+ });
279
+ return pb.getGlobalScope()[funcName](TBN);
280
+ }
281
+ getNormalTexCoord = function(scope) {
282
+ return scope.$inputs.uv;
283
+ };
284
+ calculateAlbedoColor(scope) {
285
+ const that = this;
286
+ const pb = scope.$builder;
287
+ const funcName = 'getTerrainAlbedo';
288
+ pb.func(funcName, [], function() {
289
+ const numDetailMaps = that.featureUsed(ClipmapTerrainMaterial.FEATURE_DETAIL_MAP);
290
+ if (numDetailMaps === 0) {
291
+ this.$l.checkerPos = pb.mul(this.$inputs.uv, pb.sub(this.region.zw, this.region.xy));
292
+ this.$l.ddx = pb.dpdx(this.checkerPos);
293
+ this.$l.ddy = pb.dpdy(this.checkerPos);
294
+ this.$l.w = pb.add(pb.max(pb.abs(this.ddx), pb.abs(this.ddy)), 0.01);
295
+ this.$l.i = pb.div(pb.mul(2, pb.sub(pb.abs(pb.sub(pb.fract(pb.mul(pb.sub(this.checkerPos, pb.mul(this.w, 0.5)), 0.5)), 0.5)), pb.abs(pb.sub(pb.fract(pb.mul(pb.add(this.checkerPos, pb.mul(this.w, 0.5)), 0.5)), 0.5)))), this.w);
296
+ this.$l.changeRate = pb.add(pb.length(this.ddx), pb.length(this.ddy));
297
+ this.$l.fadeStart = pb.float(0);
298
+ this.$l.fadeEnd = pb.float(10);
299
+ this.$l.fadeFactor = pb.sub(1, pb.smoothStep(this.fadeStart, this.fadeEnd, this.changeRate));
300
+ this.$l.checker = pb.mix(0.5, pb.sub(0.5, pb.mul(0.5, this.i.x, this.i.y)), this.fadeFactor);
301
+ this.$l.checkerColor = pb.mix(pb.vec3(0.4), pb.vec3(1), pb.vec3(this.checker));
302
+ this.$return(pb.vec4(this.checkerColor, 1));
303
+ } else {
304
+ this.$l.color = pb.vec3(0);
305
+ for(let i = 0; i < numDetailMaps + 3 >> 2; i++){
306
+ this.$l[`mask${i}`] = that.drawContext.device.type === 'webgl' ? pb.textureSample(this.splatMap, this.$inputs.uv) : pb.textureArraySample(this.splatMap, this.$inputs.uv, i);
307
+ }
308
+ for(let i = 0; i < numDetailMaps; i++){
309
+ const uv = pb.mul(this.$inputs.uv, this.detailParams[i].x);
310
+ const sample = that.drawContext.device.type === 'webgl' ? pb.textureSample(this[`detailAlbedoMap${i}`], uv).rgb : pb.textureArraySample(this.detailAlbedoMap, uv, i).rgb;
311
+ this.color = pb.add(this.color, pb.mul(sample, this[`mask${i >> 2}`][i & 3]));
312
+ }
313
+ this.$return(pb.vec4(this.color, 1));
314
+ }
315
+ });
316
+ return pb.getGlobalScope()[funcName]();
317
+ }
318
+ sampleHeightMap(scope, uv, pos, levelStart, levelDiff) {
319
+ const pb = scope.$builder;
320
+ const morphRange = 0.5;
321
+ pb.func('sampleHeightMap', [
322
+ pb.vec2('uv'),
323
+ pb.vec2('pos'),
324
+ pb.vec4('levelStart'),
325
+ pb.vec4('levelDiff')
326
+ ], function() {
327
+ this.$l.h1 = pb.textureSampleLevel(this.heightMap, this.uv, this.$inputs.miplevel).r;
328
+ this.$l.ratio = pb.mul(pb.sub(this.pos.xyxy, this.levelStart), this.levelDiff);
329
+ this.$l.maxVal = pb.clamp(pb.max(pb.max(this.ratio.x, this.ratio.y), pb.max(this.ratio.z, this.ratio.w)), 0, 1);
330
+ this.$l.morphFactor = pb.float(0);
331
+ this.$if(pb.greaterThan(this.maxVal, 1 - morphRange), function() {
332
+ this.$l.h2 = pb.textureSampleLevel(this.heightMap, this.uv, pb.add(this.$inputs.miplevel, 1)).r;
333
+ this.morphFactor = pb.div(pb.sub(this.maxVal, 1 - morphRange), morphRange * 2);
334
+ this.h1 = pb.mix(this.h1, this.h2, this.morphFactor);
335
+ });
336
+ this.$if(pb.lessThan(this.maxVal, morphRange), function() {
337
+ this.$l.h2 = pb.textureSampleLevel(this.heightMap, this.uv, pb.max(pb.sub(this.$inputs.miplevel, 1), 0)).r;
338
+ this.morphFactor = pb.mul(pb.add(pb.div(this.maxVal, morphRange), 1), 0.5);
339
+ this.h1 = pb.mix(this.h1, this.h2, this.morphFactor);
340
+ });
341
+ this.$return(this.h1);
342
+ });
343
+ return scope.sampleHeightMap(uv, pos, levelStart, levelDiff);
344
+ }
345
+ calculateTerrainTBN(scope, clipmapPos, uv, texSize, scale, levelStart, levelDiff, tangent, bitangent, normal) {
346
+ const that = this;
347
+ const pb = scope.$builder;
348
+ pb.func('calcTerrainTBN', [
349
+ pb.vec2('clipmapPos'),
350
+ pb.vec2('uv'),
351
+ pb.vec4('texSize'),
352
+ pb.vec3('scale'),
353
+ pb.vec4('levelStart'),
354
+ pb.vec4('levelDiff'),
355
+ pb.vec3('t').out(),
356
+ pb.vec3('b').out(),
357
+ pb.vec3('n').out()
358
+ ], function() {
359
+ this.$l.texelSize = pb.mul(this.texSize.zw, pb.exp2(this.$inputs.miplevel));
360
+ this.$l.delta = pb.exp2(pb.add(this.$inputs.miplevel, 1));
361
+ this.$l.hL = that.sampleHeightMap(this, pb.sub(this.uv, pb.vec2(this.texelSize.x, 0)), this.clipmapPos, this.levelStart, this.levelDiff);
362
+ this.$l.hR = that.sampleHeightMap(this, pb.add(this.uv, pb.vec2(this.texelSize.x, 0)), this.clipmapPos, this.levelStart, this.levelDiff);
363
+ this.$l.hD = that.sampleHeightMap(this, pb.add(this.uv, pb.vec2(0, this.texelSize.y)), this.clipmapPos, this.levelStart, this.levelDiff);
364
+ this.$l.hU = that.sampleHeightMap(this, pb.sub(this.uv, pb.vec2(0, this.texelSize.y)), this.clipmapPos, this.levelStart, this.levelDiff);
365
+ this.$l.dHdU = pb.div(pb.mul(pb.sub(this.hR, this.hL), this.scale.y), pb.mul(this.scale.x, this.delta));
366
+ this.$l.dHdV = pb.div(pb.mul(pb.sub(this.hD, this.hU), this.scale.y), pb.mul(this.scale.z, this.delta));
367
+ this.t = pb.normalize(pb.vec3(1, this.dHdU, 0));
368
+ this.b = pb.normalize(pb.vec3(0, this.dHdV, 1));
369
+ this.n = pb.normalize(pb.cross(this.b, this.t));
370
+ });
371
+ return scope.calcTerrainTBN(clipmapPos, uv, texSize, scale, levelStart, levelDiff, tangent, bitangent, normal);
372
+ }
373
+ vertexShader(scope) {
374
+ super.vertexShader(scope);
375
+ const pb = scope.$builder;
376
+ scope.$inputs.position = pb.vec3().attrib('position');
377
+ scope.$inputs.clipmapInfo = pb.vec4().attrib('texCoord0');
378
+ scope.$inputs.miplevel = pb.float().attrib('texCoord1');
379
+ scope.clipmapGridInfo = pb.vec4().uniform(2);
380
+ scope.levelData = pb.vec4[MAX_TERRAIN_MIPMAP_LEVELS * 2]().uniformBuffer(2);
381
+ scope.heightMap = pb.tex2D().uniform(2);
382
+ scope.heightMapSize = pb.vec4().uniform(2);
383
+ scope.region = pb.vec4().uniform(2);
384
+ scope.terrainScale = pb.vec3().uniform(2);
385
+ scope.$l.s = pb.sin(scope.$inputs.clipmapInfo.x);
386
+ scope.$l.c = pb.cos(scope.$inputs.clipmapInfo.x);
387
+ scope.$l.scale2 = pb.mul(scope.$inputs.clipmapInfo.y, scope.clipmapGridInfo.x);
388
+ scope.$l.clipmapMatrix = pb.mat4(pb.mul(scope.c, scope.scale2), pb.mul(scope.s, scope.scale2), 0, 0, pb.neg(pb.mul(scope.s, scope.scale2)), pb.mul(scope.c, scope.scale2), 0, 0, 0, 0, 1, 0, pb.sub(pb.mul(scope.$inputs.clipmapInfo.z, scope.clipmapGridInfo.x), scope.clipmapGridInfo.y), pb.sub(pb.mul(scope.$inputs.clipmapInfo.w, scope.clipmapGridInfo.x), scope.clipmapGridInfo.z), 0, 1);
389
+ scope.$l.clipmapPos = pb.mul(scope.clipmapMatrix, pb.vec4(scope.$inputs.position, 1)).xy;
390
+ scope.$l.clipmapWorldPos = pb.mul(ShaderHelper.getWorldMatrix(scope), pb.vec4(scope.clipmapPos.x, 0, scope.clipmapPos.y, 1)).xyz;
391
+ scope.$outputs.uv = pb.div(pb.sub(scope.clipmapWorldPos.xz, scope.region.xy), pb.sub(scope.region.zw, scope.region.xy));
392
+ if (this.drawContext.device.type === 'webgl') {
393
+ scope.$l.levelStart = pb.vec4();
394
+ scope.$l.levelDiff = pb.vec4();
395
+ scope.$l.index = pb.mul(pb.int(scope.$inputs.miplevel), 2);
396
+ scope.$for(pb.int('i'), 0, 32, function() {
397
+ this.$if(pb.equal(this.i, this.index), function() {
398
+ this.levelStart = this.levelData.at(this.i);
399
+ this.levelDiff = this.levelData.at(pb.add(this.i, 1));
400
+ this.$break();
401
+ });
402
+ });
403
+ } else {
404
+ scope.$l.levelStart = scope.levelData.at(pb.mul(pb.int(scope.$inputs.miplevel), 2));
405
+ scope.$l.levelDiff = scope.levelData.at(pb.add(pb.mul(pb.int(scope.$inputs.miplevel), 2), 1));
406
+ }
407
+ scope.$l.height = this.sampleHeightMap(scope, scope.$outputs.uv, scope.clipmapWorldPos.xz, scope.levelStart, scope.levelDiff);
408
+ scope.$outputs.worldPos = pb.add(scope.clipmapWorldPos, pb.vec3(0, pb.mul(scope.height, scope.terrainScale.y), 0));
409
+ scope.$l.t = pb.vec3();
410
+ scope.$l.b = pb.vec3();
411
+ scope.$l.n = pb.vec3();
412
+ this.calculateTerrainTBN(scope, scope.clipmapWorldPos.xz, scope.$outputs.uv, scope.heightMapSize, scope.terrainScale, scope.levelStart, scope.levelDiff, scope.t, scope.b, scope.n);
413
+ scope.$outputs.clipmapPos = scope.clipmapWorldPos;
414
+ scope.$outputs.worldTangent = scope.t;
415
+ scope.$outputs.worldBinormal = scope.b;
416
+ scope.$outputs.worldNormal = scope.n;
417
+ ShaderHelper.setClipSpacePosition(scope, pb.mul(ShaderHelper.getViewProjectionMatrix(scope), pb.vec4(scope.$outputs.worldPos, 1)));
418
+ ShaderHelper.resolveMotionVector(scope, scope.$outputs.worldPos, scope.$outputs.worldPos);
419
+ }
420
+ fragmentShader(scope) {
421
+ super.fragmentShader(scope);
422
+ const pb = scope.$builder;
423
+ scope.region = pb.vec4().uniform(2);
424
+ scope.$l.discardable = pb.or(pb.any(pb.lessThan(scope.$inputs.uv, pb.vec2(0))), pb.any(pb.greaterThan(scope.$inputs.uv, pb.vec2(1))));
425
+ scope.$if(scope.discardable, function() {
426
+ pb.discard();
427
+ });
428
+ if (this.needFragmentColor()) {
429
+ scope.heightMap = pb.tex2D().uniform(2);
430
+ const numDetailMaps = this.featureUsed(ClipmapTerrainMaterial.FEATURE_DETAIL_MAP);
431
+ if (numDetailMaps > 0) {
432
+ scope.detailParams = pb.vec4[numDetailMaps]().uniform(2);
433
+ if (this.drawContext.device.type === 'webgl') {
434
+ scope.splatMap = pb.tex2D().uniform(2);
435
+ for(let i = 0; i < numDetailMaps; i++){
436
+ scope[`detailAlbedoMap${i}`] = pb.tex2D().uniform(2);
437
+ scope[`detailNormalMap${i}`] = pb.tex2D().uniform(2);
438
+ }
439
+ } else {
440
+ scope.splatMap = pb.tex2DArray().uniform(2);
441
+ scope.detailAlbedoMap = pb.tex2DArray().uniform(2);
442
+ scope.detailNormalMap = pb.tex2DArray().uniform(2);
443
+ }
444
+ }
445
+ scope.$l.albedo = this.calculateAlbedoColor(scope);
446
+ scope.$l.worldNormal = pb.normalize(scope.$inputs.worldNormal);
447
+ scope.$l.normalInfo = this.calculateNormalAndTBN(scope, scope.$inputs.worldPos, scope.$inputs.worldNormal, scope.$inputs.worldTangent, scope.$inputs.worldBinormal);
448
+ if (this.featureUsed(ClipmapTerrainMaterial.FEATURE_DETAIL_MAP) > 0) {
449
+ scope.normalInfo.normal = this.calculateDetailNormal(scope, scope.normalInfo.TBN);
450
+ }
451
+ scope.$l.viewVec = this.calculateViewVector(scope, scope.$inputs.worldPos);
452
+ scope.$l.litColor = this.PBRLight(scope, scope.$inputs.worldPos, scope.normalInfo.normal, scope.viewVec, scope.albedo, scope.normalInfo.TBN);
453
+ switch(this.featureUsed(ClipmapTerrainMaterial.FEATURE_DEBUG_MODE)){
454
+ case 'albedo':
455
+ scope.$l.outColor = scope.albedo;
456
+ break;
457
+ case 'vertex_normal':
458
+ scope.$l.outColor = pb.vec4(pb.add(pb.mul(scope.normalInfo.TBN[2], 0.5), pb.vec3(0.5)), 1);
459
+ break;
460
+ case 'detail_normal':
461
+ scope.$l.outColor = pb.vec4(pb.add(pb.mul(scope.normalInfo.normal, 0.5), pb.vec3(0.5)), 1);
462
+ break;
463
+ case 'tangent':
464
+ scope.$l.outColor = pb.vec4(pb.add(pb.mul(scope.normalInfo.TBN[0], 0.5), pb.vec3(0.5)), 1);
465
+ break;
466
+ case 'bitangent':
467
+ scope.$l.outColor = pb.vec4(pb.add(pb.mul(scope.normalInfo.TBN[1], 0.5), pb.vec3(0.5)), 1);
468
+ break;
469
+ case 'uv':
470
+ scope.$l.outColor = pb.vec4(scope.$inputs.uv, 0, 1);
471
+ break;
472
+ default:
473
+ scope.$l.outColor = pb.vec4(scope.litColor, 1);
474
+ break;
475
+ }
476
+ //scope.$l.outColor = pb.vec4(scope.litColor, 1);
477
+ if (this.drawContext.materialFlags & MaterialVaryingFlags.SSR_STORE_ROUGHNESS) {
478
+ scope.$l.outRoughness = pb.vec4(0, 0, 0, 0);
479
+ this.outputFragmentColor(scope, scope.$inputs.worldPos, scope.outColor, scope.outRoughness, scope.outColor);
480
+ } else {
481
+ this.outputFragmentColor(scope, scope.$inputs.worldPos, scope.outColor);
482
+ }
483
+ } else {
484
+ this.outputFragmentColor(scope, scope.$inputs.worldPos, null);
485
+ }
486
+ }
487
+ applyUniformValues(bindGroup, ctx, pass) {
488
+ super.applyUniformValues(bindGroup, ctx, pass);
489
+ bindGroup.setValue('clipmapGridInfo', this._clipmapGridInfo);
490
+ bindGroup.setValue('region', this._region);
491
+ bindGroup.setValue('terrainScale', this._terrainScale);
492
+ bindGroup.setTexture('heightMap', this._heightMap.get(), fetchSampler('clamp_linear_nomip'));
493
+ bindGroup.setValue('heightMapSize', this._heightMapSize);
494
+ bindGroup.setBuffer('levelData', this._levelDataBuffer.get());
495
+ if (this.needFragmentColor(ctx)) {
496
+ if (this._detailMapInfo.numDetailMaps > 0) {
497
+ bindGroup.setTexture('splatMap', this._detailMapInfo.splatMap.get());
498
+ if (ctx.device.type === 'webgl') {
499
+ for(let i = 0; i < this._detailMapInfo.numDetailMaps; i++){
500
+ bindGroup.setTexture(`detailAlbedoMap${i}`, this._detailMapInfo.detailMapList[i]?.get() ?? ClipmapTerrainMaterial.getDefaultDetailMap(), fetchSampler('repeat_linear'));
501
+ bindGroup.setTexture(`detailNormalMap${i}`, this._detailMapInfo.detailNormalMapList[i]?.get() ?? ClipmapTerrainMaterial.getDefaultNormalMap(), fetchSampler('repeat_linear'));
502
+ }
503
+ } else {
504
+ bindGroup.setTexture('detailAlbedoMap', this._detailMapInfo.detailMap.get(), fetchSampler('repeat_linear'));
505
+ bindGroup.setTexture('detailNormalMap', this._detailMapInfo.detailNormalMap.get(), fetchSampler('repeat_linear'));
506
+ }
507
+ bindGroup.setValue('detailParams', this._detailMapInfo.detailMapParams);
508
+ }
509
+ }
510
+ }
511
+ createDetailMapInfo() {
512
+ const device = Application.instance.device;
513
+ const isWebGL1 = device.type === 'webgl';
514
+ const detailMap = isWebGL1 ? null : device.createTexture2DArray('rgba8unorm', this._detailMapSize, this._detailMapSize, MAX_DETAIL_MAPS);
515
+ const detailNormalMap = isWebGL1 ? null : device.createTexture2DArray('rgba8unorm', this._detailMapSize, this._detailMapSize, MAX_DETAIL_MAPS);
516
+ const splatMap = isWebGL1 ? device.createTexture2D('rgba8unorm', this._splatMapSize, this._splatMapSize) : device.createTexture2DArray('rgba8unorm', this._splatMapSize, this._splatMapSize, MAX_DETAIL_MAPS >> 2);
517
+ device.pushDeviceStates();
518
+ if (!isWebGL1) {
519
+ const fbDetail = device.createFrameBuffer([
520
+ detailMap
521
+ ], null);
522
+ device.setFramebuffer(fbDetail);
523
+ for(let i = 0; i < detailMap.depth; i++){
524
+ fbDetail.setColorAttachmentLayer(0, i);
525
+ device.clearFrameBuffer(Vector4.zero(), 1, 0);
526
+ }
527
+ fbDetail.dispose();
528
+ const fbNormal = device.createFrameBuffer([
529
+ detailNormalMap
530
+ ], null);
531
+ device.setFramebuffer(fbNormal);
532
+ for(let i = 0; i < detailNormalMap.depth; i++){
533
+ fbNormal.setColorAttachmentLayer(0, i);
534
+ device.clearFrameBuffer(new Vector4(0.5, 0.5, 1, 1), 1, 0);
535
+ }
536
+ fbNormal.dispose();
537
+ }
538
+ const fbSplat = device.createFrameBuffer([
539
+ splatMap
540
+ ], null);
541
+ device.setFramebuffer(fbSplat);
542
+ for(let i = 0; i < splatMap.depth; i++){
543
+ fbSplat.setColorAttachmentLayer(0, i);
544
+ device.clearFrameBuffer(i === 0 ? new Vector4(1, 0, 0, 0) : Vector4.zero(), 1, 0);
545
+ }
546
+ device.popDeviceStates();
547
+ fbSplat.dispose();
548
+ return {
549
+ detailMap: new DRef(detailMap),
550
+ detailNormalMap: new DRef(detailNormalMap),
551
+ detailMapList: [],
552
+ detailNormalMapList: [],
553
+ splatMap: new DRef(splatMap),
554
+ detailMapParams: new Float32Array(MAX_DETAIL_MAPS * 4),
555
+ numDetailMaps: 0
556
+ };
557
+ }
558
+ dispose() {
559
+ super.dispose();
560
+ this._heightMap.dispose();
561
+ this._levelDataBuffer.dispose();
562
+ if (this._detailMapInfo) {
563
+ this._detailMapInfo.detailMap?.dispose();
564
+ this._detailMapInfo.detailNormalMap?.dispose();
565
+ this._detailMapInfo.splatMap?.dispose();
566
+ for (const tex of this._detailMapInfo.detailMapList){
567
+ tex.dispose();
568
+ }
569
+ for (const tex of this._detailMapInfo.detailNormalMapList){
570
+ tex.dispose();
571
+ }
572
+ this._detailMapInfo = null;
573
+ }
574
+ }
575
+ static getDefaultDetailMap() {
576
+ if (!ClipmapTerrainMaterial._defaultDetailMap.get()) {
577
+ const device = Application.instance.device;
578
+ const tex = device.createTexture2D('rgba8unorm', 1, 1);
579
+ tex.update(new Uint8Array([
580
+ 0,
581
+ 0,
582
+ 0,
583
+ 255
584
+ ]), 0, 0, 1, 1);
585
+ ClipmapTerrainMaterial._defaultDetailMap.set(tex);
586
+ }
587
+ return ClipmapTerrainMaterial._defaultDetailMap.get();
588
+ }
589
+ static getDefaultNormalMap() {
590
+ if (!ClipmapTerrainMaterial._defaultNormalMap.get()) {
591
+ const device = Application.instance.device;
592
+ const tex = device.createTexture2D('rgba8unorm', 1, 1);
593
+ tex.update(new Uint8Array([
594
+ 128,
595
+ 128,
596
+ 255,
597
+ 255
598
+ ]), 0, 0, 1, 1);
599
+ ClipmapTerrainMaterial._defaultNormalMap.set(tex);
600
+ }
601
+ return ClipmapTerrainMaterial._defaultNormalMap.get();
602
+ }
603
+ }
604
+
605
+ export { ClipmapTerrainMaterial };
606
+ //# sourceMappingURL=terrain-cm.js.map