@woosh/meep-engine 3.56.0 → 3.57.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-terrain.js +1 -1
- package/package.json +1 -1
- package/src/DUPLICATION_REVIEW_2026_10_24.md +1072 -0
- package/src/core/binary/BitSet.js +1 -1
- package/src/core/binary/FLOAT16_MAX.d.ts +2 -0
- package/src/core/binary/FLOAT16_MAX.d.ts.map +1 -0
- package/src/core/binary/FLOAT16_MAX.js +1 -0
- package/src/core/binary/base58/base58_encode.js +2 -2
- package/src/core/binary/type/TypeBuilder.js +1 -1
- package/src/core/bvh2/bvh3/BVH.js +1 -1
- package/src/core/bvh2/bvh3/ebvh_optimize_treelet.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/ebvh_optimize_treelet.js +7 -3
- package/src/core/bvh2/bvh3/ebvh_update_hierarchy_bounds.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/ebvh_update_hierarchy_bounds.js +5 -1
- package/src/core/bvh2/bvh3/query/compute_tight_near_far_clipping_planes.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/query/compute_tight_near_far_clipping_planes.js +195 -246
- package/src/core/collection/CuckooFilter.js +1 -1
- package/src/core/collection/array/isArrayEqual.d.ts.map +1 -1
- package/src/core/collection/array/isArrayEqual.js +33 -58
- package/src/core/collection/array/typed/array_buffer_hash.d.ts.map +1 -1
- package/src/core/collection/array/typed/array_buffer_hash.js +41 -39
- package/src/core/collection/array/typed/float32_array_hash.js +38 -38
- package/src/core/collection/array/typed/uint16_array_hash.d.ts +2 -1
- package/src/core/collection/array/typed/uint16_array_hash.d.ts.map +1 -1
- package/src/core/collection/array/typed/uint16_array_hash.js +30 -29
- package/src/core/collection/array/typed/uint32_array_hash.d.ts +2 -1
- package/src/core/collection/array/typed/uint32_array_hash.d.ts.map +1 -1
- package/src/core/collection/array/typed/uint32_array_hash.js +21 -20
- package/src/core/collection/array/typed/uint8_array_hash.d.ts +2 -1
- package/src/core/collection/array/typed/uint8_array_hash.d.ts.map +1 -1
- package/src/core/collection/array/typed/uint8_array_hash.js +37 -36
- package/src/core/collection/array/typed/uint_array_for_count.js +2 -2
- package/src/core/collection/list/List.d.ts.map +1 -1
- package/src/core/collection/list/List.js +3 -19
- package/src/core/collection/table/RowFirstTable.d.ts.map +1 -1
- package/src/core/collection/table/RowFirstTable.js +4 -28
- package/src/core/debug/matchers/DescribeAs.d.ts.map +1 -1
- package/src/core/debug/matchers/DescribeAs.js +62 -64
- package/src/core/function/FunctionCompiler.js +4 -4
- package/src/core/function/objectsEqual.d.ts.map +1 -1
- package/src/core/function/objectsEqual.js +3 -2
- package/src/core/geom/2d/bvh/BVH2D.d.ts.map +1 -1
- package/src/core/geom/2d/bvh/BVH2D.js +4 -3
- package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.d.ts +5 -2
- package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.d.ts.map +1 -1
- package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.js +49 -11
- package/src/core/geom/2d/hash-grid/shg_query_elements_circle.d.ts.map +1 -1
- package/src/core/geom/2d/hash-grid/shg_query_elements_circle.js +122 -159
- package/src/core/geom/2d/hash-grid/shg_query_elements_line.d.ts.map +1 -1
- package/src/core/geom/2d/hash-grid/shg_query_elements_line.js +8 -5
- package/src/core/geom/2d/polygon/polygon2_rasterize_coverage.d.ts +18 -0
- package/src/core/geom/2d/polygon/polygon2_rasterize_coverage.d.ts.map +1 -0
- package/src/core/geom/2d/polygon/polygon2_rasterize_coverage.js +97 -0
- package/src/core/geom/2d/r-tree/StaticR2Tree.js +2 -2
- package/src/core/geom/2d/triangle/tri2_rasterize_coverage.d.ts +21 -0
- package/src/core/geom/2d/triangle/tri2_rasterize_coverage.d.ts.map +1 -0
- package/src/core/geom/2d/triangle/tri2_rasterize_coverage.js +54 -0
- package/src/core/geom/3d/aabb/aabb3_build_frustum.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_build_frustum.js +20 -53
- package/src/core/geom/3d/aabb/aabb3_score_boxes_SAH.d.ts +1 -1
- package/src/core/geom/3d/aabb/aabb3_score_boxes_SAH.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_score_boxes_SAH.js +11 -42
- package/src/core/geom/3d/atlas/pack/atlas_pack_charts.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/pack/atlas_pack_charts.js +30 -32
- package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_bff.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_bff.js +1 -5
- package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_lscm.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_lscm.js +1 -15
- package/src/core/geom/3d/atlas/segment/atlas_merge_charts.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/segment/atlas_merge_charts.js +105 -116
- package/src/core/geom/3d/line/line3_compute_segment_point_distance_sqr.d.ts.map +1 -1
- package/src/core/geom/3d/line/line3_compute_segment_point_distance_sqr.js +36 -54
- package/src/core/geom/3d/plane/plane3_compute_intersection_objects.d.ts +5 -10
- package/src/core/geom/3d/plane/plane3_compute_intersection_objects.d.ts.map +1 -1
- package/src/core/geom/3d/plane/plane3_compute_intersection_objects.js +20 -82
- package/src/core/geom/3d/plane/plane3_slerp.d.ts.map +1 -1
- package/src/core/geom/3d/plane/plane3_slerp.js +87 -102
- package/src/core/geom/3d/polygon/polygon3_compute_normal.d.ts +12 -0
- package/src/core/geom/3d/polygon/polygon3_compute_normal.d.ts.map +1 -1
- package/src/core/geom/3d/polygon/polygon3_compute_normal.js +107 -60
- package/src/core/geom/3d/ray/ray3_compute_closest_point.d.ts.map +1 -1
- package/src/core/geom/3d/ray/ray3_compute_closest_point.js +37 -43
- package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/ConvexHullShape3D.js +5 -16
- package/src/core/geom/3d/shape/MeshShape3D.js +2 -56
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/TransformedShape3D.js +10 -7
- package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.js +9 -3
- package/src/core/geom/3d/shape/json/shape_to_type.js +2 -2
- package/src/core/geom/3d/sphere/harmonics/SH3_COEFFICIENTS.js +17 -17
- package/src/core/geom/3d/tetrahedra/TetrahedralMesh.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/TetrahedralMesh.js +6 -2
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.js +3 -2
- package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.d.ts +20 -2
- package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.js +52 -37
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_face_normals.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_face_normals.js +40 -56
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.js +251 -260
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_wedge_attribute_quadrics.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_wedge_attribute_quadrics.js +104 -113
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_resolve_t_junctions.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_resolve_t_junctions.js +227 -238
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.js +15 -24
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_create.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_create.js +31 -115
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_fuse_duplicate_edges.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_fuse_duplicate_edges.js +142 -150
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.js +151 -194
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_incenter.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_incenter.js +60 -85
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_boundary_distance_field.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_boundary_distance_field.js +156 -171
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path.js +8 -44
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path_polyanya.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path_polyanya.js +2 -7
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.js +3 -2
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_segment_penetrates_surface.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_segment_penetrates_surface.js +128 -133
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.d.ts +8 -14
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.js +36 -82
- package/src/core/geom/3d/triangle/tri3_ray_intersection.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_ray_intersection.js +7 -144
- package/src/core/geom/ConicRay.d.ts.map +1 -1
- package/src/core/geom/ConicRay.js +230 -237
- package/src/core/localization/LocaleDataset.d.ts +6 -0
- package/src/core/localization/LocaleDataset.d.ts.map +1 -1
- package/src/core/localization/LocaleDataset.js +48 -37
- package/src/core/localization/LocalizationEngine.d.ts.map +1 -1
- package/src/core/localization/LocalizationEngine.js +3 -2
- package/src/core/math/lookup/ParameterLookupTable.d.ts.map +1 -1
- package/src/core/math/lookup/ParameterLookupTable.js +3 -1
- package/src/core/math/spline/spline3_hermite_intersection_spline3_hermite_nd.d.ts.map +1 -1
- package/src/core/math/spline/spline3_hermite_intersection_spline3_hermite_nd.js +330 -400
- package/src/core/math/spline/spline3_hermite_nearest_point.d.ts +16 -0
- package/src/core/math/spline/spline3_hermite_nearest_point.d.ts.map +1 -1
- package/src/core/math/spline/spline3_hermite_nearest_point.js +134 -167
- package/src/core/model/DebouncedObservedBoolean.d.ts +1 -2
- package/src/core/model/DebouncedObservedBoolean.d.ts.map +1 -1
- package/src/core/model/DebouncedObservedBoolean.js +1 -1
- package/src/core/model/node-graph/node/NodeInstance.d.ts.map +1 -1
- package/src/core/model/node-graph/node/NodeInstance.js +2 -7
- package/src/core/model/node-graph/node/parameter/NodeParameterDescription.js +1 -1
- package/src/core/model/object/optional_equality.d.ts +3 -3
- package/src/core/model/object/optional_equality.d.ts.map +1 -1
- package/src/core/model/object/optional_equality.js +10 -27
- package/src/core/model/object/write_property.js +1 -1
- package/src/core/model/reactive/evaluation/MultiPredicateEvaluator.js +2 -2
- package/src/core/primitives/strings/string_compute_byte_size.d.ts +3 -3
- package/src/core/primitives/strings/string_compute_byte_size.d.ts.map +1 -1
- package/src/core/primitives/strings/string_compute_byte_size.js +8 -21
- package/src/core/process/executor/ConcurrentExecutor.d.ts.map +1 -1
- package/src/core/process/executor/ConcurrentExecutor.js +14 -2
- package/src/engine/achievements/gateway/StorageAchievementGateway.d.ts +6 -3
- package/src/engine/achievements/gateway/StorageAchievementGateway.d.ts.map +1 -1
- package/src/engine/achievements/gateway/StorageAchievementGateway.js +31 -75
- package/src/engine/asset/loaders/SVGAssetLoader.d.ts.map +1 -1
- package/src/engine/asset/loaders/SVGAssetLoader.js +33 -31
- package/src/engine/control/first-person/math/criticallyDampedSpring.d.ts.map +1 -1
- package/src/engine/control/first-person/math/criticallyDampedSpring.js +3 -14
- package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
- package/src/engine/ecs/EntityComponentDataset.js +4 -1
- package/src/engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter.d.ts +0 -2
- package/src/engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter.d.ts.map +1 -1
- package/src/engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter.js +3 -3
- package/src/engine/ecs/terrain/ecs/layers/TerrainLayer.js +2 -2
- package/src/engine/graphics/sh3/path_tracer/geometry/sort_triangles_by_distance_to_point.js +1 -1
- package/src/engine/graphics/texture/sampler/sampler2d_channel_compute_min_indices.js +1 -1
- package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/WaterSystem.js +2 -1
- package/src/engine/graphics3/prefab/prefab_skin_frame.d.ts.map +1 -1
- package/src/engine/graphics3/prefab/prefab_skin_frame.js +1 -12
- package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts +1 -1
- package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts.map +1 -1
- package/src/engine/grid/grid2transform/GridPosition2TransformSystem.js +141 -137
- package/src/engine/input/ecs/systems/InputControllerSystem.d.ts.map +1 -1
- package/src/engine/input/ecs/systems/InputControllerSystem.js +13 -3
- package/src/engine/input/ecs/systems/InputSystem.d.ts.map +1 -1
- package/src/engine/input/ecs/systems/InputSystem.js +2 -1
- package/src/engine/intelligence/behavior/composite/ParallelBehavior.d.ts +1 -1
- package/src/engine/intelligence/behavior/composite/ParallelBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/composite/ParallelBehavior.js +4 -1
- package/src/engine/intelligence/behavior/decorator/InvertStatusBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/decorator/InvertStatusBehavior.js +3 -1
- package/src/engine/intelligence/behavior/decorator/RepeatBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/decorator/RepeatBehavior.js +3 -1
- package/src/engine/intelligence/behavior/decorator/RepeatBehaviorSerializationAdapter.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/decorator/RepeatBehaviorSerializationAdapter.js +39 -33
- package/src/engine/intelligence/behavior/util/ConditionalBehavior.d.ts +5 -0
- package/src/engine/intelligence/behavior/util/ConditionalBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/util/ConditionalBehavior.js +93 -75
- package/src/engine/intelligence/behavior/util/RotationBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/util/RotationBehavior.js +79 -76
- package/src/engine/intelligence/blackboard/BlackboardStack.d.ts +1 -0
- package/src/engine/intelligence/blackboard/BlackboardStack.d.ts.map +1 -1
- package/src/engine/intelligence/blackboard/BlackboardStack.js +159 -123
- package/src/engine/intelligence/mcts/StateNode.d.ts.map +1 -1
- package/src/engine/intelligence/mcts/StateNode.js +366 -364
- package/src/engine/intelligence/resource/ResourceAllocationSolver.js +1 -1
- package/src/engine/navigation/ecs/components/Path.d.ts.map +1 -1
- package/src/engine/navigation/ecs/components/Path.js +2 -1
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts.map +1 -1
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.js +5 -2
- package/src/engine/physics/body/SolverBodyState.d.ts.map +1 -1
- package/src/engine/physics/body/SolverBodyState.js +2 -6
- package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
- package/src/engine/physics/ccd/linear_sweep.js +3 -16
- package/src/engine/physics/cloth/build/cloth_proxy_from_joints.d.ts.map +1 -1
- package/src/engine/physics/cloth/build/cloth_proxy_from_joints.js +2 -16
- package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts +13 -1
- package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_build_rows.js +15 -4
- package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
- package/src/engine/physics/ecs/PhysicsSystem.js +2 -5
- package/src/engine/physics/inertia/locked_inverse_inertia.d.ts +12 -0
- package/src/engine/physics/inertia/locked_inverse_inertia.d.ts.map +1 -0
- package/src/engine/physics/inertia/locked_inverse_inertia.js +22 -0
- package/src/engine/physics/integration/integrate_velocity.d.ts.map +1 -1
- package/src/engine/physics/integration/integrate_velocity.js +3 -18
- package/src/engine/physics/mls-mpm/MLS_MPM.d.ts +1 -0
- package/src/engine/physics/mls-mpm/MLS_MPM.d.ts.map +1 -1
- package/src/engine/physics/mls-mpm/MLS_MPM.js +5 -4
- package/src/engine/physics/narrowphase/convex_decomposition.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/convex_decomposition.js +7 -16
- package/src/engine/physics/vehicle/RaycastVehicle.d.ts.map +1 -1
- package/src/engine/physics/vehicle/RaycastVehicle.js +15 -5
- package/src/engine/save/StorageBackedList.d.ts +5 -0
- package/src/engine/save/StorageBackedList.d.ts.map +1 -1
- package/src/engine/save/StorageBackedList.js +161 -144
- package/src/engine/simulation/Ticker.d.ts.map +1 -1
- package/src/engine/simulation/Ticker.js +394 -391
- package/src/engine/sound/simulation/probe/AcousticProbeField.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/AcousticProbeField.js +6 -19
- package/src/engine/sound/simulation/probe/probe_edge_visible.d.ts +15 -0
- package/src/engine/sound/simulation/probe/probe_edge_visible.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/probe_edge_visible.js +59 -41
- package/src/engine/sound/simulation/probe/probe_refine_connectivity.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/probe_refine_connectivity.js +164 -181
- package/src/engine/sound/simulation/render/FoaProbeReverbRenderer.d.ts.map +1 -1
- package/src/engine/sound/simulation/render/FoaProbeReverbRenderer.js +20 -5
- package/src/format/image/avif/av1/decode/Av1FrameContext.d.ts.map +1 -1
- package/src/format/image/avif/av1/decode/Av1FrameContext.js +3 -10
- package/src/format/image/avif/av1/decode/reconstruct.d.ts +20 -0
- package/src/format/image/avif/av1/decode/reconstruct.d.ts.map +1 -1
- package/src/format/image/avif/av1/decode/reconstruct.js +22 -9
- package/src/format/image/avif/av1/encode/choose_restoration.js +2 -18
- package/src/format/image/avif/av1/encode/quantise.d.ts.map +1 -1
- package/src/format/image/avif/av1/encode/quantise.js +1 -55
- package/src/format/image/avif/av1/filter/loop_restoration.d.ts +9 -0
- package/src/format/image/avif/av1/filter/loop_restoration.d.ts.map +1 -1
- package/src/format/image/avif/av1/filter/loop_restoration.js +1 -1
- package/src/format/texture/basis/transcode/etc1s_to_bc7.js +2 -33
- package/src/format/texture/basis/transcode/fit_endpoints.d.ts +11 -0
- package/src/format/texture/basis/transcode/fit_endpoints.d.ts.map +1 -1
- package/src/format/texture/basis/transcode/fit_endpoints.js +1 -1
- package/src/format/texture/basis/uastc/uastc_decode_block.d.ts.map +1 -1
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- package/src/shade/renderer/global_illumination/lpv/graph_bake_irradiance_lookup_2d.js +4 -4
- package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_mesh_interpolate_radiance_via_atlas.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_mesh_interpolate_radiance_via_atlas.js +5 -1
- package/src/shade/renderer/loader/gltf/load_gltf.d.ts.map +1 -1
- package/src/shade/renderer/loader/gltf/load_gltf.js +11 -35
- package/src/shade/renderer/loader/usd/load_usd.d.ts.map +1 -1
- package/src/shade/renderer/loader/usd/load_usd.js +6 -19
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.js +199 -193
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.js +151 -143
- package/src/shade/renderer/postprocess/bloom/chunk_karis_blur4x4_sample.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/bloom/chunk_karis_blur4x4_sample.js +11 -5
- package/src/shade/renderer/postprocess/denoise/graph_atorus_denoise_luma.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/denoise/graph_atorus_denoise_luma.js +6 -18
- package/src/shade/renderer/postprocess/gtao/GTAO.js +1 -1
- package/src/shade/renderer/postprocess/gtao/ao_reproject_shader.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/gtao/ao_reproject_shader.js +3 -5
- package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao_with_irradiance.js +1 -1
- package/src/shade/renderer/postprocess/nss/chunk_nss_luma_derivative.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/nss/chunk_nss_luma_derivative.js +7 -3
- package/src/shade/renderer/postprocess/nss/shader_nss_postprocess.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/nss/shader_nss_postprocess.js +4 -2
- package/src/shade/renderer/postprocess/nss/shader_nss_preprocess.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/nss/shader_nss_preprocess.js +4 -1
- package/src/shade/renderer/postprocess/ssr/downsample_karis.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/downsample_karis.js +6 -3
- package/src/shade/renderer/postprocess/ssr/reproject/chunk_ssr_temporal_accumulate.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/reproject/chunk_ssr_temporal_accumulate.js +4 -3
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader.js +4 -1
- package/src/shade/renderer/postprocess/ssr/ssr_spatial_denoise_shader.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/ssr_spatial_denoise_shader.js +4 -2
- package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap.js +35 -39
- package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap_inv.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap_inv.js +20 -17
- package/src/shade/renderer/postprocess/taa/shader_taa.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/shader_taa.js +6 -3
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_extract_bucket.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_extract_bucket.js +3 -1
- package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.js +1 -1
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.js +2 -2
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +1 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.js +92 -83
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.js +1 -1
- package/src/shade/renderer/shader/ShaderDescriptor.d.ts.map +1 -1
- package/src/shade/renderer/shader/ShaderDescriptor.js +12 -4
- package/src/shade/renderer/shader/chunk/bvh/chunk_bvh_query_aabb_cooperative.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/bvh/chunk_bvh_query_aabb_cooperative.js +294 -286
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_interpolate_probe_irradiance8.js +5 -5
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolate_probe.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolate_probe.js +5 -3
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolate_probe_irradiance.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolate_probe_irradiance.js +9 -6
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_sample_sh3_at.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_sample_sh3_at.js +33 -38
- package/src/shade/renderer/shader/resource/ShaderResourceSetDescriptor.d.ts.map +1 -1
- package/src/shade/renderer/shader/resource/ShaderResourceSetDescriptor.js +690 -675
- package/src/shade/renderer/shader/type/WebGPUArray.d.ts +3 -0
- package/src/shade/renderer/shader/type/WebGPUArray.d.ts.map +1 -1
- package/src/shade/renderer/shader/type/WebGPUArray.js +185 -167
- package/src/shade/renderer/shader/type/WebGPUStruct.d.ts.map +1 -1
- package/src/shade/renderer/shader/type/WebGPUStruct.js +461 -455
- package/src/shade/renderer/shader/type/serde/read_gpu_typed_buffer.d.ts.map +1 -1
- package/src/shade/renderer/shader/type/serde/read_gpu_typed_buffer.js +335 -211
- package/src/shade/renderer/shader/type/serde/write_gpu_typed_buffer.d.ts.map +1 -1
- package/src/shade/renderer/shader/type/serde/write_gpu_typed_buffer.js +329 -221
- package/src/shade/renderer/shader/type/type_has_f16.d.ts +12 -0
- package/src/shade/renderer/shader/type/type_has_f16.d.ts.map +1 -0
- package/src/shade/renderer/shader/type/type_has_f16.js +66 -0
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_lighting.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_lighting.js +16 -2
- package/src/shade/renderer/volumetrics/taa/shader_volumetrics_taa.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/taa/shader_volumetrics_taa.js +5 -2
- package/src/shade/renderer/water/shader_water_avboit.js +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +260 -23
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts +6 -7
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLLanguageCore.js +269 -69
- package/src/shade/wgsl/validate_wgsl_source.d.ts.map +1 -1
- package/src/shade/wgsl/validate_wgsl_source.js +27 -1
- package/src/view/controller/controls/ListController.d.ts.map +1 -1
- package/src/view/controller/controls/ListController.js +118 -113
- package/src/view/controller/controls/Vector1Control.js +97 -97
- package/src/view/elements/image/SvgImageView.d.ts +1 -0
- package/src/view/elements/image/SvgImageView.d.ts.map +1 -1
- package/src/view/elements/image/SvgImageView.js +92 -90
- package/src/view/minimap/dom/MinimapTerrainView.d.ts +1 -0
- package/src/view/minimap/dom/MinimapTerrainView.d.ts.map +1 -1
- package/src/view/minimap/dom/MinimapTerrainView.js +151 -147
- package/src/view/tooltip/gml/TooltipParser.js +2 -2
- package/src/engine/network/PriorityFetch.d.ts +0 -59
- package/src/engine/network/PriorityFetch.d.ts.map +0 -1
- package/src/engine/network/PriorityFetch.js +0 -193
- package/src/generation/foliage/config/BranchLevelConfig.d.ts.map +0 -1
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/**
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* The particles' AVBOIT splat: the billboard quads rasterized at the volume's resolution, each
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* fragment's extinction added into the voxel volume through `avboit_splat_slice` — the same write
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* path as the meshlet splat, so a particle and a surface at one depth pile up in one field.
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*
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* Coverage is the sampled atlas alpha times the particle's colour alpha, capped like a surface's;
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* alpha 0) covers nothing and writes nothing.
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*
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* The `draw_list` this binds is the alive list as compaction left it. The volume is a sum, so
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* there is no order for it to be in.
|
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|
+
*/
|
|
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|
+
|
|
42
|
+
const resources = new ShaderResourceSetDescriptor();
|
|
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|
+
|
|
44
|
+
resources.createGroup()
|
|
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|
+
.addUniform("camera", CAMERA_UNIFORM_STRUCT)
|
|
46
|
+
.addStorageBuffer("warp", AVBOIT_WARP_STRUCT)
|
|
47
|
+
.addStorageBuffer("pool", WebGPUArray.u32, false)
|
|
48
|
+
.addStorageBuffer("draw_list", WebGPUArray.u32, false)
|
|
49
|
+
.addStorageBuffer("emitter_database", WebGPUArray.u32, false)
|
|
50
|
+
.addTexture("atlas", "float")
|
|
51
|
+
.addSampler("atlas_sampler", "filtering")
|
|
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|
+
.addTexture("scene_depth", "unfilterable-float");
|
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|
+
|
|
54
|
+
resources.createGroup()
|
|
55
|
+
.addStorageBuffer("extinction_volume", WebGPUArray.from(atomic_u32), true)
|
|
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|
+
.addStorageBuffer("overflow_slice", WebGPUArray.from(atomic_u32), true);
|
|
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|
+
|
|
58
|
+
const body = CodeChunk.from(
|
|
59
|
+
/* language=wgsl */ `
|
|
60
|
+
@vertex
|
|
61
|
+
fn vs_main(@builtin(vertex_index) vi : u32, @builtin(instance_index) ii : u32) -> ParticleVertexOut {
|
|
62
|
+
var out = particle_billboard_vertex(vi, ii);
|
|
63
|
+
if (out.blend == PARTICLE_BLEND_ADDITIVE || out.color.a <= 0.0) {
|
|
64
|
+
out.clip = vec4<f32>(2.0, 2.0, 2.0, 1.0);
|
|
65
|
+
}
|
|
66
|
+
return out;
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
const PARTICLE_FLAG_SOFT_DEPTH : u32 = ${EMITTER_FLAG.SOFT_DEPTH}u;
|
|
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|
+
|
|
71
|
+
@fragment
|
|
72
|
+
fn fs_main(in : ParticleVertexOut) {
|
|
73
|
+
let premultiplied = particle_premultiply(textureSample(atlas, atlas_sampler, in.uv) * in.color, in.blend);
|
|
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|
+
|
|
75
|
+
var alpha = premultiplied.a;
|
|
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|
+
|
|
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|
+
if (alpha <= 0.0) {
|
|
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|
+
return;
|
|
79
|
+
}
|
|
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|
+
|
|
81
|
+
if ((in.flags & PARTICLE_FLAG_SOFT_DEPTH) != 0u) {
|
|
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|
+
// the fade the draw applies to the same fragment, so the volume records the coverage the
|
|
83
|
+
// accumulators are weighted by
|
|
84
|
+
let voxel_resolution = vec2<u32>(warp.voxel_width, warp.voxel_height);
|
|
85
|
+
alpha = alpha * particle_avboit_voxel_fade(scene_depth, in.clip.xy, voxel_resolution, in.view_depth, camera);
|
|
86
|
+
}
|
|
87
|
+
|
|
88
|
+
// the coverage the draw weights this fragment by, through the same function
|
|
89
|
+
let coverage = avboit_coverage(alpha);
|
|
90
|
+
|
|
91
|
+
if (coverage <= 0.0) {
|
|
92
|
+
// additive, faded out against the surface behind it, or fully transparent: occludes nothing
|
|
93
|
+
return;
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
let extinction = avboit_transmittance_to_extinction(vec3<f32>(1.0 - coverage));
|
|
97
|
+
|
|
98
|
+
let p = avboit_view_depth_to_physical(&warp, in.view_depth);
|
|
99
|
+
|
|
100
|
+
// in.clip is @builtin(position): .xy the low-resolution pixel
|
|
101
|
+
let texel = vec2<u32>(in.clip.xy);
|
|
102
|
+
let column = texel.y * warp.voxel_width + texel.x;
|
|
103
|
+
|
|
104
|
+
// linear splat between the two slices around the fragment
|
|
105
|
+
let c = p - 0.5;
|
|
106
|
+
let slice = i32(floor(c));
|
|
107
|
+
let fraction = c - floor(c);
|
|
108
|
+
|
|
109
|
+
avboit_splat_slice(column, slice, extinction * (1.0 - fraction), texel);
|
|
110
|
+
avboit_splat_slice(column, slice + 1, extinction * fraction, texel);
|
|
111
|
+
}
|
|
112
|
+
`, [
|
|
113
|
+
chunk_particle_billboard_vertex,
|
|
114
|
+
chunk_particle_avboit_voxel_fade,
|
|
115
|
+
chunk_avboit_coverage,
|
|
116
|
+
chunk_avboit_transmittance_to_extinction,
|
|
117
|
+
chunk_avboit_view_depth_to_physical,
|
|
118
|
+
chunk_avboit_splat_slice,
|
|
119
|
+
]);
|
|
120
|
+
|
|
121
|
+
const descriptor = ShaderDescriptor.from({ label: "Particle AVBOIT Splat", body, resources });
|
|
122
|
+
|
|
123
|
+
// Built group by group: the atomics are fragment-only, and WebGPU refuses a read-write storage
|
|
124
|
+
// buffer that is visible to the vertex stage.
|
|
125
|
+
const groups = resources.groups;
|
|
126
|
+
const layout = PipelineLayoutDescriptor.from([
|
|
127
|
+
groups[0].generateBindGroupLayoutDescriptor(GPUShaderStage.VERTEX | GPUShaderStage.FRAGMENT),
|
|
128
|
+
groups[PARTICLE_AVBOIT_SPLAT_BIND_GROUP_VOLUME].generateBindGroupLayoutDescriptor(GPUShaderStage.FRAGMENT),
|
|
129
|
+
], resources.immediateSize);
|
|
130
|
+
|
|
131
|
+
/**
|
|
132
|
+
* The splat pipeline: no depth, one never-written attachment to size the raster.
|
|
133
|
+
* @type {RenderPipelineDescriptor}
|
|
134
|
+
*/
|
|
135
|
+
export const PARTICLE_AVBOIT_SPLAT_PIPELINE = RenderPipelineDescriptor.from({
|
|
136
|
+
label: "Particle AVBOIT Splat",
|
|
137
|
+
layout,
|
|
138
|
+
vertex: { module: { code: descriptor.source }, entryPoint: "vs_main" },
|
|
139
|
+
fragment: {
|
|
140
|
+
module: { code: descriptor.source },
|
|
141
|
+
entryPoint: "fs_main",
|
|
142
|
+
targets: [{ format: AVBOIT_SPLAT_DUMMY_FORMAT, writeMask: 0 }],
|
|
143
|
+
},
|
|
144
|
+
primitive: { topology: "triangle-list", cullMode: "none" },
|
|
145
|
+
});
|
|
146
|
+
|
|
147
|
+
/** The splat shader's resource set, for building its bind groups against the layout above. */
|
|
148
|
+
export const PARTICLE_AVBOIT_SPLAT_RESOURCES = resources;
|
|
149
|
+
|
|
150
|
+
/** The assembled shader, for the validity tier. */
|
|
151
|
+
export const shader_particle_avboit_splat = descriptor;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"chunk_karis_blur4x4_sample.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/bloom/chunk_karis_blur4x4_sample.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"chunk_karis_blur4x4_sample.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/bloom/chunk_karis_blur4x4_sample.js"],"names":[],"mappings":"AAIA;;;;GAIG;AACH,yCAFU,SAAS,CAkDjB;0BAvDwB,oCAAoC"}
|
|
@@ -1,4 +1,5 @@
|
|
|
1
|
-
import { chunk_rgb_to_luminance } from "../../shader/chunk/color/chunk_rgb_to_luminance.js";
|
|
1
|
+
import { chunk_rgb_to_luminance } from "../../shader/chunk/color/chunk_rgb_to_luminance.js";
|
|
2
|
+
import { F16_MAX_DEFINITION } from "../../shader/chunk/math/F16_MAX_DEFINITION.js";
|
|
2
3
|
import { CodeChunk } from "../../shader/compiler/CodeChunk.js";
|
|
3
4
|
|
|
4
5
|
/**
|
|
@@ -21,10 +22,14 @@ fn karis_blur4x4_sample(
|
|
|
21
22
|
let c10 = vec2( c00.x + uv_texel_size.x*2.0 , c00.y );
|
|
22
23
|
let c11 = vec2( c10.x , c01.y );
|
|
23
24
|
|
|
24
|
-
let
|
|
25
|
-
let
|
|
26
|
-
let
|
|
27
|
-
let
|
|
25
|
+
let t00_raw = textureSampleLevel(source, sampler_linear, c00, 0).rgb;
|
|
26
|
+
let t00 = select(vec3<f32>(0.0), clamp(t00_raw, vec3<f32>(0.0), vec3<f32>(F16_MAX)), t00_raw == t00_raw);
|
|
27
|
+
let t01_raw = textureSampleLevel(source, sampler_linear, c01, 0).rgb;
|
|
28
|
+
let t01 = select(vec3<f32>(0.0), clamp(t01_raw, vec3<f32>(0.0), vec3<f32>(F16_MAX)), t01_raw == t01_raw);
|
|
29
|
+
let t10_raw = textureSampleLevel(source, sampler_linear, c10, 0).rgb;
|
|
30
|
+
let t10 = select(vec3<f32>(0.0), clamp(t10_raw, vec3<f32>(0.0), vec3<f32>(F16_MAX)), t10_raw == t10_raw);
|
|
31
|
+
let t11_raw = textureSampleLevel(source, sampler_linear, c11, 0).rgb;
|
|
32
|
+
let t11 = select(vec3<f32>(0.0), clamp(t11_raw, vec3<f32>(0.0), vec3<f32>(F16_MAX)), t11_raw == t11_raw);
|
|
28
33
|
|
|
29
34
|
let luma00 = rgb_to_luminance(t00);
|
|
30
35
|
let luma01 = rgb_to_luminance(t01);
|
|
@@ -47,6 +52,7 @@ fn karis_blur4x4_sample(
|
|
|
47
52
|
) * norm;
|
|
48
53
|
}
|
|
49
54
|
`, [
|
|
55
|
+
F16_MAX_DEFINITION,
|
|
50
56
|
chunk_rgb_to_luminance
|
|
51
57
|
]
|
|
52
58
|
);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"graph_atorus_denoise_luma.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/denoise/graph_atorus_denoise_luma.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"graph_atorus_denoise_luma.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/denoise/graph_atorus_denoise_luma.js"],"names":[],"mappings":"AAeA;;;;;;;;;;;GAWG;AACH;IAT+B,KAAK;IACT,UAAU,EAA1B,MAAM;IACU,WAAW,EAA3B,MAAM;IACU,YAAY,EAA5B,MAAM;IACW,UAAU,GAA3B,MAAM;IACU,eAAe,EAA/B,MAAM;IACY,UAAU,EAA5B,MAAM,EAAE;IACN,MAAM,CAqFlB"}
|
|
@@ -1,13 +1,11 @@
|
|
|
1
1
|
import { assert } from "../../../../core/assert.js";
|
|
2
2
|
import { TextureViewDescriptor } from "../../../descriptor/texture/TextureViewDescriptor.js";
|
|
3
3
|
import { TextureResourceDescriptor } from "../../../device/graph/TextureResourceDescriptor.js";
|
|
4
|
-
import {
|
|
4
|
+
import { ImageShader } from "../../shader/ImageShader.js";
|
|
5
5
|
import { fragment_shader_denoise_ao } from "./fragment_shader_denoise_ao.js";
|
|
6
6
|
|
|
7
|
-
const
|
|
8
|
-
|
|
9
|
-
fragment_code: fragment_shader_denoise_ao.source,
|
|
10
|
-
layout: fragment_shader_denoise_ao.resources.generatePipelineLayout(GPUShaderStage.FRAGMENT),
|
|
7
|
+
const shader_denoise_luma_spatial = ImageShader.from({
|
|
8
|
+
descriptor: fragment_shader_denoise_ao,
|
|
11
9
|
targets: [
|
|
12
10
|
{
|
|
13
11
|
format: "rg16float"
|
|
@@ -79,15 +77,9 @@ export function graph_atorus_denoise_luma({
|
|
|
79
77
|
},
|
|
80
78
|
};
|
|
81
79
|
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
pipeline: render_pipeline_descriptor_denoise,
|
|
86
|
-
bindings: resource_set.generateBindings(bindings),
|
|
87
|
-
// this pass is built by hand rather than through ImageShader.draw, so the immediate
|
|
88
|
-
// `settings` has to be written here — the pipeline layout above already declares
|
|
89
|
-
// its size, and a pass whose slots were never written is refused
|
|
90
|
-
immediate: encoder.writeImmediate(resource_set, bindings),
|
|
80
|
+
shader_denoise_luma_spatial.draw({
|
|
81
|
+
encoder,
|
|
82
|
+
bindings,
|
|
91
83
|
colorAttachments: [
|
|
92
84
|
{
|
|
93
85
|
loadOp: "clear",
|
|
@@ -97,10 +89,6 @@ export function graph_atorus_denoise_luma({
|
|
|
97
89
|
}
|
|
98
90
|
]
|
|
99
91
|
});
|
|
100
|
-
|
|
101
|
-
pass.draw(3);
|
|
102
|
-
|
|
103
|
-
pass.end();
|
|
104
92
|
}
|
|
105
93
|
|
|
106
94
|
const denoise_builder = graph.add(`Spatial Denoise ${(i + 1)}/${iterations}`, denoise_data, pass_denoise);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ao_reproject_shader.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/gtao/ao_reproject_shader.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"ao_reproject_shader.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/gtao/ao_reproject_shader.js"],"names":[],"mappings":"AA8JA,8CAaE;4BArK0B,6BAA6B"}
|
|
@@ -8,6 +8,7 @@ import { ImageShader } from "../../shader/ImageShader.js";
|
|
|
8
8
|
import { ShaderResourceSetDescriptor } from "../../shader/resource/ShaderResourceSetDescriptor.js";
|
|
9
9
|
import { ShaderDescriptor } from "../../shader/ShaderDescriptor.js";
|
|
10
10
|
import { SAMPLER_LINEAR_UPSCALE } from "../../texture/SAMPLER_LINEAR_UPSCALE.js";
|
|
11
|
+
import { chunk_taa_velocity_confidence } from "../taa/shader_taa.js";
|
|
11
12
|
import { chunk_taa_get_velocity } from "../velocity/chunk_taa_get_velocity.js";
|
|
12
13
|
|
|
13
14
|
const resources = new ShaderResourceSetDescriptor();
|
|
@@ -72,11 +73,7 @@ fn main(
|
|
|
72
73
|
// get velocity
|
|
73
74
|
let velocity = taa_get_velocity( tVelocity, screenST );
|
|
74
75
|
|
|
75
|
-
|
|
76
|
-
|
|
77
|
-
let velocity_confidence = saturate(
|
|
78
|
-
1.0 - length(velocity) / TAA_VELOCITY_LIMIT
|
|
79
|
-
);
|
|
76
|
+
let velocity_confidence = taa_velocity_confidence(velocity);
|
|
80
77
|
|
|
81
78
|
|
|
82
79
|
// prev frame ST
|
|
@@ -154,6 +151,7 @@ fn main(
|
|
|
154
151
|
`,
|
|
155
152
|
[
|
|
156
153
|
chunk_taa_get_velocity,
|
|
154
|
+
chunk_taa_velocity_confidence,
|
|
157
155
|
chunk_texture_sample_catmullrom_hardware_5tap_uv,
|
|
158
156
|
chunk_get_std_dev,
|
|
159
157
|
]
|
|
@@ -134,7 +134,7 @@ fn main(
|
|
|
134
134
|
let screenspaceRadius = abs( ${GTAO_EFFECT_RADIUS} / pixelDirRBViewspaceSizeAtCenterZ);
|
|
135
135
|
|
|
136
136
|
// fade out for small screen radii
|
|
137
|
-
var visibility =
|
|
137
|
+
var visibility = 0.0;
|
|
138
138
|
var bent_normal:vec3<f32>;
|
|
139
139
|
var lighting: vec3<f32>;
|
|
140
140
|
var lighting_weight_total = 0.0;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"chunk_nss_luma_derivative.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/nss/chunk_nss_luma_derivative.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"chunk_nss_luma_derivative.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/nss/chunk_nss_luma_derivative.js"],"names":[],"mappings":"AAIA;;;;;;;;;GASG;AACH,kDAoBE;0BAhCwB,oCAAoC"}
|
|
@@ -1,4 +1,5 @@
|
|
|
1
|
-
import { chunk_rgb_to_luminance } from "../../shader/chunk/color/chunk_rgb_to_luminance.js";
|
|
1
|
+
import { chunk_rgb_to_luminance } from "../../shader/chunk/color/chunk_rgb_to_luminance.js";
|
|
2
|
+
import { F16_MAX_DEFINITION } from "../../shader/chunk/math/F16_MAX_DEFINITION.js";
|
|
2
3
|
import { CodeChunk } from "../../shader/compiler/CodeChunk.js";
|
|
3
4
|
|
|
4
5
|
/**
|
|
@@ -15,8 +16,10 @@ export const chunk_nss_luma_derivative = CodeChunk.from(
|
|
|
15
16
|
//language=WGSL
|
|
16
17
|
`
|
|
17
18
|
fn nss_luma_derivative(current_rgb: vec3<f32>, history_rgb: vec3<f32>) -> f32 {
|
|
18
|
-
let
|
|
19
|
-
let
|
|
19
|
+
let current_finite = select(vec3<f32>(0.0), clamp(current_rgb, vec3<f32>(0.0), vec3<f32>(F16_MAX)), current_rgb == current_rgb);
|
|
20
|
+
let lc = rgb_to_luminance(current_finite);
|
|
21
|
+
let history_finite = select(vec3<f32>(0.0), clamp(history_rgb, vec3<f32>(0.0), vec3<f32>(F16_MAX)), history_rgb == history_rgb);
|
|
22
|
+
let lh = rgb_to_luminance(history_finite);
|
|
20
23
|
|
|
21
24
|
// tonemap the luma to compress HDR before differencing — same trick TAA
|
|
22
25
|
// uses to keep specular highlights from saturating the variance metric.
|
|
@@ -26,6 +29,7 @@ fn nss_luma_derivative(current_rgb: vec3<f32>, history_rgb: vec3<f32>) -> f32 {
|
|
|
26
29
|
return saturate(abs(lc_t - lh_t) * 4.0);
|
|
27
30
|
}
|
|
28
31
|
`, [
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32
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+
F16_MAX_DEFINITION,
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chunk_rgb_to_luminance,
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34
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]
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35
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);
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"shader_nss_postprocess.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/nss/shader_nss_postprocess.js"],"names":[],"mappings":"
|
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1
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+
{"version":3,"file":"shader_nss_postprocess.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/nss/shader_nss_postprocess.js"],"names":[],"mappings":"AAqSA,mDAIG;8BAvS2B,+BAA+B"}
|
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@@ -1,4 +1,5 @@
|
|
|
1
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-
import { CodeChunk } from "../../shader/compiler/CodeChunk.js";
|
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1
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+
import { CodeChunk } from "../../shader/compiler/CodeChunk.js";
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2
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+
import { F16_MAX_DEFINITION } from "../../shader/chunk/math/F16_MAX_DEFINITION.js";
|
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2
3
|
import { ComputeShader } from "../../shader/ComputeShader.js";
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3
4
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import { ShaderResourceSetDescriptor } from "../../shader/resource/ShaderResourceSetDescriptor.js";
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4
5
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import { SAMPLER_LINEAR_UPSCALE } from "../../texture/SAMPLER_LINEAR_UPSCALE.js";
|
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@@ -60,7 +61,7 @@ const NSS_EXPOSURE: f32 = 7.38905609893; // e^2, matches ARM's NSSCommon.ush
|
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60
61
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// next frame's history and stays there. NaN fails every comparison including with itself, which is
|
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61
62
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// what the componentwise test below is.
|
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62
63
|
fn nss_tonemap(rgb: vec3<f32>) -> vec3<f32> {
|
|
63
|
-
let finite = select(vec3<f32>(0.0), min(rgb, vec3<f32>(
|
|
64
|
+
let finite = select(vec3<f32>(0.0), min(rgb, vec3<f32>(F16_MAX)), rgb == rgb);
|
|
64
65
|
let m = max(max(finite.r, finite.g), finite.b);
|
|
65
66
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return finite / (1.0 + m);
|
|
66
67
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}
|
|
@@ -285,6 +286,7 @@ fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
|
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285
286
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textureStore(tOutput, out_st, vec4<f32>(final_rgb, theta));
|
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286
287
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}
|
|
287
288
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`, [
|
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289
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+
F16_MAX_DEFINITION,
|
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288
290
|
NSS_SETTINGS_STRUCT.declaration_chunk,
|
|
289
291
|
]
|
|
290
292
|
);
|
|
@@ -1 +1 @@
|
|
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1
|
-
{"version":3,"file":"shader_nss_preprocess.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/nss/shader_nss_preprocess.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"shader_nss_preprocess.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/nss/shader_nss_preprocess.js"],"names":[],"mappings":"AAiPA,kDAIG;8BAnP2B,+BAA+B"}
|
|
@@ -1,4 +1,5 @@
|
|
|
1
1
|
import { CodeChunk } from "../../shader/compiler/CodeChunk.js";
|
|
2
|
+
import { F16_MAX_DEFINITION } from "../../shader/chunk/math/F16_MAX_DEFINITION.js";
|
|
2
3
|
import { ComputeShader } from "../../shader/ComputeShader.js";
|
|
3
4
|
import { ShaderResourceSetDescriptor } from "../../shader/resource/ShaderResourceSetDescriptor.js";
|
|
4
5
|
import { SAMPLER_LINEAR_UPSCALE } from "../../texture/SAMPLER_LINEAR_UPSCALE.js";
|
|
@@ -72,7 +73,8 @@ const NSS_EXPOSURE: f32 = 7.38905609893; // e^2 — matches ARM's NSSCommon.ush
|
|
|
72
73
|
// Karis tonemap (max-of-channels), applied to EXPOSURE-scaled colour.
|
|
73
74
|
// ARM's training distribution: Tonemap(EXPOSURE * raw) -> network input.
|
|
74
75
|
fn nss_tonemap_exposure(rgb: vec3<f32>) -> vec3<f32> {
|
|
75
|
-
let
|
|
76
|
+
let finite = select(vec3<f32>(0.0), clamp(rgb, vec3<f32>(0.0), vec3<f32>(F16_MAX)), rgb == rgb);
|
|
77
|
+
let scaled = finite * NSS_EXPOSURE;
|
|
76
78
|
let m = max(max(scaled.r, scaled.g), scaled.b);
|
|
77
79
|
return scaled / (1.0 + m);
|
|
78
80
|
}
|
|
@@ -230,6 +232,7 @@ fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
|
|
|
230
232
|
textureStore(tNearestOffset, st, vec4<f32>(nearest_packed, 0.0, 0.0));
|
|
231
233
|
}
|
|
232
234
|
`, [
|
|
235
|
+
F16_MAX_DEFINITION,
|
|
233
236
|
chunk_nss_find_nearest_depth,
|
|
234
237
|
chunk_nss_luma_derivative,
|
|
235
238
|
NSS_SETTINGS_STRUCT.declaration_chunk,
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"downsample_karis.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/ssr/downsample_karis.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"downsample_karis.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/postprocess/ssr/downsample_karis.js"],"names":[],"mappings":"AAgFA,2CASG;4BArFyB,6BAA6B"}
|
|
@@ -1,4 +1,5 @@
|
|
|
1
|
-
import { chunk_rgb_to_luminance } from "../../shader/chunk/color/chunk_rgb_to_luminance.js";
|
|
1
|
+
import { chunk_rgb_to_luminance } from "../../shader/chunk/color/chunk_rgb_to_luminance.js";
|
|
2
|
+
import { F16_MAX_DEFINITION } from "../../shader/chunk/math/F16_MAX_DEFINITION.js";
|
|
2
3
|
import { chunk_uv_to_texel_coordinate } from "../../shader/chunk/texture/chunk_uv_to_texel_coordinate.js";
|
|
3
4
|
import { CodeChunk } from "../../shader/compiler/CodeChunk.js";
|
|
4
5
|
import { ImageShader } from "../../shader/ImageShader.js";
|
|
@@ -51,7 +52,8 @@ fn main(
|
|
|
51
52
|
for(var y = source_bounds_min.y ; y <= source_bounds_max.y ; y++){
|
|
52
53
|
for(var x = source_bounds_min.x ; x<= source_bounds_max.x ; x++){
|
|
53
54
|
|
|
54
|
-
let
|
|
55
|
+
let texel_raw = textureLoad(tInput, vec2u(x,y), 0);
|
|
56
|
+
let texel = select(vec4<f32>(0.0), clamp(texel_raw, vec4<f32>(0.0), vec4<f32>(F16_MAX)), texel_raw == texel_raw);
|
|
55
57
|
let depth = textureLoad(tDepth, vec2u(x,y), 0).r;
|
|
56
58
|
|
|
57
59
|
let luma = rgb_to_luminance(texel.rgb);
|
|
@@ -67,9 +69,10 @@ fn main(
|
|
|
67
69
|
}
|
|
68
70
|
|
|
69
71
|
|
|
70
|
-
return select(result, result / weight_sum, weight_sum > 1e-7);
|
|
72
|
+
return select(result, result / max(weight_sum, 1e-7), weight_sum > 1e-7);
|
|
71
73
|
}
|
|
72
74
|
`, [
|
|
75
|
+
F16_MAX_DEFINITION,
|
|
73
76
|
chunk_rgb_to_luminance,
|
|
74
77
|
chunk_uv_to_texel_coordinate,
|
|
75
78
|
]
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"chunk_ssr_temporal_accumulate.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/postprocess/ssr/reproject/chunk_ssr_temporal_accumulate.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"chunk_ssr_temporal_accumulate.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/postprocess/ssr/reproject/chunk_ssr_temporal_accumulate.js"],"names":[],"mappings":"AAWA,gGAAgG;AAChG,sDA6IuH;0BAzJ7F,uCAAuC"}
|
|
@@ -1,7 +1,8 @@
|
|
|
1
1
|
import { CodeChunk } from "../../../shader/compiler/CodeChunk.js";
|
|
2
2
|
import { chunk_rgb_to_luminance } from "../../../shader/chunk/color/chunk_rgb_to_luminance.js";
|
|
3
3
|
import { chunk_decode_g_buffer_normal } from "../../../shader/chunk/geometry/normal/chunk_decode_g_buffer_normal.js";
|
|
4
|
-
import { chunk_is_finite } from "../../../shader/chunk/math/chunk_is_finite.js";
|
|
4
|
+
import { chunk_is_finite } from "../../../shader/chunk/math/chunk_is_finite.js";
|
|
5
|
+
import { F16_MAX_DEFINITION } from "../../../shader/chunk/math/F16_MAX_DEFINITION.js";
|
|
5
6
|
import { chunk_decode_g_buffer_roughness } from "../../../shader/chunk/material/chunk_decode_g_buffer_roughness.js";
|
|
6
7
|
import { chunk_project_position_from_depth } from "../../../shader/chunk/camera/chunk_project_position_from_depth.js";
|
|
7
8
|
import { chunk_texel_coordinate_to_uv } from "../../../shader/chunk/texture/chunk_texel_coordinate_to_uv.js";
|
|
@@ -144,10 +145,10 @@ fn ssr_temporal_accumulate(current: vec4f, previous: vec4f, previous_age: f32,
|
|
|
144
145
|
var result: SSRAccumulation;
|
|
145
146
|
// Post-spatial passes receive uncertainty of the mean, rather than the raw
|
|
146
147
|
// sample distribution or the resolve pass's within-ray variance.
|
|
147
|
-
result.radiance = vec4f(color, min(
|
|
148
|
+
result.radiance = vec4f(color, min(F16_MAX,sample_variance/age));
|
|
148
149
|
result.age = age;
|
|
149
150
|
result.short_luma = select(short_luma, rgb_to_luminance(color), rectified);
|
|
150
151
|
return result;
|
|
151
152
|
}
|
|
152
|
-
`, [chunk_rgb_to_luminance, chunk_decode_g_buffer_normal, chunk_is_finite, chunk_decode_g_buffer_roughness,
|
|
153
|
+
`, [F16_MAX_DEFINITION, chunk_rgb_to_luminance, chunk_decode_g_buffer_normal, chunk_is_finite, chunk_decode_g_buffer_roughness,
|
|
153
154
|
chunk_project_position_from_depth, chunk_texel_coordinate_to_uv, chunk_get_view_space_depth, chunk_is_background]);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ssr_resolve_shader.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"ssr_resolve_shader.d.ts","sourceRoot":"","sources":["../../../../../../../src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader.js"],"names":[],"mappings":"AAsWA;;;;;;;GAOG;AACH,iCAFU,WAAW,CAgBlB;4BAxWyB,gCAAgC"}
|