@woosh/meep-engine 3.56.0 → 3.57.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (625) hide show
  1. package/build/bundle-worker-terrain.js +1 -1
  2. package/package.json +1 -1
  3. package/src/DUPLICATION_REVIEW_2026_10_24.md +1072 -0
  4. package/src/core/binary/BitSet.js +1 -1
  5. package/src/core/binary/FLOAT16_MAX.d.ts +2 -0
  6. package/src/core/binary/FLOAT16_MAX.d.ts.map +1 -0
  7. package/src/core/binary/FLOAT16_MAX.js +1 -0
  8. package/src/core/binary/base58/base58_encode.js +2 -2
  9. package/src/core/binary/type/TypeBuilder.js +1 -1
  10. package/src/core/bvh2/bvh3/BVH.js +1 -1
  11. package/src/core/bvh2/bvh3/ebvh_optimize_treelet.d.ts.map +1 -1
  12. package/src/core/bvh2/bvh3/ebvh_optimize_treelet.js +7 -3
  13. package/src/core/bvh2/bvh3/ebvh_update_hierarchy_bounds.d.ts.map +1 -1
  14. package/src/core/bvh2/bvh3/ebvh_update_hierarchy_bounds.js +5 -1
  15. package/src/core/bvh2/bvh3/query/compute_tight_near_far_clipping_planes.d.ts.map +1 -1
  16. package/src/core/bvh2/bvh3/query/compute_tight_near_far_clipping_planes.js +195 -246
  17. package/src/core/collection/CuckooFilter.js +1 -1
  18. package/src/core/collection/array/isArrayEqual.d.ts.map +1 -1
  19. package/src/core/collection/array/isArrayEqual.js +33 -58
  20. package/src/core/collection/array/typed/array_buffer_hash.d.ts.map +1 -1
  21. package/src/core/collection/array/typed/array_buffer_hash.js +41 -39
  22. package/src/core/collection/array/typed/float32_array_hash.js +38 -38
  23. package/src/core/collection/array/typed/uint16_array_hash.d.ts +2 -1
  24. package/src/core/collection/array/typed/uint16_array_hash.d.ts.map +1 -1
  25. package/src/core/collection/array/typed/uint16_array_hash.js +30 -29
  26. package/src/core/collection/array/typed/uint32_array_hash.d.ts +2 -1
  27. package/src/core/collection/array/typed/uint32_array_hash.d.ts.map +1 -1
  28. package/src/core/collection/array/typed/uint32_array_hash.js +21 -20
  29. package/src/core/collection/array/typed/uint8_array_hash.d.ts +2 -1
  30. package/src/core/collection/array/typed/uint8_array_hash.d.ts.map +1 -1
  31. package/src/core/collection/array/typed/uint8_array_hash.js +37 -36
  32. package/src/core/collection/array/typed/uint_array_for_count.js +2 -2
  33. package/src/core/collection/list/List.d.ts.map +1 -1
  34. package/src/core/collection/list/List.js +3 -19
  35. package/src/core/collection/table/RowFirstTable.d.ts.map +1 -1
  36. package/src/core/collection/table/RowFirstTable.js +4 -28
  37. package/src/core/debug/matchers/DescribeAs.d.ts.map +1 -1
  38. package/src/core/debug/matchers/DescribeAs.js +62 -64
  39. package/src/core/function/FunctionCompiler.js +4 -4
  40. package/src/core/function/objectsEqual.d.ts.map +1 -1
  41. package/src/core/function/objectsEqual.js +3 -2
  42. package/src/core/geom/2d/bvh/BVH2D.d.ts.map +1 -1
  43. package/src/core/geom/2d/bvh/BVH2D.js +4 -3
  44. package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.d.ts +5 -2
  45. package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.d.ts.map +1 -1
  46. package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.js +49 -11
  47. package/src/core/geom/2d/hash-grid/shg_query_elements_circle.d.ts.map +1 -1
  48. package/src/core/geom/2d/hash-grid/shg_query_elements_circle.js +122 -159
  49. package/src/core/geom/2d/hash-grid/shg_query_elements_line.d.ts.map +1 -1
  50. package/src/core/geom/2d/hash-grid/shg_query_elements_line.js +8 -5
  51. package/src/core/geom/2d/polygon/polygon2_rasterize_coverage.d.ts +18 -0
  52. package/src/core/geom/2d/polygon/polygon2_rasterize_coverage.d.ts.map +1 -0
  53. package/src/core/geom/2d/polygon/polygon2_rasterize_coverage.js +97 -0
  54. package/src/core/geom/2d/r-tree/StaticR2Tree.js +2 -2
  55. package/src/core/geom/2d/triangle/tri2_rasterize_coverage.d.ts +21 -0
  56. package/src/core/geom/2d/triangle/tri2_rasterize_coverage.d.ts.map +1 -0
  57. package/src/core/geom/2d/triangle/tri2_rasterize_coverage.js +54 -0
  58. package/src/core/geom/3d/aabb/aabb3_build_frustum.d.ts.map +1 -1
  59. package/src/core/geom/3d/aabb/aabb3_build_frustum.js +20 -53
  60. package/src/core/geom/3d/aabb/aabb3_score_boxes_SAH.d.ts +1 -1
  61. package/src/core/geom/3d/aabb/aabb3_score_boxes_SAH.d.ts.map +1 -1
  62. package/src/core/geom/3d/aabb/aabb3_score_boxes_SAH.js +11 -42
  63. package/src/core/geom/3d/atlas/pack/atlas_pack_charts.d.ts.map +1 -1
  64. package/src/core/geom/3d/atlas/pack/atlas_pack_charts.js +30 -32
  65. package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_bff.d.ts.map +1 -1
  66. package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_bff.js +1 -5
  67. package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_lscm.d.ts.map +1 -1
  68. package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_lscm.js +1 -15
  69. package/src/core/geom/3d/atlas/segment/atlas_merge_charts.d.ts.map +1 -1
  70. package/src/core/geom/3d/atlas/segment/atlas_merge_charts.js +105 -116
  71. package/src/core/geom/3d/line/line3_compute_segment_point_distance_sqr.d.ts.map +1 -1
  72. package/src/core/geom/3d/line/line3_compute_segment_point_distance_sqr.js +36 -54
  73. package/src/core/geom/3d/plane/plane3_compute_intersection_objects.d.ts +5 -10
  74. package/src/core/geom/3d/plane/plane3_compute_intersection_objects.d.ts.map +1 -1
  75. package/src/core/geom/3d/plane/plane3_compute_intersection_objects.js +20 -82
  76. package/src/core/geom/3d/plane/plane3_slerp.d.ts.map +1 -1
  77. package/src/core/geom/3d/plane/plane3_slerp.js +87 -102
  78. package/src/core/geom/3d/polygon/polygon3_compute_normal.d.ts +12 -0
  79. package/src/core/geom/3d/polygon/polygon3_compute_normal.d.ts.map +1 -1
  80. package/src/core/geom/3d/polygon/polygon3_compute_normal.js +107 -60
  81. package/src/core/geom/3d/ray/ray3_compute_closest_point.d.ts.map +1 -1
  82. package/src/core/geom/3d/ray/ray3_compute_closest_point.js +37 -43
  83. package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts.map +1 -1
  84. package/src/core/geom/3d/shape/ConvexHullShape3D.js +5 -16
  85. package/src/core/geom/3d/shape/MeshShape3D.js +2 -56
  86. package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
  87. package/src/core/geom/3d/shape/TransformedShape3D.js +10 -7
  88. package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
  89. package/src/core/geom/3d/shape/UnionShape3D.js +9 -3
  90. package/src/core/geom/3d/shape/json/shape_to_type.js +2 -2
  91. package/src/core/geom/3d/sphere/harmonics/SH3_COEFFICIENTS.js +17 -17
  92. package/src/core/geom/3d/tetrahedra/TetrahedralMesh.d.ts.map +1 -1
  93. package/src/core/geom/3d/tetrahedra/TetrahedralMesh.js +6 -2
  94. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.d.ts.map +1 -1
  95. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.js +3 -2
  96. package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.d.ts +20 -2
  97. package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.d.ts.map +1 -1
  98. package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.js +52 -37
  99. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_face_normals.d.ts.map +1 -1
  100. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_face_normals.js +40 -56
  101. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.d.ts.map +1 -1
  102. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.js +251 -260
  103. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_wedge_attribute_quadrics.d.ts.map +1 -1
  104. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_wedge_attribute_quadrics.js +104 -113
  105. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_resolve_t_junctions.d.ts.map +1 -1
  106. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_resolve_t_junctions.js +227 -238
  107. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.d.ts.map +1 -1
  108. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.js +15 -24
  109. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_create.d.ts.map +1 -1
  110. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_create.js +31 -115
  111. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_fuse_duplicate_edges.d.ts.map +1 -1
  112. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_fuse_duplicate_edges.js +142 -150
  113. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.d.ts.map +1 -1
  114. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.js +151 -194
  115. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_incenter.d.ts.map +1 -1
  116. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_incenter.js +60 -85
  117. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_boundary_distance_field.d.ts.map +1 -1
  118. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_boundary_distance_field.js +156 -171
  119. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path.d.ts.map +1 -1
  120. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path.js +8 -44
  121. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path_polyanya.d.ts.map +1 -1
  122. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path_polyanya.js +2 -7
  123. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.d.ts.map +1 -1
  124. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.js +3 -2
  125. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_segment_penetrates_surface.d.ts.map +1 -1
  126. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_segment_penetrates_surface.js +128 -133
  127. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.d.ts +8 -14
  128. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.d.ts.map +1 -1
  129. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.js +36 -82
  130. package/src/core/geom/3d/triangle/tri3_ray_intersection.d.ts.map +1 -1
  131. package/src/core/geom/3d/triangle/tri3_ray_intersection.js +7 -144
  132. package/src/core/geom/ConicRay.d.ts.map +1 -1
  133. package/src/core/geom/ConicRay.js +230 -237
  134. package/src/core/localization/LocaleDataset.d.ts +6 -0
  135. package/src/core/localization/LocaleDataset.d.ts.map +1 -1
  136. package/src/core/localization/LocaleDataset.js +48 -37
  137. package/src/core/localization/LocalizationEngine.d.ts.map +1 -1
  138. package/src/core/localization/LocalizationEngine.js +3 -2
  139. package/src/core/math/lookup/ParameterLookupTable.d.ts.map +1 -1
  140. package/src/core/math/lookup/ParameterLookupTable.js +3 -1
  141. package/src/core/math/spline/spline3_hermite_intersection_spline3_hermite_nd.d.ts.map +1 -1
  142. package/src/core/math/spline/spline3_hermite_intersection_spline3_hermite_nd.js +330 -400
  143. package/src/core/math/spline/spline3_hermite_nearest_point.d.ts +16 -0
  144. package/src/core/math/spline/spline3_hermite_nearest_point.d.ts.map +1 -1
  145. package/src/core/math/spline/spline3_hermite_nearest_point.js +134 -167
  146. package/src/core/model/DebouncedObservedBoolean.d.ts +1 -2
  147. package/src/core/model/DebouncedObservedBoolean.d.ts.map +1 -1
  148. package/src/core/model/DebouncedObservedBoolean.js +1 -1
  149. package/src/core/model/node-graph/node/NodeInstance.d.ts.map +1 -1
  150. package/src/core/model/node-graph/node/NodeInstance.js +2 -7
  151. package/src/core/model/node-graph/node/parameter/NodeParameterDescription.js +1 -1
  152. package/src/core/model/object/optional_equality.d.ts +3 -3
  153. package/src/core/model/object/optional_equality.d.ts.map +1 -1
  154. package/src/core/model/object/optional_equality.js +10 -27
  155. package/src/core/model/object/write_property.js +1 -1
  156. package/src/core/model/reactive/evaluation/MultiPredicateEvaluator.js +2 -2
  157. package/src/core/primitives/strings/string_compute_byte_size.d.ts +3 -3
  158. package/src/core/primitives/strings/string_compute_byte_size.d.ts.map +1 -1
  159. package/src/core/primitives/strings/string_compute_byte_size.js +8 -21
  160. package/src/core/process/executor/ConcurrentExecutor.d.ts.map +1 -1
  161. package/src/core/process/executor/ConcurrentExecutor.js +14 -2
  162. package/src/engine/achievements/gateway/StorageAchievementGateway.d.ts +6 -3
  163. package/src/engine/achievements/gateway/StorageAchievementGateway.d.ts.map +1 -1
  164. package/src/engine/achievements/gateway/StorageAchievementGateway.js +31 -75
  165. package/src/engine/asset/loaders/SVGAssetLoader.d.ts.map +1 -1
  166. package/src/engine/asset/loaders/SVGAssetLoader.js +33 -31
  167. package/src/engine/control/first-person/math/criticallyDampedSpring.d.ts.map +1 -1
  168. package/src/engine/control/first-person/math/criticallyDampedSpring.js +3 -14
  169. package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
  170. package/src/engine/ecs/EntityComponentDataset.js +4 -1
  171. package/src/engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter.d.ts +0 -2
  172. package/src/engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter.d.ts.map +1 -1
  173. package/src/engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter.js +3 -3
  174. package/src/engine/ecs/terrain/ecs/layers/TerrainLayer.js +2 -2
  175. package/src/engine/graphics/sh3/path_tracer/geometry/sort_triangles_by_distance_to_point.js +1 -1
  176. package/src/engine/graphics/texture/sampler/sampler2d_channel_compute_min_indices.js +1 -1
  177. package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
  178. package/src/engine/graphics3/WaterSystem.js +2 -1
  179. package/src/engine/graphics3/prefab/prefab_skin_frame.d.ts.map +1 -1
  180. package/src/engine/graphics3/prefab/prefab_skin_frame.js +1 -12
  181. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts +1 -1
  182. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts.map +1 -1
  183. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.js +141 -137
  184. package/src/engine/input/ecs/systems/InputControllerSystem.d.ts.map +1 -1
  185. package/src/engine/input/ecs/systems/InputControllerSystem.js +13 -3
  186. package/src/engine/input/ecs/systems/InputSystem.d.ts.map +1 -1
  187. package/src/engine/input/ecs/systems/InputSystem.js +2 -1
  188. package/src/engine/intelligence/behavior/composite/ParallelBehavior.d.ts +1 -1
  189. package/src/engine/intelligence/behavior/composite/ParallelBehavior.d.ts.map +1 -1
  190. package/src/engine/intelligence/behavior/composite/ParallelBehavior.js +4 -1
  191. package/src/engine/intelligence/behavior/decorator/InvertStatusBehavior.d.ts.map +1 -1
  192. package/src/engine/intelligence/behavior/decorator/InvertStatusBehavior.js +3 -1
  193. package/src/engine/intelligence/behavior/decorator/RepeatBehavior.d.ts.map +1 -1
  194. package/src/engine/intelligence/behavior/decorator/RepeatBehavior.js +3 -1
  195. package/src/engine/intelligence/behavior/decorator/RepeatBehaviorSerializationAdapter.d.ts.map +1 -1
  196. package/src/engine/intelligence/behavior/decorator/RepeatBehaviorSerializationAdapter.js +39 -33
  197. package/src/engine/intelligence/behavior/util/ConditionalBehavior.d.ts +5 -0
  198. package/src/engine/intelligence/behavior/util/ConditionalBehavior.d.ts.map +1 -1
  199. package/src/engine/intelligence/behavior/util/ConditionalBehavior.js +93 -75
  200. package/src/engine/intelligence/behavior/util/RotationBehavior.d.ts.map +1 -1
  201. package/src/engine/intelligence/behavior/util/RotationBehavior.js +79 -76
  202. package/src/engine/intelligence/blackboard/BlackboardStack.d.ts +1 -0
  203. package/src/engine/intelligence/blackboard/BlackboardStack.d.ts.map +1 -1
  204. package/src/engine/intelligence/blackboard/BlackboardStack.js +159 -123
  205. package/src/engine/intelligence/mcts/StateNode.d.ts.map +1 -1
  206. package/src/engine/intelligence/mcts/StateNode.js +366 -364
  207. package/src/engine/intelligence/resource/ResourceAllocationSolver.js +1 -1
  208. package/src/engine/navigation/ecs/components/Path.d.ts.map +1 -1
  209. package/src/engine/navigation/ecs/components/Path.js +2 -1
  210. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts.map +1 -1
  211. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.js +5 -2
  212. package/src/engine/physics/body/SolverBodyState.d.ts.map +1 -1
  213. package/src/engine/physics/body/SolverBodyState.js +2 -6
  214. package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
  215. package/src/engine/physics/ccd/linear_sweep.js +3 -16
  216. package/src/engine/physics/cloth/build/cloth_proxy_from_joints.d.ts.map +1 -1
  217. package/src/engine/physics/cloth/build/cloth_proxy_from_joints.js +2 -16
  218. package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts +13 -1
  219. package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts.map +1 -1
  220. package/src/engine/physics/cloth/ecs/cloth_build_rows.js +15 -4
  221. package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
  222. package/src/engine/physics/ecs/PhysicsSystem.js +2 -5
  223. package/src/engine/physics/inertia/locked_inverse_inertia.d.ts +12 -0
  224. package/src/engine/physics/inertia/locked_inverse_inertia.d.ts.map +1 -0
  225. package/src/engine/physics/inertia/locked_inverse_inertia.js +22 -0
  226. package/src/engine/physics/integration/integrate_velocity.d.ts.map +1 -1
  227. package/src/engine/physics/integration/integrate_velocity.js +3 -18
  228. package/src/engine/physics/mls-mpm/MLS_MPM.d.ts +1 -0
  229. package/src/engine/physics/mls-mpm/MLS_MPM.d.ts.map +1 -1
  230. package/src/engine/physics/mls-mpm/MLS_MPM.js +5 -4
  231. package/src/engine/physics/narrowphase/convex_decomposition.d.ts.map +1 -1
  232. package/src/engine/physics/narrowphase/convex_decomposition.js +7 -16
  233. package/src/engine/physics/vehicle/RaycastVehicle.d.ts.map +1 -1
  234. package/src/engine/physics/vehicle/RaycastVehicle.js +15 -5
  235. package/src/engine/save/StorageBackedList.d.ts +5 -0
  236. package/src/engine/save/StorageBackedList.d.ts.map +1 -1
  237. package/src/engine/save/StorageBackedList.js +161 -144
  238. package/src/engine/simulation/Ticker.d.ts.map +1 -1
  239. package/src/engine/simulation/Ticker.js +394 -391
  240. package/src/engine/sound/simulation/probe/AcousticProbeField.d.ts.map +1 -1
  241. package/src/engine/sound/simulation/probe/AcousticProbeField.js +6 -19
  242. package/src/engine/sound/simulation/probe/probe_edge_visible.d.ts +15 -0
  243. package/src/engine/sound/simulation/probe/probe_edge_visible.d.ts.map +1 -1
  244. package/src/engine/sound/simulation/probe/probe_edge_visible.js +59 -41
  245. package/src/engine/sound/simulation/probe/probe_refine_connectivity.d.ts.map +1 -1
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  515. package/src/shade/renderer/fluid/publish/shader_fluid_wind_publish.d.ts.map +1 -1
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  584. package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_sample_sh3_at.d.ts.map +1 -1
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  604. package/src/shade/renderer/water/shader_water_avboit.js +1 -1
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@@ -1,455 +1,461 @@
1
- import { assert } from "../../../../core/assert.js";
2
- import LineBuilder from "../../../../core/codegen/LineBuilder.js";
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- import { hash_mix2 } from "../../../../core/math/hash/hash_mix2.js";
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- import { hash_mix3 } from "../../../../core/math/hash/hash_mix3.js";
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- import { isArrayEqual } from "../../../../core/collection/array/isArrayEqual.js";
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- import { round_up } from "../../../../core/math/round_up.js";
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- import { computeStringHash } from "../../../../core/primitives/strings/computeStringHash.js";
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- import { CodeChunk } from "../compiler/CodeChunk.js";
9
- import { parse_wgsl_type } from "./parse_wgsl_type.js";
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- import { WebGPUType } from "./WebGPUType.js";
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- import { wgsl_struct_pack_field_heuristic } from "./wgsl_struct_pack_field_heuristic.js";
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- import { WGSLStructField } from "./WGSLStructField.js";
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-
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- /**
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- *
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- * @type {number}
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- */
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- let id_counter = 0;
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-
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- /**
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- * Unique name generator for WebGPU structs
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- * @returns {string}
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- */
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- function generate_name() {
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- return `Struct_${id_counter++}`;
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- }
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-
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- /**
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- * WebGPU has somewhat unintuitive alignment rules, this structure exists to help with figuring those out automatically
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- *
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- * @see https://www.w3.org/TR/WGSL/#struct-types
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- */
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- export class WebGPUStruct extends WebGPUType {
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- /**
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- * Type name, used in declaration inside the shader
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- * @type {string}
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- */
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- #name = "";
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-
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- get tag() {
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- return this.#name;
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- }
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-
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- /**
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- *
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- * @param {string} value
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- */
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- set tag(value) {
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- this.#name = value;
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- }
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-
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- /**
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- * @readonly
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- * @type {WGSLStructField[]}
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- */
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- fields = [];
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-
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- /**
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- *
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- * @type {boolean}
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- */
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- #is_built = false;
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-
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- #size = 0;
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- #align = 0;
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-
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- get size() {
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- return this.#size;
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- }
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-
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- get align() {
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- return this.#align;
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- }
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-
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- /**
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- *
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- * @param {WebGPUStruct} other
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- * @returns {this}
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- */
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- copy(other) {
81
- assert.isInstanceOf(other, WebGPUStruct, 'other');
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-
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- this.#name = other.#name;
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- this.#size = other.#size;
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- this.#align = other.#align;
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-
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- /**
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- * Carried with the layout it describes. Without it a clone claimed a size and per-field
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- * offsets while reading as unbuilt, and `pack()` — which reorders the fields and then
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- * rebuilds only `if (this.#is_built)` — left the declaration in the packed order and the
91
- * offsets in the unpacked one. WGSL would lay a field out at one address and
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- * `write_struct_value` seek to another, with no error anywhere.
93
- */
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- this.#is_built = other.#is_built;
95
-
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- //the cached WGSL text belongs to the struct that built it
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- this.#declaration_chunk = undefined;
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-
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- this.fields = other.fields.map(f => f.clone());
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-
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- return this;
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- }
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-
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- /**
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- *
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- * @return {WebGPUStruct}
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- */
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- clone() {
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- const r = new WebGPUStruct();
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-
111
- r.copy(this);
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-
113
- r.#name = generate_name();
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-
115
- return r;
116
- }
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-
118
- /**
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- * Construct a new instance declaration using specific values.
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- * Useful as it performs validation and orders fields correctly, making refactoring easier and code more readable.
121
- *
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- * @param {Object} value
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- * @returns {string}
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- * @example
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- * x = ${X.make({a:7,b:3})}; // x = X(7,3);
126
- */
127
- make(value) {
128
- const builder = new LineBuilder();
129
- builder.add(`${this.wgsl_ref}(`);
130
- builder.indent();
131
-
132
- const fields = this.fields;
133
- const count = fields.length;
134
-
135
- for (let i = 0; i < count; i++) {
136
- const field = fields[i];
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-
138
- const name = field.name;
139
-
140
- const input_value = value[name];
141
-
142
- // TODO use defaults for missing fields, follow WGSL spec (0)
143
- if (input_value === undefined) {
144
- throw new Error(`Missing field '${name}'`);
145
- }
146
-
147
- builder.add(`${input_value},`);
148
- }
149
-
150
- builder.dedent();
151
- builder.add(')');
152
-
153
- return builder.build();
154
- }
155
-
156
- /**
157
- * WebGPU has somewhat unintuitive alignment rules, this method will reorder fields to achieve the lowest memory usage possible.
158
- * Make sure you use {@link make} method in code generation if you pack your data, as positions of fields are subject to change.
159
- *
160
- * @see https://www.w3.org/TR/WGSL/#struct-types
161
- * @returns {this}
162
- */
163
- pack() {
164
- if (this.fields.length <= 1) {
165
- return this;
166
- }
167
-
168
- // a runtime-sized member (e.g. unbounded array) must remain the last field
169
- const reorderable = [];
170
- const trailing = [];
171
- for (const f of this.fields) {
172
- if (f.type.runtime_sized) {
173
- trailing.push(f);
174
- } else {
175
- reorderable.push(f);
176
- }
177
- }
178
-
179
- const ordered = wgsl_struct_pack_field_heuristic(reorderable);
180
-
181
- this.fields = ordered.concat(trailing);
182
-
183
- // The order of the fields has changed, so we need to rebuild the struct
184
- if (this.#is_built) {
185
- const old_size = this.#size
186
-
187
- this.#build();
188
-
189
- const new_size = this.#size;
190
-
191
- if (new_size !== old_size) {
192
- // console.log(`Struct ${this.#name} size changed from ${old_size} to ${new_size}`);
193
- }
194
- }
195
-
196
- return this;
197
- }
198
-
199
- equals(other) {
200
- if (other === this) {
201
- return true;
202
- }
203
-
204
- if (!(other instanceof WebGPUStruct)) {
205
- return false;
206
- }
207
-
208
- return this.#name === other.#name
209
- && isArrayEqual(this.fields, other.fields)
210
- ;
211
- }
212
-
213
- hash() {
214
- return hash_mix2(
215
- hash_mix3(
216
- computeStringHash(this.name),
217
- this.#size,
218
- this.#align
219
- ),
220
- this.fields.length
221
- );
222
- }
223
-
224
- get requires_declaration() {
225
- return true;
226
- }
227
-
228
- get runtime_sized() {
229
- const fields = this.fields;
230
-
231
- for (let i = 0; i < fields.length; i++) {
232
-
233
- const field = fields[i];
234
-
235
- if (field.type.runtime_sized) {
236
- return true;
237
- }
238
-
239
- }
240
-
241
- return false;
242
- }
243
-
244
- /**
245
- * @example
246
- * WebGPUStruct.from({
247
- * x: 'f32',
248
- * y: 'vec4f',
249
- * nested: WebGPUStruct.from({
250
- * a: 'f32',
251
- * m: 'mat4x4<f32>',
252
- * }),
253
- * });
254
- *
255
- * @param {Object<string|WebGPUType>} spec
256
- * @param {string} [name] If not provided, a procedural name will be assigned instead. This is generally preferred to avoid name collisions
257
- * @return {WebGPUStruct}
258
- */
259
- static from(
260
- spec,
261
- name = generate_name()
262
- ) {
263
- assert.isObject(spec, 'spec');
264
- assert.isString(name, 'name');
265
-
266
- const struct = new WebGPUStruct();
267
-
268
- struct.#name = name;
269
-
270
- for (const specKey in spec) {
271
- const type_declarator = spec[specKey];
272
-
273
- let type;
274
- if (typeof type_declarator === 'string') {
275
- // TODO deprecate
276
- type = parse_wgsl_type(type_declarator);
277
- } else if (type_declarator.isWebGPUType === true) {
278
- type = type_declarator;
279
- } else {
280
- throw new Error(`Unsupported type declarator '${type_declarator}'`);
281
- }
282
-
283
- struct.#add(WGSLStructField.from(specKey, type));
284
-
285
- }
286
-
287
- struct.#build();
288
-
289
- return struct;
290
- }
291
-
292
- /**
293
- *
294
- * @param {...WGSLStructField} fields
295
- * @return {WebGPUStruct}
296
- */
297
- static fromFields(...fields) {
298
- assert.isArray(fields, 'fields');
299
- assert.greaterThanOrEqual(fields.length, 1, 'at least one field is required');
300
-
301
- const r = new WebGPUStruct();
302
-
303
- r.#name = generate_name();
304
-
305
- for (const field of fields) {
306
- r.#add(field);
307
- }
308
-
309
- r.#build();
310
-
311
- return r;
312
- }
313
-
314
- /**
315
- *
316
- * @param {string} field_name
317
- * @returns {boolean}
318
- */
319
- has(field_name) {
320
- assert.isString(field_name, 'field_name');
321
- return this.fields.some(f => f.name === field_name);
322
- }
323
-
324
-
325
- /**
326
- *
327
- * @param {string} field_name
328
- * @return {WGSLStructField}
329
- * @throws {Error} iff field not found
330
- */
331
- get(field_name) {
332
- assert.isString(field_name, 'field_name');
333
-
334
- const field = this.fields.find(f => f.name === field_name);
335
-
336
- if (field === undefined) {
337
- throw new Error(`Field '${field_name}' not found`);
338
- }
339
-
340
- return field;
341
- }
342
-
343
- /**
344
- *
345
- * @param {WGSLStructField} field
346
- */
347
- #add(field) {
348
- assert.defined(field, 'field');
349
- assert.notNull(field, 'field');
350
- assert.isObject(field, 'field');
351
- assert.equal(field.isWGSLStructField, true, 'field.isWGSLStructField !== true');
352
-
353
- assert.notOk(this.has(field.name), `Field '${field.name}' already exists`);
354
-
355
- this.fields.push(field);
356
-
357
- }
358
-
359
- #build() {
360
-
361
- // TODO validate fields
362
- // - any runtime-sized field must be last
363
-
364
- const fields = this.fields;
365
- const field_count = fields.length;
366
-
367
- let max_alignment = 1;
368
-
369
- let cursor = 0;
370
- for (let i = 0; i < field_count; i++) {
371
- const field = fields[i];
372
-
373
- const aligned_offset = round_up(cursor, field.align);
374
-
375
- if (max_alignment < field.align) {
376
- max_alignment = field.align;
377
- }
378
-
379
- field.offset = aligned_offset;
380
-
381
- cursor = field.offset + field.size;
382
- }
383
-
384
- this.#align = max_alignment;
385
- this.#size = round_up(cursor, max_alignment);
386
-
387
- // clear declaration
388
- this.#declaration_chunk = undefined;
389
- this.#is_built = true;
390
- }
391
-
392
-
393
- get wgsl_ref() {
394
- return this.#name;
395
- }
396
-
397
- get wgsl_declaration() {
398
- const b = new LineBuilder();
399
-
400
- b.add(`struct ${this.#name}{`);
401
- b.indent();
402
-
403
- for (let i = 0; i < this.fields.length; i++) {
404
- const field = this.fields[i];
405
-
406
-
407
- b.add(`${field.generate()},`);
408
-
409
- }
410
-
411
- b.dedent();
412
- b.add(`}`);
413
-
414
- return b.build();
415
- }
416
-
417
- /**
418
- * @type {CodeChunk}
419
- */
420
- #declaration_chunk
421
-
422
- get declaration_chunk() {
423
-
424
- if (this.#declaration_chunk === undefined) {
425
-
426
- // not yet present, construct
427
-
428
- const chunk = CodeChunk.from(this.wgsl_declaration);
429
-
430
- const fields = this.fields;
431
- const field_count = fields.length;
432
-
433
- for (let i = 0; i < field_count; i++) {
434
- const field = fields[i];
435
-
436
- const field_type = field.type;
437
-
438
- if (field_type.requires_declaration) {
439
- chunk.addDependency(field_type.declaration_chunk)
440
- }
441
-
442
- }
443
-
444
- this.#declaration_chunk = chunk;
445
- }
446
-
447
- return this.#declaration_chunk;
448
- }
449
- }
450
-
451
- /**
452
- * @readonly
453
- * @type {boolean}
454
- */
455
- WebGPUStruct.prototype.isStruct = true;
1
+ import { assert } from "../../../../core/assert.js";
2
+ import LineBuilder from "../../../../core/codegen/LineBuilder.js";
3
+ import { hash_mix2 } from "../../../../core/math/hash/hash_mix2.js";
4
+ import { hash_mix3 } from "../../../../core/math/hash/hash_mix3.js";
5
+ import { isArrayEqual } from "../../../../core/collection/array/isArrayEqual.js";
6
+ import { round_up } from "../../../../core/math/round_up.js";
7
+ import { computeStringHash } from "../../../../core/primitives/strings/computeStringHash.js";
8
+ import { WebGPUExtensionType } from "../../../descriptor/WebGPUExtensionType.js";
9
+ import { CodeChunk } from "../compiler/CodeChunk.js";
10
+ import { parse_wgsl_type } from "./parse_wgsl_type.js";
11
+ import { type_has_f16 } from "./type_has_f16.js";
12
+ import { WebGPUType } from "./WebGPUType.js";
13
+ import { wgsl_struct_pack_field_heuristic } from "./wgsl_struct_pack_field_heuristic.js";
14
+ import { WGSLStructField } from "./WGSLStructField.js";
15
+
16
+ /**
17
+ *
18
+ * @type {number}
19
+ */
20
+ let id_counter = 0;
21
+
22
+ /**
23
+ * Unique name generator for WebGPU structs
24
+ * @returns {string}
25
+ */
26
+ function generate_name() {
27
+ return `Struct_${id_counter++}`;
28
+ }
29
+
30
+ /**
31
+ * WebGPU has somewhat unintuitive alignment rules, this structure exists to help with figuring those out automatically
32
+ *
33
+ * @see https://www.w3.org/TR/WGSL/#struct-types
34
+ */
35
+ export class WebGPUStruct extends WebGPUType {
36
+ /**
37
+ * Type name, used in declaration inside the shader
38
+ * @type {string}
39
+ */
40
+ #name = "";
41
+
42
+ get tag() {
43
+ return this.#name;
44
+ }
45
+
46
+ /**
47
+ *
48
+ * @param {string} value
49
+ */
50
+ set tag(value) {
51
+ this.#name = value;
52
+ }
53
+
54
+ /**
55
+ * @readonly
56
+ * @type {WGSLStructField[]}
57
+ */
58
+ fields = [];
59
+
60
+ /**
61
+ *
62
+ * @type {boolean}
63
+ */
64
+ #is_built = false;
65
+
66
+ #size = 0;
67
+ #align = 0;
68
+
69
+ get size() {
70
+ return this.#size;
71
+ }
72
+
73
+ get align() {
74
+ return this.#align;
75
+ }
76
+
77
+ /**
78
+ *
79
+ * @param {WebGPUStruct} other
80
+ * @returns {this}
81
+ */
82
+ copy(other) {
83
+ assert.isInstanceOf(other, WebGPUStruct, 'other');
84
+
85
+ this.#name = other.#name;
86
+ this.#size = other.#size;
87
+ this.#align = other.#align;
88
+
89
+ /**
90
+ * Carried with the layout it describes. Without it a clone claimed a size and per-field
91
+ * offsets while reading as unbuilt, and `pack()` — which reorders the fields and then
92
+ * rebuilds only `if (this.#is_built)` — left the declaration in the packed order and the
93
+ * offsets in the unpacked one. WGSL would lay a field out at one address and
94
+ * `write_struct_value` seek to another, with no error anywhere.
95
+ */
96
+ this.#is_built = other.#is_built;
97
+
98
+ //the cached WGSL text belongs to the struct that built it
99
+ this.#declaration_chunk = undefined;
100
+
101
+ this.fields = other.fields.map(f => f.clone());
102
+
103
+ return this;
104
+ }
105
+
106
+ /**
107
+ *
108
+ * @return {WebGPUStruct}
109
+ */
110
+ clone() {
111
+ const r = new WebGPUStruct();
112
+
113
+ r.copy(this);
114
+
115
+ r.#name = generate_name();
116
+
117
+ return r;
118
+ }
119
+
120
+ /**
121
+ * Construct a new instance declaration using specific values.
122
+ * Useful as it performs validation and orders fields correctly, making refactoring easier and code more readable.
123
+ *
124
+ * @param {Object} value
125
+ * @returns {string}
126
+ * @example
127
+ * x = ${X.make({a:7,b:3})}; // x = X(7,3);
128
+ */
129
+ make(value) {
130
+ const builder = new LineBuilder();
131
+ builder.add(`${this.wgsl_ref}(`);
132
+ builder.indent();
133
+
134
+ const fields = this.fields;
135
+ const count = fields.length;
136
+
137
+ for (let i = 0; i < count; i++) {
138
+ const field = fields[i];
139
+
140
+ const name = field.name;
141
+
142
+ const input_value = value[name];
143
+
144
+ // TODO use defaults for missing fields, follow WGSL spec (0)
145
+ if (input_value === undefined) {
146
+ throw new Error(`Missing field '${name}'`);
147
+ }
148
+
149
+ builder.add(`${input_value},`);
150
+ }
151
+
152
+ builder.dedent();
153
+ builder.add(')');
154
+
155
+ return builder.build();
156
+ }
157
+
158
+ /**
159
+ * WebGPU has somewhat unintuitive alignment rules, this method will reorder fields to achieve the lowest memory usage possible.
160
+ * Make sure you use {@link make} method in code generation if you pack your data, as positions of fields are subject to change.
161
+ *
162
+ * @see https://www.w3.org/TR/WGSL/#struct-types
163
+ * @returns {this}
164
+ */
165
+ pack() {
166
+ if (this.fields.length <= 1) {
167
+ return this;
168
+ }
169
+
170
+ // a runtime-sized member (e.g. unbounded array) must remain the last field
171
+ const reorderable = [];
172
+ const trailing = [];
173
+ for (const f of this.fields) {
174
+ if (f.type.runtime_sized) {
175
+ trailing.push(f);
176
+ } else {
177
+ reorderable.push(f);
178
+ }
179
+ }
180
+
181
+ const ordered = wgsl_struct_pack_field_heuristic(reorderable);
182
+
183
+ this.fields = ordered.concat(trailing);
184
+
185
+ // The order of the fields has changed, so we need to rebuild the struct
186
+ if (this.#is_built) {
187
+ const old_size = this.#size
188
+
189
+ this.#build();
190
+
191
+ const new_size = this.#size;
192
+
193
+ if (new_size !== old_size) {
194
+ // console.log(`Struct ${this.#name} size changed from ${old_size} to ${new_size}`);
195
+ }
196
+ }
197
+
198
+ return this;
199
+ }
200
+
201
+ equals(other) {
202
+ if (other === this) {
203
+ return true;
204
+ }
205
+
206
+ if (!(other instanceof WebGPUStruct)) {
207
+ return false;
208
+ }
209
+
210
+ return this.#name === other.#name
211
+ && isArrayEqual(this.fields, other.fields)
212
+ ;
213
+ }
214
+
215
+ hash() {
216
+ return hash_mix2(
217
+ hash_mix3(
218
+ computeStringHash(this.name),
219
+ this.#size,
220
+ this.#align
221
+ ),
222
+ this.fields.length
223
+ );
224
+ }
225
+
226
+ get requires_declaration() {
227
+ return true;
228
+ }
229
+
230
+ get runtime_sized() {
231
+ const fields = this.fields;
232
+
233
+ for (let i = 0; i < fields.length; i++) {
234
+
235
+ const field = fields[i];
236
+
237
+ if (field.type.runtime_sized) {
238
+ return true;
239
+ }
240
+
241
+ }
242
+
243
+ return false;
244
+ }
245
+
246
+ /**
247
+ * @example
248
+ * WebGPUStruct.from({
249
+ * x: 'f32',
250
+ * y: 'vec4f',
251
+ * nested: WebGPUStruct.from({
252
+ * a: 'f32',
253
+ * m: 'mat4x4<f32>',
254
+ * }),
255
+ * });
256
+ *
257
+ * @param {Object<string|WebGPUType>} spec
258
+ * @param {string} [name] If not provided, a procedural name will be assigned instead. This is generally preferred to avoid name collisions
259
+ * @return {WebGPUStruct}
260
+ */
261
+ static from(
262
+ spec,
263
+ name = generate_name()
264
+ ) {
265
+ assert.isObject(spec, 'spec');
266
+ assert.isString(name, 'name');
267
+
268
+ const struct = new WebGPUStruct();
269
+
270
+ struct.#name = name;
271
+
272
+ for (const specKey in spec) {
273
+ const type_declarator = spec[specKey];
274
+
275
+ let type;
276
+ if (typeof type_declarator === 'string') {
277
+ // TODO deprecate
278
+ type = parse_wgsl_type(type_declarator);
279
+ } else if (type_declarator.isWebGPUType === true) {
280
+ type = type_declarator;
281
+ } else {
282
+ throw new Error(`Unsupported type declarator '${type_declarator}'`);
283
+ }
284
+
285
+ struct.#add(WGSLStructField.from(specKey, type));
286
+
287
+ }
288
+
289
+ struct.#build();
290
+
291
+ return struct;
292
+ }
293
+
294
+ /**
295
+ *
296
+ * @param {...WGSLStructField} fields
297
+ * @return {WebGPUStruct}
298
+ */
299
+ static fromFields(...fields) {
300
+ assert.isArray(fields, 'fields');
301
+ assert.greaterThanOrEqual(fields.length, 1, 'at least one field is required');
302
+
303
+ const r = new WebGPUStruct();
304
+
305
+ r.#name = generate_name();
306
+
307
+ for (const field of fields) {
308
+ r.#add(field);
309
+ }
310
+
311
+ r.#build();
312
+
313
+ return r;
314
+ }
315
+
316
+ /**
317
+ *
318
+ * @param {string} field_name
319
+ * @returns {boolean}
320
+ */
321
+ has(field_name) {
322
+ assert.isString(field_name, 'field_name');
323
+ return this.fields.some(f => f.name === field_name);
324
+ }
325
+
326
+
327
+ /**
328
+ *
329
+ * @param {string} field_name
330
+ * @return {WGSLStructField}
331
+ * @throws {Error} iff field not found
332
+ */
333
+ get(field_name) {
334
+ assert.isString(field_name, 'field_name');
335
+
336
+ const field = this.fields.find(f => f.name === field_name);
337
+
338
+ if (field === undefined) {
339
+ throw new Error(`Field '${field_name}' not found`);
340
+ }
341
+
342
+ return field;
343
+ }
344
+
345
+ /**
346
+ *
347
+ * @param {WGSLStructField} field
348
+ */
349
+ #add(field) {
350
+ assert.defined(field, 'field');
351
+ assert.notNull(field, 'field');
352
+ assert.isObject(field, 'field');
353
+ assert.equal(field.isWGSLStructField, true, 'field.isWGSLStructField !== true');
354
+
355
+ assert.notOk(this.has(field.name), `Field '${field.name}' already exists`);
356
+
357
+ this.fields.push(field);
358
+
359
+ }
360
+
361
+ #build() {
362
+
363
+ // TODO validate fields
364
+ // - any runtime-sized field must be last
365
+
366
+ const fields = this.fields;
367
+ const field_count = fields.length;
368
+
369
+ let max_alignment = 1;
370
+
371
+ let cursor = 0;
372
+ for (let i = 0; i < field_count; i++) {
373
+ const field = fields[i];
374
+
375
+ const aligned_offset = round_up(cursor, field.align);
376
+
377
+ if (max_alignment < field.align) {
378
+ max_alignment = field.align;
379
+ }
380
+
381
+ field.offset = aligned_offset;
382
+
383
+ cursor = field.offset + field.size;
384
+ }
385
+
386
+ this.#align = max_alignment;
387
+ this.#size = round_up(cursor, max_alignment);
388
+
389
+ // clear declaration
390
+ this.#declaration_chunk = undefined;
391
+ this.#is_built = true;
392
+ }
393
+
394
+
395
+ get wgsl_ref() {
396
+ return this.#name;
397
+ }
398
+
399
+ get wgsl_declaration() {
400
+ const b = new LineBuilder();
401
+
402
+ b.add(`struct ${this.#name}{`);
403
+ b.indent();
404
+
405
+ for (let i = 0; i < this.fields.length; i++) {
406
+ const field = this.fields[i];
407
+
408
+
409
+ b.add(`${field.generate()},`);
410
+
411
+ }
412
+
413
+ b.dedent();
414
+ b.add(`}`);
415
+
416
+ return b.build();
417
+ }
418
+
419
+ /**
420
+ * @type {CodeChunk}
421
+ */
422
+ #declaration_chunk
423
+
424
+ get declaration_chunk() {
425
+
426
+ if (this.#declaration_chunk === undefined) {
427
+
428
+ // not yet present, construct
429
+
430
+ const chunk = CodeChunk.from(this.wgsl_declaration);
431
+
432
+ const fields = this.fields;
433
+ const field_count = fields.length;
434
+
435
+ for (let i = 0; i < field_count; i++) {
436
+ const field = fields[i];
437
+
438
+ const field_type = field.type;
439
+
440
+ if (field_type.requires_declaration) {
441
+ chunk.addDependency(field_type.declaration_chunk)
442
+ }
443
+
444
+ }
445
+
446
+ if (type_has_f16(this)) {
447
+ chunk.addExtension(WebGPUExtensionType.ShaderF16);
448
+ }
449
+
450
+ this.#declaration_chunk = chunk;
451
+ }
452
+
453
+ return this.#declaration_chunk;
454
+ }
455
+ }
456
+
457
+ /**
458
+ * @readonly
459
+ * @type {boolean}
460
+ */
461
+ WebGPUStruct.prototype.isStruct = true;