@woosh/meep-engine 3.56.0 → 3.57.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-terrain.js +1 -1
- package/package.json +1 -1
- package/src/DUPLICATION_REVIEW_2026_10_24.md +1072 -0
- package/src/core/binary/BitSet.js +1 -1
- package/src/core/binary/FLOAT16_MAX.d.ts +2 -0
- package/src/core/binary/FLOAT16_MAX.d.ts.map +1 -0
- package/src/core/binary/FLOAT16_MAX.js +1 -0
- package/src/core/binary/base58/base58_encode.js +2 -2
- package/src/core/binary/type/TypeBuilder.js +1 -1
- package/src/core/bvh2/bvh3/BVH.js +1 -1
- package/src/core/bvh2/bvh3/ebvh_optimize_treelet.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/ebvh_optimize_treelet.js +7 -3
- package/src/core/bvh2/bvh3/ebvh_update_hierarchy_bounds.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/ebvh_update_hierarchy_bounds.js +5 -1
- package/src/core/bvh2/bvh3/query/compute_tight_near_far_clipping_planes.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/query/compute_tight_near_far_clipping_planes.js +195 -246
- package/src/core/collection/CuckooFilter.js +1 -1
- package/src/core/collection/array/isArrayEqual.d.ts.map +1 -1
- package/src/core/collection/array/isArrayEqual.js +33 -58
- package/src/core/collection/array/typed/array_buffer_hash.d.ts.map +1 -1
- package/src/core/collection/array/typed/array_buffer_hash.js +41 -39
- package/src/core/collection/array/typed/float32_array_hash.js +38 -38
- package/src/core/collection/array/typed/uint16_array_hash.d.ts +2 -1
- package/src/core/collection/array/typed/uint16_array_hash.d.ts.map +1 -1
- package/src/core/collection/array/typed/uint16_array_hash.js +30 -29
- package/src/core/collection/array/typed/uint32_array_hash.d.ts +2 -1
- package/src/core/collection/array/typed/uint32_array_hash.d.ts.map +1 -1
- package/src/core/collection/array/typed/uint32_array_hash.js +21 -20
- package/src/core/collection/array/typed/uint8_array_hash.d.ts +2 -1
- package/src/core/collection/array/typed/uint8_array_hash.d.ts.map +1 -1
- package/src/core/collection/array/typed/uint8_array_hash.js +37 -36
- package/src/core/collection/array/typed/uint_array_for_count.js +2 -2
- package/src/core/collection/list/List.d.ts.map +1 -1
- package/src/core/collection/list/List.js +3 -19
- package/src/core/collection/table/RowFirstTable.d.ts.map +1 -1
- package/src/core/collection/table/RowFirstTable.js +4 -28
- package/src/core/debug/matchers/DescribeAs.d.ts.map +1 -1
- package/src/core/debug/matchers/DescribeAs.js +62 -64
- package/src/core/function/FunctionCompiler.js +4 -4
- package/src/core/function/objectsEqual.d.ts.map +1 -1
- package/src/core/function/objectsEqual.js +3 -2
- package/src/core/geom/2d/bvh/BVH2D.d.ts.map +1 -1
- package/src/core/geom/2d/bvh/BVH2D.js +4 -3
- package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.d.ts +5 -2
- package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.d.ts.map +1 -1
- package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.js +49 -11
- package/src/core/geom/2d/hash-grid/shg_query_elements_circle.d.ts.map +1 -1
- package/src/core/geom/2d/hash-grid/shg_query_elements_circle.js +122 -159
- package/src/core/geom/2d/hash-grid/shg_query_elements_line.d.ts.map +1 -1
- package/src/core/geom/2d/hash-grid/shg_query_elements_line.js +8 -5
- package/src/core/geom/2d/polygon/polygon2_rasterize_coverage.d.ts +18 -0
- package/src/core/geom/2d/polygon/polygon2_rasterize_coverage.d.ts.map +1 -0
- package/src/core/geom/2d/polygon/polygon2_rasterize_coverage.js +97 -0
- package/src/core/geom/2d/r-tree/StaticR2Tree.js +2 -2
- package/src/core/geom/2d/triangle/tri2_rasterize_coverage.d.ts +21 -0
- package/src/core/geom/2d/triangle/tri2_rasterize_coverage.d.ts.map +1 -0
- package/src/core/geom/2d/triangle/tri2_rasterize_coverage.js +54 -0
- package/src/core/geom/3d/aabb/aabb3_build_frustum.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_build_frustum.js +20 -53
- package/src/core/geom/3d/aabb/aabb3_score_boxes_SAH.d.ts +1 -1
- package/src/core/geom/3d/aabb/aabb3_score_boxes_SAH.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_score_boxes_SAH.js +11 -42
- package/src/core/geom/3d/atlas/pack/atlas_pack_charts.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/pack/atlas_pack_charts.js +30 -32
- package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_bff.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_bff.js +1 -5
- package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_lscm.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_lscm.js +1 -15
- package/src/core/geom/3d/atlas/segment/atlas_merge_charts.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/segment/atlas_merge_charts.js +105 -116
- package/src/core/geom/3d/line/line3_compute_segment_point_distance_sqr.d.ts.map +1 -1
- package/src/core/geom/3d/line/line3_compute_segment_point_distance_sqr.js +36 -54
- package/src/core/geom/3d/plane/plane3_compute_intersection_objects.d.ts +5 -10
- package/src/core/geom/3d/plane/plane3_compute_intersection_objects.d.ts.map +1 -1
- package/src/core/geom/3d/plane/plane3_compute_intersection_objects.js +20 -82
- package/src/core/geom/3d/plane/plane3_slerp.d.ts.map +1 -1
- package/src/core/geom/3d/plane/plane3_slerp.js +87 -102
- package/src/core/geom/3d/polygon/polygon3_compute_normal.d.ts +12 -0
- package/src/core/geom/3d/polygon/polygon3_compute_normal.d.ts.map +1 -1
- package/src/core/geom/3d/polygon/polygon3_compute_normal.js +107 -60
- package/src/core/geom/3d/ray/ray3_compute_closest_point.d.ts.map +1 -1
- package/src/core/geom/3d/ray/ray3_compute_closest_point.js +37 -43
- package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/ConvexHullShape3D.js +5 -16
- package/src/core/geom/3d/shape/MeshShape3D.js +2 -56
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/TransformedShape3D.js +10 -7
- package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.js +9 -3
- package/src/core/geom/3d/shape/json/shape_to_type.js +2 -2
- package/src/core/geom/3d/sphere/harmonics/SH3_COEFFICIENTS.js +17 -17
- package/src/core/geom/3d/tetrahedra/TetrahedralMesh.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/TetrahedralMesh.js +6 -2
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.js +3 -2
- package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.d.ts +20 -2
- package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.js +52 -37
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_face_normals.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_face_normals.js +40 -56
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.js +251 -260
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_wedge_attribute_quadrics.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_wedge_attribute_quadrics.js +104 -113
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_resolve_t_junctions.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_resolve_t_junctions.js +227 -238
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.js +15 -24
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_create.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_create.js +31 -115
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_fuse_duplicate_edges.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_fuse_duplicate_edges.js +142 -150
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.js +151 -194
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_incenter.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_incenter.js +60 -85
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_boundary_distance_field.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_boundary_distance_field.js +156 -171
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path.js +8 -44
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path_polyanya.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path_polyanya.js +2 -7
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.js +3 -2
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_segment_penetrates_surface.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_segment_penetrates_surface.js +128 -133
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.d.ts +8 -14
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.js +36 -82
- package/src/core/geom/3d/triangle/tri3_ray_intersection.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_ray_intersection.js +7 -144
- package/src/core/geom/ConicRay.d.ts.map +1 -1
- package/src/core/geom/ConicRay.js +230 -237
- package/src/core/localization/LocaleDataset.d.ts +6 -0
- package/src/core/localization/LocaleDataset.d.ts.map +1 -1
- package/src/core/localization/LocaleDataset.js +48 -37
- package/src/core/localization/LocalizationEngine.d.ts.map +1 -1
- package/src/core/localization/LocalizationEngine.js +3 -2
- package/src/core/math/lookup/ParameterLookupTable.d.ts.map +1 -1
- package/src/core/math/lookup/ParameterLookupTable.js +3 -1
- package/src/core/math/spline/spline3_hermite_intersection_spline3_hermite_nd.d.ts.map +1 -1
- package/src/core/math/spline/spline3_hermite_intersection_spline3_hermite_nd.js +330 -400
- package/src/core/math/spline/spline3_hermite_nearest_point.d.ts +16 -0
- package/src/core/math/spline/spline3_hermite_nearest_point.d.ts.map +1 -1
- package/src/core/math/spline/spline3_hermite_nearest_point.js +134 -167
- package/src/core/model/DebouncedObservedBoolean.d.ts +1 -2
- package/src/core/model/DebouncedObservedBoolean.d.ts.map +1 -1
- package/src/core/model/DebouncedObservedBoolean.js +1 -1
- package/src/core/model/node-graph/node/NodeInstance.d.ts.map +1 -1
- package/src/core/model/node-graph/node/NodeInstance.js +2 -7
- package/src/core/model/node-graph/node/parameter/NodeParameterDescription.js +1 -1
- package/src/core/model/object/optional_equality.d.ts +3 -3
- package/src/core/model/object/optional_equality.d.ts.map +1 -1
- package/src/core/model/object/optional_equality.js +10 -27
- package/src/core/model/object/write_property.js +1 -1
- package/src/core/model/reactive/evaluation/MultiPredicateEvaluator.js +2 -2
- package/src/core/primitives/strings/string_compute_byte_size.d.ts +3 -3
- package/src/core/primitives/strings/string_compute_byte_size.d.ts.map +1 -1
- package/src/core/primitives/strings/string_compute_byte_size.js +8 -21
- package/src/core/process/executor/ConcurrentExecutor.d.ts.map +1 -1
- package/src/core/process/executor/ConcurrentExecutor.js +14 -2
- package/src/engine/achievements/gateway/StorageAchievementGateway.d.ts +6 -3
- package/src/engine/achievements/gateway/StorageAchievementGateway.d.ts.map +1 -1
- package/src/engine/achievements/gateway/StorageAchievementGateway.js +31 -75
- package/src/engine/asset/loaders/SVGAssetLoader.d.ts.map +1 -1
- package/src/engine/asset/loaders/SVGAssetLoader.js +33 -31
- package/src/engine/control/first-person/math/criticallyDampedSpring.d.ts.map +1 -1
- package/src/engine/control/first-person/math/criticallyDampedSpring.js +3 -14
- package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
- package/src/engine/ecs/EntityComponentDataset.js +4 -1
- package/src/engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter.d.ts +0 -2
- package/src/engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter.d.ts.map +1 -1
- package/src/engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter.js +3 -3
- package/src/engine/ecs/terrain/ecs/layers/TerrainLayer.js +2 -2
- package/src/engine/graphics/sh3/path_tracer/geometry/sort_triangles_by_distance_to_point.js +1 -1
- package/src/engine/graphics/texture/sampler/sampler2d_channel_compute_min_indices.js +1 -1
- package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/WaterSystem.js +2 -1
- package/src/engine/graphics3/prefab/prefab_skin_frame.d.ts.map +1 -1
- package/src/engine/graphics3/prefab/prefab_skin_frame.js +1 -12
- package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts +1 -1
- package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts.map +1 -1
- package/src/engine/grid/grid2transform/GridPosition2TransformSystem.js +141 -137
- package/src/engine/input/ecs/systems/InputControllerSystem.d.ts.map +1 -1
- package/src/engine/input/ecs/systems/InputControllerSystem.js +13 -3
- package/src/engine/input/ecs/systems/InputSystem.d.ts.map +1 -1
- package/src/engine/input/ecs/systems/InputSystem.js +2 -1
- package/src/engine/intelligence/behavior/composite/ParallelBehavior.d.ts +1 -1
- package/src/engine/intelligence/behavior/composite/ParallelBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/composite/ParallelBehavior.js +4 -1
- package/src/engine/intelligence/behavior/decorator/InvertStatusBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/decorator/InvertStatusBehavior.js +3 -1
- package/src/engine/intelligence/behavior/decorator/RepeatBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/decorator/RepeatBehavior.js +3 -1
- package/src/engine/intelligence/behavior/decorator/RepeatBehaviorSerializationAdapter.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/decorator/RepeatBehaviorSerializationAdapter.js +39 -33
- package/src/engine/intelligence/behavior/util/ConditionalBehavior.d.ts +5 -0
- package/src/engine/intelligence/behavior/util/ConditionalBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/util/ConditionalBehavior.js +93 -75
- package/src/engine/intelligence/behavior/util/RotationBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/util/RotationBehavior.js +79 -76
- package/src/engine/intelligence/blackboard/BlackboardStack.d.ts +1 -0
- package/src/engine/intelligence/blackboard/BlackboardStack.d.ts.map +1 -1
- package/src/engine/intelligence/blackboard/BlackboardStack.js +159 -123
- package/src/engine/intelligence/mcts/StateNode.d.ts.map +1 -1
- package/src/engine/intelligence/mcts/StateNode.js +366 -364
- package/src/engine/intelligence/resource/ResourceAllocationSolver.js +1 -1
- package/src/engine/navigation/ecs/components/Path.d.ts.map +1 -1
- package/src/engine/navigation/ecs/components/Path.js +2 -1
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts.map +1 -1
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.js +5 -2
- package/src/engine/physics/body/SolverBodyState.d.ts.map +1 -1
- package/src/engine/physics/body/SolverBodyState.js +2 -6
- package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
- package/src/engine/physics/ccd/linear_sweep.js +3 -16
- package/src/engine/physics/cloth/build/cloth_proxy_from_joints.d.ts.map +1 -1
- package/src/engine/physics/cloth/build/cloth_proxy_from_joints.js +2 -16
- package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts +13 -1
- package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_build_rows.js +15 -4
- package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
- package/src/engine/physics/ecs/PhysicsSystem.js +2 -5
- package/src/engine/physics/inertia/locked_inverse_inertia.d.ts +12 -0
- package/src/engine/physics/inertia/locked_inverse_inertia.d.ts.map +1 -0
- package/src/engine/physics/inertia/locked_inverse_inertia.js +22 -0
- package/src/engine/physics/integration/integrate_velocity.d.ts.map +1 -1
- package/src/engine/physics/integration/integrate_velocity.js +3 -18
- package/src/engine/physics/mls-mpm/MLS_MPM.d.ts +1 -0
- package/src/engine/physics/mls-mpm/MLS_MPM.d.ts.map +1 -1
- package/src/engine/physics/mls-mpm/MLS_MPM.js +5 -4
- package/src/engine/physics/narrowphase/convex_decomposition.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/convex_decomposition.js +7 -16
- package/src/engine/physics/vehicle/RaycastVehicle.d.ts.map +1 -1
- package/src/engine/physics/vehicle/RaycastVehicle.js +15 -5
- package/src/engine/save/StorageBackedList.d.ts +5 -0
- package/src/engine/save/StorageBackedList.d.ts.map +1 -1
- package/src/engine/save/StorageBackedList.js +161 -144
- package/src/engine/simulation/Ticker.d.ts.map +1 -1
- package/src/engine/simulation/Ticker.js +394 -391
- package/src/engine/sound/simulation/probe/AcousticProbeField.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/AcousticProbeField.js +6 -19
- package/src/engine/sound/simulation/probe/probe_edge_visible.d.ts +15 -0
- package/src/engine/sound/simulation/probe/probe_edge_visible.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/probe_edge_visible.js +59 -41
- package/src/engine/sound/simulation/probe/probe_refine_connectivity.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/probe_refine_connectivity.js +164 -181
- package/src/engine/sound/simulation/render/FoaProbeReverbRenderer.d.ts.map +1 -1
- package/src/engine/sound/simulation/render/FoaProbeReverbRenderer.js +20 -5
- package/src/format/image/avif/av1/decode/Av1FrameContext.d.ts.map +1 -1
- package/src/format/image/avif/av1/decode/Av1FrameContext.js +3 -10
- package/src/format/image/avif/av1/decode/reconstruct.d.ts +20 -0
- package/src/format/image/avif/av1/decode/reconstruct.d.ts.map +1 -1
- package/src/format/image/avif/av1/decode/reconstruct.js +22 -9
- package/src/format/image/avif/av1/encode/choose_restoration.js +2 -18
- package/src/format/image/avif/av1/encode/quantise.d.ts.map +1 -1
- package/src/format/image/avif/av1/encode/quantise.js +1 -55
- package/src/format/image/avif/av1/filter/loop_restoration.d.ts +9 -0
- package/src/format/image/avif/av1/filter/loop_restoration.d.ts.map +1 -1
- package/src/format/image/avif/av1/filter/loop_restoration.js +1 -1
- package/src/format/texture/basis/transcode/etc1s_to_bc7.js +2 -33
- package/src/format/texture/basis/transcode/fit_endpoints.d.ts +11 -0
- package/src/format/texture/basis/transcode/fit_endpoints.d.ts.map +1 -1
- package/src/format/texture/basis/transcode/fit_endpoints.js +1 -1
- package/src/format/texture/basis/uastc/uastc_decode_block.d.ts.map +1 -1
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- package/src/shade/renderer/global_illumination/lpv/graph_bake_irradiance_lookup_2d.js +4 -4
- package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_mesh_interpolate_radiance_via_atlas.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_mesh_interpolate_radiance_via_atlas.js +5 -1
- package/src/shade/renderer/loader/gltf/load_gltf.d.ts.map +1 -1
- package/src/shade/renderer/loader/gltf/load_gltf.js +11 -35
- package/src/shade/renderer/loader/usd/load_usd.d.ts.map +1 -1
- package/src/shade/renderer/loader/usd/load_usd.js +6 -19
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.js +199 -193
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.js +151 -143
- package/src/shade/renderer/postprocess/bloom/chunk_karis_blur4x4_sample.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/bloom/chunk_karis_blur4x4_sample.js +11 -5
- package/src/shade/renderer/postprocess/denoise/graph_atorus_denoise_luma.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/denoise/graph_atorus_denoise_luma.js +6 -18
- package/src/shade/renderer/postprocess/gtao/GTAO.js +1 -1
- package/src/shade/renderer/postprocess/gtao/ao_reproject_shader.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/gtao/ao_reproject_shader.js +3 -5
- package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao_with_irradiance.js +1 -1
- package/src/shade/renderer/postprocess/nss/chunk_nss_luma_derivative.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/nss/chunk_nss_luma_derivative.js +7 -3
- package/src/shade/renderer/postprocess/nss/shader_nss_postprocess.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/nss/shader_nss_postprocess.js +4 -2
- package/src/shade/renderer/postprocess/nss/shader_nss_preprocess.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/nss/shader_nss_preprocess.js +4 -1
- package/src/shade/renderer/postprocess/ssr/downsample_karis.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/downsample_karis.js +6 -3
- package/src/shade/renderer/postprocess/ssr/reproject/chunk_ssr_temporal_accumulate.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/reproject/chunk_ssr_temporal_accumulate.js +4 -3
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader.js +4 -1
- package/src/shade/renderer/postprocess/ssr/ssr_spatial_denoise_shader.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/ssr_spatial_denoise_shader.js +4 -2
- package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap.js +35 -39
- package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap_inv.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap_inv.js +20 -17
- package/src/shade/renderer/postprocess/taa/shader_taa.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/shader_taa.js +6 -3
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_extract_bucket.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_extract_bucket.js +3 -1
- package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.js +1 -1
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.js +2 -2
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +1 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.js +92 -83
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.js +1 -1
- package/src/shade/renderer/shader/ShaderDescriptor.d.ts.map +1 -1
- package/src/shade/renderer/shader/ShaderDescriptor.js +12 -4
- package/src/shade/renderer/shader/chunk/bvh/chunk_bvh_query_aabb_cooperative.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/bvh/chunk_bvh_query_aabb_cooperative.js +294 -286
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_interpolate_probe_irradiance8.js +5 -5
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolate_probe.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolate_probe.js +5 -3
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolate_probe_irradiance.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolate_probe_irradiance.js +9 -6
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_sample_sh3_at.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_sample_sh3_at.js +33 -38
- package/src/shade/renderer/shader/resource/ShaderResourceSetDescriptor.d.ts.map +1 -1
- package/src/shade/renderer/shader/resource/ShaderResourceSetDescriptor.js +690 -675
- package/src/shade/renderer/shader/type/WebGPUArray.d.ts +3 -0
- package/src/shade/renderer/shader/type/WebGPUArray.d.ts.map +1 -1
- package/src/shade/renderer/shader/type/WebGPUArray.js +185 -167
- package/src/shade/renderer/shader/type/WebGPUStruct.d.ts.map +1 -1
- package/src/shade/renderer/shader/type/WebGPUStruct.js +461 -455
- package/src/shade/renderer/shader/type/serde/read_gpu_typed_buffer.d.ts.map +1 -1
- package/src/shade/renderer/shader/type/serde/read_gpu_typed_buffer.js +335 -211
- package/src/shade/renderer/shader/type/serde/write_gpu_typed_buffer.d.ts.map +1 -1
- package/src/shade/renderer/shader/type/serde/write_gpu_typed_buffer.js +329 -221
- package/src/shade/renderer/shader/type/type_has_f16.d.ts +12 -0
- package/src/shade/renderer/shader/type/type_has_f16.d.ts.map +1 -0
- package/src/shade/renderer/shader/type/type_has_f16.js +66 -0
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_lighting.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_lighting.js +16 -2
- package/src/shade/renderer/volumetrics/taa/shader_volumetrics_taa.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/taa/shader_volumetrics_taa.js +5 -2
- package/src/shade/renderer/water/shader_water_avboit.js +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +260 -23
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts +6 -7
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLLanguageCore.js +269 -69
- package/src/shade/wgsl/validate_wgsl_source.d.ts.map +1 -1
- package/src/shade/wgsl/validate_wgsl_source.js +27 -1
- package/src/view/controller/controls/ListController.d.ts.map +1 -1
- package/src/view/controller/controls/ListController.js +118 -113
- package/src/view/controller/controls/Vector1Control.js +97 -97
- package/src/view/elements/image/SvgImageView.d.ts +1 -0
- package/src/view/elements/image/SvgImageView.d.ts.map +1 -1
- package/src/view/elements/image/SvgImageView.js +92 -90
- package/src/view/minimap/dom/MinimapTerrainView.d.ts +1 -0
- package/src/view/minimap/dom/MinimapTerrainView.d.ts.map +1 -1
- package/src/view/minimap/dom/MinimapTerrainView.js +151 -147
- package/src/view/tooltip/gml/TooltipParser.js +2 -2
- package/src/engine/network/PriorityFetch.d.ts +0 -59
- package/src/engine/network/PriorityFetch.d.ts.map +0 -1
- package/src/engine/network/PriorityFetch.js +0 -193
- package/src/generation/foliage/config/BranchLevelConfig.d.ts.map +0 -1
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* Perimeter vertices of a fitted cutout hull. With the midrib vertex in its middle a `FoliageCardType.CutoutHull`
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* What the synthesized foliage atlas looks like to the geometry built on it: per variant tile, a convex hull that
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* `tree_mesh_build_foliage` (hull cards) and `foliage_collect_attachments` (card density).
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export class FoliageAtlasCutout {
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*/
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/**
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* Counter-clockwise hull of each tile in tile-local `[0, 1]^2` UVs (`v` from the stem anchor end towards the tip),
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* `CUTOUT_HULL_VERTEX_COUNT` (u, v) pairs per variant. Never leaves the tile: each vertex stays half a texel inside.
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hulls: Float32Array;
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* Alpha-weighted leaf area of each tile, as a fraction of the tile.
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coverage: Float32Array;
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resize(variant_count: number): this;
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* Mean leaf fraction over all tiles.
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mean_coverage(): number;
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mean_coverage_of(first: number, count: number): number;
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* Area of a tile's hull, as a fraction of the tile.
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{"version":3,"file":"FoliageAtlasCutout.d.ts","sourceRoot":"","sources":["../../../../../src/generation/foliage/material/FoliageAtlasCutout.js"],"names":[],"mappings":"AAEA;;;;GAIG;AACH,uCAFU,MAAM,CAE0B;AAE1C;;;;;;GAMG;AACH;IACC;;OAEG;IACH,eAFU,MAAM,CAEE;IAElB;;;;OAIG;IACH,OAFU,YAAY,CAEM;IAE5B;;;OAGG;IACH,UAFU,YAAY,CAES;IAE/B;;;OAGG;IACH,sBAHW,MAAM,GACJ,IAAI,CAShB;IAED;;;OAGG;IACH,iBAFa,MAAM,CAQlB;IAED;;;;;OAKG;IACH,wBAJW,MAAM,SACN,MAAM,GACJ,MAAM,CASlB;IAED;;;;OAIG;IACH,mBAHW,MAAM,GACJ,MAAM,CAOlB;IAGF;;;OAGG;IACH,+BAFU,OAAO,CAEgC;CANhD"}
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/**
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* Perimeter vertices of a fitted cutout hull. With the midrib vertex in its middle a `FoliageCardType.CutoutHull`
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export class FoliageAtlasCutout {
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hulls = new Float32Array(0);
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coverage = new Float32Array(0);
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resize(variant_count) {
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this.variant_count = variant_count;
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this.hulls = new Float32Array(variant_count * CUTOUT_HULL_VERTEX_COUNT * 2);
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}
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mean_coverage() {
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mean_coverage_of(first, count) {
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hull_area(variant) {
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FoliageAtlasCutout.prototype.isFoliageAtlasCutout = true;
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/**
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* Packs `variant_count` square foliage card tiles of size `resolution x resolution` into a 2D atlas
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*
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* atlas_w: number,
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* }}
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*/
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export function compute_foliage_variant_atlas_layout(resolution?: number, variant_count?: number): {
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resolution: number;
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variant_count: number;
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atlas_w: number;
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atlas_h: number;
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boxes: AABB2[];
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uv_rects: Float32Array;
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};
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import AABB2 from "../../../core/geom/2d/aabb/AABB2.js";
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{"version":3,"file":"compute_foliage_variant_atlas_layout.d.ts","sourceRoot":"","sources":["../../../../../src/generation/foliage/material/compute_foliage_variant_atlas_layout.js"],"names":[],"mappings":"AAIA;;;;;;;;;;;;;;;GAeG;AACH,kEAXW,MAAM,kBACN,MAAM,GACJ;IACZ,UAAc,EAAE,MAAM,CAAC;IACvB,aAAiB,EAAE,MAAM,CAAC;IAC1B,OAAW,EAAE,MAAM,CAAC;IACpB,OAAW,EAAE,MAAM,CAAC;IACpB,KAAS,EAAE,KAAK,EAAE,CAAC;IACnB,QAAY,EAAE,YAAY,CAAA;CACvB,CA4CH;kBA9DiB,qCAAqC"}
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import AABB2 from "../../../core/geom/2d/aabb/AABB2.js";
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import { pack_max_rectangles } from "../../../core/geom/packing/max-rect/pack_max_rectangles.js";
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import { clamp } from "../../../core/math/clamp.js";
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/**
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* Packs `variant_count` square foliage card tiles of size `resolution x resolution` into a 2D atlas
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* using the engine's `MaxRectanglesPacker` (`pack_max_rectangles`), returning the atlas dimensions,
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* pixel-space `AABB2` boxes, and normalized `[u0, v0, u1, v1]` UV rectangles.
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*
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* @param {number} [resolution=128]
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* @param {number} [variant_count=4]
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* @returns {{
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* resolution: number,
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* variant_count: number,
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* atlas_w: number,
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* atlas_h: number,
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* boxes: AABB2[],
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* uv_rects: Float32Array
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* }}
|
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*/
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export function compute_foliage_variant_atlas_layout(resolution = 128, variant_count = 4) {
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const res = Math.max(16, resolution | 0);
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const count = clamp(variant_count | 0, 1, 16);
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const cols = Math.max(1, Math.ceil(Math.sqrt(count)));
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const rows = Math.max(1, Math.ceil(count / cols));
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const atlas_w = cols * res;
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const atlas_h = rows * res;
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+
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/** @type {AABB2[]} */
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const boxes = new Array(count);
|
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+
for (let k = 0; k < count; k++) {
|
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boxes[k] = new AABB2(0, 0, res, res);
|
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}
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+
|
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|
+
const packed = pack_max_rectangles(atlas_w, atlas_h, boxes);
|
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|
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if (!packed) {
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|
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// Deterministic grid fallback if custom non-uniform boxes are ever used
|
|
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|
+
for (let k = 0; k < count; k++) {
|
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+
const c = k % cols;
|
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|
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const r = Math.floor(k / cols);
|
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|
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boxes[k].set(c * res, r * res, (c + 1) * res, (r + 1) * res);
|
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+
}
|
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|
+
}
|
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|
+
|
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|
+
const uv_rects = new Float32Array(count * 4);
|
|
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+
for (let k = 0; k < count; k++) {
|
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|
+
const b = boxes[k];
|
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const k4 = k * 4;
|
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uv_rects[k4] = b.x0 / atlas_w;
|
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|
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uv_rects[k4 + 1] = b.y0 / atlas_h;
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uv_rects[k4 + 2] = b.x1 / atlas_w;
|
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uv_rects[k4 + 3] = b.y1 / atlas_h;
|
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|
+
}
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|
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return {
|
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56
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+
resolution: res,
|
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+
variant_count: count,
|
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atlas_w,
|
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atlas_h,
|
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boxes,
|
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+
uv_rects
|
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};
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}
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|
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1
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+
/**
|
|
2
|
+
* Fits one tile's hull from the texel rows its silhouette covers. Each covered row contributes the outer corners of
|
|
3
|
+
* its first and last covered texel, so the hull holds every texel with any coverage at all: no alpha threshold, and
|
|
4
|
+
* nothing a coarser mip spreads into an edge texel is cut off.
|
|
5
|
+
*
|
|
6
|
+
* @param {FoliageAtlasCutout} out already sized
|
|
7
|
+
* @param {number} variant
|
|
8
|
+
* @param {Int32Array} row_min first covered texel of each row, `-1` for an empty row
|
|
9
|
+
* @param {Int32Array} row_max last covered texel of each row
|
|
10
|
+
* @param {number} coverage_sum sum of alpha over the tile
|
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11
|
+
* @param {number} res tile resolution in texels
|
|
12
|
+
*/
|
|
13
|
+
export function foliage_atlas_cutout_fit_tile(out: FoliageAtlasCutout, variant: number, row_min: Int32Array, row_max: Int32Array, coverage_sum: number, res: number): void;
|
|
14
|
+
/**
|
|
15
|
+
* Fits tile `variant`'s hull from its alpha as the atlas stores it: an alpha that rounds to 0 is not drawn.
|
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16
|
+
*
|
|
17
|
+
* @param {FoliageAtlasCutout} out already sized
|
|
18
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+
* @param {number} variant
|
|
19
|
+
* @param {Float32Array} alpha the tile's coverage, row-major from `v` 0
|
|
20
|
+
* @param {number} res
|
|
21
|
+
*/
|
|
22
|
+
export function foliage_atlas_cutout_fit_alpha(out: FoliageAtlasCutout, variant: number, alpha: Float32Array, res: number): void;
|
|
23
|
+
/**
|
|
24
|
+
* Synthesizes only the alpha of the foliage atlas `make_foliage_material` would build for `species`, and fits its
|
|
25
|
+
* cutout. For callers that need the atlas's shape without its textures; `make_foliage_material` produces the same
|
|
26
|
+
* cutout as a by-product.
|
|
27
|
+
*
|
|
28
|
+
* @param {import("../config/TreeSpeciesConfig.js").TreeSpeciesConfig} species
|
|
29
|
+
* @param {FoliageAtlasCutout} [out]
|
|
30
|
+
* @returns {FoliageAtlasCutout}
|
|
31
|
+
*/
|
|
32
|
+
export function foliage_atlas_cutout(species: import("../config/TreeSpeciesConfig.js").TreeSpeciesConfig, out?: FoliageAtlasCutout): FoliageAtlasCutout;
|
|
33
|
+
import { FoliageAtlasCutout } from "./FoliageAtlasCutout.js";
|
|
34
|
+
//# sourceMappingURL=foliage_atlas_cutout.d.ts.map
|
|
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|
|
|
1
|
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{"version":3,"file":"foliage_atlas_cutout.d.ts","sourceRoot":"","sources":["../../../../../src/generation/foliage/material/foliage_atlas_cutout.js"],"names":[],"mappings":"AAQA;;;;;;;;;;;GAWG;AACH,mDAPW,kBAAkB,WAClB,MAAM,WACN,UAAU,WACV,UAAU,gBACV,MAAM,OACN,MAAM,QA8GhB;AAED;;;;;;;GAOG;AACH,oDALW,kBAAkB,WAClB,MAAM,SACN,YAAY,OACZ,MAAM,QAkBhB;AAED;;;;;;;;GAQG;AACH,8CAJW,OAAO,gCAAgC,EAAE,iBAAiB,QAC1D,kBAAkB,GAChB,kBAAkB,CAU9B;mCAxK4D,yBAAyB"}
|
|
@@ -0,0 +1,174 @@
|
|
|
1
|
+
import { convex_hull_fixed_count_2d_relaxation } from "../../../core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.js";
|
|
2
|
+
import { convex_hull_monotone_2d } from "../../../core/geom/2d/convex-hull/convex_hull_monotone_2d.js";
|
|
3
|
+
import { polygon2_clip_axis_halfplane } from "../../../core/geom/2d/polygon/polygon2_clip_axis_halfplane.js";
|
|
4
|
+
import { polygon2_is_counter_clockwise } from "../../../core/geom/2d/polygon/polygon2_is_counter_clockwise.js";
|
|
5
|
+
import { clamp } from "../../../core/math/clamp.js";
|
|
6
|
+
import { CUTOUT_HULL_VERTEX_COUNT, FoliageAtlasCutout } from "./FoliageAtlasCutout.js";
|
|
7
|
+
import { foliage_tile_layout, foliage_tile_raster } from "./foliage_tile.js";
|
|
8
|
+
|
|
9
|
+
/**
|
|
10
|
+
* Fits one tile's hull from the texel rows its silhouette covers. Each covered row contributes the outer corners of
|
|
11
|
+
* its first and last covered texel, so the hull holds every texel with any coverage at all: no alpha threshold, and
|
|
12
|
+
* nothing a coarser mip spreads into an edge texel is cut off.
|
|
13
|
+
*
|
|
14
|
+
* @param {FoliageAtlasCutout} out already sized
|
|
15
|
+
* @param {number} variant
|
|
16
|
+
* @param {Int32Array} row_min first covered texel of each row, `-1` for an empty row
|
|
17
|
+
* @param {Int32Array} row_max last covered texel of each row
|
|
18
|
+
* @param {number} coverage_sum sum of alpha over the tile
|
|
19
|
+
* @param {number} res tile resolution in texels
|
|
20
|
+
*/
|
|
21
|
+
export function foliage_atlas_cutout_fit_tile(out, variant, row_min, row_max, coverage_sum, res) {
|
|
22
|
+
const inv_res = 1.0 / res;
|
|
23
|
+
|
|
24
|
+
// The hull keeps half a texel inside the tile, where bilinear filtering starts to read the atlas neighbour.
|
|
25
|
+
// Only a texel on the tile's own border loses its outer half to that.
|
|
26
|
+
const lo = 0.5 * inv_res;
|
|
27
|
+
const hi = 1.0 - lo;
|
|
28
|
+
const bounds = [lo, lo, hi, hi];
|
|
29
|
+
|
|
30
|
+
const points = new Float64Array(res * 8);
|
|
31
|
+
let n = 0;
|
|
32
|
+
for (let y = 0; y < res; y++) {
|
|
33
|
+
if (row_min[y] < 0) continue;
|
|
34
|
+
const x0 = clamp(row_min[y] * inv_res, lo, hi);
|
|
35
|
+
const x1 = clamp((row_max[y] + 1) * inv_res, lo, hi);
|
|
36
|
+
const y0 = clamp(y * inv_res, lo, hi);
|
|
37
|
+
const y1 = clamp((y + 1) * inv_res, lo, hi);
|
|
38
|
+
points[n * 2] = x0;
|
|
39
|
+
points[n * 2 + 1] = y0;
|
|
40
|
+
points[n * 2 + 2] = x0;
|
|
41
|
+
points[n * 2 + 3] = y1;
|
|
42
|
+
points[n * 2 + 4] = x1;
|
|
43
|
+
points[n * 2 + 5] = y0;
|
|
44
|
+
points[n * 2 + 6] = x1;
|
|
45
|
+
points[n * 2 + 7] = y1;
|
|
46
|
+
n += 4;
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
const K = CUTOUT_HULL_VERTEX_COUNT;
|
|
50
|
+
const hull = new Float64Array(Math.max(K, n) * 2);
|
|
51
|
+
let k = 0;
|
|
52
|
+
|
|
53
|
+
if (n >= 3) {
|
|
54
|
+
const indices = convex_hull_monotone_2d(points, n);
|
|
55
|
+
const loop = new Float64Array(indices.length * 2);
|
|
56
|
+
for (let i = 0; i < indices.length; i++) {
|
|
57
|
+
loop[i * 2] = points[indices[i] * 2];
|
|
58
|
+
loop[i * 2 + 1] = points[indices[i] * 2 + 1];
|
|
59
|
+
}
|
|
60
|
+
// relaxation extends neighbouring edges over each one it removes; bounded, it never extends one out of the tile
|
|
61
|
+
k = convex_hull_fixed_count_2d_relaxation(hull, 0, K, loop, indices.length, bounds);
|
|
62
|
+
if (k > K) {
|
|
63
|
+
// No edge of the silhouette's hull can go without pushing a corner out of the tile: the tile's own sides
|
|
64
|
+
// have to become edges. Fit unbounded, clip that to the tile, and relax the clipped polygon inside it.
|
|
65
|
+
const free = new Float64Array(K * 2);
|
|
66
|
+
const k_free = convex_hull_fixed_count_2d_relaxation(free, 0, K, loop, indices.length);
|
|
67
|
+
let clip_a = new Float64Array((K + 4) * 2);
|
|
68
|
+
let clip_b = new Float64Array((K + 4) * 2);
|
|
69
|
+
clip_a.set(free);
|
|
70
|
+
let kc = polygon2_clip_axis_halfplane(clip_a, k_free, clip_b, 0, lo, false);
|
|
71
|
+
kc = polygon2_clip_axis_halfplane(clip_b, kc, clip_a, 0, hi, true);
|
|
72
|
+
kc = polygon2_clip_axis_halfplane(clip_a, kc, clip_b, 1, lo, false);
|
|
73
|
+
kc = polygon2_clip_axis_halfplane(clip_b, kc, clip_a, 1, hi, true);
|
|
74
|
+
k = convex_hull_fixed_count_2d_relaxation(hull, 0, K, clip_a, kc, bounds);
|
|
75
|
+
if (k > K) {
|
|
76
|
+
// Still stuck. Pulling the unbounded fit's corners into the tile would cut the leaf, so take the
|
|
77
|
+
// silhouette's bounding box instead: looser, but it holds every drawn texel and stays in the tile.
|
|
78
|
+
let x0 = Infinity, y0 = Infinity, x1 = -Infinity, y1 = -Infinity;
|
|
79
|
+
for (let i = 0; i < n; i++) {
|
|
80
|
+
x0 = Math.min(x0, points[i * 2]);
|
|
81
|
+
x1 = Math.max(x1, points[i * 2]);
|
|
82
|
+
y0 = Math.min(y0, points[i * 2 + 1]);
|
|
83
|
+
y1 = Math.max(y1, points[i * 2 + 1]);
|
|
84
|
+
}
|
|
85
|
+
const ym = 0.5 * (y0 + y1);
|
|
86
|
+
hull.set([x0, y0, x1, y0, x1, ym, x1, y1, x0, y1, x0, ym]);
|
|
87
|
+
k = K;
|
|
88
|
+
}
|
|
89
|
+
}
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
if (k < 3) {
|
|
93
|
+
// nothing drawn on this tile: the whole tile
|
|
94
|
+
hull.set([0, 0, 1, 0, 1, 0.5, 1, 1, 0, 1, 0, 0.5]);
|
|
95
|
+
k = K;
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
// fewer hull corners than the card has: split the longest edge until it has them all
|
|
99
|
+
while (k < K) {
|
|
100
|
+
let longest = 0;
|
|
101
|
+
let longest_len = -1;
|
|
102
|
+
for (let i = 0; i < k; i++) {
|
|
103
|
+
const j = (i + 1) % k;
|
|
104
|
+
const len = Math.hypot(hull[j * 2] - hull[i * 2], hull[j * 2 + 1] - hull[i * 2 + 1]);
|
|
105
|
+
if (len > longest_len) {
|
|
106
|
+
longest_len = len;
|
|
107
|
+
longest = i;
|
|
108
|
+
}
|
|
109
|
+
}
|
|
110
|
+
const j = (longest + 1) % k;
|
|
111
|
+
const mx = 0.5 * (hull[longest * 2] + hull[j * 2]);
|
|
112
|
+
const my = 0.5 * (hull[longest * 2 + 1] + hull[j * 2 + 1]);
|
|
113
|
+
hull.copyWithin((longest + 2) * 2, (longest + 1) * 2, k * 2);
|
|
114
|
+
hull[(longest + 1) * 2] = mx;
|
|
115
|
+
hull[(longest + 1) * 2 + 1] = my;
|
|
116
|
+
k++;
|
|
117
|
+
}
|
|
118
|
+
|
|
119
|
+
const ccw = polygon2_is_counter_clockwise(hull, 0, K);
|
|
120
|
+
|
|
121
|
+
const base = variant * K * 2;
|
|
122
|
+
for (let i = 0; i < K; i++) {
|
|
123
|
+
const src = ccw ? i : K - 1 - i;
|
|
124
|
+
out.hulls[base + i * 2] = clamp(hull[src * 2], lo, hi);
|
|
125
|
+
out.hulls[base + i * 2 + 1] = clamp(hull[src * 2 + 1], lo, hi);
|
|
126
|
+
}
|
|
127
|
+
|
|
128
|
+
out.coverage[variant] = coverage_sum * inv_res * inv_res;
|
|
129
|
+
}
|
|
130
|
+
|
|
131
|
+
/**
|
|
132
|
+
* Fits tile `variant`'s hull from its alpha as the atlas stores it: an alpha that rounds to 0 is not drawn.
|
|
133
|
+
*
|
|
134
|
+
* @param {FoliageAtlasCutout} out already sized
|
|
135
|
+
* @param {number} variant
|
|
136
|
+
* @param {Float32Array} alpha the tile's coverage, row-major from `v` 0
|
|
137
|
+
* @param {number} res
|
|
138
|
+
*/
|
|
139
|
+
export function foliage_atlas_cutout_fit_alpha(out, variant, alpha, res) {
|
|
140
|
+
const row_min = new Int32Array(res);
|
|
141
|
+
const row_max = new Int32Array(res);
|
|
142
|
+
let coverage_sum = 0.0;
|
|
143
|
+
for (let y = 0; y < res; y++) {
|
|
144
|
+
row_min[y] = -1;
|
|
145
|
+
for (let x = 0; x < res; x++) {
|
|
146
|
+
const a = alpha[y * res + x];
|
|
147
|
+
if (Math.round(a * 255) > 0) {
|
|
148
|
+
if (row_min[y] < 0) row_min[y] = x;
|
|
149
|
+
row_max[y] = x;
|
|
150
|
+
}
|
|
151
|
+
coverage_sum += a;
|
|
152
|
+
}
|
|
153
|
+
}
|
|
154
|
+
foliage_atlas_cutout_fit_tile(out, variant, row_min, row_max, coverage_sum, res);
|
|
155
|
+
}
|
|
156
|
+
|
|
157
|
+
/**
|
|
158
|
+
* Synthesizes only the alpha of the foliage atlas `make_foliage_material` would build for `species`, and fits its
|
|
159
|
+
* cutout. For callers that need the atlas's shape without its textures; `make_foliage_material` produces the same
|
|
160
|
+
* cutout as a by-product.
|
|
161
|
+
*
|
|
162
|
+
* @param {import("../config/TreeSpeciesConfig.js").TreeSpeciesConfig} species
|
|
163
|
+
* @param {FoliageAtlasCutout} [out]
|
|
164
|
+
* @returns {FoliageAtlasCutout}
|
|
165
|
+
*/
|
|
166
|
+
export function foliage_atlas_cutout(species, out = new FoliageAtlasCutout()) {
|
|
167
|
+
const layout = foliage_tile_layout(species);
|
|
168
|
+
out.resize(layout.variant_count);
|
|
169
|
+
for (let v = 0; v < layout.variant_count; v++) {
|
|
170
|
+
const raster = foliage_tile_raster(species, layout, v, true);
|
|
171
|
+
foliage_atlas_cutout_fit_alpha(out, v, raster.alpha, layout.resolution);
|
|
172
|
+
}
|
|
173
|
+
return out;
|
|
174
|
+
}
|
|
@@ -0,0 +1,110 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* @typedef {Object} FoliageTileLayout
|
|
3
|
+
* @property {number} variant_count maturity variants, one tile each
|
|
4
|
+
* @property {number} resolution texels across a tile
|
|
5
|
+
* @property {number} scale tile units per metre: every tile draws its organ at its true size at this scale
|
|
6
|
+
* @property {number} card_size the side of the square card a tile covers (m)
|
|
7
|
+
* @property {number} anchor_u where the organ attaches to its shoot, in tile units
|
|
8
|
+
* @property {number} anchor_v
|
|
9
|
+
* @property {number} leaves_per_card leaves one card draws: one leaf, or a needle shoot's needles
|
|
10
|
+
* @property {number} needles needles a needle-shoot tile draws, its plane's share of the card's; 0 for a leaf
|
|
11
|
+
* @property {number} shoot_length length of shoot a needle-shoot tile draws (m), 0 for a leaf
|
|
12
|
+
*/
|
|
13
|
+
/**
|
|
14
|
+
* Maturity variants of a species' foliage atlas.
|
|
15
|
+
* @param {import("../config/FoliageMaterialConfig.js").FoliageMaterialConfig} material
|
|
16
|
+
* @returns {number}
|
|
17
|
+
*/
|
|
18
|
+
export function foliage_atlas_variant_count(material: import("../config/FoliageMaterialConfig.js").FoliageMaterialConfig): number;
|
|
19
|
+
/**
|
|
20
|
+
* How a species' foliage atlas lays out its tiles: every tile draws its organ (a leaf, or a stretch of needle shoot)
|
|
21
|
+
* at the same scale, its true size, so a card's size in metres is the tile's at that scale. The mature organ fills the
|
|
22
|
+
* tile within its margin, attached at the bottom middle; younger, smaller ones fit inside.
|
|
23
|
+
*
|
|
24
|
+
* A needle-shoot card draws a stretch of shoot as long as a needle, with as many needles as the shoot bears there
|
|
25
|
+
* (`FoliageConfig.leaves_per_metre`), shared among the planes it stands up: each plane's tile draws the needles in
|
|
26
|
+
* its sector round the shoot.
|
|
27
|
+
*
|
|
28
|
+
* The resolution draws the organ's finest feature `FEATURE_TEXELS` texels across, and its narrowest stem `STEM_TEXELS`.
|
|
29
|
+
*
|
|
30
|
+
* @param {import("../config/TreeSpeciesConfig.js").TreeSpeciesConfig} species
|
|
31
|
+
* @returns {FoliageTileLayout}
|
|
32
|
+
*/
|
|
33
|
+
export function foliage_tile_layout(species: import("../config/TreeSpeciesConfig.js").TreeSpeciesConfig): FoliageTileLayout;
|
|
34
|
+
/**
|
|
35
|
+
* Rasterizes tile `variant` of a species' atlas: the organ's exact coverage of each texel, and the fields the
|
|
36
|
+
* material shades it with.
|
|
37
|
+
*
|
|
38
|
+
* @param {import("../config/TreeSpeciesConfig.js").TreeSpeciesConfig} species
|
|
39
|
+
* @param {FoliageTileLayout} layout
|
|
40
|
+
* @param {number} variant
|
|
41
|
+
* @param {boolean} [coverage_only] skip everything but `alpha`
|
|
42
|
+
* @returns {FoliageTileRaster}
|
|
43
|
+
*/
|
|
44
|
+
export function foliage_tile_raster(species: import("../config/TreeSpeciesConfig.js").TreeSpeciesConfig, layout: FoliageTileLayout, variant: number, coverage_only?: boolean): FoliageTileRaster;
|
|
45
|
+
export type FoliageTileLayout = {
|
|
46
|
+
/**
|
|
47
|
+
* maturity variants, one tile each
|
|
48
|
+
*/
|
|
49
|
+
variant_count: number;
|
|
50
|
+
/**
|
|
51
|
+
* texels across a tile
|
|
52
|
+
*/
|
|
53
|
+
resolution: number;
|
|
54
|
+
/**
|
|
55
|
+
* tile units per metre: every tile draws its organ at its true size at this scale
|
|
56
|
+
*/
|
|
57
|
+
scale: number;
|
|
58
|
+
/**
|
|
59
|
+
* the side of the square card a tile covers (m)
|
|
60
|
+
*/
|
|
61
|
+
card_size: number;
|
|
62
|
+
/**
|
|
63
|
+
* where the organ attaches to its shoot, in tile units
|
|
64
|
+
*/
|
|
65
|
+
anchor_u: number;
|
|
66
|
+
anchor_v: number;
|
|
67
|
+
/**
|
|
68
|
+
* leaves one card draws: one leaf, or a needle shoot's needles
|
|
69
|
+
*/
|
|
70
|
+
leaves_per_card: number;
|
|
71
|
+
/**
|
|
72
|
+
* needles a needle-shoot tile draws, its plane's share of the card's; 0 for a leaf
|
|
73
|
+
*/
|
|
74
|
+
needles: number;
|
|
75
|
+
/**
|
|
76
|
+
* length of shoot a needle-shoot tile draws (m), 0 for a leaf
|
|
77
|
+
*/
|
|
78
|
+
shoot_length: number;
|
|
79
|
+
};
|
|
80
|
+
export type FoliageTileRaster = {
|
|
81
|
+
/**
|
|
82
|
+
* of the tile's organ
|
|
83
|
+
*/
|
|
84
|
+
maturity: number;
|
|
85
|
+
/**
|
|
86
|
+
* leaf coverage of each texel, row-major from the tile's bottom (`v` 0) up
|
|
87
|
+
*/
|
|
88
|
+
alpha: Float32Array;
|
|
89
|
+
/**
|
|
90
|
+
* how strongly a vein shows, `[0, 1]`
|
|
91
|
+
*/
|
|
92
|
+
vein: Float32Array;
|
|
93
|
+
/**
|
|
94
|
+
* `0` at the margin, `1` on the midvein (or a primary vein, a rachis)
|
|
95
|
+
*/
|
|
96
|
+
edge_norm: Float32Array;
|
|
97
|
+
/**
|
|
98
|
+
* where along the organ, `0` at its foot, `1` at its tip
|
|
99
|
+
*/
|
|
100
|
+
tip: Float32Array;
|
|
101
|
+
/**
|
|
102
|
+
* lamina relief: camber, bullation, raised veins
|
|
103
|
+
*/
|
|
104
|
+
height: Float32Array;
|
|
105
|
+
/**
|
|
106
|
+
* coverage of the woody stem: petiole, rachis, shoot
|
|
107
|
+
*/
|
|
108
|
+
stem: Float32Array;
|
|
109
|
+
};
|
|
110
|
+
//# sourceMappingURL=foliage_tile.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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|