@woosh/meep-engine 3.56.0 → 3.57.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-terrain.js +1 -1
- package/package.json +1 -1
- package/src/DUPLICATION_REVIEW_2026_10_24.md +1072 -0
- package/src/core/binary/BitSet.js +1 -1
- package/src/core/binary/FLOAT16_MAX.d.ts +2 -0
- package/src/core/binary/FLOAT16_MAX.d.ts.map +1 -0
- package/src/core/binary/FLOAT16_MAX.js +1 -0
- package/src/core/binary/base58/base58_encode.js +2 -2
- package/src/core/binary/type/TypeBuilder.js +1 -1
- package/src/core/bvh2/bvh3/BVH.js +1 -1
- package/src/core/bvh2/bvh3/ebvh_optimize_treelet.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/ebvh_optimize_treelet.js +7 -3
- package/src/core/bvh2/bvh3/ebvh_update_hierarchy_bounds.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/ebvh_update_hierarchy_bounds.js +5 -1
- package/src/core/bvh2/bvh3/query/compute_tight_near_far_clipping_planes.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/query/compute_tight_near_far_clipping_planes.js +195 -246
- package/src/core/collection/CuckooFilter.js +1 -1
- package/src/core/collection/array/isArrayEqual.d.ts.map +1 -1
- package/src/core/collection/array/isArrayEqual.js +33 -58
- package/src/core/collection/array/typed/array_buffer_hash.d.ts.map +1 -1
- package/src/core/collection/array/typed/array_buffer_hash.js +41 -39
- package/src/core/collection/array/typed/float32_array_hash.js +38 -38
- package/src/core/collection/array/typed/uint16_array_hash.d.ts +2 -1
- package/src/core/collection/array/typed/uint16_array_hash.d.ts.map +1 -1
- package/src/core/collection/array/typed/uint16_array_hash.js +30 -29
- package/src/core/collection/array/typed/uint32_array_hash.d.ts +2 -1
- package/src/core/collection/array/typed/uint32_array_hash.d.ts.map +1 -1
- package/src/core/collection/array/typed/uint32_array_hash.js +21 -20
- package/src/core/collection/array/typed/uint8_array_hash.d.ts +2 -1
- package/src/core/collection/array/typed/uint8_array_hash.d.ts.map +1 -1
- package/src/core/collection/array/typed/uint8_array_hash.js +37 -36
- package/src/core/collection/array/typed/uint_array_for_count.js +2 -2
- package/src/core/collection/list/List.d.ts.map +1 -1
- package/src/core/collection/list/List.js +3 -19
- package/src/core/collection/table/RowFirstTable.d.ts.map +1 -1
- package/src/core/collection/table/RowFirstTable.js +4 -28
- package/src/core/debug/matchers/DescribeAs.d.ts.map +1 -1
- package/src/core/debug/matchers/DescribeAs.js +62 -64
- package/src/core/function/FunctionCompiler.js +4 -4
- package/src/core/function/objectsEqual.d.ts.map +1 -1
- package/src/core/function/objectsEqual.js +3 -2
- package/src/core/geom/2d/bvh/BVH2D.d.ts.map +1 -1
- package/src/core/geom/2d/bvh/BVH2D.js +4 -3
- package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.d.ts +5 -2
- package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.d.ts.map +1 -1
- package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.js +49 -11
- package/src/core/geom/2d/hash-grid/shg_query_elements_circle.d.ts.map +1 -1
- package/src/core/geom/2d/hash-grid/shg_query_elements_circle.js +122 -159
- package/src/core/geom/2d/hash-grid/shg_query_elements_line.d.ts.map +1 -1
- package/src/core/geom/2d/hash-grid/shg_query_elements_line.js +8 -5
- package/src/core/geom/2d/polygon/polygon2_rasterize_coverage.d.ts +18 -0
- package/src/core/geom/2d/polygon/polygon2_rasterize_coverage.d.ts.map +1 -0
- package/src/core/geom/2d/polygon/polygon2_rasterize_coverage.js +97 -0
- package/src/core/geom/2d/r-tree/StaticR2Tree.js +2 -2
- package/src/core/geom/2d/triangle/tri2_rasterize_coverage.d.ts +21 -0
- package/src/core/geom/2d/triangle/tri2_rasterize_coverage.d.ts.map +1 -0
- package/src/core/geom/2d/triangle/tri2_rasterize_coverage.js +54 -0
- package/src/core/geom/3d/aabb/aabb3_build_frustum.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_build_frustum.js +20 -53
- package/src/core/geom/3d/aabb/aabb3_score_boxes_SAH.d.ts +1 -1
- package/src/core/geom/3d/aabb/aabb3_score_boxes_SAH.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_score_boxes_SAH.js +11 -42
- package/src/core/geom/3d/atlas/pack/atlas_pack_charts.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/pack/atlas_pack_charts.js +30 -32
- package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_bff.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_bff.js +1 -5
- package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_lscm.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_lscm.js +1 -15
- package/src/core/geom/3d/atlas/segment/atlas_merge_charts.d.ts.map +1 -1
- package/src/core/geom/3d/atlas/segment/atlas_merge_charts.js +105 -116
- package/src/core/geom/3d/line/line3_compute_segment_point_distance_sqr.d.ts.map +1 -1
- package/src/core/geom/3d/line/line3_compute_segment_point_distance_sqr.js +36 -54
- package/src/core/geom/3d/plane/plane3_compute_intersection_objects.d.ts +5 -10
- package/src/core/geom/3d/plane/plane3_compute_intersection_objects.d.ts.map +1 -1
- package/src/core/geom/3d/plane/plane3_compute_intersection_objects.js +20 -82
- package/src/core/geom/3d/plane/plane3_slerp.d.ts.map +1 -1
- package/src/core/geom/3d/plane/plane3_slerp.js +87 -102
- package/src/core/geom/3d/polygon/polygon3_compute_normal.d.ts +12 -0
- package/src/core/geom/3d/polygon/polygon3_compute_normal.d.ts.map +1 -1
- package/src/core/geom/3d/polygon/polygon3_compute_normal.js +107 -60
- package/src/core/geom/3d/ray/ray3_compute_closest_point.d.ts.map +1 -1
- package/src/core/geom/3d/ray/ray3_compute_closest_point.js +37 -43
- package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/ConvexHullShape3D.js +5 -16
- package/src/core/geom/3d/shape/MeshShape3D.js +2 -56
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/TransformedShape3D.js +10 -7
- package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.js +9 -3
- package/src/core/geom/3d/shape/json/shape_to_type.js +2 -2
- package/src/core/geom/3d/sphere/harmonics/SH3_COEFFICIENTS.js +17 -17
- package/src/core/geom/3d/tetrahedra/TetrahedralMesh.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/TetrahedralMesh.js +6 -2
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.js +3 -2
- package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.d.ts +20 -2
- package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.d.ts.map +1 -1
- package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.js +52 -37
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_face_normals.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_face_normals.js +40 -56
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.js +251 -260
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_wedge_attribute_quadrics.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_wedge_attribute_quadrics.js +104 -113
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_resolve_t_junctions.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_resolve_t_junctions.js +227 -238
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.js +15 -24
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_create.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_create.js +31 -115
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_fuse_duplicate_edges.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_fuse_duplicate_edges.js +142 -150
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.js +151 -194
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_incenter.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_incenter.js +60 -85
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_boundary_distance_field.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_boundary_distance_field.js +156 -171
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path.js +8 -44
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path_polyanya.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path_polyanya.js +2 -7
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.js +3 -2
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_segment_penetrates_surface.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_segment_penetrates_surface.js +128 -133
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.d.ts +8 -14
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.d.ts.map +1 -1
- package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.js +36 -82
- package/src/core/geom/3d/triangle/tri3_ray_intersection.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_ray_intersection.js +7 -144
- package/src/core/geom/ConicRay.d.ts.map +1 -1
- package/src/core/geom/ConicRay.js +230 -237
- package/src/core/localization/LocaleDataset.d.ts +6 -0
- package/src/core/localization/LocaleDataset.d.ts.map +1 -1
- package/src/core/localization/LocaleDataset.js +48 -37
- package/src/core/localization/LocalizationEngine.d.ts.map +1 -1
- package/src/core/localization/LocalizationEngine.js +3 -2
- package/src/core/math/lookup/ParameterLookupTable.d.ts.map +1 -1
- package/src/core/math/lookup/ParameterLookupTable.js +3 -1
- package/src/core/math/spline/spline3_hermite_intersection_spline3_hermite_nd.d.ts.map +1 -1
- package/src/core/math/spline/spline3_hermite_intersection_spline3_hermite_nd.js +330 -400
- package/src/core/math/spline/spline3_hermite_nearest_point.d.ts +16 -0
- package/src/core/math/spline/spline3_hermite_nearest_point.d.ts.map +1 -1
- package/src/core/math/spline/spline3_hermite_nearest_point.js +134 -167
- package/src/core/model/DebouncedObservedBoolean.d.ts +1 -2
- package/src/core/model/DebouncedObservedBoolean.d.ts.map +1 -1
- package/src/core/model/DebouncedObservedBoolean.js +1 -1
- package/src/core/model/node-graph/node/NodeInstance.d.ts.map +1 -1
- package/src/core/model/node-graph/node/NodeInstance.js +2 -7
- package/src/core/model/node-graph/node/parameter/NodeParameterDescription.js +1 -1
- package/src/core/model/object/optional_equality.d.ts +3 -3
- package/src/core/model/object/optional_equality.d.ts.map +1 -1
- package/src/core/model/object/optional_equality.js +10 -27
- package/src/core/model/object/write_property.js +1 -1
- package/src/core/model/reactive/evaluation/MultiPredicateEvaluator.js +2 -2
- package/src/core/primitives/strings/string_compute_byte_size.d.ts +3 -3
- package/src/core/primitives/strings/string_compute_byte_size.d.ts.map +1 -1
- package/src/core/primitives/strings/string_compute_byte_size.js +8 -21
- package/src/core/process/executor/ConcurrentExecutor.d.ts.map +1 -1
- package/src/core/process/executor/ConcurrentExecutor.js +14 -2
- package/src/engine/achievements/gateway/StorageAchievementGateway.d.ts +6 -3
- package/src/engine/achievements/gateway/StorageAchievementGateway.d.ts.map +1 -1
- package/src/engine/achievements/gateway/StorageAchievementGateway.js +31 -75
- package/src/engine/asset/loaders/SVGAssetLoader.d.ts.map +1 -1
- package/src/engine/asset/loaders/SVGAssetLoader.js +33 -31
- package/src/engine/control/first-person/math/criticallyDampedSpring.d.ts.map +1 -1
- package/src/engine/control/first-person/math/criticallyDampedSpring.js +3 -14
- package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
- package/src/engine/ecs/EntityComponentDataset.js +4 -1
- package/src/engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter.d.ts +0 -2
- package/src/engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter.d.ts.map +1 -1
- package/src/engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter.js +3 -3
- package/src/engine/ecs/terrain/ecs/layers/TerrainLayer.js +2 -2
- package/src/engine/graphics/sh3/path_tracer/geometry/sort_triangles_by_distance_to_point.js +1 -1
- package/src/engine/graphics/texture/sampler/sampler2d_channel_compute_min_indices.js +1 -1
- package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/WaterSystem.js +2 -1
- package/src/engine/graphics3/prefab/prefab_skin_frame.d.ts.map +1 -1
- package/src/engine/graphics3/prefab/prefab_skin_frame.js +1 -12
- package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts +1 -1
- package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts.map +1 -1
- package/src/engine/grid/grid2transform/GridPosition2TransformSystem.js +141 -137
- package/src/engine/input/ecs/systems/InputControllerSystem.d.ts.map +1 -1
- package/src/engine/input/ecs/systems/InputControllerSystem.js +13 -3
- package/src/engine/input/ecs/systems/InputSystem.d.ts.map +1 -1
- package/src/engine/input/ecs/systems/InputSystem.js +2 -1
- package/src/engine/intelligence/behavior/composite/ParallelBehavior.d.ts +1 -1
- package/src/engine/intelligence/behavior/composite/ParallelBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/composite/ParallelBehavior.js +4 -1
- package/src/engine/intelligence/behavior/decorator/InvertStatusBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/decorator/InvertStatusBehavior.js +3 -1
- package/src/engine/intelligence/behavior/decorator/RepeatBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/decorator/RepeatBehavior.js +3 -1
- package/src/engine/intelligence/behavior/decorator/RepeatBehaviorSerializationAdapter.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/decorator/RepeatBehaviorSerializationAdapter.js +39 -33
- package/src/engine/intelligence/behavior/util/ConditionalBehavior.d.ts +5 -0
- package/src/engine/intelligence/behavior/util/ConditionalBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/util/ConditionalBehavior.js +93 -75
- package/src/engine/intelligence/behavior/util/RotationBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/util/RotationBehavior.js +79 -76
- package/src/engine/intelligence/blackboard/BlackboardStack.d.ts +1 -0
- package/src/engine/intelligence/blackboard/BlackboardStack.d.ts.map +1 -1
- package/src/engine/intelligence/blackboard/BlackboardStack.js +159 -123
- package/src/engine/intelligence/mcts/StateNode.d.ts.map +1 -1
- package/src/engine/intelligence/mcts/StateNode.js +366 -364
- package/src/engine/intelligence/resource/ResourceAllocationSolver.js +1 -1
- package/src/engine/navigation/ecs/components/Path.d.ts.map +1 -1
- package/src/engine/navigation/ecs/components/Path.js +2 -1
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts.map +1 -1
- package/src/engine/navigation/ecs/path_following/PathFollowingSystem.js +5 -2
- package/src/engine/physics/body/SolverBodyState.d.ts.map +1 -1
- package/src/engine/physics/body/SolverBodyState.js +2 -6
- package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
- package/src/engine/physics/ccd/linear_sweep.js +3 -16
- package/src/engine/physics/cloth/build/cloth_proxy_from_joints.d.ts.map +1 -1
- package/src/engine/physics/cloth/build/cloth_proxy_from_joints.js +2 -16
- package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts +13 -1
- package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_build_rows.js +15 -4
- package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
- package/src/engine/physics/ecs/PhysicsSystem.js +2 -5
- package/src/engine/physics/inertia/locked_inverse_inertia.d.ts +12 -0
- package/src/engine/physics/inertia/locked_inverse_inertia.d.ts.map +1 -0
- package/src/engine/physics/inertia/locked_inverse_inertia.js +22 -0
- package/src/engine/physics/integration/integrate_velocity.d.ts.map +1 -1
- package/src/engine/physics/integration/integrate_velocity.js +3 -18
- package/src/engine/physics/mls-mpm/MLS_MPM.d.ts +1 -0
- package/src/engine/physics/mls-mpm/MLS_MPM.d.ts.map +1 -1
- package/src/engine/physics/mls-mpm/MLS_MPM.js +5 -4
- package/src/engine/physics/narrowphase/convex_decomposition.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/convex_decomposition.js +7 -16
- package/src/engine/physics/vehicle/RaycastVehicle.d.ts.map +1 -1
- package/src/engine/physics/vehicle/RaycastVehicle.js +15 -5
- package/src/engine/save/StorageBackedList.d.ts +5 -0
- package/src/engine/save/StorageBackedList.d.ts.map +1 -1
- package/src/engine/save/StorageBackedList.js +161 -144
- package/src/engine/simulation/Ticker.d.ts.map +1 -1
- package/src/engine/simulation/Ticker.js +394 -391
- package/src/engine/sound/simulation/probe/AcousticProbeField.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/AcousticProbeField.js +6 -19
- package/src/engine/sound/simulation/probe/probe_edge_visible.d.ts +15 -0
- package/src/engine/sound/simulation/probe/probe_edge_visible.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/probe_edge_visible.js +59 -41
- package/src/engine/sound/simulation/probe/probe_refine_connectivity.d.ts.map +1 -1
- package/src/engine/sound/simulation/probe/probe_refine_connectivity.js +164 -181
- package/src/engine/sound/simulation/render/FoaProbeReverbRenderer.d.ts.map +1 -1
- package/src/engine/sound/simulation/render/FoaProbeReverbRenderer.js +20 -5
- package/src/format/image/avif/av1/decode/Av1FrameContext.d.ts.map +1 -1
- package/src/format/image/avif/av1/decode/Av1FrameContext.js +3 -10
- package/src/format/image/avif/av1/decode/reconstruct.d.ts +20 -0
- package/src/format/image/avif/av1/decode/reconstruct.d.ts.map +1 -1
- package/src/format/image/avif/av1/decode/reconstruct.js +22 -9
- package/src/format/image/avif/av1/encode/choose_restoration.js +2 -18
- package/src/format/image/avif/av1/encode/quantise.d.ts.map +1 -1
- package/src/format/image/avif/av1/encode/quantise.js +1 -55
- package/src/format/image/avif/av1/filter/loop_restoration.d.ts +9 -0
- package/src/format/image/avif/av1/filter/loop_restoration.d.ts.map +1 -1
- package/src/format/image/avif/av1/filter/loop_restoration.js +1 -1
- package/src/format/texture/basis/transcode/etc1s_to_bc7.js +2 -33
- package/src/format/texture/basis/transcode/fit_endpoints.d.ts +11 -0
- package/src/format/texture/basis/transcode/fit_endpoints.d.ts.map +1 -1
- package/src/format/texture/basis/transcode/fit_endpoints.js +1 -1
- package/src/format/texture/basis/uastc/uastc_decode_block.d.ts.map +1 -1
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- package/src/shade/renderer/global_illumination/lpv/graph_bake_irradiance_lookup_2d.js +4 -4
- package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_mesh_interpolate_radiance_via_atlas.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_mesh_interpolate_radiance_via_atlas.js +5 -1
- package/src/shade/renderer/loader/gltf/load_gltf.d.ts.map +1 -1
- package/src/shade/renderer/loader/gltf/load_gltf.js +11 -35
- package/src/shade/renderer/loader/usd/load_usd.d.ts.map +1 -1
- package/src/shade/renderer/loader/usd/load_usd.js +6 -19
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.js +199 -193
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.js +151 -143
- package/src/shade/renderer/postprocess/bloom/chunk_karis_blur4x4_sample.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/bloom/chunk_karis_blur4x4_sample.js +11 -5
- package/src/shade/renderer/postprocess/denoise/graph_atorus_denoise_luma.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/denoise/graph_atorus_denoise_luma.js +6 -18
- package/src/shade/renderer/postprocess/gtao/GTAO.js +1 -1
- package/src/shade/renderer/postprocess/gtao/ao_reproject_shader.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/gtao/ao_reproject_shader.js +3 -5
- package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao_with_irradiance.js +1 -1
- package/src/shade/renderer/postprocess/nss/chunk_nss_luma_derivative.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/nss/chunk_nss_luma_derivative.js +7 -3
- package/src/shade/renderer/postprocess/nss/shader_nss_postprocess.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/nss/shader_nss_postprocess.js +4 -2
- package/src/shade/renderer/postprocess/nss/shader_nss_preprocess.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/nss/shader_nss_preprocess.js +4 -1
- package/src/shade/renderer/postprocess/ssr/downsample_karis.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/downsample_karis.js +6 -3
- package/src/shade/renderer/postprocess/ssr/reproject/chunk_ssr_temporal_accumulate.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/reproject/chunk_ssr_temporal_accumulate.js +4 -3
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/resolve/ssr_resolve_shader.js +4 -1
- package/src/shade/renderer/postprocess/ssr/ssr_spatial_denoise_shader.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/ssr_spatial_denoise_shader.js +4 -2
- package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap.js +35 -39
- package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap_inv.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap_inv.js +20 -17
- package/src/shade/renderer/postprocess/taa/shader_taa.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/taa/shader_taa.js +6 -3
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_extract_bucket.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_extract_bucket.js +3 -1
- package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.js +1 -1
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_splat_slice.js +2 -2
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +1 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_integrate.js +92 -83
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.js +1 -1
- package/src/shade/renderer/shader/ShaderDescriptor.d.ts.map +1 -1
- package/src/shade/renderer/shader/ShaderDescriptor.js +12 -4
- package/src/shade/renderer/shader/chunk/bvh/chunk_bvh_query_aabb_cooperative.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/bvh/chunk_bvh_query_aabb_cooperative.js +294 -286
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_interpolate_probe_irradiance8.js +5 -5
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolate_probe.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolate_probe.js +5 -3
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolate_probe_irradiance.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_mesh_interpolate_probe_irradiance.js +9 -6
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_sample_sh3_at.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/lpv/chunk_lpv_sample_sh3_at.js +33 -38
- package/src/shade/renderer/shader/resource/ShaderResourceSetDescriptor.d.ts.map +1 -1
- package/src/shade/renderer/shader/resource/ShaderResourceSetDescriptor.js +690 -675
- package/src/shade/renderer/shader/type/WebGPUArray.d.ts +3 -0
- package/src/shade/renderer/shader/type/WebGPUArray.d.ts.map +1 -1
- package/src/shade/renderer/shader/type/WebGPUArray.js +185 -167
- package/src/shade/renderer/shader/type/WebGPUStruct.d.ts.map +1 -1
- package/src/shade/renderer/shader/type/WebGPUStruct.js +461 -455
- package/src/shade/renderer/shader/type/serde/read_gpu_typed_buffer.d.ts.map +1 -1
- package/src/shade/renderer/shader/type/serde/read_gpu_typed_buffer.js +335 -211
- package/src/shade/renderer/shader/type/serde/write_gpu_typed_buffer.d.ts.map +1 -1
- package/src/shade/renderer/shader/type/serde/write_gpu_typed_buffer.js +329 -221
- package/src/shade/renderer/shader/type/type_has_f16.d.ts +12 -0
- package/src/shade/renderer/shader/type/type_has_f16.d.ts.map +1 -0
- package/src/shade/renderer/shader/type/type_has_f16.js +66 -0
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_lighting.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_lighting.js +16 -2
- package/src/shade/renderer/volumetrics/taa/shader_volumetrics_taa.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/taa/shader_volumetrics_taa.js +5 -2
- package/src/shade/renderer/water/shader_water_avboit.js +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +260 -23
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts +6 -7
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLLanguageCore.js +269 -69
- package/src/shade/wgsl/validate_wgsl_source.d.ts.map +1 -1
- package/src/shade/wgsl/validate_wgsl_source.js +27 -1
- package/src/view/controller/controls/ListController.d.ts.map +1 -1
- package/src/view/controller/controls/ListController.js +118 -113
- package/src/view/controller/controls/Vector1Control.js +97 -97
- package/src/view/elements/image/SvgImageView.d.ts +1 -0
- package/src/view/elements/image/SvgImageView.d.ts.map +1 -1
- package/src/view/elements/image/SvgImageView.js +92 -90
- package/src/view/minimap/dom/MinimapTerrainView.d.ts +1 -0
- package/src/view/minimap/dom/MinimapTerrainView.d.ts.map +1 -1
- package/src/view/minimap/dom/MinimapTerrainView.js +151 -147
- package/src/view/tooltip/gml/TooltipParser.js +2 -2
- package/src/engine/network/PriorityFetch.d.ts +0 -59
- package/src/engine/network/PriorityFetch.d.ts.map +0 -1
- package/src/engine/network/PriorityFetch.js +0 -193
- package/src/generation/foliage/config/BranchLevelConfig.d.ts.map +0 -1
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/**
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* Grows the peripheral twig system of every carrier named by `species.shoot_rules`, all together in the light they make
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* for each other (`shoot_systems_simulate`), and writes the living axes into `skeleton`: each is a branch of its rule's
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* `target` (or `short_target`) generator, one segment per annual unit, at its carrier's level + 1, so the LOD chain and
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* the wind rig treat the system as one twig layer. Every carrier and axis records where each of its annual units starts
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* (`TreeSkeleton.set_branch_units`), which is where its leaves are.
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*
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* The wood thickens with what it carries season by season during the simulation (`ShootGirth`): the twigs keep the
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* radii it gave them, and the carriers and the framework above them are thickened in `skeleton`.
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*
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* Runs on its own seeded stream, so adding shoot rules leaves the framework where it grew.
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*
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* @param {import("./TreeSkeleton.js").TreeSkeleton} skeleton
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* @param {import("../config/TreeSpeciesConfig.js").TreeSpeciesConfig} species
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*/
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export function tree_skeleton_grow_shoots(skeleton: import("./TreeSkeleton.js").TreeSkeleton, species: import("../config/TreeSpeciesConfig.js").TreeSpeciesConfig): void;
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//# sourceMappingURL=tree_skeleton_grow_shoots.d.ts.map
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{"version":3,"file":"tree_skeleton_grow_shoots.d.ts","sourceRoot":"","sources":["../../../../../src/generation/foliage/skeleton/tree_skeleton_grow_shoots.js"],"names":[],"mappings":"AAWA;;;;;;;;;;;;;;GAcG;AACH,oDAHW,OAAO,mBAAmB,EAAE,YAAY,WACxC,OAAO,gCAAgC,EAAE,iBAAiB,QAwFpE"}
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import { assert } from "../../../core/assert.js";
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import { seededRandom } from "../../../core/math/random/seededRandom.js";
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import { shoot_sample_unit_length } from "./shoot_demography.js";
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import { shoot_locate_on_chain, shoot_perpendicular3 } from "./shoot_geometry.js";
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import { shoot_systems_simulate } from "./shoot_systems_simulate.js";
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import { spine_frame_double_reflection } from "./spine_frame_double_reflection.js";
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const SCRATCH_P = new Float32Array(3);
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const SCRATCH_R = new Float32Array(3);
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const SCRATCH_RMF = new Float64Array(6);
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/**
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* Grows the peripheral twig system of every carrier named by `species.shoot_rules`, all together in the light they make
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* for each other (`shoot_systems_simulate`), and writes the living axes into `skeleton`: each is a branch of its rule's
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* `target` (or `short_target`) generator, one segment per annual unit, at its carrier's level + 1, so the LOD chain and
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* the wind rig treat the system as one twig layer. Every carrier and axis records where each of its annual units starts
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* (`TreeSkeleton.set_branch_units`), which is where its leaves are.
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*
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* The wood thickens with what it carries season by season during the simulation (`ShootGirth`): the twigs keep the
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* radii it gave them, and the carriers and the framework above them are thickened in `skeleton`.
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*
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* Runs on its own seeded stream, so adding shoot rules leaves the framework where it grew.
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*
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* @param {import("./TreeSkeleton.js").TreeSkeleton} skeleton
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* @param {import("../config/TreeSpeciesConfig.js").TreeSpeciesConfig} species
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*/
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export function tree_skeleton_grow_shoots(skeleton, species) {
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const rules = species.shoot_rules;
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if (rules.length === 0) {
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return;
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}
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const rng = seededRandom(((species.seed | 0) ^ 0x2F6B1C35) | 0);
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const framework_count = skeleton.branch_count;
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const nodes = [];
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const edges = [];
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const ages = framework_ages(skeleton, species.shoot_growth.leader_growth);
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let years = 1;
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for (let b = 0; b < framework_count; b++) years = Math.max(years, Math.round(ages[b]));
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// The carriers, laid out in as many annual units as they are years old, each about its share of their length
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/** @type {import("./shoot_systems_simulate.js").ShootCarrier[]} */
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const carriers = [];
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for (let r = 0; r < rules.length; r++) {
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const rule = rules[r];
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assert.ok(rule.source >= 0 && rule.source < rule.target && rule.target < species.branches.length,
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'shoot rule must satisfy 0 <= source < target < branches.length');
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if (rule.zones.some(z => z.short.some(p => p > 0))) {
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assert.ok(rule.source < rule.short_target && rule.short_target < species.branches.length,
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'a shoot rule that grows short shoots must satisfy source < short_target < branches.length');
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}
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for (let carrier = 0; carrier < framework_count; carrier++) {
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if (skeleton.branch_generator[carrier] !== rule.source || skeleton.branch_dead[carrier]) continue;
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const length = skeleton.branch_length[carrier];
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if (!(length > 0)) continue;
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skeleton.collect_branch_chain(carrier, nodes, edges);
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if (edges.length === 0) continue;
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const count = Math.max(1, Math.round(ages[carrier]));
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const units = [];
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let laid = 0;
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for (let k = 0; k < count; k++) {
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const len = shoot_sample_unit_length(rng, length / count, rule.carrier_order, rule);
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units.push(len);
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laid += len;
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}
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for (let k = 0; k < count; k++) units[k] *= length / laid;
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units.reverse();
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const starts = new Float64Array(units.length);
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let arc = length;
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for (let k = units.length - 1; k >= 0; k--) {
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arc -= units[k];
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starts[k] = arc;
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}
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skeleton.set_branch_units(carrier, Array.from(starts, (a) => a / length));
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const carrier_nodes = nodes.slice();
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const carrier_edges = edges.slice();
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const points = new Float64Array((units.length + 1) * 3);
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for (let k = 0; k <= units.length; k++) {
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const t = k < units.length ? starts[k] / length : 1;
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const located = shoot_locate_on_chain(skeleton, carrier_nodes, carrier_edges, t);
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skeleton.evaluate_segment_position(SCRATCH_P, 0, located.edge, located.u);
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points[k * 3] = SCRATCH_P[0];
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points[k * 3 + 1] = SCRATCH_P[1];
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points[k * 3 + 2] = SCRATCH_P[2];
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}
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// every carrier's tip grew in the last season
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carriers.push({
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rule, carrier, length, nodes: carrier_nodes, edges: carrier_edges, units, starts, points,
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first_season: Math.max(0, years - units.length)
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});
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}
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}
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if (carriers.length === 0) {
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return;
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}
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const axes = shoot_systems_simulate(skeleton, species, carriers, years, rng);
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// a short shoot grows millimetres a year and bears no laterals: one segment for all its years
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for (const axis of axes) {
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if (!axis.short || axis.units.length < 2) continue;
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let total = 0;
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for (let k = 0; k < axis.units.length; k++) total += axis.units[k];
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const n = axis.units.length * 3;
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axis.points = [axis.points[0], axis.points[1], axis.points[2], axis.points[n], axis.points[n + 1], axis.points[n + 2]];
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axis.radii = [axis.radii[0], axis.radii[axis.radii.length - 1]];
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axis.units = [total];
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axis.unit_seasons = [axis.unit_seasons[axis.unit_seasons.length - 1]];
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}
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write_axes(skeleton, carriers, axes);
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}
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/**
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* Age (years) of every framework branch. Every branch elongates at `leader_growth`, from when its parent's growth
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* reached where it joins: it was born that many years after its parent, and grew its length after that. The tree is as
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* old as the last tip took to grow, and a branch is as old as the time since its birth: a branch that finished its
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119
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* length early grew slowly since, as an excurrent trunk's lower boughs and a decurrent crown's boughs do. A branch
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* comes after its parent.
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*
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* @param {import("./TreeSkeleton.js").TreeSkeleton} skeleton
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* @param {number} leader_growth metres a year
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* @returns {Float64Array}
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*/
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function framework_ages(skeleton, leader_growth) {
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const birth = new Float64Array(skeleton.branch_count);
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let age = 0;
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for (let b = 0; b < skeleton.branch_count; b++) {
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const p = skeleton.branch_parent[b];
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birth[b] = p < 0 ? 0 : birth[p] + skeleton.branch_parent_attach_t[b] * skeleton.branch_length[p] / leader_growth;
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+
age = Math.max(age, birth[b] + skeleton.branch_length[b] / leader_growth);
|
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+
}
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134
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+
const ages = new Float64Array(skeleton.branch_count);
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135
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+
for (let b = 0; b < skeleton.branch_count; b++) {
|
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136
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+
ages[b] = Math.max(1, age - birth[b]);
|
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137
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+
}
|
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138
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+
return ages;
|
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139
|
+
}
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140
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+
|
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141
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+
|
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142
|
+
|
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143
|
+
/**
|
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144
|
+
* Writes every axis as a branch: nodes at its unit boundaries with its radii, a segment a unit,
|
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145
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+
* hanging from its mother's unit (or its carrier) where it grew, and its unit record.
|
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146
|
+
*
|
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147
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+
* @param {import("./TreeSkeleton.js").TreeSkeleton} skeleton
|
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148
|
+
* @param {import("./shoot_systems_simulate.js").ShootCarrier[]} carriers
|
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149
|
+
* @param {import("./shoot_systems_simulate.js").ShootAxis[]} axes
|
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150
|
+
*/
|
|
151
|
+
function write_axes(skeleton, carriers, axes) {
|
|
152
|
+
const written_branch = new Int32Array(axes.length).fill(-1);
|
|
153
|
+
const written_edges = new Array(axes.length);
|
|
154
|
+
for (let m = 0; m < axes.length; m++) {
|
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155
|
+
const axis = axes[m];
|
|
156
|
+
const c = carriers[axis.system];
|
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157
|
+
|
|
158
|
+
let parent_branch;
|
|
159
|
+
let anchor_edge;
|
|
160
|
+
let anchor_u;
|
|
161
|
+
if (axis.parent < 0) {
|
|
162
|
+
parent_branch = c.carrier;
|
|
163
|
+
const located = shoot_locate_on_chain(skeleton, c.nodes, c.edges, (c.starts[axis.parent_unit] + axis.u * c.units[axis.parent_unit]) / c.length);
|
|
164
|
+
anchor_edge = located.edge;
|
|
165
|
+
anchor_u = located.u;
|
|
166
|
+
} else {
|
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167
|
+
parent_branch = written_branch[axis.parent];
|
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|
+
anchor_edge = written_edges[axis.parent][axis.parent_unit];
|
|
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|
+
anchor_u = axis.u;
|
|
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|
+
}
|
|
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|
+
const attach_vertex = skeleton.segment_v0(anchor_edge);
|
|
172
|
+
const v_end = skeleton.segment_v1(anchor_edge);
|
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|
+
const parent_t = skeleton.node_t_norm(attach_vertex) + (skeleton.node_t_norm(v_end) - skeleton.node_t_norm(attach_vertex)) * anchor_u;
|
|
174
|
+
const level = skeleton.branch_level[c.carrier] + 1;
|
|
175
|
+
|
|
176
|
+
const units = axis.units;
|
|
177
|
+
const n = units.length;
|
|
178
|
+
let total = 0;
|
|
179
|
+
for (let k = 0; k < n; k++) total += units[k];
|
|
180
|
+
const pts = axis.points;
|
|
181
|
+
const r = axis.radii;
|
|
182
|
+
|
|
183
|
+
let tx = pts[3] - pts[0], ty = pts[4] - pts[1], tz = pts[5] - pts[2];
|
|
184
|
+
const t_len = Math.max(1e-9, Math.hypot(tx, ty, tz));
|
|
185
|
+
tx /= t_len;
|
|
186
|
+
ty /= t_len;
|
|
187
|
+
tz /= t_len;
|
|
188
|
+
shoot_perpendicular3(SCRATCH_R, tx, ty, tz);
|
|
189
|
+
let rx = SCRATCH_R[0], ry = SCRATCH_R[1], rz = SCRATCH_R[2];
|
|
190
|
+
|
|
191
|
+
const branch_id = skeleton.add_branch(0, level, axis.generator, parent_branch, anchor_edge, parent_t, total, r[0], axis.phase);
|
|
192
|
+
let prev_v = skeleton.add_node(pts[0], pts[1], pts[2], tx, ty, tz, rx, ry, rz, r[0], branch_id, level, parent_branch, 0.0, 0.0, axis.phase);
|
|
193
|
+
skeleton.connect_nodes(attach_vertex, prev_v);
|
|
194
|
+
skeleton.branch_root_vertex[branch_id] = prev_v;
|
|
195
|
+
|
|
196
|
+
const unit_edges = new Array(n);
|
|
197
|
+
const unit_starts = new Array(n);
|
|
198
|
+
let arc = 0;
|
|
199
|
+
let px = pts[0], py = pts[1], pz = pts[2];
|
|
200
|
+
for (let k = 0; k < n; k++) {
|
|
201
|
+
const len = units[k];
|
|
202
|
+
const nx = pts[(k + 1) * 3], ny = pts[(k + 1) * 3 + 1], nz = pts[(k + 1) * 3 + 2];
|
|
203
|
+
const d = Math.max(1e-9, Math.hypot(nx - px, ny - py, nz - pz));
|
|
204
|
+
tx = (nx - px) / d;
|
|
205
|
+
ty = (ny - py) / d;
|
|
206
|
+
tz = (nz - pz) / d;
|
|
207
|
+
spine_frame_double_reflection(SCRATCH_RMF, 0, px, py, pz, tx, ty, tz, rx, ry, rz, nx, ny, nz, tx, ty, tz);
|
|
208
|
+
rx = SCRATCH_RMF[0];
|
|
209
|
+
ry = SCRATCH_RMF[1];
|
|
210
|
+
rz = SCRATCH_RMF[2];
|
|
211
|
+
unit_starts[k] = arc / total;
|
|
212
|
+
arc += len;
|
|
213
|
+
const curr_v = skeleton.add_node(nx, ny, nz, tx, ty, tz, rx, ry, rz, r[k + 1], branch_id, level, parent_branch, arc / total, arc, axis.phase);
|
|
214
|
+
const t_prev = unit_starts[k];
|
|
215
|
+
unit_edges[k] = skeleton.add_segment(prev_v, curr_v, tx * len, ty * len, tz * len, tx * len, ty * len, tz * len, len, t_prev === 0 ? parent_t : t_prev);
|
|
216
|
+
prev_v = curr_v;
|
|
217
|
+
px = nx;
|
|
218
|
+
py = ny;
|
|
219
|
+
pz = nz;
|
|
220
|
+
}
|
|
221
|
+
skeleton.branch_tip_vertex[branch_id] = prev_v;
|
|
222
|
+
skeleton.branch_length[branch_id] = total;
|
|
223
|
+
skeleton.set_branch_units(branch_id, unit_starts);
|
|
224
|
+
|
|
225
|
+
written_branch[m] = branch_id;
|
|
226
|
+
written_edges[m] = unit_edges;
|
|
227
|
+
}
|
|
228
|
+
}
|
|
229
|
+
|
|
230
|
+
|
|
231
|
+
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* How the wind joints bound to a skeleton's nodes move: each joint's parent, where it pivots, and how far it turns
|
|
3
|
+
* the wood it carries in the reference wind (`tree_skeleton_assign_skin_joints`). A skeleton never skinned has one
|
|
4
|
+
* joint, which does not turn.
|
|
5
|
+
*
|
|
6
|
+
* @param {import("./TreeSkeleton.js").TreeSkeleton} skeleton
|
|
7
|
+
* @returns {{parents: Int32Array, pivots: Float32Array, rotation: Float32Array}} `pivots` 3 per joint
|
|
8
|
+
*/
|
|
9
|
+
export function tree_skeleton_read_joint_motion(skeleton: import("./TreeSkeleton.js").TreeSkeleton): {
|
|
10
|
+
parents: Int32Array;
|
|
11
|
+
pivots: Float32Array;
|
|
12
|
+
rotation: Float32Array;
|
|
13
|
+
};
|
|
14
|
+
//# sourceMappingURL=tree_skeleton_read_joint_motion.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"tree_skeleton_read_joint_motion.d.ts","sourceRoot":"","sources":["../../../../../src/generation/foliage/skeleton/tree_skeleton_read_joint_motion.js"],"names":[],"mappings":"AAIA;;;;;;;GAOG;AACH,0DAHW,OAAO,mBAAmB,EAAE,YAAY,GACtC;IAAC,OAAO,EAAE,UAAU,CAAC;IAAC,MAAM,EAAE,YAAY,CAAC;IAAC,QAAQ,EAAE,YAAY,CAAA;CAAC,CAe/E"}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
import { tree_skeleton_read_joint_parents } from "./tree_skeleton_read_joint_parents.js";
|
|
2
|
+
|
|
3
|
+
const SCRATCH_P = new Float32Array(3);
|
|
4
|
+
|
|
5
|
+
/**
|
|
6
|
+
* How the wind joints bound to a skeleton's nodes move: each joint's parent, where it pivots, and how far it turns
|
|
7
|
+
* the wood it carries in the reference wind (`tree_skeleton_assign_skin_joints`). A skeleton never skinned has one
|
|
8
|
+
* joint, which does not turn.
|
|
9
|
+
*
|
|
10
|
+
* @param {import("./TreeSkeleton.js").TreeSkeleton} skeleton
|
|
11
|
+
* @returns {{parents: Int32Array, pivots: Float32Array, rotation: Float32Array}} `pivots` 3 per joint
|
|
12
|
+
*/
|
|
13
|
+
export function tree_skeleton_read_joint_motion(skeleton) {
|
|
14
|
+
const parents = tree_skeleton_read_joint_parents(skeleton);
|
|
15
|
+
const n = parents.length;
|
|
16
|
+
const pivots = new Float32Array(n * 3);
|
|
17
|
+
const rotation = new Float32Array(n);
|
|
18
|
+
for (let j = 0; j < Math.min(n, skeleton.joint_count); j++) {
|
|
19
|
+
skeleton.node_read_position(SCRATCH_P, 0, skeleton.joint_vertex[j]);
|
|
20
|
+
pivots[j * 3] = SCRATCH_P[0];
|
|
21
|
+
pivots[j * 3 + 1] = SCRATCH_P[1];
|
|
22
|
+
pivots[j * 3 + 2] = SCRATCH_P[2];
|
|
23
|
+
rotation[j] = skeleton.joint_rotation[j];
|
|
24
|
+
}
|
|
25
|
+
return { parents, pivots, rotation };
|
|
26
|
+
}
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Parent of every wind joint, read back from the `[primary_joint, parent_joint]` pair that
|
|
3
|
+
* `tree_skeleton_assign_skin_joints` writes on every node: every node bound to joint `j` carries `j`'s parent.
|
|
4
|
+
* Joint 0, the trunk base, gets `-1`.
|
|
5
|
+
*
|
|
6
|
+
* @param {import("./TreeSkeleton.js").TreeSkeleton} skeleton
|
|
7
|
+
* @returns {Int32Array}
|
|
8
|
+
*/
|
|
9
|
+
export function tree_skeleton_read_joint_parents(skeleton: import("./TreeSkeleton.js").TreeSkeleton): Int32Array;
|
|
10
|
+
//# sourceMappingURL=tree_skeleton_read_joint_parents.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"tree_skeleton_read_joint_parents.d.ts","sourceRoot":"","sources":["../../../../../src/generation/foliage/skeleton/tree_skeleton_read_joint_parents.js"],"names":[],"mappings":"AAAA;;;;;;;GAOG;AACH,2DAHW,OAAO,mBAAmB,EAAE,YAAY,GACtC,UAAU,CAatB"}
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Parent of every wind joint, read back from the `[primary_joint, parent_joint]` pair that
|
|
3
|
+
* `tree_skeleton_assign_skin_joints` writes on every node: every node bound to joint `j` carries `j`'s parent.
|
|
4
|
+
* Joint 0, the trunk base, gets `-1`.
|
|
5
|
+
*
|
|
6
|
+
* @param {import("./TreeSkeleton.js").TreeSkeleton} skeleton
|
|
7
|
+
* @returns {Int32Array}
|
|
8
|
+
*/
|
|
9
|
+
export function tree_skeleton_read_joint_parents(skeleton) {
|
|
10
|
+
let joint_count = 1;
|
|
11
|
+
for (let v = 0; v < skeleton.node_count; v++) {
|
|
12
|
+
joint_count = Math.max(joint_count, skeleton.node_read_joint(v, 0) + 1);
|
|
13
|
+
}
|
|
14
|
+
const parents = new Int32Array(joint_count);
|
|
15
|
+
for (let v = 0; v < skeleton.node_count; v++) {
|
|
16
|
+
parents[skeleton.node_read_joint(v, 0)] = skeleton.node_read_joint(v, 1);
|
|
17
|
+
}
|
|
18
|
+
parents[0] = -1;
|
|
19
|
+
return parents;
|
|
20
|
+
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GridTaskGenerateRoads.d.ts","sourceRoot":"","sources":["../../../../../../src/generation/grid/generation/road/GridTaskGenerateRoads.js"],"names":[],"mappings":"AAubA;IA4CI;;;;;;;OAOG;IACH;QAL4B,IAAI,GAArB,MAAM;QACe,WAAW;QACN,OAAO,EAAjC,gBAAgB;QACd,qBAAqB,CAqBjC;IArED;;;OAGG;IACH,yBAAmB;IAEnB;;;OAGG;IACH,SAFU,gBAAgB,CAEb;IAEb;;;OAGG;IACH,yBAFU,MAAM,EAAE,CAShB;IAEF;;;OAGG;IACH,uBAFU,MAAM,EAAE,CAahB;IAsCF,
|
|
1
|
+
{"version":3,"file":"GridTaskGenerateRoads.d.ts","sourceRoot":"","sources":["../../../../../../src/generation/grid/generation/road/GridTaskGenerateRoads.js"],"names":[],"mappings":"AAubA;IA4CI;;;;;;;OAOG;IACH;QAL4B,IAAI,GAArB,MAAM;QACe,WAAW;QACN,OAAO,EAAjC,gBAAgB;QACd,qBAAqB,CAqBjC;IArED;;;OAGG;IACH,yBAAmB;IAEnB;;;OAGG;IACH,SAFU,gBAAgB,CAEb;IAEb;;;OAGG;IACH,yBAFU,MAAM,EAAE,CAShB;IAEF;;;OAGG;IACH,uBAFU,MAAM,EAAE,CAahB;IAsCF,iDAkGC;CACJ;kCA/lBiC,4BAA4B;sBAJxC,4CAA4C"}
|
|
@@ -536,7 +536,8 @@ export class GridTaskGenerateRoads extends GridTaskGenerator {
|
|
|
536
536
|
|
|
537
537
|
const random = seededRandom(seed);
|
|
538
538
|
|
|
539
|
-
const tInitializeActions = actionTask(() => {
|
|
539
|
+
const tInitializeActions = actionTask(() => {
|
|
540
|
+
traversable.initialize(grid, seed);
|
|
540
541
|
this.actions.forEach(a => {
|
|
541
542
|
a.initialize(grid, seed);
|
|
542
543
|
});
|
|
@@ -591,6 +592,8 @@ export class GridTaskGenerateRoads extends GridTaskGenerator {
|
|
|
591
592
|
traversable
|
|
592
593
|
});
|
|
593
594
|
|
|
595
|
+
tBuildDistanceField.addDependency(tInitializeActions);
|
|
596
|
+
tBuildPaths.addDependency(tInitializeActions);
|
|
594
597
|
tBuildPaths.addDependency(tCollectConnectors);
|
|
595
598
|
tBuildPaths.addDependency(tBuildDistanceField);
|
|
596
599
|
|
|
@@ -10,6 +10,7 @@ export class GridCellActionPlaceMarkerGroup extends GridCellAction {
|
|
|
10
10
|
* @type {GridCellActionPlaceMarker[]}
|
|
11
11
|
*/
|
|
12
12
|
children: GridCellActionPlaceMarker[];
|
|
13
|
+
initialize(data: any, seed: any): void;
|
|
13
14
|
/**
|
|
14
15
|
* Tests the children's geometric footprints against existing markers. Transformers are NOT
|
|
15
16
|
* applied (they may be stateful, and a test must not have side effects), so position changes
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GridCellActionPlaceMarkerGroup.d.ts","sourceRoot":"","sources":["../../../../src/generation/markers/GridCellActionPlaceMarkerGroup.js"],"names":[],"mappings":"AAWA;IASI;;;;OAIG;IACH,sBAHW,8BAA8B,GAC5B,8BAA8B,CAU1C;IApBD;;;OAGG;IACH,UAFU,2BAA2B,CAEvB;IAkBd;;;;;;;;;;OAUG;IACH,sCANW,MAAM,KACN,MAAM,YACN,MAAM,+BAEJ,OAAO,CAoBnB;IAMD,wDAcC;CACJ;+
|
|
1
|
+
{"version":3,"file":"GridCellActionPlaceMarkerGroup.d.ts","sourceRoot":"","sources":["../../../../src/generation/markers/GridCellActionPlaceMarkerGroup.js"],"names":[],"mappings":"AAWA;IASI;;;;OAIG;IACH,sBAHW,8BAA8B,GAC5B,8BAA8B,CAU1C;IApBD;;;OAGG;IACH,UAFU,2BAA2B,CAEvB;IAkBd,uCAUC;IAED;;;;;;;;;;OAUG;IACH,sCANW,MAAM,KACN,MAAM,YACN,MAAM,+BAEJ,OAAO,CAoBnB;IAMD,wDAcC;CACJ;+BAjG8B,uCAAuC"}
|
|
@@ -1,86 +1,98 @@
|
|
|
1
|
-
import { GridCellAction } from "../placement/action/GridCellAction.js";
|
|
2
|
-
import { assert } from "../../core/assert.js";
|
|
3
|
-
import { compute_writes_union } from "../compute_writes_union.js";
|
|
4
|
-
|
|
5
|
-
/**
|
|
6
|
-
* Group IDs are opaque: unique within a session and only meaningful for equality
|
|
7
|
-
* comparison. Their absolute values are NOT reproducible across runs.
|
|
8
|
-
* @type {number}
|
|
9
|
-
*/
|
|
10
|
-
let idCounter = 0;
|
|
11
|
-
|
|
12
|
-
export class GridCellActionPlaceMarkerGroup extends GridCellAction {
|
|
13
|
-
|
|
14
|
-
/**
|
|
15
|
-
*
|
|
16
|
-
* @type {GridCellActionPlaceMarker[]}
|
|
17
|
-
*/
|
|
18
|
-
children = [];
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
/**
|
|
22
|
-
*
|
|
23
|
-
* @param {GridCellActionPlaceMarkerGroup} children
|
|
24
|
-
* @returns {GridCellActionPlaceMarkerGroup}
|
|
25
|
-
*/
|
|
26
|
-
static from(children) {
|
|
27
|
-
assert.isArray(children, 'children');
|
|
28
|
-
|
|
29
|
-
const r = new GridCellActionPlaceMarkerGroup();
|
|
30
|
-
|
|
31
|
-
r.children = children;
|
|
32
|
-
|
|
33
|
-
return r;
|
|
34
|
-
}
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
|
|
39
|
-
|
|
40
|
-
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
|
|
49
|
-
|
|
50
|
-
|
|
51
|
-
|
|
52
|
-
|
|
53
|
-
|
|
54
|
-
|
|
55
|
-
|
|
56
|
-
|
|
57
|
-
|
|
58
|
-
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
|
|
67
|
-
|
|
68
|
-
|
|
69
|
-
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|
70
|
-
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71
|
-
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|
72
|
-
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|
73
|
-
|
|
74
|
-
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|
75
|
-
|
|
76
|
-
|
|
77
|
-
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|
78
|
-
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|
79
|
-
|
|
80
|
-
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|
81
|
-
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|
82
|
-
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|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
1
|
+
import { GridCellAction } from "../placement/action/GridCellAction.js";
|
|
2
|
+
import { assert } from "../../core/assert.js";
|
|
3
|
+
import { compute_writes_union } from "../compute_writes_union.js";
|
|
4
|
+
|
|
5
|
+
/**
|
|
6
|
+
* Group IDs are opaque: unique within a session and only meaningful for equality
|
|
7
|
+
* comparison. Their absolute values are NOT reproducible across runs.
|
|
8
|
+
* @type {number}
|
|
9
|
+
*/
|
|
10
|
+
let idCounter = 0;
|
|
11
|
+
|
|
12
|
+
export class GridCellActionPlaceMarkerGroup extends GridCellAction {
|
|
13
|
+
|
|
14
|
+
/**
|
|
15
|
+
*
|
|
16
|
+
* @type {GridCellActionPlaceMarker[]}
|
|
17
|
+
*/
|
|
18
|
+
children = [];
|
|
19
|
+
|
|
20
|
+
|
|
21
|
+
/**
|
|
22
|
+
*
|
|
23
|
+
* @param {GridCellActionPlaceMarkerGroup} children
|
|
24
|
+
* @returns {GridCellActionPlaceMarkerGroup}
|
|
25
|
+
*/
|
|
26
|
+
static from(children) {
|
|
27
|
+
assert.isArray(children, 'children');
|
|
28
|
+
|
|
29
|
+
const r = new GridCellActionPlaceMarkerGroup();
|
|
30
|
+
|
|
31
|
+
r.children = children;
|
|
32
|
+
|
|
33
|
+
return r;
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
initialize(data, seed) {
|
|
37
|
+
super.initialize(data, seed);
|
|
38
|
+
|
|
39
|
+
const children = this.children;
|
|
40
|
+
const n = children.length;
|
|
41
|
+
for (let i = 0; i < n; i++) {
|
|
42
|
+
const child = children[i];
|
|
43
|
+
|
|
44
|
+
child.initialize(data, seed);
|
|
45
|
+
}
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
/**
|
|
49
|
+
* Tests the children's geometric footprints against existing markers. Transformers are NOT
|
|
50
|
+
* applied (they may be stateful, and a test must not have side effects), so position changes
|
|
51
|
+
* made by transformers are not reflected in this check.
|
|
52
|
+
* @param {GridData} data
|
|
53
|
+
* @param {number} x
|
|
54
|
+
* @param {number} y
|
|
55
|
+
* @param {number} rotation
|
|
56
|
+
* @param {MarkerNodeMatcher} matcher
|
|
57
|
+
* @returns {boolean} True if a collision exists
|
|
58
|
+
*/
|
|
59
|
+
testNodeCollisions(data, x, y, rotation, matcher) {
|
|
60
|
+
|
|
61
|
+
const children = this.children;
|
|
62
|
+
const n = children.length;
|
|
63
|
+
|
|
64
|
+
for (let i = 0; i < n; i++) {
|
|
65
|
+
const child = children[i];
|
|
66
|
+
|
|
67
|
+
const node = child.buildBaseNode(data, x, y, rotation);
|
|
68
|
+
|
|
69
|
+
const collision = data.containsMarkerInCircle(node.position.x, node.position.y, node.size, matcher);
|
|
70
|
+
|
|
71
|
+
if (collision) {
|
|
72
|
+
return true;
|
|
73
|
+
}
|
|
74
|
+
}
|
|
75
|
+
|
|
76
|
+
return false;
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
computeWrites() {
|
|
80
|
+
return compute_writes_union(this.children);
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
execute(data, x, y, rotation) {
|
|
84
|
+
const id = idCounter++;
|
|
85
|
+
|
|
86
|
+
const children = this.children;
|
|
87
|
+
const n = children.length;
|
|
88
|
+
for (let i = 0; i < n; i++) {
|
|
89
|
+
const child = children[i];
|
|
90
|
+
|
|
91
|
+
const node = child.buildNode(data, x, y, rotation);
|
|
92
|
+
|
|
93
|
+
node.properties.groupId = id;
|
|
94
|
+
|
|
95
|
+
data.addMarker(node);
|
|
96
|
+
}
|
|
97
|
+
}
|
|
98
|
+
}
|