@woosh/meep-engine 3.56.0 → 3.57.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (625) hide show
  1. package/build/bundle-worker-terrain.js +1 -1
  2. package/package.json +1 -1
  3. package/src/DUPLICATION_REVIEW_2026_10_24.md +1072 -0
  4. package/src/core/binary/BitSet.js +1 -1
  5. package/src/core/binary/FLOAT16_MAX.d.ts +2 -0
  6. package/src/core/binary/FLOAT16_MAX.d.ts.map +1 -0
  7. package/src/core/binary/FLOAT16_MAX.js +1 -0
  8. package/src/core/binary/base58/base58_encode.js +2 -2
  9. package/src/core/binary/type/TypeBuilder.js +1 -1
  10. package/src/core/bvh2/bvh3/BVH.js +1 -1
  11. package/src/core/bvh2/bvh3/ebvh_optimize_treelet.d.ts.map +1 -1
  12. package/src/core/bvh2/bvh3/ebvh_optimize_treelet.js +7 -3
  13. package/src/core/bvh2/bvh3/ebvh_update_hierarchy_bounds.d.ts.map +1 -1
  14. package/src/core/bvh2/bvh3/ebvh_update_hierarchy_bounds.js +5 -1
  15. package/src/core/bvh2/bvh3/query/compute_tight_near_far_clipping_planes.d.ts.map +1 -1
  16. package/src/core/bvh2/bvh3/query/compute_tight_near_far_clipping_planes.js +195 -246
  17. package/src/core/collection/CuckooFilter.js +1 -1
  18. package/src/core/collection/array/isArrayEqual.d.ts.map +1 -1
  19. package/src/core/collection/array/isArrayEqual.js +33 -58
  20. package/src/core/collection/array/typed/array_buffer_hash.d.ts.map +1 -1
  21. package/src/core/collection/array/typed/array_buffer_hash.js +41 -39
  22. package/src/core/collection/array/typed/float32_array_hash.js +38 -38
  23. package/src/core/collection/array/typed/uint16_array_hash.d.ts +2 -1
  24. package/src/core/collection/array/typed/uint16_array_hash.d.ts.map +1 -1
  25. package/src/core/collection/array/typed/uint16_array_hash.js +30 -29
  26. package/src/core/collection/array/typed/uint32_array_hash.d.ts +2 -1
  27. package/src/core/collection/array/typed/uint32_array_hash.d.ts.map +1 -1
  28. package/src/core/collection/array/typed/uint32_array_hash.js +21 -20
  29. package/src/core/collection/array/typed/uint8_array_hash.d.ts +2 -1
  30. package/src/core/collection/array/typed/uint8_array_hash.d.ts.map +1 -1
  31. package/src/core/collection/array/typed/uint8_array_hash.js +37 -36
  32. package/src/core/collection/array/typed/uint_array_for_count.js +2 -2
  33. package/src/core/collection/list/List.d.ts.map +1 -1
  34. package/src/core/collection/list/List.js +3 -19
  35. package/src/core/collection/table/RowFirstTable.d.ts.map +1 -1
  36. package/src/core/collection/table/RowFirstTable.js +4 -28
  37. package/src/core/debug/matchers/DescribeAs.d.ts.map +1 -1
  38. package/src/core/debug/matchers/DescribeAs.js +62 -64
  39. package/src/core/function/FunctionCompiler.js +4 -4
  40. package/src/core/function/objectsEqual.d.ts.map +1 -1
  41. package/src/core/function/objectsEqual.js +3 -2
  42. package/src/core/geom/2d/bvh/BVH2D.d.ts.map +1 -1
  43. package/src/core/geom/2d/bvh/BVH2D.js +4 -3
  44. package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.d.ts +5 -2
  45. package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.d.ts.map +1 -1
  46. package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.js +49 -11
  47. package/src/core/geom/2d/hash-grid/shg_query_elements_circle.d.ts.map +1 -1
  48. package/src/core/geom/2d/hash-grid/shg_query_elements_circle.js +122 -159
  49. package/src/core/geom/2d/hash-grid/shg_query_elements_line.d.ts.map +1 -1
  50. package/src/core/geom/2d/hash-grid/shg_query_elements_line.js +8 -5
  51. package/src/core/geom/2d/polygon/polygon2_rasterize_coverage.d.ts +18 -0
  52. package/src/core/geom/2d/polygon/polygon2_rasterize_coverage.d.ts.map +1 -0
  53. package/src/core/geom/2d/polygon/polygon2_rasterize_coverage.js +97 -0
  54. package/src/core/geom/2d/r-tree/StaticR2Tree.js +2 -2
  55. package/src/core/geom/2d/triangle/tri2_rasterize_coverage.d.ts +21 -0
  56. package/src/core/geom/2d/triangle/tri2_rasterize_coverage.d.ts.map +1 -0
  57. package/src/core/geom/2d/triangle/tri2_rasterize_coverage.js +54 -0
  58. package/src/core/geom/3d/aabb/aabb3_build_frustum.d.ts.map +1 -1
  59. package/src/core/geom/3d/aabb/aabb3_build_frustum.js +20 -53
  60. package/src/core/geom/3d/aabb/aabb3_score_boxes_SAH.d.ts +1 -1
  61. package/src/core/geom/3d/aabb/aabb3_score_boxes_SAH.d.ts.map +1 -1
  62. package/src/core/geom/3d/aabb/aabb3_score_boxes_SAH.js +11 -42
  63. package/src/core/geom/3d/atlas/pack/atlas_pack_charts.d.ts.map +1 -1
  64. package/src/core/geom/3d/atlas/pack/atlas_pack_charts.js +30 -32
  65. package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_bff.d.ts.map +1 -1
  66. package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_bff.js +1 -5
  67. package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_lscm.d.ts.map +1 -1
  68. package/src/core/geom/3d/atlas/param/atlas_chart_parameterize_lscm.js +1 -15
  69. package/src/core/geom/3d/atlas/segment/atlas_merge_charts.d.ts.map +1 -1
  70. package/src/core/geom/3d/atlas/segment/atlas_merge_charts.js +105 -116
  71. package/src/core/geom/3d/line/line3_compute_segment_point_distance_sqr.d.ts.map +1 -1
  72. package/src/core/geom/3d/line/line3_compute_segment_point_distance_sqr.js +36 -54
  73. package/src/core/geom/3d/plane/plane3_compute_intersection_objects.d.ts +5 -10
  74. package/src/core/geom/3d/plane/plane3_compute_intersection_objects.d.ts.map +1 -1
  75. package/src/core/geom/3d/plane/plane3_compute_intersection_objects.js +20 -82
  76. package/src/core/geom/3d/plane/plane3_slerp.d.ts.map +1 -1
  77. package/src/core/geom/3d/plane/plane3_slerp.js +87 -102
  78. package/src/core/geom/3d/polygon/polygon3_compute_normal.d.ts +12 -0
  79. package/src/core/geom/3d/polygon/polygon3_compute_normal.d.ts.map +1 -1
  80. package/src/core/geom/3d/polygon/polygon3_compute_normal.js +107 -60
  81. package/src/core/geom/3d/ray/ray3_compute_closest_point.d.ts.map +1 -1
  82. package/src/core/geom/3d/ray/ray3_compute_closest_point.js +37 -43
  83. package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts.map +1 -1
  84. package/src/core/geom/3d/shape/ConvexHullShape3D.js +5 -16
  85. package/src/core/geom/3d/shape/MeshShape3D.js +2 -56
  86. package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
  87. package/src/core/geom/3d/shape/TransformedShape3D.js +10 -7
  88. package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
  89. package/src/core/geom/3d/shape/UnionShape3D.js +9 -3
  90. package/src/core/geom/3d/shape/json/shape_to_type.js +2 -2
  91. package/src/core/geom/3d/sphere/harmonics/SH3_COEFFICIENTS.js +17 -17
  92. package/src/core/geom/3d/tetrahedra/TetrahedralMesh.d.ts.map +1 -1
  93. package/src/core/geom/3d/tetrahedra/TetrahedralMesh.js +6 -2
  94. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.d.ts.map +1 -1
  95. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_carve_outside_surface.js +3 -2
  96. package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.d.ts +20 -2
  97. package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.d.ts.map +1 -1
  98. package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.js +52 -37
  99. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_face_normals.d.ts.map +1 -1
  100. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_face_normals.js +40 -56
  101. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.d.ts.map +1 -1
  102. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.js +251 -260
  103. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_wedge_attribute_quadrics.d.ts.map +1 -1
  104. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_wedge_attribute_quadrics.js +104 -113
  105. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_resolve_t_junctions.d.ts.map +1 -1
  106. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_resolve_t_junctions.js +227 -238
  107. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.d.ts.map +1 -1
  108. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.js +15 -24
  109. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_create.d.ts.map +1 -1
  110. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_create.js +31 -115
  111. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_fuse_duplicate_edges.d.ts.map +1 -1
  112. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_fuse_duplicate_edges.js +142 -150
  113. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.d.ts.map +1 -1
  114. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.js +151 -194
  115. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_incenter.d.ts.map +1 -1
  116. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_incenter.js +60 -85
  117. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_boundary_distance_field.d.ts.map +1 -1
  118. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_boundary_distance_field.js +156 -171
  119. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path.d.ts.map +1 -1
  120. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path.js +8 -44
  121. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path_polyanya.d.ts.map +1 -1
  122. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_face_find_path_polyanya.js +2 -7
  123. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.d.ts.map +1 -1
  124. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_sample_interior_grid_points.js +3 -2
  125. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_segment_penetrates_surface.d.ts.map +1 -1
  126. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_segment_penetrates_surface.js +128 -133
  127. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.d.ts +8 -14
  128. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.d.ts.map +1 -1
  129. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_surface_ray_parity.js +36 -82
  130. package/src/core/geom/3d/triangle/tri3_ray_intersection.d.ts.map +1 -1
  131. package/src/core/geom/3d/triangle/tri3_ray_intersection.js +7 -144
  132. package/src/core/geom/ConicRay.d.ts.map +1 -1
  133. package/src/core/geom/ConicRay.js +230 -237
  134. package/src/core/localization/LocaleDataset.d.ts +6 -0
  135. package/src/core/localization/LocaleDataset.d.ts.map +1 -1
  136. package/src/core/localization/LocaleDataset.js +48 -37
  137. package/src/core/localization/LocalizationEngine.d.ts.map +1 -1
  138. package/src/core/localization/LocalizationEngine.js +3 -2
  139. package/src/core/math/lookup/ParameterLookupTable.d.ts.map +1 -1
  140. package/src/core/math/lookup/ParameterLookupTable.js +3 -1
  141. package/src/core/math/spline/spline3_hermite_intersection_spline3_hermite_nd.d.ts.map +1 -1
  142. package/src/core/math/spline/spline3_hermite_intersection_spline3_hermite_nd.js +330 -400
  143. package/src/core/math/spline/spline3_hermite_nearest_point.d.ts +16 -0
  144. package/src/core/math/spline/spline3_hermite_nearest_point.d.ts.map +1 -1
  145. package/src/core/math/spline/spline3_hermite_nearest_point.js +134 -167
  146. package/src/core/model/DebouncedObservedBoolean.d.ts +1 -2
  147. package/src/core/model/DebouncedObservedBoolean.d.ts.map +1 -1
  148. package/src/core/model/DebouncedObservedBoolean.js +1 -1
  149. package/src/core/model/node-graph/node/NodeInstance.d.ts.map +1 -1
  150. package/src/core/model/node-graph/node/NodeInstance.js +2 -7
  151. package/src/core/model/node-graph/node/parameter/NodeParameterDescription.js +1 -1
  152. package/src/core/model/object/optional_equality.d.ts +3 -3
  153. package/src/core/model/object/optional_equality.d.ts.map +1 -1
  154. package/src/core/model/object/optional_equality.js +10 -27
  155. package/src/core/model/object/write_property.js +1 -1
  156. package/src/core/model/reactive/evaluation/MultiPredicateEvaluator.js +2 -2
  157. package/src/core/primitives/strings/string_compute_byte_size.d.ts +3 -3
  158. package/src/core/primitives/strings/string_compute_byte_size.d.ts.map +1 -1
  159. package/src/core/primitives/strings/string_compute_byte_size.js +8 -21
  160. package/src/core/process/executor/ConcurrentExecutor.d.ts.map +1 -1
  161. package/src/core/process/executor/ConcurrentExecutor.js +14 -2
  162. package/src/engine/achievements/gateway/StorageAchievementGateway.d.ts +6 -3
  163. package/src/engine/achievements/gateway/StorageAchievementGateway.d.ts.map +1 -1
  164. package/src/engine/achievements/gateway/StorageAchievementGateway.js +31 -75
  165. package/src/engine/asset/loaders/SVGAssetLoader.d.ts.map +1 -1
  166. package/src/engine/asset/loaders/SVGAssetLoader.js +33 -31
  167. package/src/engine/control/first-person/math/criticallyDampedSpring.d.ts.map +1 -1
  168. package/src/engine/control/first-person/math/criticallyDampedSpring.js +3 -14
  169. package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
  170. package/src/engine/ecs/EntityComponentDataset.js +4 -1
  171. package/src/engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter.d.ts +0 -2
  172. package/src/engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter.d.ts.map +1 -1
  173. package/src/engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter.js +3 -3
  174. package/src/engine/ecs/terrain/ecs/layers/TerrainLayer.js +2 -2
  175. package/src/engine/graphics/sh3/path_tracer/geometry/sort_triangles_by_distance_to_point.js +1 -1
  176. package/src/engine/graphics/texture/sampler/sampler2d_channel_compute_min_indices.js +1 -1
  177. package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
  178. package/src/engine/graphics3/WaterSystem.js +2 -1
  179. package/src/engine/graphics3/prefab/prefab_skin_frame.d.ts.map +1 -1
  180. package/src/engine/graphics3/prefab/prefab_skin_frame.js +1 -12
  181. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts +1 -1
  182. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts.map +1 -1
  183. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.js +141 -137
  184. package/src/engine/input/ecs/systems/InputControllerSystem.d.ts.map +1 -1
  185. package/src/engine/input/ecs/systems/InputControllerSystem.js +13 -3
  186. package/src/engine/input/ecs/systems/InputSystem.d.ts.map +1 -1
  187. package/src/engine/input/ecs/systems/InputSystem.js +2 -1
  188. package/src/engine/intelligence/behavior/composite/ParallelBehavior.d.ts +1 -1
  189. package/src/engine/intelligence/behavior/composite/ParallelBehavior.d.ts.map +1 -1
  190. package/src/engine/intelligence/behavior/composite/ParallelBehavior.js +4 -1
  191. package/src/engine/intelligence/behavior/decorator/InvertStatusBehavior.d.ts.map +1 -1
  192. package/src/engine/intelligence/behavior/decorator/InvertStatusBehavior.js +3 -1
  193. package/src/engine/intelligence/behavior/decorator/RepeatBehavior.d.ts.map +1 -1
  194. package/src/engine/intelligence/behavior/decorator/RepeatBehavior.js +3 -1
  195. package/src/engine/intelligence/behavior/decorator/RepeatBehaviorSerializationAdapter.d.ts.map +1 -1
  196. package/src/engine/intelligence/behavior/decorator/RepeatBehaviorSerializationAdapter.js +39 -33
  197. package/src/engine/intelligence/behavior/util/ConditionalBehavior.d.ts +5 -0
  198. package/src/engine/intelligence/behavior/util/ConditionalBehavior.d.ts.map +1 -1
  199. package/src/engine/intelligence/behavior/util/ConditionalBehavior.js +93 -75
  200. package/src/engine/intelligence/behavior/util/RotationBehavior.d.ts.map +1 -1
  201. package/src/engine/intelligence/behavior/util/RotationBehavior.js +79 -76
  202. package/src/engine/intelligence/blackboard/BlackboardStack.d.ts +1 -0
  203. package/src/engine/intelligence/blackboard/BlackboardStack.d.ts.map +1 -1
  204. package/src/engine/intelligence/blackboard/BlackboardStack.js +159 -123
  205. package/src/engine/intelligence/mcts/StateNode.d.ts.map +1 -1
  206. package/src/engine/intelligence/mcts/StateNode.js +366 -364
  207. package/src/engine/intelligence/resource/ResourceAllocationSolver.js +1 -1
  208. package/src/engine/navigation/ecs/components/Path.d.ts.map +1 -1
  209. package/src/engine/navigation/ecs/components/Path.js +2 -1
  210. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.d.ts.map +1 -1
  211. package/src/engine/navigation/ecs/path_following/PathFollowingSystem.js +5 -2
  212. package/src/engine/physics/body/SolverBodyState.d.ts.map +1 -1
  213. package/src/engine/physics/body/SolverBodyState.js +2 -6
  214. package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
  215. package/src/engine/physics/ccd/linear_sweep.js +3 -16
  216. package/src/engine/physics/cloth/build/cloth_proxy_from_joints.d.ts.map +1 -1
  217. package/src/engine/physics/cloth/build/cloth_proxy_from_joints.js +2 -16
  218. package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts +13 -1
  219. package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts.map +1 -1
  220. package/src/engine/physics/cloth/ecs/cloth_build_rows.js +15 -4
  221. package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
  222. package/src/engine/physics/ecs/PhysicsSystem.js +2 -5
  223. package/src/engine/physics/inertia/locked_inverse_inertia.d.ts +12 -0
  224. package/src/engine/physics/inertia/locked_inverse_inertia.d.ts.map +1 -0
  225. package/src/engine/physics/inertia/locked_inverse_inertia.js +22 -0
  226. package/src/engine/physics/integration/integrate_velocity.d.ts.map +1 -1
  227. package/src/engine/physics/integration/integrate_velocity.js +3 -18
  228. package/src/engine/physics/mls-mpm/MLS_MPM.d.ts +1 -0
  229. package/src/engine/physics/mls-mpm/MLS_MPM.d.ts.map +1 -1
  230. package/src/engine/physics/mls-mpm/MLS_MPM.js +5 -4
  231. package/src/engine/physics/narrowphase/convex_decomposition.d.ts.map +1 -1
  232. package/src/engine/physics/narrowphase/convex_decomposition.js +7 -16
  233. package/src/engine/physics/vehicle/RaycastVehicle.d.ts.map +1 -1
  234. package/src/engine/physics/vehicle/RaycastVehicle.js +15 -5
  235. package/src/engine/save/StorageBackedList.d.ts +5 -0
  236. package/src/engine/save/StorageBackedList.d.ts.map +1 -1
  237. package/src/engine/save/StorageBackedList.js +161 -144
  238. package/src/engine/simulation/Ticker.d.ts.map +1 -1
  239. package/src/engine/simulation/Ticker.js +394 -391
  240. package/src/engine/sound/simulation/probe/AcousticProbeField.d.ts.map +1 -1
  241. package/src/engine/sound/simulation/probe/AcousticProbeField.js +6 -19
  242. package/src/engine/sound/simulation/probe/probe_edge_visible.d.ts +15 -0
  243. package/src/engine/sound/simulation/probe/probe_edge_visible.d.ts.map +1 -1
  244. package/src/engine/sound/simulation/probe/probe_edge_visible.js +59 -41
  245. package/src/engine/sound/simulation/probe/probe_refine_connectivity.d.ts.map +1 -1
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  503. package/src/shade/renderer/fluid/mac/shader_fluid_mac_gradient.d.ts +6 -9
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  512. package/src/shade/renderer/fluid/pressure/shader_fluid_mg_smooth.d.ts +8 -6
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  515. package/src/shade/renderer/fluid/publish/shader_fluid_wind_publish.d.ts.map +1 -1
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  517. package/src/shade/renderer/geometry/meshlet/COMPACTION_PLAN_2026_09_16.md +674 -663
  518. package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.d.ts +1 -1
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@@ -0,0 +1,286 @@
1
+ import { polygon2_rasterize_coverage } from "../../../core/geom/2d/polygon/polygon2_rasterize_coverage.js";
2
+ import { clamp } from "../../../core/math/clamp.js";
3
+ import { lerp } from "../../../core/math/lerp.js";
4
+ import { smoothStep } from "../../../core/math/smoothStep.js";
5
+ import { Sampler2D } from "../../../engine/graphics/texture/sampler/Sampler2D.js";
6
+ import { computeUnsignedDistanceField_Chamfer } from "../../../engine/graphics/texture/sampler/distance/computeUnsignedDistanceField_Chamfer.js";
7
+ import { FoliageTileContent } from "../config/FoliageTileContent.js";
8
+ import { foliage_card_plane_count } from "../skeleton/foliage_card_density.js";
9
+ import { foliage_variant_maturity } from "../skeleton/foliage_senescence.js";
10
+ import { leaf_geometry, needle_shoot_geometry } from "./leaf_geometry.js";
11
+
12
+ /**
13
+ * Most tiles an atlas packs (`compute_foliage_variant_atlas_layout`).
14
+ * @type {number}
15
+ */
16
+ const MAX_TILES = 16;
17
+
18
+ /**
19
+ * Texels across the finest feature a tile draws (a tooth, a sinus, a needle's width) at full resolution: enough to
20
+ * draw its point, not only its presence.
21
+ * @type {number}
22
+ */
23
+ const FEATURE_TEXELS = 4;
24
+
25
+ /**
26
+ * Texels across the narrowest stem a tile draws: wherever it falls it covers a whole texel, which the alpha test keeps.
27
+ * @type {number}
28
+ */
29
+ const STEM_TEXELS = 2;
30
+
31
+ /**
32
+ * Tile resolution bounds (texels). The upper one is a safety net against a feature too fine to draw.
33
+ * @type {number}
34
+ */
35
+ const MIN_RESOLUTION = 32;
36
+ const MAX_RESOLUTION = 1024;
37
+
38
+ /**
39
+ * Empty border around the organ, as a share of the tile, so filtering never reads a neighbouring tile.
40
+ * @type {number}
41
+ */
42
+ const TILE_MARGIN = 0.02;
43
+
44
+ /**
45
+ * Sample rows per texel row when rasterizing an outline's coverage.
46
+ * @type {number}
47
+ */
48
+ const COVERAGE_ROWS = 4;
49
+
50
+ /**
51
+ * @typedef {Object} FoliageTileLayout
52
+ * @property {number} variant_count maturity variants, one tile each
53
+ * @property {number} resolution texels across a tile
54
+ * @property {number} scale tile units per metre: every tile draws its organ at its true size at this scale
55
+ * @property {number} card_size the side of the square card a tile covers (m)
56
+ * @property {number} anchor_u where the organ attaches to its shoot, in tile units
57
+ * @property {number} anchor_v
58
+ * @property {number} leaves_per_card leaves one card draws: one leaf, or a needle shoot's needles
59
+ * @property {number} needles needles a needle-shoot tile draws, its plane's share of the card's; 0 for a leaf
60
+ * @property {number} shoot_length length of shoot a needle-shoot tile draws (m), 0 for a leaf
61
+ */
62
+
63
+ /**
64
+ * Maturity variants of a species' foliage atlas.
65
+ * @param {import("../config/FoliageMaterialConfig.js").FoliageMaterialConfig} material
66
+ * @returns {number}
67
+ */
68
+ export function foliage_atlas_variant_count(material) {
69
+ return clamp((material.variant_count ?? 4) | 0, 1, MAX_TILES);
70
+ }
71
+
72
+ /**
73
+ * Geometry a species' tile draws at maturity `maturity`, in metres.
74
+ *
75
+ * @param {import("../config/TreeSpeciesConfig.js").TreeSpeciesConfig} species
76
+ * @param {number} maturity
77
+ * @param {number} needles
78
+ * @param {number} shoot_length
79
+ * @returns {import("./leaf_geometry.js").LeafGeometry}
80
+ */
81
+ function tile_organ(species, maturity, needles, shoot_length) {
82
+ const material = species.foliage_material;
83
+ const shape_var = clamp(material.ontogeny_shape_variation ?? 0.35, 0, 1);
84
+ return material.tile_content === FoliageTileContent.NeedleShoot
85
+ ? needle_shoot_geometry(material.leaf, needles, shoot_length, material.needle_angle, foliage_card_plane_count(species.foliage.card_type), maturity, shape_var)
86
+ : leaf_geometry(material.leaf, maturity, shape_var);
87
+ }
88
+
89
+ /**
90
+ * How a species' foliage atlas lays out its tiles: every tile draws its organ (a leaf, or a stretch of needle shoot)
91
+ * at the same scale, its true size, so a card's size in metres is the tile's at that scale. The mature organ fills the
92
+ * tile within its margin, attached at the bottom middle; younger, smaller ones fit inside.
93
+ *
94
+ * A needle-shoot card draws a stretch of shoot as long as a needle, with as many needles as the shoot bears there
95
+ * (`FoliageConfig.leaves_per_metre`), shared among the planes it stands up: each plane's tile draws the needles in
96
+ * its sector round the shoot.
97
+ *
98
+ * The resolution draws the organ's finest feature `FEATURE_TEXELS` texels across, and its narrowest stem `STEM_TEXELS`.
99
+ *
100
+ * @param {import("../config/TreeSpeciesConfig.js").TreeSpeciesConfig} species
101
+ * @returns {FoliageTileLayout}
102
+ */
103
+ export function foliage_tile_layout(species) {
104
+ const material = species.foliage_material;
105
+ const needle_shoot = material.tile_content === FoliageTileContent.NeedleShoot;
106
+ const shoot_length = needle_shoot ? material.leaf.blade_length : 0;
107
+ const card_needles = needle_shoot ? Math.max(1, Math.round(species.foliage.leaves_per_metre * shoot_length)) : 0;
108
+ const needles = needle_shoot ? Math.max(1, Math.round(card_needles / foliage_card_plane_count(species.foliage.card_type))) : 0;
109
+ const g = tile_organ(species, 1, needles, shoot_length);
110
+
111
+ let half_width = 0, min_y = g.attach_y, max_y = g.attach_y;
112
+ for (let i = 0; i < g.points.length; i += 2) {
113
+ half_width = Math.max(half_width, Math.abs(g.points[i]));
114
+ min_y = Math.min(min_y, g.points[i + 1]);
115
+ max_y = Math.max(max_y, g.points[i + 1]);
116
+ }
117
+ const scale = (1 - 2 * TILE_MARGIN) / Math.max(max_y - min_y, 2 * half_width, 1e-6);
118
+ const card_size = 1 / scale;
119
+ let stem = Infinity;
120
+ for (let s = 0; s < g.stems.length; s += 5) stem = Math.min(stem, 2 * g.stems[s + 4]);
121
+ const wanted = Math.max(FEATURE_TEXELS * card_size / Math.max(1e-6, g.finest), STEM_TEXELS * card_size / Math.max(1e-6, stem));
122
+ const resolution = clamp(Math.pow(2, Math.ceil(Math.log2(wanted))), MIN_RESOLUTION, MAX_RESOLUTION);
123
+
124
+ return {
125
+ variant_count: foliage_atlas_variant_count(material),
126
+ resolution,
127
+ scale,
128
+ card_size,
129
+ anchor_u: 0.5,
130
+ anchor_v: TILE_MARGIN + (g.attach_y - min_y) * scale,
131
+ leaves_per_card: needle_shoot ? card_needles : 1,
132
+ needles,
133
+ shoot_length
134
+ };
135
+ }
136
+
137
+ /**
138
+ * @typedef {Object} FoliageTileRaster
139
+ * @property {number} maturity of the tile's organ
140
+ * @property {Float32Array} alpha leaf coverage of each texel, row-major from the tile's bottom (`v` 0) up
141
+ * @property {Float32Array} vein how strongly a vein shows, `[0, 1]`
142
+ * @property {Float32Array} edge_norm `0` at the margin, `1` on the midvein (or a primary vein, a rachis)
143
+ * @property {Float32Array} tip where along the organ, `0` at its foot, `1` at its tip
144
+ * @property {Float32Array} height lamina relief: camber, bullation, raised veins
145
+ * @property {Float32Array} stem coverage of the woody stem: petiole, rachis, shoot
146
+ */
147
+
148
+ /**
149
+ * Distance from `(px, py)` to the segment `(x0, y0)`-`(x1, y1)`.
150
+ */
151
+ function segment_distance(px, py, x0, y0, x1, y1) {
152
+ const dx = x1 - x0, dy = y1 - y0;
153
+ const len2 = dx * dx + dy * dy;
154
+ const t = len2 > 0 ? clamp(((px - x0) * dx + (py - y0) * dy) / len2, 0, 1) : 0;
155
+ return Math.hypot(px - x0 - dx * t, py - y0 - dy * t);
156
+ }
157
+
158
+ /**
159
+ * Rasterizes tile `variant` of a species' atlas: the organ's exact coverage of each texel, and the fields the
160
+ * material shades it with.
161
+ *
162
+ * @param {import("../config/TreeSpeciesConfig.js").TreeSpeciesConfig} species
163
+ * @param {FoliageTileLayout} layout
164
+ * @param {number} variant
165
+ * @param {boolean} [coverage_only] skip everything but `alpha`
166
+ * @returns {FoliageTileRaster}
167
+ */
168
+ export function foliage_tile_raster(species, layout, variant, coverage_only = false) {
169
+ const material = species.foliage_material;
170
+ const res = layout.resolution;
171
+ const maturity = foliage_variant_maturity(variant, layout.variant_count);
172
+ const g = tile_organ(species, maturity, layout.needles, layout.shoot_length);
173
+ const scale = layout.scale;
174
+
175
+ // the organ in texels: x across from the anchor, y up from the bottom of the tile
176
+ const pts = new Float64Array(g.points.length);
177
+ for (let i = 0; i < g.points.length; i += 2) {
178
+ pts[i] = (layout.anchor_u + g.points[i] * scale) * res;
179
+ pts[i + 1] = (layout.anchor_v + (g.points[i + 1] - g.attach_y) * scale) * res;
180
+ }
181
+ const n = res * res;
182
+ const alpha = new Float32Array(n);
183
+ polygon2_rasterize_coverage(alpha, res, res, pts, g.contours, g.contours.length / 2, COVERAGE_ROWS);
184
+
185
+ const out = {
186
+ maturity,
187
+ alpha,
188
+ vein: null,
189
+ edge_norm: null,
190
+ tip: null,
191
+ height: null,
192
+ stem: null
193
+ };
194
+ if (coverage_only) {
195
+ return out;
196
+ }
197
+
198
+ // distance from each texel inside to the nearest texel outside: how far it lies from the margin
199
+ const outside = new Uint8Array(n);
200
+ for (let i = 0; i < n; i++) outside[i] = alpha[i] < 0.5 ? 1 : 0;
201
+ const edge_texels = new Float32Array(n);
202
+ computeUnsignedDistanceField_Chamfer(new Sampler2D(outside, 1, res, res), new Sampler2D(edge_texels, 1, res, res), 0, 1, Math.SQRT2, 2 * res);
203
+
204
+ const vein = new Float32Array(n);
205
+ const edge_norm = new Float32Array(n);
206
+ const tip = new Float32Array(n);
207
+ const height = new Float32Array(n);
208
+ const stem = new Float32Array(n);
209
+ const texels_per_metre = res * scale;
210
+ const metres_per_texel = 1 / texels_per_metre;
211
+ const veins = g.veins;
212
+ const vein_contrast = clamp(material.ontogeny_vein_contrast ?? 0.55, 0, 1);
213
+ const camber_amp = lerp(0.45, 0.68, maturity);
214
+ const bullation_amp = lerp(0.02, 0.26, maturity) * vein_contrast;
215
+ const length = Math.max(1e-6, g.tip_y - g.attach_y);
216
+ // texels on a midvein, from which the lamina's distance to its midvein is measured
217
+ const on_midvein = new Uint8Array(n);
218
+
219
+ /**
220
+ * Visits every texel within `reach` (m) of segment `s` of `list`, with its distance to the segment (m).
221
+ */
222
+ const near_segment = (list, s, reach, visit) => {
223
+ const x0 = list[s], y0 = list[s + 1], x1 = list[s + 2], y1 = list[s + 3];
224
+ const to_x = (mx) => (layout.anchor_u + mx * scale) * res;
225
+ const to_y = (my) => (layout.anchor_v + (my - g.attach_y) * scale) * res;
226
+ const r = reach * texels_per_metre;
227
+ const tx0 = Math.max(0, Math.floor(Math.min(to_x(x0), to_x(x1)) - r));
228
+ const tx1 = Math.min(res - 1, Math.ceil(Math.max(to_x(x0), to_x(x1)) + r));
229
+ const ty0 = Math.max(0, Math.floor(Math.min(to_y(y0), to_y(y1)) - r));
230
+ const ty1 = Math.min(res - 1, Math.ceil(Math.max(to_y(y0), to_y(y1)) + r));
231
+ for (let y = ty0; y <= ty1; y++) {
232
+ const my = ((y + 0.5) / res - layout.anchor_v) / scale + g.attach_y;
233
+ for (let x = tx0; x <= tx1; x++) {
234
+ const mx = ((x + 0.5) / res - layout.anchor_u) / scale;
235
+ const d = segment_distance(mx, my, x0, y0, x1, y1);
236
+ if (d <= reach) visit(y * res + x, d);
237
+ }
238
+ }
239
+ };
240
+
241
+ // the woody stem: petiole, rachis, shoot
242
+ for (let s = 0; s < g.stems.length; s += 5) {
243
+ const hw = g.stems[s + 4];
244
+ near_segment(g.stems, s, hw + metres_per_texel, (k, d) => {
245
+ stem[k] = Math.max(stem[k], smoothStep(-metres_per_texel, metres_per_texel, hw - d));
246
+ });
247
+ }
248
+ // veins stand out within three of their half-widths
249
+ for (let s = 0; s < veins.length; s += 5) {
250
+ const hw = Math.max(veins[s + 4], 0.5 * metres_per_texel);
251
+ const midvein = s / 5 < g.midvein_count;
252
+ near_segment(veins, s, 3 * hw, (k, d) => {
253
+ if (alpha[k] <= 0) return;
254
+ vein[k] = Math.max(vein[k], Math.exp(-(d / hw) * (d / hw)));
255
+ if (midvein && d <= Math.max(hw, metres_per_texel)) on_midvein[k] = 1;
256
+ });
257
+ }
258
+ const mid_texels = new Float32Array(n);
259
+ computeUnsignedDistanceField_Chamfer(new Sampler2D(on_midvein, 1, res, res), new Sampler2D(mid_texels, 1, res, res), 0, 1, Math.SQRT2, 2 * res);
260
+ const has_midvein = g.midvein_count > 0;
261
+
262
+ for (let y = 0; y < res; y++) {
263
+ const my = ((y + 0.5) / res - layout.anchor_v) / scale + g.attach_y;
264
+ const t = clamp((my - g.attach_y) / length, 0, 1);
265
+ for (let x = 0; x < res; x++) {
266
+ const k = y * res + x;
267
+ if (alpha[k] <= 0) continue;
268
+ // 0 at the margin, 1 on the midvein
269
+ const e = has_midvein ? edge_texels[k] / Math.max(1e-6, edge_texels[k] + mid_texels[k]) : 1;
270
+ edge_norm[k] = e;
271
+ tip[k] = t;
272
+ // the lamina cambers up from its margin to its midvein, swells between the veins, and its veins stand out
273
+ const v = vein[k];
274
+ const camber = Math.sqrt(Math.max(0, 1 - (1 - e) * (1 - e))) * camber_amp;
275
+ const bullation = (1 - v) * smoothStep(0, 0.65, e) * bullation_amp;
276
+ height[k] = (camber + bullation + v * 0.4) * alpha[k];
277
+ }
278
+ }
279
+
280
+ out.vein = vein;
281
+ out.edge_norm = edge_norm;
282
+ out.tip = tip;
283
+ out.height = height;
284
+ out.stem = stem;
285
+ return out;
286
+ }
@@ -0,0 +1,103 @@
1
+ /**
2
+ * @typedef {Object} LeafGeometry
3
+ * @property {number[]} points flat `(x, y)` (m) in the leaf's frame: `y` along the midvein or rachis, the top of the
4
+ * petiole at the origin, `x` across
5
+ * @property {number[]} contours `(first point, count)` pairs, each counter-clockwise; together they fill the leaf by
6
+ * the nonzero rule, so lobes and leaflets overlap freely
7
+ * @property {number[]} veins `(x0, y0, x1, y1, half_width)` segments (m): midveins and primaries first, then
8
+ * secondaries
9
+ * @property {number} midvein_count how many of `veins` are midveins, primaries or the rachis, from which the blade
10
+ * cambers
11
+ * @property {number[]} stems `(x0, y0, x1, y1, half_width)` segments (m) drawn as woody stem: the petiole, a rachis,
12
+ * a needle shoot
13
+ * @property {number} attach_y where the organ attaches to its shoot along `y` (m): the foot of the petiole, or the
14
+ * start of a needle shoot's stretch
15
+ * @property {number} tip_y where the organ ends along `y` (m), for the shading that runs base to tip
16
+ * @property {number} finest smallest feature of the outline (m): a tooth, a sinus, the blade's width
17
+ */
18
+ /**
19
+ * Size, width and lobe depth of a leaf at ontogenetic maturity `maturity` (0 juvenile, 1 mature) against the mature
20
+ * leaf the architecture describes: juvenile blades are smaller, narrower and less deeply cut, by `shape_var`.
21
+ *
22
+ * @param {number} maturity
23
+ * @param {number} shape_var
24
+ * @returns {{length: number, width: number, depth: number}}
25
+ */
26
+ export function leaf_ontogeny(maturity: number, shape_var: number): {
27
+ length: number;
28
+ width: number;
29
+ depth: number;
30
+ };
31
+ /**
32
+ * Geometry of a leaf at ontogenetic `maturity`: its outline as contours, its veins, its petiole (and rachis).
33
+ *
34
+ * - **Simple:** one blade, its petiole below the origin.
35
+ * - **Palmately lobed:** a primary lobe per `lobes`, each a blade of the architecture's outline radiating from the
36
+ * top of the petiole across `lobe_spread`, the outer ones `lateral_lobe_length` as long, over a body that fills the
37
+ * sinuses to `1 - sinus_depth` of the way out.
38
+ * - **Compound:** `leaflets` blades in pairs along a rachis of `rachis_length`, a terminal one at its end when odd;
39
+ * leaflets shorten towards the tip.
40
+ *
41
+ * @param {import("../config/LeafArchitecture.js").LeafArchitecture} arch
42
+ * @param {number} maturity `[0, 1]`
43
+ * @param {number} shape_var how far juvenile leaves differ, `[0, 1]`
44
+ * @returns {LeafGeometry}
45
+ */
46
+ export function leaf_geometry(arch: import("../config/LeafArchitecture.js").LeafArchitecture, maturity: number, shape_var: number): LeafGeometry;
47
+ /**
48
+ * Geometry of a stretch of needle shoot `shoot_length` long as one of `planes` card planes through it shows it: the
49
+ * shoot up `y` from the origin and the `needles` needles whose azimuth round the shoot lies within the plane's sector,
50
+ * `pi / planes` wide either side of the shoot, evenly along it. Each leaves the shoot at `needle_angle`; turned
51
+ * out of the plane by its azimuth, it shows at a shallower angle and foreshortened.
52
+ *
53
+ * @param {import("../config/LeafArchitecture.js").LeafArchitecture} arch the needle
54
+ * @param {number} needles drawn on this plane
55
+ * @param {number} shoot_length m
56
+ * @param {number} needle_angle radians from the shoot
57
+ * @param {number} planes card planes the shoot's needles are shared among
58
+ * @param {number} maturity
59
+ * @param {number} shape_var
60
+ * @returns {LeafGeometry}
61
+ */
62
+ export function needle_shoot_geometry(arch: import("../config/LeafArchitecture.js").LeafArchitecture, needles: number, shoot_length: number, needle_angle: number, planes: number, maturity: number, shape_var: number): LeafGeometry;
63
+ export type LeafGeometry = {
64
+ /**
65
+ * flat `(x, y)` (m) in the leaf's frame: `y` along the midvein or rachis, the top of the
66
+ * petiole at the origin, `x` across
67
+ */
68
+ points: number[];
69
+ /**
70
+ * `(first point, count)` pairs, each counter-clockwise; together they fill the leaf by
71
+ * the nonzero rule, so lobes and leaflets overlap freely
72
+ */
73
+ contours: number[];
74
+ /**
75
+ * `(x0, y0, x1, y1, half_width)` segments (m): midveins and primaries first, then
76
+ * secondaries
77
+ */
78
+ veins: number[];
79
+ /**
80
+ * how many of `veins` are midveins, primaries or the rachis, from which the blade
81
+ * cambers
82
+ */
83
+ midvein_count: number;
84
+ /**
85
+ * `(x0, y0, x1, y1, half_width)` segments (m) drawn as woody stem: the petiole, a rachis,
86
+ * a needle shoot
87
+ */
88
+ stems: number[];
89
+ /**
90
+ * where the organ attaches to its shoot along `y` (m): the foot of the petiole, or the
91
+ * start of a needle shoot's stretch
92
+ */
93
+ attach_y: number;
94
+ /**
95
+ * where the organ ends along `y` (m), for the shading that runs base to tip
96
+ */
97
+ tip_y: number;
98
+ /**
99
+ * smallest feature of the outline (m): a tooth, a sinus, the blade's width
100
+ */
101
+ finest: number;
102
+ };
103
+ //# sourceMappingURL=leaf_geometry.d.ts.map
@@ -0,0 +1 @@
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