@woosh/meep-engine 3.47.0 → 3.49.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-terrain.js +1 -1
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts +1 -2
- package/editor/particles/effect/ParticleReferenceSimulation.d.ts.map +1 -1
- package/editor/particles/effect/ParticleReferenceSimulation.js +2 -4
- package/editor/view/particles/effect/ParticleGraphEditorView.js +1 -1
- package/package.json +1 -1
- package/src/engine/ecs/async/WORKER_SYSTEM_PLAN.md +27 -11
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +11 -0
- package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts +2 -2
- package/src/engine/graphics/ecs/particles/ParticleEffect.d.ts.map +1 -1
- package/src/engine/graphics/ecs/particles/ParticleEffect.js +7 -7
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts +8 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationAdapter.js +11 -3
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts +26 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.d.ts.map +1 -0
- package/src/engine/graphics/ecs/particles/ParticleEffectSerializationUpgrader_1_2.js +91 -0
- package/src/engine/graphics3/GPUParticleEmitterSystem.js +2 -2
- package/src/engine/graphics3/GraphicsEngine.d.ts.map +1 -1
- package/src/engine/graphics3/GraphicsEngine.js +8 -1
- package/src/engine/graphics3/ParticipatingMedia.d.ts +84 -1
- package/src/engine/graphics3/ParticipatingMedia.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMedia.js +139 -5
- package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.d.ts +6 -2
- package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMediaSerializationAdapter.js +29 -4
- package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.d.ts +10 -0
- package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.d.ts.map +1 -0
- package/src/engine/graphics3/ParticipatingMediaSerializationUpgrader_0_1.js +38 -0
- package/src/engine/graphics3/ParticipatingMediaSystem.d.ts.map +1 -1
- package/src/engine/graphics3/ParticipatingMediaSystem.js +46 -3
- package/src/engine/network/NetworkSession.d.ts +16 -5
- package/src/engine/network/NetworkSession.d.ts.map +1 -1
- package/src/engine/network/NetworkSession.js +104 -7
- package/src/engine/network/README.md +27 -1
- package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts +40 -18
- package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts.map +1 -1
- package/src/engine/network/orchestrator/ServerAuthoritativeServer.js +180 -190
- package/src/engine/network/replication/Replicator.d.ts +15 -4
- package/src/engine/network/replication/Replicator.d.ts.map +1 -1
- package/src/engine/network/replication/Replicator.js +50 -16
- package/src/engine/network/state/RecordArrivalRing.d.ts +57 -0
- package/src/engine/network/state/RecordArrivalRing.d.ts.map +1 -0
- package/src/engine/network/state/RecordArrivalRing.js +144 -0
- package/src/engine/physics/cloth/MEASUREMENTS.md +354 -0
- package/src/engine/physics/cloth/PLAN.md +85 -5
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts +0 -12
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothInstance.js +0 -13
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts +2 -1
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothSystem.js +7 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.js +4 -15
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts +2 -1
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/WorkerClothSystem.js +6 -1
- package/src/engine/physics/cloth/ecs/cloth_build_rows.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_build_rows.js +20 -10
- package/src/engine/physics/cloth/playground/collide.html +5 -3
- package/src/engine/physics/cloth/playground/collide_main.js +14 -13
- package/src/engine/physics/cloth/solver/ClothState.d.ts +30 -2
- package/src/engine/physics/cloth/solver/ClothState.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/ClothState.js +62 -4
- package/src/engine/physics/cloth/solver/cloth_self_find.d.ts +11 -3
- package/src/engine/physics/cloth/solver/cloth_self_find.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_self_find.js +52 -11
- package/src/engine/physics/cloth/solver/cloth_self_radius.d.ts +42 -0
- package/src/engine/physics/cloth/solver/cloth_self_radius.d.ts.map +1 -0
- package/src/engine/physics/cloth/solver/cloth_self_radius.js +64 -0
- package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts +99 -24
- package/src/engine/physics/cloth/solver/cloth_solver_constants.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_solver_constants.js +102 -25
- package/src/engine/physics/cloth/solver/cloth_step.d.ts +5 -1
- package/src/engine/physics/cloth/solver/cloth_step.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_step.js +13 -3
- package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts +0 -1
- package/src/engine/physics/cloth/solver/cloth_step_instance.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_step_instance.js +12 -14
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts +23 -4
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.js +36 -8
- package/src/engine/physics/cloth/solver/constraint/cloth_self_row.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/constraint/cloth_self_row.js +4 -2
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/shade/device/mock/SoftwareGPUDevice.d.ts +15 -0
- package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUDevice.js +21 -0
- package/src/shade/device/pipeline/ComputePipelineManager.d.ts +20 -0
- package/src/shade/device/pipeline/ComputePipelineManager.d.ts.map +1 -1
- package/src/shade/device/pipeline/ComputePipelineManager.js +80 -6
- package/src/shade/device/pipeline/PipelineEnquiry.d.ts +52 -0
- package/src/shade/device/pipeline/PipelineEnquiry.d.ts.map +1 -0
- package/src/shade/device/pipeline/PipelineEnquiry.js +63 -0
- package/src/shade/device/pipeline/RenderPipelineManager.d.ts +21 -0
- package/src/shade/device/pipeline/RenderPipelineManager.d.ts.map +1 -1
- package/src/shade/device/pipeline/RenderPipelineManager.js +84 -4
- package/src/shade/playground/contact_shadows/ContactShadowLab.d.ts +137 -0
- package/src/shade/playground/contact_shadows/ContactShadowLab.d.ts.map +1 -0
- package/src/shade/playground/contact_shadows/ContactShadowLab.js +654 -0
- package/src/shade/playground/contact_shadows/README.md +126 -0
- package/src/shade/playground/contact_shadows/index.html +191 -0
- package/src/shade/playground/contact_shadows/main.d.ts +2 -0
- package/src/shade/playground/contact_shadows/main.d.ts.map +1 -0
- package/src/shade/playground/contact_shadows/main.js +888 -0
- package/src/shade/playground/contact_shadows/scenes.d.ts +48 -0
- package/src/shade/playground/contact_shadows/scenes.d.ts.map +1 -0
- package/src/shade/playground/contact_shadows/scenes.js +620 -0
- package/src/shade/playground/contact_shadows/shader_contact_lab_composite.d.ts +36 -0
- package/src/shade/playground/contact_shadows/shader_contact_lab_composite.d.ts.map +1 -0
- package/src/shade/playground/contact_shadows/shader_contact_lab_composite.js +245 -0
- package/src/shade/playground/contact_shadows/shader_contact_lab_reference.d.ts +15 -0
- package/src/shade/playground/contact_shadows/shader_contact_lab_reference.d.ts.map +1 -0
- package/src/shade/playground/contact_shadows/shader_contact_lab_reference.js +120 -0
- package/src/shade/playground/contact_shadows/shader_contact_lab_stats.d.ts +55 -0
- package/src/shade/playground/contact_shadows/shader_contact_lab_stats.d.ts.map +1 -0
- package/src/shade/playground/contact_shadows/shader_contact_lab_stats.js +216 -0
- package/src/shade/playground/contact_shadows/shader_contact_lab_view.d.ts +20 -0
- package/src/shade/playground/contact_shadows/shader_contact_lab_view.d.ts.map +1 -0
- package/src/shade/playground/contact_shadows/shader_contact_lab_view.js +114 -0
- package/src/shade/playground/contact_shadows/shader_contact_shadow_march.d.ts +11 -0
- package/src/shade/playground/contact_shadows/shader_contact_shadow_march.d.ts.map +1 -0
- package/src/shade/playground/contact_shadows/shader_contact_shadow_march.js +90 -0
- package/src/shade/playground/contact_shadows/textures.d.ts +16 -0
- package/src/shade/playground/contact_shadows/textures.d.ts.map +1 -0
- package/src/shade/playground/contact_shadows/textures.js +123 -0
- package/src/shade/playground/particle_ecs/README.md +1 -1
- package/src/shade/playground/particle_ecs/effects/flame.json +1932 -1881
- package/src/shade/playground/particle_ecs/effects/smoke.json +99 -1
- package/src/shade/playground/particle_ecs/effects/soot.json +152 -145
- package/src/shade/playground/tonemap_sdr/README.md +90 -0
- package/src/shade/playground/tonemap_sdr/ToneMapCompare.d.ts +105 -0
- package/src/shade/playground/tonemap_sdr/ToneMapCompare.d.ts.map +1 -0
- package/src/shade/playground/tonemap_sdr/ToneMapCompare.js +380 -0
- package/src/shade/playground/tonemap_sdr/chunk_tonemap_gt7_sdr_reference.d.ts +32 -0
- package/src/shade/playground/tonemap_sdr/chunk_tonemap_gt7_sdr_reference.d.ts.map +1 -0
- package/src/shade/playground/tonemap_sdr/chunk_tonemap_gt7_sdr_reference.js +104 -0
- package/src/shade/playground/tonemap_sdr/index.html +90 -0
- package/src/shade/playground/tonemap_sdr/main.d.ts +2 -0
- package/src/shade/playground/tonemap_sdr/main.d.ts.map +1 -0
- package/src/shade/playground/tonemap_sdr/main.js +306 -0
- package/src/shade/playground/tonemap_sdr/scenes.d.ts +26 -0
- package/src/shade/playground/tonemap_sdr/scenes.d.ts.map +1 -0
- package/src/shade/playground/tonemap_sdr/scenes.js +404 -0
- package/src/shade/playground/volumetrics_froxel/main.d.ts.map +1 -1
- package/src/shade/playground/volumetrics_froxel/main.js +85 -4
- package/src/shade/playground/water_refraction/README.md +26 -18
- package/src/shade/playground/water_refraction/index.html +1 -1
- package/src/shade/renderer/Renderer.d.ts +35 -3
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +208 -12
- package/src/shade/renderer/ShadeToneMappingMode.d.ts +14 -0
- package/src/shade/renderer/ShadeToneMappingMode.d.ts.map +1 -0
- package/src/shade/renderer/ShadeToneMappingMode.js +30 -0
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts +9 -0
- package/src/shade/renderer/animation/GPUAnimationManager.d.ts.map +1 -1
- package/src/shade/renderer/animation/GPUAnimationManager.js +14 -0
- package/src/shade/renderer/animation/skinning/shader_meshlet_apply_skinning.d.ts.map +1 -1
- package/src/shade/renderer/animation/skinning/shader_meshlet_apply_skinning.js +5 -3
- package/src/shade/renderer/buffer/table/GPUDatabase.d.ts +7 -0
- package/src/shade/renderer/buffer/table/GPUDatabase.d.ts.map +1 -1
- package/src/shade/renderer/buffer/table/GPUDatabase.js +12 -0
- package/src/shade/renderer/buffer/table/single/GPUSingleTypeTable.d.ts +8 -0
- package/src/shade/renderer/buffer/table/single/GPUSingleTypeTable.d.ts.map +1 -1
- package/src/shade/renderer/buffer/table/single/GPUSingleTypeTable.js +12 -0
- package/src/shade/renderer/camera/GPUCameraContext.d.ts.map +1 -1
- package/src/shade/renderer/camera/GPUCameraContext.js +19 -8
- package/src/shade/renderer/deferred/chunk_read_gBuffer_material.d.ts.map +1 -1
- package/src/shade/renderer/deferred/chunk_read_gBuffer_material.js +4 -0
- package/src/shade/renderer/deferred/chunk_shade_standard_material_direct.d.ts.map +1 -1
- package/src/shade/renderer/deferred/chunk_shade_standard_material_direct.js +4 -0
- package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_restir.d.ts.map +1 -1
- package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_restir.js +4 -0
- package/src/shade/renderer/deferred/shader_deferred_main.d.ts.map +1 -1
- package/src/shade/renderer/deferred/shader_deferred_main.js +3 -0
- package/src/shade/renderer/deferred/shader_tonemap_HDR.d.ts +6 -0
- package/src/shade/renderer/deferred/shader_tonemap_HDR.d.ts.map +1 -1
- package/src/shade/renderer/deferred/shader_tonemap_HDR.js +13 -3
- package/src/shade/renderer/deferred/shader_tonemap_HDR_none.d.ts +9 -0
- package/src/shade/renderer/deferred/shader_tonemap_HDR_none.d.ts.map +1 -0
- package/src/shade/renderer/deferred/shader_tonemap_HDR_none.js +63 -0
- package/src/shade/renderer/deferred/shader_tonemap_HDR_pbr_neutral.d.ts +10 -0
- package/src/shade/renderer/deferred/shader_tonemap_HDR_pbr_neutral.d.ts.map +1 -0
- package/src/shade/renderer/deferred/shader_tonemap_HDR_pbr_neutral.js +87 -0
- package/src/shade/renderer/deferred/shader_tonemap_LDR.d.ts +6 -0
- package/src/shade/renderer/deferred/shader_tonemap_LDR.d.ts.map +1 -1
- package/src/shade/renderer/deferred/shader_tonemap_LDR.js +23 -5
- package/src/shade/renderer/deferred/shader_tonemap_LDR_none.d.ts +9 -0
- package/src/shade/renderer/deferred/shader_tonemap_LDR_none.d.ts.map +1 -0
- package/src/shade/renderer/deferred/shader_tonemap_LDR_none.js +68 -0
- package/src/shade/renderer/deferred/shader_tonemap_LDR_pbr_neutral.d.ts +10 -0
- package/src/shade/renderer/deferred/shader_tonemap_LDR_pbr_neutral.d.ts.map +1 -0
- package/src/shade/renderer/deferred/shader_tonemap_LDR_pbr_neutral.js +73 -0
- package/src/shade/renderer/geometry/meshlet/MeshletBatch.d.ts.map +1 -1
- package/src/shade/renderer/geometry/meshlet/MeshletBatch.js +58 -9
- package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.d.ts +35 -25
- package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.d.ts.map +1 -1
- package/src/shade/renderer/geometry/sdf/GPUGeometrySDFManager.js +97 -196
- package/src/shade/renderer/geometry/sdf/shader_build_sdf.d.ts.map +1 -1
- package/src/shade/renderer/geometry/sdf/shader_build_sdf.js +121 -129
- package/src/shade/renderer/global_illumination/brick4/gpu/bake/brick4_bake_basic.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/bake/brick4_bake_basic.js +3 -0
- package/src/shade/renderer/global_illumination/brick4/gpu/bake/shader_brick4_bake_probes.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/bake/shader_brick4_bake_probes.js +4 -0
- package/src/shade/renderer/global_illumination/brick4/gpu/draw/shader_brick4_indirect_lighting.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/draw/shader_brick4_indirect_lighting.js +4 -0
- package/src/shade/renderer/global_illumination/lpv/bake/GPULightProbeVolumeRenderer.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/bake/GPULightProbeVolumeRenderer.js +3 -0
- package/src/shade/renderer/global_illumination/lpv/deprecated/probe_trace_compute_shader_code.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/deprecated/probe_trace_compute_shader_code.js +4 -0
- package/src/shade/renderer/global_illumination/probe/octahedral/graph_sample_light_probes.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/probe/octahedral/graph_sample_light_probes.js +4 -0
- package/src/shade/renderer/global_illumination/shader_resolve_indirect_lighting.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/shader_resolve_indirect_lighting.js +4 -0
- package/src/shade/renderer/gpu_primitive/bvh/GPU_BVH_BUILD_PLAN.md +131 -1
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_delta.d.ts +7 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_delta.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_delta.js +45 -38
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_determine_range.d.ts +2 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_determine_range.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_determine_range.js +81 -79
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_find_split.d.ts +2 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_find_split.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_find_split.js +5 -3
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_internal_children.d.ts +21 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_internal_children.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_internal_children.js +42 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_morton_code.d.ts +19 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_morton_code.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/chunk_bvh_morton_code.js +44 -0
- package/src/shade/renderer/gpu_primitive/bvh/graph_bvh_build_lbvh.d.ts +23 -5
- package/src/shade/renderer/gpu_primitive/bvh/graph_bvh_build_lbvh.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/bvh/graph_bvh_build_lbvh.js +139 -23
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_build_single_workgroup.d.ts +25 -0
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_build_single_workgroup.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_build_single_workgroup.js +179 -0
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_emit_hierarchy.d.ts +2 -2
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_emit_hierarchy.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_emit_hierarchy.js +7 -16
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_morton.d.ts +3 -4
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_morton.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/bvh/shader_bvh_morton.js +6 -23
- package/src/shade/renderer/gpu_primitive/indirect/IndirectComputeCommandBuildPass.d.ts +11 -0
- package/src/shade/renderer/gpu_primitive/indirect/IndirectComputeCommandBuildPass.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/indirect/IndirectComputeCommandBuildPass.js +14 -3
- package/src/shade/renderer/gpu_primitive/indirect/build_indirect_draw_command.d.ts +10 -0
- package/src/shade/renderer/gpu_primitive/indirect/build_indirect_draw_command.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/indirect/build_indirect_draw_command.js +13 -3
- package/src/shade/renderer/gpu_primitive/prefix_sum/v1/graph_prefix_scan_csdldf.d.ts +10 -0
- package/src/shade/renderer/gpu_primitive/prefix_sum/v1/graph_prefix_scan_csdldf.d.ts.map +1 -1
- package/src/shade/renderer/gpu_primitive/prefix_sum/v1/graph_prefix_scan_csdldf.js +14 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_bitonic_comparator.d.ts +26 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_bitonic_comparator.d.ts.map +1 -0
- package/src/shade/renderer/gpu_primitive/sort/chunk_sort_bitonic_comparator.js +52 -0
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- package/src/shade/renderer/texture/GPUTextureContext.d.ts.map +1 -1
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- package/src/shade/renderer/volumetrics/PARTICIPATING_MEDIA_VOLUME_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/PARTICIPATING_MEDIA_VOLUME_STRUCT.js +30 -1
- package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts +51 -13
- package/src/shade/renderer/volumetrics/ParticipatingMediaVolume.d.ts.map +1 -1
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- package/src/shade/renderer/volumetrics/SceneVolumetrics.d.ts +9 -0
- package/src/shade/renderer/volumetrics/SceneVolumetrics.d.ts.map +1 -1
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- package/src/shade/renderer/volumetrics/VOLUMETRIC_NOISE_PLAN_2026_10_15.md +326 -0
- package/src/shade/renderer/volumetrics/chunk_participating_media_volume_sample.d.ts +7 -4
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- package/src/shade/renderer/volumetrics/chunk_volumetrics_froxel_uvw_from_clip.d.ts +19 -0
- package/src/shade/renderer/volumetrics/chunk_volumetrics_froxel_uvw_from_clip.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/chunk_volumetrics_froxel_uvw_from_clip.js +53 -0
- package/src/shade/renderer/volumetrics/chunk_volumetrics_sample_froxel_extinction.d.ts +12 -3
- package/src/shade/renderer/volumetrics/chunk_volumetrics_sample_froxel_extinction.d.ts.map +1 -1
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- package/src/shade/renderer/volumetrics/graph_build_froxel_irradiance.d.ts +4 -1
- package/src/shade/renderer/volumetrics/graph_build_froxel_irradiance.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/graph_build_froxel_irradiance.js +4 -1
- package/src/shade/renderer/volumetrics/graph_build_volumetrics.d.ts +4 -1
- package/src/shade/renderer/volumetrics/graph_build_volumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/graph_build_volumetrics.js +21 -1
- package/src/shade/renderer/volumetrics/noise/PARTICIPATING_MEDIA_NOISE.d.ts +98 -0
- package/src/shade/renderer/volumetrics/noise/PARTICIPATING_MEDIA_NOISE.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/noise/PARTICIPATING_MEDIA_NOISE.js +115 -0
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- package/src/shade/renderer/volumetrics/noise/VOLUMETRICS_NOISE_TILE_BAKE_SETTINGS_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/noise/VOLUMETRICS_NOISE_TILE_BAKE_SETTINGS_STRUCT.js +24 -0
- package/src/shade/renderer/volumetrics/noise/bake_volumetrics_noise_tile.d.ts +27 -0
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- package/src/shade/renderer/volumetrics/noise/bake_volumetrics_noise_tile.js +91 -0
- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise.d.ts +35 -0
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- package/src/shade/renderer/volumetrics/noise/chunk_participating_media_noise.js +92 -0
- package/src/shade/renderer/volumetrics/noise/shader_volumetrics_noise_tile_bake.d.ts +10 -0
- package/src/shade/renderer/volumetrics/noise/shader_volumetrics_noise_tile_bake.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/noise/shader_volumetrics_noise_tile_bake.js +121 -0
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_participating_media.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_participating_media.js +38 -3
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_sun_shadow_volume.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_sun_shadow_volume.js +311 -290
- package/src/shade/renderer/volumetrics/volumetrics_position_world_to_froxel_uvw.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/volumetrics_position_world_to_froxel_uvw.js +28 -49
- package/src/shade/renderer/water/GPUWaterRenderer.d.ts +3 -1
- package/src/shade/renderer/water/GPUWaterRenderer.d.ts.map +1 -1
- package/src/shade/renderer/water/GPUWaterRenderer.js +24 -18
- package/src/shade/renderer/water/chunk_water_transport.d.ts +0 -1
- package/src/shade/renderer/water/chunk_water_transport.d.ts.map +1 -1
- package/src/shade/renderer/water/chunk_water_transport.js +0 -17
- package/src/shade/renderer/water/shader_water.d.ts +4 -2
- package/src/shade/renderer/water/shader_water.d.ts.map +1 -1
- package/src/shade/renderer/water/shader_water.js +27 -16
- package/src/shade/renderer/water/shader_water_avboit.d.ts +0 -4
- package/src/shade/renderer/water/shader_water_avboit.d.ts.map +1 -1
- package/src/shade/renderer/water/shader_water_avboit.js +0 -63
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +43 -9
- package/src/engine/network/transport/Channel.d.ts +0 -85
- package/src/engine/network/transport/Channel.d.ts.map +0 -1
- package/src/engine/network/transport/ReliableCommandPipeline.d.ts +0 -155
- package/src/engine/network/transport/ReliableCommandPipeline.d.ts.map +0 -1
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- package/src/engine/network/transport/fragments/FragmentAssembler.d.ts.map +0 -1
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- package/src/engine/network/transport/fragments/FragmentRetention.d.ts.map +0 -1
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- package/src/engine/network/transport/fragments/fragment_send.d.ts.map +0 -1
- package/src/engine/network/transport/fragments/packet_size.d.ts +0 -99
- package/src/engine/network/transport/fragments/packet_size.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.d.ts +0 -6
- package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/color/sRGB/chunk_RRTAndODTFit.js +0 -16
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.d.ts +0 -7
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.d.ts.map +0 -1
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_aces.js +0 -46
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.d.ts +0 -10
- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_agx.d.ts.map +0 -1
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- package/src/shade/renderer/shader/chunk/color/tonemap/chunk_tonemap_pbr_neutral.d.ts +0 -7
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<h1>Tone mapping · GT7 and PBR Neutral, SDR and HDR</h1>
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split: CompareLayout.Split,
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|
19
|
+
};
|
|
20
|
+
|
|
21
|
+
/**
|
|
22
|
+
* @param {string} text
|
|
23
|
+
* @param {boolean} [error]
|
|
24
|
+
*/
|
|
25
|
+
function report(text, error = false) {
|
|
26
|
+
const status = element('status');
|
|
27
|
+
|
|
28
|
+
status.textContent = text;
|
|
29
|
+
status.classList.toggle('error', error);
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
async function start() {
|
|
33
|
+
const canvas = element('view');
|
|
34
|
+
|
|
35
|
+
const camera = new PerspectiveCamera();
|
|
36
|
+
|
|
37
|
+
camera.near = 0.05;
|
|
38
|
+
camera.far = 200;
|
|
39
|
+
camera.fov = 50 * Math.PI / 180;
|
|
40
|
+
camera.aspect = canvas.width / canvas.height;
|
|
41
|
+
|
|
42
|
+
const controller = new OrbitalCameraController(camera, canvas);
|
|
43
|
+
|
|
44
|
+
const compare = new ToneMapCompare();
|
|
45
|
+
|
|
46
|
+
// everything the page reads, wired before the device exists so a page with no adapter still answers
|
|
47
|
+
const state = {
|
|
48
|
+
scene_index: 0,
|
|
49
|
+
/** f-stops over the scene's own exposure */
|
|
50
|
+
ev_offset: 0,
|
|
51
|
+
};
|
|
52
|
+
|
|
53
|
+
const renderer = new Renderer();
|
|
54
|
+
|
|
55
|
+
report('Acquiring GPU…');
|
|
56
|
+
|
|
57
|
+
await renderer.initialize({ context: canvas.getContext('webgpu'), pixelRatio: 1 });
|
|
58
|
+
|
|
59
|
+
renderer.indirect_lighting_mode = ShadeIndirectLightingMode.IBL;
|
|
60
|
+
renderer.feature_shadows_enabled = true;
|
|
61
|
+
renderer.feature_automatic_exposure_enabled = false;
|
|
62
|
+
renderer.resize(canvas.width, canvas.height);
|
|
63
|
+
|
|
64
|
+
for (const extension of compare.extensions) {
|
|
65
|
+
renderer.add_extension(extension);
|
|
66
|
+
}
|
|
67
|
+
|
|
68
|
+
report('Building scenes…');
|
|
69
|
+
|
|
70
|
+
const scenes = await create_scenes(renderer);
|
|
71
|
+
|
|
72
|
+
// what the canvas was configured as decides whether Rec.709 has to become Display P3 before encoding
|
|
73
|
+
const configuration = canvas.getContext('webgpu').getConfiguration?.();
|
|
74
|
+
const canvas_space = configuration?.colorSpace ?? 'unknown';
|
|
75
|
+
const canvas_format = configuration?.format ?? 'unknown';
|
|
76
|
+
const canvas_tone = configuration?.toneMapping?.mode ?? 'standard';
|
|
77
|
+
|
|
78
|
+
compare.convert_to_p3 = canvas_space === 'display-p3';
|
|
79
|
+
|
|
80
|
+
function exposure_ev() {
|
|
81
|
+
return scenes[state.scene_index].exposure_ev + state.ev_offset;
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
function apply() {
|
|
85
|
+
const ev = exposure_ev();
|
|
86
|
+
|
|
87
|
+
compare.exposure_ev = ev;
|
|
88
|
+
renderer.exposure_compensation = ev;
|
|
89
|
+
|
|
90
|
+
compare.enabled = !element('engine').checked;
|
|
91
|
+
compare.layout = LAYOUTS[element('layout').value] ?? CompareLayout.Pair;
|
|
92
|
+
compare.operator = Number(element('operator').value);
|
|
93
|
+
compare.headroom = Number(element('headroom').value);
|
|
94
|
+
compare.match_mid_grey = element('match').checked;
|
|
95
|
+
compare.convert_to_p3 = element('p3').checked;
|
|
96
|
+
|
|
97
|
+
renderer.feature_bloom_enabled = element('bloom').checked;
|
|
98
|
+
|
|
99
|
+
element('ev-value').textContent = `${state.ev_offset >= 0 ? '+' : ''}${state.ev_offset.toFixed(1)} (${ev >= 0 ? '+' : ''}${ev.toFixed(1)} EV)`;
|
|
100
|
+
element('ev').value = String(state.ev_offset);
|
|
101
|
+
|
|
102
|
+
const pair = compare.enabled && compare.layout === CompareLayout.Pair;
|
|
103
|
+
const split = compare.layout === CompareLayout.Split;
|
|
104
|
+
|
|
105
|
+
element('labels').hidden = !pair;
|
|
106
|
+
element('single-label').hidden = !compare.enabled || pair;
|
|
107
|
+
element('single-label').textContent = COMPARE_OPERATOR_LABELS[compare.operator]
|
|
108
|
+
+ (split ? ` · SDR | peak ×${compare.headroom}` : compare.headroom !== 1 ? ` · peak ×${compare.headroom}` : '');
|
|
109
|
+
element('operator').disabled = pair;
|
|
110
|
+
|
|
111
|
+
const scene = scenes[state.scene_index];
|
|
112
|
+
|
|
113
|
+
element('note').textContent = scene.note;
|
|
114
|
+
|
|
115
|
+
for (const button of document.querySelectorAll('button.scene')) {
|
|
116
|
+
button.classList.toggle('active', Number(button.dataset.index) === state.scene_index);
|
|
117
|
+
}
|
|
118
|
+
|
|
119
|
+
report(`${scene.name} · ${compare.enabled ? (pair ? 'GT7 | PBR Neutral' : COMPARE_OPERATOR_LABELS[compare.operator]) : "engine's own output"}`
|
|
120
|
+
+ `${compare.enabled && !pair ? (split ? ` · SDR | peak ×${compare.headroom}` : ` · peak ×${compare.headroom}`) : ''}`
|
|
121
|
+
+ ` · ${ev >= 0 ? '+' : ''}${ev.toFixed(1)} EV${compare.match_mid_grey ? ' · mid-grey matched' : ''}`
|
|
122
|
+
+ `\ncanvas: ${canvas_format}, ${canvas_space}, tone mapping ${canvas_tone} · P3 conversion ${compare.convert_to_p3 ? 'on' : 'off'}`);
|
|
123
|
+
}
|
|
124
|
+
|
|
125
|
+
function select_scene(index) {
|
|
126
|
+
state.scene_index = index;
|
|
127
|
+
|
|
128
|
+
const [from, to] = scenes[index].view;
|
|
129
|
+
|
|
130
|
+
controller.look(new Vector3(...from), new Vector3(...to));
|
|
131
|
+
renderer.indicate_view_change();
|
|
132
|
+
apply();
|
|
133
|
+
}
|
|
134
|
+
|
|
135
|
+
const scene_buttons = element('scenes');
|
|
136
|
+
|
|
137
|
+
for (let i = 0; i < scenes.length; i++) {
|
|
138
|
+
const button = document.createElement('button');
|
|
139
|
+
|
|
140
|
+
button.className = 'scene';
|
|
141
|
+
button.dataset.index = String(i);
|
|
142
|
+
button.textContent = `${i + 1}. ${scenes[i].name}`;
|
|
143
|
+
button.onclick = () => select_scene(i);
|
|
144
|
+
|
|
145
|
+
scene_buttons.appendChild(button);
|
|
146
|
+
}
|
|
147
|
+
|
|
148
|
+
for (const id of ['layout', 'operator', 'headroom', 'match', 'p3', 'engine', 'bloom']) {
|
|
149
|
+
element(id).addEventListener('input', apply);
|
|
150
|
+
}
|
|
151
|
+
|
|
152
|
+
element('ev').addEventListener('input', () => {
|
|
153
|
+
state.ev_offset = Number(element('ev').value);
|
|
154
|
+
apply();
|
|
155
|
+
});
|
|
156
|
+
|
|
157
|
+
element('reset-view').onclick = () => select_scene(state.scene_index);
|
|
158
|
+
|
|
159
|
+
addEventListener('keydown', event => {
|
|
160
|
+
if (event.target instanceof HTMLInputElement || event.target instanceof HTMLSelectElement) {
|
|
161
|
+
return;
|
|
162
|
+
}
|
|
163
|
+
|
|
164
|
+
const key = event.key;
|
|
165
|
+
|
|
166
|
+
if (key >= '1' && key <= '3') {
|
|
167
|
+
if (element('layout').value === 'pair') {
|
|
168
|
+
element('layout').value = 'single';
|
|
169
|
+
}
|
|
170
|
+
element('operator').value = String(Number(key) - 1);
|
|
171
|
+
} else if (key === 'p' || key === 'P') {
|
|
172
|
+
element('layout').value = 'pair';
|
|
173
|
+
} else if (key === 's' || key === 'S') {
|
|
174
|
+
element('layout').value = 'split';
|
|
175
|
+
} else if (key === 'h' || key === 'H') {
|
|
176
|
+
const options = [...element('headroom').options].map(option => option.value);
|
|
177
|
+
element('headroom').value = options[(options.indexOf(element('headroom').value) + 1) % options.length];
|
|
178
|
+
} else if (key === '[') {
|
|
179
|
+
state.ev_offset = Math.max(-6, state.ev_offset - 0.5);
|
|
180
|
+
} else if (key === ']') {
|
|
181
|
+
state.ev_offset = Math.min(6, state.ev_offset + 0.5);
|
|
182
|
+
} else if (key === 'm' || key === 'M') {
|
|
183
|
+
element('match').checked = !element('match').checked;
|
|
184
|
+
} else if (key === 'e' || key === 'E') {
|
|
185
|
+
element('engine').checked = !element('engine').checked;
|
|
186
|
+
} else {
|
|
187
|
+
return;
|
|
188
|
+
}
|
|
189
|
+
|
|
190
|
+
apply();
|
|
191
|
+
});
|
|
192
|
+
|
|
193
|
+
// URL parameters, for a scripted session:
|
|
194
|
+
// ?scene=1..4&layout=pair|single|split&operator=0..2&headroom=1|2|4|10&ev=<offset>&match=1
|
|
195
|
+
const scene_param = Number(params.get('scene'));
|
|
196
|
+
const initial_scene = Number.isInteger(scene_param) && scene_param >= 1 && scene_param <= scenes.length ? scene_param - 1 : 0;
|
|
197
|
+
|
|
198
|
+
if (Object.hasOwn(LAYOUTS, params.get('layout') ?? '')) {
|
|
199
|
+
element('layout').value = params.get('layout');
|
|
200
|
+
}
|
|
201
|
+
|
|
202
|
+
if ([...element('headroom').options].some(option => option.value === params.get('headroom'))) {
|
|
203
|
+
element('headroom').value = params.get('headroom');
|
|
204
|
+
}
|
|
205
|
+
|
|
206
|
+
if (params.has('operator')) {
|
|
207
|
+
const operator = Number(params.get('operator'));
|
|
208
|
+
|
|
209
|
+
if (Object.values(CompareOperator).includes(operator)) {
|
|
210
|
+
element('operator').value = String(operator);
|
|
211
|
+
}
|
|
212
|
+
}
|
|
213
|
+
|
|
214
|
+
if (params.has('ev')) {
|
|
215
|
+
const ev = Number(params.get('ev'));
|
|
216
|
+
|
|
217
|
+
if (Number.isFinite(ev)) {
|
|
218
|
+
state.ev_offset = Math.min(6, Math.max(-6, ev));
|
|
219
|
+
}
|
|
220
|
+
}
|
|
221
|
+
|
|
222
|
+
element('match').checked = params.get('match') === '1';
|
|
223
|
+
element('p3').checked = compare.convert_to_p3;
|
|
224
|
+
element('bloom').checked = renderer.feature_bloom_enabled;
|
|
225
|
+
|
|
226
|
+
select_scene(initial_scene);
|
|
227
|
+
|
|
228
|
+
let stopped = false;
|
|
229
|
+
let last_time;
|
|
230
|
+
let frame_count = 0;
|
|
231
|
+
let request = 0;
|
|
232
|
+
|
|
233
|
+
function fail(error) {
|
|
234
|
+
stopped = true;
|
|
235
|
+
cancelAnimationFrame(request);
|
|
236
|
+
report(error.message ?? String(error), true);
|
|
237
|
+
console.error(error);
|
|
238
|
+
}
|
|
239
|
+
|
|
240
|
+
function tick(time) {
|
|
241
|
+
if (stopped) {
|
|
242
|
+
return;
|
|
243
|
+
}
|
|
244
|
+
|
|
245
|
+
const dt = last_time === undefined ? 1 / 60 : Math.min((time - last_time) / 1000, 0.05);
|
|
246
|
+
|
|
247
|
+
last_time = time;
|
|
248
|
+
|
|
249
|
+
try {
|
|
250
|
+
controller.update(dt);
|
|
251
|
+
renderer.render(camera, scenes[state.scene_index].scene, dt);
|
|
252
|
+
frame_count++;
|
|
253
|
+
} catch (error) {
|
|
254
|
+
fail(error);
|
|
255
|
+
return;
|
|
256
|
+
}
|
|
257
|
+
|
|
258
|
+
request = requestAnimationFrame(tick);
|
|
259
|
+
}
|
|
260
|
+
|
|
261
|
+
const device = renderer.graphics.device;
|
|
262
|
+
|
|
263
|
+
device.addEventListener('uncapturederror', event => fail(event.error));
|
|
264
|
+
device.lost.then(info => {
|
|
265
|
+
if (!stopped) {
|
|
266
|
+
fail(new Error(`GPU device lost: ${info.message}`));
|
|
267
|
+
}
|
|
268
|
+
});
|
|
269
|
+
|
|
270
|
+
addEventListener('pagehide', () => {
|
|
271
|
+
stopped = true;
|
|
272
|
+
cancelAnimationFrame(request);
|
|
273
|
+
controller.pointer.stop();
|
|
274
|
+
controller.keyboard.stop();
|
|
275
|
+
renderer.destroy();
|
|
276
|
+
device.destroy();
|
|
277
|
+
});
|
|
278
|
+
|
|
279
|
+
request = requestAnimationFrame(tick);
|
|
280
|
+
|
|
281
|
+
return {
|
|
282
|
+
renderer,
|
|
283
|
+
camera,
|
|
284
|
+
controller,
|
|
285
|
+
compare,
|
|
286
|
+
scenes,
|
|
287
|
+
select_scene,
|
|
288
|
+
apply,
|
|
289
|
+
canvas_space,
|
|
290
|
+
get frame_count() {
|
|
291
|
+
return frame_count;
|
|
292
|
+
},
|
|
293
|
+
};
|
|
294
|
+
}
|
|
295
|
+
|
|
296
|
+
globalThis.tonemap_sdr_ready = start()
|
|
297
|
+
.then(lab => {
|
|
298
|
+
globalThis.tonemap_sdr = lab;
|
|
299
|
+
|
|
300
|
+
return lab;
|
|
301
|
+
})
|
|
302
|
+
.catch(error => {
|
|
303
|
+
report(error.message ?? String(error), true);
|
|
304
|
+
console.error(error);
|
|
305
|
+
throw error;
|
|
306
|
+
});
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Every scene the page offers, in menu order.
|
|
3
|
+
*
|
|
4
|
+
* @param {Renderer} renderer
|
|
5
|
+
* @returns {Promise<ToneMapScene[]>}
|
|
6
|
+
*/
|
|
7
|
+
export function create_scenes(renderer: Renderer): Promise<ToneMapScene[]>;
|
|
8
|
+
export type Renderer = import("../../renderer/Renderer.js").Renderer;
|
|
9
|
+
export type ToneMapScene = {
|
|
10
|
+
name: string;
|
|
11
|
+
scene: Scene;
|
|
12
|
+
/**
|
|
13
|
+
* camera position and target
|
|
14
|
+
*/
|
|
15
|
+
view: number[][];
|
|
16
|
+
/**
|
|
17
|
+
* the fixed exposure the scene is authored for, in f-stops over a scene value of 1
|
|
18
|
+
*/
|
|
19
|
+
exposure_ev: number;
|
|
20
|
+
/**
|
|
21
|
+
* what the scene is there to show
|
|
22
|
+
*/
|
|
23
|
+
note: string;
|
|
24
|
+
};
|
|
25
|
+
import { Scene } from "../../renderer/scene/Scene.js";
|
|
26
|
+
//# sourceMappingURL=scenes.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"scenes.d.ts","sourceRoot":"","sources":["../../../../../src/shade/playground/tonemap_sdr/scenes.js"],"names":[],"mappings":"AAoYA;;;;;GAKG;AACH,wCAHW,QAAQ,GACN,QAAQ,YAAY,EAAE,CAAC,CAWnC;uBA7XY,OAAO,4BAA4B,EAAE,QAAQ;;UAK5C,MAAM;WACN,KAAK;;;;UACL,MAAM,EAAE,EAAE;;;;iBACV,MAAM;;;;UACN,MAAM;;sBAdE,+BAA+B"}
|