@remotion/effects 4.0.539 → 4.0.540
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/THIRD_PARTY_LICENSES.md +15 -0
- package/dist/barrel-distortion/webgpu-shader.d.ts +1 -0
- package/dist/bevel-alpha/webgpu-shaders.d.ts +2 -0
- package/dist/burlap-webgpu-shader.d.ts +1 -0
- package/dist/checkerboard-webgpu-shader.d.ts +1 -0
- package/dist/chromatic-aberration/webgpu-shader.d.ts +1 -0
- package/dist/color-correction-webgpu-shader-utils.d.ts +4 -0
- package/dist/color-key-webgpu-shader.d.ts +1 -0
- package/dist/color-matrix-runtime.d.ts +4 -0
- package/dist/contour-lines-webgpu-shader.d.ts +1 -0
- package/dist/corner-pin/webgpu-shader.d.ts +1 -0
- package/dist/cylinder/webgl-shader.d.ts +1 -0
- package/dist/dot-grid-webgpu-shader.d.ts +1 -0
- package/dist/drop-shadow/webgpu-shaders.d.ts +2 -0
- package/dist/emboss-webgpu-shader.d.ts +1 -0
- package/dist/esm/barrel-distortion.mjs +67 -118
- package/dist/esm/bevel-alpha.mjs +247 -196
- package/dist/esm/blur.mjs +101 -115
- package/dist/esm/brightness.mjs +65 -132
- package/dist/esm/burlap.mjs +178 -151
- package/dist/esm/checkerboard.mjs +6 -514
- package/dist/esm/chromatic-aberration.mjs +72 -119
- package/dist/esm/color-correction.mjs +186 -224
- package/dist/esm/color-key.mjs +149 -136
- package/dist/esm/contour-lines.mjs +201 -160
- package/dist/esm/contrast.mjs +65 -132
- package/dist/esm/corner-pin.mjs +4 -390
- package/dist/esm/curves.mjs +195 -211
- package/dist/esm/cylinder.mjs +108 -225
- package/dist/esm/dot-grid.mjs +184 -213
- package/dist/esm/drop-shadow.mjs +162 -180
- package/dist/esm/duotone.mjs +110 -143
- package/dist/esm/emboss.mjs +153 -151
- package/dist/esm/evolve.mjs +228 -154
- package/dist/esm/exposure.mjs +93 -201
- package/dist/esm/film-burn.mjs +298 -0
- package/dist/esm/fisheye.mjs +97 -126
- package/dist/esm/flannel.mjs +158 -156
- package/dist/esm/fractal-noise.mjs +186 -232
- package/dist/esm/glow.mjs +164 -179
- package/dist/esm/grayscale.mjs +56 -122
- package/dist/esm/gridlines.mjs +6 -575
- package/dist/esm/halftone-linear-gradient.mjs +246 -245
- package/dist/esm/halftone.mjs +267 -243
- package/dist/esm/hue.mjs +55 -122
- package/dist/esm/index-00v3hr66.mjs +299 -0
- package/dist/esm/index-0w4eqht8.mjs +351 -0
- package/dist/esm/index-18y0zcy2.mjs +440 -0
- package/dist/esm/index-1m1b1ad7.mjs +520 -0
- package/dist/esm/index-34fxm3ax.mjs +518 -0
- package/dist/esm/index-4fvp93ps.mjs +32 -0
- package/dist/esm/index-4scpn12x.mjs +224 -0
- package/dist/esm/index-4z6pt3ka.mjs +104 -0
- package/dist/esm/index-618ky75w.mjs +51 -0
- package/dist/esm/index-6agxdrvr.mjs +411 -0
- package/dist/esm/index-6jkps947.mjs +120 -0
- package/dist/esm/index-8agtsbw4.mjs +617 -0
- package/dist/esm/index-8jx11jyn.mjs +29 -0
- package/dist/esm/index-8p04sssx.mjs +123 -0
- package/dist/esm/index-afdtmrh2.mjs +596 -0
- package/dist/esm/index-b86qstcs.mjs +18 -0
- package/dist/esm/index-cb77qg3g.mjs +587 -0
- package/dist/esm/index-cdp7tr8x.mjs +122 -0
- package/dist/esm/index-evy8hyah.mjs +55 -0
- package/dist/esm/index-gnsce796.mjs +6 -0
- package/dist/esm/index-kkvzt8b7.mjs +199 -0
- package/dist/esm/index-r0v18b2n.mjs +425 -0
- package/dist/esm/index-rswpzmm5.mjs +926 -0
- package/dist/esm/index-s9mrx750.mjs +97 -0
- package/dist/esm/index-tvfexb7s.mjs +164 -0
- package/dist/esm/index-vp56k1gj.mjs +215 -0
- package/dist/esm/index-wxhvgv2s.mjs +79 -0
- package/dist/esm/index-wy95a41r.mjs +407 -0
- package/dist/esm/index-ysnwfc4t.mjs +306 -0
- package/dist/esm/index.mjs +49 -4053
- package/dist/esm/invert.mjs +54 -122
- package/dist/esm/iris-wipe.mjs +315 -0
- package/dist/esm/lens-blur.mjs +169 -156
- package/dist/esm/levels.mjs +134 -151
- package/dist/esm/light-leak.mjs +6 -416
- package/dist/esm/light-trail.mjs +124 -128
- package/dist/esm/linear-gradient-tint.mjs +4 -424
- package/dist/esm/linear-gradient.mjs +4 -370
- package/dist/esm/linear-progressive-blur.mjs +92 -118
- package/dist/esm/linear-progressive-pixelate.mjs +83 -378
- package/dist/esm/lines.mjs +167 -162
- package/dist/esm/liquid-contours.mjs +192 -153
- package/dist/esm/long-shadows.mjs +278 -251
- package/dist/esm/lut.mjs +123 -23
- package/dist/esm/mirror.mjs +78 -120
- package/dist/esm/noise-displacement.mjs +156 -151
- package/dist/esm/noise.mjs +107 -143
- package/dist/esm/outline.mjs +192 -170
- package/dist/esm/page-turn.mjs +141 -244
- package/dist/esm/paper.mjs +522 -194
- package/dist/esm/pattern.mjs +4 -568
- package/dist/esm/pixel-dissolve.mjs +158 -186
- package/dist/esm/pixelate.mjs +92 -149
- package/dist/esm/radial-progressive-blur.mjs +96 -118
- package/dist/esm/radial-progressive-pixelate.mjs +91 -384
- package/dist/esm/radial-wipe.mjs +224 -0
- package/dist/esm/rain-fall.mjs +114 -0
- package/dist/esm/region-blur.mjs +138 -192
- package/dist/esm/rings.mjs +6 -512
- package/dist/esm/roughen-edges.mjs +180 -156
- package/dist/esm/saturation.mjs +56 -122
- package/dist/esm/scale.mjs +50 -60
- package/dist/esm/scanlines.mjs +115 -149
- package/dist/esm/shadows-highlights.mjs +103 -205
- package/dist/esm/shatter.mjs +133 -153
- package/dist/esm/shine.mjs +192 -227
- package/dist/esm/shrinkwrap.mjs +388 -225
- package/dist/esm/skew.mjs +100 -145
- package/dist/esm/snow-fall.mjs +170 -0
- package/dist/esm/speckle.mjs +192 -210
- package/dist/esm/sphere.mjs +101 -225
- package/dist/esm/starburst.mjs +6 -345
- package/dist/esm/tear.mjs +138 -155
- package/dist/esm/thermal-vision.mjs +135 -152
- package/dist/esm/tile.mjs +5 -184
- package/dist/esm/tint.mjs +80 -132
- package/dist/esm/translate.mjs +55 -137
- package/dist/esm/turbulent-displace.mjs +182 -221
- package/dist/esm/tv-signal-off.mjs +140 -149
- package/dist/esm/venetian-blinds.mjs +91 -140
- package/dist/esm/vibrance.mjs +95 -204
- package/dist/esm/vignette.mjs +136 -155
- package/dist/esm/wave.mjs +88 -47
- package/dist/esm/waves.mjs +181 -169
- package/dist/esm/white-balance.mjs +100 -204
- package/dist/esm/white-noise.mjs +98 -146
- package/dist/esm/zigzag.mjs +6 -575
- package/dist/esm/zoom-blur.mjs +90 -121
- package/dist/evolve.d.ts +46 -10
- package/dist/film-burn-webgpu-shader.d.ts +1 -0
- package/dist/film-burn.d.ts +40 -0
- package/dist/fisheye/webgpu-shader.d.ts +1 -0
- package/dist/flannel-webgpu-shader.d.ts +1 -0
- package/dist/fractal-noise/shader.d.ts +1 -1
- package/dist/fractal-noise/webgpu-shader.d.ts +1 -0
- package/dist/gaussian-blur-webgpu-shader.d.ts +1 -0
- package/dist/glow/webgpu-shaders.d.ts +2 -0
- package/dist/gridlines-webgpu-shader.d.ts +1 -0
- package/dist/halftone-linear-gradient-webgpu-shader.d.ts +1 -0
- package/dist/halftone-webgpu-shader.d.ts +1 -0
- package/dist/iris-wipe.d.ts +78 -0
- package/dist/lens-blur/webgpu-shader.d.ts +1 -0
- package/dist/light-leak-webgpu-shader.d.ts +1 -0
- package/dist/light-trail/webgpu-shader.d.ts +1 -0
- package/dist/linear-gradient-tint-webgpu-shader.d.ts +1 -0
- package/dist/linear-gradient-webgpu-shader.d.ts +1 -0
- package/dist/lines-webgpu-shader.d.ts +1 -0
- package/dist/liquid-contours-webgpu-shader.d.ts +1 -0
- package/dist/long-shadows-webgpu-shaders.d.ts +2 -0
- package/dist/lut/webgpu-shader.d.ts +1 -0
- package/dist/mirror/webgpu-shader.d.ts +1 -0
- package/dist/noise-displacement-webgpu-shader.d.ts +1 -0
- package/dist/noise-webgpu-shader.d.ts +1 -0
- package/dist/outline/webgpu-shader.d.ts +1 -0
- package/dist/page-turn/webgl-shader.d.ts +1 -0
- package/dist/paper-webgpu-shader.d.ts +2 -0
- package/dist/pattern-webgpu-shader.d.ts +1 -0
- package/dist/pixel-dissolve-webgpu-shader.d.ts +1 -0
- package/dist/progressive-pixelate-runtime.d.ts +1 -0
- package/dist/radial-wipe.d.ts +19 -0
- package/dist/rain-fall.d.ts +143 -0
- package/dist/rect-transform-runtime.d.ts +11 -0
- package/dist/region-blur/webgpu-shader.d.ts +1 -0
- package/dist/rings-webgpu-shader.d.ts +1 -0
- package/dist/roughen-edges-webgpu-shader.d.ts +1 -0
- package/dist/shatter/webgpu-shader.d.ts +1 -0
- package/dist/shine-webgpu-shader.d.ts +1 -0
- package/dist/shrinkwrap-webgpu-shader.d.ts +1 -0
- package/dist/single-pass-runtime.d.ts +18 -0
- package/dist/skew-webgpu-shader.d.ts +1 -0
- package/dist/snow-fall.d.ts +208 -0
- package/dist/speckle-webgpu-shader.d.ts +1 -0
- package/dist/sphere/webgl-shader.d.ts +1 -0
- package/dist/starburst-webgpu-shader.d.ts +1 -0
- package/dist/tear-webgpu-shader.d.ts +1 -0
- package/dist/thermal-vision-webgpu-shader.d.ts +1 -0
- package/dist/tile-gpu-runtime.d.ts +24 -0
- package/dist/turbulent-displace/webgpu-shader.d.ts +1 -0
- package/dist/value-noise-webgpu-shader.d.ts +1 -0
- package/dist/vignette-webgpu-shader.d.ts +1 -0
- package/dist/wave/wave-runtime.d.ts +2 -1
- package/dist/wave/webgpu-shader.d.ts +1 -0
- package/dist/waves-webgpu-shader.d.ts +1 -0
- package/dist/weather/params.d.ts +149 -0
- package/dist/weather/runtime.d.ts +52 -0
- package/dist/weather/shaders.d.ts +4 -0
- package/dist/weather/webgpu-runtime.d.ts +36 -0
- package/dist/weather/webgpu-shader.d.ts +1 -0
- package/dist/webgl-projection-runtime.d.ts +18 -0
- package/dist/webgpu-color-state.d.ts +10 -0
- package/dist/webgpu-mesh-runtime.d.ts +46 -0
- package/dist/webgpu-multipass-runtime.d.ts +50 -0
- package/dist/webgpu-projection-runtime.d.ts +9 -5
- package/dist/webgpu-single-pass-runtime.d.ts +47 -0
- package/dist/white-noise-webgpu-shader.d.ts +1 -0
- package/dist/zigzag-webgpu-shader.d.ts +1 -0
- package/dist/zoom-blur/webgpu-shader.d.ts +1 -0
- package/package.json +43 -3
package/dist/esm/sphere.mjs
CHANGED
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import {
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setupWebGlProjection,
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applyWebGlProjection,
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cleanupWebGlProjection,
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cleanupWebGpuProjection,
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setupWebGpuProjection,
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applyWebGpuProjection
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} from "./index-vp56k1gj.mjs";
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import {
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assertOptionalFiniteNumber,
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validateUnitInterval
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} from "./index-wxhvgv2s.mjs";
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import {
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assertEffectParamsObject
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} from "./index-4fvp93ps.mjs";
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// src/sphere/index.ts
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import { Internals } from "remotion";
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// src/validate-effect-param.ts
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var assertEffectParamsObject = (params, effectLabel) => {
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if (params === null || typeof params !== "object") {
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throw new TypeError(`${effectLabel} effect requires a parameters object, but got ${JSON.stringify(params)}`);
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}
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};
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var assertRequiredFiniteNumber = (value, name) => {
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if (typeof value !== "number" || !Number.isFinite(value)) {
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throw new TypeError(`"${name}" must be a finite number, but got ${JSON.stringify(value)}`);
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}
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};
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var assertRequiredColor = (value, name) => {
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if (typeof value !== "string" || value.length === 0) {
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throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
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}
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};
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var assertOptionalColor = (value, name) => {
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if (value === undefined) {
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return;
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}
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assertRequiredColor(value, name);
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};
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var assertOptionalBoolean = (value, name) => {
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return;
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throw new TypeError(`"${name}" must be a boolean, but got ${JSON.stringify(value)}`);
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}
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// src/color-utils.ts
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var DEFAULT_AMOUNT = 1;
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var DEFAULT_BRIGHTNESS_AMOUNT = 0;
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var DEFAULT_HUE_DEGREES = 0;
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var colorAmountSchema = {
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max: 1,
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default: DEFAULT_AMOUNT,
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description: "Amount",
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hiddenFromList: false
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};
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var colorMultiplierSchema = {
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var brightnessAmountSchema = {
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var hueDegreesSchema = {
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type: "rotation-degrees",
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var setupWebGpuProjection = (target, label) => {
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source,
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height,
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uniformData
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}) => {
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if (state.resources && (state.resources.device !== device || state.resources.width !== width || state.resources.height !== height)) {
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}
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if (!state.resources) {
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const format = navigator.gpu.getPreferredCanvasFormat();
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state.context.configure({ device, format, alphaMode: "premultiplied" });
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const module = device.createShaderModule({ code: shader });
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layout: "auto",
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vertex: { module, entryPoint: "vertex" },
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fragment: { module, entryPoint: "fragment", targets: [{ format }] },
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primitive: { topology: "triangle-list" }
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});
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const uniforms = device.createBuffer({
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size: uniformData.byteLength,
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usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST
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});
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const sampler = device.createSampler({
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addressModeU: "repeat",
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magFilter: "linear",
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minFilter: "linear"
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});
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const texture = device.createTexture({
|
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size: [width, height],
|
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format: "rgba8unorm",
|
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usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST | GPUTextureUsage.RENDER_ATTACHMENT
|
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});
|
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|
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const bindGroup = device.createBindGroup({
|
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layout: pipeline.getBindGroupLayout(0),
|
|
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|
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entries: [
|
|
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|
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{ binding: 0, resource: texture.createView() },
|
|
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|
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{ binding: 1, resource: sampler },
|
|
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|
-
{ binding: 2, resource: { buffer: uniforms } }
|
|
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|
-
]
|
|
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|
-
});
|
|
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|
-
state.resources = {
|
|
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|
-
device,
|
|
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|
-
pipeline,
|
|
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|
-
uniforms,
|
|
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|
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sampler,
|
|
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|
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texture,
|
|
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|
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bindGroup,
|
|
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|
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width,
|
|
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|
-
height
|
|
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|
-
};
|
|
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|
-
}
|
|
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|
-
const { resources } = state;
|
|
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|
-
device.queue.copyExternalImageToTexture({ source }, { texture: resources.texture, premultipliedAlpha: true }, [width, height]);
|
|
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|
-
device.queue.writeBuffer(resources.uniforms, 0, uniformData);
|
|
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|
-
const encoder = device.createCommandEncoder();
|
|
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|
-
const pass = encoder.beginRenderPass({
|
|
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|
-
colorAttachments: [
|
|
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|
-
{
|
|
185
|
-
view: state.context.getCurrentTexture().createView(),
|
|
186
|
-
clearValue: { r: 0, g: 0, b: 0, a: 0 },
|
|
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|
-
loadOp: "clear",
|
|
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|
-
storeOp: "store"
|
|
189
|
-
}
|
|
190
|
-
]
|
|
191
|
-
});
|
|
192
|
-
pass.setPipeline(resources.pipeline);
|
|
193
|
-
pass.setBindGroup(0, resources.bindGroup);
|
|
194
|
-
pass.draw(3);
|
|
195
|
-
pass.end();
|
|
196
|
-
device.queue.submit([encoder.finish()]);
|
|
197
|
-
};
|
|
198
|
-
|
|
199
20
|
// src/sphere/shader.ts
|
|
200
21
|
var SPHERE_SHADER = `
|
|
201
22
|
struct Params {
|
|
@@ -245,6 +66,43 @@ fn sampleFace(normal: vec3f, inverse: mat3x3f) -> vec4f {
|
|
|
245
66
|
}
|
|
246
67
|
`;
|
|
247
68
|
|
|
69
|
+
// src/sphere/webgl-shader.ts
|
|
70
|
+
var SPHERE_WEBGL_SHADER = `#version 300 es
|
|
71
|
+
precision highp float;
|
|
72
|
+
uniform sampler2D uSource;
|
|
73
|
+
uniform vec4 uParams[3];
|
|
74
|
+
out vec4 fragColor;
|
|
75
|
+
vec4 sampleFace(vec3 normal, mat3 inverseRotation) {
|
|
76
|
+
vec3 local = inverseRotation * normal;
|
|
77
|
+
// Longitude wraps at the seam; latitude spans the complete image height.
|
|
78
|
+
vec2 uv = vec2(fract(atan(local.x, local.z) / 6.28318530718 + 0.5), asin(clamp(local.y, -1.0, 1.0)) / 3.14159265359 + 0.5);
|
|
79
|
+
vec4 color = textureLod(uSource, vec2(uv.x, 1.0 - uv.y), 0.0);
|
|
80
|
+
float shade = mix(1.0, abs(normal.z), uParams[1].z);
|
|
81
|
+
return vec4(color.rgb * shade, color.a);
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
vec4 project(vec2 position) {
|
|
85
|
+
vec2 p = (position - uParams[0].zw) / uParams[1].x;
|
|
86
|
+
float distanceSquared = dot(p, p);
|
|
87
|
+
float coverage = 1.0 - smoothstep(1.0 - fwidth(distanceSquared), 1.0, distanceSquared);
|
|
88
|
+
if (distanceSquared >= 1.0) { return vec4(0); }
|
|
89
|
+
float z = sqrt(1.0 - distanceSquared);
|
|
90
|
+
vec3 s = sin(uParams[2].xyz);
|
|
91
|
+
vec3 c = cos(uParams[2].xyz);
|
|
92
|
+
mat3 rx = mat3(vec3(1, 0, 0), vec3(0, c.x, s.x), vec3(0, -s.x, c.x));
|
|
93
|
+
mat3 ry = mat3(vec3(c.y, 0, -s.y), vec3(0, 1, 0), vec3(s.y, 0, c.y));
|
|
94
|
+
mat3 rz = mat3(vec3(c.z, s.z, 0), vec3(-s.z, c.z, 0), vec3(0, 0, 1));
|
|
95
|
+
mat3 inverseRotation = transpose(rz * ry * rx);
|
|
96
|
+
vec4 front = sampleFace(vec3(p, z), inverseRotation);
|
|
97
|
+
vec4 back = sampleFace(vec3(p, -z), inverseRotation);
|
|
98
|
+
if (uParams[1].w == 1.0) { return front * coverage; }
|
|
99
|
+
if (uParams[1].w == 2.0) { return back * coverage; }
|
|
100
|
+
return (front + back * (1.0 - front.a)) * coverage;
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
void main() { fragColor = project(vec2(gl_FragCoord.x, uParams[0].y - gl_FragCoord.y)); }
|
|
104
|
+
`;
|
|
105
|
+
|
|
248
106
|
// src/sphere/index.ts
|
|
249
107
|
var DEFAULT_RADIUS = 250;
|
|
250
108
|
var DEFAULT_ROTATION = 0;
|
|
@@ -306,11 +164,28 @@ var resolve = (params) => ({
|
|
|
306
164
|
render: params.render ?? DEFAULT_RENDER,
|
|
307
165
|
shading: params.shading ?? DEFAULT_SHADING
|
|
308
166
|
});
|
|
167
|
+
var getUniformData = (params, width, height) => {
|
|
168
|
+
const r = resolve(params);
|
|
169
|
+
const radians = Math.PI / 180;
|
|
170
|
+
return new Float32Array([
|
|
171
|
+
width,
|
|
172
|
+
height,
|
|
173
|
+
r.position[0] * width,
|
|
174
|
+
r.position[1] * height,
|
|
175
|
+
r.radius,
|
|
176
|
+
0,
|
|
177
|
+
r.shading,
|
|
178
|
+
r.render === "front" ? 1 : r.render === "back" ? 2 : 0,
|
|
179
|
+
r.rotationX % 360 * radians,
|
|
180
|
+
r.rotationY % 360 * radians,
|
|
181
|
+
r.rotationZ % 360 * radians,
|
|
182
|
+
0
|
|
183
|
+
]);
|
|
184
|
+
};
|
|
309
185
|
var sphere = Internals.createEffect({
|
|
310
186
|
type: "remotion/sphere",
|
|
311
187
|
label: "sphere()",
|
|
312
188
|
documentationLink: "https://www.remotion.dev/docs/effects/sphere",
|
|
313
|
-
backend: "webgpu",
|
|
314
189
|
schema: sphereSchema,
|
|
315
190
|
validateParams: (params) => {
|
|
316
191
|
assertEffectParamsObject(params, "Sphere");
|
|
@@ -339,37 +214,38 @@ var sphere = Internals.createEffect({
|
|
|
339
214
|
const r = resolve(params);
|
|
340
215
|
return `sphere-${r.radius}-${r.rotationX}-${r.rotationY}-${r.rotationZ}-${r.position.join(",")}-${r.render}-${r.shading}`;
|
|
341
216
|
},
|
|
342
|
-
|
|
343
|
-
|
|
344
|
-
|
|
345
|
-
|
|
346
|
-
|
|
347
|
-
|
|
348
|
-
|
|
349
|
-
|
|
350
|
-
|
|
351
|
-
|
|
352
|
-
|
|
353
|
-
|
|
354
|
-
|
|
355
|
-
|
|
356
|
-
|
|
217
|
+
implementations: {
|
|
218
|
+
webgpu: Internals.createEffectImplementation({
|
|
219
|
+
setup: (target) => setupWebGpuProjection(target, "sphere"),
|
|
220
|
+
apply: ({ source, width, height, params, state, gpuDevice }) => {
|
|
221
|
+
if (!gpuDevice) {
|
|
222
|
+
throw new Error("A WebGPU device is required for the sphere effect");
|
|
223
|
+
}
|
|
224
|
+
applyWebGpuProjection({
|
|
225
|
+
source,
|
|
226
|
+
width,
|
|
227
|
+
height,
|
|
228
|
+
state,
|
|
229
|
+
device: gpuDevice,
|
|
230
|
+
shader: SPHERE_SHADER,
|
|
231
|
+
uniformData: getUniformData(params, width, height)
|
|
232
|
+
});
|
|
233
|
+
},
|
|
234
|
+
cleanup: cleanupWebGpuProjection
|
|
235
|
+
}),
|
|
236
|
+
webgl2: Internals.createEffectImplementation({
|
|
237
|
+
setup: (target) => setupWebGlProjection(target, SPHERE_WEBGL_SHADER),
|
|
238
|
+
apply: ({ source, width, height, params, state, flipSourceY }) => applyWebGlProjection({
|
|
239
|
+
source,
|
|
357
240
|
width,
|
|
358
241
|
height,
|
|
359
|
-
|
|
360
|
-
|
|
361
|
-
|
|
362
|
-
|
|
363
|
-
|
|
364
|
-
|
|
365
|
-
|
|
366
|
-
r.rotationY % 360 * radians,
|
|
367
|
-
r.rotationZ % 360 * radians,
|
|
368
|
-
0
|
|
369
|
-
])
|
|
370
|
-
});
|
|
371
|
-
},
|
|
372
|
-
cleanup: cleanupWebGpuProjection
|
|
242
|
+
state,
|
|
243
|
+
flipSourceY,
|
|
244
|
+
uniformData: getUniformData(params, width, height)
|
|
245
|
+
}),
|
|
246
|
+
cleanup: cleanupWebGlProjection
|
|
247
|
+
})
|
|
248
|
+
}
|
|
373
249
|
});
|
|
374
250
|
export {
|
|
375
251
|
sphere
|
package/dist/esm/starburst.mjs
CHANGED
|
@@ -1,347 +1,8 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
var colorToRgb = (color) => {
|
|
6
|
-
const packed = NoReactInternals.processColor(color);
|
|
7
|
-
return [packed >>> 16 & 255, packed >>> 8 & 255, packed & 255];
|
|
8
|
-
};
|
|
9
|
-
var DEFAULT_ORIGIN = [0.5, 0.5];
|
|
10
|
-
var starburstEffectSchema = {
|
|
11
|
-
rays: {
|
|
12
|
-
type: "number",
|
|
13
|
-
min: 2,
|
|
14
|
-
max: 100,
|
|
15
|
-
step: 1,
|
|
16
|
-
default: undefined,
|
|
17
|
-
description: "Number of Rays",
|
|
18
|
-
hiddenFromList: false
|
|
19
|
-
},
|
|
20
|
-
colors: {
|
|
21
|
-
type: "array",
|
|
22
|
-
item: {
|
|
23
|
-
type: "color"
|
|
24
|
-
},
|
|
25
|
-
default: undefined,
|
|
26
|
-
minLength: 2,
|
|
27
|
-
newItemDefault: "#ff0000",
|
|
28
|
-
description: "Colors",
|
|
29
|
-
keyframable: false
|
|
30
|
-
},
|
|
31
|
-
rotation: {
|
|
32
|
-
type: "number",
|
|
33
|
-
min: 0,
|
|
34
|
-
max: 360,
|
|
35
|
-
step: 1,
|
|
36
|
-
default: 0,
|
|
37
|
-
description: "Rotation",
|
|
38
|
-
hiddenFromList: false
|
|
39
|
-
},
|
|
40
|
-
smoothness: {
|
|
41
|
-
type: "number",
|
|
42
|
-
min: 0,
|
|
43
|
-
max: 1,
|
|
44
|
-
step: 0.01,
|
|
45
|
-
default: 0,
|
|
46
|
-
description: "Edge Smoothness",
|
|
47
|
-
hiddenFromList: false
|
|
48
|
-
},
|
|
49
|
-
origin: {
|
|
50
|
-
type: "uv-coordinate",
|
|
51
|
-
min: 0,
|
|
52
|
-
max: 1,
|
|
53
|
-
step: 0.01,
|
|
54
|
-
default: DEFAULT_ORIGIN,
|
|
55
|
-
description: "Origin"
|
|
56
|
-
}
|
|
57
|
-
};
|
|
58
|
-
var resolve = (p) => ({
|
|
59
|
-
rays: p.rays,
|
|
60
|
-
colors: p.colors,
|
|
61
|
-
rotation: p.rotation ?? 0,
|
|
62
|
-
smoothness: p.smoothness ?? 0,
|
|
63
|
-
origin: p.origin ?? DEFAULT_ORIGIN
|
|
64
|
-
});
|
|
65
|
-
var validateStarburstEffectParams = (params) => {
|
|
66
|
-
if (params === null || typeof params !== "object") {
|
|
67
|
-
throw new TypeError(`Starburst effect requires a parameters object, but got ${JSON.stringify(params)}`);
|
|
68
|
-
}
|
|
69
|
-
const { rays, colors } = params;
|
|
70
|
-
if (typeof rays !== "number" || !Number.isFinite(rays)) {
|
|
71
|
-
throw new TypeError(`"rays" must be a finite number, but got ${JSON.stringify(rays)}`);
|
|
72
|
-
}
|
|
73
|
-
if (rays < 2 || rays > 100) {
|
|
74
|
-
throw new RangeError(`"rays" must be between 2 and 100, but got ${rays}`);
|
|
75
|
-
}
|
|
76
|
-
if (!Array.isArray(colors) || colors.length < 2) {
|
|
77
|
-
throw new TypeError(`"colors" must be an array with at least 2 colors, but got ${JSON.stringify(colors)}`);
|
|
78
|
-
}
|
|
79
|
-
const r = resolve(params);
|
|
80
|
-
if (typeof r.rotation !== "number" || !Number.isFinite(r.rotation)) {
|
|
81
|
-
throw new TypeError(`"rotation" must be a finite number, but got ${JSON.stringify(params.rotation)}`);
|
|
82
|
-
}
|
|
83
|
-
if (typeof r.smoothness !== "number" || !Number.isFinite(r.smoothness)) {
|
|
84
|
-
throw new TypeError(`"smoothness" must be a finite number, but got ${JSON.stringify(params.smoothness)}`);
|
|
85
|
-
}
|
|
86
|
-
if (r.smoothness < 0 || r.smoothness > 1) {
|
|
87
|
-
throw new RangeError(`"smoothness" must be between 0 and 1, but got ${r.smoothness}`);
|
|
88
|
-
}
|
|
89
|
-
if (!Array.isArray(r.origin) || r.origin.length !== 2 || r.origin.some((coordinate) => {
|
|
90
|
-
return typeof coordinate !== "number" || !Number.isFinite(coordinate);
|
|
91
|
-
})) {
|
|
92
|
-
throw new TypeError('"origin" must be a [number, number] tuple');
|
|
93
|
-
}
|
|
94
|
-
if (r.origin.some((coordinate) => coordinate < 0 || coordinate > 1)) {
|
|
95
|
-
throw new RangeError(`"origin" must contain coordinates between 0 and 1, but got ${JSON.stringify(r.origin)}`);
|
|
96
|
-
}
|
|
97
|
-
for (const c of r.colors) {
|
|
98
|
-
colorToRgb(c);
|
|
99
|
-
}
|
|
100
|
-
};
|
|
101
|
-
var STARBURST_VS = `#version 300 es
|
|
102
|
-
in vec2 aPos;
|
|
103
|
-
in vec2 aUv;
|
|
104
|
-
out vec2 vUv;
|
|
105
|
-
void main() {
|
|
106
|
-
vUv = aUv;
|
|
107
|
-
gl_Position = vec4(aPos, 0.0, 1.0);
|
|
108
|
-
}
|
|
109
|
-
`;
|
|
110
|
-
var STARBURST_FS = `#version 300 es
|
|
111
|
-
precision highp float;
|
|
112
|
-
|
|
113
|
-
uniform sampler2D colorPalette;
|
|
114
|
-
uniform float numRays;
|
|
115
|
-
uniform float rotationOffset;
|
|
116
|
-
uniform float smoothEdge;
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117
|
-
uniform vec2 resolution;
|
|
118
|
-
uniform float numColors;
|
|
119
|
-
uniform vec2 origin;
|
|
120
|
-
|
|
121
|
-
in vec2 vUv;
|
|
122
|
-
out vec4 fragColor;
|
|
123
|
-
|
|
124
|
-
const float Pi = 3.14159265359;
|
|
125
|
-
|
|
126
|
-
void main() {
|
|
127
|
-
vec2 uv = vUv;
|
|
128
|
-
vec2 center = uv - origin;
|
|
129
|
-
center.x *= resolution.x / resolution.y;
|
|
130
|
-
|
|
131
|
-
float angle = atan(center.y, center.x) + rotationOffset;
|
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132
|
-
float normalizedAngle = (angle + Pi) / (2.0 * Pi);
|
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133
|
-
float sector = normalizedAngle * numRays;
|
|
134
|
-
float rayIndex = mod(floor(sector), numRays);
|
|
135
|
-
|
|
136
|
-
float colorIndex = mod(rayIndex, numColors);
|
|
137
|
-
float texCoord = (colorIndex + 0.5) / numColors;
|
|
138
|
-
vec3 col = texture(colorPalette, vec2(texCoord, 0.5)).rgb;
|
|
139
|
-
|
|
140
|
-
float fractSector = fract(sector);
|
|
141
|
-
float edgeSmooth = smoothEdge * 0.5;
|
|
142
|
-
float nextColorIndex = mod(rayIndex + 1.0, numColors);
|
|
143
|
-
float nextTexCoord = (nextColorIndex + 0.5) / numColors;
|
|
144
|
-
vec3 nextCol = texture(colorPalette, vec2(nextTexCoord, 0.5)).rgb;
|
|
145
|
-
|
|
146
|
-
float blend = smoothstep(1.0 - edgeSmooth, 1.0, fractSector);
|
|
147
|
-
col = mix(col, nextCol, blend);
|
|
148
|
-
float blendStart = smoothstep(edgeSmooth, 0.0, fractSector);
|
|
149
|
-
float prevColorIndex = mod(rayIndex - 1.0 + numColors, numColors);
|
|
150
|
-
float prevTexCoord = (prevColorIndex + 0.5) / numColors;
|
|
151
|
-
vec3 prevCol = texture(colorPalette, vec2(prevTexCoord, 0.5)).rgb;
|
|
152
|
-
col = mix(col, prevCol, blendStart);
|
|
153
|
-
|
|
154
|
-
fragColor = vec4(col, 1.0);
|
|
155
|
-
}
|
|
156
|
-
`;
|
|
157
|
-
var compileShader = (gl, type, source) => {
|
|
158
|
-
const shader = gl.createShader(type);
|
|
159
|
-
if (!shader) {
|
|
160
|
-
throw new Error("Failed to create WebGL shader");
|
|
161
|
-
}
|
|
162
|
-
gl.shaderSource(shader, source);
|
|
163
|
-
gl.compileShader(shader);
|
|
164
|
-
if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
|
|
165
|
-
const log = gl.getShaderInfoLog(shader);
|
|
166
|
-
gl.deleteShader(shader);
|
|
167
|
-
throw new Error(`Starburst shader compile failed: ${log ?? "(no log)"}`);
|
|
168
|
-
}
|
|
169
|
-
return shader;
|
|
170
|
-
};
|
|
171
|
-
var linkProgram = (gl, vs, fs) => {
|
|
172
|
-
const program = gl.createProgram();
|
|
173
|
-
if (!program) {
|
|
174
|
-
throw new Error("Failed to create WebGL program");
|
|
175
|
-
}
|
|
176
|
-
gl.attachShader(program, vs);
|
|
177
|
-
gl.attachShader(program, fs);
|
|
178
|
-
gl.linkProgram(program);
|
|
179
|
-
if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
|
|
180
|
-
const log = gl.getProgramInfoLog(program);
|
|
181
|
-
gl.deleteProgram(program);
|
|
182
|
-
throw new Error(`Starburst program link failed: ${log ?? "(no log)"}`);
|
|
183
|
-
}
|
|
184
|
-
return program;
|
|
185
|
-
};
|
|
186
|
-
var starburst = createEffect({
|
|
187
|
-
type: "remotion/starburst",
|
|
188
|
-
label: "starburst()",
|
|
189
|
-
documentationLink: "https://www.remotion.dev/docs/effects/starburst",
|
|
190
|
-
backend: "webgl2",
|
|
191
|
-
calculateKey: (params) => {
|
|
192
|
-
const r = resolve(params);
|
|
193
|
-
return `starburst-${r.rays}-${r.colors.join("|")}-${r.rotation}-${r.smoothness}-${r.origin.join(":")}`;
|
|
194
|
-
},
|
|
195
|
-
setup: (target) => {
|
|
196
|
-
const gl = target.getContext("webgl2", {
|
|
197
|
-
premultipliedAlpha: true,
|
|
198
|
-
alpha: true,
|
|
199
|
-
preserveDrawingBuffer: true
|
|
200
|
-
});
|
|
201
|
-
if (!gl) {
|
|
202
|
-
throw createWebGL2ContextError("starburst effect");
|
|
203
|
-
}
|
|
204
|
-
gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
|
|
205
|
-
const vs = compileShader(gl, gl.VERTEX_SHADER, STARBURST_VS);
|
|
206
|
-
const fs = compileShader(gl, gl.FRAGMENT_SHADER, STARBURST_FS);
|
|
207
|
-
const program = linkProgram(gl, vs, fs);
|
|
208
|
-
gl.deleteShader(vs);
|
|
209
|
-
gl.deleteShader(fs);
|
|
210
|
-
const vao = gl.createVertexArray();
|
|
211
|
-
if (!vao) {
|
|
212
|
-
throw new Error("Failed to create WebGL vertex array");
|
|
213
|
-
}
|
|
214
|
-
gl.bindVertexArray(vao);
|
|
215
|
-
const data = new Float32Array([
|
|
216
|
-
-1,
|
|
217
|
-
-1,
|
|
218
|
-
0,
|
|
219
|
-
0,
|
|
220
|
-
1,
|
|
221
|
-
-1,
|
|
222
|
-
1,
|
|
223
|
-
0,
|
|
224
|
-
-1,
|
|
225
|
-
1,
|
|
226
|
-
0,
|
|
227
|
-
1,
|
|
228
|
-
1,
|
|
229
|
-
1,
|
|
230
|
-
1,
|
|
231
|
-
1
|
|
232
|
-
]);
|
|
233
|
-
const vbo = gl.createBuffer();
|
|
234
|
-
if (!vbo) {
|
|
235
|
-
throw new Error("Failed to create WebGL buffer");
|
|
236
|
-
}
|
|
237
|
-
gl.bindBuffer(gl.ARRAY_BUFFER, vbo);
|
|
238
|
-
gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
|
|
239
|
-
const aPos = gl.getAttribLocation(program, "aPos");
|
|
240
|
-
const aUv = gl.getAttribLocation(program, "aUv");
|
|
241
|
-
gl.enableVertexAttribArray(aPos);
|
|
242
|
-
gl.vertexAttribPointer(aPos, 2, gl.FLOAT, false, 16, 0);
|
|
243
|
-
gl.enableVertexAttribArray(aUv);
|
|
244
|
-
gl.vertexAttribPointer(aUv, 2, gl.FLOAT, false, 16, 8);
|
|
245
|
-
gl.bindVertexArray(null);
|
|
246
|
-
const paletteTexture = gl.createTexture();
|
|
247
|
-
if (!paletteTexture) {
|
|
248
|
-
throw new Error("Failed to create WebGL palette texture");
|
|
249
|
-
}
|
|
250
|
-
gl.bindTexture(gl.TEXTURE_2D, paletteTexture);
|
|
251
|
-
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
|
|
252
|
-
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
|
|
253
|
-
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
|
254
|
-
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
|
255
|
-
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
256
|
-
return {
|
|
257
|
-
gl,
|
|
258
|
-
program,
|
|
259
|
-
vao,
|
|
260
|
-
vbo,
|
|
261
|
-
paletteTexture,
|
|
262
|
-
uColorPalette: gl.getUniformLocation(program, "colorPalette"),
|
|
263
|
-
uNumRays: gl.getUniformLocation(program, "numRays"),
|
|
264
|
-
uRotationOffset: gl.getUniformLocation(program, "rotationOffset"),
|
|
265
|
-
uSmoothEdge: gl.getUniformLocation(program, "smoothEdge"),
|
|
266
|
-
uResolution: gl.getUniformLocation(program, "resolution"),
|
|
267
|
-
uNumColors: gl.getUniformLocation(program, "numColors"),
|
|
268
|
-
uOrigin: gl.getUniformLocation(program, "origin"),
|
|
269
|
-
cachedPaletteKey: "",
|
|
270
|
-
palettePixelData: new Uint8Array(0)
|
|
271
|
-
};
|
|
272
|
-
},
|
|
273
|
-
apply: ({ width, height, params, state }) => {
|
|
274
|
-
const r = resolve(params);
|
|
275
|
-
const {
|
|
276
|
-
gl,
|
|
277
|
-
program,
|
|
278
|
-
vao,
|
|
279
|
-
paletteTexture,
|
|
280
|
-
uColorPalette,
|
|
281
|
-
uNumRays,
|
|
282
|
-
uRotationOffset,
|
|
283
|
-
uSmoothEdge,
|
|
284
|
-
uResolution,
|
|
285
|
-
uNumColors,
|
|
286
|
-
uOrigin
|
|
287
|
-
} = state;
|
|
288
|
-
const rotationRad = r.rotation * Math.PI / 180;
|
|
289
|
-
const paletteKey = r.colors.join("|");
|
|
290
|
-
const paletteDirty = state.cachedPaletteKey !== paletteKey;
|
|
291
|
-
if (paletteDirty) {
|
|
292
|
-
state.cachedPaletteKey = paletteKey;
|
|
293
|
-
const len = r.colors.length * 4;
|
|
294
|
-
if (state.palettePixelData.length !== len) {
|
|
295
|
-
state.palettePixelData = new Uint8Array(len);
|
|
296
|
-
}
|
|
297
|
-
const { palettePixelData } = state;
|
|
298
|
-
for (let i = 0;i < r.colors.length; i++) {
|
|
299
|
-
const rgb = colorToRgb(r.colors[i]);
|
|
300
|
-
palettePixelData[i * 4] = rgb[0];
|
|
301
|
-
palettePixelData[i * 4 + 1] = rgb[1];
|
|
302
|
-
palettePixelData[i * 4 + 2] = rgb[2];
|
|
303
|
-
palettePixelData[i * 4 + 3] = 255;
|
|
304
|
-
}
|
|
305
|
-
}
|
|
306
|
-
gl.viewport(0, 0, width, height);
|
|
307
|
-
gl.clearColor(0, 0, 0, 0);
|
|
308
|
-
gl.clear(gl.COLOR_BUFFER_BIT);
|
|
309
|
-
gl.useProgram(program);
|
|
310
|
-
gl.bindVertexArray(vao);
|
|
311
|
-
gl.activeTexture(gl.TEXTURE0);
|
|
312
|
-
gl.bindTexture(gl.TEXTURE_2D, paletteTexture);
|
|
313
|
-
if (paletteDirty) {
|
|
314
|
-
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, r.colors.length, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, state.palettePixelData);
|
|
315
|
-
}
|
|
316
|
-
if (uColorPalette)
|
|
317
|
-
gl.uniform1i(uColorPalette, 0);
|
|
318
|
-
if (uNumRays)
|
|
319
|
-
gl.uniform1f(uNumRays, r.rays);
|
|
320
|
-
if (uNumColors)
|
|
321
|
-
gl.uniform1f(uNumColors, r.colors.length);
|
|
322
|
-
if (uRotationOffset)
|
|
323
|
-
gl.uniform1f(uRotationOffset, rotationRad);
|
|
324
|
-
if (uSmoothEdge)
|
|
325
|
-
gl.uniform1f(uSmoothEdge, r.smoothness);
|
|
326
|
-
if (uOrigin)
|
|
327
|
-
gl.uniform2f(uOrigin, r.origin[0], 1 - r.origin[1]);
|
|
328
|
-
if (uResolution)
|
|
329
|
-
gl.uniform2f(uResolution, width, height);
|
|
330
|
-
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
|
|
331
|
-
gl.bindVertexArray(null);
|
|
332
|
-
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
333
|
-
gl.useProgram(null);
|
|
334
|
-
},
|
|
335
|
-
cleanup: ({ gl, program, vao, vbo, paletteTexture }) => {
|
|
336
|
-
gl.deleteBuffer(vbo);
|
|
337
|
-
gl.deleteProgram(program);
|
|
338
|
-
gl.deleteVertexArray(vao);
|
|
339
|
-
gl.deleteTexture(paletteTexture);
|
|
340
|
-
},
|
|
341
|
-
schema: starburstEffectSchema,
|
|
342
|
-
validateParams: validateStarburstEffectParams
|
|
343
|
-
});
|
|
1
|
+
import {
|
|
2
|
+
starburstEffectSchema2,
|
|
3
|
+
starburst2
|
|
4
|
+
} from "./index-18y0zcy2.mjs";
|
|
344
5
|
export {
|
|
345
|
-
starburst,
|
|
346
|
-
starburstEffectSchema
|
|
6
|
+
starburst2 as starburst,
|
|
7
|
+
starburstEffectSchema2 as starburstEffectSchema
|
|
347
8
|
};
|