@remotion/effects 4.0.539 → 4.0.540
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/THIRD_PARTY_LICENSES.md +15 -0
- package/dist/barrel-distortion/webgpu-shader.d.ts +1 -0
- package/dist/bevel-alpha/webgpu-shaders.d.ts +2 -0
- package/dist/burlap-webgpu-shader.d.ts +1 -0
- package/dist/checkerboard-webgpu-shader.d.ts +1 -0
- package/dist/chromatic-aberration/webgpu-shader.d.ts +1 -0
- package/dist/color-correction-webgpu-shader-utils.d.ts +4 -0
- package/dist/color-key-webgpu-shader.d.ts +1 -0
- package/dist/color-matrix-runtime.d.ts +4 -0
- package/dist/contour-lines-webgpu-shader.d.ts +1 -0
- package/dist/corner-pin/webgpu-shader.d.ts +1 -0
- package/dist/cylinder/webgl-shader.d.ts +1 -0
- package/dist/dot-grid-webgpu-shader.d.ts +1 -0
- package/dist/drop-shadow/webgpu-shaders.d.ts +2 -0
- package/dist/emboss-webgpu-shader.d.ts +1 -0
- package/dist/esm/barrel-distortion.mjs +67 -118
- package/dist/esm/bevel-alpha.mjs +247 -196
- package/dist/esm/blur.mjs +101 -115
- package/dist/esm/brightness.mjs +65 -132
- package/dist/esm/burlap.mjs +178 -151
- package/dist/esm/checkerboard.mjs +6 -514
- package/dist/esm/chromatic-aberration.mjs +72 -119
- package/dist/esm/color-correction.mjs +186 -224
- package/dist/esm/color-key.mjs +149 -136
- package/dist/esm/contour-lines.mjs +201 -160
- package/dist/esm/contrast.mjs +65 -132
- package/dist/esm/corner-pin.mjs +4 -390
- package/dist/esm/curves.mjs +195 -211
- package/dist/esm/cylinder.mjs +108 -225
- package/dist/esm/dot-grid.mjs +184 -213
- package/dist/esm/drop-shadow.mjs +162 -180
- package/dist/esm/duotone.mjs +110 -143
- package/dist/esm/emboss.mjs +153 -151
- package/dist/esm/evolve.mjs +228 -154
- package/dist/esm/exposure.mjs +93 -201
- package/dist/esm/film-burn.mjs +298 -0
- package/dist/esm/fisheye.mjs +97 -126
- package/dist/esm/flannel.mjs +158 -156
- package/dist/esm/fractal-noise.mjs +186 -232
- package/dist/esm/glow.mjs +164 -179
- package/dist/esm/grayscale.mjs +56 -122
- package/dist/esm/gridlines.mjs +6 -575
- package/dist/esm/halftone-linear-gradient.mjs +246 -245
- package/dist/esm/halftone.mjs +267 -243
- package/dist/esm/hue.mjs +55 -122
- package/dist/esm/index-00v3hr66.mjs +299 -0
- package/dist/esm/index-0w4eqht8.mjs +351 -0
- package/dist/esm/index-18y0zcy2.mjs +440 -0
- package/dist/esm/index-1m1b1ad7.mjs +520 -0
- package/dist/esm/index-34fxm3ax.mjs +518 -0
- package/dist/esm/index-4fvp93ps.mjs +32 -0
- package/dist/esm/index-4scpn12x.mjs +224 -0
- package/dist/esm/index-4z6pt3ka.mjs +104 -0
- package/dist/esm/index-618ky75w.mjs +51 -0
- package/dist/esm/index-6agxdrvr.mjs +411 -0
- package/dist/esm/index-6jkps947.mjs +120 -0
- package/dist/esm/index-8agtsbw4.mjs +617 -0
- package/dist/esm/index-8jx11jyn.mjs +29 -0
- package/dist/esm/index-8p04sssx.mjs +123 -0
- package/dist/esm/index-afdtmrh2.mjs +596 -0
- package/dist/esm/index-b86qstcs.mjs +18 -0
- package/dist/esm/index-cb77qg3g.mjs +587 -0
- package/dist/esm/index-cdp7tr8x.mjs +122 -0
- package/dist/esm/index-evy8hyah.mjs +55 -0
- package/dist/esm/index-gnsce796.mjs +6 -0
- package/dist/esm/index-kkvzt8b7.mjs +199 -0
- package/dist/esm/index-r0v18b2n.mjs +425 -0
- package/dist/esm/index-rswpzmm5.mjs +926 -0
- package/dist/esm/index-s9mrx750.mjs +97 -0
- package/dist/esm/index-tvfexb7s.mjs +164 -0
- package/dist/esm/index-vp56k1gj.mjs +215 -0
- package/dist/esm/index-wxhvgv2s.mjs +79 -0
- package/dist/esm/index-wy95a41r.mjs +407 -0
- package/dist/esm/index-ysnwfc4t.mjs +306 -0
- package/dist/esm/index.mjs +49 -4053
- package/dist/esm/invert.mjs +54 -122
- package/dist/esm/iris-wipe.mjs +315 -0
- package/dist/esm/lens-blur.mjs +169 -156
- package/dist/esm/levels.mjs +134 -151
- package/dist/esm/light-leak.mjs +6 -416
- package/dist/esm/light-trail.mjs +124 -128
- package/dist/esm/linear-gradient-tint.mjs +4 -424
- package/dist/esm/linear-gradient.mjs +4 -370
- package/dist/esm/linear-progressive-blur.mjs +92 -118
- package/dist/esm/linear-progressive-pixelate.mjs +83 -378
- package/dist/esm/lines.mjs +167 -162
- package/dist/esm/liquid-contours.mjs +192 -153
- package/dist/esm/long-shadows.mjs +278 -251
- package/dist/esm/lut.mjs +123 -23
- package/dist/esm/mirror.mjs +78 -120
- package/dist/esm/noise-displacement.mjs +156 -151
- package/dist/esm/noise.mjs +107 -143
- package/dist/esm/outline.mjs +192 -170
- package/dist/esm/page-turn.mjs +141 -244
- package/dist/esm/paper.mjs +522 -194
- package/dist/esm/pattern.mjs +4 -568
- package/dist/esm/pixel-dissolve.mjs +158 -186
- package/dist/esm/pixelate.mjs +92 -149
- package/dist/esm/radial-progressive-blur.mjs +96 -118
- package/dist/esm/radial-progressive-pixelate.mjs +91 -384
- package/dist/esm/radial-wipe.mjs +224 -0
- package/dist/esm/rain-fall.mjs +114 -0
- package/dist/esm/region-blur.mjs +138 -192
- package/dist/esm/rings.mjs +6 -512
- package/dist/esm/roughen-edges.mjs +180 -156
- package/dist/esm/saturation.mjs +56 -122
- package/dist/esm/scale.mjs +50 -60
- package/dist/esm/scanlines.mjs +115 -149
- package/dist/esm/shadows-highlights.mjs +103 -205
- package/dist/esm/shatter.mjs +133 -153
- package/dist/esm/shine.mjs +192 -227
- package/dist/esm/shrinkwrap.mjs +388 -225
- package/dist/esm/skew.mjs +100 -145
- package/dist/esm/snow-fall.mjs +170 -0
- package/dist/esm/speckle.mjs +192 -210
- package/dist/esm/sphere.mjs +101 -225
- package/dist/esm/starburst.mjs +6 -345
- package/dist/esm/tear.mjs +138 -155
- package/dist/esm/thermal-vision.mjs +135 -152
- package/dist/esm/tile.mjs +5 -184
- package/dist/esm/tint.mjs +80 -132
- package/dist/esm/translate.mjs +55 -137
- package/dist/esm/turbulent-displace.mjs +182 -221
- package/dist/esm/tv-signal-off.mjs +140 -149
- package/dist/esm/venetian-blinds.mjs +91 -140
- package/dist/esm/vibrance.mjs +95 -204
- package/dist/esm/vignette.mjs +136 -155
- package/dist/esm/wave.mjs +88 -47
- package/dist/esm/waves.mjs +181 -169
- package/dist/esm/white-balance.mjs +100 -204
- package/dist/esm/white-noise.mjs +98 -146
- package/dist/esm/zigzag.mjs +6 -575
- package/dist/esm/zoom-blur.mjs +90 -121
- package/dist/evolve.d.ts +46 -10
- package/dist/film-burn-webgpu-shader.d.ts +1 -0
- package/dist/film-burn.d.ts +40 -0
- package/dist/fisheye/webgpu-shader.d.ts +1 -0
- package/dist/flannel-webgpu-shader.d.ts +1 -0
- package/dist/fractal-noise/shader.d.ts +1 -1
- package/dist/fractal-noise/webgpu-shader.d.ts +1 -0
- package/dist/gaussian-blur-webgpu-shader.d.ts +1 -0
- package/dist/glow/webgpu-shaders.d.ts +2 -0
- package/dist/gridlines-webgpu-shader.d.ts +1 -0
- package/dist/halftone-linear-gradient-webgpu-shader.d.ts +1 -0
- package/dist/halftone-webgpu-shader.d.ts +1 -0
- package/dist/iris-wipe.d.ts +78 -0
- package/dist/lens-blur/webgpu-shader.d.ts +1 -0
- package/dist/light-leak-webgpu-shader.d.ts +1 -0
- package/dist/light-trail/webgpu-shader.d.ts +1 -0
- package/dist/linear-gradient-tint-webgpu-shader.d.ts +1 -0
- package/dist/linear-gradient-webgpu-shader.d.ts +1 -0
- package/dist/lines-webgpu-shader.d.ts +1 -0
- package/dist/liquid-contours-webgpu-shader.d.ts +1 -0
- package/dist/long-shadows-webgpu-shaders.d.ts +2 -0
- package/dist/lut/webgpu-shader.d.ts +1 -0
- package/dist/mirror/webgpu-shader.d.ts +1 -0
- package/dist/noise-displacement-webgpu-shader.d.ts +1 -0
- package/dist/noise-webgpu-shader.d.ts +1 -0
- package/dist/outline/webgpu-shader.d.ts +1 -0
- package/dist/page-turn/webgl-shader.d.ts +1 -0
- package/dist/paper-webgpu-shader.d.ts +2 -0
- package/dist/pattern-webgpu-shader.d.ts +1 -0
- package/dist/pixel-dissolve-webgpu-shader.d.ts +1 -0
- package/dist/progressive-pixelate-runtime.d.ts +1 -0
- package/dist/radial-wipe.d.ts +19 -0
- package/dist/rain-fall.d.ts +143 -0
- package/dist/rect-transform-runtime.d.ts +11 -0
- package/dist/region-blur/webgpu-shader.d.ts +1 -0
- package/dist/rings-webgpu-shader.d.ts +1 -0
- package/dist/roughen-edges-webgpu-shader.d.ts +1 -0
- package/dist/shatter/webgpu-shader.d.ts +1 -0
- package/dist/shine-webgpu-shader.d.ts +1 -0
- package/dist/shrinkwrap-webgpu-shader.d.ts +1 -0
- package/dist/single-pass-runtime.d.ts +18 -0
- package/dist/skew-webgpu-shader.d.ts +1 -0
- package/dist/snow-fall.d.ts +208 -0
- package/dist/speckle-webgpu-shader.d.ts +1 -0
- package/dist/sphere/webgl-shader.d.ts +1 -0
- package/dist/starburst-webgpu-shader.d.ts +1 -0
- package/dist/tear-webgpu-shader.d.ts +1 -0
- package/dist/thermal-vision-webgpu-shader.d.ts +1 -0
- package/dist/tile-gpu-runtime.d.ts +24 -0
- package/dist/turbulent-displace/webgpu-shader.d.ts +1 -0
- package/dist/value-noise-webgpu-shader.d.ts +1 -0
- package/dist/vignette-webgpu-shader.d.ts +1 -0
- package/dist/wave/wave-runtime.d.ts +2 -1
- package/dist/wave/webgpu-shader.d.ts +1 -0
- package/dist/waves-webgpu-shader.d.ts +1 -0
- package/dist/weather/params.d.ts +149 -0
- package/dist/weather/runtime.d.ts +52 -0
- package/dist/weather/shaders.d.ts +4 -0
- package/dist/weather/webgpu-runtime.d.ts +36 -0
- package/dist/weather/webgpu-shader.d.ts +1 -0
- package/dist/webgl-projection-runtime.d.ts +18 -0
- package/dist/webgpu-color-state.d.ts +10 -0
- package/dist/webgpu-mesh-runtime.d.ts +46 -0
- package/dist/webgpu-multipass-runtime.d.ts +50 -0
- package/dist/webgpu-projection-runtime.d.ts +9 -5
- package/dist/webgpu-single-pass-runtime.d.ts +47 -0
- package/dist/white-noise-webgpu-shader.d.ts +1 -0
- package/dist/zigzag-webgpu-shader.d.ts +1 -0
- package/dist/zoom-blur/webgpu-shader.d.ts +1 -0
- package/package.json +43 -3
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import {
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buildGaussianBlurFs
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} from "./index-evy8hyah.mjs";
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// src/blur/blur-shaders.ts
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var BLUR_VS = `#version 300 es
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layout(location = 0) in vec2 aPos;
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layout(location = 1) in vec2 aUv;
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out vec2 vUv;
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void main() {
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vUv = aUv;
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gl_Position = vec4(aPos, 0.0, 1.0);
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}
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`;
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var BLUR_FS_HORIZONTAL = buildGaussianBlurFs("horizontal");
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var BLUR_FS_VERTICAL = buildGaussianBlurFs("vertical");
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export { BLUR_VS, BLUR_FS_HORIZONTAL, BLUR_FS_VERTICAL };
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import {
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assertOptionalFiniteNumber,
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validateUnitInterval
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} from "./index-wxhvgv2s.mjs";
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import {
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WEBGPU_SINGLE_PASS_VERTEX,
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setupWebGpuSinglePass,
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cleanupWebGpuSinglePass,
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applyWebGpuSinglePass
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} from "./index-tvfexb7s.mjs";
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import {
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assertEffectParamsObject,
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assertOptionalBoolean
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} from "./index-4fvp93ps.mjs";
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// src/pattern.ts
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import { Internals } from "remotion";
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// src/pattern-webgpu-shader.ts
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var PATTERN_WEBGPU_SHADER = `
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${WEBGPU_SINGLE_PASS_VERTEX}
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@group(0) @binding(0) var sourceTexture: texture_2d<f32>;
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@group(0) @binding(1) var sourceSampler: sampler;
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@group(0) @binding(2) var<uniform> params: Params;
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struct Params {
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geometry: vec4f,
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crop: vec4f,
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gapOffset: vec4f,
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stagger: vec4f,
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origin: vec4f,
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}
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fn sampleSource(uv: vec2f) -> vec4f {
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return textureSampleLevel(sourceTexture, sourceSampler, vec2f(uv.x, 1.0 - uv.y), 0);
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}
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fn glslModulo(value: f32, divisor: f32) -> f32 { return value - divisor * floor(value / divisor); }
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fn getPhase(index: f32, every: f32) -> f32 {
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if (every == 0.0) { return index; }
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return glslModulo(glslModulo(index, every) + every, every);
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}
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struct CellSample {valid: bool, color: vec4f,}
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fn sampleCell(cell: vec2f, fragPx: vec2f, cropStart: vec2f, tileSize: vec2f, pitch: vec2f, originPx: vec2f) -> CellSample {
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if (params.geometry.w == 0.0 && (cell.x < 0.0 || cell.y < 0.0)) { return CellSample(false, vec4f(0)); }
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let rowPhase = getPhase(cell.y, params.stagger.y);
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let columnPhase = getPhase(cell.x, params.stagger.w);
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let stagger = vec2f(rowPhase * params.stagger.x, columnPhase * params.stagger.z);
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let localPx = fragPx - originPx - stagger - cell * pitch;
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if (localPx.x < 0.0 || localPx.y < 0.0 || localPx.x >= tileSize.x || localPx.y >= tileSize.y) { return CellSample(false, vec4f(0)); }
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let sourcePx = cropStart + localPx / params.geometry.z;
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let sourceUv = vec2f(sourcePx.x / params.geometry.x, 1.0 - sourcePx.y / params.geometry.y);
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if (sourceUv.x < 0.0 || sourceUv.y < 0.0 || sourceUv.x > 1.0 || sourceUv.y > 1.0) { return CellSample(false, vec4f(0)); }
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return CellSample(true, sampleSource(sourceUv));
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}
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@fragment fn fragment(input: VertexOutput) -> @location(0) vec4f {
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let vUv = vec2f(input.uv.x, 1.0 - input.uv.y);
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let cropStart = params.crop.xy;
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let cropEnd = params.geometry.xy - params.crop.zw;
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let cropSize = max(cropEnd - cropStart, vec2f(0.001));
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let tileSize = max(cropSize * params.geometry.z, vec2f(0.001));
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let pitch = max(tileSize + params.gapOffset.xy, vec2f(0.001));
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let originPx = (params.origin.xy + params.gapOffset.zw) * params.geometry.xy;
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let fragPx = input.position.xy;
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var cell = floor((fragPx - originPx) / pitch);
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for (var i = 0; i < 4; i++) {
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let rowPhase = getPhase(cell.y, params.stagger.y);
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let columnPhase = getPhase(cell.x, params.stagger.w);
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let stagger = vec2f(rowPhase * params.stagger.x, columnPhase * params.stagger.z);
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let nextCell = floor((fragPx - originPx - stagger) / pitch);
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if (all(nextCell == cell)) { break; }
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cell = nextCell;
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}
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for (var y = -4; y <= 4; y++) {
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for (var x = -4; x <= 4; x++) {
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let result = sampleCell(cell + vec2f(f32(x), f32(y)), fragPx, cropStart, tileSize, pitch, originPx);
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if (result.valid) { return result.color; }
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}
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}
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return vec4f(0);
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}
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`;
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// src/pattern.ts
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var { createEffect, createWebGL2ContextError } = Internals;
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var DEFAULT_SCALE = 0.1;
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var DEFAULT_CROP = 0;
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var DEFAULT_GAP = 0;
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var DEFAULT_OFFSET = 0;
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var DEFAULT_OFFSET_EVERY = 0;
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var DEFAULT_ORIGIN = [0, 0];
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var DEFAULT_WRAP = true;
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var patternSchema = {
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scale: {
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type: "number",
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min: 0.001,
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max: 2,
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step: 0.01,
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default: DEFAULT_SCALE,
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description: "Scale",
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hiddenFromList: false
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},
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cropLeft: {
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type: "number",
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step: 1,
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default: DEFAULT_CROP,
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description: "Crop left",
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hiddenFromList: false
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},
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cropTop: {
|
|
111
|
+
type: "number",
|
|
112
|
+
step: 1,
|
|
113
|
+
default: DEFAULT_CROP,
|
|
114
|
+
description: "Crop top",
|
|
115
|
+
hiddenFromList: false
|
|
116
|
+
},
|
|
117
|
+
cropRight: {
|
|
118
|
+
type: "number",
|
|
119
|
+
step: 1,
|
|
120
|
+
default: DEFAULT_CROP,
|
|
121
|
+
description: "Crop right",
|
|
122
|
+
hiddenFromList: false
|
|
123
|
+
},
|
|
124
|
+
cropBottom: {
|
|
125
|
+
type: "number",
|
|
126
|
+
step: 1,
|
|
127
|
+
default: DEFAULT_CROP,
|
|
128
|
+
description: "Crop bottom",
|
|
129
|
+
hiddenFromList: false
|
|
130
|
+
},
|
|
131
|
+
gapX: {
|
|
132
|
+
type: "number",
|
|
133
|
+
step: 1,
|
|
134
|
+
default: DEFAULT_GAP,
|
|
135
|
+
description: "Gap X",
|
|
136
|
+
hiddenFromList: false
|
|
137
|
+
},
|
|
138
|
+
gapY: {
|
|
139
|
+
type: "number",
|
|
140
|
+
step: 1,
|
|
141
|
+
default: DEFAULT_GAP,
|
|
142
|
+
description: "Gap Y",
|
|
143
|
+
hiddenFromList: false
|
|
144
|
+
},
|
|
145
|
+
offsetU: {
|
|
146
|
+
type: "number",
|
|
147
|
+
step: 0.01,
|
|
148
|
+
default: DEFAULT_OFFSET,
|
|
149
|
+
description: "Offset U",
|
|
150
|
+
hiddenFromList: false
|
|
151
|
+
},
|
|
152
|
+
offsetV: {
|
|
153
|
+
type: "number",
|
|
154
|
+
step: 0.01,
|
|
155
|
+
default: DEFAULT_OFFSET,
|
|
156
|
+
description: "Offset V",
|
|
157
|
+
hiddenFromList: false
|
|
158
|
+
},
|
|
159
|
+
rowOffset: {
|
|
160
|
+
type: "number",
|
|
161
|
+
step: 1,
|
|
162
|
+
default: DEFAULT_OFFSET,
|
|
163
|
+
description: "Row offset",
|
|
164
|
+
hiddenFromList: false
|
|
165
|
+
},
|
|
166
|
+
rowOffsetEvery: {
|
|
167
|
+
type: "number",
|
|
168
|
+
min: 0,
|
|
169
|
+
step: 1,
|
|
170
|
+
integer: true,
|
|
171
|
+
default: DEFAULT_OFFSET_EVERY,
|
|
172
|
+
description: "Row offset every",
|
|
173
|
+
hiddenFromList: false
|
|
174
|
+
},
|
|
175
|
+
columnOffset: {
|
|
176
|
+
type: "number",
|
|
177
|
+
step: 1,
|
|
178
|
+
default: DEFAULT_OFFSET,
|
|
179
|
+
description: "Column offset",
|
|
180
|
+
hiddenFromList: false
|
|
181
|
+
},
|
|
182
|
+
columnOffsetEvery: {
|
|
183
|
+
type: "number",
|
|
184
|
+
min: 0,
|
|
185
|
+
step: 1,
|
|
186
|
+
integer: true,
|
|
187
|
+
default: DEFAULT_OFFSET_EVERY,
|
|
188
|
+
description: "Column offset every",
|
|
189
|
+
hiddenFromList: false
|
|
190
|
+
},
|
|
191
|
+
origin: {
|
|
192
|
+
type: "uv-coordinate",
|
|
193
|
+
min: 0,
|
|
194
|
+
max: 1,
|
|
195
|
+
step: 0.01,
|
|
196
|
+
default: DEFAULT_ORIGIN,
|
|
197
|
+
description: "Origin"
|
|
198
|
+
},
|
|
199
|
+
wrap: {
|
|
200
|
+
type: "boolean",
|
|
201
|
+
default: DEFAULT_WRAP,
|
|
202
|
+
description: "Wrap"
|
|
203
|
+
}
|
|
204
|
+
};
|
|
205
|
+
var resolve = (p) => ({
|
|
206
|
+
scale: p.scale ?? DEFAULT_SCALE,
|
|
207
|
+
cropLeft: p.cropLeft ?? DEFAULT_CROP,
|
|
208
|
+
cropTop: p.cropTop ?? DEFAULT_CROP,
|
|
209
|
+
cropRight: p.cropRight ?? DEFAULT_CROP,
|
|
210
|
+
cropBottom: p.cropBottom ?? DEFAULT_CROP,
|
|
211
|
+
gapX: p.gapX ?? DEFAULT_GAP,
|
|
212
|
+
gapY: p.gapY ?? DEFAULT_GAP,
|
|
213
|
+
offsetU: p.offsetU ?? DEFAULT_OFFSET,
|
|
214
|
+
offsetV: p.offsetV ?? DEFAULT_OFFSET,
|
|
215
|
+
rowOffset: p.rowOffset ?? DEFAULT_OFFSET,
|
|
216
|
+
rowOffsetEvery: p.rowOffsetEvery ?? DEFAULT_OFFSET_EVERY,
|
|
217
|
+
columnOffset: p.columnOffset ?? DEFAULT_OFFSET,
|
|
218
|
+
columnOffsetEvery: p.columnOffsetEvery ?? DEFAULT_OFFSET_EVERY,
|
|
219
|
+
origin: [...p.origin ?? DEFAULT_ORIGIN],
|
|
220
|
+
wrap: p.wrap ?? DEFAULT_WRAP
|
|
221
|
+
});
|
|
222
|
+
var assertOptionalUvCoordinate = (value, name) => {
|
|
223
|
+
if (value === undefined) {
|
|
224
|
+
return;
|
|
225
|
+
}
|
|
226
|
+
if (!Array.isArray(value) || value.length !== 2 || value.some((item) => typeof item !== "number" || !Number.isFinite(item))) {
|
|
227
|
+
throw new TypeError(`"${name}" must be a [number, number] tuple`);
|
|
228
|
+
}
|
|
229
|
+
};
|
|
230
|
+
var assertOptionalInteger = (value, name) => {
|
|
231
|
+
if (value === undefined) {
|
|
232
|
+
return;
|
|
233
|
+
}
|
|
234
|
+
if (!Number.isInteger(value)) {
|
|
235
|
+
throw new TypeError(`"${name}" must be an integer, but got ${JSON.stringify(value)}`);
|
|
236
|
+
}
|
|
237
|
+
};
|
|
238
|
+
var validatePositive = (value, name) => {
|
|
239
|
+
if (value <= 0) {
|
|
240
|
+
throw new TypeError(`"${name}" must be > 0`);
|
|
241
|
+
}
|
|
242
|
+
};
|
|
243
|
+
var validateAtLeast = (value, min, name) => {
|
|
244
|
+
if (value < min) {
|
|
245
|
+
throw new TypeError(`"${name}" must be >= ${min}, but got ${JSON.stringify(value)}`);
|
|
246
|
+
}
|
|
247
|
+
};
|
|
248
|
+
var validatePatternParams = (params) => {
|
|
249
|
+
assertEffectParamsObject(params, "Pattern");
|
|
250
|
+
assertOptionalFiniteNumber(params.scale, "scale");
|
|
251
|
+
assertOptionalFiniteNumber(params.cropLeft, "cropLeft");
|
|
252
|
+
assertOptionalFiniteNumber(params.cropTop, "cropTop");
|
|
253
|
+
assertOptionalFiniteNumber(params.cropRight, "cropRight");
|
|
254
|
+
assertOptionalFiniteNumber(params.cropBottom, "cropBottom");
|
|
255
|
+
assertOptionalFiniteNumber(params.gapX, "gapX");
|
|
256
|
+
assertOptionalFiniteNumber(params.gapY, "gapY");
|
|
257
|
+
assertOptionalFiniteNumber(params.offsetU, "offsetU");
|
|
258
|
+
assertOptionalFiniteNumber(params.offsetV, "offsetV");
|
|
259
|
+
assertOptionalFiniteNumber(params.rowOffset, "rowOffset");
|
|
260
|
+
assertOptionalFiniteNumber(params.rowOffsetEvery, "rowOffsetEvery");
|
|
261
|
+
assertOptionalFiniteNumber(params.columnOffset, "columnOffset");
|
|
262
|
+
assertOptionalFiniteNumber(params.columnOffsetEvery, "columnOffsetEvery");
|
|
263
|
+
assertOptionalUvCoordinate(params.origin, "origin");
|
|
264
|
+
assertOptionalBoolean(params.wrap, "wrap");
|
|
265
|
+
assertOptionalInteger(params.rowOffsetEvery, "rowOffsetEvery");
|
|
266
|
+
assertOptionalInteger(params.columnOffsetEvery, "columnOffsetEvery");
|
|
267
|
+
const r = resolve(params);
|
|
268
|
+
validatePositive(r.scale, "scale");
|
|
269
|
+
validateAtLeast(r.rowOffsetEvery, 0, "rowOffsetEvery");
|
|
270
|
+
validateAtLeast(r.columnOffsetEvery, 0, "columnOffsetEvery");
|
|
271
|
+
validateUnitInterval(r.origin[0], "origin[0]");
|
|
272
|
+
validateUnitInterval(r.origin[1], "origin[1]");
|
|
273
|
+
};
|
|
274
|
+
var PATTERN_VS = `#version 300 es
|
|
275
|
+
in vec2 aPos;
|
|
276
|
+
in vec2 aUv;
|
|
277
|
+
out vec2 vUv;
|
|
278
|
+
|
|
279
|
+
void main() {
|
|
280
|
+
vUv = aUv;
|
|
281
|
+
gl_Position = vec4(aPos, 0.0, 1.0);
|
|
282
|
+
}
|
|
283
|
+
`;
|
|
284
|
+
var PATTERN_FS = `#version 300 es
|
|
285
|
+
precision highp float;
|
|
286
|
+
|
|
287
|
+
in vec2 vUv;
|
|
288
|
+
out vec4 fragColor;
|
|
289
|
+
|
|
290
|
+
uniform sampler2D uSource;
|
|
291
|
+
uniform vec2 uResolution;
|
|
292
|
+
uniform float uScale;
|
|
293
|
+
uniform vec4 uCrop;
|
|
294
|
+
uniform vec2 uGap;
|
|
295
|
+
uniform vec2 uOffset;
|
|
296
|
+
uniform vec2 uRowOffset;
|
|
297
|
+
uniform vec2 uColumnOffset;
|
|
298
|
+
uniform vec2 uOrigin;
|
|
299
|
+
uniform bool uWrap;
|
|
300
|
+
|
|
301
|
+
float positiveModulo(float value, float modulo) {
|
|
302
|
+
return mod(mod(value, modulo) + modulo, modulo);
|
|
303
|
+
}
|
|
304
|
+
|
|
305
|
+
float getPhase(float index, float every) {
|
|
306
|
+
if (every == 0.0) {
|
|
307
|
+
return index;
|
|
308
|
+
}
|
|
309
|
+
|
|
310
|
+
return positiveModulo(index, every);
|
|
311
|
+
}
|
|
312
|
+
|
|
313
|
+
bool sampleCell(vec2 cell, vec2 fragPx, vec2 cropStart, vec2 tileSize, vec2 pitch, vec2 originPx, out vec4 color) {
|
|
314
|
+
if (!uWrap && (cell.x < 0.0 || cell.y < 0.0)) {
|
|
315
|
+
return false;
|
|
316
|
+
}
|
|
317
|
+
|
|
318
|
+
float rowPhase = getPhase(cell.y, uRowOffset.y);
|
|
319
|
+
float columnPhase = getPhase(cell.x, uColumnOffset.y);
|
|
320
|
+
vec2 stagger = vec2(rowPhase * uRowOffset.x, columnPhase * uColumnOffset.x);
|
|
321
|
+
vec2 localPx = fragPx - originPx - stagger - cell * pitch;
|
|
322
|
+
|
|
323
|
+
if (localPx.x < 0.0 || localPx.y < 0.0 || localPx.x >= tileSize.x || localPx.y >= tileSize.y) {
|
|
324
|
+
return false;
|
|
325
|
+
}
|
|
326
|
+
|
|
327
|
+
vec2 sourcePx = cropStart + localPx / uScale;
|
|
328
|
+
vec2 sourceUv = vec2(sourcePx.x / uResolution.x, 1.0 - sourcePx.y / uResolution.y);
|
|
329
|
+
|
|
330
|
+
if (sourceUv.x < 0.0 || sourceUv.y < 0.0 || sourceUv.x > 1.0 || sourceUv.y > 1.0) {
|
|
331
|
+
return false;
|
|
332
|
+
}
|
|
333
|
+
|
|
334
|
+
color = texture(uSource, sourceUv);
|
|
335
|
+
return true;
|
|
336
|
+
}
|
|
337
|
+
|
|
338
|
+
void main() {
|
|
339
|
+
vec2 cropStart = uCrop.xy;
|
|
340
|
+
vec2 cropEnd = uResolution - uCrop.zw;
|
|
341
|
+
vec2 cropSize = max(cropEnd - cropStart, vec2(0.001));
|
|
342
|
+
vec2 tileSize = max(cropSize * uScale, vec2(0.001));
|
|
343
|
+
vec2 pitch = max(tileSize + uGap, vec2(0.001));
|
|
344
|
+
vec2 originPx = (uOrigin + uOffset) * uResolution;
|
|
345
|
+
vec2 fragPx = vec2(gl_FragCoord.x, uResolution.y - gl_FragCoord.y);
|
|
346
|
+
|
|
347
|
+
vec2 gridPx = fragPx - originPx;
|
|
348
|
+
vec2 cell = floor(gridPx / pitch);
|
|
349
|
+
|
|
350
|
+
for (int i = 0; i < 4; i++) {
|
|
351
|
+
float rowPhase = getPhase(cell.y, uRowOffset.y);
|
|
352
|
+
float columnPhase = getPhase(cell.x, uColumnOffset.y);
|
|
353
|
+
vec2 stagger = vec2(rowPhase * uRowOffset.x, columnPhase * uColumnOffset.x);
|
|
354
|
+
vec2 adjustedGridPx = fragPx - originPx - stagger;
|
|
355
|
+
vec2 nextCell = floor(adjustedGridPx / pitch);
|
|
356
|
+
|
|
357
|
+
if (all(equal(nextCell, cell))) {
|
|
358
|
+
break;
|
|
359
|
+
}
|
|
360
|
+
|
|
361
|
+
cell = nextCell;
|
|
362
|
+
}
|
|
363
|
+
|
|
364
|
+
vec4 color = vec4(0.0);
|
|
365
|
+
for (int y = -4; y <= 4; y++) {
|
|
366
|
+
for (int x = -4; x <= 4; x++) {
|
|
367
|
+
if (sampleCell(cell + vec2(float(x), float(y)), fragPx, cropStart, tileSize, pitch, originPx, color)) {
|
|
368
|
+
fragColor = color;
|
|
369
|
+
return;
|
|
370
|
+
}
|
|
371
|
+
}
|
|
372
|
+
}
|
|
373
|
+
|
|
374
|
+
fragColor = vec4(0.0);
|
|
375
|
+
}
|
|
376
|
+
`;
|
|
377
|
+
var compileShader = (gl, type, source) => {
|
|
378
|
+
const shader = gl.createShader(type);
|
|
379
|
+
if (!shader) {
|
|
380
|
+
throw new Error("Failed to create WebGL shader");
|
|
381
|
+
}
|
|
382
|
+
gl.shaderSource(shader, source);
|
|
383
|
+
gl.compileShader(shader);
|
|
384
|
+
if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
|
|
385
|
+
const log = gl.getShaderInfoLog(shader);
|
|
386
|
+
gl.deleteShader(shader);
|
|
387
|
+
throw new Error(`Pattern shader compile failed: ${log ?? "(no log)"}`);
|
|
388
|
+
}
|
|
389
|
+
return shader;
|
|
390
|
+
};
|
|
391
|
+
var linkProgram = (gl, vs, fs) => {
|
|
392
|
+
const program = gl.createProgram();
|
|
393
|
+
if (!program) {
|
|
394
|
+
throw new Error("Failed to create WebGL program");
|
|
395
|
+
}
|
|
396
|
+
gl.attachShader(program, vs);
|
|
397
|
+
gl.attachShader(program, fs);
|
|
398
|
+
gl.linkProgram(program);
|
|
399
|
+
if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
|
|
400
|
+
const log = gl.getProgramInfoLog(program);
|
|
401
|
+
gl.deleteProgram(program);
|
|
402
|
+
throw new Error(`Pattern program link failed: ${log ?? "(no log)"}`);
|
|
403
|
+
}
|
|
404
|
+
return program;
|
|
405
|
+
};
|
|
406
|
+
var pattern2 = createEffect({
|
|
407
|
+
type: "dev.remotion.effects.pattern",
|
|
408
|
+
label: "pattern()",
|
|
409
|
+
documentationLink: "https://www.remotion.dev/docs/effects/pattern",
|
|
410
|
+
calculateKey: (params) => {
|
|
411
|
+
const r = resolve(params);
|
|
412
|
+
return `pattern-${r.scale}-${r.cropLeft}-${r.cropTop}-${r.cropRight}-${r.cropBottom}-${r.gapX}-${r.gapY}-${r.offsetU}-${r.offsetV}-${r.rowOffset}-${r.rowOffsetEvery}-${r.columnOffset}-${r.columnOffsetEvery}-${r.origin[0]}-${r.origin[1]}-${r.wrap ? 1 : 0}`;
|
|
413
|
+
},
|
|
414
|
+
implementations: {
|
|
415
|
+
webgpu: Internals.createEffectImplementation({
|
|
416
|
+
setup: (target) => setupWebGpuSinglePass(target, "pattern"),
|
|
417
|
+
apply: ({ source, width, height, params, state, gpuDevice }) => {
|
|
418
|
+
if (!gpuDevice)
|
|
419
|
+
throw new Error("A WebGPU device is required for the pattern effect");
|
|
420
|
+
const r = resolve(params);
|
|
421
|
+
const uniformData = new Float32Array([
|
|
422
|
+
width,
|
|
423
|
+
height,
|
|
424
|
+
r.scale,
|
|
425
|
+
r.wrap ? 1 : 0,
|
|
426
|
+
r.cropLeft,
|
|
427
|
+
r.cropTop,
|
|
428
|
+
r.cropRight,
|
|
429
|
+
r.cropBottom,
|
|
430
|
+
r.gapX,
|
|
431
|
+
r.gapY,
|
|
432
|
+
r.offsetU,
|
|
433
|
+
r.offsetV,
|
|
434
|
+
r.rowOffset,
|
|
435
|
+
r.rowOffsetEvery,
|
|
436
|
+
r.columnOffset,
|
|
437
|
+
r.columnOffsetEvery,
|
|
438
|
+
r.origin[0],
|
|
439
|
+
r.origin[1],
|
|
440
|
+
0,
|
|
441
|
+
0
|
|
442
|
+
]);
|
|
443
|
+
applyWebGpuSinglePass({
|
|
444
|
+
state,
|
|
445
|
+
source,
|
|
446
|
+
width,
|
|
447
|
+
height,
|
|
448
|
+
device: gpuDevice,
|
|
449
|
+
shader: PATTERN_WEBGPU_SHADER,
|
|
450
|
+
uniformData
|
|
451
|
+
});
|
|
452
|
+
},
|
|
453
|
+
cleanup: cleanupWebGpuSinglePass
|
|
454
|
+
}),
|
|
455
|
+
webgl2: Internals.createEffectImplementation({
|
|
456
|
+
setup: (target) => {
|
|
457
|
+
const gl = target.getContext("webgl2", {
|
|
458
|
+
premultipliedAlpha: true,
|
|
459
|
+
alpha: true,
|
|
460
|
+
preserveDrawingBuffer: true
|
|
461
|
+
});
|
|
462
|
+
if (!gl) {
|
|
463
|
+
throw createWebGL2ContextError("pattern effect");
|
|
464
|
+
}
|
|
465
|
+
gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
|
|
466
|
+
const vs = compileShader(gl, gl.VERTEX_SHADER, PATTERN_VS);
|
|
467
|
+
const fs = compileShader(gl, gl.FRAGMENT_SHADER, PATTERN_FS);
|
|
468
|
+
const program = linkProgram(gl, vs, fs);
|
|
469
|
+
gl.deleteShader(vs);
|
|
470
|
+
gl.deleteShader(fs);
|
|
471
|
+
const vao = gl.createVertexArray();
|
|
472
|
+
if (!vao) {
|
|
473
|
+
throw new Error("Failed to create WebGL vertex array");
|
|
474
|
+
}
|
|
475
|
+
gl.bindVertexArray(vao);
|
|
476
|
+
const data = new Float32Array([
|
|
477
|
+
-1,
|
|
478
|
+
-1,
|
|
479
|
+
0,
|
|
480
|
+
0,
|
|
481
|
+
1,
|
|
482
|
+
-1,
|
|
483
|
+
1,
|
|
484
|
+
0,
|
|
485
|
+
-1,
|
|
486
|
+
1,
|
|
487
|
+
0,
|
|
488
|
+
1,
|
|
489
|
+
1,
|
|
490
|
+
1,
|
|
491
|
+
1,
|
|
492
|
+
1
|
|
493
|
+
]);
|
|
494
|
+
const vbo = gl.createBuffer();
|
|
495
|
+
if (!vbo) {
|
|
496
|
+
throw new Error("Failed to create WebGL buffer");
|
|
497
|
+
}
|
|
498
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, vbo);
|
|
499
|
+
gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
|
|
500
|
+
const aPos = gl.getAttribLocation(program, "aPos");
|
|
501
|
+
const aUv = gl.getAttribLocation(program, "aUv");
|
|
502
|
+
gl.enableVertexAttribArray(aPos);
|
|
503
|
+
gl.vertexAttribPointer(aPos, 2, gl.FLOAT, false, 16, 0);
|
|
504
|
+
gl.enableVertexAttribArray(aUv);
|
|
505
|
+
gl.vertexAttribPointer(aUv, 2, gl.FLOAT, false, 16, 8);
|
|
506
|
+
gl.bindVertexArray(null);
|
|
507
|
+
const texture = gl.createTexture();
|
|
508
|
+
if (!texture) {
|
|
509
|
+
throw new Error("Failed to create WebGL texture");
|
|
510
|
+
}
|
|
511
|
+
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
512
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
|
|
513
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
|
|
514
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
|
515
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
|
516
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
517
|
+
return {
|
|
518
|
+
gl,
|
|
519
|
+
program,
|
|
520
|
+
vao,
|
|
521
|
+
vbo,
|
|
522
|
+
texture,
|
|
523
|
+
uniforms: {
|
|
524
|
+
uSource: gl.getUniformLocation(program, "uSource"),
|
|
525
|
+
uResolution: gl.getUniformLocation(program, "uResolution"),
|
|
526
|
+
uScale: gl.getUniformLocation(program, "uScale"),
|
|
527
|
+
uCrop: gl.getUniformLocation(program, "uCrop"),
|
|
528
|
+
uGap: gl.getUniformLocation(program, "uGap"),
|
|
529
|
+
uOffset: gl.getUniformLocation(program, "uOffset"),
|
|
530
|
+
uRowOffset: gl.getUniformLocation(program, "uRowOffset"),
|
|
531
|
+
uColumnOffset: gl.getUniformLocation(program, "uColumnOffset"),
|
|
532
|
+
uOrigin: gl.getUniformLocation(program, "uOrigin"),
|
|
533
|
+
uWrap: gl.getUniformLocation(program, "uWrap")
|
|
534
|
+
}
|
|
535
|
+
};
|
|
536
|
+
},
|
|
537
|
+
apply: ({ source, width, height, params, state, flipSourceY }) => {
|
|
538
|
+
const r = resolve(params);
|
|
539
|
+
const { gl, program, vao, texture, uniforms } = state;
|
|
540
|
+
gl.viewport(0, 0, width, height);
|
|
541
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
|
542
|
+
gl.clearColor(0, 0, 0, 0);
|
|
543
|
+
gl.clear(gl.COLOR_BUFFER_BIT);
|
|
544
|
+
gl.useProgram(program);
|
|
545
|
+
gl.bindVertexArray(vao);
|
|
546
|
+
gl.activeTexture(gl.TEXTURE0);
|
|
547
|
+
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
548
|
+
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipSourceY);
|
|
549
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, source);
|
|
550
|
+
if (uniforms.uSource)
|
|
551
|
+
gl.uniform1i(uniforms.uSource, 0);
|
|
552
|
+
if (uniforms.uResolution)
|
|
553
|
+
gl.uniform2f(uniforms.uResolution, width, height);
|
|
554
|
+
if (uniforms.uScale)
|
|
555
|
+
gl.uniform1f(uniforms.uScale, r.scale);
|
|
556
|
+
if (uniforms.uCrop)
|
|
557
|
+
gl.uniform4f(uniforms.uCrop, r.cropLeft, r.cropTop, r.cropRight, r.cropBottom);
|
|
558
|
+
if (uniforms.uGap)
|
|
559
|
+
gl.uniform2f(uniforms.uGap, r.gapX, r.gapY);
|
|
560
|
+
if (uniforms.uOffset)
|
|
561
|
+
gl.uniform2f(uniforms.uOffset, r.offsetU, r.offsetV);
|
|
562
|
+
if (uniforms.uRowOffset)
|
|
563
|
+
gl.uniform2f(uniforms.uRowOffset, r.rowOffset, r.rowOffsetEvery);
|
|
564
|
+
if (uniforms.uColumnOffset)
|
|
565
|
+
gl.uniform2f(uniforms.uColumnOffset, r.columnOffset, r.columnOffsetEvery);
|
|
566
|
+
if (uniforms.uOrigin)
|
|
567
|
+
gl.uniform2f(uniforms.uOrigin, r.origin[0], r.origin[1]);
|
|
568
|
+
if (uniforms.uWrap)
|
|
569
|
+
gl.uniform1i(uniforms.uWrap, r.wrap ? 1 : 0);
|
|
570
|
+
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
|
|
571
|
+
gl.bindVertexArray(null);
|
|
572
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
573
|
+
gl.useProgram(null);
|
|
574
|
+
},
|
|
575
|
+
cleanup: ({ gl, program, vao, vbo, texture }) => {
|
|
576
|
+
gl.deleteBuffer(vbo);
|
|
577
|
+
gl.deleteProgram(program);
|
|
578
|
+
gl.deleteVertexArray(vao);
|
|
579
|
+
gl.deleteTexture(texture);
|
|
580
|
+
}
|
|
581
|
+
})
|
|
582
|
+
},
|
|
583
|
+
schema: patternSchema,
|
|
584
|
+
validateParams: validatePatternParams
|
|
585
|
+
});
|
|
586
|
+
|
|
587
|
+
export { pattern2 };
|