@nice2dev/game-engine 1.0.5 → 1.0.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cjs/accessibility/Accessibility.js +55 -20
- package/dist/cjs/accessibility/Accessibility.js.map +1 -1
- package/dist/cjs/ai/AI.js +74 -40
- package/dist/cjs/ai/AI.js.map +1 -1
- package/dist/cjs/ai/BehaviorTree.js +39 -47
- package/dist/cjs/ai/BehaviorTree.js.map +1 -1
- package/dist/cjs/ai/StateMachine.js +64 -100
- package/dist/cjs/ai/StateMachine.js.map +1 -1
- package/dist/cjs/animation/Animation.js +58 -34
- package/dist/cjs/animation/Animation.js.map +1 -1
- package/dist/cjs/audio/AudioAdvanced.js +71 -37
- package/dist/cjs/audio/AudioAdvanced.js.map +1 -1
- package/dist/cjs/audio/AudioBridge.js +61 -49
- package/dist/cjs/audio/AudioBridge.js.map +1 -1
- package/dist/cjs/audio/AudioManager.js +45 -29
- package/dist/cjs/audio/AudioManager.js.map +1 -1
- package/dist/cjs/build-cloud/BuildOrchestration.js +1142 -0
- package/dist/cjs/build-cloud/BuildOrchestration.js.map +1 -0
- package/dist/cjs/build-cloud/GodotBuildCloud.js +722 -0
- package/dist/cjs/build-cloud/GodotBuildCloud.js.map +1 -0
- package/dist/cjs/build-cloud/UnityBuildCloud.js +652 -0
- package/dist/cjs/build-cloud/UnityBuildCloud.js.map +1 -0
- package/dist/cjs/build-cloud/UnrealBuildCloud.js +674 -0
- package/dist/cjs/build-cloud/UnrealBuildCloud.js.map +1 -0
- package/dist/cjs/core/EventBus.js +2 -1
- package/dist/cjs/core/EventBus.js.map +1 -1
- package/dist/cjs/core/GameConfig.js +1 -1
- package/dist/cjs/core/GameConfig.js.map +1 -1
- package/dist/cjs/core/GameLoop.js +6 -3
- package/dist/cjs/core/GameLoop.js.map +1 -1
- package/dist/cjs/core/ServiceLocator.js +1 -2
- package/dist/cjs/core/ServiceLocator.js.map +1 -1
- package/dist/cjs/devtools/DevTools.js +73 -43
- package/dist/cjs/devtools/DevTools.js.map +1 -1
- package/dist/cjs/devtools/DeveloperExperience.js +84 -42
- package/dist/cjs/devtools/DeveloperExperience.js.map +1 -1
- package/dist/cjs/devtools/GameplayAnalytics.js +71 -43
- package/dist/cjs/devtools/GameplayAnalytics.js.map +1 -1
- package/dist/cjs/dialogue/DialogueSystem.js +153 -129
- package/dist/cjs/dialogue/DialogueSystem.js.map +1 -1
- package/dist/cjs/docs/DocGenerator.js +70 -28
- package/dist/cjs/docs/DocGenerator.js.map +1 -1
- package/dist/cjs/ecs/World.js +159 -33
- package/dist/cjs/ecs/World.js.map +1 -1
- package/dist/cjs/editor/AchievementEditor.js +650 -0
- package/dist/cjs/editor/AchievementEditor.js.map +1 -0
- package/dist/cjs/editor/AdvancedEditor.js +95 -23
- package/dist/cjs/editor/AdvancedEditor.js.map +1 -1
- package/dist/cjs/editor/AnimationRetargeting.js +742 -0
- package/dist/cjs/editor/AnimationRetargeting.js.map +1 -0
- package/dist/cjs/editor/AssetBrowser.js +1191 -0
- package/dist/cjs/editor/AssetBrowser.js.map +1 -0
- package/dist/cjs/editor/AssetManager.js +22 -14
- package/dist/cjs/editor/AssetManager.js.map +1 -1
- package/dist/cjs/editor/ConsolePro.js +1092 -0
- package/dist/cjs/editor/ConsolePro.js.map +1 -0
- package/dist/cjs/editor/CraftingEditor.js +749 -0
- package/dist/cjs/editor/CraftingEditor.js.map +1 -0
- package/dist/cjs/editor/DebugTools.js +46 -23
- package/dist/cjs/editor/DebugTools.js.map +1 -1
- package/dist/cjs/editor/DialogueSystem.js +924 -0
- package/dist/cjs/editor/DialogueSystem.js.map +1 -0
- package/dist/cjs/editor/LeaderboardSystem.js +496 -0
- package/dist/cjs/editor/LeaderboardSystem.js.map +1 -0
- package/dist/cjs/editor/NiceGameEditor.js +532 -142
- package/dist/cjs/editor/NiceGameEditor.js.map +1 -1
- package/dist/cjs/editor/PrefabSystem.js +864 -0
- package/dist/cjs/editor/PrefabSystem.js.map +1 -0
- package/dist/cjs/editor/ProfilerPanel.js +716 -0
- package/dist/cjs/editor/ProfilerPanel.js.map +1 -0
- package/dist/cjs/editor/QuestEditor.js +850 -0
- package/dist/cjs/editor/QuestEditor.js.map +1 -0
- package/dist/cjs/editor/ReplaySystem.js +655 -0
- package/dist/cjs/editor/ReplaySystem.js.map +1 -0
- package/dist/cjs/editor/SceneEditor.js +33 -13
- package/dist/cjs/editor/SceneEditor.js.map +1 -1
- package/dist/cjs/editor/ScreenshotMode.js +710 -0
- package/dist/cjs/editor/ScreenshotMode.js.map +1 -0
- package/dist/cjs/editor/ShaderGraph.js +7 -6
- package/dist/cjs/editor/ShaderGraph.js.map +1 -1
- package/dist/cjs/editor/TimelineEditor.js +36 -30
- package/dist/cjs/editor/TimelineEditor.js.map +1 -1
- package/dist/cjs/editor/UndoRedoPro.js +920 -0
- package/dist/cjs/editor/UndoRedoPro.js.map +1 -0
- package/dist/cjs/editor/VRARMode.js +658 -0
- package/dist/cjs/editor/VRARMode.js.map +1 -0
- package/dist/cjs/engine/NiceGameEngine.js +12 -10
- package/dist/cjs/engine/NiceGameEngine.js.map +1 -1
- package/dist/cjs/engine/SaveSystemV2.js +73 -37
- package/dist/cjs/engine/SaveSystemV2.js.map +1 -1
- package/dist/cjs/enterprise/Enterprise.js +92 -44
- package/dist/cjs/enterprise/Enterprise.js.map +1 -1
- package/dist/cjs/export/BevyExporter.js +998 -0
- package/dist/cjs/export/BevyExporter.js.map +1 -0
- package/dist/cjs/export/CocosExporter.js +706 -0
- package/dist/cjs/export/CocosExporter.js.map +1 -0
- package/dist/cjs/export/Construct3Exporter.js +832 -0
- package/dist/cjs/export/Construct3Exporter.js.map +1 -0
- package/dist/cjs/export/DefoldExporter.js +1106 -0
- package/dist/cjs/export/DefoldExporter.js.map +1 -0
- package/dist/cjs/export/GDevelopExporter.js +748 -0
- package/dist/cjs/export/GDevelopExporter.js.map +1 -0
- package/dist/cjs/export/GameMakerExporter.js +846 -0
- package/dist/cjs/export/GameMakerExporter.js.map +1 -0
- package/dist/cjs/export/GodotExporter.js +45 -50
- package/dist/cjs/export/GodotExporter.js.map +1 -1
- package/dist/cjs/export/MinecraftBedrockExporter.js +606 -0
- package/dist/cjs/export/MinecraftBedrockExporter.js.map +1 -0
- package/dist/cjs/export/MonoGameExporter.js +1334 -0
- package/dist/cjs/export/MonoGameExporter.js.map +1 -0
- package/dist/cjs/export/Pico8Exporter.js +846 -0
- package/dist/cjs/export/Pico8Exporter.js.map +1 -0
- package/dist/cjs/export/PlatformExporter.js +4 -5
- package/dist/cjs/export/PlatformExporter.js.map +1 -1
- package/dist/cjs/export/RPGMakerExporter.js +906 -0
- package/dist/cjs/export/RPGMakerExporter.js.map +1 -0
- package/dist/cjs/export/RobloxExporter.js +943 -0
- package/dist/cjs/export/RobloxExporter.js.map +1 -0
- package/dist/cjs/export/Solar2DExporter.js +1283 -0
- package/dist/cjs/export/Solar2DExporter.js.map +1 -0
- package/dist/cjs/export/ThreeJSExporter.js +52 -55
- package/dist/cjs/export/ThreeJSExporter.js.map +1 -1
- package/dist/cjs/export/Tic80Exporter.js +1315 -0
- package/dist/cjs/export/Tic80Exporter.js.map +1 -0
- package/dist/cjs/export/UnityExporter.js +41 -56
- package/dist/cjs/export/UnityExporter.js.map +1 -1
- package/dist/cjs/export/UnrealExporter.js +962 -0
- package/dist/cjs/export/UnrealExporter.js.map +1 -0
- package/dist/cjs/export/WebExporter.js +42 -50
- package/dist/cjs/export/WebExporter.js.map +1 -1
- package/dist/cjs/export/index.js +50 -2
- package/dist/cjs/export/index.js.map +1 -1
- package/dist/cjs/godot-integration/GodotAssetLibrary.js +716 -0
- package/dist/cjs/godot-integration/GodotAssetLibrary.js.map +1 -0
- package/dist/cjs/godot-integration/GodotImport.js +1069 -0
- package/dist/cjs/godot-integration/GodotImport.js.map +1 -0
- package/dist/cjs/godot-integration/GodotLiveLink.js +962 -0
- package/dist/cjs/godot-integration/GodotLiveLink.js.map +1 -0
- package/dist/cjs/godot-integration/components/GodotProjectBrowser.js +668 -0
- package/dist/cjs/godot-integration/components/GodotProjectBrowser.js.map +1 -0
- package/dist/cjs/i18n/I18n.js +56 -30
- package/dist/cjs/i18n/I18n.js.map +1 -1
- package/dist/cjs/i18n/useTranslation.js +4 -4
- package/dist/cjs/i18n/useTranslation.js.map +1 -1
- package/dist/cjs/import/AsepriteImporter.js +15 -19
- package/dist/cjs/import/AsepriteImporter.js.map +1 -1
- package/dist/cjs/import/DragonBonesImporter.js +36 -40
- package/dist/cjs/import/DragonBonesImporter.js.map +1 -1
- package/dist/cjs/import/GameMakerImporter.js +11 -17
- package/dist/cjs/import/GameMakerImporter.js.map +1 -1
- package/dist/cjs/import/GodotSceneImporter.js +43 -29
- package/dist/cjs/import/GodotSceneImporter.js.map +1 -1
- package/dist/cjs/import/LDtkImporter.js +16 -17
- package/dist/cjs/import/LDtkImporter.js.map +1 -1
- package/dist/cjs/import/Live2DImporter.js +16 -19
- package/dist/cjs/import/Live2DImporter.js.map +1 -1
- package/dist/cjs/import/NdgFormat.js +28 -35
- package/dist/cjs/import/NdgFormat.js.map +1 -1
- package/dist/cjs/import/OgmoImporter.js +16 -18
- package/dist/cjs/import/OgmoImporter.js.map +1 -1
- package/dist/cjs/import/RPGMakerImporter.js +5 -6
- package/dist/cjs/import/RPGMakerImporter.js.map +1 -1
- package/dist/cjs/import/SceneImporter.js +23 -13
- package/dist/cjs/import/SceneImporter.js.map +1 -1
- package/dist/cjs/import/SpineImporter.js +20 -20
- package/dist/cjs/import/SpineImporter.js.map +1 -1
- package/dist/cjs/import/SpriterImporter.js +38 -46
- package/dist/cjs/import/SpriterImporter.js.map +1 -1
- package/dist/cjs/import/TiledMapImporter.js +20 -24
- package/dist/cjs/import/TiledMapImporter.js.map +1 -1
- package/dist/cjs/import/UnitySceneImporter.js +15 -15
- package/dist/cjs/import/UnitySceneImporter.js.map +1 -1
- package/dist/cjs/index.js +516 -4
- package/dist/cjs/index.js.map +1 -1
- package/dist/cjs/input/GamepadNavigation.js +82 -47
- package/dist/cjs/input/GamepadNavigation.js.map +1 -1
- package/dist/cjs/input/InputManager.js +107 -52
- package/dist/cjs/input/InputManager.js.map +1 -1
- package/dist/cjs/input/useGamepads.js +35 -29
- package/dist/cjs/input/useGamepads.js.map +1 -1
- package/dist/cjs/integration/IconSprite.js +39 -21
- package/dist/cjs/integration/IconSprite.js.map +1 -1
- package/dist/cjs/inventory/InventorySystem.js +218 -127
- package/dist/cjs/inventory/InventorySystem.js.map +1 -1
- package/dist/cjs/kids/KidMode.js +491 -78
- package/dist/cjs/kids/KidMode.js.map +1 -1
- package/dist/cjs/kids/KidTools.js +154 -48
- package/dist/cjs/kids/KidTools.js.map +1 -1
- package/dist/cjs/monetization/Monetization.js +47 -35
- package/dist/cjs/monetization/Monetization.js.map +1 -1
- package/dist/cjs/multiplayer/LocalMultiplayer.js +48 -26
- package/dist/cjs/multiplayer/LocalMultiplayer.js.map +1 -1
- package/dist/cjs/multiplayer/MiniGameTypes.js +23 -10
- package/dist/cjs/multiplayer/MiniGameTypes.js.map +1 -1
- package/dist/cjs/native-engine/AssetPipeline.js +540 -0
- package/dist/cjs/native-engine/AssetPipeline.js.map +1 -0
- package/dist/cjs/native-engine/AudioEngine.js +825 -0
- package/dist/cjs/native-engine/AudioEngine.js.map +1 -0
- package/dist/cjs/native-engine/InputSystem.js +1175 -0
- package/dist/cjs/native-engine/InputSystem.js.map +1 -0
- package/dist/cjs/native-engine/NetworkingSystem.js +825 -0
- package/dist/cjs/native-engine/NetworkingSystem.js.map +1 -0
- package/dist/cjs/native-engine/PhysicsEngine.js +622 -0
- package/dist/cjs/native-engine/PhysicsEngine.js.map +1 -0
- package/dist/cjs/native-engine/RenderingEngine.js +371 -0
- package/dist/cjs/native-engine/RenderingEngine.js.map +1 -0
- package/dist/cjs/native-engine/SceneGraph.js +862 -0
- package/dist/cjs/native-engine/SceneGraph.js.map +1 -0
- package/dist/cjs/network/MultiplayerTransport.js +63 -33
- package/dist/cjs/network/MultiplayerTransport.js.map +1 -1
- package/dist/cjs/network/Networking.js +87 -62
- package/dist/cjs/network/Networking.js.map +1 -1
- package/dist/cjs/pathfinding/Pathfinding.js +71 -26
- package/dist/cjs/pathfinding/Pathfinding.js.map +1 -1
- package/dist/cjs/performance/AssetStreaming.js +656 -0
- package/dist/cjs/performance/AssetStreaming.js.map +1 -0
- package/dist/cjs/performance/BenchmarkSuite.js +37 -24
- package/dist/cjs/performance/BenchmarkSuite.js.map +1 -1
- package/dist/cjs/performance/DeltaCompression.js +566 -0
- package/dist/cjs/performance/DeltaCompression.js.map +1 -0
- package/dist/cjs/performance/DeterministicPhysics.js +603 -0
- package/dist/cjs/performance/DeterministicPhysics.js.map +1 -0
- package/dist/cjs/performance/ECSOptimization.js +726 -0
- package/dist/cjs/performance/ECSOptimization.js.map +1 -0
- package/dist/cjs/performance/HotReload.js +525 -0
- package/dist/cjs/performance/HotReload.js.map +1 -0
- package/dist/cjs/performance/InputRecording.js +590 -0
- package/dist/cjs/performance/InputRecording.js.map +1 -0
- package/dist/cjs/performance/InterestManagement.js +532 -0
- package/dist/cjs/performance/InterestManagement.js.map +1 -0
- package/dist/cjs/performance/LocalizationRuntime.js +472 -0
- package/dist/cjs/performance/LocalizationRuntime.js.map +1 -0
- package/dist/cjs/performance/MemoryManagement.js +487 -0
- package/dist/cjs/performance/MemoryManagement.js.map +1 -0
- package/dist/cjs/performance/ModSupport.js +531 -0
- package/dist/cjs/performance/ModSupport.js.map +1 -0
- package/dist/cjs/performance/MultiThreadedPhysics.js +500 -0
- package/dist/cjs/performance/MultiThreadedPhysics.js.map +1 -0
- package/dist/cjs/performance/NetworkPrediction.js +521 -0
- package/dist/cjs/performance/NetworkPrediction.js.map +1 -0
- package/dist/cjs/performance/ObjectPooling.js +653 -0
- package/dist/cjs/performance/ObjectPooling.js.map +1 -0
- package/dist/cjs/performance/Performance.js +64 -25
- package/dist/cjs/performance/Performance.js.map +1 -1
- package/dist/cjs/performance/PerformanceAdvanced.js +83 -49
- package/dist/cjs/performance/PerformanceAdvanced.js.map +1 -1
- package/dist/cjs/performance/SaveSystem.js +574 -0
- package/dist/cjs/performance/SaveSystem.js.map +1 -0
- package/dist/cjs/performance/WebGPURenderer.js +702 -0
- package/dist/cjs/performance/WebGPURenderer.js.map +1 -0
- package/dist/cjs/physics/PhysicsAdvanced.js +32 -20
- package/dist/cjs/physics/PhysicsAdvanced.js.map +1 -1
- package/dist/cjs/physics/PhysicsEngine2D.js +63 -36
- package/dist/cjs/physics/PhysicsEngine2D.js.map +1 -1
- package/dist/cjs/plugins/PluginSDK.js +46 -34
- package/dist/cjs/plugins/PluginSDK.js.map +1 -1
- package/dist/cjs/plugins/PluginTestKit.js +28 -29
- package/dist/cjs/plugins/PluginTestKit.js.map +1 -1
- package/dist/cjs/procedural/Procedural.js +24 -17
- package/dist/cjs/procedural/Procedural.js.map +1 -1
- package/dist/cjs/procedural/WorldBuilding.js +187 -55
- package/dist/cjs/procedural/WorldBuilding.js.map +1 -1
- package/dist/cjs/quest/QuestSystem.js +145 -111
- package/dist/cjs/quest/QuestSystem.js.map +1 -1
- package/dist/cjs/release/Release.js +142 -31
- package/dist/cjs/release/Release.js.map +1 -1
- package/dist/cjs/rendering/Camera2D.js +12 -7
- package/dist/cjs/rendering/Camera2D.js.map +1 -1
- package/dist/cjs/rendering/Renderer2D.js +62 -26
- package/dist/cjs/rendering/Renderer2D.js.map +1 -1
- package/dist/cjs/rendering/WebGPURenderPipeline.js +60 -31
- package/dist/cjs/rendering/WebGPURenderPipeline.js.map +1 -1
- package/dist/cjs/runtime3d/Runtime3D.js +80 -55
- package/dist/cjs/runtime3d/Runtime3D.js.map +1 -1
- package/dist/cjs/runtime3d/SceneEditor3D.js +20 -11
- package/dist/cjs/runtime3d/SceneEditor3D.js.map +1 -1
- package/dist/cjs/scene/SceneManager.js +26 -12
- package/dist/cjs/scene/SceneManager.js.map +1 -1
- package/dist/cjs/scripting/GraphToAST.js +36 -24
- package/dist/cjs/scripting/GraphToAST.js.map +1 -1
- package/dist/cjs/scripting/LanguageExporter.js +2 -3
- package/dist/cjs/scripting/LanguageExporter.js.map +1 -1
- package/dist/cjs/scripting/NodeGraph.js +49 -32
- package/dist/cjs/scripting/NodeGraph.js.map +1 -1
- package/dist/cjs/scripting/ScriptAST.js +19 -6
- package/dist/cjs/scripting/ScriptAST.js.map +1 -1
- package/dist/cjs/scripting/VisualScripting2.js +13 -12
- package/dist/cjs/scripting/VisualScripting2.js.map +1 -1
- package/dist/cjs/scripting/exporters/CSharpExporter.js +16 -16
- package/dist/cjs/scripting/exporters/CSharpExporter.js.map +1 -1
- package/dist/cjs/scripting/exporters/GDScriptExporter.js +3 -6
- package/dist/cjs/scripting/exporters/GDScriptExporter.js.map +1 -1
- package/dist/cjs/scripting/exporters/LuaExporter.js +5 -9
- package/dist/cjs/scripting/exporters/LuaExporter.js.map +1 -1
- package/dist/cjs/scripting/exporters/PythonExporter.js +7 -13
- package/dist/cjs/scripting/exporters/PythonExporter.js.map +1 -1
- package/dist/cjs/scripting/exporters/RustExporter.js +7 -14
- package/dist/cjs/scripting/exporters/RustExporter.js.map +1 -1
- package/dist/cjs/scripting/exporters/TypeScriptExporter.js +28 -29
- package/dist/cjs/scripting/exporters/TypeScriptExporter.js.map +1 -1
- package/dist/cjs/social/Social.js +27 -20
- package/dist/cjs/social/Social.js.map +1 -1
- package/dist/cjs/systems/LightingSystem.js +980 -0
- package/dist/cjs/systems/LightingSystem.js.map +1 -0
- package/dist/cjs/systems/ParticleSystem2.js +34 -17
- package/dist/cjs/systems/ParticleSystem2.js.map +1 -1
- package/dist/cjs/systems/PhysicsDebugSystem.js +1228 -0
- package/dist/cjs/systems/PhysicsDebugSystem.js.map +1 -0
- package/dist/cjs/systems/TerrainSystem.js +1137 -0
- package/dist/cjs/systems/TerrainSystem.js.map +1 -0
- package/dist/cjs/templates/ActionTemplates.js +144 -24
- package/dist/cjs/templates/ActionTemplates.js.map +1 -1
- package/dist/cjs/templates/FightingTemplate.js +536 -0
- package/dist/cjs/templates/FightingTemplate.js.map +1 -0
- package/dist/cjs/templates/MetroidvaniaTemplate.js +523 -0
- package/dist/cjs/templates/MetroidvaniaTemplate.js.map +1 -0
- package/dist/cjs/templates/PartyTemplates.js +60 -28
- package/dist/cjs/templates/PartyTemplates.js.map +1 -1
- package/dist/cjs/templates/PuzzleTemplates.js +63 -22
- package/dist/cjs/templates/PuzzleTemplates.js.map +1 -1
- package/dist/cjs/templates/RPGTemplates.js +29 -15
- package/dist/cjs/templates/RPGTemplates.js.map +1 -1
- package/dist/cjs/templates/SportsTemplates.js +41 -17
- package/dist/cjs/templates/SportsTemplates.js.map +1 -1
- package/dist/cjs/templates/StrategyTemplates.js +45 -18
- package/dist/cjs/templates/StrategyTemplates.js.map +1 -1
- package/dist/cjs/templates/SurvivalTemplate.js +479 -0
- package/dist/cjs/templates/SurvivalTemplate.js.map +1 -0
- package/dist/cjs/templates/WaveDefense.js +139 -52
- package/dist/cjs/templates/WaveDefense.js.map +1 -1
- package/dist/cjs/tilemap/Tilemap.js +48 -32
- package/dist/cjs/tilemap/Tilemap.js.map +1 -1
- package/dist/cjs/tutorials/TutorialBranching.js +111 -42
- package/dist/cjs/tutorials/TutorialBranching.js.map +1 -1
- package/dist/cjs/tutorials/TutorialEngine.js +152 -80
- package/dist/cjs/tutorials/TutorialEngine.js.map +1 -1
- package/dist/cjs/tutorials/TutorialOverlay.js +117 -40
- package/dist/cjs/tutorials/TutorialOverlay.js.map +1 -1
- package/dist/cjs/ui/GameUI.js +69 -42
- package/dist/cjs/ui/GameUI.js.map +1 -1
- package/dist/cjs/unity-integration/UnityAssetStore.js +754 -0
- package/dist/cjs/unity-integration/UnityAssetStore.js.map +1 -0
- package/dist/cjs/unity-integration/UnityImport.js +1252 -0
- package/dist/cjs/unity-integration/UnityImport.js.map +1 -0
- package/dist/cjs/unity-integration/UnityLiveLink.js +1022 -0
- package/dist/cjs/unity-integration/UnityLiveLink.js.map +1 -0
- package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js +796 -0
- package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js.map +1 -0
- package/dist/cjs/unity-integration/components/UnityProjectBrowser.js +833 -0
- package/dist/cjs/unity-integration/components/UnityProjectBrowser.js.map +1 -0
- package/dist/cjs/unreal-integration/UnrealImport.js +442 -0
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- package/dist/esm/unity-integration/components/UnityAssetStoreBrowser.js.map +1 -0
- package/dist/esm/unity-integration/components/UnityProjectBrowser.js +831 -0
- package/dist/esm/unity-integration/components/UnityProjectBrowser.js.map +1 -0
- package/dist/esm/unreal-integration/UnrealImport.js +437 -0
- package/dist/esm/unreal-integration/UnrealImport.js.map +1 -0
- package/dist/esm/unreal-integration/UnrealLiveLink.js +1182 -0
- package/dist/esm/unreal-integration/UnrealLiveLink.js.map +1 -0
- package/dist/esm/unreal-integration/UnrealMarketplace.js +490 -0
- package/dist/esm/unreal-integration/UnrealMarketplace.js.map +1 -0
- package/dist/esm/unreal-integration/components/UnrealProjectBrowser.js +833 -0
- package/dist/esm/unreal-integration/components/UnrealProjectBrowser.js.map +1 -0
- package/dist/esm/xr/ARVR.js +32 -9
- package/dist/esm/xr/ARVR.js.map +1 -1
- package/package.json +7 -6
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'use strict';
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/**
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* @file QuestEditor.ts
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* @description Quest Editor system with quest graphs, conditions, and rewards
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* PRO-1.4: Professional Editor Features
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*
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* Features:
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* - Quest definition with stages
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* - Objectives (kill, collect, talk, explore, escort, etc.)
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* - Conditions and prerequisites
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* - Rewards (items, experience, reputation, unlocks)
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* - Quest chains and branching paths
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* - Time limits and failures
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* - Quest tracking and progress
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* - Journal/log system
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* - Localization support
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*/
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// ============================================================
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// Quest Manager
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// ============================================================
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class QuestManager {
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constructor() {
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this.quests = new Map();
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this.chains = new Map();
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this.activeProgress = new Map();
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this.completedQuests = new Set();
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this.journal = [];
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this.currentLanguage = 'en';
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// Player state integration
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this.playerLevel = 1;
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this.playerFlags = new Set();
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this.playerStats = new Map();
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this.playerItems = new Map();
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this.playerReputation = new Map();
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}
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// ─── Quest Definition ──────────────────────────────────
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createQuest(name, description) {
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const quest = {
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id: `quest_${Date.now()}_${Math.random().toString(36).substr(2, 9)}`,
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name: this.createLocalizedString(name),
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description: this.createLocalizedString(description),
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category: 'general',
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tags: [],
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priority: 0,
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isMainQuest: false,
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isSideQuest: true,
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isDailyQuest: false,
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isRepeatable: false,
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prerequisites: [],
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stages: new Map(),
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startStageId: '',
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rewards: [],
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createdAt: Date.now(),
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modifiedAt: Date.now(),
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version: 1,
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};
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// Create default start stage
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const startStage = this.createStage('Start', 'Begin the quest');
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quest.stages.set(startStage.id, startStage);
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quest.startStageId = startStage.id;
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this.quests.set(quest.id, quest);
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return quest;
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}
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getQuest(id) {
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return this.quests.get(id);
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}
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deleteQuest(id) {
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return this.quests.delete(id);
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}
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getAllQuests() {
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return Array.from(this.quests.values());
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}
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// ─── Stage Management ──────────────────────────────────
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createStage(name, description) {
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return {
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id: `stage_${Date.now()}_${Math.random().toString(36).substr(2, 9)}`,
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name: this.createLocalizedString(name),
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description: this.createLocalizedString(description),
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objectives: [],
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};
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}
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addStage(questId, stage) {
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const quest = this.quests.get(questId);
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if (!quest) {
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return false;
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}
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quest.stages.set(stage.id, stage);
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quest.modifiedAt = Date.now();
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return true;
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}
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updateStage(questId, stageId, updates) {
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const quest = this.quests.get(questId);
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if (!quest) {
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return false;
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}
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const stage = quest.stages.get(stageId);
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if (!stage) {
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return false;
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}
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Object.assign(stage, updates);
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quest.modifiedAt = Date.now();
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return true;
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}
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connectStages(questId, fromStageId, toStageId, condition) {
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const quest = this.quests.get(questId);
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if (!quest) {
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return false;
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}
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const fromStage = quest.stages.get(fromStageId);
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if (!fromStage) {
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return false;
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}
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if (condition) {
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if (!fromStage.branchConditions) {
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fromStage.branchConditions = [];
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}
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fromStage.branchConditions.push({ condition, targetStageId: toStageId });
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}
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else {
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fromStage.nextStageId = toStageId;
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}
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quest.modifiedAt = Date.now();
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return true;
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}
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// ─── Objective Management ──────────────────────────────
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createObjective(type, description, target, amount = 1) {
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return {
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id: `obj_${Date.now()}_${Math.random().toString(36).substr(2, 9)}`,
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type,
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description: this.createLocalizedString(description),
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target,
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targetAmount: amount,
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currentAmount: 0,
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isOptional: false,
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isHidden: false,
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isCompleted: false,
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};
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}
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addObjective(questId, stageId, objective) {
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const quest = this.quests.get(questId);
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if (!quest) {
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return false;
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}
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const stage = quest.stages.get(stageId);
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if (!stage) {
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return false;
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}
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stage.objectives.push(objective);
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quest.modifiedAt = Date.now();
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return true;
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}
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// ─── Reward Management ─────────────────────────────────
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createReward(type, target, amount) {
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return { type, target, amount };
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}
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addQuestReward(questId, reward) {
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const quest = this.quests.get(questId);
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if (!quest) {
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return false;
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}
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quest.rewards.push(reward);
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quest.modifiedAt = Date.now();
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return true;
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}
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addStageReward(questId, stageId, reward) {
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const quest = this.quests.get(questId);
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if (!quest) {
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return false;
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}
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const stage = quest.stages.get(stageId);
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if (!stage) {
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return false;
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}
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if (!stage.stageRewards) {
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stage.stageRewards = [];
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}
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stage.stageRewards.push(reward);
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quest.modifiedAt = Date.now();
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return true;
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}
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// ─── Quest Chain Management ────────────────────────────
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createChain(name, description) {
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const chain = {
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id: `chain_${Date.now()}`,
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name: this.createLocalizedString(name),
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description: this.createLocalizedString(description),
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questIds: [],
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};
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this.chains.set(chain.id, chain);
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return chain;
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}
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addQuestToChain(chainId, questId) {
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const chain = this.chains.get(chainId);
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const quest = this.quests.get(questId);
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if (!chain || !quest) {
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return false;
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}
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chain.questIds.push(questId);
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quest.chainId = chainId;
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quest.chainOrder = chain.questIds.length - 1;
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return true;
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}
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// ─── Runtime: Quest Availability ───────────────────────
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getAvailableQuests() {
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return this.getAllQuests().filter((quest) => this.isQuestAvailable(quest));
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}
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isQuestAvailable(quest) {
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// Already active or completed
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if (this.activeProgress.has(quest.id)) {
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return false;
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}
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if (this.completedQuests.has(quest.id) && !quest.isRepeatable) {
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return false;
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}
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// Time restrictions
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const now = Date.now();
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if (quest.availableFrom && now < quest.availableFrom) {
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return false;
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}
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if (quest.availableUntil && now > quest.availableUntil) {
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return false;
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}
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// Level requirements
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if (quest.minLevel && this.playerLevel < quest.minLevel) {
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return false;
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}
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if (quest.maxLevel && this.playerLevel > quest.maxLevel) {
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return false;
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}
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// Prerequisites
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for (const condition of quest.prerequisites) {
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if (!this.evaluateCondition(condition)) {
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return false;
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}
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}
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// Required quests
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if (quest.requiredQuests) {
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for (const reqQuestId of quest.requiredQuests) {
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if (!this.completedQuests.has(reqQuestId)) {
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return false;
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}
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}
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}
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// Conflicting quests
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if (quest.conflictingQuests) {
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for (const conflictQuestId of quest.conflictingQuests) {
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if (this.activeProgress.has(conflictQuestId)) {
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return false;
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}
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}
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}
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return true;
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}
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// ─── Runtime: Quest Progress ───────────────────────────
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startQuest(questId) {
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const quest = this.quests.get(questId);
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if (!quest || !this.isQuestAvailable(quest)) {
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return false;
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}
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const progress = {
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questId,
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status: 'active',
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currentStageId: quest.startStageId,
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objectiveProgress: new Map(),
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startedAt: Date.now(),
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stageStartedAt: Date.now(),
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flags: new Set(),
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};
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// Initialize objective progress
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const startStage = quest.stages.get(quest.startStageId);
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if (startStage) {
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for (const obj of startStage.objectives) {
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progress.objectiveProgress.set(obj.id, 0);
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}
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// Execute entry actions
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if (startStage.onEnterActions) {
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for (const action of startStage.onEnterActions) {
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this.executeAction(action);
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}
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}
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}
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this.activeProgress.set(questId, progress);
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// Journal entry
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this.addJournalEntry(questId, 'start', quest.startStageId);
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this.onQuestStarted?.(quest, progress);
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return true;
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}
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updateObjective(questId, objectiveId, amount = 1) {
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const quest = this.quests.get(questId);
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const progress = this.activeProgress.get(questId);
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if (!quest || !progress) {
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return false;
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}
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const stage = quest.stages.get(progress.currentStageId);
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if (!stage) {
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return false;
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}
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const objective = stage.objectives.find((o) => o.id === objectiveId);
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if (!objective || objective.isCompleted) {
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return false;
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}
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// Check dependencies
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if (objective.requiresObjectives) {
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for (const reqObjId of objective.requiresObjectives) {
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const reqObj = stage.objectives.find((o) => o.id === reqObjId);
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if (reqObj && !reqObj.isCompleted) {
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return false;
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}
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}
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}
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// Update progress
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const newAmount = Math.min((progress.objectiveProgress.get(objectiveId) ?? 0) + amount, objective.targetAmount);
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progress.objectiveProgress.set(objectiveId, newAmount);
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objective.currentAmount = newAmount;
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// Check completion
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if (newAmount >= objective.targetAmount) {
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objective.isCompleted = true;
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// Give objective rewards
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if (objective.rewards) {
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for (const reward of objective.rewards) {
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this.giveReward(reward);
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}
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}
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}
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|
326
|
+
this.onObjectiveUpdated?.(quest, objective);
|
|
327
|
+
this.onQuestUpdated?.(quest, progress);
|
|
328
|
+
// Journal entry
|
|
329
|
+
this.addJournalEntry(questId, 'update', progress.currentStageId, objectiveId);
|
|
330
|
+
// Check stage completion
|
|
331
|
+
this.checkStageCompletion(questId);
|
|
332
|
+
return true;
|
|
333
|
+
}
|
|
334
|
+
checkStageCompletion(questId) {
|
|
335
|
+
const quest = this.quests.get(questId);
|
|
336
|
+
const progress = this.activeProgress.get(questId);
|
|
337
|
+
if (!quest || !progress) {
|
|
338
|
+
return;
|
|
339
|
+
}
|
|
340
|
+
const stage = quest.stages.get(progress.currentStageId);
|
|
341
|
+
if (!stage) {
|
|
342
|
+
return;
|
|
343
|
+
}
|
|
344
|
+
// Check if all required objectives are complete
|
|
345
|
+
const requiredObjectives = stage.objectives.filter((o) => !o.isOptional);
|
|
346
|
+
const allComplete = requiredObjectives.every((o) => o.isCompleted);
|
|
347
|
+
if (!allComplete) {
|
|
348
|
+
return;
|
|
349
|
+
}
|
|
350
|
+
// Execute completion actions
|
|
351
|
+
if (stage.onCompleteActions) {
|
|
352
|
+
for (const action of stage.onCompleteActions) {
|
|
353
|
+
this.executeAction(action);
|
|
354
|
+
}
|
|
355
|
+
}
|
|
356
|
+
// Give stage rewards
|
|
357
|
+
if (stage.stageRewards) {
|
|
358
|
+
for (const reward of stage.stageRewards) {
|
|
359
|
+
this.giveReward(reward);
|
|
360
|
+
}
|
|
361
|
+
}
|
|
362
|
+
// Determine next stage
|
|
363
|
+
let nextStageId;
|
|
364
|
+
// Check branch conditions first
|
|
365
|
+
if (stage.branchConditions) {
|
|
366
|
+
for (const branch of stage.branchConditions) {
|
|
367
|
+
if (this.evaluateCondition(branch.condition)) {
|
|
368
|
+
nextStageId = branch.targetStageId;
|
|
369
|
+
break;
|
|
370
|
+
}
|
|
371
|
+
}
|
|
372
|
+
}
|
|
373
|
+
// Fall back to default next stage
|
|
374
|
+
if (!nextStageId) {
|
|
375
|
+
nextStageId = stage.nextStageId;
|
|
376
|
+
}
|
|
377
|
+
if (nextStageId) {
|
|
378
|
+
this.advanceToStage(questId, nextStageId);
|
|
379
|
+
}
|
|
380
|
+
else {
|
|
381
|
+
// Quest complete
|
|
382
|
+
this.completeQuest(questId);
|
|
383
|
+
}
|
|
384
|
+
}
|
|
385
|
+
advanceToStage(questId, stageId) {
|
|
386
|
+
const quest = this.quests.get(questId);
|
|
387
|
+
const progress = this.activeProgress.get(questId);
|
|
388
|
+
if (!quest || !progress) {
|
|
389
|
+
return;
|
|
390
|
+
}
|
|
391
|
+
const stage = quest.stages.get(stageId);
|
|
392
|
+
if (!stage) {
|
|
393
|
+
return;
|
|
394
|
+
}
|
|
395
|
+
progress.currentStageId = stageId;
|
|
396
|
+
progress.stageStartedAt = Date.now();
|
|
397
|
+
// Reset objective progress for new stage
|
|
398
|
+
for (const obj of stage.objectives) {
|
|
399
|
+
progress.objectiveProgress.set(obj.id, 0);
|
|
400
|
+
obj.currentAmount = 0;
|
|
401
|
+
obj.isCompleted = false;
|
|
402
|
+
}
|
|
403
|
+
// Execute entry actions
|
|
404
|
+
if (stage.onEnterActions) {
|
|
405
|
+
for (const action of stage.onEnterActions) {
|
|
406
|
+
this.executeAction(action);
|
|
407
|
+
}
|
|
408
|
+
}
|
|
409
|
+
// Journal entry
|
|
410
|
+
this.addJournalEntry(questId, 'update', stageId);
|
|
411
|
+
this.onQuestUpdated?.(quest, progress);
|
|
412
|
+
}
|
|
413
|
+
completeQuest(questId) {
|
|
414
|
+
const quest = this.quests.get(questId);
|
|
415
|
+
const progress = this.activeProgress.get(questId);
|
|
416
|
+
if (!quest || !progress) {
|
|
417
|
+
return;
|
|
418
|
+
}
|
|
419
|
+
progress.status = 'completed';
|
|
420
|
+
progress.completedAt = Date.now();
|
|
421
|
+
// Give quest rewards
|
|
422
|
+
for (const reward of quest.rewards) {
|
|
423
|
+
this.giveReward(reward);
|
|
424
|
+
}
|
|
425
|
+
// Check chain completion
|
|
426
|
+
if (quest.chainId) {
|
|
427
|
+
this.checkChainCompletion(quest.chainId);
|
|
428
|
+
}
|
|
429
|
+
// Move to completed
|
|
430
|
+
this.activeProgress.delete(questId);
|
|
431
|
+
this.completedQuests.add(questId);
|
|
432
|
+
// Journal entry
|
|
433
|
+
this.addJournalEntry(questId, 'complete');
|
|
434
|
+
this.onQuestCompleted?.(quest, quest.rewards);
|
|
435
|
+
}
|
|
436
|
+
failQuest(questId, reason) {
|
|
437
|
+
const quest = this.quests.get(questId);
|
|
438
|
+
const progress = this.activeProgress.get(questId);
|
|
439
|
+
if (!quest || !progress) {
|
|
440
|
+
return;
|
|
441
|
+
}
|
|
442
|
+
progress.status = 'failed';
|
|
443
|
+
progress.failedAt = Date.now();
|
|
444
|
+
this.activeProgress.delete(questId);
|
|
445
|
+
// Journal entry
|
|
446
|
+
const entry = this.addJournalEntry(questId, 'fail');
|
|
447
|
+
if (entry && reason) {
|
|
448
|
+
entry.text.default = reason;
|
|
449
|
+
}
|
|
450
|
+
this.onQuestFailed?.(quest);
|
|
451
|
+
}
|
|
452
|
+
abandonQuest(questId) {
|
|
453
|
+
const quest = this.quests.get(questId);
|
|
454
|
+
const progress = this.activeProgress.get(questId);
|
|
455
|
+
if (!quest || !progress) {
|
|
456
|
+
return false;
|
|
457
|
+
}
|
|
458
|
+
progress.status = 'abandoned';
|
|
459
|
+
this.activeProgress.delete(questId);
|
|
460
|
+
return true;
|
|
461
|
+
}
|
|
462
|
+
checkChainCompletion(chainId) {
|
|
463
|
+
const chain = this.chains.get(chainId);
|
|
464
|
+
if (!chain) {
|
|
465
|
+
return;
|
|
466
|
+
}
|
|
467
|
+
const allComplete = chain.questIds.every((qId) => this.completedQuests.has(qId));
|
|
468
|
+
if (!allComplete) {
|
|
469
|
+
return;
|
|
470
|
+
}
|
|
471
|
+
// Give chain rewards
|
|
472
|
+
if (chain.rewards) {
|
|
473
|
+
for (const reward of chain.rewards) {
|
|
474
|
+
this.giveReward(reward);
|
|
475
|
+
}
|
|
476
|
+
}
|
|
477
|
+
}
|
|
478
|
+
// ─── Condition Evaluation ──────────────────────────────
|
|
479
|
+
evaluateCondition(condition) {
|
|
480
|
+
let value;
|
|
481
|
+
switch (condition.type) {
|
|
482
|
+
case 'level':
|
|
483
|
+
value = this.playerLevel;
|
|
484
|
+
break;
|
|
485
|
+
case 'quest':
|
|
486
|
+
value = this.completedQuests.has(condition.target);
|
|
487
|
+
break;
|
|
488
|
+
case 'item':
|
|
489
|
+
value = this.playerItems.get(condition.target) ?? 0;
|
|
490
|
+
break;
|
|
491
|
+
case 'stat':
|
|
492
|
+
value = this.playerStats.get(condition.target) ?? 0;
|
|
493
|
+
break;
|
|
494
|
+
case 'reputation':
|
|
495
|
+
value = this.playerReputation.get(condition.target) ?? 0;
|
|
496
|
+
break;
|
|
497
|
+
case 'flag':
|
|
498
|
+
value = this.playerFlags.has(condition.target);
|
|
499
|
+
break;
|
|
500
|
+
case 'custom':
|
|
501
|
+
if (this.customConditionEvaluator) {
|
|
502
|
+
return this.customConditionEvaluator(condition);
|
|
503
|
+
}
|
|
504
|
+
return false;
|
|
505
|
+
default:
|
|
506
|
+
return false;
|
|
507
|
+
}
|
|
508
|
+
const target = condition.value;
|
|
509
|
+
switch (condition.operator) {
|
|
510
|
+
case 'eq':
|
|
511
|
+
return value === target;
|
|
512
|
+
case 'ne':
|
|
513
|
+
return value !== target;
|
|
514
|
+
case 'gt':
|
|
515
|
+
return value > target;
|
|
516
|
+
case 'gte':
|
|
517
|
+
return value >= target;
|
|
518
|
+
case 'lt':
|
|
519
|
+
return value < target;
|
|
520
|
+
case 'lte':
|
|
521
|
+
return value <= target;
|
|
522
|
+
case 'has':
|
|
523
|
+
return Boolean(value);
|
|
524
|
+
case 'not_has':
|
|
525
|
+
return !value;
|
|
526
|
+
default:
|
|
527
|
+
return false;
|
|
528
|
+
}
|
|
529
|
+
}
|
|
530
|
+
// ─── Action Execution ──────────────────────────────────
|
|
531
|
+
executeAction(action) {
|
|
532
|
+
switch (action.type) {
|
|
533
|
+
case 'setFlag':
|
|
534
|
+
this.playerFlags.add(action.target);
|
|
535
|
+
break;
|
|
536
|
+
case 'removeFlag':
|
|
537
|
+
this.playerFlags.delete(action.target);
|
|
538
|
+
break;
|
|
539
|
+
case 'giveItem':
|
|
540
|
+
this.playerItems.set(action.target, (this.playerItems.get(action.target) ?? 0) + (action.params?.amount ?? 1));
|
|
541
|
+
break;
|
|
542
|
+
case 'removeItem':
|
|
543
|
+
const current = this.playerItems.get(action.target) ?? 0;
|
|
544
|
+
const toRemove = action.params?.amount ?? 1;
|
|
545
|
+
this.playerItems.set(action.target, Math.max(0, current - toRemove));
|
|
546
|
+
break;
|
|
547
|
+
case 'custom':
|
|
548
|
+
this.customActionExecutor?.(action);
|
|
549
|
+
break;
|
|
550
|
+
default:
|
|
551
|
+
this.customActionExecutor?.(action);
|
|
552
|
+
break;
|
|
553
|
+
}
|
|
554
|
+
}
|
|
555
|
+
// ─── Reward Giving ─────────────────────────────────────
|
|
556
|
+
giveReward(reward) {
|
|
557
|
+
// Check chance
|
|
558
|
+
if (reward.chance !== undefined && Math.random() > reward.chance) {
|
|
559
|
+
return;
|
|
560
|
+
}
|
|
561
|
+
switch (reward.type) {
|
|
562
|
+
case 'item':
|
|
563
|
+
this.playerItems.set(reward.target, (this.playerItems.get(reward.target) ?? 0) + reward.amount);
|
|
564
|
+
break;
|
|
565
|
+
case 'experience':
|
|
566
|
+
// Handled externally
|
|
567
|
+
break;
|
|
568
|
+
case 'reputation':
|
|
569
|
+
this.playerReputation.set(reward.target, (this.playerReputation.get(reward.target) ?? 0) + reward.amount);
|
|
570
|
+
break;
|
|
571
|
+
case 'quest':
|
|
572
|
+
this.startQuest(reward.target);
|
|
573
|
+
break;
|
|
574
|
+
}
|
|
575
|
+
this.onReward?.(reward);
|
|
576
|
+
}
|
|
577
|
+
// ─── Journal ───────────────────────────────────────────
|
|
578
|
+
addJournalEntry(questId, type, stageId, objectiveId) {
|
|
579
|
+
const quest = this.quests.get(questId);
|
|
580
|
+
let text = '';
|
|
581
|
+
if (quest) {
|
|
582
|
+
switch (type) {
|
|
583
|
+
case 'start':
|
|
584
|
+
text = `Started quest: ${this.getString(quest.name)}`;
|
|
585
|
+
break;
|
|
586
|
+
case 'complete':
|
|
587
|
+
text = `Completed quest: ${this.getString(quest.name)}`;
|
|
588
|
+
break;
|
|
589
|
+
case 'fail':
|
|
590
|
+
text = `Failed quest: ${this.getString(quest.name)}`;
|
|
591
|
+
break;
|
|
592
|
+
case 'update':
|
|
593
|
+
if (stageId) {
|
|
594
|
+
const stage = quest.stages.get(stageId);
|
|
595
|
+
if (stage) {
|
|
596
|
+
text = this.getString(stage.description);
|
|
597
|
+
}
|
|
598
|
+
}
|
|
599
|
+
break;
|
|
600
|
+
}
|
|
601
|
+
}
|
|
602
|
+
const entry = {
|
|
603
|
+
id: `journal_${Date.now()}`,
|
|
604
|
+
questId,
|
|
605
|
+
stageId,
|
|
606
|
+
objectiveId,
|
|
607
|
+
type,
|
|
608
|
+
text: this.createLocalizedString(text),
|
|
609
|
+
timestamp: Date.now(),
|
|
610
|
+
isRead: false,
|
|
611
|
+
};
|
|
612
|
+
this.journal.push(entry);
|
|
613
|
+
this.onJournalEntry?.(entry);
|
|
614
|
+
return entry;
|
|
615
|
+
}
|
|
616
|
+
getJournal(questId) {
|
|
617
|
+
if (questId) {
|
|
618
|
+
return this.journal.filter((e) => e.questId === questId);
|
|
619
|
+
}
|
|
620
|
+
return [...this.journal];
|
|
621
|
+
}
|
|
622
|
+
markJournalRead(entryId) {
|
|
623
|
+
const entry = this.journal.find((e) => e.id === entryId);
|
|
624
|
+
if (entry) {
|
|
625
|
+
entry.isRead = true;
|
|
626
|
+
}
|
|
627
|
+
}
|
|
628
|
+
// ─── Player State Integration ──────────────────────────
|
|
629
|
+
setPlayerLevel(level) {
|
|
630
|
+
this.playerLevel = level;
|
|
631
|
+
}
|
|
632
|
+
setPlayerFlag(flag, value = true) {
|
|
633
|
+
if (value) {
|
|
634
|
+
this.playerFlags.add(flag);
|
|
635
|
+
}
|
|
636
|
+
else {
|
|
637
|
+
this.playerFlags.delete(flag);
|
|
638
|
+
}
|
|
639
|
+
}
|
|
640
|
+
setPlayerStat(stat, value) {
|
|
641
|
+
this.playerStats.set(stat, value);
|
|
642
|
+
}
|
|
643
|
+
setPlayerItem(item, count) {
|
|
644
|
+
this.playerItems.set(item, count);
|
|
645
|
+
}
|
|
646
|
+
setPlayerReputation(faction, value) {
|
|
647
|
+
this.playerReputation.set(faction, value);
|
|
648
|
+
}
|
|
649
|
+
// ─── Localization ──────────────────────────────────────
|
|
650
|
+
createLocalizedString(text) {
|
|
651
|
+
return {
|
|
652
|
+
key: `str_${Date.now()}_${Math.random().toString(36).substr(2, 9)}`,
|
|
653
|
+
default: text,
|
|
654
|
+
translations: new Map([[this.currentLanguage, text]]),
|
|
655
|
+
};
|
|
656
|
+
}
|
|
657
|
+
getString(ls, language) {
|
|
658
|
+
const lang = language ?? this.currentLanguage;
|
|
659
|
+
return ls.translations.get(lang) ?? ls.default;
|
|
660
|
+
}
|
|
661
|
+
setLanguage(language) {
|
|
662
|
+
this.currentLanguage = language;
|
|
663
|
+
}
|
|
664
|
+
// ─── Callbacks ─────────────────────────────────────────
|
|
665
|
+
setOnQuestAvailable(callback) {
|
|
666
|
+
this.onQuestAvailable = callback;
|
|
667
|
+
}
|
|
668
|
+
setOnQuestStarted(callback) {
|
|
669
|
+
this.onQuestStarted = callback;
|
|
670
|
+
}
|
|
671
|
+
setOnQuestUpdated(callback) {
|
|
672
|
+
this.onQuestUpdated = callback;
|
|
673
|
+
}
|
|
674
|
+
setOnQuestCompleted(callback) {
|
|
675
|
+
this.onQuestCompleted = callback;
|
|
676
|
+
}
|
|
677
|
+
setOnQuestFailed(callback) {
|
|
678
|
+
this.onQuestFailed = callback;
|
|
679
|
+
}
|
|
680
|
+
setOnObjectiveUpdated(callback) {
|
|
681
|
+
this.onObjectiveUpdated = callback;
|
|
682
|
+
}
|
|
683
|
+
setOnJournalEntry(callback) {
|
|
684
|
+
this.onJournalEntry = callback;
|
|
685
|
+
}
|
|
686
|
+
setOnReward(callback) {
|
|
687
|
+
this.onReward = callback;
|
|
688
|
+
}
|
|
689
|
+
setCustomConditionEvaluator(evaluator) {
|
|
690
|
+
this.customConditionEvaluator = evaluator;
|
|
691
|
+
}
|
|
692
|
+
setCustomActionExecutor(executor) {
|
|
693
|
+
this.customActionExecutor = executor;
|
|
694
|
+
}
|
|
695
|
+
// ─── Queries ───────────────────────────────────────────
|
|
696
|
+
getActiveQuests() {
|
|
697
|
+
return Array.from(this.activeProgress.keys())
|
|
698
|
+
.map((id) => this.quests.get(id))
|
|
699
|
+
.filter((q) => q !== undefined);
|
|
700
|
+
}
|
|
701
|
+
getQuestProgress(questId) {
|
|
702
|
+
return this.activeProgress.get(questId);
|
|
703
|
+
}
|
|
704
|
+
isQuestActive(questId) {
|
|
705
|
+
return this.activeProgress.has(questId);
|
|
706
|
+
}
|
|
707
|
+
isQuestCompleted(questId) {
|
|
708
|
+
return this.completedQuests.has(questId);
|
|
709
|
+
}
|
|
710
|
+
getQuestsByCategory(category) {
|
|
711
|
+
return this.getAllQuests().filter((q) => q.category === category);
|
|
712
|
+
}
|
|
713
|
+
getQuestChain(chainId) {
|
|
714
|
+
return this.chains.get(chainId);
|
|
715
|
+
}
|
|
716
|
+
// ─── Serialization ─────────────────────────────────────
|
|
717
|
+
exportQuest(questId) {
|
|
718
|
+
const quest = this.quests.get(questId);
|
|
719
|
+
if (!quest) {
|
|
720
|
+
return null;
|
|
721
|
+
}
|
|
722
|
+
const data = {
|
|
723
|
+
...quest,
|
|
724
|
+
stages: Object.fromEntries(quest.stages),
|
|
725
|
+
name: { ...quest.name, translations: Object.fromEntries(quest.name.translations) },
|
|
726
|
+
description: {
|
|
727
|
+
...quest.description,
|
|
728
|
+
translations: Object.fromEntries(quest.description.translations),
|
|
729
|
+
},
|
|
730
|
+
};
|
|
731
|
+
return JSON.stringify(data, null, 2);
|
|
732
|
+
}
|
|
733
|
+
importQuest(json) {
|
|
734
|
+
try {
|
|
735
|
+
const data = JSON.parse(json);
|
|
736
|
+
const quest = {
|
|
737
|
+
...data,
|
|
738
|
+
stages: new Map(Object.entries(data.stages)),
|
|
739
|
+
name: { ...data.name, translations: new Map(Object.entries(data.name.translations)) },
|
|
740
|
+
description: {
|
|
741
|
+
...data.description,
|
|
742
|
+
translations: new Map(Object.entries(data.description.translations)),
|
|
743
|
+
},
|
|
744
|
+
};
|
|
745
|
+
this.quests.set(quest.id, quest);
|
|
746
|
+
return quest;
|
|
747
|
+
}
|
|
748
|
+
catch {
|
|
749
|
+
return null;
|
|
750
|
+
}
|
|
751
|
+
}
|
|
752
|
+
exportProgress() {
|
|
753
|
+
const data = {
|
|
754
|
+
activeProgress: Object.fromEntries(Array.from(this.activeProgress.entries()).map(([id, progress]) => [
|
|
755
|
+
id,
|
|
756
|
+
{
|
|
757
|
+
...progress,
|
|
758
|
+
objectiveProgress: Object.fromEntries(progress.objectiveProgress),
|
|
759
|
+
flags: Array.from(progress.flags),
|
|
760
|
+
},
|
|
761
|
+
])),
|
|
762
|
+
completedQuests: Array.from(this.completedQuests),
|
|
763
|
+
journal: this.journal.map((e) => ({
|
|
764
|
+
...e,
|
|
765
|
+
text: { ...e.text, translations: Object.fromEntries(e.text.translations) },
|
|
766
|
+
})),
|
|
767
|
+
};
|
|
768
|
+
return JSON.stringify(data);
|
|
769
|
+
}
|
|
770
|
+
importProgress(json) {
|
|
771
|
+
try {
|
|
772
|
+
const data = JSON.parse(json);
|
|
773
|
+
this.activeProgress = new Map(Object.entries(data.activeProgress).map(([id, progress]) => {
|
|
774
|
+
const p = progress;
|
|
775
|
+
return [
|
|
776
|
+
id,
|
|
777
|
+
{
|
|
778
|
+
...p,
|
|
779
|
+
objectiveProgress: new Map(Object.entries(p.objectiveProgress)),
|
|
780
|
+
flags: new Set(p.flags),
|
|
781
|
+
},
|
|
782
|
+
];
|
|
783
|
+
}));
|
|
784
|
+
this.completedQuests = new Set(data.completedQuests);
|
|
785
|
+
this.journal = data.journal.map((e) => ({
|
|
786
|
+
...e,
|
|
787
|
+
text: { ...e.text, translations: new Map(Object.entries(e.text.translations)) },
|
|
788
|
+
}));
|
|
789
|
+
return true;
|
|
790
|
+
}
|
|
791
|
+
catch {
|
|
792
|
+
return false;
|
|
793
|
+
}
|
|
794
|
+
}
|
|
795
|
+
// ─── Graph Visualization ───────────────────────────────
|
|
796
|
+
getQuestGraph(questId) {
|
|
797
|
+
const quest = this.quests.get(questId);
|
|
798
|
+
if (!quest) {
|
|
799
|
+
return null;
|
|
800
|
+
}
|
|
801
|
+
const nodes = [];
|
|
802
|
+
const edges = [];
|
|
803
|
+
let x = 100;
|
|
804
|
+
for (const [, stage] of quest.stages) {
|
|
805
|
+
nodes.push({
|
|
806
|
+
id: stage.id,
|
|
807
|
+
name: this.getString(stage.name),
|
|
808
|
+
type: 'stage',
|
|
809
|
+
objectiveCount: stage.objectives.length,
|
|
810
|
+
x,
|
|
811
|
+
y: 100,
|
|
812
|
+
});
|
|
813
|
+
if (stage.nextStageId) {
|
|
814
|
+
edges.push({
|
|
815
|
+
id: `edge_${stage.id}_${stage.nextStageId}`,
|
|
816
|
+
from: stage.id,
|
|
817
|
+
to: stage.nextStageId,
|
|
818
|
+
type: 'default',
|
|
819
|
+
});
|
|
820
|
+
}
|
|
821
|
+
if (stage.branchConditions) {
|
|
822
|
+
for (const branch of stage.branchConditions) {
|
|
823
|
+
edges.push({
|
|
824
|
+
id: `edge_${stage.id}_${branch.targetStageId}_branch`,
|
|
825
|
+
from: stage.id,
|
|
826
|
+
to: branch.targetStageId,
|
|
827
|
+
type: 'conditional',
|
|
828
|
+
label: `${branch.condition.type}: ${branch.condition.target}`,
|
|
829
|
+
});
|
|
830
|
+
}
|
|
831
|
+
}
|
|
832
|
+
x += 200;
|
|
833
|
+
}
|
|
834
|
+
return { nodes, edges };
|
|
835
|
+
}
|
|
836
|
+
}
|
|
837
|
+
// ============================================================
|
|
838
|
+
// Factory Functions
|
|
839
|
+
// ============================================================
|
|
840
|
+
function createQuestManager() {
|
|
841
|
+
return new QuestManager();
|
|
842
|
+
}
|
|
843
|
+
function createQuestCondition(type, target, operator, value) {
|
|
844
|
+
return { type, target, operator, value };
|
|
845
|
+
}
|
|
846
|
+
|
|
847
|
+
exports.QuestManager = QuestManager;
|
|
848
|
+
exports.createQuestCondition = createQuestCondition;
|
|
849
|
+
exports.createQuestManager = createQuestManager;
|
|
850
|
+
//# sourceMappingURL=QuestEditor.js.map
|