@nice2dev/game-engine 1.0.5 → 1.0.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (721) hide show
  1. package/dist/cjs/accessibility/Accessibility.js +55 -20
  2. package/dist/cjs/accessibility/Accessibility.js.map +1 -1
  3. package/dist/cjs/ai/AI.js +74 -40
  4. package/dist/cjs/ai/AI.js.map +1 -1
  5. package/dist/cjs/ai/BehaviorTree.js +39 -47
  6. package/dist/cjs/ai/BehaviorTree.js.map +1 -1
  7. package/dist/cjs/ai/StateMachine.js +64 -100
  8. package/dist/cjs/ai/StateMachine.js.map +1 -1
  9. package/dist/cjs/animation/Animation.js +58 -34
  10. package/dist/cjs/animation/Animation.js.map +1 -1
  11. package/dist/cjs/audio/AudioAdvanced.js +71 -37
  12. package/dist/cjs/audio/AudioAdvanced.js.map +1 -1
  13. package/dist/cjs/audio/AudioBridge.js +61 -49
  14. package/dist/cjs/audio/AudioBridge.js.map +1 -1
  15. package/dist/cjs/audio/AudioManager.js +45 -29
  16. package/dist/cjs/audio/AudioManager.js.map +1 -1
  17. package/dist/cjs/build-cloud/BuildOrchestration.js +1142 -0
  18. package/dist/cjs/build-cloud/BuildOrchestration.js.map +1 -0
  19. package/dist/cjs/build-cloud/GodotBuildCloud.js +722 -0
  20. package/dist/cjs/build-cloud/GodotBuildCloud.js.map +1 -0
  21. package/dist/cjs/build-cloud/UnityBuildCloud.js +652 -0
  22. package/dist/cjs/build-cloud/UnityBuildCloud.js.map +1 -0
  23. package/dist/cjs/build-cloud/UnrealBuildCloud.js +674 -0
  24. package/dist/cjs/build-cloud/UnrealBuildCloud.js.map +1 -0
  25. package/dist/cjs/core/EventBus.js +2 -1
  26. package/dist/cjs/core/EventBus.js.map +1 -1
  27. package/dist/cjs/core/GameConfig.js +1 -1
  28. package/dist/cjs/core/GameConfig.js.map +1 -1
  29. package/dist/cjs/core/GameLoop.js +6 -3
  30. package/dist/cjs/core/GameLoop.js.map +1 -1
  31. package/dist/cjs/core/ServiceLocator.js +1 -2
  32. package/dist/cjs/core/ServiceLocator.js.map +1 -1
  33. package/dist/cjs/devtools/DevTools.js +73 -43
  34. package/dist/cjs/devtools/DevTools.js.map +1 -1
  35. package/dist/cjs/devtools/DeveloperExperience.js +84 -42
  36. package/dist/cjs/devtools/DeveloperExperience.js.map +1 -1
  37. package/dist/cjs/devtools/GameplayAnalytics.js +71 -43
  38. package/dist/cjs/devtools/GameplayAnalytics.js.map +1 -1
  39. package/dist/cjs/dialogue/DialogueSystem.js +153 -129
  40. package/dist/cjs/dialogue/DialogueSystem.js.map +1 -1
  41. package/dist/cjs/docs/DocGenerator.js +70 -28
  42. package/dist/cjs/docs/DocGenerator.js.map +1 -1
  43. package/dist/cjs/ecs/World.js +159 -33
  44. package/dist/cjs/ecs/World.js.map +1 -1
  45. package/dist/cjs/editor/AchievementEditor.js +650 -0
  46. package/dist/cjs/editor/AchievementEditor.js.map +1 -0
  47. package/dist/cjs/editor/AdvancedEditor.js +95 -23
  48. package/dist/cjs/editor/AdvancedEditor.js.map +1 -1
  49. package/dist/cjs/editor/AnimationRetargeting.js +742 -0
  50. package/dist/cjs/editor/AnimationRetargeting.js.map +1 -0
  51. package/dist/cjs/editor/AssetBrowser.js +1191 -0
  52. package/dist/cjs/editor/AssetBrowser.js.map +1 -0
  53. package/dist/cjs/editor/AssetManager.js +22 -14
  54. package/dist/cjs/editor/AssetManager.js.map +1 -1
  55. package/dist/cjs/editor/ConsolePro.js +1092 -0
  56. package/dist/cjs/editor/ConsolePro.js.map +1 -0
  57. package/dist/cjs/editor/CraftingEditor.js +749 -0
  58. package/dist/cjs/editor/CraftingEditor.js.map +1 -0
  59. package/dist/cjs/editor/DebugTools.js +46 -23
  60. package/dist/cjs/editor/DebugTools.js.map +1 -1
  61. package/dist/cjs/editor/DialogueSystem.js +924 -0
  62. package/dist/cjs/editor/DialogueSystem.js.map +1 -0
  63. package/dist/cjs/editor/LeaderboardSystem.js +496 -0
  64. package/dist/cjs/editor/LeaderboardSystem.js.map +1 -0
  65. package/dist/cjs/editor/NiceGameEditor.js +532 -142
  66. package/dist/cjs/editor/NiceGameEditor.js.map +1 -1
  67. package/dist/cjs/editor/PrefabSystem.js +864 -0
  68. package/dist/cjs/editor/PrefabSystem.js.map +1 -0
  69. package/dist/cjs/editor/ProfilerPanel.js +716 -0
  70. package/dist/cjs/editor/ProfilerPanel.js.map +1 -0
  71. package/dist/cjs/editor/QuestEditor.js +850 -0
  72. package/dist/cjs/editor/QuestEditor.js.map +1 -0
  73. package/dist/cjs/editor/ReplaySystem.js +655 -0
  74. package/dist/cjs/editor/ReplaySystem.js.map +1 -0
  75. package/dist/cjs/editor/SceneEditor.js +33 -13
  76. package/dist/cjs/editor/SceneEditor.js.map +1 -1
  77. package/dist/cjs/editor/ScreenshotMode.js +710 -0
  78. package/dist/cjs/editor/ScreenshotMode.js.map +1 -0
  79. package/dist/cjs/editor/ShaderGraph.js +7 -6
  80. package/dist/cjs/editor/ShaderGraph.js.map +1 -1
  81. package/dist/cjs/editor/TimelineEditor.js +36 -30
  82. package/dist/cjs/editor/TimelineEditor.js.map +1 -1
  83. package/dist/cjs/editor/UndoRedoPro.js +920 -0
  84. package/dist/cjs/editor/UndoRedoPro.js.map +1 -0
  85. package/dist/cjs/editor/VRARMode.js +658 -0
  86. package/dist/cjs/editor/VRARMode.js.map +1 -0
  87. package/dist/cjs/engine/NiceGameEngine.js +12 -10
  88. package/dist/cjs/engine/NiceGameEngine.js.map +1 -1
  89. package/dist/cjs/engine/SaveSystemV2.js +73 -37
  90. package/dist/cjs/engine/SaveSystemV2.js.map +1 -1
  91. package/dist/cjs/enterprise/Enterprise.js +92 -44
  92. package/dist/cjs/enterprise/Enterprise.js.map +1 -1
  93. package/dist/cjs/export/BevyExporter.js +998 -0
  94. package/dist/cjs/export/BevyExporter.js.map +1 -0
  95. package/dist/cjs/export/CocosExporter.js +706 -0
  96. package/dist/cjs/export/CocosExporter.js.map +1 -0
  97. package/dist/cjs/export/Construct3Exporter.js +832 -0
  98. package/dist/cjs/export/Construct3Exporter.js.map +1 -0
  99. package/dist/cjs/export/DefoldExporter.js +1106 -0
  100. package/dist/cjs/export/DefoldExporter.js.map +1 -0
  101. package/dist/cjs/export/GDevelopExporter.js +748 -0
  102. package/dist/cjs/export/GDevelopExporter.js.map +1 -0
  103. package/dist/cjs/export/GameMakerExporter.js +846 -0
  104. package/dist/cjs/export/GameMakerExporter.js.map +1 -0
  105. package/dist/cjs/export/GodotExporter.js +45 -50
  106. package/dist/cjs/export/GodotExporter.js.map +1 -1
  107. package/dist/cjs/export/MinecraftBedrockExporter.js +606 -0
  108. package/dist/cjs/export/MinecraftBedrockExporter.js.map +1 -0
  109. package/dist/cjs/export/MonoGameExporter.js +1334 -0
  110. package/dist/cjs/export/MonoGameExporter.js.map +1 -0
  111. package/dist/cjs/export/Pico8Exporter.js +846 -0
  112. package/dist/cjs/export/Pico8Exporter.js.map +1 -0
  113. package/dist/cjs/export/PlatformExporter.js +4 -5
  114. package/dist/cjs/export/PlatformExporter.js.map +1 -1
  115. package/dist/cjs/export/RPGMakerExporter.js +906 -0
  116. package/dist/cjs/export/RPGMakerExporter.js.map +1 -0
  117. package/dist/cjs/export/RobloxExporter.js +943 -0
  118. package/dist/cjs/export/RobloxExporter.js.map +1 -0
  119. package/dist/cjs/export/Solar2DExporter.js +1283 -0
  120. package/dist/cjs/export/Solar2DExporter.js.map +1 -0
  121. package/dist/cjs/export/ThreeJSExporter.js +52 -55
  122. package/dist/cjs/export/ThreeJSExporter.js.map +1 -1
  123. package/dist/cjs/export/Tic80Exporter.js +1315 -0
  124. package/dist/cjs/export/Tic80Exporter.js.map +1 -0
  125. package/dist/cjs/export/UnityExporter.js +41 -56
  126. package/dist/cjs/export/UnityExporter.js.map +1 -1
  127. package/dist/cjs/export/UnrealExporter.js +962 -0
  128. package/dist/cjs/export/UnrealExporter.js.map +1 -0
  129. package/dist/cjs/export/WebExporter.js +42 -50
  130. package/dist/cjs/export/WebExporter.js.map +1 -1
  131. package/dist/cjs/export/index.js +50 -2
  132. package/dist/cjs/export/index.js.map +1 -1
  133. package/dist/cjs/godot-integration/GodotAssetLibrary.js +716 -0
  134. package/dist/cjs/godot-integration/GodotAssetLibrary.js.map +1 -0
  135. package/dist/cjs/godot-integration/GodotImport.js +1069 -0
  136. package/dist/cjs/godot-integration/GodotImport.js.map +1 -0
  137. package/dist/cjs/godot-integration/GodotLiveLink.js +962 -0
  138. package/dist/cjs/godot-integration/GodotLiveLink.js.map +1 -0
  139. package/dist/cjs/godot-integration/components/GodotProjectBrowser.js +668 -0
  140. package/dist/cjs/godot-integration/components/GodotProjectBrowser.js.map +1 -0
  141. package/dist/cjs/i18n/I18n.js +56 -30
  142. package/dist/cjs/i18n/I18n.js.map +1 -1
  143. package/dist/cjs/i18n/useTranslation.js +4 -4
  144. package/dist/cjs/i18n/useTranslation.js.map +1 -1
  145. package/dist/cjs/import/AsepriteImporter.js +15 -19
  146. package/dist/cjs/import/AsepriteImporter.js.map +1 -1
  147. package/dist/cjs/import/DragonBonesImporter.js +36 -40
  148. package/dist/cjs/import/DragonBonesImporter.js.map +1 -1
  149. package/dist/cjs/import/GameMakerImporter.js +11 -17
  150. package/dist/cjs/import/GameMakerImporter.js.map +1 -1
  151. package/dist/cjs/import/GodotSceneImporter.js +43 -29
  152. package/dist/cjs/import/GodotSceneImporter.js.map +1 -1
  153. package/dist/cjs/import/LDtkImporter.js +16 -17
  154. package/dist/cjs/import/LDtkImporter.js.map +1 -1
  155. package/dist/cjs/import/Live2DImporter.js +16 -19
  156. package/dist/cjs/import/Live2DImporter.js.map +1 -1
  157. package/dist/cjs/import/NdgFormat.js +28 -35
  158. package/dist/cjs/import/NdgFormat.js.map +1 -1
  159. package/dist/cjs/import/OgmoImporter.js +16 -18
  160. package/dist/cjs/import/OgmoImporter.js.map +1 -1
  161. package/dist/cjs/import/RPGMakerImporter.js +5 -6
  162. package/dist/cjs/import/RPGMakerImporter.js.map +1 -1
  163. package/dist/cjs/import/SceneImporter.js +23 -13
  164. package/dist/cjs/import/SceneImporter.js.map +1 -1
  165. package/dist/cjs/import/SpineImporter.js +20 -20
  166. package/dist/cjs/import/SpineImporter.js.map +1 -1
  167. package/dist/cjs/import/SpriterImporter.js +38 -46
  168. package/dist/cjs/import/SpriterImporter.js.map +1 -1
  169. package/dist/cjs/import/TiledMapImporter.js +20 -24
  170. package/dist/cjs/import/TiledMapImporter.js.map +1 -1
  171. package/dist/cjs/import/UnitySceneImporter.js +15 -15
  172. package/dist/cjs/import/UnitySceneImporter.js.map +1 -1
  173. package/dist/cjs/index.js +516 -4
  174. package/dist/cjs/index.js.map +1 -1
  175. package/dist/cjs/input/GamepadNavigation.js +82 -47
  176. package/dist/cjs/input/GamepadNavigation.js.map +1 -1
  177. package/dist/cjs/input/InputManager.js +107 -52
  178. package/dist/cjs/input/InputManager.js.map +1 -1
  179. package/dist/cjs/input/useGamepads.js +35 -29
  180. package/dist/cjs/input/useGamepads.js.map +1 -1
  181. package/dist/cjs/integration/IconSprite.js +39 -21
  182. package/dist/cjs/integration/IconSprite.js.map +1 -1
  183. package/dist/cjs/inventory/InventorySystem.js +218 -127
  184. package/dist/cjs/inventory/InventorySystem.js.map +1 -1
  185. package/dist/cjs/kids/KidMode.js +491 -78
  186. package/dist/cjs/kids/KidMode.js.map +1 -1
  187. package/dist/cjs/kids/KidTools.js +154 -48
  188. package/dist/cjs/kids/KidTools.js.map +1 -1
  189. package/dist/cjs/monetization/Monetization.js +47 -35
  190. package/dist/cjs/monetization/Monetization.js.map +1 -1
  191. package/dist/cjs/multiplayer/LocalMultiplayer.js +48 -26
  192. package/dist/cjs/multiplayer/LocalMultiplayer.js.map +1 -1
  193. package/dist/cjs/multiplayer/MiniGameTypes.js +23 -10
  194. package/dist/cjs/multiplayer/MiniGameTypes.js.map +1 -1
  195. package/dist/cjs/native-engine/AssetPipeline.js +540 -0
  196. package/dist/cjs/native-engine/AssetPipeline.js.map +1 -0
  197. package/dist/cjs/native-engine/AudioEngine.js +825 -0
  198. package/dist/cjs/native-engine/AudioEngine.js.map +1 -0
  199. package/dist/cjs/native-engine/InputSystem.js +1175 -0
  200. package/dist/cjs/native-engine/InputSystem.js.map +1 -0
  201. package/dist/cjs/native-engine/NetworkingSystem.js +825 -0
  202. package/dist/cjs/native-engine/NetworkingSystem.js.map +1 -0
  203. package/dist/cjs/native-engine/PhysicsEngine.js +622 -0
  204. package/dist/cjs/native-engine/PhysicsEngine.js.map +1 -0
  205. package/dist/cjs/native-engine/RenderingEngine.js +371 -0
  206. package/dist/cjs/native-engine/RenderingEngine.js.map +1 -0
  207. package/dist/cjs/native-engine/SceneGraph.js +862 -0
  208. package/dist/cjs/native-engine/SceneGraph.js.map +1 -0
  209. package/dist/cjs/network/MultiplayerTransport.js +63 -33
  210. package/dist/cjs/network/MultiplayerTransport.js.map +1 -1
  211. package/dist/cjs/network/Networking.js +87 -62
  212. package/dist/cjs/network/Networking.js.map +1 -1
  213. package/dist/cjs/pathfinding/Pathfinding.js +71 -26
  214. package/dist/cjs/pathfinding/Pathfinding.js.map +1 -1
  215. package/dist/cjs/performance/AssetStreaming.js +656 -0
  216. package/dist/cjs/performance/AssetStreaming.js.map +1 -0
  217. package/dist/cjs/performance/BenchmarkSuite.js +37 -24
  218. package/dist/cjs/performance/BenchmarkSuite.js.map +1 -1
  219. package/dist/cjs/performance/DeltaCompression.js +566 -0
  220. package/dist/cjs/performance/DeltaCompression.js.map +1 -0
  221. package/dist/cjs/performance/DeterministicPhysics.js +603 -0
  222. package/dist/cjs/performance/DeterministicPhysics.js.map +1 -0
  223. package/dist/cjs/performance/ECSOptimization.js +726 -0
  224. package/dist/cjs/performance/ECSOptimization.js.map +1 -0
  225. package/dist/cjs/performance/HotReload.js +525 -0
  226. package/dist/cjs/performance/HotReload.js.map +1 -0
  227. package/dist/cjs/performance/InputRecording.js +590 -0
  228. package/dist/cjs/performance/InputRecording.js.map +1 -0
  229. package/dist/cjs/performance/InterestManagement.js +532 -0
  230. package/dist/cjs/performance/InterestManagement.js.map +1 -0
  231. package/dist/cjs/performance/LocalizationRuntime.js +472 -0
  232. package/dist/cjs/performance/LocalizationRuntime.js.map +1 -0
  233. package/dist/cjs/performance/MemoryManagement.js +487 -0
  234. package/dist/cjs/performance/MemoryManagement.js.map +1 -0
  235. package/dist/cjs/performance/ModSupport.js +531 -0
  236. package/dist/cjs/performance/ModSupport.js.map +1 -0
  237. package/dist/cjs/performance/MultiThreadedPhysics.js +500 -0
  238. package/dist/cjs/performance/MultiThreadedPhysics.js.map +1 -0
  239. package/dist/cjs/performance/NetworkPrediction.js +521 -0
  240. package/dist/cjs/performance/NetworkPrediction.js.map +1 -0
  241. package/dist/cjs/performance/ObjectPooling.js +653 -0
  242. package/dist/cjs/performance/ObjectPooling.js.map +1 -0
  243. package/dist/cjs/performance/Performance.js +64 -25
  244. package/dist/cjs/performance/Performance.js.map +1 -1
  245. package/dist/cjs/performance/PerformanceAdvanced.js +83 -49
  246. package/dist/cjs/performance/PerformanceAdvanced.js.map +1 -1
  247. package/dist/cjs/performance/SaveSystem.js +574 -0
  248. package/dist/cjs/performance/SaveSystem.js.map +1 -0
  249. package/dist/cjs/performance/WebGPURenderer.js +702 -0
  250. package/dist/cjs/performance/WebGPURenderer.js.map +1 -0
  251. package/dist/cjs/physics/PhysicsAdvanced.js +32 -20
  252. package/dist/cjs/physics/PhysicsAdvanced.js.map +1 -1
  253. package/dist/cjs/physics/PhysicsEngine2D.js +63 -36
  254. package/dist/cjs/physics/PhysicsEngine2D.js.map +1 -1
  255. package/dist/cjs/plugins/PluginSDK.js +46 -34
  256. package/dist/cjs/plugins/PluginSDK.js.map +1 -1
  257. package/dist/cjs/plugins/PluginTestKit.js +28 -29
  258. package/dist/cjs/plugins/PluginTestKit.js.map +1 -1
  259. package/dist/cjs/procedural/Procedural.js +24 -17
  260. package/dist/cjs/procedural/Procedural.js.map +1 -1
  261. package/dist/cjs/procedural/WorldBuilding.js +187 -55
  262. package/dist/cjs/procedural/WorldBuilding.js.map +1 -1
  263. package/dist/cjs/quest/QuestSystem.js +145 -111
  264. package/dist/cjs/quest/QuestSystem.js.map +1 -1
  265. package/dist/cjs/release/Release.js +142 -31
  266. package/dist/cjs/release/Release.js.map +1 -1
  267. package/dist/cjs/rendering/Camera2D.js +12 -7
  268. package/dist/cjs/rendering/Camera2D.js.map +1 -1
  269. package/dist/cjs/rendering/Renderer2D.js +62 -26
  270. package/dist/cjs/rendering/Renderer2D.js.map +1 -1
  271. package/dist/cjs/rendering/WebGPURenderPipeline.js +60 -31
  272. package/dist/cjs/rendering/WebGPURenderPipeline.js.map +1 -1
  273. package/dist/cjs/runtime3d/Runtime3D.js +80 -55
  274. package/dist/cjs/runtime3d/Runtime3D.js.map +1 -1
  275. package/dist/cjs/runtime3d/SceneEditor3D.js +20 -11
  276. package/dist/cjs/runtime3d/SceneEditor3D.js.map +1 -1
  277. package/dist/cjs/scene/SceneManager.js +26 -12
  278. package/dist/cjs/scene/SceneManager.js.map +1 -1
  279. package/dist/cjs/scripting/GraphToAST.js +36 -24
  280. package/dist/cjs/scripting/GraphToAST.js.map +1 -1
  281. package/dist/cjs/scripting/LanguageExporter.js +2 -3
  282. package/dist/cjs/scripting/LanguageExporter.js.map +1 -1
  283. package/dist/cjs/scripting/NodeGraph.js +49 -32
  284. package/dist/cjs/scripting/NodeGraph.js.map +1 -1
  285. package/dist/cjs/scripting/ScriptAST.js +19 -6
  286. package/dist/cjs/scripting/ScriptAST.js.map +1 -1
  287. package/dist/cjs/scripting/VisualScripting2.js +13 -12
  288. package/dist/cjs/scripting/VisualScripting2.js.map +1 -1
  289. package/dist/cjs/scripting/exporters/CSharpExporter.js +16 -16
  290. package/dist/cjs/scripting/exporters/CSharpExporter.js.map +1 -1
  291. package/dist/cjs/scripting/exporters/GDScriptExporter.js +3 -6
  292. package/dist/cjs/scripting/exporters/GDScriptExporter.js.map +1 -1
  293. package/dist/cjs/scripting/exporters/LuaExporter.js +5 -9
  294. package/dist/cjs/scripting/exporters/LuaExporter.js.map +1 -1
  295. package/dist/cjs/scripting/exporters/PythonExporter.js +7 -13
  296. package/dist/cjs/scripting/exporters/PythonExporter.js.map +1 -1
  297. package/dist/cjs/scripting/exporters/RustExporter.js +7 -14
  298. package/dist/cjs/scripting/exporters/RustExporter.js.map +1 -1
  299. package/dist/cjs/scripting/exporters/TypeScriptExporter.js +28 -29
  300. package/dist/cjs/scripting/exporters/TypeScriptExporter.js.map +1 -1
  301. package/dist/cjs/social/Social.js +27 -20
  302. package/dist/cjs/social/Social.js.map +1 -1
  303. package/dist/cjs/systems/LightingSystem.js +980 -0
  304. package/dist/cjs/systems/LightingSystem.js.map +1 -0
  305. package/dist/cjs/systems/ParticleSystem2.js +34 -17
  306. package/dist/cjs/systems/ParticleSystem2.js.map +1 -1
  307. package/dist/cjs/systems/PhysicsDebugSystem.js +1228 -0
  308. package/dist/cjs/systems/PhysicsDebugSystem.js.map +1 -0
  309. package/dist/cjs/systems/TerrainSystem.js +1137 -0
  310. package/dist/cjs/systems/TerrainSystem.js.map +1 -0
  311. package/dist/cjs/templates/ActionTemplates.js +144 -24
  312. package/dist/cjs/templates/ActionTemplates.js.map +1 -1
  313. package/dist/cjs/templates/FightingTemplate.js +536 -0
  314. package/dist/cjs/templates/FightingTemplate.js.map +1 -0
  315. package/dist/cjs/templates/MetroidvaniaTemplate.js +523 -0
  316. package/dist/cjs/templates/MetroidvaniaTemplate.js.map +1 -0
  317. package/dist/cjs/templates/PartyTemplates.js +60 -28
  318. package/dist/cjs/templates/PartyTemplates.js.map +1 -1
  319. package/dist/cjs/templates/PuzzleTemplates.js +63 -22
  320. package/dist/cjs/templates/PuzzleTemplates.js.map +1 -1
  321. package/dist/cjs/templates/RPGTemplates.js +29 -15
  322. package/dist/cjs/templates/RPGTemplates.js.map +1 -1
  323. package/dist/cjs/templates/SportsTemplates.js +41 -17
  324. package/dist/cjs/templates/SportsTemplates.js.map +1 -1
  325. package/dist/cjs/templates/StrategyTemplates.js +45 -18
  326. package/dist/cjs/templates/StrategyTemplates.js.map +1 -1
  327. package/dist/cjs/templates/SurvivalTemplate.js +479 -0
  328. package/dist/cjs/templates/SurvivalTemplate.js.map +1 -0
  329. package/dist/cjs/templates/WaveDefense.js +139 -52
  330. package/dist/cjs/templates/WaveDefense.js.map +1 -1
  331. package/dist/cjs/tilemap/Tilemap.js +48 -32
  332. package/dist/cjs/tilemap/Tilemap.js.map +1 -1
  333. package/dist/cjs/tutorials/TutorialBranching.js +111 -42
  334. package/dist/cjs/tutorials/TutorialBranching.js.map +1 -1
  335. package/dist/cjs/tutorials/TutorialEngine.js +152 -80
  336. package/dist/cjs/tutorials/TutorialEngine.js.map +1 -1
  337. package/dist/cjs/tutorials/TutorialOverlay.js +117 -40
  338. package/dist/cjs/tutorials/TutorialOverlay.js.map +1 -1
  339. package/dist/cjs/ui/GameUI.js +69 -42
  340. package/dist/cjs/ui/GameUI.js.map +1 -1
  341. package/dist/cjs/unity-integration/UnityAssetStore.js +754 -0
  342. package/dist/cjs/unity-integration/UnityAssetStore.js.map +1 -0
  343. package/dist/cjs/unity-integration/UnityImport.js +1252 -0
  344. package/dist/cjs/unity-integration/UnityImport.js.map +1 -0
  345. package/dist/cjs/unity-integration/UnityLiveLink.js +1022 -0
  346. package/dist/cjs/unity-integration/UnityLiveLink.js.map +1 -0
  347. package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js +796 -0
  348. package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js.map +1 -0
  349. package/dist/cjs/unity-integration/components/UnityProjectBrowser.js +833 -0
  350. package/dist/cjs/unity-integration/components/UnityProjectBrowser.js.map +1 -0
  351. package/dist/cjs/unreal-integration/UnrealImport.js +442 -0
  352. package/dist/cjs/unreal-integration/UnrealImport.js.map +1 -0
  353. package/dist/cjs/unreal-integration/UnrealLiveLink.js +1186 -0
  354. package/dist/cjs/unreal-integration/UnrealLiveLink.js.map +1 -0
  355. package/dist/cjs/unreal-integration/UnrealMarketplace.js +497 -0
  356. package/dist/cjs/unreal-integration/UnrealMarketplace.js.map +1 -0
  357. package/dist/cjs/unreal-integration/components/UnrealProjectBrowser.js +835 -0
  358. package/dist/cjs/unreal-integration/components/UnrealProjectBrowser.js.map +1 -0
  359. package/dist/cjs/xr/ARVR.js +32 -9
  360. package/dist/cjs/xr/ARVR.js.map +1 -1
  361. package/dist/esm/accessibility/Accessibility.js +55 -20
  362. package/dist/esm/accessibility/Accessibility.js.map +1 -1
  363. package/dist/esm/ai/AI.js +74 -40
  364. package/dist/esm/ai/AI.js.map +1 -1
  365. package/dist/esm/ai/BehaviorTree.js +39 -47
  366. package/dist/esm/ai/BehaviorTree.js.map +1 -1
  367. package/dist/esm/ai/StateMachine.js +65 -99
  368. package/dist/esm/ai/StateMachine.js.map +1 -1
  369. package/dist/esm/animation/Animation.js +58 -34
  370. package/dist/esm/animation/Animation.js.map +1 -1
  371. package/dist/esm/audio/AudioAdvanced.js +71 -37
  372. package/dist/esm/audio/AudioAdvanced.js.map +1 -1
  373. package/dist/esm/audio/AudioBridge.js +61 -49
  374. package/dist/esm/audio/AudioBridge.js.map +1 -1
  375. package/dist/esm/audio/AudioManager.js +45 -29
  376. package/dist/esm/audio/AudioManager.js.map +1 -1
  377. package/dist/esm/build-cloud/BuildOrchestration.js +1129 -0
  378. package/dist/esm/build-cloud/BuildOrchestration.js.map +1 -0
  379. package/dist/esm/build-cloud/GodotBuildCloud.js +715 -0
  380. package/dist/esm/build-cloud/GodotBuildCloud.js.map +1 -0
  381. package/dist/esm/build-cloud/UnityBuildCloud.js +643 -0
  382. package/dist/esm/build-cloud/UnityBuildCloud.js.map +1 -0
  383. package/dist/esm/build-cloud/UnrealBuildCloud.js +668 -0
  384. package/dist/esm/build-cloud/UnrealBuildCloud.js.map +1 -0
  385. package/dist/esm/core/EventBus.js +2 -1
  386. package/dist/esm/core/EventBus.js.map +1 -1
  387. package/dist/esm/core/GameConfig.js +1 -1
  388. package/dist/esm/core/GameConfig.js.map +1 -1
  389. package/dist/esm/core/GameLoop.js +6 -3
  390. package/dist/esm/core/GameLoop.js.map +1 -1
  391. package/dist/esm/core/ServiceLocator.js +1 -2
  392. package/dist/esm/core/ServiceLocator.js.map +1 -1
  393. package/dist/esm/devtools/DevTools.js +73 -43
  394. package/dist/esm/devtools/DevTools.js.map +1 -1
  395. package/dist/esm/devtools/DeveloperExperience.js +84 -42
  396. package/dist/esm/devtools/DeveloperExperience.js.map +1 -1
  397. package/dist/esm/devtools/GameplayAnalytics.js +71 -43
  398. package/dist/esm/devtools/GameplayAnalytics.js.map +1 -1
  399. package/dist/esm/dialogue/DialogueSystem.js +153 -129
  400. package/dist/esm/dialogue/DialogueSystem.js.map +1 -1
  401. package/dist/esm/docs/DocGenerator.js +70 -28
  402. package/dist/esm/docs/DocGenerator.js.map +1 -1
  403. package/dist/esm/ecs/World.js +159 -33
  404. package/dist/esm/ecs/World.js.map +1 -1
  405. package/dist/esm/editor/AchievementEditor.js +645 -0
  406. package/dist/esm/editor/AchievementEditor.js.map +1 -0
  407. package/dist/esm/editor/AdvancedEditor.js +95 -23
  408. package/dist/esm/editor/AdvancedEditor.js.map +1 -1
  409. package/dist/esm/editor/AnimationRetargeting.js +738 -0
  410. package/dist/esm/editor/AnimationRetargeting.js.map +1 -0
  411. package/dist/esm/editor/AssetBrowser.js +1184 -0
  412. package/dist/esm/editor/AssetBrowser.js.map +1 -0
  413. package/dist/esm/editor/AssetManager.js +22 -14
  414. package/dist/esm/editor/AssetManager.js.map +1 -1
  415. package/dist/esm/editor/ConsolePro.js +1085 -0
  416. package/dist/esm/editor/ConsolePro.js.map +1 -0
  417. package/dist/esm/editor/CraftingEditor.js +744 -0
  418. package/dist/esm/editor/CraftingEditor.js.map +1 -0
  419. package/dist/esm/editor/DebugTools.js +46 -23
  420. package/dist/esm/editor/DebugTools.js.map +1 -1
  421. package/dist/esm/editor/DialogueSystem.js +918 -0
  422. package/dist/esm/editor/DialogueSystem.js.map +1 -0
  423. package/dist/esm/editor/LeaderboardSystem.js +491 -0
  424. package/dist/esm/editor/LeaderboardSystem.js.map +1 -0
  425. package/dist/esm/editor/NiceGameEditor.js +532 -142
  426. package/dist/esm/editor/NiceGameEditor.js.map +1 -1
  427. package/dist/esm/editor/PrefabSystem.js +858 -0
  428. package/dist/esm/editor/PrefabSystem.js.map +1 -0
  429. package/dist/esm/editor/ProfilerPanel.js +710 -0
  430. package/dist/esm/editor/ProfilerPanel.js.map +1 -0
  431. package/dist/esm/editor/QuestEditor.js +846 -0
  432. package/dist/esm/editor/QuestEditor.js.map +1 -0
  433. package/dist/esm/editor/ReplaySystem.js +648 -0
  434. package/dist/esm/editor/ReplaySystem.js.map +1 -0
  435. package/dist/esm/editor/SceneEditor.js +33 -13
  436. package/dist/esm/editor/SceneEditor.js.map +1 -1
  437. package/dist/esm/editor/ScreenshotMode.js +702 -0
  438. package/dist/esm/editor/ScreenshotMode.js.map +1 -0
  439. package/dist/esm/editor/ShaderGraph.js +7 -6
  440. package/dist/esm/editor/ShaderGraph.js.map +1 -1
  441. package/dist/esm/editor/TimelineEditor.js +37 -30
  442. package/dist/esm/editor/TimelineEditor.js.map +1 -1
  443. package/dist/esm/editor/UndoRedoPro.js +914 -0
  444. package/dist/esm/editor/UndoRedoPro.js.map +1 -0
  445. package/dist/esm/editor/VRARMode.js +653 -0
  446. package/dist/esm/editor/VRARMode.js.map +1 -0
  447. package/dist/esm/engine/NiceGameEngine.js +12 -10
  448. package/dist/esm/engine/NiceGameEngine.js.map +1 -1
  449. package/dist/esm/engine/SaveSystemV2.js +73 -37
  450. package/dist/esm/engine/SaveSystemV2.js.map +1 -1
  451. package/dist/esm/enterprise/Enterprise.js +92 -44
  452. package/dist/esm/enterprise/Enterprise.js.map +1 -1
  453. package/dist/esm/export/BevyExporter.js +995 -0
  454. package/dist/esm/export/BevyExporter.js.map +1 -0
  455. package/dist/esm/export/CocosExporter.js +703 -0
  456. package/dist/esm/export/CocosExporter.js.map +1 -0
  457. package/dist/esm/export/Construct3Exporter.js +829 -0
  458. package/dist/esm/export/Construct3Exporter.js.map +1 -0
  459. package/dist/esm/export/DefoldExporter.js +1103 -0
  460. package/dist/esm/export/DefoldExporter.js.map +1 -0
  461. package/dist/esm/export/GDevelopExporter.js +745 -0
  462. package/dist/esm/export/GDevelopExporter.js.map +1 -0
  463. package/dist/esm/export/GameMakerExporter.js +843 -0
  464. package/dist/esm/export/GameMakerExporter.js.map +1 -0
  465. package/dist/esm/export/GodotExporter.js +45 -50
  466. package/dist/esm/export/GodotExporter.js.map +1 -1
  467. package/dist/esm/export/MinecraftBedrockExporter.js +603 -0
  468. package/dist/esm/export/MinecraftBedrockExporter.js.map +1 -0
  469. package/dist/esm/export/MonoGameExporter.js +1331 -0
  470. package/dist/esm/export/MonoGameExporter.js.map +1 -0
  471. package/dist/esm/export/Pico8Exporter.js +843 -0
  472. package/dist/esm/export/Pico8Exporter.js.map +1 -0
  473. package/dist/esm/export/PlatformExporter.js +4 -5
  474. package/dist/esm/export/PlatformExporter.js.map +1 -1
  475. package/dist/esm/export/RPGMakerExporter.js +903 -0
  476. package/dist/esm/export/RPGMakerExporter.js.map +1 -0
  477. package/dist/esm/export/RobloxExporter.js +940 -0
  478. package/dist/esm/export/RobloxExporter.js.map +1 -0
  479. package/dist/esm/export/Solar2DExporter.js +1280 -0
  480. package/dist/esm/export/Solar2DExporter.js.map +1 -0
  481. package/dist/esm/export/ThreeJSExporter.js +52 -55
  482. package/dist/esm/export/ThreeJSExporter.js.map +1 -1
  483. package/dist/esm/export/Tic80Exporter.js +1312 -0
  484. package/dist/esm/export/Tic80Exporter.js.map +1 -0
  485. package/dist/esm/export/UnityExporter.js +41 -56
  486. package/dist/esm/export/UnityExporter.js.map +1 -1
  487. package/dist/esm/export/UnrealExporter.js +959 -0
  488. package/dist/esm/export/UnrealExporter.js.map +1 -0
  489. package/dist/esm/export/WebExporter.js +42 -50
  490. package/dist/esm/export/WebExporter.js.map +1 -1
  491. package/dist/esm/export/index.js +38 -2
  492. package/dist/esm/export/index.js.map +1 -1
  493. package/dist/esm/godot-integration/GodotAssetLibrary.js +711 -0
  494. package/dist/esm/godot-integration/GodotAssetLibrary.js.map +1 -0
  495. package/dist/esm/godot-integration/GodotImport.js +1062 -0
  496. package/dist/esm/godot-integration/GodotImport.js.map +1 -0
  497. package/dist/esm/godot-integration/GodotLiveLink.js +958 -0
  498. package/dist/esm/godot-integration/GodotLiveLink.js.map +1 -0
  499. package/dist/esm/godot-integration/components/GodotProjectBrowser.js +666 -0
  500. package/dist/esm/godot-integration/components/GodotProjectBrowser.js.map +1 -0
  501. package/dist/esm/i18n/I18n.js +56 -30
  502. package/dist/esm/i18n/I18n.js.map +1 -1
  503. package/dist/esm/i18n/useTranslation.js +4 -4
  504. package/dist/esm/i18n/useTranslation.js.map +1 -1
  505. package/dist/esm/import/AsepriteImporter.js +15 -19
  506. package/dist/esm/import/AsepriteImporter.js.map +1 -1
  507. package/dist/esm/import/DragonBonesImporter.js +36 -40
  508. package/dist/esm/import/DragonBonesImporter.js.map +1 -1
  509. package/dist/esm/import/GameMakerImporter.js +11 -17
  510. package/dist/esm/import/GameMakerImporter.js.map +1 -1
  511. package/dist/esm/import/GodotSceneImporter.js +43 -29
  512. package/dist/esm/import/GodotSceneImporter.js.map +1 -1
  513. package/dist/esm/import/LDtkImporter.js +16 -17
  514. package/dist/esm/import/LDtkImporter.js.map +1 -1
  515. package/dist/esm/import/Live2DImporter.js +16 -19
  516. package/dist/esm/import/Live2DImporter.js.map +1 -1
  517. package/dist/esm/import/NdgFormat.js +28 -35
  518. package/dist/esm/import/NdgFormat.js.map +1 -1
  519. package/dist/esm/import/OgmoImporter.js +16 -18
  520. package/dist/esm/import/OgmoImporter.js.map +1 -1
  521. package/dist/esm/import/RPGMakerImporter.js +5 -6
  522. package/dist/esm/import/RPGMakerImporter.js.map +1 -1
  523. package/dist/esm/import/SceneImporter.js +23 -13
  524. package/dist/esm/import/SceneImporter.js.map +1 -1
  525. package/dist/esm/import/SpineImporter.js +20 -20
  526. package/dist/esm/import/SpineImporter.js.map +1 -1
  527. package/dist/esm/import/SpriterImporter.js +38 -46
  528. package/dist/esm/import/SpriterImporter.js.map +1 -1
  529. package/dist/esm/import/TiledMapImporter.js +20 -24
  530. package/dist/esm/import/TiledMapImporter.js.map +1 -1
  531. package/dist/esm/import/UnitySceneImporter.js +15 -15
  532. package/dist/esm/import/UnitySceneImporter.js.map +1 -1
  533. package/dist/esm/index.js +76 -3
  534. package/dist/esm/index.js.map +1 -1
  535. package/dist/esm/input/GamepadNavigation.js +82 -47
  536. package/dist/esm/input/GamepadNavigation.js.map +1 -1
  537. package/dist/esm/input/InputManager.js +107 -52
  538. package/dist/esm/input/InputManager.js.map +1 -1
  539. package/dist/esm/input/useGamepads.js +35 -29
  540. package/dist/esm/input/useGamepads.js.map +1 -1
  541. package/dist/esm/integration/IconSprite.js +39 -21
  542. package/dist/esm/integration/IconSprite.js.map +1 -1
  543. package/dist/esm/inventory/InventorySystem.js +218 -127
  544. package/dist/esm/inventory/InventorySystem.js.map +1 -1
  545. package/dist/esm/kids/KidMode.js +491 -78
  546. package/dist/esm/kids/KidMode.js.map +1 -1
  547. package/dist/esm/kids/KidTools.js +154 -48
  548. package/dist/esm/kids/KidTools.js.map +1 -1
  549. package/dist/esm/monetization/Monetization.js +47 -35
  550. package/dist/esm/monetization/Monetization.js.map +1 -1
  551. package/dist/esm/multiplayer/LocalMultiplayer.js +48 -26
  552. package/dist/esm/multiplayer/LocalMultiplayer.js.map +1 -1
  553. package/dist/esm/multiplayer/MiniGameTypes.js +23 -10
  554. package/dist/esm/multiplayer/MiniGameTypes.js.map +1 -1
  555. package/dist/esm/native-engine/AssetPipeline.js +537 -0
  556. package/dist/esm/native-engine/AssetPipeline.js.map +1 -0
  557. package/dist/esm/native-engine/AudioEngine.js +822 -0
  558. package/dist/esm/native-engine/AudioEngine.js.map +1 -0
  559. package/dist/esm/native-engine/InputSystem.js +1170 -0
  560. package/dist/esm/native-engine/InputSystem.js.map +1 -0
  561. package/dist/esm/native-engine/NetworkingSystem.js +817 -0
  562. package/dist/esm/native-engine/NetworkingSystem.js.map +1 -0
  563. package/dist/esm/native-engine/PhysicsEngine.js +619 -0
  564. package/dist/esm/native-engine/PhysicsEngine.js.map +1 -0
  565. package/dist/esm/native-engine/RenderingEngine.js +368 -0
  566. package/dist/esm/native-engine/RenderingEngine.js.map +1 -0
  567. package/dist/esm/native-engine/SceneGraph.js +857 -0
  568. package/dist/esm/native-engine/SceneGraph.js.map +1 -0
  569. package/dist/esm/network/MultiplayerTransport.js +63 -33
  570. package/dist/esm/network/MultiplayerTransport.js.map +1 -1
  571. package/dist/esm/network/Networking.js +87 -62
  572. package/dist/esm/network/Networking.js.map +1 -1
  573. package/dist/esm/pathfinding/Pathfinding.js +71 -26
  574. package/dist/esm/pathfinding/Pathfinding.js.map +1 -1
  575. package/dist/esm/performance/AssetStreaming.js +649 -0
  576. package/dist/esm/performance/AssetStreaming.js.map +1 -0
  577. package/dist/esm/performance/BenchmarkSuite.js +37 -24
  578. package/dist/esm/performance/BenchmarkSuite.js.map +1 -1
  579. package/dist/esm/performance/DeltaCompression.js +554 -0
  580. package/dist/esm/performance/DeltaCompression.js.map +1 -0
  581. package/dist/esm/performance/DeterministicPhysics.js +573 -0
  582. package/dist/esm/performance/DeterministicPhysics.js.map +1 -0
  583. package/dist/esm/performance/ECSOptimization.js +716 -0
  584. package/dist/esm/performance/ECSOptimization.js.map +1 -0
  585. package/dist/esm/performance/HotReload.js +517 -0
  586. package/dist/esm/performance/HotReload.js.map +1 -0
  587. package/dist/esm/performance/InputRecording.js +580 -0
  588. package/dist/esm/performance/InputRecording.js.map +1 -0
  589. package/dist/esm/performance/InterestManagement.js +524 -0
  590. package/dist/esm/performance/InterestManagement.js.map +1 -0
  591. package/dist/esm/performance/LocalizationRuntime.js +465 -0
  592. package/dist/esm/performance/LocalizationRuntime.js.map +1 -0
  593. package/dist/esm/performance/MemoryManagement.js +481 -0
  594. package/dist/esm/performance/MemoryManagement.js.map +1 -0
  595. package/dist/esm/performance/ModSupport.js +520 -0
  596. package/dist/esm/performance/ModSupport.js.map +1 -0
  597. package/dist/esm/performance/MultiThreadedPhysics.js +491 -0
  598. package/dist/esm/performance/MultiThreadedPhysics.js.map +1 -0
  599. package/dist/esm/performance/NetworkPrediction.js +508 -0
  600. package/dist/esm/performance/NetworkPrediction.js.map +1 -0
  601. package/dist/esm/performance/ObjectPooling.js +639 -0
  602. package/dist/esm/performance/ObjectPooling.js.map +1 -0
  603. package/dist/esm/performance/Performance.js +64 -25
  604. package/dist/esm/performance/Performance.js.map +1 -1
  605. package/dist/esm/performance/PerformanceAdvanced.js +83 -49
  606. package/dist/esm/performance/PerformanceAdvanced.js.map +1 -1
  607. package/dist/esm/performance/SaveSystem.js +567 -0
  608. package/dist/esm/performance/SaveSystem.js.map +1 -0
  609. package/dist/esm/performance/WebGPURenderer.js +697 -0
  610. package/dist/esm/performance/WebGPURenderer.js.map +1 -0
  611. package/dist/esm/physics/PhysicsAdvanced.js +32 -20
  612. package/dist/esm/physics/PhysicsAdvanced.js.map +1 -1
  613. package/dist/esm/physics/PhysicsEngine2D.js +63 -36
  614. package/dist/esm/physics/PhysicsEngine2D.js.map +1 -1
  615. package/dist/esm/plugins/PluginSDK.js +46 -34
  616. package/dist/esm/plugins/PluginSDK.js.map +1 -1
  617. package/dist/esm/plugins/PluginTestKit.js +28 -29
  618. package/dist/esm/plugins/PluginTestKit.js.map +1 -1
  619. package/dist/esm/procedural/Procedural.js +24 -17
  620. package/dist/esm/procedural/Procedural.js.map +1 -1
  621. package/dist/esm/procedural/WorldBuilding.js +188 -55
  622. package/dist/esm/procedural/WorldBuilding.js.map +1 -1
  623. package/dist/esm/quest/QuestSystem.js +145 -111
  624. package/dist/esm/quest/QuestSystem.js.map +1 -1
  625. package/dist/esm/release/Release.js +142 -31
  626. package/dist/esm/release/Release.js.map +1 -1
  627. package/dist/esm/rendering/Camera2D.js +12 -7
  628. package/dist/esm/rendering/Camera2D.js.map +1 -1
  629. package/dist/esm/rendering/Renderer2D.js +62 -26
  630. package/dist/esm/rendering/Renderer2D.js.map +1 -1
  631. package/dist/esm/rendering/WebGPURenderPipeline.js +60 -31
  632. package/dist/esm/rendering/WebGPURenderPipeline.js.map +1 -1
  633. package/dist/esm/runtime3d/Runtime3D.js +80 -55
  634. package/dist/esm/runtime3d/Runtime3D.js.map +1 -1
  635. package/dist/esm/runtime3d/SceneEditor3D.js +20 -11
  636. package/dist/esm/runtime3d/SceneEditor3D.js.map +1 -1
  637. package/dist/esm/scene/SceneManager.js +26 -12
  638. package/dist/esm/scene/SceneManager.js.map +1 -1
  639. package/dist/esm/scripting/GraphToAST.js +36 -24
  640. package/dist/esm/scripting/GraphToAST.js.map +1 -1
  641. package/dist/esm/scripting/LanguageExporter.js +2 -3
  642. package/dist/esm/scripting/LanguageExporter.js.map +1 -1
  643. package/dist/esm/scripting/NodeGraph.js +49 -32
  644. package/dist/esm/scripting/NodeGraph.js.map +1 -1
  645. package/dist/esm/scripting/ScriptAST.js +19 -6
  646. package/dist/esm/scripting/ScriptAST.js.map +1 -1
  647. package/dist/esm/scripting/VisualScripting2.js +13 -12
  648. package/dist/esm/scripting/VisualScripting2.js.map +1 -1
  649. package/dist/esm/scripting/exporters/CSharpExporter.js +16 -16
  650. package/dist/esm/scripting/exporters/CSharpExporter.js.map +1 -1
  651. package/dist/esm/scripting/exporters/GDScriptExporter.js +3 -6
  652. package/dist/esm/scripting/exporters/GDScriptExporter.js.map +1 -1
  653. package/dist/esm/scripting/exporters/LuaExporter.js +5 -9
  654. package/dist/esm/scripting/exporters/LuaExporter.js.map +1 -1
  655. package/dist/esm/scripting/exporters/PythonExporter.js +7 -13
  656. package/dist/esm/scripting/exporters/PythonExporter.js.map +1 -1
  657. package/dist/esm/scripting/exporters/RustExporter.js +7 -14
  658. package/dist/esm/scripting/exporters/RustExporter.js.map +1 -1
  659. package/dist/esm/scripting/exporters/TypeScriptExporter.js +28 -29
  660. package/dist/esm/scripting/exporters/TypeScriptExporter.js.map +1 -1
  661. package/dist/esm/social/Social.js +27 -20
  662. package/dist/esm/social/Social.js.map +1 -1
  663. package/dist/esm/systems/LightingSystem.js +968 -0
  664. package/dist/esm/systems/LightingSystem.js.map +1 -0
  665. package/dist/esm/systems/ParticleSystem2.js +34 -17
  666. package/dist/esm/systems/ParticleSystem2.js.map +1 -1
  667. package/dist/esm/systems/PhysicsDebugSystem.js +1219 -0
  668. package/dist/esm/systems/PhysicsDebugSystem.js.map +1 -0
  669. package/dist/esm/systems/TerrainSystem.js +1125 -0
  670. package/dist/esm/systems/TerrainSystem.js.map +1 -0
  671. package/dist/esm/templates/ActionTemplates.js +144 -24
  672. package/dist/esm/templates/ActionTemplates.js.map +1 -1
  673. package/dist/esm/templates/FightingTemplate.js +513 -0
  674. package/dist/esm/templates/FightingTemplate.js.map +1 -0
  675. package/dist/esm/templates/MetroidvaniaTemplate.js +484 -0
  676. package/dist/esm/templates/MetroidvaniaTemplate.js.map +1 -0
  677. package/dist/esm/templates/PartyTemplates.js +60 -28
  678. package/dist/esm/templates/PartyTemplates.js.map +1 -1
  679. package/dist/esm/templates/PuzzleTemplates.js +63 -22
  680. package/dist/esm/templates/PuzzleTemplates.js.map +1 -1
  681. package/dist/esm/templates/RPGTemplates.js +29 -15
  682. package/dist/esm/templates/RPGTemplates.js.map +1 -1
  683. package/dist/esm/templates/SportsTemplates.js +41 -17
  684. package/dist/esm/templates/SportsTemplates.js.map +1 -1
  685. package/dist/esm/templates/StrategyTemplates.js +45 -18
  686. package/dist/esm/templates/StrategyTemplates.js.map +1 -1
  687. package/dist/esm/templates/SurvivalTemplate.js +447 -0
  688. package/dist/esm/templates/SurvivalTemplate.js.map +1 -0
  689. package/dist/esm/templates/WaveDefense.js +139 -52
  690. package/dist/esm/templates/WaveDefense.js.map +1 -1
  691. package/dist/esm/tilemap/Tilemap.js +48 -32
  692. package/dist/esm/tilemap/Tilemap.js.map +1 -1
  693. package/dist/esm/tutorials/TutorialBranching.js +111 -42
  694. package/dist/esm/tutorials/TutorialBranching.js.map +1 -1
  695. package/dist/esm/tutorials/TutorialEngine.js +152 -80
  696. package/dist/esm/tutorials/TutorialEngine.js.map +1 -1
  697. package/dist/esm/tutorials/TutorialOverlay.js +117 -40
  698. package/dist/esm/tutorials/TutorialOverlay.js.map +1 -1
  699. package/dist/esm/ui/GameUI.js +69 -42
  700. package/dist/esm/ui/GameUI.js.map +1 -1
  701. package/dist/esm/unity-integration/UnityAssetStore.js +749 -0
  702. package/dist/esm/unity-integration/UnityAssetStore.js.map +1 -0
  703. package/dist/esm/unity-integration/UnityImport.js +1246 -0
  704. package/dist/esm/unity-integration/UnityImport.js.map +1 -0
  705. package/dist/esm/unity-integration/UnityLiveLink.js +1017 -0
  706. package/dist/esm/unity-integration/UnityLiveLink.js.map +1 -0
  707. package/dist/esm/unity-integration/components/UnityAssetStoreBrowser.js +794 -0
  708. package/dist/esm/unity-integration/components/UnityAssetStoreBrowser.js.map +1 -0
  709. package/dist/esm/unity-integration/components/UnityProjectBrowser.js +831 -0
  710. package/dist/esm/unity-integration/components/UnityProjectBrowser.js.map +1 -0
  711. package/dist/esm/unreal-integration/UnrealImport.js +437 -0
  712. package/dist/esm/unreal-integration/UnrealImport.js.map +1 -0
  713. package/dist/esm/unreal-integration/UnrealLiveLink.js +1182 -0
  714. package/dist/esm/unreal-integration/UnrealLiveLink.js.map +1 -0
  715. package/dist/esm/unreal-integration/UnrealMarketplace.js +490 -0
  716. package/dist/esm/unreal-integration/UnrealMarketplace.js.map +1 -0
  717. package/dist/esm/unreal-integration/components/UnrealProjectBrowser.js +833 -0
  718. package/dist/esm/unreal-integration/components/UnrealProjectBrowser.js.map +1 -0
  719. package/dist/esm/xr/ARVR.js +32 -9
  720. package/dist/esm/xr/ARVR.js.map +1 -1
  721. package/package.json +6 -5
@@ -0,0 +1,738 @@
1
+ /**
2
+ * @file AnimationRetargeting.ts
3
+ * @description Animation Retargeting system for applying animations cross-skeletons
4
+ * PRO-1.4: Professional Editor Features
5
+ *
6
+ * Features:
7
+ * - Skeleton hierarchy definition
8
+ * - Bone mapping between source and target skeletons
9
+ * - Auto-mapping based on bone names
10
+ * - Manual mapping adjustment
11
+ * - Bone transforms (rotation, position, scale adjustments)
12
+ * - Animation clip retargeting
13
+ * - Root motion handling
14
+ * - Finger/hand mapping for humanoids
15
+ * - Mirror animations (left/right swap)
16
+ * - Blend shape mapping
17
+ * - IK adjustment options
18
+ */
19
+ // ============================================================
20
+ // Math Utilities
21
+ // ============================================================
22
+ const MathUtils = {
23
+ vector3Zero() {
24
+ return { x: 0, y: 0, z: 0 };
25
+ },
26
+ vector3One() {
27
+ return { x: 1, y: 1, z: 1 };
28
+ },
29
+ quaternionIdentity() {
30
+ return { x: 0, y: 0, z: 0, w: 1 };
31
+ },
32
+ multiplyQuaternion(a, b) {
33
+ return {
34
+ x: a.w * b.x + a.x * b.w + a.y * b.z - a.z * b.y,
35
+ y: a.w * b.y - a.x * b.z + a.y * b.w + a.z * b.x,
36
+ z: a.w * b.z + a.x * b.y - a.y * b.x + a.z * b.w,
37
+ w: a.w * b.w - a.x * b.x - a.y * b.y - a.z * b.z,
38
+ };
39
+ },
40
+ inverseQuaternion(q) {
41
+ const lengthSq = q.x * q.x + q.y * q.y + q.z * q.z + q.w * q.w;
42
+ if (lengthSq === 0) {
43
+ return this.quaternionIdentity();
44
+ }
45
+ const inv = 1 / lengthSq;
46
+ return {
47
+ x: -q.x * inv,
48
+ y: -q.y * inv,
49
+ z: -q.z * inv,
50
+ w: q.w * inv,
51
+ };
52
+ },
53
+ slerpQuaternion(a, b, t) {
54
+ let dot = a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w;
55
+ // Ensure shortest path
56
+ const bNeg = { ...b };
57
+ if (dot < 0) {
58
+ dot = -dot;
59
+ bNeg.x = -bNeg.x;
60
+ bNeg.y = -bNeg.y;
61
+ bNeg.z = -bNeg.z;
62
+ bNeg.w = -bNeg.w;
63
+ }
64
+ // Linear interpolation for very close quaternions
65
+ if (dot > 0.9995) {
66
+ return this.normalizeQuaternion({
67
+ x: a.x + t * (bNeg.x - a.x),
68
+ y: a.y + t * (bNeg.y - a.y),
69
+ z: a.z + t * (bNeg.z - a.z),
70
+ w: a.w + t * (bNeg.w - a.w),
71
+ });
72
+ }
73
+ const theta = Math.acos(dot);
74
+ const sinTheta = Math.sin(theta);
75
+ const wa = Math.sin((1 - t) * theta) / sinTheta;
76
+ const wb = Math.sin(t * theta) / sinTheta;
77
+ return {
78
+ x: wa * a.x + wb * bNeg.x,
79
+ y: wa * a.y + wb * bNeg.y,
80
+ z: wa * a.z + wb * bNeg.z,
81
+ w: wa * a.w + wb * bNeg.w,
82
+ };
83
+ },
84
+ normalizeQuaternion(q) {
85
+ const length = Math.sqrt(q.x * q.x + q.y * q.y + q.z * q.z + q.w * q.w);
86
+ if (length === 0) {
87
+ return this.quaternionIdentity();
88
+ }
89
+ return {
90
+ x: q.x / length,
91
+ y: q.y / length,
92
+ z: q.z / length,
93
+ w: q.w / length,
94
+ };
95
+ },
96
+ lerpVector3(a, b, t) {
97
+ return {
98
+ x: a.x + (b.x - a.x) * t,
99
+ y: a.y + (b.y - a.y) * t,
100
+ z: a.z + (b.z - a.z) * t,
101
+ };
102
+ },
103
+ multiplyVector3(v, scalar) {
104
+ return { x: v.x * scalar, y: v.y * scalar, z: v.z * scalar };
105
+ },
106
+ addVector3(a, b) {
107
+ return { x: a.x + b.x, y: a.y + b.y, z: a.z + b.z };
108
+ },
109
+ mirrorVector3X(v) {
110
+ return { x: -v.x, y: v.y, z: v.z };
111
+ },
112
+ mirrorQuaternionX(q) {
113
+ return { x: q.x, y: -q.y, z: -q.z, w: q.w };
114
+ },
115
+ eulerToQuaternion(euler) {
116
+ const c1 = Math.cos(euler.x / 2);
117
+ const c2 = Math.cos(euler.y / 2);
118
+ const c3 = Math.cos(euler.z / 2);
119
+ const s1 = Math.sin(euler.x / 2);
120
+ const s2 = Math.sin(euler.y / 2);
121
+ const s3 = Math.sin(euler.z / 2);
122
+ return {
123
+ x: s1 * c2 * c3 + c1 * s2 * s3,
124
+ y: c1 * s2 * c3 - s1 * c2 * s3,
125
+ z: c1 * c2 * s3 + s1 * s2 * c3,
126
+ w: c1 * c2 * c3 - s1 * s2 * s3,
127
+ };
128
+ },
129
+ };
130
+ // ============================================================
131
+ // Animation Retargeting System
132
+ // ============================================================
133
+ class AnimationRetargeting {
134
+ constructor() {
135
+ this.skeletons = new Map();
136
+ this.profiles = new Map();
137
+ this.clips = new Map();
138
+ this.humanoidNamePatterns = this.buildNamePatterns();
139
+ this.mirrorPairs = this.buildMirrorPairs();
140
+ }
141
+ buildNamePatterns() {
142
+ const patterns = new Map();
143
+ // Spine
144
+ patterns.set('Hips', [/hip/i, /pelvis/i, /root/i]);
145
+ patterns.set('Spine', [/spine/i, /back/i]);
146
+ patterns.set('Chest', [/chest/i, /spine[_\d]*2/i]);
147
+ patterns.set('UpperChest', [/upper.*chest/i, /spine[_\d]*3/i]);
148
+ patterns.set('Neck', [/neck/i]);
149
+ patterns.set('Head', [/head/i]);
150
+ // Left Arm
151
+ patterns.set('LeftShoulder', [/l.*shoulder/i, /left.*shoulder/i, /clavicle.*l/i]);
152
+ patterns.set('LeftUpperArm', [/l.*upper.*arm/i, /left.*arm/i, /l.*arm/i]);
153
+ patterns.set('LeftLowerArm', [/l.*forearm/i, /l.*lower.*arm/i, /left.*forearm/i]);
154
+ patterns.set('LeftHand', [/l.*hand/i, /left.*hand/i, /l.*wrist/i]);
155
+ // Right Arm
156
+ patterns.set('RightShoulder', [/r.*shoulder/i, /right.*shoulder/i, /clavicle.*r/i]);
157
+ patterns.set('RightUpperArm', [/r.*upper.*arm/i, /right.*arm/i, /r.*arm/i]);
158
+ patterns.set('RightLowerArm', [/r.*forearm/i, /r.*lower.*arm/i, /right.*forearm/i]);
159
+ patterns.set('RightHand', [/r.*hand/i, /right.*hand/i, /r.*wrist/i]);
160
+ // Left Leg
161
+ patterns.set('LeftUpperLeg', [/l.*thigh/i, /l.*upper.*leg/i, /left.*thigh/i]);
162
+ patterns.set('LeftLowerLeg', [/l.*calf/i, /l.*shin/i, /l.*lower.*leg/i]);
163
+ patterns.set('LeftFoot', [/l.*foot/i, /left.*foot/i, /l.*ankle/i]);
164
+ patterns.set('LeftToes', [/l.*toe/i, /left.*toe/i]);
165
+ // Right Leg
166
+ patterns.set('RightUpperLeg', [/r.*thigh/i, /r.*upper.*leg/i, /right.*thigh/i]);
167
+ patterns.set('RightLowerLeg', [/r.*calf/i, /r.*shin/i, /r.*lower.*leg/i]);
168
+ patterns.set('RightFoot', [/r.*foot/i, /right.*foot/i, /r.*ankle/i]);
169
+ patterns.set('RightToes', [/r.*toe/i, /right.*toe/i]);
170
+ // Fingers (simplified patterns)
171
+ const fingers = ['Thumb', 'Index', 'Middle', 'Ring', 'Little'];
172
+ const segments = ['Proximal', 'Intermediate', 'Distal'];
173
+ for (const finger of fingers) {
174
+ for (let i = 0; i < segments.length; i++) {
175
+ const segment = segments[i];
176
+ const segNum = i + 1;
177
+ patterns.set(`Left${finger}${segment}`, [
178
+ new RegExp(`l.*${finger.toLowerCase()}.*${segNum}`, 'i'),
179
+ new RegExp(`left.*${finger.toLowerCase()}.*${segment.toLowerCase()}`, 'i'),
180
+ ]);
181
+ patterns.set(`Right${finger}${segment}`, [
182
+ new RegExp(`r.*${finger.toLowerCase()}.*${segNum}`, 'i'),
183
+ new RegExp(`right.*${finger.toLowerCase()}.*${segment.toLowerCase()}`, 'i'),
184
+ ]);
185
+ }
186
+ }
187
+ return patterns;
188
+ }
189
+ buildMirrorPairs() {
190
+ const pairs = new Map();
191
+ // Arms
192
+ pairs.set('LeftShoulder', 'RightShoulder');
193
+ pairs.set('RightShoulder', 'LeftShoulder');
194
+ pairs.set('LeftUpperArm', 'RightUpperArm');
195
+ pairs.set('RightUpperArm', 'LeftUpperArm');
196
+ pairs.set('LeftLowerArm', 'RightLowerArm');
197
+ pairs.set('RightLowerArm', 'LeftLowerArm');
198
+ pairs.set('LeftHand', 'RightHand');
199
+ pairs.set('RightHand', 'LeftHand');
200
+ // Legs
201
+ pairs.set('LeftUpperLeg', 'RightUpperLeg');
202
+ pairs.set('RightUpperLeg', 'LeftUpperLeg');
203
+ pairs.set('LeftLowerLeg', 'RightLowerLeg');
204
+ pairs.set('RightLowerLeg', 'LeftLowerLeg');
205
+ pairs.set('LeftFoot', 'RightFoot');
206
+ pairs.set('RightFoot', 'LeftFoot');
207
+ pairs.set('LeftToes', 'RightToes');
208
+ pairs.set('RightToes', 'LeftToes');
209
+ // Fingers
210
+ const fingers = ['Thumb', 'Index', 'Middle', 'Ring', 'Little'];
211
+ const segments = ['Proximal', 'Intermediate', 'Distal'];
212
+ for (const finger of fingers) {
213
+ for (const segment of segments) {
214
+ const left = `Left${finger}${segment}`;
215
+ const right = `Right${finger}${segment}`;
216
+ pairs.set(left, right);
217
+ pairs.set(right, left);
218
+ }
219
+ }
220
+ return pairs;
221
+ }
222
+ // ─── Skeleton Management ───────────────────────────────
223
+ registerSkeleton(skeleton) {
224
+ // Auto-detect humanoid mapping if not provided
225
+ if (skeleton.isHumanoid && !skeleton.humanoidMapping) {
226
+ skeleton.humanoidMapping = this.autoDetectHumanoidMapping(skeleton);
227
+ }
228
+ this.skeletons.set(skeleton.id, skeleton);
229
+ }
230
+ getSkeleton(id) {
231
+ return this.skeletons.get(id);
232
+ }
233
+ createSkeleton(name, bones) {
234
+ const boneMap = new Map();
235
+ let rootBoneId = '';
236
+ for (const bone of bones) {
237
+ boneMap.set(bone.id, bone);
238
+ if (!bone.parentId) {
239
+ rootBoneId = bone.id;
240
+ }
241
+ }
242
+ const skeleton = {
243
+ id: `skeleton_${Date.now()}`,
244
+ name,
245
+ bones: boneMap,
246
+ rootBoneId,
247
+ isHumanoid: false,
248
+ scale: 1,
249
+ upAxis: 'y',
250
+ forwardAxis: 'z',
251
+ };
252
+ return skeleton;
253
+ }
254
+ markAsHumanoid(skeletonId) {
255
+ const skeleton = this.skeletons.get(skeletonId);
256
+ if (!skeleton) {
257
+ return false;
258
+ }
259
+ skeleton.isHumanoid = true;
260
+ skeleton.humanoidMapping = this.autoDetectHumanoidMapping(skeleton);
261
+ return true;
262
+ }
263
+ autoDetectHumanoidMapping(skeleton) {
264
+ const mapping = new Map();
265
+ for (const [boneId, bone] of skeleton.bones) {
266
+ for (const [humanoidBone, patterns] of this.humanoidNamePatterns) {
267
+ if (mapping.has(humanoidBone)) {
268
+ continue;
269
+ }
270
+ for (const pattern of patterns) {
271
+ if (pattern.test(bone.name)) {
272
+ mapping.set(humanoidBone, boneId);
273
+ bone.humanoidBone = humanoidBone;
274
+ break;
275
+ }
276
+ }
277
+ }
278
+ }
279
+ return mapping;
280
+ }
281
+ setHumanoidBoneMapping(skeletonId, humanoidBone, boneId) {
282
+ const skeleton = this.skeletons.get(skeletonId);
283
+ if (!skeleton || !skeleton.isHumanoid) {
284
+ return false;
285
+ }
286
+ if (!skeleton.humanoidMapping) {
287
+ skeleton.humanoidMapping = new Map();
288
+ }
289
+ skeleton.humanoidMapping.set(humanoidBone, boneId);
290
+ const bone = skeleton.bones.get(boneId);
291
+ if (bone) {
292
+ bone.humanoidBone = humanoidBone;
293
+ }
294
+ return true;
295
+ }
296
+ // ─── Retargeting Profile Management ────────────────────
297
+ createRetargetingProfile(name, sourceSkeletonId, targetSkeletonId) {
298
+ const source = this.skeletons.get(sourceSkeletonId);
299
+ const target = this.skeletons.get(targetSkeletonId);
300
+ if (!source || !target) {
301
+ return null;
302
+ }
303
+ const profile = {
304
+ id: `profile_${Date.now()}`,
305
+ name,
306
+ description: '',
307
+ sourceSkeletonId,
308
+ targetSkeletonId,
309
+ boneMappings: [],
310
+ globalScale: target.scale / source.scale,
311
+ globalRotationOffset: MathUtils.quaternionIdentity(),
312
+ rootMotionScale: MathUtils.vector3One(),
313
+ preserveHipHeight: true,
314
+ adjustArmLength: true,
315
+ adjustLegLength: true,
316
+ useSourcePose: false,
317
+ mirrorMode: 'none',
318
+ useFootIK: false,
319
+ useHandIK: false,
320
+ footGroundOffset: 0,
321
+ createdAt: Date.now(),
322
+ modifiedAt: Date.now(),
323
+ };
324
+ // Auto-generate bone mappings
325
+ this.autoGenerateMappings(profile, source, target);
326
+ this.profiles.set(profile.id, profile);
327
+ return profile;
328
+ }
329
+ autoGenerateMappings(profile, source, target) {
330
+ // Humanoid mapping (preferred)
331
+ if (source.isHumanoid &&
332
+ target.isHumanoid &&
333
+ source.humanoidMapping &&
334
+ target.humanoidMapping) {
335
+ for (const [humanoidBone, sourceBoneId] of source.humanoidMapping) {
336
+ const targetBoneId = target.humanoidMapping.get(humanoidBone);
337
+ if (targetBoneId) {
338
+ const mirrorHumanoidBone = this.mirrorPairs.get(humanoidBone);
339
+ profile.boneMappings.push({
340
+ sourceBoneId,
341
+ targetBoneId,
342
+ mappingType: 'direct',
343
+ isMirroredPair: mirrorHumanoidBone !== undefined,
344
+ mirrorBoneId: target.humanoidMapping.get(mirrorHumanoidBone),
345
+ });
346
+ }
347
+ }
348
+ return;
349
+ }
350
+ // Fallback: name-based mapping
351
+ for (const [sourceBoneId, sourceBone] of source.bones) {
352
+ const targetBoneId = this.findMatchingBone(sourceBone.name, target);
353
+ if (targetBoneId) {
354
+ profile.boneMappings.push({
355
+ sourceBoneId,
356
+ targetBoneId,
357
+ mappingType: 'direct',
358
+ });
359
+ }
360
+ }
361
+ }
362
+ findMatchingBone(name, skeleton) {
363
+ const nameLower = name.toLowerCase();
364
+ // Exact match
365
+ for (const [boneId, bone] of skeleton.bones) {
366
+ if (bone.name.toLowerCase() === nameLower) {
367
+ return boneId;
368
+ }
369
+ }
370
+ // Partial match
371
+ for (const [boneId, bone] of skeleton.bones) {
372
+ const boneName = bone.name.toLowerCase();
373
+ if (boneName.includes(nameLower) || nameLower.includes(boneName)) {
374
+ return boneId;
375
+ }
376
+ }
377
+ return null;
378
+ }
379
+ getProfile(id) {
380
+ return this.profiles.get(id);
381
+ }
382
+ updateProfile(id, updates) {
383
+ const profile = this.profiles.get(id);
384
+ if (!profile) {
385
+ return false;
386
+ }
387
+ Object.assign(profile, updates, { modifiedAt: Date.now() });
388
+ return true;
389
+ }
390
+ setBoneMapping(profileId, mapping) {
391
+ const profile = this.profiles.get(profileId);
392
+ if (!profile) {
393
+ return false;
394
+ }
395
+ // Replace existing or add new
396
+ const existingIndex = profile.boneMappings.findIndex((m) => m.sourceBoneId === mapping.sourceBoneId);
397
+ if (existingIndex !== -1) {
398
+ profile.boneMappings[existingIndex] = mapping;
399
+ }
400
+ else {
401
+ profile.boneMappings.push(mapping);
402
+ }
403
+ profile.modifiedAt = Date.now();
404
+ return true;
405
+ }
406
+ removeBoneMapping(profileId, sourceBoneId) {
407
+ const profile = this.profiles.get(profileId);
408
+ if (!profile) {
409
+ return false;
410
+ }
411
+ profile.boneMappings = profile.boneMappings.filter((m) => m.sourceBoneId !== sourceBoneId);
412
+ profile.modifiedAt = Date.now();
413
+ return true;
414
+ }
415
+ // ─── Animation Clip Management ─────────────────────────
416
+ registerClip(clip) {
417
+ this.clips.set(clip.id, clip);
418
+ }
419
+ getClip(id) {
420
+ return this.clips.get(id);
421
+ }
422
+ // ─── Retargeting ───────────────────────────────────────
423
+ retargetClip(clipId, profileId) {
424
+ const result = {
425
+ success: false,
426
+ warnings: [],
427
+ errors: [],
428
+ unmappedBones: [],
429
+ scaleDifferences: new Map(),
430
+ };
431
+ const clip = this.clips.get(clipId);
432
+ const profile = this.profiles.get(profileId);
433
+ if (!clip) {
434
+ result.errors.push(`Animation clip not found: ${clipId}`);
435
+ return result;
436
+ }
437
+ if (!profile) {
438
+ result.errors.push(`Retargeting profile not found: ${profileId}`);
439
+ return result;
440
+ }
441
+ if (clip.sourceSkeletonId !== profile.sourceSkeletonId) {
442
+ result.warnings.push('Clip source skeleton does not match profile source skeleton');
443
+ }
444
+ const sourceSkeleton = this.skeletons.get(profile.sourceSkeletonId);
445
+ const targetSkeleton = this.skeletons.get(profile.targetSkeletonId);
446
+ if (!sourceSkeleton || !targetSkeleton) {
447
+ result.errors.push('Source or target skeleton not found');
448
+ return result;
449
+ }
450
+ // Create mapping lookup
451
+ const boneMapping = new Map();
452
+ for (const mapping of profile.boneMappings) {
453
+ boneMapping.set(mapping.sourceBoneId, mapping);
454
+ }
455
+ // Retarget tracks
456
+ const retargetedTracks = [];
457
+ for (const track of clip.tracks) {
458
+ const mapping = boneMapping.get(track.boneId);
459
+ if (!mapping) {
460
+ result.unmappedBones.push(track.boneId);
461
+ continue;
462
+ }
463
+ if (mapping.mappingType === 'ignore') {
464
+ continue;
465
+ }
466
+ const retargetedTrack = this.retargetTrack(track, mapping, profile, sourceSkeleton, targetSkeleton);
467
+ if (retargetedTrack) {
468
+ retargetedTracks.push(retargetedTrack);
469
+ // Handle mirroring
470
+ if (profile.mirrorMode !== 'none' && mapping.isMirroredPair && mapping.mirrorBoneId) {
471
+ const mirroredTrack = this.mirrorTrack(retargetedTrack, mapping.mirrorBoneId, profile.mirrorMode);
472
+ retargetedTracks.push(mirroredTrack);
473
+ }
474
+ }
475
+ }
476
+ // Create retargeted clip
477
+ const retargetedClip = {
478
+ id: `${clip.id}_retargeted_${Date.now()}`,
479
+ name: `${clip.name} (Retargeted)`,
480
+ duration: clip.duration,
481
+ frameRate: clip.frameRate,
482
+ tracks: retargetedTracks,
483
+ hasRootMotion: clip.hasRootMotion,
484
+ isLooping: clip.isLooping,
485
+ loopTime: clip.loopTime,
486
+ events: clip.events ? [...clip.events] : undefined,
487
+ sourceSkeletonId: profile.targetSkeletonId,
488
+ };
489
+ // Handle root motion
490
+ if (clip.hasRootMotion && clip.rootMotionBoneId) {
491
+ const rootMapping = boneMapping.get(clip.rootMotionBoneId);
492
+ if (rootMapping) {
493
+ retargetedClip.rootMotionBoneId = rootMapping.targetBoneId;
494
+ this.adjustRootMotion(retargetedClip, profile);
495
+ }
496
+ }
497
+ result.success = true;
498
+ result.clip = retargetedClip;
499
+ // Register the new clip
500
+ this.clips.set(retargetedClip.id, retargetedClip);
501
+ return result;
502
+ }
503
+ retargetTrack(track, mapping, profile, sourceSkeleton, targetSkeleton) {
504
+ const retargetedTrack = {
505
+ boneId: mapping.targetBoneId,
506
+ property: track.property,
507
+ keyframes: [],
508
+ blendShapeName: track.blendShapeName,
509
+ };
510
+ const sourceBone = sourceSkeleton.bones.get(track.boneId);
511
+ const targetBone = targetSkeleton.bones.get(mapping.targetBoneId);
512
+ if (!sourceBone || !targetBone) {
513
+ return null;
514
+ }
515
+ for (const keyframe of track.keyframes) {
516
+ const retargetedKeyframe = this.retargetKeyframe(keyframe, track.property, mapping, profile, sourceBone, targetBone);
517
+ retargetedTrack.keyframes.push(retargetedKeyframe);
518
+ }
519
+ return retargetedTrack;
520
+ }
521
+ retargetKeyframe(keyframe, property, mapping, profile, sourceBone, targetBone) {
522
+ const retargeted = {
523
+ time: keyframe.time,
524
+ value: keyframe.value,
525
+ interpolation: keyframe.interpolation,
526
+ inTangent: keyframe.inTangent,
527
+ outTangent: keyframe.outTangent,
528
+ };
529
+ switch (property) {
530
+ case 'rotation':
531
+ retargeted.value = this.retargetRotation(keyframe.value, mapping, profile);
532
+ break;
533
+ case 'position':
534
+ retargeted.value = this.retargetPosition(keyframe.value, mapping, profile, sourceBone, targetBone);
535
+ break;
536
+ case 'scale':
537
+ retargeted.value = this.retargetScale(keyframe.value, mapping);
538
+ break;
539
+ }
540
+ return retargeted;
541
+ }
542
+ retargetRotation(rotation, mapping, profile) {
543
+ let result = rotation;
544
+ // Apply global rotation offset
545
+ result = MathUtils.multiplyQuaternion(profile.globalRotationOffset, result);
546
+ // Apply bone-specific rotation offset
547
+ if (mapping.rotationOffset) {
548
+ result = MathUtils.multiplyQuaternion(mapping.rotationOffset, result);
549
+ }
550
+ return MathUtils.normalizeQuaternion(result);
551
+ }
552
+ retargetPosition(position, mapping, profile, sourceBone, targetBone) {
553
+ let result = { ...position };
554
+ // Apply global scale
555
+ result = MathUtils.multiplyVector3(result, profile.globalScale);
556
+ // Apply bone length difference
557
+ if (profile.adjustArmLength || profile.adjustLegLength) {
558
+ const lengthRatio = targetBone.length / (sourceBone.length || 1);
559
+ result = MathUtils.multiplyVector3(result, lengthRatio);
560
+ }
561
+ // Apply bone-specific offset
562
+ if (mapping.positionOffset) {
563
+ result = MathUtils.addVector3(result, mapping.positionOffset);
564
+ }
565
+ return result;
566
+ }
567
+ retargetScale(scale, mapping) {
568
+ if (mapping.scaleMultiplier) {
569
+ return {
570
+ x: scale.x * mapping.scaleMultiplier.x,
571
+ y: scale.y * mapping.scaleMultiplier.y,
572
+ z: scale.z * mapping.scaleMultiplier.z,
573
+ };
574
+ }
575
+ return scale;
576
+ }
577
+ mirrorTrack(track, mirrorBoneId, mode) {
578
+ const mirroredTrack = {
579
+ boneId: mirrorBoneId,
580
+ property: track.property,
581
+ keyframes: [],
582
+ blendShapeName: track.blendShapeName,
583
+ };
584
+ for (const keyframe of track.keyframes) {
585
+ const mirroredKeyframe = {
586
+ time: keyframe.time,
587
+ interpolation: keyframe.interpolation,
588
+ inTangent: keyframe.inTangent,
589
+ outTangent: keyframe.outTangent,
590
+ value: keyframe.value,
591
+ };
592
+ if (track.property === 'rotation') {
593
+ mirroredKeyframe.value =
594
+ mode === 'x' ? MathUtils.mirrorQuaternionX(keyframe.value) : keyframe.value; // TODO: Z mirroring
595
+ }
596
+ else if (track.property === 'position') {
597
+ mirroredKeyframe.value =
598
+ mode === 'x' ? MathUtils.mirrorVector3X(keyframe.value) : keyframe.value; // TODO: Z mirroring
599
+ }
600
+ mirroredTrack.keyframes.push(mirroredKeyframe);
601
+ }
602
+ return mirroredTrack;
603
+ }
604
+ adjustRootMotion(clip, profile) {
605
+ if (!clip.rootMotionBoneId) {
606
+ return;
607
+ }
608
+ // Find root motion track
609
+ const rootTrack = clip.tracks.find((t) => t.boneId === clip.rootMotionBoneId && t.property === 'position');
610
+ if (!rootTrack) {
611
+ return;
612
+ }
613
+ // Apply root motion scale
614
+ for (const keyframe of rootTrack.keyframes) {
615
+ const pos = keyframe.value;
616
+ keyframe.value = {
617
+ x: pos.x * profile.rootMotionScale.x,
618
+ y: pos.y * profile.rootMotionScale.y,
619
+ z: pos.z * profile.rootMotionScale.z,
620
+ };
621
+ }
622
+ }
623
+ // ─── Utilities ─────────────────────────────────────────
624
+ getBoneHierarchy(skeletonId) {
625
+ const skeleton = this.skeletons.get(skeletonId);
626
+ if (!skeleton) {
627
+ return [];
628
+ }
629
+ const buildHierarchy = (boneId) => {
630
+ const bone = skeleton.bones.get(boneId);
631
+ return {
632
+ id: bone.id,
633
+ name: bone.name,
634
+ humanoidBone: bone.humanoidBone,
635
+ children: bone.children.map((childId) => buildHierarchy(childId)),
636
+ };
637
+ };
638
+ return [buildHierarchy(skeleton.rootBoneId)];
639
+ }
640
+ getMappingVisualization(profileId) {
641
+ const profile = this.profiles.get(profileId);
642
+ if (!profile) {
643
+ return [];
644
+ }
645
+ const source = this.skeletons.get(profile.sourceSkeletonId);
646
+ const target = this.skeletons.get(profile.targetSkeletonId);
647
+ if (!source || !target) {
648
+ return [];
649
+ }
650
+ return profile.boneMappings.map((mapping) => {
651
+ const sourceBone = source.bones.get(mapping.sourceBoneId);
652
+ const targetBone = target.bones.get(mapping.targetBoneId);
653
+ return {
654
+ sourceBoneId: mapping.sourceBoneId,
655
+ sourceBoneName: sourceBone?.name ?? 'Unknown',
656
+ targetBoneId: mapping.targetBoneId,
657
+ targetBoneName: targetBone?.name ?? 'Unknown',
658
+ mappingType: mapping.mappingType,
659
+ hasOffset: !!mapping.rotationOffset || !!mapping.positionOffset,
660
+ isMirrorPair: mapping.isMirroredPair ?? false,
661
+ };
662
+ });
663
+ }
664
+ // ─── Serialization ─────────────────────────────────────
665
+ serializeProfile(profileId) {
666
+ const profile = this.profiles.get(profileId);
667
+ if (!profile) {
668
+ return null;
669
+ }
670
+ return JSON.stringify(profile, null, 2);
671
+ }
672
+ deserializeProfile(json) {
673
+ try {
674
+ const profile = JSON.parse(json);
675
+ this.profiles.set(profile.id, profile);
676
+ return profile;
677
+ }
678
+ catch {
679
+ return null;
680
+ }
681
+ }
682
+ serializeSkeleton(skeletonId) {
683
+ const skeleton = this.skeletons.get(skeletonId);
684
+ if (!skeleton) {
685
+ return null;
686
+ }
687
+ const data = {
688
+ ...skeleton,
689
+ bones: Object.fromEntries(skeleton.bones),
690
+ humanoidMapping: skeleton.humanoidMapping
691
+ ? Object.fromEntries(skeleton.humanoidMapping)
692
+ : undefined,
693
+ tPose: skeleton.tPose ? Object.fromEntries(skeleton.tPose) : undefined,
694
+ };
695
+ return JSON.stringify(data, null, 2);
696
+ }
697
+ deserializeSkeleton(json) {
698
+ try {
699
+ const data = JSON.parse(json);
700
+ const skeleton = {
701
+ ...data,
702
+ bones: new Map(Object.entries(data.bones)),
703
+ humanoidMapping: data.humanoidMapping
704
+ ? new Map(Object.entries(data.humanoidMapping))
705
+ : undefined,
706
+ tPose: data.tPose ? new Map(Object.entries(data.tPose)) : undefined,
707
+ };
708
+ this.skeletons.set(skeleton.id, skeleton);
709
+ return skeleton;
710
+ }
711
+ catch {
712
+ return null;
713
+ }
714
+ }
715
+ }
716
+ // ============================================================
717
+ // Factory Functions
718
+ // ============================================================
719
+ function createAnimationRetargeting() {
720
+ return new AnimationRetargeting();
721
+ }
722
+ function createBone(name, parentId = null, transform) {
723
+ return {
724
+ id: `bone_${Date.now()}_${Math.random().toString(36).substr(2, 9)}`,
725
+ name,
726
+ parentId,
727
+ localTransform: {
728
+ position: transform?.position ?? MathUtils.vector3Zero(),
729
+ rotation: transform?.rotation ?? MathUtils.quaternionIdentity(),
730
+ scale: transform?.scale ?? MathUtils.vector3One(),
731
+ },
732
+ length: 1,
733
+ children: [],
734
+ };
735
+ }
736
+
737
+ export { AnimationRetargeting, createAnimationRetargeting, createBone };
738
+ //# sourceMappingURL=AnimationRetargeting.js.map