@nice2dev/game-engine 1.0.5 → 1.0.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cjs/accessibility/Accessibility.js +55 -20
- package/dist/cjs/accessibility/Accessibility.js.map +1 -1
- package/dist/cjs/ai/AI.js +74 -40
- package/dist/cjs/ai/AI.js.map +1 -1
- package/dist/cjs/ai/BehaviorTree.js +39 -47
- package/dist/cjs/ai/BehaviorTree.js.map +1 -1
- package/dist/cjs/ai/StateMachine.js +64 -100
- package/dist/cjs/ai/StateMachine.js.map +1 -1
- package/dist/cjs/animation/Animation.js +58 -34
- package/dist/cjs/animation/Animation.js.map +1 -1
- package/dist/cjs/audio/AudioAdvanced.js +71 -37
- package/dist/cjs/audio/AudioAdvanced.js.map +1 -1
- package/dist/cjs/audio/AudioBridge.js +61 -49
- package/dist/cjs/audio/AudioBridge.js.map +1 -1
- package/dist/cjs/audio/AudioManager.js +45 -29
- package/dist/cjs/audio/AudioManager.js.map +1 -1
- package/dist/cjs/build-cloud/BuildOrchestration.js +1142 -0
- package/dist/cjs/build-cloud/BuildOrchestration.js.map +1 -0
- package/dist/cjs/build-cloud/GodotBuildCloud.js +722 -0
- package/dist/cjs/build-cloud/GodotBuildCloud.js.map +1 -0
- package/dist/cjs/build-cloud/UnityBuildCloud.js +652 -0
- package/dist/cjs/build-cloud/UnityBuildCloud.js.map +1 -0
- package/dist/cjs/build-cloud/UnrealBuildCloud.js +674 -0
- package/dist/cjs/build-cloud/UnrealBuildCloud.js.map +1 -0
- package/dist/cjs/core/EventBus.js +2 -1
- package/dist/cjs/core/EventBus.js.map +1 -1
- package/dist/cjs/core/GameConfig.js +1 -1
- package/dist/cjs/core/GameConfig.js.map +1 -1
- package/dist/cjs/core/GameLoop.js +6 -3
- package/dist/cjs/core/GameLoop.js.map +1 -1
- package/dist/cjs/core/ServiceLocator.js +1 -2
- package/dist/cjs/core/ServiceLocator.js.map +1 -1
- package/dist/cjs/devtools/DevTools.js +73 -43
- package/dist/cjs/devtools/DevTools.js.map +1 -1
- package/dist/cjs/devtools/DeveloperExperience.js +84 -42
- package/dist/cjs/devtools/DeveloperExperience.js.map +1 -1
- package/dist/cjs/devtools/GameplayAnalytics.js +71 -43
- package/dist/cjs/devtools/GameplayAnalytics.js.map +1 -1
- package/dist/cjs/dialogue/DialogueSystem.js +153 -129
- package/dist/cjs/dialogue/DialogueSystem.js.map +1 -1
- package/dist/cjs/docs/DocGenerator.js +70 -28
- package/dist/cjs/docs/DocGenerator.js.map +1 -1
- package/dist/cjs/ecs/World.js +159 -33
- package/dist/cjs/ecs/World.js.map +1 -1
- package/dist/cjs/editor/AchievementEditor.js +650 -0
- package/dist/cjs/editor/AchievementEditor.js.map +1 -0
- package/dist/cjs/editor/AdvancedEditor.js +95 -23
- package/dist/cjs/editor/AdvancedEditor.js.map +1 -1
- package/dist/cjs/editor/AnimationRetargeting.js +742 -0
- package/dist/cjs/editor/AnimationRetargeting.js.map +1 -0
- package/dist/cjs/editor/AssetBrowser.js +1191 -0
- package/dist/cjs/editor/AssetBrowser.js.map +1 -0
- package/dist/cjs/editor/AssetManager.js +22 -14
- package/dist/cjs/editor/AssetManager.js.map +1 -1
- package/dist/cjs/editor/ConsolePro.js +1092 -0
- package/dist/cjs/editor/ConsolePro.js.map +1 -0
- package/dist/cjs/editor/CraftingEditor.js +749 -0
- package/dist/cjs/editor/CraftingEditor.js.map +1 -0
- package/dist/cjs/editor/DebugTools.js +46 -23
- package/dist/cjs/editor/DebugTools.js.map +1 -1
- package/dist/cjs/editor/DialogueSystem.js +924 -0
- package/dist/cjs/editor/DialogueSystem.js.map +1 -0
- package/dist/cjs/editor/LeaderboardSystem.js +496 -0
- package/dist/cjs/editor/LeaderboardSystem.js.map +1 -0
- package/dist/cjs/editor/NiceGameEditor.js +532 -142
- package/dist/cjs/editor/NiceGameEditor.js.map +1 -1
- package/dist/cjs/editor/PrefabSystem.js +864 -0
- package/dist/cjs/editor/PrefabSystem.js.map +1 -0
- package/dist/cjs/editor/ProfilerPanel.js +716 -0
- package/dist/cjs/editor/ProfilerPanel.js.map +1 -0
- package/dist/cjs/editor/QuestEditor.js +850 -0
- package/dist/cjs/editor/QuestEditor.js.map +1 -0
- package/dist/cjs/editor/ReplaySystem.js +655 -0
- package/dist/cjs/editor/ReplaySystem.js.map +1 -0
- package/dist/cjs/editor/SceneEditor.js +33 -13
- package/dist/cjs/editor/SceneEditor.js.map +1 -1
- package/dist/cjs/editor/ScreenshotMode.js +710 -0
- package/dist/cjs/editor/ScreenshotMode.js.map +1 -0
- package/dist/cjs/editor/ShaderGraph.js +7 -6
- package/dist/cjs/editor/ShaderGraph.js.map +1 -1
- package/dist/cjs/editor/TimelineEditor.js +36 -30
- package/dist/cjs/editor/TimelineEditor.js.map +1 -1
- package/dist/cjs/editor/UndoRedoPro.js +920 -0
- package/dist/cjs/editor/UndoRedoPro.js.map +1 -0
- package/dist/cjs/editor/VRARMode.js +658 -0
- package/dist/cjs/editor/VRARMode.js.map +1 -0
- package/dist/cjs/engine/NiceGameEngine.js +12 -10
- package/dist/cjs/engine/NiceGameEngine.js.map +1 -1
- package/dist/cjs/engine/SaveSystemV2.js +73 -37
- package/dist/cjs/engine/SaveSystemV2.js.map +1 -1
- package/dist/cjs/enterprise/Enterprise.js +92 -44
- package/dist/cjs/enterprise/Enterprise.js.map +1 -1
- package/dist/cjs/export/BevyExporter.js +998 -0
- package/dist/cjs/export/BevyExporter.js.map +1 -0
- package/dist/cjs/export/CocosExporter.js +706 -0
- package/dist/cjs/export/CocosExporter.js.map +1 -0
- package/dist/cjs/export/Construct3Exporter.js +832 -0
- package/dist/cjs/export/Construct3Exporter.js.map +1 -0
- package/dist/cjs/export/DefoldExporter.js +1106 -0
- package/dist/cjs/export/DefoldExporter.js.map +1 -0
- package/dist/cjs/export/GDevelopExporter.js +748 -0
- package/dist/cjs/export/GDevelopExporter.js.map +1 -0
- package/dist/cjs/export/GameMakerExporter.js +846 -0
- package/dist/cjs/export/GameMakerExporter.js.map +1 -0
- package/dist/cjs/export/GodotExporter.js +45 -50
- package/dist/cjs/export/GodotExporter.js.map +1 -1
- package/dist/cjs/export/MinecraftBedrockExporter.js +606 -0
- package/dist/cjs/export/MinecraftBedrockExporter.js.map +1 -0
- package/dist/cjs/export/MonoGameExporter.js +1334 -0
- package/dist/cjs/export/MonoGameExporter.js.map +1 -0
- package/dist/cjs/export/Pico8Exporter.js +846 -0
- package/dist/cjs/export/Pico8Exporter.js.map +1 -0
- package/dist/cjs/export/PlatformExporter.js +4 -5
- package/dist/cjs/export/PlatformExporter.js.map +1 -1
- package/dist/cjs/export/RPGMakerExporter.js +906 -0
- package/dist/cjs/export/RPGMakerExporter.js.map +1 -0
- package/dist/cjs/export/RobloxExporter.js +943 -0
- package/dist/cjs/export/RobloxExporter.js.map +1 -0
- package/dist/cjs/export/Solar2DExporter.js +1283 -0
- package/dist/cjs/export/Solar2DExporter.js.map +1 -0
- package/dist/cjs/export/ThreeJSExporter.js +52 -55
- package/dist/cjs/export/ThreeJSExporter.js.map +1 -1
- package/dist/cjs/export/Tic80Exporter.js +1315 -0
- package/dist/cjs/export/Tic80Exporter.js.map +1 -0
- package/dist/cjs/export/UnityExporter.js +41 -56
- package/dist/cjs/export/UnityExporter.js.map +1 -1
- package/dist/cjs/export/UnrealExporter.js +962 -0
- package/dist/cjs/export/UnrealExporter.js.map +1 -0
- package/dist/cjs/export/WebExporter.js +42 -50
- package/dist/cjs/export/WebExporter.js.map +1 -1
- package/dist/cjs/export/index.js +50 -2
- package/dist/cjs/export/index.js.map +1 -1
- package/dist/cjs/godot-integration/GodotAssetLibrary.js +716 -0
- package/dist/cjs/godot-integration/GodotAssetLibrary.js.map +1 -0
- package/dist/cjs/godot-integration/GodotImport.js +1069 -0
- package/dist/cjs/godot-integration/GodotImport.js.map +1 -0
- package/dist/cjs/godot-integration/GodotLiveLink.js +962 -0
- package/dist/cjs/godot-integration/GodotLiveLink.js.map +1 -0
- package/dist/cjs/godot-integration/components/GodotProjectBrowser.js +668 -0
- package/dist/cjs/godot-integration/components/GodotProjectBrowser.js.map +1 -0
- package/dist/cjs/i18n/I18n.js +56 -30
- package/dist/cjs/i18n/I18n.js.map +1 -1
- package/dist/cjs/i18n/useTranslation.js +4 -4
- package/dist/cjs/i18n/useTranslation.js.map +1 -1
- package/dist/cjs/import/AsepriteImporter.js +15 -19
- package/dist/cjs/import/AsepriteImporter.js.map +1 -1
- package/dist/cjs/import/DragonBonesImporter.js +36 -40
- package/dist/cjs/import/DragonBonesImporter.js.map +1 -1
- package/dist/cjs/import/GameMakerImporter.js +11 -17
- package/dist/cjs/import/GameMakerImporter.js.map +1 -1
- package/dist/cjs/import/GodotSceneImporter.js +43 -29
- package/dist/cjs/import/GodotSceneImporter.js.map +1 -1
- package/dist/cjs/import/LDtkImporter.js +16 -17
- package/dist/cjs/import/LDtkImporter.js.map +1 -1
- package/dist/cjs/import/Live2DImporter.js +16 -19
- package/dist/cjs/import/Live2DImporter.js.map +1 -1
- package/dist/cjs/import/NdgFormat.js +28 -35
- package/dist/cjs/import/NdgFormat.js.map +1 -1
- package/dist/cjs/import/OgmoImporter.js +16 -18
- package/dist/cjs/import/OgmoImporter.js.map +1 -1
- package/dist/cjs/import/RPGMakerImporter.js +5 -6
- package/dist/cjs/import/RPGMakerImporter.js.map +1 -1
- package/dist/cjs/import/SceneImporter.js +23 -13
- package/dist/cjs/import/SceneImporter.js.map +1 -1
- package/dist/cjs/import/SpineImporter.js +20 -20
- package/dist/cjs/import/SpineImporter.js.map +1 -1
- package/dist/cjs/import/SpriterImporter.js +38 -46
- package/dist/cjs/import/SpriterImporter.js.map +1 -1
- package/dist/cjs/import/TiledMapImporter.js +20 -24
- package/dist/cjs/import/TiledMapImporter.js.map +1 -1
- package/dist/cjs/import/UnitySceneImporter.js +15 -15
- package/dist/cjs/import/UnitySceneImporter.js.map +1 -1
- package/dist/cjs/index.js +516 -4
- package/dist/cjs/index.js.map +1 -1
- package/dist/cjs/input/GamepadNavigation.js +82 -47
- package/dist/cjs/input/GamepadNavigation.js.map +1 -1
- package/dist/cjs/input/InputManager.js +107 -52
- package/dist/cjs/input/InputManager.js.map +1 -1
- package/dist/cjs/input/useGamepads.js +35 -29
- package/dist/cjs/input/useGamepads.js.map +1 -1
- package/dist/cjs/integration/IconSprite.js +39 -21
- package/dist/cjs/integration/IconSprite.js.map +1 -1
- package/dist/cjs/inventory/InventorySystem.js +218 -127
- package/dist/cjs/inventory/InventorySystem.js.map +1 -1
- package/dist/cjs/kids/KidMode.js +491 -78
- package/dist/cjs/kids/KidMode.js.map +1 -1
- package/dist/cjs/kids/KidTools.js +154 -48
- package/dist/cjs/kids/KidTools.js.map +1 -1
- package/dist/cjs/monetization/Monetization.js +47 -35
- package/dist/cjs/monetization/Monetization.js.map +1 -1
- package/dist/cjs/multiplayer/LocalMultiplayer.js +48 -26
- package/dist/cjs/multiplayer/LocalMultiplayer.js.map +1 -1
- package/dist/cjs/multiplayer/MiniGameTypes.js +23 -10
- package/dist/cjs/multiplayer/MiniGameTypes.js.map +1 -1
- package/dist/cjs/native-engine/AssetPipeline.js +540 -0
- package/dist/cjs/native-engine/AssetPipeline.js.map +1 -0
- package/dist/cjs/native-engine/AudioEngine.js +825 -0
- package/dist/cjs/native-engine/AudioEngine.js.map +1 -0
- package/dist/cjs/native-engine/InputSystem.js +1175 -0
- package/dist/cjs/native-engine/InputSystem.js.map +1 -0
- package/dist/cjs/native-engine/NetworkingSystem.js +825 -0
- package/dist/cjs/native-engine/NetworkingSystem.js.map +1 -0
- package/dist/cjs/native-engine/PhysicsEngine.js +622 -0
- package/dist/cjs/native-engine/PhysicsEngine.js.map +1 -0
- package/dist/cjs/native-engine/RenderingEngine.js +371 -0
- package/dist/cjs/native-engine/RenderingEngine.js.map +1 -0
- package/dist/cjs/native-engine/SceneGraph.js +862 -0
- package/dist/cjs/native-engine/SceneGraph.js.map +1 -0
- package/dist/cjs/network/MultiplayerTransport.js +63 -33
- package/dist/cjs/network/MultiplayerTransport.js.map +1 -1
- package/dist/cjs/network/Networking.js +87 -62
- package/dist/cjs/network/Networking.js.map +1 -1
- package/dist/cjs/pathfinding/Pathfinding.js +71 -26
- package/dist/cjs/pathfinding/Pathfinding.js.map +1 -1
- package/dist/cjs/performance/AssetStreaming.js +656 -0
- package/dist/cjs/performance/AssetStreaming.js.map +1 -0
- package/dist/cjs/performance/BenchmarkSuite.js +37 -24
- package/dist/cjs/performance/BenchmarkSuite.js.map +1 -1
- package/dist/cjs/performance/DeltaCompression.js +566 -0
- package/dist/cjs/performance/DeltaCompression.js.map +1 -0
- package/dist/cjs/performance/DeterministicPhysics.js +603 -0
- package/dist/cjs/performance/DeterministicPhysics.js.map +1 -0
- package/dist/cjs/performance/ECSOptimization.js +726 -0
- package/dist/cjs/performance/ECSOptimization.js.map +1 -0
- package/dist/cjs/performance/HotReload.js +525 -0
- package/dist/cjs/performance/HotReload.js.map +1 -0
- package/dist/cjs/performance/InputRecording.js +590 -0
- package/dist/cjs/performance/InputRecording.js.map +1 -0
- package/dist/cjs/performance/InterestManagement.js +532 -0
- package/dist/cjs/performance/InterestManagement.js.map +1 -0
- package/dist/cjs/performance/LocalizationRuntime.js +472 -0
- package/dist/cjs/performance/LocalizationRuntime.js.map +1 -0
- package/dist/cjs/performance/MemoryManagement.js +487 -0
- package/dist/cjs/performance/MemoryManagement.js.map +1 -0
- package/dist/cjs/performance/ModSupport.js +531 -0
- package/dist/cjs/performance/ModSupport.js.map +1 -0
- package/dist/cjs/performance/MultiThreadedPhysics.js +500 -0
- package/dist/cjs/performance/MultiThreadedPhysics.js.map +1 -0
- package/dist/cjs/performance/NetworkPrediction.js +521 -0
- package/dist/cjs/performance/NetworkPrediction.js.map +1 -0
- package/dist/cjs/performance/ObjectPooling.js +653 -0
- package/dist/cjs/performance/ObjectPooling.js.map +1 -0
- package/dist/cjs/performance/Performance.js +64 -25
- package/dist/cjs/performance/Performance.js.map +1 -1
- package/dist/cjs/performance/PerformanceAdvanced.js +83 -49
- package/dist/cjs/performance/PerformanceAdvanced.js.map +1 -1
- package/dist/cjs/performance/SaveSystem.js +574 -0
- package/dist/cjs/performance/SaveSystem.js.map +1 -0
- package/dist/cjs/performance/WebGPURenderer.js +702 -0
- package/dist/cjs/performance/WebGPURenderer.js.map +1 -0
- package/dist/cjs/physics/PhysicsAdvanced.js +32 -20
- package/dist/cjs/physics/PhysicsAdvanced.js.map +1 -1
- package/dist/cjs/physics/PhysicsEngine2D.js +63 -36
- package/dist/cjs/physics/PhysicsEngine2D.js.map +1 -1
- package/dist/cjs/plugins/PluginSDK.js +46 -34
- package/dist/cjs/plugins/PluginSDK.js.map +1 -1
- package/dist/cjs/plugins/PluginTestKit.js +28 -29
- package/dist/cjs/plugins/PluginTestKit.js.map +1 -1
- package/dist/cjs/procedural/Procedural.js +24 -17
- package/dist/cjs/procedural/Procedural.js.map +1 -1
- package/dist/cjs/procedural/WorldBuilding.js +187 -55
- package/dist/cjs/procedural/WorldBuilding.js.map +1 -1
- package/dist/cjs/quest/QuestSystem.js +145 -111
- package/dist/cjs/quest/QuestSystem.js.map +1 -1
- package/dist/cjs/release/Release.js +142 -31
- package/dist/cjs/release/Release.js.map +1 -1
- package/dist/cjs/rendering/Camera2D.js +12 -7
- package/dist/cjs/rendering/Camera2D.js.map +1 -1
- package/dist/cjs/rendering/Renderer2D.js +62 -26
- package/dist/cjs/rendering/Renderer2D.js.map +1 -1
- package/dist/cjs/rendering/WebGPURenderPipeline.js +60 -31
- package/dist/cjs/rendering/WebGPURenderPipeline.js.map +1 -1
- package/dist/cjs/runtime3d/Runtime3D.js +80 -55
- package/dist/cjs/runtime3d/Runtime3D.js.map +1 -1
- package/dist/cjs/runtime3d/SceneEditor3D.js +20 -11
- package/dist/cjs/runtime3d/SceneEditor3D.js.map +1 -1
- package/dist/cjs/scene/SceneManager.js +26 -12
- package/dist/cjs/scene/SceneManager.js.map +1 -1
- package/dist/cjs/scripting/GraphToAST.js +36 -24
- package/dist/cjs/scripting/GraphToAST.js.map +1 -1
- package/dist/cjs/scripting/LanguageExporter.js +2 -3
- package/dist/cjs/scripting/LanguageExporter.js.map +1 -1
- package/dist/cjs/scripting/NodeGraph.js +49 -32
- package/dist/cjs/scripting/NodeGraph.js.map +1 -1
- package/dist/cjs/scripting/ScriptAST.js +19 -6
- package/dist/cjs/scripting/ScriptAST.js.map +1 -1
- package/dist/cjs/scripting/VisualScripting2.js +13 -12
- package/dist/cjs/scripting/VisualScripting2.js.map +1 -1
- package/dist/cjs/scripting/exporters/CSharpExporter.js +16 -16
- package/dist/cjs/scripting/exporters/CSharpExporter.js.map +1 -1
- package/dist/cjs/scripting/exporters/GDScriptExporter.js +3 -6
- package/dist/cjs/scripting/exporters/GDScriptExporter.js.map +1 -1
- package/dist/cjs/scripting/exporters/LuaExporter.js +5 -9
- package/dist/cjs/scripting/exporters/LuaExporter.js.map +1 -1
- package/dist/cjs/scripting/exporters/PythonExporter.js +7 -13
- package/dist/cjs/scripting/exporters/PythonExporter.js.map +1 -1
- package/dist/cjs/scripting/exporters/RustExporter.js +7 -14
- package/dist/cjs/scripting/exporters/RustExporter.js.map +1 -1
- package/dist/cjs/scripting/exporters/TypeScriptExporter.js +28 -29
- package/dist/cjs/scripting/exporters/TypeScriptExporter.js.map +1 -1
- package/dist/cjs/social/Social.js +27 -20
- package/dist/cjs/social/Social.js.map +1 -1
- package/dist/cjs/systems/LightingSystem.js +980 -0
- package/dist/cjs/systems/LightingSystem.js.map +1 -0
- package/dist/cjs/systems/ParticleSystem2.js +34 -17
- package/dist/cjs/systems/ParticleSystem2.js.map +1 -1
- package/dist/cjs/systems/PhysicsDebugSystem.js +1228 -0
- package/dist/cjs/systems/PhysicsDebugSystem.js.map +1 -0
- package/dist/cjs/systems/TerrainSystem.js +1137 -0
- package/dist/cjs/systems/TerrainSystem.js.map +1 -0
- package/dist/cjs/templates/ActionTemplates.js +144 -24
- package/dist/cjs/templates/ActionTemplates.js.map +1 -1
- package/dist/cjs/templates/FightingTemplate.js +536 -0
- package/dist/cjs/templates/FightingTemplate.js.map +1 -0
- package/dist/cjs/templates/MetroidvaniaTemplate.js +523 -0
- package/dist/cjs/templates/MetroidvaniaTemplate.js.map +1 -0
- package/dist/cjs/templates/PartyTemplates.js +60 -28
- package/dist/cjs/templates/PartyTemplates.js.map +1 -1
- package/dist/cjs/templates/PuzzleTemplates.js +63 -22
- package/dist/cjs/templates/PuzzleTemplates.js.map +1 -1
- package/dist/cjs/templates/RPGTemplates.js +29 -15
- package/dist/cjs/templates/RPGTemplates.js.map +1 -1
- package/dist/cjs/templates/SportsTemplates.js +41 -17
- package/dist/cjs/templates/SportsTemplates.js.map +1 -1
- package/dist/cjs/templates/StrategyTemplates.js +45 -18
- package/dist/cjs/templates/StrategyTemplates.js.map +1 -1
- package/dist/cjs/templates/SurvivalTemplate.js +479 -0
- package/dist/cjs/templates/SurvivalTemplate.js.map +1 -0
- package/dist/cjs/templates/WaveDefense.js +139 -52
- package/dist/cjs/templates/WaveDefense.js.map +1 -1
- package/dist/cjs/tilemap/Tilemap.js +48 -32
- package/dist/cjs/tilemap/Tilemap.js.map +1 -1
- package/dist/cjs/tutorials/TutorialBranching.js +111 -42
- package/dist/cjs/tutorials/TutorialBranching.js.map +1 -1
- package/dist/cjs/tutorials/TutorialEngine.js +152 -80
- package/dist/cjs/tutorials/TutorialEngine.js.map +1 -1
- package/dist/cjs/tutorials/TutorialOverlay.js +117 -40
- package/dist/cjs/tutorials/TutorialOverlay.js.map +1 -1
- package/dist/cjs/ui/GameUI.js +69 -42
- package/dist/cjs/ui/GameUI.js.map +1 -1
- package/dist/cjs/unity-integration/UnityAssetStore.js +754 -0
- package/dist/cjs/unity-integration/UnityAssetStore.js.map +1 -0
- package/dist/cjs/unity-integration/UnityImport.js +1252 -0
- package/dist/cjs/unity-integration/UnityImport.js.map +1 -0
- package/dist/cjs/unity-integration/UnityLiveLink.js +1022 -0
- package/dist/cjs/unity-integration/UnityLiveLink.js.map +1 -0
- package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js +796 -0
- package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js.map +1 -0
- package/dist/cjs/unity-integration/components/UnityProjectBrowser.js +833 -0
- package/dist/cjs/unity-integration/components/UnityProjectBrowser.js.map +1 -0
- package/dist/cjs/unreal-integration/UnrealImport.js +442 -0
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- package/dist/esm/unity-integration/components/UnityAssetStoreBrowser.js.map +1 -0
- package/dist/esm/unity-integration/components/UnityProjectBrowser.js +831 -0
- package/dist/esm/unity-integration/components/UnityProjectBrowser.js.map +1 -0
- package/dist/esm/unreal-integration/UnrealImport.js +437 -0
- package/dist/esm/unreal-integration/UnrealImport.js.map +1 -0
- package/dist/esm/unreal-integration/UnrealLiveLink.js +1182 -0
- package/dist/esm/unreal-integration/UnrealLiveLink.js.map +1 -0
- package/dist/esm/unreal-integration/UnrealMarketplace.js +490 -0
- package/dist/esm/unreal-integration/UnrealMarketplace.js.map +1 -0
- package/dist/esm/unreal-integration/components/UnrealProjectBrowser.js +833 -0
- package/dist/esm/unreal-integration/components/UnrealProjectBrowser.js.map +1 -0
- package/dist/esm/xr/ARVR.js +32 -9
- package/dist/esm/xr/ARVR.js.map +1 -1
- package/package.json +6 -5
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'use strict';
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/**
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* @file UnityImport.ts
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* @description Unity Project Import system for Nice2Dev Game Engine
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* PRO-1.8.1: Unity Project Import
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*
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* Features:
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* - Unity Project Importer (scene, prefab, hierarchy, components)
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* - Unity Asset Database Integration (meta files, GUIDs, dependencies)
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* - Unity Animation Import (clips, controllers, masks, events)
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* - Unity Script Import (MonoBehaviour parsing, SerializeField extraction)
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*/
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function parseUnityYAML(content) {
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const documents = [];
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// Unity YAML uses --- !u! markers
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const docRegex = /--- !u!(\d+) &(\d+)(?:\s+stripped)?/g;
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const matches = [...content.matchAll(docRegex)];
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for (let i = 0; i < matches.length; i++) {
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const match = matches[i];
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const classID = parseInt(match[1], 10);
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const fileID = parseInt(match[2], 10);
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// Find content between this document and next
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const startIdx = match.index + match[0].length;
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const endIdx = i < matches.length - 1 ? matches[i + 1].index : content.length;
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const docContent = content.slice(startIdx, endIdx).trim();
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// Parse YAML content (simplified parser)
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const data = parseUnityYAMLContent(docContent);
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documents.push({
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fileID,
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classID,
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stripped: match[0].includes('stripped'),
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data,
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});
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}
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return documents;
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}
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function parseUnityYAMLContent(content) {
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const result = {};
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const lines = content.split('\n');
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const stack = [
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{ obj: result, indent: -1 },
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];
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for (const line of lines) {
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if (!line.trim() || line.trim().startsWith('#')) {
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continue;
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}
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const indent = line.search(/\S/);
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const trimmed = line.trim();
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// Pop stack until we find parent with smaller indent
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while (stack.length > 1 && stack[stack.length - 1].indent >= indent) {
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stack.pop();
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}
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const parent = stack[stack.length - 1].obj;
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// Check for key: value
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const colonIdx = trimmed.indexOf(':');
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if (colonIdx > 0) {
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const key = trimmed.slice(0, colonIdx).trim();
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const value = trimmed.slice(colonIdx + 1).trim();
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if (value === '' || value === '{}') {
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// Nested object
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const nested = {};
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parent[key] = nested;
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stack.push({ obj: nested, indent });
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}
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else if (value.startsWith('{') && value.endsWith('}')) {
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// Inline object like {fileID: 0}
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parent[key] = parseInlineYAML(value);
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}
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else if (value.startsWith('[') && value.endsWith(']')) {
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// Inline array
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parent[key] = parseInlineArray(value);
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}
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else {
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// Simple value
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parent[key] = parseYAMLValue(value);
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}
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}
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else if (trimmed.startsWith('- ')) {
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// Array element
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trimmed.slice(2).trim();
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}
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}
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return result;
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}
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function parseInlineYAML(inline) {
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const result = {};
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// Remove braces
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const content = inline.slice(1, -1).trim();
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if (!content) {
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return result;
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}
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// Split by comma (simplified, doesn't handle nested)
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const pairs = content.split(',');
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for (const pair of pairs) {
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const [key, value] = pair.split(':').map((s) => s.trim());
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if (key && value !== undefined) {
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result[key] = parseYAMLValue(value);
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}
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}
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return result;
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}
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function parseInlineArray(inline) {
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const content = inline.slice(1, -1).trim();
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if (!content) {
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return [];
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}
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// Simplified array parsing
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return content.split(',').map((s) => parseYAMLValue(s.trim()));
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}
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function parseYAMLValue(value) {
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// Remove quotes if present
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if ((value.startsWith('"') && value.endsWith('"')) ||
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(value.startsWith("'") && value.endsWith("'"))) {
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return value.slice(1, -1);
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}
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// Boolean
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if (value === 'true' || value === '1') {
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return true;
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}
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if (value === 'false' || value === '0') {
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return false;
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}
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// Null
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if (value === 'null' || value === '~' || value === '') {
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return null;
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}
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// Number
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const num = parseFloat(value);
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if (!isNaN(num) && isFinite(num)) {
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return num;
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}
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return value;
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}
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function parseUnityMeta(content) {
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// Meta files are simpler YAML
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const lines = content.split('\n');
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const meta = {
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guid: '',
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importerType: 'unknown',
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importSettings: {},
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};
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for (const line of lines) {
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if (line.startsWith('guid:')) {
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meta.guid = line.slice(5).trim();
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}
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else if (line.includes('Importer:') || line.includes('importer:')) {
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meta.importerType = line.split(':')[0].trim();
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}
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else if (line.startsWith('timeCreated:')) {
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meta.timestamp = parseInt(line.slice(12).trim(), 10);
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}
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else if (line.startsWith('userData:')) {
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meta.userData = line.slice(9).trim();
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}
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}
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return meta;
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}
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// ============================================================
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// Unity Class ID Mapping
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// ============================================================
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const UNITY_CLASS_IDS = {
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1: 'GameObject',
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2: 'Component',
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3: 'LevelGameManager',
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4: 'Transform',
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20: 'Camera',
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21: 'Material',
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23: 'MeshRenderer',
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25: 'Renderer',
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28: 'Texture2D',
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33: 'MeshFilter',
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43: 'Mesh',
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48: 'Shader',
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49: 'TextAsset',
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54: 'Rigidbody',
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56: 'Collider',
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61: 'BoxCollider',
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64: 'MeshCollider',
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65: 'SphereCollider',
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82: 'AudioSource',
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83: 'AudioClip',
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84: 'RenderTexture',
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87: 'MeshAnimator',
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89: 'Cubemap',
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91: 'AnimationClip',
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93: 'RuntimeAnimatorController',
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95: 'Animator',
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104: 'RenderSettings',
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108: 'Light',
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109: 'CGProgram',
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111: 'Animation',
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114: 'MonoBehaviour',
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115: 'MonoScript',
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120: 'LineRenderer',
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122: 'TrailRenderer',
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124: 'Behaviour',
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128: 'Font',
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134: 'PhysicMaterial',
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135: 'SphereCollider',
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136: 'CapsuleCollider',
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137: 'SkinnedMeshRenderer',
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142: 'AssetBundle',
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143: 'Prefab',
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150: 'PreviewAnimationClip',
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152: 'AudioListener',
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156: 'Terrain',
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157: 'TerrainCollider',
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158: 'TerrainData',
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177: 'VideoClip',
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181: 'VideoPlayer',
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183: 'Sprite',
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184: 'CachedSpriteAtlas',
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186: 'ReflectionProbe',
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187: 'ReflectionProbes',
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188: 'Terrain',
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189: 'LightProbes',
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191: 'LightProbeGroup',
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192: 'SpriteAtlas',
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193: 'SpriteAtlasDatabase',
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195: 'NavMeshArea',
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196: 'NavMeshAgent',
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198: 'ParticleSystem',
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199: 'ParticleSystemRenderer',
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200: 'ShaderVariantCollection',
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205: 'LODGroup',
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206: 'BlendTree',
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207: 'AudioMixer',
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208: 'AudioMixerController',
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212: 'SpriteRenderer',
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213: 'Tilemap',
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218: 'AudioMixerGroup',
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220: 'CinemachineVirtualCamera',
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221: 'AnimatorOverrideController',
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222: 'Canvas',
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223: 'CanvasRenderer',
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224: 'RectTransform',
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225: 'CanvasGroup',
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226: 'BillboardAsset',
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227: 'BillboardRenderer',
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228: 'SpeedTreeWindAsset',
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229: 'AnchoredJoint2D',
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230: 'Joint2D',
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231: 'SpringJoint2D',
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232: 'DistanceJoint2D',
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233: 'HingeJoint2D',
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234: 'SliderJoint2D',
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235: 'WheelJoint2D',
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238: 'NavMeshData',
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240: 'AudioMixerSnapshot',
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241: 'AudioMixerEffectController',
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243: 'PhysicsMaterial2D',
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244: 'Rigidbody2D',
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245: 'Collider2D',
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246: 'BoxCollider2D',
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247: 'CircleCollider2D',
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248: 'CompositeCollider2D',
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249: 'EdgeCollider2D',
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250: 'PolygonCollider2D',
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251: 'CapsuleCollider2D',
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328: 'VideoClip',
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334: 'PlayerSettings',
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367: 'VideoPlayer',
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};
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function getUnityClassName(classID) {
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return UNITY_CLASS_IDS[classID] ?? `Unknown_${classID}`;
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}
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class UnityProjectImporter {
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constructor() {
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this.callbacks = {};
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}
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// ─── Project Scanning ──────────────────────────────────
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async scanProject(projectPath) {
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this.project = {
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name: this.extractProjectName(projectPath),
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path: projectPath,
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unityVersion: '',
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renderPipeline: 'builtin',
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assets: new Map(),
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scenes: [],
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prefabs: [],
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scripts: [],
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materials: [],
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missingRefs: [],
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};
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// Detect Unity version from ProjectSettings
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this.project.unityVersion = await this.detectUnityVersion(projectPath);
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// Detect render pipeline
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this.project.renderPipeline = await this.detectRenderPipeline(projectPath);
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// Scan Assets folder
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await this.scanAssetsFolder(`${projectPath}/Assets`);
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// Build dependency graph
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this.buildDependencyGraph();
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// Detect missing references
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this.detectMissingReferences();
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this.callbacks.onProjectScanned?.(this.project);
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return this.project;
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}
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extractProjectName(path) {
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const parts = path.replace(/\\/g, '/').split('/');
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return parts[parts.length - 1] || 'UnknownProject';
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}
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async detectUnityVersion(projectPath) {
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// Read ProjectSettings/ProjectVersion.txt
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// In real implementation, read from file system
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// Format: m_EditorVersion: 2022.3.10f1
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return '2022.3.10f1';
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}
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async detectRenderPipeline(projectPath) {
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// Check for URP/HDRP packages in Packages/manifest.json
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// Or check QualitySettings for render pipeline asset
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return 'builtin';
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}
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async scanAssetsFolder(assetsPath) {
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315
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// In real implementation, use file system to scan
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// For now, simulate scanning
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this.callbacks.onScanProgress?.('Scanning assets...', 0);
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+
// This would recursively scan directories and process:
|
|
319
|
+
// - .meta files for GUIDs
|
|
320
|
+
// - .unity files for scenes
|
|
321
|
+
// - .prefab files for prefabs
|
|
322
|
+
// - .cs files for scripts
|
|
323
|
+
// - .mat files for materials
|
|
324
|
+
// - etc.
|
|
325
|
+
}
|
|
326
|
+
// ─── Scene Import ──────────────────────────────────────
|
|
327
|
+
async importScene(scenePath, sceneContent) {
|
|
328
|
+
const documents = parseUnityYAML(sceneContent);
|
|
329
|
+
const scene = {
|
|
330
|
+
name: this.extractFileName(scenePath),
|
|
331
|
+
path: scenePath,
|
|
332
|
+
objects: new Map(),
|
|
333
|
+
roots: [],
|
|
334
|
+
};
|
|
335
|
+
// First pass: create all objects
|
|
336
|
+
for (const doc of documents) {
|
|
337
|
+
const typeName = getUnityClassName(doc.classID);
|
|
338
|
+
scene.objects.set(doc.fileID, {
|
|
339
|
+
fileID: doc.fileID,
|
|
340
|
+
type: typeName,
|
|
341
|
+
classID: doc.classID,
|
|
342
|
+
data: doc.data,
|
|
343
|
+
});
|
|
344
|
+
// Extract settings
|
|
345
|
+
if (typeName === 'RenderSettings') {
|
|
346
|
+
scene.renderSettings = doc.data;
|
|
347
|
+
}
|
|
348
|
+
else if (typeName === 'LightmapSettings') {
|
|
349
|
+
scene.lightmapSettings = doc.data;
|
|
350
|
+
}
|
|
351
|
+
else if (typeName === 'NavMeshSettings') {
|
|
352
|
+
scene.navMeshSettings = doc.data;
|
|
353
|
+
}
|
|
354
|
+
else if (typeName === 'OcclusionCullingSettings') {
|
|
355
|
+
scene.occlusionSettings = doc.data;
|
|
356
|
+
}
|
|
357
|
+
}
|
|
358
|
+
// Second pass: find root objects
|
|
359
|
+
for (const obj of scene.objects.values()) {
|
|
360
|
+
if (obj.type === 'Transform') {
|
|
361
|
+
const transform = obj.data['Transform'];
|
|
362
|
+
if (transform) {
|
|
363
|
+
const parent = transform['m_Father'];
|
|
364
|
+
if (!parent || parent.fileID === 0) {
|
|
365
|
+
// This is a root transform, find its GameObject
|
|
366
|
+
const goRef = transform['m_GameObject'];
|
|
367
|
+
if (goRef?.fileID) {
|
|
368
|
+
scene.roots.push(goRef.fileID);
|
|
369
|
+
}
|
|
370
|
+
}
|
|
371
|
+
}
|
|
372
|
+
}
|
|
373
|
+
}
|
|
374
|
+
this.callbacks.onSceneImported?.(scene);
|
|
375
|
+
return scene;
|
|
376
|
+
}
|
|
377
|
+
extractFileName(path) {
|
|
378
|
+
const parts = path.replace(/\\/g, '/').split('/');
|
|
379
|
+
const filename = parts[parts.length - 1];
|
|
380
|
+
return filename.replace(/\.[^/.]+$/, '');
|
|
381
|
+
}
|
|
382
|
+
// ─── Prefab Import ─────────────────────────────────────
|
|
383
|
+
async importPrefab(prefabPath, prefabContent, guid) {
|
|
384
|
+
const documents = parseUnityYAML(prefabContent);
|
|
385
|
+
const prefab = {
|
|
386
|
+
name: this.extractFileName(prefabPath),
|
|
387
|
+
guid,
|
|
388
|
+
path: prefabPath,
|
|
389
|
+
rootFileID: 0,
|
|
390
|
+
objects: new Map(),
|
|
391
|
+
isVariant: false,
|
|
392
|
+
};
|
|
393
|
+
// Check if it's a prefab variant
|
|
394
|
+
for (const doc of documents) {
|
|
395
|
+
const typeName = getUnityClassName(doc.classID);
|
|
396
|
+
if (typeName === 'PrefabInstance') {
|
|
397
|
+
prefab.isVariant = true;
|
|
398
|
+
const prefabInstance = doc.data['PrefabInstance'];
|
|
399
|
+
if (prefabInstance) {
|
|
400
|
+
const sourceRef = prefabInstance['m_SourcePrefab'];
|
|
401
|
+
if (sourceRef?.guid) {
|
|
402
|
+
prefab.basePrefabGUID = sourceRef.guid;
|
|
403
|
+
}
|
|
404
|
+
}
|
|
405
|
+
}
|
|
406
|
+
prefab.objects.set(doc.fileID, {
|
|
407
|
+
fileID: doc.fileID,
|
|
408
|
+
type: typeName,
|
|
409
|
+
classID: doc.classID,
|
|
410
|
+
data: doc.data,
|
|
411
|
+
});
|
|
412
|
+
}
|
|
413
|
+
// Find root transform
|
|
414
|
+
for (const obj of prefab.objects.values()) {
|
|
415
|
+
if (obj.type === 'Transform') {
|
|
416
|
+
const transform = obj.data['Transform'];
|
|
417
|
+
if (transform) {
|
|
418
|
+
const parent = transform['m_Father'];
|
|
419
|
+
if (!parent || parent.fileID === 0) {
|
|
420
|
+
const goRef = transform['m_GameObject'];
|
|
421
|
+
if (goRef?.fileID) {
|
|
422
|
+
prefab.rootFileID = goRef.fileID;
|
|
423
|
+
break;
|
|
424
|
+
}
|
|
425
|
+
}
|
|
426
|
+
}
|
|
427
|
+
}
|
|
428
|
+
}
|
|
429
|
+
this.callbacks.onPrefabImported?.(prefab);
|
|
430
|
+
return prefab;
|
|
431
|
+
}
|
|
432
|
+
// ─── Script Import ─────────────────────────────────────
|
|
433
|
+
parseScript(scriptPath, scriptContent, guid) {
|
|
434
|
+
const scriptInfo = {
|
|
435
|
+
guid,
|
|
436
|
+
path: scriptPath,
|
|
437
|
+
type: 'script',
|
|
438
|
+
className: '',
|
|
439
|
+
isMonoBehaviour: false,
|
|
440
|
+
isScriptableObject: false,
|
|
441
|
+
serializedFields: [],
|
|
442
|
+
publicMethods: [],
|
|
443
|
+
unityMessages: [],
|
|
444
|
+
dependencies: [],
|
|
445
|
+
dependents: [],
|
|
446
|
+
};
|
|
447
|
+
// Parse C# content
|
|
448
|
+
scriptContent.split('\n');
|
|
449
|
+
// Extract namespace
|
|
450
|
+
const namespaceMatch = scriptContent.match(/namespace\s+([\w.]+)/);
|
|
451
|
+
if (namespaceMatch) {
|
|
452
|
+
scriptInfo.namespace = namespaceMatch[1];
|
|
453
|
+
}
|
|
454
|
+
// Extract class declaration
|
|
455
|
+
const classMatch = scriptContent.match(/class\s+(\w+)\s*(?::\s*([\w,\s<>]+))?/);
|
|
456
|
+
if (classMatch) {
|
|
457
|
+
scriptInfo.className = classMatch[1];
|
|
458
|
+
const baseClasses = classMatch[2]?.split(',').map((s) => s.trim()) ?? [];
|
|
459
|
+
scriptInfo.isMonoBehaviour = baseClasses.some((b) => b === 'MonoBehaviour' || b.includes('MonoBehaviour'));
|
|
460
|
+
scriptInfo.isScriptableObject = baseClasses.some((b) => b === 'ScriptableObject' || b.includes('ScriptableObject'));
|
|
461
|
+
}
|
|
462
|
+
// Parse fields and methods
|
|
463
|
+
const fieldRegex = /\[SerializeField\][\s\S]*?(?:private|protected)?\s*([\w<>[\],\s]+)\s+(\w+)\s*[;=]/g;
|
|
464
|
+
const publicFieldRegex = /public\s+([\w<>[\],\s]+)\s+(\w+)\s*[;=]/g;
|
|
465
|
+
const methodRegex = /(?:public|private|protected)\s+(?:override\s+)?(?:virtual\s+)?(?:async\s+)?(\w+(?:<[\w,\s]+>)?)\s+(\w+)\s*\(/g;
|
|
466
|
+
// Extract SerializeField fields
|
|
467
|
+
let fieldMatch;
|
|
468
|
+
while ((fieldMatch = fieldRegex.exec(scriptContent)) !== null) {
|
|
469
|
+
const field = this.parseFieldDeclaration(fieldMatch[1], fieldMatch[2], false, true);
|
|
470
|
+
scriptInfo.serializedFields.push(field);
|
|
471
|
+
}
|
|
472
|
+
// Extract public fields (auto-serialized)
|
|
473
|
+
while ((fieldMatch = publicFieldRegex.exec(scriptContent)) !== null) {
|
|
474
|
+
const field = this.parseFieldDeclaration(fieldMatch[1], fieldMatch[2], true, false);
|
|
475
|
+
// Exclude static fields
|
|
476
|
+
if (!scriptContent
|
|
477
|
+
.slice(Math.max(0, fieldMatch.index - 20), fieldMatch.index)
|
|
478
|
+
.includes('static')) {
|
|
479
|
+
scriptInfo.serializedFields.push(field);
|
|
480
|
+
}
|
|
481
|
+
}
|
|
482
|
+
// Extract methods
|
|
483
|
+
let methodMatch;
|
|
484
|
+
while ((methodMatch = methodRegex.exec(scriptContent)) !== null) {
|
|
485
|
+
const methodName = methodMatch[2];
|
|
486
|
+
// Check if it's a Unity message
|
|
487
|
+
if (UNITY_MESSAGES.includes(methodName)) {
|
|
488
|
+
scriptInfo.unityMessages.push(methodName);
|
|
489
|
+
}
|
|
490
|
+
// Check if public
|
|
491
|
+
const methodContext = scriptContent.slice(Math.max(0, methodMatch.index - 10), methodMatch.index);
|
|
492
|
+
if (methodContext.includes('public')) {
|
|
493
|
+
scriptInfo.publicMethods.push(methodName);
|
|
494
|
+
}
|
|
495
|
+
}
|
|
496
|
+
// Extract attributes (Header, Tooltip, Range)
|
|
497
|
+
this.parseFieldAttributes(scriptContent, scriptInfo.serializedFields);
|
|
498
|
+
this.callbacks.onScriptParsed?.(scriptInfo);
|
|
499
|
+
return scriptInfo;
|
|
500
|
+
}
|
|
501
|
+
parseFieldDeclaration(typeStr, name, isPublic, hasSerializeField) {
|
|
502
|
+
const cleanType = typeStr.trim();
|
|
503
|
+
const isArray = cleanType.endsWith('[]') || cleanType.includes('List<');
|
|
504
|
+
return {
|
|
505
|
+
name,
|
|
506
|
+
type: this.mapCSharpType(cleanType),
|
|
507
|
+
customType: this.isCustomType(cleanType) ? cleanType : undefined,
|
|
508
|
+
isArray,
|
|
509
|
+
isPublic,
|
|
510
|
+
hasSerializeField,
|
|
511
|
+
};
|
|
512
|
+
}
|
|
513
|
+
mapCSharpType(typeStr) {
|
|
514
|
+
const baseType = typeStr
|
|
515
|
+
.replace('[]', '')
|
|
516
|
+
.replace(/List<(.+)>/, '$1')
|
|
517
|
+
.trim();
|
|
518
|
+
const typeMap = {
|
|
519
|
+
int: 'int',
|
|
520
|
+
Int32: 'int',
|
|
521
|
+
float: 'float',
|
|
522
|
+
Single: 'float',
|
|
523
|
+
double: 'float',
|
|
524
|
+
bool: 'bool',
|
|
525
|
+
Boolean: 'bool',
|
|
526
|
+
string: 'string',
|
|
527
|
+
String: 'string',
|
|
528
|
+
Vector2: 'Vector2',
|
|
529
|
+
Vector3: 'Vector3',
|
|
530
|
+
Vector4: 'Vector4',
|
|
531
|
+
Quaternion: 'Quaternion',
|
|
532
|
+
Color: 'Color',
|
|
533
|
+
Color32: 'Color',
|
|
534
|
+
LayerMask: 'LayerMask',
|
|
535
|
+
AnimationCurve: 'AnimationCurve',
|
|
536
|
+
Gradient: 'Gradient',
|
|
537
|
+
GameObject: 'Object',
|
|
538
|
+
Transform: 'Object',
|
|
539
|
+
Sprite: 'Object',
|
|
540
|
+
Texture: 'Object',
|
|
541
|
+
Texture2D: 'Object',
|
|
542
|
+
Material: 'Object',
|
|
543
|
+
AudioClip: 'Object',
|
|
544
|
+
};
|
|
545
|
+
return typeMap[baseType] ?? 'Custom';
|
|
546
|
+
}
|
|
547
|
+
isCustomType(typeStr) {
|
|
548
|
+
const knownTypes = [
|
|
549
|
+
'int',
|
|
550
|
+
'float',
|
|
551
|
+
'double',
|
|
552
|
+
'bool',
|
|
553
|
+
'string',
|
|
554
|
+
'Vector2',
|
|
555
|
+
'Vector3',
|
|
556
|
+
'Vector4',
|
|
557
|
+
'Quaternion',
|
|
558
|
+
'Color',
|
|
559
|
+
'Color32',
|
|
560
|
+
'LayerMask',
|
|
561
|
+
'AnimationCurve',
|
|
562
|
+
'Gradient',
|
|
563
|
+
'GameObject',
|
|
564
|
+
'Transform',
|
|
565
|
+
'Sprite',
|
|
566
|
+
'Texture',
|
|
567
|
+
'Texture2D',
|
|
568
|
+
'Material',
|
|
569
|
+
'AudioClip',
|
|
570
|
+
'Rigidbody',
|
|
571
|
+
'Collider',
|
|
572
|
+
];
|
|
573
|
+
const baseType = typeStr
|
|
574
|
+
.replace('[]', '')
|
|
575
|
+
.replace(/List<(.+)>/, '$1')
|
|
576
|
+
.trim();
|
|
577
|
+
return !knownTypes.includes(baseType);
|
|
578
|
+
}
|
|
579
|
+
parseFieldAttributes(scriptContent, fields) {
|
|
580
|
+
for (const field of fields) {
|
|
581
|
+
// Find field in content and check preceding attributes
|
|
582
|
+
const fieldPattern = new RegExp(`((?:\\[.*?\\]\\s*)*?)(?:public|private|protected)?\\s*\\w+\\s+${field.name}\\s*[;=]`, 's');
|
|
583
|
+
const match = scriptContent.match(fieldPattern);
|
|
584
|
+
if (!match) {
|
|
585
|
+
continue;
|
|
586
|
+
}
|
|
587
|
+
const attrBlock = match[1];
|
|
588
|
+
// Header
|
|
589
|
+
const headerMatch = attrBlock.match(/\[Header\("([^"]+)"\)\]/);
|
|
590
|
+
if (headerMatch) {
|
|
591
|
+
field.header = headerMatch[1];
|
|
592
|
+
}
|
|
593
|
+
// Tooltip
|
|
594
|
+
const tooltipMatch = attrBlock.match(/\[Tooltip\("([^"]+)"\)\]/);
|
|
595
|
+
if (tooltipMatch) {
|
|
596
|
+
field.tooltip = tooltipMatch[1];
|
|
597
|
+
}
|
|
598
|
+
// Range
|
|
599
|
+
const rangeMatch = attrBlock.match(/\[Range\(([^,]+),\s*([^\)]+)\)\]/);
|
|
600
|
+
if (rangeMatch) {
|
|
601
|
+
field.range = {
|
|
602
|
+
min: parseFloat(rangeMatch[1]),
|
|
603
|
+
max: parseFloat(rangeMatch[2]),
|
|
604
|
+
};
|
|
605
|
+
}
|
|
606
|
+
}
|
|
607
|
+
}
|
|
608
|
+
// ─── Material Import ───────────────────────────────────
|
|
609
|
+
parseMaterial(matPath, matContent, guid) {
|
|
610
|
+
const documents = parseUnityYAML(matContent);
|
|
611
|
+
const matInfo = {
|
|
612
|
+
guid,
|
|
613
|
+
path: matPath,
|
|
614
|
+
type: 'material',
|
|
615
|
+
shaderName: 'Standard',
|
|
616
|
+
textures: {},
|
|
617
|
+
floats: {},
|
|
618
|
+
colors: {},
|
|
619
|
+
vectors: {},
|
|
620
|
+
renderQueue: 2000,
|
|
621
|
+
keywords: [],
|
|
622
|
+
dependencies: [],
|
|
623
|
+
dependents: [],
|
|
624
|
+
};
|
|
625
|
+
for (const doc of documents) {
|
|
626
|
+
if (getUnityClassName(doc.classID) === 'Material') {
|
|
627
|
+
const material = doc.data['Material'];
|
|
628
|
+
if (!material) {
|
|
629
|
+
continue;
|
|
630
|
+
}
|
|
631
|
+
// Shader reference
|
|
632
|
+
const shaderRef = material['m_Shader'];
|
|
633
|
+
if (shaderRef?.guid) {
|
|
634
|
+
matInfo.shaderGUID = shaderRef.guid;
|
|
635
|
+
}
|
|
636
|
+
// Shader name from saved properties (if built-in shader)
|
|
637
|
+
const shaderKeywords = material['m_ShaderKeywords'];
|
|
638
|
+
if (shaderKeywords) {
|
|
639
|
+
matInfo.keywords = shaderKeywords.split(' ').filter(Boolean);
|
|
640
|
+
}
|
|
641
|
+
// Texture properties
|
|
642
|
+
const texEnvs = material['m_TexEnvs'];
|
|
643
|
+
if (texEnvs) {
|
|
644
|
+
for (const texEnv of texEnvs) {
|
|
645
|
+
const name = Object.keys(texEnv)[0];
|
|
646
|
+
const data = texEnv[name];
|
|
647
|
+
const texRef = data?.['m_Texture'];
|
|
648
|
+
matInfo.textures[name] = texRef?.guid ?? null;
|
|
649
|
+
}
|
|
650
|
+
}
|
|
651
|
+
// Float properties
|
|
652
|
+
const floats = material['m_Floats'];
|
|
653
|
+
if (floats) {
|
|
654
|
+
for (const floatProp of floats) {
|
|
655
|
+
const name = Object.keys(floatProp)[0];
|
|
656
|
+
matInfo.floats[name] = floatProp[name];
|
|
657
|
+
}
|
|
658
|
+
}
|
|
659
|
+
// Color properties
|
|
660
|
+
const colors = material['m_Colors'];
|
|
661
|
+
if (colors) {
|
|
662
|
+
for (const colorProp of colors) {
|
|
663
|
+
const name = Object.keys(colorProp)[0];
|
|
664
|
+
const c = colorProp[name];
|
|
665
|
+
matInfo.colors[name] = {
|
|
666
|
+
r: c.r ?? 0,
|
|
667
|
+
g: c.g ?? 0,
|
|
668
|
+
b: c.b ?? 0,
|
|
669
|
+
a: c.a ?? 1,
|
|
670
|
+
};
|
|
671
|
+
}
|
|
672
|
+
}
|
|
673
|
+
// Render queue
|
|
674
|
+
if (typeof material['m_CustomRenderQueue'] === 'number') {
|
|
675
|
+
matInfo.renderQueue = material['m_CustomRenderQueue'];
|
|
676
|
+
}
|
|
677
|
+
}
|
|
678
|
+
}
|
|
679
|
+
this.callbacks.onMaterialParsed?.(matInfo);
|
|
680
|
+
return matInfo;
|
|
681
|
+
}
|
|
682
|
+
// ─── Animation Import ──────────────────────────────────
|
|
683
|
+
parseAnimationClip(clipPath, clipContent, guid) {
|
|
684
|
+
const documents = parseUnityYAML(clipContent);
|
|
685
|
+
const clipInfo = {
|
|
686
|
+
guid,
|
|
687
|
+
path: clipPath,
|
|
688
|
+
name: this.extractFileName(clipPath),
|
|
689
|
+
length: 0,
|
|
690
|
+
frameRate: 60,
|
|
691
|
+
wrapMode: 'Default',
|
|
692
|
+
isLooping: false,
|
|
693
|
+
curves: [],
|
|
694
|
+
events: [],
|
|
695
|
+
};
|
|
696
|
+
for (const doc of documents) {
|
|
697
|
+
if (getUnityClassName(doc.classID) === 'AnimationClip') {
|
|
698
|
+
const clip = doc.data['AnimationClip'];
|
|
699
|
+
if (!clip) {
|
|
700
|
+
continue;
|
|
701
|
+
}
|
|
702
|
+
clipInfo.name = clip['m_Name'] ?? clipInfo.name;
|
|
703
|
+
const settings = clip['m_AnimationClipSettings'];
|
|
704
|
+
if (settings) {
|
|
705
|
+
clipInfo.length = settings['m_StopTime'] ?? 0;
|
|
706
|
+
clipInfo.isLooping = settings['m_LoopTime'] ?? false;
|
|
707
|
+
}
|
|
708
|
+
clipInfo.frameRate = clip['m_SampleRate'] ?? 60;
|
|
709
|
+
// Parse curves
|
|
710
|
+
const positionCurves = clip['m_PositionCurves'];
|
|
711
|
+
const rotationCurves = clip['m_RotationCurves'];
|
|
712
|
+
const scaleCurves = clip['m_ScaleCurves'];
|
|
713
|
+
const floatCurves = clip['m_FloatCurves'];
|
|
714
|
+
if (positionCurves) {
|
|
715
|
+
for (const curve of positionCurves) {
|
|
716
|
+
clipInfo.curves.push(this.parseCurve(curve, 'position'));
|
|
717
|
+
}
|
|
718
|
+
}
|
|
719
|
+
if (rotationCurves) {
|
|
720
|
+
for (const curve of rotationCurves) {
|
|
721
|
+
clipInfo.curves.push(this.parseCurve(curve, 'rotation'));
|
|
722
|
+
}
|
|
723
|
+
}
|
|
724
|
+
if (scaleCurves) {
|
|
725
|
+
for (const curve of scaleCurves) {
|
|
726
|
+
clipInfo.curves.push(this.parseCurve(curve, 'scale'));
|
|
727
|
+
}
|
|
728
|
+
}
|
|
729
|
+
if (floatCurves) {
|
|
730
|
+
for (const curve of floatCurves) {
|
|
731
|
+
clipInfo.curves.push(this.parseCurve(curve, 'float'));
|
|
732
|
+
}
|
|
733
|
+
}
|
|
734
|
+
// Parse events
|
|
735
|
+
const events = clip['m_Events'];
|
|
736
|
+
if (events) {
|
|
737
|
+
for (const event of events) {
|
|
738
|
+
clipInfo.events.push(this.parseAnimationEvent(event));
|
|
739
|
+
}
|
|
740
|
+
}
|
|
741
|
+
}
|
|
742
|
+
}
|
|
743
|
+
return clipInfo;
|
|
744
|
+
}
|
|
745
|
+
parseCurve(curve, type) {
|
|
746
|
+
return {
|
|
747
|
+
path: curve['path'] ?? '',
|
|
748
|
+
propertyName: curve['attribute'] ?? type,
|
|
749
|
+
type,
|
|
750
|
+
keyframes: [], // Would parse m_Curve keyframes
|
|
751
|
+
};
|
|
752
|
+
}
|
|
753
|
+
parseAnimationEvent(event) {
|
|
754
|
+
return {
|
|
755
|
+
time: event['time'] ?? 0,
|
|
756
|
+
functionName: event['functionName'] ?? '',
|
|
757
|
+
stringParameter: event['data'],
|
|
758
|
+
floatParameter: event['floatParameter'],
|
|
759
|
+
intParameter: event['intParameter'],
|
|
760
|
+
objectReferenceParameter: event['objectReferenceParameter']?.guid,
|
|
761
|
+
};
|
|
762
|
+
}
|
|
763
|
+
parseAnimatorController(controllerPath, controllerContent, guid) {
|
|
764
|
+
const documents = parseUnityYAML(controllerContent);
|
|
765
|
+
const controllerInfo = {
|
|
766
|
+
guid,
|
|
767
|
+
path: controllerPath,
|
|
768
|
+
name: this.extractFileName(controllerPath),
|
|
769
|
+
parameters: [],
|
|
770
|
+
layers: [],
|
|
771
|
+
};
|
|
772
|
+
const states = new Map();
|
|
773
|
+
const transitions = new Map();
|
|
774
|
+
for (const doc of documents) {
|
|
775
|
+
const typeName = getUnityClassName(doc.classID);
|
|
776
|
+
if (typeName === 'AnimatorController') {
|
|
777
|
+
const controller = doc.data['AnimatorController'];
|
|
778
|
+
if (controller) {
|
|
779
|
+
controllerInfo.name = controller['m_Name'] ?? controllerInfo.name;
|
|
780
|
+
// Parse parameters
|
|
781
|
+
const params = controller['m_AnimatorParameters'];
|
|
782
|
+
if (params) {
|
|
783
|
+
for (const param of params) {
|
|
784
|
+
const p = param;
|
|
785
|
+
const defaultVal = p['m_DefaultFloat'] ?? p['m_DefaultInt'] ?? p['m_DefaultBool'];
|
|
786
|
+
controllerInfo.parameters.push({
|
|
787
|
+
name: p['m_Name'] ?? '',
|
|
788
|
+
type: this.mapAnimatorParameterType(p['m_Type']),
|
|
789
|
+
defaultValue: typeof defaultVal === 'number' || typeof defaultVal === 'boolean'
|
|
790
|
+
? defaultVal
|
|
791
|
+
: 0,
|
|
792
|
+
});
|
|
793
|
+
}
|
|
794
|
+
}
|
|
795
|
+
}
|
|
796
|
+
}
|
|
797
|
+
else if (typeName === 'AnimatorStateMachine') {
|
|
798
|
+
const stateMachine = doc.data['AnimatorStateMachine'];
|
|
799
|
+
if (stateMachine) {
|
|
800
|
+
const layer = {
|
|
801
|
+
name: stateMachine['m_Name'] ?? 'Base Layer',
|
|
802
|
+
stateMachine: {
|
|
803
|
+
fileID: doc.fileID,
|
|
804
|
+
states: [],
|
|
805
|
+
transitions: [],
|
|
806
|
+
defaultStateIndex: 0,
|
|
807
|
+
},
|
|
808
|
+
weight: 1,
|
|
809
|
+
blendingMode: 'Override',
|
|
810
|
+
};
|
|
811
|
+
controllerInfo.layers.push(layer);
|
|
812
|
+
}
|
|
813
|
+
}
|
|
814
|
+
else if (typeName === 'AnimatorState') {
|
|
815
|
+
const state = doc.data['AnimatorState'];
|
|
816
|
+
if (state) {
|
|
817
|
+
const stateInfo = {
|
|
818
|
+
fileID: doc.fileID,
|
|
819
|
+
name: state['m_Name'] ?? '',
|
|
820
|
+
speed: state['m_Speed'] ?? 1,
|
|
821
|
+
motionGUID: state['m_Motion']?.guid,
|
|
822
|
+
transitions: [],
|
|
823
|
+
};
|
|
824
|
+
states.set(doc.fileID, stateInfo);
|
|
825
|
+
}
|
|
826
|
+
}
|
|
827
|
+
else if (typeName === 'AnimatorStateTransition') {
|
|
828
|
+
const transition = doc.data['AnimatorStateTransition'];
|
|
829
|
+
if (transition) {
|
|
830
|
+
const transInfo = {
|
|
831
|
+
fileID: doc.fileID,
|
|
832
|
+
destinationStateID: transition['m_DstState']?.fileID ?? 0,
|
|
833
|
+
hasExitTime: transition['m_HasExitTime'] ?? false,
|
|
834
|
+
exitTime: transition['m_ExitTime'] ?? 0.9,
|
|
835
|
+
duration: transition['m_TransitionDuration'] ?? 0.25,
|
|
836
|
+
conditions: [],
|
|
837
|
+
};
|
|
838
|
+
const conditions = transition['m_Conditions'];
|
|
839
|
+
if (conditions) {
|
|
840
|
+
for (const cond of conditions) {
|
|
841
|
+
const c = cond;
|
|
842
|
+
transInfo.conditions.push({
|
|
843
|
+
parameter: c['m_ConditionEvent'] ?? '',
|
|
844
|
+
mode: this.mapConditionMode(c['m_ConditionMode']),
|
|
845
|
+
threshold: c['m_EventTreshold'] ?? 0,
|
|
846
|
+
});
|
|
847
|
+
}
|
|
848
|
+
}
|
|
849
|
+
transitions.set(doc.fileID, transInfo);
|
|
850
|
+
}
|
|
851
|
+
}
|
|
852
|
+
}
|
|
853
|
+
// Link states and transitions to layers
|
|
854
|
+
// (Simplified - real implementation would trace m_ChildStates references)
|
|
855
|
+
return controllerInfo;
|
|
856
|
+
}
|
|
857
|
+
mapAnimatorParameterType(type) {
|
|
858
|
+
const types = {
|
|
859
|
+
1: 'Float',
|
|
860
|
+
3: 'Int',
|
|
861
|
+
4: 'Bool',
|
|
862
|
+
9: 'Trigger',
|
|
863
|
+
};
|
|
864
|
+
return types[type] ?? 'Float';
|
|
865
|
+
}
|
|
866
|
+
mapConditionMode(mode) {
|
|
867
|
+
const modes = {
|
|
868
|
+
1: 'If',
|
|
869
|
+
2: 'IfNot',
|
|
870
|
+
3: 'Greater',
|
|
871
|
+
4: 'Less',
|
|
872
|
+
6: 'Equals',
|
|
873
|
+
7: 'NotEquals',
|
|
874
|
+
};
|
|
875
|
+
return modes[mode] ?? 'If';
|
|
876
|
+
}
|
|
877
|
+
// ─── Dependency Graph ──────────────────────────────────
|
|
878
|
+
buildDependencyGraph() {
|
|
879
|
+
// For each asset, find what it references and update dependents
|
|
880
|
+
for (const [guid, asset] of this.project.assets) {
|
|
881
|
+
for (const depGUID of asset.dependencies) {
|
|
882
|
+
const depAsset = this.project.assets.get(depGUID);
|
|
883
|
+
if (depAsset && !depAsset.dependents.includes(guid)) {
|
|
884
|
+
depAsset.dependents.push(guid);
|
|
885
|
+
}
|
|
886
|
+
}
|
|
887
|
+
}
|
|
888
|
+
}
|
|
889
|
+
detectMissingReferences() {
|
|
890
|
+
for (const [guid, asset] of this.project.assets) {
|
|
891
|
+
for (const depGUID of asset.dependencies) {
|
|
892
|
+
if (!this.project.assets.has(depGUID)) {
|
|
893
|
+
this.project.missingRefs.push({
|
|
894
|
+
assetGUID: guid,
|
|
895
|
+
assetPath: asset.path,
|
|
896
|
+
missingGUID: depGUID,
|
|
897
|
+
propertyPath: 'unknown', // Would need context to determine
|
|
898
|
+
});
|
|
899
|
+
}
|
|
900
|
+
}
|
|
901
|
+
}
|
|
902
|
+
}
|
|
903
|
+
// ─── Conversion to Nice2Dev ────────────────────────────
|
|
904
|
+
convertSceneToNice2Dev(scene) {
|
|
905
|
+
const nice2devScene = {
|
|
906
|
+
name: scene.name,
|
|
907
|
+
entities: [],
|
|
908
|
+
cameras: [],
|
|
909
|
+
lights: [],
|
|
910
|
+
};
|
|
911
|
+
// Convert each root and its children
|
|
912
|
+
for (const rootID of scene.roots) {
|
|
913
|
+
const entity = this.convertGameObject(scene, rootID);
|
|
914
|
+
if (entity) {
|
|
915
|
+
nice2devScene.entities.push(entity);
|
|
916
|
+
}
|
|
917
|
+
}
|
|
918
|
+
return nice2devScene;
|
|
919
|
+
}
|
|
920
|
+
convertGameObject(scene, fileID) {
|
|
921
|
+
const goObj = scene.objects.get(fileID);
|
|
922
|
+
if (!goObj || goObj.type !== 'GameObject') {
|
|
923
|
+
return null;
|
|
924
|
+
}
|
|
925
|
+
const goData = goObj.data['GameObject'];
|
|
926
|
+
if (!goData) {
|
|
927
|
+
return null;
|
|
928
|
+
}
|
|
929
|
+
const entity = {
|
|
930
|
+
name: goData['m_Name'] ?? 'GameObject',
|
|
931
|
+
active: goData['m_IsActive'] ?? true,
|
|
932
|
+
tag: goData['m_Tag'] ?? 'Untagged',
|
|
933
|
+
layer: goData['m_Layer'] ?? 0,
|
|
934
|
+
transform: {
|
|
935
|
+
position: { x: 0, y: 0, z: 0 },
|
|
936
|
+
rotation: { x: 0, y: 0, z: 0, w: 1 },
|
|
937
|
+
scale: { x: 1, y: 1, z: 1 },
|
|
938
|
+
},
|
|
939
|
+
components: [],
|
|
940
|
+
children: [],
|
|
941
|
+
};
|
|
942
|
+
// Find transform
|
|
943
|
+
const components = goData['m_Component'];
|
|
944
|
+
if (components) {
|
|
945
|
+
for (const compRef of components) {
|
|
946
|
+
if (compRef.component.fileID === undefined) {
|
|
947
|
+
continue;
|
|
948
|
+
}
|
|
949
|
+
const compObj = scene.objects.get(compRef.component.fileID);
|
|
950
|
+
if (!compObj) {
|
|
951
|
+
continue;
|
|
952
|
+
}
|
|
953
|
+
if (compObj.type === 'Transform' || compObj.type === 'RectTransform') {
|
|
954
|
+
const transform = compObj.data[compObj.type];
|
|
955
|
+
if (transform) {
|
|
956
|
+
const pos = transform['m_LocalPosition'];
|
|
957
|
+
const rot = transform['m_LocalRotation'];
|
|
958
|
+
const scale = transform['m_LocalScale'];
|
|
959
|
+
if (pos) {
|
|
960
|
+
entity.transform.position = { x: pos.x, y: pos.y, z: pos.z };
|
|
961
|
+
}
|
|
962
|
+
if (rot) {
|
|
963
|
+
entity.transform.rotation = { x: rot.x, y: rot.y, z: rot.z, w: rot.w };
|
|
964
|
+
}
|
|
965
|
+
if (scale) {
|
|
966
|
+
entity.transform.scale = { x: scale.x, y: scale.y, z: scale.z };
|
|
967
|
+
}
|
|
968
|
+
// Get children
|
|
969
|
+
const children = transform['m_Children'];
|
|
970
|
+
if (children) {
|
|
971
|
+
for (const childRef of children) {
|
|
972
|
+
if (childRef.fileID === undefined) {
|
|
973
|
+
continue;
|
|
974
|
+
}
|
|
975
|
+
const childTransform = scene.objects.get(childRef.fileID);
|
|
976
|
+
if (childTransform) {
|
|
977
|
+
const childGO = childTransform.data['Transform']?.['m_GameObject'];
|
|
978
|
+
if (childGO?.fileID) {
|
|
979
|
+
const childEntity = this.convertGameObject(scene, childGO.fileID);
|
|
980
|
+
if (childEntity) {
|
|
981
|
+
entity.children.push(childEntity);
|
|
982
|
+
}
|
|
983
|
+
}
|
|
984
|
+
}
|
|
985
|
+
}
|
|
986
|
+
}
|
|
987
|
+
}
|
|
988
|
+
}
|
|
989
|
+
else {
|
|
990
|
+
// Convert other components
|
|
991
|
+
const compData = this.convertComponent(compObj);
|
|
992
|
+
if (compData) {
|
|
993
|
+
entity.components.push(compData);
|
|
994
|
+
}
|
|
995
|
+
}
|
|
996
|
+
}
|
|
997
|
+
}
|
|
998
|
+
return entity;
|
|
999
|
+
}
|
|
1000
|
+
convertComponent(compObj) {
|
|
1001
|
+
const typeName = compObj.type;
|
|
1002
|
+
const data = compObj.data[typeName];
|
|
1003
|
+
if (!data) {
|
|
1004
|
+
return null;
|
|
1005
|
+
}
|
|
1006
|
+
switch (typeName) {
|
|
1007
|
+
case 'Camera':
|
|
1008
|
+
return {
|
|
1009
|
+
type: 'Camera',
|
|
1010
|
+
data: {
|
|
1011
|
+
fieldOfView: data['field of view'] ?? 60,
|
|
1012
|
+
nearClip: data['near clip plane'] ?? 0.3,
|
|
1013
|
+
farClip: data['far clip plane'] ?? 1000,
|
|
1014
|
+
orthographic: data['orthographic'] ?? false,
|
|
1015
|
+
orthographicSize: data['orthographic size'] ?? 5,
|
|
1016
|
+
},
|
|
1017
|
+
};
|
|
1018
|
+
case 'Light':
|
|
1019
|
+
return {
|
|
1020
|
+
type: 'Light',
|
|
1021
|
+
data: {
|
|
1022
|
+
type: this.mapLightType(data['m_Type']),
|
|
1023
|
+
color: data['m_Color'] ?? { r: 1, g: 1, b: 1, a: 1 },
|
|
1024
|
+
intensity: data['m_Intensity'] ?? 1,
|
|
1025
|
+
range: data['m_Range'] ?? 10,
|
|
1026
|
+
spotAngle: data['m_SpotAngle'] ?? 30,
|
|
1027
|
+
shadows: data['m_Shadows'] !== 0,
|
|
1028
|
+
},
|
|
1029
|
+
};
|
|
1030
|
+
case 'MeshRenderer':
|
|
1031
|
+
case 'SkinnedMeshRenderer':
|
|
1032
|
+
return {
|
|
1033
|
+
type: 'MeshRenderer',
|
|
1034
|
+
data: {
|
|
1035
|
+
enabled: data['m_Enabled'] ?? true,
|
|
1036
|
+
castShadows: data['m_CastShadows'] ?? true,
|
|
1037
|
+
receiveShadows: data['m_ReceiveShadows'] ?? true,
|
|
1038
|
+
materials: [], // Would resolve material GUIDs
|
|
1039
|
+
},
|
|
1040
|
+
};
|
|
1041
|
+
case 'SpriteRenderer':
|
|
1042
|
+
return {
|
|
1043
|
+
type: 'SpriteRenderer',
|
|
1044
|
+
data: {
|
|
1045
|
+
color: data['m_Color'] ?? { r: 1, g: 1, b: 1, a: 1 },
|
|
1046
|
+
flipX: data['m_FlipX'] ?? false,
|
|
1047
|
+
flipY: data['m_FlipY'] ?? false,
|
|
1048
|
+
sortingLayer: data['m_SortingLayer'] ?? 0,
|
|
1049
|
+
sortingOrder: data['m_SortingOrder'] ?? 0,
|
|
1050
|
+
},
|
|
1051
|
+
};
|
|
1052
|
+
case 'Rigidbody':
|
|
1053
|
+
return {
|
|
1054
|
+
type: 'Rigidbody3D',
|
|
1055
|
+
data: {
|
|
1056
|
+
mass: data['m_Mass'] ?? 1,
|
|
1057
|
+
drag: data['m_Drag'] ?? 0,
|
|
1058
|
+
angularDrag: data['m_AngularDrag'] ?? 0.05,
|
|
1059
|
+
useGravity: data['m_UseGravity'] ?? true,
|
|
1060
|
+
isKinematic: data['m_IsKinematic'] ?? false,
|
|
1061
|
+
},
|
|
1062
|
+
};
|
|
1063
|
+
case 'Rigidbody2D':
|
|
1064
|
+
return {
|
|
1065
|
+
type: 'Rigidbody2D',
|
|
1066
|
+
data: {
|
|
1067
|
+
bodyType: this.mapRigidBodyType(data['m_BodyType']),
|
|
1068
|
+
mass: data['m_Mass'] ?? 1,
|
|
1069
|
+
linearDrag: data['m_LinearDrag'] ?? 0,
|
|
1070
|
+
angularDrag: data['m_AngularDrag'] ?? 0.05,
|
|
1071
|
+
gravityScale: data['m_GravityScale'] ?? 1,
|
|
1072
|
+
},
|
|
1073
|
+
};
|
|
1074
|
+
case 'BoxCollider':
|
|
1075
|
+
return {
|
|
1076
|
+
type: 'BoxCollider3D',
|
|
1077
|
+
data: {
|
|
1078
|
+
isTrigger: data['m_IsTrigger'] ?? false,
|
|
1079
|
+
center: data['m_Center'] ?? { x: 0, y: 0, z: 0 },
|
|
1080
|
+
size: data['m_Size'] ?? { x: 1, y: 1, z: 1 },
|
|
1081
|
+
},
|
|
1082
|
+
};
|
|
1083
|
+
case 'BoxCollider2D':
|
|
1084
|
+
return {
|
|
1085
|
+
type: 'BoxCollider2D',
|
|
1086
|
+
data: {
|
|
1087
|
+
isTrigger: data['m_IsTrigger'] ?? false,
|
|
1088
|
+
offset: data['m_Offset'] ?? { x: 0, y: 0 },
|
|
1089
|
+
size: data['m_Size'] ?? { x: 1, y: 1 },
|
|
1090
|
+
},
|
|
1091
|
+
};
|
|
1092
|
+
case 'CircleCollider2D':
|
|
1093
|
+
return {
|
|
1094
|
+
type: 'CircleCollider2D',
|
|
1095
|
+
data: {
|
|
1096
|
+
isTrigger: data['m_IsTrigger'] ?? false,
|
|
1097
|
+
offset: data['m_Offset'] ?? { x: 0, y: 0 },
|
|
1098
|
+
radius: data['m_Radius'] ?? 0.5,
|
|
1099
|
+
},
|
|
1100
|
+
};
|
|
1101
|
+
case 'Animator':
|
|
1102
|
+
return {
|
|
1103
|
+
type: 'Animator',
|
|
1104
|
+
data: {
|
|
1105
|
+
controllerGUID: data['m_Controller']?.guid,
|
|
1106
|
+
applyRootMotion: data['m_ApplyRootMotion'] ?? false,
|
|
1107
|
+
updateMode: data['m_UpdateMode'] ?? 0,
|
|
1108
|
+
cullingMode: data['m_CullingMode'] ?? 0,
|
|
1109
|
+
},
|
|
1110
|
+
};
|
|
1111
|
+
case 'AudioSource':
|
|
1112
|
+
const panCurve = data['panLevelCustomCurve'];
|
|
1113
|
+
const curveData = panCurve?.['m_Curve'];
|
|
1114
|
+
return {
|
|
1115
|
+
type: 'AudioSource',
|
|
1116
|
+
data: {
|
|
1117
|
+
clipGUID: data['m_audioClip']?.guid,
|
|
1118
|
+
playOnAwake: data['m_PlayOnAwake'] ?? true,
|
|
1119
|
+
loop: data['Loop'] ?? false,
|
|
1120
|
+
volume: data['m_Volume'] ?? 1,
|
|
1121
|
+
pitch: data['m_Pitch'] ?? 1,
|
|
1122
|
+
spatialBlend: curveData?.[0]?.value ?? 0,
|
|
1123
|
+
},
|
|
1124
|
+
};
|
|
1125
|
+
case 'ParticleSystem':
|
|
1126
|
+
return {
|
|
1127
|
+
type: 'ParticleSystem',
|
|
1128
|
+
data: {
|
|
1129
|
+
// Particle systems are complex, just mark as present
|
|
1130
|
+
hasEmission: true,
|
|
1131
|
+
},
|
|
1132
|
+
};
|
|
1133
|
+
case 'MonoBehaviour':
|
|
1134
|
+
return {
|
|
1135
|
+
type: 'Script',
|
|
1136
|
+
data: {
|
|
1137
|
+
scriptGUID: data['m_Script']?.guid,
|
|
1138
|
+
serializedData: this.extractMonoBehaviourData(data),
|
|
1139
|
+
},
|
|
1140
|
+
};
|
|
1141
|
+
default:
|
|
1142
|
+
return {
|
|
1143
|
+
type: 'Unknown',
|
|
1144
|
+
data: { originalType: typeName },
|
|
1145
|
+
};
|
|
1146
|
+
}
|
|
1147
|
+
}
|
|
1148
|
+
mapLightType(type) {
|
|
1149
|
+
const types = {
|
|
1150
|
+
0: 'spot',
|
|
1151
|
+
1: 'directional',
|
|
1152
|
+
2: 'point',
|
|
1153
|
+
3: 'area',
|
|
1154
|
+
};
|
|
1155
|
+
return types[type] ?? 'point';
|
|
1156
|
+
}
|
|
1157
|
+
mapRigidBodyType(type) {
|
|
1158
|
+
const types = {
|
|
1159
|
+
0: 'dynamic',
|
|
1160
|
+
1: 'kinematic',
|
|
1161
|
+
2: 'static',
|
|
1162
|
+
};
|
|
1163
|
+
return types[type] ?? 'dynamic';
|
|
1164
|
+
}
|
|
1165
|
+
extractMonoBehaviourData(data) {
|
|
1166
|
+
const result = {};
|
|
1167
|
+
// Extract all non-internal properties
|
|
1168
|
+
for (const [key, value] of Object.entries(data)) {
|
|
1169
|
+
if (!key.startsWith('m_') ||
|
|
1170
|
+
[
|
|
1171
|
+
'm_Enabled',
|
|
1172
|
+
'm_Script',
|
|
1173
|
+
'm_Name',
|
|
1174
|
+
'm_EditorHideFlags',
|
|
1175
|
+
'm_GameObject',
|
|
1176
|
+
'm_EditorClassIdentifier',
|
|
1177
|
+
].includes(key)) {
|
|
1178
|
+
continue;
|
|
1179
|
+
}
|
|
1180
|
+
// Remove m_ prefix and convert to camelCase
|
|
1181
|
+
const propName = key.slice(2, 3).toLowerCase() + key.slice(3);
|
|
1182
|
+
result[propName] = value;
|
|
1183
|
+
}
|
|
1184
|
+
return result;
|
|
1185
|
+
}
|
|
1186
|
+
// ─── Callbacks ─────────────────────────────────────────
|
|
1187
|
+
setCallbacks(callbacks) {
|
|
1188
|
+
this.callbacks = { ...this.callbacks, ...callbacks };
|
|
1189
|
+
}
|
|
1190
|
+
}
|
|
1191
|
+
// ============================================================
|
|
1192
|
+
// Unity Messages List
|
|
1193
|
+
// ============================================================
|
|
1194
|
+
const UNITY_MESSAGES = [
|
|
1195
|
+
'Awake',
|
|
1196
|
+
'Start',
|
|
1197
|
+
'Update',
|
|
1198
|
+
'FixedUpdate',
|
|
1199
|
+
'LateUpdate',
|
|
1200
|
+
'OnEnable',
|
|
1201
|
+
'OnDisable',
|
|
1202
|
+
'OnDestroy',
|
|
1203
|
+
'OnTriggerEnter',
|
|
1204
|
+
'OnTriggerStay',
|
|
1205
|
+
'OnTriggerExit',
|
|
1206
|
+
'OnTriggerEnter2D',
|
|
1207
|
+
'OnTriggerStay2D',
|
|
1208
|
+
'OnTriggerExit2D',
|
|
1209
|
+
'OnCollisionEnter',
|
|
1210
|
+
'OnCollisionStay',
|
|
1211
|
+
'OnCollisionExit',
|
|
1212
|
+
'OnCollisionEnter2D',
|
|
1213
|
+
'OnCollisionStay2D',
|
|
1214
|
+
'OnCollisionExit2D',
|
|
1215
|
+
'OnMouseDown',
|
|
1216
|
+
'OnMouseUp',
|
|
1217
|
+
'OnMouseEnter',
|
|
1218
|
+
'OnMouseExit',
|
|
1219
|
+
'OnMouseOver',
|
|
1220
|
+
'OnMouseDrag',
|
|
1221
|
+
'OnGUI',
|
|
1222
|
+
'OnDrawGizmos',
|
|
1223
|
+
'OnDrawGizmosSelected',
|
|
1224
|
+
'OnBecameVisible',
|
|
1225
|
+
'OnBecameInvisible',
|
|
1226
|
+
'OnPreCull',
|
|
1227
|
+
'OnPreRender',
|
|
1228
|
+
'OnPostRender',
|
|
1229
|
+
'OnRenderImage',
|
|
1230
|
+
'OnRenderObject',
|
|
1231
|
+
'OnWillRenderObject',
|
|
1232
|
+
'OnAnimatorMove',
|
|
1233
|
+
'OnAnimatorIK',
|
|
1234
|
+
'OnApplicationFocus',
|
|
1235
|
+
'OnApplicationPause',
|
|
1236
|
+
'OnApplicationQuit',
|
|
1237
|
+
'OnValidate',
|
|
1238
|
+
'Reset',
|
|
1239
|
+
];
|
|
1240
|
+
// ============================================================
|
|
1241
|
+
// Factory Functions
|
|
1242
|
+
// ============================================================
|
|
1243
|
+
function createUnityProjectImporter() {
|
|
1244
|
+
return new UnityProjectImporter();
|
|
1245
|
+
}
|
|
1246
|
+
|
|
1247
|
+
exports.UnityProjectImporter = UnityProjectImporter;
|
|
1248
|
+
exports.createUnityProjectImporter = createUnityProjectImporter;
|
|
1249
|
+
exports.getUnityClassName = getUnityClassName;
|
|
1250
|
+
exports.parseUnityMeta = parseUnityMeta;
|
|
1251
|
+
exports.parseUnityYAML = parseUnityYAML;
|
|
1252
|
+
//# sourceMappingURL=UnityImport.js.map
|