@nice2dev/game-engine 1.0.4 → 1.0.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (721) hide show
  1. package/dist/cjs/accessibility/Accessibility.js +55 -20
  2. package/dist/cjs/accessibility/Accessibility.js.map +1 -1
  3. package/dist/cjs/ai/AI.js +74 -40
  4. package/dist/cjs/ai/AI.js.map +1 -1
  5. package/dist/cjs/ai/BehaviorTree.js +39 -47
  6. package/dist/cjs/ai/BehaviorTree.js.map +1 -1
  7. package/dist/cjs/ai/StateMachine.js +64 -100
  8. package/dist/cjs/ai/StateMachine.js.map +1 -1
  9. package/dist/cjs/animation/Animation.js +58 -34
  10. package/dist/cjs/animation/Animation.js.map +1 -1
  11. package/dist/cjs/audio/AudioAdvanced.js +71 -37
  12. package/dist/cjs/audio/AudioAdvanced.js.map +1 -1
  13. package/dist/cjs/audio/AudioBridge.js +61 -49
  14. package/dist/cjs/audio/AudioBridge.js.map +1 -1
  15. package/dist/cjs/audio/AudioManager.js +45 -29
  16. package/dist/cjs/audio/AudioManager.js.map +1 -1
  17. package/dist/cjs/build-cloud/BuildOrchestration.js +1142 -0
  18. package/dist/cjs/build-cloud/BuildOrchestration.js.map +1 -0
  19. package/dist/cjs/build-cloud/GodotBuildCloud.js +722 -0
  20. package/dist/cjs/build-cloud/GodotBuildCloud.js.map +1 -0
  21. package/dist/cjs/build-cloud/UnityBuildCloud.js +652 -0
  22. package/dist/cjs/build-cloud/UnityBuildCloud.js.map +1 -0
  23. package/dist/cjs/build-cloud/UnrealBuildCloud.js +674 -0
  24. package/dist/cjs/build-cloud/UnrealBuildCloud.js.map +1 -0
  25. package/dist/cjs/core/EventBus.js +2 -1
  26. package/dist/cjs/core/EventBus.js.map +1 -1
  27. package/dist/cjs/core/GameConfig.js +1 -1
  28. package/dist/cjs/core/GameConfig.js.map +1 -1
  29. package/dist/cjs/core/GameLoop.js +6 -3
  30. package/dist/cjs/core/GameLoop.js.map +1 -1
  31. package/dist/cjs/core/ServiceLocator.js +1 -2
  32. package/dist/cjs/core/ServiceLocator.js.map +1 -1
  33. package/dist/cjs/devtools/DevTools.js +73 -43
  34. package/dist/cjs/devtools/DevTools.js.map +1 -1
  35. package/dist/cjs/devtools/DeveloperExperience.js +84 -42
  36. package/dist/cjs/devtools/DeveloperExperience.js.map +1 -1
  37. package/dist/cjs/devtools/GameplayAnalytics.js +71 -43
  38. package/dist/cjs/devtools/GameplayAnalytics.js.map +1 -1
  39. package/dist/cjs/dialogue/DialogueSystem.js +153 -129
  40. package/dist/cjs/dialogue/DialogueSystem.js.map +1 -1
  41. package/dist/cjs/docs/DocGenerator.js +70 -28
  42. package/dist/cjs/docs/DocGenerator.js.map +1 -1
  43. package/dist/cjs/ecs/World.js +159 -33
  44. package/dist/cjs/ecs/World.js.map +1 -1
  45. package/dist/cjs/editor/AchievementEditor.js +650 -0
  46. package/dist/cjs/editor/AchievementEditor.js.map +1 -0
  47. package/dist/cjs/editor/AdvancedEditor.js +95 -23
  48. package/dist/cjs/editor/AdvancedEditor.js.map +1 -1
  49. package/dist/cjs/editor/AnimationRetargeting.js +742 -0
  50. package/dist/cjs/editor/AnimationRetargeting.js.map +1 -0
  51. package/dist/cjs/editor/AssetBrowser.js +1191 -0
  52. package/dist/cjs/editor/AssetBrowser.js.map +1 -0
  53. package/dist/cjs/editor/AssetManager.js +22 -14
  54. package/dist/cjs/editor/AssetManager.js.map +1 -1
  55. package/dist/cjs/editor/ConsolePro.js +1092 -0
  56. package/dist/cjs/editor/ConsolePro.js.map +1 -0
  57. package/dist/cjs/editor/CraftingEditor.js +749 -0
  58. package/dist/cjs/editor/CraftingEditor.js.map +1 -0
  59. package/dist/cjs/editor/DebugTools.js +46 -23
  60. package/dist/cjs/editor/DebugTools.js.map +1 -1
  61. package/dist/cjs/editor/DialogueSystem.js +924 -0
  62. package/dist/cjs/editor/DialogueSystem.js.map +1 -0
  63. package/dist/cjs/editor/LeaderboardSystem.js +496 -0
  64. package/dist/cjs/editor/LeaderboardSystem.js.map +1 -0
  65. package/dist/cjs/editor/NiceGameEditor.js +532 -142
  66. package/dist/cjs/editor/NiceGameEditor.js.map +1 -1
  67. package/dist/cjs/editor/PrefabSystem.js +864 -0
  68. package/dist/cjs/editor/PrefabSystem.js.map +1 -0
  69. package/dist/cjs/editor/ProfilerPanel.js +716 -0
  70. package/dist/cjs/editor/ProfilerPanel.js.map +1 -0
  71. package/dist/cjs/editor/QuestEditor.js +850 -0
  72. package/dist/cjs/editor/QuestEditor.js.map +1 -0
  73. package/dist/cjs/editor/ReplaySystem.js +655 -0
  74. package/dist/cjs/editor/ReplaySystem.js.map +1 -0
  75. package/dist/cjs/editor/SceneEditor.js +33 -13
  76. package/dist/cjs/editor/SceneEditor.js.map +1 -1
  77. package/dist/cjs/editor/ScreenshotMode.js +710 -0
  78. package/dist/cjs/editor/ScreenshotMode.js.map +1 -0
  79. package/dist/cjs/editor/ShaderGraph.js +7 -6
  80. package/dist/cjs/editor/ShaderGraph.js.map +1 -1
  81. package/dist/cjs/editor/TimelineEditor.js +36 -30
  82. package/dist/cjs/editor/TimelineEditor.js.map +1 -1
  83. package/dist/cjs/editor/UndoRedoPro.js +920 -0
  84. package/dist/cjs/editor/UndoRedoPro.js.map +1 -0
  85. package/dist/cjs/editor/VRARMode.js +658 -0
  86. package/dist/cjs/editor/VRARMode.js.map +1 -0
  87. package/dist/cjs/engine/NiceGameEngine.js +12 -10
  88. package/dist/cjs/engine/NiceGameEngine.js.map +1 -1
  89. package/dist/cjs/engine/SaveSystemV2.js +73 -37
  90. package/dist/cjs/engine/SaveSystemV2.js.map +1 -1
  91. package/dist/cjs/enterprise/Enterprise.js +92 -44
  92. package/dist/cjs/enterprise/Enterprise.js.map +1 -1
  93. package/dist/cjs/export/BevyExporter.js +998 -0
  94. package/dist/cjs/export/BevyExporter.js.map +1 -0
  95. package/dist/cjs/export/CocosExporter.js +706 -0
  96. package/dist/cjs/export/CocosExporter.js.map +1 -0
  97. package/dist/cjs/export/Construct3Exporter.js +832 -0
  98. package/dist/cjs/export/Construct3Exporter.js.map +1 -0
  99. package/dist/cjs/export/DefoldExporter.js +1106 -0
  100. package/dist/cjs/export/DefoldExporter.js.map +1 -0
  101. package/dist/cjs/export/GDevelopExporter.js +748 -0
  102. package/dist/cjs/export/GDevelopExporter.js.map +1 -0
  103. package/dist/cjs/export/GameMakerExporter.js +846 -0
  104. package/dist/cjs/export/GameMakerExporter.js.map +1 -0
  105. package/dist/cjs/export/GodotExporter.js +45 -50
  106. package/dist/cjs/export/GodotExporter.js.map +1 -1
  107. package/dist/cjs/export/MinecraftBedrockExporter.js +606 -0
  108. package/dist/cjs/export/MinecraftBedrockExporter.js.map +1 -0
  109. package/dist/cjs/export/MonoGameExporter.js +1334 -0
  110. package/dist/cjs/export/MonoGameExporter.js.map +1 -0
  111. package/dist/cjs/export/Pico8Exporter.js +846 -0
  112. package/dist/cjs/export/Pico8Exporter.js.map +1 -0
  113. package/dist/cjs/export/PlatformExporter.js +4 -5
  114. package/dist/cjs/export/PlatformExporter.js.map +1 -1
  115. package/dist/cjs/export/RPGMakerExporter.js +906 -0
  116. package/dist/cjs/export/RPGMakerExporter.js.map +1 -0
  117. package/dist/cjs/export/RobloxExporter.js +943 -0
  118. package/dist/cjs/export/RobloxExporter.js.map +1 -0
  119. package/dist/cjs/export/Solar2DExporter.js +1283 -0
  120. package/dist/cjs/export/Solar2DExporter.js.map +1 -0
  121. package/dist/cjs/export/ThreeJSExporter.js +52 -55
  122. package/dist/cjs/export/ThreeJSExporter.js.map +1 -1
  123. package/dist/cjs/export/Tic80Exporter.js +1315 -0
  124. package/dist/cjs/export/Tic80Exporter.js.map +1 -0
  125. package/dist/cjs/export/UnityExporter.js +41 -56
  126. package/dist/cjs/export/UnityExporter.js.map +1 -1
  127. package/dist/cjs/export/UnrealExporter.js +962 -0
  128. package/dist/cjs/export/UnrealExporter.js.map +1 -0
  129. package/dist/cjs/export/WebExporter.js +42 -50
  130. package/dist/cjs/export/WebExporter.js.map +1 -1
  131. package/dist/cjs/export/index.js +50 -2
  132. package/dist/cjs/export/index.js.map +1 -1
  133. package/dist/cjs/godot-integration/GodotAssetLibrary.js +716 -0
  134. package/dist/cjs/godot-integration/GodotAssetLibrary.js.map +1 -0
  135. package/dist/cjs/godot-integration/GodotImport.js +1069 -0
  136. package/dist/cjs/godot-integration/GodotImport.js.map +1 -0
  137. package/dist/cjs/godot-integration/GodotLiveLink.js +962 -0
  138. package/dist/cjs/godot-integration/GodotLiveLink.js.map +1 -0
  139. package/dist/cjs/godot-integration/components/GodotProjectBrowser.js +668 -0
  140. package/dist/cjs/godot-integration/components/GodotProjectBrowser.js.map +1 -0
  141. package/dist/cjs/i18n/I18n.js +56 -30
  142. package/dist/cjs/i18n/I18n.js.map +1 -1
  143. package/dist/cjs/i18n/useTranslation.js +4 -4
  144. package/dist/cjs/i18n/useTranslation.js.map +1 -1
  145. package/dist/cjs/import/AsepriteImporter.js +15 -19
  146. package/dist/cjs/import/AsepriteImporter.js.map +1 -1
  147. package/dist/cjs/import/DragonBonesImporter.js +36 -40
  148. package/dist/cjs/import/DragonBonesImporter.js.map +1 -1
  149. package/dist/cjs/import/GameMakerImporter.js +11 -17
  150. package/dist/cjs/import/GameMakerImporter.js.map +1 -1
  151. package/dist/cjs/import/GodotSceneImporter.js +43 -29
  152. package/dist/cjs/import/GodotSceneImporter.js.map +1 -1
  153. package/dist/cjs/import/LDtkImporter.js +16 -17
  154. package/dist/cjs/import/LDtkImporter.js.map +1 -1
  155. package/dist/cjs/import/Live2DImporter.js +16 -19
  156. package/dist/cjs/import/Live2DImporter.js.map +1 -1
  157. package/dist/cjs/import/NdgFormat.js +28 -35
  158. package/dist/cjs/import/NdgFormat.js.map +1 -1
  159. package/dist/cjs/import/OgmoImporter.js +16 -18
  160. package/dist/cjs/import/OgmoImporter.js.map +1 -1
  161. package/dist/cjs/import/RPGMakerImporter.js +5 -6
  162. package/dist/cjs/import/RPGMakerImporter.js.map +1 -1
  163. package/dist/cjs/import/SceneImporter.js +23 -13
  164. package/dist/cjs/import/SceneImporter.js.map +1 -1
  165. package/dist/cjs/import/SpineImporter.js +20 -20
  166. package/dist/cjs/import/SpineImporter.js.map +1 -1
  167. package/dist/cjs/import/SpriterImporter.js +38 -46
  168. package/dist/cjs/import/SpriterImporter.js.map +1 -1
  169. package/dist/cjs/import/TiledMapImporter.js +20 -24
  170. package/dist/cjs/import/TiledMapImporter.js.map +1 -1
  171. package/dist/cjs/import/UnitySceneImporter.js +15 -15
  172. package/dist/cjs/import/UnitySceneImporter.js.map +1 -1
  173. package/dist/cjs/index.js +516 -4
  174. package/dist/cjs/index.js.map +1 -1
  175. package/dist/cjs/input/GamepadNavigation.js +82 -47
  176. package/dist/cjs/input/GamepadNavigation.js.map +1 -1
  177. package/dist/cjs/input/InputManager.js +107 -52
  178. package/dist/cjs/input/InputManager.js.map +1 -1
  179. package/dist/cjs/input/useGamepads.js +35 -29
  180. package/dist/cjs/input/useGamepads.js.map +1 -1
  181. package/dist/cjs/integration/IconSprite.js +39 -21
  182. package/dist/cjs/integration/IconSprite.js.map +1 -1
  183. package/dist/cjs/inventory/InventorySystem.js +218 -127
  184. package/dist/cjs/inventory/InventorySystem.js.map +1 -1
  185. package/dist/cjs/kids/KidMode.js +491 -78
  186. package/dist/cjs/kids/KidMode.js.map +1 -1
  187. package/dist/cjs/kids/KidTools.js +154 -48
  188. package/dist/cjs/kids/KidTools.js.map +1 -1
  189. package/dist/cjs/monetization/Monetization.js +47 -35
  190. package/dist/cjs/monetization/Monetization.js.map +1 -1
  191. package/dist/cjs/multiplayer/LocalMultiplayer.js +48 -26
  192. package/dist/cjs/multiplayer/LocalMultiplayer.js.map +1 -1
  193. package/dist/cjs/multiplayer/MiniGameTypes.js +23 -10
  194. package/dist/cjs/multiplayer/MiniGameTypes.js.map +1 -1
  195. package/dist/cjs/native-engine/AssetPipeline.js +540 -0
  196. package/dist/cjs/native-engine/AssetPipeline.js.map +1 -0
  197. package/dist/cjs/native-engine/AudioEngine.js +825 -0
  198. package/dist/cjs/native-engine/AudioEngine.js.map +1 -0
  199. package/dist/cjs/native-engine/InputSystem.js +1175 -0
  200. package/dist/cjs/native-engine/InputSystem.js.map +1 -0
  201. package/dist/cjs/native-engine/NetworkingSystem.js +825 -0
  202. package/dist/cjs/native-engine/NetworkingSystem.js.map +1 -0
  203. package/dist/cjs/native-engine/PhysicsEngine.js +622 -0
  204. package/dist/cjs/native-engine/PhysicsEngine.js.map +1 -0
  205. package/dist/cjs/native-engine/RenderingEngine.js +371 -0
  206. package/dist/cjs/native-engine/RenderingEngine.js.map +1 -0
  207. package/dist/cjs/native-engine/SceneGraph.js +862 -0
  208. package/dist/cjs/native-engine/SceneGraph.js.map +1 -0
  209. package/dist/cjs/network/MultiplayerTransport.js +63 -33
  210. package/dist/cjs/network/MultiplayerTransport.js.map +1 -1
  211. package/dist/cjs/network/Networking.js +87 -62
  212. package/dist/cjs/network/Networking.js.map +1 -1
  213. package/dist/cjs/pathfinding/Pathfinding.js +71 -26
  214. package/dist/cjs/pathfinding/Pathfinding.js.map +1 -1
  215. package/dist/cjs/performance/AssetStreaming.js +656 -0
  216. package/dist/cjs/performance/AssetStreaming.js.map +1 -0
  217. package/dist/cjs/performance/BenchmarkSuite.js +37 -24
  218. package/dist/cjs/performance/BenchmarkSuite.js.map +1 -1
  219. package/dist/cjs/performance/DeltaCompression.js +566 -0
  220. package/dist/cjs/performance/DeltaCompression.js.map +1 -0
  221. package/dist/cjs/performance/DeterministicPhysics.js +603 -0
  222. package/dist/cjs/performance/DeterministicPhysics.js.map +1 -0
  223. package/dist/cjs/performance/ECSOptimization.js +726 -0
  224. package/dist/cjs/performance/ECSOptimization.js.map +1 -0
  225. package/dist/cjs/performance/HotReload.js +525 -0
  226. package/dist/cjs/performance/HotReload.js.map +1 -0
  227. package/dist/cjs/performance/InputRecording.js +590 -0
  228. package/dist/cjs/performance/InputRecording.js.map +1 -0
  229. package/dist/cjs/performance/InterestManagement.js +532 -0
  230. package/dist/cjs/performance/InterestManagement.js.map +1 -0
  231. package/dist/cjs/performance/LocalizationRuntime.js +472 -0
  232. package/dist/cjs/performance/LocalizationRuntime.js.map +1 -0
  233. package/dist/cjs/performance/MemoryManagement.js +487 -0
  234. package/dist/cjs/performance/MemoryManagement.js.map +1 -0
  235. package/dist/cjs/performance/ModSupport.js +531 -0
  236. package/dist/cjs/performance/ModSupport.js.map +1 -0
  237. package/dist/cjs/performance/MultiThreadedPhysics.js +500 -0
  238. package/dist/cjs/performance/MultiThreadedPhysics.js.map +1 -0
  239. package/dist/cjs/performance/NetworkPrediction.js +521 -0
  240. package/dist/cjs/performance/NetworkPrediction.js.map +1 -0
  241. package/dist/cjs/performance/ObjectPooling.js +653 -0
  242. package/dist/cjs/performance/ObjectPooling.js.map +1 -0
  243. package/dist/cjs/performance/Performance.js +64 -25
  244. package/dist/cjs/performance/Performance.js.map +1 -1
  245. package/dist/cjs/performance/PerformanceAdvanced.js +83 -49
  246. package/dist/cjs/performance/PerformanceAdvanced.js.map +1 -1
  247. package/dist/cjs/performance/SaveSystem.js +574 -0
  248. package/dist/cjs/performance/SaveSystem.js.map +1 -0
  249. package/dist/cjs/performance/WebGPURenderer.js +702 -0
  250. package/dist/cjs/performance/WebGPURenderer.js.map +1 -0
  251. package/dist/cjs/physics/PhysicsAdvanced.js +32 -20
  252. package/dist/cjs/physics/PhysicsAdvanced.js.map +1 -1
  253. package/dist/cjs/physics/PhysicsEngine2D.js +63 -36
  254. package/dist/cjs/physics/PhysicsEngine2D.js.map +1 -1
  255. package/dist/cjs/plugins/PluginSDK.js +46 -34
  256. package/dist/cjs/plugins/PluginSDK.js.map +1 -1
  257. package/dist/cjs/plugins/PluginTestKit.js +28 -29
  258. package/dist/cjs/plugins/PluginTestKit.js.map +1 -1
  259. package/dist/cjs/procedural/Procedural.js +24 -17
  260. package/dist/cjs/procedural/Procedural.js.map +1 -1
  261. package/dist/cjs/procedural/WorldBuilding.js +187 -55
  262. package/dist/cjs/procedural/WorldBuilding.js.map +1 -1
  263. package/dist/cjs/quest/QuestSystem.js +145 -111
  264. package/dist/cjs/quest/QuestSystem.js.map +1 -1
  265. package/dist/cjs/release/Release.js +142 -31
  266. package/dist/cjs/release/Release.js.map +1 -1
  267. package/dist/cjs/rendering/Camera2D.js +12 -7
  268. package/dist/cjs/rendering/Camera2D.js.map +1 -1
  269. package/dist/cjs/rendering/Renderer2D.js +62 -26
  270. package/dist/cjs/rendering/Renderer2D.js.map +1 -1
  271. package/dist/cjs/rendering/WebGPURenderPipeline.js +60 -31
  272. package/dist/cjs/rendering/WebGPURenderPipeline.js.map +1 -1
  273. package/dist/cjs/runtime3d/Runtime3D.js +80 -55
  274. package/dist/cjs/runtime3d/Runtime3D.js.map +1 -1
  275. package/dist/cjs/runtime3d/SceneEditor3D.js +20 -11
  276. package/dist/cjs/runtime3d/SceneEditor3D.js.map +1 -1
  277. package/dist/cjs/scene/SceneManager.js +26 -12
  278. package/dist/cjs/scene/SceneManager.js.map +1 -1
  279. package/dist/cjs/scripting/GraphToAST.js +36 -24
  280. package/dist/cjs/scripting/GraphToAST.js.map +1 -1
  281. package/dist/cjs/scripting/LanguageExporter.js +2 -3
  282. package/dist/cjs/scripting/LanguageExporter.js.map +1 -1
  283. package/dist/cjs/scripting/NodeGraph.js +49 -32
  284. package/dist/cjs/scripting/NodeGraph.js.map +1 -1
  285. package/dist/cjs/scripting/ScriptAST.js +19 -6
  286. package/dist/cjs/scripting/ScriptAST.js.map +1 -1
  287. package/dist/cjs/scripting/VisualScripting2.js +13 -12
  288. package/dist/cjs/scripting/VisualScripting2.js.map +1 -1
  289. package/dist/cjs/scripting/exporters/CSharpExporter.js +16 -16
  290. package/dist/cjs/scripting/exporters/CSharpExporter.js.map +1 -1
  291. package/dist/cjs/scripting/exporters/GDScriptExporter.js +3 -6
  292. package/dist/cjs/scripting/exporters/GDScriptExporter.js.map +1 -1
  293. package/dist/cjs/scripting/exporters/LuaExporter.js +5 -9
  294. package/dist/cjs/scripting/exporters/LuaExporter.js.map +1 -1
  295. package/dist/cjs/scripting/exporters/PythonExporter.js +7 -13
  296. package/dist/cjs/scripting/exporters/PythonExporter.js.map +1 -1
  297. package/dist/cjs/scripting/exporters/RustExporter.js +7 -14
  298. package/dist/cjs/scripting/exporters/RustExporter.js.map +1 -1
  299. package/dist/cjs/scripting/exporters/TypeScriptExporter.js +28 -29
  300. package/dist/cjs/scripting/exporters/TypeScriptExporter.js.map +1 -1
  301. package/dist/cjs/social/Social.js +27 -20
  302. package/dist/cjs/social/Social.js.map +1 -1
  303. package/dist/cjs/systems/LightingSystem.js +980 -0
  304. package/dist/cjs/systems/LightingSystem.js.map +1 -0
  305. package/dist/cjs/systems/ParticleSystem2.js +34 -17
  306. package/dist/cjs/systems/ParticleSystem2.js.map +1 -1
  307. package/dist/cjs/systems/PhysicsDebugSystem.js +1228 -0
  308. package/dist/cjs/systems/PhysicsDebugSystem.js.map +1 -0
  309. package/dist/cjs/systems/TerrainSystem.js +1137 -0
  310. package/dist/cjs/systems/TerrainSystem.js.map +1 -0
  311. package/dist/cjs/templates/ActionTemplates.js +144 -24
  312. package/dist/cjs/templates/ActionTemplates.js.map +1 -1
  313. package/dist/cjs/templates/FightingTemplate.js +536 -0
  314. package/dist/cjs/templates/FightingTemplate.js.map +1 -0
  315. package/dist/cjs/templates/MetroidvaniaTemplate.js +523 -0
  316. package/dist/cjs/templates/MetroidvaniaTemplate.js.map +1 -0
  317. package/dist/cjs/templates/PartyTemplates.js +60 -28
  318. package/dist/cjs/templates/PartyTemplates.js.map +1 -1
  319. package/dist/cjs/templates/PuzzleTemplates.js +63 -22
  320. package/dist/cjs/templates/PuzzleTemplates.js.map +1 -1
  321. package/dist/cjs/templates/RPGTemplates.js +29 -15
  322. package/dist/cjs/templates/RPGTemplates.js.map +1 -1
  323. package/dist/cjs/templates/SportsTemplates.js +41 -17
  324. package/dist/cjs/templates/SportsTemplates.js.map +1 -1
  325. package/dist/cjs/templates/StrategyTemplates.js +45 -18
  326. package/dist/cjs/templates/StrategyTemplates.js.map +1 -1
  327. package/dist/cjs/templates/SurvivalTemplate.js +479 -0
  328. package/dist/cjs/templates/SurvivalTemplate.js.map +1 -0
  329. package/dist/cjs/templates/WaveDefense.js +139 -52
  330. package/dist/cjs/templates/WaveDefense.js.map +1 -1
  331. package/dist/cjs/tilemap/Tilemap.js +48 -32
  332. package/dist/cjs/tilemap/Tilemap.js.map +1 -1
  333. package/dist/cjs/tutorials/TutorialBranching.js +111 -42
  334. package/dist/cjs/tutorials/TutorialBranching.js.map +1 -1
  335. package/dist/cjs/tutorials/TutorialEngine.js +152 -80
  336. package/dist/cjs/tutorials/TutorialEngine.js.map +1 -1
  337. package/dist/cjs/tutorials/TutorialOverlay.js +117 -40
  338. package/dist/cjs/tutorials/TutorialOverlay.js.map +1 -1
  339. package/dist/cjs/ui/GameUI.js +69 -42
  340. package/dist/cjs/ui/GameUI.js.map +1 -1
  341. package/dist/cjs/unity-integration/UnityAssetStore.js +754 -0
  342. package/dist/cjs/unity-integration/UnityAssetStore.js.map +1 -0
  343. package/dist/cjs/unity-integration/UnityImport.js +1252 -0
  344. package/dist/cjs/unity-integration/UnityImport.js.map +1 -0
  345. package/dist/cjs/unity-integration/UnityLiveLink.js +1022 -0
  346. package/dist/cjs/unity-integration/UnityLiveLink.js.map +1 -0
  347. package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js +796 -0
  348. package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js.map +1 -0
  349. package/dist/cjs/unity-integration/components/UnityProjectBrowser.js +833 -0
  350. package/dist/cjs/unity-integration/components/UnityProjectBrowser.js.map +1 -0
  351. package/dist/cjs/unreal-integration/UnrealImport.js +442 -0
  352. package/dist/cjs/unreal-integration/UnrealImport.js.map +1 -0
  353. package/dist/cjs/unreal-integration/UnrealLiveLink.js +1186 -0
  354. package/dist/cjs/unreal-integration/UnrealLiveLink.js.map +1 -0
  355. package/dist/cjs/unreal-integration/UnrealMarketplace.js +497 -0
  356. package/dist/cjs/unreal-integration/UnrealMarketplace.js.map +1 -0
  357. package/dist/cjs/unreal-integration/components/UnrealProjectBrowser.js +835 -0
  358. package/dist/cjs/unreal-integration/components/UnrealProjectBrowser.js.map +1 -0
  359. package/dist/cjs/xr/ARVR.js +32 -9
  360. package/dist/cjs/xr/ARVR.js.map +1 -1
  361. package/dist/esm/accessibility/Accessibility.js +55 -20
  362. package/dist/esm/accessibility/Accessibility.js.map +1 -1
  363. package/dist/esm/ai/AI.js +74 -40
  364. package/dist/esm/ai/AI.js.map +1 -1
  365. package/dist/esm/ai/BehaviorTree.js +39 -47
  366. package/dist/esm/ai/BehaviorTree.js.map +1 -1
  367. package/dist/esm/ai/StateMachine.js +65 -99
  368. package/dist/esm/ai/StateMachine.js.map +1 -1
  369. package/dist/esm/animation/Animation.js +58 -34
  370. package/dist/esm/animation/Animation.js.map +1 -1
  371. package/dist/esm/audio/AudioAdvanced.js +71 -37
  372. package/dist/esm/audio/AudioAdvanced.js.map +1 -1
  373. package/dist/esm/audio/AudioBridge.js +61 -49
  374. package/dist/esm/audio/AudioBridge.js.map +1 -1
  375. package/dist/esm/audio/AudioManager.js +45 -29
  376. package/dist/esm/audio/AudioManager.js.map +1 -1
  377. package/dist/esm/build-cloud/BuildOrchestration.js +1129 -0
  378. package/dist/esm/build-cloud/BuildOrchestration.js.map +1 -0
  379. package/dist/esm/build-cloud/GodotBuildCloud.js +715 -0
  380. package/dist/esm/build-cloud/GodotBuildCloud.js.map +1 -0
  381. package/dist/esm/build-cloud/UnityBuildCloud.js +643 -0
  382. package/dist/esm/build-cloud/UnityBuildCloud.js.map +1 -0
  383. package/dist/esm/build-cloud/UnrealBuildCloud.js +668 -0
  384. package/dist/esm/build-cloud/UnrealBuildCloud.js.map +1 -0
  385. package/dist/esm/core/EventBus.js +2 -1
  386. package/dist/esm/core/EventBus.js.map +1 -1
  387. package/dist/esm/core/GameConfig.js +1 -1
  388. package/dist/esm/core/GameConfig.js.map +1 -1
  389. package/dist/esm/core/GameLoop.js +6 -3
  390. package/dist/esm/core/GameLoop.js.map +1 -1
  391. package/dist/esm/core/ServiceLocator.js +1 -2
  392. package/dist/esm/core/ServiceLocator.js.map +1 -1
  393. package/dist/esm/devtools/DevTools.js +73 -43
  394. package/dist/esm/devtools/DevTools.js.map +1 -1
  395. package/dist/esm/devtools/DeveloperExperience.js +84 -42
  396. package/dist/esm/devtools/DeveloperExperience.js.map +1 -1
  397. package/dist/esm/devtools/GameplayAnalytics.js +71 -43
  398. package/dist/esm/devtools/GameplayAnalytics.js.map +1 -1
  399. package/dist/esm/dialogue/DialogueSystem.js +153 -129
  400. package/dist/esm/dialogue/DialogueSystem.js.map +1 -1
  401. package/dist/esm/docs/DocGenerator.js +70 -28
  402. package/dist/esm/docs/DocGenerator.js.map +1 -1
  403. package/dist/esm/ecs/World.js +159 -33
  404. package/dist/esm/ecs/World.js.map +1 -1
  405. package/dist/esm/editor/AchievementEditor.js +645 -0
  406. package/dist/esm/editor/AchievementEditor.js.map +1 -0
  407. package/dist/esm/editor/AdvancedEditor.js +95 -23
  408. package/dist/esm/editor/AdvancedEditor.js.map +1 -1
  409. package/dist/esm/editor/AnimationRetargeting.js +738 -0
  410. package/dist/esm/editor/AnimationRetargeting.js.map +1 -0
  411. package/dist/esm/editor/AssetBrowser.js +1184 -0
  412. package/dist/esm/editor/AssetBrowser.js.map +1 -0
  413. package/dist/esm/editor/AssetManager.js +22 -14
  414. package/dist/esm/editor/AssetManager.js.map +1 -1
  415. package/dist/esm/editor/ConsolePro.js +1085 -0
  416. package/dist/esm/editor/ConsolePro.js.map +1 -0
  417. package/dist/esm/editor/CraftingEditor.js +744 -0
  418. package/dist/esm/editor/CraftingEditor.js.map +1 -0
  419. package/dist/esm/editor/DebugTools.js +46 -23
  420. package/dist/esm/editor/DebugTools.js.map +1 -1
  421. package/dist/esm/editor/DialogueSystem.js +918 -0
  422. package/dist/esm/editor/DialogueSystem.js.map +1 -0
  423. package/dist/esm/editor/LeaderboardSystem.js +491 -0
  424. package/dist/esm/editor/LeaderboardSystem.js.map +1 -0
  425. package/dist/esm/editor/NiceGameEditor.js +532 -142
  426. package/dist/esm/editor/NiceGameEditor.js.map +1 -1
  427. package/dist/esm/editor/PrefabSystem.js +858 -0
  428. package/dist/esm/editor/PrefabSystem.js.map +1 -0
  429. package/dist/esm/editor/ProfilerPanel.js +710 -0
  430. package/dist/esm/editor/ProfilerPanel.js.map +1 -0
  431. package/dist/esm/editor/QuestEditor.js +846 -0
  432. package/dist/esm/editor/QuestEditor.js.map +1 -0
  433. package/dist/esm/editor/ReplaySystem.js +648 -0
  434. package/dist/esm/editor/ReplaySystem.js.map +1 -0
  435. package/dist/esm/editor/SceneEditor.js +33 -13
  436. package/dist/esm/editor/SceneEditor.js.map +1 -1
  437. package/dist/esm/editor/ScreenshotMode.js +702 -0
  438. package/dist/esm/editor/ScreenshotMode.js.map +1 -0
  439. package/dist/esm/editor/ShaderGraph.js +7 -6
  440. package/dist/esm/editor/ShaderGraph.js.map +1 -1
  441. package/dist/esm/editor/TimelineEditor.js +37 -30
  442. package/dist/esm/editor/TimelineEditor.js.map +1 -1
  443. package/dist/esm/editor/UndoRedoPro.js +914 -0
  444. package/dist/esm/editor/UndoRedoPro.js.map +1 -0
  445. package/dist/esm/editor/VRARMode.js +653 -0
  446. package/dist/esm/editor/VRARMode.js.map +1 -0
  447. package/dist/esm/engine/NiceGameEngine.js +12 -10
  448. package/dist/esm/engine/NiceGameEngine.js.map +1 -1
  449. package/dist/esm/engine/SaveSystemV2.js +73 -37
  450. package/dist/esm/engine/SaveSystemV2.js.map +1 -1
  451. package/dist/esm/enterprise/Enterprise.js +92 -44
  452. package/dist/esm/enterprise/Enterprise.js.map +1 -1
  453. package/dist/esm/export/BevyExporter.js +995 -0
  454. package/dist/esm/export/BevyExporter.js.map +1 -0
  455. package/dist/esm/export/CocosExporter.js +703 -0
  456. package/dist/esm/export/CocosExporter.js.map +1 -0
  457. package/dist/esm/export/Construct3Exporter.js +829 -0
  458. package/dist/esm/export/Construct3Exporter.js.map +1 -0
  459. package/dist/esm/export/DefoldExporter.js +1103 -0
  460. package/dist/esm/export/DefoldExporter.js.map +1 -0
  461. package/dist/esm/export/GDevelopExporter.js +745 -0
  462. package/dist/esm/export/GDevelopExporter.js.map +1 -0
  463. package/dist/esm/export/GameMakerExporter.js +843 -0
  464. package/dist/esm/export/GameMakerExporter.js.map +1 -0
  465. package/dist/esm/export/GodotExporter.js +45 -50
  466. package/dist/esm/export/GodotExporter.js.map +1 -1
  467. package/dist/esm/export/MinecraftBedrockExporter.js +603 -0
  468. package/dist/esm/export/MinecraftBedrockExporter.js.map +1 -0
  469. package/dist/esm/export/MonoGameExporter.js +1331 -0
  470. package/dist/esm/export/MonoGameExporter.js.map +1 -0
  471. package/dist/esm/export/Pico8Exporter.js +843 -0
  472. package/dist/esm/export/Pico8Exporter.js.map +1 -0
  473. package/dist/esm/export/PlatformExporter.js +4 -5
  474. package/dist/esm/export/PlatformExporter.js.map +1 -1
  475. package/dist/esm/export/RPGMakerExporter.js +903 -0
  476. package/dist/esm/export/RPGMakerExporter.js.map +1 -0
  477. package/dist/esm/export/RobloxExporter.js +940 -0
  478. package/dist/esm/export/RobloxExporter.js.map +1 -0
  479. package/dist/esm/export/Solar2DExporter.js +1280 -0
  480. package/dist/esm/export/Solar2DExporter.js.map +1 -0
  481. package/dist/esm/export/ThreeJSExporter.js +52 -55
  482. package/dist/esm/export/ThreeJSExporter.js.map +1 -1
  483. package/dist/esm/export/Tic80Exporter.js +1312 -0
  484. package/dist/esm/export/Tic80Exporter.js.map +1 -0
  485. package/dist/esm/export/UnityExporter.js +41 -56
  486. package/dist/esm/export/UnityExporter.js.map +1 -1
  487. package/dist/esm/export/UnrealExporter.js +959 -0
  488. package/dist/esm/export/UnrealExporter.js.map +1 -0
  489. package/dist/esm/export/WebExporter.js +42 -50
  490. package/dist/esm/export/WebExporter.js.map +1 -1
  491. package/dist/esm/export/index.js +38 -2
  492. package/dist/esm/export/index.js.map +1 -1
  493. package/dist/esm/godot-integration/GodotAssetLibrary.js +711 -0
  494. package/dist/esm/godot-integration/GodotAssetLibrary.js.map +1 -0
  495. package/dist/esm/godot-integration/GodotImport.js +1062 -0
  496. package/dist/esm/godot-integration/GodotImport.js.map +1 -0
  497. package/dist/esm/godot-integration/GodotLiveLink.js +958 -0
  498. package/dist/esm/godot-integration/GodotLiveLink.js.map +1 -0
  499. package/dist/esm/godot-integration/components/GodotProjectBrowser.js +666 -0
  500. package/dist/esm/godot-integration/components/GodotProjectBrowser.js.map +1 -0
  501. package/dist/esm/i18n/I18n.js +56 -30
  502. package/dist/esm/i18n/I18n.js.map +1 -1
  503. package/dist/esm/i18n/useTranslation.js +4 -4
  504. package/dist/esm/i18n/useTranslation.js.map +1 -1
  505. package/dist/esm/import/AsepriteImporter.js +15 -19
  506. package/dist/esm/import/AsepriteImporter.js.map +1 -1
  507. package/dist/esm/import/DragonBonesImporter.js +36 -40
  508. package/dist/esm/import/DragonBonesImporter.js.map +1 -1
  509. package/dist/esm/import/GameMakerImporter.js +11 -17
  510. package/dist/esm/import/GameMakerImporter.js.map +1 -1
  511. package/dist/esm/import/GodotSceneImporter.js +43 -29
  512. package/dist/esm/import/GodotSceneImporter.js.map +1 -1
  513. package/dist/esm/import/LDtkImporter.js +16 -17
  514. package/dist/esm/import/LDtkImporter.js.map +1 -1
  515. package/dist/esm/import/Live2DImporter.js +16 -19
  516. package/dist/esm/import/Live2DImporter.js.map +1 -1
  517. package/dist/esm/import/NdgFormat.js +28 -35
  518. package/dist/esm/import/NdgFormat.js.map +1 -1
  519. package/dist/esm/import/OgmoImporter.js +16 -18
  520. package/dist/esm/import/OgmoImporter.js.map +1 -1
  521. package/dist/esm/import/RPGMakerImporter.js +5 -6
  522. package/dist/esm/import/RPGMakerImporter.js.map +1 -1
  523. package/dist/esm/import/SceneImporter.js +23 -13
  524. package/dist/esm/import/SceneImporter.js.map +1 -1
  525. package/dist/esm/import/SpineImporter.js +20 -20
  526. package/dist/esm/import/SpineImporter.js.map +1 -1
  527. package/dist/esm/import/SpriterImporter.js +38 -46
  528. package/dist/esm/import/SpriterImporter.js.map +1 -1
  529. package/dist/esm/import/TiledMapImporter.js +20 -24
  530. package/dist/esm/import/TiledMapImporter.js.map +1 -1
  531. package/dist/esm/import/UnitySceneImporter.js +15 -15
  532. package/dist/esm/import/UnitySceneImporter.js.map +1 -1
  533. package/dist/esm/index.js +76 -3
  534. package/dist/esm/index.js.map +1 -1
  535. package/dist/esm/input/GamepadNavigation.js +82 -47
  536. package/dist/esm/input/GamepadNavigation.js.map +1 -1
  537. package/dist/esm/input/InputManager.js +107 -52
  538. package/dist/esm/input/InputManager.js.map +1 -1
  539. package/dist/esm/input/useGamepads.js +35 -29
  540. package/dist/esm/input/useGamepads.js.map +1 -1
  541. package/dist/esm/integration/IconSprite.js +39 -21
  542. package/dist/esm/integration/IconSprite.js.map +1 -1
  543. package/dist/esm/inventory/InventorySystem.js +218 -127
  544. package/dist/esm/inventory/InventorySystem.js.map +1 -1
  545. package/dist/esm/kids/KidMode.js +491 -78
  546. package/dist/esm/kids/KidMode.js.map +1 -1
  547. package/dist/esm/kids/KidTools.js +154 -48
  548. package/dist/esm/kids/KidTools.js.map +1 -1
  549. package/dist/esm/monetization/Monetization.js +47 -35
  550. package/dist/esm/monetization/Monetization.js.map +1 -1
  551. package/dist/esm/multiplayer/LocalMultiplayer.js +48 -26
  552. package/dist/esm/multiplayer/LocalMultiplayer.js.map +1 -1
  553. package/dist/esm/multiplayer/MiniGameTypes.js +23 -10
  554. package/dist/esm/multiplayer/MiniGameTypes.js.map +1 -1
  555. package/dist/esm/native-engine/AssetPipeline.js +537 -0
  556. package/dist/esm/native-engine/AssetPipeline.js.map +1 -0
  557. package/dist/esm/native-engine/AudioEngine.js +822 -0
  558. package/dist/esm/native-engine/AudioEngine.js.map +1 -0
  559. package/dist/esm/native-engine/InputSystem.js +1170 -0
  560. package/dist/esm/native-engine/InputSystem.js.map +1 -0
  561. package/dist/esm/native-engine/NetworkingSystem.js +817 -0
  562. package/dist/esm/native-engine/NetworkingSystem.js.map +1 -0
  563. package/dist/esm/native-engine/PhysicsEngine.js +619 -0
  564. package/dist/esm/native-engine/PhysicsEngine.js.map +1 -0
  565. package/dist/esm/native-engine/RenderingEngine.js +368 -0
  566. package/dist/esm/native-engine/RenderingEngine.js.map +1 -0
  567. package/dist/esm/native-engine/SceneGraph.js +857 -0
  568. package/dist/esm/native-engine/SceneGraph.js.map +1 -0
  569. package/dist/esm/network/MultiplayerTransport.js +63 -33
  570. package/dist/esm/network/MultiplayerTransport.js.map +1 -1
  571. package/dist/esm/network/Networking.js +87 -62
  572. package/dist/esm/network/Networking.js.map +1 -1
  573. package/dist/esm/pathfinding/Pathfinding.js +71 -26
  574. package/dist/esm/pathfinding/Pathfinding.js.map +1 -1
  575. package/dist/esm/performance/AssetStreaming.js +649 -0
  576. package/dist/esm/performance/AssetStreaming.js.map +1 -0
  577. package/dist/esm/performance/BenchmarkSuite.js +37 -24
  578. package/dist/esm/performance/BenchmarkSuite.js.map +1 -1
  579. package/dist/esm/performance/DeltaCompression.js +554 -0
  580. package/dist/esm/performance/DeltaCompression.js.map +1 -0
  581. package/dist/esm/performance/DeterministicPhysics.js +573 -0
  582. package/dist/esm/performance/DeterministicPhysics.js.map +1 -0
  583. package/dist/esm/performance/ECSOptimization.js +716 -0
  584. package/dist/esm/performance/ECSOptimization.js.map +1 -0
  585. package/dist/esm/performance/HotReload.js +517 -0
  586. package/dist/esm/performance/HotReload.js.map +1 -0
  587. package/dist/esm/performance/InputRecording.js +580 -0
  588. package/dist/esm/performance/InputRecording.js.map +1 -0
  589. package/dist/esm/performance/InterestManagement.js +524 -0
  590. package/dist/esm/performance/InterestManagement.js.map +1 -0
  591. package/dist/esm/performance/LocalizationRuntime.js +465 -0
  592. package/dist/esm/performance/LocalizationRuntime.js.map +1 -0
  593. package/dist/esm/performance/MemoryManagement.js +481 -0
  594. package/dist/esm/performance/MemoryManagement.js.map +1 -0
  595. package/dist/esm/performance/ModSupport.js +520 -0
  596. package/dist/esm/performance/ModSupport.js.map +1 -0
  597. package/dist/esm/performance/MultiThreadedPhysics.js +491 -0
  598. package/dist/esm/performance/MultiThreadedPhysics.js.map +1 -0
  599. package/dist/esm/performance/NetworkPrediction.js +508 -0
  600. package/dist/esm/performance/NetworkPrediction.js.map +1 -0
  601. package/dist/esm/performance/ObjectPooling.js +639 -0
  602. package/dist/esm/performance/ObjectPooling.js.map +1 -0
  603. package/dist/esm/performance/Performance.js +64 -25
  604. package/dist/esm/performance/Performance.js.map +1 -1
  605. package/dist/esm/performance/PerformanceAdvanced.js +83 -49
  606. package/dist/esm/performance/PerformanceAdvanced.js.map +1 -1
  607. package/dist/esm/performance/SaveSystem.js +567 -0
  608. package/dist/esm/performance/SaveSystem.js.map +1 -0
  609. package/dist/esm/performance/WebGPURenderer.js +697 -0
  610. package/dist/esm/performance/WebGPURenderer.js.map +1 -0
  611. package/dist/esm/physics/PhysicsAdvanced.js +32 -20
  612. package/dist/esm/physics/PhysicsAdvanced.js.map +1 -1
  613. package/dist/esm/physics/PhysicsEngine2D.js +63 -36
  614. package/dist/esm/physics/PhysicsEngine2D.js.map +1 -1
  615. package/dist/esm/plugins/PluginSDK.js +46 -34
  616. package/dist/esm/plugins/PluginSDK.js.map +1 -1
  617. package/dist/esm/plugins/PluginTestKit.js +28 -29
  618. package/dist/esm/plugins/PluginTestKit.js.map +1 -1
  619. package/dist/esm/procedural/Procedural.js +24 -17
  620. package/dist/esm/procedural/Procedural.js.map +1 -1
  621. package/dist/esm/procedural/WorldBuilding.js +188 -55
  622. package/dist/esm/procedural/WorldBuilding.js.map +1 -1
  623. package/dist/esm/quest/QuestSystem.js +145 -111
  624. package/dist/esm/quest/QuestSystem.js.map +1 -1
  625. package/dist/esm/release/Release.js +142 -31
  626. package/dist/esm/release/Release.js.map +1 -1
  627. package/dist/esm/rendering/Camera2D.js +12 -7
  628. package/dist/esm/rendering/Camera2D.js.map +1 -1
  629. package/dist/esm/rendering/Renderer2D.js +62 -26
  630. package/dist/esm/rendering/Renderer2D.js.map +1 -1
  631. package/dist/esm/rendering/WebGPURenderPipeline.js +60 -31
  632. package/dist/esm/rendering/WebGPURenderPipeline.js.map +1 -1
  633. package/dist/esm/runtime3d/Runtime3D.js +80 -55
  634. package/dist/esm/runtime3d/Runtime3D.js.map +1 -1
  635. package/dist/esm/runtime3d/SceneEditor3D.js +20 -11
  636. package/dist/esm/runtime3d/SceneEditor3D.js.map +1 -1
  637. package/dist/esm/scene/SceneManager.js +26 -12
  638. package/dist/esm/scene/SceneManager.js.map +1 -1
  639. package/dist/esm/scripting/GraphToAST.js +36 -24
  640. package/dist/esm/scripting/GraphToAST.js.map +1 -1
  641. package/dist/esm/scripting/LanguageExporter.js +2 -3
  642. package/dist/esm/scripting/LanguageExporter.js.map +1 -1
  643. package/dist/esm/scripting/NodeGraph.js +49 -32
  644. package/dist/esm/scripting/NodeGraph.js.map +1 -1
  645. package/dist/esm/scripting/ScriptAST.js +19 -6
  646. package/dist/esm/scripting/ScriptAST.js.map +1 -1
  647. package/dist/esm/scripting/VisualScripting2.js +13 -12
  648. package/dist/esm/scripting/VisualScripting2.js.map +1 -1
  649. package/dist/esm/scripting/exporters/CSharpExporter.js +16 -16
  650. package/dist/esm/scripting/exporters/CSharpExporter.js.map +1 -1
  651. package/dist/esm/scripting/exporters/GDScriptExporter.js +3 -6
  652. package/dist/esm/scripting/exporters/GDScriptExporter.js.map +1 -1
  653. package/dist/esm/scripting/exporters/LuaExporter.js +5 -9
  654. package/dist/esm/scripting/exporters/LuaExporter.js.map +1 -1
  655. package/dist/esm/scripting/exporters/PythonExporter.js +7 -13
  656. package/dist/esm/scripting/exporters/PythonExporter.js.map +1 -1
  657. package/dist/esm/scripting/exporters/RustExporter.js +7 -14
  658. package/dist/esm/scripting/exporters/RustExporter.js.map +1 -1
  659. package/dist/esm/scripting/exporters/TypeScriptExporter.js +28 -29
  660. package/dist/esm/scripting/exporters/TypeScriptExporter.js.map +1 -1
  661. package/dist/esm/social/Social.js +27 -20
  662. package/dist/esm/social/Social.js.map +1 -1
  663. package/dist/esm/systems/LightingSystem.js +968 -0
  664. package/dist/esm/systems/LightingSystem.js.map +1 -0
  665. package/dist/esm/systems/ParticleSystem2.js +34 -17
  666. package/dist/esm/systems/ParticleSystem2.js.map +1 -1
  667. package/dist/esm/systems/PhysicsDebugSystem.js +1219 -0
  668. package/dist/esm/systems/PhysicsDebugSystem.js.map +1 -0
  669. package/dist/esm/systems/TerrainSystem.js +1125 -0
  670. package/dist/esm/systems/TerrainSystem.js.map +1 -0
  671. package/dist/esm/templates/ActionTemplates.js +144 -24
  672. package/dist/esm/templates/ActionTemplates.js.map +1 -1
  673. package/dist/esm/templates/FightingTemplate.js +513 -0
  674. package/dist/esm/templates/FightingTemplate.js.map +1 -0
  675. package/dist/esm/templates/MetroidvaniaTemplate.js +484 -0
  676. package/dist/esm/templates/MetroidvaniaTemplate.js.map +1 -0
  677. package/dist/esm/templates/PartyTemplates.js +60 -28
  678. package/dist/esm/templates/PartyTemplates.js.map +1 -1
  679. package/dist/esm/templates/PuzzleTemplates.js +63 -22
  680. package/dist/esm/templates/PuzzleTemplates.js.map +1 -1
  681. package/dist/esm/templates/RPGTemplates.js +29 -15
  682. package/dist/esm/templates/RPGTemplates.js.map +1 -1
  683. package/dist/esm/templates/SportsTemplates.js +41 -17
  684. package/dist/esm/templates/SportsTemplates.js.map +1 -1
  685. package/dist/esm/templates/StrategyTemplates.js +45 -18
  686. package/dist/esm/templates/StrategyTemplates.js.map +1 -1
  687. package/dist/esm/templates/SurvivalTemplate.js +447 -0
  688. package/dist/esm/templates/SurvivalTemplate.js.map +1 -0
  689. package/dist/esm/templates/WaveDefense.js +139 -52
  690. package/dist/esm/templates/WaveDefense.js.map +1 -1
  691. package/dist/esm/tilemap/Tilemap.js +48 -32
  692. package/dist/esm/tilemap/Tilemap.js.map +1 -1
  693. package/dist/esm/tutorials/TutorialBranching.js +111 -42
  694. package/dist/esm/tutorials/TutorialBranching.js.map +1 -1
  695. package/dist/esm/tutorials/TutorialEngine.js +152 -80
  696. package/dist/esm/tutorials/TutorialEngine.js.map +1 -1
  697. package/dist/esm/tutorials/TutorialOverlay.js +117 -40
  698. package/dist/esm/tutorials/TutorialOverlay.js.map +1 -1
  699. package/dist/esm/ui/GameUI.js +69 -42
  700. package/dist/esm/ui/GameUI.js.map +1 -1
  701. package/dist/esm/unity-integration/UnityAssetStore.js +749 -0
  702. package/dist/esm/unity-integration/UnityAssetStore.js.map +1 -0
  703. package/dist/esm/unity-integration/UnityImport.js +1246 -0
  704. package/dist/esm/unity-integration/UnityImport.js.map +1 -0
  705. package/dist/esm/unity-integration/UnityLiveLink.js +1017 -0
  706. package/dist/esm/unity-integration/UnityLiveLink.js.map +1 -0
  707. package/dist/esm/unity-integration/components/UnityAssetStoreBrowser.js +794 -0
  708. package/dist/esm/unity-integration/components/UnityAssetStoreBrowser.js.map +1 -0
  709. package/dist/esm/unity-integration/components/UnityProjectBrowser.js +831 -0
  710. package/dist/esm/unity-integration/components/UnityProjectBrowser.js.map +1 -0
  711. package/dist/esm/unreal-integration/UnrealImport.js +437 -0
  712. package/dist/esm/unreal-integration/UnrealImport.js.map +1 -0
  713. package/dist/esm/unreal-integration/UnrealLiveLink.js +1182 -0
  714. package/dist/esm/unreal-integration/UnrealLiveLink.js.map +1 -0
  715. package/dist/esm/unreal-integration/UnrealMarketplace.js +490 -0
  716. package/dist/esm/unreal-integration/UnrealMarketplace.js.map +1 -0
  717. package/dist/esm/unreal-integration/components/UnrealProjectBrowser.js +833 -0
  718. package/dist/esm/unreal-integration/components/UnrealProjectBrowser.js.map +1 -0
  719. package/dist/esm/xr/ARVR.js +32 -9
  720. package/dist/esm/xr/ARVR.js.map +1 -1
  721. package/package.json +6 -5
@@ -0,0 +1,484 @@
1
+ /* ────────────────────────────────────────────────────────────────
2
+ PRO-1.6 — Metroidvania Template
3
+
4
+ Features:
5
+ - Interconnected map with zones
6
+ - Ability-gated progression
7
+ - Powerup system
8
+ - Map reveal/fog of war
9
+ - Save rooms/checkpoints
10
+ - Boss encounters
11
+ - Backtracking mechanics
12
+ ──────────────────────────────────────────────────────────────── */
13
+ // ============================================================
14
+ // Default Configuration
15
+ // ============================================================
16
+ const DEFAULT_METROIDVANIA_CONFIG = {
17
+ baseHealth: 100,
18
+ baseEnergy: 100,
19
+ healthPerTank: 25,
20
+ energyPerTank: 25,
21
+ baseDamage: 10,
22
+ baseDefense: 0,
23
+ baseMoveSpeed: 300,
24
+ baseJumpHeight: 400,
25
+ doubleJumpMultiplier: 0.9,
26
+ dashSpeed: 800,
27
+ dashDuration: 0.15,
28
+ dashCooldown: 0.5,
29
+ grappleSpeed: 1000,
30
+ grappleRange: 250,
31
+ respawnInvincibility: 2,
32
+ itemRespawnOnDeath: true,
33
+ };
34
+ // ============================================================
35
+ // State Management
36
+ // ============================================================
37
+ function createMetroidvaniaState(config) {
38
+ return {
39
+ playerStats: {
40
+ maxHealth: config.baseHealth,
41
+ currentHealth: config.baseHealth,
42
+ maxEnergy: config.baseEnergy,
43
+ currentEnergy: config.baseEnergy,
44
+ attackPower: config.baseDamage,
45
+ defense: config.baseDefense,
46
+ moveSpeed: config.baseMoveSpeed,
47
+ jumpHeight: config.baseJumpHeight,
48
+ },
49
+ position: { x: 0, y: 0 },
50
+ currentRoom: 'start',
51
+ velocity: { x: 0, y: 0 },
52
+ facing: 1,
53
+ abilities: [],
54
+ weapons: ['default'],
55
+ activeWeapon: 'default',
56
+ ammo: {},
57
+ maxAmmo: {},
58
+ keys: [],
59
+ collectibles: [],
60
+ map: new Map(),
61
+ zones: [],
62
+ totalCompletion: 0,
63
+ playTime: 0,
64
+ deaths: 0,
65
+ lastSaveRoom: 'start',
66
+ bossesDefeated: [],
67
+ };
68
+ }
69
+ // ============================================================
70
+ // Ability System
71
+ // ============================================================
72
+ function hasAbility(state, ability) {
73
+ return state.abilities.includes(ability);
74
+ }
75
+ function grantAbility(state, ability) {
76
+ if (!state.abilities.includes(ability)) {
77
+ state.abilities.push(ability);
78
+ updateCompletion(state);
79
+ }
80
+ }
81
+ function canUseAbility(state, ability) {
82
+ if (!hasAbility(state, ability)) {
83
+ return false;
84
+ }
85
+ // Energy cost for abilities
86
+ const energyCost = {
87
+ dash: 5,
88
+ air_dash: 10,
89
+ grapple: 5,
90
+ super_jump: 15,
91
+ phase: 20,
92
+ float: 2, // per second
93
+ };
94
+ const cost = energyCost[ability] ?? 0;
95
+ return state.playerStats.currentEnergy >= cost;
96
+ }
97
+ function useAbility(state, ability) {
98
+ if (!canUseAbility(state, ability)) {
99
+ return false;
100
+ }
101
+ const energyCost = {
102
+ dash: 5,
103
+ air_dash: 10,
104
+ grapple: 5,
105
+ super_jump: 15,
106
+ phase: 20,
107
+ float: 2,
108
+ };
109
+ const cost = energyCost[ability] ?? 0;
110
+ state.playerStats.currentEnergy -= cost;
111
+ return true;
112
+ }
113
+ // ============================================================
114
+ // Weapon System
115
+ // ============================================================
116
+ function hasWeapon(state, weapon) {
117
+ return state.weapons.includes(weapon);
118
+ }
119
+ function grantWeapon(state, weapon) {
120
+ if (!state.weapons.includes(weapon)) {
121
+ state.weapons.push(weapon);
122
+ state.maxAmmo[weapon] = getDefaultMaxAmmo(weapon);
123
+ state.ammo[weapon] = state.maxAmmo[weapon];
124
+ updateCompletion(state);
125
+ }
126
+ }
127
+ function getDefaultMaxAmmo(weapon) {
128
+ const ammoLimits = {
129
+ missiles: 10,
130
+ super_missiles: 5,
131
+ bombs: 3,
132
+ power_bombs: 3,
133
+ };
134
+ return ammoLimits[weapon] ?? Infinity;
135
+ }
136
+ function canFire(state, weapon) {
137
+ if (!hasWeapon(state, weapon)) {
138
+ return false;
139
+ }
140
+ const currentAmmo = state.ammo[weapon];
141
+ if (currentAmmo !== undefined && currentAmmo <= 0) {
142
+ return false;
143
+ }
144
+ // Energy cost for beam weapons
145
+ const energyCost = {
146
+ charged_shot: 10,
147
+ ice_beam: 3,
148
+ fire_beam: 3,
149
+ wave_beam: 5,
150
+ };
151
+ const cost = energyCost[weapon] ?? 0;
152
+ return state.playerStats.currentEnergy >= cost;
153
+ }
154
+ function fireWeapon(state, weapon) {
155
+ if (!canFire(state, weapon)) {
156
+ return false;
157
+ }
158
+ const currentAmmo = state.ammo[weapon];
159
+ if (currentAmmo !== undefined) {
160
+ state.ammo[weapon] = currentAmmo - 1;
161
+ }
162
+ const energyCost = {
163
+ charged_shot: 10,
164
+ ice_beam: 3,
165
+ fire_beam: 3,
166
+ wave_beam: 5,
167
+ };
168
+ const cost = energyCost[weapon] ?? 0;
169
+ state.playerStats.currentEnergy -= cost;
170
+ return true;
171
+ }
172
+ function getWeaponDamage(baseAttack, weapon, charged = false) {
173
+ const weaponMultipliers = {
174
+ default: 1,
175
+ charged_shot: 3,
176
+ missiles: 4,
177
+ super_missiles: 8,
178
+ bombs: 2,
179
+ power_bombs: 10,
180
+ ice_beam: 1.5,
181
+ fire_beam: 2,
182
+ wave_beam: 1.8,
183
+ };
184
+ let damage = baseAttack * (weaponMultipliers[weapon] ?? 1);
185
+ if (charged && weapon === 'default') {
186
+ damage *= 2;
187
+ }
188
+ return Math.floor(damage);
189
+ }
190
+ // ============================================================
191
+ // Movement / Physics Helpers
192
+ // ============================================================
193
+ function canDoubleJump(state, hasJumped) {
194
+ return hasAbility(state, 'double_jump') && hasJumped;
195
+ }
196
+ function canWallJump(state, touchingWall) {
197
+ return hasAbility(state, 'wall_jump') && touchingWall;
198
+ }
199
+ function canDash(state, onGround, dashCooldownRemaining) {
200
+ const hasDash = hasAbility(state, 'dash') || (hasAbility(state, 'air_dash') && !onGround);
201
+ return hasDash && dashCooldownRemaining <= 0 && canUseAbility(state, 'dash');
202
+ }
203
+ function canGrapple(state, grappleTarget) {
204
+ return hasAbility(state, 'grapple') && grappleTarget !== null && canUseAbility(state, 'grapple');
205
+ }
206
+ function canSwim(state) {
207
+ return hasAbility(state, 'swim');
208
+ }
209
+ function canDive(state) {
210
+ return hasAbility(state, 'dive');
211
+ }
212
+ function canMorph(state) {
213
+ return hasAbility(state, 'morph_ball');
214
+ }
215
+ // ============================================================
216
+ // Map / Room Management
217
+ // ============================================================
218
+ function canEnterRoom(state, room) {
219
+ for (const req of room.requirements) {
220
+ if (!hasAbility(state, req)) {
221
+ return false;
222
+ }
223
+ }
224
+ return true;
225
+ }
226
+ function canUseConnection(state, connection) {
227
+ if (connection.locked && connection.keyRequired) {
228
+ if (!state.keys.includes(connection.keyRequired)) {
229
+ return false;
230
+ }
231
+ }
232
+ if (connection.requirement && !hasAbility(state, connection.requirement)) {
233
+ return false;
234
+ }
235
+ return true;
236
+ }
237
+ function discoverRoom(state, roomId) {
238
+ const room = state.map.get(roomId);
239
+ if (room && !room.discovered) {
240
+ room.discovered = true;
241
+ updateCompletion(state);
242
+ }
243
+ }
244
+ function clearRoom(state, roomId) {
245
+ const room = state.map.get(roomId);
246
+ if (room && !room.cleared) {
247
+ // Check all enemies defeated and items collected
248
+ const enemiesCleared = room.enemies.every((e) => e.defeated || !e.respawns);
249
+ const itemsCollected = room.items.every((i) => i.collected);
250
+ if (enemiesCleared && itemsCollected) {
251
+ room.cleared = true;
252
+ updateCompletion(state);
253
+ }
254
+ }
255
+ }
256
+ function revealSecretWall(room, secretId) {
257
+ const secret = room.secretWalls.find((s) => s.id === secretId);
258
+ if (secret) {
259
+ secret.revealed = true;
260
+ }
261
+ return secret;
262
+ }
263
+ // ============================================================
264
+ // Item Collection
265
+ // ============================================================
266
+ function collectItem(state, room, itemId, config) {
267
+ const item = room.items.find((i) => i.id === itemId);
268
+ if (!item || item.collected) {
269
+ return undefined;
270
+ }
271
+ item.collected = true;
272
+ state.collectibles.push(itemId);
273
+ // Apply item effect
274
+ switch (item.type) {
275
+ case 'ability':
276
+ grantAbility(state, item.subtype);
277
+ break;
278
+ case 'weapon':
279
+ grantWeapon(state, item.subtype);
280
+ break;
281
+ case 'upgrade':
282
+ applyUpgrade(state, item.subtype, config);
283
+ break;
284
+ case 'key':
285
+ state.keys.push(item.subtype);
286
+ break;
287
+ }
288
+ updateCompletion(state);
289
+ return item;
290
+ }
291
+ function applyUpgrade(state, type, config) {
292
+ switch (type) {
293
+ case 'health_tank':
294
+ state.playerStats.maxHealth += config.healthPerTank;
295
+ state.playerStats.currentHealth += config.healthPerTank;
296
+ break;
297
+ case 'energy_tank':
298
+ state.playerStats.maxEnergy += config.energyPerTank;
299
+ state.playerStats.currentEnergy += config.energyPerTank;
300
+ break;
301
+ case 'ammo_expansion':
302
+ for (const weapon of state.weapons) {
303
+ if (state.maxAmmo[weapon] !== undefined && state.maxAmmo[weapon] < Infinity) {
304
+ state.maxAmmo[weapon] = (state.maxAmmo[weapon] ?? 0) + 5;
305
+ }
306
+ }
307
+ break;
308
+ case 'damage_up':
309
+ state.playerStats.attackPower += 5;
310
+ break;
311
+ case 'defense_up':
312
+ state.playerStats.defense += 2;
313
+ break;
314
+ }
315
+ }
316
+ // ============================================================
317
+ // Boss System
318
+ // ============================================================
319
+ function isBossDefeated(state, bossId) {
320
+ return state.bossesDefeated.includes(bossId);
321
+ }
322
+ function defeatBoss(state, bossId, zoneId) {
323
+ if (!state.bossesDefeated.includes(bossId)) {
324
+ state.bossesDefeated.push(bossId);
325
+ const zone = state.zones.find((z) => z.id === zoneId);
326
+ if (zone && zone.boss === bossId) {
327
+ zone.bossDefeated = true;
328
+ }
329
+ updateCompletion(state);
330
+ }
331
+ }
332
+ // ============================================================
333
+ // Save / Load
334
+ // ============================================================
335
+ function saveGame(state) {
336
+ const room = state.map.get(state.currentRoom);
337
+ if (room?.isSaveRoom) {
338
+ state.lastSaveRoom = state.currentRoom;
339
+ state.playerStats.currentHealth = state.playerStats.maxHealth;
340
+ state.playerStats.currentEnergy = state.playerStats.maxEnergy;
341
+ // Refill ammo
342
+ for (const weapon of state.weapons) {
343
+ if (state.maxAmmo[weapon] !== undefined) {
344
+ state.ammo[weapon] = state.maxAmmo[weapon];
345
+ }
346
+ }
347
+ }
348
+ }
349
+ function respawn(state, config) {
350
+ state.deaths++;
351
+ state.currentRoom = state.lastSaveRoom;
352
+ state.position = { x: 0, y: 0 }; // Would be set to save room spawn
353
+ state.playerStats.currentHealth = state.playerStats.maxHealth;
354
+ state.playerStats.currentEnergy = state.playerStats.maxEnergy;
355
+ // Refill ammo
356
+ for (const weapon of state.weapons) {
357
+ if (state.maxAmmo[weapon] !== undefined) {
358
+ state.ammo[weapon] = state.maxAmmo[weapon];
359
+ }
360
+ }
361
+ // Optionally respawn items
362
+ if (config.itemRespawnOnDeath) ;
363
+ }
364
+ // ============================================================
365
+ // Completion Tracking
366
+ // ============================================================
367
+ function updateCompletion(state) {
368
+ let totalItems = 0;
369
+ let collectedItems = 0;
370
+ for (const room of state.map.values()) {
371
+ totalItems += room.items.length;
372
+ collectedItems += room.items.filter((i) => i.collected).length;
373
+ }
374
+ const totalBosses = state.zones.length;
375
+ const defeatedBosses = state.bossesDefeated.length;
376
+ const itemCompletion = totalItems > 0 ? collectedItems / totalItems : 0;
377
+ const bossCompletion = totalBosses > 0 ? defeatedBosses / totalBosses : 0;
378
+ state.totalCompletion = Math.round((itemCompletion * 0.7 + bossCompletion * 0.3) * 100);
379
+ }
380
+ function getMapCompletion(state) {
381
+ let roomsDiscovered = 0;
382
+ let roomsCleared = 0;
383
+ let itemsCollected = 0;
384
+ let totalItems = 0;
385
+ for (const room of state.map.values()) {
386
+ if (room.discovered) {
387
+ roomsDiscovered++;
388
+ }
389
+ if (room.cleared) {
390
+ roomsCleared++;
391
+ }
392
+ totalItems += room.items.length;
393
+ itemsCollected += room.items.filter((i) => i.collected).length;
394
+ }
395
+ return {
396
+ roomsDiscovered,
397
+ totalRooms: state.map.size,
398
+ roomsCleared,
399
+ itemsCollected,
400
+ totalItems,
401
+ bossesDefeated: state.bossesDefeated.length,
402
+ totalBosses: state.zones.length,
403
+ };
404
+ }
405
+ // ============================================================
406
+ // Factory Functions
407
+ // ============================================================
408
+ function createMapRoom(partial) {
409
+ return {
410
+ id: partial.id ?? `room_${Date.now()}`,
411
+ name: partial.name ?? 'Unknown Room',
412
+ zone: partial.zone ?? 'default',
413
+ position: partial.position ?? { x: 0, y: 0 },
414
+ size: partial.size ?? { width: 1, height: 1 },
415
+ connections: partial.connections ?? [],
416
+ requirements: partial.requirements ?? [],
417
+ items: partial.items ?? [],
418
+ enemies: partial.enemies ?? [],
419
+ isSaveRoom: partial.isSaveRoom ?? false,
420
+ isBossRoom: partial.isBossRoom ?? false,
421
+ boss: partial.boss,
422
+ discovered: partial.discovered ?? false,
423
+ cleared: partial.cleared ?? false,
424
+ secretWalls: partial.secretWalls ?? [],
425
+ };
426
+ }
427
+ function createZone(partial) {
428
+ return {
429
+ id: partial.id ?? 'zone',
430
+ name: partial.name ?? 'Unknown Zone',
431
+ theme: partial.theme ?? 'cave',
432
+ color: partial.color ?? '#666666',
433
+ rooms: partial.rooms ?? [],
434
+ boss: partial.boss ?? '',
435
+ bossDefeated: partial.bossDefeated ?? false,
436
+ requiredAbilities: partial.requiredAbilities ?? [],
437
+ };
438
+ }
439
+ function createMapItem(type, subtype, position, options) {
440
+ return {
441
+ id: options?.id ?? `item_${Date.now()}_${Math.random().toString(36).slice(2)}`,
442
+ type,
443
+ subtype,
444
+ position: { ...position },
445
+ collected: false,
446
+ hidden: options?.hidden ?? false,
447
+ description: options?.description ?? '',
448
+ };
449
+ }
450
+ function createRoomEnemy(type, position, health, options) {
451
+ return {
452
+ id: options?.id ?? `enemy_${Date.now()}_${Math.random().toString(36).slice(2)}`,
453
+ type,
454
+ position: { ...position },
455
+ health,
456
+ maxHealth: options?.maxHealth ?? health,
457
+ respawns: options?.respawns ?? true,
458
+ drops: options?.drops,
459
+ defeated: false,
460
+ };
461
+ }
462
+ function createConnection(direction, targetRoomId, targetEntrance, options) {
463
+ return {
464
+ direction,
465
+ targetRoomId,
466
+ targetEntrance,
467
+ requirement: options?.requirement,
468
+ locked: options?.locked ?? false,
469
+ keyRequired: options?.keyRequired,
470
+ };
471
+ }
472
+ function createSecretWall(position, size, revealMethod, options) {
473
+ return {
474
+ id: options?.id ?? `secret_${Date.now()}`,
475
+ position: { ...position },
476
+ size: { ...size },
477
+ revealMethod,
478
+ revealed: false,
479
+ leadsTo: options?.leadsTo,
480
+ };
481
+ }
482
+
483
+ export { DEFAULT_METROIDVANIA_CONFIG, applyUpgrade, canDash, canDive, canDoubleJump, canEnterRoom, canFire, canGrapple, canMorph, canSwim, canUseAbility, canUseConnection, canWallJump, clearRoom, collectItem, createConnection, createMapItem, createMapRoom, createMetroidvaniaState, createRoomEnemy, createSecretWall, createZone, defeatBoss, discoverRoom, fireWeapon, getDefaultMaxAmmo, getMapCompletion, getWeaponDamage, grantAbility, grantWeapon, hasAbility, hasWeapon, isBossDefeated, respawn, revealSecretWall, saveGame, updateCompletion, useAbility };
484
+ //# sourceMappingURL=MetroidvaniaTemplate.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"MetroidvaniaTemplate.js","sources":["../../../src/templates/MetroidvaniaTemplate.ts"],"sourcesContent":[null],"names":[],"mappings":"AAAA;;;;;;;;;;;AAWmE;AA+JnE;AACA;AACA;AAEO,MAAM,2BAA2B,GAAuB;AAC7D,IAAA,UAAU,EAAE,GAAG;AACf,IAAA,UAAU,EAAE,GAAG;AACf,IAAA,aAAa,EAAE,EAAE;AACjB,IAAA,aAAa,EAAE,EAAE;AACjB,IAAA,UAAU,EAAE,EAAE;AACd,IAAA,WAAW,EAAE,CAAC;AACd,IAAA,aAAa,EAAE,GAAG;AAClB,IAAA,cAAc,EAAE,GAAG;AACnB,IAAA,oBAAoB,EAAE,GAAG;AACzB,IAAA,SAAS,EAAE,GAAG;AACd,IAAA,YAAY,EAAE,IAAI;AAClB,IAAA,YAAY,EAAE,GAAG;AACjB,IAAA,YAAY,EAAE,IAAI;AAClB,IAAA,YAAY,EAAE,GAAG;AACjB,IAAA,oBAAoB,EAAE,CAAC;AACvB,IAAA,kBAAkB,EAAE,IAAI;;AAG1B;AACA;AACA;AAEM,SAAU,uBAAuB,CAAC,MAA0B,EAAA;IAChE,OAAO;AACL,QAAA,WAAW,EAAE;YACX,SAAS,EAAE,MAAM,CAAC,UAAU;YAC5B,aAAa,EAAE,MAAM,CAAC,UAAU;YAChC,SAAS,EAAE,MAAM,CAAC,UAAU;YAC5B,aAAa,EAAE,MAAM,CAAC,UAAU;YAChC,WAAW,EAAE,MAAM,CAAC,UAAU;YAC9B,OAAO,EAAE,MAAM,CAAC,WAAW;YAC3B,SAAS,EAAE,MAAM,CAAC,aAAa;YAC/B,UAAU,EAAE,MAAM,CAAC,cAAc;AAClC,SAAA;QACD,QAAQ,EAAE,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;AACxB,QAAA,WAAW,EAAE,OAAO;QACpB,QAAQ,EAAE,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;AACxB,QAAA,MAAM,EAAE,CAAC;AACT,QAAA,SAAS,EAAE,EAAE;QACb,OAAO,EAAE,CAAC,SAAS,CAAC;AACpB,QAAA,YAAY,EAAE,SAAS;AACvB,QAAA,IAAI,EAAE,EAAE;AACR,QAAA,OAAO,EAAE,EAAE;AACX,QAAA,IAAI,EAAE,EAAE;AACR,QAAA,YAAY,EAAE,EAAE;QAChB,GAAG,EAAE,IAAI,GAAG,EAAE;AACd,QAAA,KAAK,EAAE,EAAE;AACT,QAAA,eAAe,EAAE,CAAC;AAClB,QAAA,QAAQ,EAAE,CAAC;AACX,QAAA,MAAM,EAAE,CAAC;AACT,QAAA,YAAY,EAAE,OAAO;AACrB,QAAA,cAAc,EAAE,EAAE;KACnB;AACH;AAEA;AACA;AACA;AAEM,SAAU,UAAU,CAAC,KAAwB,EAAE,OAAgB,EAAA;IACnE,OAAO,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,OAAO,CAAC;AAC1C;AAEM,SAAU,YAAY,CAAC,KAAwB,EAAE,OAAgB,EAAA;IACrE,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,OAAO,CAAC,EAAE;AACtC,QAAA,KAAK,CAAC,SAAS,CAAC,IAAI,CAAC,OAAO,CAAC;QAC7B,gBAAgB,CAAC,KAAK,CAAC;IACzB;AACF;AAEM,SAAU,aAAa,CAAC,KAAwB,EAAE,OAAgB,EAAA;IACtE,IAAI,CAAC,UAAU,CAAC,KAAK,EAAE,OAAO,CAAC,EAAE;AAC/B,QAAA,OAAO,KAAK;IACd;;AAGA,IAAA,MAAM,UAAU,GAAqC;AACnD,QAAA,IAAI,EAAE,CAAC;AACP,QAAA,QAAQ,EAAE,EAAE;AACZ,QAAA,OAAO,EAAE,CAAC;AACV,QAAA,UAAU,EAAE,EAAE;AACd,QAAA,KAAK,EAAE,EAAE;QACT,KAAK,EAAE,CAAC;KACT;IAED,MAAM,IAAI,GAAG,UAAU,CAAC,OAAO,CAAC,IAAI,CAAC;AACrC,IAAA,OAAO,KAAK,CAAC,WAAW,CAAC,aAAa,IAAI,IAAI;AAChD;AAEM,SAAU,UAAU,CAAC,KAAwB,EAAE,OAAgB,EAAA;IACnE,IAAI,CAAC,aAAa,CAAC,KAAK,EAAE,OAAO,CAAC,EAAE;AAClC,QAAA,OAAO,KAAK;IACd;AAEA,IAAA,MAAM,UAAU,GAAqC;AACnD,QAAA,IAAI,EAAE,CAAC;AACP,QAAA,QAAQ,EAAE,EAAE;AACZ,QAAA,OAAO,EAAE,CAAC;AACV,QAAA,UAAU,EAAE,EAAE;AACd,QAAA,KAAK,EAAE,EAAE;AACT,QAAA,KAAK,EAAE,CAAC;KACT;IAED,MAAM,IAAI,GAAG,UAAU,CAAC,OAAO,CAAC,IAAI,CAAC;AACrC,IAAA,KAAK,CAAC,WAAW,CAAC,aAAa,IAAI,IAAI;AACvC,IAAA,OAAO,IAAI;AACb;AAEA;AACA;AACA;AAEM,SAAU,SAAS,CAAC,KAAwB,EAAE,MAAc,EAAA;IAChE,OAAO,KAAK,CAAC,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAC;AACvC;AAEM,SAAU,WAAW,CAAC,KAAwB,EAAE,MAAc,EAAA;IAClE,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAC,EAAE;AACnC,QAAA,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC;QAC1B,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,GAAG,iBAAiB,CAAC,MAAM,CAAC;AACjD,QAAA,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC;QAC1C,gBAAgB,CAAC,KAAK,CAAC;IACzB;AACF;AAEM,SAAU,iBAAiB,CAAC,MAAc,EAAA;AAC9C,IAAA,MAAM,UAAU,GAAoC;AAClD,QAAA,QAAQ,EAAE,EAAE;AACZ,QAAA,cAAc,EAAE,CAAC;AACjB,QAAA,KAAK,EAAE,CAAC;AACR,QAAA,WAAW,EAAE,CAAC;KACf;AACD,IAAA,OAAO,UAAU,CAAC,MAAM,CAAC,IAAI,QAAQ;AACvC;AAEM,SAAU,OAAO,CAAC,KAAwB,EAAE,MAAc,EAAA;IAC9D,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,MAAM,CAAC,EAAE;AAC7B,QAAA,OAAO,KAAK;IACd;IAEA,MAAM,WAAW,GAAG,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC;IACtC,IAAI,WAAW,KAAK,SAAS,IAAI,WAAW,IAAI,CAAC,EAAE;AACjD,QAAA,OAAO,KAAK;IACd;;AAGA,IAAA,MAAM,UAAU,GAAoC;AAClD,QAAA,YAAY,EAAE,EAAE;AAChB,QAAA,QAAQ,EAAE,CAAC;AACX,QAAA,SAAS,EAAE,CAAC;AACZ,QAAA,SAAS,EAAE,CAAC;KACb;IAED,MAAM,IAAI,GAAG,UAAU,CAAC,MAAM,CAAC,IAAI,CAAC;AACpC,IAAA,OAAO,KAAK,CAAC,WAAW,CAAC,aAAa,IAAI,IAAI;AAChD;AAEM,SAAU,UAAU,CAAC,KAAwB,EAAE,MAAc,EAAA;IACjE,IAAI,CAAC,OAAO,CAAC,KAAK,EAAE,MAAM,CAAC,EAAE;AAC3B,QAAA,OAAO,KAAK;IACd;IAEA,MAAM,WAAW,GAAG,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC;AACtC,IAAA,IAAI,WAAW,KAAK,SAAS,EAAE;QAC7B,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,WAAW,GAAG,CAAC;IACtC;AAEA,IAAA,MAAM,UAAU,GAAoC;AAClD,QAAA,YAAY,EAAE,EAAE;AAChB,QAAA,QAAQ,EAAE,CAAC;AACX,QAAA,SAAS,EAAE,CAAC;AACZ,QAAA,SAAS,EAAE,CAAC;KACb;IAED,MAAM,IAAI,GAAG,UAAU,CAAC,MAAM,CAAC,IAAI,CAAC;AACpC,IAAA,KAAK,CAAC,WAAW,CAAC,aAAa,IAAI,IAAI;AAEvC,IAAA,OAAO,IAAI;AACb;AAEM,SAAU,eAAe,CAC7B,UAAkB,EAClB,MAAc,EACd,UAAmB,KAAK,EAAA;AAExB,IAAA,MAAM,iBAAiB,GAA2B;AAChD,QAAA,OAAO,EAAE,CAAC;AACV,QAAA,YAAY,EAAE,CAAC;AACf,QAAA,QAAQ,EAAE,CAAC;AACX,QAAA,cAAc,EAAE,CAAC;AACjB,QAAA,KAAK,EAAE,CAAC;AACR,QAAA,WAAW,EAAE,EAAE;AACf,QAAA,QAAQ,EAAE,GAAG;AACb,QAAA,SAAS,EAAE,CAAC;AACZ,QAAA,SAAS,EAAE,GAAG;KACf;AAED,IAAA,IAAI,MAAM,GAAG,UAAU,IAAI,iBAAiB,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;AAC1D,IAAA,IAAI,OAAO,IAAI,MAAM,KAAK,SAAS,EAAE;QACnC,MAAM,IAAI,CAAC;IACb;AAEA,IAAA,OAAO,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC;AAC3B;AAEA;AACA;AACA;AAEM,SAAU,aAAa,CAAC,KAAwB,EAAE,SAAkB,EAAA;IACxE,OAAO,UAAU,CAAC,KAAK,EAAE,aAAa,CAAC,IAAI,SAAS;AACtD;AAEM,SAAU,WAAW,CAAC,KAAwB,EAAE,YAAqB,EAAA;IACzE,OAAO,UAAU,CAAC,KAAK,EAAE,WAAW,CAAC,IAAI,YAAY;AACvD;SAEgB,OAAO,CACrB,KAAwB,EACxB,QAAiB,EACjB,qBAA6B,EAAA;IAE7B,MAAM,OAAO,GAAG,UAAU,CAAC,KAAK,EAAE,MAAM,CAAC,KAAK,UAAU,CAAC,KAAK,EAAE,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC;AACzF,IAAA,OAAO,OAAO,IAAI,qBAAqB,IAAI,CAAC,IAAI,aAAa,CAAC,KAAK,EAAE,MAAM,CAAC;AAC9E;AAEM,SAAU,UAAU,CAAC,KAAwB,EAAE,aAA0B,EAAA;AAC7E,IAAA,OAAO,UAAU,CAAC,KAAK,EAAE,SAAS,CAAC,IAAI,aAAa,KAAK,IAAI,IAAI,aAAa,CAAC,KAAK,EAAE,SAAS,CAAC;AAClG;AAEM,SAAU,OAAO,CAAC,KAAwB,EAAA;AAC9C,IAAA,OAAO,UAAU,CAAC,KAAK,EAAE,MAAM,CAAC;AAClC;AAEM,SAAU,OAAO,CAAC,KAAwB,EAAA;AAC9C,IAAA,OAAO,UAAU,CAAC,KAAK,EAAE,MAAM,CAAC;AAClC;AAEM,SAAU,QAAQ,CAAC,KAAwB,EAAA;AAC/C,IAAA,OAAO,UAAU,CAAC,KAAK,EAAE,YAAY,CAAC;AACxC;AAEA;AACA;AACA;AAEM,SAAU,YAAY,CAAC,KAAwB,EAAE,IAAa,EAAA;AAClE,IAAA,KAAK,MAAM,GAAG,IAAI,IAAI,CAAC,YAAY,EAAE;QACnC,IAAI,CAAC,UAAU,CAAC,KAAK,EAAE,GAAG,CAAC,EAAE;AAC3B,YAAA,OAAO,KAAK;QACd;IACF;AACA,IAAA,OAAO,IAAI;AACb;AAEM,SAAU,gBAAgB,CAAC,KAAwB,EAAE,UAA0B,EAAA;IACnF,IAAI,UAAU,CAAC,MAAM,IAAI,UAAU,CAAC,WAAW,EAAE;AAC/C,QAAA,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,WAAW,CAAC,EAAE;AAChD,YAAA,OAAO,KAAK;QACd;IACF;AACA,IAAA,IAAI,UAAU,CAAC,WAAW,IAAI,CAAC,UAAU,CAAC,KAAK,EAAE,UAAU,CAAC,WAAW,CAAC,EAAE;AACxE,QAAA,OAAO,KAAK;IACd;AACA,IAAA,OAAO,IAAI;AACb;AAEM,SAAU,YAAY,CAAC,KAAwB,EAAE,MAAc,EAAA;IACnE,MAAM,IAAI,GAAG,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,MAAM,CAAC;AAClC,IAAA,IAAI,IAAI,IAAI,CAAC,IAAI,CAAC,UAAU,EAAE;AAC5B,QAAA,IAAI,CAAC,UAAU,GAAG,IAAI;QACtB,gBAAgB,CAAC,KAAK,CAAC;IACzB;AACF;AAEM,SAAU,SAAS,CAAC,KAAwB,EAAE,MAAc,EAAA;IAChE,MAAM,IAAI,GAAG,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,MAAM,CAAC;AAClC,IAAA,IAAI,IAAI,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE;;QAEzB,MAAM,cAAc,GAAG,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,QAAQ,IAAI,CAAC,CAAC,CAAC,QAAQ,CAAC;AAC3E,QAAA,MAAM,cAAc,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,SAAS,CAAC;AAC3D,QAAA,IAAI,cAAc,IAAI,cAAc,EAAE;AACpC,YAAA,IAAI,CAAC,OAAO,GAAG,IAAI;YACnB,gBAAgB,CAAC,KAAK,CAAC;QACzB;IACF;AACF;AAEM,SAAU,gBAAgB,CAAC,IAAa,EAAE,QAAgB,EAAA;AAC9D,IAAA,MAAM,MAAM,GAAG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,QAAQ,CAAC;IAC9D,IAAI,MAAM,EAAE;AACV,QAAA,MAAM,CAAC,QAAQ,GAAG,IAAI;IACxB;AACA,IAAA,OAAO,MAAM;AACf;AAEA;AACA;AACA;AAEM,SAAU,WAAW,CACzB,KAAwB,EACxB,IAAa,EACb,MAAc,EACd,MAA0B,EAAA;AAE1B,IAAA,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,MAAM,CAAC;AACpD,IAAA,IAAI,CAAC,IAAI,IAAI,IAAI,CAAC,SAAS,EAAE;AAC3B,QAAA,OAAO,SAAS;IAClB;AAEA,IAAA,IAAI,CAAC,SAAS,GAAG,IAAI;AACrB,IAAA,KAAK,CAAC,YAAY,CAAC,IAAI,CAAC,MAAM,CAAC;;AAG/B,IAAA,QAAQ,IAAI,CAAC,IAAI;AACf,QAAA,KAAK,SAAS;AACZ,YAAA,YAAY,CAAC,KAAK,EAAE,IAAI,CAAC,OAAkB,CAAC;YAC5C;AACF,QAAA,KAAK,QAAQ;AACX,YAAA,WAAW,CAAC,KAAK,EAAE,IAAI,CAAC,OAAiB,CAAC;YAC1C;AACF,QAAA,KAAK,SAAS;YACZ,YAAY,CAAC,KAAK,EAAE,IAAI,CAAC,OAAsB,EAAE,MAAM,CAAC;YACxD;AACF,QAAA,KAAK,KAAK;YACR,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC;YAC7B;;IAGJ,gBAAgB,CAAC,KAAK,CAAC;AACvB,IAAA,OAAO,IAAI;AACb;SAEgB,YAAY,CAC1B,KAAwB,EACxB,IAAiB,EACjB,MAA0B,EAAA;IAE1B,QAAQ,IAAI;AACV,QAAA,KAAK,aAAa;YAChB,KAAK,CAAC,WAAW,CAAC,SAAS,IAAI,MAAM,CAAC,aAAa;YACnD,KAAK,CAAC,WAAW,CAAC,aAAa,IAAI,MAAM,CAAC,aAAa;YACvD;AACF,QAAA,KAAK,aAAa;YAChB,KAAK,CAAC,WAAW,CAAC,SAAS,IAAI,MAAM,CAAC,aAAa;YACnD,KAAK,CAAC,WAAW,CAAC,aAAa,IAAI,MAAM,CAAC,aAAa;YACvD;AACF,QAAA,KAAK,gBAAgB;AACnB,YAAA,KAAK,MAAM,MAAM,IAAI,KAAK,CAAC,OAAO,EAAE;AAClC,gBAAA,IAAI,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,KAAK,SAAS,IAAI,KAAK,CAAC,OAAO,CAAC,MAAM,CAAE,GAAG,QAAQ,EAAE;AAC5E,oBAAA,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,GAAG,CAAC,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC;gBAC1D;YACF;YACA;AACF,QAAA,KAAK,WAAW;AACd,YAAA,KAAK,CAAC,WAAW,CAAC,WAAW,IAAI,CAAC;YAClC;AACF,QAAA,KAAK,YAAY;AACf,YAAA,KAAK,CAAC,WAAW,CAAC,OAAO,IAAI,CAAC;YAC9B;;AAEN;AAEA;AACA;AACA;AAEM,SAAU,cAAc,CAAC,KAAwB,EAAE,MAAc,EAAA;IACrE,OAAO,KAAK,CAAC,cAAc,CAAC,QAAQ,CAAC,MAAM,CAAC;AAC9C;SAEgB,UAAU,CAAC,KAAwB,EAAE,MAAc,EAAE,MAAc,EAAA;IACjF,IAAI,CAAC,KAAK,CAAC,cAAc,CAAC,QAAQ,CAAC,MAAM,CAAC,EAAE;AAC1C,QAAA,KAAK,CAAC,cAAc,CAAC,IAAI,CAAC,MAAM,CAAC;AAEjC,QAAA,MAAM,IAAI,GAAG,KAAK,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,MAAM,CAAC;QACrD,IAAI,IAAI,IAAI,IAAI,CAAC,IAAI,KAAK,MAAM,EAAE;AAChC,YAAA,IAAI,CAAC,YAAY,GAAG,IAAI;QAC1B;QAEA,gBAAgB,CAAC,KAAK,CAAC;IACzB;AACF;AAEA;AACA;AACA;AAEM,SAAU,QAAQ,CAAC,KAAwB,EAAA;AAC/C,IAAA,MAAM,IAAI,GAAG,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,KAAK,CAAC,WAAW,CAAC;AAC7C,IAAA,IAAI,IAAI,EAAE,UAAU,EAAE;AACpB,QAAA,KAAK,CAAC,YAAY,GAAG,KAAK,CAAC,WAAW;QACtC,KAAK,CAAC,WAAW,CAAC,aAAa,GAAG,KAAK,CAAC,WAAW,CAAC,SAAS;QAC7D,KAAK,CAAC,WAAW,CAAC,aAAa,GAAG,KAAK,CAAC,WAAW,CAAC,SAAS;;AAG7D,QAAA,KAAK,MAAM,MAAM,IAAI,KAAK,CAAC,OAAO,EAAE;YAClC,IAAI,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,KAAK,SAAS,EAAE;AACvC,gBAAA,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC;YAC5C;QACF;IACF;AACF;AAEM,SAAU,OAAO,CAAC,KAAwB,EAAE,MAA0B,EAAA;IAC1E,KAAK,CAAC,MAAM,EAAE;AACd,IAAA,KAAK,CAAC,WAAW,GAAG,KAAK,CAAC,YAAY;AACtC,IAAA,KAAK,CAAC,QAAQ,GAAG,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC;IAChC,KAAK,CAAC,WAAW,CAAC,aAAa,GAAG,KAAK,CAAC,WAAW,CAAC,SAAS;IAC7D,KAAK,CAAC,WAAW,CAAC,aAAa,GAAG,KAAK,CAAC,WAAW,CAAC,SAAS;;AAG7D,IAAA,KAAK,MAAM,MAAM,IAAI,KAAK,CAAC,OAAO,EAAE;QAClC,IAAI,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,KAAK,SAAS,EAAE;AACvC,YAAA,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC;QAC5C;IACF;;AAGA,IAAA,IAAI,MAAM,CAAC,kBAAkB,EAAE;AAGjC;AAEA;AACA;AACA;AAEM,SAAU,gBAAgB,CAAC,KAAwB,EAAA;IACvD,IAAI,UAAU,GAAG,CAAC;IAClB,IAAI,cAAc,GAAG,CAAC;IAEtB,KAAK,MAAM,IAAI,IAAI,KAAK,CAAC,GAAG,CAAC,MAAM,EAAE,EAAE;AACrC,QAAA,UAAU,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM;AAC/B,QAAA,cAAc,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,SAAS,CAAC,CAAC,MAAM;IAChE;AAEA,IAAA,MAAM,WAAW,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM;AACtC,IAAA,MAAM,cAAc,GAAG,KAAK,CAAC,cAAc,CAAC,MAAM;AAElD,IAAA,MAAM,cAAc,GAAG,UAAU,GAAG,CAAC,GAAG,cAAc,GAAG,UAAU,GAAG,CAAC;AACvE,IAAA,MAAM,cAAc,GAAG,WAAW,GAAG,CAAC,GAAG,cAAc,GAAG,WAAW,GAAG,CAAC;AAEzE,IAAA,KAAK,CAAC,eAAe,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,cAAc,GAAG,GAAG,GAAG,cAAc,GAAG,GAAG,IAAI,GAAG,CAAC;AACzF;AAEM,SAAU,gBAAgB,CAAC,KAAwB,EAAA;IASvD,IAAI,eAAe,GAAG,CAAC;IACvB,IAAI,YAAY,GAAG,CAAC;IACpB,IAAI,cAAc,GAAG,CAAC;IACtB,IAAI,UAAU,GAAG,CAAC;IAElB,KAAK,MAAM,IAAI,IAAI,KAAK,CAAC,GAAG,CAAC,MAAM,EAAE,EAAE;AACrC,QAAA,IAAI,IAAI,CAAC,UAAU,EAAE;AACnB,YAAA,eAAe,EAAE;QACnB;AACA,QAAA,IAAI,IAAI,CAAC,OAAO,EAAE;AAChB,YAAA,YAAY,EAAE;QAChB;AACA,QAAA,UAAU,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM;AAC/B,QAAA,cAAc,IAAI,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,SAAS,CAAC,CAAC,MAAM;IAChE;IAEA,OAAO;QACL,eAAe;AACf,QAAA,UAAU,EAAE,KAAK,CAAC,GAAG,CAAC,IAAI;QAC1B,YAAY;QACZ,cAAc;QACd,UAAU;AACV,QAAA,cAAc,EAAE,KAAK,CAAC,cAAc,CAAC,MAAM;AAC3C,QAAA,WAAW,EAAE,KAAK,CAAC,KAAK,CAAC,MAAM;KAChC;AACH;AAEA;AACA;AACA;AAEM,SAAU,aAAa,CAAC,OAAyB,EAAA;IACrD,OAAO;QACL,EAAE,EAAE,OAAO,CAAC,EAAE,IAAI,QAAQ,IAAI,CAAC,GAAG,EAAE,CAAA,CAAE;AACtC,QAAA,IAAI,EAAE,OAAO,CAAC,IAAI,IAAI,cAAc;AACpC,QAAA,IAAI,EAAE,OAAO,CAAC,IAAI,IAAI,SAAS;AAC/B,QAAA,QAAQ,EAAE,OAAO,CAAC,QAAQ,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;AAC5C,QAAA,IAAI,EAAE,OAAO,CAAC,IAAI,IAAI,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE;AAC7C,QAAA,WAAW,EAAE,OAAO,CAAC,WAAW,IAAI,EAAE;AACtC,QAAA,YAAY,EAAE,OAAO,CAAC,YAAY,IAAI,EAAE;AACxC,QAAA,KAAK,EAAE,OAAO,CAAC,KAAK,IAAI,EAAE;AAC1B,QAAA,OAAO,EAAE,OAAO,CAAC,OAAO,IAAI,EAAE;AAC9B,QAAA,UAAU,EAAE,OAAO,CAAC,UAAU,IAAI,KAAK;AACvC,QAAA,UAAU,EAAE,OAAO,CAAC,UAAU,IAAI,KAAK;QACvC,IAAI,EAAE,OAAO,CAAC,IAAI;AAClB,QAAA,UAAU,EAAE,OAAO,CAAC,UAAU,IAAI,KAAK;AACvC,QAAA,OAAO,EAAE,OAAO,CAAC,OAAO,IAAI,KAAK;AACjC,QAAA,WAAW,EAAE,OAAO,CAAC,WAAW,IAAI,EAAE;KACvC;AACH;AAEM,SAAU,UAAU,CAAC,OAAsB,EAAA;IAC/C,OAAO;AACL,QAAA,EAAE,EAAE,OAAO,CAAC,EAAE,IAAI,MAAM;AACxB,QAAA,IAAI,EAAE,OAAO,CAAC,IAAI,IAAI,cAAc;AACpC,QAAA,KAAK,EAAE,OAAO,CAAC,KAAK,IAAI,MAAM;AAC9B,QAAA,KAAK,EAAE,OAAO,CAAC,KAAK,IAAI,SAAS;AACjC,QAAA,KAAK,EAAE,OAAO,CAAC,KAAK,IAAI,EAAE;AAC1B,QAAA,IAAI,EAAE,OAAO,CAAC,IAAI,IAAI,EAAE;AACxB,QAAA,YAAY,EAAE,OAAO,CAAC,YAAY,IAAI,KAAK;AAC3C,QAAA,iBAAiB,EAAE,OAAO,CAAC,iBAAiB,IAAI,EAAE;KACnD;AACH;AAEM,SAAU,aAAa,CAC3B,IAAqB,EACrB,OAAe,EACf,QAAc,EACd,OAA0B,EAAA;IAE1B,OAAO;QACL,EAAE,EAAE,OAAO,EAAE,EAAE,IAAI,QAAQ,IAAI,CAAC,GAAG,EAAE,CAAA,CAAA,EAAI,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAA,CAAE;QAC9E,IAAI;QACJ,OAAO;AACP,QAAA,QAAQ,EAAE,EAAE,GAAG,QAAQ,EAAE;AACzB,QAAA,SAAS,EAAE,KAAK;AAChB,QAAA,MAAM,EAAE,OAAO,EAAE,MAAM,IAAI,KAAK;AAChC,QAAA,WAAW,EAAE,OAAO,EAAE,WAAW,IAAI,EAAE;KACxC;AACH;AAEM,SAAU,eAAe,CAC7B,IAAY,EACZ,QAAc,EACd,MAAc,EACd,OAA4B,EAAA;IAE5B,OAAO;QACL,EAAE,EAAE,OAAO,EAAE,EAAE,IAAI,SAAS,IAAI,CAAC,GAAG,EAAE,CAAA,CAAA,EAAI,IAAI,CAAC,MAAM,EAAE,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAA,CAAE;QAC/E,IAAI;AACJ,QAAA,QAAQ,EAAE,EAAE,GAAG,QAAQ,EAAE;QACzB,MAAM;AACN,QAAA,SAAS,EAAE,OAAO,EAAE,SAAS,IAAI,MAAM;AACvC,QAAA,QAAQ,EAAE,OAAO,EAAE,QAAQ,IAAI,IAAI;QACnC,KAAK,EAAE,OAAO,EAAE,KAAK;AACrB,QAAA,QAAQ,EAAE,KAAK;KAChB;AACH;AAEM,SAAU,gBAAgB,CAC9B,SAAsC,EACtC,YAAoB,EACpB,cAAsB,EACtB,OAAiC,EAAA;IAEjC,OAAO;QACL,SAAS;QACT,YAAY;QACZ,cAAc;QACd,WAAW,EAAE,OAAO,EAAE,WAAW;AACjC,QAAA,MAAM,EAAE,OAAO,EAAE,MAAM,IAAI,KAAK;QAChC,WAAW,EAAE,OAAO,EAAE,WAAW;KAClC;AACH;AAEM,SAAU,gBAAgB,CAC9B,QAAc,EACd,IAAuC,EACvC,YAAwC,EACxC,OAA6B,EAAA;IAE7B,OAAO;QACL,EAAE,EAAE,OAAO,EAAE,EAAE,IAAI,UAAU,IAAI,CAAC,GAAG,EAAE,CAAA,CAAE;AACzC,QAAA,QAAQ,EAAE,EAAE,GAAG,QAAQ,EAAE;AACzB,QAAA,IAAI,EAAE,EAAE,GAAG,IAAI,EAAE;QACjB,YAAY;AACZ,QAAA,QAAQ,EAAE,KAAK;QACf,OAAO,EAAE,OAAO,EAAE,OAAO;KAC1B;AACH;;;;"}
@@ -17,23 +17,24 @@ const DEFAULT_MINIGAME_COLLECTION_CONFIG = {
17
17
  function createMinigameCollectionState(players) {
18
18
  return {
19
19
  currentRound: 0,
20
- players: players.map(p => ({ ...p, score: 0, stars: 0, wins: 0, connected: true })),
20
+ players: players.map((p) => ({ ...p, score: 0, stars: 0, wins: 0, connected: true })),
21
21
  currentMinigame: null,
22
22
  phase: 'lobby',
23
23
  history: [],
24
24
  };
25
25
  }
26
26
  function awardPoints(state, rankings, basePoints = 10) {
27
- var _a;
28
27
  for (const rank of rankings) {
29
- const player = state.players.find(p => p.id === rank.playerId);
30
- if (!player)
28
+ const player = state.players.find((p) => p.id === rank.playerId);
29
+ if (!player) {
31
30
  continue;
31
+ }
32
32
  // Points: 1st=10, 2nd=7, 3rd=5, 4th=3, 5th+=1
33
33
  const pointMap = { 1: basePoints, 2: 7, 3: 5, 4: 3 };
34
- player.score += (_a = pointMap[rank.position]) !== null && _a !== void 0 ? _a : 1;
35
- if (rank.position === 1)
34
+ player.score += pointMap[rank.position] ?? 1;
35
+ if (rank.position === 1) {
36
36
  player.wins++;
37
+ }
37
38
  }
38
39
  }
39
40
  const DEFAULT_QUIZ_CONFIG = {
@@ -59,14 +60,18 @@ function createQuizState(playerIds) {
59
60
  lifelinesUsed.set(id, new Set());
60
61
  }
61
62
  return {
62
- currentQuestion: 0, scores, streaks, answers,
63
- lifelinesUsed, phase: 'waiting', timer: 0,
63
+ currentQuestion: 0,
64
+ scores,
65
+ streaks,
66
+ answers,
67
+ lifelinesUsed,
68
+ phase: 'waiting',
69
+ timer: 0,
64
70
  };
65
71
  }
66
72
  function scoreQuizAnswer(state, playerId, answerIndex, correctIndex, timeRemaining, config) {
67
- var _a, _b;
68
73
  const correct = answerIndex === correctIndex;
69
- const streak = (_a = state.streaks.get(playerId)) !== null && _a !== void 0 ? _a : 0;
74
+ const streak = state.streaks.get(playerId) ?? 0;
70
75
  if (!correct) {
71
76
  state.streaks.set(playerId, 0);
72
77
  return 0;
@@ -78,7 +83,7 @@ function scoreQuizAnswer(state, playerId, answerIndex, correctIndex, timeRemaini
78
83
  const newStreak = streak + 1;
79
84
  state.streaks.set(playerId, newStreak);
80
85
  points += (newStreak - 1) * config.streakBonus;
81
- const current = (_b = state.scores.get(playerId)) !== null && _b !== void 0 ? _b : 0;
86
+ const current = state.scores.get(playerId) ?? 0;
82
87
  state.scores.set(playerId, current + points);
83
88
  return points;
84
89
  }
@@ -106,9 +111,13 @@ function createBoardGameState(playerInfos, config) {
106
111
  return {
107
112
  currentTurn: 1,
108
113
  currentPlayer: 0,
109
- players: playerInfos.map(p => ({
110
- ...p, position: config.startSpace,
111
- score: 0, coins: 10, items: [], skippedTurns: 0,
114
+ players: playerInfos.map((p) => ({
115
+ ...p,
116
+ position: config.startSpace,
117
+ score: 0,
118
+ coins: 10,
119
+ items: [],
120
+ skippedTurns: 0,
112
121
  })),
113
122
  diceResult: [],
114
123
  phase: 'roll',
@@ -134,17 +143,23 @@ function createReactionState(playerIds) {
134
143
  times.set(id, []);
135
144
  }
136
145
  return {
137
- round: 0, scores, reactionTimes: times,
138
- currentTargets: [], phase: 'waiting', nextTargetId: 1,
146
+ round: 0,
147
+ scores,
148
+ reactionTimes: times,
149
+ currentTargets: [],
150
+ phase: 'waiting',
151
+ nextTargetId: 1,
139
152
  };
140
153
  }
141
154
  function getAverageReactionTime(state, playerId) {
142
155
  const times = state.reactionTimes.get(playerId);
143
- if (!times || times.length === 0)
156
+ if (!times || times.length === 0) {
144
157
  return 0;
158
+ }
145
159
  let sum = 0;
146
- for (const t of times)
160
+ for (const t of times) {
147
161
  sum += t;
162
+ }
148
163
  return sum / times.length;
149
164
  }
150
165
  const DEFAULT_DRAWING_CONFIG = {
@@ -155,7 +170,16 @@ const DEFAULT_DRAWING_CONFIG = {
155
170
  maxHints: 3,
156
171
  canvasWidth: 800,
157
172
  canvasHeight: 600,
158
- brushColors: ['#000000', '#FF0000', '#0000FF', '#00FF00', '#FFFF00', '#FF00FF', '#FF8800', '#FFFFFF'],
173
+ brushColors: [
174
+ '#000000',
175
+ '#FF0000',
176
+ '#0000FF',
177
+ '#00FF00',
178
+ '#FFFF00',
179
+ '#FF00FF',
180
+ '#FF8800',
181
+ '#FFFFFF',
182
+ ],
159
183
  brushSizes: [2, 5, 10, 20],
160
184
  categories: ['animals', 'objects', 'food', 'activities', 'places'],
161
185
  pointsForGuess: 100,
@@ -163,16 +187,21 @@ const DEFAULT_DRAWING_CONFIG = {
163
187
  bonusForSpeed: true,
164
188
  };
165
189
  function createDrawingState(playerIds) {
166
- var _a;
167
190
  const scores = new Map();
168
- for (const id of playerIds)
191
+ for (const id of playerIds) {
169
192
  scores.set(id, 0);
193
+ }
170
194
  return {
171
- currentDrawer: (_a = playerIds[0]) !== null && _a !== void 0 ? _a : '',
172
- currentWord: '', hint: '', hintsGiven: 0,
173
- timer: 0, strokes: [], scores,
195
+ currentDrawer: playerIds[0] ?? '',
196
+ currentWord: '',
197
+ hint: '',
198
+ hintsGiven: 0,
199
+ timer: 0,
200
+ strokes: [],
201
+ scores,
174
202
  guessedPlayers: new Set(),
175
- round: 0, phase: 'choosing',
203
+ round: 0,
204
+ phase: 'choosing',
176
205
  };
177
206
  }
178
207
  function generateHint(word, hintsGiven) {
@@ -187,12 +216,15 @@ function generateHint(word, hintsGiven) {
187
216
  indices.add(Math.floor(Math.random() * word.length));
188
217
  }
189
218
  for (let i = 0; i < word.length; i++) {
190
- if (word[i] === ' ')
219
+ if (word[i] === ' ') {
191
220
  chars.push(' ');
192
- else if (indices.has(i))
221
+ }
222
+ else if (indices.has(i)) {
193
223
  chars.push(word[i]);
194
- else
224
+ }
225
+ else {
195
226
  chars.push('_');
227
+ }
196
228
  }
197
229
  return chars.join('');
198
230
  }