@nice2dev/game-engine 1.0.4 → 1.0.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (721) hide show
  1. package/dist/cjs/accessibility/Accessibility.js +55 -20
  2. package/dist/cjs/accessibility/Accessibility.js.map +1 -1
  3. package/dist/cjs/ai/AI.js +74 -40
  4. package/dist/cjs/ai/AI.js.map +1 -1
  5. package/dist/cjs/ai/BehaviorTree.js +39 -47
  6. package/dist/cjs/ai/BehaviorTree.js.map +1 -1
  7. package/dist/cjs/ai/StateMachine.js +64 -100
  8. package/dist/cjs/ai/StateMachine.js.map +1 -1
  9. package/dist/cjs/animation/Animation.js +58 -34
  10. package/dist/cjs/animation/Animation.js.map +1 -1
  11. package/dist/cjs/audio/AudioAdvanced.js +71 -37
  12. package/dist/cjs/audio/AudioAdvanced.js.map +1 -1
  13. package/dist/cjs/audio/AudioBridge.js +61 -49
  14. package/dist/cjs/audio/AudioBridge.js.map +1 -1
  15. package/dist/cjs/audio/AudioManager.js +45 -29
  16. package/dist/cjs/audio/AudioManager.js.map +1 -1
  17. package/dist/cjs/build-cloud/BuildOrchestration.js +1142 -0
  18. package/dist/cjs/build-cloud/BuildOrchestration.js.map +1 -0
  19. package/dist/cjs/build-cloud/GodotBuildCloud.js +722 -0
  20. package/dist/cjs/build-cloud/GodotBuildCloud.js.map +1 -0
  21. package/dist/cjs/build-cloud/UnityBuildCloud.js +652 -0
  22. package/dist/cjs/build-cloud/UnityBuildCloud.js.map +1 -0
  23. package/dist/cjs/build-cloud/UnrealBuildCloud.js +674 -0
  24. package/dist/cjs/build-cloud/UnrealBuildCloud.js.map +1 -0
  25. package/dist/cjs/core/EventBus.js +2 -1
  26. package/dist/cjs/core/EventBus.js.map +1 -1
  27. package/dist/cjs/core/GameConfig.js +1 -1
  28. package/dist/cjs/core/GameConfig.js.map +1 -1
  29. package/dist/cjs/core/GameLoop.js +6 -3
  30. package/dist/cjs/core/GameLoop.js.map +1 -1
  31. package/dist/cjs/core/ServiceLocator.js +1 -2
  32. package/dist/cjs/core/ServiceLocator.js.map +1 -1
  33. package/dist/cjs/devtools/DevTools.js +73 -43
  34. package/dist/cjs/devtools/DevTools.js.map +1 -1
  35. package/dist/cjs/devtools/DeveloperExperience.js +84 -42
  36. package/dist/cjs/devtools/DeveloperExperience.js.map +1 -1
  37. package/dist/cjs/devtools/GameplayAnalytics.js +71 -43
  38. package/dist/cjs/devtools/GameplayAnalytics.js.map +1 -1
  39. package/dist/cjs/dialogue/DialogueSystem.js +153 -129
  40. package/dist/cjs/dialogue/DialogueSystem.js.map +1 -1
  41. package/dist/cjs/docs/DocGenerator.js +70 -28
  42. package/dist/cjs/docs/DocGenerator.js.map +1 -1
  43. package/dist/cjs/ecs/World.js +159 -33
  44. package/dist/cjs/ecs/World.js.map +1 -1
  45. package/dist/cjs/editor/AchievementEditor.js +650 -0
  46. package/dist/cjs/editor/AchievementEditor.js.map +1 -0
  47. package/dist/cjs/editor/AdvancedEditor.js +95 -23
  48. package/dist/cjs/editor/AdvancedEditor.js.map +1 -1
  49. package/dist/cjs/editor/AnimationRetargeting.js +742 -0
  50. package/dist/cjs/editor/AnimationRetargeting.js.map +1 -0
  51. package/dist/cjs/editor/AssetBrowser.js +1191 -0
  52. package/dist/cjs/editor/AssetBrowser.js.map +1 -0
  53. package/dist/cjs/editor/AssetManager.js +22 -14
  54. package/dist/cjs/editor/AssetManager.js.map +1 -1
  55. package/dist/cjs/editor/ConsolePro.js +1092 -0
  56. package/dist/cjs/editor/ConsolePro.js.map +1 -0
  57. package/dist/cjs/editor/CraftingEditor.js +749 -0
  58. package/dist/cjs/editor/CraftingEditor.js.map +1 -0
  59. package/dist/cjs/editor/DebugTools.js +46 -23
  60. package/dist/cjs/editor/DebugTools.js.map +1 -1
  61. package/dist/cjs/editor/DialogueSystem.js +924 -0
  62. package/dist/cjs/editor/DialogueSystem.js.map +1 -0
  63. package/dist/cjs/editor/LeaderboardSystem.js +496 -0
  64. package/dist/cjs/editor/LeaderboardSystem.js.map +1 -0
  65. package/dist/cjs/editor/NiceGameEditor.js +532 -142
  66. package/dist/cjs/editor/NiceGameEditor.js.map +1 -1
  67. package/dist/cjs/editor/PrefabSystem.js +864 -0
  68. package/dist/cjs/editor/PrefabSystem.js.map +1 -0
  69. package/dist/cjs/editor/ProfilerPanel.js +716 -0
  70. package/dist/cjs/editor/ProfilerPanel.js.map +1 -0
  71. package/dist/cjs/editor/QuestEditor.js +850 -0
  72. package/dist/cjs/editor/QuestEditor.js.map +1 -0
  73. package/dist/cjs/editor/ReplaySystem.js +655 -0
  74. package/dist/cjs/editor/ReplaySystem.js.map +1 -0
  75. package/dist/cjs/editor/SceneEditor.js +33 -13
  76. package/dist/cjs/editor/SceneEditor.js.map +1 -1
  77. package/dist/cjs/editor/ScreenshotMode.js +710 -0
  78. package/dist/cjs/editor/ScreenshotMode.js.map +1 -0
  79. package/dist/cjs/editor/ShaderGraph.js +7 -6
  80. package/dist/cjs/editor/ShaderGraph.js.map +1 -1
  81. package/dist/cjs/editor/TimelineEditor.js +36 -30
  82. package/dist/cjs/editor/TimelineEditor.js.map +1 -1
  83. package/dist/cjs/editor/UndoRedoPro.js +920 -0
  84. package/dist/cjs/editor/UndoRedoPro.js.map +1 -0
  85. package/dist/cjs/editor/VRARMode.js +658 -0
  86. package/dist/cjs/editor/VRARMode.js.map +1 -0
  87. package/dist/cjs/engine/NiceGameEngine.js +12 -10
  88. package/dist/cjs/engine/NiceGameEngine.js.map +1 -1
  89. package/dist/cjs/engine/SaveSystemV2.js +73 -37
  90. package/dist/cjs/engine/SaveSystemV2.js.map +1 -1
  91. package/dist/cjs/enterprise/Enterprise.js +92 -44
  92. package/dist/cjs/enterprise/Enterprise.js.map +1 -1
  93. package/dist/cjs/export/BevyExporter.js +998 -0
  94. package/dist/cjs/export/BevyExporter.js.map +1 -0
  95. package/dist/cjs/export/CocosExporter.js +706 -0
  96. package/dist/cjs/export/CocosExporter.js.map +1 -0
  97. package/dist/cjs/export/Construct3Exporter.js +832 -0
  98. package/dist/cjs/export/Construct3Exporter.js.map +1 -0
  99. package/dist/cjs/export/DefoldExporter.js +1106 -0
  100. package/dist/cjs/export/DefoldExporter.js.map +1 -0
  101. package/dist/cjs/export/GDevelopExporter.js +748 -0
  102. package/dist/cjs/export/GDevelopExporter.js.map +1 -0
  103. package/dist/cjs/export/GameMakerExporter.js +846 -0
  104. package/dist/cjs/export/GameMakerExporter.js.map +1 -0
  105. package/dist/cjs/export/GodotExporter.js +45 -50
  106. package/dist/cjs/export/GodotExporter.js.map +1 -1
  107. package/dist/cjs/export/MinecraftBedrockExporter.js +606 -0
  108. package/dist/cjs/export/MinecraftBedrockExporter.js.map +1 -0
  109. package/dist/cjs/export/MonoGameExporter.js +1334 -0
  110. package/dist/cjs/export/MonoGameExporter.js.map +1 -0
  111. package/dist/cjs/export/Pico8Exporter.js +846 -0
  112. package/dist/cjs/export/Pico8Exporter.js.map +1 -0
  113. package/dist/cjs/export/PlatformExporter.js +4 -5
  114. package/dist/cjs/export/PlatformExporter.js.map +1 -1
  115. package/dist/cjs/export/RPGMakerExporter.js +906 -0
  116. package/dist/cjs/export/RPGMakerExporter.js.map +1 -0
  117. package/dist/cjs/export/RobloxExporter.js +943 -0
  118. package/dist/cjs/export/RobloxExporter.js.map +1 -0
  119. package/dist/cjs/export/Solar2DExporter.js +1283 -0
  120. package/dist/cjs/export/Solar2DExporter.js.map +1 -0
  121. package/dist/cjs/export/ThreeJSExporter.js +52 -55
  122. package/dist/cjs/export/ThreeJSExporter.js.map +1 -1
  123. package/dist/cjs/export/Tic80Exporter.js +1315 -0
  124. package/dist/cjs/export/Tic80Exporter.js.map +1 -0
  125. package/dist/cjs/export/UnityExporter.js +41 -56
  126. package/dist/cjs/export/UnityExporter.js.map +1 -1
  127. package/dist/cjs/export/UnrealExporter.js +962 -0
  128. package/dist/cjs/export/UnrealExporter.js.map +1 -0
  129. package/dist/cjs/export/WebExporter.js +42 -50
  130. package/dist/cjs/export/WebExporter.js.map +1 -1
  131. package/dist/cjs/export/index.js +50 -2
  132. package/dist/cjs/export/index.js.map +1 -1
  133. package/dist/cjs/godot-integration/GodotAssetLibrary.js +716 -0
  134. package/dist/cjs/godot-integration/GodotAssetLibrary.js.map +1 -0
  135. package/dist/cjs/godot-integration/GodotImport.js +1069 -0
  136. package/dist/cjs/godot-integration/GodotImport.js.map +1 -0
  137. package/dist/cjs/godot-integration/GodotLiveLink.js +962 -0
  138. package/dist/cjs/godot-integration/GodotLiveLink.js.map +1 -0
  139. package/dist/cjs/godot-integration/components/GodotProjectBrowser.js +668 -0
  140. package/dist/cjs/godot-integration/components/GodotProjectBrowser.js.map +1 -0
  141. package/dist/cjs/i18n/I18n.js +56 -30
  142. package/dist/cjs/i18n/I18n.js.map +1 -1
  143. package/dist/cjs/i18n/useTranslation.js +4 -4
  144. package/dist/cjs/i18n/useTranslation.js.map +1 -1
  145. package/dist/cjs/import/AsepriteImporter.js +15 -19
  146. package/dist/cjs/import/AsepriteImporter.js.map +1 -1
  147. package/dist/cjs/import/DragonBonesImporter.js +36 -40
  148. package/dist/cjs/import/DragonBonesImporter.js.map +1 -1
  149. package/dist/cjs/import/GameMakerImporter.js +11 -17
  150. package/dist/cjs/import/GameMakerImporter.js.map +1 -1
  151. package/dist/cjs/import/GodotSceneImporter.js +43 -29
  152. package/dist/cjs/import/GodotSceneImporter.js.map +1 -1
  153. package/dist/cjs/import/LDtkImporter.js +16 -17
  154. package/dist/cjs/import/LDtkImporter.js.map +1 -1
  155. package/dist/cjs/import/Live2DImporter.js +16 -19
  156. package/dist/cjs/import/Live2DImporter.js.map +1 -1
  157. package/dist/cjs/import/NdgFormat.js +28 -35
  158. package/dist/cjs/import/NdgFormat.js.map +1 -1
  159. package/dist/cjs/import/OgmoImporter.js +16 -18
  160. package/dist/cjs/import/OgmoImporter.js.map +1 -1
  161. package/dist/cjs/import/RPGMakerImporter.js +5 -6
  162. package/dist/cjs/import/RPGMakerImporter.js.map +1 -1
  163. package/dist/cjs/import/SceneImporter.js +23 -13
  164. package/dist/cjs/import/SceneImporter.js.map +1 -1
  165. package/dist/cjs/import/SpineImporter.js +20 -20
  166. package/dist/cjs/import/SpineImporter.js.map +1 -1
  167. package/dist/cjs/import/SpriterImporter.js +38 -46
  168. package/dist/cjs/import/SpriterImporter.js.map +1 -1
  169. package/dist/cjs/import/TiledMapImporter.js +20 -24
  170. package/dist/cjs/import/TiledMapImporter.js.map +1 -1
  171. package/dist/cjs/import/UnitySceneImporter.js +15 -15
  172. package/dist/cjs/import/UnitySceneImporter.js.map +1 -1
  173. package/dist/cjs/index.js +516 -4
  174. package/dist/cjs/index.js.map +1 -1
  175. package/dist/cjs/input/GamepadNavigation.js +82 -47
  176. package/dist/cjs/input/GamepadNavigation.js.map +1 -1
  177. package/dist/cjs/input/InputManager.js +107 -52
  178. package/dist/cjs/input/InputManager.js.map +1 -1
  179. package/dist/cjs/input/useGamepads.js +35 -29
  180. package/dist/cjs/input/useGamepads.js.map +1 -1
  181. package/dist/cjs/integration/IconSprite.js +39 -21
  182. package/dist/cjs/integration/IconSprite.js.map +1 -1
  183. package/dist/cjs/inventory/InventorySystem.js +218 -127
  184. package/dist/cjs/inventory/InventorySystem.js.map +1 -1
  185. package/dist/cjs/kids/KidMode.js +491 -78
  186. package/dist/cjs/kids/KidMode.js.map +1 -1
  187. package/dist/cjs/kids/KidTools.js +154 -48
  188. package/dist/cjs/kids/KidTools.js.map +1 -1
  189. package/dist/cjs/monetization/Monetization.js +47 -35
  190. package/dist/cjs/monetization/Monetization.js.map +1 -1
  191. package/dist/cjs/multiplayer/LocalMultiplayer.js +48 -26
  192. package/dist/cjs/multiplayer/LocalMultiplayer.js.map +1 -1
  193. package/dist/cjs/multiplayer/MiniGameTypes.js +23 -10
  194. package/dist/cjs/multiplayer/MiniGameTypes.js.map +1 -1
  195. package/dist/cjs/native-engine/AssetPipeline.js +540 -0
  196. package/dist/cjs/native-engine/AssetPipeline.js.map +1 -0
  197. package/dist/cjs/native-engine/AudioEngine.js +825 -0
  198. package/dist/cjs/native-engine/AudioEngine.js.map +1 -0
  199. package/dist/cjs/native-engine/InputSystem.js +1175 -0
  200. package/dist/cjs/native-engine/InputSystem.js.map +1 -0
  201. package/dist/cjs/native-engine/NetworkingSystem.js +825 -0
  202. package/dist/cjs/native-engine/NetworkingSystem.js.map +1 -0
  203. package/dist/cjs/native-engine/PhysicsEngine.js +622 -0
  204. package/dist/cjs/native-engine/PhysicsEngine.js.map +1 -0
  205. package/dist/cjs/native-engine/RenderingEngine.js +371 -0
  206. package/dist/cjs/native-engine/RenderingEngine.js.map +1 -0
  207. package/dist/cjs/native-engine/SceneGraph.js +862 -0
  208. package/dist/cjs/native-engine/SceneGraph.js.map +1 -0
  209. package/dist/cjs/network/MultiplayerTransport.js +63 -33
  210. package/dist/cjs/network/MultiplayerTransport.js.map +1 -1
  211. package/dist/cjs/network/Networking.js +87 -62
  212. package/dist/cjs/network/Networking.js.map +1 -1
  213. package/dist/cjs/pathfinding/Pathfinding.js +71 -26
  214. package/dist/cjs/pathfinding/Pathfinding.js.map +1 -1
  215. package/dist/cjs/performance/AssetStreaming.js +656 -0
  216. package/dist/cjs/performance/AssetStreaming.js.map +1 -0
  217. package/dist/cjs/performance/BenchmarkSuite.js +37 -24
  218. package/dist/cjs/performance/BenchmarkSuite.js.map +1 -1
  219. package/dist/cjs/performance/DeltaCompression.js +566 -0
  220. package/dist/cjs/performance/DeltaCompression.js.map +1 -0
  221. package/dist/cjs/performance/DeterministicPhysics.js +603 -0
  222. package/dist/cjs/performance/DeterministicPhysics.js.map +1 -0
  223. package/dist/cjs/performance/ECSOptimization.js +726 -0
  224. package/dist/cjs/performance/ECSOptimization.js.map +1 -0
  225. package/dist/cjs/performance/HotReload.js +525 -0
  226. package/dist/cjs/performance/HotReload.js.map +1 -0
  227. package/dist/cjs/performance/InputRecording.js +590 -0
  228. package/dist/cjs/performance/InputRecording.js.map +1 -0
  229. package/dist/cjs/performance/InterestManagement.js +532 -0
  230. package/dist/cjs/performance/InterestManagement.js.map +1 -0
  231. package/dist/cjs/performance/LocalizationRuntime.js +472 -0
  232. package/dist/cjs/performance/LocalizationRuntime.js.map +1 -0
  233. package/dist/cjs/performance/MemoryManagement.js +487 -0
  234. package/dist/cjs/performance/MemoryManagement.js.map +1 -0
  235. package/dist/cjs/performance/ModSupport.js +531 -0
  236. package/dist/cjs/performance/ModSupport.js.map +1 -0
  237. package/dist/cjs/performance/MultiThreadedPhysics.js +500 -0
  238. package/dist/cjs/performance/MultiThreadedPhysics.js.map +1 -0
  239. package/dist/cjs/performance/NetworkPrediction.js +521 -0
  240. package/dist/cjs/performance/NetworkPrediction.js.map +1 -0
  241. package/dist/cjs/performance/ObjectPooling.js +653 -0
  242. package/dist/cjs/performance/ObjectPooling.js.map +1 -0
  243. package/dist/cjs/performance/Performance.js +64 -25
  244. package/dist/cjs/performance/Performance.js.map +1 -1
  245. package/dist/cjs/performance/PerformanceAdvanced.js +83 -49
  246. package/dist/cjs/performance/PerformanceAdvanced.js.map +1 -1
  247. package/dist/cjs/performance/SaveSystem.js +574 -0
  248. package/dist/cjs/performance/SaveSystem.js.map +1 -0
  249. package/dist/cjs/performance/WebGPURenderer.js +702 -0
  250. package/dist/cjs/performance/WebGPURenderer.js.map +1 -0
  251. package/dist/cjs/physics/PhysicsAdvanced.js +32 -20
  252. package/dist/cjs/physics/PhysicsAdvanced.js.map +1 -1
  253. package/dist/cjs/physics/PhysicsEngine2D.js +63 -36
  254. package/dist/cjs/physics/PhysicsEngine2D.js.map +1 -1
  255. package/dist/cjs/plugins/PluginSDK.js +46 -34
  256. package/dist/cjs/plugins/PluginSDK.js.map +1 -1
  257. package/dist/cjs/plugins/PluginTestKit.js +28 -29
  258. package/dist/cjs/plugins/PluginTestKit.js.map +1 -1
  259. package/dist/cjs/procedural/Procedural.js +24 -17
  260. package/dist/cjs/procedural/Procedural.js.map +1 -1
  261. package/dist/cjs/procedural/WorldBuilding.js +187 -55
  262. package/dist/cjs/procedural/WorldBuilding.js.map +1 -1
  263. package/dist/cjs/quest/QuestSystem.js +145 -111
  264. package/dist/cjs/quest/QuestSystem.js.map +1 -1
  265. package/dist/cjs/release/Release.js +142 -31
  266. package/dist/cjs/release/Release.js.map +1 -1
  267. package/dist/cjs/rendering/Camera2D.js +12 -7
  268. package/dist/cjs/rendering/Camera2D.js.map +1 -1
  269. package/dist/cjs/rendering/Renderer2D.js +62 -26
  270. package/dist/cjs/rendering/Renderer2D.js.map +1 -1
  271. package/dist/cjs/rendering/WebGPURenderPipeline.js +60 -31
  272. package/dist/cjs/rendering/WebGPURenderPipeline.js.map +1 -1
  273. package/dist/cjs/runtime3d/Runtime3D.js +80 -55
  274. package/dist/cjs/runtime3d/Runtime3D.js.map +1 -1
  275. package/dist/cjs/runtime3d/SceneEditor3D.js +20 -11
  276. package/dist/cjs/runtime3d/SceneEditor3D.js.map +1 -1
  277. package/dist/cjs/scene/SceneManager.js +26 -12
  278. package/dist/cjs/scene/SceneManager.js.map +1 -1
  279. package/dist/cjs/scripting/GraphToAST.js +36 -24
  280. package/dist/cjs/scripting/GraphToAST.js.map +1 -1
  281. package/dist/cjs/scripting/LanguageExporter.js +2 -3
  282. package/dist/cjs/scripting/LanguageExporter.js.map +1 -1
  283. package/dist/cjs/scripting/NodeGraph.js +49 -32
  284. package/dist/cjs/scripting/NodeGraph.js.map +1 -1
  285. package/dist/cjs/scripting/ScriptAST.js +19 -6
  286. package/dist/cjs/scripting/ScriptAST.js.map +1 -1
  287. package/dist/cjs/scripting/VisualScripting2.js +13 -12
  288. package/dist/cjs/scripting/VisualScripting2.js.map +1 -1
  289. package/dist/cjs/scripting/exporters/CSharpExporter.js +16 -16
  290. package/dist/cjs/scripting/exporters/CSharpExporter.js.map +1 -1
  291. package/dist/cjs/scripting/exporters/GDScriptExporter.js +3 -6
  292. package/dist/cjs/scripting/exporters/GDScriptExporter.js.map +1 -1
  293. package/dist/cjs/scripting/exporters/LuaExporter.js +5 -9
  294. package/dist/cjs/scripting/exporters/LuaExporter.js.map +1 -1
  295. package/dist/cjs/scripting/exporters/PythonExporter.js +7 -13
  296. package/dist/cjs/scripting/exporters/PythonExporter.js.map +1 -1
  297. package/dist/cjs/scripting/exporters/RustExporter.js +7 -14
  298. package/dist/cjs/scripting/exporters/RustExporter.js.map +1 -1
  299. package/dist/cjs/scripting/exporters/TypeScriptExporter.js +28 -29
  300. package/dist/cjs/scripting/exporters/TypeScriptExporter.js.map +1 -1
  301. package/dist/cjs/social/Social.js +27 -20
  302. package/dist/cjs/social/Social.js.map +1 -1
  303. package/dist/cjs/systems/LightingSystem.js +980 -0
  304. package/dist/cjs/systems/LightingSystem.js.map +1 -0
  305. package/dist/cjs/systems/ParticleSystem2.js +34 -17
  306. package/dist/cjs/systems/ParticleSystem2.js.map +1 -1
  307. package/dist/cjs/systems/PhysicsDebugSystem.js +1228 -0
  308. package/dist/cjs/systems/PhysicsDebugSystem.js.map +1 -0
  309. package/dist/cjs/systems/TerrainSystem.js +1137 -0
  310. package/dist/cjs/systems/TerrainSystem.js.map +1 -0
  311. package/dist/cjs/templates/ActionTemplates.js +144 -24
  312. package/dist/cjs/templates/ActionTemplates.js.map +1 -1
  313. package/dist/cjs/templates/FightingTemplate.js +536 -0
  314. package/dist/cjs/templates/FightingTemplate.js.map +1 -0
  315. package/dist/cjs/templates/MetroidvaniaTemplate.js +523 -0
  316. package/dist/cjs/templates/MetroidvaniaTemplate.js.map +1 -0
  317. package/dist/cjs/templates/PartyTemplates.js +60 -28
  318. package/dist/cjs/templates/PartyTemplates.js.map +1 -1
  319. package/dist/cjs/templates/PuzzleTemplates.js +63 -22
  320. package/dist/cjs/templates/PuzzleTemplates.js.map +1 -1
  321. package/dist/cjs/templates/RPGTemplates.js +29 -15
  322. package/dist/cjs/templates/RPGTemplates.js.map +1 -1
  323. package/dist/cjs/templates/SportsTemplates.js +41 -17
  324. package/dist/cjs/templates/SportsTemplates.js.map +1 -1
  325. package/dist/cjs/templates/StrategyTemplates.js +45 -18
  326. package/dist/cjs/templates/StrategyTemplates.js.map +1 -1
  327. package/dist/cjs/templates/SurvivalTemplate.js +479 -0
  328. package/dist/cjs/templates/SurvivalTemplate.js.map +1 -0
  329. package/dist/cjs/templates/WaveDefense.js +139 -52
  330. package/dist/cjs/templates/WaveDefense.js.map +1 -1
  331. package/dist/cjs/tilemap/Tilemap.js +48 -32
  332. package/dist/cjs/tilemap/Tilemap.js.map +1 -1
  333. package/dist/cjs/tutorials/TutorialBranching.js +111 -42
  334. package/dist/cjs/tutorials/TutorialBranching.js.map +1 -1
  335. package/dist/cjs/tutorials/TutorialEngine.js +152 -80
  336. package/dist/cjs/tutorials/TutorialEngine.js.map +1 -1
  337. package/dist/cjs/tutorials/TutorialOverlay.js +117 -40
  338. package/dist/cjs/tutorials/TutorialOverlay.js.map +1 -1
  339. package/dist/cjs/ui/GameUI.js +69 -42
  340. package/dist/cjs/ui/GameUI.js.map +1 -1
  341. package/dist/cjs/unity-integration/UnityAssetStore.js +754 -0
  342. package/dist/cjs/unity-integration/UnityAssetStore.js.map +1 -0
  343. package/dist/cjs/unity-integration/UnityImport.js +1252 -0
  344. package/dist/cjs/unity-integration/UnityImport.js.map +1 -0
  345. package/dist/cjs/unity-integration/UnityLiveLink.js +1022 -0
  346. package/dist/cjs/unity-integration/UnityLiveLink.js.map +1 -0
  347. package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js +796 -0
  348. package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js.map +1 -0
  349. package/dist/cjs/unity-integration/components/UnityProjectBrowser.js +833 -0
  350. package/dist/cjs/unity-integration/components/UnityProjectBrowser.js.map +1 -0
  351. package/dist/cjs/unreal-integration/UnrealImport.js +442 -0
  352. package/dist/cjs/unreal-integration/UnrealImport.js.map +1 -0
  353. package/dist/cjs/unreal-integration/UnrealLiveLink.js +1186 -0
  354. package/dist/cjs/unreal-integration/UnrealLiveLink.js.map +1 -0
  355. package/dist/cjs/unreal-integration/UnrealMarketplace.js +497 -0
  356. package/dist/cjs/unreal-integration/UnrealMarketplace.js.map +1 -0
  357. package/dist/cjs/unreal-integration/components/UnrealProjectBrowser.js +835 -0
  358. package/dist/cjs/unreal-integration/components/UnrealProjectBrowser.js.map +1 -0
  359. package/dist/cjs/xr/ARVR.js +32 -9
  360. package/dist/cjs/xr/ARVR.js.map +1 -1
  361. package/dist/esm/accessibility/Accessibility.js +55 -20
  362. package/dist/esm/accessibility/Accessibility.js.map +1 -1
  363. package/dist/esm/ai/AI.js +74 -40
  364. package/dist/esm/ai/AI.js.map +1 -1
  365. package/dist/esm/ai/BehaviorTree.js +39 -47
  366. package/dist/esm/ai/BehaviorTree.js.map +1 -1
  367. package/dist/esm/ai/StateMachine.js +65 -99
  368. package/dist/esm/ai/StateMachine.js.map +1 -1
  369. package/dist/esm/animation/Animation.js +58 -34
  370. package/dist/esm/animation/Animation.js.map +1 -1
  371. package/dist/esm/audio/AudioAdvanced.js +71 -37
  372. package/dist/esm/audio/AudioAdvanced.js.map +1 -1
  373. package/dist/esm/audio/AudioBridge.js +61 -49
  374. package/dist/esm/audio/AudioBridge.js.map +1 -1
  375. package/dist/esm/audio/AudioManager.js +45 -29
  376. package/dist/esm/audio/AudioManager.js.map +1 -1
  377. package/dist/esm/build-cloud/BuildOrchestration.js +1129 -0
  378. package/dist/esm/build-cloud/BuildOrchestration.js.map +1 -0
  379. package/dist/esm/build-cloud/GodotBuildCloud.js +715 -0
  380. package/dist/esm/build-cloud/GodotBuildCloud.js.map +1 -0
  381. package/dist/esm/build-cloud/UnityBuildCloud.js +643 -0
  382. package/dist/esm/build-cloud/UnityBuildCloud.js.map +1 -0
  383. package/dist/esm/build-cloud/UnrealBuildCloud.js +668 -0
  384. package/dist/esm/build-cloud/UnrealBuildCloud.js.map +1 -0
  385. package/dist/esm/core/EventBus.js +2 -1
  386. package/dist/esm/core/EventBus.js.map +1 -1
  387. package/dist/esm/core/GameConfig.js +1 -1
  388. package/dist/esm/core/GameConfig.js.map +1 -1
  389. package/dist/esm/core/GameLoop.js +6 -3
  390. package/dist/esm/core/GameLoop.js.map +1 -1
  391. package/dist/esm/core/ServiceLocator.js +1 -2
  392. package/dist/esm/core/ServiceLocator.js.map +1 -1
  393. package/dist/esm/devtools/DevTools.js +73 -43
  394. package/dist/esm/devtools/DevTools.js.map +1 -1
  395. package/dist/esm/devtools/DeveloperExperience.js +84 -42
  396. package/dist/esm/devtools/DeveloperExperience.js.map +1 -1
  397. package/dist/esm/devtools/GameplayAnalytics.js +71 -43
  398. package/dist/esm/devtools/GameplayAnalytics.js.map +1 -1
  399. package/dist/esm/dialogue/DialogueSystem.js +153 -129
  400. package/dist/esm/dialogue/DialogueSystem.js.map +1 -1
  401. package/dist/esm/docs/DocGenerator.js +70 -28
  402. package/dist/esm/docs/DocGenerator.js.map +1 -1
  403. package/dist/esm/ecs/World.js +159 -33
  404. package/dist/esm/ecs/World.js.map +1 -1
  405. package/dist/esm/editor/AchievementEditor.js +645 -0
  406. package/dist/esm/editor/AchievementEditor.js.map +1 -0
  407. package/dist/esm/editor/AdvancedEditor.js +95 -23
  408. package/dist/esm/editor/AdvancedEditor.js.map +1 -1
  409. package/dist/esm/editor/AnimationRetargeting.js +738 -0
  410. package/dist/esm/editor/AnimationRetargeting.js.map +1 -0
  411. package/dist/esm/editor/AssetBrowser.js +1184 -0
  412. package/dist/esm/editor/AssetBrowser.js.map +1 -0
  413. package/dist/esm/editor/AssetManager.js +22 -14
  414. package/dist/esm/editor/AssetManager.js.map +1 -1
  415. package/dist/esm/editor/ConsolePro.js +1085 -0
  416. package/dist/esm/editor/ConsolePro.js.map +1 -0
  417. package/dist/esm/editor/CraftingEditor.js +744 -0
  418. package/dist/esm/editor/CraftingEditor.js.map +1 -0
  419. package/dist/esm/editor/DebugTools.js +46 -23
  420. package/dist/esm/editor/DebugTools.js.map +1 -1
  421. package/dist/esm/editor/DialogueSystem.js +918 -0
  422. package/dist/esm/editor/DialogueSystem.js.map +1 -0
  423. package/dist/esm/editor/LeaderboardSystem.js +491 -0
  424. package/dist/esm/editor/LeaderboardSystem.js.map +1 -0
  425. package/dist/esm/editor/NiceGameEditor.js +532 -142
  426. package/dist/esm/editor/NiceGameEditor.js.map +1 -1
  427. package/dist/esm/editor/PrefabSystem.js +858 -0
  428. package/dist/esm/editor/PrefabSystem.js.map +1 -0
  429. package/dist/esm/editor/ProfilerPanel.js +710 -0
  430. package/dist/esm/editor/ProfilerPanel.js.map +1 -0
  431. package/dist/esm/editor/QuestEditor.js +846 -0
  432. package/dist/esm/editor/QuestEditor.js.map +1 -0
  433. package/dist/esm/editor/ReplaySystem.js +648 -0
  434. package/dist/esm/editor/ReplaySystem.js.map +1 -0
  435. package/dist/esm/editor/SceneEditor.js +33 -13
  436. package/dist/esm/editor/SceneEditor.js.map +1 -1
  437. package/dist/esm/editor/ScreenshotMode.js +702 -0
  438. package/dist/esm/editor/ScreenshotMode.js.map +1 -0
  439. package/dist/esm/editor/ShaderGraph.js +7 -6
  440. package/dist/esm/editor/ShaderGraph.js.map +1 -1
  441. package/dist/esm/editor/TimelineEditor.js +37 -30
  442. package/dist/esm/editor/TimelineEditor.js.map +1 -1
  443. package/dist/esm/editor/UndoRedoPro.js +914 -0
  444. package/dist/esm/editor/UndoRedoPro.js.map +1 -0
  445. package/dist/esm/editor/VRARMode.js +653 -0
  446. package/dist/esm/editor/VRARMode.js.map +1 -0
  447. package/dist/esm/engine/NiceGameEngine.js +12 -10
  448. package/dist/esm/engine/NiceGameEngine.js.map +1 -1
  449. package/dist/esm/engine/SaveSystemV2.js +73 -37
  450. package/dist/esm/engine/SaveSystemV2.js.map +1 -1
  451. package/dist/esm/enterprise/Enterprise.js +92 -44
  452. package/dist/esm/enterprise/Enterprise.js.map +1 -1
  453. package/dist/esm/export/BevyExporter.js +995 -0
  454. package/dist/esm/export/BevyExporter.js.map +1 -0
  455. package/dist/esm/export/CocosExporter.js +703 -0
  456. package/dist/esm/export/CocosExporter.js.map +1 -0
  457. package/dist/esm/export/Construct3Exporter.js +829 -0
  458. package/dist/esm/export/Construct3Exporter.js.map +1 -0
  459. package/dist/esm/export/DefoldExporter.js +1103 -0
  460. package/dist/esm/export/DefoldExporter.js.map +1 -0
  461. package/dist/esm/export/GDevelopExporter.js +745 -0
  462. package/dist/esm/export/GDevelopExporter.js.map +1 -0
  463. package/dist/esm/export/GameMakerExporter.js +843 -0
  464. package/dist/esm/export/GameMakerExporter.js.map +1 -0
  465. package/dist/esm/export/GodotExporter.js +45 -50
  466. package/dist/esm/export/GodotExporter.js.map +1 -1
  467. package/dist/esm/export/MinecraftBedrockExporter.js +603 -0
  468. package/dist/esm/export/MinecraftBedrockExporter.js.map +1 -0
  469. package/dist/esm/export/MonoGameExporter.js +1331 -0
  470. package/dist/esm/export/MonoGameExporter.js.map +1 -0
  471. package/dist/esm/export/Pico8Exporter.js +843 -0
  472. package/dist/esm/export/Pico8Exporter.js.map +1 -0
  473. package/dist/esm/export/PlatformExporter.js +4 -5
  474. package/dist/esm/export/PlatformExporter.js.map +1 -1
  475. package/dist/esm/export/RPGMakerExporter.js +903 -0
  476. package/dist/esm/export/RPGMakerExporter.js.map +1 -0
  477. package/dist/esm/export/RobloxExporter.js +940 -0
  478. package/dist/esm/export/RobloxExporter.js.map +1 -0
  479. package/dist/esm/export/Solar2DExporter.js +1280 -0
  480. package/dist/esm/export/Solar2DExporter.js.map +1 -0
  481. package/dist/esm/export/ThreeJSExporter.js +52 -55
  482. package/dist/esm/export/ThreeJSExporter.js.map +1 -1
  483. package/dist/esm/export/Tic80Exporter.js +1312 -0
  484. package/dist/esm/export/Tic80Exporter.js.map +1 -0
  485. package/dist/esm/export/UnityExporter.js +41 -56
  486. package/dist/esm/export/UnityExporter.js.map +1 -1
  487. package/dist/esm/export/UnrealExporter.js +959 -0
  488. package/dist/esm/export/UnrealExporter.js.map +1 -0
  489. package/dist/esm/export/WebExporter.js +42 -50
  490. package/dist/esm/export/WebExporter.js.map +1 -1
  491. package/dist/esm/export/index.js +38 -2
  492. package/dist/esm/export/index.js.map +1 -1
  493. package/dist/esm/godot-integration/GodotAssetLibrary.js +711 -0
  494. package/dist/esm/godot-integration/GodotAssetLibrary.js.map +1 -0
  495. package/dist/esm/godot-integration/GodotImport.js +1062 -0
  496. package/dist/esm/godot-integration/GodotImport.js.map +1 -0
  497. package/dist/esm/godot-integration/GodotLiveLink.js +958 -0
  498. package/dist/esm/godot-integration/GodotLiveLink.js.map +1 -0
  499. package/dist/esm/godot-integration/components/GodotProjectBrowser.js +666 -0
  500. package/dist/esm/godot-integration/components/GodotProjectBrowser.js.map +1 -0
  501. package/dist/esm/i18n/I18n.js +56 -30
  502. package/dist/esm/i18n/I18n.js.map +1 -1
  503. package/dist/esm/i18n/useTranslation.js +4 -4
  504. package/dist/esm/i18n/useTranslation.js.map +1 -1
  505. package/dist/esm/import/AsepriteImporter.js +15 -19
  506. package/dist/esm/import/AsepriteImporter.js.map +1 -1
  507. package/dist/esm/import/DragonBonesImporter.js +36 -40
  508. package/dist/esm/import/DragonBonesImporter.js.map +1 -1
  509. package/dist/esm/import/GameMakerImporter.js +11 -17
  510. package/dist/esm/import/GameMakerImporter.js.map +1 -1
  511. package/dist/esm/import/GodotSceneImporter.js +43 -29
  512. package/dist/esm/import/GodotSceneImporter.js.map +1 -1
  513. package/dist/esm/import/LDtkImporter.js +16 -17
  514. package/dist/esm/import/LDtkImporter.js.map +1 -1
  515. package/dist/esm/import/Live2DImporter.js +16 -19
  516. package/dist/esm/import/Live2DImporter.js.map +1 -1
  517. package/dist/esm/import/NdgFormat.js +28 -35
  518. package/dist/esm/import/NdgFormat.js.map +1 -1
  519. package/dist/esm/import/OgmoImporter.js +16 -18
  520. package/dist/esm/import/OgmoImporter.js.map +1 -1
  521. package/dist/esm/import/RPGMakerImporter.js +5 -6
  522. package/dist/esm/import/RPGMakerImporter.js.map +1 -1
  523. package/dist/esm/import/SceneImporter.js +23 -13
  524. package/dist/esm/import/SceneImporter.js.map +1 -1
  525. package/dist/esm/import/SpineImporter.js +20 -20
  526. package/dist/esm/import/SpineImporter.js.map +1 -1
  527. package/dist/esm/import/SpriterImporter.js +38 -46
  528. package/dist/esm/import/SpriterImporter.js.map +1 -1
  529. package/dist/esm/import/TiledMapImporter.js +20 -24
  530. package/dist/esm/import/TiledMapImporter.js.map +1 -1
  531. package/dist/esm/import/UnitySceneImporter.js +15 -15
  532. package/dist/esm/import/UnitySceneImporter.js.map +1 -1
  533. package/dist/esm/index.js +76 -3
  534. package/dist/esm/index.js.map +1 -1
  535. package/dist/esm/input/GamepadNavigation.js +82 -47
  536. package/dist/esm/input/GamepadNavigation.js.map +1 -1
  537. package/dist/esm/input/InputManager.js +107 -52
  538. package/dist/esm/input/InputManager.js.map +1 -1
  539. package/dist/esm/input/useGamepads.js +35 -29
  540. package/dist/esm/input/useGamepads.js.map +1 -1
  541. package/dist/esm/integration/IconSprite.js +39 -21
  542. package/dist/esm/integration/IconSprite.js.map +1 -1
  543. package/dist/esm/inventory/InventorySystem.js +218 -127
  544. package/dist/esm/inventory/InventorySystem.js.map +1 -1
  545. package/dist/esm/kids/KidMode.js +491 -78
  546. package/dist/esm/kids/KidMode.js.map +1 -1
  547. package/dist/esm/kids/KidTools.js +154 -48
  548. package/dist/esm/kids/KidTools.js.map +1 -1
  549. package/dist/esm/monetization/Monetization.js +47 -35
  550. package/dist/esm/monetization/Monetization.js.map +1 -1
  551. package/dist/esm/multiplayer/LocalMultiplayer.js +48 -26
  552. package/dist/esm/multiplayer/LocalMultiplayer.js.map +1 -1
  553. package/dist/esm/multiplayer/MiniGameTypes.js +23 -10
  554. package/dist/esm/multiplayer/MiniGameTypes.js.map +1 -1
  555. package/dist/esm/native-engine/AssetPipeline.js +537 -0
  556. package/dist/esm/native-engine/AssetPipeline.js.map +1 -0
  557. package/dist/esm/native-engine/AudioEngine.js +822 -0
  558. package/dist/esm/native-engine/AudioEngine.js.map +1 -0
  559. package/dist/esm/native-engine/InputSystem.js +1170 -0
  560. package/dist/esm/native-engine/InputSystem.js.map +1 -0
  561. package/dist/esm/native-engine/NetworkingSystem.js +817 -0
  562. package/dist/esm/native-engine/NetworkingSystem.js.map +1 -0
  563. package/dist/esm/native-engine/PhysicsEngine.js +619 -0
  564. package/dist/esm/native-engine/PhysicsEngine.js.map +1 -0
  565. package/dist/esm/native-engine/RenderingEngine.js +368 -0
  566. package/dist/esm/native-engine/RenderingEngine.js.map +1 -0
  567. package/dist/esm/native-engine/SceneGraph.js +857 -0
  568. package/dist/esm/native-engine/SceneGraph.js.map +1 -0
  569. package/dist/esm/network/MultiplayerTransport.js +63 -33
  570. package/dist/esm/network/MultiplayerTransport.js.map +1 -1
  571. package/dist/esm/network/Networking.js +87 -62
  572. package/dist/esm/network/Networking.js.map +1 -1
  573. package/dist/esm/pathfinding/Pathfinding.js +71 -26
  574. package/dist/esm/pathfinding/Pathfinding.js.map +1 -1
  575. package/dist/esm/performance/AssetStreaming.js +649 -0
  576. package/dist/esm/performance/AssetStreaming.js.map +1 -0
  577. package/dist/esm/performance/BenchmarkSuite.js +37 -24
  578. package/dist/esm/performance/BenchmarkSuite.js.map +1 -1
  579. package/dist/esm/performance/DeltaCompression.js +554 -0
  580. package/dist/esm/performance/DeltaCompression.js.map +1 -0
  581. package/dist/esm/performance/DeterministicPhysics.js +573 -0
  582. package/dist/esm/performance/DeterministicPhysics.js.map +1 -0
  583. package/dist/esm/performance/ECSOptimization.js +716 -0
  584. package/dist/esm/performance/ECSOptimization.js.map +1 -0
  585. package/dist/esm/performance/HotReload.js +517 -0
  586. package/dist/esm/performance/HotReload.js.map +1 -0
  587. package/dist/esm/performance/InputRecording.js +580 -0
  588. package/dist/esm/performance/InputRecording.js.map +1 -0
  589. package/dist/esm/performance/InterestManagement.js +524 -0
  590. package/dist/esm/performance/InterestManagement.js.map +1 -0
  591. package/dist/esm/performance/LocalizationRuntime.js +465 -0
  592. package/dist/esm/performance/LocalizationRuntime.js.map +1 -0
  593. package/dist/esm/performance/MemoryManagement.js +481 -0
  594. package/dist/esm/performance/MemoryManagement.js.map +1 -0
  595. package/dist/esm/performance/ModSupport.js +520 -0
  596. package/dist/esm/performance/ModSupport.js.map +1 -0
  597. package/dist/esm/performance/MultiThreadedPhysics.js +491 -0
  598. package/dist/esm/performance/MultiThreadedPhysics.js.map +1 -0
  599. package/dist/esm/performance/NetworkPrediction.js +508 -0
  600. package/dist/esm/performance/NetworkPrediction.js.map +1 -0
  601. package/dist/esm/performance/ObjectPooling.js +639 -0
  602. package/dist/esm/performance/ObjectPooling.js.map +1 -0
  603. package/dist/esm/performance/Performance.js +64 -25
  604. package/dist/esm/performance/Performance.js.map +1 -1
  605. package/dist/esm/performance/PerformanceAdvanced.js +83 -49
  606. package/dist/esm/performance/PerformanceAdvanced.js.map +1 -1
  607. package/dist/esm/performance/SaveSystem.js +567 -0
  608. package/dist/esm/performance/SaveSystem.js.map +1 -0
  609. package/dist/esm/performance/WebGPURenderer.js +697 -0
  610. package/dist/esm/performance/WebGPURenderer.js.map +1 -0
  611. package/dist/esm/physics/PhysicsAdvanced.js +32 -20
  612. package/dist/esm/physics/PhysicsAdvanced.js.map +1 -1
  613. package/dist/esm/physics/PhysicsEngine2D.js +63 -36
  614. package/dist/esm/physics/PhysicsEngine2D.js.map +1 -1
  615. package/dist/esm/plugins/PluginSDK.js +46 -34
  616. package/dist/esm/plugins/PluginSDK.js.map +1 -1
  617. package/dist/esm/plugins/PluginTestKit.js +28 -29
  618. package/dist/esm/plugins/PluginTestKit.js.map +1 -1
  619. package/dist/esm/procedural/Procedural.js +24 -17
  620. package/dist/esm/procedural/Procedural.js.map +1 -1
  621. package/dist/esm/procedural/WorldBuilding.js +188 -55
  622. package/dist/esm/procedural/WorldBuilding.js.map +1 -1
  623. package/dist/esm/quest/QuestSystem.js +145 -111
  624. package/dist/esm/quest/QuestSystem.js.map +1 -1
  625. package/dist/esm/release/Release.js +142 -31
  626. package/dist/esm/release/Release.js.map +1 -1
  627. package/dist/esm/rendering/Camera2D.js +12 -7
  628. package/dist/esm/rendering/Camera2D.js.map +1 -1
  629. package/dist/esm/rendering/Renderer2D.js +62 -26
  630. package/dist/esm/rendering/Renderer2D.js.map +1 -1
  631. package/dist/esm/rendering/WebGPURenderPipeline.js +60 -31
  632. package/dist/esm/rendering/WebGPURenderPipeline.js.map +1 -1
  633. package/dist/esm/runtime3d/Runtime3D.js +80 -55
  634. package/dist/esm/runtime3d/Runtime3D.js.map +1 -1
  635. package/dist/esm/runtime3d/SceneEditor3D.js +20 -11
  636. package/dist/esm/runtime3d/SceneEditor3D.js.map +1 -1
  637. package/dist/esm/scene/SceneManager.js +26 -12
  638. package/dist/esm/scene/SceneManager.js.map +1 -1
  639. package/dist/esm/scripting/GraphToAST.js +36 -24
  640. package/dist/esm/scripting/GraphToAST.js.map +1 -1
  641. package/dist/esm/scripting/LanguageExporter.js +2 -3
  642. package/dist/esm/scripting/LanguageExporter.js.map +1 -1
  643. package/dist/esm/scripting/NodeGraph.js +49 -32
  644. package/dist/esm/scripting/NodeGraph.js.map +1 -1
  645. package/dist/esm/scripting/ScriptAST.js +19 -6
  646. package/dist/esm/scripting/ScriptAST.js.map +1 -1
  647. package/dist/esm/scripting/VisualScripting2.js +13 -12
  648. package/dist/esm/scripting/VisualScripting2.js.map +1 -1
  649. package/dist/esm/scripting/exporters/CSharpExporter.js +16 -16
  650. package/dist/esm/scripting/exporters/CSharpExporter.js.map +1 -1
  651. package/dist/esm/scripting/exporters/GDScriptExporter.js +3 -6
  652. package/dist/esm/scripting/exporters/GDScriptExporter.js.map +1 -1
  653. package/dist/esm/scripting/exporters/LuaExporter.js +5 -9
  654. package/dist/esm/scripting/exporters/LuaExporter.js.map +1 -1
  655. package/dist/esm/scripting/exporters/PythonExporter.js +7 -13
  656. package/dist/esm/scripting/exporters/PythonExporter.js.map +1 -1
  657. package/dist/esm/scripting/exporters/RustExporter.js +7 -14
  658. package/dist/esm/scripting/exporters/RustExporter.js.map +1 -1
  659. package/dist/esm/scripting/exporters/TypeScriptExporter.js +28 -29
  660. package/dist/esm/scripting/exporters/TypeScriptExporter.js.map +1 -1
  661. package/dist/esm/social/Social.js +27 -20
  662. package/dist/esm/social/Social.js.map +1 -1
  663. package/dist/esm/systems/LightingSystem.js +968 -0
  664. package/dist/esm/systems/LightingSystem.js.map +1 -0
  665. package/dist/esm/systems/ParticleSystem2.js +34 -17
  666. package/dist/esm/systems/ParticleSystem2.js.map +1 -1
  667. package/dist/esm/systems/PhysicsDebugSystem.js +1219 -0
  668. package/dist/esm/systems/PhysicsDebugSystem.js.map +1 -0
  669. package/dist/esm/systems/TerrainSystem.js +1125 -0
  670. package/dist/esm/systems/TerrainSystem.js.map +1 -0
  671. package/dist/esm/templates/ActionTemplates.js +144 -24
  672. package/dist/esm/templates/ActionTemplates.js.map +1 -1
  673. package/dist/esm/templates/FightingTemplate.js +513 -0
  674. package/dist/esm/templates/FightingTemplate.js.map +1 -0
  675. package/dist/esm/templates/MetroidvaniaTemplate.js +484 -0
  676. package/dist/esm/templates/MetroidvaniaTemplate.js.map +1 -0
  677. package/dist/esm/templates/PartyTemplates.js +60 -28
  678. package/dist/esm/templates/PartyTemplates.js.map +1 -1
  679. package/dist/esm/templates/PuzzleTemplates.js +63 -22
  680. package/dist/esm/templates/PuzzleTemplates.js.map +1 -1
  681. package/dist/esm/templates/RPGTemplates.js +29 -15
  682. package/dist/esm/templates/RPGTemplates.js.map +1 -1
  683. package/dist/esm/templates/SportsTemplates.js +41 -17
  684. package/dist/esm/templates/SportsTemplates.js.map +1 -1
  685. package/dist/esm/templates/StrategyTemplates.js +45 -18
  686. package/dist/esm/templates/StrategyTemplates.js.map +1 -1
  687. package/dist/esm/templates/SurvivalTemplate.js +447 -0
  688. package/dist/esm/templates/SurvivalTemplate.js.map +1 -0
  689. package/dist/esm/templates/WaveDefense.js +139 -52
  690. package/dist/esm/templates/WaveDefense.js.map +1 -1
  691. package/dist/esm/tilemap/Tilemap.js +48 -32
  692. package/dist/esm/tilemap/Tilemap.js.map +1 -1
  693. package/dist/esm/tutorials/TutorialBranching.js +111 -42
  694. package/dist/esm/tutorials/TutorialBranching.js.map +1 -1
  695. package/dist/esm/tutorials/TutorialEngine.js +152 -80
  696. package/dist/esm/tutorials/TutorialEngine.js.map +1 -1
  697. package/dist/esm/tutorials/TutorialOverlay.js +117 -40
  698. package/dist/esm/tutorials/TutorialOverlay.js.map +1 -1
  699. package/dist/esm/ui/GameUI.js +69 -42
  700. package/dist/esm/ui/GameUI.js.map +1 -1
  701. package/dist/esm/unity-integration/UnityAssetStore.js +749 -0
  702. package/dist/esm/unity-integration/UnityAssetStore.js.map +1 -0
  703. package/dist/esm/unity-integration/UnityImport.js +1246 -0
  704. package/dist/esm/unity-integration/UnityImport.js.map +1 -0
  705. package/dist/esm/unity-integration/UnityLiveLink.js +1017 -0
  706. package/dist/esm/unity-integration/UnityLiveLink.js.map +1 -0
  707. package/dist/esm/unity-integration/components/UnityAssetStoreBrowser.js +794 -0
  708. package/dist/esm/unity-integration/components/UnityAssetStoreBrowser.js.map +1 -0
  709. package/dist/esm/unity-integration/components/UnityProjectBrowser.js +831 -0
  710. package/dist/esm/unity-integration/components/UnityProjectBrowser.js.map +1 -0
  711. package/dist/esm/unreal-integration/UnrealImport.js +437 -0
  712. package/dist/esm/unreal-integration/UnrealImport.js.map +1 -0
  713. package/dist/esm/unreal-integration/UnrealLiveLink.js +1182 -0
  714. package/dist/esm/unreal-integration/UnrealLiveLink.js.map +1 -0
  715. package/dist/esm/unreal-integration/UnrealMarketplace.js +490 -0
  716. package/dist/esm/unreal-integration/UnrealMarketplace.js.map +1 -0
  717. package/dist/esm/unreal-integration/components/UnrealProjectBrowser.js +833 -0
  718. package/dist/esm/unreal-integration/components/UnrealProjectBrowser.js.map +1 -0
  719. package/dist/esm/xr/ARVR.js +32 -9
  720. package/dist/esm/xr/ARVR.js.map +1 -1
  721. package/package.json +6 -5
@@ -0,0 +1,817 @@
1
+ /**
2
+ * @file NetworkingSystem.ts
3
+ * @description Networking System for Nice2Dev Game Engine
4
+ * PRO-1.11.6: Networking System
5
+ *
6
+ * Features:
7
+ * - WebSocket multiplayer
8
+ * - WebRTC peer-to-peer
9
+ * - State synchronization
10
+ * - Client-side prediction
11
+ * - Lag compensation
12
+ * - Matchmaking
13
+ * - Lobby system
14
+ */
15
+ // ============================================================
16
+ // Network Manager
17
+ // ============================================================
18
+ class NetworkManager {
19
+ constructor(config) {
20
+ this.connection = null;
21
+ this.players = new Map();
22
+ this.localPlayer = null;
23
+ this.entities = new Map();
24
+ this.snapshotBuffer = [];
25
+ this.currentTick = 0;
26
+ this.serverTimeOffset = 0;
27
+ this.callbacks = {};
28
+ this.messageHandlers = new Map();
29
+ this.config = {
30
+ maxPlayers: 16,
31
+ tickRate: 60,
32
+ interpolationDelay: 100,
33
+ predictionEnabled: true,
34
+ lagCompensationWindow: 200,
35
+ reconciliationEnabled: true,
36
+ snapshotBufferSize: 120,
37
+ heartbeatInterval: 1000,
38
+ timeoutDuration: 10000,
39
+ compressionEnabled: true,
40
+ encryptionEnabled: false,
41
+ ...config,
42
+ };
43
+ }
44
+ // ─── Connection ────────────────────────────────────────
45
+ async connectToServer(url, playerName) {
46
+ if (this.connection) {
47
+ throw new Error('Already connected');
48
+ }
49
+ this.connection = new WebSocketConnection(url, this.config);
50
+ await this.connection.connect();
51
+ // Set up message handling
52
+ this.connection.onMessage((msg) => this.handleMessage(msg));
53
+ this.connection.onDisconnect((reason) => {
54
+ this.callbacks.onDisconnected?.(reason);
55
+ this.cleanup();
56
+ });
57
+ // Send join request
58
+ this.sendMessage({
59
+ type: 'join-request',
60
+ channel: 'system',
61
+ mode: 'reliable',
62
+ data: { playerName },
63
+ });
64
+ // Wait for join response
65
+ await this.waitForJoinResponse();
66
+ this.callbacks.onConnected?.();
67
+ }
68
+ async waitForJoinResponse() {
69
+ return new Promise((resolve, reject) => {
70
+ const timeout = setTimeout(() => {
71
+ reject(new Error('Join timeout'));
72
+ }, this.config.timeoutDuration);
73
+ this.messageHandlers.set('join-response', (msg) => {
74
+ clearTimeout(timeout);
75
+ const data = msg.data;
76
+ this.localPlayer = {
77
+ id: data.playerId,
78
+ name: '',
79
+ role: 'client',
80
+ ping: 0,
81
+ state: 'connected',
82
+ inputSequence: 0,
83
+ pendingInputs: [],
84
+ };
85
+ this.serverTimeOffset = data.serverTime - Date.now();
86
+ for (const player of data.players) {
87
+ this.players.set(player.id, player);
88
+ }
89
+ resolve();
90
+ });
91
+ });
92
+ }
93
+ async hostServer(port, playerName) {
94
+ this.connection = new WebSocketServer(port, this.config);
95
+ await this.connection.start();
96
+ this.localPlayer = {
97
+ id: 'host',
98
+ name: playerName,
99
+ role: 'host',
100
+ ping: 0,
101
+ state: 'playing',
102
+ inputSequence: 0,
103
+ pendingInputs: [],
104
+ };
105
+ this.players.set('host', this.localPlayer);
106
+ }
107
+ disconnect() {
108
+ if (this.connection) {
109
+ this.sendMessage({
110
+ type: 'leave',
111
+ channel: 'system',
112
+ mode: 'reliable',
113
+ data: {},
114
+ });
115
+ this.connection.disconnect();
116
+ this.cleanup();
117
+ }
118
+ }
119
+ cleanup() {
120
+ this.connection = null;
121
+ this.players.clear();
122
+ this.localPlayer = null;
123
+ this.entities.clear();
124
+ this.snapshotBuffer = [];
125
+ this.currentTick = 0;
126
+ }
127
+ isConnected() {
128
+ return this.connection?.getState() === 'connected';
129
+ }
130
+ getConnectionState() {
131
+ return this.connection?.getState() ?? 'disconnected';
132
+ }
133
+ // ─── Players ───────────────────────────────────────────
134
+ getLocalPlayer() {
135
+ return this.localPlayer;
136
+ }
137
+ getPlayer(id) {
138
+ return this.players.get(id);
139
+ }
140
+ getPlayers() {
141
+ return Array.from(this.players.values());
142
+ }
143
+ getPlayerCount() {
144
+ return this.players.size;
145
+ }
146
+ // ─── Entities ──────────────────────────────────────────
147
+ registerEntity(entity) {
148
+ this.entities.set(entity.networkId, entity);
149
+ }
150
+ unregisterEntity(entity) {
151
+ this.entities.delete(entity.networkId);
152
+ }
153
+ getEntity(id) {
154
+ return this.entities.get(id);
155
+ }
156
+ isEntityOwner(entity) {
157
+ return entity.ownerId === this.localPlayer?.id;
158
+ }
159
+ // ─── Messages ──────────────────────────────────────────
160
+ sendMessage(message) {
161
+ if (!this.connection) {
162
+ return;
163
+ }
164
+ const fullMessage = {
165
+ ...message,
166
+ timestamp: Date.now() + this.serverTimeOffset,
167
+ senderId: this.localPlayer?.id ?? 'unknown',
168
+ };
169
+ this.connection.send(fullMessage);
170
+ }
171
+ sendToPlayer(playerId, message) {
172
+ this.sendMessage({
173
+ ...message,
174
+ data: { ...message.data, targetPlayerId: playerId },
175
+ });
176
+ }
177
+ broadcast(message, excludeSelf = false) {
178
+ this.sendMessage({
179
+ ...message,
180
+ data: { ...message.data, broadcast: true, excludeSelf },
181
+ });
182
+ }
183
+ handleMessage(message) {
184
+ // Check for registered handler
185
+ const handler = this.messageHandlers.get(message.type);
186
+ if (handler) {
187
+ handler(message);
188
+ return;
189
+ }
190
+ switch (message.type) {
191
+ case 'player-joined':
192
+ this.handlePlayerJoined(message);
193
+ break;
194
+ case 'player-left':
195
+ this.handlePlayerLeft(message);
196
+ break;
197
+ case 'state-sync':
198
+ this.handleStateSync(message);
199
+ break;
200
+ case 'ping':
201
+ this.handlePing(message);
202
+ break;
203
+ default:
204
+ this.callbacks.onMessage?.(message);
205
+ }
206
+ }
207
+ handlePlayerJoined(message) {
208
+ const player = message.data;
209
+ this.players.set(player.id, player);
210
+ this.callbacks.onPlayerJoined?.(player);
211
+ }
212
+ handlePlayerLeft(message) {
213
+ const { playerId } = message.data;
214
+ const player = this.players.get(playerId);
215
+ if (player) {
216
+ this.players.delete(playerId);
217
+ this.callbacks.onPlayerLeft?.(player);
218
+ }
219
+ }
220
+ handleStateSync(message) {
221
+ const snapshot = message.data;
222
+ // Add to buffer
223
+ this.snapshotBuffer.push(snapshot);
224
+ if (this.snapshotBuffer.length > this.config.snapshotBufferSize) {
225
+ this.snapshotBuffer.shift();
226
+ }
227
+ this.callbacks.onStateSync?.(snapshot);
228
+ }
229
+ handlePing(message) {
230
+ const { sendTime } = message.data;
231
+ const ping = Date.now() - sendTime;
232
+ if (this.localPlayer) {
233
+ this.localPlayer.ping = ping;
234
+ }
235
+ this.callbacks.onPingUpdate?.(ping);
236
+ }
237
+ // ─── Input ─────────────────────────────────────────────
238
+ sendInput(input) {
239
+ if (!this.localPlayer) {
240
+ return;
241
+ }
242
+ const playerInput = {
243
+ sequence: ++this.localPlayer.inputSequence,
244
+ timestamp: Date.now() + this.serverTimeOffset,
245
+ actions: input,
246
+ };
247
+ // Store for reconciliation
248
+ if (this.config.predictionEnabled) {
249
+ this.localPlayer.pendingInputs.push(playerInput);
250
+ }
251
+ this.sendMessage({
252
+ type: 'player-input',
253
+ channel: 'gameplay',
254
+ mode: 'reliable-ordered',
255
+ data: playerInput,
256
+ });
257
+ }
258
+ // ─── State Synchronization ─────────────────────────────
259
+ update(deltaTime) {
260
+ if (!this.connection) {
261
+ return;
262
+ }
263
+ this.currentTick++;
264
+ // Update ping
265
+ if (this.currentTick % (this.config.tickRate * (this.config.heartbeatInterval / 1000)) === 0) {
266
+ this.sendMessage({
267
+ type: 'ping',
268
+ channel: 'system',
269
+ mode: 'unreliable',
270
+ data: { sendTime: Date.now() },
271
+ });
272
+ }
273
+ // Interpolation for remote entities
274
+ const renderTime = Date.now() - this.config.interpolationDelay + this.serverTimeOffset;
275
+ for (const entity of this.entities.values()) {
276
+ if (this.isEntityOwner(entity)) {
277
+ // Local entity - apply prediction
278
+ if (this.config.predictionEnabled) {
279
+ this.applyPrediction(entity);
280
+ }
281
+ }
282
+ else {
283
+ // Remote entity - interpolate
284
+ this.interpolateEntity(entity, renderTime);
285
+ }
286
+ }
287
+ }
288
+ applyPrediction(_entity) {
289
+ // Apply pending inputs to predict entity state
290
+ if (!this.localPlayer) {
291
+ return;
292
+ }
293
+ for (const input of this.localPlayer.pendingInputs) {
294
+ // Would apply input to entity simulation
295
+ }
296
+ }
297
+ interpolateEntity(entity, renderTime) {
298
+ // Find surrounding snapshots
299
+ let before = null;
300
+ let after = null;
301
+ for (const snapshot of this.snapshotBuffer) {
302
+ if (snapshot.timestamp <= renderTime) {
303
+ before = snapshot;
304
+ }
305
+ else {
306
+ after = snapshot;
307
+ break;
308
+ }
309
+ }
310
+ if (!before || !after) {
311
+ // Extrapolate from latest
312
+ if (this.snapshotBuffer.length > 0) {
313
+ const latest = this.snapshotBuffer[this.snapshotBuffer.length - 1];
314
+ const entityState = latest.entities.find((e) => e.id === entity.networkId);
315
+ if (entityState) {
316
+ entity.applyState(entityState);
317
+ }
318
+ }
319
+ return;
320
+ }
321
+ // Interpolate between snapshots
322
+ const t = (renderTime - before.timestamp) / (after.timestamp - before.timestamp);
323
+ const beforeState = before.entities.find((e) => e.id === entity.networkId);
324
+ const afterState = after.entities.find((e) => e.id === entity.networkId);
325
+ if (beforeState && afterState) {
326
+ const interpolated = {
327
+ id: entity.networkId,
328
+ ownerId: entity.ownerId,
329
+ type: entity.type,
330
+ position: this.lerpVec3(beforeState.position, afterState.position, t),
331
+ rotation: this.slerpQuat(beforeState.rotation, afterState.rotation, t),
332
+ velocity: beforeState.velocity && afterState.velocity
333
+ ? this.lerpVec3(beforeState.velocity, afterState.velocity, t)
334
+ : undefined,
335
+ };
336
+ entity.applyState(interpolated);
337
+ }
338
+ }
339
+ lerpVec3(a, b, t) {
340
+ return {
341
+ x: a.x + (b.x - a.x) * t,
342
+ y: a.y + (b.y - a.y) * t,
343
+ z: a.z + (b.z - a.z) * t,
344
+ };
345
+ }
346
+ slerpQuat(a, b, t) {
347
+ // Simplified spherical linear interpolation
348
+ let cosHalfTheta = a.w * b.w + a.x * b.x + a.y * b.y + a.z * b.z;
349
+ if (Math.abs(cosHalfTheta) >= 1.0) {
350
+ return a;
351
+ }
352
+ if (cosHalfTheta < 0) {
353
+ b = { x: -b.x, y: -b.y, z: -b.z, w: -b.w };
354
+ cosHalfTheta = -cosHalfTheta;
355
+ }
356
+ const halfTheta = Math.acos(cosHalfTheta);
357
+ const sinHalfTheta = Math.sqrt(1.0 - cosHalfTheta * cosHalfTheta);
358
+ if (Math.abs(sinHalfTheta) < 0.001) {
359
+ return {
360
+ x: a.x * 0.5 + b.x * 0.5,
361
+ y: a.y * 0.5 + b.y * 0.5,
362
+ z: a.z * 0.5 + b.z * 0.5,
363
+ w: a.w * 0.5 + b.w * 0.5,
364
+ };
365
+ }
366
+ const ratioA = Math.sin((1 - t) * halfTheta) / sinHalfTheta;
367
+ const ratioB = Math.sin(t * halfTheta) / sinHalfTheta;
368
+ return {
369
+ x: a.x * ratioA + b.x * ratioB,
370
+ y: a.y * ratioA + b.y * ratioB,
371
+ z: a.z * ratioA + b.z * ratioB,
372
+ w: a.w * ratioA + b.w * ratioB,
373
+ };
374
+ }
375
+ // ─── Server Authority ──────────────────────────────────
376
+ reconcileState(serverSequence, serverState) {
377
+ if (!this.localPlayer || !this.config.reconciliationEnabled) {
378
+ return;
379
+ }
380
+ // Remove acknowledged inputs
381
+ this.localPlayer.pendingInputs = this.localPlayer.pendingInputs.filter((input) => input.sequence > serverSequence);
382
+ // Get local entity
383
+ const entity = this.entities.get(serverState.id);
384
+ if (!entity || !this.isEntityOwner(entity)) {
385
+ return;
386
+ }
387
+ // Apply server state
388
+ entity.applyState(serverState);
389
+ // Re-apply pending inputs
390
+ for (const input of this.localPlayer.pendingInputs) {
391
+ // Would re-simulate with input
392
+ }
393
+ }
394
+ // ─── Events ────────────────────────────────────────────
395
+ on(event, callback) {
396
+ this.callbacks[event] = callback;
397
+ }
398
+ off(event) {
399
+ delete this.callbacks[event];
400
+ }
401
+ // ─── Custom Message Types ──────────────────────────────
402
+ registerMessageHandler(type, handler) {
403
+ this.messageHandlers.set(type, handler);
404
+ }
405
+ unregisterMessageHandler(type) {
406
+ this.messageHandlers.delete(type);
407
+ }
408
+ }
409
+ // ============================================================
410
+ // Network Entity
411
+ // ============================================================
412
+ class NetworkEntity {
413
+ constructor(networkId, ownerId, type) {
414
+ this.position = { x: 0, y: 0, z: 0 };
415
+ this.rotation = { x: 0, y: 0, z: 0, w: 1 };
416
+ this.velocity = { x: 0, y: 0, z: 0 };
417
+ this.customState = {};
418
+ this.networkId = networkId;
419
+ this.ownerId = ownerId;
420
+ this.type = type;
421
+ }
422
+ getState() {
423
+ return {
424
+ id: this.networkId,
425
+ ownerId: this.ownerId,
426
+ type: this.type,
427
+ position: { ...this.position },
428
+ rotation: { ...this.rotation },
429
+ velocity: { ...this.velocity },
430
+ customState: { ...this.customState },
431
+ };
432
+ }
433
+ applyState(state) {
434
+ this.position = { ...state.position };
435
+ this.rotation = { ...state.rotation };
436
+ if (state.velocity) {
437
+ this.velocity = { ...state.velocity };
438
+ }
439
+ if (state.customState) {
440
+ this.customState = { ...state.customState };
441
+ }
442
+ }
443
+ }
444
+ // ============================================================
445
+ // Connection Implementations
446
+ // ============================================================
447
+ class NetworkConnection {
448
+ constructor() {
449
+ this.state = 'disconnected';
450
+ this.messageCallback = null;
451
+ this.disconnectCallback = null;
452
+ }
453
+ getState() {
454
+ return this.state;
455
+ }
456
+ onMessage(callback) {
457
+ this.messageCallback = callback;
458
+ }
459
+ onDisconnect(callback) {
460
+ this.disconnectCallback = callback;
461
+ }
462
+ }
463
+ class WebSocketConnection extends NetworkConnection {
464
+ constructor(url, config) {
465
+ super();
466
+ this.socket = null;
467
+ this.reconnectAttempts = 0;
468
+ this.maxReconnectAttempts = 5;
469
+ this.url = url;
470
+ this.config = config;
471
+ }
472
+ async connect() {
473
+ return new Promise((resolve, reject) => {
474
+ this.state = 'connecting';
475
+ this.socket = new WebSocket(this.url);
476
+ this.socket.onopen = () => {
477
+ this.state = 'connected';
478
+ this.reconnectAttempts = 0;
479
+ resolve();
480
+ };
481
+ this.socket.onmessage = (event) => {
482
+ try {
483
+ const message = JSON.parse(event.data);
484
+ this.messageCallback?.(message);
485
+ }
486
+ catch (e) {
487
+ console.error('Failed to parse message:', e);
488
+ }
489
+ };
490
+ this.socket.onclose = (event) => {
491
+ this.state = 'disconnected';
492
+ this.disconnectCallback?.(event.reason || 'Connection closed');
493
+ // Attempt reconnection
494
+ if (this.reconnectAttempts < this.maxReconnectAttempts) {
495
+ this.reconnectAttempts++;
496
+ setTimeout(() => this.connect(), 1000 * this.reconnectAttempts);
497
+ }
498
+ };
499
+ this.socket.onerror = () => {
500
+ this.state = 'disconnected';
501
+ reject(new Error('WebSocket connection failed'));
502
+ };
503
+ // Connection timeout
504
+ setTimeout(() => {
505
+ if (this.state === 'connecting') {
506
+ this.socket?.close();
507
+ reject(new Error('Connection timeout'));
508
+ }
509
+ }, this.config.timeoutDuration);
510
+ });
511
+ }
512
+ disconnect() {
513
+ this.state = 'disconnecting';
514
+ this.socket?.close();
515
+ this.socket = null;
516
+ this.state = 'disconnected';
517
+ }
518
+ send(message) {
519
+ if (this.socket && this.state === 'connected') {
520
+ const data = this.config.compressionEnabled
521
+ ? this.compress(JSON.stringify(message))
522
+ : JSON.stringify(message);
523
+ this.socket.send(data);
524
+ }
525
+ }
526
+ async start() {
527
+ // Client connection - use connect() instead
528
+ throw new Error('Use connect() for client connections');
529
+ }
530
+ compress(data) {
531
+ // Would implement compression
532
+ return data;
533
+ }
534
+ }
535
+ class WebSocketServer extends NetworkConnection {
536
+ constructor(port, config) {
537
+ super();
538
+ this.clients = new Map();
539
+ this.port = port;
540
+ this.config = config;
541
+ }
542
+ async connect() {
543
+ // Server doesn't connect - use start() instead
544
+ throw new Error('Use start() for server');
545
+ }
546
+ async start() {
547
+ // In browser environment, this would require a signaling server
548
+ // For Node.js, would use ws package
549
+ this.state = 'connected';
550
+ console.log(`Server started on port ${this.port}`);
551
+ }
552
+ disconnect() {
553
+ this.state = 'disconnecting';
554
+ for (const client of this.clients.values()) {
555
+ client.close();
556
+ }
557
+ this.clients.clear();
558
+ this.state = 'disconnected';
559
+ }
560
+ send(message) {
561
+ const data = JSON.stringify(message);
562
+ for (const client of this.clients.values()) {
563
+ if (client.readyState === WebSocket.OPEN) {
564
+ client.send(data);
565
+ }
566
+ }
567
+ }
568
+ sendToClient(clientId, message) {
569
+ const client = this.clients.get(clientId);
570
+ if (client && client.readyState === WebSocket.OPEN) {
571
+ client.send(JSON.stringify(message));
572
+ }
573
+ }
574
+ }
575
+ class LobbyManager {
576
+ constructor(network) {
577
+ this.currentLobby = null;
578
+ this.availableLobbies = [];
579
+ this.callbacks = {};
580
+ this.network = network;
581
+ this.setupMessageHandlers();
582
+ }
583
+ setupMessageHandlers() {
584
+ this.network.registerMessageHandler('lobby-created', (msg) => {
585
+ const lobby = msg.data;
586
+ this.currentLobby = lobby;
587
+ this.callbacks.onLobbyCreated?.(lobby);
588
+ });
589
+ this.network.registerMessageHandler('lobby-joined', (msg) => {
590
+ const lobby = msg.data;
591
+ this.currentLobby = lobby;
592
+ this.callbacks.onLobbyJoined?.(lobby);
593
+ });
594
+ this.network.registerMessageHandler('lobby-player-joined', (msg) => {
595
+ const player = msg.data;
596
+ if (this.currentLobby) {
597
+ this.currentLobby.players.push(player);
598
+ this.callbacks.onPlayerJoined?.(player);
599
+ }
600
+ });
601
+ this.network.registerMessageHandler('lobby-player-left', (msg) => {
602
+ const { playerId } = msg.data;
603
+ if (this.currentLobby) {
604
+ const idx = this.currentLobby.players.findIndex((p) => p.id === playerId);
605
+ if (idx >= 0) {
606
+ const player = this.currentLobby.players.splice(idx, 1)[0];
607
+ this.callbacks.onPlayerLeft?.(player);
608
+ }
609
+ }
610
+ });
611
+ this.network.registerMessageHandler('lobby-list', (msg) => {
612
+ this.availableLobbies = msg.data;
613
+ });
614
+ this.network.registerMessageHandler('game-starting', () => {
615
+ if (this.currentLobby) {
616
+ this.currentLobby.state = 'starting';
617
+ this.callbacks.onGameStarted?.();
618
+ }
619
+ });
620
+ }
621
+ // ─── Lobby Management ──────────────────────────────────
622
+ createLobby(config) {
623
+ this.network.sendMessage({
624
+ type: 'create-lobby',
625
+ channel: 'system',
626
+ mode: 'reliable',
627
+ data: config,
628
+ });
629
+ }
630
+ joinLobby(lobbyId, password) {
631
+ this.network.sendMessage({
632
+ type: 'join-lobby',
633
+ channel: 'system',
634
+ mode: 'reliable',
635
+ data: { lobbyId, password },
636
+ });
637
+ }
638
+ leaveLobby() {
639
+ if (!this.currentLobby) {
640
+ return;
641
+ }
642
+ this.network.sendMessage({
643
+ type: 'leave-lobby',
644
+ channel: 'system',
645
+ mode: 'reliable',
646
+ data: { lobbyId: this.currentLobby.id },
647
+ });
648
+ this.currentLobby = null;
649
+ this.callbacks.onLobbyLeft?.();
650
+ }
651
+ refreshLobbyList() {
652
+ this.network.sendMessage({
653
+ type: 'list-lobbies',
654
+ channel: 'system',
655
+ mode: 'reliable',
656
+ data: {},
657
+ });
658
+ }
659
+ startGame() {
660
+ if (!this.currentLobby) {
661
+ return;
662
+ }
663
+ this.network.sendMessage({
664
+ type: 'start-game',
665
+ channel: 'system',
666
+ mode: 'reliable',
667
+ data: { lobbyId: this.currentLobby.id },
668
+ });
669
+ }
670
+ // ─── Lobby Settings ────────────────────────────────────
671
+ updateLobbySettings(settings) {
672
+ if (!this.currentLobby) {
673
+ return;
674
+ }
675
+ this.network.sendMessage({
676
+ type: 'update-lobby',
677
+ channel: 'system',
678
+ mode: 'reliable',
679
+ data: { lobbyId: this.currentLobby.id, settings },
680
+ });
681
+ }
682
+ kickPlayer(playerId) {
683
+ if (!this.currentLobby) {
684
+ return;
685
+ }
686
+ this.network.sendMessage({
687
+ type: 'kick-player',
688
+ channel: 'system',
689
+ mode: 'reliable',
690
+ data: { lobbyId: this.currentLobby.id, playerId },
691
+ });
692
+ }
693
+ // ─── Getters ───────────────────────────────────────────
694
+ getCurrentLobby() {
695
+ return this.currentLobby;
696
+ }
697
+ getAvailableLobbies() {
698
+ return this.availableLobbies;
699
+ }
700
+ isInLobby() {
701
+ return this.currentLobby !== null;
702
+ }
703
+ isHost() {
704
+ const localPlayer = this.network.getLocalPlayer();
705
+ return this.currentLobby?.host.id === localPlayer?.id;
706
+ }
707
+ // ─── Events ────────────────────────────────────────────
708
+ on(event, callback) {
709
+ this.callbacks[event] = callback;
710
+ }
711
+ }
712
+ class MatchmakingManager {
713
+ constructor(network) {
714
+ this.status = {
715
+ state: 'idle',
716
+ playersFound: 0,
717
+ playersRequired: 0,
718
+ estimatedWait: 0,
719
+ };
720
+ this.callbacks = {};
721
+ this.network = network;
722
+ this.setupMessageHandlers();
723
+ }
724
+ setupMessageHandlers() {
725
+ this.network.registerMessageHandler('matchmaking-status', (msg) => {
726
+ this.status = msg.data;
727
+ this.callbacks.onStatusUpdate?.(this.status);
728
+ });
729
+ this.network.registerMessageHandler('match-found', (msg) => {
730
+ const { matchId } = msg.data;
731
+ this.status.state = 'found';
732
+ this.status.matchId = matchId;
733
+ this.callbacks.onMatchFound?.(matchId);
734
+ });
735
+ this.network.registerMessageHandler('match-failed', (msg) => {
736
+ const { reason } = msg.data;
737
+ this.status.state = 'failed';
738
+ this.callbacks.onMatchFailed?.(reason);
739
+ });
740
+ }
741
+ startMatchmaking(criteria) {
742
+ this.status = {
743
+ state: 'searching',
744
+ playersFound: 1,
745
+ playersRequired: criteria.teamSize ?? 2,
746
+ estimatedWait: 30,
747
+ };
748
+ this.network.sendMessage({
749
+ type: 'start-matchmaking',
750
+ channel: 'system',
751
+ mode: 'reliable',
752
+ data: criteria,
753
+ });
754
+ this.callbacks.onStatusUpdate?.(this.status);
755
+ }
756
+ cancelMatchmaking() {
757
+ this.network.sendMessage({
758
+ type: 'cancel-matchmaking',
759
+ channel: 'system',
760
+ mode: 'reliable',
761
+ data: {},
762
+ });
763
+ this.status.state = 'idle';
764
+ this.callbacks.onStatusUpdate?.(this.status);
765
+ }
766
+ acceptMatch() {
767
+ if (!this.status.matchId) {
768
+ return;
769
+ }
770
+ this.status.state = 'joining';
771
+ this.network.sendMessage({
772
+ type: 'accept-match',
773
+ channel: 'system',
774
+ mode: 'reliable',
775
+ data: { matchId: this.status.matchId },
776
+ });
777
+ this.callbacks.onStatusUpdate?.(this.status);
778
+ }
779
+ declineMatch() {
780
+ if (!this.status.matchId) {
781
+ return;
782
+ }
783
+ this.network.sendMessage({
784
+ type: 'decline-match',
785
+ channel: 'system',
786
+ mode: 'reliable',
787
+ data: { matchId: this.status.matchId },
788
+ });
789
+ this.status.state = 'searching';
790
+ delete this.status.matchId;
791
+ this.callbacks.onStatusUpdate?.(this.status);
792
+ }
793
+ getStatus() {
794
+ return { ...this.status };
795
+ }
796
+ isSearching() {
797
+ return this.status.state === 'searching';
798
+ }
799
+ on(event, callback) {
800
+ this.callbacks[event] = callback;
801
+ }
802
+ }
803
+ // ============================================================
804
+ // Factory Functions
805
+ // ============================================================
806
+ function createNetworkManager(config) {
807
+ return new NetworkManager(config);
808
+ }
809
+ function createLobbyManager(network) {
810
+ return new LobbyManager(network);
811
+ }
812
+ function createMatchmakingManager(network) {
813
+ return new MatchmakingManager(network);
814
+ }
815
+
816
+ export { LobbyManager, MatchmakingManager, NetworkEntity, NetworkManager, createLobbyManager, createMatchmakingManager, createNetworkManager };
817
+ //# sourceMappingURL=NetworkingSystem.js.map