@needle-tools/three 0.146.9 → 0.153.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/build/three.cjs +39486 -20286
- package/build/three.js +39471 -20270
- package/build/three.min.js +3 -2
- package/build/three.module.js +6717 -5427
- package/build/three.module.min.js +6 -0
- package/examples/jsm/animation/AnimationClipCreator.js +5 -3
- package/examples/jsm/cameras/CinematicCamera.js +1 -2
- package/examples/jsm/capabilities/WebGPU.js +17 -5
- package/examples/jsm/controls/ArcballControls.js +1828 -1821
- package/examples/jsm/controls/MapControls.js +28 -0
- package/examples/jsm/controls/OrbitControls.js +25 -46
- package/examples/jsm/controls/PointerLockControls.js +70 -65
- package/examples/jsm/controls/TrackballControls.js +18 -4
- package/examples/jsm/controls/TransformControls.js +0 -1
- package/examples/jsm/csm/CSM.js +11 -5
- package/examples/jsm/csm/CSMShader.js +7 -6
- package/examples/jsm/effects/AnaglyphEffect.js +6 -20
- package/examples/jsm/effects/AsciiEffect.js +3 -6
- package/examples/jsm/effects/OutlineEffect.js +1 -15
- package/examples/jsm/effects/ParallaxBarrierEffect.js +3 -0
- package/examples/jsm/exporters/DRACOExporter.js +53 -11
- package/examples/jsm/exporters/EXRExporter.js +3 -9
- package/examples/jsm/exporters/GLTFExporter.js +561 -154
- package/examples/jsm/exporters/KTX2Exporter.js +34 -23
- package/examples/jsm/exporters/MMDExporter.js +1 -1
- package/examples/jsm/exporters/PLYExporter.js +8 -1
- package/examples/jsm/exporters/STLExporter.js +8 -4
- package/examples/jsm/exporters/USDZExporter.js +305 -792
- package/examples/jsm/geometries/ConvexGeometry.js +0 -6
- package/examples/jsm/geometries/ParametricGeometry.js +10 -0
- package/examples/jsm/helpers/OctreeHelper.js +1 -0
- package/examples/jsm/helpers/ViewHelper.js +71 -57
- package/examples/jsm/interactive/HTMLMesh.js +16 -3
- package/examples/jsm/interactive/InteractiveGroup.js +1 -1
- package/examples/{js → jsm}/libs/basis/README.md +4 -4
- package/examples/jsm/libs/draco/draco_decoder.js +34 -0
- package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
- package/examples/jsm/libs/lil-gui.module.min.js +2 -2
- package/examples/jsm/libs/tween.module.js +803 -0
- package/examples/jsm/lights/IESSpotLight.js +25 -0
- package/examples/jsm/lights/LightProbeGenerator.js +11 -9
- package/examples/jsm/lines/LineSegments2.js +16 -10
- package/examples/jsm/loaders/3DMLoader.js +8 -5
- package/examples/jsm/loaders/3MFLoader.js +12 -11
- package/examples/jsm/loaders/AMFLoader.js +2 -3
- package/examples/jsm/loaders/BVHLoader.js +2 -2
- package/examples/jsm/loaders/ColladaLoader.js +15 -16
- package/examples/jsm/loaders/DRACOLoader.js +69 -18
- package/examples/jsm/loaders/EXRLoader.js +23 -24
- package/examples/jsm/loaders/FBXLoader.js +34 -50
- package/examples/jsm/loaders/GCodeLoader.js +1 -2
- package/examples/jsm/loaders/GLTFLoader.js +417 -895
- package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +684 -0
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +4 -4
- package/examples/jsm/loaders/IESLoader.js +337 -0
- package/examples/jsm/loaders/KMZLoader.js +4 -4
- package/examples/jsm/loaders/KTX2Loader.js +145 -69
- package/examples/jsm/loaders/LDrawLoader.js +20 -18
- package/examples/jsm/loaders/LWOLoader.js +12 -29
- package/examples/jsm/loaders/LottieLoader.js +3 -1
- package/examples/jsm/loaders/MMDLoader.js +49 -18
- package/examples/jsm/loaders/MTLLoader.js +2 -2
- package/examples/jsm/loaders/MaterialXLoader.js +9 -3
- package/examples/jsm/loaders/NRRDLoader.js +33 -5
- package/examples/jsm/loaders/OBJLoader.js +1 -1
- package/examples/jsm/loaders/PCDLoader.js +26 -12
- package/examples/jsm/loaders/PDBLoader.js +7 -2
- package/examples/jsm/loaders/PLYLoader.js +254 -109
- package/examples/jsm/loaders/RGBELoader.js +3 -3
- package/examples/jsm/loaders/STLLoader.js +9 -5
- package/examples/jsm/loaders/SVGLoader.js +36 -27
- package/examples/jsm/loaders/TTFLoader.js +1 -8
- package/examples/jsm/loaders/TiltLoader.js +13 -7
- package/examples/jsm/loaders/USDZLoader.js +6 -6
- package/examples/jsm/loaders/VOXLoader.js +8 -2
- package/examples/jsm/loaders/VRMLLoader.js +44 -16
- package/examples/jsm/loaders/VTKLoader.js +19 -10
- package/examples/jsm/loaders/XYZLoader.js +9 -3
- package/examples/jsm/loaders/lwo/IFFParser.js +19 -19
- package/examples/jsm/materials/MeshGouraudMaterial.js +0 -3
- package/examples/jsm/math/ConvexHull.js +3 -3
- package/examples/jsm/math/Lut.js +5 -4
- package/examples/jsm/math/MeshSurfaceSampler.js +7 -9
- package/examples/jsm/math/Octree.js +1 -1
- package/examples/jsm/misc/ConvexObjectBreaker.js +2 -8
- package/examples/jsm/misc/GPUComputationRenderer.js +6 -5
- package/examples/jsm/misc/MD2Character.js +2 -2
- package/examples/jsm/misc/MD2CharacterComplex.js +2 -2
- package/examples/jsm/misc/ProgressiveLightMap.js +12 -10
- package/examples/jsm/misc/RollerCoaster.js +7 -1
- package/examples/jsm/misc/Volume.js +20 -5
- package/examples/jsm/misc/VolumeSlice.js +3 -1
- package/examples/jsm/modifiers/CurveModifier.js +1 -0
- package/examples/jsm/modifiers/TessellateModifier.js +19 -19
- package/examples/jsm/nodes/Nodes.js +144 -335
- package/examples/jsm/nodes/accessors/BitangentNode.js +43 -16
- package/examples/jsm/nodes/accessors/BufferAttributeNode.js +86 -0
- package/examples/jsm/nodes/accessors/BufferNode.js +6 -0
- package/examples/jsm/nodes/accessors/CameraNode.js +12 -2
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +27 -33
- package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +58 -0
- package/examples/jsm/nodes/accessors/InstanceNode.js +41 -26
- package/examples/jsm/nodes/accessors/MaterialNode.js +155 -38
- package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +16 -0
- package/examples/jsm/nodes/accessors/ModelNode.js +11 -0
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +13 -14
- package/examples/jsm/nodes/accessors/NormalNode.js +35 -19
- package/examples/jsm/nodes/accessors/Object3DNode.js +32 -12
- package/examples/jsm/nodes/accessors/PointUVNode.js +6 -1
- package/examples/jsm/nodes/accessors/PositionNode.js +38 -23
- package/examples/jsm/nodes/accessors/ReferenceNode.js +21 -14
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +11 -7
- package/examples/jsm/nodes/accessors/SkinningNode.js +43 -40
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +6 -0
- package/examples/jsm/nodes/accessors/TangentNode.js +28 -20
- package/examples/jsm/nodes/accessors/TextureNode.js +80 -12
- package/examples/jsm/nodes/accessors/UVNode.js +6 -0
- package/examples/jsm/nodes/accessors/UserDataNode.js +6 -0
- package/examples/jsm/nodes/code/CodeNode.js +75 -0
- package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
- package/examples/jsm/nodes/{core → code}/FunctionCallNode.js +15 -1
- package/examples/jsm/nodes/{core → code}/FunctionNode.js +8 -7
- package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
- package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
- package/examples/jsm/nodes/core/ArrayUniformNode.js +3 -0
- package/examples/jsm/nodes/core/AttributeNode.js +17 -9
- package/examples/jsm/nodes/core/BypassNode.js +9 -2
- package/examples/jsm/nodes/core/CacheNode.js +46 -0
- package/examples/jsm/nodes/core/ConstNode.js +3 -0
- package/examples/jsm/nodes/core/ContextNode.js +8 -1
- package/examples/jsm/nodes/core/InputNode.js +26 -5
- package/examples/jsm/nodes/core/InstanceIndexNode.js +26 -2
- package/examples/jsm/nodes/core/LightingModel.js +16 -0
- package/examples/jsm/nodes/core/Node.js +129 -35
- package/examples/jsm/nodes/core/NodeAttribute.js +2 -1
- package/examples/jsm/nodes/core/NodeBuilder.js +271 -121
- package/examples/jsm/nodes/core/NodeCache.js +26 -0
- package/examples/jsm/nodes/core/NodeFrame.js +56 -5
- package/examples/jsm/nodes/core/NodeUtils.js +115 -28
- package/examples/jsm/nodes/core/PropertyNode.js +19 -2
- package/examples/jsm/nodes/core/StackNode.js +99 -0
- package/examples/jsm/nodes/core/TempNode.js +11 -3
- package/examples/jsm/nodes/core/UniformNode.js +16 -1
- package/examples/jsm/nodes/core/VarNode.js +21 -29
- package/examples/jsm/nodes/core/VaryingNode.js +15 -2
- package/examples/jsm/nodes/core/constants.js +6 -0
- package/examples/jsm/nodes/display/BlendModeNode.js +25 -11
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +30 -14
- package/examples/jsm/nodes/display/ColorSpaceNode.js +39 -27
- package/examples/jsm/nodes/display/FrontFacingNode.js +7 -1
- package/examples/jsm/nodes/display/NormalMapNode.js +31 -18
- package/examples/jsm/nodes/display/PosterizeNode.js +10 -3
- package/examples/jsm/nodes/display/ToneMappingNode.js +101 -11
- package/examples/jsm/nodes/display/ViewportNode.js +27 -18
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +30 -0
- package/examples/jsm/nodes/display/ViewportTextureNode.js +67 -0
- package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
- package/examples/jsm/nodes/fog/FogNode.js +12 -6
- package/examples/jsm/nodes/fog/FogRangeNode.js +12 -5
- package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +30 -0
- package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +10 -13
- package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
- package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +8 -6
- package/examples/jsm/nodes/functions/BSDF/D_GGX.js +4 -4
- package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +3 -3
- package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +7 -5
- package/examples/jsm/nodes/functions/PhongLightingModel.js +28 -0
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +35 -36
- package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +4 -3
- package/examples/jsm/nodes/functions/material/getRoughness.js +4 -4
- package/examples/jsm/nodes/geometry/RangeNode.js +50 -55
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +9 -2
- package/examples/jsm/nodes/lighting/AONode.js +5 -3
- package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +114 -5
- package/examples/jsm/nodes/lighting/DirectionalLightNode.js +43 -0
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +121 -35
- package/examples/jsm/nodes/lighting/HemisphereLightNode.js +15 -10
- package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
- package/examples/jsm/nodes/lighting/LightNode.js +57 -0
- package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
- package/examples/jsm/nodes/lighting/LightingContextNode.js +30 -8
- package/examples/jsm/nodes/lighting/LightingNode.js +3 -1
- package/examples/jsm/nodes/lighting/LightsNode.js +18 -10
- package/examples/jsm/nodes/lighting/PointLightNode.js +71 -0
- package/examples/jsm/nodes/lighting/SpotLightNode.js +92 -0
- package/examples/jsm/nodes/loaders/NodeLoader.js +5 -4
- package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +4 -20
- package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +6 -9
- package/examples/jsm/nodes/materials/Materials.js +11 -55
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +5 -11
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +48 -0
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +74 -0
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +6 -6
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +21 -96
- package/examples/jsm/nodes/materials/NodeMaterial.js +284 -62
- package/examples/jsm/nodes/materials/PointsNodeMaterial.js +7 -1
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +29 -25
- package/examples/jsm/nodes/materialx/MaterialXNodes.js +31 -22
- package/examples/jsm/nodes/materialx/lib/mx_hsv.js +1 -1
- package/examples/jsm/nodes/materialx/lib/mx_noise.js +2 -1
- package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +2 -1
- package/examples/jsm/nodes/math/CondNode.js +43 -17
- package/examples/jsm/nodes/math/MathNode.js +178 -73
- package/examples/jsm/nodes/math/OperatorNode.js +52 -2
- package/examples/jsm/nodes/procedural/CheckerNode.js +14 -6
- package/examples/jsm/nodes/shadernode/ShaderNode.js +186 -63
- package/examples/jsm/nodes/utils/ArrayElementNode.js +4 -2
- package/examples/jsm/nodes/utils/ConvertNode.js +19 -1
- package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
- package/examples/jsm/nodes/utils/EquirectUVNode.js +10 -4
- package/examples/jsm/nodes/utils/JoinNode.js +4 -1
- package/examples/jsm/nodes/utils/LoopNode.js +186 -0
- package/examples/jsm/nodes/utils/MatcapUVNode.js +11 -4
- package/examples/jsm/nodes/utils/MaxMipLevelNode.js +18 -5
- package/examples/jsm/nodes/utils/OscNode.js +21 -14
- package/examples/jsm/nodes/utils/PackingNode.js +55 -0
- package/examples/jsm/nodes/utils/RemapNode.js +13 -5
- package/examples/jsm/nodes/utils/RotateUVNode.js +18 -7
- package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
- package/examples/jsm/nodes/utils/SplitNode.js +7 -5
- package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +15 -30
- package/examples/jsm/nodes/utils/TimerNode.js +16 -6
- package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +21 -10
- package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
- package/examples/jsm/objects/Lensflare.js +3 -4
- package/examples/jsm/objects/MarchingCubes.js +5 -1
- package/examples/jsm/objects/Reflector.js +7 -4
- package/examples/jsm/objects/Refractor.js +4 -4
- package/examples/jsm/objects/ShadowMesh.js +3 -3
- package/examples/jsm/objects/Water.js +2 -1
- package/examples/jsm/physics/AmmoPhysics.js +27 -28
- package/examples/jsm/physics/RapierPhysics.js +199 -0
- package/examples/jsm/postprocessing/AfterimagePass.js +3 -2
- package/examples/jsm/postprocessing/BloomPass.js +7 -4
- package/examples/jsm/postprocessing/BokehPass.js +3 -8
- package/examples/jsm/postprocessing/DotScreenPass.js +1 -2
- package/examples/jsm/postprocessing/EffectComposer.js +5 -95
- package/examples/jsm/postprocessing/FilmPass.js +1 -2
- package/examples/jsm/postprocessing/GlitchPass.js +0 -2
- package/examples/jsm/postprocessing/HalftonePass.js +0 -6
- package/examples/jsm/postprocessing/OutlinePass.js +7 -7
- package/examples/jsm/postprocessing/OutputPass.js +72 -0
- package/examples/jsm/postprocessing/Pass.js +2 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +4 -3
- package/examples/jsm/postprocessing/SAOPass.js +4 -26
- package/examples/jsm/postprocessing/SMAAPass.js +5 -8
- package/examples/jsm/postprocessing/SSAARenderPass.js +15 -6
- package/examples/jsm/postprocessing/SSAOPass.js +4 -14
- package/examples/jsm/postprocessing/SSRPass.js +3 -7
- package/examples/jsm/postprocessing/SavePass.js +2 -3
- package/examples/jsm/postprocessing/ShaderPass.js +1 -0
- package/examples/jsm/postprocessing/TAARenderPass.js +3 -2
- package/examples/jsm/postprocessing/TexturePass.js +0 -2
- package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -11
- package/examples/jsm/renderers/CSS2DRenderer.js +6 -1
- package/examples/jsm/renderers/CSS3DRenderer.js +27 -5
- package/examples/jsm/renderers/{webgpu/WebGPUAnimation.js → common/Animation.js} +4 -4
- package/examples/jsm/renderers/common/Attributes.js +75 -0
- package/examples/jsm/renderers/common/Backend.js +160 -0
- package/examples/jsm/renderers/common/Background.js +133 -0
- package/examples/jsm/renderers/common/Binding.js +11 -0
- package/examples/jsm/renderers/common/Bindings.js +169 -0
- package/examples/jsm/renderers/common/Buffer.js +38 -0
- package/examples/jsm/renderers/{webgpu/WebGPUBufferUtils.js → common/BufferUtils.js} +2 -2
- package/examples/jsm/renderers/common/ChainMap.js +89 -0
- package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
- package/examples/jsm/renderers/common/Constants.js +14 -0
- package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -0
- package/examples/jsm/renderers/common/DataMap.js +54 -0
- package/examples/jsm/renderers/common/Geometries.js +215 -0
- package/examples/jsm/renderers/{webgpu/WebGPUInfo.js → common/Info.js} +2 -3
- package/examples/jsm/renderers/common/Pipeline.js +13 -0
- package/examples/jsm/renderers/common/Pipelines.js +309 -0
- package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
- package/examples/jsm/renderers/common/RenderContext.js +37 -0
- package/examples/jsm/renderers/common/RenderContexts.js +38 -0
- package/examples/jsm/renderers/{webgpu/WebGPURenderLists.js → common/RenderList.js} +26 -47
- package/examples/jsm/renderers/common/RenderLists.js +38 -0
- package/examples/jsm/renderers/common/RenderObject.js +95 -0
- package/examples/jsm/renderers/common/RenderObjects.js +92 -0
- package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
- package/examples/jsm/renderers/common/RenderTarget.js +15 -0
- package/examples/jsm/renderers/common/Renderer.js +822 -0
- package/examples/jsm/renderers/common/SampledTexture.js +80 -0
- package/examples/jsm/renderers/common/Sampler.js +18 -0
- package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
- package/examples/jsm/renderers/common/Textures.js +206 -0
- package/examples/jsm/renderers/{webgpu/WebGPUUniform.js → common/Uniform.js} +13 -9
- package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
- package/examples/jsm/renderers/{webgpu/WebGPUUniformsGroup.js → common/UniformsGroup.js} +13 -13
- package/examples/jsm/renderers/common/nodes/NodeRender.js +302 -0
- package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampledTexture.js → common/nodes/NodeSampledTexture.js} +4 -4
- package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampler.js → common/nodes/NodeSampler.js} +3 -3
- package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeUniform.js → common/nodes/NodeUniform.js} +1 -1
- package/examples/jsm/renderers/common/nodes/Nodes.js +319 -0
- package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +35 -31
- package/examples/jsm/renderers/webgpu/WebGPUBackend.js +765 -0
- package/examples/jsm/renderers/webgpu/WebGPURenderer.js +15 -987
- package/examples/jsm/renderers/webgpu/nodes/{WebGPUNodeBuilder.js → WGSLNodeBuilder.js} +117 -90
- package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeFunction.js +2 -2
- package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeParser.js +1 -1
- package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +251 -0
- package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +145 -0
- package/examples/jsm/renderers/webgpu/{constants.js → utils/WebGPUConstants.js} +73 -12
- package/examples/jsm/renderers/webgpu/{WebGPURenderPipeline.js → utils/WebGPUPipelineUtils.js} +135 -285
- package/examples/jsm/renderers/webgpu/{WebGPUTextureUtils.js → utils/WebGPUTextureMipmapUtils.js} +5 -25
- package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +855 -0
- package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +88 -0
- package/examples/jsm/shaders/BleachBypassShader.js +2 -0
- package/examples/jsm/shaders/BokehShader2.js +3 -0
- package/examples/jsm/shaders/ColorifyShader.js +2 -0
- package/examples/jsm/shaders/ConvolutionShader.js +2 -0
- package/examples/jsm/shaders/CopyShader.js +2 -0
- package/examples/jsm/shaders/DotScreenShader.js +2 -0
- package/examples/jsm/shaders/ExposureShader.js +44 -0
- package/examples/jsm/shaders/FilmShader.js +2 -0
- package/examples/jsm/shaders/GammaCorrectionShader.js +2 -0
- package/examples/jsm/shaders/HorizontalBlurShader.js +2 -0
- package/examples/jsm/shaders/MMDToonShader.js +15 -4
- package/examples/jsm/shaders/OutputShader.js +61 -0
- package/examples/jsm/shaders/RGBShiftShader.js +4 -2
- package/examples/jsm/shaders/SepiaShader.js +2 -0
- package/examples/jsm/shaders/ToonShader.js +13 -5
- package/examples/jsm/shaders/VelocityShader.js +1 -1
- package/examples/jsm/shaders/VerticalBlurShader.js +2 -0
- package/examples/jsm/shaders/VignetteShader.js +2 -0
- package/examples/jsm/shaders/WaterRefractionShader.js +5 -2
- package/examples/jsm/utils/BufferGeometryUtils.js +54 -36
- package/examples/jsm/utils/LDrawUtils.js +4 -4
- package/examples/jsm/utils/PackedPhongMaterial.js +5 -78
- package/examples/jsm/utils/SceneUtils.js +8 -4
- package/examples/jsm/utils/SkeletonUtils.js +27 -210
- package/examples/jsm/utils/TextureUtils.js +41 -40
- package/examples/jsm/webxr/VRButton.js +1 -2
- package/examples/jsm/webxr/XRButton.js +198 -0
- package/examples/jsm/webxr/XRHandPrimitiveModel.js +1 -0
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- package/examples/js/shaders/BasicShader.js +0 -27
- package/examples/js/shaders/BleachBypassShader.js +0 -62
- package/examples/js/shaders/BlendShader.js +0 -54
- package/examples/js/shaders/BokehShader.js +0 -156
- package/examples/js/shaders/BokehShader2.js +0 -419
- package/examples/js/shaders/BrightnessContrastShader.js +0 -58
- package/examples/js/shaders/ColorCorrectionShader.js +0 -52
- package/examples/js/shaders/ColorifyShader.js +0 -47
- package/examples/js/shaders/ConvolutionShader.js +0 -92
- package/examples/js/shaders/CopyShader.js +0 -45
- package/examples/js/shaders/DOFMipMapShader.js +0 -60
- package/examples/js/shaders/DepthLimitedBlurShader.js +0 -173
- package/examples/js/shaders/DigitalGlitch.js +0 -127
- package/examples/js/shaders/DotScreenShader.js +0 -72
- package/examples/js/shaders/FXAAShader.js +0 -284
- package/examples/js/shaders/FilmShader.js +0 -110
- package/examples/js/shaders/FocusShader.js +0 -95
- package/examples/js/shaders/FreiChenShader.js +0 -93
- package/examples/js/shaders/GammaCorrectionShader.js +0 -41
- package/examples/js/shaders/GodRaysShader.js +0 -284
- package/examples/js/shaders/HalftoneShader.js +0 -336
- package/examples/js/shaders/HorizontalBlurShader.js +0 -59
- package/examples/js/shaders/HorizontalTiltShiftShader.js +0 -65
- package/examples/js/shaders/HueSaturationShader.js +0 -69
- package/examples/js/shaders/KaleidoShader.js +0 -60
- package/examples/js/shaders/LuminosityHighPassShader.js +0 -67
- package/examples/js/shaders/LuminosityShader.js +0 -46
- package/examples/js/shaders/MMDToonShader.js +0 -96
- package/examples/js/shaders/MirrorShader.js +0 -56
- package/examples/js/shaders/NormalMapShader.js +0 -55
- package/examples/js/shaders/RGBShiftShader.js +0 -56
- package/examples/js/shaders/SAOShader.js +0 -209
- package/examples/js/shaders/SMAAShader.js +0 -454
- package/examples/js/shaders/SSAOShader.js +0 -295
- package/examples/js/shaders/SSRShader.js +0 -381
- package/examples/js/shaders/SepiaShader.js +0 -52
- package/examples/js/shaders/SobelOperatorShader.js +0 -88
- package/examples/js/shaders/SubsurfaceScatteringShader.js +0 -49
- package/examples/js/shaders/TechnicolorShader.js +0 -43
- package/examples/js/shaders/ToneMapShader.js +0 -84
- package/examples/js/shaders/ToonShader.js +0 -335
- package/examples/js/shaders/TriangleBlurShader.js +0 -70
- package/examples/js/shaders/UnpackDepthRGBAShader.js +0 -47
- package/examples/js/shaders/VelocityShader.js +0 -126
- package/examples/js/shaders/VerticalBlurShader.js +0 -59
- package/examples/js/shaders/VerticalTiltShiftShader.js +0 -65
- package/examples/js/shaders/VignetteShader.js +0 -53
- package/examples/js/shaders/VolumeShader.js +0 -296
- package/examples/js/shaders/WaterRefractionShader.js +0 -84
- package/examples/js/textures/FlakesTexture.js +0 -40
- package/examples/js/utils/BufferGeometryUtils.js +0 -1160
- package/examples/js/utils/CameraUtils.js +0 -71
- package/examples/js/utils/GPUStatsPanel.js +0 -125
- package/examples/js/utils/GeometryCompressionUtils.js +0 -549
- package/examples/js/utils/GeometryUtils.js +0 -168
- package/examples/js/utils/LDrawUtils.js +0 -179
- package/examples/js/utils/PackedPhongMaterial.js +0 -109
- package/examples/js/utils/SceneUtils.js +0 -214
- package/examples/js/utils/ShadowMapViewer.js +0 -183
- package/examples/js/utils/SkeletonUtils.js +0 -493
- package/examples/js/utils/UVsDebug.js +0 -143
- package/examples/js/utils/WorkerPool.js +0 -105
- package/examples/jsm/exporters/ColladaExporter.js +0 -713
- package/examples/jsm/geometries/LightningStrike.js +0 -1017
- package/examples/jsm/libs/OimoPhysics/OimoPhysics.js +0 -37071
- package/examples/jsm/libs/OimoPhysics/index.js +0 -43
- package/examples/jsm/libs/flow.module.js +0 -4552
- package/examples/jsm/libs/tween.module.min.js +0 -3
- package/examples/jsm/loaders/BasisTextureLoader.js +0 -790
- package/examples/jsm/loaders/IFCLoader.js +0 -2431
- package/examples/jsm/loaders/PRWMLoader.js +0 -299
- package/examples/jsm/loaders/ifc/web-ifc-api.js +0 -47504
- package/examples/jsm/loaders/ifc/web-ifc.wasm +0 -0
- package/examples/jsm/node-editor/NodeEditor.js +0 -857
- package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +0 -14
- package/examples/jsm/node-editor/accessors/NormalEditor.js +0 -30
- package/examples/jsm/node-editor/accessors/PositionEditor.js +0 -30
- package/examples/jsm/node-editor/accessors/UVEditor.js +0 -25
- package/examples/jsm/node-editor/core/BaseNode.js +0 -96
- package/examples/jsm/node-editor/core/DataFile.js +0 -59
- package/examples/jsm/node-editor/core/FileEditor.js +0 -20
- package/examples/jsm/node-editor/core/FileURLEditor.js +0 -29
- package/examples/jsm/node-editor/display/BlendEditor.js +0 -44
- package/examples/jsm/node-editor/display/NormalMapEditor.js +0 -49
- package/examples/jsm/node-editor/examples/animate-uv.json +0 -1
- package/examples/jsm/node-editor/examples/fake-top-light.json +0 -1
- package/examples/jsm/node-editor/examples/matcap.json +0 -1
- package/examples/jsm/node-editor/examples/oscillator-color.json +0 -1
- package/examples/jsm/node-editor/examples/rim.json +0 -1
- package/examples/jsm/node-editor/inputs/ColorEditor.js +0 -96
- package/examples/jsm/node-editor/inputs/FloatEditor.js +0 -23
- package/examples/jsm/node-editor/inputs/SliderEditor.js +0 -67
- package/examples/jsm/node-editor/inputs/TextureEditor.js +0 -155
- package/examples/jsm/node-editor/inputs/Vector2Editor.js +0 -28
- package/examples/jsm/node-editor/inputs/Vector3Editor.js +0 -30
- package/examples/jsm/node-editor/inputs/Vector4Editor.js +0 -37
- package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +0 -84
- package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +0 -102
- package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +0 -118
- package/examples/jsm/node-editor/math/AngleEditor.js +0 -40
- package/examples/jsm/node-editor/math/DotEditor.js +0 -35
- package/examples/jsm/node-editor/math/InvertEditor.js +0 -39
- package/examples/jsm/node-editor/math/LimiterEditor.js +0 -62
- package/examples/jsm/node-editor/math/NormalizeEditor.js +0 -28
- package/examples/jsm/node-editor/math/OperatorEditor.js +0 -63
- package/examples/jsm/node-editor/math/PowerEditor.js +0 -44
- package/examples/jsm/node-editor/math/TrigonometryEditor.js +0 -45
- package/examples/jsm/node-editor/procedural/CheckerEditor.js +0 -27
- package/examples/jsm/node-editor/scene/MeshEditor.js +0 -102
- package/examples/jsm/node-editor/scene/Object3DEditor.js +0 -160
- package/examples/jsm/node-editor/scene/PointsEditor.js +0 -99
- package/examples/jsm/node-editor/utils/JoinEditor.js +0 -58
- package/examples/jsm/node-editor/utils/OscillatorEditor.js +0 -43
- package/examples/jsm/node-editor/utils/PreviewEditor.js +0 -170
- package/examples/jsm/node-editor/utils/SplitEditor.js +0 -39
- package/examples/jsm/node-editor/utils/TimerEditor.js +0 -58
- package/examples/jsm/nodes/core/CodeNode.js +0 -50
- package/examples/jsm/nodes/core/ExpressionNode.js +0 -32
- package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +0 -22
- package/examples/jsm/nodes/lighting/PunctualLightNode.js +0 -68
- package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +0 -301
- package/examples/jsm/nodes/shadernode/ShaderNodeElements.js +0 -149
- package/examples/jsm/objects/GroundProjectedEnv.js +0 -186
- package/examples/jsm/objects/LightningStorm.js +0 -245
- package/examples/jsm/physics/OimoPhysics.js +0 -231
- package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +0 -369
- package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +0 -187
- package/examples/jsm/renderers/webgpu/WebGPUBackground.js +0 -173
- package/examples/jsm/renderers/webgpu/WebGPUBinding.js +0 -22
- package/examples/jsm/renderers/webgpu/WebGPUBindings.js +0 -255
- package/examples/jsm/renderers/webgpu/WebGPUBuffer.js +0 -43
- package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +0 -78
- package/examples/jsm/renderers/webgpu/WebGPUGeometries.js +0 -82
- package/examples/jsm/renderers/webgpu/WebGPUObjects.js +0 -36
- package/examples/jsm/renderers/webgpu/WebGPUProgrammableStage.js +0 -22
- package/examples/jsm/renderers/webgpu/WebGPUProperties.js +0 -38
- package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +0 -296
- package/examples/jsm/renderers/webgpu/WebGPURenderStates.js +0 -66
- package/examples/jsm/renderers/webgpu/WebGPUSampledTexture.js +0 -73
- package/examples/jsm/renderers/webgpu/WebGPUSampler.js +0 -29
- package/examples/jsm/renderers/webgpu/WebGPUStorageBuffer.js +0 -20
- package/examples/jsm/renderers/webgpu/WebGPUTextureRenderer.js +0 -40
- package/examples/jsm/renderers/webgpu/WebGPUTextures.js +0 -794
- package/examples/jsm/renderers/webgpu/WebGPUUniformBuffer.js +0 -18
- package/examples/jsm/renderers/webgpu/WebGPUUtils.js +0 -81
- package/examples/jsm/renderers/webgpu/nodes/WebGPUNodes.js +0 -83
- package/examples/jsm/shaders/ToneMapShader.js +0 -73
- package/src/renderers/shaders/ShaderChunk/uv2_pars_fragment.glsl.js +0 -7
- package/src/renderers/shaders/ShaderChunk/uv2_pars_vertex.glsl.js +0 -10
- package/src/renderers/shaders/ShaderChunk/uv2_vertex.glsl.js +0 -7
- /package/examples/{js → jsm}/libs/ammo.wasm.js +0 -0
- /package/examples/{js → jsm}/libs/ammo.wasm.wasm +0 -0
- /package/examples/{js → jsm}/libs/basis/basis_transcoder.js +0 -0
- /package/examples/{js → jsm}/libs/basis/basis_transcoder.wasm +0 -0
- /package/examples/{js → jsm}/libs/draco/README.md +0 -0
- /package/examples/{js → jsm}/libs/draco/draco_encoder.js +0 -0
- /package/examples/{js → jsm}/libs/draco/gltf/draco_encoder.js +0 -0
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const G = G_BlinnPhong_Implicit();
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const D = D_BlinnPhong.call( { dotNH } );
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return F.mul( G ).mul( D );
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} );
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export default BRDF_BlinnPhong;
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@@ -1,32 +1,29 @@
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1
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import F_Schlick from './F_Schlick.js';
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import V_GGX_SmithCorrelated from './V_GGX_SmithCorrelated.js';
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import D_GGX from './D_GGX.js';
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import {
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} from '../../shadernode/ShaderNodeBaseElements.js';
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import { transformedNormalView } from '../../accessors/NormalNode.js';
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import { positionViewDirection } from '../../accessors/PositionNode.js';
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import { ShaderNode } from '../../shadernode/ShaderNode.js';
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// GGX Distribution, Schlick Fresnel, GGX_SmithCorrelated Visibility
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const BRDF_GGX = new ShaderNode( ( inputs ) => {
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const { lightDirection, f0, f90, roughness } = inputs;
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const alpha = pow2(
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const alpha = roughness.pow2(); // UE4's roughness
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const halfDir =
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const halfDir = lightDirection.add( positionViewDirection ).normalize();
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const dotNL =
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const dotNH =
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const dotVH =
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const dotNL = transformedNormalView.dot( lightDirection ).clamp();
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const dotNV = transformedNormalView.dot( positionViewDirection ).clamp();
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const dotNH = transformedNormalView.dot( halfDir ).clamp();
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const dotVH = positionViewDirection.dot( halfDir ).clamp();
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const F = F_Schlick.call( { f0, f90, dotVH } );
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const V = V_GGX_SmithCorrelated.call( { alpha, dotNL, dotNV } );
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const D = D_GGX.call( { alpha, dotNH } );
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return mul(
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return F.mul( V ).mul( D );
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} ); // validated
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import { ShaderNode
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import { ShaderNode } from '../../shadernode/ShaderNode.js';
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const BRDF_Lambert = new ShaderNode( ( inputs ) => {
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return mul( 1 / Math.PI
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return inputs.diffuseColor.mul( 1 / Math.PI ); // punctual light
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} ); // validated
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@@ -1,6 +1,6 @@
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import {
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} from '../../shadernode/
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import { transformedNormalView } from '../../accessors/NormalNode.js';
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2
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import { positionViewDirection } from '../../accessors/PositionNode.js';
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import { ShaderNode, vec2, vec4 } from '../../shadernode/ShaderNode.js';
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4
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// Analytical approximation of the DFG LUT, one half of the
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// split-sum approximation used in indirect specular lighting.
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|
@@ -14,11 +14,13 @@ const DFGApprox = new ShaderNode( ( inputs ) => {
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const c1 = vec4( 1, 0.0425, 1.04, - 0.04 );
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const r =
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const r = roughness.mul( c0 ).add( c1 );
|
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-
const
|
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+
const dotNV = transformedNormalView.dot( positionViewDirection ).clamp();
|
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20
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-
const
|
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+
const a004 = r.x.mul( r.x ).min( dotNV.mul( - 9.28 ).exp2() ).mul( r.x ).add( r.y );
|
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+
|
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|
+
const fab = vec2( - 1.04, 1.04 ).mul( a004 ).add( r.zw );
|
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24
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23
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return fab;
|
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26
|
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@@ -1,4 +1,4 @@
|
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1
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-
import { ShaderNode
|
|
1
|
+
import { ShaderNode } from '../../shadernode/ShaderNode.js';
|
|
2
2
|
|
|
3
3
|
// Microfacet Models for Refraction through Rough Surfaces - equation (33)
|
|
4
4
|
// http://graphicrants.blogspot.com/2013/08/specular-brdf-reference.html
|
|
@@ -7,11 +7,11 @@ const D_GGX = new ShaderNode( ( inputs ) => {
|
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7
7
|
|
|
8
8
|
const { alpha, dotNH } = inputs;
|
|
9
9
|
|
|
10
|
-
const a2 = pow2(
|
|
10
|
+
const a2 = alpha.pow2();
|
|
11
11
|
|
|
12
|
-
const denom =
|
|
12
|
+
const denom = dotNH.pow2().mul( a2.oneMinus() ).oneMinus(); // avoid alpha = 0 with dotNH = 1
|
|
13
13
|
|
|
14
|
-
return mul( 1 / Math.PI
|
|
14
|
+
return a2.div( denom.pow2() ).mul( 1 / Math.PI );
|
|
15
15
|
|
|
16
16
|
} ); // validated
|
|
17
17
|
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { ShaderNode
|
|
1
|
+
import { ShaderNode } from '../../shadernode/ShaderNode.js';
|
|
2
2
|
|
|
3
3
|
const F_Schlick = new ShaderNode( ( inputs ) => {
|
|
4
4
|
|
|
@@ -9,9 +9,9 @@ const F_Schlick = new ShaderNode( ( inputs ) => {
|
|
|
9
9
|
|
|
10
10
|
// Optimized variant (presented by Epic at SIGGRAPH '13)
|
|
11
11
|
// https://cdn2.unrealengine.com/Resources/files/2013SiggraphPresentationsNotes-26915738.pdf
|
|
12
|
-
const fresnel =
|
|
12
|
+
const fresnel = dotVH.mul( - 5.55473 ).sub( 6.98316 ).mul( dotVH ).exp2();
|
|
13
13
|
|
|
14
|
-
return
|
|
14
|
+
return f0.mul( fresnel.oneMinus() ).add( f90.mul( fresnel ) );
|
|
15
15
|
|
|
16
16
|
} ); // validated
|
|
17
17
|
|
|
@@ -1,4 +1,6 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { div } from '../../math/OperatorNode.js';
|
|
2
|
+
import { EPSILON } from '../../math/MathNode.js';
|
|
3
|
+
import { ShaderNode } from '../../shadernode/ShaderNode.js';
|
|
2
4
|
|
|
3
5
|
// Moving Frostbite to Physically Based Rendering 3.0 - page 12, listing 2
|
|
4
6
|
// https://seblagarde.files.wordpress.com/2015/07/course_notes_moving_frostbite_to_pbr_v32.pdf
|
|
@@ -6,12 +8,12 @@ const V_GGX_SmithCorrelated = new ShaderNode( ( inputs ) => {
|
|
|
6
8
|
|
|
7
9
|
const { alpha, dotNL, dotNV } = inputs;
|
|
8
10
|
|
|
9
|
-
const a2 = pow2(
|
|
11
|
+
const a2 = alpha.pow2();
|
|
10
12
|
|
|
11
|
-
const gv = mul(
|
|
12
|
-
const gl = mul(
|
|
13
|
+
const gv = dotNL.mul( a2.add( a2.oneMinus().mul( dotNV.pow2() ) ).sqrt() );
|
|
14
|
+
const gl = dotNV.mul( a2.add( a2.oneMinus().mul( dotNL.pow2() ) ).sqrt() );
|
|
13
15
|
|
|
14
|
-
return div( 0.5,
|
|
16
|
+
return div( 0.5, gv.add( gl ).max( EPSILON ) );
|
|
15
17
|
|
|
16
18
|
} ); // validated
|
|
17
19
|
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
import BRDF_Lambert from './BSDF/BRDF_Lambert.js';
|
|
2
|
+
import BRDF_BlinnPhong from './BSDF/BRDF_BlinnPhong.js';
|
|
3
|
+
import { lightingModel } from '../core/LightingModel.js';
|
|
4
|
+
import { diffuseColor } from '../core/PropertyNode.js';
|
|
5
|
+
import { materialReflectivity } from '../accessors/MaterialNode.js';
|
|
6
|
+
import { transformedNormalView } from '../accessors/NormalNode.js';
|
|
7
|
+
import { ShaderNode } from '../shadernode/ShaderNode.js';
|
|
8
|
+
|
|
9
|
+
const RE_Direct_BlinnPhong = new ShaderNode( ( { lightDirection, lightColor, reflectedLight } ) => {
|
|
10
|
+
|
|
11
|
+
const dotNL = transformedNormalView.dot( lightDirection ).clamp();
|
|
12
|
+
const irradiance = dotNL.mul( lightColor );
|
|
13
|
+
|
|
14
|
+
reflectedLight.directDiffuse.addAssign( irradiance.mul( BRDF_Lambert.call( { diffuseColor: diffuseColor.rgb } ) ) );
|
|
15
|
+
|
|
16
|
+
reflectedLight.directSpecular.addAssign( irradiance.mul( BRDF_BlinnPhong.call( { lightDirection } ) ).mul( materialReflectivity ) );
|
|
17
|
+
|
|
18
|
+
} );
|
|
19
|
+
|
|
20
|
+
const RE_IndirectDiffuse_BlinnPhong = new ShaderNode( ( { irradiance, reflectedLight } ) => {
|
|
21
|
+
|
|
22
|
+
reflectedLight.indirectDiffuse.addAssign( irradiance.mul( BRDF_Lambert.call( { diffuseColor } ) ) );
|
|
23
|
+
|
|
24
|
+
} );
|
|
25
|
+
|
|
26
|
+
const phongLightingModel = lightingModel( RE_Direct_BlinnPhong, RE_IndirectDiffuse_BlinnPhong );
|
|
27
|
+
|
|
28
|
+
export default phongLightingModel;
|
|
@@ -1,30 +1,30 @@
|
|
|
1
1
|
import BRDF_Lambert from './BSDF/BRDF_Lambert.js';
|
|
2
2
|
import BRDF_GGX from './BSDF/BRDF_GGX.js';
|
|
3
3
|
import DFGApprox from './BSDF/DFGApprox.js';
|
|
4
|
-
import {
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
} from '../shadernode/
|
|
4
|
+
import { lightingModel } from '../core/LightingModel.js';
|
|
5
|
+
import { temp } from '../core/VarNode.js';
|
|
6
|
+
import { diffuseColor, specularColor, roughness } from '../core/PropertyNode.js';
|
|
7
|
+
import { transformedNormalView } from '../accessors/NormalNode.js';
|
|
8
|
+
import { positionViewDirection } from '../accessors/PositionNode.js';
|
|
9
|
+
import { ShaderNode, float, vec3 } from '../shadernode/ShaderNode.js';
|
|
10
10
|
|
|
11
11
|
// Fdez-Agüera's "Multiple-Scattering Microfacet Model for Real-Time Image Based Lighting"
|
|
12
12
|
// Approximates multiscattering in order to preserve energy.
|
|
13
13
|
// http://www.jcgt.org/published/0008/01/03/
|
|
14
|
-
const computeMultiscattering = ( singleScatter, multiScatter, specularF90 = 1 ) => {
|
|
14
|
+
const computeMultiscattering = ( singleScatter, multiScatter, specularF90 = float( 1 ) ) => {
|
|
15
15
|
|
|
16
16
|
const fab = DFGApprox.call( { roughness } );
|
|
17
17
|
|
|
18
|
-
const FssEss =
|
|
18
|
+
const FssEss = specularColor.mul( fab.x ).add( specularF90.mul( fab.y ) );
|
|
19
19
|
|
|
20
|
-
const Ess =
|
|
21
|
-
const Ems =
|
|
20
|
+
const Ess = fab.x.add( fab.y );
|
|
21
|
+
const Ems = Ess.oneMinus();
|
|
22
22
|
|
|
23
|
-
const Favg = add( specularColor
|
|
24
|
-
const Fms =
|
|
23
|
+
const Favg = specularColor.add( specularColor.oneMinus().mul( 0.047619 ) ); // 1/21
|
|
24
|
+
const Fms = FssEss.mul( Favg ).div( Ems.mul( Favg ).oneMinus() );
|
|
25
25
|
|
|
26
|
-
singleScatter.
|
|
27
|
-
multiScatter.
|
|
26
|
+
singleScatter.addAssign( FssEss );
|
|
27
|
+
multiScatter.addAssign( Fms.mul( Ems ) );
|
|
28
28
|
|
|
29
29
|
};
|
|
30
30
|
|
|
@@ -36,16 +36,18 @@ const RE_IndirectSpecular_Physical = new ShaderNode( ( inputs ) => {
|
|
|
36
36
|
|
|
37
37
|
const singleScattering = temp( vec3() );
|
|
38
38
|
const multiScattering = temp( vec3() );
|
|
39
|
-
const cosineWeightedIrradiance = mul(
|
|
39
|
+
const cosineWeightedIrradiance = iblIrradiance.mul( 1 / Math.PI );
|
|
40
40
|
|
|
41
41
|
computeMultiscattering( singleScattering, multiScattering );
|
|
42
42
|
|
|
43
|
-
const
|
|
43
|
+
const totalScattering = singleScattering.add( multiScattering );
|
|
44
44
|
|
|
45
|
-
|
|
46
|
-
reflectedLight.indirectSpecular.add( mul( multiScattering, cosineWeightedIrradiance ) );
|
|
45
|
+
const diffuse = diffuseColor.mul( totalScattering.r.max( totalScattering.g ).max( totalScattering.b ).oneMinus() );
|
|
47
46
|
|
|
48
|
-
reflectedLight.
|
|
47
|
+
reflectedLight.indirectSpecular.addAssign( radiance.mul( singleScattering ) );
|
|
48
|
+
reflectedLight.indirectSpecular.addAssign( multiScattering.mul( cosineWeightedIrradiance ) );
|
|
49
|
+
|
|
50
|
+
reflectedLight.indirectDiffuse.addAssign( diffuse.mul( cosineWeightedIrradiance ) );
|
|
49
51
|
|
|
50
52
|
} );
|
|
51
53
|
|
|
@@ -53,7 +55,7 @@ const RE_IndirectDiffuse_Physical = new ShaderNode( ( inputs ) => {
|
|
|
53
55
|
|
|
54
56
|
const { irradiance, reflectedLight } = inputs;
|
|
55
57
|
|
|
56
|
-
reflectedLight.indirectDiffuse.
|
|
58
|
+
reflectedLight.indirectDiffuse.addAssign( irradiance.mul( BRDF_Lambert.call( { diffuseColor } ) ) );
|
|
57
59
|
|
|
58
60
|
} );
|
|
59
61
|
|
|
@@ -61,34 +63,31 @@ const RE_Direct_Physical = new ShaderNode( ( inputs ) => {
|
|
|
61
63
|
|
|
62
64
|
const { lightDirection, lightColor, reflectedLight } = inputs;
|
|
63
65
|
|
|
64
|
-
const dotNL =
|
|
65
|
-
const irradiance = mul(
|
|
66
|
+
const dotNL = transformedNormalView.dot( lightDirection ).clamp();
|
|
67
|
+
const irradiance = dotNL.mul( lightColor );
|
|
66
68
|
|
|
67
|
-
reflectedLight.directDiffuse.
|
|
69
|
+
reflectedLight.directDiffuse.addAssign( irradiance.mul( BRDF_Lambert.call( { diffuseColor: diffuseColor.rgb } ) ) );
|
|
68
70
|
|
|
69
|
-
reflectedLight.directSpecular.
|
|
71
|
+
reflectedLight.directSpecular.addAssign( irradiance.mul( BRDF_GGX.call( { lightDirection, f0: specularColor, f90: 1, roughness } ) ) );
|
|
70
72
|
|
|
71
73
|
} );
|
|
72
74
|
|
|
73
75
|
const RE_AmbientOcclusion_Physical = new ShaderNode( ( { ambientOcclusion, reflectedLight } ) => {
|
|
74
76
|
|
|
75
|
-
const
|
|
76
|
-
|
|
77
|
+
const dotNV = transformedNormalView.dot( positionViewDirection ).clamp();
|
|
78
|
+
|
|
79
|
+
const aoNV = dotNV.add( ambientOcclusion );
|
|
80
|
+
const aoExp = roughness.mul( - 16.0 ).oneMinus().negate().exp2();
|
|
77
81
|
|
|
78
|
-
const aoNode =
|
|
82
|
+
const aoNode = ambientOcclusion.sub( aoNV.pow( aoExp ).oneMinus() ).clamp();
|
|
79
83
|
|
|
80
|
-
reflectedLight.indirectDiffuse.
|
|
84
|
+
reflectedLight.indirectDiffuse.mulAssign( ambientOcclusion );
|
|
81
85
|
|
|
82
|
-
reflectedLight.indirectSpecular.
|
|
86
|
+
reflectedLight.indirectSpecular.mulAssign( aoNode );
|
|
83
87
|
|
|
84
88
|
|
|
85
89
|
} );
|
|
86
90
|
|
|
87
|
-
const
|
|
88
|
-
direct: RE_Direct_Physical,
|
|
89
|
-
indirectDiffuse: RE_IndirectDiffuse_Physical,
|
|
90
|
-
indirectSpecular: RE_IndirectSpecular_Physical,
|
|
91
|
-
ambientOcclusion: RE_AmbientOcclusion_Physical
|
|
92
|
-
};
|
|
91
|
+
const physicalLightingModel = lightingModel( RE_Direct_Physical, RE_IndirectDiffuse_Physical, RE_IndirectSpecular_Physical, RE_AmbientOcclusion_Physical );
|
|
93
92
|
|
|
94
|
-
export default
|
|
93
|
+
export default physicalLightingModel;
|
|
@@ -1,9 +1,10 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { normalGeometry } from '../../accessors/NormalNode.js';
|
|
2
|
+
import { ShaderNode } from '../../shadernode/ShaderNode.js';
|
|
2
3
|
|
|
3
4
|
const getGeometryRoughness = new ShaderNode( () => {
|
|
4
5
|
|
|
5
|
-
const dxy =
|
|
6
|
-
const geometryRoughness =
|
|
6
|
+
const dxy = normalGeometry.dFdx().abs().max( normalGeometry.dFdy().abs() );
|
|
7
|
+
const geometryRoughness = dxy.x.max( dxy.y ).max( dxy.z );
|
|
7
8
|
|
|
8
9
|
return geometryRoughness;
|
|
9
10
|
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import getGeometryRoughness from './getGeometryRoughness.js';
|
|
2
|
-
import { ShaderNode
|
|
2
|
+
import { ShaderNode } from '../../shadernode/ShaderNode.js';
|
|
3
3
|
|
|
4
4
|
const getRoughness = new ShaderNode( ( inputs ) => {
|
|
5
5
|
|
|
@@ -7,9 +7,9 @@ const getRoughness = new ShaderNode( ( inputs ) => {
|
|
|
7
7
|
|
|
8
8
|
const geometryRoughness = getGeometryRoughness.call();
|
|
9
9
|
|
|
10
|
-
let roughnessFactor = max(
|
|
11
|
-
roughnessFactor = add(
|
|
12
|
-
roughnessFactor = min(
|
|
10
|
+
let roughnessFactor = roughness.max( 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.
|
|
11
|
+
roughnessFactor = roughnessFactor.add( geometryRoughness );
|
|
12
|
+
roughnessFactor = roughnessFactor.min( 1.0 );
|
|
13
13
|
|
|
14
14
|
return roughnessFactor;
|
|
15
15
|
|