@needle-tools/three 0.146.9 → 0.153.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/build/three.cjs +39486 -20286
- package/build/three.js +39471 -20270
- package/build/three.min.js +3 -2
- package/build/three.module.js +6717 -5427
- package/build/three.module.min.js +6 -0
- package/examples/jsm/animation/AnimationClipCreator.js +5 -3
- package/examples/jsm/cameras/CinematicCamera.js +1 -2
- package/examples/jsm/capabilities/WebGPU.js +17 -5
- package/examples/jsm/controls/ArcballControls.js +1828 -1821
- package/examples/jsm/controls/MapControls.js +28 -0
- package/examples/jsm/controls/OrbitControls.js +25 -46
- package/examples/jsm/controls/PointerLockControls.js +70 -65
- package/examples/jsm/controls/TrackballControls.js +18 -4
- package/examples/jsm/controls/TransformControls.js +0 -1
- package/examples/jsm/csm/CSM.js +11 -5
- package/examples/jsm/csm/CSMShader.js +7 -6
- package/examples/jsm/effects/AnaglyphEffect.js +6 -20
- package/examples/jsm/effects/AsciiEffect.js +3 -6
- package/examples/jsm/effects/OutlineEffect.js +1 -15
- package/examples/jsm/effects/ParallaxBarrierEffect.js +3 -0
- package/examples/jsm/exporters/DRACOExporter.js +53 -11
- package/examples/jsm/exporters/EXRExporter.js +3 -9
- package/examples/jsm/exporters/GLTFExporter.js +561 -154
- package/examples/jsm/exporters/KTX2Exporter.js +34 -23
- package/examples/jsm/exporters/MMDExporter.js +1 -1
- package/examples/jsm/exporters/PLYExporter.js +8 -1
- package/examples/jsm/exporters/STLExporter.js +8 -4
- package/examples/jsm/exporters/USDZExporter.js +305 -792
- package/examples/jsm/geometries/ConvexGeometry.js +0 -6
- package/examples/jsm/geometries/ParametricGeometry.js +10 -0
- package/examples/jsm/helpers/OctreeHelper.js +1 -0
- package/examples/jsm/helpers/ViewHelper.js +71 -57
- package/examples/jsm/interactive/HTMLMesh.js +16 -3
- package/examples/jsm/interactive/InteractiveGroup.js +1 -1
- package/examples/{js → jsm}/libs/basis/README.md +4 -4
- package/examples/jsm/libs/draco/draco_decoder.js +34 -0
- package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
- package/examples/jsm/libs/lil-gui.module.min.js +2 -2
- package/examples/jsm/libs/tween.module.js +803 -0
- package/examples/jsm/lights/IESSpotLight.js +25 -0
- package/examples/jsm/lights/LightProbeGenerator.js +11 -9
- package/examples/jsm/lines/LineSegments2.js +16 -10
- package/examples/jsm/loaders/3DMLoader.js +8 -5
- package/examples/jsm/loaders/3MFLoader.js +12 -11
- package/examples/jsm/loaders/AMFLoader.js +2 -3
- package/examples/jsm/loaders/BVHLoader.js +2 -2
- package/examples/jsm/loaders/ColladaLoader.js +15 -16
- package/examples/jsm/loaders/DRACOLoader.js +69 -18
- package/examples/jsm/loaders/EXRLoader.js +23 -24
- package/examples/jsm/loaders/FBXLoader.js +34 -50
- package/examples/jsm/loaders/GCodeLoader.js +1 -2
- package/examples/jsm/loaders/GLTFLoader.js +417 -895
- package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +684 -0
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +4 -4
- package/examples/jsm/loaders/IESLoader.js +337 -0
- package/examples/jsm/loaders/KMZLoader.js +4 -4
- package/examples/jsm/loaders/KTX2Loader.js +145 -69
- package/examples/jsm/loaders/LDrawLoader.js +20 -18
- package/examples/jsm/loaders/LWOLoader.js +12 -29
- package/examples/jsm/loaders/LottieLoader.js +3 -1
- package/examples/jsm/loaders/MMDLoader.js +49 -18
- package/examples/jsm/loaders/MTLLoader.js +2 -2
- package/examples/jsm/loaders/MaterialXLoader.js +9 -3
- package/examples/jsm/loaders/NRRDLoader.js +33 -5
- package/examples/jsm/loaders/OBJLoader.js +1 -1
- package/examples/jsm/loaders/PCDLoader.js +26 -12
- package/examples/jsm/loaders/PDBLoader.js +7 -2
- package/examples/jsm/loaders/PLYLoader.js +254 -109
- package/examples/jsm/loaders/RGBELoader.js +3 -3
- package/examples/jsm/loaders/STLLoader.js +9 -5
- package/examples/jsm/loaders/SVGLoader.js +36 -27
- package/examples/jsm/loaders/TTFLoader.js +1 -8
- package/examples/jsm/loaders/TiltLoader.js +13 -7
- package/examples/jsm/loaders/USDZLoader.js +6 -6
- package/examples/jsm/loaders/VOXLoader.js +8 -2
- package/examples/jsm/loaders/VRMLLoader.js +44 -16
- package/examples/jsm/loaders/VTKLoader.js +19 -10
- package/examples/jsm/loaders/XYZLoader.js +9 -3
- package/examples/jsm/loaders/lwo/IFFParser.js +19 -19
- package/examples/jsm/materials/MeshGouraudMaterial.js +0 -3
- package/examples/jsm/math/ConvexHull.js +3 -3
- package/examples/jsm/math/Lut.js +5 -4
- package/examples/jsm/math/MeshSurfaceSampler.js +7 -9
- package/examples/jsm/math/Octree.js +1 -1
- package/examples/jsm/misc/ConvexObjectBreaker.js +2 -8
- package/examples/jsm/misc/GPUComputationRenderer.js +6 -5
- package/examples/jsm/misc/MD2Character.js +2 -2
- package/examples/jsm/misc/MD2CharacterComplex.js +2 -2
- package/examples/jsm/misc/ProgressiveLightMap.js +12 -10
- package/examples/jsm/misc/RollerCoaster.js +7 -1
- package/examples/jsm/misc/Volume.js +20 -5
- package/examples/jsm/misc/VolumeSlice.js +3 -1
- package/examples/jsm/modifiers/CurveModifier.js +1 -0
- package/examples/jsm/modifiers/TessellateModifier.js +19 -19
- package/examples/jsm/nodes/Nodes.js +144 -335
- package/examples/jsm/nodes/accessors/BitangentNode.js +43 -16
- package/examples/jsm/nodes/accessors/BufferAttributeNode.js +86 -0
- package/examples/jsm/nodes/accessors/BufferNode.js +6 -0
- package/examples/jsm/nodes/accessors/CameraNode.js +12 -2
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +27 -33
- package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +58 -0
- package/examples/jsm/nodes/accessors/InstanceNode.js +41 -26
- package/examples/jsm/nodes/accessors/MaterialNode.js +155 -38
- package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +16 -0
- package/examples/jsm/nodes/accessors/ModelNode.js +11 -0
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +13 -14
- package/examples/jsm/nodes/accessors/NormalNode.js +35 -19
- package/examples/jsm/nodes/accessors/Object3DNode.js +32 -12
- package/examples/jsm/nodes/accessors/PointUVNode.js +6 -1
- package/examples/jsm/nodes/accessors/PositionNode.js +38 -23
- package/examples/jsm/nodes/accessors/ReferenceNode.js +21 -14
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +11 -7
- package/examples/jsm/nodes/accessors/SkinningNode.js +43 -40
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +6 -0
- package/examples/jsm/nodes/accessors/TangentNode.js +28 -20
- package/examples/jsm/nodes/accessors/TextureNode.js +80 -12
- package/examples/jsm/nodes/accessors/UVNode.js +6 -0
- package/examples/jsm/nodes/accessors/UserDataNode.js +6 -0
- package/examples/jsm/nodes/code/CodeNode.js +75 -0
- package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
- package/examples/jsm/nodes/{core → code}/FunctionCallNode.js +15 -1
- package/examples/jsm/nodes/{core → code}/FunctionNode.js +8 -7
- package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
- package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
- package/examples/jsm/nodes/core/ArrayUniformNode.js +3 -0
- package/examples/jsm/nodes/core/AttributeNode.js +17 -9
- package/examples/jsm/nodes/core/BypassNode.js +9 -2
- package/examples/jsm/nodes/core/CacheNode.js +46 -0
- package/examples/jsm/nodes/core/ConstNode.js +3 -0
- package/examples/jsm/nodes/core/ContextNode.js +8 -1
- package/examples/jsm/nodes/core/InputNode.js +26 -5
- package/examples/jsm/nodes/core/InstanceIndexNode.js +26 -2
- package/examples/jsm/nodes/core/LightingModel.js +16 -0
- package/examples/jsm/nodes/core/Node.js +129 -35
- package/examples/jsm/nodes/core/NodeAttribute.js +2 -1
- package/examples/jsm/nodes/core/NodeBuilder.js +271 -121
- package/examples/jsm/nodes/core/NodeCache.js +26 -0
- package/examples/jsm/nodes/core/NodeFrame.js +56 -5
- package/examples/jsm/nodes/core/NodeUtils.js +115 -28
- package/examples/jsm/nodes/core/PropertyNode.js +19 -2
- package/examples/jsm/nodes/core/StackNode.js +99 -0
- package/examples/jsm/nodes/core/TempNode.js +11 -3
- package/examples/jsm/nodes/core/UniformNode.js +16 -1
- package/examples/jsm/nodes/core/VarNode.js +21 -29
- package/examples/jsm/nodes/core/VaryingNode.js +15 -2
- package/examples/jsm/nodes/core/constants.js +6 -0
- package/examples/jsm/nodes/display/BlendModeNode.js +25 -11
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +30 -14
- package/examples/jsm/nodes/display/ColorSpaceNode.js +39 -27
- package/examples/jsm/nodes/display/FrontFacingNode.js +7 -1
- package/examples/jsm/nodes/display/NormalMapNode.js +31 -18
- package/examples/jsm/nodes/display/PosterizeNode.js +10 -3
- package/examples/jsm/nodes/display/ToneMappingNode.js +101 -11
- package/examples/jsm/nodes/display/ViewportNode.js +27 -18
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +30 -0
- package/examples/jsm/nodes/display/ViewportTextureNode.js +67 -0
- package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
- package/examples/jsm/nodes/fog/FogNode.js +12 -6
- package/examples/jsm/nodes/fog/FogRangeNode.js +12 -5
- package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +30 -0
- package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +10 -13
- package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
- package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +8 -6
- package/examples/jsm/nodes/functions/BSDF/D_GGX.js +4 -4
- package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +3 -3
- package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +7 -5
- package/examples/jsm/nodes/functions/PhongLightingModel.js +28 -0
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +35 -36
- package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +4 -3
- package/examples/jsm/nodes/functions/material/getRoughness.js +4 -4
- package/examples/jsm/nodes/geometry/RangeNode.js +50 -55
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +9 -2
- package/examples/jsm/nodes/lighting/AONode.js +5 -3
- package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +114 -5
- package/examples/jsm/nodes/lighting/DirectionalLightNode.js +43 -0
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +121 -35
- package/examples/jsm/nodes/lighting/HemisphereLightNode.js +15 -10
- package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
- package/examples/jsm/nodes/lighting/LightNode.js +57 -0
- package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
- package/examples/jsm/nodes/lighting/LightingContextNode.js +30 -8
- package/examples/jsm/nodes/lighting/LightingNode.js +3 -1
- package/examples/jsm/nodes/lighting/LightsNode.js +18 -10
- package/examples/jsm/nodes/lighting/PointLightNode.js +71 -0
- package/examples/jsm/nodes/lighting/SpotLightNode.js +92 -0
- package/examples/jsm/nodes/loaders/NodeLoader.js +5 -4
- package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +4 -20
- package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +6 -9
- package/examples/jsm/nodes/materials/Materials.js +11 -55
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +5 -11
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +48 -0
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +74 -0
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +6 -6
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +21 -96
- package/examples/jsm/nodes/materials/NodeMaterial.js +284 -62
- package/examples/jsm/nodes/materials/PointsNodeMaterial.js +7 -1
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +29 -25
- package/examples/jsm/nodes/materialx/MaterialXNodes.js +31 -22
- package/examples/jsm/nodes/materialx/lib/mx_hsv.js +1 -1
- package/examples/jsm/nodes/materialx/lib/mx_noise.js +2 -1
- package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +2 -1
- package/examples/jsm/nodes/math/CondNode.js +43 -17
- package/examples/jsm/nodes/math/MathNode.js +178 -73
- package/examples/jsm/nodes/math/OperatorNode.js +52 -2
- package/examples/jsm/nodes/procedural/CheckerNode.js +14 -6
- package/examples/jsm/nodes/shadernode/ShaderNode.js +186 -63
- package/examples/jsm/nodes/utils/ArrayElementNode.js +4 -2
- package/examples/jsm/nodes/utils/ConvertNode.js +19 -1
- package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
- package/examples/jsm/nodes/utils/EquirectUVNode.js +10 -4
- package/examples/jsm/nodes/utils/JoinNode.js +4 -1
- package/examples/jsm/nodes/utils/LoopNode.js +186 -0
- package/examples/jsm/nodes/utils/MatcapUVNode.js +11 -4
- package/examples/jsm/nodes/utils/MaxMipLevelNode.js +18 -5
- package/examples/jsm/nodes/utils/OscNode.js +21 -14
- package/examples/jsm/nodes/utils/PackingNode.js +55 -0
- package/examples/jsm/nodes/utils/RemapNode.js +13 -5
- package/examples/jsm/nodes/utils/RotateUVNode.js +18 -7
- package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
- package/examples/jsm/nodes/utils/SplitNode.js +7 -5
- package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +15 -30
- package/examples/jsm/nodes/utils/TimerNode.js +16 -6
- package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +21 -10
- package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
- package/examples/jsm/objects/Lensflare.js +3 -4
- package/examples/jsm/objects/MarchingCubes.js +5 -1
- package/examples/jsm/objects/Reflector.js +7 -4
- package/examples/jsm/objects/Refractor.js +4 -4
- package/examples/jsm/objects/ShadowMesh.js +3 -3
- package/examples/jsm/objects/Water.js +2 -1
- package/examples/jsm/physics/AmmoPhysics.js +27 -28
- package/examples/jsm/physics/RapierPhysics.js +199 -0
- package/examples/jsm/postprocessing/AfterimagePass.js +3 -2
- package/examples/jsm/postprocessing/BloomPass.js +7 -4
- package/examples/jsm/postprocessing/BokehPass.js +3 -8
- package/examples/jsm/postprocessing/DotScreenPass.js +1 -2
- package/examples/jsm/postprocessing/EffectComposer.js +5 -95
- package/examples/jsm/postprocessing/FilmPass.js +1 -2
- package/examples/jsm/postprocessing/GlitchPass.js +0 -2
- package/examples/jsm/postprocessing/HalftonePass.js +0 -6
- package/examples/jsm/postprocessing/OutlinePass.js +7 -7
- package/examples/jsm/postprocessing/OutputPass.js +72 -0
- package/examples/jsm/postprocessing/Pass.js +2 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +4 -3
- package/examples/jsm/postprocessing/SAOPass.js +4 -26
- package/examples/jsm/postprocessing/SMAAPass.js +5 -8
- package/examples/jsm/postprocessing/SSAARenderPass.js +15 -6
- package/examples/jsm/postprocessing/SSAOPass.js +4 -14
- package/examples/jsm/postprocessing/SSRPass.js +3 -7
- package/examples/jsm/postprocessing/SavePass.js +2 -3
- package/examples/jsm/postprocessing/ShaderPass.js +1 -0
- package/examples/jsm/postprocessing/TAARenderPass.js +3 -2
- package/examples/jsm/postprocessing/TexturePass.js +0 -2
- package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -11
- package/examples/jsm/renderers/CSS2DRenderer.js +6 -1
- package/examples/jsm/renderers/CSS3DRenderer.js +27 -5
- package/examples/jsm/renderers/{webgpu/WebGPUAnimation.js → common/Animation.js} +4 -4
- package/examples/jsm/renderers/common/Attributes.js +75 -0
- package/examples/jsm/renderers/common/Backend.js +160 -0
- package/examples/jsm/renderers/common/Background.js +133 -0
- package/examples/jsm/renderers/common/Binding.js +11 -0
- package/examples/jsm/renderers/common/Bindings.js +169 -0
- package/examples/jsm/renderers/common/Buffer.js +38 -0
- package/examples/jsm/renderers/{webgpu/WebGPUBufferUtils.js → common/BufferUtils.js} +2 -2
- package/examples/jsm/renderers/common/ChainMap.js +89 -0
- package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
- package/examples/jsm/renderers/common/Constants.js +14 -0
- package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -0
- package/examples/jsm/renderers/common/DataMap.js +54 -0
- package/examples/jsm/renderers/common/Geometries.js +215 -0
- package/examples/jsm/renderers/{webgpu/WebGPUInfo.js → common/Info.js} +2 -3
- package/examples/jsm/renderers/common/Pipeline.js +13 -0
- package/examples/jsm/renderers/common/Pipelines.js +309 -0
- package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
- package/examples/jsm/renderers/common/RenderContext.js +37 -0
- package/examples/jsm/renderers/common/RenderContexts.js +38 -0
- package/examples/jsm/renderers/{webgpu/WebGPURenderLists.js → common/RenderList.js} +26 -47
- package/examples/jsm/renderers/common/RenderLists.js +38 -0
- package/examples/jsm/renderers/common/RenderObject.js +95 -0
- package/examples/jsm/renderers/common/RenderObjects.js +92 -0
- package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
- package/examples/jsm/renderers/common/RenderTarget.js +15 -0
- package/examples/jsm/renderers/common/Renderer.js +822 -0
- package/examples/jsm/renderers/common/SampledTexture.js +80 -0
- package/examples/jsm/renderers/common/Sampler.js +18 -0
- package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
- package/examples/jsm/renderers/common/Textures.js +206 -0
- package/examples/jsm/renderers/{webgpu/WebGPUUniform.js → common/Uniform.js} +13 -9
- package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
- package/examples/jsm/renderers/{webgpu/WebGPUUniformsGroup.js → common/UniformsGroup.js} +13 -13
- package/examples/jsm/renderers/common/nodes/NodeRender.js +302 -0
- package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampledTexture.js → common/nodes/NodeSampledTexture.js} +4 -4
- package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampler.js → common/nodes/NodeSampler.js} +3 -3
- package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeUniform.js → common/nodes/NodeUniform.js} +1 -1
- package/examples/jsm/renderers/common/nodes/Nodes.js +319 -0
- package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +35 -31
- package/examples/jsm/renderers/webgpu/WebGPUBackend.js +765 -0
- package/examples/jsm/renderers/webgpu/WebGPURenderer.js +15 -987
- package/examples/jsm/renderers/webgpu/nodes/{WebGPUNodeBuilder.js → WGSLNodeBuilder.js} +117 -90
- package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeFunction.js +2 -2
- package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeParser.js +1 -1
- package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +251 -0
- package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +145 -0
- package/examples/jsm/renderers/webgpu/{constants.js → utils/WebGPUConstants.js} +73 -12
- package/examples/jsm/renderers/webgpu/{WebGPURenderPipeline.js → utils/WebGPUPipelineUtils.js} +135 -285
- package/examples/jsm/renderers/webgpu/{WebGPUTextureUtils.js → utils/WebGPUTextureMipmapUtils.js} +5 -25
- package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +855 -0
- package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +88 -0
- package/examples/jsm/shaders/BleachBypassShader.js +2 -0
- package/examples/jsm/shaders/BokehShader2.js +3 -0
- package/examples/jsm/shaders/ColorifyShader.js +2 -0
- package/examples/jsm/shaders/ConvolutionShader.js +2 -0
- package/examples/jsm/shaders/CopyShader.js +2 -0
- package/examples/jsm/shaders/DotScreenShader.js +2 -0
- package/examples/jsm/shaders/ExposureShader.js +44 -0
- package/examples/jsm/shaders/FilmShader.js +2 -0
- package/examples/jsm/shaders/GammaCorrectionShader.js +2 -0
- package/examples/jsm/shaders/HorizontalBlurShader.js +2 -0
- package/examples/jsm/shaders/MMDToonShader.js +15 -4
- package/examples/jsm/shaders/OutputShader.js +61 -0
- package/examples/jsm/shaders/RGBShiftShader.js +4 -2
- package/examples/jsm/shaders/SepiaShader.js +2 -0
- package/examples/jsm/shaders/ToonShader.js +13 -5
- package/examples/jsm/shaders/VelocityShader.js +1 -1
- package/examples/jsm/shaders/VerticalBlurShader.js +2 -0
- package/examples/jsm/shaders/VignetteShader.js +2 -0
- package/examples/jsm/shaders/WaterRefractionShader.js +5 -2
- package/examples/jsm/utils/BufferGeometryUtils.js +54 -36
- package/examples/jsm/utils/LDrawUtils.js +4 -4
- package/examples/jsm/utils/PackedPhongMaterial.js +5 -78
- package/examples/jsm/utils/SceneUtils.js +8 -4
- package/examples/jsm/utils/SkeletonUtils.js +27 -210
- package/examples/jsm/utils/TextureUtils.js +41 -40
- package/examples/jsm/webxr/VRButton.js +1 -2
- package/examples/jsm/webxr/XRButton.js +198 -0
- package/examples/jsm/webxr/XRHandPrimitiveModel.js +1 -0
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* Tessellates the famous Utah teapot database by Martin Newell into triangles.
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* adding the bottom heresy, so set this to "false" to adhere to the One True Way.
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* lid - to remove the lid and look inside, set to true.
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* body - to remove the body and leave the lid, set this and "bottom" to false.
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* See http://en.wikipedia.org/wiki/File:Original_Utah_Teapot.jpg for the original
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* Created for the Udacity course "Interactive Rendering", http://bit.ly/ericity
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constructor( size = 50, segments = 10, bottom = true, lid = true, body = true, fitLid = true, blinn = true ) {
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const teapotPatches = [/*rim*/
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0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 3, 16, 17, 18, 7, 19, 20, 21, 11, 22, 23, 24, 15, 25, 26, 27, 18, 28, 29, 30, 21, 31, 32, 33, 24, 34, 35, 36, 27, 37, 38, 39, 30, 40, 41, 0, 33, 42, 43, 4, 36, 44, 45, 8, 39, 46, 47, 12, /*body*/
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12, 13, 14, 15, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 15, 25, 26, 27, 51, 60, 61, 62, 55, 63, 64, 65, 59, 66, 67, 68, 27, 37, 38, 39, 62, 69, 70, 71, 65, 72, 73, 74, 68, 75, 76, 77, 39, 46, 47, 12, 71, 78, 79, 48, 74, 80, 81, 52, 77, 82, 83, 56, 56, 57, 58, 59, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 59, 66, 67, 68, 87, 96, 97, 98, 91, 99, 100, 101, 95, 102, 103, 104, 68, 75, 76, 77, 98, 105, 106, 107, 101, 108, 109, 110, 104, 111, 112, 113, 77, 82, 83, 56, 107, 114, 115, 84, 110, 116, 117, 88, 113, 118, 119, 92, /*handle*/
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120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 123, 136, 137, 120, 127, 138, 139, 124, 131, 140, 141, 128, 135, 142, 143, 132, 132, 133, 134, 135, 144, 145, 146, 147, 148, 149, 150, 151, 68, 152, 153, 154, 135, 142, 143, 132, 147, 155, 156, 144, 151, 157, 158, 148, 154, 159, 160, 68, /*spout*/
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161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 164, 177, 178, 161, 168, 179, 180, 165, 172, 181, 182, 169, 176, 183, 184, 173, 173, 174, 175, 176, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 176, 183, 184, 173, 188, 197, 198, 185, 192, 199, 200, 189, 196, 201, 202, 193, /*lid*/
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203, 203, 203, 203, 204, 205, 206, 207, 208, 208, 208, 208, 209, 210, 211, 212, 203, 203, 203, 203, 207, 213, 214, 215, 208, 208, 208, 208, 212, 216, 217, 218, 203, 203, 203, 203, 215, 219, 220, 221, 208, 208, 208, 208, 218, 222, 223, 224, 203, 203, 203, 203, 221, 225, 226, 204, 208, 208, 208, 208, 224, 227, 228, 209, 209, 210, 211, 212, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 212, 216, 217, 218, 232, 241, 242, 243, 236, 244, 245, 246, 240, 247, 248, 249, 218, 222, 223, 224, 243, 250, 251, 252, 246, 253, 254, 255, 249, 256, 257, 258, 224, 227, 228, 209, 252, 259, 260, 229, 255, 261, 262, 233, 258, 263, 264, 237, /*bottom*/
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265, 265, 265, 265, 266, 267, 268, 269, 270, 271, 272, 273, 92, 119, 118, 113, 265, 265, 265, 265, 269, 274, 275, 276, 273, 277, 278, 279, 113, 112, 111, 104, 265, 265, 265, 265, 276, 280, 281, 282, 279, 283, 284, 285, 104, 103, 102, 95, 265, 265, 265, 265, 282, 286, 287, 266, 285, 288, 289, 270, 95, 94, 93, 92 ];
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const teapotVertices = [ 1.4, 0, 2.4, 1.4, - 0.784, 2.4, 0.784, - 1.4, 2.4, 0, - 1.4, 2.4, 1.3375, 0, 2.53125, 1.3375, - 0.749, 2.53125, 0.749, - 1.3375, 2.53125, 0, - 1.3375, 2.53125, 1.4375, 0, 2.53125, 1.4375, - 0.805, 2.53125, 0.805, - 1.4375, 2.53125, 0, - 1.4375, 2.53125, 1.5, 0, 2.4, 1.5, - 0.84, 2.4, 0.84, - 1.5, 2.4, 0, - 1.5, 2.4, - 0.784, - 1.4, 2.4, - 1.4, - 0.784, 2.4, - 1.4, 0, 2.4, - 0.749, - 1.3375, 2.53125, - 1.3375, - 0.749, 2.53125, - 1.3375, 0, 2.53125, - 0.805, - 1.4375, 2.53125, - 1.4375, - 0.805, 2.53125, - 1.4375, 0, 2.53125, - 0.84, - 1.5, 2.4, - 1.5, - 0.84, 2.4, - 1.5, 0, 2.4, - 1.4, 0.784, 2.4, - 0.784, 1.4, 2.4, 0, 1.4, 2.4, - 1.3375, 0.749, 2.53125, - 0.749, 1.3375, 2.53125, 0, 1.3375, 2.53125, - 1.4375, 0.805, 2.53125, - 0.805, 1.4375, 2.53125, 0, 1.4375, 2.53125, - 1.5, 0.84, 2.4, - 0.84, 1.5, 2.4, 0, 1.5, 2.4, 0.784, 1.4, 2.4, 1.4, 0.784, 2.4, 0.749, 1.3375, 2.53125, 1.3375, 0.749, 2.53125, 0.805, 1.4375, 2.53125, 1.4375, 0.805, 2.53125, 0.84, 1.5, 2.4, 1.5, 0.84, 2.4, 1.75, 0, 1.875, 1.75, - 0.98, 1.875, 0.98, - 1.75, 1.875, 0, - 1.75, 1.875, 2, 0, 1.35, 2, - 1.12, 1.35, 1.12, - 2, 1.35, 0, - 2, 1.35, 2, 0, 0.9, 2, - 1.12, 0.9, 1.12, - 2, 0.9, 0, - 2, 0.9, - 0.98, - 1.75, 1.875, - 1.75, - 0.98, 1.875, - 1.75, 0, 1.875, - 1.12, - 2, 1.35, - 2, - 1.12, 1.35, - 2, 0, 1.35, - 1.12, - 2, 0.9, - 2, - 1.12, 0.9, - 2, 0, 0.9, - 1.75, 0.98, 1.875, - 0.98, 1.75, 1.875, 0, 1.75, 1.875, - 2, 1.12, 1.35, - 1.12, 2, 1.35, 0, 2, 1.35, - 2, 1.12, 0.9, - 1.12, 2, 0.9, 0, 2, 0.9, 0.98, 1.75, 1.875, 1.75, 0.98, 1.875, 1.12, 2, 1.35, 2, 1.12, 1.35, 1.12, 2, 0.9, 2, 1.12, 0.9, 2, 0, 0.45, 2, - 1.12, 0.45, 1.12, - 2, 0.45, 0, - 2, 0.45, 1.5, 0, 0.225, 1.5, - 0.84, 0.225, 0.84, - 1.5, 0.225, 0, - 1.5, 0.225, 1.5, 0, 0.15, 1.5, - 0.84, 0.15, 0.84, - 1.5, 0.15, 0, - 1.5, 0.15, - 1.12, - 2, 0.45, - 2, - 1.12, 0.45, - 2, 0, 0.45, - 0.84, - 1.5, 0.225, - 1.5, - 0.84, 0.225, - 1.5, 0, 0.225, - 0.84, - 1.5, 0.15, - 1.5, - 0.84, 0.15, - 1.5, 0, 0.15, - 2, 1.12, 0.45, - 1.12, 2, 0.45, 0, 2, 0.45, - 1.5, 0.84, 0.225, - 0.84, 1.5, 0.225, 0, 1.5, 0.225, - 1.5, 0.84, 0.15, - 0.84, 1.5, 0.15, 0, 1.5, 0.15, 1.12, 2, 0.45, 2, 1.12, 0.45, 0.84, 1.5, 0.225, 1.5, 0.84, 0.225, 0.84, 1.5, 0.15, 1.5, 0.84, 0.15, - 1.6, 0, 2.025, - 1.6, - 0.3, 2.025, - 1.5, - 0.3, 2.25, - 1.5, 0, 2.25, - 2.3, 0, 2.025, - 2.3, - 0.3, 2.025, - 2.5, - 0.3, 2.25, - 2.5, 0, 2.25, - 2.7, 0, 2.025, - 2.7, - 0.3, 2.025, - 3, - 0.3, 2.25, - 3, 0, 2.25, - 2.7, 0, 1.8, - 2.7, - 0.3, 1.8, - 3, - 0.3, 1.8, - 3, 0, 1.8, - 1.5, 0.3, 2.25, - 1.6, 0.3, 2.025, - 2.5, 0.3, 2.25, - 2.3, 0.3, 2.025, - 3, 0.3, 2.25, - 2.7, 0.3, 2.025, - 3, 0.3, 1.8, - 2.7, 0.3, 1.8, - 2.7, 0, 1.575, - 2.7, - 0.3, 1.575, - 3, - 0.3, 1.35, - 3, 0, 1.35, - 2.5, 0, 1.125, - 2.5, - 0.3, 1.125, - 2.65, - 0.3, 0.9375, - 2.65, 0, 0.9375, - 2, - 0.3, 0.9, - 1.9, - 0.3, 0.6, - 1.9, 0, 0.6, - 3, 0.3, 1.35, - 2.7, 0.3, 1.575, - 2.65, 0.3, 0.9375, - 2.5, 0.3, 1.125, - 1.9, 0.3, 0.6, - 2, 0.3, 0.9, 1.7, 0, 1.425, 1.7, - 0.66, 1.425, 1.7, - 0.66, 0.6, 1.7, 0, 0.6, 2.6, 0, 1.425, 2.6, - 0.66, 1.425, 3.1, - 0.66, 0.825, 3.1, 0, 0.825, 2.3, 0, 2.1, 2.3, - 0.25, 2.1, 2.4, - 0.25, 2.025, 2.4, 0, 2.025, 2.7, 0, 2.4, 2.7, - 0.25, 2.4, 3.3, - 0.25, 2.4, 3.3, 0, 2.4, 1.7, 0.66, 0.6, 1.7, 0.66, 1.425, 3.1, 0.66, 0.825, 2.6, 0.66, 1.425, 2.4, 0.25, 2.025, 2.3, 0.25, 2.1, 3.3, 0.25, 2.4, 2.7, 0.25, 2.4, 2.8, 0, 2.475, 2.8, - 0.25, 2.475, 3.525, - 0.25, 2.49375, 3.525, 0, 2.49375, 2.9, 0, 2.475, 2.9, - 0.15, 2.475, 3.45, - 0.15, 2.5125, 3.45, 0, 2.5125, 2.8, 0, 2.4, 2.8, - 0.15, 2.4, 3.2, - 0.15, 2.4, 3.2, 0, 2.4, 3.525, 0.25, 2.49375, 2.8, 0.25, 2.475, 3.45, 0.15, 2.5125, 2.9, 0.15, 2.475, 3.2, 0.15, 2.4, 2.8, 0.15, 2.4, 0, 0, 3.15, 0.8, 0, 3.15, 0.8, - 0.45, 3.15, 0.45, - 0.8, 3.15, 0, - 0.8, 3.15, 0, 0, 2.85, 0.2, 0, 2.7, 0.2, - 0.112, 2.7, 0.112, - 0.2, 2.7, 0, - 0.2, 2.7, - 0.45, - 0.8, 3.15, - 0.8, - 0.45, 3.15, - 0.8, 0, 3.15, - 0.112, - 0.2, 2.7, - 0.2, - 0.112, 2.7, - 0.2, 0, 2.7, - 0.8, 0.45, 3.15, - 0.45, 0.8, 3.15, 0, 0.8, 3.15, - 0.2, 0.112, 2.7, - 0.112, 0.2, 2.7, 0, 0.2, 2.7, 0.45, 0.8, 3.15, 0.8, 0.45, 3.15, 0.112, 0.2, 2.7, 0.2, 0.112, 2.7, 0.4, 0, 2.55, 0.4, - 0.224, 2.55, 0.224, - 0.4, 2.55, 0, - 0.4, 2.55, 1.3, 0, 2.55, 1.3, - 0.728, 2.55, 0.728, - 1.3, 2.55, 0, - 1.3, 2.55, 1.3, 0, 2.4, 1.3, - 0.728, 2.4, 0.728, - 1.3, 2.4, 0, - 1.3, 2.4, - 0.224, - 0.4, 2.55, - 0.4, - 0.224, 2.55, - 0.4, 0, 2.55, - 0.728, - 1.3, 2.55, - 1.3, - 0.728, 2.55, - 1.3, 0, 2.55, - 0.728, - 1.3, 2.4, - 1.3, - 0.728, 2.4, - 1.3, 0, 2.4, - 0.4, 0.224, 2.55, - 0.224, 0.4, 2.55, 0, 0.4, 2.55, - 1.3, 0.728, 2.55, - 0.728, 1.3, 2.55, 0, 1.3, 2.55, - 1.3, 0.728, 2.4, - 0.728, 1.3, 2.4, 0, 1.3, 2.4, 0.224, 0.4, 2.55, 0.4, 0.224, 2.55, 0.728, 1.3, 2.55, 1.3, 0.728, 2.55, 0.728, 1.3, 2.4, 1.3, 0.728, 2.4, 0, 0, 0, 1.425, 0, 0, 1.425, 0.798, 0, 0.798, 1.425, 0, 0, 1.425, 0, 1.5, 0, 0.075, 1.5, 0.84, 0.075, 0.84, 1.5, 0.075, 0, 1.5, 0.075, - 0.798, 1.425, 0, - 1.425, 0.798, 0, - 1.425, 0, 0, - 0.84, 1.5, 0.075, - 1.5, 0.84, 0.075, - 1.5, 0, 0.075, - 1.425, - 0.798, 0, - 0.798, - 1.425, 0, 0, - 1.425, 0, - 1.5, - 0.84, 0.075, - 0.84, - 1.5, 0.075, 0, - 1.5, 0.075, 0.798, - 1.425, 0, 1.425, - 0.798, 0, 0.84, - 1.5, 0.075, 1.5, - 0.84, 0.075 ];
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64
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-
super();
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65
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-
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66
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// number of segments per patch
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67
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segments = Math.max( 2, Math.floor( segments ) );
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68
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-
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69
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// Jim Blinn scaled the teapot down in size by about 1.3 for
|
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70
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// some rendering tests. He liked the new proportions that he kept
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71
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// the data in this form. The model was distributed with these new
|
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72
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// proportions and became the norm. Trivia: comparing images of the
|
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73
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// real teapot and the computer model, the ratio for the bowl of the
|
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74
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// real teapot is more like 1.25, but since 1.3 is the traditional
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75
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// value given, we use it here.
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76
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const blinnScale = 1.3;
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77
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-
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78
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// scale the size to be the real scaling factor
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79
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const maxHeight = 3.15 * ( blinn ? 1 : blinnScale );
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80
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const maxHeight2 = maxHeight / 2;
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81
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const trueSize = size / maxHeight2;
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82
|
-
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83
|
-
// Number of elements depends on what is needed. Subtract degenerate
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84
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// triangles at tip of bottom and lid out in advance.
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85
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let numTriangles = bottom ? ( 8 * segments - 4 ) * segments : 0;
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86
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numTriangles += lid ? ( 16 * segments - 4 ) * segments : 0;
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87
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numTriangles += body ? 40 * segments * segments : 0;
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|
88
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-
const indices = new Uint32Array( numTriangles * 3 );
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89
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let numVertices = bottom ? 4 : 0;
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90
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numVertices += lid ? 8 : 0;
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|
91
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numVertices += body ? 20 : 0;
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92
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numVertices *= ( segments + 1 ) * ( segments + 1 );
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93
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const vertices = new Float32Array( numVertices * 3 );
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94
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const normals = new Float32Array( numVertices * 3 );
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95
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-
const uvs = new Float32Array( numVertices * 2 );
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96
|
-
|
|
97
|
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// Bezier form
|
|
98
|
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const ms = new THREE.Matrix4();
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99
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ms.set( - 1.0, 3.0, - 3.0, 1.0, 3.0, - 6.0, 3.0, 0.0, - 3.0, 3.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0 );
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100
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const g = [];
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101
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const sp = [];
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102
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const tp = [];
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103
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const dsp = [];
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104
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const dtp = [];
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105
|
-
|
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106
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// M * G * M matrix, sort of see
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107
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// http://www.cs.helsinki.fi/group/goa/mallinnus/curves/surfaces.html
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108
|
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const mgm = [];
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109
|
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const vert = [];
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110
|
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const sdir = [];
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111
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const tdir = [];
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112
|
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const norm = new THREE.Vector3();
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113
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let tcoord;
|
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114
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let sval;
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115
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let tval;
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116
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let p;
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117
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let dsval = 0;
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118
|
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let dtval = 0;
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119
|
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const normOut = new THREE.Vector3();
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120
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const gmx = new THREE.Matrix4();
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121
|
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const tmtx = new THREE.Matrix4();
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122
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const vsp = new THREE.Vector4();
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123
|
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const vtp = new THREE.Vector4();
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124
|
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const vdsp = new THREE.Vector4();
|
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125
|
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const vdtp = new THREE.Vector4();
|
|
126
|
-
const vsdir = new THREE.Vector3();
|
|
127
|
-
const vtdir = new THREE.Vector3();
|
|
128
|
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const mst = ms.clone();
|
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129
|
-
mst.transpose();
|
|
130
|
-
|
|
131
|
-
// internal function: test if triangle has any matching vertices;
|
|
132
|
-
// if so, don't save triangle, since it won't display anything.
|
|
133
|
-
const notDegenerate = ( vtx1, vtx2, vtx3 ) =>
|
|
134
|
-
// if any vertex matches, return false
|
|
135
|
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! ( vertices[ vtx1 * 3 ] === vertices[ vtx2 * 3 ] && vertices[ vtx1 * 3 + 1 ] === vertices[ vtx2 * 3 + 1 ] && vertices[ vtx1 * 3 + 2 ] === vertices[ vtx2 * 3 + 2 ] || vertices[ vtx1 * 3 ] === vertices[ vtx3 * 3 ] && vertices[ vtx1 * 3 + 1 ] === vertices[ vtx3 * 3 + 1 ] && vertices[ vtx1 * 3 + 2 ] === vertices[ vtx3 * 3 + 2 ] || vertices[ vtx2 * 3 ] === vertices[ vtx3 * 3 ] && vertices[ vtx2 * 3 + 1 ] === vertices[ vtx3 * 3 + 1 ] && vertices[ vtx2 * 3 + 2 ] === vertices[ vtx3 * 3 + 2 ] );
|
|
136
|
-
for ( let i = 0; i < 3; i ++ ) {
|
|
137
|
-
|
|
138
|
-
mgm[ i ] = new THREE.Matrix4();
|
|
139
|
-
|
|
140
|
-
}
|
|
141
|
-
|
|
142
|
-
const minPatches = body ? 0 : 20;
|
|
143
|
-
const maxPatches = bottom ? 32 : 28;
|
|
144
|
-
const vertPerRow = segments + 1;
|
|
145
|
-
let surfCount = 0;
|
|
146
|
-
let vertCount = 0;
|
|
147
|
-
let normCount = 0;
|
|
148
|
-
let uvCount = 0;
|
|
149
|
-
let indexCount = 0;
|
|
150
|
-
for ( let surf = minPatches; surf < maxPatches; surf ++ ) {
|
|
151
|
-
|
|
152
|
-
// lid is in the middle of the data, patches 20-27,
|
|
153
|
-
// so ignore it for this part of the loop if the lid is not desired
|
|
154
|
-
if ( lid || surf < 20 || surf >= 28 ) {
|
|
155
|
-
|
|
156
|
-
// get M * G * M matrix for x,y,z
|
|
157
|
-
for ( let i = 0; i < 3; i ++ ) {
|
|
158
|
-
|
|
159
|
-
// get control patches
|
|
160
|
-
for ( let r = 0; r < 4; r ++ ) {
|
|
161
|
-
|
|
162
|
-
for ( let c = 0; c < 4; c ++ ) {
|
|
163
|
-
|
|
164
|
-
// transposed
|
|
165
|
-
g[ c * 4 + r ] = teapotVertices[ teapotPatches[ surf * 16 + r * 4 + c ] * 3 + i ];
|
|
166
|
-
|
|
167
|
-
// is the lid to be made larger, and is this a point on the lid
|
|
168
|
-
// that is X or Y?
|
|
169
|
-
if ( fitLid && surf >= 20 && surf < 28 && i !== 2 ) {
|
|
170
|
-
|
|
171
|
-
// increase XY size by 7.7%, found empirically. I don't
|
|
172
|
-
// increase Z so that the teapot will continue to fit in the
|
|
173
|
-
// space -1 to 1 for Y (Y is up for the final model).
|
|
174
|
-
g[ c * 4 + r ] *= 1.077;
|
|
175
|
-
|
|
176
|
-
}
|
|
177
|
-
|
|
178
|
-
// Blinn "fixed" the teapot by dividing Z by blinnScale, and that's the
|
|
179
|
-
// data we now use. The original teapot is taller. Fix it:
|
|
180
|
-
if ( ! blinn && i === 2 ) {
|
|
181
|
-
|
|
182
|
-
g[ c * 4 + r ] *= blinnScale;
|
|
183
|
-
|
|
184
|
-
}
|
|
185
|
-
|
|
186
|
-
}
|
|
187
|
-
|
|
188
|
-
}
|
|
189
|
-
|
|
190
|
-
gmx.set( g[ 0 ], g[ 1 ], g[ 2 ], g[ 3 ], g[ 4 ], g[ 5 ], g[ 6 ], g[ 7 ], g[ 8 ], g[ 9 ], g[ 10 ], g[ 11 ], g[ 12 ], g[ 13 ], g[ 14 ], g[ 15 ] );
|
|
191
|
-
tmtx.multiplyMatrices( gmx, ms );
|
|
192
|
-
mgm[ i ].multiplyMatrices( mst, tmtx );
|
|
193
|
-
|
|
194
|
-
}
|
|
195
|
-
|
|
196
|
-
// step along, get points, and output
|
|
197
|
-
for ( let sstep = 0; sstep <= segments; sstep ++ ) {
|
|
198
|
-
|
|
199
|
-
const s = sstep / segments;
|
|
200
|
-
for ( let tstep = 0; tstep <= segments; tstep ++ ) {
|
|
201
|
-
|
|
202
|
-
const t = tstep / segments;
|
|
203
|
-
|
|
204
|
-
// point from basis
|
|
205
|
-
// get power vectors and their derivatives
|
|
206
|
-
for ( p = 4, sval = tval = 1.0; p --; ) {
|
|
207
|
-
|
|
208
|
-
sp[ p ] = sval;
|
|
209
|
-
tp[ p ] = tval;
|
|
210
|
-
sval *= s;
|
|
211
|
-
tval *= t;
|
|
212
|
-
if ( p === 3 ) {
|
|
213
|
-
|
|
214
|
-
dsp[ p ] = dtp[ p ] = 0.0;
|
|
215
|
-
dsval = dtval = 1.0;
|
|
216
|
-
|
|
217
|
-
} else {
|
|
218
|
-
|
|
219
|
-
dsp[ p ] = dsval * ( 3 - p );
|
|
220
|
-
dtp[ p ] = dtval * ( 3 - p );
|
|
221
|
-
dsval *= s;
|
|
222
|
-
dtval *= t;
|
|
223
|
-
|
|
224
|
-
}
|
|
225
|
-
|
|
226
|
-
}
|
|
227
|
-
|
|
228
|
-
vsp.fromArray( sp );
|
|
229
|
-
vtp.fromArray( tp );
|
|
230
|
-
vdsp.fromArray( dsp );
|
|
231
|
-
vdtp.fromArray( dtp );
|
|
232
|
-
|
|
233
|
-
// do for x,y,z
|
|
234
|
-
for ( let i = 0; i < 3; i ++ ) {
|
|
235
|
-
|
|
236
|
-
// multiply power vectors times matrix to get value
|
|
237
|
-
tcoord = vsp.clone();
|
|
238
|
-
tcoord.applyMatrix4( mgm[ i ] );
|
|
239
|
-
vert[ i ] = tcoord.dot( vtp );
|
|
240
|
-
|
|
241
|
-
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tcoord = vdsp.clone();
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tcoord.applyMatrix4( mgm[ i ] );
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sdir[ i ] = tcoord.dot( vtp );
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tcoord = vsp.clone();
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tcoord.applyMatrix4( mgm[ i ] );
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vsdir.fromArray( sdir );
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vtdir.fromArray( tdir );
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norm.crossVectors( vtdir, vsdir );
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} else {
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vertices[ vertCount ++ ] = trueSize * vert[ 0 ];
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vertices[ vertCount ++ ] = trueSize * ( vert[ 2 ] - maxHeight2 );
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vertices[ vertCount ++ ] = - trueSize * vert[ 1 ];
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normals[ normCount ++ ] = normOut.x;
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normals[ normCount ++ ] = normOut.y;
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normals[ normCount ++ ] = normOut.z;
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uvs[ uvCount ++ ] = 1 - t;
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uvs[ uvCount ++ ] = 1 - s;
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}
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// save the faces
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for ( let sstep = 0; sstep < segments; sstep ++ ) {
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for ( let tstep = 0; tstep < segments; tstep ++ ) {
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const v1 = surfCount * vertPerRow * vertPerRow + sstep * vertPerRow + tstep;
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const v2 = v1 + 1;
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const v3 = v2 + vertPerRow;
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const v4 = v1 + vertPerRow;
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// Normals and UVs cannot be shared. Without clone(), you can see the consequences
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// of sharing if you call geometry.applyMatrix4( matrix ).
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if ( notDegenerate( v1, v2, v3 ) ) {
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indices[ indexCount ++ ] = v1;
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indices[ indexCount ++ ] = v2;
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indices[ indexCount ++ ] = v3;
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}
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if ( notDegenerate( v1, v3, v4 ) ) {
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indices[ indexCount ++ ] = v1;
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indices[ indexCount ++ ] = v3;
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indices[ indexCount ++ ] = v4;
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}
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}
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}
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// increment only if a surface was used
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surfCount ++;
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}
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}
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323
|
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this.setIndex( new THREE.BufferAttribute( indices, 1 ) );
|
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this.setAttribute( 'position', new THREE.BufferAttribute( vertices, 3 ) );
|
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|
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this.setAttribute( 'normal', new THREE.BufferAttribute( normals, 3 ) );
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this.setAttribute( 'uv', new THREE.BufferAttribute( uvs, 2 ) );
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this.computeBoundingSphere();
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|
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329
|
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}
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-
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}
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-
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333
|
-
THREE.TeapotGeometry = TeapotGeometry;
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334
|
-
|
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335
|
-
} )();
|
|
@@ -1,53 +0,0 @@
|
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|
1
|
-
( function () {
|
|
2
|
-
|
|
3
|
-
/**
|
|
4
|
-
* Text = 3D Text
|
|
5
|
-
*
|
|
6
|
-
* parameters = {
|
|
7
|
-
* font: <THREE.Font>, // font
|
|
8
|
-
*
|
|
9
|
-
* size: <float>, // size of the text
|
|
10
|
-
* height: <float>, // thickness to extrude text
|
|
11
|
-
* curveSegments: <int>, // number of points on the curves
|
|
12
|
-
*
|
|
13
|
-
* bevelEnabled: <bool>, // turn on bevel
|
|
14
|
-
* bevelThickness: <float>, // how deep into text bevel goes
|
|
15
|
-
* bevelSize: <float>, // how far from text outline (including bevelOffset) is bevel
|
|
16
|
-
* bevelOffset: <float> // how far from text outline does bevel start
|
|
17
|
-
* }
|
|
18
|
-
*/
|
|
19
|
-
class TextGeometry extends THREE.ExtrudeGeometry {
|
|
20
|
-
|
|
21
|
-
constructor( text, parameters = {} ) {
|
|
22
|
-
|
|
23
|
-
const font = parameters.font;
|
|
24
|
-
if ( font === undefined ) {
|
|
25
|
-
|
|
26
|
-
super(); // generate default extrude geometry
|
|
27
|
-
|
|
28
|
-
} else {
|
|
29
|
-
|
|
30
|
-
const shapes = font.generateShapes( text, parameters.size );
|
|
31
|
-
|
|
32
|
-
// translate parameters to THREE.ExtrudeGeometry API
|
|
33
|
-
|
|
34
|
-
parameters.depth = parameters.height !== undefined ? parameters.height : 50;
|
|
35
|
-
|
|
36
|
-
// defaults
|
|
37
|
-
|
|
38
|
-
if ( parameters.bevelThickness === undefined ) parameters.bevelThickness = 10;
|
|
39
|
-
if ( parameters.bevelSize === undefined ) parameters.bevelSize = 8;
|
|
40
|
-
if ( parameters.bevelEnabled === undefined ) parameters.bevelEnabled = false;
|
|
41
|
-
super( shapes, parameters );
|
|
42
|
-
|
|
43
|
-
}
|
|
44
|
-
|
|
45
|
-
this.type = 'TextGeometry';
|
|
46
|
-
|
|
47
|
-
}
|
|
48
|
-
|
|
49
|
-
}
|
|
50
|
-
|
|
51
|
-
THREE.TextGeometry = TextGeometry;
|
|
52
|
-
|
|
53
|
-
} )();
|
|
@@ -1,48 +0,0 @@
|
|
|
1
|
-
( function () {
|
|
2
|
-
|
|
3
|
-
class LightProbeHelper extends THREE.Mesh {
|
|
4
|
-
|
|
5
|
-
constructor( lightProbe, size ) {
|
|
6
|
-
|
|
7
|
-
const material = new THREE.ShaderMaterial( {
|
|
8
|
-
type: 'LightProbeHelperMaterial',
|
|
9
|
-
uniforms: {
|
|
10
|
-
sh: {
|
|
11
|
-
value: lightProbe.sh.coefficients
|
|
12
|
-
},
|
|
13
|
-
// by reference
|
|
14
|
-
|
|
15
|
-
intensity: {
|
|
16
|
-
value: lightProbe.intensity
|
|
17
|
-
}
|
|
18
|
-
},
|
|
19
|
-
vertexShader: [ 'varying vec3 vNormal;', 'void main() {', ' vNormal = normalize( normalMatrix * normal );', ' gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );', '}' ].join( '\n' ),
|
|
20
|
-
fragmentShader: [ '#define RECIPROCAL_PI 0.318309886', 'vec3 inverseTransformDirection( in vec3 normal, in mat4 matrix ) {', ' // matrix is assumed to be orthogonal', ' return normalize( ( vec4( normal, 0.0 ) * matrix ).xyz );', '}', '// source: https://graphics.stanford.edu/papers/envmap/envmap.pdf', 'vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {', ' // normal is assumed to have unit length', ' float x = normal.x, y = normal.y, z = normal.z;', ' // band 0', ' vec3 result = shCoefficients[ 0 ] * 0.886227;', ' // band 1', ' result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;', ' result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;', ' result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;', ' // band 2', ' result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;', ' result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;', ' result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );', ' result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;', ' result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );', ' return result;', '}', 'uniform vec3 sh[ 9 ]; // sh coefficients', 'uniform float intensity; // light probe intensity', 'varying vec3 vNormal;', 'void main() {', ' vec3 normal = normalize( vNormal );', ' vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );', ' vec3 irradiance = shGetIrradianceAt( worldNormal, sh );', ' vec3 outgoingLight = RECIPROCAL_PI * irradiance * intensity;', ' gl_FragColor = linearToOutputTexel( vec4( outgoingLight, 1.0 ) );', '}' ].join( '\n' )
|
|
21
|
-
} );
|
|
22
|
-
const geometry = new THREE.SphereGeometry( 1, 32, 16 );
|
|
23
|
-
super( geometry, material );
|
|
24
|
-
this.lightProbe = lightProbe;
|
|
25
|
-
this.size = size;
|
|
26
|
-
this.type = 'LightProbeHelper';
|
|
27
|
-
this.onBeforeRender();
|
|
28
|
-
|
|
29
|
-
}
|
|
30
|
-
dispose() {
|
|
31
|
-
|
|
32
|
-
this.geometry.dispose();
|
|
33
|
-
this.material.dispose();
|
|
34
|
-
|
|
35
|
-
}
|
|
36
|
-
onBeforeRender() {
|
|
37
|
-
|
|
38
|
-
this.position.copy( this.lightProbe.position );
|
|
39
|
-
this.scale.set( 1, 1, 1 ).multiplyScalar( this.size );
|
|
40
|
-
this.material.uniforms.intensity.value = this.lightProbe.intensity;
|
|
41
|
-
|
|
42
|
-
}
|
|
43
|
-
|
|
44
|
-
}
|
|
45
|
-
|
|
46
|
-
THREE.LightProbeHelper = LightProbeHelper;
|
|
47
|
-
|
|
48
|
-
} )();
|
|
@@ -1,76 +0,0 @@
|
|
|
1
|
-
( function () {
|
|
2
|
-
|
|
3
|
-
class OctreeHelper extends THREE.LineSegments {
|
|
4
|
-
|
|
5
|
-
constructor( octree, color = 0xffff00 ) {
|
|
6
|
-
|
|
7
|
-
super( new THREE.BufferGeometry(), new THREE.LineBasicMaterial( {
|
|
8
|
-
color: color,
|
|
9
|
-
toneMapped: false
|
|
10
|
-
} ) );
|
|
11
|
-
this.octree = octree;
|
|
12
|
-
this.color = color;
|
|
13
|
-
this.type = 'OctreeHelper';
|
|
14
|
-
this.update();
|
|
15
|
-
|
|
16
|
-
}
|
|
17
|
-
update() {
|
|
18
|
-
|
|
19
|
-
const vertices = [];
|
|
20
|
-
function traverse( tree ) {
|
|
21
|
-
|
|
22
|
-
for ( let i = 0; i < tree.length; i ++ ) {
|
|
23
|
-
|
|
24
|
-
const min = tree[ i ].box.min;
|
|
25
|
-
const max = tree[ i ].box.max;
|
|
26
|
-
vertices.push( max.x, max.y, max.z );
|
|
27
|
-
vertices.push( min.x, max.y, max.z ); // 0, 1
|
|
28
|
-
vertices.push( min.x, max.y, max.z );
|
|
29
|
-
vertices.push( min.x, min.y, max.z ); // 1, 2
|
|
30
|
-
vertices.push( min.x, min.y, max.z );
|
|
31
|
-
vertices.push( max.x, min.y, max.z ); // 2, 3
|
|
32
|
-
vertices.push( max.x, min.y, max.z );
|
|
33
|
-
vertices.push( max.x, max.y, max.z ); // 3, 0
|
|
34
|
-
|
|
35
|
-
vertices.push( max.x, max.y, min.z );
|
|
36
|
-
vertices.push( min.x, max.y, min.z ); // 4, 5
|
|
37
|
-
vertices.push( min.x, max.y, min.z );
|
|
38
|
-
vertices.push( min.x, min.y, min.z ); // 5, 6
|
|
39
|
-
vertices.push( min.x, min.y, min.z );
|
|
40
|
-
vertices.push( max.x, min.y, min.z ); // 6, 7
|
|
41
|
-
vertices.push( max.x, min.y, min.z );
|
|
42
|
-
vertices.push( max.x, max.y, min.z ); // 7, 4
|
|
43
|
-
|
|
44
|
-
vertices.push( max.x, max.y, max.z );
|
|
45
|
-
vertices.push( max.x, max.y, min.z ); // 0, 4
|
|
46
|
-
vertices.push( min.x, max.y, max.z );
|
|
47
|
-
vertices.push( min.x, max.y, min.z ); // 1, 5
|
|
48
|
-
vertices.push( min.x, min.y, max.z );
|
|
49
|
-
vertices.push( min.x, min.y, min.z ); // 2, 6
|
|
50
|
-
vertices.push( max.x, min.y, max.z );
|
|
51
|
-
vertices.push( max.x, min.y, min.z ); // 3, 7
|
|
52
|
-
|
|
53
|
-
traverse( tree[ i ].subTrees );
|
|
54
|
-
|
|
55
|
-
}
|
|
56
|
-
|
|
57
|
-
}
|
|
58
|
-
|
|
59
|
-
traverse( this.octree.subTrees );
|
|
60
|
-
this.geometry.dispose();
|
|
61
|
-
this.geometry = new THREE.BufferGeometry();
|
|
62
|
-
this.geometry.setAttribute( 'position', new THREE.Float32BufferAttribute( vertices, 3 ) );
|
|
63
|
-
|
|
64
|
-
}
|
|
65
|
-
dispose() {
|
|
66
|
-
|
|
67
|
-
this.geometry.dispose();
|
|
68
|
-
this.material.dispose();
|
|
69
|
-
|
|
70
|
-
}
|
|
71
|
-
|
|
72
|
-
}
|
|
73
|
-
|
|
74
|
-
THREE.OctreeHelper = OctreeHelper;
|
|
75
|
-
|
|
76
|
-
} )();
|
|
@@ -1,91 +0,0 @@
|
|
|
1
|
-
( function () {
|
|
2
|
-
|
|
3
|
-
class PositionalAudioHelper extends THREE.Line {
|
|
4
|
-
|
|
5
|
-
constructor( audio, range = 1, divisionsInnerAngle = 16, divisionsOuterAngle = 2 ) {
|
|
6
|
-
|
|
7
|
-
const geometry = new THREE.BufferGeometry();
|
|
8
|
-
const divisions = divisionsInnerAngle + divisionsOuterAngle * 2;
|
|
9
|
-
const positions = new Float32Array( ( divisions * 3 + 3 ) * 3 );
|
|
10
|
-
geometry.setAttribute( 'position', new THREE.BufferAttribute( positions, 3 ) );
|
|
11
|
-
const materialInnerAngle = new THREE.LineBasicMaterial( {
|
|
12
|
-
color: 0x00ff00
|
|
13
|
-
} );
|
|
14
|
-
const materialOuterAngle = new THREE.LineBasicMaterial( {
|
|
15
|
-
color: 0xffff00
|
|
16
|
-
} );
|
|
17
|
-
super( geometry, [ materialOuterAngle, materialInnerAngle ] );
|
|
18
|
-
this.audio = audio;
|
|
19
|
-
this.range = range;
|
|
20
|
-
this.divisionsInnerAngle = divisionsInnerAngle;
|
|
21
|
-
this.divisionsOuterAngle = divisionsOuterAngle;
|
|
22
|
-
this.type = 'PositionalAudioHelper';
|
|
23
|
-
this.update();
|
|
24
|
-
|
|
25
|
-
}
|
|
26
|
-
update() {
|
|
27
|
-
|
|
28
|
-
const audio = this.audio;
|
|
29
|
-
const range = this.range;
|
|
30
|
-
const divisionsInnerAngle = this.divisionsInnerAngle;
|
|
31
|
-
const divisionsOuterAngle = this.divisionsOuterAngle;
|
|
32
|
-
const coneInnerAngle = THREE.MathUtils.degToRad( audio.panner.coneInnerAngle );
|
|
33
|
-
const coneOuterAngle = THREE.MathUtils.degToRad( audio.panner.coneOuterAngle );
|
|
34
|
-
const halfConeInnerAngle = coneInnerAngle / 2;
|
|
35
|
-
const halfConeOuterAngle = coneOuterAngle / 2;
|
|
36
|
-
let start = 0;
|
|
37
|
-
let count = 0;
|
|
38
|
-
let i;
|
|
39
|
-
let stride;
|
|
40
|
-
const geometry = this.geometry;
|
|
41
|
-
const positionAttribute = geometry.attributes.position;
|
|
42
|
-
geometry.clearGroups();
|
|
43
|
-
|
|
44
|
-
//
|
|
45
|
-
|
|
46
|
-
function generateSegment( from, to, divisions, materialIndex ) {
|
|
47
|
-
|
|
48
|
-
const step = ( to - from ) / divisions;
|
|
49
|
-
positionAttribute.setXYZ( start, 0, 0, 0 );
|
|
50
|
-
count ++;
|
|
51
|
-
for ( i = from; i < to; i += step ) {
|
|
52
|
-
|
|
53
|
-
stride = start + count;
|
|
54
|
-
positionAttribute.setXYZ( stride, Math.sin( i ) * range, 0, Math.cos( i ) * range );
|
|
55
|
-
positionAttribute.setXYZ( stride + 1, Math.sin( Math.min( i + step, to ) ) * range, 0, Math.cos( Math.min( i + step, to ) ) * range );
|
|
56
|
-
positionAttribute.setXYZ( stride + 2, 0, 0, 0 );
|
|
57
|
-
count += 3;
|
|
58
|
-
|
|
59
|
-
}
|
|
60
|
-
|
|
61
|
-
geometry.addGroup( start, count, materialIndex );
|
|
62
|
-
start += count;
|
|
63
|
-
count = 0;
|
|
64
|
-
|
|
65
|
-
}
|
|
66
|
-
|
|
67
|
-
//
|
|
68
|
-
|
|
69
|
-
generateSegment( - halfConeOuterAngle, - halfConeInnerAngle, divisionsOuterAngle, 0 );
|
|
70
|
-
generateSegment( - halfConeInnerAngle, halfConeInnerAngle, divisionsInnerAngle, 1 );
|
|
71
|
-
generateSegment( halfConeInnerAngle, halfConeOuterAngle, divisionsOuterAngle, 0 );
|
|
72
|
-
|
|
73
|
-
//
|
|
74
|
-
|
|
75
|
-
positionAttribute.needsUpdate = true;
|
|
76
|
-
if ( coneInnerAngle === coneOuterAngle ) this.material[ 0 ].visible = false;
|
|
77
|
-
|
|
78
|
-
}
|
|
79
|
-
dispose() {
|
|
80
|
-
|
|
81
|
-
this.geometry.dispose();
|
|
82
|
-
this.material[ 0 ].dispose();
|
|
83
|
-
this.material[ 1 ].dispose();
|
|
84
|
-
|
|
85
|
-
}
|
|
86
|
-
|
|
87
|
-
}
|
|
88
|
-
|
|
89
|
-
THREE.PositionalAudioHelper = PositionalAudioHelper;
|
|
90
|
-
|
|
91
|
-
} )();
|
|
@@ -1,73 +0,0 @@
|
|
|
1
|
-
( function () {
|
|
2
|
-
|
|
3
|
-
/**
|
|
4
|
-
* This helper must be added as a child of the light
|
|
5
|
-
*/
|
|
6
|
-
|
|
7
|
-
class RectAreaLightHelper extends THREE.Line {
|
|
8
|
-
|
|
9
|
-
constructor( light, color ) {
|
|
10
|
-
|
|
11
|
-
const positions = [ 1, 1, 0, - 1, 1, 0, - 1, - 1, 0, 1, - 1, 0, 1, 1, 0 ];
|
|
12
|
-
const geometry = new THREE.BufferGeometry();
|
|
13
|
-
geometry.setAttribute( 'position', new THREE.Float32BufferAttribute( positions, 3 ) );
|
|
14
|
-
geometry.computeBoundingSphere();
|
|
15
|
-
const material = new THREE.LineBasicMaterial( {
|
|
16
|
-
fog: false
|
|
17
|
-
} );
|
|
18
|
-
super( geometry, material );
|
|
19
|
-
this.light = light;
|
|
20
|
-
this.color = color; // optional hardwired color for the helper
|
|
21
|
-
this.type = 'RectAreaLightHelper';
|
|
22
|
-
|
|
23
|
-
//
|
|
24
|
-
|
|
25
|
-
const positions2 = [ 1, 1, 0, - 1, 1, 0, - 1, - 1, 0, 1, 1, 0, - 1, - 1, 0, 1, - 1, 0 ];
|
|
26
|
-
const geometry2 = new THREE.BufferGeometry();
|
|
27
|
-
geometry2.setAttribute( 'position', new THREE.Float32BufferAttribute( positions2, 3 ) );
|
|
28
|
-
geometry2.computeBoundingSphere();
|
|
29
|
-
this.add( new THREE.Mesh( geometry2, new THREE.MeshBasicMaterial( {
|
|
30
|
-
side: THREE.BackSide,
|
|
31
|
-
fog: false
|
|
32
|
-
} ) ) );
|
|
33
|
-
|
|
34
|
-
}
|
|
35
|
-
updateMatrixWorld() {
|
|
36
|
-
|
|
37
|
-
this.scale.set( 0.5 * this.light.width, 0.5 * this.light.height, 1 );
|
|
38
|
-
if ( this.color !== undefined ) {
|
|
39
|
-
|
|
40
|
-
this.material.color.set( this.color );
|
|
41
|
-
this.children[ 0 ].material.color.set( this.color );
|
|
42
|
-
|
|
43
|
-
} else {
|
|
44
|
-
|
|
45
|
-
this.material.color.copy( this.light.color ).multiplyScalar( this.light.intensity );
|
|
46
|
-
|
|
47
|
-
// prevent hue shift
|
|
48
|
-
const c = this.material.color;
|
|
49
|
-
const max = Math.max( c.r, c.g, c.b );
|
|
50
|
-
if ( max > 1 ) c.multiplyScalar( 1 / max );
|
|
51
|
-
this.children[ 0 ].material.color.copy( this.material.color );
|
|
52
|
-
|
|
53
|
-
}
|
|
54
|
-
|
|
55
|
-
// ignore world scale on light
|
|
56
|
-
this.matrixWorld.extractRotation( this.light.matrixWorld ).scale( this.scale ).copyPosition( this.light.matrixWorld );
|
|
57
|
-
this.children[ 0 ].matrixWorld.copy( this.matrixWorld );
|
|
58
|
-
|
|
59
|
-
}
|
|
60
|
-
dispose() {
|
|
61
|
-
|
|
62
|
-
this.geometry.dispose();
|
|
63
|
-
this.material.dispose();
|
|
64
|
-
this.children[ 0 ].geometry.dispose();
|
|
65
|
-
this.children[ 0 ].material.dispose();
|
|
66
|
-
|
|
67
|
-
}
|
|
68
|
-
|
|
69
|
-
}
|
|
70
|
-
|
|
71
|
-
THREE.RectAreaLightHelper = RectAreaLightHelper;
|
|
72
|
-
|
|
73
|
-
} )();
|