@needle-tools/three 0.146.9 → 0.153.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (865) hide show
  1. package/LICENSE +1 -1
  2. package/build/three.cjs +39486 -20286
  3. package/build/three.js +39471 -20270
  4. package/build/three.min.js +3 -2
  5. package/build/three.module.js +6717 -5427
  6. package/build/three.module.min.js +6 -0
  7. package/examples/jsm/animation/AnimationClipCreator.js +5 -3
  8. package/examples/jsm/cameras/CinematicCamera.js +1 -2
  9. package/examples/jsm/capabilities/WebGPU.js +17 -5
  10. package/examples/jsm/controls/ArcballControls.js +1828 -1821
  11. package/examples/jsm/controls/MapControls.js +28 -0
  12. package/examples/jsm/controls/OrbitControls.js +25 -46
  13. package/examples/jsm/controls/PointerLockControls.js +70 -65
  14. package/examples/jsm/controls/TrackballControls.js +18 -4
  15. package/examples/jsm/controls/TransformControls.js +0 -1
  16. package/examples/jsm/csm/CSM.js +11 -5
  17. package/examples/jsm/csm/CSMShader.js +7 -6
  18. package/examples/jsm/effects/AnaglyphEffect.js +6 -20
  19. package/examples/jsm/effects/AsciiEffect.js +3 -6
  20. package/examples/jsm/effects/OutlineEffect.js +1 -15
  21. package/examples/jsm/effects/ParallaxBarrierEffect.js +3 -0
  22. package/examples/jsm/exporters/DRACOExporter.js +53 -11
  23. package/examples/jsm/exporters/EXRExporter.js +3 -9
  24. package/examples/jsm/exporters/GLTFExporter.js +561 -154
  25. package/examples/jsm/exporters/KTX2Exporter.js +34 -23
  26. package/examples/jsm/exporters/MMDExporter.js +1 -1
  27. package/examples/jsm/exporters/PLYExporter.js +8 -1
  28. package/examples/jsm/exporters/STLExporter.js +8 -4
  29. package/examples/jsm/exporters/USDZExporter.js +305 -792
  30. package/examples/jsm/geometries/ConvexGeometry.js +0 -6
  31. package/examples/jsm/geometries/ParametricGeometry.js +10 -0
  32. package/examples/jsm/helpers/OctreeHelper.js +1 -0
  33. package/examples/jsm/helpers/ViewHelper.js +71 -57
  34. package/examples/jsm/interactive/HTMLMesh.js +16 -3
  35. package/examples/jsm/interactive/InteractiveGroup.js +1 -1
  36. package/examples/{js → jsm}/libs/basis/README.md +4 -4
  37. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  38. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  39. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  40. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  41. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  42. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  43. package/examples/jsm/libs/lil-gui.module.min.js +2 -2
  44. package/examples/jsm/libs/tween.module.js +803 -0
  45. package/examples/jsm/lights/IESSpotLight.js +25 -0
  46. package/examples/jsm/lights/LightProbeGenerator.js +11 -9
  47. package/examples/jsm/lines/LineSegments2.js +16 -10
  48. package/examples/jsm/loaders/3DMLoader.js +8 -5
  49. package/examples/jsm/loaders/3MFLoader.js +12 -11
  50. package/examples/jsm/loaders/AMFLoader.js +2 -3
  51. package/examples/jsm/loaders/BVHLoader.js +2 -2
  52. package/examples/jsm/loaders/ColladaLoader.js +15 -16
  53. package/examples/jsm/loaders/DRACOLoader.js +69 -18
  54. package/examples/jsm/loaders/EXRLoader.js +23 -24
  55. package/examples/jsm/loaders/FBXLoader.js +34 -50
  56. package/examples/jsm/loaders/GCodeLoader.js +1 -2
  57. package/examples/jsm/loaders/GLTFLoader.js +417 -895
  58. package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +684 -0
  59. package/examples/jsm/loaders/HDRCubeTextureLoader.js +4 -4
  60. package/examples/jsm/loaders/IESLoader.js +337 -0
  61. package/examples/jsm/loaders/KMZLoader.js +4 -4
  62. package/examples/jsm/loaders/KTX2Loader.js +145 -69
  63. package/examples/jsm/loaders/LDrawLoader.js +20 -18
  64. package/examples/jsm/loaders/LWOLoader.js +12 -29
  65. package/examples/jsm/loaders/LottieLoader.js +3 -1
  66. package/examples/jsm/loaders/MMDLoader.js +49 -18
  67. package/examples/jsm/loaders/MTLLoader.js +2 -2
  68. package/examples/jsm/loaders/MaterialXLoader.js +9 -3
  69. package/examples/jsm/loaders/NRRDLoader.js +33 -5
  70. package/examples/jsm/loaders/OBJLoader.js +1 -1
  71. package/examples/jsm/loaders/PCDLoader.js +26 -12
  72. package/examples/jsm/loaders/PDBLoader.js +7 -2
  73. package/examples/jsm/loaders/PLYLoader.js +254 -109
  74. package/examples/jsm/loaders/RGBELoader.js +3 -3
  75. package/examples/jsm/loaders/STLLoader.js +9 -5
  76. package/examples/jsm/loaders/SVGLoader.js +36 -27
  77. package/examples/jsm/loaders/TTFLoader.js +1 -8
  78. package/examples/jsm/loaders/TiltLoader.js +13 -7
  79. package/examples/jsm/loaders/USDZLoader.js +6 -6
  80. package/examples/jsm/loaders/VOXLoader.js +8 -2
  81. package/examples/jsm/loaders/VRMLLoader.js +44 -16
  82. package/examples/jsm/loaders/VTKLoader.js +19 -10
  83. package/examples/jsm/loaders/XYZLoader.js +9 -3
  84. package/examples/jsm/loaders/lwo/IFFParser.js +19 -19
  85. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -3
  86. package/examples/jsm/math/ConvexHull.js +3 -3
  87. package/examples/jsm/math/Lut.js +5 -4
  88. package/examples/jsm/math/MeshSurfaceSampler.js +7 -9
  89. package/examples/jsm/math/Octree.js +1 -1
  90. package/examples/jsm/misc/ConvexObjectBreaker.js +2 -8
  91. package/examples/jsm/misc/GPUComputationRenderer.js +6 -5
  92. package/examples/jsm/misc/MD2Character.js +2 -2
  93. package/examples/jsm/misc/MD2CharacterComplex.js +2 -2
  94. package/examples/jsm/misc/ProgressiveLightMap.js +12 -10
  95. package/examples/jsm/misc/RollerCoaster.js +7 -1
  96. package/examples/jsm/misc/Volume.js +20 -5
  97. package/examples/jsm/misc/VolumeSlice.js +3 -1
  98. package/examples/jsm/modifiers/CurveModifier.js +1 -0
  99. package/examples/jsm/modifiers/TessellateModifier.js +19 -19
  100. package/examples/jsm/nodes/Nodes.js +144 -335
  101. package/examples/jsm/nodes/accessors/BitangentNode.js +43 -16
  102. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +86 -0
  103. package/examples/jsm/nodes/accessors/BufferNode.js +6 -0
  104. package/examples/jsm/nodes/accessors/CameraNode.js +12 -2
  105. package/examples/jsm/nodes/accessors/CubeTextureNode.js +27 -33
  106. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +58 -0
  107. package/examples/jsm/nodes/accessors/InstanceNode.js +41 -26
  108. package/examples/jsm/nodes/accessors/MaterialNode.js +155 -38
  109. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +16 -0
  110. package/examples/jsm/nodes/accessors/ModelNode.js +11 -0
  111. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +13 -14
  112. package/examples/jsm/nodes/accessors/NormalNode.js +35 -19
  113. package/examples/jsm/nodes/accessors/Object3DNode.js +32 -12
  114. package/examples/jsm/nodes/accessors/PointUVNode.js +6 -1
  115. package/examples/jsm/nodes/accessors/PositionNode.js +38 -23
  116. package/examples/jsm/nodes/accessors/ReferenceNode.js +21 -14
  117. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +11 -7
  118. package/examples/jsm/nodes/accessors/SkinningNode.js +43 -40
  119. package/examples/jsm/nodes/accessors/StorageBufferNode.js +6 -0
  120. package/examples/jsm/nodes/accessors/TangentNode.js +28 -20
  121. package/examples/jsm/nodes/accessors/TextureNode.js +80 -12
  122. package/examples/jsm/nodes/accessors/UVNode.js +6 -0
  123. package/examples/jsm/nodes/accessors/UserDataNode.js +6 -0
  124. package/examples/jsm/nodes/code/CodeNode.js +75 -0
  125. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  126. package/examples/jsm/nodes/{core → code}/FunctionCallNode.js +15 -1
  127. package/examples/jsm/nodes/{core → code}/FunctionNode.js +8 -7
  128. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  129. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  130. package/examples/jsm/nodes/core/ArrayUniformNode.js +3 -0
  131. package/examples/jsm/nodes/core/AttributeNode.js +17 -9
  132. package/examples/jsm/nodes/core/BypassNode.js +9 -2
  133. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  134. package/examples/jsm/nodes/core/ConstNode.js +3 -0
  135. package/examples/jsm/nodes/core/ContextNode.js +8 -1
  136. package/examples/jsm/nodes/core/InputNode.js +26 -5
  137. package/examples/jsm/nodes/core/InstanceIndexNode.js +26 -2
  138. package/examples/jsm/nodes/core/LightingModel.js +16 -0
  139. package/examples/jsm/nodes/core/Node.js +129 -35
  140. package/examples/jsm/nodes/core/NodeAttribute.js +2 -1
  141. package/examples/jsm/nodes/core/NodeBuilder.js +271 -121
  142. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  143. package/examples/jsm/nodes/core/NodeFrame.js +56 -5
  144. package/examples/jsm/nodes/core/NodeUtils.js +115 -28
  145. package/examples/jsm/nodes/core/PropertyNode.js +19 -2
  146. package/examples/jsm/nodes/core/StackNode.js +99 -0
  147. package/examples/jsm/nodes/core/TempNode.js +11 -3
  148. package/examples/jsm/nodes/core/UniformNode.js +16 -1
  149. package/examples/jsm/nodes/core/VarNode.js +21 -29
  150. package/examples/jsm/nodes/core/VaryingNode.js +15 -2
  151. package/examples/jsm/nodes/core/constants.js +6 -0
  152. package/examples/jsm/nodes/display/BlendModeNode.js +25 -11
  153. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +30 -14
  154. package/examples/jsm/nodes/display/ColorSpaceNode.js +39 -27
  155. package/examples/jsm/nodes/display/FrontFacingNode.js +7 -1
  156. package/examples/jsm/nodes/display/NormalMapNode.js +31 -18
  157. package/examples/jsm/nodes/display/PosterizeNode.js +10 -3
  158. package/examples/jsm/nodes/display/ToneMappingNode.js +101 -11
  159. package/examples/jsm/nodes/display/ViewportNode.js +27 -18
  160. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +30 -0
  161. package/examples/jsm/nodes/display/ViewportTextureNode.js +67 -0
  162. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  163. package/examples/jsm/nodes/fog/FogNode.js +12 -6
  164. package/examples/jsm/nodes/fog/FogRangeNode.js +12 -5
  165. package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +30 -0
  166. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +10 -13
  167. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  168. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +8 -6
  169. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +4 -4
  170. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +3 -3
  171. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +7 -5
  172. package/examples/jsm/nodes/functions/PhongLightingModel.js +28 -0
  173. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +35 -36
  174. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +4 -3
  175. package/examples/jsm/nodes/functions/material/getRoughness.js +4 -4
  176. package/examples/jsm/nodes/geometry/RangeNode.js +50 -55
  177. package/examples/jsm/nodes/gpgpu/ComputeNode.js +9 -2
  178. package/examples/jsm/nodes/lighting/AONode.js +5 -3
  179. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  180. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +114 -5
  181. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +43 -0
  182. package/examples/jsm/nodes/lighting/EnvironmentNode.js +121 -35
  183. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +15 -10
  184. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  185. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  186. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  187. package/examples/jsm/nodes/lighting/LightingContextNode.js +30 -8
  188. package/examples/jsm/nodes/lighting/LightingNode.js +3 -1
  189. package/examples/jsm/nodes/lighting/LightsNode.js +18 -10
  190. package/examples/jsm/nodes/lighting/PointLightNode.js +71 -0
  191. package/examples/jsm/nodes/lighting/SpotLightNode.js +92 -0
  192. package/examples/jsm/nodes/loaders/NodeLoader.js +5 -4
  193. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +4 -20
  194. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +6 -9
  195. package/examples/jsm/nodes/materials/Materials.js +11 -55
  196. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +5 -11
  197. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +48 -0
  198. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +74 -0
  199. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +6 -6
  200. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +21 -96
  201. package/examples/jsm/nodes/materials/NodeMaterial.js +284 -62
  202. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +7 -1
  203. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +29 -25
  204. package/examples/jsm/nodes/materialx/MaterialXNodes.js +31 -22
  205. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +1 -1
  206. package/examples/jsm/nodes/materialx/lib/mx_noise.js +2 -1
  207. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +2 -1
  208. package/examples/jsm/nodes/math/CondNode.js +43 -17
  209. package/examples/jsm/nodes/math/MathNode.js +178 -73
  210. package/examples/jsm/nodes/math/OperatorNode.js +52 -2
  211. package/examples/jsm/nodes/procedural/CheckerNode.js +14 -6
  212. package/examples/jsm/nodes/shadernode/ShaderNode.js +186 -63
  213. package/examples/jsm/nodes/utils/ArrayElementNode.js +4 -2
  214. package/examples/jsm/nodes/utils/ConvertNode.js +19 -1
  215. package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
  216. package/examples/jsm/nodes/utils/EquirectUVNode.js +10 -4
  217. package/examples/jsm/nodes/utils/JoinNode.js +4 -1
  218. package/examples/jsm/nodes/utils/LoopNode.js +186 -0
  219. package/examples/jsm/nodes/utils/MatcapUVNode.js +11 -4
  220. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +18 -5
  221. package/examples/jsm/nodes/utils/OscNode.js +21 -14
  222. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  223. package/examples/jsm/nodes/utils/RemapNode.js +13 -5
  224. package/examples/jsm/nodes/utils/RotateUVNode.js +18 -7
  225. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  226. package/examples/jsm/nodes/utils/SplitNode.js +7 -5
  227. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +15 -30
  228. package/examples/jsm/nodes/utils/TimerNode.js +16 -6
  229. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +21 -10
  230. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  231. package/examples/jsm/objects/Lensflare.js +3 -4
  232. package/examples/jsm/objects/MarchingCubes.js +5 -1
  233. package/examples/jsm/objects/Reflector.js +7 -4
  234. package/examples/jsm/objects/Refractor.js +4 -4
  235. package/examples/jsm/objects/ShadowMesh.js +3 -3
  236. package/examples/jsm/objects/Water.js +2 -1
  237. package/examples/jsm/physics/AmmoPhysics.js +27 -28
  238. package/examples/jsm/physics/RapierPhysics.js +199 -0
  239. package/examples/jsm/postprocessing/AfterimagePass.js +3 -2
  240. package/examples/jsm/postprocessing/BloomPass.js +7 -4
  241. package/examples/jsm/postprocessing/BokehPass.js +3 -8
  242. package/examples/jsm/postprocessing/DotScreenPass.js +1 -2
  243. package/examples/jsm/postprocessing/EffectComposer.js +5 -95
  244. package/examples/jsm/postprocessing/FilmPass.js +1 -2
  245. package/examples/jsm/postprocessing/GlitchPass.js +0 -2
  246. package/examples/jsm/postprocessing/HalftonePass.js +0 -6
  247. package/examples/jsm/postprocessing/OutlinePass.js +7 -7
  248. package/examples/jsm/postprocessing/OutputPass.js +72 -0
  249. package/examples/jsm/postprocessing/Pass.js +2 -0
  250. package/examples/jsm/postprocessing/RenderPixelatedPass.js +4 -3
  251. package/examples/jsm/postprocessing/SAOPass.js +4 -26
  252. package/examples/jsm/postprocessing/SMAAPass.js +5 -8
  253. package/examples/jsm/postprocessing/SSAARenderPass.js +15 -6
  254. package/examples/jsm/postprocessing/SSAOPass.js +4 -14
  255. package/examples/jsm/postprocessing/SSRPass.js +3 -7
  256. package/examples/jsm/postprocessing/SavePass.js +2 -3
  257. package/examples/jsm/postprocessing/ShaderPass.js +1 -0
  258. package/examples/jsm/postprocessing/TAARenderPass.js +3 -2
  259. package/examples/jsm/postprocessing/TexturePass.js +0 -2
  260. package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -11
  261. package/examples/jsm/renderers/CSS2DRenderer.js +6 -1
  262. package/examples/jsm/renderers/CSS3DRenderer.js +27 -5
  263. package/examples/jsm/renderers/{webgpu/WebGPUAnimation.js → common/Animation.js} +4 -4
  264. package/examples/jsm/renderers/common/Attributes.js +75 -0
  265. package/examples/jsm/renderers/common/Backend.js +160 -0
  266. package/examples/jsm/renderers/common/Background.js +133 -0
  267. package/examples/jsm/renderers/common/Binding.js +11 -0
  268. package/examples/jsm/renderers/common/Bindings.js +169 -0
  269. package/examples/jsm/renderers/common/Buffer.js +38 -0
  270. package/examples/jsm/renderers/{webgpu/WebGPUBufferUtils.js → common/BufferUtils.js} +2 -2
  271. package/examples/jsm/renderers/common/ChainMap.js +89 -0
  272. package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
  273. package/examples/jsm/renderers/common/Constants.js +14 -0
  274. package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -0
  275. package/examples/jsm/renderers/common/DataMap.js +54 -0
  276. package/examples/jsm/renderers/common/Geometries.js +215 -0
  277. package/examples/jsm/renderers/{webgpu/WebGPUInfo.js → common/Info.js} +2 -3
  278. package/examples/jsm/renderers/common/Pipeline.js +13 -0
  279. package/examples/jsm/renderers/common/Pipelines.js +309 -0
  280. package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
  281. package/examples/jsm/renderers/common/RenderContext.js +37 -0
  282. package/examples/jsm/renderers/common/RenderContexts.js +38 -0
  283. package/examples/jsm/renderers/{webgpu/WebGPURenderLists.js → common/RenderList.js} +26 -47
  284. package/examples/jsm/renderers/common/RenderLists.js +38 -0
  285. package/examples/jsm/renderers/common/RenderObject.js +95 -0
  286. package/examples/jsm/renderers/common/RenderObjects.js +92 -0
  287. package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
  288. package/examples/jsm/renderers/common/RenderTarget.js +15 -0
  289. package/examples/jsm/renderers/common/Renderer.js +822 -0
  290. package/examples/jsm/renderers/common/SampledTexture.js +80 -0
  291. package/examples/jsm/renderers/common/Sampler.js +18 -0
  292. package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
  293. package/examples/jsm/renderers/common/Textures.js +206 -0
  294. package/examples/jsm/renderers/{webgpu/WebGPUUniform.js → common/Uniform.js} +13 -9
  295. package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
  296. package/examples/jsm/renderers/{webgpu/WebGPUUniformsGroup.js → common/UniformsGroup.js} +13 -13
  297. package/examples/jsm/renderers/common/nodes/NodeRender.js +302 -0
  298. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampledTexture.js → common/nodes/NodeSampledTexture.js} +4 -4
  299. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampler.js → common/nodes/NodeSampler.js} +3 -3
  300. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeUniform.js → common/nodes/NodeUniform.js} +1 -1
  301. package/examples/jsm/renderers/common/nodes/Nodes.js +319 -0
  302. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +35 -31
  303. package/examples/jsm/renderers/webgpu/WebGPUBackend.js +765 -0
  304. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +15 -987
  305. package/examples/jsm/renderers/webgpu/nodes/{WebGPUNodeBuilder.js → WGSLNodeBuilder.js} +117 -90
  306. package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeFunction.js +2 -2
  307. package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeParser.js +1 -1
  308. package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +251 -0
  309. package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +145 -0
  310. package/examples/jsm/renderers/webgpu/{constants.js → utils/WebGPUConstants.js} +73 -12
  311. package/examples/jsm/renderers/webgpu/{WebGPURenderPipeline.js → utils/WebGPUPipelineUtils.js} +135 -285
  312. package/examples/jsm/renderers/webgpu/{WebGPUTextureUtils.js → utils/WebGPUTextureMipmapUtils.js} +5 -25
  313. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +855 -0
  314. package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +88 -0
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@@ -1,474 +0,0 @@
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- ( function () {
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-
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- /**
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- * @fileoverview This class can be used to subdivide a convex Geometry object into pieces.
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- *
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- * Usage:
7
- *
8
- * Use the function prepareBreakableObject to prepare a THREE.Mesh object to be broken.
9
- *
10
- * Then, call the various functions to subdivide the object (subdivideByImpact, cutByPlane)
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- *
12
- * Sub-objects that are product of subdivision don't need prepareBreakableObject to be called on them.
13
- *
14
- * Requisites for the object:
15
- *
16
- * - THREE.Mesh object must have a BufferGeometry (not Geometry) and a Material
17
- *
18
- * - Vertex normals must be planar (not smoothed)
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- *
20
- * - The geometry must be convex (this is not checked in the library). You can create convex
21
- * geometries with THREE.ConvexGeometry. The BoxGeometry, SphereGeometry and other convex primitives
22
- * can also be used.
23
- *
24
- * Note: This lib adds member variables to object's userData member (see prepareBreakableObject function)
25
- * Use with caution and read the code when using with other libs.
26
- *
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- * @param {double} minSizeForBreak Min size a debris can have to break.
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- * @param {double} smallDelta Max distance to consider that a point belongs to a plane.
29
- *
30
- */
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-
32
- const _v1 = new THREE.Vector3();
33
- class ConvexObjectBreaker {
34
-
35
- constructor( minSizeForBreak = 1.4, smallDelta = 0.0001 ) {
36
-
37
- this.minSizeForBreak = minSizeForBreak;
38
- this.smallDelta = smallDelta;
39
- this.tempLine1 = new THREE.Line3();
40
- this.tempPlane1 = new THREE.Plane();
41
- this.tempPlane2 = new THREE.Plane();
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- this.tempPlane_Cut = new THREE.Plane();
43
- this.tempCM1 = new THREE.Vector3();
44
- this.tempCM2 = new THREE.Vector3();
45
- this.tempVector3 = new THREE.Vector3();
46
- this.tempVector3_2 = new THREE.Vector3();
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- this.tempVector3_3 = new THREE.Vector3();
48
- this.tempVector3_P0 = new THREE.Vector3();
49
- this.tempVector3_P1 = new THREE.Vector3();
50
- this.tempVector3_P2 = new THREE.Vector3();
51
- this.tempVector3_N0 = new THREE.Vector3();
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- this.tempVector3_N1 = new THREE.Vector3();
53
- this.tempVector3_AB = new THREE.Vector3();
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- this.tempVector3_CB = new THREE.Vector3();
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- this.tempResultObjects = {
56
- object1: null,
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- object2: null
58
- };
59
- this.segments = [];
60
- const n = 30 * 30;
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- for ( let i = 0; i < n; i ++ ) this.segments[ i ] = false;
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-
63
- }
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- prepareBreakableObject( object, mass, velocity, angularVelocity, breakable ) {
65
-
66
- // object is a Object3d (normally a THREE.Mesh), must have a BufferGeometry, and it must be convex.
67
- // Its material property is propagated to its children (sub-pieces)
68
- // mass must be > 0
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-
70
- if ( ! object.geometry.isBufferGeometry ) {
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-
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- console.error( 'THREE.ConvexObjectBreaker.prepareBreakableObject(): Parameter object must have a BufferGeometry.' );
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-
74
- }
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-
76
- const userData = object.userData;
77
- userData.mass = mass;
78
- userData.velocity = velocity.clone();
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- userData.angularVelocity = angularVelocity.clone();
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- userData.breakable = breakable;
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-
82
- }
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-
84
- /*
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- * @param {int} maxRadialIterations Iterations for radial cuts.
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- * @param {int} maxRandomIterations Max random iterations for not-radial cuts
87
- *
88
- * Returns the array of pieces
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- */
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- subdivideByImpact( object, pointOfImpact, normal, maxRadialIterations, maxRandomIterations ) {
91
-
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- const debris = [];
93
- const tempPlane1 = this.tempPlane1;
94
- const tempPlane2 = this.tempPlane2;
95
- this.tempVector3.addVectors( pointOfImpact, normal );
96
- tempPlane1.setFromCoplanarPoints( pointOfImpact, object.position, this.tempVector3 );
97
- const maxTotalIterations = maxRandomIterations + maxRadialIterations;
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- const scope = this;
99
- function subdivideRadial( subObject, startAngle, endAngle, numIterations ) {
100
-
101
- if ( Math.random() < numIterations * 0.05 || numIterations > maxTotalIterations ) {
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-
103
- debris.push( subObject );
104
- return;
105
-
106
- }
107
-
108
- let angle = Math.PI;
109
- if ( numIterations === 0 ) {
110
-
111
- tempPlane2.normal.copy( tempPlane1.normal );
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- tempPlane2.constant = tempPlane1.constant;
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-
114
- } else {
115
-
116
- if ( numIterations <= maxRadialIterations ) {
117
-
118
- angle = ( endAngle - startAngle ) * ( 0.2 + 0.6 * Math.random() ) + startAngle;
119
-
120
- // Rotate tempPlane2 at impact point around normal axis and the angle
121
- scope.tempVector3_2.copy( object.position ).sub( pointOfImpact ).applyAxisAngle( normal, angle ).add( pointOfImpact );
122
- tempPlane2.setFromCoplanarPoints( pointOfImpact, scope.tempVector3, scope.tempVector3_2 );
123
-
124
- } else {
125
-
126
- angle = ( 0.5 * ( numIterations & 1 ) + 0.2 * ( 2 - Math.random() ) ) * Math.PI;
127
-
128
- // Rotate tempPlane2 at object position around normal axis and the angle
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- scope.tempVector3_2.copy( pointOfImpact ).sub( subObject.position ).applyAxisAngle( normal, angle ).add( subObject.position );
130
- scope.tempVector3_3.copy( normal ).add( subObject.position );
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- tempPlane2.setFromCoplanarPoints( subObject.position, scope.tempVector3_3, scope.tempVector3_2 );
132
-
133
- }
134
-
135
- }
136
-
137
- // Perform the cut
138
- scope.cutByPlane( subObject, tempPlane2, scope.tempResultObjects );
139
- const obj1 = scope.tempResultObjects.object1;
140
- const obj2 = scope.tempResultObjects.object2;
141
- if ( obj1 ) {
142
-
143
- subdivideRadial( obj1, startAngle, angle, numIterations + 1 );
144
-
145
- }
146
-
147
- if ( obj2 ) {
148
-
149
- subdivideRadial( obj2, angle, endAngle, numIterations + 1 );
150
-
151
- }
152
-
153
- }
154
-
155
- subdivideRadial( object, 0, 2 * Math.PI, 0 );
156
- return debris;
157
-
158
- }
159
- cutByPlane( object, plane, output ) {
160
-
161
- // Returns breakable objects in output.object1 and output.object2 members, the resulting 2 pieces of the cut.
162
- // object2 can be null if the plane doesn't cut the object.
163
- // object1 can be null only in case of internal error
164
- // Returned value is number of pieces, 0 for error.
165
-
166
- const geometry = object.geometry;
167
- const coords = geometry.attributes.position.array;
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- const normals = geometry.attributes.normal.array;
169
- const numPoints = coords.length / 3;
170
- let numFaces = numPoints / 3;
171
- let indices = geometry.getIndex();
172
- if ( indices ) {
173
-
174
- indices = indices.array;
175
- numFaces = indices.length / 3;
176
-
177
- }
178
-
179
- function getVertexIndex( faceIdx, vert ) {
180
-
181
- // vert = 0, 1 or 2.
182
-
183
- const idx = faceIdx * 3 + vert;
184
- return indices ? indices[ idx ] : idx;
185
-
186
- }
187
-
188
- const points1 = [];
189
- const points2 = [];
190
- const delta = this.smallDelta;
191
-
192
- // Reset segments mark
193
- const numPointPairs = numPoints * numPoints;
194
- for ( let i = 0; i < numPointPairs; i ++ ) this.segments[ i ] = false;
195
- const p0 = this.tempVector3_P0;
196
- const p1 = this.tempVector3_P1;
197
- const n0 = this.tempVector3_N0;
198
- const n1 = this.tempVector3_N1;
199
-
200
- // Iterate through the faces to mark edges shared by coplanar faces
201
- for ( let i = 0; i < numFaces - 1; i ++ ) {
202
-
203
- const a1 = getVertexIndex( i, 0 );
204
- const b1 = getVertexIndex( i, 1 );
205
- const c1 = getVertexIndex( i, 2 );
206
-
207
- // Assuming all 3 vertices have the same normal
208
- n0.set( normals[ a1 ], normals[ a1 ] + 1, normals[ a1 ] + 2 );
209
- for ( let j = i + 1; j < numFaces; j ++ ) {
210
-
211
- const a2 = getVertexIndex( j, 0 );
212
- const b2 = getVertexIndex( j, 1 );
213
- const c2 = getVertexIndex( j, 2 );
214
-
215
- // Assuming all 3 vertices have the same normal
216
- n1.set( normals[ a2 ], normals[ a2 ] + 1, normals[ a2 ] + 2 );
217
- const coplanar = 1 - n0.dot( n1 ) < delta;
218
- if ( coplanar ) {
219
-
220
- if ( a1 === a2 || a1 === b2 || a1 === c2 ) {
221
-
222
- if ( b1 === a2 || b1 === b2 || b1 === c2 ) {
223
-
224
- this.segments[ a1 * numPoints + b1 ] = true;
225
- this.segments[ b1 * numPoints + a1 ] = true;
226
-
227
- } else {
228
-
229
- this.segments[ c1 * numPoints + a1 ] = true;
230
- this.segments[ a1 * numPoints + c1 ] = true;
231
-
232
- }
233
-
234
- } else if ( b1 === a2 || b1 === b2 || b1 === c2 ) {
235
-
236
- this.segments[ c1 * numPoints + b1 ] = true;
237
- this.segments[ b1 * numPoints + c1 ] = true;
238
-
239
- }
240
-
241
- }
242
-
243
- }
244
-
245
- }
246
-
247
- // Transform the plane to object local space
248
- const localPlane = this.tempPlane_Cut;
249
- object.updateMatrix();
250
- ConvexObjectBreaker.transformPlaneToLocalSpace( plane, object.matrix, localPlane );
251
-
252
- // Iterate through the faces adding points to both pieces
253
- for ( let i = 0; i < numFaces; i ++ ) {
254
-
255
- const va = getVertexIndex( i, 0 );
256
- const vb = getVertexIndex( i, 1 );
257
- const vc = getVertexIndex( i, 2 );
258
- for ( let segment = 0; segment < 3; segment ++ ) {
259
-
260
- const i0 = segment === 0 ? va : segment === 1 ? vb : vc;
261
- const i1 = segment === 0 ? vb : segment === 1 ? vc : va;
262
- const segmentState = this.segments[ i0 * numPoints + i1 ];
263
- if ( segmentState ) continue; // The segment already has been processed in another face
264
-
265
- // Mark segment as processed (also inverted segment)
266
- this.segments[ i0 * numPoints + i1 ] = true;
267
- this.segments[ i1 * numPoints + i0 ] = true;
268
- p0.set( coords[ 3 * i0 ], coords[ 3 * i0 + 1 ], coords[ 3 * i0 + 2 ] );
269
- p1.set( coords[ 3 * i1 ], coords[ 3 * i1 + 1 ], coords[ 3 * i1 + 2 ] );
270
-
271
- // mark: 1 for negative side, 2 for positive side, 3 for coplanar point
272
- let mark0 = 0;
273
- let d = localPlane.distanceToPoint( p0 );
274
- if ( d > delta ) {
275
-
276
- mark0 = 2;
277
- points2.push( p0.clone() );
278
-
279
- } else if ( d < - delta ) {
280
-
281
- mark0 = 1;
282
- points1.push( p0.clone() );
283
-
284
- } else {
285
-
286
- mark0 = 3;
287
- points1.push( p0.clone() );
288
- points2.push( p0.clone() );
289
-
290
- }
291
-
292
- // mark: 1 for negative side, 2 for positive side, 3 for coplanar point
293
- let mark1 = 0;
294
- d = localPlane.distanceToPoint( p1 );
295
- if ( d > delta ) {
296
-
297
- mark1 = 2;
298
- points2.push( p1.clone() );
299
-
300
- } else if ( d < - delta ) {
301
-
302
- mark1 = 1;
303
- points1.push( p1.clone() );
304
-
305
- } else {
306
-
307
- mark1 = 3;
308
- points1.push( p1.clone() );
309
- points2.push( p1.clone() );
310
-
311
- }
312
-
313
- if ( mark0 === 1 && mark1 === 2 || mark0 === 2 && mark1 === 1 ) {
314
-
315
- // Intersection of segment with the plane
316
-
317
- this.tempLine1.start.copy( p0 );
318
- this.tempLine1.end.copy( p1 );
319
- let intersection = new THREE.Vector3();
320
- intersection = localPlane.intersectLine( this.tempLine1, intersection );
321
- if ( intersection === null ) {
322
-
323
- // Shouldn't happen
324
- console.error( 'Internal error: segment does not intersect plane.' );
325
- output.segmentedObject1 = null;
326
- output.segmentedObject2 = null;
327
- return 0;
328
-
329
- }
330
-
331
- points1.push( intersection );
332
- points2.push( intersection.clone() );
333
-
334
- }
335
-
336
- }
337
-
338
- }
339
-
340
- // Calculate debris mass (very fast and imprecise):
341
- const newMass = object.userData.mass * 0.5;
342
-
343
- // Calculate debris Center of Mass (again fast and imprecise)
344
- this.tempCM1.set( 0, 0, 0 );
345
- let radius1 = 0;
346
- const numPoints1 = points1.length;
347
- if ( numPoints1 > 0 ) {
348
-
349
- for ( let i = 0; i < numPoints1; i ++ ) this.tempCM1.add( points1[ i ] );
350
- this.tempCM1.divideScalar( numPoints1 );
351
- for ( let i = 0; i < numPoints1; i ++ ) {
352
-
353
- const p = points1[ i ];
354
- p.sub( this.tempCM1 );
355
- radius1 = Math.max( radius1, p.x, p.y, p.z );
356
-
357
- }
358
-
359
- this.tempCM1.add( object.position );
360
-
361
- }
362
-
363
- this.tempCM2.set( 0, 0, 0 );
364
- let radius2 = 0;
365
- const numPoints2 = points2.length;
366
- if ( numPoints2 > 0 ) {
367
-
368
- for ( let i = 0; i < numPoints2; i ++ ) this.tempCM2.add( points2[ i ] );
369
- this.tempCM2.divideScalar( numPoints2 );
370
- for ( let i = 0; i < numPoints2; i ++ ) {
371
-
372
- const p = points2[ i ];
373
- p.sub( this.tempCM2 );
374
- radius2 = Math.max( radius2, p.x, p.y, p.z );
375
-
376
- }
377
-
378
- this.tempCM2.add( object.position );
379
-
380
- }
381
-
382
- let object1 = null;
383
- let object2 = null;
384
- let numObjects = 0;
385
- if ( numPoints1 > 4 ) {
386
-
387
- object1 = new THREE.Mesh( new THREE.ConvexGeometry( points1 ), object.material );
388
- object1.position.copy( this.tempCM1 );
389
- object1.quaternion.copy( object.quaternion );
390
- this.prepareBreakableObject( object1, newMass, object.userData.velocity, object.userData.angularVelocity, 2 * radius1 > this.minSizeForBreak );
391
- numObjects ++;
392
-
393
- }
394
-
395
- if ( numPoints2 > 4 ) {
396
-
397
- object2 = new THREE.Mesh( new THREE.ConvexGeometry( points2 ), object.material );
398
- object2.position.copy( this.tempCM2 );
399
- object2.quaternion.copy( object.quaternion );
400
- this.prepareBreakableObject( object2, newMass, object.userData.velocity, object.userData.angularVelocity, 2 * radius2 > this.minSizeForBreak );
401
- numObjects ++;
402
-
403
- }
404
-
405
- output.object1 = object1;
406
- output.object2 = object2;
407
- return numObjects;
408
-
409
- }
410
- static transformFreeVector( v, m ) {
411
-
412
- // input:
413
- // vector interpreted as a free vector
414
- // THREE.Matrix4 orthogonal matrix (matrix without scale)
415
-
416
- const x = v.x,
417
- y = v.y,
418
- z = v.z;
419
- const e = m.elements;
420
- v.x = e[ 0 ] * x + e[ 4 ] * y + e[ 8 ] * z;
421
- v.y = e[ 1 ] * x + e[ 5 ] * y + e[ 9 ] * z;
422
- v.z = e[ 2 ] * x + e[ 6 ] * y + e[ 10 ] * z;
423
- return v;
424
-
425
- }
426
- static transformFreeVectorInverse( v, m ) {
427
-
428
- // input:
429
- // vector interpreted as a free vector
430
- // THREE.Matrix4 orthogonal matrix (matrix without scale)
431
-
432
- const x = v.x,
433
- y = v.y,
434
- z = v.z;
435
- const e = m.elements;
436
- v.x = e[ 0 ] * x + e[ 1 ] * y + e[ 2 ] * z;
437
- v.y = e[ 4 ] * x + e[ 5 ] * y + e[ 6 ] * z;
438
- v.z = e[ 8 ] * x + e[ 9 ] * y + e[ 10 ] * z;
439
- return v;
440
-
441
- }
442
- static transformTiedVectorInverse( v, m ) {
443
-
444
- // input:
445
- // vector interpreted as a tied (ordinary) vector
446
- // THREE.Matrix4 orthogonal matrix (matrix without scale)
447
-
448
- const x = v.x,
449
- y = v.y,
450
- z = v.z;
451
- const e = m.elements;
452
- v.x = e[ 0 ] * x + e[ 1 ] * y + e[ 2 ] * z - e[ 12 ];
453
- v.y = e[ 4 ] * x + e[ 5 ] * y + e[ 6 ] * z - e[ 13 ];
454
- v.z = e[ 8 ] * x + e[ 9 ] * y + e[ 10 ] * z - e[ 14 ];
455
- return v;
456
-
457
- }
458
- static transformPlaneToLocalSpace( plane, m, resultPlane ) {
459
-
460
- resultPlane.normal.copy( plane.normal );
461
- resultPlane.constant = plane.constant;
462
- const referencePoint = ConvexObjectBreaker.transformTiedVectorInverse( plane.coplanarPoint( _v1 ), m );
463
- ConvexObjectBreaker.transformFreeVectorInverse( resultPlane.normal, m );
464
-
465
- // recalculate constant (like in setFromNormalAndCoplanarPoint)
466
- resultPlane.constant = - referencePoint.dot( resultPlane.normal );
467
-
468
- }
469
-
470
- }
471
-
472
- THREE.ConvexObjectBreaker = ConvexObjectBreaker;
473
-
474
- } )();