@needle-tools/three 0.146.9 → 0.153.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (865) hide show
  1. package/LICENSE +1 -1
  2. package/build/three.cjs +39486 -20286
  3. package/build/three.js +39471 -20270
  4. package/build/three.min.js +3 -2
  5. package/build/three.module.js +6717 -5427
  6. package/build/three.module.min.js +6 -0
  7. package/examples/jsm/animation/AnimationClipCreator.js +5 -3
  8. package/examples/jsm/cameras/CinematicCamera.js +1 -2
  9. package/examples/jsm/capabilities/WebGPU.js +17 -5
  10. package/examples/jsm/controls/ArcballControls.js +1828 -1821
  11. package/examples/jsm/controls/MapControls.js +28 -0
  12. package/examples/jsm/controls/OrbitControls.js +25 -46
  13. package/examples/jsm/controls/PointerLockControls.js +70 -65
  14. package/examples/jsm/controls/TrackballControls.js +18 -4
  15. package/examples/jsm/controls/TransformControls.js +0 -1
  16. package/examples/jsm/csm/CSM.js +11 -5
  17. package/examples/jsm/csm/CSMShader.js +7 -6
  18. package/examples/jsm/effects/AnaglyphEffect.js +6 -20
  19. package/examples/jsm/effects/AsciiEffect.js +3 -6
  20. package/examples/jsm/effects/OutlineEffect.js +1 -15
  21. package/examples/jsm/effects/ParallaxBarrierEffect.js +3 -0
  22. package/examples/jsm/exporters/DRACOExporter.js +53 -11
  23. package/examples/jsm/exporters/EXRExporter.js +3 -9
  24. package/examples/jsm/exporters/GLTFExporter.js +561 -154
  25. package/examples/jsm/exporters/KTX2Exporter.js +34 -23
  26. package/examples/jsm/exporters/MMDExporter.js +1 -1
  27. package/examples/jsm/exporters/PLYExporter.js +8 -1
  28. package/examples/jsm/exporters/STLExporter.js +8 -4
  29. package/examples/jsm/exporters/USDZExporter.js +305 -792
  30. package/examples/jsm/geometries/ConvexGeometry.js +0 -6
  31. package/examples/jsm/geometries/ParametricGeometry.js +10 -0
  32. package/examples/jsm/helpers/OctreeHelper.js +1 -0
  33. package/examples/jsm/helpers/ViewHelper.js +71 -57
  34. package/examples/jsm/interactive/HTMLMesh.js +16 -3
  35. package/examples/jsm/interactive/InteractiveGroup.js +1 -1
  36. package/examples/{js → jsm}/libs/basis/README.md +4 -4
  37. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  38. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  39. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  40. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  41. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  42. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  43. package/examples/jsm/libs/lil-gui.module.min.js +2 -2
  44. package/examples/jsm/libs/tween.module.js +803 -0
  45. package/examples/jsm/lights/IESSpotLight.js +25 -0
  46. package/examples/jsm/lights/LightProbeGenerator.js +11 -9
  47. package/examples/jsm/lines/LineSegments2.js +16 -10
  48. package/examples/jsm/loaders/3DMLoader.js +8 -5
  49. package/examples/jsm/loaders/3MFLoader.js +12 -11
  50. package/examples/jsm/loaders/AMFLoader.js +2 -3
  51. package/examples/jsm/loaders/BVHLoader.js +2 -2
  52. package/examples/jsm/loaders/ColladaLoader.js +15 -16
  53. package/examples/jsm/loaders/DRACOLoader.js +69 -18
  54. package/examples/jsm/loaders/EXRLoader.js +23 -24
  55. package/examples/jsm/loaders/FBXLoader.js +34 -50
  56. package/examples/jsm/loaders/GCodeLoader.js +1 -2
  57. package/examples/jsm/loaders/GLTFLoader.js +417 -895
  58. package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +684 -0
  59. package/examples/jsm/loaders/HDRCubeTextureLoader.js +4 -4
  60. package/examples/jsm/loaders/IESLoader.js +337 -0
  61. package/examples/jsm/loaders/KMZLoader.js +4 -4
  62. package/examples/jsm/loaders/KTX2Loader.js +145 -69
  63. package/examples/jsm/loaders/LDrawLoader.js +20 -18
  64. package/examples/jsm/loaders/LWOLoader.js +12 -29
  65. package/examples/jsm/loaders/LottieLoader.js +3 -1
  66. package/examples/jsm/loaders/MMDLoader.js +49 -18
  67. package/examples/jsm/loaders/MTLLoader.js +2 -2
  68. package/examples/jsm/loaders/MaterialXLoader.js +9 -3
  69. package/examples/jsm/loaders/NRRDLoader.js +33 -5
  70. package/examples/jsm/loaders/OBJLoader.js +1 -1
  71. package/examples/jsm/loaders/PCDLoader.js +26 -12
  72. package/examples/jsm/loaders/PDBLoader.js +7 -2
  73. package/examples/jsm/loaders/PLYLoader.js +254 -109
  74. package/examples/jsm/loaders/RGBELoader.js +3 -3
  75. package/examples/jsm/loaders/STLLoader.js +9 -5
  76. package/examples/jsm/loaders/SVGLoader.js +36 -27
  77. package/examples/jsm/loaders/TTFLoader.js +1 -8
  78. package/examples/jsm/loaders/TiltLoader.js +13 -7
  79. package/examples/jsm/loaders/USDZLoader.js +6 -6
  80. package/examples/jsm/loaders/VOXLoader.js +8 -2
  81. package/examples/jsm/loaders/VRMLLoader.js +44 -16
  82. package/examples/jsm/loaders/VTKLoader.js +19 -10
  83. package/examples/jsm/loaders/XYZLoader.js +9 -3
  84. package/examples/jsm/loaders/lwo/IFFParser.js +19 -19
  85. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -3
  86. package/examples/jsm/math/ConvexHull.js +3 -3
  87. package/examples/jsm/math/Lut.js +5 -4
  88. package/examples/jsm/math/MeshSurfaceSampler.js +7 -9
  89. package/examples/jsm/math/Octree.js +1 -1
  90. package/examples/jsm/misc/ConvexObjectBreaker.js +2 -8
  91. package/examples/jsm/misc/GPUComputationRenderer.js +6 -5
  92. package/examples/jsm/misc/MD2Character.js +2 -2
  93. package/examples/jsm/misc/MD2CharacterComplex.js +2 -2
  94. package/examples/jsm/misc/ProgressiveLightMap.js +12 -10
  95. package/examples/jsm/misc/RollerCoaster.js +7 -1
  96. package/examples/jsm/misc/Volume.js +20 -5
  97. package/examples/jsm/misc/VolumeSlice.js +3 -1
  98. package/examples/jsm/modifiers/CurveModifier.js +1 -0
  99. package/examples/jsm/modifiers/TessellateModifier.js +19 -19
  100. package/examples/jsm/nodes/Nodes.js +144 -335
  101. package/examples/jsm/nodes/accessors/BitangentNode.js +43 -16
  102. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +86 -0
  103. package/examples/jsm/nodes/accessors/BufferNode.js +6 -0
  104. package/examples/jsm/nodes/accessors/CameraNode.js +12 -2
  105. package/examples/jsm/nodes/accessors/CubeTextureNode.js +27 -33
  106. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +58 -0
  107. package/examples/jsm/nodes/accessors/InstanceNode.js +41 -26
  108. package/examples/jsm/nodes/accessors/MaterialNode.js +155 -38
  109. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +16 -0
  110. package/examples/jsm/nodes/accessors/ModelNode.js +11 -0
  111. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +13 -14
  112. package/examples/jsm/nodes/accessors/NormalNode.js +35 -19
  113. package/examples/jsm/nodes/accessors/Object3DNode.js +32 -12
  114. package/examples/jsm/nodes/accessors/PointUVNode.js +6 -1
  115. package/examples/jsm/nodes/accessors/PositionNode.js +38 -23
  116. package/examples/jsm/nodes/accessors/ReferenceNode.js +21 -14
  117. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +11 -7
  118. package/examples/jsm/nodes/accessors/SkinningNode.js +43 -40
  119. package/examples/jsm/nodes/accessors/StorageBufferNode.js +6 -0
  120. package/examples/jsm/nodes/accessors/TangentNode.js +28 -20
  121. package/examples/jsm/nodes/accessors/TextureNode.js +80 -12
  122. package/examples/jsm/nodes/accessors/UVNode.js +6 -0
  123. package/examples/jsm/nodes/accessors/UserDataNode.js +6 -0
  124. package/examples/jsm/nodes/code/CodeNode.js +75 -0
  125. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  126. package/examples/jsm/nodes/{core → code}/FunctionCallNode.js +15 -1
  127. package/examples/jsm/nodes/{core → code}/FunctionNode.js +8 -7
  128. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  129. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  130. package/examples/jsm/nodes/core/ArrayUniformNode.js +3 -0
  131. package/examples/jsm/nodes/core/AttributeNode.js +17 -9
  132. package/examples/jsm/nodes/core/BypassNode.js +9 -2
  133. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  134. package/examples/jsm/nodes/core/ConstNode.js +3 -0
  135. package/examples/jsm/nodes/core/ContextNode.js +8 -1
  136. package/examples/jsm/nodes/core/InputNode.js +26 -5
  137. package/examples/jsm/nodes/core/InstanceIndexNode.js +26 -2
  138. package/examples/jsm/nodes/core/LightingModel.js +16 -0
  139. package/examples/jsm/nodes/core/Node.js +129 -35
  140. package/examples/jsm/nodes/core/NodeAttribute.js +2 -1
  141. package/examples/jsm/nodes/core/NodeBuilder.js +271 -121
  142. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  143. package/examples/jsm/nodes/core/NodeFrame.js +56 -5
  144. package/examples/jsm/nodes/core/NodeUtils.js +115 -28
  145. package/examples/jsm/nodes/core/PropertyNode.js +19 -2
  146. package/examples/jsm/nodes/core/StackNode.js +99 -0
  147. package/examples/jsm/nodes/core/TempNode.js +11 -3
  148. package/examples/jsm/nodes/core/UniformNode.js +16 -1
  149. package/examples/jsm/nodes/core/VarNode.js +21 -29
  150. package/examples/jsm/nodes/core/VaryingNode.js +15 -2
  151. package/examples/jsm/nodes/core/constants.js +6 -0
  152. package/examples/jsm/nodes/display/BlendModeNode.js +25 -11
  153. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +30 -14
  154. package/examples/jsm/nodes/display/ColorSpaceNode.js +39 -27
  155. package/examples/jsm/nodes/display/FrontFacingNode.js +7 -1
  156. package/examples/jsm/nodes/display/NormalMapNode.js +31 -18
  157. package/examples/jsm/nodes/display/PosterizeNode.js +10 -3
  158. package/examples/jsm/nodes/display/ToneMappingNode.js +101 -11
  159. package/examples/jsm/nodes/display/ViewportNode.js +27 -18
  160. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +30 -0
  161. package/examples/jsm/nodes/display/ViewportTextureNode.js +67 -0
  162. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  163. package/examples/jsm/nodes/fog/FogNode.js +12 -6
  164. package/examples/jsm/nodes/fog/FogRangeNode.js +12 -5
  165. package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +30 -0
  166. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +10 -13
  167. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  168. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +8 -6
  169. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +4 -4
  170. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +3 -3
  171. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +7 -5
  172. package/examples/jsm/nodes/functions/PhongLightingModel.js +28 -0
  173. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +35 -36
  174. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +4 -3
  175. package/examples/jsm/nodes/functions/material/getRoughness.js +4 -4
  176. package/examples/jsm/nodes/geometry/RangeNode.js +50 -55
  177. package/examples/jsm/nodes/gpgpu/ComputeNode.js +9 -2
  178. package/examples/jsm/nodes/lighting/AONode.js +5 -3
  179. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  180. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +114 -5
  181. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +43 -0
  182. package/examples/jsm/nodes/lighting/EnvironmentNode.js +121 -35
  183. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +15 -10
  184. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  185. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  186. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  187. package/examples/jsm/nodes/lighting/LightingContextNode.js +30 -8
  188. package/examples/jsm/nodes/lighting/LightingNode.js +3 -1
  189. package/examples/jsm/nodes/lighting/LightsNode.js +18 -10
  190. package/examples/jsm/nodes/lighting/PointLightNode.js +71 -0
  191. package/examples/jsm/nodes/lighting/SpotLightNode.js +92 -0
  192. package/examples/jsm/nodes/loaders/NodeLoader.js +5 -4
  193. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +4 -20
  194. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +6 -9
  195. package/examples/jsm/nodes/materials/Materials.js +11 -55
  196. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +5 -11
  197. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +48 -0
  198. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +74 -0
  199. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +6 -6
  200. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +21 -96
  201. package/examples/jsm/nodes/materials/NodeMaterial.js +284 -62
  202. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +7 -1
  203. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +29 -25
  204. package/examples/jsm/nodes/materialx/MaterialXNodes.js +31 -22
  205. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +1 -1
  206. package/examples/jsm/nodes/materialx/lib/mx_noise.js +2 -1
  207. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +2 -1
  208. package/examples/jsm/nodes/math/CondNode.js +43 -17
  209. package/examples/jsm/nodes/math/MathNode.js +178 -73
  210. package/examples/jsm/nodes/math/OperatorNode.js +52 -2
  211. package/examples/jsm/nodes/procedural/CheckerNode.js +14 -6
  212. package/examples/jsm/nodes/shadernode/ShaderNode.js +186 -63
  213. package/examples/jsm/nodes/utils/ArrayElementNode.js +4 -2
  214. package/examples/jsm/nodes/utils/ConvertNode.js +19 -1
  215. package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
  216. package/examples/jsm/nodes/utils/EquirectUVNode.js +10 -4
  217. package/examples/jsm/nodes/utils/JoinNode.js +4 -1
  218. package/examples/jsm/nodes/utils/LoopNode.js +186 -0
  219. package/examples/jsm/nodes/utils/MatcapUVNode.js +11 -4
  220. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +18 -5
  221. package/examples/jsm/nodes/utils/OscNode.js +21 -14
  222. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  223. package/examples/jsm/nodes/utils/RemapNode.js +13 -5
  224. package/examples/jsm/nodes/utils/RotateUVNode.js +18 -7
  225. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  226. package/examples/jsm/nodes/utils/SplitNode.js +7 -5
  227. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +15 -30
  228. package/examples/jsm/nodes/utils/TimerNode.js +16 -6
  229. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +21 -10
  230. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  231. package/examples/jsm/objects/Lensflare.js +3 -4
  232. package/examples/jsm/objects/MarchingCubes.js +5 -1
  233. package/examples/jsm/objects/Reflector.js +7 -4
  234. package/examples/jsm/objects/Refractor.js +4 -4
  235. package/examples/jsm/objects/ShadowMesh.js +3 -3
  236. package/examples/jsm/objects/Water.js +2 -1
  237. package/examples/jsm/physics/AmmoPhysics.js +27 -28
  238. package/examples/jsm/physics/RapierPhysics.js +199 -0
  239. package/examples/jsm/postprocessing/AfterimagePass.js +3 -2
  240. package/examples/jsm/postprocessing/BloomPass.js +7 -4
  241. package/examples/jsm/postprocessing/BokehPass.js +3 -8
  242. package/examples/jsm/postprocessing/DotScreenPass.js +1 -2
  243. package/examples/jsm/postprocessing/EffectComposer.js +5 -95
  244. package/examples/jsm/postprocessing/FilmPass.js +1 -2
  245. package/examples/jsm/postprocessing/GlitchPass.js +0 -2
  246. package/examples/jsm/postprocessing/HalftonePass.js +0 -6
  247. package/examples/jsm/postprocessing/OutlinePass.js +7 -7
  248. package/examples/jsm/postprocessing/OutputPass.js +72 -0
  249. package/examples/jsm/postprocessing/Pass.js +2 -0
  250. package/examples/jsm/postprocessing/RenderPixelatedPass.js +4 -3
  251. package/examples/jsm/postprocessing/SAOPass.js +4 -26
  252. package/examples/jsm/postprocessing/SMAAPass.js +5 -8
  253. package/examples/jsm/postprocessing/SSAARenderPass.js +15 -6
  254. package/examples/jsm/postprocessing/SSAOPass.js +4 -14
  255. package/examples/jsm/postprocessing/SSRPass.js +3 -7
  256. package/examples/jsm/postprocessing/SavePass.js +2 -3
  257. package/examples/jsm/postprocessing/ShaderPass.js +1 -0
  258. package/examples/jsm/postprocessing/TAARenderPass.js +3 -2
  259. package/examples/jsm/postprocessing/TexturePass.js +0 -2
  260. package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -11
  261. package/examples/jsm/renderers/CSS2DRenderer.js +6 -1
  262. package/examples/jsm/renderers/CSS3DRenderer.js +27 -5
  263. package/examples/jsm/renderers/{webgpu/WebGPUAnimation.js → common/Animation.js} +4 -4
  264. package/examples/jsm/renderers/common/Attributes.js +75 -0
  265. package/examples/jsm/renderers/common/Backend.js +160 -0
  266. package/examples/jsm/renderers/common/Background.js +133 -0
  267. package/examples/jsm/renderers/common/Binding.js +11 -0
  268. package/examples/jsm/renderers/common/Bindings.js +169 -0
  269. package/examples/jsm/renderers/common/Buffer.js +38 -0
  270. package/examples/jsm/renderers/{webgpu/WebGPUBufferUtils.js → common/BufferUtils.js} +2 -2
  271. package/examples/jsm/renderers/common/ChainMap.js +89 -0
  272. package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
  273. package/examples/jsm/renderers/common/Constants.js +14 -0
  274. package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -0
  275. package/examples/jsm/renderers/common/DataMap.js +54 -0
  276. package/examples/jsm/renderers/common/Geometries.js +215 -0
  277. package/examples/jsm/renderers/{webgpu/WebGPUInfo.js → common/Info.js} +2 -3
  278. package/examples/jsm/renderers/common/Pipeline.js +13 -0
  279. package/examples/jsm/renderers/common/Pipelines.js +309 -0
  280. package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
  281. package/examples/jsm/renderers/common/RenderContext.js +37 -0
  282. package/examples/jsm/renderers/common/RenderContexts.js +38 -0
  283. package/examples/jsm/renderers/{webgpu/WebGPURenderLists.js → common/RenderList.js} +26 -47
  284. package/examples/jsm/renderers/common/RenderLists.js +38 -0
  285. package/examples/jsm/renderers/common/RenderObject.js +95 -0
  286. package/examples/jsm/renderers/common/RenderObjects.js +92 -0
  287. package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
  288. package/examples/jsm/renderers/common/RenderTarget.js +15 -0
  289. package/examples/jsm/renderers/common/Renderer.js +822 -0
  290. package/examples/jsm/renderers/common/SampledTexture.js +80 -0
  291. package/examples/jsm/renderers/common/Sampler.js +18 -0
  292. package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
  293. package/examples/jsm/renderers/common/Textures.js +206 -0
  294. package/examples/jsm/renderers/{webgpu/WebGPUUniform.js → common/Uniform.js} +13 -9
  295. package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
  296. package/examples/jsm/renderers/{webgpu/WebGPUUniformsGroup.js → common/UniformsGroup.js} +13 -13
  297. package/examples/jsm/renderers/common/nodes/NodeRender.js +302 -0
  298. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampledTexture.js → common/nodes/NodeSampledTexture.js} +4 -4
  299. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampler.js → common/nodes/NodeSampler.js} +3 -3
  300. package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeUniform.js → common/nodes/NodeUniform.js} +1 -1
  301. package/examples/jsm/renderers/common/nodes/Nodes.js +319 -0
  302. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +35 -31
  303. package/examples/jsm/renderers/webgpu/WebGPUBackend.js +765 -0
  304. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +15 -987
  305. package/examples/jsm/renderers/webgpu/nodes/{WebGPUNodeBuilder.js → WGSLNodeBuilder.js} +117 -90
  306. package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeFunction.js +2 -2
  307. package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeParser.js +1 -1
  308. package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +251 -0
  309. package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +145 -0
  310. package/examples/jsm/renderers/webgpu/{constants.js → utils/WebGPUConstants.js} +73 -12
  311. package/examples/jsm/renderers/webgpu/{WebGPURenderPipeline.js → utils/WebGPUPipelineUtils.js} +135 -285
  312. package/examples/jsm/renderers/webgpu/{WebGPUTextureUtils.js → utils/WebGPUTextureMipmapUtils.js} +5 -25
  313. package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +855 -0
  314. package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +88 -0
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@@ -1,245 +0,0 @@
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- import {
2
- MathUtils,
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- Mesh,
4
- MeshBasicMaterial,
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- Object3D
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- } from 'three';
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- import { LightningStrike } from '../geometries/LightningStrike.js';
8
-
9
- /**
10
- * @fileoverview Lightning strike object generator
11
- *
12
- *
13
- * Usage
14
- *
15
- * const myStorm = new LightningStorm( paramsObject );
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- * myStorm.position.set( ... );
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- * scene.add( myStorm );
18
- * ...
19
- * myStorm.update( currentTime );
20
- *
21
- * The "currentTime" can only go forwards or be stopped.
22
- *
23
- *
24
- * LightningStorm parameters:
25
- *
26
- * @param {double} size Size of the storm. If no 'onRayPosition' parameter is defined, it means the side of the rectangle the storm covers.
27
- *
28
- * @param {double} minHeight Minimum height a ray can start at. If no 'onRayPosition' parameter is defined, it means the height above plane y = 0.
29
- *
30
- * @param {double} maxHeight Maximum height a ray can start at. If no 'onRayPosition' parameter is defined, it means the height above plane y = 0.
31
- *
32
- * @param {double} maxSlope The maximum inclination slope of a ray. If no 'onRayPosition' parameter is defined, it means the slope relative to plane y = 0.
33
- *
34
- * @param {integer} maxLightnings Greater than 0. The maximum number of simultaneous rays.
35
- *
36
- * @param {double} lightningMinPeriod minimum time between two consecutive rays.
37
- *
38
- * @param {double} lightningMaxPeriod maximum time between two consecutive rays.
39
- *
40
- * @param {double} lightningMinDuration The minimum time a ray can last.
41
- *
42
- * @param {double} lightningMaxDuration The maximum time a ray can last.
43
- *
44
- * @param {Object} lightningParameters The parameters for created rays. See LightningStrike (geometry)
45
- *
46
- * @param {Material} lightningMaterial The THREE.Material used for the created rays.
47
- *
48
- * @param {function} onRayPosition Optional callback with two Vector3 parameters (source, dest). You can set here the start and end points for each created ray, using the standard size, minHeight, etc parameters and other values in your algorithm.
49
- *
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- * @param {function} onLightningDown This optional callback is called with one parameter (lightningStrike) when a ray ends propagating, so it has hit the ground.
51
- *
52
- *
53
- */
54
-
55
- class LightningStorm extends Object3D {
56
-
57
- constructor( stormParams = {} ) {
58
-
59
- super();
60
-
61
- this.isLightningStorm = true;
62
-
63
- // Parameters
64
-
65
- this.stormParams = stormParams;
66
-
67
- stormParams.size = stormParams.size !== undefined ? stormParams.size : 1000.0;
68
- stormParams.minHeight = stormParams.minHeight !== undefined ? stormParams.minHeight : 80.0;
69
- stormParams.maxHeight = stormParams.maxHeight !== undefined ? stormParams.maxHeight : 100.0;
70
- stormParams.maxSlope = stormParams.maxSlope !== undefined ? stormParams.maxSlope : 1.1;
71
-
72
- stormParams.maxLightnings = stormParams.maxLightnings !== undefined ? stormParams.maxLightnings : 3;
73
-
74
- stormParams.lightningMinPeriod = stormParams.lightningMinPeriod !== undefined ? stormParams.lightningMinPeriod : 3.0;
75
- stormParams.lightningMaxPeriod = stormParams.lightningMaxPeriod !== undefined ? stormParams.lightningMaxPeriod : 7.0;
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-
77
- stormParams.lightningMinDuration = stormParams.lightningMinDuration !== undefined ? stormParams.lightningMinDuration : 1.0;
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- stormParams.lightningMaxDuration = stormParams.lightningMaxDuration !== undefined ? stormParams.lightningMaxDuration : 2.5;
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-
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- this.lightningParameters = LightningStrike.copyParameters( stormParams.lightningParameters, stormParams.lightningParameters );
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-
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- this.lightningParameters.isEternal = false;
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-
84
- this.lightningMaterial = stormParams.lightningMaterial !== undefined ? stormParams.lightningMaterial : new MeshBasicMaterial( { color: 0xB0FFFF } );
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-
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- if ( stormParams.onRayPosition !== undefined ) {
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-
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- this.onRayPosition = stormParams.onRayPosition;
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-
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- } else {
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-
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- this.onRayPosition = function ( source, dest ) {
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-
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- dest.set( ( Math.random() - 0.5 ) * stormParams.size, 0, ( Math.random() - 0.5 ) * stormParams.size );
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-
96
- const height = MathUtils.lerp( stormParams.minHeight, stormParams.maxHeight, Math.random() );
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-
98
- source.set( stormParams.maxSlope * ( 2 * Math.random() - 1 ), 1, stormParams.maxSlope * ( 2 * Math.random() - 1 ) ).multiplyScalar( height ).add( dest );
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-
100
- };
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-
102
- }
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-
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- this.onLightningDown = stormParams.onLightningDown;
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-
106
- // Internal state
107
-
108
- this.inited = false;
109
- this.nextLightningTime = 0;
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- this.lightningsMeshes = [];
111
- this.deadLightningsMeshes = [];
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-
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- for ( let i = 0; i < this.stormParams.maxLightnings; i ++ ) {
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-
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- const lightning = new LightningStrike( LightningStrike.copyParameters( {}, this.lightningParameters ) );
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- const mesh = new Mesh( lightning, this.lightningMaterial );
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- this.deadLightningsMeshes.push( mesh );
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-
119
- }
120
-
121
- }
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-
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- update( time ) {
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-
125
- if ( ! this.inited ) {
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-
127
- this.nextLightningTime = this.getNextLightningTime( time ) * Math.random();
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- this.inited = true;
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-
130
- }
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-
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- if ( time >= this.nextLightningTime ) {
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-
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- // Lightning creation
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-
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- const lightningMesh = this.deadLightningsMeshes.pop();
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-
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- if ( lightningMesh ) {
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-
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- const lightningParams1 = LightningStrike.copyParameters( lightningMesh.geometry.rayParameters, this.lightningParameters );
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-
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- lightningParams1.birthTime = time;
143
- lightningParams1.deathTime = time + MathUtils.lerp( this.stormParams.lightningMinDuration, this.stormParams.lightningMaxDuration, Math.random() );
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-
145
- this.onRayPosition( lightningParams1.sourceOffset, lightningParams1.destOffset );
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-
147
- lightningParams1.noiseSeed = Math.random();
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-
149
- this.add( lightningMesh );
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-
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- this.lightningsMeshes.push( lightningMesh );
152
-
153
- }
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-
155
- // Schedule next lightning
156
- this.nextLightningTime = this.getNextLightningTime( time );
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-
158
- }
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-
160
- let i = 0, il = this.lightningsMeshes.length;
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-
162
- while ( i < il ) {
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-
164
- const mesh = this.lightningsMeshes[ i ];
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-
166
- const lightning = mesh.geometry;
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-
168
- const prevState = lightning.state;
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-
170
- lightning.update( time );
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-
172
- if ( prevState === LightningStrike.RAY_PROPAGATING && lightning.state > prevState ) {
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-
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- if ( this.onLightningDown ) {
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-
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- this.onLightningDown( lightning );
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-
178
- }
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-
180
- }
181
-
182
- if ( lightning.state === LightningStrike.RAY_EXTINGUISHED ) {
183
-
184
- // Lightning is to be destroyed
185
-
186
- this.lightningsMeshes.splice( this.lightningsMeshes.indexOf( mesh ), 1 );
187
-
188
- this.deadLightningsMeshes.push( mesh );
189
-
190
- this.remove( mesh );
191
-
192
- il --;
193
-
194
- } else {
195
-
196
- i ++;
197
-
198
- }
199
-
200
- }
201
-
202
- }
203
-
204
- getNextLightningTime( currentTime ) {
205
-
206
- return currentTime + MathUtils.lerp( this.stormParams.lightningMinPeriod, this.stormParams.lightningMaxPeriod, Math.random() ) / ( this.stormParams.maxLightnings + 1 );
207
-
208
- }
209
-
210
- copy( source, recursive ) {
211
-
212
- super.copy( source, recursive );
213
-
214
- this.stormParams.size = source.stormParams.size;
215
- this.stormParams.minHeight = source.stormParams.minHeight;
216
- this.stormParams.maxHeight = source.stormParams.maxHeight;
217
- this.stormParams.maxSlope = source.stormParams.maxSlope;
218
-
219
- this.stormParams.maxLightnings = source.stormParams.maxLightnings;
220
-
221
- this.stormParams.lightningMinPeriod = source.stormParams.lightningMinPeriod;
222
- this.stormParams.lightningMaxPeriod = source.stormParams.lightningMaxPeriod;
223
-
224
- this.stormParams.lightningMinDuration = source.stormParams.lightningMinDuration;
225
- this.stormParams.lightningMaxDuration = source.stormParams.lightningMaxDuration;
226
-
227
- this.lightningParameters = LightningStrike.copyParameters( {}, source.lightningParameters );
228
-
229
- this.lightningMaterial = source.stormParams.lightningMaterial;
230
-
231
- this.onLightningDown = source.onLightningDown;
232
-
233
- return this;
234
-
235
- }
236
-
237
- clone() {
238
-
239
- return new this.constructor( this.stormParams ).copy( this );
240
-
241
- }
242
-
243
- }
244
-
245
- export { LightningStorm };
@@ -1,231 +0,0 @@
1
- import * as OIMO from '../libs/OimoPhysics/index.js';
2
-
3
- async function OimoPhysics() {
4
-
5
- const frameRate = 60;
6
-
7
- const world = new OIMO.World( 2, new OIMO.Vec3( 0, - 9.8, 0 ) );
8
-
9
- //
10
-
11
- function getShape( geometry ) {
12
-
13
- const parameters = geometry.parameters;
14
-
15
- // TODO change type to is*
16
-
17
- if ( geometry.type === 'BoxGeometry' ) {
18
-
19
- const sx = parameters.width !== undefined ? parameters.width / 2 : 0.5;
20
- const sy = parameters.height !== undefined ? parameters.height / 2 : 0.5;
21
- const sz = parameters.depth !== undefined ? parameters.depth / 2 : 0.5;
22
-
23
- return new OIMO.OBoxGeometry( new OIMO.Vec3( sx, sy, sz ) );
24
-
25
- } else if ( geometry.type === 'SphereGeometry' || geometry.type === 'IcosahedronGeometry' ) {
26
-
27
- const radius = parameters.radius !== undefined ? parameters.radius : 1;
28
-
29
- return new OIMO.OSphereGeometry( radius );
30
-
31
- }
32
-
33
- return null;
34
-
35
- }
36
-
37
- const meshes = [];
38
- const meshMap = new WeakMap();
39
-
40
- function addMesh( mesh, mass = 0 ) {
41
-
42
- const shape = getShape( mesh.geometry );
43
-
44
- if ( shape !== null ) {
45
-
46
- if ( mesh.isInstancedMesh ) {
47
-
48
- handleInstancedMesh( mesh, mass, shape );
49
-
50
- } else if ( mesh.isMesh ) {
51
-
52
- handleMesh( mesh, mass, shape );
53
-
54
- }
55
-
56
- }
57
-
58
- }
59
-
60
- function handleMesh( mesh, mass, shape ) {
61
-
62
- const shapeConfig = new OIMO.ShapeConfig();
63
- shapeConfig.geometry = shape;
64
-
65
- const bodyConfig = new OIMO.RigidBodyConfig();
66
- bodyConfig.type = mass === 0 ? OIMO.RigidBodyType.STATIC : OIMO.RigidBodyType.DYNAMIC;
67
- bodyConfig.position = new OIMO.Vec3( mesh.position.x, mesh.position.y, mesh.position.z );
68
-
69
- const body = new OIMO.RigidBody( bodyConfig );
70
- body.addShape( new OIMO.Shape( shapeConfig ) );
71
- world.addRigidBody( body );
72
-
73
- if ( mass > 0 ) {
74
-
75
- meshes.push( mesh );
76
- meshMap.set( mesh, body );
77
-
78
- }
79
-
80
- }
81
-
82
- function handleInstancedMesh( mesh, mass, shape ) {
83
-
84
- const array = mesh.instanceMatrix.array;
85
-
86
- const bodies = [];
87
-
88
- for ( let i = 0; i < mesh.count; i ++ ) {
89
-
90
- const index = i * 16;
91
-
92
- const shapeConfig = new OIMO.ShapeConfig();
93
- shapeConfig.geometry = shape;
94
-
95
- const bodyConfig = new OIMO.RigidBodyConfig();
96
- bodyConfig.type = mass === 0 ? OIMO.RigidBodyType.STATIC : OIMO.RigidBodyType.DYNAMIC;
97
- bodyConfig.position = new OIMO.Vec3( array[ index + 12 ], array[ index + 13 ], array[ index + 14 ] );
98
-
99
- const body = new OIMO.RigidBody( bodyConfig );
100
- body.addShape( new OIMO.Shape( shapeConfig ) );
101
- world.addRigidBody( body );
102
-
103
- bodies.push( body );
104
-
105
- }
106
-
107
- if ( mass > 0 ) {
108
-
109
- meshes.push( mesh );
110
- meshMap.set( mesh, bodies );
111
-
112
- }
113
-
114
- }
115
-
116
- //
117
-
118
- function setMeshPosition( mesh, position, index = 0 ) {
119
-
120
- if ( mesh.isInstancedMesh ) {
121
-
122
- const bodies = meshMap.get( mesh );
123
- const body = bodies[ index ];
124
-
125
- body.setPosition( new OIMO.Vec3( position.x, position.y, position.z ) );
126
-
127
- } else if ( mesh.isMesh ) {
128
-
129
- const body = meshMap.get( mesh );
130
-
131
- body.setPosition( new OIMO.Vec3( position.x, position.y, position.z ) );
132
-
133
- }
134
-
135
- }
136
-
137
- //
138
-
139
- let lastTime = 0;
140
-
141
- function step() {
142
-
143
- const time = performance.now();
144
-
145
- if ( lastTime > 0 ) {
146
-
147
- // console.time( 'world.step' );
148
- world.step( 1 / frameRate );
149
- // console.timeEnd( 'world.step' );
150
-
151
- }
152
-
153
- lastTime = time;
154
-
155
- //
156
-
157
- for ( let i = 0, l = meshes.length; i < l; i ++ ) {
158
-
159
- const mesh = meshes[ i ];
160
-
161
- if ( mesh.isInstancedMesh ) {
162
-
163
- const array = mesh.instanceMatrix.array;
164
- const bodies = meshMap.get( mesh );
165
-
166
- for ( let j = 0; j < bodies.length; j ++ ) {
167
-
168
- const body = bodies[ j ];
169
-
170
- compose( body.getPosition(), body.getOrientation(), array, j * 16 );
171
-
172
- }
173
-
174
- mesh.instanceMatrix.needsUpdate = true;
175
-
176
- } else if ( mesh.isMesh ) {
177
-
178
- const body = meshMap.get( mesh );
179
-
180
- mesh.position.copy( body.getPosition() );
181
- mesh.quaternion.copy( body.getOrientation() );
182
-
183
- }
184
-
185
- }
186
-
187
- }
188
-
189
- // animate
190
-
191
- setInterval( step, 1000 / frameRate );
192
-
193
- return {
194
- addMesh: addMesh,
195
- setMeshPosition: setMeshPosition
196
- // addCompoundMesh
197
- };
198
-
199
- }
200
-
201
- function compose( position, quaternion, array, index ) {
202
-
203
- const x = quaternion.x, y = quaternion.y, z = quaternion.z, w = quaternion.w;
204
- const x2 = x + x, y2 = y + y, z2 = z + z;
205
- const xx = x * x2, xy = x * y2, xz = x * z2;
206
- const yy = y * y2, yz = y * z2, zz = z * z2;
207
- const wx = w * x2, wy = w * y2, wz = w * z2;
208
-
209
- array[ index + 0 ] = ( 1 - ( yy + zz ) );
210
- array[ index + 1 ] = ( xy + wz );
211
- array[ index + 2 ] = ( xz - wy );
212
- array[ index + 3 ] = 0;
213
-
214
- array[ index + 4 ] = ( xy - wz );
215
- array[ index + 5 ] = ( 1 - ( xx + zz ) );
216
- array[ index + 6 ] = ( yz + wx );
217
- array[ index + 7 ] = 0;
218
-
219
- array[ index + 8 ] = ( xz + wy );
220
- array[ index + 9 ] = ( yz - wx );
221
- array[ index + 10 ] = ( 1 - ( xx + yy ) );
222
- array[ index + 11 ] = 0;
223
-
224
- array[ index + 12 ] = position.x;
225
- array[ index + 13 ] = position.y;
226
- array[ index + 14 ] = position.z;
227
- array[ index + 15 ] = 1;
228
-
229
- }
230
-
231
- export { OimoPhysics };