@needle-tools/engine 4.7.1 → 4.7.2-alpha

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1072) hide show
  1. package/CHANGELOG.md +3782 -3782
  2. package/LICENSE.md +10 -10
  3. package/README.md +64 -64
  4. package/components.needle.json +1 -1
  5. package/dist/generateMeshBVH.worker-Cdfpaq5W.js +25 -0
  6. package/dist/gltf-progressive-YjtQYFa9.js +1052 -0
  7. package/dist/gltf-progressive-yOP1mp5W.min.js +8 -0
  8. package/dist/gltf-progressive-zdhlW609.umd.cjs +8 -0
  9. package/dist/{needle-engine.bundle-CN9UC6Ju.min.js → needle-engine.bundle-BhDF-YSv.min.js} +65 -65
  10. package/dist/{needle-engine.bundle-B7M9iBIa.umd.cjs → needle-engine.bundle-D2myV4E4.umd.cjs} +61 -61
  11. package/dist/{needle-engine.bundle-BpCihhaP.js → needle-engine.bundle-gp00DTS4.js} +641 -641
  12. package/dist/needle-engine.d.ts +129 -130
  13. package/dist/needle-engine.js +4 -4
  14. package/dist/needle-engine.min.js +1 -1
  15. package/dist/needle-engine.umd.cjs +1 -1
  16. package/dist/{postprocessing-CjW23fio.umd.cjs → postprocessing-8AQTeZsr.umd.cjs} +2 -2
  17. package/dist/{postprocessing-xYQWCHFu.min.js → postprocessing-BDScN9yu.min.js} +2 -2
  18. package/dist/{postprocessing-DYLNOL3W.js → postprocessing-BkxN_08g.js} +3 -3
  19. package/dist/{three-DuDKwKB8.min.js → three-Boa-jOq-.min.js} +33 -33
  20. package/dist/{three-DrqIzZTH.js → three-Bz6X1mrw.js} +4198 -4198
  21. package/dist/{three-B_hneGZr.umd.cjs → three-DMrv-4ar.umd.cjs} +4 -4
  22. package/dist/{three-examples-X3OadjXB.umd.cjs → three-examples-C7ryg8vN.umd.cjs} +3 -3
  23. package/dist/{three-examples-DaDLBuy6.min.js → three-examples-DuVhxqft.min.js} +14 -14
  24. package/dist/{three-examples-B50TT3Iu.js → three-examples-GggCDHv0.js} +5 -5
  25. package/dist/{three-mesh-ui-CxuWt7m-.js → three-mesh-ui-CLNOfsWn.js} +1 -1
  26. package/dist/{three-mesh-ui-B3p3gyUz.min.js → three-mesh-ui-CY6Izc7C.min.js} +1 -1
  27. package/dist/{three-mesh-ui-CQiIQIlA.umd.cjs → three-mesh-ui-CwlN0FUC.umd.cjs} +1 -1
  28. package/dist/{vendor-BmYIgaS1.js → vendor-BSD1RQIh.js} +3 -3
  29. package/dist/{vendor-Cavtu3CP.umd.cjs → vendor-DHr4aqIZ.umd.cjs} +3 -3
  30. package/dist/{vendor-BlSxe9JJ.min.js → vendor-zxXa3Dmr.min.js} +3 -3
  31. package/lib/asap/needle-asap.d.ts +1 -1
  32. package/lib/asap/needle-asap.js +95 -95
  33. package/lib/asap/sessiongranted.d.ts +3 -3
  34. package/lib/asap/sessiongranted.js +65 -65
  35. package/lib/asap/utils.d.ts +1 -1
  36. package/lib/asap/utils.js +3 -3
  37. package/lib/engine/analytics/index.d.ts +6 -6
  38. package/lib/engine/analytics/index.js +12 -12
  39. package/lib/engine/analytics/lcp.d.ts +3 -3
  40. package/lib/engine/analytics/lcp.js +34 -34
  41. package/lib/engine/api.d.ts +82 -82
  42. package/lib/engine/api.js +81 -81
  43. package/lib/engine/assets/index.d.ts +11 -11
  44. package/lib/engine/assets/index.js +47 -47
  45. package/lib/engine/assets/static.d.ts +1 -1
  46. package/lib/engine/assets/static.js +4 -4
  47. package/lib/engine/codegen/register_types.d.ts +1 -1
  48. package/lib/engine/codegen/register_types.js +300 -300
  49. package/lib/engine/debug/debug.d.ts +15 -15
  50. package/lib/engine/debug/debug.js +44 -44
  51. package/lib/engine/debug/debug_console.d.ts +2 -2
  52. package/lib/engine/debug/debug_console.js +307 -307
  53. package/lib/engine/debug/debug_overlay.d.ts +22 -22
  54. package/lib/engine/debug/debug_overlay.js +316 -316
  55. package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
  56. package/lib/engine/debug/debug_spatial_console.js +390 -390
  57. package/lib/engine/debug/index.d.ts +2 -2
  58. package/lib/engine/debug/index.js +2 -2
  59. package/lib/engine/engine_addressables.d.ts +164 -164
  60. package/lib/engine/engine_addressables.js +601 -601
  61. package/lib/engine/engine_animation.d.ts +43 -43
  62. package/lib/engine/engine_animation.js +133 -133
  63. package/lib/engine/engine_application.d.ts +45 -45
  64. package/lib/engine/engine_application.js +104 -104
  65. package/lib/engine/engine_assetdatabase.d.ts +25 -25
  66. package/lib/engine/engine_assetdatabase.js +346 -346
  67. package/lib/engine/engine_audio.d.ts +4 -4
  68. package/lib/engine/engine_audio.js +23 -23
  69. package/lib/engine/engine_camera.d.ts +13 -13
  70. package/lib/engine/engine_camera.js +30 -30
  71. package/lib/engine/engine_components.d.ts +110 -110
  72. package/lib/engine/engine_components.js +374 -374
  73. package/lib/engine/engine_components_internal.d.ts +9 -9
  74. package/lib/engine/engine_components_internal.js +36 -36
  75. package/lib/engine/engine_constants.d.ts +10 -10
  76. package/lib/engine/engine_constants.js +41 -41
  77. package/lib/engine/engine_context.d.ts +475 -475
  78. package/lib/engine/engine_context.js +1673 -1673
  79. package/lib/engine/engine_context_registry.d.ts +71 -71
  80. package/lib/engine/engine_context_registry.js +117 -117
  81. package/lib/engine/engine_coroutine.d.ts +35 -35
  82. package/lib/engine/engine_coroutine.js +52 -52
  83. package/lib/engine/engine_create_objects.d.ts +119 -119
  84. package/lib/engine/engine_create_objects.js +320 -320
  85. package/lib/engine/engine_default_parameters.d.ts +2 -2
  86. package/lib/engine/engine_default_parameters.js +3 -3
  87. package/lib/engine/engine_editor-sync.d.ts +21 -21
  88. package/lib/engine/engine_editor-sync.js +4 -4
  89. package/lib/engine/engine_fileloader.d.ts +2 -2
  90. package/lib/engine/engine_fileloader.js +8 -8
  91. package/lib/engine/engine_gameobject.d.ts +68 -68
  92. package/lib/engine/engine_gameobject.js +619 -619
  93. package/lib/engine/engine_generic_utils.d.ts +1 -1
  94. package/lib/engine/engine_generic_utils.js +13 -13
  95. package/lib/engine/engine_gizmos.d.ts +149 -149
  96. package/lib/engine/engine_gizmos.js +530 -530
  97. package/lib/engine/engine_gltf.d.ts +12 -12
  98. package/lib/engine/engine_gltf.js +15 -15
  99. package/lib/engine/engine_gltf_builtin_components.d.ts +11 -11
  100. package/lib/engine/engine_gltf_builtin_components.js +341 -341
  101. package/lib/engine/engine_hot_reload.d.ts +8 -8
  102. package/lib/engine/engine_hot_reload.js +197 -197
  103. package/lib/engine/engine_input.d.ts +362 -362
  104. package/lib/engine/engine_input.js +1294 -1294
  105. package/lib/engine/engine_input_utils.d.ts +2 -2
  106. package/lib/engine/engine_input_utils.js +22 -22
  107. package/lib/engine/engine_instancing.d.ts +19 -19
  108. package/lib/engine/engine_instancing.js +39 -39
  109. package/lib/engine/engine_license.d.ts +11 -11
  110. package/lib/engine/engine_license.js +369 -369
  111. package/lib/engine/engine_lifecycle_api.d.ts +83 -83
  112. package/lib/engine/engine_lifecycle_api.js +106 -106
  113. package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
  114. package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
  115. package/lib/engine/engine_lightdata.d.ts +23 -23
  116. package/lib/engine/engine_lightdata.js +101 -101
  117. package/lib/engine/engine_loaders.callbacks.d.ts +97 -97
  118. package/lib/engine/engine_loaders.callbacks.js +86 -86
  119. package/lib/engine/engine_loaders.d.ts +48 -48
  120. package/lib/engine/engine_loaders.gltf.d.ts +13 -13
  121. package/lib/engine/engine_loaders.gltf.js +62 -62
  122. package/lib/engine/engine_loaders.js +337 -337
  123. package/lib/engine/engine_lods.d.ts +35 -35
  124. package/lib/engine/engine_lods.js +160 -160
  125. package/lib/engine/engine_lods.js.map +1 -1
  126. package/lib/engine/engine_mainloop_utils.d.ts +32 -32
  127. package/lib/engine/engine_mainloop_utils.js +466 -466
  128. package/lib/engine/engine_math.d.ts +114 -114
  129. package/lib/engine/engine_math.js +247 -247
  130. package/lib/engine/engine_modules.d.ts +36 -36
  131. package/lib/engine/engine_modules.js +85 -85
  132. package/lib/engine/engine_networking.d.ts +260 -260
  133. package/lib/engine/engine_networking.js +764 -764
  134. package/lib/engine/engine_networking_auto.d.ts +24 -24
  135. package/lib/engine/engine_networking_auto.js +310 -310
  136. package/lib/engine/engine_networking_blob.d.ts +48 -48
  137. package/lib/engine/engine_networking_blob.js +228 -228
  138. package/lib/engine/engine_networking_files.d.ts +35 -35
  139. package/lib/engine/engine_networking_files.js +172 -172
  140. package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
  141. package/lib/engine/engine_networking_files_default_components.js +42 -42
  142. package/lib/engine/engine_networking_instantiate.d.ts +100 -100
  143. package/lib/engine/engine_networking_instantiate.js +345 -345
  144. package/lib/engine/engine_networking_peer.d.ts +15 -15
  145. package/lib/engine/engine_networking_peer.js +132 -132
  146. package/lib/engine/engine_networking_streams.d.ts +123 -123
  147. package/lib/engine/engine_networking_streams.js +645 -645
  148. package/lib/engine/engine_networking_types.d.ts +22 -22
  149. package/lib/engine/engine_networking_types.js +7 -7
  150. package/lib/engine/engine_networking_utils.d.ts +2 -2
  151. package/lib/engine/engine_networking_utils.js +20 -20
  152. package/lib/engine/engine_networking_websocket.d.ts +1 -1
  153. package/lib/engine/engine_networking_websocket.js +2 -2
  154. package/lib/engine/engine_patcher.d.ts +10 -10
  155. package/lib/engine/engine_patcher.js +142 -142
  156. package/lib/engine/engine_physics.d.ts +152 -152
  157. package/lib/engine/engine_physics.js +645 -645
  158. package/lib/engine/engine_physics.types.d.ts +40 -40
  159. package/lib/engine/engine_physics.types.js +33 -33
  160. package/lib/engine/engine_physics_rapier.d.ts +147 -147
  161. package/lib/engine/engine_physics_rapier.js +1433 -1433
  162. package/lib/engine/engine_playerview.d.ts +26 -26
  163. package/lib/engine/engine_playerview.js +64 -64
  164. package/lib/engine/engine_scenelighting.d.ts +71 -71
  165. package/lib/engine/engine_scenelighting.js +226 -226
  166. package/lib/engine/engine_serialization.d.ts +3 -3
  167. package/lib/engine/engine_serialization.js +3 -3
  168. package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
  169. package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
  170. package/lib/engine/engine_serialization_core.d.ts +94 -94
  171. package/lib/engine/engine_serialization_core.js +607 -607
  172. package/lib/engine/engine_serialization_decorator.d.ts +23 -23
  173. package/lib/engine/engine_serialization_decorator.js +66 -66
  174. package/lib/engine/engine_setup.d.ts +1 -1
  175. package/lib/engine/engine_setup.js +2 -2
  176. package/lib/engine/engine_shaders.d.ts +53 -53
  177. package/lib/engine/engine_shaders.js +252 -252
  178. package/lib/engine/engine_shims.d.ts +4 -4
  179. package/lib/engine/engine_shims.js +24 -24
  180. package/lib/engine/engine_test_utils.d.ts +39 -39
  181. package/lib/engine/engine_test_utils.js +83 -83
  182. package/lib/engine/engine_texture.d.ts +28 -28
  183. package/lib/engine/engine_texture.js +64 -64
  184. package/lib/engine/engine_three_utils.d.ts +204 -204
  185. package/lib/engine/engine_three_utils.js +788 -788
  186. package/lib/engine/engine_time.d.ts +51 -51
  187. package/lib/engine/engine_time.js +82 -82
  188. package/lib/engine/engine_time_utils.d.ts +88 -88
  189. package/lib/engine/engine_time_utils.js +215 -215
  190. package/lib/engine/engine_tonemapping.d.ts +6 -6
  191. package/lib/engine/engine_tonemapping.js +197 -197
  192. package/lib/engine/engine_types.d.ts +578 -578
  193. package/lib/engine/engine_types.js +95 -95
  194. package/lib/engine/engine_typestore.d.ts +28 -28
  195. package/lib/engine/engine_typestore.js +55 -55
  196. package/lib/engine/engine_util_decorator.d.ts +13 -13
  197. package/lib/engine/engine_util_decorator.js +116 -116
  198. package/lib/engine/engine_utils.d.ts +248 -248
  199. package/lib/engine/engine_utils.js +1012 -1012
  200. package/lib/engine/engine_utils_format.d.ts +24 -24
  201. package/lib/engine/engine_utils_format.js +239 -239
  202. package/lib/engine/engine_utils_screenshot.d.ts +159 -159
  203. package/lib/engine/engine_utils_screenshot.js +522 -522
  204. package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
  205. package/lib/engine/engine_utils_screenshot.xr.js +90 -90
  206. package/lib/engine/engine_xr.d.ts +1 -1
  207. package/lib/engine/engine_xr.js +1 -1
  208. package/lib/engine/export/gltf/Writers.d.ts +19 -19
  209. package/lib/engine/export/gltf/Writers.js +24 -24
  210. package/lib/engine/export/gltf/index.d.ts +11 -11
  211. package/lib/engine/export/gltf/index.js +123 -123
  212. package/lib/engine/export/index.d.ts +2 -2
  213. package/lib/engine/export/index.js +2 -2
  214. package/lib/engine/export/state.d.ts +7 -7
  215. package/lib/engine/export/state.js +17 -17
  216. package/lib/engine/export/utils.d.ts +2 -2
  217. package/lib/engine/export/utils.js +7 -7
  218. package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
  219. package/lib/engine/extensions/EXT_texture_exr.js +32 -32
  220. package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
  221. package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
  222. package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
  223. package/lib/engine/extensions/NEEDLE_components.js +220 -220
  224. package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
  225. package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
  226. package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
  227. package/lib/engine/extensions/NEEDLE_lighting_settings.js +157 -157
  228. package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
  229. package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
  230. package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
  231. package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
  232. package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
  233. package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
  234. package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
  235. package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
  236. package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
  237. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
  238. package/lib/engine/extensions/extension_resolver.d.ts +4 -4
  239. package/lib/engine/extensions/extension_resolver.js +1 -1
  240. package/lib/engine/extensions/extension_utils.d.ts +12 -12
  241. package/lib/engine/extensions/extension_utils.js +152 -152
  242. package/lib/engine/extensions/extensions.d.ts +32 -32
  243. package/lib/engine/extensions/extensions.js +107 -107
  244. package/lib/engine/extensions/index.d.ts +6 -6
  245. package/lib/engine/extensions/index.js +6 -6
  246. package/lib/engine/extensions/usage_tracker.d.ts +13 -13
  247. package/lib/engine/extensions/usage_tracker.js +65 -65
  248. package/lib/engine/js-extensions/Camera.d.ts +1 -1
  249. package/lib/engine/js-extensions/Camera.js +39 -39
  250. package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
  251. package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
  252. package/lib/engine/js-extensions/Layers.d.ts +6 -6
  253. package/lib/engine/js-extensions/Layers.js +22 -22
  254. package/lib/engine/js-extensions/Object3D.d.ts +120 -120
  255. package/lib/engine/js-extensions/Object3D.js +136 -136
  256. package/lib/engine/js-extensions/RGBAColor.d.ts +23 -23
  257. package/lib/engine/js-extensions/RGBAColor.js +111 -111
  258. package/lib/engine/js-extensions/Vector.d.ts +3 -3
  259. package/lib/engine/js-extensions/Vector.js +13 -13
  260. package/lib/engine/js-extensions/index.d.ts +5 -5
  261. package/lib/engine/js-extensions/index.js +5 -5
  262. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
  263. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +79 -79
  264. package/lib/engine/shaders/shaderData.d.ts +55 -55
  265. package/lib/engine/shaders/shaderData.js +58 -58
  266. package/lib/engine/tests/test_utils.d.ts +2 -2
  267. package/lib/engine/tests/test_utils.js +53 -53
  268. package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
  269. package/lib/engine/webcomponents/WebXRButtons.js +230 -230
  270. package/lib/engine/webcomponents/api.d.ts +5 -5
  271. package/lib/engine/webcomponents/api.js +4 -4
  272. package/lib/engine/webcomponents/buttons.d.ts +51 -51
  273. package/lib/engine/webcomponents/buttons.js +264 -264
  274. package/lib/engine/webcomponents/fonts.d.ts +9 -9
  275. package/lib/engine/webcomponents/fonts.js +32 -32
  276. package/lib/engine/webcomponents/icons.d.ts +9 -9
  277. package/lib/engine/webcomponents/icons.js +52 -52
  278. package/lib/engine/webcomponents/index.d.ts +1 -1
  279. package/lib/engine/webcomponents/index.js +1 -1
  280. package/lib/engine/webcomponents/logo-element.d.ts +10 -10
  281. package/lib/engine/webcomponents/logo-element.js +67 -67
  282. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
  283. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
  284. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +155 -155
  285. package/lib/engine/webcomponents/needle menu/needle-menu.js +1029 -1029
  286. package/lib/engine/webcomponents/needle-button.d.ts +34 -34
  287. package/lib/engine/webcomponents/needle-button.js +161 -161
  288. package/lib/engine/webcomponents/needle-engine.ar-overlay.d.ts +21 -21
  289. package/lib/engine/webcomponents/needle-engine.ar-overlay.js +166 -166
  290. package/lib/engine/webcomponents/needle-engine.attributes.d.ts +69 -69
  291. package/lib/engine/webcomponents/needle-engine.attributes.js +1 -1
  292. package/lib/engine/webcomponents/needle-engine.d.ts +116 -116
  293. package/lib/engine/webcomponents/needle-engine.extras.d.ts +6 -6
  294. package/lib/engine/webcomponents/needle-engine.extras.js +13 -13
  295. package/lib/engine/webcomponents/needle-engine.js +821 -821
  296. package/lib/engine/webcomponents/needle-engine.loading.d.ts +44 -44
  297. package/lib/engine/webcomponents/needle-engine.loading.js +341 -341
  298. package/lib/engine/xr/NeedleXRController.d.ts +313 -313
  299. package/lib/engine/xr/NeedleXRController.js +1007 -1007
  300. package/lib/engine/xr/NeedleXRSession.d.ts +340 -340
  301. package/lib/engine/xr/NeedleXRSession.js +1463 -1463
  302. package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
  303. package/lib/engine/xr/NeedleXRSync.js +188 -188
  304. package/lib/engine/xr/SceneTransition.d.ts +18 -18
  305. package/lib/engine/xr/SceneTransition.js +69 -69
  306. package/lib/engine/xr/TempXRContext.d.ts +34 -34
  307. package/lib/engine/xr/TempXRContext.js +187 -187
  308. package/lib/engine/xr/XRRig.d.ts +7 -7
  309. package/lib/engine/xr/XRRig.js +1 -1
  310. package/lib/engine/xr/api.d.ts +6 -6
  311. package/lib/engine/xr/api.js +6 -6
  312. package/lib/engine/xr/events.d.ts +66 -66
  313. package/lib/engine/xr/events.js +93 -93
  314. package/lib/engine/xr/internal.d.ts +12 -12
  315. package/lib/engine/xr/internal.js +25 -25
  316. package/lib/engine/xr/usdz.d.ts +12 -12
  317. package/lib/engine/xr/usdz.js +29 -29
  318. package/lib/engine/xr/utils.d.ts +11 -11
  319. package/lib/engine/xr/utils.js +34 -34
  320. package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
  321. package/lib/engine-components/AlignmentConstraint.js +39 -39
  322. package/lib/engine-components/Animation.d.ts +156 -156
  323. package/lib/engine-components/Animation.js +508 -508
  324. package/lib/engine-components/AnimationCurve.d.ts +40 -40
  325. package/lib/engine-components/AnimationCurve.js +159 -159
  326. package/lib/engine-components/AnimationUtils.d.ts +8 -8
  327. package/lib/engine-components/AnimationUtils.js +27 -27
  328. package/lib/engine-components/AnimationUtilsAutoplay.d.ts +1 -1
  329. package/lib/engine-components/AnimationUtilsAutoplay.js +39 -39
  330. package/lib/engine-components/Animator.d.ts +217 -217
  331. package/lib/engine-components/Animator.js +354 -354
  332. package/lib/engine-components/AnimatorController.d.ts +227 -227
  333. package/lib/engine-components/AnimatorController.js +1152 -1152
  334. package/lib/engine-components/AudioListener.d.ts +33 -33
  335. package/lib/engine-components/AudioListener.js +86 -86
  336. package/lib/engine-components/AudioSource.d.ts +217 -217
  337. package/lib/engine-components/AudioSource.js +635 -635
  338. package/lib/engine-components/AvatarLoader.d.ts +80 -80
  339. package/lib/engine-components/AvatarLoader.js +231 -231
  340. package/lib/engine-components/AxesHelper.d.ts +32 -32
  341. package/lib/engine-components/AxesHelper.js +67 -67
  342. package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
  343. package/lib/engine-components/BasicIKConstraint.js +43 -43
  344. package/lib/engine-components/BoxCollider.d.ts +2 -2
  345. package/lib/engine-components/BoxCollider.js +2 -2
  346. package/lib/engine-components/BoxHelperComponent.d.ts +47 -47
  347. package/lib/engine-components/BoxHelperComponent.js +102 -102
  348. package/lib/engine-components/Camera.d.ts +231 -231
  349. package/lib/engine-components/Camera.js +700 -700
  350. package/lib/engine-components/CameraUtils.d.ts +1 -1
  351. package/lib/engine-components/CameraUtils.js +123 -123
  352. package/lib/engine-components/CharacterController.d.ts +55 -55
  353. package/lib/engine-components/CharacterController.js +236 -236
  354. package/lib/engine-components/Collider.d.ts +188 -188
  355. package/lib/engine-components/Collider.js +369 -369
  356. package/lib/engine-components/Component.d.ts +792 -792
  357. package/lib/engine-components/Component.js +920 -920
  358. package/lib/engine-components/ContactShadows.d.ts +94 -94
  359. package/lib/engine-components/ContactShadows.js +453 -453
  360. package/lib/engine-components/DeleteBox.d.ts +19 -19
  361. package/lib/engine-components/DeleteBox.js +58 -58
  362. package/lib/engine-components/DeviceFlag.d.ts +16 -16
  363. package/lib/engine-components/DeviceFlag.js +47 -47
  364. package/lib/engine-components/DragControls.d.ts +170 -170
  365. package/lib/engine-components/DragControls.js +1421 -1421
  366. package/lib/engine-components/DropListener.d.ts +215 -215
  367. package/lib/engine-components/DropListener.js +642 -642
  368. package/lib/engine-components/Duplicatable.d.ts +35 -35
  369. package/lib/engine-components/Duplicatable.js +202 -202
  370. package/lib/engine-components/EventList.d.ts +54 -54
  371. package/lib/engine-components/EventList.js +232 -232
  372. package/lib/engine-components/EventTrigger.d.ts +33 -33
  373. package/lib/engine-components/EventTrigger.js +75 -75
  374. package/lib/engine-components/EventType.d.ts +22 -22
  375. package/lib/engine-components/EventType.js +23 -23
  376. package/lib/engine-components/Fog.d.ts +22 -22
  377. package/lib/engine-components/Fog.js +61 -61
  378. package/lib/engine-components/Gizmos.d.ts +17 -17
  379. package/lib/engine-components/Gizmos.js +64 -64
  380. package/lib/engine-components/GridHelper.d.ts +20 -20
  381. package/lib/engine-components/GridHelper.js +54 -54
  382. package/lib/engine-components/GroundProjection.d.ts +67 -67
  383. package/lib/engine-components/GroundProjection.js +343 -343
  384. package/lib/engine-components/Interactable.d.ts +12 -12
  385. package/lib/engine-components/Interactable.js +12 -12
  386. package/lib/engine-components/Joints.d.ts +19 -19
  387. package/lib/engine-components/Joints.js +51 -51
  388. package/lib/engine-components/LODGroup.d.ts +35 -35
  389. package/lib/engine-components/LODGroup.js +152 -152
  390. package/lib/engine-components/Light.d.ts +180 -180
  391. package/lib/engine-components/Light.js +535 -535
  392. package/lib/engine-components/LookAtConstraint.d.ts +19 -19
  393. package/lib/engine-components/LookAtConstraint.js +35 -35
  394. package/lib/engine-components/NeedleMenu.d.ts +50 -50
  395. package/lib/engine-components/NeedleMenu.js +92 -92
  396. package/lib/engine-components/NestedGltf.d.ts +25 -25
  397. package/lib/engine-components/NestedGltf.js +88 -88
  398. package/lib/engine-components/Networking.d.ts +54 -54
  399. package/lib/engine-components/Networking.js +112 -112
  400. package/lib/engine-components/OffsetConstraint.d.ts +14 -14
  401. package/lib/engine-components/OffsetConstraint.js +65 -65
  402. package/lib/engine-components/OrbitControls.d.ts +268 -268
  403. package/lib/engine-components/OrbitControls.js +1015 -1015
  404. package/lib/engine-components/PlayerColor.d.ts +19 -19
  405. package/lib/engine-components/PlayerColor.js +94 -94
  406. package/lib/engine-components/ReflectionProbe.d.ts +28 -28
  407. package/lib/engine-components/ReflectionProbe.js +204 -204
  408. package/lib/engine-components/Renderer.d.ts +153 -153
  409. package/lib/engine-components/Renderer.js +834 -834
  410. package/lib/engine-components/RendererInstancing.d.ts +140 -140
  411. package/lib/engine-components/RendererInstancing.js +744 -744
  412. package/lib/engine-components/RendererInstancing.js.map +1 -1
  413. package/lib/engine-components/RendererLightmap.d.ts +24 -24
  414. package/lib/engine-components/RendererLightmap.js +182 -182
  415. package/lib/engine-components/RigidBody.d.ts +155 -155
  416. package/lib/engine-components/RigidBody.js +517 -517
  417. package/lib/engine-components/SceneSwitcher.d.ts +263 -263
  418. package/lib/engine-components/SceneSwitcher.js +971 -971
  419. package/lib/engine-components/ScreenCapture.d.ts +144 -144
  420. package/lib/engine-components/ScreenCapture.js +547 -547
  421. package/lib/engine-components/ShadowCatcher.d.ts +33 -33
  422. package/lib/engine-components/ShadowCatcher.js +166 -166
  423. package/lib/engine-components/Skybox.d.ts +88 -88
  424. package/lib/engine-components/Skybox.js +469 -469
  425. package/lib/engine-components/SmoothFollow.d.ts +34 -34
  426. package/lib/engine-components/SmoothFollow.js +82 -82
  427. package/lib/engine-components/SpatialTrigger.d.ts +102 -102
  428. package/lib/engine-components/SpatialTrigger.js +225 -225
  429. package/lib/engine-components/SpectatorCamera.d.ts +111 -111
  430. package/lib/engine-components/SpectatorCamera.js +715 -715
  431. package/lib/engine-components/SphereCollider.d.ts +2 -2
  432. package/lib/engine-components/SphereCollider.js +2 -2
  433. package/lib/engine-components/SpriteRenderer.d.ts +132 -132
  434. package/lib/engine-components/SpriteRenderer.js +472 -472
  435. package/lib/engine-components/SyncedCamera.d.ts +41 -41
  436. package/lib/engine-components/SyncedCamera.js +199 -199
  437. package/lib/engine-components/SyncedRoom.d.ts +106 -106
  438. package/lib/engine-components/SyncedRoom.js +371 -371
  439. package/lib/engine-components/SyncedTransform.d.ts +94 -94
  440. package/lib/engine-components/SyncedTransform.js +331 -331
  441. package/lib/engine-components/TestRunner.d.ts +16 -16
  442. package/lib/engine-components/TestRunner.js +102 -102
  443. package/lib/engine-components/TransformGizmo.d.ts +75 -75
  444. package/lib/engine-components/TransformGizmo.js +209 -209
  445. package/lib/engine-components/VideoPlayer.d.ts +184 -184
  446. package/lib/engine-components/VideoPlayer.js +978 -978
  447. package/lib/engine-components/Voip.d.ts +67 -67
  448. package/lib/engine-components/Voip.js +360 -360
  449. package/lib/engine-components/api.d.ts +51 -51
  450. package/lib/engine-components/api.js +50 -50
  451. package/lib/engine-components/avatar/AvatarBlink_Simple.d.ts +11 -11
  452. package/lib/engine-components/avatar/AvatarBlink_Simple.js +76 -76
  453. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.d.ts +14 -14
  454. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.js +68 -68
  455. package/lib/engine-components/avatar/Avatar_Brain_LookAt.d.ts +29 -29
  456. package/lib/engine-components/avatar/Avatar_Brain_LookAt.js +121 -121
  457. package/lib/engine-components/avatar/Avatar_MouthShapes.d.ts +15 -15
  458. package/lib/engine-components/avatar/Avatar_MouthShapes.js +79 -79
  459. package/lib/engine-components/avatar/Avatar_MustacheShake.d.ts +9 -9
  460. package/lib/engine-components/avatar/Avatar_MustacheShake.js +29 -29
  461. package/lib/engine-components/codegen/components.d.ts +216 -216
  462. package/lib/engine-components/codegen/components.js +218 -218
  463. package/lib/engine-components/debug/LogStats.d.ts +5 -5
  464. package/lib/engine-components/debug/LogStats.js +18 -18
  465. package/lib/engine-components/export/gltf/GltfExport.d.ts +30 -30
  466. package/lib/engine-components/export/gltf/GltfExport.js +246 -246
  467. package/lib/engine-components/export/gltf/index.d.ts +1 -1
  468. package/lib/engine-components/export/gltf/index.js +1 -1
  469. package/lib/engine-components/export/index.d.ts +1 -1
  470. package/lib/engine-components/export/index.js +1 -1
  471. package/lib/engine-components/export/usdz/Extension.d.ts +22 -22
  472. package/lib/engine-components/export/usdz/Extension.js +1 -1
  473. package/lib/engine-components/export/usdz/ThreeUSDZExporter.d.ts +162 -162
  474. package/lib/engine-components/export/usdz/ThreeUSDZExporter.js +1789 -1789
  475. package/lib/engine-components/export/usdz/USDZExporter.d.ts +130 -130
  476. package/lib/engine-components/export/usdz/USDZExporter.js +663 -663
  477. package/lib/engine-components/export/usdz/extensions/Animation.d.ts +106 -106
  478. package/lib/engine-components/export/usdz/extensions/Animation.js +1071 -1071
  479. package/lib/engine-components/export/usdz/extensions/DocumentExtension.d.ts +5 -5
  480. package/lib/engine-components/export/usdz/extensions/DocumentExtension.js +6 -6
  481. package/lib/engine-components/export/usdz/extensions/NodeMaterialConverter.d.ts +10 -10
  482. package/lib/engine-components/export/usdz/extensions/NodeMaterialConverter.js +451 -451
  483. package/lib/engine-components/export/usdz/extensions/USDZText.d.ts +54 -54
  484. package/lib/engine-components/export/usdz/extensions/USDZText.js +203 -203
  485. package/lib/engine-components/export/usdz/extensions/USDZUI.d.ts +8 -8
  486. package/lib/engine-components/export/usdz/extensions/USDZUI.js +158 -158
  487. package/lib/engine-components/export/usdz/extensions/behavior/Actions.d.ts +30 -30
  488. package/lib/engine-components/export/usdz/extensions/behavior/Actions.js +88 -88
  489. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.d.ts +10 -10
  490. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.js +86 -86
  491. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.d.ts +28 -28
  492. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.js +290 -290
  493. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.d.ts +190 -190
  494. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js +1060 -1060
  495. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.d.ts +135 -135
  496. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.js +548 -548
  497. package/lib/engine-components/export/usdz/extensions/behavior/PhysicsExtension.d.ts +7 -7
  498. package/lib/engine-components/export/usdz/extensions/behavior/PhysicsExtension.js +115 -115
  499. package/lib/engine-components/export/usdz/index.d.ts +3 -3
  500. package/lib/engine-components/export/usdz/index.js +2 -2
  501. package/lib/engine-components/export/usdz/utils/animationutils.d.ts +7 -7
  502. package/lib/engine-components/export/usdz/utils/animationutils.js +163 -163
  503. package/lib/engine-components/export/usdz/utils/quicklook.d.ts +2 -2
  504. package/lib/engine-components/export/usdz/utils/quicklook.js +43 -43
  505. package/lib/engine-components/particlesystem/ParticleSystem.d.ts +177 -177
  506. package/lib/engine-components/particlesystem/ParticleSystem.js +1176 -1176
  507. package/lib/engine-components/particlesystem/ParticleSystemModules.d.ts +526 -526
  508. package/lib/engine-components/particlesystem/ParticleSystemModules.js +1930 -1930
  509. package/lib/engine-components/particlesystem/ParticleSystemSubEmitter.d.ts +25 -25
  510. package/lib/engine-components/particlesystem/ParticleSystemSubEmitter.js +87 -87
  511. package/lib/engine-components/particlesystem/api.d.ts +2 -2
  512. package/lib/engine-components/particlesystem/api.js +2 -2
  513. package/lib/engine-components/postprocessing/Effects/Antialiasing.d.ts +17 -17
  514. package/lib/engine-components/postprocessing/Effects/Antialiasing.js +59 -59
  515. package/lib/engine-components/postprocessing/Effects/BloomEffect.d.ts +46 -46
  516. package/lib/engine-components/postprocessing/Effects/BloomEffect.js +113 -113
  517. package/lib/engine-components/postprocessing/Effects/ChromaticAberration.d.ts +11 -11
  518. package/lib/engine-components/postprocessing/Effects/ChromaticAberration.js +39 -39
  519. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.d.ts +23 -23
  520. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.js +111 -111
  521. package/lib/engine-components/postprocessing/Effects/DepthOfField.d.ts +25 -25
  522. package/lib/engine-components/postprocessing/Effects/DepthOfField.js +104 -104
  523. package/lib/engine-components/postprocessing/Effects/EffectWrapper.d.ts +12 -12
  524. package/lib/engine-components/postprocessing/Effects/EffectWrapper.js +18 -18
  525. package/lib/engine-components/postprocessing/Effects/Pixelation.d.ts +11 -11
  526. package/lib/engine-components/postprocessing/Effects/Pixelation.js +32 -32
  527. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.d.ts +18 -18
  528. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.js +91 -91
  529. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.d.ts +70 -70
  530. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.js +176 -176
  531. package/lib/engine-components/postprocessing/Effects/Sharpening.d.ts +18 -18
  532. package/lib/engine-components/postprocessing/Effects/Sharpening.js +127 -127
  533. package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.d.ts +17 -17
  534. package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.js +70 -70
  535. package/lib/engine-components/postprocessing/Effects/Tonemapping.d.ts +19 -19
  536. package/lib/engine-components/postprocessing/Effects/Tonemapping.js +94 -94
  537. package/lib/engine-components/postprocessing/Effects/Tonemapping.utils.d.ts +13 -13
  538. package/lib/engine-components/postprocessing/Effects/Tonemapping.utils.js +51 -51
  539. package/lib/engine-components/postprocessing/Effects/Vignette.d.ts +15 -15
  540. package/lib/engine-components/postprocessing/Effects/Vignette.js +60 -60
  541. package/lib/engine-components/postprocessing/PostProcessingEffect.d.ts +90 -90
  542. package/lib/engine-components/postprocessing/PostProcessingEffect.js +168 -168
  543. package/lib/engine-components/postprocessing/PostProcessingHandler.d.ts +42 -42
  544. package/lib/engine-components/postprocessing/PostProcessingHandler.js +494 -494
  545. package/lib/engine-components/postprocessing/Volume.d.ts +90 -90
  546. package/lib/engine-components/postprocessing/Volume.js +385 -385
  547. package/lib/engine-components/postprocessing/VolumeParameter.d.ts +26 -26
  548. package/lib/engine-components/postprocessing/VolumeParameter.js +136 -136
  549. package/lib/engine-components/postprocessing/VolumeProfile.d.ts +15 -15
  550. package/lib/engine-components/postprocessing/VolumeProfile.js +60 -60
  551. package/lib/engine-components/postprocessing/index.d.ts +6 -6
  552. package/lib/engine-components/postprocessing/index.js +6 -6
  553. package/lib/engine-components/postprocessing/utils.d.ts +55 -55
  554. package/lib/engine-components/postprocessing/utils.js +119 -119
  555. package/lib/engine-components/timeline/PlayableDirector.d.ts +163 -163
  556. package/lib/engine-components/timeline/PlayableDirector.js +686 -686
  557. package/lib/engine-components/timeline/SignalAsset.d.ts +24 -24
  558. package/lib/engine-components/timeline/SignalAsset.js +130 -130
  559. package/lib/engine-components/timeline/TimelineModels.d.ts +89 -89
  560. package/lib/engine-components/timeline/TimelineModels.js +22 -22
  561. package/lib/engine-components/timeline/TimelineTracks.d.ts +110 -110
  562. package/lib/engine-components/timeline/TimelineTracks.js +879 -879
  563. package/lib/engine-components/timeline/index.d.ts +4 -4
  564. package/lib/engine-components/timeline/index.js +3 -3
  565. package/lib/engine-components/ui/BaseUIComponent.d.ts +48 -48
  566. package/lib/engine-components/ui/BaseUIComponent.js +170 -170
  567. package/lib/engine-components/ui/Button.d.ts +64 -64
  568. package/lib/engine-components/ui/Button.js +315 -315
  569. package/lib/engine-components/ui/Canvas.d.ts +74 -74
  570. package/lib/engine-components/ui/Canvas.js +407 -407
  571. package/lib/engine-components/ui/CanvasGroup.d.ts +19 -19
  572. package/lib/engine-components/ui/CanvasGroup.js +58 -58
  573. package/lib/engine-components/ui/EventSystem.d.ts +125 -125
  574. package/lib/engine-components/ui/EventSystem.js +765 -765
  575. package/lib/engine-components/ui/Graphic.d.ts +55 -55
  576. package/lib/engine-components/ui/Graphic.js +255 -255
  577. package/lib/engine-components/ui/Image.d.ts +35 -35
  578. package/lib/engine-components/ui/Image.js +116 -116
  579. package/lib/engine-components/ui/InputField.d.ts +42 -42
  580. package/lib/engine-components/ui/InputField.js +268 -268
  581. package/lib/engine-components/ui/Interfaces.d.ts +38 -38
  582. package/lib/engine-components/ui/Interfaces.js +12 -12
  583. package/lib/engine-components/ui/Layout.d.ts +84 -84
  584. package/lib/engine-components/ui/Layout.js +330 -330
  585. package/lib/engine-components/ui/Outline.d.ts +7 -7
  586. package/lib/engine-components/ui/Outline.js +20 -20
  587. package/lib/engine-components/ui/PointerEvents.d.ts +115 -115
  588. package/lib/engine-components/ui/PointerEvents.js +145 -145
  589. package/lib/engine-components/ui/RaycastUtils.d.ts +11 -11
  590. package/lib/engine-components/ui/RaycastUtils.js +67 -67
  591. package/lib/engine-components/ui/Raycaster.d.ts +30 -30
  592. package/lib/engine-components/ui/Raycaster.js +95 -95
  593. package/lib/engine-components/ui/RectTransform.d.ts +61 -61
  594. package/lib/engine-components/ui/RectTransform.js +356 -356
  595. package/lib/engine-components/ui/SpatialHtml.d.ts +8 -8
  596. package/lib/engine-components/ui/SpatialHtml.js +79 -79
  597. package/lib/engine-components/ui/Symbols.d.ts +1 -1
  598. package/lib/engine-components/ui/Symbols.js +1 -1
  599. package/lib/engine-components/ui/Text.d.ts +78 -78
  600. package/lib/engine-components/ui/Text.js +539 -539
  601. package/lib/engine-components/ui/Utils.d.ts +24 -24
  602. package/lib/engine-components/ui/Utils.js +90 -90
  603. package/lib/engine-components/ui/index.d.ts +1 -1
  604. package/lib/engine-components/ui/index.js +1 -1
  605. package/lib/engine-components/utils/EnvironmentScene.d.ts +5 -5
  606. package/lib/engine-components/utils/EnvironmentScene.js +205 -205
  607. package/lib/engine-components/utils/LookAt.d.ts +31 -31
  608. package/lib/engine-components/utils/LookAt.js +82 -82
  609. package/lib/engine-components/utils/OpenURL.d.ts +42 -42
  610. package/lib/engine-components/utils/OpenURL.js +119 -119
  611. package/lib/engine-components/webxr/Avatar.d.ts +25 -25
  612. package/lib/engine-components/webxr/Avatar.js +255 -255
  613. package/lib/engine-components/webxr/TeleportTarget.d.ts +7 -7
  614. package/lib/engine-components/webxr/TeleportTarget.js +7 -7
  615. package/lib/engine-components/webxr/WebARCameraBackground.d.ts +30 -30
  616. package/lib/engine-components/webxr/WebARCameraBackground.js +155 -155
  617. package/lib/engine-components/webxr/WebARSessionRoot.d.ts +98 -98
  618. package/lib/engine-components/webxr/WebARSessionRoot.js +770 -770
  619. package/lib/engine-components/webxr/WebXR.d.ts +232 -232
  620. package/lib/engine-components/webxr/WebXR.js +561 -561
  621. package/lib/engine-components/webxr/WebXRAvatar.d.ts +27 -27
  622. package/lib/engine-components/webxr/WebXRAvatar.js +44 -44
  623. package/lib/engine-components/webxr/WebXRImageTracking.d.ts +86 -86
  624. package/lib/engine-components/webxr/WebXRImageTracking.js +471 -471
  625. package/lib/engine-components/webxr/WebXRPlaneTracking.d.ts +92 -92
  626. package/lib/engine-components/webxr/WebXRPlaneTracking.js +500 -500
  627. package/lib/engine-components/webxr/WebXRRig.d.ts +32 -32
  628. package/lib/engine-components/webxr/WebXRRig.js +72 -72
  629. package/lib/engine-components/webxr/XRFlag.d.ts +38 -38
  630. package/lib/engine-components/webxr/XRFlag.js +139 -139
  631. package/lib/engine-components/webxr/controllers/XRControllerFollow.d.ts +47 -47
  632. package/lib/engine-components/webxr/controllers/XRControllerFollow.js +120 -120
  633. package/lib/engine-components/webxr/controllers/XRControllerModel.d.ts +43 -43
  634. package/lib/engine-components/webxr/controllers/XRControllerModel.js +352 -352
  635. package/lib/engine-components/webxr/controllers/XRControllerMovement.d.ts +78 -78
  636. package/lib/engine-components/webxr/controllers/XRControllerMovement.js +506 -506
  637. package/lib/engine-components/webxr/index.d.ts +3 -3
  638. package/lib/engine-components/webxr/index.js +3 -3
  639. package/lib/engine-components/webxr/types.d.ts +3 -3
  640. package/lib/engine-components/webxr/types.js +1 -1
  641. package/lib/engine-components-experimental/Presentation.d.ts +6 -6
  642. package/lib/engine-components-experimental/Presentation.js +9 -9
  643. package/lib/engine-components-experimental/api.d.ts +4 -4
  644. package/lib/engine-components-experimental/api.js +4 -4
  645. package/lib/engine-components-experimental/networking/PlayerSync.d.ts +156 -156
  646. package/lib/engine-components-experimental/networking/PlayerSync.js +377 -377
  647. package/lib/engine-schemes/api.d.ts +12 -12
  648. package/lib/engine-schemes/api.js +12 -12
  649. package/lib/engine-schemes/schemes.d.ts +7 -7
  650. package/lib/engine-schemes/schemes.js +19 -19
  651. package/lib/engine-schemes/synced-camera-model.d.ts +25 -25
  652. package/lib/engine-schemes/synced-camera-model.js +67 -67
  653. package/lib/engine-schemes/synced-transform-model.d.ts +31 -31
  654. package/lib/engine-schemes/synced-transform-model.js +66 -66
  655. package/lib/engine-schemes/transform.d.ts +12 -12
  656. package/lib/engine-schemes/transform.js +39 -39
  657. package/lib/engine-schemes/vec2.d.ts +10 -10
  658. package/lib/engine-schemes/vec2.js +25 -25
  659. package/lib/engine-schemes/vec3.d.ts +11 -11
  660. package/lib/engine-schemes/vec3.js +29 -29
  661. package/lib/engine-schemes/vec4.d.ts +12 -12
  662. package/lib/engine-schemes/vec4.js +33 -33
  663. package/lib/engine-schemes/vr-user-state-buffer.d.ts +37 -37
  664. package/lib/engine-schemes/vr-user-state-buffer.js +110 -110
  665. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.d.ts +6 -6
  666. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.js +45 -45
  667. package/lib/needle-engine.d.ts +7 -7
  668. package/lib/needle-engine.js +64 -64
  669. package/package.json +2 -2
  670. package/plugins/common/buildinfo.js +64 -64
  671. package/plugins/common/cloud.js +1 -1
  672. package/plugins/common/config.cjs +31 -31
  673. package/plugins/common/config.js +35 -35
  674. package/plugins/common/files.js +31 -31
  675. package/plugins/common/generator.js +10 -10
  676. package/plugins/common/license.js +452 -452
  677. package/plugins/common/logger.js +327 -327
  678. package/plugins/common/npm.js +15 -15
  679. package/plugins/common/timers.js +7 -7
  680. package/plugins/common/version.js +37 -37
  681. package/plugins/gltf-packer.mjs +1 -1
  682. package/plugins/next/alias.cjs +39 -39
  683. package/plugins/next/license.cjs +24 -24
  684. package/plugins/next/meshbvhworker.cjs +18 -18
  685. package/plugins/next/next.js +141 -141
  686. package/plugins/types/index.d.ts +2 -2
  687. package/plugins/types/license.d.ts +24 -24
  688. package/plugins/types/needleConfig.d.ts +27 -27
  689. package/plugins/types/next.d.ts +2 -2
  690. package/plugins/types/userconfig.d.ts +124 -124
  691. package/plugins/types/vite.d.ts +13 -13
  692. package/plugins/types/webmanifest.d.ts +32 -32
  693. package/plugins/vite/alias.js +189 -189
  694. package/plugins/vite/asap.js +251 -251
  695. package/plugins/vite/build-pipeline.js +371 -371
  696. package/plugins/vite/build.js +19 -19
  697. package/plugins/vite/buildinfo.js +41 -41
  698. package/plugins/vite/config.js +106 -106
  699. package/plugins/vite/copyfiles.js +138 -138
  700. package/plugins/vite/defines.js +70 -70
  701. package/plugins/vite/dependencies.js +232 -232
  702. package/plugins/vite/dependency-watcher.js +237 -237
  703. package/plugins/vite/drop-client.js +76 -76
  704. package/plugins/vite/drop.js +87 -87
  705. package/plugins/vite/editor-connection.js +124 -124
  706. package/plugins/vite/facebook-instant-games.js +102 -102
  707. package/plugins/vite/gzip.js +5 -5
  708. package/plugins/vite/imports-logger.js +143 -143
  709. package/plugins/vite/index.js +147 -147
  710. package/plugins/vite/license.js +56 -56
  711. package/plugins/vite/local-files.js +440 -440
  712. package/plugins/vite/logger.client.js +272 -272
  713. package/plugins/vite/logger.js +100 -100
  714. package/plugins/vite/materialx.js +31 -31
  715. package/plugins/vite/meta.js +163 -163
  716. package/plugins/vite/npm.js +7 -7
  717. package/plugins/vite/peer.js +29 -29
  718. package/plugins/vite/poster-client.js +73 -73
  719. package/plugins/vite/poster.js +79 -79
  720. package/plugins/vite/pwa.js +604 -604
  721. package/plugins/vite/reload-client.js +15 -15
  722. package/plugins/vite/reload.js +351 -351
  723. package/plugins/vite/server.js +66 -66
  724. package/plugins/vite/transform-codegen.js +55 -55
  725. package/plugins/vite/transform.js +32 -32
  726. package/plugins/vite/vite-4.4-hack.js +31 -31
  727. package/src/asap/needle-asap.ts +111 -111
  728. package/src/asap/sessiongranted.ts +75 -75
  729. package/src/asap/utils.ts +4 -4
  730. package/src/engine/analytics/index.ts +10 -10
  731. package/src/engine/analytics/lcp.ts +35 -35
  732. package/src/engine/api.ts +82 -82
  733. package/src/engine/assets/index.ts +59 -59
  734. package/src/engine/assets/static.js +5 -5
  735. package/src/engine/codegen/register_types.ts +300 -300
  736. package/src/engine/debug/debug.ts +51 -51
  737. package/src/engine/debug/debug_console.ts +333 -333
  738. package/src/engine/debug/debug_overlay.ts +332 -332
  739. package/src/engine/debug/debug_spatial_console.ts +429 -429
  740. package/src/engine/debug/index.ts +1 -1
  741. package/src/engine/engine_addressables.ts +671 -671
  742. package/src/engine/engine_animation.ts +145 -145
  743. package/src/engine/engine_application.ts +113 -113
  744. package/src/engine/engine_assetdatabase.ts +389 -389
  745. package/src/engine/engine_audio.ts +24 -24
  746. package/src/engine/engine_camera.ts +39 -39
  747. package/src/engine/engine_components.ts +366 -366
  748. package/src/engine/engine_components_internal.ts +40 -40
  749. package/src/engine/engine_constants.ts +52 -52
  750. package/src/engine/engine_context.ts +1824 -1824
  751. package/src/engine/engine_context_registry.ts +129 -129
  752. package/src/engine/engine_coroutine.ts +54 -54
  753. package/src/engine/engine_create_objects.ts +411 -411
  754. package/src/engine/engine_default_parameters.ts +3 -3
  755. package/src/engine/engine_editor-sync.ts +28 -28
  756. package/src/engine/engine_fileloader.js +9 -9
  757. package/src/engine/engine_gameobject.ts +712 -712
  758. package/src/engine/engine_generic_utils.js +13 -13
  759. package/src/engine/engine_gizmos.ts +577 -577
  760. package/src/engine/engine_gltf.ts +29 -29
  761. package/src/engine/engine_gltf_builtin_components.ts +403 -403
  762. package/src/engine/engine_hot_reload.ts +210 -210
  763. package/src/engine/engine_input.ts +1500 -1500
  764. package/src/engine/engine_input_utils.ts +23 -23
  765. package/src/engine/engine_instancing.ts +45 -45
  766. package/src/engine/engine_license.ts +386 -386
  767. package/src/engine/engine_lifecycle_api.ts +113 -113
  768. package/src/engine/engine_lifecycle_functions_internal.ts +193 -193
  769. package/src/engine/engine_lightdata.ts +125 -125
  770. package/src/engine/engine_loaders.callbacks.ts +136 -136
  771. package/src/engine/engine_loaders.gltf.ts +82 -82
  772. package/src/engine/engine_loaders.ts +378 -378
  773. package/src/engine/engine_lods.ts +186 -186
  774. package/src/engine/engine_mainloop_utils.ts +472 -472
  775. package/src/engine/engine_math.ts +282 -282
  776. package/src/engine/engine_modules.ts +83 -83
  777. package/src/engine/engine_networking.ts +862 -862
  778. package/src/engine/engine_networking_auto.ts +352 -352
  779. package/src/engine/engine_networking_blob.ts +275 -275
  780. package/src/engine/engine_networking_files.ts +217 -217
  781. package/src/engine/engine_networking_files_default_components.ts +58 -58
  782. package/src/engine/engine_networking_instantiate.ts +419 -419
  783. package/src/engine/engine_networking_peer.ts +159 -159
  784. package/src/engine/engine_networking_streams.ts +713 -713
  785. package/src/engine/engine_networking_types.ts +24 -24
  786. package/src/engine/engine_networking_utils.ts +23 -23
  787. package/src/engine/engine_networking_websocket.ts +2 -2
  788. package/src/engine/engine_patcher.ts +199 -199
  789. package/src/engine/engine_physics.ts +783 -783
  790. package/src/engine/engine_physics.types.ts +46 -46
  791. package/src/engine/engine_physics_rapier.ts +1577 -1577
  792. package/src/engine/engine_playerview.ts +80 -80
  793. package/src/engine/engine_scenelighting.ts +294 -294
  794. package/src/engine/engine_serialization.ts +2 -2
  795. package/src/engine/engine_serialization_builtin_serializer.ts +473 -473
  796. package/src/engine/engine_serialization_core.ts +720 -720
  797. package/src/engine/engine_serialization_decorator.ts +80 -80
  798. package/src/engine/engine_setup.ts +1 -1
  799. package/src/engine/engine_shaders.ts +267 -267
  800. package/src/engine/engine_shims.ts +32 -32
  801. package/src/engine/engine_test_utils.ts +109 -109
  802. package/src/engine/engine_texture.ts +82 -82
  803. package/src/engine/engine_three_utils.ts +928 -928
  804. package/src/engine/engine_time.ts +94 -94
  805. package/src/engine/engine_time_utils.ts +237 -237
  806. package/src/engine/engine_tonemapping.ts +208 -208
  807. package/src/engine/engine_types.ts +730 -730
  808. package/src/engine/engine_typestore.ts +63 -63
  809. package/src/engine/engine_util_decorator.ts +136 -136
  810. package/src/engine/engine_utils.ts +1115 -1115
  811. package/src/engine/engine_utils_format.ts +273 -273
  812. package/src/engine/engine_utils_screenshot.ts +708 -708
  813. package/src/engine/engine_utils_screenshot.xr.ts +103 -103
  814. package/src/engine/export/gltf/Writers.ts +34 -34
  815. package/src/engine/export/gltf/index.ts +158 -158
  816. package/src/engine/export/index.ts +2 -2
  817. package/src/engine/export/state.ts +19 -19
  818. package/src/engine/export/utils.ts +9 -9
  819. package/src/engine/extensions/EXT_texture_exr.ts +50 -50
  820. package/src/engine/extensions/NEEDLE_animator_controller_model.ts +195 -195
  821. package/src/engine/extensions/NEEDLE_components.ts +268 -268
  822. package/src/engine/extensions/NEEDLE_gameobject_data.ts +81 -81
  823. package/src/engine/extensions/NEEDLE_lighting_settings.ts +185 -185
  824. package/src/engine/extensions/NEEDLE_lightmaps.ts +119 -119
  825. package/src/engine/extensions/NEEDLE_persistent_assets.ts +76 -76
  826. package/src/engine/extensions/NEEDLE_render_objects.ts +209 -209
  827. package/src/engine/extensions/NEEDLE_techniques_webgl.ts +640 -640
  828. package/src/engine/extensions/extension_resolver.ts +4 -4
  829. package/src/engine/extensions/extension_utils.ts +166 -166
  830. package/src/engine/extensions/extensions.ts +140 -140
  831. package/src/engine/extensions/index.ts +5 -5
  832. package/src/engine/extensions/usage_tracker.ts +100 -100
  833. package/src/engine/js-extensions/Camera.ts +37 -37
  834. package/src/engine/js-extensions/ExtensionUtils.ts +85 -85
  835. package/src/engine/js-extensions/Layers.ts +23 -23
  836. package/src/engine/js-extensions/Object3D.ts +296 -296
  837. package/src/engine/js-extensions/RGBAColor.ts +126 -126
  838. package/src/engine/js-extensions/Vector.ts +18 -18
  839. package/src/engine/js-extensions/index.ts +4 -4
  840. package/src/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +125 -125
  841. package/src/engine/shaders/shaderData.ts +67 -67
  842. package/src/engine/tests/test_utils.ts +63 -63
  843. package/src/engine/webcomponents/WebXRButtons.ts +260 -260
  844. package/src/engine/webcomponents/api.ts +6 -6
  845. package/src/engine/webcomponents/buttons.ts +292 -292
  846. package/src/engine/webcomponents/fonts.ts +41 -41
  847. package/src/engine/webcomponents/icons.ts +57 -57
  848. package/src/engine/webcomponents/index.ts +1 -1
  849. package/src/engine/webcomponents/logo-element.ts +78 -78
  850. package/src/engine/webcomponents/needle menu/needle-menu-spatial.ts +573 -573
  851. package/src/engine/webcomponents/needle menu/needle-menu.ts +1118 -1118
  852. package/src/engine/webcomponents/needle-button.ts +181 -181
  853. package/src/engine/webcomponents/needle-engine.ar-overlay.ts +186 -186
  854. package/src/engine/webcomponents/needle-engine.attributes.ts +82 -82
  855. package/src/engine/webcomponents/needle-engine.extras.ts +16 -16
  856. package/src/engine/webcomponents/needle-engine.loading.ts +373 -373
  857. package/src/engine/webcomponents/needle-engine.ts +860 -860
  858. package/src/engine/xr/NeedleXRController.ts +1125 -1125
  859. package/src/engine/xr/NeedleXRSession.ts +1624 -1624
  860. package/src/engine/xr/NeedleXRSync.ts +220 -220
  861. package/src/engine/xr/SceneTransition.ts +78 -78
  862. package/src/engine/xr/TempXRContext.ts +216 -216
  863. package/src/engine/xr/XRRig.ts +9 -9
  864. package/src/engine/xr/api.ts +5 -5
  865. package/src/engine/xr/events.ts +102 -102
  866. package/src/engine/xr/internal.ts +34 -34
  867. package/src/engine/xr/usdz.ts +30 -30
  868. package/src/engine/xr/utils.ts +39 -39
  869. package/src/engine-components/AlignmentConstraint.ts +36 -36
  870. package/src/engine-components/Animation.ts +557 -557
  871. package/src/engine-components/AnimationCurve.ts +150 -150
  872. package/src/engine-components/AnimationUtils.ts +28 -28
  873. package/src/engine-components/AnimationUtilsAutoplay.ts +43 -43
  874. package/src/engine-components/Animator.ts +397 -397
  875. package/src/engine-components/AnimatorController.ts +1293 -1293
  876. package/src/engine-components/AudioListener.ts +92 -92
  877. package/src/engine-components/AudioSource.ts +644 -644
  878. package/src/engine-components/AvatarLoader.ts +263 -263
  879. package/src/engine-components/AxesHelper.ts +59 -59
  880. package/src/engine-components/BasicIKConstraint.ts +54 -54
  881. package/src/engine-components/BoxCollider.ts +1 -1
  882. package/src/engine-components/BoxHelperComponent.ts +114 -114
  883. package/src/engine-components/Camera.ts +719 -719
  884. package/src/engine-components/CameraUtils.ts +138 -138
  885. package/src/engine-components/CharacterController.ts +253 -253
  886. package/src/engine-components/Collider.ts +374 -374
  887. package/src/engine-components/Component.ts +1297 -1297
  888. package/src/engine-components/ContactShadows.ts +506 -506
  889. package/src/engine-components/DeleteBox.ts +62 -62
  890. package/src/engine-components/DeviceFlag.ts +46 -46
  891. package/src/engine-components/DragControls.ts +1623 -1623
  892. package/src/engine-components/DropListener.ts +713 -713
  893. package/src/engine-components/Duplicatable.ts +198 -198
  894. package/src/engine-components/EventList.ts +266 -266
  895. package/src/engine-components/EventTrigger.ts +74 -74
  896. package/src/engine-components/EventType.ts +22 -22
  897. package/src/engine-components/Fog.ts +60 -60
  898. package/src/engine-components/Gizmos.ts +56 -56
  899. package/src/engine-components/GridHelper.ts +48 -48
  900. package/src/engine-components/GroundProjection.ts +356 -356
  901. package/src/engine-components/Interactable.ts +14 -14
  902. package/src/engine-components/Joints.ts +52 -52
  903. package/src/engine-components/LODGroup.ts +153 -153
  904. package/src/engine-components/Light.ts +558 -558
  905. package/src/engine-components/LookAtConstraint.ts +25 -25
  906. package/src/engine-components/NeedleMenu.ts +84 -84
  907. package/src/engine-components/NestedGltf.ts +86 -86
  908. package/src/engine-components/Networking.ts +114 -114
  909. package/src/engine-components/OffsetConstraint.ts +60 -60
  910. package/src/engine-components/OrbitControls.ts +1074 -1074
  911. package/src/engine-components/PlayerColor.ts +103 -103
  912. package/src/engine-components/ReflectionProbe.ts +220 -220
  913. package/src/engine-components/Renderer.ts +903 -903
  914. package/src/engine-components/RendererInstancing.ts +855 -855
  915. package/src/engine-components/RendererLightmap.ts +198 -198
  916. package/src/engine-components/RigidBody.ts +526 -526
  917. package/src/engine-components/SceneSwitcher.ts +1030 -1030
  918. package/src/engine-components/ScreenCapture.ts +592 -592
  919. package/src/engine-components/ShadowCatcher.ts +172 -172
  920. package/src/engine-components/Skybox.ts +475 -475
  921. package/src/engine-components/SmoothFollow.ts +76 -76
  922. package/src/engine-components/SpatialTrigger.ts +229 -229
  923. package/src/engine-components/SpectatorCamera.ts +787 -787
  924. package/src/engine-components/SphereCollider.ts +1 -1
  925. package/src/engine-components/SpriteRenderer.ts +468 -468
  926. package/src/engine-components/SyncedCamera.ts +220 -220
  927. package/src/engine-components/SyncedRoom.ts +380 -380
  928. package/src/engine-components/SyncedTransform.ts +383 -383
  929. package/src/engine-components/TestRunner.ts +118 -118
  930. package/src/engine-components/TransformGizmo.ts +219 -219
  931. package/src/engine-components/VideoPlayer.ts +1025 -1025
  932. package/src/engine-components/Voip.ts +363 -363
  933. package/src/engine-components/api.ts +60 -60
  934. package/src/engine-components/avatar/AvatarBlink_Simple.ts +69 -69
  935. package/src/engine-components/avatar/AvatarEyeLook_Rotation.ts +63 -63
  936. package/src/engine-components/avatar/Avatar_Brain_LookAt.ts +139 -139
  937. package/src/engine-components/avatar/Avatar_MouthShapes.ts +83 -83
  938. package/src/engine-components/avatar/Avatar_MustacheShake.ts +31 -31
  939. package/src/engine-components/codegen/components.ts +217 -217
  940. package/src/engine-components/debug/LogStats.ts +21 -21
  941. package/src/engine-components/export/gltf/GltfExport.ts +265 -265
  942. package/src/engine-components/export/usdz/Extension.ts +24 -24
  943. package/src/engine-components/export/usdz/ThreeUSDZExporter.ts +2426 -2426
  944. package/src/engine-components/export/usdz/USDZExporter.ts +705 -705
  945. package/src/engine-components/export/usdz/extensions/Animation.ts +1204 -1204
  946. package/src/engine-components/export/usdz/extensions/DocumentExtension.ts +9 -9
  947. package/src/engine-components/export/usdz/extensions/NodeMaterialConverter.ts +532 -532
  948. package/src/engine-components/export/usdz/extensions/USDZText.ts +240 -240
  949. package/src/engine-components/export/usdz/extensions/USDZUI.ts +189 -189
  950. package/src/engine-components/export/usdz/extensions/behavior/Actions.ts +99 -99
  951. package/src/engine-components/export/usdz/extensions/behavior/AudioExtension.ts +102 -102
  952. package/src/engine-components/export/usdz/extensions/behavior/Behaviour.ts +320 -320
  953. package/src/engine-components/export/usdz/extensions/behavior/BehaviourComponents.ts +1225 -1225
  954. package/src/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.ts +646 -646
  955. package/src/engine-components/export/usdz/extensions/behavior/PhysicsExtension.ts +132 -132
  956. package/src/engine-components/export/usdz/index.ts +2 -2
  957. package/src/engine-components/export/usdz/utils/animationutils.ts +191 -191
  958. package/src/engine-components/export/usdz/utils/quicklook.ts +50 -50
  959. package/src/engine-components/particlesystem/ParticleSystem.ts +1287 -1287
  960. package/src/engine-components/particlesystem/ParticleSystemModules.ts +1765 -1765
  961. package/src/engine-components/particlesystem/ParticleSystemSubEmitter.ts +111 -111
  962. package/src/engine-components/particlesystem/api.ts +1 -1
  963. package/src/engine-components/postprocessing/Effects/Antialiasing.ts +64 -64
  964. package/src/engine-components/postprocessing/Effects/BloomEffect.ts +116 -116
  965. package/src/engine-components/postprocessing/Effects/ChromaticAberration.ts +37 -37
  966. package/src/engine-components/postprocessing/Effects/ColorAdjustments.ts +106 -106
  967. package/src/engine-components/postprocessing/Effects/DepthOfField.ts +103 -103
  968. package/src/engine-components/postprocessing/Effects/EffectWrapper.ts +25 -25
  969. package/src/engine-components/postprocessing/Effects/Pixelation.ts +32 -32
  970. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.ts +90 -90
  971. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.ts +192 -192
  972. package/src/engine-components/postprocessing/Effects/Sharpening.ts +143 -143
  973. package/src/engine-components/postprocessing/Effects/TiltShiftEffect.ts +61 -61
  974. package/src/engine-components/postprocessing/Effects/Tonemapping.ts +103 -103
  975. package/src/engine-components/postprocessing/Effects/Tonemapping.utils.ts +60 -60
  976. package/src/engine-components/postprocessing/Effects/Vignette.ts +59 -59
  977. package/src/engine-components/postprocessing/PostProcessingEffect.ts +192 -192
  978. package/src/engine-components/postprocessing/PostProcessingHandler.ts +572 -572
  979. package/src/engine-components/postprocessing/Volume.ts +426 -426
  980. package/src/engine-components/postprocessing/VolumeParameter.ts +158 -158
  981. package/src/engine-components/postprocessing/VolumeProfile.ts +61 -61
  982. package/src/engine-components/postprocessing/index.ts +5 -5
  983. package/src/engine-components/postprocessing/utils.ts +154 -154
  984. package/src/engine-components/timeline/PlayableDirector.ts +722 -722
  985. package/src/engine-components/timeline/SignalAsset.ts +144 -144
  986. package/src/engine-components/timeline/TimelineModels.ts +92 -92
  987. package/src/engine-components/timeline/TimelineTracks.ts +967 -967
  988. package/src/engine-components/timeline/index.ts +3 -3
  989. package/src/engine-components/ui/BaseUIComponent.ts +203 -203
  990. package/src/engine-components/ui/Button.ts +307 -307
  991. package/src/engine-components/ui/Canvas.ts +419 -419
  992. package/src/engine-components/ui/CanvasGroup.ts +54 -54
  993. package/src/engine-components/ui/EventSystem.ts +854 -854
  994. package/src/engine-components/ui/Graphic.ts +275 -275
  995. package/src/engine-components/ui/Image.ts +112 -112
  996. package/src/engine-components/ui/InputField.ts +321 -321
  997. package/src/engine-components/ui/Interfaces.ts +57 -57
  998. package/src/engine-components/ui/Layout.ts +334 -334
  999. package/src/engine-components/ui/Outline.ts +13 -13
  1000. package/src/engine-components/ui/PointerEvents.ts +206 -206
  1001. package/src/engine-components/ui/RaycastUtils.ts +69 -69
  1002. package/src/engine-components/ui/Raycaster.ts +102 -102
  1003. package/src/engine-components/ui/RectTransform.ts +375 -375
  1004. package/src/engine-components/ui/SpatialHtml.ts +79 -79
  1005. package/src/engine-components/ui/Symbols.ts +1 -1
  1006. package/src/engine-components/ui/Text.ts +578 -578
  1007. package/src/engine-components/ui/Utils.ts +113 -113
  1008. package/src/engine-components/utils/EnvironmentScene.ts +245 -245
  1009. package/src/engine-components/utils/LookAt.ts +88 -88
  1010. package/src/engine-components/utils/OpenURL.ts +114 -114
  1011. package/src/engine-components/webxr/Avatar.ts +265 -265
  1012. package/src/engine-components/webxr/TeleportTarget.ts +9 -9
  1013. package/src/engine-components/webxr/WebARCameraBackground.ts +175 -175
  1014. package/src/engine-components/webxr/WebARSessionRoot.ts +880 -880
  1015. package/src/engine-components/webxr/WebXR.ts +585 -585
  1016. package/src/engine-components/webxr/WebXRAvatar.ts +66 -66
  1017. package/src/engine-components/webxr/WebXRImageTracking.ts +519 -519
  1018. package/src/engine-components/webxr/WebXRPlaneTracking.ts +570 -570
  1019. package/src/engine-components/webxr/WebXRRig.ts +77 -77
  1020. package/src/engine-components/webxr/XRFlag.ts +147 -147
  1021. package/src/engine-components/webxr/controllers/XRControllerFollow.ts +118 -118
  1022. package/src/engine-components/webxr/controllers/XRControllerModel.ts +373 -373
  1023. package/src/engine-components/webxr/controllers/XRControllerMovement.ts +550 -550
  1024. package/src/engine-components/webxr/index.ts +2 -2
  1025. package/src/engine-components/webxr/types.ts +3 -3
  1026. package/src/engine-components-experimental/Presentation.ts +12 -12
  1027. package/src/engine-components-experimental/api.ts +4 -4
  1028. package/src/engine-components-experimental/networking/PlayerSync.ts +401 -401
  1029. package/src/engine-schemes/COMPILE_SCHEMES.bat +3 -3
  1030. package/src/engine-schemes/COMPILE_TS.bat +11 -11
  1031. package/src/engine-schemes/README.md +1 -1
  1032. package/src/engine-schemes/api.ts +12 -12
  1033. package/src/engine-schemes/dist/api.js +17 -0
  1034. package/src/engine-schemes/dist/api.js.meta +7 -0
  1035. package/src/engine-schemes/dist/schemes.js +25 -0
  1036. package/src/engine-schemes/dist/schemes.js.meta +7 -0
  1037. package/src/engine-schemes/dist/synced-camera-model.js +74 -0
  1038. package/src/engine-schemes/dist/synced-camera-model.js.meta +7 -0
  1039. package/src/engine-schemes/dist/synced-transform-model.js +73 -0
  1040. package/src/engine-schemes/dist/synced-transform-model.js.meta +7 -0
  1041. package/src/engine-schemes/dist/transform.js +46 -0
  1042. package/src/engine-schemes/dist/transform.js.meta +7 -0
  1043. package/src/engine-schemes/dist/vec2.js +32 -0
  1044. package/src/engine-schemes/dist/vec2.js.meta +7 -0
  1045. package/src/engine-schemes/dist/vec3.js +36 -0
  1046. package/src/engine-schemes/dist/vec3.js.meta +7 -0
  1047. package/src/engine-schemes/dist/vec4.js +40 -0
  1048. package/src/engine-schemes/dist/vec4.js.meta +7 -0
  1049. package/src/engine-schemes/dist/vr-user-state-buffer.js +110 -0
  1050. package/src/engine-schemes/dist/vr-user-state-buffer.js.meta +7 -0
  1051. package/src/engine-schemes/schemes.ts +28 -28
  1052. package/src/engine-schemes/synced-camera-model.ts +92 -92
  1053. package/src/engine-schemes/synced-transform-model.ts +90 -90
  1054. package/src/engine-schemes/syncedCamera.fbs +10 -10
  1055. package/src/engine-schemes/transform.ts +50 -50
  1056. package/src/engine-schemes/transforms.fbs +25 -25
  1057. package/src/engine-schemes/vec.fbs +19 -19
  1058. package/src/engine-schemes/vec2.ts +33 -33
  1059. package/src/engine-schemes/vec3.ts +38 -38
  1060. package/src/engine-schemes/vec4.ts +43 -43
  1061. package/src/engine-schemes/vr-user-state-buffer.ts +145 -145
  1062. package/src/engine-schemes/vrUserStateBuffer.fbs +17 -17
  1063. package/src/include/draco/draco_decoder.js +34 -34
  1064. package/src/include/ktx2/basis_transcoder.js +21 -21
  1065. package/src/include/needle/arial-msdf.json +1471 -1471
  1066. package/src/include/three/DragControls.js +231 -231
  1067. package/src/include/three/EXT_mesh_gpu_instancing_exporter.js +66 -66
  1068. package/src/needle-engine.ts +70 -70
  1069. package/dist/generateMeshBVH.worker-BaNp_Xtp.js +0 -25
  1070. package/dist/gltf-progressive-60Qk5ebF.min.js +0 -8
  1071. package/dist/gltf-progressive-DM5ZiecW.js +0 -1060
  1072. package/dist/gltf-progressive-wxtaVmio.umd.cjs +0 -8
@@ -1,520 +1,520 @@
1
- import { Matrix4, Object3D, Quaternion, Vector3 } from "three";
2
- import { Object3DEventMap } from "three";
3
-
4
- import { isDevEnvironment, showBalloonWarning } from "../../engine/debug/index.js";
5
- import { AssetReference } from "../../engine/engine_addressables.js";
6
- import { serializable } from "../../engine/engine_serialization.js";
7
- import { IGameObject } from "../../engine/engine_types.js";
8
- import { CircularBuffer, DeviceUtilities, getParam } from "../../engine/engine_utils.js";
9
- import { type NeedleXREventArgs, NeedleXRSession } from "../../engine/xr/api.js";
10
- import { IUSDExporterExtension } from "../../engine-components/export/usdz/Extension.js";
11
- import { imageToCanvas, USDObject, USDWriter, USDZExporterContext } from "../../engine-components/export/usdz/ThreeUSDZExporter.js";
12
- import { USDZExporter } from "../../engine-components/export/usdz/USDZExporter.js";
13
- import { Behaviour, GameObject } from "../Component.js";
14
- import { Renderer } from "../Renderer.js";
15
-
16
- // https://github.com/immersive-web/marker-tracking/blob/main/explainer.md
17
-
18
- const debug = getParam("debugimagetracking");
19
-
20
- export class WebXRTrackedImage {
21
-
22
- get url(): string { return this._trackedImage.image ?? ""; }
23
- get widthInMeters() { return this._trackedImage.widthInMeters ?? undefined; }
24
- get bitmap(): ImageBitmap { return this._bitmap; }
25
- get model(): WebXRImageTrackingModel { return this._trackedImage; }
26
- readonly measuredSize: number;
27
- readonly state: "tracked" | "emulated";
28
-
29
- /** Copy the image position to a vector */
30
- getPosition(vec: Vector3) {
31
- this.ensureTransformData();
32
- vec.copy(this._position);
33
- return vec;
34
- }
35
-
36
- /** Copy the image rotation to a quaternion */
37
- getQuaternion(quat: Quaternion) {
38
- this.ensureTransformData();
39
- quat.copy(this._rotation);
40
- return quat;
41
- }
42
-
43
- applyToObject(object: Object3D, t01: number | undefined = undefined) {
44
- this.ensureTransformData();
45
- // check if position/_position or rotation/_rotation changed more than just a little bit and adjust smoothing accordingly
46
- const changeAmount = object.position.distanceToSquared(this._position) / 0.05 + object.quaternion.angleTo(this._rotation) / 0.05;
47
- if (t01) t01 *= Math.max(1, changeAmount);
48
- if (t01 === undefined || t01 >= 1) {
49
- object.position.copy(this._position);
50
- object.quaternion.copy(this._rotation);
51
- // InstancingUtil.markDirty(object);
52
- }
53
- else {
54
- t01 = Math.max(0, Math.min(1, t01));
55
- object.position.lerp(this._position, t01);
56
- object.quaternion.slerp(this._rotation, t01);
57
- // InstancingUtil.markDirty(object);
58
- }
59
- }
60
-
61
- private static _positionBuffer: CircularBuffer<Vector3> = new CircularBuffer(() => new Vector3(), 20);
62
- private static _rotationBuffer: CircularBuffer<Quaternion> = new CircularBuffer(() => new Quaternion(), 20);
63
- private _position!: Vector3;
64
- private _rotation!: Quaternion;
65
- private ensureTransformData() {
66
- if (!this._position) {
67
- this._position = WebXRTrackedImage._positionBuffer.get();
68
- this._rotation = WebXRTrackedImage._rotationBuffer.get();
69
- const t = this._pose.transform as XRRigidTransform;
70
- const converted = NeedleXRSession.active!.convertSpace(t);
71
- this._position.copy(converted?.position);
72
- this._rotation.copy(converted?.quaternion);
73
- }
74
- }
75
-
76
- private readonly _trackingComponent: WebXRImageTracking;
77
- private readonly _trackedImage: WebXRImageTrackingModel;
78
- private readonly _bitmap: ImageBitmap;
79
- private readonly _pose: any;
80
-
81
- constructor(context: WebXRImageTracking, trackedImage: WebXRImageTrackingModel, bitmap: ImageBitmap, measuredSize: number, state: "tracked" | "emulated", pose: any) {
82
- this._trackingComponent = context;;
83
- this._trackedImage = trackedImage;
84
- this._bitmap = bitmap;
85
- this.measuredSize = measuredSize;
86
- this.state = state;
87
- this._pose = pose;
88
- }
89
-
90
- }
91
-
92
- declare type WebXRImageTrackingEvent = (images: WebXRImageTrackingEvent[]) => void;
93
-
94
- /** Initial state of assigned tracked image objects that are already present in the scene
95
- * This is used to restore the state of the object when the webxr session has ended to return to the original state
96
- */
97
- declare type InitialTrackedObjectState = {
98
- visible: boolean;
99
- parent: Object3D | undefined | null;
100
- matrix: Matrix4;
101
- }
102
- /**
103
- * WebXRImageTracking allows you to track images in the real world and place objects on top of them.
104
- * This component is only available in WebXR sessions.
105
- * The WebXRImageTrackingModel contains the image to track, the object to place on top of the image, and the size of the image as well as settings for the tracking.
106
- * Used by the {@link WebXRImageTracking} component
107
- */
108
- export class WebXRImageTrackingModel {
109
-
110
- /**
111
- * Tracked image marker url. Make sure the image has good contrast and unique features to improve the tracking quality.
112
- */
113
- @serializable(URL)
114
- image?: string;
115
-
116
- /** Make sure this matches your physical marker size! Otherwise the tracked object will \"swim\" above or below the marker.
117
- * @default 0.25 which is equivalent to 25cm
118
- */
119
- @serializable()
120
- widthInMeters: number = .25;
121
-
122
- /**
123
- * The object moved around by the image. Make sure the size matches WidthInMeters.
124
- */
125
- @serializable(AssetReference)
126
- object?: AssetReference;
127
-
128
- /**
129
- * If true, a new instance of the referenced object will be created for each tracked image. Enable this if you're re-using objects for multiple markers.
130
- */
131
- @serializable()
132
- createObjectInstance: boolean = false;
133
-
134
- /** Use this for static images (e.g. markers on the floor). Only the first few frames of new poses will be applied to the model. This will result in more stable tracking.
135
- * @default false
136
- */
137
- @serializable()
138
- imageDoesNotMove: boolean = false;
139
-
140
- /**
141
- * Enable to hide the tracked object when the image is not tracked anymore. When disabled the tracked object will stay at the position it was last tracked at.
142
- * @default true
143
- */
144
- @serializable()
145
- hideWhenTrackingIsLost: boolean = true;
146
- }
147
-
148
- class ImageTrackingExtension implements IUSDExporterExtension {
149
-
150
- get extensionName() { return "image-tracking"; }
151
-
152
- private filename: string;
153
- private widthInMeters: number;
154
- private imageData: Uint8Array;
155
-
156
- constructor(filename: string, imageData: Uint8Array, widthInMeters: number) {
157
- this.filename = filename;
158
- this.imageData = imageData;
159
- this.widthInMeters = widthInMeters;
160
- }
161
-
162
- onAfterHierarchy(_context: USDZExporterContext, writer: USDWriter) {
163
- const iOSVersion = DeviceUtilities.getiOSVersion();
164
- const majorVersion = iOSVersion ? parseInt(iOSVersion.split(".")[0]) : 18;
165
- const workaroundForFB16119331 = majorVersion >= 18;
166
- const multiplier = workaroundForFB16119331 ? 1 : 100;
167
- writer.beginBlock(`def Preliminary_ReferenceImage "AnchoringReferenceImage"`);
168
- writer.appendLine(`uniform asset image = @image_tracking/` + this.filename + `@`);
169
- writer.appendLine(`uniform double physicalWidth = ` + (this.widthInMeters * multiplier).toFixed(8));
170
- writer.closeBlock();
171
- }
172
-
173
- onBeforeBuildDocument(_context: USDZExporterContext) {
174
- const imageTracking = GameObject.findObjectOfType(WebXRImageTracking);
175
- if (!imageTracking || !imageTracking.trackedImages) return;
176
-
177
- // Warn if more than one tracked image is used for USDZ; that's not supported at the moment.
178
- if (imageTracking.trackedImages.length > 1)
179
- {
180
- if (isDevEnvironment()) showBalloonWarning("USDZ: Only one tracked image is supported.");
181
- console.warn("USDZ: Only one tracked image is supported.");
182
- }
183
- }
184
-
185
- onAfterSerialize(context: USDZExporterContext) {
186
- context.files['image_tracking/' + this.filename] = this.imageData;
187
- }
188
-
189
- onExportObject(object: Object3D<Object3DEventMap>, model: USDObject, _context: USDZExporterContext) {
190
- const imageTracking = GameObject.findObjectOfType(WebXRImageTracking);
191
- if (!imageTracking || !imageTracking.trackedImages) return;
192
-
193
-
194
- for (const trackedImage of imageTracking.trackedImages) {
195
- if (trackedImage.object?.asset === object) {
196
- const exporter = GameObject.findObjectOfType(USDZExporter);
197
- if (!exporter) continue;
198
-
199
- const { scale, target } = exporter.getARScaleAndTarget();
200
-
201
- // We have to reset the image tracking object's position and rotation, because QuickLook applies them.
202
- // On Android WebXR they're replaced by the tracked data
203
- let parent = object;
204
- const relativeMatrix = new Matrix4();
205
- if (object !== target) {
206
- while (parent.parent && parent.parent !== target) {
207
- parent = parent.parent;
208
- relativeMatrix.premultiply(parent.matrix);
209
- }
210
- }
211
- const mat = relativeMatrix
212
- .clone()
213
- .invert()
214
- // apply session root scale again after undoing the world transformation
215
- model.setMatrix(mat.scale(new Vector3(scale, scale, scale)));
216
-
217
- // Unfortunately looks like Apple's docs are incomplete:
218
- // https://developer.apple.com/documentation/realitykit/preliminary_anchoringapi#Nest-and-Layer-Anchorable-Prims
219
- // In practice, it seems that nesting is not allowed – no image tracking will be applied to nested objects.
220
- // Thus, we can't have separate transforms for "regularly placing content" and "placing content with an image marker".
221
- // model.extraSchemas.push("Preliminary_AnchoringAPI");
222
- // model.addEventListener("serialize", (_writer: USDWriter, _context: USDZExporterContext) => {
223
- // writer.appendLine( `token preliminary:anchoring:type = "image"` );
224
- // writer.appendLine( `rel preliminary:imageAnchoring:referenceImage = </${context.document.name}/Scenes/Scene/AnchoringReferenceImage>` );
225
- // });
226
-
227
- // We can only apply this to the first tracked image, more are not supported by QuickLook.
228
- break;
229
- }
230
- }
231
- }
232
- }
233
-
234
- /**
235
- * @category XR
236
- * @group Components
237
- */
238
- export class WebXRImageTracking extends Behaviour {
239
-
240
- @serializable(WebXRImageTrackingModel)
241
- trackedImages?: WebXRImageTrackingModel[];
242
-
243
- /** Applies smoothing based on detected jitter to the tracked image. */
244
- @serializable()
245
- smooth: boolean = true;
246
-
247
- private readonly trackedImageIndexMap: Map<number, WebXRImageTrackingModel> = new Map();
248
- private static _imageElements: Map<string, ImageBitmap | null> = new Map();
249
-
250
- /** @returns true if image tracking is supported on this device. This may return false at runtime if the user's browser did not enable webxr incubations */
251
- get supported() { return this._supported; }
252
-
253
- private _supported: boolean = true;
254
-
255
- awake(): void {
256
- if (debug) console.log(this)
257
- if (!this.trackedImages) return;
258
- for (const trackedImage of this.trackedImages) {
259
- if (trackedImage.image) {
260
- if (WebXRImageTracking._imageElements.has(trackedImage.image)) {
261
- // already loaded
262
- }
263
- else {
264
- const url = trackedImage.image;
265
- WebXRImageTracking._imageElements.set(url, null);
266
- const imageElement = document.createElement("img") as HTMLImageElement;
267
- imageElement.src = url;
268
- imageElement.addEventListener("load", async () => {
269
- const img = await createImageBitmap(imageElement);
270
- WebXRImageTracking._imageElements.set(url, img);
271
-
272
- // read back Uint8Array to use in USDZ -
273
- // TODO better would be to do that once we actually need it
274
- const canvas = await imageToCanvas(img);
275
- if (canvas) {
276
- const blob = await canvas.convertToBlob({ type: 'image/png' });
277
- const arrayBuffer = await blob.arrayBuffer();
278
-
279
- const exporter = GameObject.findObjectOfType(USDZExporter);
280
- if (exporter && this.trackedImages) {
281
- exporter.extensions.push(
282
- new ImageTrackingExtension("marker.png", new Uint8Array(arrayBuffer), this.trackedImages[0].widthInMeters)
283
- );
284
- exporter.anchoringType = "image";
285
- }
286
- }
287
- });
288
- }
289
- }
290
- }
291
- }
292
-
293
- onBeforeXR(_mode: XRSessionMode, args: XRSessionInit & { trackedImages: Array<any> }): void {
294
- // console.log("onXRRequested", args, this.trackedImages)
295
- if (this.trackedImages) {
296
- args.optionalFeatures = args.optionalFeatures || [];
297
- if (!args.optionalFeatures.includes("image-tracking"))
298
- args.optionalFeatures.push("image-tracking");
299
-
300
- args.trackedImages = [];
301
- for (const trackedImage of this.trackedImages) {
302
- if (trackedImage.image?.length && trackedImage.widthInMeters > 0) {
303
- const bitmap = WebXRImageTracking._imageElements.get(trackedImage.image);
304
- if (bitmap) {
305
- this.trackedImageIndexMap.set(args.trackedImages.length, trackedImage);
306
- args.trackedImages.push({
307
- image: bitmap,
308
- widthInMeters: trackedImage.widthInMeters
309
- });
310
- }
311
- }
312
- }
313
- }
314
- }
315
-
316
- onEnterXR(_args: NeedleXREventArgs): void {
317
- if (this.trackedImages) {
318
- for (const trackedImage of this.trackedImages) {
319
- if (trackedImage.object?.asset) {
320
- // capture the initial state of tracked images in the scene to restore them when the session ends
321
- const obj = trackedImage.object.asset as Object3D;
322
- if (!obj.userData) obj.userData = {};
323
- const state: InitialTrackedObjectState = {
324
- visible: obj.visible,
325
- parent: obj.parent,
326
- matrix: obj.matrix.clone()
327
- };
328
- obj.userData["image-tracking"] = state;
329
- }
330
- }
331
- }
332
- // clear out all frame counters for tracking
333
- for (const trackedData of this.imageToObjectMap.values()) {
334
- trackedData.frames = 0;
335
- }
336
- };
337
-
338
- onLeaveXR(_args: NeedleXREventArgs): void {
339
-
340
- if(!this.supported && DeviceUtilities.isAndroidDevice()) {
341
- showBalloonWarning(this.webXRIncubationsWarning);
342
- }
343
-
344
- if (this.trackedImages) {
345
- for (const trackedImage of this.trackedImages) {
346
- if (trackedImage.object?.asset) {
347
- const obj = trackedImage.object.asset as Object3D;
348
- if (obj.userData) {
349
- // restore the initial state of tracked images in the scene
350
- const state = obj.userData["image-tracking"] as InitialTrackedObjectState | undefined;
351
- if (state) {
352
- obj.visible = state.visible;
353
- state.parent?.add(obj);
354
- obj.matrix.copy(state.matrix);
355
- obj.matrix.decompose(obj.position, obj.quaternion, obj.scale);
356
- }
357
- delete obj.userData["image-tracking"];
358
- }
359
- }
360
- }
361
- }
362
- }
363
-
364
- private readonly imageToObjectMap = new Map<WebXRImageTrackingModel, { object: Object3D | null, frames: number, lastTrackingTime: number }>();
365
- private readonly currentImages: WebXRTrackedImage[] = [];
366
-
367
-
368
- private readonly webXRIncubationsWarning = "Image tracking is currently not supported on this device. On Chrome for Android, you can enable the <a target=\"_blank\" href=\"#\" onclick=\"() => console.log('I')\">chrome://flags/#webxr-incubations</a> flag.";
369
-
370
- onUpdateXR(args: NeedleXREventArgs): void {
371
- this.currentImages.length = 0;
372
-
373
- const frame = args.xr.frame;
374
- if (!frame) return;
375
-
376
- if (!("getImageTrackingResults" in frame)) {
377
- if (!this["didPrintWarning"]) {
378
- this["didPrintWarning"] = true;
379
- console.log(this.webXRIncubationsWarning);
380
- }
381
- this._supported = false;
382
- showBalloonWarning(this.webXRIncubationsWarning);
383
- return;
384
- }
385
- // Check if enabled features (if available) contains image tracking - if it's not available this statement should not catch
386
- // This handles mobile VR with image tracking. Seems like the "getImageTrackingResults" is available on the frame object but then we get runtime exceptions because the feature is (in VR) not enabled
387
- else if (args.xr.session.enabledFeatures?.includes("image-tracking") === false) {
388
- // Image tracking is not enabled for this session
389
- return;
390
- }
391
- else if (frame.session && typeof frame.getImageTrackingResults === "function") {
392
- const results = frame.getImageTrackingResults();
393
- if (results.length > 0) {
394
- const space = this.context.renderer.xr.getReferenceSpace();
395
- if (space) {
396
- for (const result of results) {
397
- const state = result.trackingState;
398
- const imageIndex = result.index;
399
- const trackedImage = this.trackedImageIndexMap.get(imageIndex);
400
- if (trackedImage) {
401
- const pose = frame.getPose(result.imageSpace, space);
402
- const imageData = new WebXRTrackedImage(this, trackedImage, result.image, result.measuredSize, state, pose);
403
- this.currentImages.push(imageData);
404
- }
405
- else {
406
- if (debug) {
407
- console.warn("No tracked image for index", imageIndex);
408
- }
409
- }
410
- }
411
- if (this.currentImages.length > 0) {
412
- try {
413
- this.dispatchEvent(new CustomEvent("image-tracking", { detail: this.currentImages }));
414
- this.onImageTrackingUpdate(this.currentImages);
415
- }
416
- catch (e) {
417
- console.error(e);
418
- }
419
- }
420
- }
421
- }
422
- }
423
-
424
- // disable any objects that are no longer tracked
425
- /** time in millis */
426
- const hysteresis = 1000;
427
- for (const [key, value] of this.imageToObjectMap) {
428
- if (!value.object || !key) continue;
429
- // If the user disallowed hiding the object when tracking is lost, skip this
430
- if (key.hideWhenTrackingIsLost === false) continue;
431
- let found = false;
432
- for (const trackedImage of this.currentImages) {
433
- if (trackedImage.model === key) {
434
- // Make sure to keep the object visible if it's marked as static OR is tracked OR was tracked very recently (e.g. low framerate or bad tracking on device)
435
- const timeSinceLastTracking = Date.now() - value.lastTrackingTime;
436
- if (key.imageDoesNotMove || trackedImage.state === "tracked" || timeSinceLastTracking <= hysteresis) {
437
- found = true;
438
- break;
439
- }
440
- }
441
- }
442
- if (!found) {
443
- GameObject.setActive(value.object, false);
444
- }
445
- }
446
- }
447
-
448
-
449
- private onImageTrackingUpdate = (images: WebXRTrackedImage[]) => {
450
- const xr = NeedleXRSession.active;
451
- if (!xr) return;
452
-
453
-
454
- for (const image of images) {
455
- const model = image.model;
456
- const isTracked = image.state === "tracked";
457
- // don't do anything if we don't have an object to track - can be handled externally through events
458
- if (!model.object) continue;
459
-
460
- let trackedData = this.imageToObjectMap.get(model);
461
- if (trackedData === undefined) {
462
- trackedData = { object: null, frames: 0, lastTrackingTime: Date.now() };
463
- this.imageToObjectMap.set(model, trackedData);
464
-
465
- model.object.loadAssetAsync().then((asset: Object3D | null) => {
466
- if (model.createObjectInstance && asset) {
467
- asset = GameObject.instantiate(asset);
468
- }
469
-
470
- if (asset) {
471
- trackedData!.object = asset;
472
-
473
- // workaround for instancing currently not properly updating
474
- // instanced objects become visible when the image is recognized for the second time
475
- // we need to look into this further https://linear.app/needle/issue/NE-3936
476
- for (const rend of asset.getComponentsInChildren(Renderer)) {
477
- rend.setInstancingEnabled(false);
478
- }
479
-
480
- // make sure to parent to the WebXR.rig
481
- if (xr.rig) {
482
- xr.rig.gameObject.add(asset);
483
- image.applyToObject(asset);
484
- if (!(asset as IGameObject).activeSelf)
485
- GameObject.setActive(asset, true);
486
- // InstancingUtil.markDirty(asset);
487
- }
488
- else {
489
- console.warn("XRImageTracking: missing XRRig");
490
- }
491
-
492
- }
493
- });
494
- }
495
- else {
496
- trackedData.frames++;
497
- if (isTracked)
498
- trackedData.lastTrackingTime = Date.now();
499
-
500
- // TODO we could do a bit more here: e.g. sample for the first 1s or so of getting pose data
501
- // to improve the tracking quality a bit.
502
- if (model.imageDoesNotMove && trackedData.frames > 10)
503
- continue;
504
-
505
- if (!trackedData.object) continue;
506
-
507
- if (xr.rig) {
508
-
509
- xr.rig.gameObject.add(trackedData.object);
510
-
511
- image.applyToObject(trackedData.object, this.smooth ? this.context.time.deltaTimeUnscaled * 3 : undefined);
512
- if (!(trackedData.object as IGameObject).activeSelf) {
513
- GameObject.setActive(trackedData.object, true);
514
- }
515
- // InstancingUtil.markDirty(trackedData.object);
516
- }
517
- }
518
- }
519
- }
1
+ import { Matrix4, Object3D, Quaternion, Vector3 } from "three";
2
+ import { Object3DEventMap } from "three";
3
+
4
+ import { isDevEnvironment, showBalloonWarning } from "../../engine/debug/index.js";
5
+ import { AssetReference } from "../../engine/engine_addressables.js";
6
+ import { serializable } from "../../engine/engine_serialization.js";
7
+ import { IGameObject } from "../../engine/engine_types.js";
8
+ import { CircularBuffer, DeviceUtilities, getParam } from "../../engine/engine_utils.js";
9
+ import { type NeedleXREventArgs, NeedleXRSession } from "../../engine/xr/api.js";
10
+ import { IUSDExporterExtension } from "../../engine-components/export/usdz/Extension.js";
11
+ import { imageToCanvas, USDObject, USDWriter, USDZExporterContext } from "../../engine-components/export/usdz/ThreeUSDZExporter.js";
12
+ import { USDZExporter } from "../../engine-components/export/usdz/USDZExporter.js";
13
+ import { Behaviour, GameObject } from "../Component.js";
14
+ import { Renderer } from "../Renderer.js";
15
+
16
+ // https://github.com/immersive-web/marker-tracking/blob/main/explainer.md
17
+
18
+ const debug = getParam("debugimagetracking");
19
+
20
+ export class WebXRTrackedImage {
21
+
22
+ get url(): string { return this._trackedImage.image ?? ""; }
23
+ get widthInMeters() { return this._trackedImage.widthInMeters ?? undefined; }
24
+ get bitmap(): ImageBitmap { return this._bitmap; }
25
+ get model(): WebXRImageTrackingModel { return this._trackedImage; }
26
+ readonly measuredSize: number;
27
+ readonly state: "tracked" | "emulated";
28
+
29
+ /** Copy the image position to a vector */
30
+ getPosition(vec: Vector3) {
31
+ this.ensureTransformData();
32
+ vec.copy(this._position);
33
+ return vec;
34
+ }
35
+
36
+ /** Copy the image rotation to a quaternion */
37
+ getQuaternion(quat: Quaternion) {
38
+ this.ensureTransformData();
39
+ quat.copy(this._rotation);
40
+ return quat;
41
+ }
42
+
43
+ applyToObject(object: Object3D, t01: number | undefined = undefined) {
44
+ this.ensureTransformData();
45
+ // check if position/_position or rotation/_rotation changed more than just a little bit and adjust smoothing accordingly
46
+ const changeAmount = object.position.distanceToSquared(this._position) / 0.05 + object.quaternion.angleTo(this._rotation) / 0.05;
47
+ if (t01) t01 *= Math.max(1, changeAmount);
48
+ if (t01 === undefined || t01 >= 1) {
49
+ object.position.copy(this._position);
50
+ object.quaternion.copy(this._rotation);
51
+ // InstancingUtil.markDirty(object);
52
+ }
53
+ else {
54
+ t01 = Math.max(0, Math.min(1, t01));
55
+ object.position.lerp(this._position, t01);
56
+ object.quaternion.slerp(this._rotation, t01);
57
+ // InstancingUtil.markDirty(object);
58
+ }
59
+ }
60
+
61
+ private static _positionBuffer: CircularBuffer<Vector3> = new CircularBuffer(() => new Vector3(), 20);
62
+ private static _rotationBuffer: CircularBuffer<Quaternion> = new CircularBuffer(() => new Quaternion(), 20);
63
+ private _position!: Vector3;
64
+ private _rotation!: Quaternion;
65
+ private ensureTransformData() {
66
+ if (!this._position) {
67
+ this._position = WebXRTrackedImage._positionBuffer.get();
68
+ this._rotation = WebXRTrackedImage._rotationBuffer.get();
69
+ const t = this._pose.transform as XRRigidTransform;
70
+ const converted = NeedleXRSession.active!.convertSpace(t);
71
+ this._position.copy(converted?.position);
72
+ this._rotation.copy(converted?.quaternion);
73
+ }
74
+ }
75
+
76
+ private readonly _trackingComponent: WebXRImageTracking;
77
+ private readonly _trackedImage: WebXRImageTrackingModel;
78
+ private readonly _bitmap: ImageBitmap;
79
+ private readonly _pose: any;
80
+
81
+ constructor(context: WebXRImageTracking, trackedImage: WebXRImageTrackingModel, bitmap: ImageBitmap, measuredSize: number, state: "tracked" | "emulated", pose: any) {
82
+ this._trackingComponent = context;;
83
+ this._trackedImage = trackedImage;
84
+ this._bitmap = bitmap;
85
+ this.measuredSize = measuredSize;
86
+ this.state = state;
87
+ this._pose = pose;
88
+ }
89
+
90
+ }
91
+
92
+ declare type WebXRImageTrackingEvent = (images: WebXRImageTrackingEvent[]) => void;
93
+
94
+ /** Initial state of assigned tracked image objects that are already present in the scene
95
+ * This is used to restore the state of the object when the webxr session has ended to return to the original state
96
+ */
97
+ declare type InitialTrackedObjectState = {
98
+ visible: boolean;
99
+ parent: Object3D | undefined | null;
100
+ matrix: Matrix4;
101
+ }
102
+ /**
103
+ * WebXRImageTracking allows you to track images in the real world and place objects on top of them.
104
+ * This component is only available in WebXR sessions.
105
+ * The WebXRImageTrackingModel contains the image to track, the object to place on top of the image, and the size of the image as well as settings for the tracking.
106
+ * Used by the {@link WebXRImageTracking} component
107
+ */
108
+ export class WebXRImageTrackingModel {
109
+
110
+ /**
111
+ * Tracked image marker url. Make sure the image has good contrast and unique features to improve the tracking quality.
112
+ */
113
+ @serializable(URL)
114
+ image?: string;
115
+
116
+ /** Make sure this matches your physical marker size! Otherwise the tracked object will \"swim\" above or below the marker.
117
+ * @default 0.25 which is equivalent to 25cm
118
+ */
119
+ @serializable()
120
+ widthInMeters: number = .25;
121
+
122
+ /**
123
+ * The object moved around by the image. Make sure the size matches WidthInMeters.
124
+ */
125
+ @serializable(AssetReference)
126
+ object?: AssetReference;
127
+
128
+ /**
129
+ * If true, a new instance of the referenced object will be created for each tracked image. Enable this if you're re-using objects for multiple markers.
130
+ */
131
+ @serializable()
132
+ createObjectInstance: boolean = false;
133
+
134
+ /** Use this for static images (e.g. markers on the floor). Only the first few frames of new poses will be applied to the model. This will result in more stable tracking.
135
+ * @default false
136
+ */
137
+ @serializable()
138
+ imageDoesNotMove: boolean = false;
139
+
140
+ /**
141
+ * Enable to hide the tracked object when the image is not tracked anymore. When disabled the tracked object will stay at the position it was last tracked at.
142
+ * @default true
143
+ */
144
+ @serializable()
145
+ hideWhenTrackingIsLost: boolean = true;
146
+ }
147
+
148
+ class ImageTrackingExtension implements IUSDExporterExtension {
149
+
150
+ get extensionName() { return "image-tracking"; }
151
+
152
+ private filename: string;
153
+ private widthInMeters: number;
154
+ private imageData: Uint8Array;
155
+
156
+ constructor(filename: string, imageData: Uint8Array, widthInMeters: number) {
157
+ this.filename = filename;
158
+ this.imageData = imageData;
159
+ this.widthInMeters = widthInMeters;
160
+ }
161
+
162
+ onAfterHierarchy(_context: USDZExporterContext, writer: USDWriter) {
163
+ const iOSVersion = DeviceUtilities.getiOSVersion();
164
+ const majorVersion = iOSVersion ? parseInt(iOSVersion.split(".")[0]) : 18;
165
+ const workaroundForFB16119331 = majorVersion >= 18;
166
+ const multiplier = workaroundForFB16119331 ? 1 : 100;
167
+ writer.beginBlock(`def Preliminary_ReferenceImage "AnchoringReferenceImage"`);
168
+ writer.appendLine(`uniform asset image = @image_tracking/` + this.filename + `@`);
169
+ writer.appendLine(`uniform double physicalWidth = ` + (this.widthInMeters * multiplier).toFixed(8));
170
+ writer.closeBlock();
171
+ }
172
+
173
+ onBeforeBuildDocument(_context: USDZExporterContext) {
174
+ const imageTracking = GameObject.findObjectOfType(WebXRImageTracking);
175
+ if (!imageTracking || !imageTracking.trackedImages) return;
176
+
177
+ // Warn if more than one tracked image is used for USDZ; that's not supported at the moment.
178
+ if (imageTracking.trackedImages.length > 1)
179
+ {
180
+ if (isDevEnvironment()) showBalloonWarning("USDZ: Only one tracked image is supported.");
181
+ console.warn("USDZ: Only one tracked image is supported.");
182
+ }
183
+ }
184
+
185
+ onAfterSerialize(context: USDZExporterContext) {
186
+ context.files['image_tracking/' + this.filename] = this.imageData;
187
+ }
188
+
189
+ onExportObject(object: Object3D<Object3DEventMap>, model: USDObject, _context: USDZExporterContext) {
190
+ const imageTracking = GameObject.findObjectOfType(WebXRImageTracking);
191
+ if (!imageTracking || !imageTracking.trackedImages) return;
192
+
193
+
194
+ for (const trackedImage of imageTracking.trackedImages) {
195
+ if (trackedImage.object?.asset === object) {
196
+ const exporter = GameObject.findObjectOfType(USDZExporter);
197
+ if (!exporter) continue;
198
+
199
+ const { scale, target } = exporter.getARScaleAndTarget();
200
+
201
+ // We have to reset the image tracking object's position and rotation, because QuickLook applies them.
202
+ // On Android WebXR they're replaced by the tracked data
203
+ let parent = object;
204
+ const relativeMatrix = new Matrix4();
205
+ if (object !== target) {
206
+ while (parent.parent && parent.parent !== target) {
207
+ parent = parent.parent;
208
+ relativeMatrix.premultiply(parent.matrix);
209
+ }
210
+ }
211
+ const mat = relativeMatrix
212
+ .clone()
213
+ .invert()
214
+ // apply session root scale again after undoing the world transformation
215
+ model.setMatrix(mat.scale(new Vector3(scale, scale, scale)));
216
+
217
+ // Unfortunately looks like Apple's docs are incomplete:
218
+ // https://developer.apple.com/documentation/realitykit/preliminary_anchoringapi#Nest-and-Layer-Anchorable-Prims
219
+ // In practice, it seems that nesting is not allowed – no image tracking will be applied to nested objects.
220
+ // Thus, we can't have separate transforms for "regularly placing content" and "placing content with an image marker".
221
+ // model.extraSchemas.push("Preliminary_AnchoringAPI");
222
+ // model.addEventListener("serialize", (_writer: USDWriter, _context: USDZExporterContext) => {
223
+ // writer.appendLine( `token preliminary:anchoring:type = "image"` );
224
+ // writer.appendLine( `rel preliminary:imageAnchoring:referenceImage = </${context.document.name}/Scenes/Scene/AnchoringReferenceImage>` );
225
+ // });
226
+
227
+ // We can only apply this to the first tracked image, more are not supported by QuickLook.
228
+ break;
229
+ }
230
+ }
231
+ }
232
+ }
233
+
234
+ /**
235
+ * @category XR
236
+ * @group Components
237
+ */
238
+ export class WebXRImageTracking extends Behaviour {
239
+
240
+ @serializable(WebXRImageTrackingModel)
241
+ trackedImages?: WebXRImageTrackingModel[];
242
+
243
+ /** Applies smoothing based on detected jitter to the tracked image. */
244
+ @serializable()
245
+ smooth: boolean = true;
246
+
247
+ private readonly trackedImageIndexMap: Map<number, WebXRImageTrackingModel> = new Map();
248
+ private static _imageElements: Map<string, ImageBitmap | null> = new Map();
249
+
250
+ /** @returns true if image tracking is supported on this device. This may return false at runtime if the user's browser did not enable webxr incubations */
251
+ get supported() { return this._supported; }
252
+
253
+ private _supported: boolean = true;
254
+
255
+ awake(): void {
256
+ if (debug) console.log(this)
257
+ if (!this.trackedImages) return;
258
+ for (const trackedImage of this.trackedImages) {
259
+ if (trackedImage.image) {
260
+ if (WebXRImageTracking._imageElements.has(trackedImage.image)) {
261
+ // already loaded
262
+ }
263
+ else {
264
+ const url = trackedImage.image;
265
+ WebXRImageTracking._imageElements.set(url, null);
266
+ const imageElement = document.createElement("img") as HTMLImageElement;
267
+ imageElement.src = url;
268
+ imageElement.addEventListener("load", async () => {
269
+ const img = await createImageBitmap(imageElement);
270
+ WebXRImageTracking._imageElements.set(url, img);
271
+
272
+ // read back Uint8Array to use in USDZ -
273
+ // TODO better would be to do that once we actually need it
274
+ const canvas = await imageToCanvas(img);
275
+ if (canvas) {
276
+ const blob = await canvas.convertToBlob({ type: 'image/png' });
277
+ const arrayBuffer = await blob.arrayBuffer();
278
+
279
+ const exporter = GameObject.findObjectOfType(USDZExporter);
280
+ if (exporter && this.trackedImages) {
281
+ exporter.extensions.push(
282
+ new ImageTrackingExtension("marker.png", new Uint8Array(arrayBuffer), this.trackedImages[0].widthInMeters)
283
+ );
284
+ exporter.anchoringType = "image";
285
+ }
286
+ }
287
+ });
288
+ }
289
+ }
290
+ }
291
+ }
292
+
293
+ onBeforeXR(_mode: XRSessionMode, args: XRSessionInit & { trackedImages: Array<any> }): void {
294
+ // console.log("onXRRequested", args, this.trackedImages)
295
+ if (this.trackedImages) {
296
+ args.optionalFeatures = args.optionalFeatures || [];
297
+ if (!args.optionalFeatures.includes("image-tracking"))
298
+ args.optionalFeatures.push("image-tracking");
299
+
300
+ args.trackedImages = [];
301
+ for (const trackedImage of this.trackedImages) {
302
+ if (trackedImage.image?.length && trackedImage.widthInMeters > 0) {
303
+ const bitmap = WebXRImageTracking._imageElements.get(trackedImage.image);
304
+ if (bitmap) {
305
+ this.trackedImageIndexMap.set(args.trackedImages.length, trackedImage);
306
+ args.trackedImages.push({
307
+ image: bitmap,
308
+ widthInMeters: trackedImage.widthInMeters
309
+ });
310
+ }
311
+ }
312
+ }
313
+ }
314
+ }
315
+
316
+ onEnterXR(_args: NeedleXREventArgs): void {
317
+ if (this.trackedImages) {
318
+ for (const trackedImage of this.trackedImages) {
319
+ if (trackedImage.object?.asset) {
320
+ // capture the initial state of tracked images in the scene to restore them when the session ends
321
+ const obj = trackedImage.object.asset as Object3D;
322
+ if (!obj.userData) obj.userData = {};
323
+ const state: InitialTrackedObjectState = {
324
+ visible: obj.visible,
325
+ parent: obj.parent,
326
+ matrix: obj.matrix.clone()
327
+ };
328
+ obj.userData["image-tracking"] = state;
329
+ }
330
+ }
331
+ }
332
+ // clear out all frame counters for tracking
333
+ for (const trackedData of this.imageToObjectMap.values()) {
334
+ trackedData.frames = 0;
335
+ }
336
+ };
337
+
338
+ onLeaveXR(_args: NeedleXREventArgs): void {
339
+
340
+ if(!this.supported && DeviceUtilities.isAndroidDevice()) {
341
+ showBalloonWarning(this.webXRIncubationsWarning);
342
+ }
343
+
344
+ if (this.trackedImages) {
345
+ for (const trackedImage of this.trackedImages) {
346
+ if (trackedImage.object?.asset) {
347
+ const obj = trackedImage.object.asset as Object3D;
348
+ if (obj.userData) {
349
+ // restore the initial state of tracked images in the scene
350
+ const state = obj.userData["image-tracking"] as InitialTrackedObjectState | undefined;
351
+ if (state) {
352
+ obj.visible = state.visible;
353
+ state.parent?.add(obj);
354
+ obj.matrix.copy(state.matrix);
355
+ obj.matrix.decompose(obj.position, obj.quaternion, obj.scale);
356
+ }
357
+ delete obj.userData["image-tracking"];
358
+ }
359
+ }
360
+ }
361
+ }
362
+ }
363
+
364
+ private readonly imageToObjectMap = new Map<WebXRImageTrackingModel, { object: Object3D | null, frames: number, lastTrackingTime: number }>();
365
+ private readonly currentImages: WebXRTrackedImage[] = [];
366
+
367
+
368
+ private readonly webXRIncubationsWarning = "Image tracking is currently not supported on this device. On Chrome for Android, you can enable the <a target=\"_blank\" href=\"#\" onclick=\"() => console.log('I')\">chrome://flags/#webxr-incubations</a> flag.";
369
+
370
+ onUpdateXR(args: NeedleXREventArgs): void {
371
+ this.currentImages.length = 0;
372
+
373
+ const frame = args.xr.frame;
374
+ if (!frame) return;
375
+
376
+ if (!("getImageTrackingResults" in frame)) {
377
+ if (!this["didPrintWarning"]) {
378
+ this["didPrintWarning"] = true;
379
+ console.log(this.webXRIncubationsWarning);
380
+ }
381
+ this._supported = false;
382
+ showBalloonWarning(this.webXRIncubationsWarning);
383
+ return;
384
+ }
385
+ // Check if enabled features (if available) contains image tracking - if it's not available this statement should not catch
386
+ // This handles mobile VR with image tracking. Seems like the "getImageTrackingResults" is available on the frame object but then we get runtime exceptions because the feature is (in VR) not enabled
387
+ else if (args.xr.session.enabledFeatures?.includes("image-tracking") === false) {
388
+ // Image tracking is not enabled for this session
389
+ return;
390
+ }
391
+ else if (frame.session && typeof frame.getImageTrackingResults === "function") {
392
+ const results = frame.getImageTrackingResults();
393
+ if (results.length > 0) {
394
+ const space = this.context.renderer.xr.getReferenceSpace();
395
+ if (space) {
396
+ for (const result of results) {
397
+ const state = result.trackingState;
398
+ const imageIndex = result.index;
399
+ const trackedImage = this.trackedImageIndexMap.get(imageIndex);
400
+ if (trackedImage) {
401
+ const pose = frame.getPose(result.imageSpace, space);
402
+ const imageData = new WebXRTrackedImage(this, trackedImage, result.image, result.measuredSize, state, pose);
403
+ this.currentImages.push(imageData);
404
+ }
405
+ else {
406
+ if (debug) {
407
+ console.warn("No tracked image for index", imageIndex);
408
+ }
409
+ }
410
+ }
411
+ if (this.currentImages.length > 0) {
412
+ try {
413
+ this.dispatchEvent(new CustomEvent("image-tracking", { detail: this.currentImages }));
414
+ this.onImageTrackingUpdate(this.currentImages);
415
+ }
416
+ catch (e) {
417
+ console.error(e);
418
+ }
419
+ }
420
+ }
421
+ }
422
+ }
423
+
424
+ // disable any objects that are no longer tracked
425
+ /** time in millis */
426
+ const hysteresis = 1000;
427
+ for (const [key, value] of this.imageToObjectMap) {
428
+ if (!value.object || !key) continue;
429
+ // If the user disallowed hiding the object when tracking is lost, skip this
430
+ if (key.hideWhenTrackingIsLost === false) continue;
431
+ let found = false;
432
+ for (const trackedImage of this.currentImages) {
433
+ if (trackedImage.model === key) {
434
+ // Make sure to keep the object visible if it's marked as static OR is tracked OR was tracked very recently (e.g. low framerate or bad tracking on device)
435
+ const timeSinceLastTracking = Date.now() - value.lastTrackingTime;
436
+ if (key.imageDoesNotMove || trackedImage.state === "tracked" || timeSinceLastTracking <= hysteresis) {
437
+ found = true;
438
+ break;
439
+ }
440
+ }
441
+ }
442
+ if (!found) {
443
+ GameObject.setActive(value.object, false);
444
+ }
445
+ }
446
+ }
447
+
448
+
449
+ private onImageTrackingUpdate = (images: WebXRTrackedImage[]) => {
450
+ const xr = NeedleXRSession.active;
451
+ if (!xr) return;
452
+
453
+
454
+ for (const image of images) {
455
+ const model = image.model;
456
+ const isTracked = image.state === "tracked";
457
+ // don't do anything if we don't have an object to track - can be handled externally through events
458
+ if (!model.object) continue;
459
+
460
+ let trackedData = this.imageToObjectMap.get(model);
461
+ if (trackedData === undefined) {
462
+ trackedData = { object: null, frames: 0, lastTrackingTime: Date.now() };
463
+ this.imageToObjectMap.set(model, trackedData);
464
+
465
+ model.object.loadAssetAsync().then((asset: Object3D | null) => {
466
+ if (model.createObjectInstance && asset) {
467
+ asset = GameObject.instantiate(asset);
468
+ }
469
+
470
+ if (asset) {
471
+ trackedData!.object = asset;
472
+
473
+ // workaround for instancing currently not properly updating
474
+ // instanced objects become visible when the image is recognized for the second time
475
+ // we need to look into this further https://linear.app/needle/issue/NE-3936
476
+ for (const rend of asset.getComponentsInChildren(Renderer)) {
477
+ rend.setInstancingEnabled(false);
478
+ }
479
+
480
+ // make sure to parent to the WebXR.rig
481
+ if (xr.rig) {
482
+ xr.rig.gameObject.add(asset);
483
+ image.applyToObject(asset);
484
+ if (!(asset as IGameObject).activeSelf)
485
+ GameObject.setActive(asset, true);
486
+ // InstancingUtil.markDirty(asset);
487
+ }
488
+ else {
489
+ console.warn("XRImageTracking: missing XRRig");
490
+ }
491
+
492
+ }
493
+ });
494
+ }
495
+ else {
496
+ trackedData.frames++;
497
+ if (isTracked)
498
+ trackedData.lastTrackingTime = Date.now();
499
+
500
+ // TODO we could do a bit more here: e.g. sample for the first 1s or so of getting pose data
501
+ // to improve the tracking quality a bit.
502
+ if (model.imageDoesNotMove && trackedData.frames > 10)
503
+ continue;
504
+
505
+ if (!trackedData.object) continue;
506
+
507
+ if (xr.rig) {
508
+
509
+ xr.rig.gameObject.add(trackedData.object);
510
+
511
+ image.applyToObject(trackedData.object, this.smooth ? this.context.time.deltaTimeUnscaled * 3 : undefined);
512
+ if (!(trackedData.object as IGameObject).activeSelf) {
513
+ GameObject.setActive(trackedData.object, true);
514
+ }
515
+ // InstancingUtil.markDirty(trackedData.object);
516
+ }
517
+ }
518
+ }
519
+ }
520
520
  }