@needle-tools/engine 4.7.1 → 4.7.2-alpha
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +3782 -3782
- package/LICENSE.md +10 -10
- package/README.md +64 -64
- package/components.needle.json +1 -1
- package/dist/generateMeshBVH.worker-Cdfpaq5W.js +25 -0
- package/dist/gltf-progressive-YjtQYFa9.js +1052 -0
- package/dist/gltf-progressive-yOP1mp5W.min.js +8 -0
- package/dist/gltf-progressive-zdhlW609.umd.cjs +8 -0
- package/dist/{needle-engine.bundle-CN9UC6Ju.min.js → needle-engine.bundle-BhDF-YSv.min.js} +65 -65
- package/dist/{needle-engine.bundle-B7M9iBIa.umd.cjs → needle-engine.bundle-D2myV4E4.umd.cjs} +61 -61
- package/dist/{needle-engine.bundle-BpCihhaP.js → needle-engine.bundle-gp00DTS4.js} +641 -641
- package/dist/needle-engine.d.ts +129 -130
- package/dist/needle-engine.js +4 -4
- package/dist/needle-engine.min.js +1 -1
- package/dist/needle-engine.umd.cjs +1 -1
- package/dist/{postprocessing-CjW23fio.umd.cjs → postprocessing-8AQTeZsr.umd.cjs} +2 -2
- package/dist/{postprocessing-xYQWCHFu.min.js → postprocessing-BDScN9yu.min.js} +2 -2
- package/dist/{postprocessing-DYLNOL3W.js → postprocessing-BkxN_08g.js} +3 -3
- package/dist/{three-DuDKwKB8.min.js → three-Boa-jOq-.min.js} +33 -33
- package/dist/{three-DrqIzZTH.js → three-Bz6X1mrw.js} +4198 -4198
- package/dist/{three-B_hneGZr.umd.cjs → three-DMrv-4ar.umd.cjs} +4 -4
- package/dist/{three-examples-X3OadjXB.umd.cjs → three-examples-C7ryg8vN.umd.cjs} +3 -3
- package/dist/{three-examples-DaDLBuy6.min.js → three-examples-DuVhxqft.min.js} +14 -14
- package/dist/{three-examples-B50TT3Iu.js → three-examples-GggCDHv0.js} +5 -5
- package/dist/{three-mesh-ui-CxuWt7m-.js → three-mesh-ui-CLNOfsWn.js} +1 -1
- package/dist/{three-mesh-ui-B3p3gyUz.min.js → three-mesh-ui-CY6Izc7C.min.js} +1 -1
- package/dist/{three-mesh-ui-CQiIQIlA.umd.cjs → three-mesh-ui-CwlN0FUC.umd.cjs} +1 -1
- package/dist/{vendor-BmYIgaS1.js → vendor-BSD1RQIh.js} +3 -3
- package/dist/{vendor-Cavtu3CP.umd.cjs → vendor-DHr4aqIZ.umd.cjs} +3 -3
- package/dist/{vendor-BlSxe9JJ.min.js → vendor-zxXa3Dmr.min.js} +3 -3
- package/lib/asap/needle-asap.d.ts +1 -1
- package/lib/asap/needle-asap.js +95 -95
- package/lib/asap/sessiongranted.d.ts +3 -3
- package/lib/asap/sessiongranted.js +65 -65
- package/lib/asap/utils.d.ts +1 -1
- package/lib/asap/utils.js +3 -3
- package/lib/engine/analytics/index.d.ts +6 -6
- package/lib/engine/analytics/index.js +12 -12
- package/lib/engine/analytics/lcp.d.ts +3 -3
- package/lib/engine/analytics/lcp.js +34 -34
- package/lib/engine/api.d.ts +82 -82
- package/lib/engine/api.js +81 -81
- package/lib/engine/assets/index.d.ts +11 -11
- package/lib/engine/assets/index.js +47 -47
- package/lib/engine/assets/static.d.ts +1 -1
- package/lib/engine/assets/static.js +4 -4
- package/lib/engine/codegen/register_types.d.ts +1 -1
- package/lib/engine/codegen/register_types.js +300 -300
- package/lib/engine/debug/debug.d.ts +15 -15
- package/lib/engine/debug/debug.js +44 -44
- package/lib/engine/debug/debug_console.d.ts +2 -2
- package/lib/engine/debug/debug_console.js +307 -307
- package/lib/engine/debug/debug_overlay.d.ts +22 -22
- package/lib/engine/debug/debug_overlay.js +316 -316
- package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
- package/lib/engine/debug/debug_spatial_console.js +390 -390
- package/lib/engine/debug/index.d.ts +2 -2
- package/lib/engine/debug/index.js +2 -2
- package/lib/engine/engine_addressables.d.ts +164 -164
- package/lib/engine/engine_addressables.js +601 -601
- package/lib/engine/engine_animation.d.ts +43 -43
- package/lib/engine/engine_animation.js +133 -133
- package/lib/engine/engine_application.d.ts +45 -45
- package/lib/engine/engine_application.js +104 -104
- package/lib/engine/engine_assetdatabase.d.ts +25 -25
- package/lib/engine/engine_assetdatabase.js +346 -346
- package/lib/engine/engine_audio.d.ts +4 -4
- package/lib/engine/engine_audio.js +23 -23
- package/lib/engine/engine_camera.d.ts +13 -13
- package/lib/engine/engine_camera.js +30 -30
- package/lib/engine/engine_components.d.ts +110 -110
- package/lib/engine/engine_components.js +374 -374
- package/lib/engine/engine_components_internal.d.ts +9 -9
- package/lib/engine/engine_components_internal.js +36 -36
- package/lib/engine/engine_constants.d.ts +10 -10
- package/lib/engine/engine_constants.js +41 -41
- package/lib/engine/engine_context.d.ts +475 -475
- package/lib/engine/engine_context.js +1673 -1673
- package/lib/engine/engine_context_registry.d.ts +71 -71
- package/lib/engine/engine_context_registry.js +117 -117
- package/lib/engine/engine_coroutine.d.ts +35 -35
- package/lib/engine/engine_coroutine.js +52 -52
- package/lib/engine/engine_create_objects.d.ts +119 -119
- package/lib/engine/engine_create_objects.js +320 -320
- package/lib/engine/engine_default_parameters.d.ts +2 -2
- package/lib/engine/engine_default_parameters.js +3 -3
- package/lib/engine/engine_editor-sync.d.ts +21 -21
- package/lib/engine/engine_editor-sync.js +4 -4
- package/lib/engine/engine_fileloader.d.ts +2 -2
- package/lib/engine/engine_fileloader.js +8 -8
- package/lib/engine/engine_gameobject.d.ts +68 -68
- package/lib/engine/engine_gameobject.js +619 -619
- package/lib/engine/engine_generic_utils.d.ts +1 -1
- package/lib/engine/engine_generic_utils.js +13 -13
- package/lib/engine/engine_gizmos.d.ts +149 -149
- package/lib/engine/engine_gizmos.js +530 -530
- package/lib/engine/engine_gltf.d.ts +12 -12
- package/lib/engine/engine_gltf.js +15 -15
- package/lib/engine/engine_gltf_builtin_components.d.ts +11 -11
- package/lib/engine/engine_gltf_builtin_components.js +341 -341
- package/lib/engine/engine_hot_reload.d.ts +8 -8
- package/lib/engine/engine_hot_reload.js +197 -197
- package/lib/engine/engine_input.d.ts +362 -362
- package/lib/engine/engine_input.js +1294 -1294
- package/lib/engine/engine_input_utils.d.ts +2 -2
- package/lib/engine/engine_input_utils.js +22 -22
- package/lib/engine/engine_instancing.d.ts +19 -19
- package/lib/engine/engine_instancing.js +39 -39
- package/lib/engine/engine_license.d.ts +11 -11
- package/lib/engine/engine_license.js +369 -369
- package/lib/engine/engine_lifecycle_api.d.ts +83 -83
- package/lib/engine/engine_lifecycle_api.js +106 -106
- package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
- package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
- package/lib/engine/engine_lightdata.d.ts +23 -23
- package/lib/engine/engine_lightdata.js +101 -101
- package/lib/engine/engine_loaders.callbacks.d.ts +97 -97
- package/lib/engine/engine_loaders.callbacks.js +86 -86
- package/lib/engine/engine_loaders.d.ts +48 -48
- package/lib/engine/engine_loaders.gltf.d.ts +13 -13
- package/lib/engine/engine_loaders.gltf.js +62 -62
- package/lib/engine/engine_loaders.js +337 -337
- package/lib/engine/engine_lods.d.ts +35 -35
- package/lib/engine/engine_lods.js +160 -160
- package/lib/engine/engine_lods.js.map +1 -1
- package/lib/engine/engine_mainloop_utils.d.ts +32 -32
- package/lib/engine/engine_mainloop_utils.js +466 -466
- package/lib/engine/engine_math.d.ts +114 -114
- package/lib/engine/engine_math.js +247 -247
- package/lib/engine/engine_modules.d.ts +36 -36
- package/lib/engine/engine_modules.js +85 -85
- package/lib/engine/engine_networking.d.ts +260 -260
- package/lib/engine/engine_networking.js +764 -764
- package/lib/engine/engine_networking_auto.d.ts +24 -24
- package/lib/engine/engine_networking_auto.js +310 -310
- package/lib/engine/engine_networking_blob.d.ts +48 -48
- package/lib/engine/engine_networking_blob.js +228 -228
- package/lib/engine/engine_networking_files.d.ts +35 -35
- package/lib/engine/engine_networking_files.js +172 -172
- package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
- package/lib/engine/engine_networking_files_default_components.js +42 -42
- package/lib/engine/engine_networking_instantiate.d.ts +100 -100
- package/lib/engine/engine_networking_instantiate.js +345 -345
- package/lib/engine/engine_networking_peer.d.ts +15 -15
- package/lib/engine/engine_networking_peer.js +132 -132
- package/lib/engine/engine_networking_streams.d.ts +123 -123
- package/lib/engine/engine_networking_streams.js +645 -645
- package/lib/engine/engine_networking_types.d.ts +22 -22
- package/lib/engine/engine_networking_types.js +7 -7
- package/lib/engine/engine_networking_utils.d.ts +2 -2
- package/lib/engine/engine_networking_utils.js +20 -20
- package/lib/engine/engine_networking_websocket.d.ts +1 -1
- package/lib/engine/engine_networking_websocket.js +2 -2
- package/lib/engine/engine_patcher.d.ts +10 -10
- package/lib/engine/engine_patcher.js +142 -142
- package/lib/engine/engine_physics.d.ts +152 -152
- package/lib/engine/engine_physics.js +645 -645
- package/lib/engine/engine_physics.types.d.ts +40 -40
- package/lib/engine/engine_physics.types.js +33 -33
- package/lib/engine/engine_physics_rapier.d.ts +147 -147
- package/lib/engine/engine_physics_rapier.js +1433 -1433
- package/lib/engine/engine_playerview.d.ts +26 -26
- package/lib/engine/engine_playerview.js +64 -64
- package/lib/engine/engine_scenelighting.d.ts +71 -71
- package/lib/engine/engine_scenelighting.js +226 -226
- package/lib/engine/engine_serialization.d.ts +3 -3
- package/lib/engine/engine_serialization.js +3 -3
- package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
- package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
- package/lib/engine/engine_serialization_core.d.ts +94 -94
- package/lib/engine/engine_serialization_core.js +607 -607
- package/lib/engine/engine_serialization_decorator.d.ts +23 -23
- package/lib/engine/engine_serialization_decorator.js +66 -66
- package/lib/engine/engine_setup.d.ts +1 -1
- package/lib/engine/engine_setup.js +2 -2
- package/lib/engine/engine_shaders.d.ts +53 -53
- package/lib/engine/engine_shaders.js +252 -252
- package/lib/engine/engine_shims.d.ts +4 -4
- package/lib/engine/engine_shims.js +24 -24
- package/lib/engine/engine_test_utils.d.ts +39 -39
- package/lib/engine/engine_test_utils.js +83 -83
- package/lib/engine/engine_texture.d.ts +28 -28
- package/lib/engine/engine_texture.js +64 -64
- package/lib/engine/engine_three_utils.d.ts +204 -204
- package/lib/engine/engine_three_utils.js +788 -788
- package/lib/engine/engine_time.d.ts +51 -51
- package/lib/engine/engine_time.js +82 -82
- package/lib/engine/engine_time_utils.d.ts +88 -88
- package/lib/engine/engine_time_utils.js +215 -215
- package/lib/engine/engine_tonemapping.d.ts +6 -6
- package/lib/engine/engine_tonemapping.js +197 -197
- package/lib/engine/engine_types.d.ts +578 -578
- package/lib/engine/engine_types.js +95 -95
- package/lib/engine/engine_typestore.d.ts +28 -28
- package/lib/engine/engine_typestore.js +55 -55
- package/lib/engine/engine_util_decorator.d.ts +13 -13
- package/lib/engine/engine_util_decorator.js +116 -116
- package/lib/engine/engine_utils.d.ts +248 -248
- package/lib/engine/engine_utils.js +1012 -1012
- package/lib/engine/engine_utils_format.d.ts +24 -24
- package/lib/engine/engine_utils_format.js +239 -239
- package/lib/engine/engine_utils_screenshot.d.ts +159 -159
- package/lib/engine/engine_utils_screenshot.js +522 -522
- package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
- package/lib/engine/engine_utils_screenshot.xr.js +90 -90
- package/lib/engine/engine_xr.d.ts +1 -1
- package/lib/engine/engine_xr.js +1 -1
- package/lib/engine/export/gltf/Writers.d.ts +19 -19
- package/lib/engine/export/gltf/Writers.js +24 -24
- package/lib/engine/export/gltf/index.d.ts +11 -11
- package/lib/engine/export/gltf/index.js +123 -123
- package/lib/engine/export/index.d.ts +2 -2
- package/lib/engine/export/index.js +2 -2
- package/lib/engine/export/state.d.ts +7 -7
- package/lib/engine/export/state.js +17 -17
- package/lib/engine/export/utils.d.ts +2 -2
- package/lib/engine/export/utils.js +7 -7
- package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
- package/lib/engine/extensions/EXT_texture_exr.js +32 -32
- package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
- package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
- package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
- package/lib/engine/extensions/NEEDLE_components.js +220 -220
- package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
- package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
- package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
- package/lib/engine/extensions/NEEDLE_lighting_settings.js +157 -157
- package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
- package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
- package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
- package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
- package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
- package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
- package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
- package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
- package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
- package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
- package/lib/engine/extensions/extension_resolver.d.ts +4 -4
- package/lib/engine/extensions/extension_resolver.js +1 -1
- package/lib/engine/extensions/extension_utils.d.ts +12 -12
- package/lib/engine/extensions/extension_utils.js +152 -152
- package/lib/engine/extensions/extensions.d.ts +32 -32
- package/lib/engine/extensions/extensions.js +107 -107
- package/lib/engine/extensions/index.d.ts +6 -6
- package/lib/engine/extensions/index.js +6 -6
- package/lib/engine/extensions/usage_tracker.d.ts +13 -13
- package/lib/engine/extensions/usage_tracker.js +65 -65
- package/lib/engine/js-extensions/Camera.d.ts +1 -1
- package/lib/engine/js-extensions/Camera.js +39 -39
- package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
- package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
- package/lib/engine/js-extensions/Layers.d.ts +6 -6
- package/lib/engine/js-extensions/Layers.js +22 -22
- package/lib/engine/js-extensions/Object3D.d.ts +120 -120
- package/lib/engine/js-extensions/Object3D.js +136 -136
- package/lib/engine/js-extensions/RGBAColor.d.ts +23 -23
- package/lib/engine/js-extensions/RGBAColor.js +111 -111
- package/lib/engine/js-extensions/Vector.d.ts +3 -3
- package/lib/engine/js-extensions/Vector.js +13 -13
- package/lib/engine/js-extensions/index.d.ts +5 -5
- package/lib/engine/js-extensions/index.js +5 -5
- package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
- package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +79 -79
- package/lib/engine/shaders/shaderData.d.ts +55 -55
- package/lib/engine/shaders/shaderData.js +58 -58
- package/lib/engine/tests/test_utils.d.ts +2 -2
- package/lib/engine/tests/test_utils.js +53 -53
- package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
- package/lib/engine/webcomponents/WebXRButtons.js +230 -230
- package/lib/engine/webcomponents/api.d.ts +5 -5
- package/lib/engine/webcomponents/api.js +4 -4
- package/lib/engine/webcomponents/buttons.d.ts +51 -51
- package/lib/engine/webcomponents/buttons.js +264 -264
- package/lib/engine/webcomponents/fonts.d.ts +9 -9
- package/lib/engine/webcomponents/fonts.js +32 -32
- package/lib/engine/webcomponents/icons.d.ts +9 -9
- package/lib/engine/webcomponents/icons.js +52 -52
- package/lib/engine/webcomponents/index.d.ts +1 -1
- package/lib/engine/webcomponents/index.js +1 -1
- package/lib/engine/webcomponents/logo-element.d.ts +10 -10
- package/lib/engine/webcomponents/logo-element.js +67 -67
- package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
- package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
- package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +155 -155
- package/lib/engine/webcomponents/needle menu/needle-menu.js +1029 -1029
- package/lib/engine/webcomponents/needle-button.d.ts +34 -34
- package/lib/engine/webcomponents/needle-button.js +161 -161
- package/lib/engine/webcomponents/needle-engine.ar-overlay.d.ts +21 -21
- package/lib/engine/webcomponents/needle-engine.ar-overlay.js +166 -166
- package/lib/engine/webcomponents/needle-engine.attributes.d.ts +69 -69
- package/lib/engine/webcomponents/needle-engine.attributes.js +1 -1
- package/lib/engine/webcomponents/needle-engine.d.ts +116 -116
- package/lib/engine/webcomponents/needle-engine.extras.d.ts +6 -6
- package/lib/engine/webcomponents/needle-engine.extras.js +13 -13
- package/lib/engine/webcomponents/needle-engine.js +821 -821
- package/lib/engine/webcomponents/needle-engine.loading.d.ts +44 -44
- package/lib/engine/webcomponents/needle-engine.loading.js +341 -341
- package/lib/engine/xr/NeedleXRController.d.ts +313 -313
- package/lib/engine/xr/NeedleXRController.js +1007 -1007
- package/lib/engine/xr/NeedleXRSession.d.ts +340 -340
- package/lib/engine/xr/NeedleXRSession.js +1463 -1463
- package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
- package/lib/engine/xr/NeedleXRSync.js +188 -188
- package/lib/engine/xr/SceneTransition.d.ts +18 -18
- package/lib/engine/xr/SceneTransition.js +69 -69
- package/lib/engine/xr/TempXRContext.d.ts +34 -34
- package/lib/engine/xr/TempXRContext.js +187 -187
- package/lib/engine/xr/XRRig.d.ts +7 -7
- package/lib/engine/xr/XRRig.js +1 -1
- package/lib/engine/xr/api.d.ts +6 -6
- package/lib/engine/xr/api.js +6 -6
- package/lib/engine/xr/events.d.ts +66 -66
- package/lib/engine/xr/events.js +93 -93
- package/lib/engine/xr/internal.d.ts +12 -12
- package/lib/engine/xr/internal.js +25 -25
- package/lib/engine/xr/usdz.d.ts +12 -12
- package/lib/engine/xr/usdz.js +29 -29
- package/lib/engine/xr/utils.d.ts +11 -11
- package/lib/engine/xr/utils.js +34 -34
- package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
- package/lib/engine-components/AlignmentConstraint.js +39 -39
- package/lib/engine-components/Animation.d.ts +156 -156
- package/lib/engine-components/Animation.js +508 -508
- package/lib/engine-components/AnimationCurve.d.ts +40 -40
- package/lib/engine-components/AnimationCurve.js +159 -159
- package/lib/engine-components/AnimationUtils.d.ts +8 -8
- package/lib/engine-components/AnimationUtils.js +27 -27
- package/lib/engine-components/AnimationUtilsAutoplay.d.ts +1 -1
- package/lib/engine-components/AnimationUtilsAutoplay.js +39 -39
- package/lib/engine-components/Animator.d.ts +217 -217
- package/lib/engine-components/Animator.js +354 -354
- package/lib/engine-components/AnimatorController.d.ts +227 -227
- package/lib/engine-components/AnimatorController.js +1152 -1152
- package/lib/engine-components/AudioListener.d.ts +33 -33
- package/lib/engine-components/AudioListener.js +86 -86
- package/lib/engine-components/AudioSource.d.ts +217 -217
- package/lib/engine-components/AudioSource.js +635 -635
- package/lib/engine-components/AvatarLoader.d.ts +80 -80
- package/lib/engine-components/AvatarLoader.js +231 -231
- package/lib/engine-components/AxesHelper.d.ts +32 -32
- package/lib/engine-components/AxesHelper.js +67 -67
- package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
- package/lib/engine-components/BasicIKConstraint.js +43 -43
- package/lib/engine-components/BoxCollider.d.ts +2 -2
- package/lib/engine-components/BoxCollider.js +2 -2
- package/lib/engine-components/BoxHelperComponent.d.ts +47 -47
- package/lib/engine-components/BoxHelperComponent.js +102 -102
- package/lib/engine-components/Camera.d.ts +231 -231
- package/lib/engine-components/Camera.js +700 -700
- package/lib/engine-components/CameraUtils.d.ts +1 -1
- package/lib/engine-components/CameraUtils.js +123 -123
- package/lib/engine-components/CharacterController.d.ts +55 -55
- package/lib/engine-components/CharacterController.js +236 -236
- package/lib/engine-components/Collider.d.ts +188 -188
- package/lib/engine-components/Collider.js +369 -369
- package/lib/engine-components/Component.d.ts +792 -792
- package/lib/engine-components/Component.js +920 -920
- package/lib/engine-components/ContactShadows.d.ts +94 -94
- package/lib/engine-components/ContactShadows.js +453 -453
- package/lib/engine-components/DeleteBox.d.ts +19 -19
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import { serializable } from "../../engine/engine_serialization.js";
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import { getTempVector, getWorldQuaternion } from '../../engine/engine_three_utils.js';
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14
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import { getParam } from "../../engine/engine_utils.js";
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15
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import { RGBAColor } from "../../engine/js-extensions/index.js";
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16
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import { AnimationCurve } from "../AnimationCurve.js";
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17
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import { MeshRenderer } from '../Renderer.js';
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18
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const debug = getParam("debugparticles");
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export var ParticleSystemRenderMode;
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20
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(function (ParticleSystemRenderMode) {
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21
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ParticleSystemRenderMode[ParticleSystemRenderMode["Billboard"] = 0] = "Billboard";
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22
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ParticleSystemRenderMode[ParticleSystemRenderMode["Stretch"] = 1] = "Stretch";
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23
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ParticleSystemRenderMode[ParticleSystemRenderMode["HorizontalBillboard"] = 2] = "HorizontalBillboard";
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ParticleSystemRenderMode[ParticleSystemRenderMode["VerticalBillboard"] = 3] = "VerticalBillboard";
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ParticleSystemRenderMode[ParticleSystemRenderMode["Mesh"] = 4] = "Mesh";
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26
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// None = 5,
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27
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})(ParticleSystemRenderMode || (ParticleSystemRenderMode = {}));
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export class Gradient {
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29
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alphaKeys = [];
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30
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colorKeys = [];
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31
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get duration() {
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return 1;
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}
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34
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evaluate(time, target) {
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35
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// target.r = this.colorKeys[0].color.r;
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36
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// target.g = this.colorKeys[0].color.g;
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37
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// target.b = this.colorKeys[0].color.b;
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38
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// target.alpha = this.alphaKeys[0].alpha;
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39
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// return;
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40
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let closestAlpha = undefined;
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41
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let closestAlphaIndex = 0;
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42
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let closestColor = null;
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43
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let closestColorIndex = 0;
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44
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for (let i = 0; i < this.alphaKeys.length; i++) {
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45
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const key = this.alphaKeys[i];
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46
|
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if (key.time < time || !closestAlpha) {
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47
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closestAlpha = key;
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48
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closestAlphaIndex = i;
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49
|
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}
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50
|
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}
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51
|
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for (let i = 0; i < this.colorKeys.length; i++) {
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52
|
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const key = this.colorKeys[i];
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53
|
-
if (key.time < time || !closestColor) {
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54
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closestColor = key;
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55
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closestColorIndex = i;
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56
|
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}
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57
|
-
}
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58
|
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if (closestColor) {
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59
|
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const hasNextColor = closestColorIndex + 1 < this.colorKeys.length;
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60
|
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if (hasNextColor) {
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61
|
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const nextColor = this.colorKeys[closestColorIndex + 1];
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62
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const t = Mathf.remap(time, closestColor.time, nextColor.time, 0, 1);
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63
|
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target.r = Mathf.lerp(closestColor.color.r, nextColor.color.r, t);
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64
|
-
target.g = Mathf.lerp(closestColor.color.g, nextColor.color.g, t);
|
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65
|
-
target.b = Mathf.lerp(closestColor.color.b, nextColor.color.b, t);
|
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66
|
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}
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67
|
-
else {
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68
|
-
target.r = closestColor.color.r;
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69
|
-
target.g = closestColor.color.g;
|
|
70
|
-
target.b = closestColor.color.b;
|
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71
|
-
}
|
|
72
|
-
}
|
|
73
|
-
if (closestAlpha) {
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74
|
-
const hasNextAlpha = closestAlphaIndex + 1 < this.alphaKeys.length;
|
|
75
|
-
if (hasNextAlpha) {
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76
|
-
const nextAlpha = this.alphaKeys[closestAlphaIndex + 1];
|
|
77
|
-
const t = Mathf.remap(time, closestAlpha.time, nextAlpha.time, 0, 1);
|
|
78
|
-
target.alpha = Mathf.lerp(closestAlpha.alpha, nextAlpha.alpha, t);
|
|
79
|
-
}
|
|
80
|
-
else {
|
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81
|
-
target.alpha = closestAlpha.alpha;
|
|
82
|
-
}
|
|
83
|
-
}
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|
84
|
-
return target;
|
|
85
|
-
}
|
|
86
|
-
}
|
|
87
|
-
__decorate([
|
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88
|
-
serializable()
|
|
89
|
-
], Gradient.prototype, "alphaKeys", void 0);
|
|
90
|
-
__decorate([
|
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91
|
-
serializable()
|
|
92
|
-
], Gradient.prototype, "colorKeys", void 0);
|
|
93
|
-
export var ParticleSystemCurveMode;
|
|
94
|
-
(function (ParticleSystemCurveMode) {
|
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95
|
-
ParticleSystemCurveMode[ParticleSystemCurveMode["Constant"] = 0] = "Constant";
|
|
96
|
-
ParticleSystemCurveMode[ParticleSystemCurveMode["Curve"] = 1] = "Curve";
|
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97
|
-
ParticleSystemCurveMode[ParticleSystemCurveMode["TwoCurves"] = 2] = "TwoCurves";
|
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98
|
-
ParticleSystemCurveMode[ParticleSystemCurveMode["TwoConstants"] = 3] = "TwoConstants";
|
|
99
|
-
})(ParticleSystemCurveMode || (ParticleSystemCurveMode = {}));
|
|
100
|
-
export var ParticleSystemGradientMode;
|
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101
|
-
(function (ParticleSystemGradientMode) {
|
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102
|
-
ParticleSystemGradientMode[ParticleSystemGradientMode["Color"] = 0] = "Color";
|
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103
|
-
ParticleSystemGradientMode[ParticleSystemGradientMode["Gradient"] = 1] = "Gradient";
|
|
104
|
-
ParticleSystemGradientMode[ParticleSystemGradientMode["TwoColors"] = 2] = "TwoColors";
|
|
105
|
-
ParticleSystemGradientMode[ParticleSystemGradientMode["TwoGradients"] = 3] = "TwoGradients";
|
|
106
|
-
ParticleSystemGradientMode[ParticleSystemGradientMode["RandomColor"] = 4] = "RandomColor";
|
|
107
|
-
})(ParticleSystemGradientMode || (ParticleSystemGradientMode = {}));
|
|
108
|
-
export var ParticleSystemSimulationSpace;
|
|
109
|
-
(function (ParticleSystemSimulationSpace) {
|
|
110
|
-
ParticleSystemSimulationSpace[ParticleSystemSimulationSpace["Local"] = 0] = "Local";
|
|
111
|
-
ParticleSystemSimulationSpace[ParticleSystemSimulationSpace["World"] = 1] = "World";
|
|
112
|
-
ParticleSystemSimulationSpace[ParticleSystemSimulationSpace["Custom"] = 2] = "Custom";
|
|
113
|
-
})(ParticleSystemSimulationSpace || (ParticleSystemSimulationSpace = {}));
|
|
114
|
-
export var ParticleSystemShapeType;
|
|
115
|
-
(function (ParticleSystemShapeType) {
|
|
116
|
-
ParticleSystemShapeType[ParticleSystemShapeType["Sphere"] = 0] = "Sphere";
|
|
117
|
-
ParticleSystemShapeType[ParticleSystemShapeType["SphereShell"] = 1] = "SphereShell";
|
|
118
|
-
ParticleSystemShapeType[ParticleSystemShapeType["Hemisphere"] = 2] = "Hemisphere";
|
|
119
|
-
ParticleSystemShapeType[ParticleSystemShapeType["HemisphereShell"] = 3] = "HemisphereShell";
|
|
120
|
-
ParticleSystemShapeType[ParticleSystemShapeType["Cone"] = 4] = "Cone";
|
|
121
|
-
ParticleSystemShapeType[ParticleSystemShapeType["Box"] = 5] = "Box";
|
|
122
|
-
ParticleSystemShapeType[ParticleSystemShapeType["Mesh"] = 6] = "Mesh";
|
|
123
|
-
ParticleSystemShapeType[ParticleSystemShapeType["ConeShell"] = 7] = "ConeShell";
|
|
124
|
-
ParticleSystemShapeType[ParticleSystemShapeType["ConeVolume"] = 8] = "ConeVolume";
|
|
125
|
-
ParticleSystemShapeType[ParticleSystemShapeType["ConeVolumeShell"] = 9] = "ConeVolumeShell";
|
|
126
|
-
ParticleSystemShapeType[ParticleSystemShapeType["Circle"] = 10] = "Circle";
|
|
127
|
-
ParticleSystemShapeType[ParticleSystemShapeType["CircleEdge"] = 11] = "CircleEdge";
|
|
128
|
-
ParticleSystemShapeType[ParticleSystemShapeType["SingleSidedEdge"] = 12] = "SingleSidedEdge";
|
|
129
|
-
ParticleSystemShapeType[ParticleSystemShapeType["MeshRenderer"] = 13] = "MeshRenderer";
|
|
130
|
-
ParticleSystemShapeType[ParticleSystemShapeType["SkinnedMeshRenderer"] = 14] = "SkinnedMeshRenderer";
|
|
131
|
-
ParticleSystemShapeType[ParticleSystemShapeType["BoxShell"] = 15] = "BoxShell";
|
|
132
|
-
ParticleSystemShapeType[ParticleSystemShapeType["BoxEdge"] = 16] = "BoxEdge";
|
|
133
|
-
ParticleSystemShapeType[ParticleSystemShapeType["Donut"] = 17] = "Donut";
|
|
134
|
-
ParticleSystemShapeType[ParticleSystemShapeType["Rectangle"] = 18] = "Rectangle";
|
|
135
|
-
ParticleSystemShapeType[ParticleSystemShapeType["Sprite"] = 19] = "Sprite";
|
|
136
|
-
ParticleSystemShapeType[ParticleSystemShapeType["SpriteRenderer"] = 20] = "SpriteRenderer";
|
|
137
|
-
})(ParticleSystemShapeType || (ParticleSystemShapeType = {}));
|
|
138
|
-
export var ParticleSystemShapeMultiModeValue;
|
|
139
|
-
(function (ParticleSystemShapeMultiModeValue) {
|
|
140
|
-
ParticleSystemShapeMultiModeValue[ParticleSystemShapeMultiModeValue["Random"] = 0] = "Random";
|
|
141
|
-
ParticleSystemShapeMultiModeValue[ParticleSystemShapeMultiModeValue["Loop"] = 1] = "Loop";
|
|
142
|
-
ParticleSystemShapeMultiModeValue[ParticleSystemShapeMultiModeValue["PingPong"] = 2] = "PingPong";
|
|
143
|
-
ParticleSystemShapeMultiModeValue[ParticleSystemShapeMultiModeValue["BurstSpread"] = 3] = "BurstSpread";
|
|
144
|
-
})(ParticleSystemShapeMultiModeValue || (ParticleSystemShapeMultiModeValue = {}));
|
|
145
|
-
export class MinMaxCurve {
|
|
146
|
-
static constant(val) {
|
|
147
|
-
const obj = new MinMaxCurve();
|
|
148
|
-
obj.setConstant(val);
|
|
149
|
-
return obj;
|
|
150
|
-
}
|
|
151
|
-
static betweenTwoConstants(min, max) {
|
|
152
|
-
const obj = new MinMaxCurve();
|
|
153
|
-
obj.setMinMaxConstant(min, max);
|
|
154
|
-
return obj;
|
|
155
|
-
}
|
|
156
|
-
static curve(curve, multiplier = 1) {
|
|
157
|
-
const obj = new MinMaxCurve();
|
|
158
|
-
obj.setCurve(curve, multiplier);
|
|
159
|
-
return obj;
|
|
160
|
-
}
|
|
161
|
-
setConstant(val) {
|
|
162
|
-
this.mode = ParticleSystemCurveMode.Constant;
|
|
163
|
-
this.constant = val;
|
|
164
|
-
}
|
|
165
|
-
setMinMaxConstant(min, max) {
|
|
166
|
-
this.mode = ParticleSystemCurveMode.TwoConstants;
|
|
167
|
-
this.constantMin = min;
|
|
168
|
-
this.constantMax = max;
|
|
169
|
-
}
|
|
170
|
-
setCurve(curve, multiplier = 1) {
|
|
171
|
-
this.mode = ParticleSystemCurveMode.Curve;
|
|
172
|
-
this.curve = curve;
|
|
173
|
-
this.curveMultiplier = multiplier;
|
|
174
|
-
}
|
|
175
|
-
mode = "Constant";
|
|
176
|
-
constant;
|
|
177
|
-
constantMin;
|
|
178
|
-
constantMax;
|
|
179
|
-
curve;
|
|
180
|
-
curveMin;
|
|
181
|
-
curveMax;
|
|
182
|
-
curveMultiplier;
|
|
183
|
-
clone() {
|
|
184
|
-
const clone = new MinMaxCurve();
|
|
185
|
-
clone.mode = this.mode;
|
|
186
|
-
clone.constant = this.constant;
|
|
187
|
-
clone.constantMin = this.constantMin;
|
|
188
|
-
clone.constantMax = this.constantMax;
|
|
189
|
-
clone.curve = this.curve?.clone();
|
|
190
|
-
clone.curveMin = this.curveMin?.clone();
|
|
191
|
-
clone.curveMax = this.curveMax?.clone();
|
|
192
|
-
clone.curveMultiplier = this.curveMultiplier;
|
|
193
|
-
return clone;
|
|
194
|
-
}
|
|
195
|
-
evaluate(t01, lerpFactor) {
|
|
196
|
-
const t = lerpFactor === undefined ? Math.random() : lerpFactor;
|
|
197
|
-
switch (this.mode) {
|
|
198
|
-
case ParticleSystemCurveMode.Constant:
|
|
199
|
-
case "Constant":
|
|
200
|
-
return this.constant;
|
|
201
|
-
case ParticleSystemCurveMode.Curve:
|
|
202
|
-
case "Curve":
|
|
203
|
-
t01 = Mathf.clamp01(t01);
|
|
204
|
-
return this.curve.evaluate(t01) * this.curveMultiplier;
|
|
205
|
-
case ParticleSystemCurveMode.TwoCurves:
|
|
206
|
-
case "TwoCurves":
|
|
207
|
-
const t1 = t01 * this.curveMin.duration;
|
|
208
|
-
const t2 = t01 * this.curveMax.duration;
|
|
209
|
-
return Mathf.lerp(this.curveMin.evaluate(t1), this.curveMax.evaluate(t2), t % 1) * this.curveMultiplier;
|
|
210
|
-
case ParticleSystemCurveMode.TwoConstants:
|
|
211
|
-
case "TwoConstants":
|
|
212
|
-
return Mathf.lerp(this.constantMin, this.constantMax, t % 1);
|
|
213
|
-
default:
|
|
214
|
-
this.curveMax.evaluate(t01) * this.curveMultiplier;
|
|
215
|
-
break;
|
|
216
|
-
}
|
|
217
|
-
return 0;
|
|
218
|
-
}
|
|
219
|
-
getMax() {
|
|
220
|
-
switch (this.mode) {
|
|
221
|
-
case ParticleSystemCurveMode.Constant:
|
|
222
|
-
case "Constant":
|
|
223
|
-
return this.constant;
|
|
224
|
-
case ParticleSystemCurveMode.Curve:
|
|
225
|
-
case "Curve":
|
|
226
|
-
return this.getMaxFromCurve(this.curve) * this.curveMultiplier;
|
|
227
|
-
case ParticleSystemCurveMode.TwoCurves:
|
|
228
|
-
case "TwoCurves":
|
|
229
|
-
return Math.max(this.getMaxFromCurve(this.curveMin), this.getMaxFromCurve(this.curveMax)) * this.curveMultiplier;
|
|
230
|
-
case ParticleSystemCurveMode.TwoConstants:
|
|
231
|
-
case "TwoConstants":
|
|
232
|
-
return Math.max(this.constantMin, this.constantMax);
|
|
233
|
-
default:
|
|
234
|
-
return 0;
|
|
235
|
-
}
|
|
236
|
-
}
|
|
237
|
-
getMaxFromCurve(curve) {
|
|
238
|
-
if (!curve)
|
|
239
|
-
return 0;
|
|
240
|
-
let maxNumber = Number.MIN_VALUE;
|
|
241
|
-
for (let i = 0; i < curve.keys.length; i++) {
|
|
242
|
-
const key = curve.keys[i];
|
|
243
|
-
if (key.value > maxNumber) {
|
|
244
|
-
maxNumber = key.value;
|
|
245
|
-
}
|
|
246
|
-
}
|
|
247
|
-
return maxNumber;
|
|
248
|
-
}
|
|
249
|
-
}
|
|
250
|
-
__decorate([
|
|
251
|
-
serializable()
|
|
252
|
-
], MinMaxCurve.prototype, "mode", void 0);
|
|
253
|
-
__decorate([
|
|
254
|
-
serializable()
|
|
255
|
-
], MinMaxCurve.prototype, "constant", void 0);
|
|
256
|
-
__decorate([
|
|
257
|
-
serializable()
|
|
258
|
-
], MinMaxCurve.prototype, "constantMin", void 0);
|
|
259
|
-
__decorate([
|
|
260
|
-
serializable()
|
|
261
|
-
], MinMaxCurve.prototype, "constantMax", void 0);
|
|
262
|
-
__decorate([
|
|
263
|
-
serializable(AnimationCurve)
|
|
264
|
-
], MinMaxCurve.prototype, "curve", void 0);
|
|
265
|
-
__decorate([
|
|
266
|
-
serializable(AnimationCurve)
|
|
267
|
-
], MinMaxCurve.prototype, "curveMin", void 0);
|
|
268
|
-
__decorate([
|
|
269
|
-
serializable(AnimationCurve)
|
|
270
|
-
], MinMaxCurve.prototype, "curveMax", void 0);
|
|
271
|
-
__decorate([
|
|
272
|
-
serializable()
|
|
273
|
-
], MinMaxCurve.prototype, "curveMultiplier", void 0);
|
|
274
|
-
export class MinMaxGradient {
|
|
275
|
-
static constant(color) {
|
|
276
|
-
const obj = new MinMaxGradient();
|
|
277
|
-
obj.constant(color);
|
|
278
|
-
return obj;
|
|
279
|
-
}
|
|
280
|
-
static betweenTwoColors(color1, color2) {
|
|
281
|
-
const obj = new MinMaxGradient();
|
|
282
|
-
obj.betweenTwoColors(color1, color2);
|
|
283
|
-
return obj;
|
|
284
|
-
}
|
|
285
|
-
constant(color) {
|
|
286
|
-
this.mode = ParticleSystemGradientMode.Color;
|
|
287
|
-
this.color = color;
|
|
288
|
-
return this;
|
|
289
|
-
}
|
|
290
|
-
betweenTwoColors(color1, color2) {
|
|
291
|
-
this.mode = ParticleSystemGradientMode.TwoColors;
|
|
292
|
-
this.colorMin = color1;
|
|
293
|
-
this.colorMax = color2;
|
|
294
|
-
return this;
|
|
295
|
-
}
|
|
296
|
-
/**
|
|
297
|
-
* The mode of the gradient, which can be Color, Gradient, TwoColors or TwoGradients.
|
|
298
|
-
*/
|
|
299
|
-
mode = ParticleSystemGradientMode.Color;
|
|
300
|
-
color;
|
|
301
|
-
colorMin;
|
|
302
|
-
colorMax;
|
|
303
|
-
gradient;
|
|
304
|
-
gradientMin;
|
|
305
|
-
gradientMax;
|
|
306
|
-
static _temp = new RGBAColor(0, 0, 0, 1);
|
|
307
|
-
static _temp2 = new RGBAColor(0, 0, 0, 1);
|
|
308
|
-
evaluate(t01, lerpFactor) {
|
|
309
|
-
const t = lerpFactor === undefined ? Math.random() : lerpFactor;
|
|
310
|
-
switch (this.mode) {
|
|
311
|
-
case ParticleSystemGradientMode.Color:
|
|
312
|
-
case "Color":
|
|
313
|
-
return this.color;
|
|
314
|
-
case ParticleSystemGradientMode.Gradient:
|
|
315
|
-
case "Gradient":
|
|
316
|
-
this.gradient.evaluate(t01, MinMaxGradient._temp);
|
|
317
|
-
return MinMaxGradient._temp;
|
|
318
|
-
case ParticleSystemGradientMode.TwoColors:
|
|
319
|
-
case "TwoColors":
|
|
320
|
-
const col1 = MinMaxGradient._temp.lerpColors(this.colorMin, this.colorMax, t);
|
|
321
|
-
return col1;
|
|
322
|
-
case ParticleSystemGradientMode.TwoGradients:
|
|
323
|
-
case "TwoGradients":
|
|
324
|
-
this.gradientMin.evaluate(t01, MinMaxGradient._temp);
|
|
325
|
-
this.gradientMax.evaluate(t01, MinMaxGradient._temp2);
|
|
326
|
-
return MinMaxGradient._temp.lerp(MinMaxGradient._temp2, t);
|
|
327
|
-
case ParticleSystemGradientMode.RandomColor:
|
|
328
|
-
case "RandomColor":
|
|
329
|
-
const random_t = Math.random();
|
|
330
|
-
this.gradientMin.evaluate(t01, MinMaxGradient._temp);
|
|
331
|
-
this.gradientMax.evaluate(t01, MinMaxGradient._temp2);
|
|
332
|
-
return MinMaxGradient._temp.lerp(MinMaxGradient._temp2, random_t);
|
|
333
|
-
}
|
|
334
|
-
// console.warn("Not implemented", ParticleSystemGradientMode[this.mode]);
|
|
335
|
-
MinMaxGradient._temp.set(0xffffff);
|
|
336
|
-
MinMaxGradient._temp.alpha = 1;
|
|
337
|
-
return MinMaxGradient._temp;
|
|
338
|
-
}
|
|
339
|
-
}
|
|
340
|
-
__decorate([
|
|
341
|
-
serializable()
|
|
342
|
-
], MinMaxGradient.prototype, "mode", void 0);
|
|
343
|
-
__decorate([
|
|
344
|
-
serializable(RGBAColor)
|
|
345
|
-
], MinMaxGradient.prototype, "color", void 0);
|
|
346
|
-
__decorate([
|
|
347
|
-
serializable(RGBAColor)
|
|
348
|
-
], MinMaxGradient.prototype, "colorMin", void 0);
|
|
349
|
-
__decorate([
|
|
350
|
-
serializable(RGBAColor)
|
|
351
|
-
], MinMaxGradient.prototype, "colorMax", void 0);
|
|
352
|
-
__decorate([
|
|
353
|
-
serializable(Gradient)
|
|
354
|
-
], MinMaxGradient.prototype, "gradient", void 0);
|
|
355
|
-
__decorate([
|
|
356
|
-
serializable(Gradient)
|
|
357
|
-
], MinMaxGradient.prototype, "gradientMin", void 0);
|
|
358
|
-
__decorate([
|
|
359
|
-
serializable(Gradient)
|
|
360
|
-
], MinMaxGradient.prototype, "gradientMax", void 0);
|
|
361
|
-
export var ParticleSystemScalingMode;
|
|
362
|
-
(function (ParticleSystemScalingMode) {
|
|
363
|
-
ParticleSystemScalingMode[ParticleSystemScalingMode["Hierarchy"] = 0] = "Hierarchy";
|
|
364
|
-
ParticleSystemScalingMode[ParticleSystemScalingMode["Local"] = 1] = "Local";
|
|
365
|
-
ParticleSystemScalingMode[ParticleSystemScalingMode["Shape"] = 2] = "Shape";
|
|
366
|
-
})(ParticleSystemScalingMode || (ParticleSystemScalingMode = {}));
|
|
367
|
-
export class MainModule {
|
|
368
|
-
cullingMode;
|
|
369
|
-
duration;
|
|
370
|
-
emitterVelocityMode;
|
|
371
|
-
flipRotation;
|
|
372
|
-
gravityModifier;
|
|
373
|
-
gravityModifierMultiplier;
|
|
374
|
-
loop;
|
|
375
|
-
maxParticles;
|
|
376
|
-
playOnAwake;
|
|
377
|
-
prewarm;
|
|
378
|
-
ringBufferLoopRange;
|
|
379
|
-
ringBufferMode;
|
|
380
|
-
scalingMode;
|
|
381
|
-
simulationSpace;
|
|
382
|
-
simulationSpeed;
|
|
383
|
-
startColor;
|
|
384
|
-
startDelay;
|
|
385
|
-
startDelayMultiplier;
|
|
386
|
-
startLifetime;
|
|
387
|
-
startLifetimeMultiplier;
|
|
388
|
-
startRotation;
|
|
389
|
-
startRotationMultiplier;
|
|
390
|
-
startRotation3D;
|
|
391
|
-
startRotationX;
|
|
392
|
-
startRotationXMultiplier;
|
|
393
|
-
startRotationY;
|
|
394
|
-
startRotationYMultiplier;
|
|
395
|
-
startRotationZ;
|
|
396
|
-
startRotationZMultiplier;
|
|
397
|
-
startSize;
|
|
398
|
-
startSize3D;
|
|
399
|
-
startSizeMultiplier;
|
|
400
|
-
startSizeX;
|
|
401
|
-
startSizeXMultiplier;
|
|
402
|
-
startSizeY;
|
|
403
|
-
startSizeYMultiplier;
|
|
404
|
-
startSizeZ;
|
|
405
|
-
startSizeZMultiplier;
|
|
406
|
-
startSpeed;
|
|
407
|
-
startSpeedMultiplier;
|
|
408
|
-
stopAction;
|
|
409
|
-
useUnscaledTime;
|
|
410
|
-
}
|
|
411
|
-
__decorate([
|
|
412
|
-
serializable(MinMaxCurve)
|
|
413
|
-
], MainModule.prototype, "gravityModifier", void 0);
|
|
414
|
-
__decorate([
|
|
415
|
-
serializable(MinMaxGradient)
|
|
416
|
-
], MainModule.prototype, "startColor", void 0);
|
|
417
|
-
__decorate([
|
|
418
|
-
serializable(MinMaxCurve)
|
|
419
|
-
], MainModule.prototype, "startDelay", void 0);
|
|
420
|
-
__decorate([
|
|
421
|
-
serializable(MinMaxCurve)
|
|
422
|
-
], MainModule.prototype, "startLifetime", void 0);
|
|
423
|
-
__decorate([
|
|
424
|
-
serializable(MinMaxCurve)
|
|
425
|
-
], MainModule.prototype, "startRotation", void 0);
|
|
426
|
-
__decorate([
|
|
427
|
-
serializable(MinMaxCurve)
|
|
428
|
-
], MainModule.prototype, "startRotationX", void 0);
|
|
429
|
-
__decorate([
|
|
430
|
-
serializable(MinMaxCurve)
|
|
431
|
-
], MainModule.prototype, "startRotationY", void 0);
|
|
432
|
-
__decorate([
|
|
433
|
-
serializable(MinMaxCurve)
|
|
434
|
-
], MainModule.prototype, "startRotationZ", void 0);
|
|
435
|
-
__decorate([
|
|
436
|
-
serializable(MinMaxCurve)
|
|
437
|
-
], MainModule.prototype, "startSize", void 0);
|
|
438
|
-
__decorate([
|
|
439
|
-
serializable(MinMaxCurve)
|
|
440
|
-
], MainModule.prototype, "startSizeX", void 0);
|
|
441
|
-
__decorate([
|
|
442
|
-
serializable(MinMaxCurve)
|
|
443
|
-
], MainModule.prototype, "startSizeY", void 0);
|
|
444
|
-
__decorate([
|
|
445
|
-
serializable(MinMaxCurve)
|
|
446
|
-
], MainModule.prototype, "startSizeZ", void 0);
|
|
447
|
-
__decorate([
|
|
448
|
-
serializable(MinMaxCurve)
|
|
449
|
-
], MainModule.prototype, "startSpeed", void 0);
|
|
450
|
-
export class ParticleBurst {
|
|
451
|
-
cycleCount;
|
|
452
|
-
maxCount;
|
|
453
|
-
minCount;
|
|
454
|
-
probability;
|
|
455
|
-
repeatInterval;
|
|
456
|
-
time;
|
|
457
|
-
count;
|
|
458
|
-
_performed = 0;
|
|
459
|
-
reset() {
|
|
460
|
-
this._performed = 0;
|
|
461
|
-
}
|
|
462
|
-
run(time) {
|
|
463
|
-
if (time <= this.time) {
|
|
464
|
-
return 0;
|
|
465
|
-
}
|
|
466
|
-
let amount = 0;
|
|
467
|
-
if (this.cycleCount === 0 || this._performed < this.cycleCount) {
|
|
468
|
-
const nextTime = this.time + this.repeatInterval * this._performed;
|
|
469
|
-
if (time >= nextTime) {
|
|
470
|
-
this._performed += 1;
|
|
471
|
-
if (Math.random() < this.probability) {
|
|
472
|
-
switch (this.count.mode) {
|
|
473
|
-
case ParticleSystemCurveMode.Constant:
|
|
474
|
-
amount = this.count.constant;
|
|
475
|
-
break;
|
|
476
|
-
case ParticleSystemCurveMode.TwoConstants:
|
|
477
|
-
amount = Mathf.lerp(this.count.constantMin, this.count.constantMax, Math.random());
|
|
478
|
-
break;
|
|
479
|
-
case ParticleSystemCurveMode.Curve:
|
|
480
|
-
amount = this.count.curve.evaluate(Math.random());
|
|
481
|
-
break;
|
|
482
|
-
case ParticleSystemCurveMode.TwoCurves:
|
|
483
|
-
const t = Math.random();
|
|
484
|
-
amount = Mathf.lerp(this.count.curveMin.evaluate(t), this.count.curveMax.evaluate(t), Math.random());
|
|
485
|
-
break;
|
|
486
|
-
}
|
|
487
|
-
}
|
|
488
|
-
}
|
|
489
|
-
}
|
|
490
|
-
return amount;
|
|
491
|
-
}
|
|
492
|
-
}
|
|
493
|
-
export class EmissionModule {
|
|
494
|
-
enabled;
|
|
495
|
-
get burstCount() {
|
|
496
|
-
return this.bursts?.length ?? 0;
|
|
497
|
-
}
|
|
498
|
-
bursts;
|
|
499
|
-
rateOverTime;
|
|
500
|
-
rateOverTimeMultiplier;
|
|
501
|
-
rateOverDistance;
|
|
502
|
-
rateOverDistanceMultiplier;
|
|
503
|
-
/** set from system */
|
|
504
|
-
system;
|
|
505
|
-
reset() {
|
|
506
|
-
this.bursts?.forEach(b => b.reset());
|
|
507
|
-
}
|
|
508
|
-
getBurst() {
|
|
509
|
-
let amount = 0;
|
|
510
|
-
if (this.burstCount > 0) {
|
|
511
|
-
for (let i = 0; i < this.burstCount; i++) {
|
|
512
|
-
const burst = this.bursts[i];
|
|
513
|
-
if (this.system.main.loop && burst.time >= this.system.time) {
|
|
514
|
-
burst.reset();
|
|
515
|
-
}
|
|
516
|
-
amount += Math.round(burst.run(this.system.time));
|
|
517
|
-
}
|
|
518
|
-
}
|
|
519
|
-
return amount;
|
|
520
|
-
}
|
|
521
|
-
}
|
|
522
|
-
__decorate([
|
|
523
|
-
serializable()
|
|
524
|
-
], EmissionModule.prototype, "enabled", void 0);
|
|
525
|
-
__decorate([
|
|
526
|
-
serializable()
|
|
527
|
-
], EmissionModule.prototype, "bursts", void 0);
|
|
528
|
-
__decorate([
|
|
529
|
-
serializable(MinMaxCurve)
|
|
530
|
-
], EmissionModule.prototype, "rateOverTime", void 0);
|
|
531
|
-
__decorate([
|
|
532
|
-
serializable()
|
|
533
|
-
], EmissionModule.prototype, "rateOverTimeMultiplier", void 0);
|
|
534
|
-
__decorate([
|
|
535
|
-
serializable(MinMaxCurve)
|
|
536
|
-
], EmissionModule.prototype, "rateOverDistance", void 0);
|
|
537
|
-
__decorate([
|
|
538
|
-
serializable()
|
|
539
|
-
], EmissionModule.prototype, "rateOverDistanceMultiplier", void 0);
|
|
540
|
-
export class ColorOverLifetimeModule {
|
|
541
|
-
enabled;
|
|
542
|
-
color;
|
|
543
|
-
}
|
|
544
|
-
__decorate([
|
|
545
|
-
serializable(MinMaxGradient)
|
|
546
|
-
], ColorOverLifetimeModule.prototype, "color", void 0);
|
|
547
|
-
export class SizeOverLifetimeModule {
|
|
548
|
-
enabled;
|
|
549
|
-
separateAxes;
|
|
550
|
-
size;
|
|
551
|
-
sizeMultiplier;
|
|
552
|
-
x;
|
|
553
|
-
xMultiplier;
|
|
554
|
-
y;
|
|
555
|
-
yMultiplier;
|
|
556
|
-
z;
|
|
557
|
-
zMultiplier;
|
|
558
|
-
_time = 0;
|
|
559
|
-
_temp = new Vector3();
|
|
560
|
-
evaluate(t01, target, lerpFactor) {
|
|
561
|
-
if (!target)
|
|
562
|
-
target = this._temp;
|
|
563
|
-
if (!this.enabled) {
|
|
564
|
-
target.x = target.y = target.z = 1;
|
|
565
|
-
return target;
|
|
566
|
-
}
|
|
567
|
-
if (!this.separateAxes) {
|
|
568
|
-
const scale = this.size.evaluate(t01, lerpFactor) * this.sizeMultiplier;
|
|
569
|
-
target.x = scale;
|
|
570
|
-
// target.y = scale;
|
|
571
|
-
// target.z = scale;
|
|
572
|
-
}
|
|
573
|
-
else {
|
|
574
|
-
target.x = this.x.evaluate(t01, lerpFactor) * this.xMultiplier;
|
|
575
|
-
target.y = this.y.evaluate(t01, lerpFactor) * this.yMultiplier;
|
|
576
|
-
target.z = this.z.evaluate(t01, lerpFactor) * this.zMultiplier;
|
|
577
|
-
}
|
|
578
|
-
return target;
|
|
579
|
-
}
|
|
580
|
-
}
|
|
581
|
-
__decorate([
|
|
582
|
-
serializable(MinMaxCurve)
|
|
583
|
-
], SizeOverLifetimeModule.prototype, "size", void 0);
|
|
584
|
-
__decorate([
|
|
585
|
-
serializable(MinMaxCurve)
|
|
586
|
-
], SizeOverLifetimeModule.prototype, "x", void 0);
|
|
587
|
-
__decorate([
|
|
588
|
-
serializable(MinMaxCurve)
|
|
589
|
-
], SizeOverLifetimeModule.prototype, "y", void 0);
|
|
590
|
-
__decorate([
|
|
591
|
-
serializable(MinMaxCurve)
|
|
592
|
-
], SizeOverLifetimeModule.prototype, "z", void 0);
|
|
593
|
-
export var ParticleSystemMeshShapeType;
|
|
594
|
-
(function (ParticleSystemMeshShapeType) {
|
|
595
|
-
ParticleSystemMeshShapeType[ParticleSystemMeshShapeType["Vertex"] = 0] = "Vertex";
|
|
596
|
-
ParticleSystemMeshShapeType[ParticleSystemMeshShapeType["Edge"] = 1] = "Edge";
|
|
597
|
-
ParticleSystemMeshShapeType[ParticleSystemMeshShapeType["Triangle"] = 2] = "Triangle";
|
|
598
|
-
})(ParticleSystemMeshShapeType || (ParticleSystemMeshShapeType = {}));
|
|
599
|
-
export class ShapeModule {
|
|
600
|
-
// Emittershape start
|
|
601
|
-
get type() {
|
|
602
|
-
return ParticleSystemShapeType[this.shapeType];
|
|
603
|
-
}
|
|
604
|
-
initialize(particle) {
|
|
605
|
-
this.onInitialize(particle);
|
|
606
|
-
particle.position.x = this._vector.x;
|
|
607
|
-
particle.position.y = this._vector.y;
|
|
608
|
-
particle.position.z = this._vector.z;
|
|
609
|
-
}
|
|
610
|
-
toJSON() {
|
|
611
|
-
return this;
|
|
612
|
-
}
|
|
613
|
-
clone() {
|
|
614
|
-
return new ShapeModule();
|
|
615
|
-
}
|
|
616
|
-
// EmitterShape end
|
|
617
|
-
shapeType = ParticleSystemShapeType.Box;
|
|
618
|
-
enabled = true;
|
|
619
|
-
alignToDirection = false;
|
|
620
|
-
angle = 0;
|
|
621
|
-
arc = 360;
|
|
622
|
-
arcSpread;
|
|
623
|
-
arcSpeedMultiplier;
|
|
624
|
-
arcMode;
|
|
625
|
-
boxThickness;
|
|
626
|
-
position;
|
|
627
|
-
rotation;
|
|
628
|
-
_rotation = new Euler();
|
|
629
|
-
scale;
|
|
630
|
-
radius;
|
|
631
|
-
radiusThickness;
|
|
632
|
-
sphericalDirectionAmount;
|
|
633
|
-
randomDirectionAmount;
|
|
634
|
-
randomPositionAmount;
|
|
635
|
-
/** Controls if particles should spawn off vertices, faces or edges. `shapeType` must be set to `MeshRenderer` */
|
|
636
|
-
meshShapeType;
|
|
637
|
-
/** When assigned and `shapeType` is set to `MeshRenderer` particles will spawn using a mesh in the scene.
|
|
638
|
-
* Use the `meshShapeType` to choose if particles should be spawned from vertices, faces or edges
|
|
639
|
-
* To re-assign use the `setMesh` function to cache the mesh and geometry
|
|
640
|
-
* */
|
|
641
|
-
meshRenderer;
|
|
642
|
-
_meshObj;
|
|
643
|
-
_meshGeometry;
|
|
644
|
-
setMesh(mesh) {
|
|
645
|
-
this.meshRenderer = mesh;
|
|
646
|
-
if (mesh) {
|
|
647
|
-
this._meshObj = mesh.sharedMeshes[Math.floor(Math.random() * mesh.sharedMeshes.length)];
|
|
648
|
-
this._meshGeometry = this._meshObj.geometry;
|
|
649
|
-
}
|
|
650
|
-
else {
|
|
651
|
-
this._meshObj = undefined;
|
|
652
|
-
this._meshGeometry = undefined;
|
|
653
|
-
}
|
|
654
|
-
}
|
|
655
|
-
system;
|
|
656
|
-
_space;
|
|
657
|
-
_worldSpaceMatrix = new Matrix4();
|
|
658
|
-
_worldSpaceMatrixInverse = new Matrix4();
|
|
659
|
-
constructor() {
|
|
660
|
-
if (debug)
|
|
661
|
-
console.log(this);
|
|
662
|
-
}
|
|
663
|
-
update(_system, _delta) {
|
|
664
|
-
/* this is called by quarks */
|
|
665
|
-
}
|
|
666
|
-
onUpdate(system, _context, simulationSpace, obj) {
|
|
667
|
-
this.system = system;
|
|
668
|
-
this._space = simulationSpace;
|
|
669
|
-
if (simulationSpace === ParticleSystemSimulationSpace.World) {
|
|
670
|
-
this._worldSpaceMatrix.copy(obj.matrixWorld);
|
|
671
|
-
// set scale to 1
|
|
672
|
-
this._worldSpaceMatrix.elements[0] = 1;
|
|
673
|
-
this._worldSpaceMatrix.elements[5] = 1;
|
|
674
|
-
this._worldSpaceMatrix.elements[10] = 1;
|
|
675
|
-
this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert();
|
|
676
|
-
}
|
|
677
|
-
}
|
|
678
|
-
applyRotation(vector) {
|
|
679
|
-
const isRotated = this.rotation.x !== 0 || this.rotation.y !== 0 || this.rotation.z !== 0;
|
|
680
|
-
if (isRotated) {
|
|
681
|
-
// console.log(this._rotation);
|
|
682
|
-
// TODO: we need to convert this to threejs euler
|
|
683
|
-
this._rotation.x = Mathf.toRadians(this.rotation.x);
|
|
684
|
-
this._rotation.y = Mathf.toRadians(this.rotation.y);
|
|
685
|
-
this._rotation.z = Mathf.toRadians(this.rotation.z);
|
|
686
|
-
this._rotation.order = 'ZYX';
|
|
687
|
-
vector.applyEuler(this._rotation);
|
|
688
|
-
// this._quat.setFromEuler(this._rotation);
|
|
689
|
-
// // this._quat.invert();
|
|
690
|
-
// this._quat.x *= -1;
|
|
691
|
-
// // this._quat.y *= -1;
|
|
692
|
-
// // this._quat.z *= -1;
|
|
693
|
-
// this._quat.w *= -1;
|
|
694
|
-
// vector.applyQuaternion(this._quat);
|
|
695
|
-
}
|
|
696
|
-
return isRotated;
|
|
697
|
-
}
|
|
698
|
-
/** nebula implementations: */
|
|
699
|
-
/** initializer implementation */
|
|
700
|
-
_vector = new Vector3(0, 0, 0);
|
|
701
|
-
_temp = new Vector3(0, 0, 0);
|
|
702
|
-
_triangle = new Triangle();
|
|
703
|
-
onInitialize(particle) {
|
|
704
|
-
this._vector.set(0, 0, 0);
|
|
705
|
-
// remove mesh from particle in case it got destroyed (we dont want to keep a reference to a destroyed mesh in the particle system)
|
|
706
|
-
particle["mesh"] = undefined;
|
|
707
|
-
particle["mesh_geometry"] = undefined;
|
|
708
|
-
const pos = this._temp.copy(this.position);
|
|
709
|
-
const isWorldSpace = this._space === ParticleSystemSimulationSpace.World;
|
|
710
|
-
if (isWorldSpace) {
|
|
711
|
-
pos.applyQuaternion(this.system.worldQuaternion);
|
|
712
|
-
}
|
|
713
|
-
let radius = this.radius;
|
|
714
|
-
if (isWorldSpace)
|
|
715
|
-
radius *= this.system.worldScale.x;
|
|
716
|
-
if (this.enabled) {
|
|
717
|
-
switch (this.shapeType) {
|
|
718
|
-
case ParticleSystemShapeType.Box:
|
|
719
|
-
if (debug)
|
|
720
|
-
Gizmos.DrawWireBox(this.position, this.scale, 0xdddddd, 1);
|
|
721
|
-
this._vector.x = Math.random() * this.scale.x - this.scale.x / 2;
|
|
722
|
-
this._vector.y = Math.random() * this.scale.y - this.scale.y / 2;
|
|
723
|
-
this._vector.z = Math.random() * this.scale.z - this.scale.z / 2;
|
|
724
|
-
this._vector.add(pos);
|
|
725
|
-
break;
|
|
726
|
-
case ParticleSystemShapeType.Cone:
|
|
727
|
-
this.randomConePoint(this.position, this.angle, radius, this.radiusThickness, this.arc, this.arcMode, this._vector);
|
|
728
|
-
break;
|
|
729
|
-
case ParticleSystemShapeType.Sphere:
|
|
730
|
-
this.randomSpherePoint(this.position, radius, this.radiusThickness, this.arc, this._vector);
|
|
731
|
-
break;
|
|
732
|
-
case ParticleSystemShapeType.Circle:
|
|
733
|
-
this.randomCirclePoint(this.position, radius, this.radiusThickness, this.arc, this._vector);
|
|
734
|
-
break;
|
|
735
|
-
case ParticleSystemShapeType.MeshRenderer:
|
|
736
|
-
const renderer = this.meshRenderer;
|
|
737
|
-
if (renderer?.destroyed == false)
|
|
738
|
-
this.setMesh(renderer);
|
|
739
|
-
const mesh = particle["mesh"] = this._meshObj;
|
|
740
|
-
const geometry = particle["mesh_geometry"] = this._meshGeometry;
|
|
741
|
-
if (mesh && geometry) {
|
|
742
|
-
switch (this.meshShapeType) {
|
|
743
|
-
case ParticleSystemMeshShapeType.Vertex:
|
|
744
|
-
{
|
|
745
|
-
const vertices = geometry.getAttribute("position");
|
|
746
|
-
const index = Math.floor(Math.random() * vertices.count);
|
|
747
|
-
this._vector.fromBufferAttribute(vertices, index);
|
|
748
|
-
this._vector.applyMatrix4(mesh.matrixWorld);
|
|
749
|
-
particle["mesh_normal"] = index;
|
|
750
|
-
}
|
|
751
|
-
break;
|
|
752
|
-
case ParticleSystemMeshShapeType.Edge:
|
|
753
|
-
break;
|
|
754
|
-
case ParticleSystemMeshShapeType.Triangle:
|
|
755
|
-
{
|
|
756
|
-
const faces = geometry.index;
|
|
757
|
-
if (faces) {
|
|
758
|
-
let u = Math.random();
|
|
759
|
-
let v = Math.random();
|
|
760
|
-
if (u + v > 1) {
|
|
761
|
-
u = 1 - u;
|
|
762
|
-
v = 1 - v;
|
|
763
|
-
}
|
|
764
|
-
const faceIndex = Math.floor(Math.random() * (faces.count / 3));
|
|
765
|
-
let i0 = faceIndex * 3;
|
|
766
|
-
let i1 = faceIndex * 3 + 1;
|
|
767
|
-
let i2 = faceIndex * 3 + 2;
|
|
768
|
-
i0 = faces.getX(i0);
|
|
769
|
-
i1 = faces.getX(i1);
|
|
770
|
-
i2 = faces.getX(i2);
|
|
771
|
-
const positionAttribute = geometry.getAttribute("position");
|
|
772
|
-
this._triangle.a.fromBufferAttribute(positionAttribute, i0);
|
|
773
|
-
this._triangle.b.fromBufferAttribute(positionAttribute, i1);
|
|
774
|
-
this._triangle.c.fromBufferAttribute(positionAttribute, i2);
|
|
775
|
-
this._vector
|
|
776
|
-
.set(0, 0, 0)
|
|
777
|
-
.addScaledVector(this._triangle.a, u)
|
|
778
|
-
.addScaledVector(this._triangle.b, v)
|
|
779
|
-
.addScaledVector(this._triangle.c, 1 - (u + v));
|
|
780
|
-
this._vector.applyMatrix4(mesh.matrixWorld);
|
|
781
|
-
particle["mesh_normal"] = faceIndex;
|
|
782
|
-
}
|
|
783
|
-
}
|
|
784
|
-
break;
|
|
785
|
-
}
|
|
786
|
-
}
|
|
787
|
-
break;
|
|
788
|
-
default:
|
|
789
|
-
this._vector.set(0, 0, 0);
|
|
790
|
-
if (isDevEnvironment() && !globalThis["__particlesystem_shapetype_unsupported"]) {
|
|
791
|
-
console.warn("ParticleSystem ShapeType is not supported:", ParticleSystemShapeType[this.shapeType]);
|
|
792
|
-
globalThis["__particlesystem_shapetype_unsupported"] = true;
|
|
793
|
-
}
|
|
794
|
-
break;
|
|
795
|
-
// case ParticleSystemShapeType.Hemisphere:
|
|
796
|
-
// randomSpherePoint(this.position.x, this.position.y, this.position.z, this.radius, this.radiusThickness, 180, this._vector);
|
|
797
|
-
// break;
|
|
798
|
-
}
|
|
799
|
-
this.randomizePosition(this._vector, this.randomPositionAmount);
|
|
800
|
-
}
|
|
801
|
-
this.applyRotation(this._vector);
|
|
802
|
-
if (isWorldSpace) {
|
|
803
|
-
this._vector.applyQuaternion(this.system.worldQuaternion);
|
|
804
|
-
this._vector.add(this.system.worldPos);
|
|
805
|
-
}
|
|
806
|
-
if (debug) {
|
|
807
|
-
Gizmos.DrawSphere(this._vector, .03, 0xff0000, .5, true);
|
|
808
|
-
}
|
|
809
|
-
}
|
|
810
|
-
_dir = new Vector3();
|
|
811
|
-
getDirection(particle, pos) {
|
|
812
|
-
if (!this.enabled) {
|
|
813
|
-
this._dir.set(0, 0, 1);
|
|
814
|
-
return this._dir;
|
|
815
|
-
}
|
|
816
|
-
switch (this.shapeType) {
|
|
817
|
-
case ParticleSystemShapeType.Box:
|
|
818
|
-
this._dir.set(0, 0, 1);
|
|
819
|
-
break;
|
|
820
|
-
case ParticleSystemShapeType.Cone:
|
|
821
|
-
this._dir.set(0, 0, 1);
|
|
822
|
-
// apply cone angle
|
|
823
|
-
// this._dir.applyAxisAngle(new Vector3(0, 1, 0), Mathf.toRadians(this.angle));
|
|
824
|
-
break;
|
|
825
|
-
case ParticleSystemShapeType.Circle:
|
|
826
|
-
case ParticleSystemShapeType.Sphere:
|
|
827
|
-
const rx = pos.x;
|
|
828
|
-
const ry = pos.y;
|
|
829
|
-
const rz = pos.z;
|
|
830
|
-
this._dir.set(rx, ry, rz);
|
|
831
|
-
if (this.system?.worldspace)
|
|
832
|
-
this._dir.sub(this.system.worldPos);
|
|
833
|
-
else
|
|
834
|
-
this._dir.sub(this.position);
|
|
835
|
-
break;
|
|
836
|
-
case ParticleSystemShapeType.MeshRenderer:
|
|
837
|
-
const mesh = particle["mesh"];
|
|
838
|
-
const geometry = particle["mesh_geometry"];
|
|
839
|
-
if (mesh && geometry) {
|
|
840
|
-
switch (this.meshShapeType) {
|
|
841
|
-
case ParticleSystemMeshShapeType.Vertex:
|
|
842
|
-
{
|
|
843
|
-
const normal = geometry.getAttribute("normal");
|
|
844
|
-
const index = particle["mesh_normal"];
|
|
845
|
-
this._dir.fromBufferAttribute(normal, index);
|
|
846
|
-
}
|
|
847
|
-
break;
|
|
848
|
-
case ParticleSystemMeshShapeType.Edge:
|
|
849
|
-
break;
|
|
850
|
-
case ParticleSystemMeshShapeType.Triangle:
|
|
851
|
-
{
|
|
852
|
-
const faces = geometry.index;
|
|
853
|
-
if (faces) {
|
|
854
|
-
const index = particle["mesh_normal"];
|
|
855
|
-
const i0 = faces.getX(index * 3);
|
|
856
|
-
const i1 = faces.getX(index * 3 + 1);
|
|
857
|
-
const i2 = faces.getX(index * 3 + 2);
|
|
858
|
-
const positionAttribute = geometry.getAttribute("position");
|
|
859
|
-
const a = getTempVector();
|
|
860
|
-
const b = getTempVector();
|
|
861
|
-
const c = getTempVector();
|
|
862
|
-
a.fromBufferAttribute(positionAttribute, i0);
|
|
863
|
-
b.fromBufferAttribute(positionAttribute, i1);
|
|
864
|
-
c.fromBufferAttribute(positionAttribute, i2);
|
|
865
|
-
a.sub(b);
|
|
866
|
-
c.sub(b);
|
|
867
|
-
a.cross(c);
|
|
868
|
-
this._dir.copy(a).multiplyScalar(-1);
|
|
869
|
-
const rot = getWorldQuaternion(mesh);
|
|
870
|
-
this._dir.applyQuaternion(rot);
|
|
871
|
-
}
|
|
872
|
-
}
|
|
873
|
-
break;
|
|
874
|
-
}
|
|
875
|
-
}
|
|
876
|
-
break;
|
|
877
|
-
default:
|
|
878
|
-
this._dir.set(0, 0, 1);
|
|
879
|
-
break;
|
|
880
|
-
}
|
|
881
|
-
if (this._space === ParticleSystemSimulationSpace.World) {
|
|
882
|
-
this._dir.applyQuaternion(this.system.worldQuaternion);
|
|
883
|
-
}
|
|
884
|
-
this.applyRotation(this._dir);
|
|
885
|
-
this._dir.normalize();
|
|
886
|
-
this.spherizeDirection(this._dir, this.sphericalDirectionAmount);
|
|
887
|
-
this.randomizeDirection(this._dir, this.randomDirectionAmount);
|
|
888
|
-
if (debug) {
|
|
889
|
-
Gizmos.DrawSphere(pos, .01, 0x883300, .5, true);
|
|
890
|
-
Gizmos.DrawDirection(pos, this._dir, 0x883300, .5, true);
|
|
891
|
-
}
|
|
892
|
-
return this._dir;
|
|
893
|
-
}
|
|
894
|
-
static _randomQuat = new Quaternion();
|
|
895
|
-
static _tempVec = new Vector3();
|
|
896
|
-
randomizePosition(pos, amount) {
|
|
897
|
-
if (amount <= 0)
|
|
898
|
-
return;
|
|
899
|
-
const rp = ShapeModule._tempVec;
|
|
900
|
-
rp.set(Math.random() * 2 - 1, Math.random() * 2 - 1, Math.random() * 2 - 1);
|
|
901
|
-
rp.x *= amount * this.scale.x;
|
|
902
|
-
rp.y *= amount * this.scale.y;
|
|
903
|
-
rp.z *= amount * this.scale.z;
|
|
904
|
-
pos.add(rp);
|
|
905
|
-
}
|
|
906
|
-
randomizeDirection(direction, amount) {
|
|
907
|
-
if (amount === 0)
|
|
908
|
-
return;
|
|
909
|
-
const randomQuat = ShapeModule._randomQuat;
|
|
910
|
-
const tempVec = ShapeModule._tempVec;
|
|
911
|
-
tempVec.set(Math.random() - .5, Math.random() - .5, Math.random() - .5).normalize();
|
|
912
|
-
randomQuat.setFromAxisAngle(tempVec, amount * Math.random() * Math.PI);
|
|
913
|
-
direction.applyQuaternion(randomQuat);
|
|
914
|
-
}
|
|
915
|
-
spherizeDirection(dir, amount) {
|
|
916
|
-
if (amount === 0)
|
|
917
|
-
return;
|
|
918
|
-
const theta = Math.random() * Math.PI * 2;
|
|
919
|
-
const phi = Math.acos(1 - Math.random() * 2);
|
|
920
|
-
const x = Math.sin(phi) * Math.cos(theta);
|
|
921
|
-
const y = Math.sin(phi) * Math.sin(theta);
|
|
922
|
-
const z = Math.cos(phi);
|
|
923
|
-
const v = new Vector3(x, y, z);
|
|
924
|
-
dir.lerp(v, amount);
|
|
925
|
-
}
|
|
926
|
-
randomSpherePoint(pos, radius, thickness, arc, vec) {
|
|
927
|
-
const u = Math.random();
|
|
928
|
-
const v = Math.random();
|
|
929
|
-
const theta = 2 * Math.PI * u * (arc / 360);
|
|
930
|
-
const phi = Math.acos(2 * v - 1);
|
|
931
|
-
const r = Mathf.lerp(1, 1 - (Math.pow(1 - Math.random(), Math.PI)), thickness) * (radius);
|
|
932
|
-
const x = pos.x + this.scale.x * (-r * Math.sin(phi) * Math.cos(theta));
|
|
933
|
-
const y = pos.y + this.scale.y * (r * Math.sin(phi) * Math.sin(theta));
|
|
934
|
-
const z = pos.z + this.scale.z * (r * Math.cos(phi));
|
|
935
|
-
vec.x = x;
|
|
936
|
-
vec.y = y;
|
|
937
|
-
vec.z = z;
|
|
938
|
-
}
|
|
939
|
-
randomCirclePoint(pos, radius, thickness, arg, vec) {
|
|
940
|
-
const u = Math.random();
|
|
941
|
-
const theta = 2 * Math.PI * u * (arg / 360);
|
|
942
|
-
const r = Mathf.lerp(1, 1 - (Math.pow(1 - Math.random(), Math.PI)), thickness) * (radius);
|
|
943
|
-
const x = pos.x + this.scale.x * r * Math.cos(theta);
|
|
944
|
-
const y = pos.y + this.scale.y * r * Math.sin(theta);
|
|
945
|
-
const z = pos.z;
|
|
946
|
-
vec.x = x;
|
|
947
|
-
vec.y = y;
|
|
948
|
-
vec.z = z;
|
|
949
|
-
}
|
|
950
|
-
_loopTime = 0;
|
|
951
|
-
_loopDirection = 1;
|
|
952
|
-
randomConePoint(pos, _angle, radius, thickness, arc, arcMode, vec) {
|
|
953
|
-
let u = 0;
|
|
954
|
-
let v = 0;
|
|
955
|
-
switch (arcMode) {
|
|
956
|
-
case ParticleSystemShapeMultiModeValue.Random:
|
|
957
|
-
u = Math.random();
|
|
958
|
-
v = Math.random();
|
|
959
|
-
break;
|
|
960
|
-
case ParticleSystemShapeMultiModeValue.PingPong:
|
|
961
|
-
if (this._loopTime > 1)
|
|
962
|
-
this._loopDirection = -1;
|
|
963
|
-
if (this._loopTime < 0)
|
|
964
|
-
this._loopDirection = 1;
|
|
965
|
-
// continue with loop
|
|
966
|
-
case ParticleSystemShapeMultiModeValue.Loop:
|
|
967
|
-
u = .5;
|
|
968
|
-
v = Math.random();
|
|
969
|
-
this._loopTime += this.system.deltaTime * this._loopDirection;
|
|
970
|
-
break;
|
|
971
|
-
}
|
|
972
|
-
let theta = 2 * Math.PI * u * (arc / 360);
|
|
973
|
-
switch (arcMode) {
|
|
974
|
-
case ParticleSystemShapeMultiModeValue.PingPong:
|
|
975
|
-
case ParticleSystemShapeMultiModeValue.Loop:
|
|
976
|
-
theta += Math.PI + .5;
|
|
977
|
-
theta += this._loopTime * Math.PI * 2;
|
|
978
|
-
theta %= Mathf.toRadians(arc);
|
|
979
|
-
break;
|
|
980
|
-
}
|
|
981
|
-
const phi = Math.acos(2 * v - 1);
|
|
982
|
-
const r = Mathf.lerp(1, 1 - (Math.pow(1 - Math.random(), Math.PI)), thickness) * radius;
|
|
983
|
-
const x = pos.x + (-r * Math.sin(phi) * Math.cos(theta));
|
|
984
|
-
const y = pos.y + (r * Math.sin(phi) * Math.sin(theta));
|
|
985
|
-
const z = pos.z;
|
|
986
|
-
vec.x = x * this.scale.x;
|
|
987
|
-
vec.y = y * this.scale.y;
|
|
988
|
-
vec.z = z * this.scale.z;
|
|
989
|
-
}
|
|
990
|
-
}
|
|
991
|
-
__decorate([
|
|
992
|
-
serializable()
|
|
993
|
-
], ShapeModule.prototype, "shapeType", void 0);
|
|
994
|
-
__decorate([
|
|
995
|
-
serializable()
|
|
996
|
-
], ShapeModule.prototype, "enabled", void 0);
|
|
997
|
-
__decorate([
|
|
998
|
-
serializable()
|
|
999
|
-
], ShapeModule.prototype, "alignToDirection", void 0);
|
|
1000
|
-
__decorate([
|
|
1001
|
-
serializable()
|
|
1002
|
-
], ShapeModule.prototype, "angle", void 0);
|
|
1003
|
-
__decorate([
|
|
1004
|
-
serializable()
|
|
1005
|
-
], ShapeModule.prototype, "arc", void 0);
|
|
1006
|
-
__decorate([
|
|
1007
|
-
serializable()
|
|
1008
|
-
], ShapeModule.prototype, "arcSpread", void 0);
|
|
1009
|
-
__decorate([
|
|
1010
|
-
serializable()
|
|
1011
|
-
], ShapeModule.prototype, "arcSpeedMultiplier", void 0);
|
|
1012
|
-
__decorate([
|
|
1013
|
-
serializable()
|
|
1014
|
-
], ShapeModule.prototype, "arcMode", void 0);
|
|
1015
|
-
__decorate([
|
|
1016
|
-
serializable(Vector3)
|
|
1017
|
-
], ShapeModule.prototype, "boxThickness", void 0);
|
|
1018
|
-
__decorate([
|
|
1019
|
-
serializable(Vector3)
|
|
1020
|
-
], ShapeModule.prototype, "position", void 0);
|
|
1021
|
-
__decorate([
|
|
1022
|
-
serializable(Vector3)
|
|
1023
|
-
], ShapeModule.prototype, "rotation", void 0);
|
|
1024
|
-
__decorate([
|
|
1025
|
-
serializable(Vector3)
|
|
1026
|
-
], ShapeModule.prototype, "scale", void 0);
|
|
1027
|
-
__decorate([
|
|
1028
|
-
serializable()
|
|
1029
|
-
], ShapeModule.prototype, "radius", void 0);
|
|
1030
|
-
__decorate([
|
|
1031
|
-
serializable()
|
|
1032
|
-
], ShapeModule.prototype, "radiusThickness", void 0);
|
|
1033
|
-
__decorate([
|
|
1034
|
-
serializable()
|
|
1035
|
-
], ShapeModule.prototype, "sphericalDirectionAmount", void 0);
|
|
1036
|
-
__decorate([
|
|
1037
|
-
serializable()
|
|
1038
|
-
], ShapeModule.prototype, "randomDirectionAmount", void 0);
|
|
1039
|
-
__decorate([
|
|
1040
|
-
serializable()
|
|
1041
|
-
], ShapeModule.prototype, "randomPositionAmount", void 0);
|
|
1042
|
-
__decorate([
|
|
1043
|
-
serializable()
|
|
1044
|
-
], ShapeModule.prototype, "meshShapeType", void 0);
|
|
1045
|
-
__decorate([
|
|
1046
|
-
serializable(MeshRenderer)
|
|
1047
|
-
], ShapeModule.prototype, "meshRenderer", void 0);
|
|
1048
|
-
export class NoiseModule {
|
|
1049
|
-
damping;
|
|
1050
|
-
enabled;
|
|
1051
|
-
frequency;
|
|
1052
|
-
octaveCount;
|
|
1053
|
-
octaveMultiplier;
|
|
1054
|
-
octaveScale;
|
|
1055
|
-
positionAmount;
|
|
1056
|
-
quality;
|
|
1057
|
-
remap;
|
|
1058
|
-
remapEnabled;
|
|
1059
|
-
remapMultiplier;
|
|
1060
|
-
remapX;
|
|
1061
|
-
remapXMultiplier;
|
|
1062
|
-
remapY;
|
|
1063
|
-
remapYMultiplier;
|
|
1064
|
-
remapZ;
|
|
1065
|
-
remapZMultiplier;
|
|
1066
|
-
scrollSpeedMultiplier;
|
|
1067
|
-
separateAxes;
|
|
1068
|
-
strengthMultiplier;
|
|
1069
|
-
strengthX;
|
|
1070
|
-
strengthXMultiplier;
|
|
1071
|
-
strengthY;
|
|
1072
|
-
strengthYMultiplier;
|
|
1073
|
-
strengthZ;
|
|
1074
|
-
strengthZMultiplier;
|
|
1075
|
-
_noise;
|
|
1076
|
-
_time = 0;
|
|
1077
|
-
update(context) {
|
|
1078
|
-
this._time += context.time.deltaTime * this.scrollSpeedMultiplier;
|
|
1079
|
-
}
|
|
1080
|
-
/** nebula implementations: */
|
|
1081
|
-
_temp = new Vector3();
|
|
1082
|
-
apply(_index, pos, vel, _deltaTime, age, life) {
|
|
1083
|
-
if (!this.enabled)
|
|
1084
|
-
return;
|
|
1085
|
-
if (!this._noise) {
|
|
1086
|
-
this._noise = createNoise4D(() => 0);
|
|
1087
|
-
}
|
|
1088
|
-
const temp = this._temp.set(pos.x, pos.y, pos.z).multiplyScalar(this.frequency);
|
|
1089
|
-
const nx = this._noise(temp.x, temp.y, temp.z, this._time);
|
|
1090
|
-
const ny = this._noise(temp.x, temp.y, temp.z, this._time + 1000 * this.frequency);
|
|
1091
|
-
const nz = this._noise(temp.x, temp.y, temp.z, this._time + 2000 * this.frequency);
|
|
1092
|
-
this._temp.set(nx, ny, nz).normalize();
|
|
1093
|
-
const t = age / life;
|
|
1094
|
-
let strengthFactor = this.positionAmount.evaluate(t);
|
|
1095
|
-
if (!this.separateAxes) {
|
|
1096
|
-
if (this.strengthX) {
|
|
1097
|
-
strengthFactor *= this.strengthX.evaluate(t) * 1.5;
|
|
1098
|
-
}
|
|
1099
|
-
// strengthFactor *= this.strengthMultiplier;
|
|
1100
|
-
// strengthFactor *= deltaTime;
|
|
1101
|
-
this._temp.multiplyScalar(strengthFactor);
|
|
1102
|
-
}
|
|
1103
|
-
else {
|
|
1104
|
-
this._temp.x *= strengthFactor * this.strengthXMultiplier;
|
|
1105
|
-
this._temp.y *= strengthFactor * this.strengthYMultiplier;
|
|
1106
|
-
this._temp.z *= strengthFactor * this.strengthZMultiplier;
|
|
1107
|
-
}
|
|
1108
|
-
// this._temp.setLength(strengthFactor * deltaTime);
|
|
1109
|
-
vel.x += this._temp.x;
|
|
1110
|
-
vel.y += this._temp.y;
|
|
1111
|
-
vel.z += this._temp.z;
|
|
1112
|
-
}
|
|
1113
|
-
}
|
|
1114
|
-
__decorate([
|
|
1115
|
-
serializable()
|
|
1116
|
-
], NoiseModule.prototype, "damping", void 0);
|
|
1117
|
-
__decorate([
|
|
1118
|
-
serializable()
|
|
1119
|
-
], NoiseModule.prototype, "enabled", void 0);
|
|
1120
|
-
__decorate([
|
|
1121
|
-
serializable()
|
|
1122
|
-
], NoiseModule.prototype, "frequency", void 0);
|
|
1123
|
-
__decorate([
|
|
1124
|
-
serializable()
|
|
1125
|
-
], NoiseModule.prototype, "octaveCount", void 0);
|
|
1126
|
-
__decorate([
|
|
1127
|
-
serializable()
|
|
1128
|
-
], NoiseModule.prototype, "octaveMultiplier", void 0);
|
|
1129
|
-
__decorate([
|
|
1130
|
-
serializable()
|
|
1131
|
-
], NoiseModule.prototype, "octaveScale", void 0);
|
|
1132
|
-
__decorate([
|
|
1133
|
-
serializable(MinMaxCurve)
|
|
1134
|
-
], NoiseModule.prototype, "positionAmount", void 0);
|
|
1135
|
-
__decorate([
|
|
1136
|
-
serializable()
|
|
1137
|
-
], NoiseModule.prototype, "quality", void 0);
|
|
1138
|
-
__decorate([
|
|
1139
|
-
serializable(MinMaxCurve)
|
|
1140
|
-
], NoiseModule.prototype, "remap", void 0);
|
|
1141
|
-
__decorate([
|
|
1142
|
-
serializable()
|
|
1143
|
-
], NoiseModule.prototype, "remapEnabled", void 0);
|
|
1144
|
-
__decorate([
|
|
1145
|
-
serializable()
|
|
1146
|
-
], NoiseModule.prototype, "remapMultiplier", void 0);
|
|
1147
|
-
__decorate([
|
|
1148
|
-
serializable(MinMaxCurve)
|
|
1149
|
-
], NoiseModule.prototype, "remapX", void 0);
|
|
1150
|
-
__decorate([
|
|
1151
|
-
serializable()
|
|
1152
|
-
], NoiseModule.prototype, "remapXMultiplier", void 0);
|
|
1153
|
-
__decorate([
|
|
1154
|
-
serializable(MinMaxCurve)
|
|
1155
|
-
], NoiseModule.prototype, "remapY", void 0);
|
|
1156
|
-
__decorate([
|
|
1157
|
-
serializable()
|
|
1158
|
-
], NoiseModule.prototype, "remapYMultiplier", void 0);
|
|
1159
|
-
__decorate([
|
|
1160
|
-
serializable(MinMaxCurve)
|
|
1161
|
-
], NoiseModule.prototype, "remapZ", void 0);
|
|
1162
|
-
__decorate([
|
|
1163
|
-
serializable()
|
|
1164
|
-
], NoiseModule.prototype, "remapZMultiplier", void 0);
|
|
1165
|
-
__decorate([
|
|
1166
|
-
serializable()
|
|
1167
|
-
], NoiseModule.prototype, "scrollSpeedMultiplier", void 0);
|
|
1168
|
-
__decorate([
|
|
1169
|
-
serializable()
|
|
1170
|
-
], NoiseModule.prototype, "separateAxes", void 0);
|
|
1171
|
-
__decorate([
|
|
1172
|
-
serializable()
|
|
1173
|
-
], NoiseModule.prototype, "strengthMultiplier", void 0);
|
|
1174
|
-
__decorate([
|
|
1175
|
-
serializable(MinMaxCurve)
|
|
1176
|
-
], NoiseModule.prototype, "strengthX", void 0);
|
|
1177
|
-
__decorate([
|
|
1178
|
-
serializable()
|
|
1179
|
-
], NoiseModule.prototype, "strengthXMultiplier", void 0);
|
|
1180
|
-
__decorate([
|
|
1181
|
-
serializable(MinMaxCurve)
|
|
1182
|
-
], NoiseModule.prototype, "strengthY", void 0);
|
|
1183
|
-
__decorate([
|
|
1184
|
-
serializable()
|
|
1185
|
-
], NoiseModule.prototype, "strengthYMultiplier", void 0);
|
|
1186
|
-
__decorate([
|
|
1187
|
-
serializable(MinMaxCurve)
|
|
1188
|
-
], NoiseModule.prototype, "strengthZ", void 0);
|
|
1189
|
-
__decorate([
|
|
1190
|
-
serializable()
|
|
1191
|
-
], NoiseModule.prototype, "strengthZMultiplier", void 0);
|
|
1192
|
-
export var ParticleSystemTrailMode;
|
|
1193
|
-
(function (ParticleSystemTrailMode) {
|
|
1194
|
-
ParticleSystemTrailMode[ParticleSystemTrailMode["PerParticle"] = 0] = "PerParticle";
|
|
1195
|
-
ParticleSystemTrailMode[ParticleSystemTrailMode["Ribbon"] = 1] = "Ribbon";
|
|
1196
|
-
})(ParticleSystemTrailMode || (ParticleSystemTrailMode = {}));
|
|
1197
|
-
export var ParticleSystemTrailTextureMode;
|
|
1198
|
-
(function (ParticleSystemTrailTextureMode) {
|
|
1199
|
-
ParticleSystemTrailTextureMode[ParticleSystemTrailTextureMode["Stretch"] = 0] = "Stretch";
|
|
1200
|
-
ParticleSystemTrailTextureMode[ParticleSystemTrailTextureMode["Tile"] = 1] = "Tile";
|
|
1201
|
-
ParticleSystemTrailTextureMode[ParticleSystemTrailTextureMode["DistributePerSegment"] = 2] = "DistributePerSegment";
|
|
1202
|
-
ParticleSystemTrailTextureMode[ParticleSystemTrailTextureMode["RepeatPerSegment"] = 3] = "RepeatPerSegment";
|
|
1203
|
-
})(ParticleSystemTrailTextureMode || (ParticleSystemTrailTextureMode = {}));
|
|
1204
|
-
export class TrailModule {
|
|
1205
|
-
enabled;
|
|
1206
|
-
attachRibbonToTransform = false;
|
|
1207
|
-
colorOverLifetime;
|
|
1208
|
-
colorOverTrail;
|
|
1209
|
-
dieWithParticles = true;
|
|
1210
|
-
inheritParticleColor = true;
|
|
1211
|
-
lifetime;
|
|
1212
|
-
lifetimeMultiplier;
|
|
1213
|
-
minVertexDistance = .2;
|
|
1214
|
-
mode = ParticleSystemTrailMode.PerParticle;
|
|
1215
|
-
ratio = 1;
|
|
1216
|
-
ribbonCount = 1;
|
|
1217
|
-
shadowBias = 0;
|
|
1218
|
-
sizeAffectsLifetime = false;
|
|
1219
|
-
sizeAffectsWidth = false;
|
|
1220
|
-
splitSubEmitterRibbons = false;
|
|
1221
|
-
textureMode = ParticleSystemTrailTextureMode.Stretch;
|
|
1222
|
-
widthOverTrail;
|
|
1223
|
-
widthOverTrailMultiplier;
|
|
1224
|
-
worldSpace = false;
|
|
1225
|
-
getWidth(size, _life01, pos01, t) {
|
|
1226
|
-
const res = this.widthOverTrail.evaluate(pos01, t);
|
|
1227
|
-
size *= res;
|
|
1228
|
-
return size;
|
|
1229
|
-
}
|
|
1230
|
-
getColor(color, life01, pos01) {
|
|
1231
|
-
const overTrail = this.colorOverTrail.evaluate(pos01);
|
|
1232
|
-
const overLife = this.colorOverLifetime.evaluate(life01);
|
|
1233
|
-
color.x *= overTrail.r * overLife.r;
|
|
1234
|
-
color.y *= overTrail.g * overLife.g;
|
|
1235
|
-
color.z *= overTrail.b * overLife.b;
|
|
1236
|
-
if ("alpha" in overTrail && "alpha" in overLife)
|
|
1237
|
-
color.w *= overTrail.alpha * overLife.alpha;
|
|
1238
|
-
}
|
|
1239
|
-
}
|
|
1240
|
-
__decorate([
|
|
1241
|
-
serializable()
|
|
1242
|
-
], TrailModule.prototype, "enabled", void 0);
|
|
1243
|
-
__decorate([
|
|
1244
|
-
serializable()
|
|
1245
|
-
], TrailModule.prototype, "attachRibbonToTransform", void 0);
|
|
1246
|
-
__decorate([
|
|
1247
|
-
serializable(MinMaxGradient)
|
|
1248
|
-
], TrailModule.prototype, "colorOverLifetime", void 0);
|
|
1249
|
-
__decorate([
|
|
1250
|
-
serializable(MinMaxGradient)
|
|
1251
|
-
], TrailModule.prototype, "colorOverTrail", void 0);
|
|
1252
|
-
__decorate([
|
|
1253
|
-
serializable()
|
|
1254
|
-
], TrailModule.prototype, "dieWithParticles", void 0);
|
|
1255
|
-
__decorate([
|
|
1256
|
-
serializable()
|
|
1257
|
-
], TrailModule.prototype, "inheritParticleColor", void 0);
|
|
1258
|
-
__decorate([
|
|
1259
|
-
serializable(MinMaxCurve)
|
|
1260
|
-
], TrailModule.prototype, "lifetime", void 0);
|
|
1261
|
-
__decorate([
|
|
1262
|
-
serializable()
|
|
1263
|
-
], TrailModule.prototype, "lifetimeMultiplier", void 0);
|
|
1264
|
-
__decorate([
|
|
1265
|
-
serializable()
|
|
1266
|
-
], TrailModule.prototype, "minVertexDistance", void 0);
|
|
1267
|
-
__decorate([
|
|
1268
|
-
serializable()
|
|
1269
|
-
], TrailModule.prototype, "mode", void 0);
|
|
1270
|
-
__decorate([
|
|
1271
|
-
serializable()
|
|
1272
|
-
], TrailModule.prototype, "ratio", void 0);
|
|
1273
|
-
__decorate([
|
|
1274
|
-
serializable()
|
|
1275
|
-
], TrailModule.prototype, "ribbonCount", void 0);
|
|
1276
|
-
__decorate([
|
|
1277
|
-
serializable()
|
|
1278
|
-
], TrailModule.prototype, "shadowBias", void 0);
|
|
1279
|
-
__decorate([
|
|
1280
|
-
serializable()
|
|
1281
|
-
], TrailModule.prototype, "sizeAffectsLifetime", void 0);
|
|
1282
|
-
__decorate([
|
|
1283
|
-
serializable()
|
|
1284
|
-
], TrailModule.prototype, "sizeAffectsWidth", void 0);
|
|
1285
|
-
__decorate([
|
|
1286
|
-
serializable()
|
|
1287
|
-
], TrailModule.prototype, "splitSubEmitterRibbons", void 0);
|
|
1288
|
-
__decorate([
|
|
1289
|
-
serializable()
|
|
1290
|
-
], TrailModule.prototype, "textureMode", void 0);
|
|
1291
|
-
__decorate([
|
|
1292
|
-
serializable(MinMaxCurve)
|
|
1293
|
-
], TrailModule.prototype, "widthOverTrail", void 0);
|
|
1294
|
-
__decorate([
|
|
1295
|
-
serializable()
|
|
1296
|
-
], TrailModule.prototype, "widthOverTrailMultiplier", void 0);
|
|
1297
|
-
__decorate([
|
|
1298
|
-
serializable()
|
|
1299
|
-
], TrailModule.prototype, "worldSpace", void 0);
|
|
1300
|
-
export class VelocityOverLifetimeModule {
|
|
1301
|
-
enabled;
|
|
1302
|
-
space = ParticleSystemSimulationSpace.Local;
|
|
1303
|
-
orbitalX;
|
|
1304
|
-
orbitalY;
|
|
1305
|
-
orbitalZ;
|
|
1306
|
-
orbitalXMultiplier;
|
|
1307
|
-
orbitalYMultiplier;
|
|
1308
|
-
orbitalZMultiplier;
|
|
1309
|
-
orbitalOffsetX;
|
|
1310
|
-
orbitalOffsetY;
|
|
1311
|
-
orbitalOffsetZ;
|
|
1312
|
-
speedModifier;
|
|
1313
|
-
speedModifierMultiplier;
|
|
1314
|
-
x;
|
|
1315
|
-
xMultiplier;
|
|
1316
|
-
y;
|
|
1317
|
-
yMultiplier;
|
|
1318
|
-
z;
|
|
1319
|
-
zMultiplier;
|
|
1320
|
-
_system;
|
|
1321
|
-
// private _worldRotation: Quaternion = new Quaternion();
|
|
1322
|
-
update(system) {
|
|
1323
|
-
this._system = system;
|
|
1324
|
-
}
|
|
1325
|
-
_temp = new Vector3();
|
|
1326
|
-
_temp2 = new Vector3();
|
|
1327
|
-
_temp3 = new Vector3();
|
|
1328
|
-
_hasOrbital = false;
|
|
1329
|
-
_index = 0;
|
|
1330
|
-
_orbitalMatrix = new Matrix4();
|
|
1331
|
-
init(particle) {
|
|
1332
|
-
if (this._index == 0)
|
|
1333
|
-
particle["debug"] = true;
|
|
1334
|
-
this._index += 1;
|
|
1335
|
-
particle["orbitx"] = this.orbitalX.evaluate(Math.random());
|
|
1336
|
-
particle["orbity"] = this.orbitalY.evaluate(Math.random());
|
|
1337
|
-
particle["orbitz"] = this.orbitalZ.evaluate(Math.random());
|
|
1338
|
-
// console.log(particle["orbitx"], particle["orbity"], particle["orbitz"])
|
|
1339
|
-
this._hasOrbital = particle["orbitx"] != 0 || particle["orbity"] != 0 || particle["orbitz"] != 0;
|
|
1340
|
-
}
|
|
1341
|
-
apply(_particle, _index, _pos, vel, _dt, age, life) {
|
|
1342
|
-
if (!this.enabled)
|
|
1343
|
-
return;
|
|
1344
|
-
const t = age / life;
|
|
1345
|
-
const speed = this.speedModifier.evaluate(t) * this.speedModifierMultiplier;
|
|
1346
|
-
const x = this.x.evaluate(t);
|
|
1347
|
-
const y = this.y.evaluate(t);
|
|
1348
|
-
const z = this.z.evaluate(t);
|
|
1349
|
-
this._temp.set(-x, y, z);
|
|
1350
|
-
if (this._system) {
|
|
1351
|
-
// if (this.space === ParticleSystemSimulationSpace.World) {
|
|
1352
|
-
// this._temp.applyQuaternion(this._system.worldQuaternionInverted);
|
|
1353
|
-
// }
|
|
1354
|
-
if (this._system.main.simulationSpace === ParticleSystemSimulationSpace.World) {
|
|
1355
|
-
this._temp.applyQuaternion(this._system.worldQuaternion);
|
|
1356
|
-
}
|
|
1357
|
-
}
|
|
1358
|
-
if (this._hasOrbital) {
|
|
1359
|
-
const position = this._system?.worldPos;
|
|
1360
|
-
if (position) {
|
|
1361
|
-
// TODO: we absolutely need to fix this, this is a hack for a specific usecase and doesnt work yet correctly
|
|
1362
|
-
// https://github.com/needle-tools/needle-tiny/issues/710
|
|
1363
|
-
const pos = this._temp2.set(_pos.x, _pos.y, _pos.z);
|
|
1364
|
-
const ox = this.orbitalXMultiplier; // particle["orbitx"];
|
|
1365
|
-
const oy = this.orbitalYMultiplier; // particle["orbity"];
|
|
1366
|
-
const oz = this.orbitalZMultiplier; // particle["orbitz"];
|
|
1367
|
-
const angle = speed * Math.PI * 2 * 10; // < Oh god
|
|
1368
|
-
const cosX = Math.cos(angle * ox);
|
|
1369
|
-
const sinX = Math.sin(angle * ox);
|
|
1370
|
-
const cosY = Math.cos(angle * oy);
|
|
1371
|
-
const sinY = Math.sin(angle * oy);
|
|
1372
|
-
const cosZ = Math.cos(angle * oz);
|
|
1373
|
-
const sinZ = Math.sin(angle * oz);
|
|
1374
|
-
const newX = pos.x * (cosY * cosZ) + pos.y * (cosY * sinZ) + pos.z * (-sinY);
|
|
1375
|
-
const newY = pos.x * (sinX * sinY * cosZ - cosX * sinZ) + pos.y * (sinX * sinY * sinZ + cosX * cosZ) + pos.z * (sinX * cosY);
|
|
1376
|
-
const newZ = pos.x * (cosX * sinY * cosZ + sinX * sinZ) + pos.y * (cosX * sinY * sinZ - sinX * cosZ) + pos.z * (cosX * cosY);
|
|
1377
|
-
// pos.x += this.orbitalOffsetX;
|
|
1378
|
-
// pos.y += this.orbitalOffsetY;
|
|
1379
|
-
// pos.z += this.orbitalOffsetZ;
|
|
1380
|
-
const v = this._temp3.set(pos.x - newX, pos.y - newY, pos.z - newZ);
|
|
1381
|
-
v.normalize();
|
|
1382
|
-
v.multiplyScalar(.2 / _dt * (Math.max(this.orbitalXMultiplier, this.orbitalYMultiplier, this.orbitalZMultiplier)));
|
|
1383
|
-
vel.x += v.x;
|
|
1384
|
-
vel.y += v.y;
|
|
1385
|
-
vel.z += v.z;
|
|
1386
|
-
}
|
|
1387
|
-
}
|
|
1388
|
-
vel.x += this._temp.x;
|
|
1389
|
-
vel.y += this._temp.y;
|
|
1390
|
-
vel.z += this._temp.z;
|
|
1391
|
-
vel.x *= speed;
|
|
1392
|
-
vel.y *= speed;
|
|
1393
|
-
vel.z *= speed;
|
|
1394
|
-
}
|
|
1395
|
-
}
|
|
1396
|
-
__decorate([
|
|
1397
|
-
serializable()
|
|
1398
|
-
], VelocityOverLifetimeModule.prototype, "enabled", void 0);
|
|
1399
|
-
__decorate([
|
|
1400
|
-
serializable()
|
|
1401
|
-
], VelocityOverLifetimeModule.prototype, "space", void 0);
|
|
1402
|
-
__decorate([
|
|
1403
|
-
serializable(MinMaxCurve)
|
|
1404
|
-
], VelocityOverLifetimeModule.prototype, "orbitalX", void 0);
|
|
1405
|
-
__decorate([
|
|
1406
|
-
serializable(MinMaxCurve)
|
|
1407
|
-
], VelocityOverLifetimeModule.prototype, "orbitalY", void 0);
|
|
1408
|
-
__decorate([
|
|
1409
|
-
serializable(MinMaxCurve)
|
|
1410
|
-
], VelocityOverLifetimeModule.prototype, "orbitalZ", void 0);
|
|
1411
|
-
__decorate([
|
|
1412
|
-
serializable()
|
|
1413
|
-
], VelocityOverLifetimeModule.prototype, "orbitalXMultiplier", void 0);
|
|
1414
|
-
__decorate([
|
|
1415
|
-
serializable()
|
|
1416
|
-
], VelocityOverLifetimeModule.prototype, "orbitalYMultiplier", void 0);
|
|
1417
|
-
__decorate([
|
|
1418
|
-
serializable()
|
|
1419
|
-
], VelocityOverLifetimeModule.prototype, "orbitalZMultiplier", void 0);
|
|
1420
|
-
__decorate([
|
|
1421
|
-
serializable()
|
|
1422
|
-
], VelocityOverLifetimeModule.prototype, "orbitalOffsetX", void 0);
|
|
1423
|
-
__decorate([
|
|
1424
|
-
serializable()
|
|
1425
|
-
], VelocityOverLifetimeModule.prototype, "orbitalOffsetY", void 0);
|
|
1426
|
-
__decorate([
|
|
1427
|
-
serializable()
|
|
1428
|
-
], VelocityOverLifetimeModule.prototype, "orbitalOffsetZ", void 0);
|
|
1429
|
-
__decorate([
|
|
1430
|
-
serializable(MinMaxCurve)
|
|
1431
|
-
], VelocityOverLifetimeModule.prototype, "speedModifier", void 0);
|
|
1432
|
-
__decorate([
|
|
1433
|
-
serializable()
|
|
1434
|
-
], VelocityOverLifetimeModule.prototype, "speedModifierMultiplier", void 0);
|
|
1435
|
-
__decorate([
|
|
1436
|
-
serializable(MinMaxCurve)
|
|
1437
|
-
], VelocityOverLifetimeModule.prototype, "x", void 0);
|
|
1438
|
-
__decorate([
|
|
1439
|
-
serializable()
|
|
1440
|
-
], VelocityOverLifetimeModule.prototype, "xMultiplier", void 0);
|
|
1441
|
-
__decorate([
|
|
1442
|
-
serializable(MinMaxCurve)
|
|
1443
|
-
], VelocityOverLifetimeModule.prototype, "y", void 0);
|
|
1444
|
-
__decorate([
|
|
1445
|
-
serializable()
|
|
1446
|
-
], VelocityOverLifetimeModule.prototype, "yMultiplier", void 0);
|
|
1447
|
-
__decorate([
|
|
1448
|
-
serializable(MinMaxCurve)
|
|
1449
|
-
], VelocityOverLifetimeModule.prototype, "z", void 0);
|
|
1450
|
-
__decorate([
|
|
1451
|
-
serializable()
|
|
1452
|
-
], VelocityOverLifetimeModule.prototype, "zMultiplier", void 0);
|
|
1453
|
-
var ParticleSystemAnimationTimeMode;
|
|
1454
|
-
(function (ParticleSystemAnimationTimeMode) {
|
|
1455
|
-
ParticleSystemAnimationTimeMode[ParticleSystemAnimationTimeMode["Lifetime"] = 0] = "Lifetime";
|
|
1456
|
-
ParticleSystemAnimationTimeMode[ParticleSystemAnimationTimeMode["Speed"] = 1] = "Speed";
|
|
1457
|
-
ParticleSystemAnimationTimeMode[ParticleSystemAnimationTimeMode["FPS"] = 2] = "FPS";
|
|
1458
|
-
})(ParticleSystemAnimationTimeMode || (ParticleSystemAnimationTimeMode = {}));
|
|
1459
|
-
var ParticleSystemAnimationMode;
|
|
1460
|
-
(function (ParticleSystemAnimationMode) {
|
|
1461
|
-
ParticleSystemAnimationMode[ParticleSystemAnimationMode["Grid"] = 0] = "Grid";
|
|
1462
|
-
ParticleSystemAnimationMode[ParticleSystemAnimationMode["Sprites"] = 1] = "Sprites";
|
|
1463
|
-
})(ParticleSystemAnimationMode || (ParticleSystemAnimationMode = {}));
|
|
1464
|
-
var ParticleSystemAnimationRowMode;
|
|
1465
|
-
(function (ParticleSystemAnimationRowMode) {
|
|
1466
|
-
ParticleSystemAnimationRowMode[ParticleSystemAnimationRowMode["Custom"] = 0] = "Custom";
|
|
1467
|
-
ParticleSystemAnimationRowMode[ParticleSystemAnimationRowMode["Random"] = 1] = "Random";
|
|
1468
|
-
ParticleSystemAnimationRowMode[ParticleSystemAnimationRowMode["MeshIndex"] = 2] = "MeshIndex";
|
|
1469
|
-
})(ParticleSystemAnimationRowMode || (ParticleSystemAnimationRowMode = {}));
|
|
1470
|
-
var ParticleSystemAnimationType;
|
|
1471
|
-
(function (ParticleSystemAnimationType) {
|
|
1472
|
-
ParticleSystemAnimationType[ParticleSystemAnimationType["WholeSheet"] = 0] = "WholeSheet";
|
|
1473
|
-
ParticleSystemAnimationType[ParticleSystemAnimationType["SingleRow"] = 1] = "SingleRow";
|
|
1474
|
-
})(ParticleSystemAnimationType || (ParticleSystemAnimationType = {}));
|
|
1475
|
-
export class TextureSheetAnimationModule {
|
|
1476
|
-
animation;
|
|
1477
|
-
enabled;
|
|
1478
|
-
cycleCount;
|
|
1479
|
-
frameOverTime;
|
|
1480
|
-
frameOverTimeMultiplier;
|
|
1481
|
-
numTilesX;
|
|
1482
|
-
numTilesY;
|
|
1483
|
-
startFrame;
|
|
1484
|
-
startFrameMultiplier;
|
|
1485
|
-
rowMode;
|
|
1486
|
-
rowIndex;
|
|
1487
|
-
spriteCount;
|
|
1488
|
-
timeMode;
|
|
1489
|
-
sampleOnceAtStart() {
|
|
1490
|
-
if (this.timeMode === ParticleSystemAnimationTimeMode.Lifetime) {
|
|
1491
|
-
switch (this.frameOverTime.mode) {
|
|
1492
|
-
case ParticleSystemCurveMode.Constant:
|
|
1493
|
-
case ParticleSystemCurveMode.TwoConstants:
|
|
1494
|
-
case ParticleSystemCurveMode.TwoCurves:
|
|
1495
|
-
case ParticleSystemCurveMode.Curve:
|
|
1496
|
-
return true;
|
|
1497
|
-
}
|
|
1498
|
-
}
|
|
1499
|
-
return false;
|
|
1500
|
-
}
|
|
1501
|
-
getStartIndex() {
|
|
1502
|
-
if (this.sampleOnceAtStart()) {
|
|
1503
|
-
const start = Math.random();
|
|
1504
|
-
return start * (this.numTilesX * this.numTilesY);
|
|
1505
|
-
}
|
|
1506
|
-
return 0;
|
|
1507
|
-
}
|
|
1508
|
-
evaluate(t01) {
|
|
1509
|
-
if (this.sampleOnceAtStart()) {
|
|
1510
|
-
return undefined;
|
|
1511
|
-
}
|
|
1512
|
-
return this.getIndex(t01);
|
|
1513
|
-
}
|
|
1514
|
-
getIndex(t01) {
|
|
1515
|
-
const tiles = this.numTilesX * this.numTilesY;
|
|
1516
|
-
t01 = t01 * this.cycleCount;
|
|
1517
|
-
let index = this.frameOverTime.evaluate(t01 % 1);
|
|
1518
|
-
index *= this.frameOverTimeMultiplier;
|
|
1519
|
-
index *= tiles;
|
|
1520
|
-
index = index % tiles;
|
|
1521
|
-
index = Math.floor(index);
|
|
1522
|
-
return index;
|
|
1523
|
-
}
|
|
1524
|
-
}
|
|
1525
|
-
__decorate([
|
|
1526
|
-
serializable()
|
|
1527
|
-
], TextureSheetAnimationModule.prototype, "animation", void 0);
|
|
1528
|
-
__decorate([
|
|
1529
|
-
serializable()
|
|
1530
|
-
], TextureSheetAnimationModule.prototype, "enabled", void 0);
|
|
1531
|
-
__decorate([
|
|
1532
|
-
serializable()
|
|
1533
|
-
], TextureSheetAnimationModule.prototype, "cycleCount", void 0);
|
|
1534
|
-
__decorate([
|
|
1535
|
-
serializable(MinMaxCurve)
|
|
1536
|
-
], TextureSheetAnimationModule.prototype, "frameOverTime", void 0);
|
|
1537
|
-
__decorate([
|
|
1538
|
-
serializable()
|
|
1539
|
-
], TextureSheetAnimationModule.prototype, "frameOverTimeMultiplier", void 0);
|
|
1540
|
-
__decorate([
|
|
1541
|
-
serializable()
|
|
1542
|
-
], TextureSheetAnimationModule.prototype, "numTilesX", void 0);
|
|
1543
|
-
__decorate([
|
|
1544
|
-
serializable()
|
|
1545
|
-
], TextureSheetAnimationModule.prototype, "numTilesY", void 0);
|
|
1546
|
-
__decorate([
|
|
1547
|
-
serializable(MinMaxCurve)
|
|
1548
|
-
], TextureSheetAnimationModule.prototype, "startFrame", void 0);
|
|
1549
|
-
__decorate([
|
|
1550
|
-
serializable()
|
|
1551
|
-
], TextureSheetAnimationModule.prototype, "startFrameMultiplier", void 0);
|
|
1552
|
-
__decorate([
|
|
1553
|
-
serializable()
|
|
1554
|
-
], TextureSheetAnimationModule.prototype, "rowMode", void 0);
|
|
1555
|
-
__decorate([
|
|
1556
|
-
serializable()
|
|
1557
|
-
], TextureSheetAnimationModule.prototype, "rowIndex", void 0);
|
|
1558
|
-
__decorate([
|
|
1559
|
-
serializable()
|
|
1560
|
-
], TextureSheetAnimationModule.prototype, "spriteCount", void 0);
|
|
1561
|
-
__decorate([
|
|
1562
|
-
serializable()
|
|
1563
|
-
], TextureSheetAnimationModule.prototype, "timeMode", void 0);
|
|
1564
|
-
export class RotationOverLifetimeModule {
|
|
1565
|
-
enabled;
|
|
1566
|
-
separateAxes;
|
|
1567
|
-
x;
|
|
1568
|
-
xMultiplier;
|
|
1569
|
-
y;
|
|
1570
|
-
yMultiplier;
|
|
1571
|
-
z;
|
|
1572
|
-
zMultiplier;
|
|
1573
|
-
evaluate(t01, t) {
|
|
1574
|
-
if (!this.enabled)
|
|
1575
|
-
return 0;
|
|
1576
|
-
if (!this.separateAxes) {
|
|
1577
|
-
const rot = this.z.evaluate(t01, t) * -1;
|
|
1578
|
-
return rot;
|
|
1579
|
-
}
|
|
1580
|
-
return 0;
|
|
1581
|
-
}
|
|
1582
|
-
}
|
|
1583
|
-
__decorate([
|
|
1584
|
-
serializable()
|
|
1585
|
-
], RotationOverLifetimeModule.prototype, "enabled", void 0);
|
|
1586
|
-
__decorate([
|
|
1587
|
-
serializable()
|
|
1588
|
-
], RotationOverLifetimeModule.prototype, "separateAxes", void 0);
|
|
1589
|
-
__decorate([
|
|
1590
|
-
serializable(MinMaxCurve)
|
|
1591
|
-
], RotationOverLifetimeModule.prototype, "x", void 0);
|
|
1592
|
-
__decorate([
|
|
1593
|
-
serializable()
|
|
1594
|
-
], RotationOverLifetimeModule.prototype, "xMultiplier", void 0);
|
|
1595
|
-
__decorate([
|
|
1596
|
-
serializable(MinMaxCurve)
|
|
1597
|
-
], RotationOverLifetimeModule.prototype, "y", void 0);
|
|
1598
|
-
__decorate([
|
|
1599
|
-
serializable()
|
|
1600
|
-
], RotationOverLifetimeModule.prototype, "yMultiplier", void 0);
|
|
1601
|
-
__decorate([
|
|
1602
|
-
serializable(MinMaxCurve)
|
|
1603
|
-
], RotationOverLifetimeModule.prototype, "z", void 0);
|
|
1604
|
-
__decorate([
|
|
1605
|
-
serializable()
|
|
1606
|
-
], RotationOverLifetimeModule.prototype, "zMultiplier", void 0);
|
|
1607
|
-
export class RotationBySpeedModule {
|
|
1608
|
-
enabled;
|
|
1609
|
-
range;
|
|
1610
|
-
separateAxes;
|
|
1611
|
-
x;
|
|
1612
|
-
xMultiplier;
|
|
1613
|
-
y;
|
|
1614
|
-
yMultiplier;
|
|
1615
|
-
z;
|
|
1616
|
-
zMultiplier;
|
|
1617
|
-
evaluate(_t01, speed) {
|
|
1618
|
-
if (!this.enabled)
|
|
1619
|
-
return 0;
|
|
1620
|
-
if (!this.separateAxes) {
|
|
1621
|
-
const t = Mathf.lerp(this.range.x, this.range.y, speed);
|
|
1622
|
-
const rot = this.z.evaluate(t) * -1;
|
|
1623
|
-
return rot;
|
|
1624
|
-
}
|
|
1625
|
-
return 0;
|
|
1626
|
-
}
|
|
1627
|
-
}
|
|
1628
|
-
__decorate([
|
|
1629
|
-
serializable()
|
|
1630
|
-
], RotationBySpeedModule.prototype, "enabled", void 0);
|
|
1631
|
-
__decorate([
|
|
1632
|
-
serializable()
|
|
1633
|
-
], RotationBySpeedModule.prototype, "range", void 0);
|
|
1634
|
-
__decorate([
|
|
1635
|
-
serializable()
|
|
1636
|
-
], RotationBySpeedModule.prototype, "separateAxes", void 0);
|
|
1637
|
-
__decorate([
|
|
1638
|
-
serializable(MinMaxCurve)
|
|
1639
|
-
], RotationBySpeedModule.prototype, "x", void 0);
|
|
1640
|
-
__decorate([
|
|
1641
|
-
serializable()
|
|
1642
|
-
], RotationBySpeedModule.prototype, "xMultiplier", void 0);
|
|
1643
|
-
__decorate([
|
|
1644
|
-
serializable(MinMaxCurve)
|
|
1645
|
-
], RotationBySpeedModule.prototype, "y", void 0);
|
|
1646
|
-
__decorate([
|
|
1647
|
-
serializable()
|
|
1648
|
-
], RotationBySpeedModule.prototype, "yMultiplier", void 0);
|
|
1649
|
-
__decorate([
|
|
1650
|
-
serializable(MinMaxCurve)
|
|
1651
|
-
], RotationBySpeedModule.prototype, "z", void 0);
|
|
1652
|
-
__decorate([
|
|
1653
|
-
serializable()
|
|
1654
|
-
], RotationBySpeedModule.prototype, "zMultiplier", void 0);
|
|
1655
|
-
export class LimitVelocityOverLifetimeModule {
|
|
1656
|
-
enabled;
|
|
1657
|
-
dampen;
|
|
1658
|
-
drag;
|
|
1659
|
-
dragMultiplier;
|
|
1660
|
-
limit;
|
|
1661
|
-
limitMultiplier;
|
|
1662
|
-
separateAxes;
|
|
1663
|
-
limitX;
|
|
1664
|
-
limitXMultiplier;
|
|
1665
|
-
limitY;
|
|
1666
|
-
limitYMultiplier;
|
|
1667
|
-
limitZ;
|
|
1668
|
-
limitZMultiplier;
|
|
1669
|
-
multiplyDragByParticleSize = false;
|
|
1670
|
-
multiplyDragByParticleVelocity = false;
|
|
1671
|
-
space;
|
|
1672
|
-
_temp = new Vector3();
|
|
1673
|
-
_temp2 = new Vector3();
|
|
1674
|
-
apply(_position, baseVelocity, currentVelocity, _size, t01, _dt, _scale) {
|
|
1675
|
-
if (!this.enabled)
|
|
1676
|
-
return;
|
|
1677
|
-
// if (this.separateAxes) {
|
|
1678
|
-
// // const maxX = this.limitX.evaluate(t01) * this.limitXMultiplier;
|
|
1679
|
-
// // const maxY = this.limitY.evaluate(t01) * this.limitYMultiplier;
|
|
1680
|
-
// // const maxZ = this.limitZ.evaluate(t01) * this.limitZMultiplier;
|
|
1681
|
-
// }
|
|
1682
|
-
// else
|
|
1683
|
-
{
|
|
1684
|
-
const max = this.limit.evaluate(t01) * this.limitMultiplier;
|
|
1685
|
-
const speed = baseVelocity.length();
|
|
1686
|
-
if (speed > max) {
|
|
1687
|
-
this._temp.copy(baseVelocity).normalize().multiplyScalar(max);
|
|
1688
|
-
const t = this.dampen * .5;
|
|
1689
|
-
// t *= scale;
|
|
1690
|
-
baseVelocity.x = Mathf.lerp(baseVelocity.x, this._temp.x, t);
|
|
1691
|
-
baseVelocity.y = Mathf.lerp(baseVelocity.y, this._temp.y, t);
|
|
1692
|
-
baseVelocity.z = Mathf.lerp(baseVelocity.z, this._temp.z, t);
|
|
1693
|
-
// this._temp2.set(0, 0, 0);
|
|
1694
|
-
currentVelocity.x = Mathf.lerp(currentVelocity.x, this._temp.x, t);
|
|
1695
|
-
currentVelocity.y = Mathf.lerp(currentVelocity.y, this._temp.y, t);
|
|
1696
|
-
currentVelocity.z = Mathf.lerp(currentVelocity.z, this._temp.z, t);
|
|
1697
|
-
}
|
|
1698
|
-
// vel.multiplyScalar(dragFactor);
|
|
1699
|
-
}
|
|
1700
|
-
// vel.x *= 0.3;
|
|
1701
|
-
// vel.y *= 0.3;
|
|
1702
|
-
// vel.z *= 0.3;
|
|
1703
|
-
}
|
|
1704
|
-
}
|
|
1705
|
-
__decorate([
|
|
1706
|
-
serializable()
|
|
1707
|
-
], LimitVelocityOverLifetimeModule.prototype, "enabled", void 0);
|
|
1708
|
-
__decorate([
|
|
1709
|
-
serializable()
|
|
1710
|
-
], LimitVelocityOverLifetimeModule.prototype, "dampen", void 0);
|
|
1711
|
-
__decorate([
|
|
1712
|
-
serializable(MinMaxCurve)
|
|
1713
|
-
], LimitVelocityOverLifetimeModule.prototype, "drag", void 0);
|
|
1714
|
-
__decorate([
|
|
1715
|
-
serializable()
|
|
1716
|
-
], LimitVelocityOverLifetimeModule.prototype, "dragMultiplier", void 0);
|
|
1717
|
-
__decorate([
|
|
1718
|
-
serializable(MinMaxCurve)
|
|
1719
|
-
], LimitVelocityOverLifetimeModule.prototype, "limit", void 0);
|
|
1720
|
-
__decorate([
|
|
1721
|
-
serializable()
|
|
1722
|
-
], LimitVelocityOverLifetimeModule.prototype, "limitMultiplier", void 0);
|
|
1723
|
-
__decorate([
|
|
1724
|
-
serializable()
|
|
1725
|
-
], LimitVelocityOverLifetimeModule.prototype, "separateAxes", void 0);
|
|
1726
|
-
__decorate([
|
|
1727
|
-
serializable(MinMaxCurve)
|
|
1728
|
-
], LimitVelocityOverLifetimeModule.prototype, "limitX", void 0);
|
|
1729
|
-
__decorate([
|
|
1730
|
-
serializable()
|
|
1731
|
-
], LimitVelocityOverLifetimeModule.prototype, "limitXMultiplier", void 0);
|
|
1732
|
-
__decorate([
|
|
1733
|
-
serializable(MinMaxCurve)
|
|
1734
|
-
], LimitVelocityOverLifetimeModule.prototype, "limitY", void 0);
|
|
1735
|
-
__decorate([
|
|
1736
|
-
serializable()
|
|
1737
|
-
], LimitVelocityOverLifetimeModule.prototype, "limitYMultiplier", void 0);
|
|
1738
|
-
__decorate([
|
|
1739
|
-
serializable(MinMaxCurve)
|
|
1740
|
-
], LimitVelocityOverLifetimeModule.prototype, "limitZ", void 0);
|
|
1741
|
-
__decorate([
|
|
1742
|
-
serializable()
|
|
1743
|
-
], LimitVelocityOverLifetimeModule.prototype, "limitZMultiplier", void 0);
|
|
1744
|
-
__decorate([
|
|
1745
|
-
serializable()
|
|
1746
|
-
], LimitVelocityOverLifetimeModule.prototype, "multiplyDragByParticleSize", void 0);
|
|
1747
|
-
__decorate([
|
|
1748
|
-
serializable()
|
|
1749
|
-
], LimitVelocityOverLifetimeModule.prototype, "multiplyDragByParticleVelocity", void 0);
|
|
1750
|
-
__decorate([
|
|
1751
|
-
serializable()
|
|
1752
|
-
], LimitVelocityOverLifetimeModule.prototype, "space", void 0);
|
|
1753
|
-
export var ParticleSystemInheritVelocityMode;
|
|
1754
|
-
(function (ParticleSystemInheritVelocityMode) {
|
|
1755
|
-
ParticleSystemInheritVelocityMode[ParticleSystemInheritVelocityMode["Initial"] = 0] = "Initial";
|
|
1756
|
-
ParticleSystemInheritVelocityMode[ParticleSystemInheritVelocityMode["Current"] = 1] = "Current";
|
|
1757
|
-
})(ParticleSystemInheritVelocityMode || (ParticleSystemInheritVelocityMode = {}));
|
|
1758
|
-
export class InheritVelocityModule {
|
|
1759
|
-
enabled;
|
|
1760
|
-
curve;
|
|
1761
|
-
curveMultiplier;
|
|
1762
|
-
mode;
|
|
1763
|
-
clone() {
|
|
1764
|
-
const ni = new InheritVelocityModule();
|
|
1765
|
-
ni.enabled = this.enabled;
|
|
1766
|
-
ni.curve = this.curve?.clone();
|
|
1767
|
-
ni.curveMultiplier = this.curveMultiplier;
|
|
1768
|
-
ni.mode = this.mode;
|
|
1769
|
-
return ni;
|
|
1770
|
-
}
|
|
1771
|
-
system;
|
|
1772
|
-
get _lastWorldPosition() {
|
|
1773
|
-
if (!this.system['_iv_lastWorldPosition']) {
|
|
1774
|
-
this.system['_iv_lastWorldPosition'] = new Vector3();
|
|
1775
|
-
}
|
|
1776
|
-
return this.system['_iv_lastWorldPosition'];
|
|
1777
|
-
}
|
|
1778
|
-
get _velocity() {
|
|
1779
|
-
if (!this.system['_iv_velocity']) {
|
|
1780
|
-
this.system['_iv_velocity'] = new Vector3();
|
|
1781
|
-
}
|
|
1782
|
-
return this.system['_iv_velocity'];
|
|
1783
|
-
}
|
|
1784
|
-
_temp = new Vector3();
|
|
1785
|
-
_firstUpdate = true;
|
|
1786
|
-
awake(system) {
|
|
1787
|
-
this.system = system;
|
|
1788
|
-
this.reset();
|
|
1789
|
-
}
|
|
1790
|
-
reset() {
|
|
1791
|
-
this._firstUpdate = true;
|
|
1792
|
-
}
|
|
1793
|
-
update(_context) {
|
|
1794
|
-
if (!this.enabled)
|
|
1795
|
-
return;
|
|
1796
|
-
if (this.system.worldspace === false)
|
|
1797
|
-
return;
|
|
1798
|
-
if (this._firstUpdate) {
|
|
1799
|
-
this._firstUpdate = false;
|
|
1800
|
-
this._velocity.set(0, 0, 0);
|
|
1801
|
-
this._lastWorldPosition.copy(this.system.worldPos);
|
|
1802
|
-
}
|
|
1803
|
-
else if (this._lastWorldPosition) {
|
|
1804
|
-
this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1 / this.system.deltaTime);
|
|
1805
|
-
this._lastWorldPosition.copy(this.system.worldPos);
|
|
1806
|
-
}
|
|
1807
|
-
}
|
|
1808
|
-
// TODO: make work for subsystems
|
|
1809
|
-
applyInitial(vel) {
|
|
1810
|
-
if (!this.enabled)
|
|
1811
|
-
return;
|
|
1812
|
-
if (this.system.worldspace === false)
|
|
1813
|
-
return;
|
|
1814
|
-
if (this.mode === ParticleSystemInheritVelocityMode.Initial) {
|
|
1815
|
-
const factor = this.curve.evaluate(Math.random(), Math.random());
|
|
1816
|
-
this._temp.copy(this._velocity).multiplyScalar(factor);
|
|
1817
|
-
vel.x += this._temp.x;
|
|
1818
|
-
vel.y += this._temp.y;
|
|
1819
|
-
vel.z += this._temp.z;
|
|
1820
|
-
}
|
|
1821
|
-
}
|
|
1822
|
-
_frames = 0;
|
|
1823
|
-
applyCurrent(vel, t01, lerpFactor) {
|
|
1824
|
-
if (!this.enabled)
|
|
1825
|
-
return;
|
|
1826
|
-
if (!this.system)
|
|
1827
|
-
return;
|
|
1828
|
-
if (this.system.worldspace === false)
|
|
1829
|
-
return;
|
|
1830
|
-
if (this.mode === ParticleSystemInheritVelocityMode.Current) {
|
|
1831
|
-
const factor = this.curve.evaluate(t01, lerpFactor);
|
|
1832
|
-
this._temp.copy(this._velocity).multiplyScalar(factor);
|
|
1833
|
-
vel.x += this._temp.x;
|
|
1834
|
-
vel.y += this._temp.y;
|
|
1835
|
-
vel.z += this._temp.z;
|
|
1836
|
-
}
|
|
1837
|
-
}
|
|
1838
|
-
}
|
|
1839
|
-
__decorate([
|
|
1840
|
-
serializable()
|
|
1841
|
-
], InheritVelocityModule.prototype, "enabled", void 0);
|
|
1842
|
-
__decorate([
|
|
1843
|
-
serializable(MinMaxCurve)
|
|
1844
|
-
], InheritVelocityModule.prototype, "curve", void 0);
|
|
1845
|
-
__decorate([
|
|
1846
|
-
serializable()
|
|
1847
|
-
], InheritVelocityModule.prototype, "curveMultiplier", void 0);
|
|
1848
|
-
__decorate([
|
|
1849
|
-
serializable()
|
|
1850
|
-
], InheritVelocityModule.prototype, "mode", void 0);
|
|
1851
|
-
export class SizeBySpeedModule {
|
|
1852
|
-
enabled;
|
|
1853
|
-
range;
|
|
1854
|
-
separateAxes;
|
|
1855
|
-
size;
|
|
1856
|
-
sizeMultiplier;
|
|
1857
|
-
x;
|
|
1858
|
-
xMultiplier;
|
|
1859
|
-
y;
|
|
1860
|
-
yMultiplier;
|
|
1861
|
-
z;
|
|
1862
|
-
zMultiplier;
|
|
1863
|
-
evaluate(vel, _t01, lerpFactor, size) {
|
|
1864
|
-
const speed = vel.length();
|
|
1865
|
-
const x = Mathf.remap(speed, this.range.x, this.range.y, 0, 1);
|
|
1866
|
-
const factor = this.size.evaluate(x, lerpFactor);
|
|
1867
|
-
// return size;
|
|
1868
|
-
size.x *= factor;
|
|
1869
|
-
size.y *= factor;
|
|
1870
|
-
size.z *= factor;
|
|
1871
|
-
return size;
|
|
1872
|
-
}
|
|
1873
|
-
}
|
|
1874
|
-
__decorate([
|
|
1875
|
-
serializable()
|
|
1876
|
-
], SizeBySpeedModule.prototype, "enabled", void 0);
|
|
1877
|
-
__decorate([
|
|
1878
|
-
serializable(Vector2)
|
|
1879
|
-
], SizeBySpeedModule.prototype, "range", void 0);
|
|
1880
|
-
__decorate([
|
|
1881
|
-
serializable()
|
|
1882
|
-
], SizeBySpeedModule.prototype, "separateAxes", void 0);
|
|
1883
|
-
__decorate([
|
|
1884
|
-
serializable(MinMaxCurve)
|
|
1885
|
-
], SizeBySpeedModule.prototype, "size", void 0);
|
|
1886
|
-
__decorate([
|
|
1887
|
-
serializable()
|
|
1888
|
-
], SizeBySpeedModule.prototype, "sizeMultiplier", void 0);
|
|
1889
|
-
__decorate([
|
|
1890
|
-
serializable(MinMaxCurve)
|
|
1891
|
-
], SizeBySpeedModule.prototype, "x", void 0);
|
|
1892
|
-
__decorate([
|
|
1893
|
-
serializable()
|
|
1894
|
-
], SizeBySpeedModule.prototype, "xMultiplier", void 0);
|
|
1895
|
-
__decorate([
|
|
1896
|
-
serializable(MinMaxCurve)
|
|
1897
|
-
], SizeBySpeedModule.prototype, "y", void 0);
|
|
1898
|
-
__decorate([
|
|
1899
|
-
serializable()
|
|
1900
|
-
], SizeBySpeedModule.prototype, "yMultiplier", void 0);
|
|
1901
|
-
__decorate([
|
|
1902
|
-
serializable(MinMaxCurve)
|
|
1903
|
-
], SizeBySpeedModule.prototype, "z", void 0);
|
|
1904
|
-
__decorate([
|
|
1905
|
-
serializable()
|
|
1906
|
-
], SizeBySpeedModule.prototype, "zMultiplier", void 0);
|
|
1907
|
-
export class ColorBySpeedModule {
|
|
1908
|
-
enabled;
|
|
1909
|
-
range;
|
|
1910
|
-
color;
|
|
1911
|
-
evaluate(vel, lerpFactor, color) {
|
|
1912
|
-
const speed = vel.length();
|
|
1913
|
-
const x = Mathf.remap(speed, this.range.x, this.range.y, 0, 1);
|
|
1914
|
-
const res = this.color.evaluate(x, lerpFactor);
|
|
1915
|
-
color.x *= res.r;
|
|
1916
|
-
color.y *= res.g;
|
|
1917
|
-
color.z *= res.b;
|
|
1918
|
-
if ("alpha" in res)
|
|
1919
|
-
color.w *= res.alpha;
|
|
1920
|
-
}
|
|
1921
|
-
}
|
|
1922
|
-
__decorate([
|
|
1923
|
-
serializable()
|
|
1924
|
-
], ColorBySpeedModule.prototype, "enabled", void 0);
|
|
1925
|
-
__decorate([
|
|
1926
|
-
serializable(Vector2)
|
|
1927
|
-
], ColorBySpeedModule.prototype, "range", void 0);
|
|
1928
|
-
__decorate([
|
|
1929
|
-
serializable(MinMaxGradient)
|
|
1930
|
-
], ColorBySpeedModule.prototype, "color", void 0);
|
|
1
|
+
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
|
|
2
|
+
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
|
|
3
|
+
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
|
|
4
|
+
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
|
|
5
|
+
return c > 3 && r && Object.defineProperty(target, key, r), r;
|
|
6
|
+
};
|
|
7
|
+
import { createNoise4D } from 'simplex-noise';
|
|
8
|
+
import { Euler, Matrix4, Quaternion, Triangle, Vector2, Vector3 } from "three";
|
|
9
|
+
import { isDevEnvironment } from '../../engine/debug/index.js';
|
|
10
|
+
import { Gizmos } from "../../engine/engine_gizmos.js";
|
|
11
|
+
import { Mathf } from "../../engine/engine_math.js";
|
|
12
|
+
import { serializable } from "../../engine/engine_serialization.js";
|
|
13
|
+
import { getTempVector, getWorldQuaternion } from '../../engine/engine_three_utils.js';
|
|
14
|
+
import { getParam } from "../../engine/engine_utils.js";
|
|
15
|
+
import { RGBAColor } from "../../engine/js-extensions/index.js";
|
|
16
|
+
import { AnimationCurve } from "../AnimationCurve.js";
|
|
17
|
+
import { MeshRenderer } from '../Renderer.js';
|
|
18
|
+
const debug = getParam("debugparticles");
|
|
19
|
+
export var ParticleSystemRenderMode;
|
|
20
|
+
(function (ParticleSystemRenderMode) {
|
|
21
|
+
ParticleSystemRenderMode[ParticleSystemRenderMode["Billboard"] = 0] = "Billboard";
|
|
22
|
+
ParticleSystemRenderMode[ParticleSystemRenderMode["Stretch"] = 1] = "Stretch";
|
|
23
|
+
ParticleSystemRenderMode[ParticleSystemRenderMode["HorizontalBillboard"] = 2] = "HorizontalBillboard";
|
|
24
|
+
ParticleSystemRenderMode[ParticleSystemRenderMode["VerticalBillboard"] = 3] = "VerticalBillboard";
|
|
25
|
+
ParticleSystemRenderMode[ParticleSystemRenderMode["Mesh"] = 4] = "Mesh";
|
|
26
|
+
// None = 5,
|
|
27
|
+
})(ParticleSystemRenderMode || (ParticleSystemRenderMode = {}));
|
|
28
|
+
export class Gradient {
|
|
29
|
+
alphaKeys = [];
|
|
30
|
+
colorKeys = [];
|
|
31
|
+
get duration() {
|
|
32
|
+
return 1;
|
|
33
|
+
}
|
|
34
|
+
evaluate(time, target) {
|
|
35
|
+
// target.r = this.colorKeys[0].color.r;
|
|
36
|
+
// target.g = this.colorKeys[0].color.g;
|
|
37
|
+
// target.b = this.colorKeys[0].color.b;
|
|
38
|
+
// target.alpha = this.alphaKeys[0].alpha;
|
|
39
|
+
// return;
|
|
40
|
+
let closestAlpha = undefined;
|
|
41
|
+
let closestAlphaIndex = 0;
|
|
42
|
+
let closestColor = null;
|
|
43
|
+
let closestColorIndex = 0;
|
|
44
|
+
for (let i = 0; i < this.alphaKeys.length; i++) {
|
|
45
|
+
const key = this.alphaKeys[i];
|
|
46
|
+
if (key.time < time || !closestAlpha) {
|
|
47
|
+
closestAlpha = key;
|
|
48
|
+
closestAlphaIndex = i;
|
|
49
|
+
}
|
|
50
|
+
}
|
|
51
|
+
for (let i = 0; i < this.colorKeys.length; i++) {
|
|
52
|
+
const key = this.colorKeys[i];
|
|
53
|
+
if (key.time < time || !closestColor) {
|
|
54
|
+
closestColor = key;
|
|
55
|
+
closestColorIndex = i;
|
|
56
|
+
}
|
|
57
|
+
}
|
|
58
|
+
if (closestColor) {
|
|
59
|
+
const hasNextColor = closestColorIndex + 1 < this.colorKeys.length;
|
|
60
|
+
if (hasNextColor) {
|
|
61
|
+
const nextColor = this.colorKeys[closestColorIndex + 1];
|
|
62
|
+
const t = Mathf.remap(time, closestColor.time, nextColor.time, 0, 1);
|
|
63
|
+
target.r = Mathf.lerp(closestColor.color.r, nextColor.color.r, t);
|
|
64
|
+
target.g = Mathf.lerp(closestColor.color.g, nextColor.color.g, t);
|
|
65
|
+
target.b = Mathf.lerp(closestColor.color.b, nextColor.color.b, t);
|
|
66
|
+
}
|
|
67
|
+
else {
|
|
68
|
+
target.r = closestColor.color.r;
|
|
69
|
+
target.g = closestColor.color.g;
|
|
70
|
+
target.b = closestColor.color.b;
|
|
71
|
+
}
|
|
72
|
+
}
|
|
73
|
+
if (closestAlpha) {
|
|
74
|
+
const hasNextAlpha = closestAlphaIndex + 1 < this.alphaKeys.length;
|
|
75
|
+
if (hasNextAlpha) {
|
|
76
|
+
const nextAlpha = this.alphaKeys[closestAlphaIndex + 1];
|
|
77
|
+
const t = Mathf.remap(time, closestAlpha.time, nextAlpha.time, 0, 1);
|
|
78
|
+
target.alpha = Mathf.lerp(closestAlpha.alpha, nextAlpha.alpha, t);
|
|
79
|
+
}
|
|
80
|
+
else {
|
|
81
|
+
target.alpha = closestAlpha.alpha;
|
|
82
|
+
}
|
|
83
|
+
}
|
|
84
|
+
return target;
|
|
85
|
+
}
|
|
86
|
+
}
|
|
87
|
+
__decorate([
|
|
88
|
+
serializable()
|
|
89
|
+
], Gradient.prototype, "alphaKeys", void 0);
|
|
90
|
+
__decorate([
|
|
91
|
+
serializable()
|
|
92
|
+
], Gradient.prototype, "colorKeys", void 0);
|
|
93
|
+
export var ParticleSystemCurveMode;
|
|
94
|
+
(function (ParticleSystemCurveMode) {
|
|
95
|
+
ParticleSystemCurveMode[ParticleSystemCurveMode["Constant"] = 0] = "Constant";
|
|
96
|
+
ParticleSystemCurveMode[ParticleSystemCurveMode["Curve"] = 1] = "Curve";
|
|
97
|
+
ParticleSystemCurveMode[ParticleSystemCurveMode["TwoCurves"] = 2] = "TwoCurves";
|
|
98
|
+
ParticleSystemCurveMode[ParticleSystemCurveMode["TwoConstants"] = 3] = "TwoConstants";
|
|
99
|
+
})(ParticleSystemCurveMode || (ParticleSystemCurveMode = {}));
|
|
100
|
+
export var ParticleSystemGradientMode;
|
|
101
|
+
(function (ParticleSystemGradientMode) {
|
|
102
|
+
ParticleSystemGradientMode[ParticleSystemGradientMode["Color"] = 0] = "Color";
|
|
103
|
+
ParticleSystemGradientMode[ParticleSystemGradientMode["Gradient"] = 1] = "Gradient";
|
|
104
|
+
ParticleSystemGradientMode[ParticleSystemGradientMode["TwoColors"] = 2] = "TwoColors";
|
|
105
|
+
ParticleSystemGradientMode[ParticleSystemGradientMode["TwoGradients"] = 3] = "TwoGradients";
|
|
106
|
+
ParticleSystemGradientMode[ParticleSystemGradientMode["RandomColor"] = 4] = "RandomColor";
|
|
107
|
+
})(ParticleSystemGradientMode || (ParticleSystemGradientMode = {}));
|
|
108
|
+
export var ParticleSystemSimulationSpace;
|
|
109
|
+
(function (ParticleSystemSimulationSpace) {
|
|
110
|
+
ParticleSystemSimulationSpace[ParticleSystemSimulationSpace["Local"] = 0] = "Local";
|
|
111
|
+
ParticleSystemSimulationSpace[ParticleSystemSimulationSpace["World"] = 1] = "World";
|
|
112
|
+
ParticleSystemSimulationSpace[ParticleSystemSimulationSpace["Custom"] = 2] = "Custom";
|
|
113
|
+
})(ParticleSystemSimulationSpace || (ParticleSystemSimulationSpace = {}));
|
|
114
|
+
export var ParticleSystemShapeType;
|
|
115
|
+
(function (ParticleSystemShapeType) {
|
|
116
|
+
ParticleSystemShapeType[ParticleSystemShapeType["Sphere"] = 0] = "Sphere";
|
|
117
|
+
ParticleSystemShapeType[ParticleSystemShapeType["SphereShell"] = 1] = "SphereShell";
|
|
118
|
+
ParticleSystemShapeType[ParticleSystemShapeType["Hemisphere"] = 2] = "Hemisphere";
|
|
119
|
+
ParticleSystemShapeType[ParticleSystemShapeType["HemisphereShell"] = 3] = "HemisphereShell";
|
|
120
|
+
ParticleSystemShapeType[ParticleSystemShapeType["Cone"] = 4] = "Cone";
|
|
121
|
+
ParticleSystemShapeType[ParticleSystemShapeType["Box"] = 5] = "Box";
|
|
122
|
+
ParticleSystemShapeType[ParticleSystemShapeType["Mesh"] = 6] = "Mesh";
|
|
123
|
+
ParticleSystemShapeType[ParticleSystemShapeType["ConeShell"] = 7] = "ConeShell";
|
|
124
|
+
ParticleSystemShapeType[ParticleSystemShapeType["ConeVolume"] = 8] = "ConeVolume";
|
|
125
|
+
ParticleSystemShapeType[ParticleSystemShapeType["ConeVolumeShell"] = 9] = "ConeVolumeShell";
|
|
126
|
+
ParticleSystemShapeType[ParticleSystemShapeType["Circle"] = 10] = "Circle";
|
|
127
|
+
ParticleSystemShapeType[ParticleSystemShapeType["CircleEdge"] = 11] = "CircleEdge";
|
|
128
|
+
ParticleSystemShapeType[ParticleSystemShapeType["SingleSidedEdge"] = 12] = "SingleSidedEdge";
|
|
129
|
+
ParticleSystemShapeType[ParticleSystemShapeType["MeshRenderer"] = 13] = "MeshRenderer";
|
|
130
|
+
ParticleSystemShapeType[ParticleSystemShapeType["SkinnedMeshRenderer"] = 14] = "SkinnedMeshRenderer";
|
|
131
|
+
ParticleSystemShapeType[ParticleSystemShapeType["BoxShell"] = 15] = "BoxShell";
|
|
132
|
+
ParticleSystemShapeType[ParticleSystemShapeType["BoxEdge"] = 16] = "BoxEdge";
|
|
133
|
+
ParticleSystemShapeType[ParticleSystemShapeType["Donut"] = 17] = "Donut";
|
|
134
|
+
ParticleSystemShapeType[ParticleSystemShapeType["Rectangle"] = 18] = "Rectangle";
|
|
135
|
+
ParticleSystemShapeType[ParticleSystemShapeType["Sprite"] = 19] = "Sprite";
|
|
136
|
+
ParticleSystemShapeType[ParticleSystemShapeType["SpriteRenderer"] = 20] = "SpriteRenderer";
|
|
137
|
+
})(ParticleSystemShapeType || (ParticleSystemShapeType = {}));
|
|
138
|
+
export var ParticleSystemShapeMultiModeValue;
|
|
139
|
+
(function (ParticleSystemShapeMultiModeValue) {
|
|
140
|
+
ParticleSystemShapeMultiModeValue[ParticleSystemShapeMultiModeValue["Random"] = 0] = "Random";
|
|
141
|
+
ParticleSystemShapeMultiModeValue[ParticleSystemShapeMultiModeValue["Loop"] = 1] = "Loop";
|
|
142
|
+
ParticleSystemShapeMultiModeValue[ParticleSystemShapeMultiModeValue["PingPong"] = 2] = "PingPong";
|
|
143
|
+
ParticleSystemShapeMultiModeValue[ParticleSystemShapeMultiModeValue["BurstSpread"] = 3] = "BurstSpread";
|
|
144
|
+
})(ParticleSystemShapeMultiModeValue || (ParticleSystemShapeMultiModeValue = {}));
|
|
145
|
+
export class MinMaxCurve {
|
|
146
|
+
static constant(val) {
|
|
147
|
+
const obj = new MinMaxCurve();
|
|
148
|
+
obj.setConstant(val);
|
|
149
|
+
return obj;
|
|
150
|
+
}
|
|
151
|
+
static betweenTwoConstants(min, max) {
|
|
152
|
+
const obj = new MinMaxCurve();
|
|
153
|
+
obj.setMinMaxConstant(min, max);
|
|
154
|
+
return obj;
|
|
155
|
+
}
|
|
156
|
+
static curve(curve, multiplier = 1) {
|
|
157
|
+
const obj = new MinMaxCurve();
|
|
158
|
+
obj.setCurve(curve, multiplier);
|
|
159
|
+
return obj;
|
|
160
|
+
}
|
|
161
|
+
setConstant(val) {
|
|
162
|
+
this.mode = ParticleSystemCurveMode.Constant;
|
|
163
|
+
this.constant = val;
|
|
164
|
+
}
|
|
165
|
+
setMinMaxConstant(min, max) {
|
|
166
|
+
this.mode = ParticleSystemCurveMode.TwoConstants;
|
|
167
|
+
this.constantMin = min;
|
|
168
|
+
this.constantMax = max;
|
|
169
|
+
}
|
|
170
|
+
setCurve(curve, multiplier = 1) {
|
|
171
|
+
this.mode = ParticleSystemCurveMode.Curve;
|
|
172
|
+
this.curve = curve;
|
|
173
|
+
this.curveMultiplier = multiplier;
|
|
174
|
+
}
|
|
175
|
+
mode = "Constant";
|
|
176
|
+
constant;
|
|
177
|
+
constantMin;
|
|
178
|
+
constantMax;
|
|
179
|
+
curve;
|
|
180
|
+
curveMin;
|
|
181
|
+
curveMax;
|
|
182
|
+
curveMultiplier;
|
|
183
|
+
clone() {
|
|
184
|
+
const clone = new MinMaxCurve();
|
|
185
|
+
clone.mode = this.mode;
|
|
186
|
+
clone.constant = this.constant;
|
|
187
|
+
clone.constantMin = this.constantMin;
|
|
188
|
+
clone.constantMax = this.constantMax;
|
|
189
|
+
clone.curve = this.curve?.clone();
|
|
190
|
+
clone.curveMin = this.curveMin?.clone();
|
|
191
|
+
clone.curveMax = this.curveMax?.clone();
|
|
192
|
+
clone.curveMultiplier = this.curveMultiplier;
|
|
193
|
+
return clone;
|
|
194
|
+
}
|
|
195
|
+
evaluate(t01, lerpFactor) {
|
|
196
|
+
const t = lerpFactor === undefined ? Math.random() : lerpFactor;
|
|
197
|
+
switch (this.mode) {
|
|
198
|
+
case ParticleSystemCurveMode.Constant:
|
|
199
|
+
case "Constant":
|
|
200
|
+
return this.constant;
|
|
201
|
+
case ParticleSystemCurveMode.Curve:
|
|
202
|
+
case "Curve":
|
|
203
|
+
t01 = Mathf.clamp01(t01);
|
|
204
|
+
return this.curve.evaluate(t01) * this.curveMultiplier;
|
|
205
|
+
case ParticleSystemCurveMode.TwoCurves:
|
|
206
|
+
case "TwoCurves":
|
|
207
|
+
const t1 = t01 * this.curveMin.duration;
|
|
208
|
+
const t2 = t01 * this.curveMax.duration;
|
|
209
|
+
return Mathf.lerp(this.curveMin.evaluate(t1), this.curveMax.evaluate(t2), t % 1) * this.curveMultiplier;
|
|
210
|
+
case ParticleSystemCurveMode.TwoConstants:
|
|
211
|
+
case "TwoConstants":
|
|
212
|
+
return Mathf.lerp(this.constantMin, this.constantMax, t % 1);
|
|
213
|
+
default:
|
|
214
|
+
this.curveMax.evaluate(t01) * this.curveMultiplier;
|
|
215
|
+
break;
|
|
216
|
+
}
|
|
217
|
+
return 0;
|
|
218
|
+
}
|
|
219
|
+
getMax() {
|
|
220
|
+
switch (this.mode) {
|
|
221
|
+
case ParticleSystemCurveMode.Constant:
|
|
222
|
+
case "Constant":
|
|
223
|
+
return this.constant;
|
|
224
|
+
case ParticleSystemCurveMode.Curve:
|
|
225
|
+
case "Curve":
|
|
226
|
+
return this.getMaxFromCurve(this.curve) * this.curveMultiplier;
|
|
227
|
+
case ParticleSystemCurveMode.TwoCurves:
|
|
228
|
+
case "TwoCurves":
|
|
229
|
+
return Math.max(this.getMaxFromCurve(this.curveMin), this.getMaxFromCurve(this.curveMax)) * this.curveMultiplier;
|
|
230
|
+
case ParticleSystemCurveMode.TwoConstants:
|
|
231
|
+
case "TwoConstants":
|
|
232
|
+
return Math.max(this.constantMin, this.constantMax);
|
|
233
|
+
default:
|
|
234
|
+
return 0;
|
|
235
|
+
}
|
|
236
|
+
}
|
|
237
|
+
getMaxFromCurve(curve) {
|
|
238
|
+
if (!curve)
|
|
239
|
+
return 0;
|
|
240
|
+
let maxNumber = Number.MIN_VALUE;
|
|
241
|
+
for (let i = 0; i < curve.keys.length; i++) {
|
|
242
|
+
const key = curve.keys[i];
|
|
243
|
+
if (key.value > maxNumber) {
|
|
244
|
+
maxNumber = key.value;
|
|
245
|
+
}
|
|
246
|
+
}
|
|
247
|
+
return maxNumber;
|
|
248
|
+
}
|
|
249
|
+
}
|
|
250
|
+
__decorate([
|
|
251
|
+
serializable()
|
|
252
|
+
], MinMaxCurve.prototype, "mode", void 0);
|
|
253
|
+
__decorate([
|
|
254
|
+
serializable()
|
|
255
|
+
], MinMaxCurve.prototype, "constant", void 0);
|
|
256
|
+
__decorate([
|
|
257
|
+
serializable()
|
|
258
|
+
], MinMaxCurve.prototype, "constantMin", void 0);
|
|
259
|
+
__decorate([
|
|
260
|
+
serializable()
|
|
261
|
+
], MinMaxCurve.prototype, "constantMax", void 0);
|
|
262
|
+
__decorate([
|
|
263
|
+
serializable(AnimationCurve)
|
|
264
|
+
], MinMaxCurve.prototype, "curve", void 0);
|
|
265
|
+
__decorate([
|
|
266
|
+
serializable(AnimationCurve)
|
|
267
|
+
], MinMaxCurve.prototype, "curveMin", void 0);
|
|
268
|
+
__decorate([
|
|
269
|
+
serializable(AnimationCurve)
|
|
270
|
+
], MinMaxCurve.prototype, "curveMax", void 0);
|
|
271
|
+
__decorate([
|
|
272
|
+
serializable()
|
|
273
|
+
], MinMaxCurve.prototype, "curveMultiplier", void 0);
|
|
274
|
+
export class MinMaxGradient {
|
|
275
|
+
static constant(color) {
|
|
276
|
+
const obj = new MinMaxGradient();
|
|
277
|
+
obj.constant(color);
|
|
278
|
+
return obj;
|
|
279
|
+
}
|
|
280
|
+
static betweenTwoColors(color1, color2) {
|
|
281
|
+
const obj = new MinMaxGradient();
|
|
282
|
+
obj.betweenTwoColors(color1, color2);
|
|
283
|
+
return obj;
|
|
284
|
+
}
|
|
285
|
+
constant(color) {
|
|
286
|
+
this.mode = ParticleSystemGradientMode.Color;
|
|
287
|
+
this.color = color;
|
|
288
|
+
return this;
|
|
289
|
+
}
|
|
290
|
+
betweenTwoColors(color1, color2) {
|
|
291
|
+
this.mode = ParticleSystemGradientMode.TwoColors;
|
|
292
|
+
this.colorMin = color1;
|
|
293
|
+
this.colorMax = color2;
|
|
294
|
+
return this;
|
|
295
|
+
}
|
|
296
|
+
/**
|
|
297
|
+
* The mode of the gradient, which can be Color, Gradient, TwoColors or TwoGradients.
|
|
298
|
+
*/
|
|
299
|
+
mode = ParticleSystemGradientMode.Color;
|
|
300
|
+
color;
|
|
301
|
+
colorMin;
|
|
302
|
+
colorMax;
|
|
303
|
+
gradient;
|
|
304
|
+
gradientMin;
|
|
305
|
+
gradientMax;
|
|
306
|
+
static _temp = new RGBAColor(0, 0, 0, 1);
|
|
307
|
+
static _temp2 = new RGBAColor(0, 0, 0, 1);
|
|
308
|
+
evaluate(t01, lerpFactor) {
|
|
309
|
+
const t = lerpFactor === undefined ? Math.random() : lerpFactor;
|
|
310
|
+
switch (this.mode) {
|
|
311
|
+
case ParticleSystemGradientMode.Color:
|
|
312
|
+
case "Color":
|
|
313
|
+
return this.color;
|
|
314
|
+
case ParticleSystemGradientMode.Gradient:
|
|
315
|
+
case "Gradient":
|
|
316
|
+
this.gradient.evaluate(t01, MinMaxGradient._temp);
|
|
317
|
+
return MinMaxGradient._temp;
|
|
318
|
+
case ParticleSystemGradientMode.TwoColors:
|
|
319
|
+
case "TwoColors":
|
|
320
|
+
const col1 = MinMaxGradient._temp.lerpColors(this.colorMin, this.colorMax, t);
|
|
321
|
+
return col1;
|
|
322
|
+
case ParticleSystemGradientMode.TwoGradients:
|
|
323
|
+
case "TwoGradients":
|
|
324
|
+
this.gradientMin.evaluate(t01, MinMaxGradient._temp);
|
|
325
|
+
this.gradientMax.evaluate(t01, MinMaxGradient._temp2);
|
|
326
|
+
return MinMaxGradient._temp.lerp(MinMaxGradient._temp2, t);
|
|
327
|
+
case ParticleSystemGradientMode.RandomColor:
|
|
328
|
+
case "RandomColor":
|
|
329
|
+
const random_t = Math.random();
|
|
330
|
+
this.gradientMin.evaluate(t01, MinMaxGradient._temp);
|
|
331
|
+
this.gradientMax.evaluate(t01, MinMaxGradient._temp2);
|
|
332
|
+
return MinMaxGradient._temp.lerp(MinMaxGradient._temp2, random_t);
|
|
333
|
+
}
|
|
334
|
+
// console.warn("Not implemented", ParticleSystemGradientMode[this.mode]);
|
|
335
|
+
MinMaxGradient._temp.set(0xffffff);
|
|
336
|
+
MinMaxGradient._temp.alpha = 1;
|
|
337
|
+
return MinMaxGradient._temp;
|
|
338
|
+
}
|
|
339
|
+
}
|
|
340
|
+
__decorate([
|
|
341
|
+
serializable()
|
|
342
|
+
], MinMaxGradient.prototype, "mode", void 0);
|
|
343
|
+
__decorate([
|
|
344
|
+
serializable(RGBAColor)
|
|
345
|
+
], MinMaxGradient.prototype, "color", void 0);
|
|
346
|
+
__decorate([
|
|
347
|
+
serializable(RGBAColor)
|
|
348
|
+
], MinMaxGradient.prototype, "colorMin", void 0);
|
|
349
|
+
__decorate([
|
|
350
|
+
serializable(RGBAColor)
|
|
351
|
+
], MinMaxGradient.prototype, "colorMax", void 0);
|
|
352
|
+
__decorate([
|
|
353
|
+
serializable(Gradient)
|
|
354
|
+
], MinMaxGradient.prototype, "gradient", void 0);
|
|
355
|
+
__decorate([
|
|
356
|
+
serializable(Gradient)
|
|
357
|
+
], MinMaxGradient.prototype, "gradientMin", void 0);
|
|
358
|
+
__decorate([
|
|
359
|
+
serializable(Gradient)
|
|
360
|
+
], MinMaxGradient.prototype, "gradientMax", void 0);
|
|
361
|
+
export var ParticleSystemScalingMode;
|
|
362
|
+
(function (ParticleSystemScalingMode) {
|
|
363
|
+
ParticleSystemScalingMode[ParticleSystemScalingMode["Hierarchy"] = 0] = "Hierarchy";
|
|
364
|
+
ParticleSystemScalingMode[ParticleSystemScalingMode["Local"] = 1] = "Local";
|
|
365
|
+
ParticleSystemScalingMode[ParticleSystemScalingMode["Shape"] = 2] = "Shape";
|
|
366
|
+
})(ParticleSystemScalingMode || (ParticleSystemScalingMode = {}));
|
|
367
|
+
export class MainModule {
|
|
368
|
+
cullingMode;
|
|
369
|
+
duration;
|
|
370
|
+
emitterVelocityMode;
|
|
371
|
+
flipRotation;
|
|
372
|
+
gravityModifier;
|
|
373
|
+
gravityModifierMultiplier;
|
|
374
|
+
loop;
|
|
375
|
+
maxParticles;
|
|
376
|
+
playOnAwake;
|
|
377
|
+
prewarm;
|
|
378
|
+
ringBufferLoopRange;
|
|
379
|
+
ringBufferMode;
|
|
380
|
+
scalingMode;
|
|
381
|
+
simulationSpace;
|
|
382
|
+
simulationSpeed;
|
|
383
|
+
startColor;
|
|
384
|
+
startDelay;
|
|
385
|
+
startDelayMultiplier;
|
|
386
|
+
startLifetime;
|
|
387
|
+
startLifetimeMultiplier;
|
|
388
|
+
startRotation;
|
|
389
|
+
startRotationMultiplier;
|
|
390
|
+
startRotation3D;
|
|
391
|
+
startRotationX;
|
|
392
|
+
startRotationXMultiplier;
|
|
393
|
+
startRotationY;
|
|
394
|
+
startRotationYMultiplier;
|
|
395
|
+
startRotationZ;
|
|
396
|
+
startRotationZMultiplier;
|
|
397
|
+
startSize;
|
|
398
|
+
startSize3D;
|
|
399
|
+
startSizeMultiplier;
|
|
400
|
+
startSizeX;
|
|
401
|
+
startSizeXMultiplier;
|
|
402
|
+
startSizeY;
|
|
403
|
+
startSizeYMultiplier;
|
|
404
|
+
startSizeZ;
|
|
405
|
+
startSizeZMultiplier;
|
|
406
|
+
startSpeed;
|
|
407
|
+
startSpeedMultiplier;
|
|
408
|
+
stopAction;
|
|
409
|
+
useUnscaledTime;
|
|
410
|
+
}
|
|
411
|
+
__decorate([
|
|
412
|
+
serializable(MinMaxCurve)
|
|
413
|
+
], MainModule.prototype, "gravityModifier", void 0);
|
|
414
|
+
__decorate([
|
|
415
|
+
serializable(MinMaxGradient)
|
|
416
|
+
], MainModule.prototype, "startColor", void 0);
|
|
417
|
+
__decorate([
|
|
418
|
+
serializable(MinMaxCurve)
|
|
419
|
+
], MainModule.prototype, "startDelay", void 0);
|
|
420
|
+
__decorate([
|
|
421
|
+
serializable(MinMaxCurve)
|
|
422
|
+
], MainModule.prototype, "startLifetime", void 0);
|
|
423
|
+
__decorate([
|
|
424
|
+
serializable(MinMaxCurve)
|
|
425
|
+
], MainModule.prototype, "startRotation", void 0);
|
|
426
|
+
__decorate([
|
|
427
|
+
serializable(MinMaxCurve)
|
|
428
|
+
], MainModule.prototype, "startRotationX", void 0);
|
|
429
|
+
__decorate([
|
|
430
|
+
serializable(MinMaxCurve)
|
|
431
|
+
], MainModule.prototype, "startRotationY", void 0);
|
|
432
|
+
__decorate([
|
|
433
|
+
serializable(MinMaxCurve)
|
|
434
|
+
], MainModule.prototype, "startRotationZ", void 0);
|
|
435
|
+
__decorate([
|
|
436
|
+
serializable(MinMaxCurve)
|
|
437
|
+
], MainModule.prototype, "startSize", void 0);
|
|
438
|
+
__decorate([
|
|
439
|
+
serializable(MinMaxCurve)
|
|
440
|
+
], MainModule.prototype, "startSizeX", void 0);
|
|
441
|
+
__decorate([
|
|
442
|
+
serializable(MinMaxCurve)
|
|
443
|
+
], MainModule.prototype, "startSizeY", void 0);
|
|
444
|
+
__decorate([
|
|
445
|
+
serializable(MinMaxCurve)
|
|
446
|
+
], MainModule.prototype, "startSizeZ", void 0);
|
|
447
|
+
__decorate([
|
|
448
|
+
serializable(MinMaxCurve)
|
|
449
|
+
], MainModule.prototype, "startSpeed", void 0);
|
|
450
|
+
export class ParticleBurst {
|
|
451
|
+
cycleCount;
|
|
452
|
+
maxCount;
|
|
453
|
+
minCount;
|
|
454
|
+
probability;
|
|
455
|
+
repeatInterval;
|
|
456
|
+
time;
|
|
457
|
+
count;
|
|
458
|
+
_performed = 0;
|
|
459
|
+
reset() {
|
|
460
|
+
this._performed = 0;
|
|
461
|
+
}
|
|
462
|
+
run(time) {
|
|
463
|
+
if (time <= this.time) {
|
|
464
|
+
return 0;
|
|
465
|
+
}
|
|
466
|
+
let amount = 0;
|
|
467
|
+
if (this.cycleCount === 0 || this._performed < this.cycleCount) {
|
|
468
|
+
const nextTime = this.time + this.repeatInterval * this._performed;
|
|
469
|
+
if (time >= nextTime) {
|
|
470
|
+
this._performed += 1;
|
|
471
|
+
if (Math.random() < this.probability) {
|
|
472
|
+
switch (this.count.mode) {
|
|
473
|
+
case ParticleSystemCurveMode.Constant:
|
|
474
|
+
amount = this.count.constant;
|
|
475
|
+
break;
|
|
476
|
+
case ParticleSystemCurveMode.TwoConstants:
|
|
477
|
+
amount = Mathf.lerp(this.count.constantMin, this.count.constantMax, Math.random());
|
|
478
|
+
break;
|
|
479
|
+
case ParticleSystemCurveMode.Curve:
|
|
480
|
+
amount = this.count.curve.evaluate(Math.random());
|
|
481
|
+
break;
|
|
482
|
+
case ParticleSystemCurveMode.TwoCurves:
|
|
483
|
+
const t = Math.random();
|
|
484
|
+
amount = Mathf.lerp(this.count.curveMin.evaluate(t), this.count.curveMax.evaluate(t), Math.random());
|
|
485
|
+
break;
|
|
486
|
+
}
|
|
487
|
+
}
|
|
488
|
+
}
|
|
489
|
+
}
|
|
490
|
+
return amount;
|
|
491
|
+
}
|
|
492
|
+
}
|
|
493
|
+
export class EmissionModule {
|
|
494
|
+
enabled;
|
|
495
|
+
get burstCount() {
|
|
496
|
+
return this.bursts?.length ?? 0;
|
|
497
|
+
}
|
|
498
|
+
bursts;
|
|
499
|
+
rateOverTime;
|
|
500
|
+
rateOverTimeMultiplier;
|
|
501
|
+
rateOverDistance;
|
|
502
|
+
rateOverDistanceMultiplier;
|
|
503
|
+
/** set from system */
|
|
504
|
+
system;
|
|
505
|
+
reset() {
|
|
506
|
+
this.bursts?.forEach(b => b.reset());
|
|
507
|
+
}
|
|
508
|
+
getBurst() {
|
|
509
|
+
let amount = 0;
|
|
510
|
+
if (this.burstCount > 0) {
|
|
511
|
+
for (let i = 0; i < this.burstCount; i++) {
|
|
512
|
+
const burst = this.bursts[i];
|
|
513
|
+
if (this.system.main.loop && burst.time >= this.system.time) {
|
|
514
|
+
burst.reset();
|
|
515
|
+
}
|
|
516
|
+
amount += Math.round(burst.run(this.system.time));
|
|
517
|
+
}
|
|
518
|
+
}
|
|
519
|
+
return amount;
|
|
520
|
+
}
|
|
521
|
+
}
|
|
522
|
+
__decorate([
|
|
523
|
+
serializable()
|
|
524
|
+
], EmissionModule.prototype, "enabled", void 0);
|
|
525
|
+
__decorate([
|
|
526
|
+
serializable()
|
|
527
|
+
], EmissionModule.prototype, "bursts", void 0);
|
|
528
|
+
__decorate([
|
|
529
|
+
serializable(MinMaxCurve)
|
|
530
|
+
], EmissionModule.prototype, "rateOverTime", void 0);
|
|
531
|
+
__decorate([
|
|
532
|
+
serializable()
|
|
533
|
+
], EmissionModule.prototype, "rateOverTimeMultiplier", void 0);
|
|
534
|
+
__decorate([
|
|
535
|
+
serializable(MinMaxCurve)
|
|
536
|
+
], EmissionModule.prototype, "rateOverDistance", void 0);
|
|
537
|
+
__decorate([
|
|
538
|
+
serializable()
|
|
539
|
+
], EmissionModule.prototype, "rateOverDistanceMultiplier", void 0);
|
|
540
|
+
export class ColorOverLifetimeModule {
|
|
541
|
+
enabled;
|
|
542
|
+
color;
|
|
543
|
+
}
|
|
544
|
+
__decorate([
|
|
545
|
+
serializable(MinMaxGradient)
|
|
546
|
+
], ColorOverLifetimeModule.prototype, "color", void 0);
|
|
547
|
+
export class SizeOverLifetimeModule {
|
|
548
|
+
enabled;
|
|
549
|
+
separateAxes;
|
|
550
|
+
size;
|
|
551
|
+
sizeMultiplier;
|
|
552
|
+
x;
|
|
553
|
+
xMultiplier;
|
|
554
|
+
y;
|
|
555
|
+
yMultiplier;
|
|
556
|
+
z;
|
|
557
|
+
zMultiplier;
|
|
558
|
+
_time = 0;
|
|
559
|
+
_temp = new Vector3();
|
|
560
|
+
evaluate(t01, target, lerpFactor) {
|
|
561
|
+
if (!target)
|
|
562
|
+
target = this._temp;
|
|
563
|
+
if (!this.enabled) {
|
|
564
|
+
target.x = target.y = target.z = 1;
|
|
565
|
+
return target;
|
|
566
|
+
}
|
|
567
|
+
if (!this.separateAxes) {
|
|
568
|
+
const scale = this.size.evaluate(t01, lerpFactor) * this.sizeMultiplier;
|
|
569
|
+
target.x = scale;
|
|
570
|
+
// target.y = scale;
|
|
571
|
+
// target.z = scale;
|
|
572
|
+
}
|
|
573
|
+
else {
|
|
574
|
+
target.x = this.x.evaluate(t01, lerpFactor) * this.xMultiplier;
|
|
575
|
+
target.y = this.y.evaluate(t01, lerpFactor) * this.yMultiplier;
|
|
576
|
+
target.z = this.z.evaluate(t01, lerpFactor) * this.zMultiplier;
|
|
577
|
+
}
|
|
578
|
+
return target;
|
|
579
|
+
}
|
|
580
|
+
}
|
|
581
|
+
__decorate([
|
|
582
|
+
serializable(MinMaxCurve)
|
|
583
|
+
], SizeOverLifetimeModule.prototype, "size", void 0);
|
|
584
|
+
__decorate([
|
|
585
|
+
serializable(MinMaxCurve)
|
|
586
|
+
], SizeOverLifetimeModule.prototype, "x", void 0);
|
|
587
|
+
__decorate([
|
|
588
|
+
serializable(MinMaxCurve)
|
|
589
|
+
], SizeOverLifetimeModule.prototype, "y", void 0);
|
|
590
|
+
__decorate([
|
|
591
|
+
serializable(MinMaxCurve)
|
|
592
|
+
], SizeOverLifetimeModule.prototype, "z", void 0);
|
|
593
|
+
export var ParticleSystemMeshShapeType;
|
|
594
|
+
(function (ParticleSystemMeshShapeType) {
|
|
595
|
+
ParticleSystemMeshShapeType[ParticleSystemMeshShapeType["Vertex"] = 0] = "Vertex";
|
|
596
|
+
ParticleSystemMeshShapeType[ParticleSystemMeshShapeType["Edge"] = 1] = "Edge";
|
|
597
|
+
ParticleSystemMeshShapeType[ParticleSystemMeshShapeType["Triangle"] = 2] = "Triangle";
|
|
598
|
+
})(ParticleSystemMeshShapeType || (ParticleSystemMeshShapeType = {}));
|
|
599
|
+
export class ShapeModule {
|
|
600
|
+
// Emittershape start
|
|
601
|
+
get type() {
|
|
602
|
+
return ParticleSystemShapeType[this.shapeType];
|
|
603
|
+
}
|
|
604
|
+
initialize(particle) {
|
|
605
|
+
this.onInitialize(particle);
|
|
606
|
+
particle.position.x = this._vector.x;
|
|
607
|
+
particle.position.y = this._vector.y;
|
|
608
|
+
particle.position.z = this._vector.z;
|
|
609
|
+
}
|
|
610
|
+
toJSON() {
|
|
611
|
+
return this;
|
|
612
|
+
}
|
|
613
|
+
clone() {
|
|
614
|
+
return new ShapeModule();
|
|
615
|
+
}
|
|
616
|
+
// EmitterShape end
|
|
617
|
+
shapeType = ParticleSystemShapeType.Box;
|
|
618
|
+
enabled = true;
|
|
619
|
+
alignToDirection = false;
|
|
620
|
+
angle = 0;
|
|
621
|
+
arc = 360;
|
|
622
|
+
arcSpread;
|
|
623
|
+
arcSpeedMultiplier;
|
|
624
|
+
arcMode;
|
|
625
|
+
boxThickness;
|
|
626
|
+
position;
|
|
627
|
+
rotation;
|
|
628
|
+
_rotation = new Euler();
|
|
629
|
+
scale;
|
|
630
|
+
radius;
|
|
631
|
+
radiusThickness;
|
|
632
|
+
sphericalDirectionAmount;
|
|
633
|
+
randomDirectionAmount;
|
|
634
|
+
randomPositionAmount;
|
|
635
|
+
/** Controls if particles should spawn off vertices, faces or edges. `shapeType` must be set to `MeshRenderer` */
|
|
636
|
+
meshShapeType;
|
|
637
|
+
/** When assigned and `shapeType` is set to `MeshRenderer` particles will spawn using a mesh in the scene.
|
|
638
|
+
* Use the `meshShapeType` to choose if particles should be spawned from vertices, faces or edges
|
|
639
|
+
* To re-assign use the `setMesh` function to cache the mesh and geometry
|
|
640
|
+
* */
|
|
641
|
+
meshRenderer;
|
|
642
|
+
_meshObj;
|
|
643
|
+
_meshGeometry;
|
|
644
|
+
setMesh(mesh) {
|
|
645
|
+
this.meshRenderer = mesh;
|
|
646
|
+
if (mesh) {
|
|
647
|
+
this._meshObj = mesh.sharedMeshes[Math.floor(Math.random() * mesh.sharedMeshes.length)];
|
|
648
|
+
this._meshGeometry = this._meshObj.geometry;
|
|
649
|
+
}
|
|
650
|
+
else {
|
|
651
|
+
this._meshObj = undefined;
|
|
652
|
+
this._meshGeometry = undefined;
|
|
653
|
+
}
|
|
654
|
+
}
|
|
655
|
+
system;
|
|
656
|
+
_space;
|
|
657
|
+
_worldSpaceMatrix = new Matrix4();
|
|
658
|
+
_worldSpaceMatrixInverse = new Matrix4();
|
|
659
|
+
constructor() {
|
|
660
|
+
if (debug)
|
|
661
|
+
console.log(this);
|
|
662
|
+
}
|
|
663
|
+
update(_system, _delta) {
|
|
664
|
+
/* this is called by quarks */
|
|
665
|
+
}
|
|
666
|
+
onUpdate(system, _context, simulationSpace, obj) {
|
|
667
|
+
this.system = system;
|
|
668
|
+
this._space = simulationSpace;
|
|
669
|
+
if (simulationSpace === ParticleSystemSimulationSpace.World) {
|
|
670
|
+
this._worldSpaceMatrix.copy(obj.matrixWorld);
|
|
671
|
+
// set scale to 1
|
|
672
|
+
this._worldSpaceMatrix.elements[0] = 1;
|
|
673
|
+
this._worldSpaceMatrix.elements[5] = 1;
|
|
674
|
+
this._worldSpaceMatrix.elements[10] = 1;
|
|
675
|
+
this._worldSpaceMatrixInverse.copy(this._worldSpaceMatrix).invert();
|
|
676
|
+
}
|
|
677
|
+
}
|
|
678
|
+
applyRotation(vector) {
|
|
679
|
+
const isRotated = this.rotation.x !== 0 || this.rotation.y !== 0 || this.rotation.z !== 0;
|
|
680
|
+
if (isRotated) {
|
|
681
|
+
// console.log(this._rotation);
|
|
682
|
+
// TODO: we need to convert this to threejs euler
|
|
683
|
+
this._rotation.x = Mathf.toRadians(this.rotation.x);
|
|
684
|
+
this._rotation.y = Mathf.toRadians(this.rotation.y);
|
|
685
|
+
this._rotation.z = Mathf.toRadians(this.rotation.z);
|
|
686
|
+
this._rotation.order = 'ZYX';
|
|
687
|
+
vector.applyEuler(this._rotation);
|
|
688
|
+
// this._quat.setFromEuler(this._rotation);
|
|
689
|
+
// // this._quat.invert();
|
|
690
|
+
// this._quat.x *= -1;
|
|
691
|
+
// // this._quat.y *= -1;
|
|
692
|
+
// // this._quat.z *= -1;
|
|
693
|
+
// this._quat.w *= -1;
|
|
694
|
+
// vector.applyQuaternion(this._quat);
|
|
695
|
+
}
|
|
696
|
+
return isRotated;
|
|
697
|
+
}
|
|
698
|
+
/** nebula implementations: */
|
|
699
|
+
/** initializer implementation */
|
|
700
|
+
_vector = new Vector3(0, 0, 0);
|
|
701
|
+
_temp = new Vector3(0, 0, 0);
|
|
702
|
+
_triangle = new Triangle();
|
|
703
|
+
onInitialize(particle) {
|
|
704
|
+
this._vector.set(0, 0, 0);
|
|
705
|
+
// remove mesh from particle in case it got destroyed (we dont want to keep a reference to a destroyed mesh in the particle system)
|
|
706
|
+
particle["mesh"] = undefined;
|
|
707
|
+
particle["mesh_geometry"] = undefined;
|
|
708
|
+
const pos = this._temp.copy(this.position);
|
|
709
|
+
const isWorldSpace = this._space === ParticleSystemSimulationSpace.World;
|
|
710
|
+
if (isWorldSpace) {
|
|
711
|
+
pos.applyQuaternion(this.system.worldQuaternion);
|
|
712
|
+
}
|
|
713
|
+
let radius = this.radius;
|
|
714
|
+
if (isWorldSpace)
|
|
715
|
+
radius *= this.system.worldScale.x;
|
|
716
|
+
if (this.enabled) {
|
|
717
|
+
switch (this.shapeType) {
|
|
718
|
+
case ParticleSystemShapeType.Box:
|
|
719
|
+
if (debug)
|
|
720
|
+
Gizmos.DrawWireBox(this.position, this.scale, 0xdddddd, 1);
|
|
721
|
+
this._vector.x = Math.random() * this.scale.x - this.scale.x / 2;
|
|
722
|
+
this._vector.y = Math.random() * this.scale.y - this.scale.y / 2;
|
|
723
|
+
this._vector.z = Math.random() * this.scale.z - this.scale.z / 2;
|
|
724
|
+
this._vector.add(pos);
|
|
725
|
+
break;
|
|
726
|
+
case ParticleSystemShapeType.Cone:
|
|
727
|
+
this.randomConePoint(this.position, this.angle, radius, this.radiusThickness, this.arc, this.arcMode, this._vector);
|
|
728
|
+
break;
|
|
729
|
+
case ParticleSystemShapeType.Sphere:
|
|
730
|
+
this.randomSpherePoint(this.position, radius, this.radiusThickness, this.arc, this._vector);
|
|
731
|
+
break;
|
|
732
|
+
case ParticleSystemShapeType.Circle:
|
|
733
|
+
this.randomCirclePoint(this.position, radius, this.radiusThickness, this.arc, this._vector);
|
|
734
|
+
break;
|
|
735
|
+
case ParticleSystemShapeType.MeshRenderer:
|
|
736
|
+
const renderer = this.meshRenderer;
|
|
737
|
+
if (renderer?.destroyed == false)
|
|
738
|
+
this.setMesh(renderer);
|
|
739
|
+
const mesh = particle["mesh"] = this._meshObj;
|
|
740
|
+
const geometry = particle["mesh_geometry"] = this._meshGeometry;
|
|
741
|
+
if (mesh && geometry) {
|
|
742
|
+
switch (this.meshShapeType) {
|
|
743
|
+
case ParticleSystemMeshShapeType.Vertex:
|
|
744
|
+
{
|
|
745
|
+
const vertices = geometry.getAttribute("position");
|
|
746
|
+
const index = Math.floor(Math.random() * vertices.count);
|
|
747
|
+
this._vector.fromBufferAttribute(vertices, index);
|
|
748
|
+
this._vector.applyMatrix4(mesh.matrixWorld);
|
|
749
|
+
particle["mesh_normal"] = index;
|
|
750
|
+
}
|
|
751
|
+
break;
|
|
752
|
+
case ParticleSystemMeshShapeType.Edge:
|
|
753
|
+
break;
|
|
754
|
+
case ParticleSystemMeshShapeType.Triangle:
|
|
755
|
+
{
|
|
756
|
+
const faces = geometry.index;
|
|
757
|
+
if (faces) {
|
|
758
|
+
let u = Math.random();
|
|
759
|
+
let v = Math.random();
|
|
760
|
+
if (u + v > 1) {
|
|
761
|
+
u = 1 - u;
|
|
762
|
+
v = 1 - v;
|
|
763
|
+
}
|
|
764
|
+
const faceIndex = Math.floor(Math.random() * (faces.count / 3));
|
|
765
|
+
let i0 = faceIndex * 3;
|
|
766
|
+
let i1 = faceIndex * 3 + 1;
|
|
767
|
+
let i2 = faceIndex * 3 + 2;
|
|
768
|
+
i0 = faces.getX(i0);
|
|
769
|
+
i1 = faces.getX(i1);
|
|
770
|
+
i2 = faces.getX(i2);
|
|
771
|
+
const positionAttribute = geometry.getAttribute("position");
|
|
772
|
+
this._triangle.a.fromBufferAttribute(positionAttribute, i0);
|
|
773
|
+
this._triangle.b.fromBufferAttribute(positionAttribute, i1);
|
|
774
|
+
this._triangle.c.fromBufferAttribute(positionAttribute, i2);
|
|
775
|
+
this._vector
|
|
776
|
+
.set(0, 0, 0)
|
|
777
|
+
.addScaledVector(this._triangle.a, u)
|
|
778
|
+
.addScaledVector(this._triangle.b, v)
|
|
779
|
+
.addScaledVector(this._triangle.c, 1 - (u + v));
|
|
780
|
+
this._vector.applyMatrix4(mesh.matrixWorld);
|
|
781
|
+
particle["mesh_normal"] = faceIndex;
|
|
782
|
+
}
|
|
783
|
+
}
|
|
784
|
+
break;
|
|
785
|
+
}
|
|
786
|
+
}
|
|
787
|
+
break;
|
|
788
|
+
default:
|
|
789
|
+
this._vector.set(0, 0, 0);
|
|
790
|
+
if (isDevEnvironment() && !globalThis["__particlesystem_shapetype_unsupported"]) {
|
|
791
|
+
console.warn("ParticleSystem ShapeType is not supported:", ParticleSystemShapeType[this.shapeType]);
|
|
792
|
+
globalThis["__particlesystem_shapetype_unsupported"] = true;
|
|
793
|
+
}
|
|
794
|
+
break;
|
|
795
|
+
// case ParticleSystemShapeType.Hemisphere:
|
|
796
|
+
// randomSpherePoint(this.position.x, this.position.y, this.position.z, this.radius, this.radiusThickness, 180, this._vector);
|
|
797
|
+
// break;
|
|
798
|
+
}
|
|
799
|
+
this.randomizePosition(this._vector, this.randomPositionAmount);
|
|
800
|
+
}
|
|
801
|
+
this.applyRotation(this._vector);
|
|
802
|
+
if (isWorldSpace) {
|
|
803
|
+
this._vector.applyQuaternion(this.system.worldQuaternion);
|
|
804
|
+
this._vector.add(this.system.worldPos);
|
|
805
|
+
}
|
|
806
|
+
if (debug) {
|
|
807
|
+
Gizmos.DrawSphere(this._vector, .03, 0xff0000, .5, true);
|
|
808
|
+
}
|
|
809
|
+
}
|
|
810
|
+
_dir = new Vector3();
|
|
811
|
+
getDirection(particle, pos) {
|
|
812
|
+
if (!this.enabled) {
|
|
813
|
+
this._dir.set(0, 0, 1);
|
|
814
|
+
return this._dir;
|
|
815
|
+
}
|
|
816
|
+
switch (this.shapeType) {
|
|
817
|
+
case ParticleSystemShapeType.Box:
|
|
818
|
+
this._dir.set(0, 0, 1);
|
|
819
|
+
break;
|
|
820
|
+
case ParticleSystemShapeType.Cone:
|
|
821
|
+
this._dir.set(0, 0, 1);
|
|
822
|
+
// apply cone angle
|
|
823
|
+
// this._dir.applyAxisAngle(new Vector3(0, 1, 0), Mathf.toRadians(this.angle));
|
|
824
|
+
break;
|
|
825
|
+
case ParticleSystemShapeType.Circle:
|
|
826
|
+
case ParticleSystemShapeType.Sphere:
|
|
827
|
+
const rx = pos.x;
|
|
828
|
+
const ry = pos.y;
|
|
829
|
+
const rz = pos.z;
|
|
830
|
+
this._dir.set(rx, ry, rz);
|
|
831
|
+
if (this.system?.worldspace)
|
|
832
|
+
this._dir.sub(this.system.worldPos);
|
|
833
|
+
else
|
|
834
|
+
this._dir.sub(this.position);
|
|
835
|
+
break;
|
|
836
|
+
case ParticleSystemShapeType.MeshRenderer:
|
|
837
|
+
const mesh = particle["mesh"];
|
|
838
|
+
const geometry = particle["mesh_geometry"];
|
|
839
|
+
if (mesh && geometry) {
|
|
840
|
+
switch (this.meshShapeType) {
|
|
841
|
+
case ParticleSystemMeshShapeType.Vertex:
|
|
842
|
+
{
|
|
843
|
+
const normal = geometry.getAttribute("normal");
|
|
844
|
+
const index = particle["mesh_normal"];
|
|
845
|
+
this._dir.fromBufferAttribute(normal, index);
|
|
846
|
+
}
|
|
847
|
+
break;
|
|
848
|
+
case ParticleSystemMeshShapeType.Edge:
|
|
849
|
+
break;
|
|
850
|
+
case ParticleSystemMeshShapeType.Triangle:
|
|
851
|
+
{
|
|
852
|
+
const faces = geometry.index;
|
|
853
|
+
if (faces) {
|
|
854
|
+
const index = particle["mesh_normal"];
|
|
855
|
+
const i0 = faces.getX(index * 3);
|
|
856
|
+
const i1 = faces.getX(index * 3 + 1);
|
|
857
|
+
const i2 = faces.getX(index * 3 + 2);
|
|
858
|
+
const positionAttribute = geometry.getAttribute("position");
|
|
859
|
+
const a = getTempVector();
|
|
860
|
+
const b = getTempVector();
|
|
861
|
+
const c = getTempVector();
|
|
862
|
+
a.fromBufferAttribute(positionAttribute, i0);
|
|
863
|
+
b.fromBufferAttribute(positionAttribute, i1);
|
|
864
|
+
c.fromBufferAttribute(positionAttribute, i2);
|
|
865
|
+
a.sub(b);
|
|
866
|
+
c.sub(b);
|
|
867
|
+
a.cross(c);
|
|
868
|
+
this._dir.copy(a).multiplyScalar(-1);
|
|
869
|
+
const rot = getWorldQuaternion(mesh);
|
|
870
|
+
this._dir.applyQuaternion(rot);
|
|
871
|
+
}
|
|
872
|
+
}
|
|
873
|
+
break;
|
|
874
|
+
}
|
|
875
|
+
}
|
|
876
|
+
break;
|
|
877
|
+
default:
|
|
878
|
+
this._dir.set(0, 0, 1);
|
|
879
|
+
break;
|
|
880
|
+
}
|
|
881
|
+
if (this._space === ParticleSystemSimulationSpace.World) {
|
|
882
|
+
this._dir.applyQuaternion(this.system.worldQuaternion);
|
|
883
|
+
}
|
|
884
|
+
this.applyRotation(this._dir);
|
|
885
|
+
this._dir.normalize();
|
|
886
|
+
this.spherizeDirection(this._dir, this.sphericalDirectionAmount);
|
|
887
|
+
this.randomizeDirection(this._dir, this.randomDirectionAmount);
|
|
888
|
+
if (debug) {
|
|
889
|
+
Gizmos.DrawSphere(pos, .01, 0x883300, .5, true);
|
|
890
|
+
Gizmos.DrawDirection(pos, this._dir, 0x883300, .5, true);
|
|
891
|
+
}
|
|
892
|
+
return this._dir;
|
|
893
|
+
}
|
|
894
|
+
static _randomQuat = new Quaternion();
|
|
895
|
+
static _tempVec = new Vector3();
|
|
896
|
+
randomizePosition(pos, amount) {
|
|
897
|
+
if (amount <= 0)
|
|
898
|
+
return;
|
|
899
|
+
const rp = ShapeModule._tempVec;
|
|
900
|
+
rp.set(Math.random() * 2 - 1, Math.random() * 2 - 1, Math.random() * 2 - 1);
|
|
901
|
+
rp.x *= amount * this.scale.x;
|
|
902
|
+
rp.y *= amount * this.scale.y;
|
|
903
|
+
rp.z *= amount * this.scale.z;
|
|
904
|
+
pos.add(rp);
|
|
905
|
+
}
|
|
906
|
+
randomizeDirection(direction, amount) {
|
|
907
|
+
if (amount === 0)
|
|
908
|
+
return;
|
|
909
|
+
const randomQuat = ShapeModule._randomQuat;
|
|
910
|
+
const tempVec = ShapeModule._tempVec;
|
|
911
|
+
tempVec.set(Math.random() - .5, Math.random() - .5, Math.random() - .5).normalize();
|
|
912
|
+
randomQuat.setFromAxisAngle(tempVec, amount * Math.random() * Math.PI);
|
|
913
|
+
direction.applyQuaternion(randomQuat);
|
|
914
|
+
}
|
|
915
|
+
spherizeDirection(dir, amount) {
|
|
916
|
+
if (amount === 0)
|
|
917
|
+
return;
|
|
918
|
+
const theta = Math.random() * Math.PI * 2;
|
|
919
|
+
const phi = Math.acos(1 - Math.random() * 2);
|
|
920
|
+
const x = Math.sin(phi) * Math.cos(theta);
|
|
921
|
+
const y = Math.sin(phi) * Math.sin(theta);
|
|
922
|
+
const z = Math.cos(phi);
|
|
923
|
+
const v = new Vector3(x, y, z);
|
|
924
|
+
dir.lerp(v, amount);
|
|
925
|
+
}
|
|
926
|
+
randomSpherePoint(pos, radius, thickness, arc, vec) {
|
|
927
|
+
const u = Math.random();
|
|
928
|
+
const v = Math.random();
|
|
929
|
+
const theta = 2 * Math.PI * u * (arc / 360);
|
|
930
|
+
const phi = Math.acos(2 * v - 1);
|
|
931
|
+
const r = Mathf.lerp(1, 1 - (Math.pow(1 - Math.random(), Math.PI)), thickness) * (radius);
|
|
932
|
+
const x = pos.x + this.scale.x * (-r * Math.sin(phi) * Math.cos(theta));
|
|
933
|
+
const y = pos.y + this.scale.y * (r * Math.sin(phi) * Math.sin(theta));
|
|
934
|
+
const z = pos.z + this.scale.z * (r * Math.cos(phi));
|
|
935
|
+
vec.x = x;
|
|
936
|
+
vec.y = y;
|
|
937
|
+
vec.z = z;
|
|
938
|
+
}
|
|
939
|
+
randomCirclePoint(pos, radius, thickness, arg, vec) {
|
|
940
|
+
const u = Math.random();
|
|
941
|
+
const theta = 2 * Math.PI * u * (arg / 360);
|
|
942
|
+
const r = Mathf.lerp(1, 1 - (Math.pow(1 - Math.random(), Math.PI)), thickness) * (radius);
|
|
943
|
+
const x = pos.x + this.scale.x * r * Math.cos(theta);
|
|
944
|
+
const y = pos.y + this.scale.y * r * Math.sin(theta);
|
|
945
|
+
const z = pos.z;
|
|
946
|
+
vec.x = x;
|
|
947
|
+
vec.y = y;
|
|
948
|
+
vec.z = z;
|
|
949
|
+
}
|
|
950
|
+
_loopTime = 0;
|
|
951
|
+
_loopDirection = 1;
|
|
952
|
+
randomConePoint(pos, _angle, radius, thickness, arc, arcMode, vec) {
|
|
953
|
+
let u = 0;
|
|
954
|
+
let v = 0;
|
|
955
|
+
switch (arcMode) {
|
|
956
|
+
case ParticleSystemShapeMultiModeValue.Random:
|
|
957
|
+
u = Math.random();
|
|
958
|
+
v = Math.random();
|
|
959
|
+
break;
|
|
960
|
+
case ParticleSystemShapeMultiModeValue.PingPong:
|
|
961
|
+
if (this._loopTime > 1)
|
|
962
|
+
this._loopDirection = -1;
|
|
963
|
+
if (this._loopTime < 0)
|
|
964
|
+
this._loopDirection = 1;
|
|
965
|
+
// continue with loop
|
|
966
|
+
case ParticleSystemShapeMultiModeValue.Loop:
|
|
967
|
+
u = .5;
|
|
968
|
+
v = Math.random();
|
|
969
|
+
this._loopTime += this.system.deltaTime * this._loopDirection;
|
|
970
|
+
break;
|
|
971
|
+
}
|
|
972
|
+
let theta = 2 * Math.PI * u * (arc / 360);
|
|
973
|
+
switch (arcMode) {
|
|
974
|
+
case ParticleSystemShapeMultiModeValue.PingPong:
|
|
975
|
+
case ParticleSystemShapeMultiModeValue.Loop:
|
|
976
|
+
theta += Math.PI + .5;
|
|
977
|
+
theta += this._loopTime * Math.PI * 2;
|
|
978
|
+
theta %= Mathf.toRadians(arc);
|
|
979
|
+
break;
|
|
980
|
+
}
|
|
981
|
+
const phi = Math.acos(2 * v - 1);
|
|
982
|
+
const r = Mathf.lerp(1, 1 - (Math.pow(1 - Math.random(), Math.PI)), thickness) * radius;
|
|
983
|
+
const x = pos.x + (-r * Math.sin(phi) * Math.cos(theta));
|
|
984
|
+
const y = pos.y + (r * Math.sin(phi) * Math.sin(theta));
|
|
985
|
+
const z = pos.z;
|
|
986
|
+
vec.x = x * this.scale.x;
|
|
987
|
+
vec.y = y * this.scale.y;
|
|
988
|
+
vec.z = z * this.scale.z;
|
|
989
|
+
}
|
|
990
|
+
}
|
|
991
|
+
__decorate([
|
|
992
|
+
serializable()
|
|
993
|
+
], ShapeModule.prototype, "shapeType", void 0);
|
|
994
|
+
__decorate([
|
|
995
|
+
serializable()
|
|
996
|
+
], ShapeModule.prototype, "enabled", void 0);
|
|
997
|
+
__decorate([
|
|
998
|
+
serializable()
|
|
999
|
+
], ShapeModule.prototype, "alignToDirection", void 0);
|
|
1000
|
+
__decorate([
|
|
1001
|
+
serializable()
|
|
1002
|
+
], ShapeModule.prototype, "angle", void 0);
|
|
1003
|
+
__decorate([
|
|
1004
|
+
serializable()
|
|
1005
|
+
], ShapeModule.prototype, "arc", void 0);
|
|
1006
|
+
__decorate([
|
|
1007
|
+
serializable()
|
|
1008
|
+
], ShapeModule.prototype, "arcSpread", void 0);
|
|
1009
|
+
__decorate([
|
|
1010
|
+
serializable()
|
|
1011
|
+
], ShapeModule.prototype, "arcSpeedMultiplier", void 0);
|
|
1012
|
+
__decorate([
|
|
1013
|
+
serializable()
|
|
1014
|
+
], ShapeModule.prototype, "arcMode", void 0);
|
|
1015
|
+
__decorate([
|
|
1016
|
+
serializable(Vector3)
|
|
1017
|
+
], ShapeModule.prototype, "boxThickness", void 0);
|
|
1018
|
+
__decorate([
|
|
1019
|
+
serializable(Vector3)
|
|
1020
|
+
], ShapeModule.prototype, "position", void 0);
|
|
1021
|
+
__decorate([
|
|
1022
|
+
serializable(Vector3)
|
|
1023
|
+
], ShapeModule.prototype, "rotation", void 0);
|
|
1024
|
+
__decorate([
|
|
1025
|
+
serializable(Vector3)
|
|
1026
|
+
], ShapeModule.prototype, "scale", void 0);
|
|
1027
|
+
__decorate([
|
|
1028
|
+
serializable()
|
|
1029
|
+
], ShapeModule.prototype, "radius", void 0);
|
|
1030
|
+
__decorate([
|
|
1031
|
+
serializable()
|
|
1032
|
+
], ShapeModule.prototype, "radiusThickness", void 0);
|
|
1033
|
+
__decorate([
|
|
1034
|
+
serializable()
|
|
1035
|
+
], ShapeModule.prototype, "sphericalDirectionAmount", void 0);
|
|
1036
|
+
__decorate([
|
|
1037
|
+
serializable()
|
|
1038
|
+
], ShapeModule.prototype, "randomDirectionAmount", void 0);
|
|
1039
|
+
__decorate([
|
|
1040
|
+
serializable()
|
|
1041
|
+
], ShapeModule.prototype, "randomPositionAmount", void 0);
|
|
1042
|
+
__decorate([
|
|
1043
|
+
serializable()
|
|
1044
|
+
], ShapeModule.prototype, "meshShapeType", void 0);
|
|
1045
|
+
__decorate([
|
|
1046
|
+
serializable(MeshRenderer)
|
|
1047
|
+
], ShapeModule.prototype, "meshRenderer", void 0);
|
|
1048
|
+
export class NoiseModule {
|
|
1049
|
+
damping;
|
|
1050
|
+
enabled;
|
|
1051
|
+
frequency;
|
|
1052
|
+
octaveCount;
|
|
1053
|
+
octaveMultiplier;
|
|
1054
|
+
octaveScale;
|
|
1055
|
+
positionAmount;
|
|
1056
|
+
quality;
|
|
1057
|
+
remap;
|
|
1058
|
+
remapEnabled;
|
|
1059
|
+
remapMultiplier;
|
|
1060
|
+
remapX;
|
|
1061
|
+
remapXMultiplier;
|
|
1062
|
+
remapY;
|
|
1063
|
+
remapYMultiplier;
|
|
1064
|
+
remapZ;
|
|
1065
|
+
remapZMultiplier;
|
|
1066
|
+
scrollSpeedMultiplier;
|
|
1067
|
+
separateAxes;
|
|
1068
|
+
strengthMultiplier;
|
|
1069
|
+
strengthX;
|
|
1070
|
+
strengthXMultiplier;
|
|
1071
|
+
strengthY;
|
|
1072
|
+
strengthYMultiplier;
|
|
1073
|
+
strengthZ;
|
|
1074
|
+
strengthZMultiplier;
|
|
1075
|
+
_noise;
|
|
1076
|
+
_time = 0;
|
|
1077
|
+
update(context) {
|
|
1078
|
+
this._time += context.time.deltaTime * this.scrollSpeedMultiplier;
|
|
1079
|
+
}
|
|
1080
|
+
/** nebula implementations: */
|
|
1081
|
+
_temp = new Vector3();
|
|
1082
|
+
apply(_index, pos, vel, _deltaTime, age, life) {
|
|
1083
|
+
if (!this.enabled)
|
|
1084
|
+
return;
|
|
1085
|
+
if (!this._noise) {
|
|
1086
|
+
this._noise = createNoise4D(() => 0);
|
|
1087
|
+
}
|
|
1088
|
+
const temp = this._temp.set(pos.x, pos.y, pos.z).multiplyScalar(this.frequency);
|
|
1089
|
+
const nx = this._noise(temp.x, temp.y, temp.z, this._time);
|
|
1090
|
+
const ny = this._noise(temp.x, temp.y, temp.z, this._time + 1000 * this.frequency);
|
|
1091
|
+
const nz = this._noise(temp.x, temp.y, temp.z, this._time + 2000 * this.frequency);
|
|
1092
|
+
this._temp.set(nx, ny, nz).normalize();
|
|
1093
|
+
const t = age / life;
|
|
1094
|
+
let strengthFactor = this.positionAmount.evaluate(t);
|
|
1095
|
+
if (!this.separateAxes) {
|
|
1096
|
+
if (this.strengthX) {
|
|
1097
|
+
strengthFactor *= this.strengthX.evaluate(t) * 1.5;
|
|
1098
|
+
}
|
|
1099
|
+
// strengthFactor *= this.strengthMultiplier;
|
|
1100
|
+
// strengthFactor *= deltaTime;
|
|
1101
|
+
this._temp.multiplyScalar(strengthFactor);
|
|
1102
|
+
}
|
|
1103
|
+
else {
|
|
1104
|
+
this._temp.x *= strengthFactor * this.strengthXMultiplier;
|
|
1105
|
+
this._temp.y *= strengthFactor * this.strengthYMultiplier;
|
|
1106
|
+
this._temp.z *= strengthFactor * this.strengthZMultiplier;
|
|
1107
|
+
}
|
|
1108
|
+
// this._temp.setLength(strengthFactor * deltaTime);
|
|
1109
|
+
vel.x += this._temp.x;
|
|
1110
|
+
vel.y += this._temp.y;
|
|
1111
|
+
vel.z += this._temp.z;
|
|
1112
|
+
}
|
|
1113
|
+
}
|
|
1114
|
+
__decorate([
|
|
1115
|
+
serializable()
|
|
1116
|
+
], NoiseModule.prototype, "damping", void 0);
|
|
1117
|
+
__decorate([
|
|
1118
|
+
serializable()
|
|
1119
|
+
], NoiseModule.prototype, "enabled", void 0);
|
|
1120
|
+
__decorate([
|
|
1121
|
+
serializable()
|
|
1122
|
+
], NoiseModule.prototype, "frequency", void 0);
|
|
1123
|
+
__decorate([
|
|
1124
|
+
serializable()
|
|
1125
|
+
], NoiseModule.prototype, "octaveCount", void 0);
|
|
1126
|
+
__decorate([
|
|
1127
|
+
serializable()
|
|
1128
|
+
], NoiseModule.prototype, "octaveMultiplier", void 0);
|
|
1129
|
+
__decorate([
|
|
1130
|
+
serializable()
|
|
1131
|
+
], NoiseModule.prototype, "octaveScale", void 0);
|
|
1132
|
+
__decorate([
|
|
1133
|
+
serializable(MinMaxCurve)
|
|
1134
|
+
], NoiseModule.prototype, "positionAmount", void 0);
|
|
1135
|
+
__decorate([
|
|
1136
|
+
serializable()
|
|
1137
|
+
], NoiseModule.prototype, "quality", void 0);
|
|
1138
|
+
__decorate([
|
|
1139
|
+
serializable(MinMaxCurve)
|
|
1140
|
+
], NoiseModule.prototype, "remap", void 0);
|
|
1141
|
+
__decorate([
|
|
1142
|
+
serializable()
|
|
1143
|
+
], NoiseModule.prototype, "remapEnabled", void 0);
|
|
1144
|
+
__decorate([
|
|
1145
|
+
serializable()
|
|
1146
|
+
], NoiseModule.prototype, "remapMultiplier", void 0);
|
|
1147
|
+
__decorate([
|
|
1148
|
+
serializable(MinMaxCurve)
|
|
1149
|
+
], NoiseModule.prototype, "remapX", void 0);
|
|
1150
|
+
__decorate([
|
|
1151
|
+
serializable()
|
|
1152
|
+
], NoiseModule.prototype, "remapXMultiplier", void 0);
|
|
1153
|
+
__decorate([
|
|
1154
|
+
serializable(MinMaxCurve)
|
|
1155
|
+
], NoiseModule.prototype, "remapY", void 0);
|
|
1156
|
+
__decorate([
|
|
1157
|
+
serializable()
|
|
1158
|
+
], NoiseModule.prototype, "remapYMultiplier", void 0);
|
|
1159
|
+
__decorate([
|
|
1160
|
+
serializable(MinMaxCurve)
|
|
1161
|
+
], NoiseModule.prototype, "remapZ", void 0);
|
|
1162
|
+
__decorate([
|
|
1163
|
+
serializable()
|
|
1164
|
+
], NoiseModule.prototype, "remapZMultiplier", void 0);
|
|
1165
|
+
__decorate([
|
|
1166
|
+
serializable()
|
|
1167
|
+
], NoiseModule.prototype, "scrollSpeedMultiplier", void 0);
|
|
1168
|
+
__decorate([
|
|
1169
|
+
serializable()
|
|
1170
|
+
], NoiseModule.prototype, "separateAxes", void 0);
|
|
1171
|
+
__decorate([
|
|
1172
|
+
serializable()
|
|
1173
|
+
], NoiseModule.prototype, "strengthMultiplier", void 0);
|
|
1174
|
+
__decorate([
|
|
1175
|
+
serializable(MinMaxCurve)
|
|
1176
|
+
], NoiseModule.prototype, "strengthX", void 0);
|
|
1177
|
+
__decorate([
|
|
1178
|
+
serializable()
|
|
1179
|
+
], NoiseModule.prototype, "strengthXMultiplier", void 0);
|
|
1180
|
+
__decorate([
|
|
1181
|
+
serializable(MinMaxCurve)
|
|
1182
|
+
], NoiseModule.prototype, "strengthY", void 0);
|
|
1183
|
+
__decorate([
|
|
1184
|
+
serializable()
|
|
1185
|
+
], NoiseModule.prototype, "strengthYMultiplier", void 0);
|
|
1186
|
+
__decorate([
|
|
1187
|
+
serializable(MinMaxCurve)
|
|
1188
|
+
], NoiseModule.prototype, "strengthZ", void 0);
|
|
1189
|
+
__decorate([
|
|
1190
|
+
serializable()
|
|
1191
|
+
], NoiseModule.prototype, "strengthZMultiplier", void 0);
|
|
1192
|
+
export var ParticleSystemTrailMode;
|
|
1193
|
+
(function (ParticleSystemTrailMode) {
|
|
1194
|
+
ParticleSystemTrailMode[ParticleSystemTrailMode["PerParticle"] = 0] = "PerParticle";
|
|
1195
|
+
ParticleSystemTrailMode[ParticleSystemTrailMode["Ribbon"] = 1] = "Ribbon";
|
|
1196
|
+
})(ParticleSystemTrailMode || (ParticleSystemTrailMode = {}));
|
|
1197
|
+
export var ParticleSystemTrailTextureMode;
|
|
1198
|
+
(function (ParticleSystemTrailTextureMode) {
|
|
1199
|
+
ParticleSystemTrailTextureMode[ParticleSystemTrailTextureMode["Stretch"] = 0] = "Stretch";
|
|
1200
|
+
ParticleSystemTrailTextureMode[ParticleSystemTrailTextureMode["Tile"] = 1] = "Tile";
|
|
1201
|
+
ParticleSystemTrailTextureMode[ParticleSystemTrailTextureMode["DistributePerSegment"] = 2] = "DistributePerSegment";
|
|
1202
|
+
ParticleSystemTrailTextureMode[ParticleSystemTrailTextureMode["RepeatPerSegment"] = 3] = "RepeatPerSegment";
|
|
1203
|
+
})(ParticleSystemTrailTextureMode || (ParticleSystemTrailTextureMode = {}));
|
|
1204
|
+
export class TrailModule {
|
|
1205
|
+
enabled;
|
|
1206
|
+
attachRibbonToTransform = false;
|
|
1207
|
+
colorOverLifetime;
|
|
1208
|
+
colorOverTrail;
|
|
1209
|
+
dieWithParticles = true;
|
|
1210
|
+
inheritParticleColor = true;
|
|
1211
|
+
lifetime;
|
|
1212
|
+
lifetimeMultiplier;
|
|
1213
|
+
minVertexDistance = .2;
|
|
1214
|
+
mode = ParticleSystemTrailMode.PerParticle;
|
|
1215
|
+
ratio = 1;
|
|
1216
|
+
ribbonCount = 1;
|
|
1217
|
+
shadowBias = 0;
|
|
1218
|
+
sizeAffectsLifetime = false;
|
|
1219
|
+
sizeAffectsWidth = false;
|
|
1220
|
+
splitSubEmitterRibbons = false;
|
|
1221
|
+
textureMode = ParticleSystemTrailTextureMode.Stretch;
|
|
1222
|
+
widthOverTrail;
|
|
1223
|
+
widthOverTrailMultiplier;
|
|
1224
|
+
worldSpace = false;
|
|
1225
|
+
getWidth(size, _life01, pos01, t) {
|
|
1226
|
+
const res = this.widthOverTrail.evaluate(pos01, t);
|
|
1227
|
+
size *= res;
|
|
1228
|
+
return size;
|
|
1229
|
+
}
|
|
1230
|
+
getColor(color, life01, pos01) {
|
|
1231
|
+
const overTrail = this.colorOverTrail.evaluate(pos01);
|
|
1232
|
+
const overLife = this.colorOverLifetime.evaluate(life01);
|
|
1233
|
+
color.x *= overTrail.r * overLife.r;
|
|
1234
|
+
color.y *= overTrail.g * overLife.g;
|
|
1235
|
+
color.z *= overTrail.b * overLife.b;
|
|
1236
|
+
if ("alpha" in overTrail && "alpha" in overLife)
|
|
1237
|
+
color.w *= overTrail.alpha * overLife.alpha;
|
|
1238
|
+
}
|
|
1239
|
+
}
|
|
1240
|
+
__decorate([
|
|
1241
|
+
serializable()
|
|
1242
|
+
], TrailModule.prototype, "enabled", void 0);
|
|
1243
|
+
__decorate([
|
|
1244
|
+
serializable()
|
|
1245
|
+
], TrailModule.prototype, "attachRibbonToTransform", void 0);
|
|
1246
|
+
__decorate([
|
|
1247
|
+
serializable(MinMaxGradient)
|
|
1248
|
+
], TrailModule.prototype, "colorOverLifetime", void 0);
|
|
1249
|
+
__decorate([
|
|
1250
|
+
serializable(MinMaxGradient)
|
|
1251
|
+
], TrailModule.prototype, "colorOverTrail", void 0);
|
|
1252
|
+
__decorate([
|
|
1253
|
+
serializable()
|
|
1254
|
+
], TrailModule.prototype, "dieWithParticles", void 0);
|
|
1255
|
+
__decorate([
|
|
1256
|
+
serializable()
|
|
1257
|
+
], TrailModule.prototype, "inheritParticleColor", void 0);
|
|
1258
|
+
__decorate([
|
|
1259
|
+
serializable(MinMaxCurve)
|
|
1260
|
+
], TrailModule.prototype, "lifetime", void 0);
|
|
1261
|
+
__decorate([
|
|
1262
|
+
serializable()
|
|
1263
|
+
], TrailModule.prototype, "lifetimeMultiplier", void 0);
|
|
1264
|
+
__decorate([
|
|
1265
|
+
serializable()
|
|
1266
|
+
], TrailModule.prototype, "minVertexDistance", void 0);
|
|
1267
|
+
__decorate([
|
|
1268
|
+
serializable()
|
|
1269
|
+
], TrailModule.prototype, "mode", void 0);
|
|
1270
|
+
__decorate([
|
|
1271
|
+
serializable()
|
|
1272
|
+
], TrailModule.prototype, "ratio", void 0);
|
|
1273
|
+
__decorate([
|
|
1274
|
+
serializable()
|
|
1275
|
+
], TrailModule.prototype, "ribbonCount", void 0);
|
|
1276
|
+
__decorate([
|
|
1277
|
+
serializable()
|
|
1278
|
+
], TrailModule.prototype, "shadowBias", void 0);
|
|
1279
|
+
__decorate([
|
|
1280
|
+
serializable()
|
|
1281
|
+
], TrailModule.prototype, "sizeAffectsLifetime", void 0);
|
|
1282
|
+
__decorate([
|
|
1283
|
+
serializable()
|
|
1284
|
+
], TrailModule.prototype, "sizeAffectsWidth", void 0);
|
|
1285
|
+
__decorate([
|
|
1286
|
+
serializable()
|
|
1287
|
+
], TrailModule.prototype, "splitSubEmitterRibbons", void 0);
|
|
1288
|
+
__decorate([
|
|
1289
|
+
serializable()
|
|
1290
|
+
], TrailModule.prototype, "textureMode", void 0);
|
|
1291
|
+
__decorate([
|
|
1292
|
+
serializable(MinMaxCurve)
|
|
1293
|
+
], TrailModule.prototype, "widthOverTrail", void 0);
|
|
1294
|
+
__decorate([
|
|
1295
|
+
serializable()
|
|
1296
|
+
], TrailModule.prototype, "widthOverTrailMultiplier", void 0);
|
|
1297
|
+
__decorate([
|
|
1298
|
+
serializable()
|
|
1299
|
+
], TrailModule.prototype, "worldSpace", void 0);
|
|
1300
|
+
export class VelocityOverLifetimeModule {
|
|
1301
|
+
enabled;
|
|
1302
|
+
space = ParticleSystemSimulationSpace.Local;
|
|
1303
|
+
orbitalX;
|
|
1304
|
+
orbitalY;
|
|
1305
|
+
orbitalZ;
|
|
1306
|
+
orbitalXMultiplier;
|
|
1307
|
+
orbitalYMultiplier;
|
|
1308
|
+
orbitalZMultiplier;
|
|
1309
|
+
orbitalOffsetX;
|
|
1310
|
+
orbitalOffsetY;
|
|
1311
|
+
orbitalOffsetZ;
|
|
1312
|
+
speedModifier;
|
|
1313
|
+
speedModifierMultiplier;
|
|
1314
|
+
x;
|
|
1315
|
+
xMultiplier;
|
|
1316
|
+
y;
|
|
1317
|
+
yMultiplier;
|
|
1318
|
+
z;
|
|
1319
|
+
zMultiplier;
|
|
1320
|
+
_system;
|
|
1321
|
+
// private _worldRotation: Quaternion = new Quaternion();
|
|
1322
|
+
update(system) {
|
|
1323
|
+
this._system = system;
|
|
1324
|
+
}
|
|
1325
|
+
_temp = new Vector3();
|
|
1326
|
+
_temp2 = new Vector3();
|
|
1327
|
+
_temp3 = new Vector3();
|
|
1328
|
+
_hasOrbital = false;
|
|
1329
|
+
_index = 0;
|
|
1330
|
+
_orbitalMatrix = new Matrix4();
|
|
1331
|
+
init(particle) {
|
|
1332
|
+
if (this._index == 0)
|
|
1333
|
+
particle["debug"] = true;
|
|
1334
|
+
this._index += 1;
|
|
1335
|
+
particle["orbitx"] = this.orbitalX.evaluate(Math.random());
|
|
1336
|
+
particle["orbity"] = this.orbitalY.evaluate(Math.random());
|
|
1337
|
+
particle["orbitz"] = this.orbitalZ.evaluate(Math.random());
|
|
1338
|
+
// console.log(particle["orbitx"], particle["orbity"], particle["orbitz"])
|
|
1339
|
+
this._hasOrbital = particle["orbitx"] != 0 || particle["orbity"] != 0 || particle["orbitz"] != 0;
|
|
1340
|
+
}
|
|
1341
|
+
apply(_particle, _index, _pos, vel, _dt, age, life) {
|
|
1342
|
+
if (!this.enabled)
|
|
1343
|
+
return;
|
|
1344
|
+
const t = age / life;
|
|
1345
|
+
const speed = this.speedModifier.evaluate(t) * this.speedModifierMultiplier;
|
|
1346
|
+
const x = this.x.evaluate(t);
|
|
1347
|
+
const y = this.y.evaluate(t);
|
|
1348
|
+
const z = this.z.evaluate(t);
|
|
1349
|
+
this._temp.set(-x, y, z);
|
|
1350
|
+
if (this._system) {
|
|
1351
|
+
// if (this.space === ParticleSystemSimulationSpace.World) {
|
|
1352
|
+
// this._temp.applyQuaternion(this._system.worldQuaternionInverted);
|
|
1353
|
+
// }
|
|
1354
|
+
if (this._system.main.simulationSpace === ParticleSystemSimulationSpace.World) {
|
|
1355
|
+
this._temp.applyQuaternion(this._system.worldQuaternion);
|
|
1356
|
+
}
|
|
1357
|
+
}
|
|
1358
|
+
if (this._hasOrbital) {
|
|
1359
|
+
const position = this._system?.worldPos;
|
|
1360
|
+
if (position) {
|
|
1361
|
+
// TODO: we absolutely need to fix this, this is a hack for a specific usecase and doesnt work yet correctly
|
|
1362
|
+
// https://github.com/needle-tools/needle-tiny/issues/710
|
|
1363
|
+
const pos = this._temp2.set(_pos.x, _pos.y, _pos.z);
|
|
1364
|
+
const ox = this.orbitalXMultiplier; // particle["orbitx"];
|
|
1365
|
+
const oy = this.orbitalYMultiplier; // particle["orbity"];
|
|
1366
|
+
const oz = this.orbitalZMultiplier; // particle["orbitz"];
|
|
1367
|
+
const angle = speed * Math.PI * 2 * 10; // < Oh god
|
|
1368
|
+
const cosX = Math.cos(angle * ox);
|
|
1369
|
+
const sinX = Math.sin(angle * ox);
|
|
1370
|
+
const cosY = Math.cos(angle * oy);
|
|
1371
|
+
const sinY = Math.sin(angle * oy);
|
|
1372
|
+
const cosZ = Math.cos(angle * oz);
|
|
1373
|
+
const sinZ = Math.sin(angle * oz);
|
|
1374
|
+
const newX = pos.x * (cosY * cosZ) + pos.y * (cosY * sinZ) + pos.z * (-sinY);
|
|
1375
|
+
const newY = pos.x * (sinX * sinY * cosZ - cosX * sinZ) + pos.y * (sinX * sinY * sinZ + cosX * cosZ) + pos.z * (sinX * cosY);
|
|
1376
|
+
const newZ = pos.x * (cosX * sinY * cosZ + sinX * sinZ) + pos.y * (cosX * sinY * sinZ - sinX * cosZ) + pos.z * (cosX * cosY);
|
|
1377
|
+
// pos.x += this.orbitalOffsetX;
|
|
1378
|
+
// pos.y += this.orbitalOffsetY;
|
|
1379
|
+
// pos.z += this.orbitalOffsetZ;
|
|
1380
|
+
const v = this._temp3.set(pos.x - newX, pos.y - newY, pos.z - newZ);
|
|
1381
|
+
v.normalize();
|
|
1382
|
+
v.multiplyScalar(.2 / _dt * (Math.max(this.orbitalXMultiplier, this.orbitalYMultiplier, this.orbitalZMultiplier)));
|
|
1383
|
+
vel.x += v.x;
|
|
1384
|
+
vel.y += v.y;
|
|
1385
|
+
vel.z += v.z;
|
|
1386
|
+
}
|
|
1387
|
+
}
|
|
1388
|
+
vel.x += this._temp.x;
|
|
1389
|
+
vel.y += this._temp.y;
|
|
1390
|
+
vel.z += this._temp.z;
|
|
1391
|
+
vel.x *= speed;
|
|
1392
|
+
vel.y *= speed;
|
|
1393
|
+
vel.z *= speed;
|
|
1394
|
+
}
|
|
1395
|
+
}
|
|
1396
|
+
__decorate([
|
|
1397
|
+
serializable()
|
|
1398
|
+
], VelocityOverLifetimeModule.prototype, "enabled", void 0);
|
|
1399
|
+
__decorate([
|
|
1400
|
+
serializable()
|
|
1401
|
+
], VelocityOverLifetimeModule.prototype, "space", void 0);
|
|
1402
|
+
__decorate([
|
|
1403
|
+
serializable(MinMaxCurve)
|
|
1404
|
+
], VelocityOverLifetimeModule.prototype, "orbitalX", void 0);
|
|
1405
|
+
__decorate([
|
|
1406
|
+
serializable(MinMaxCurve)
|
|
1407
|
+
], VelocityOverLifetimeModule.prototype, "orbitalY", void 0);
|
|
1408
|
+
__decorate([
|
|
1409
|
+
serializable(MinMaxCurve)
|
|
1410
|
+
], VelocityOverLifetimeModule.prototype, "orbitalZ", void 0);
|
|
1411
|
+
__decorate([
|
|
1412
|
+
serializable()
|
|
1413
|
+
], VelocityOverLifetimeModule.prototype, "orbitalXMultiplier", void 0);
|
|
1414
|
+
__decorate([
|
|
1415
|
+
serializable()
|
|
1416
|
+
], VelocityOverLifetimeModule.prototype, "orbitalYMultiplier", void 0);
|
|
1417
|
+
__decorate([
|
|
1418
|
+
serializable()
|
|
1419
|
+
], VelocityOverLifetimeModule.prototype, "orbitalZMultiplier", void 0);
|
|
1420
|
+
__decorate([
|
|
1421
|
+
serializable()
|
|
1422
|
+
], VelocityOverLifetimeModule.prototype, "orbitalOffsetX", void 0);
|
|
1423
|
+
__decorate([
|
|
1424
|
+
serializable()
|
|
1425
|
+
], VelocityOverLifetimeModule.prototype, "orbitalOffsetY", void 0);
|
|
1426
|
+
__decorate([
|
|
1427
|
+
serializable()
|
|
1428
|
+
], VelocityOverLifetimeModule.prototype, "orbitalOffsetZ", void 0);
|
|
1429
|
+
__decorate([
|
|
1430
|
+
serializable(MinMaxCurve)
|
|
1431
|
+
], VelocityOverLifetimeModule.prototype, "speedModifier", void 0);
|
|
1432
|
+
__decorate([
|
|
1433
|
+
serializable()
|
|
1434
|
+
], VelocityOverLifetimeModule.prototype, "speedModifierMultiplier", void 0);
|
|
1435
|
+
__decorate([
|
|
1436
|
+
serializable(MinMaxCurve)
|
|
1437
|
+
], VelocityOverLifetimeModule.prototype, "x", void 0);
|
|
1438
|
+
__decorate([
|
|
1439
|
+
serializable()
|
|
1440
|
+
], VelocityOverLifetimeModule.prototype, "xMultiplier", void 0);
|
|
1441
|
+
__decorate([
|
|
1442
|
+
serializable(MinMaxCurve)
|
|
1443
|
+
], VelocityOverLifetimeModule.prototype, "y", void 0);
|
|
1444
|
+
__decorate([
|
|
1445
|
+
serializable()
|
|
1446
|
+
], VelocityOverLifetimeModule.prototype, "yMultiplier", void 0);
|
|
1447
|
+
__decorate([
|
|
1448
|
+
serializable(MinMaxCurve)
|
|
1449
|
+
], VelocityOverLifetimeModule.prototype, "z", void 0);
|
|
1450
|
+
__decorate([
|
|
1451
|
+
serializable()
|
|
1452
|
+
], VelocityOverLifetimeModule.prototype, "zMultiplier", void 0);
|
|
1453
|
+
var ParticleSystemAnimationTimeMode;
|
|
1454
|
+
(function (ParticleSystemAnimationTimeMode) {
|
|
1455
|
+
ParticleSystemAnimationTimeMode[ParticleSystemAnimationTimeMode["Lifetime"] = 0] = "Lifetime";
|
|
1456
|
+
ParticleSystemAnimationTimeMode[ParticleSystemAnimationTimeMode["Speed"] = 1] = "Speed";
|
|
1457
|
+
ParticleSystemAnimationTimeMode[ParticleSystemAnimationTimeMode["FPS"] = 2] = "FPS";
|
|
1458
|
+
})(ParticleSystemAnimationTimeMode || (ParticleSystemAnimationTimeMode = {}));
|
|
1459
|
+
var ParticleSystemAnimationMode;
|
|
1460
|
+
(function (ParticleSystemAnimationMode) {
|
|
1461
|
+
ParticleSystemAnimationMode[ParticleSystemAnimationMode["Grid"] = 0] = "Grid";
|
|
1462
|
+
ParticleSystemAnimationMode[ParticleSystemAnimationMode["Sprites"] = 1] = "Sprites";
|
|
1463
|
+
})(ParticleSystemAnimationMode || (ParticleSystemAnimationMode = {}));
|
|
1464
|
+
var ParticleSystemAnimationRowMode;
|
|
1465
|
+
(function (ParticleSystemAnimationRowMode) {
|
|
1466
|
+
ParticleSystemAnimationRowMode[ParticleSystemAnimationRowMode["Custom"] = 0] = "Custom";
|
|
1467
|
+
ParticleSystemAnimationRowMode[ParticleSystemAnimationRowMode["Random"] = 1] = "Random";
|
|
1468
|
+
ParticleSystemAnimationRowMode[ParticleSystemAnimationRowMode["MeshIndex"] = 2] = "MeshIndex";
|
|
1469
|
+
})(ParticleSystemAnimationRowMode || (ParticleSystemAnimationRowMode = {}));
|
|
1470
|
+
var ParticleSystemAnimationType;
|
|
1471
|
+
(function (ParticleSystemAnimationType) {
|
|
1472
|
+
ParticleSystemAnimationType[ParticleSystemAnimationType["WholeSheet"] = 0] = "WholeSheet";
|
|
1473
|
+
ParticleSystemAnimationType[ParticleSystemAnimationType["SingleRow"] = 1] = "SingleRow";
|
|
1474
|
+
})(ParticleSystemAnimationType || (ParticleSystemAnimationType = {}));
|
|
1475
|
+
export class TextureSheetAnimationModule {
|
|
1476
|
+
animation;
|
|
1477
|
+
enabled;
|
|
1478
|
+
cycleCount;
|
|
1479
|
+
frameOverTime;
|
|
1480
|
+
frameOverTimeMultiplier;
|
|
1481
|
+
numTilesX;
|
|
1482
|
+
numTilesY;
|
|
1483
|
+
startFrame;
|
|
1484
|
+
startFrameMultiplier;
|
|
1485
|
+
rowMode;
|
|
1486
|
+
rowIndex;
|
|
1487
|
+
spriteCount;
|
|
1488
|
+
timeMode;
|
|
1489
|
+
sampleOnceAtStart() {
|
|
1490
|
+
if (this.timeMode === ParticleSystemAnimationTimeMode.Lifetime) {
|
|
1491
|
+
switch (this.frameOverTime.mode) {
|
|
1492
|
+
case ParticleSystemCurveMode.Constant:
|
|
1493
|
+
case ParticleSystemCurveMode.TwoConstants:
|
|
1494
|
+
case ParticleSystemCurveMode.TwoCurves:
|
|
1495
|
+
case ParticleSystemCurveMode.Curve:
|
|
1496
|
+
return true;
|
|
1497
|
+
}
|
|
1498
|
+
}
|
|
1499
|
+
return false;
|
|
1500
|
+
}
|
|
1501
|
+
getStartIndex() {
|
|
1502
|
+
if (this.sampleOnceAtStart()) {
|
|
1503
|
+
const start = Math.random();
|
|
1504
|
+
return start * (this.numTilesX * this.numTilesY);
|
|
1505
|
+
}
|
|
1506
|
+
return 0;
|
|
1507
|
+
}
|
|
1508
|
+
evaluate(t01) {
|
|
1509
|
+
if (this.sampleOnceAtStart()) {
|
|
1510
|
+
return undefined;
|
|
1511
|
+
}
|
|
1512
|
+
return this.getIndex(t01);
|
|
1513
|
+
}
|
|
1514
|
+
getIndex(t01) {
|
|
1515
|
+
const tiles = this.numTilesX * this.numTilesY;
|
|
1516
|
+
t01 = t01 * this.cycleCount;
|
|
1517
|
+
let index = this.frameOverTime.evaluate(t01 % 1);
|
|
1518
|
+
index *= this.frameOverTimeMultiplier;
|
|
1519
|
+
index *= tiles;
|
|
1520
|
+
index = index % tiles;
|
|
1521
|
+
index = Math.floor(index);
|
|
1522
|
+
return index;
|
|
1523
|
+
}
|
|
1524
|
+
}
|
|
1525
|
+
__decorate([
|
|
1526
|
+
serializable()
|
|
1527
|
+
], TextureSheetAnimationModule.prototype, "animation", void 0);
|
|
1528
|
+
__decorate([
|
|
1529
|
+
serializable()
|
|
1530
|
+
], TextureSheetAnimationModule.prototype, "enabled", void 0);
|
|
1531
|
+
__decorate([
|
|
1532
|
+
serializable()
|
|
1533
|
+
], TextureSheetAnimationModule.prototype, "cycleCount", void 0);
|
|
1534
|
+
__decorate([
|
|
1535
|
+
serializable(MinMaxCurve)
|
|
1536
|
+
], TextureSheetAnimationModule.prototype, "frameOverTime", void 0);
|
|
1537
|
+
__decorate([
|
|
1538
|
+
serializable()
|
|
1539
|
+
], TextureSheetAnimationModule.prototype, "frameOverTimeMultiplier", void 0);
|
|
1540
|
+
__decorate([
|
|
1541
|
+
serializable()
|
|
1542
|
+
], TextureSheetAnimationModule.prototype, "numTilesX", void 0);
|
|
1543
|
+
__decorate([
|
|
1544
|
+
serializable()
|
|
1545
|
+
], TextureSheetAnimationModule.prototype, "numTilesY", void 0);
|
|
1546
|
+
__decorate([
|
|
1547
|
+
serializable(MinMaxCurve)
|
|
1548
|
+
], TextureSheetAnimationModule.prototype, "startFrame", void 0);
|
|
1549
|
+
__decorate([
|
|
1550
|
+
serializable()
|
|
1551
|
+
], TextureSheetAnimationModule.prototype, "startFrameMultiplier", void 0);
|
|
1552
|
+
__decorate([
|
|
1553
|
+
serializable()
|
|
1554
|
+
], TextureSheetAnimationModule.prototype, "rowMode", void 0);
|
|
1555
|
+
__decorate([
|
|
1556
|
+
serializable()
|
|
1557
|
+
], TextureSheetAnimationModule.prototype, "rowIndex", void 0);
|
|
1558
|
+
__decorate([
|
|
1559
|
+
serializable()
|
|
1560
|
+
], TextureSheetAnimationModule.prototype, "spriteCount", void 0);
|
|
1561
|
+
__decorate([
|
|
1562
|
+
serializable()
|
|
1563
|
+
], TextureSheetAnimationModule.prototype, "timeMode", void 0);
|
|
1564
|
+
export class RotationOverLifetimeModule {
|
|
1565
|
+
enabled;
|
|
1566
|
+
separateAxes;
|
|
1567
|
+
x;
|
|
1568
|
+
xMultiplier;
|
|
1569
|
+
y;
|
|
1570
|
+
yMultiplier;
|
|
1571
|
+
z;
|
|
1572
|
+
zMultiplier;
|
|
1573
|
+
evaluate(t01, t) {
|
|
1574
|
+
if (!this.enabled)
|
|
1575
|
+
return 0;
|
|
1576
|
+
if (!this.separateAxes) {
|
|
1577
|
+
const rot = this.z.evaluate(t01, t) * -1;
|
|
1578
|
+
return rot;
|
|
1579
|
+
}
|
|
1580
|
+
return 0;
|
|
1581
|
+
}
|
|
1582
|
+
}
|
|
1583
|
+
__decorate([
|
|
1584
|
+
serializable()
|
|
1585
|
+
], RotationOverLifetimeModule.prototype, "enabled", void 0);
|
|
1586
|
+
__decorate([
|
|
1587
|
+
serializable()
|
|
1588
|
+
], RotationOverLifetimeModule.prototype, "separateAxes", void 0);
|
|
1589
|
+
__decorate([
|
|
1590
|
+
serializable(MinMaxCurve)
|
|
1591
|
+
], RotationOverLifetimeModule.prototype, "x", void 0);
|
|
1592
|
+
__decorate([
|
|
1593
|
+
serializable()
|
|
1594
|
+
], RotationOverLifetimeModule.prototype, "xMultiplier", void 0);
|
|
1595
|
+
__decorate([
|
|
1596
|
+
serializable(MinMaxCurve)
|
|
1597
|
+
], RotationOverLifetimeModule.prototype, "y", void 0);
|
|
1598
|
+
__decorate([
|
|
1599
|
+
serializable()
|
|
1600
|
+
], RotationOverLifetimeModule.prototype, "yMultiplier", void 0);
|
|
1601
|
+
__decorate([
|
|
1602
|
+
serializable(MinMaxCurve)
|
|
1603
|
+
], RotationOverLifetimeModule.prototype, "z", void 0);
|
|
1604
|
+
__decorate([
|
|
1605
|
+
serializable()
|
|
1606
|
+
], RotationOverLifetimeModule.prototype, "zMultiplier", void 0);
|
|
1607
|
+
export class RotationBySpeedModule {
|
|
1608
|
+
enabled;
|
|
1609
|
+
range;
|
|
1610
|
+
separateAxes;
|
|
1611
|
+
x;
|
|
1612
|
+
xMultiplier;
|
|
1613
|
+
y;
|
|
1614
|
+
yMultiplier;
|
|
1615
|
+
z;
|
|
1616
|
+
zMultiplier;
|
|
1617
|
+
evaluate(_t01, speed) {
|
|
1618
|
+
if (!this.enabled)
|
|
1619
|
+
return 0;
|
|
1620
|
+
if (!this.separateAxes) {
|
|
1621
|
+
const t = Mathf.lerp(this.range.x, this.range.y, speed);
|
|
1622
|
+
const rot = this.z.evaluate(t) * -1;
|
|
1623
|
+
return rot;
|
|
1624
|
+
}
|
|
1625
|
+
return 0;
|
|
1626
|
+
}
|
|
1627
|
+
}
|
|
1628
|
+
__decorate([
|
|
1629
|
+
serializable()
|
|
1630
|
+
], RotationBySpeedModule.prototype, "enabled", void 0);
|
|
1631
|
+
__decorate([
|
|
1632
|
+
serializable()
|
|
1633
|
+
], RotationBySpeedModule.prototype, "range", void 0);
|
|
1634
|
+
__decorate([
|
|
1635
|
+
serializable()
|
|
1636
|
+
], RotationBySpeedModule.prototype, "separateAxes", void 0);
|
|
1637
|
+
__decorate([
|
|
1638
|
+
serializable(MinMaxCurve)
|
|
1639
|
+
], RotationBySpeedModule.prototype, "x", void 0);
|
|
1640
|
+
__decorate([
|
|
1641
|
+
serializable()
|
|
1642
|
+
], RotationBySpeedModule.prototype, "xMultiplier", void 0);
|
|
1643
|
+
__decorate([
|
|
1644
|
+
serializable(MinMaxCurve)
|
|
1645
|
+
], RotationBySpeedModule.prototype, "y", void 0);
|
|
1646
|
+
__decorate([
|
|
1647
|
+
serializable()
|
|
1648
|
+
], RotationBySpeedModule.prototype, "yMultiplier", void 0);
|
|
1649
|
+
__decorate([
|
|
1650
|
+
serializable(MinMaxCurve)
|
|
1651
|
+
], RotationBySpeedModule.prototype, "z", void 0);
|
|
1652
|
+
__decorate([
|
|
1653
|
+
serializable()
|
|
1654
|
+
], RotationBySpeedModule.prototype, "zMultiplier", void 0);
|
|
1655
|
+
export class LimitVelocityOverLifetimeModule {
|
|
1656
|
+
enabled;
|
|
1657
|
+
dampen;
|
|
1658
|
+
drag;
|
|
1659
|
+
dragMultiplier;
|
|
1660
|
+
limit;
|
|
1661
|
+
limitMultiplier;
|
|
1662
|
+
separateAxes;
|
|
1663
|
+
limitX;
|
|
1664
|
+
limitXMultiplier;
|
|
1665
|
+
limitY;
|
|
1666
|
+
limitYMultiplier;
|
|
1667
|
+
limitZ;
|
|
1668
|
+
limitZMultiplier;
|
|
1669
|
+
multiplyDragByParticleSize = false;
|
|
1670
|
+
multiplyDragByParticleVelocity = false;
|
|
1671
|
+
space;
|
|
1672
|
+
_temp = new Vector3();
|
|
1673
|
+
_temp2 = new Vector3();
|
|
1674
|
+
apply(_position, baseVelocity, currentVelocity, _size, t01, _dt, _scale) {
|
|
1675
|
+
if (!this.enabled)
|
|
1676
|
+
return;
|
|
1677
|
+
// if (this.separateAxes) {
|
|
1678
|
+
// // const maxX = this.limitX.evaluate(t01) * this.limitXMultiplier;
|
|
1679
|
+
// // const maxY = this.limitY.evaluate(t01) * this.limitYMultiplier;
|
|
1680
|
+
// // const maxZ = this.limitZ.evaluate(t01) * this.limitZMultiplier;
|
|
1681
|
+
// }
|
|
1682
|
+
// else
|
|
1683
|
+
{
|
|
1684
|
+
const max = this.limit.evaluate(t01) * this.limitMultiplier;
|
|
1685
|
+
const speed = baseVelocity.length();
|
|
1686
|
+
if (speed > max) {
|
|
1687
|
+
this._temp.copy(baseVelocity).normalize().multiplyScalar(max);
|
|
1688
|
+
const t = this.dampen * .5;
|
|
1689
|
+
// t *= scale;
|
|
1690
|
+
baseVelocity.x = Mathf.lerp(baseVelocity.x, this._temp.x, t);
|
|
1691
|
+
baseVelocity.y = Mathf.lerp(baseVelocity.y, this._temp.y, t);
|
|
1692
|
+
baseVelocity.z = Mathf.lerp(baseVelocity.z, this._temp.z, t);
|
|
1693
|
+
// this._temp2.set(0, 0, 0);
|
|
1694
|
+
currentVelocity.x = Mathf.lerp(currentVelocity.x, this._temp.x, t);
|
|
1695
|
+
currentVelocity.y = Mathf.lerp(currentVelocity.y, this._temp.y, t);
|
|
1696
|
+
currentVelocity.z = Mathf.lerp(currentVelocity.z, this._temp.z, t);
|
|
1697
|
+
}
|
|
1698
|
+
// vel.multiplyScalar(dragFactor);
|
|
1699
|
+
}
|
|
1700
|
+
// vel.x *= 0.3;
|
|
1701
|
+
// vel.y *= 0.3;
|
|
1702
|
+
// vel.z *= 0.3;
|
|
1703
|
+
}
|
|
1704
|
+
}
|
|
1705
|
+
__decorate([
|
|
1706
|
+
serializable()
|
|
1707
|
+
], LimitVelocityOverLifetimeModule.prototype, "enabled", void 0);
|
|
1708
|
+
__decorate([
|
|
1709
|
+
serializable()
|
|
1710
|
+
], LimitVelocityOverLifetimeModule.prototype, "dampen", void 0);
|
|
1711
|
+
__decorate([
|
|
1712
|
+
serializable(MinMaxCurve)
|
|
1713
|
+
], LimitVelocityOverLifetimeModule.prototype, "drag", void 0);
|
|
1714
|
+
__decorate([
|
|
1715
|
+
serializable()
|
|
1716
|
+
], LimitVelocityOverLifetimeModule.prototype, "dragMultiplier", void 0);
|
|
1717
|
+
__decorate([
|
|
1718
|
+
serializable(MinMaxCurve)
|
|
1719
|
+
], LimitVelocityOverLifetimeModule.prototype, "limit", void 0);
|
|
1720
|
+
__decorate([
|
|
1721
|
+
serializable()
|
|
1722
|
+
], LimitVelocityOverLifetimeModule.prototype, "limitMultiplier", void 0);
|
|
1723
|
+
__decorate([
|
|
1724
|
+
serializable()
|
|
1725
|
+
], LimitVelocityOverLifetimeModule.prototype, "separateAxes", void 0);
|
|
1726
|
+
__decorate([
|
|
1727
|
+
serializable(MinMaxCurve)
|
|
1728
|
+
], LimitVelocityOverLifetimeModule.prototype, "limitX", void 0);
|
|
1729
|
+
__decorate([
|
|
1730
|
+
serializable()
|
|
1731
|
+
], LimitVelocityOverLifetimeModule.prototype, "limitXMultiplier", void 0);
|
|
1732
|
+
__decorate([
|
|
1733
|
+
serializable(MinMaxCurve)
|
|
1734
|
+
], LimitVelocityOverLifetimeModule.prototype, "limitY", void 0);
|
|
1735
|
+
__decorate([
|
|
1736
|
+
serializable()
|
|
1737
|
+
], LimitVelocityOverLifetimeModule.prototype, "limitYMultiplier", void 0);
|
|
1738
|
+
__decorate([
|
|
1739
|
+
serializable(MinMaxCurve)
|
|
1740
|
+
], LimitVelocityOverLifetimeModule.prototype, "limitZ", void 0);
|
|
1741
|
+
__decorate([
|
|
1742
|
+
serializable()
|
|
1743
|
+
], LimitVelocityOverLifetimeModule.prototype, "limitZMultiplier", void 0);
|
|
1744
|
+
__decorate([
|
|
1745
|
+
serializable()
|
|
1746
|
+
], LimitVelocityOverLifetimeModule.prototype, "multiplyDragByParticleSize", void 0);
|
|
1747
|
+
__decorate([
|
|
1748
|
+
serializable()
|
|
1749
|
+
], LimitVelocityOverLifetimeModule.prototype, "multiplyDragByParticleVelocity", void 0);
|
|
1750
|
+
__decorate([
|
|
1751
|
+
serializable()
|
|
1752
|
+
], LimitVelocityOverLifetimeModule.prototype, "space", void 0);
|
|
1753
|
+
export var ParticleSystemInheritVelocityMode;
|
|
1754
|
+
(function (ParticleSystemInheritVelocityMode) {
|
|
1755
|
+
ParticleSystemInheritVelocityMode[ParticleSystemInheritVelocityMode["Initial"] = 0] = "Initial";
|
|
1756
|
+
ParticleSystemInheritVelocityMode[ParticleSystemInheritVelocityMode["Current"] = 1] = "Current";
|
|
1757
|
+
})(ParticleSystemInheritVelocityMode || (ParticleSystemInheritVelocityMode = {}));
|
|
1758
|
+
export class InheritVelocityModule {
|
|
1759
|
+
enabled;
|
|
1760
|
+
curve;
|
|
1761
|
+
curveMultiplier;
|
|
1762
|
+
mode;
|
|
1763
|
+
clone() {
|
|
1764
|
+
const ni = new InheritVelocityModule();
|
|
1765
|
+
ni.enabled = this.enabled;
|
|
1766
|
+
ni.curve = this.curve?.clone();
|
|
1767
|
+
ni.curveMultiplier = this.curveMultiplier;
|
|
1768
|
+
ni.mode = this.mode;
|
|
1769
|
+
return ni;
|
|
1770
|
+
}
|
|
1771
|
+
system;
|
|
1772
|
+
get _lastWorldPosition() {
|
|
1773
|
+
if (!this.system['_iv_lastWorldPosition']) {
|
|
1774
|
+
this.system['_iv_lastWorldPosition'] = new Vector3();
|
|
1775
|
+
}
|
|
1776
|
+
return this.system['_iv_lastWorldPosition'];
|
|
1777
|
+
}
|
|
1778
|
+
get _velocity() {
|
|
1779
|
+
if (!this.system['_iv_velocity']) {
|
|
1780
|
+
this.system['_iv_velocity'] = new Vector3();
|
|
1781
|
+
}
|
|
1782
|
+
return this.system['_iv_velocity'];
|
|
1783
|
+
}
|
|
1784
|
+
_temp = new Vector3();
|
|
1785
|
+
_firstUpdate = true;
|
|
1786
|
+
awake(system) {
|
|
1787
|
+
this.system = system;
|
|
1788
|
+
this.reset();
|
|
1789
|
+
}
|
|
1790
|
+
reset() {
|
|
1791
|
+
this._firstUpdate = true;
|
|
1792
|
+
}
|
|
1793
|
+
update(_context) {
|
|
1794
|
+
if (!this.enabled)
|
|
1795
|
+
return;
|
|
1796
|
+
if (this.system.worldspace === false)
|
|
1797
|
+
return;
|
|
1798
|
+
if (this._firstUpdate) {
|
|
1799
|
+
this._firstUpdate = false;
|
|
1800
|
+
this._velocity.set(0, 0, 0);
|
|
1801
|
+
this._lastWorldPosition.copy(this.system.worldPos);
|
|
1802
|
+
}
|
|
1803
|
+
else if (this._lastWorldPosition) {
|
|
1804
|
+
this._velocity.copy(this.system.worldPos).sub(this._lastWorldPosition).multiplyScalar(1 / this.system.deltaTime);
|
|
1805
|
+
this._lastWorldPosition.copy(this.system.worldPos);
|
|
1806
|
+
}
|
|
1807
|
+
}
|
|
1808
|
+
// TODO: make work for subsystems
|
|
1809
|
+
applyInitial(vel) {
|
|
1810
|
+
if (!this.enabled)
|
|
1811
|
+
return;
|
|
1812
|
+
if (this.system.worldspace === false)
|
|
1813
|
+
return;
|
|
1814
|
+
if (this.mode === ParticleSystemInheritVelocityMode.Initial) {
|
|
1815
|
+
const factor = this.curve.evaluate(Math.random(), Math.random());
|
|
1816
|
+
this._temp.copy(this._velocity).multiplyScalar(factor);
|
|
1817
|
+
vel.x += this._temp.x;
|
|
1818
|
+
vel.y += this._temp.y;
|
|
1819
|
+
vel.z += this._temp.z;
|
|
1820
|
+
}
|
|
1821
|
+
}
|
|
1822
|
+
_frames = 0;
|
|
1823
|
+
applyCurrent(vel, t01, lerpFactor) {
|
|
1824
|
+
if (!this.enabled)
|
|
1825
|
+
return;
|
|
1826
|
+
if (!this.system)
|
|
1827
|
+
return;
|
|
1828
|
+
if (this.system.worldspace === false)
|
|
1829
|
+
return;
|
|
1830
|
+
if (this.mode === ParticleSystemInheritVelocityMode.Current) {
|
|
1831
|
+
const factor = this.curve.evaluate(t01, lerpFactor);
|
|
1832
|
+
this._temp.copy(this._velocity).multiplyScalar(factor);
|
|
1833
|
+
vel.x += this._temp.x;
|
|
1834
|
+
vel.y += this._temp.y;
|
|
1835
|
+
vel.z += this._temp.z;
|
|
1836
|
+
}
|
|
1837
|
+
}
|
|
1838
|
+
}
|
|
1839
|
+
__decorate([
|
|
1840
|
+
serializable()
|
|
1841
|
+
], InheritVelocityModule.prototype, "enabled", void 0);
|
|
1842
|
+
__decorate([
|
|
1843
|
+
serializable(MinMaxCurve)
|
|
1844
|
+
], InheritVelocityModule.prototype, "curve", void 0);
|
|
1845
|
+
__decorate([
|
|
1846
|
+
serializable()
|
|
1847
|
+
], InheritVelocityModule.prototype, "curveMultiplier", void 0);
|
|
1848
|
+
__decorate([
|
|
1849
|
+
serializable()
|
|
1850
|
+
], InheritVelocityModule.prototype, "mode", void 0);
|
|
1851
|
+
export class SizeBySpeedModule {
|
|
1852
|
+
enabled;
|
|
1853
|
+
range;
|
|
1854
|
+
separateAxes;
|
|
1855
|
+
size;
|
|
1856
|
+
sizeMultiplier;
|
|
1857
|
+
x;
|
|
1858
|
+
xMultiplier;
|
|
1859
|
+
y;
|
|
1860
|
+
yMultiplier;
|
|
1861
|
+
z;
|
|
1862
|
+
zMultiplier;
|
|
1863
|
+
evaluate(vel, _t01, lerpFactor, size) {
|
|
1864
|
+
const speed = vel.length();
|
|
1865
|
+
const x = Mathf.remap(speed, this.range.x, this.range.y, 0, 1);
|
|
1866
|
+
const factor = this.size.evaluate(x, lerpFactor);
|
|
1867
|
+
// return size;
|
|
1868
|
+
size.x *= factor;
|
|
1869
|
+
size.y *= factor;
|
|
1870
|
+
size.z *= factor;
|
|
1871
|
+
return size;
|
|
1872
|
+
}
|
|
1873
|
+
}
|
|
1874
|
+
__decorate([
|
|
1875
|
+
serializable()
|
|
1876
|
+
], SizeBySpeedModule.prototype, "enabled", void 0);
|
|
1877
|
+
__decorate([
|
|
1878
|
+
serializable(Vector2)
|
|
1879
|
+
], SizeBySpeedModule.prototype, "range", void 0);
|
|
1880
|
+
__decorate([
|
|
1881
|
+
serializable()
|
|
1882
|
+
], SizeBySpeedModule.prototype, "separateAxes", void 0);
|
|
1883
|
+
__decorate([
|
|
1884
|
+
serializable(MinMaxCurve)
|
|
1885
|
+
], SizeBySpeedModule.prototype, "size", void 0);
|
|
1886
|
+
__decorate([
|
|
1887
|
+
serializable()
|
|
1888
|
+
], SizeBySpeedModule.prototype, "sizeMultiplier", void 0);
|
|
1889
|
+
__decorate([
|
|
1890
|
+
serializable(MinMaxCurve)
|
|
1891
|
+
], SizeBySpeedModule.prototype, "x", void 0);
|
|
1892
|
+
__decorate([
|
|
1893
|
+
serializable()
|
|
1894
|
+
], SizeBySpeedModule.prototype, "xMultiplier", void 0);
|
|
1895
|
+
__decorate([
|
|
1896
|
+
serializable(MinMaxCurve)
|
|
1897
|
+
], SizeBySpeedModule.prototype, "y", void 0);
|
|
1898
|
+
__decorate([
|
|
1899
|
+
serializable()
|
|
1900
|
+
], SizeBySpeedModule.prototype, "yMultiplier", void 0);
|
|
1901
|
+
__decorate([
|
|
1902
|
+
serializable(MinMaxCurve)
|
|
1903
|
+
], SizeBySpeedModule.prototype, "z", void 0);
|
|
1904
|
+
__decorate([
|
|
1905
|
+
serializable()
|
|
1906
|
+
], SizeBySpeedModule.prototype, "zMultiplier", void 0);
|
|
1907
|
+
export class ColorBySpeedModule {
|
|
1908
|
+
enabled;
|
|
1909
|
+
range;
|
|
1910
|
+
color;
|
|
1911
|
+
evaluate(vel, lerpFactor, color) {
|
|
1912
|
+
const speed = vel.length();
|
|
1913
|
+
const x = Mathf.remap(speed, this.range.x, this.range.y, 0, 1);
|
|
1914
|
+
const res = this.color.evaluate(x, lerpFactor);
|
|
1915
|
+
color.x *= res.r;
|
|
1916
|
+
color.y *= res.g;
|
|
1917
|
+
color.z *= res.b;
|
|
1918
|
+
if ("alpha" in res)
|
|
1919
|
+
color.w *= res.alpha;
|
|
1920
|
+
}
|
|
1921
|
+
}
|
|
1922
|
+
__decorate([
|
|
1923
|
+
serializable()
|
|
1924
|
+
], ColorBySpeedModule.prototype, "enabled", void 0);
|
|
1925
|
+
__decorate([
|
|
1926
|
+
serializable(Vector2)
|
|
1927
|
+
], ColorBySpeedModule.prototype, "range", void 0);
|
|
1928
|
+
__decorate([
|
|
1929
|
+
serializable(MinMaxGradient)
|
|
1930
|
+
], ColorBySpeedModule.prototype, "color", void 0);
|
|
1931
1931
|
//# sourceMappingURL=ParticleSystemModules.js.map
|