@myclaw163/clawclaw-cli 0.6.66 → 0.6.67

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (199) hide show
  1. package/README.md +427 -427
  2. package/bin/clawclaw-cli.mjs +3 -3
  3. package/package.json +48 -48
  4. package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
  5. package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
  6. package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
  7. package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
  8. package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
  9. package/scripts/find-hide-spots.py +157 -157
  10. package/scripts/postinstall.mjs +20 -20
  11. package/scripts/sync-bundled-skill.mjs +245 -245
  12. package/scripts/sync-bundled-skill.test.mjs +152 -152
  13. package/skills/clawclaw/SKILL.md +244 -245
  14. package/skills/clawclaw/references/CHATTERBOX.md +142 -142
  15. package/skills/clawclaw/references/COMMANDS.md +148 -148
  16. package/skills/clawclaw/references/GAME-MECHANICS.md +188 -188
  17. package/skills/clawclaw/references/HUB.md +48 -48
  18. package/skills/clawclaw/references/KNOWLEDGE.md +43 -43
  19. package/skills/clawclaw/references/STRATEGIES.md +57 -57
  20. package/skills/clawclaw/references/STREAM.md +91 -92
  21. package/skills/clawclaw/references/TACTICS.md +65 -65
  22. package/src/assets/clawclaw-ascii-map.txt +40 -40
  23. package/src/cli.ts +110 -110
  24. package/src/commands/_schema.ts +109 -109
  25. package/src/commands/account.ts +209 -209
  26. package/src/commands/do.test.ts +73 -73
  27. package/src/commands/do.ts +126 -126
  28. package/src/commands/events.test.ts +71 -71
  29. package/src/commands/events.ts +155 -155
  30. package/src/commands/game-map.test.ts +28 -28
  31. package/src/commands/game-start-plan.test.ts +84 -84
  32. package/src/commands/game.ts +1027 -1027
  33. package/src/commands/history-player.test.ts +102 -102
  34. package/src/commands/history.ts +573 -573
  35. package/src/commands/hub.test.ts +96 -96
  36. package/src/commands/hub.ts +234 -234
  37. package/src/commands/knowledge.test.ts +19 -19
  38. package/src/commands/knowledge.ts +168 -168
  39. package/src/commands/load.test.ts +51 -51
  40. package/src/commands/load.ts +13 -13
  41. package/src/commands/meeting-history.test.ts +106 -106
  42. package/src/commands/memory.ts +40 -40
  43. package/src/commands/peek.ts +45 -45
  44. package/src/commands/persona.ts +57 -57
  45. package/src/commands/setup/codex.ts +266 -248
  46. package/src/commands/skill.ts +128 -128
  47. package/src/commands/state.ts +46 -46
  48. package/src/commands/strategy.test.ts +135 -135
  49. package/src/commands/strategy.ts +180 -180
  50. package/src/commands/tts.ts +128 -128
  51. package/src/commands/upgrade.test.ts +82 -82
  52. package/src/commands/upgrade.ts +148 -148
  53. package/src/commands/watch.test.ts +966 -966
  54. package/src/commands/watch.ts +659 -659
  55. package/src/lib/auth.test.ts +59 -59
  56. package/src/lib/auth.ts +186 -186
  57. package/src/lib/command-meta.ts +37 -37
  58. package/src/lib/game-client.ts +391 -391
  59. package/src/lib/http-keepalive.ts +15 -15
  60. package/src/lib/http-transport.test.ts +42 -42
  61. package/src/lib/http-transport.ts +113 -113
  62. package/src/lib/hub-client.test.ts +56 -56
  63. package/src/lib/hub-client.ts +88 -88
  64. package/src/lib/hub-install.test.ts +98 -98
  65. package/src/lib/hub-install.ts +121 -121
  66. package/src/lib/hub-reminder.ts +75 -75
  67. package/src/lib/hub-unzip.test.ts +69 -69
  68. package/src/lib/hub-unzip.ts +62 -62
  69. package/src/lib/init-command.test.ts +75 -75
  70. package/src/lib/init-command.ts +120 -120
  71. package/src/lib/knowledge-store.test.ts +180 -180
  72. package/src/lib/knowledge-store.ts +374 -374
  73. package/src/lib/load-context.test.ts +52 -52
  74. package/src/lib/load-context.ts +52 -52
  75. package/src/lib/match-state.test.ts +134 -134
  76. package/src/lib/match-state.ts +94 -94
  77. package/src/lib/netease-tts.ts +83 -83
  78. package/src/lib/normalize.ts +42 -42
  79. package/src/lib/persona.test.ts +41 -41
  80. package/src/lib/persona.ts +72 -72
  81. package/src/lib/server-registry.ts +152 -152
  82. package/src/lib/skill-version.test.ts +48 -48
  83. package/src/lib/skill-version.ts +19 -19
  84. package/src/lib/strategy-export.test.ts +232 -232
  85. package/src/lib/strategy-export.ts +242 -242
  86. package/src/lib/tts-keys.ts +7 -7
  87. package/src/lib/tts-speech.test.ts +63 -63
  88. package/src/lib/tts-speech.ts +76 -76
  89. package/src/lib/workspace-argv.test.ts +49 -49
  90. package/src/lib/workspace-argv.ts +44 -44
  91. package/src/perception/player-history-store.test.ts +87 -87
  92. package/src/perception/player-history-store.ts +194 -194
  93. package/src/pipeline/event-format.test.ts +135 -135
  94. package/src/pipeline/event-format.ts +376 -376
  95. package/src/pipeline/event-hints.ts +173 -173
  96. package/src/pipeline/event-store.test.ts +28 -28
  97. package/src/pipeline/event-store.ts +193 -193
  98. package/src/pipeline/pipeline.ts +35 -35
  99. package/src/runtime/auto-upgrade.test.ts +66 -66
  100. package/src/runtime/auto-upgrade.ts +31 -31
  101. package/src/runtime/event-daemon.test.ts +107 -107
  102. package/src/runtime/event-daemon.ts +409 -409
  103. package/src/runtime/owner-control.ts +150 -150
  104. package/src/runtime/raw-ws-log.test.ts +33 -33
  105. package/src/runtime/raw-ws-log.ts +32 -32
  106. package/src/runtime/runtime-logger.ts +107 -107
  107. package/src/runtime/ws-client.test.ts +104 -104
  108. package/src/runtime/ws-client.ts +272 -272
  109. package/src/sdk/action.ts +166 -166
  110. package/src/sdk/index.ts +111 -111
  111. package/src/sdk/types.ts +159 -159
  112. package/src/strategies/avoid-lone.ts +11 -11
  113. package/src/strategies/avoid-players.knowledge.md +20 -20
  114. package/src/strategies/avoid-players.ts +15 -15
  115. package/src/strategies/corpse-patrol.ts +22 -22
  116. package/src/strategies/crab-sabotage.ts +21 -21
  117. package/src/strategies/custom-module.test.ts +269 -269
  118. package/src/strategies/find-player.ts +16 -16
  119. package/src/strategies/game-utils.test.ts +190 -190
  120. package/src/strategies/game-utils.ts +782 -782
  121. package/src/strategies/goals/anchor-linger.ts +77 -77
  122. package/src/strategies/goals/avoid-lone-top.ts +168 -168
  123. package/src/strategies/goals/avoid-players-top.test.ts +83 -83
  124. package/src/strategies/goals/avoid-players-top.ts +121 -121
  125. package/src/strategies/goals/conversation-goal.ts +51 -51
  126. package/src/strategies/goals/corpse-patrol-top.ts +91 -91
  127. package/src/strategies/goals/crab-octopus-reflexes.ts +93 -93
  128. package/src/strategies/goals/crab-sabotage-top.ts +197 -197
  129. package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
  130. package/src/strategies/goals/find-player-top.ts +93 -93
  131. package/src/strategies/goals/flee-players-goal.ts +53 -53
  132. package/src/strategies/goals/follow-companion-goal.ts +106 -106
  133. package/src/strategies/goals/goal-manager.ts +41 -41
  134. package/src/strategies/goals/goal-root-strategy.ts +49 -49
  135. package/src/strategies/goals/goal.ts +28 -28
  136. package/src/strategies/goals/hide-top.ts +197 -197
  137. package/src/strategies/goals/keep-away-goal.ts +217 -217
  138. package/src/strategies/goals/kill-frenzy-top.ts +80 -80
  139. package/src/strategies/goals/kill-lone-top.ts +160 -160
  140. package/src/strategies/goals/kill-target-goal.ts +59 -59
  141. package/src/strategies/goals/kill-target-top.ts +109 -109
  142. package/src/strategies/goals/leaf-goal.ts +25 -25
  143. package/src/strategies/goals/linger-corpse-goal.ts +35 -35
  144. package/src/strategies/goals/lone-kill-core.ts +82 -82
  145. package/src/strategies/goals/lone-kill-goal.ts +24 -24
  146. package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
  147. package/src/strategies/goals/lone-kill-task-top.ts +86 -86
  148. package/src/strategies/goals/move-room-goal.ts +60 -60
  149. package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
  150. package/src/strategies/goals/normal-shrimp-top.ts +242 -242
  151. package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
  152. package/src/strategies/goals/paradise-fish-top.ts +207 -207
  153. package/src/strategies/goals/patrol-top.ts +57 -57
  154. package/src/strategies/goals/report-patrol-top.ts +80 -80
  155. package/src/strategies/goals/safe-task-goal.ts +102 -102
  156. package/src/strategies/goals/social-task-top.ts +161 -161
  157. package/src/strategies/goals/task-kill-report-top.ts +163 -163
  158. package/src/strategies/goals/task-only-top.ts +57 -57
  159. package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
  160. package/src/strategies/goals/task-report-top.ts +57 -57
  161. package/src/strategies/goals/wander-task-goal.ts +33 -33
  162. package/src/strategies/goals/warrior-shrimp-top.test.ts +86 -86
  163. package/src/strategies/goals/warrior-shrimp-top.ts +500 -500
  164. package/src/strategies/greeting.ts +53 -53
  165. package/src/strategies/hide-spots.ts +123 -123
  166. package/src/strategies/hide.ts +23 -23
  167. package/src/strategies/kill-frenzy.ts +12 -12
  168. package/src/strategies/kill-lone.knowledge.md +20 -20
  169. package/src/strategies/kill-lone.ts +13 -13
  170. package/src/strategies/kill-target.ts +18 -18
  171. package/src/strategies/loader.test.ts +678 -678
  172. package/src/strategies/loader.ts +172 -172
  173. package/src/strategies/lone-kill-task.ts +21 -21
  174. package/src/strategies/meeting-gate.test.ts +59 -59
  175. package/src/strategies/meeting-gate.ts +23 -23
  176. package/src/strategies/move-room.ts +15 -15
  177. package/src/strategies/new-events-backfill.ts +98 -98
  178. package/src/strategies/paradise-fish.knowledge.md +20 -20
  179. package/src/strategies/paradise-fish.ts +25 -25
  180. package/src/strategies/pathfind/distance-field.ts +150 -150
  181. package/src/strategies/pathfind/escape-planner.test.ts +197 -197
  182. package/src/strategies/pathfind/escape-planner.ts +355 -355
  183. package/src/strategies/pathfind/walkable-grid.ts +117 -117
  184. package/src/strategies/patrol.ts +11 -11
  185. package/src/strategies/player-targets.ts +13 -13
  186. package/src/strategies/report-patrol.ts +11 -11
  187. package/src/strategies/shrimp-memory.knowledge.md +20 -20
  188. package/src/strategies/shrimp-memory.ts +25 -25
  189. package/src/strategies/social-task.test.ts +28 -28
  190. package/src/strategies/social-task.ts +49 -49
  191. package/src/strategies/spawn.ts +82 -82
  192. package/src/strategies/speech-module.ts +123 -123
  193. package/src/strategies/strategy-loop.ts +771 -771
  194. package/src/strategies/task-kill-report.ts +17 -17
  195. package/src/strategies/task-only.ts +11 -11
  196. package/src/strategies/task-report.ts +22 -22
  197. package/src/strategies/types.ts +102 -102
  198. package/src/strategies/warrior-memory.knowledge.md +22 -22
  199. package/src/strategies/warrior-memory.ts +16 -16
@@ -1,52 +1,52 @@
1
- import { describe, expect, it, beforeEach, afterEach } from 'vitest';
2
- import { mkdtempSync, rmSync, writeFileSync, mkdirSync } from 'fs';
3
- import { tmpdir } from 'os';
4
- import { join } from 'path';
5
- import { AuthStore, type AuthData } from './auth.js';
6
- import { CLAWCLAW_WORKSPACE_DIR } from './init-command.js';
7
- import { loadContext } from './load-context.js';
8
-
9
- describe('loadContext', () => {
10
- let dir: string;
11
- let authFile: string;
12
- let prevWorkspace: string | undefined;
13
-
14
- beforeEach(() => {
15
- prevWorkspace = process.env[CLAWCLAW_WORKSPACE_DIR];
16
- dir = mkdtempSync(join(tmpdir(), 'clawclaw-load-'));
17
- process.env[CLAWCLAW_WORKSPACE_DIR] = dir;
18
- authFile = join(dir, '.auth.json');
19
- const auth: AuthData = {
20
- activeProfile: 'lobster-1',
21
- profiles: {
22
- 'lobster-1': {
23
- agentName: 'lobster-1',
24
- apiKey: 'claw_test_key_12345678',
25
- serverUrl: 'https://example.com',
26
- },
27
- },
28
- };
29
- writeFileSync(authFile, JSON.stringify(auth));
30
- const accountDir = join(dir, 'accounts', 'claw_test_key_12345678');
31
- mkdirSync(accountDir, { recursive: true });
32
- writeFileSync(join(accountDir, 'persona.md'), 'voice');
33
- writeFileSync(join(accountDir, 'memory.md'), 'notes');
34
- });
35
-
36
- afterEach(() => {
37
- rmSync(dir, { recursive: true, force: true });
38
- if (prevWorkspace === undefined) delete process.env[CLAWCLAW_WORKSPACE_DIR];
39
- else process.env[CLAWCLAW_WORKSPACE_DIR] = prevWorkspace;
40
- });
41
-
42
- it('returns persona and memory snapshots for the active account', () => {
43
- const store = new AuthStore(authFile);
44
- const snapshot = loadContext(store);
45
- expect(snapshot.persona.content).toBe('voice');
46
- expect(snapshot.persona.exists).toBe(true);
47
- expect(snapshot.memory.content).toBe('notes');
48
- expect(snapshot.memory.exists).toBe(true);
49
- expect(snapshot.persona.path).toContain('persona.md');
50
- expect(snapshot.memory.path).toContain('memory.md');
51
- });
52
- });
1
+ import { describe, expect, it, beforeEach, afterEach } from 'vitest';
2
+ import { mkdtempSync, rmSync, writeFileSync, mkdirSync } from 'fs';
3
+ import { tmpdir } from 'os';
4
+ import { join } from 'path';
5
+ import { AuthStore, type AuthData } from './auth.js';
6
+ import { CLAWCLAW_WORKSPACE_DIR } from './init-command.js';
7
+ import { loadContext } from './load-context.js';
8
+
9
+ describe('loadContext', () => {
10
+ let dir: string;
11
+ let authFile: string;
12
+ let prevWorkspace: string | undefined;
13
+
14
+ beforeEach(() => {
15
+ prevWorkspace = process.env[CLAWCLAW_WORKSPACE_DIR];
16
+ dir = mkdtempSync(join(tmpdir(), 'clawclaw-load-'));
17
+ process.env[CLAWCLAW_WORKSPACE_DIR] = dir;
18
+ authFile = join(dir, '.auth.json');
19
+ const auth: AuthData = {
20
+ activeProfile: 'lobster-1',
21
+ profiles: {
22
+ 'lobster-1': {
23
+ agentName: 'lobster-1',
24
+ apiKey: 'claw_test_key_12345678',
25
+ serverUrl: 'https://example.com',
26
+ },
27
+ },
28
+ };
29
+ writeFileSync(authFile, JSON.stringify(auth));
30
+ const accountDir = join(dir, 'accounts', 'claw_test_key_12345678');
31
+ mkdirSync(accountDir, { recursive: true });
32
+ writeFileSync(join(accountDir, 'persona.md'), 'voice');
33
+ writeFileSync(join(accountDir, 'memory.md'), 'notes');
34
+ });
35
+
36
+ afterEach(() => {
37
+ rmSync(dir, { recursive: true, force: true });
38
+ if (prevWorkspace === undefined) delete process.env[CLAWCLAW_WORKSPACE_DIR];
39
+ else process.env[CLAWCLAW_WORKSPACE_DIR] = prevWorkspace;
40
+ });
41
+
42
+ it('returns persona and memory snapshots for the active account', () => {
43
+ const store = new AuthStore(authFile);
44
+ const snapshot = loadContext(store);
45
+ expect(snapshot.persona.content).toBe('voice');
46
+ expect(snapshot.persona.exists).toBe(true);
47
+ expect(snapshot.memory.content).toBe('notes');
48
+ expect(snapshot.memory.exists).toBe(true);
49
+ expect(snapshot.persona.path).toContain('persona.md');
50
+ expect(snapshot.memory.path).toContain('memory.md');
51
+ });
52
+ });
@@ -1,52 +1,52 @@
1
- import { existsSync, readFileSync, writeFileSync } from 'fs';
2
- import { AuthStore } from './auth.js';
3
- import { getProfileMemoryFile } from './init-command.js';
4
- import {
5
- getActivePersonaFile,
6
- readPersonaFile,
7
- } from './persona.js';
8
-
9
- export interface LoadedFileSnapshot {
10
- path: string;
11
- exists: boolean;
12
- content: string;
13
- }
14
-
15
- export interface LoadContextSnapshot {
16
- persona: LoadedFileSnapshot;
17
- memory: LoadedFileSnapshot;
18
- }
19
-
20
- function ensureMemoryFile(path: string): void {
21
- if (!existsSync(path)) writeFileSync(path, '');
22
- }
23
-
24
- export function loadPersonaSnapshot(authStore = new AuthStore()): LoadedFileSnapshot {
25
- const path = getActivePersonaFile(authStore);
26
- const exists = existsSync(path);
27
- return {
28
- path,
29
- exists,
30
- content: readPersonaFile(path),
31
- };
32
- }
33
-
34
- export function loadMemorySnapshot(authStore = new AuthStore()): LoadedFileSnapshot {
35
- const profile = authStore.getActive();
36
- if (!profile) throw new Error('Not logged in.');
37
- const path = getProfileMemoryFile(profile);
38
- ensureMemoryFile(path);
39
- const exists = existsSync(path);
40
- return {
41
- path,
42
- exists,
43
- content: exists ? readFileSync(path, 'utf8') : '',
44
- };
45
- }
46
-
47
- export function loadContext(authStore = new AuthStore()): LoadContextSnapshot {
48
- return {
49
- persona: loadPersonaSnapshot(authStore),
50
- memory: loadMemorySnapshot(authStore),
51
- };
52
- }
1
+ import { existsSync, readFileSync, writeFileSync } from 'fs';
2
+ import { AuthStore } from './auth.js';
3
+ import { getProfileMemoryFile } from './init-command.js';
4
+ import {
5
+ getActivePersonaFile,
6
+ readPersonaFile,
7
+ } from './persona.js';
8
+
9
+ export interface LoadedFileSnapshot {
10
+ path: string;
11
+ exists: boolean;
12
+ content: string;
13
+ }
14
+
15
+ export interface LoadContextSnapshot {
16
+ persona: LoadedFileSnapshot;
17
+ memory: LoadedFileSnapshot;
18
+ }
19
+
20
+ function ensureMemoryFile(path: string): void {
21
+ if (!existsSync(path)) writeFileSync(path, '');
22
+ }
23
+
24
+ export function loadPersonaSnapshot(authStore = new AuthStore()): LoadedFileSnapshot {
25
+ const path = getActivePersonaFile(authStore);
26
+ const exists = existsSync(path);
27
+ return {
28
+ path,
29
+ exists,
30
+ content: readPersonaFile(path),
31
+ };
32
+ }
33
+
34
+ export function loadMemorySnapshot(authStore = new AuthStore()): LoadedFileSnapshot {
35
+ const profile = authStore.getActive();
36
+ if (!profile) throw new Error('Not logged in.');
37
+ const path = getProfileMemoryFile(profile);
38
+ ensureMemoryFile(path);
39
+ const exists = existsSync(path);
40
+ return {
41
+ path,
42
+ exists,
43
+ content: exists ? readFileSync(path, 'utf8') : '',
44
+ };
45
+ }
46
+
47
+ export function loadContext(authStore = new AuthStore()): LoadContextSnapshot {
48
+ return {
49
+ persona: loadPersonaSnapshot(authStore),
50
+ memory: loadMemorySnapshot(authStore),
51
+ };
52
+ }
@@ -1,134 +1,134 @@
1
- import { describe, it, expect, beforeEach } from 'vitest';
2
- import { mkdtempSync, existsSync, readFileSync } from 'fs';
3
- import { tmpdir } from 'os';
4
- import { join } from 'path';
5
- import {
6
- startMatch,
7
- endMatch,
8
- readMatchState,
9
- markWaitingEmitted,
10
- shouldEmitWaiting,
11
- getWaitedSecs,
12
- hasMatchTimedOut,
13
- DEFAULT_WAITING_HEARTBEAT_MS,
14
- DEFAULT_MATCH_TIMEOUT_MS,
15
- } from './match-state.js';
16
-
17
- function tmpDir(): string {
18
- return mkdtempSync(join(tmpdir(), 'match-state-'));
19
- }
20
-
21
- describe('match-state — startMatch / readMatchState / endMatch', () => {
22
- it('startMatch persists started_at with last_waiting_emit=0', () => {
23
- const dir = tmpDir();
24
- const now = 1_700_000_000_000;
25
- const state = startMatch(dir, now);
26
- expect(state).toEqual({ started_at: now, last_waiting_emit: 0 });
27
- expect(readMatchState(dir)).toEqual(state);
28
- });
29
-
30
- it('startMatch overwrites an existing state (new queue session)', () => {
31
- const dir = tmpDir();
32
- startMatch(dir, 1_000_000);
33
- markWaitingEmitted(dir, 1_500_000);
34
- const fresh = startMatch(dir, 2_000_000);
35
- expect(fresh).toEqual({ started_at: 2_000_000, last_waiting_emit: 0 });
36
- expect(readMatchState(dir)).toEqual(fresh);
37
- });
38
-
39
- it('readMatchState returns null when no state file exists', () => {
40
- expect(readMatchState(tmpDir())).toBeNull();
41
- });
42
-
43
- it('readMatchState returns null on corrupt JSON (does not throw)', () => {
44
- const dir = tmpDir();
45
- // Simulate a half-written file from a previous crash.
46
- const fs = require('fs');
47
- fs.writeFileSync(join(dir, 'match-state.json'), '{"started_at": 1');
48
- expect(readMatchState(dir)).toBeNull();
49
- });
50
-
51
- it('endMatch removes the file; idempotent on missing', () => {
52
- const dir = tmpDir();
53
- startMatch(dir, 1_000_000);
54
- expect(existsSync(join(dir, 'match-state.json'))).toBe(true);
55
- endMatch(dir);
56
- expect(existsSync(join(dir, 'match-state.json'))).toBe(false);
57
- expect(() => endMatch(dir)).not.toThrow();
58
- });
59
- });
60
-
61
- describe('match-state — atomic write', () => {
62
- it('does not leave a .tmp sibling after a successful write', () => {
63
- const dir = tmpDir();
64
- startMatch(dir, 1_000_000);
65
- markWaitingEmitted(dir, 1_100_000);
66
- expect(existsSync(join(dir, 'match-state.json.tmp'))).toBe(false);
67
- });
68
- });
69
-
70
- describe('match-state — shouldEmitWaiting', () => {
71
- it('returns true when last_waiting_emit is 0 (sentinel: never emitted)', () => {
72
- const state = { started_at: 1_000_000, last_waiting_emit: 0 };
73
- expect(shouldEmitWaiting(state, 1_000_001)).toBe(true);
74
- });
75
-
76
- it('returns true when the elapsed since last emit reaches the heartbeat', () => {
77
- const state = { started_at: 1_000_000, last_waiting_emit: 1_000_000 };
78
- expect(shouldEmitWaiting(state, 1_000_000 + DEFAULT_WAITING_HEARTBEAT_MS)).toBe(true);
79
- });
80
-
81
- it('returns false when below the heartbeat interval', () => {
82
- const state = { started_at: 1_000_000, last_waiting_emit: 1_000_000 };
83
- expect(shouldEmitWaiting(state, 1_000_000 + DEFAULT_WAITING_HEARTBEAT_MS - 1)).toBe(false);
84
- });
85
-
86
- it('honors a custom heartbeatMs', () => {
87
- const state = { started_at: 0, last_waiting_emit: 1_000 };
88
- expect(shouldEmitWaiting(state, 2_000, 1_000)).toBe(true); // elapsed 1000ms == hb
89
- expect(shouldEmitWaiting(state, 2_500, 1_000)).toBe(true); // elapsed 1500ms > hb
90
- expect(shouldEmitWaiting(state, 1_999, 1_000)).toBe(false); // elapsed 999ms < hb
91
- expect(shouldEmitWaiting(state, 5_000, 5_000)).toBe(false); // elapsed 4000ms < hb 5000
92
- });
93
- });
94
-
95
- describe('match-state — markWaitingEmitted', () => {
96
- it('updates last_waiting_emit while preserving started_at', () => {
97
- const dir = tmpDir();
98
- startMatch(dir, 1_000_000);
99
- markWaitingEmitted(dir, 1_200_000);
100
- expect(readMatchState(dir)).toEqual({ started_at: 1_000_000, last_waiting_emit: 1_200_000 });
101
- });
102
-
103
- it('no-ops when state file is missing', () => {
104
- const dir = tmpDir();
105
- expect(() => markWaitingEmitted(dir, 1_000_000)).not.toThrow();
106
- expect(readMatchState(dir)).toBeNull();
107
- });
108
- });
109
-
110
- describe('match-state — getWaitedSecs / hasMatchTimedOut', () => {
111
- it('getWaitedSecs returns floor of seconds since started_at', () => {
112
- const state = { started_at: 1_000_000, last_waiting_emit: 0 };
113
- expect(getWaitedSecs(state, 1_000_999)).toBe(0);
114
- expect(getWaitedSecs(state, 1_001_000)).toBe(1);
115
- expect(getWaitedSecs(state, 1_120_500)).toBe(120);
116
- });
117
-
118
- it('getWaitedSecs clamps to 0 if clock skews backwards', () => {
119
- const state = { started_at: 2_000_000, last_waiting_emit: 0 };
120
- expect(getWaitedSecs(state, 1_000_000)).toBe(0);
121
- });
122
-
123
- it('hasMatchTimedOut flips at the default 10-minute threshold', () => {
124
- const state = { started_at: 0, last_waiting_emit: 0 };
125
- expect(hasMatchTimedOut(state, DEFAULT_MATCH_TIMEOUT_MS - 1)).toBe(false);
126
- expect(hasMatchTimedOut(state, DEFAULT_MATCH_TIMEOUT_MS)).toBe(true);
127
- });
128
-
129
- it('honors a custom timeoutMs', () => {
130
- const state = { started_at: 0, last_waiting_emit: 0 };
131
- expect(hasMatchTimedOut(state, 999, 1_000)).toBe(false);
132
- expect(hasMatchTimedOut(state, 1_000, 1_000)).toBe(true);
133
- });
134
- });
1
+ import { describe, it, expect, beforeEach } from 'vitest';
2
+ import { mkdtempSync, existsSync, readFileSync } from 'fs';
3
+ import { tmpdir } from 'os';
4
+ import { join } from 'path';
5
+ import {
6
+ startMatch,
7
+ endMatch,
8
+ readMatchState,
9
+ markWaitingEmitted,
10
+ shouldEmitWaiting,
11
+ getWaitedSecs,
12
+ hasMatchTimedOut,
13
+ DEFAULT_WAITING_HEARTBEAT_MS,
14
+ DEFAULT_MATCH_TIMEOUT_MS,
15
+ } from './match-state.js';
16
+
17
+ function tmpDir(): string {
18
+ return mkdtempSync(join(tmpdir(), 'match-state-'));
19
+ }
20
+
21
+ describe('match-state — startMatch / readMatchState / endMatch', () => {
22
+ it('startMatch persists started_at with last_waiting_emit=0', () => {
23
+ const dir = tmpDir();
24
+ const now = 1_700_000_000_000;
25
+ const state = startMatch(dir, now);
26
+ expect(state).toEqual({ started_at: now, last_waiting_emit: 0 });
27
+ expect(readMatchState(dir)).toEqual(state);
28
+ });
29
+
30
+ it('startMatch overwrites an existing state (new queue session)', () => {
31
+ const dir = tmpDir();
32
+ startMatch(dir, 1_000_000);
33
+ markWaitingEmitted(dir, 1_500_000);
34
+ const fresh = startMatch(dir, 2_000_000);
35
+ expect(fresh).toEqual({ started_at: 2_000_000, last_waiting_emit: 0 });
36
+ expect(readMatchState(dir)).toEqual(fresh);
37
+ });
38
+
39
+ it('readMatchState returns null when no state file exists', () => {
40
+ expect(readMatchState(tmpDir())).toBeNull();
41
+ });
42
+
43
+ it('readMatchState returns null on corrupt JSON (does not throw)', () => {
44
+ const dir = tmpDir();
45
+ // Simulate a half-written file from a previous crash.
46
+ const fs = require('fs');
47
+ fs.writeFileSync(join(dir, 'match-state.json'), '{"started_at": 1');
48
+ expect(readMatchState(dir)).toBeNull();
49
+ });
50
+
51
+ it('endMatch removes the file; idempotent on missing', () => {
52
+ const dir = tmpDir();
53
+ startMatch(dir, 1_000_000);
54
+ expect(existsSync(join(dir, 'match-state.json'))).toBe(true);
55
+ endMatch(dir);
56
+ expect(existsSync(join(dir, 'match-state.json'))).toBe(false);
57
+ expect(() => endMatch(dir)).not.toThrow();
58
+ });
59
+ });
60
+
61
+ describe('match-state — atomic write', () => {
62
+ it('does not leave a .tmp sibling after a successful write', () => {
63
+ const dir = tmpDir();
64
+ startMatch(dir, 1_000_000);
65
+ markWaitingEmitted(dir, 1_100_000);
66
+ expect(existsSync(join(dir, 'match-state.json.tmp'))).toBe(false);
67
+ });
68
+ });
69
+
70
+ describe('match-state — shouldEmitWaiting', () => {
71
+ it('returns true when last_waiting_emit is 0 (sentinel: never emitted)', () => {
72
+ const state = { started_at: 1_000_000, last_waiting_emit: 0 };
73
+ expect(shouldEmitWaiting(state, 1_000_001)).toBe(true);
74
+ });
75
+
76
+ it('returns true when the elapsed since last emit reaches the heartbeat', () => {
77
+ const state = { started_at: 1_000_000, last_waiting_emit: 1_000_000 };
78
+ expect(shouldEmitWaiting(state, 1_000_000 + DEFAULT_WAITING_HEARTBEAT_MS)).toBe(true);
79
+ });
80
+
81
+ it('returns false when below the heartbeat interval', () => {
82
+ const state = { started_at: 1_000_000, last_waiting_emit: 1_000_000 };
83
+ expect(shouldEmitWaiting(state, 1_000_000 + DEFAULT_WAITING_HEARTBEAT_MS - 1)).toBe(false);
84
+ });
85
+
86
+ it('honors a custom heartbeatMs', () => {
87
+ const state = { started_at: 0, last_waiting_emit: 1_000 };
88
+ expect(shouldEmitWaiting(state, 2_000, 1_000)).toBe(true); // elapsed 1000ms == hb
89
+ expect(shouldEmitWaiting(state, 2_500, 1_000)).toBe(true); // elapsed 1500ms > hb
90
+ expect(shouldEmitWaiting(state, 1_999, 1_000)).toBe(false); // elapsed 999ms < hb
91
+ expect(shouldEmitWaiting(state, 5_000, 5_000)).toBe(false); // elapsed 4000ms < hb 5000
92
+ });
93
+ });
94
+
95
+ describe('match-state — markWaitingEmitted', () => {
96
+ it('updates last_waiting_emit while preserving started_at', () => {
97
+ const dir = tmpDir();
98
+ startMatch(dir, 1_000_000);
99
+ markWaitingEmitted(dir, 1_200_000);
100
+ expect(readMatchState(dir)).toEqual({ started_at: 1_000_000, last_waiting_emit: 1_200_000 });
101
+ });
102
+
103
+ it('no-ops when state file is missing', () => {
104
+ const dir = tmpDir();
105
+ expect(() => markWaitingEmitted(dir, 1_000_000)).not.toThrow();
106
+ expect(readMatchState(dir)).toBeNull();
107
+ });
108
+ });
109
+
110
+ describe('match-state — getWaitedSecs / hasMatchTimedOut', () => {
111
+ it('getWaitedSecs returns floor of seconds since started_at', () => {
112
+ const state = { started_at: 1_000_000, last_waiting_emit: 0 };
113
+ expect(getWaitedSecs(state, 1_000_999)).toBe(0);
114
+ expect(getWaitedSecs(state, 1_001_000)).toBe(1);
115
+ expect(getWaitedSecs(state, 1_120_500)).toBe(120);
116
+ });
117
+
118
+ it('getWaitedSecs clamps to 0 if clock skews backwards', () => {
119
+ const state = { started_at: 2_000_000, last_waiting_emit: 0 };
120
+ expect(getWaitedSecs(state, 1_000_000)).toBe(0);
121
+ });
122
+
123
+ it('hasMatchTimedOut flips at the default 10-minute threshold', () => {
124
+ const state = { started_at: 0, last_waiting_emit: 0 };
125
+ expect(hasMatchTimedOut(state, DEFAULT_MATCH_TIMEOUT_MS - 1)).toBe(false);
126
+ expect(hasMatchTimedOut(state, DEFAULT_MATCH_TIMEOUT_MS)).toBe(true);
127
+ });
128
+
129
+ it('honors a custom timeoutMs', () => {
130
+ const state = { started_at: 0, last_waiting_emit: 0 };
131
+ expect(hasMatchTimedOut(state, 999, 1_000)).toBe(false);
132
+ expect(hasMatchTimedOut(state, 1_000, 1_000)).toBe(true);
133
+ });
134
+ });
@@ -1,94 +1,94 @@
1
- /**
2
- * match-state — 记录单次匹配等待的进度,用于 `ccl game queue` 跨进程协调
3
- * `match_waiting` / `match_timeout` 合成事件的发射节奏。
4
- *
5
- * 每次 `ccl game queue` 是一个新进程,跨进程的"上次心跳时间"必须落盘。
6
- * 持久化在 `${profileStateDir}/match-state.json`,生命周期:
7
- * - `ccl game join` → startMatch() 创建
8
- * - `ccl game queue` 匹配成功 → endMatch() 删除
9
- * - `ccl game queue` 心跳到点 → markWaitingEmitted() 更新 last_waiting_emit
10
- * - 用户主动 leave/quit → endMatch() 删除
11
- */
12
-
13
- import { existsSync, readFileSync, writeFileSync, unlinkSync, renameSync } from 'fs';
14
- import { join } from 'path';
15
-
16
- export interface MatchState {
17
- started_at: number; // ms epoch — 进入队列的时刻
18
- last_waiting_emit: number; // ms epoch — 最近一次 emit match_waiting 的时刻 (0 = 从未)
19
- }
20
-
21
- /** 默认匹配等待心跳间隔:5 分钟 */
22
- export const DEFAULT_WAITING_HEARTBEAT_MS = 300_000;
23
-
24
- /** 默认匹配总超时阈值:600 秒 (10 分钟) */
25
- export const DEFAULT_MATCH_TIMEOUT_MS = 600_000;
26
-
27
- function statePath(stateDir: string): string {
28
- return join(stateDir, 'match-state.json');
29
- }
30
-
31
- /**
32
- * 原子写: 先写到 .tmp 再 rename。
33
- * rename 在 NTFS / ext4 / APFS 上都是原子操作,避免半写文件被 JSON.parse 时
34
- * 误判为"无匹配进行中"而把累计等待计数重置。
35
- */
36
- function atomicWriteJSON(path: string, value: unknown): void {
37
- const tmp = `${path}.tmp`;
38
- writeFileSync(tmp, JSON.stringify(value));
39
- renameSync(tmp, path);
40
- }
41
-
42
- export function readMatchState(stateDir: string): MatchState | null {
43
- const p = statePath(stateDir);
44
- if (!existsSync(p)) return null;
45
- try {
46
- return JSON.parse(readFileSync(p, 'utf8')) as MatchState;
47
- } catch {
48
- return null;
49
- }
50
- }
51
-
52
- /** 开始一轮新匹配。即使旧 state 残留也覆盖。 */
53
- export function startMatch(stateDir: string, now: number = Date.now()): MatchState {
54
- const state: MatchState = { started_at: now, last_waiting_emit: 0 };
55
- atomicWriteJSON(statePath(stateDir), state);
56
- return state;
57
- }
58
-
59
- /** 匹配成功或被取消时清理。幂等。 */
60
- export function endMatch(stateDir: string): void {
61
- const p = statePath(stateDir);
62
- if (!existsSync(p)) return;
63
- try { unlinkSync(p); } catch {}
64
- }
65
-
66
- export function markWaitingEmitted(stateDir: string, now: number = Date.now()): void {
67
- const cur = readMatchState(stateDir);
68
- if (!cur) return;
69
- const next: MatchState = { ...cur, last_waiting_emit: now };
70
- atomicWriteJSON(statePath(stateDir), next);
71
- }
72
-
73
- /** 距离上次 emit match_waiting 是否够久 (或从未 emit)。 */
74
- export function shouldEmitWaiting(
75
- state: MatchState,
76
- now: number = Date.now(),
77
- heartbeatMs: number = DEFAULT_WAITING_HEARTBEAT_MS,
78
- ): boolean {
79
- if (state.last_waiting_emit === 0) return true;
80
- return now - state.last_waiting_emit >= heartbeatMs;
81
- }
82
-
83
- export function getWaitedSecs(state: MatchState, now: number = Date.now()): number {
84
- return Math.max(0, Math.floor((now - state.started_at) / 1000));
85
- }
86
-
87
- /** 累计等待是否已到总超时阈值。 */
88
- export function hasMatchTimedOut(
89
- state: MatchState,
90
- now: number = Date.now(),
91
- timeoutMs: number = DEFAULT_MATCH_TIMEOUT_MS,
92
- ): boolean {
93
- return now - state.started_at >= timeoutMs;
94
- }
1
+ /**
2
+ * match-state — 记录单次匹配等待的进度,用于 `ccl game queue` 跨进程协调
3
+ * `match_waiting` / `match_timeout` 合成事件的发射节奏。
4
+ *
5
+ * 每次 `ccl game queue` 是一个新进程,跨进程的"上次心跳时间"必须落盘。
6
+ * 持久化在 `${profileStateDir}/match-state.json`,生命周期:
7
+ * - `ccl game join` → startMatch() 创建
8
+ * - `ccl game queue` 匹配成功 → endMatch() 删除
9
+ * - `ccl game queue` 心跳到点 → markWaitingEmitted() 更新 last_waiting_emit
10
+ * - 用户主动 leave/quit → endMatch() 删除
11
+ */
12
+
13
+ import { existsSync, readFileSync, writeFileSync, unlinkSync, renameSync } from 'fs';
14
+ import { join } from 'path';
15
+
16
+ export interface MatchState {
17
+ started_at: number; // ms epoch — 进入队列的时刻
18
+ last_waiting_emit: number; // ms epoch — 最近一次 emit match_waiting 的时刻 (0 = 从未)
19
+ }
20
+
21
+ /** 默认匹配等待心跳间隔:5 分钟 */
22
+ export const DEFAULT_WAITING_HEARTBEAT_MS = 300_000;
23
+
24
+ /** 默认匹配总超时阈值:600 秒 (10 分钟) */
25
+ export const DEFAULT_MATCH_TIMEOUT_MS = 600_000;
26
+
27
+ function statePath(stateDir: string): string {
28
+ return join(stateDir, 'match-state.json');
29
+ }
30
+
31
+ /**
32
+ * 原子写: 先写到 .tmp 再 rename。
33
+ * rename 在 NTFS / ext4 / APFS 上都是原子操作,避免半写文件被 JSON.parse 时
34
+ * 误判为"无匹配进行中"而把累计等待计数重置。
35
+ */
36
+ function atomicWriteJSON(path: string, value: unknown): void {
37
+ const tmp = `${path}.tmp`;
38
+ writeFileSync(tmp, JSON.stringify(value));
39
+ renameSync(tmp, path);
40
+ }
41
+
42
+ export function readMatchState(stateDir: string): MatchState | null {
43
+ const p = statePath(stateDir);
44
+ if (!existsSync(p)) return null;
45
+ try {
46
+ return JSON.parse(readFileSync(p, 'utf8')) as MatchState;
47
+ } catch {
48
+ return null;
49
+ }
50
+ }
51
+
52
+ /** 开始一轮新匹配。即使旧 state 残留也覆盖。 */
53
+ export function startMatch(stateDir: string, now: number = Date.now()): MatchState {
54
+ const state: MatchState = { started_at: now, last_waiting_emit: 0 };
55
+ atomicWriteJSON(statePath(stateDir), state);
56
+ return state;
57
+ }
58
+
59
+ /** 匹配成功或被取消时清理。幂等。 */
60
+ export function endMatch(stateDir: string): void {
61
+ const p = statePath(stateDir);
62
+ if (!existsSync(p)) return;
63
+ try { unlinkSync(p); } catch {}
64
+ }
65
+
66
+ export function markWaitingEmitted(stateDir: string, now: number = Date.now()): void {
67
+ const cur = readMatchState(stateDir);
68
+ if (!cur) return;
69
+ const next: MatchState = { ...cur, last_waiting_emit: now };
70
+ atomicWriteJSON(statePath(stateDir), next);
71
+ }
72
+
73
+ /** 距离上次 emit match_waiting 是否够久 (或从未 emit)。 */
74
+ export function shouldEmitWaiting(
75
+ state: MatchState,
76
+ now: number = Date.now(),
77
+ heartbeatMs: number = DEFAULT_WAITING_HEARTBEAT_MS,
78
+ ): boolean {
79
+ if (state.last_waiting_emit === 0) return true;
80
+ return now - state.last_waiting_emit >= heartbeatMs;
81
+ }
82
+
83
+ export function getWaitedSecs(state: MatchState, now: number = Date.now()): number {
84
+ return Math.max(0, Math.floor((now - state.started_at) / 1000));
85
+ }
86
+
87
+ /** 累计等待是否已到总超时阈值。 */
88
+ export function hasMatchTimedOut(
89
+ state: MatchState,
90
+ now: number = Date.now(),
91
+ timeoutMs: number = DEFAULT_MATCH_TIMEOUT_MS,
92
+ ): boolean {
93
+ return now - state.started_at >= timeoutMs;
94
+ }