@myclaw163/clawclaw-cli 0.6.66 → 0.6.67

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Files changed (199) hide show
  1. package/README.md +427 -427
  2. package/bin/clawclaw-cli.mjs +3 -3
  3. package/package.json +48 -48
  4. package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
  5. package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
  6. package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
  7. package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
  8. package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
  9. package/scripts/find-hide-spots.py +157 -157
  10. package/scripts/postinstall.mjs +20 -20
  11. package/scripts/sync-bundled-skill.mjs +245 -245
  12. package/scripts/sync-bundled-skill.test.mjs +152 -152
  13. package/skills/clawclaw/SKILL.md +244 -245
  14. package/skills/clawclaw/references/CHATTERBOX.md +142 -142
  15. package/skills/clawclaw/references/COMMANDS.md +148 -148
  16. package/skills/clawclaw/references/GAME-MECHANICS.md +188 -188
  17. package/skills/clawclaw/references/HUB.md +48 -48
  18. package/skills/clawclaw/references/KNOWLEDGE.md +43 -43
  19. package/skills/clawclaw/references/STRATEGIES.md +57 -57
  20. package/skills/clawclaw/references/STREAM.md +91 -92
  21. package/skills/clawclaw/references/TACTICS.md +65 -65
  22. package/src/assets/clawclaw-ascii-map.txt +40 -40
  23. package/src/cli.ts +110 -110
  24. package/src/commands/_schema.ts +109 -109
  25. package/src/commands/account.ts +209 -209
  26. package/src/commands/do.test.ts +73 -73
  27. package/src/commands/do.ts +126 -126
  28. package/src/commands/events.test.ts +71 -71
  29. package/src/commands/events.ts +155 -155
  30. package/src/commands/game-map.test.ts +28 -28
  31. package/src/commands/game-start-plan.test.ts +84 -84
  32. package/src/commands/game.ts +1027 -1027
  33. package/src/commands/history-player.test.ts +102 -102
  34. package/src/commands/history.ts +573 -573
  35. package/src/commands/hub.test.ts +96 -96
  36. package/src/commands/hub.ts +234 -234
  37. package/src/commands/knowledge.test.ts +19 -19
  38. package/src/commands/knowledge.ts +168 -168
  39. package/src/commands/load.test.ts +51 -51
  40. package/src/commands/load.ts +13 -13
  41. package/src/commands/meeting-history.test.ts +106 -106
  42. package/src/commands/memory.ts +40 -40
  43. package/src/commands/peek.ts +45 -45
  44. package/src/commands/persona.ts +57 -57
  45. package/src/commands/setup/codex.ts +266 -248
  46. package/src/commands/skill.ts +128 -128
  47. package/src/commands/state.ts +46 -46
  48. package/src/commands/strategy.test.ts +135 -135
  49. package/src/commands/strategy.ts +180 -180
  50. package/src/commands/tts.ts +128 -128
  51. package/src/commands/upgrade.test.ts +82 -82
  52. package/src/commands/upgrade.ts +148 -148
  53. package/src/commands/watch.test.ts +966 -966
  54. package/src/commands/watch.ts +659 -659
  55. package/src/lib/auth.test.ts +59 -59
  56. package/src/lib/auth.ts +186 -186
  57. package/src/lib/command-meta.ts +37 -37
  58. package/src/lib/game-client.ts +391 -391
  59. package/src/lib/http-keepalive.ts +15 -15
  60. package/src/lib/http-transport.test.ts +42 -42
  61. package/src/lib/http-transport.ts +113 -113
  62. package/src/lib/hub-client.test.ts +56 -56
  63. package/src/lib/hub-client.ts +88 -88
  64. package/src/lib/hub-install.test.ts +98 -98
  65. package/src/lib/hub-install.ts +121 -121
  66. package/src/lib/hub-reminder.ts +75 -75
  67. package/src/lib/hub-unzip.test.ts +69 -69
  68. package/src/lib/hub-unzip.ts +62 -62
  69. package/src/lib/init-command.test.ts +75 -75
  70. package/src/lib/init-command.ts +120 -120
  71. package/src/lib/knowledge-store.test.ts +180 -180
  72. package/src/lib/knowledge-store.ts +374 -374
  73. package/src/lib/load-context.test.ts +52 -52
  74. package/src/lib/load-context.ts +52 -52
  75. package/src/lib/match-state.test.ts +134 -134
  76. package/src/lib/match-state.ts +94 -94
  77. package/src/lib/netease-tts.ts +83 -83
  78. package/src/lib/normalize.ts +42 -42
  79. package/src/lib/persona.test.ts +41 -41
  80. package/src/lib/persona.ts +72 -72
  81. package/src/lib/server-registry.ts +152 -152
  82. package/src/lib/skill-version.test.ts +48 -48
  83. package/src/lib/skill-version.ts +19 -19
  84. package/src/lib/strategy-export.test.ts +232 -232
  85. package/src/lib/strategy-export.ts +242 -242
  86. package/src/lib/tts-keys.ts +7 -7
  87. package/src/lib/tts-speech.test.ts +63 -63
  88. package/src/lib/tts-speech.ts +76 -76
  89. package/src/lib/workspace-argv.test.ts +49 -49
  90. package/src/lib/workspace-argv.ts +44 -44
  91. package/src/perception/player-history-store.test.ts +87 -87
  92. package/src/perception/player-history-store.ts +194 -194
  93. package/src/pipeline/event-format.test.ts +135 -135
  94. package/src/pipeline/event-format.ts +376 -376
  95. package/src/pipeline/event-hints.ts +173 -173
  96. package/src/pipeline/event-store.test.ts +28 -28
  97. package/src/pipeline/event-store.ts +193 -193
  98. package/src/pipeline/pipeline.ts +35 -35
  99. package/src/runtime/auto-upgrade.test.ts +66 -66
  100. package/src/runtime/auto-upgrade.ts +31 -31
  101. package/src/runtime/event-daemon.test.ts +107 -107
  102. package/src/runtime/event-daemon.ts +409 -409
  103. package/src/runtime/owner-control.ts +150 -150
  104. package/src/runtime/raw-ws-log.test.ts +33 -33
  105. package/src/runtime/raw-ws-log.ts +32 -32
  106. package/src/runtime/runtime-logger.ts +107 -107
  107. package/src/runtime/ws-client.test.ts +104 -104
  108. package/src/runtime/ws-client.ts +272 -272
  109. package/src/sdk/action.ts +166 -166
  110. package/src/sdk/index.ts +111 -111
  111. package/src/sdk/types.ts +159 -159
  112. package/src/strategies/avoid-lone.ts +11 -11
  113. package/src/strategies/avoid-players.knowledge.md +20 -20
  114. package/src/strategies/avoid-players.ts +15 -15
  115. package/src/strategies/corpse-patrol.ts +22 -22
  116. package/src/strategies/crab-sabotage.ts +21 -21
  117. package/src/strategies/custom-module.test.ts +269 -269
  118. package/src/strategies/find-player.ts +16 -16
  119. package/src/strategies/game-utils.test.ts +190 -190
  120. package/src/strategies/game-utils.ts +782 -782
  121. package/src/strategies/goals/anchor-linger.ts +77 -77
  122. package/src/strategies/goals/avoid-lone-top.ts +168 -168
  123. package/src/strategies/goals/avoid-players-top.test.ts +83 -83
  124. package/src/strategies/goals/avoid-players-top.ts +121 -121
  125. package/src/strategies/goals/conversation-goal.ts +51 -51
  126. package/src/strategies/goals/corpse-patrol-top.ts +91 -91
  127. package/src/strategies/goals/crab-octopus-reflexes.ts +93 -93
  128. package/src/strategies/goals/crab-sabotage-top.ts +197 -197
  129. package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
  130. package/src/strategies/goals/find-player-top.ts +93 -93
  131. package/src/strategies/goals/flee-players-goal.ts +53 -53
  132. package/src/strategies/goals/follow-companion-goal.ts +106 -106
  133. package/src/strategies/goals/goal-manager.ts +41 -41
  134. package/src/strategies/goals/goal-root-strategy.ts +49 -49
  135. package/src/strategies/goals/goal.ts +28 -28
  136. package/src/strategies/goals/hide-top.ts +197 -197
  137. package/src/strategies/goals/keep-away-goal.ts +217 -217
  138. package/src/strategies/goals/kill-frenzy-top.ts +80 -80
  139. package/src/strategies/goals/kill-lone-top.ts +160 -160
  140. package/src/strategies/goals/kill-target-goal.ts +59 -59
  141. package/src/strategies/goals/kill-target-top.ts +109 -109
  142. package/src/strategies/goals/leaf-goal.ts +25 -25
  143. package/src/strategies/goals/linger-corpse-goal.ts +35 -35
  144. package/src/strategies/goals/lone-kill-core.ts +82 -82
  145. package/src/strategies/goals/lone-kill-goal.ts +24 -24
  146. package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
  147. package/src/strategies/goals/lone-kill-task-top.ts +86 -86
  148. package/src/strategies/goals/move-room-goal.ts +60 -60
  149. package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
  150. package/src/strategies/goals/normal-shrimp-top.ts +242 -242
  151. package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
  152. package/src/strategies/goals/paradise-fish-top.ts +207 -207
  153. package/src/strategies/goals/patrol-top.ts +57 -57
  154. package/src/strategies/goals/report-patrol-top.ts +80 -80
  155. package/src/strategies/goals/safe-task-goal.ts +102 -102
  156. package/src/strategies/goals/social-task-top.ts +161 -161
  157. package/src/strategies/goals/task-kill-report-top.ts +163 -163
  158. package/src/strategies/goals/task-only-top.ts +57 -57
  159. package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
  160. package/src/strategies/goals/task-report-top.ts +57 -57
  161. package/src/strategies/goals/wander-task-goal.ts +33 -33
  162. package/src/strategies/goals/warrior-shrimp-top.test.ts +86 -86
  163. package/src/strategies/goals/warrior-shrimp-top.ts +500 -500
  164. package/src/strategies/greeting.ts +53 -53
  165. package/src/strategies/hide-spots.ts +123 -123
  166. package/src/strategies/hide.ts +23 -23
  167. package/src/strategies/kill-frenzy.ts +12 -12
  168. package/src/strategies/kill-lone.knowledge.md +20 -20
  169. package/src/strategies/kill-lone.ts +13 -13
  170. package/src/strategies/kill-target.ts +18 -18
  171. package/src/strategies/loader.test.ts +678 -678
  172. package/src/strategies/loader.ts +172 -172
  173. package/src/strategies/lone-kill-task.ts +21 -21
  174. package/src/strategies/meeting-gate.test.ts +59 -59
  175. package/src/strategies/meeting-gate.ts +23 -23
  176. package/src/strategies/move-room.ts +15 -15
  177. package/src/strategies/new-events-backfill.ts +98 -98
  178. package/src/strategies/paradise-fish.knowledge.md +20 -20
  179. package/src/strategies/paradise-fish.ts +25 -25
  180. package/src/strategies/pathfind/distance-field.ts +150 -150
  181. package/src/strategies/pathfind/escape-planner.test.ts +197 -197
  182. package/src/strategies/pathfind/escape-planner.ts +355 -355
  183. package/src/strategies/pathfind/walkable-grid.ts +117 -117
  184. package/src/strategies/patrol.ts +11 -11
  185. package/src/strategies/player-targets.ts +13 -13
  186. package/src/strategies/report-patrol.ts +11 -11
  187. package/src/strategies/shrimp-memory.knowledge.md +20 -20
  188. package/src/strategies/shrimp-memory.ts +25 -25
  189. package/src/strategies/social-task.test.ts +28 -28
  190. package/src/strategies/social-task.ts +49 -49
  191. package/src/strategies/spawn.ts +82 -82
  192. package/src/strategies/speech-module.ts +123 -123
  193. package/src/strategies/strategy-loop.ts +771 -771
  194. package/src/strategies/task-kill-report.ts +17 -17
  195. package/src/strategies/task-only.ts +11 -11
  196. package/src/strategies/task-report.ts +22 -22
  197. package/src/strategies/types.ts +102 -102
  198. package/src/strategies/warrior-memory.knowledge.md +22 -22
  199. package/src/strategies/warrior-memory.ts +16 -16
@@ -1,106 +1,106 @@
1
- import { describe, expect, it } from 'vitest';
2
- import { meetingHistoryCommandInternals } from './history.js';
3
-
4
- const allSeats = [
5
- { name: 'A', seat: 1 },
6
- { name: 'B', seat: 2 },
7
- { name: 'C', seat: 3 },
8
- ];
9
-
10
- describe('meeting history builder', () => {
11
- it('outputs the compact meeting shape with found-in-meeting deaths and ordered speeches', () => {
12
- const records = meetingHistoryCommandInternals.buildMeetingRecords([
13
- { type: 'meeting_start', tick: 10, actor_name: 'A' },
14
- { type: 'meeting_briefing', tick: 10, all_seats: allSeats },
15
- {
16
- type: 'meeting_state',
17
- round: 1,
18
- tick: 10,
19
- sub_phase: 'entry',
20
- speech_order: ['A', 'B'],
21
- alive_players: ['A', 'B'],
22
- },
23
- {
24
- type: 'meeting_state',
25
- round: 1,
26
- tick: 20,
27
- sub_phase: 'vote',
28
- speech_order: ['A', 'B'],
29
- speeches: { B: '我没问题', A: '' },
30
- speech_skipped: ['A'],
31
- votes_submitted: ['A'],
32
- alive_players: ['A', 'B'],
33
- },
34
- { type: 'no_exile', tick: 30, votes: { A: 'skip', B: 'skip' } },
35
- { type: 'meeting_ended', tick: 31, result: 'skip', result_target: null },
36
- ]);
37
- const [meeting] = meetingHistoryCommandInternals.allMeetingOutputs(records);
38
- expect(Object.keys(meeting)).toEqual([
39
- 'round',
40
- 'tick',
41
- 'caller',
42
- 'corpses_found',
43
- 'state',
44
- 'exiled_player',
45
- 'players',
46
- 'votes',
47
- 'speeches',
48
- ]);
49
- expect(meeting.corpses_found).toBeNull();
50
- expect(meeting.state).toBe('ended');
51
- expect(meeting.players).toEqual([
52
- { name: 'A', seat: 1, status: 'alive', death: null },
53
- { name: 'B', seat: 2, status: 'alive', death: null },
54
- { name: 'C', seat: 3, status: 'dead', death: { type: 'found_in_meeting', round: 1 } },
55
- ]);
56
- expect(meeting.votes).toEqual({ A: 'skip', B: 'skip' });
57
- expect(meeting.speeches).toEqual([
58
- { speaker: 'A', text: '', skipped: true },
59
- { speaker: 'B', text: '我没问题', skipped: false },
60
- ]);
61
- });
62
-
63
- it('marks exiled players and carries death status into later meetings', () => {
64
- const records = meetingHistoryCommandInternals.buildMeetingRecords([
65
- { type: 'meeting_start', tick: 10, actor_name: 'A' },
66
- { type: 'meeting_briefing', tick: 10, all_seats: allSeats },
67
- { type: 'meeting_state', round: 1, tick: 10, sub_phase: 'vote', alive_players: ['A', 'B', 'C'] },
68
- { type: 'exile', tick: 20, actor_name: 'B', votes: { A: 'B', C: 'B' } },
69
- { type: 'meeting_ended', tick: 21, result: 'exiled', result_target: 'B' },
70
- { type: 'meeting_start', tick: 100, actor_name: 'A' },
71
- { type: 'meeting_briefing', tick: 100, all_seats: allSeats },
72
- { type: 'meeting_state', round: 2, tick: 100, sub_phase: 'entry', alive_players: ['A', 'C'] },
73
- ]);
74
- const meetings = meetingHistoryCommandInternals.allMeetingOutputs(records);
75
- expect(meetings[0].players.find((player: any) => player.name === 'B')).toEqual({
76
- name: 'B',
77
- seat: 2,
78
- status: 'dead',
79
- death: { type: 'exiled', round: 1 },
80
- });
81
- expect(meetings[1].players.find((player: any) => player.name === 'B')?.death).toEqual({ type: 'exiled', round: 1 });
82
- });
83
-
84
- it('keeps current unfinished meeting state from meeting_state', () => {
85
- const records = meetingHistoryCommandInternals.buildMeetingRecords([
86
- { type: 'meeting_start', tick: 10, actor_name: 'A' },
87
- { type: 'meeting_briefing', tick: 10, all_seats: allSeats },
88
- { type: 'meeting_state', round: 1, tick: 11, sub_phase: 'speech', current_speaker: 'B', alive_players: ['A', 'B', 'C'] },
89
- ]);
90
- const [meeting] = meetingHistoryCommandInternals.allMeetingOutputs(records);
91
- expect(meeting.state).toBe('speech');
92
- expect(meeting.speeches).toEqual([]);
93
- });
94
-
95
- it('marks an unfinished previous meeting interrupted when a new meeting starts', () => {
96
- const records = meetingHistoryCommandInternals.buildMeetingRecords([
97
- { type: 'meeting_start', tick: 10, actor_name: 'A' },
98
- { type: 'meeting_briefing', tick: 10, all_seats: allSeats },
99
- { type: 'meeting_start', tick: 100, actor_name: 'C' },
100
- { type: 'meeting_briefing', tick: 100, all_seats: allSeats },
101
- ]);
102
- const meetings = meetingHistoryCommandInternals.allMeetingOutputs(records);
103
- expect(meetings[0].state).toBe('interrupted_or_missing_end');
104
- expect(meetings[1].state).toBe('interrupted_or_missing_end');
105
- });
106
- });
1
+ import { describe, expect, it } from 'vitest';
2
+ import { meetingHistoryCommandInternals } from './history.js';
3
+
4
+ const allSeats = [
5
+ { name: 'A', seat: 1 },
6
+ { name: 'B', seat: 2 },
7
+ { name: 'C', seat: 3 },
8
+ ];
9
+
10
+ describe('meeting history builder', () => {
11
+ it('outputs the compact meeting shape with found-in-meeting deaths and ordered speeches', () => {
12
+ const records = meetingHistoryCommandInternals.buildMeetingRecords([
13
+ { type: 'meeting_start', tick: 10, actor_name: 'A' },
14
+ { type: 'meeting_briefing', tick: 10, all_seats: allSeats },
15
+ {
16
+ type: 'meeting_state',
17
+ round: 1,
18
+ tick: 10,
19
+ sub_phase: 'entry',
20
+ speech_order: ['A', 'B'],
21
+ alive_players: ['A', 'B'],
22
+ },
23
+ {
24
+ type: 'meeting_state',
25
+ round: 1,
26
+ tick: 20,
27
+ sub_phase: 'vote',
28
+ speech_order: ['A', 'B'],
29
+ speeches: { B: '我没问题', A: '' },
30
+ speech_skipped: ['A'],
31
+ votes_submitted: ['A'],
32
+ alive_players: ['A', 'B'],
33
+ },
34
+ { type: 'no_exile', tick: 30, votes: { A: 'skip', B: 'skip' } },
35
+ { type: 'meeting_ended', tick: 31, result: 'skip', result_target: null },
36
+ ]);
37
+ const [meeting] = meetingHistoryCommandInternals.allMeetingOutputs(records);
38
+ expect(Object.keys(meeting)).toEqual([
39
+ 'round',
40
+ 'tick',
41
+ 'caller',
42
+ 'corpses_found',
43
+ 'state',
44
+ 'exiled_player',
45
+ 'players',
46
+ 'votes',
47
+ 'speeches',
48
+ ]);
49
+ expect(meeting.corpses_found).toBeNull();
50
+ expect(meeting.state).toBe('ended');
51
+ expect(meeting.players).toEqual([
52
+ { name: 'A', seat: 1, status: 'alive', death: null },
53
+ { name: 'B', seat: 2, status: 'alive', death: null },
54
+ { name: 'C', seat: 3, status: 'dead', death: { type: 'found_in_meeting', round: 1 } },
55
+ ]);
56
+ expect(meeting.votes).toEqual({ A: 'skip', B: 'skip' });
57
+ expect(meeting.speeches).toEqual([
58
+ { speaker: 'A', text: '', skipped: true },
59
+ { speaker: 'B', text: '我没问题', skipped: false },
60
+ ]);
61
+ });
62
+
63
+ it('marks exiled players and carries death status into later meetings', () => {
64
+ const records = meetingHistoryCommandInternals.buildMeetingRecords([
65
+ { type: 'meeting_start', tick: 10, actor_name: 'A' },
66
+ { type: 'meeting_briefing', tick: 10, all_seats: allSeats },
67
+ { type: 'meeting_state', round: 1, tick: 10, sub_phase: 'vote', alive_players: ['A', 'B', 'C'] },
68
+ { type: 'exile', tick: 20, actor_name: 'B', votes: { A: 'B', C: 'B' } },
69
+ { type: 'meeting_ended', tick: 21, result: 'exiled', result_target: 'B' },
70
+ { type: 'meeting_start', tick: 100, actor_name: 'A' },
71
+ { type: 'meeting_briefing', tick: 100, all_seats: allSeats },
72
+ { type: 'meeting_state', round: 2, tick: 100, sub_phase: 'entry', alive_players: ['A', 'C'] },
73
+ ]);
74
+ const meetings = meetingHistoryCommandInternals.allMeetingOutputs(records);
75
+ expect(meetings[0].players.find((player: any) => player.name === 'B')).toEqual({
76
+ name: 'B',
77
+ seat: 2,
78
+ status: 'dead',
79
+ death: { type: 'exiled', round: 1 },
80
+ });
81
+ expect(meetings[1].players.find((player: any) => player.name === 'B')?.death).toEqual({ type: 'exiled', round: 1 });
82
+ });
83
+
84
+ it('keeps current unfinished meeting state from meeting_state', () => {
85
+ const records = meetingHistoryCommandInternals.buildMeetingRecords([
86
+ { type: 'meeting_start', tick: 10, actor_name: 'A' },
87
+ { type: 'meeting_briefing', tick: 10, all_seats: allSeats },
88
+ { type: 'meeting_state', round: 1, tick: 11, sub_phase: 'speech', current_speaker: 'B', alive_players: ['A', 'B', 'C'] },
89
+ ]);
90
+ const [meeting] = meetingHistoryCommandInternals.allMeetingOutputs(records);
91
+ expect(meeting.state).toBe('speech');
92
+ expect(meeting.speeches).toEqual([]);
93
+ });
94
+
95
+ it('marks an unfinished previous meeting interrupted when a new meeting starts', () => {
96
+ const records = meetingHistoryCommandInternals.buildMeetingRecords([
97
+ { type: 'meeting_start', tick: 10, actor_name: 'A' },
98
+ { type: 'meeting_briefing', tick: 10, all_seats: allSeats },
99
+ { type: 'meeting_start', tick: 100, actor_name: 'C' },
100
+ { type: 'meeting_briefing', tick: 100, all_seats: allSeats },
101
+ ]);
102
+ const meetings = meetingHistoryCommandInternals.allMeetingOutputs(records);
103
+ expect(meetings[0].state).toBe('interrupted_or_missing_end');
104
+ expect(meetings[1].state).toBe('interrupted_or_missing_end');
105
+ });
106
+ });
@@ -1,40 +1,40 @@
1
- import { existsSync, writeFileSync } from 'fs';
2
- import { Command } from 'commander';
3
- import { AuthStore } from '../lib/auth.js';
4
- import { getProfileMemoryFile } from '../lib/init-command.js';
5
- import { loadMemorySnapshot } from '../lib/load-context.js';
6
-
7
- function getMemoryFile(): string {
8
- const profile = new AuthStore().getActive();
9
- if (!profile) throw new Error('Not logged in.');
10
- return getProfileMemoryFile(profile);
11
- }
12
-
13
- function ensureMemoryFile(path: string): void {
14
- if (!existsSync(path)) writeFileSync(path, '');
15
- }
16
-
17
- export function createMemoryCommand(): Command {
18
- const memory = new Command('memory');
19
- memory
20
- .alias('mem')
21
- .description('Persistent strategy and run memory');
22
-
23
- memory
24
- .command('path')
25
- .description('Print the absolute memory file path')
26
- .action(() => {
27
- const path = getMemoryFile();
28
- ensureMemoryFile(path);
29
- console.log(JSON.stringify({ path }, null, 2));
30
- });
31
-
32
- memory
33
- .command('load')
34
- .description('Read the memory file')
35
- .action(() => {
36
- console.log(JSON.stringify(loadMemorySnapshot(), null, 2));
37
- });
38
-
39
- return memory;
40
- }
1
+ import { existsSync, writeFileSync } from 'fs';
2
+ import { Command } from 'commander';
3
+ import { AuthStore } from '../lib/auth.js';
4
+ import { getProfileMemoryFile } from '../lib/init-command.js';
5
+ import { loadMemorySnapshot } from '../lib/load-context.js';
6
+
7
+ function getMemoryFile(): string {
8
+ const profile = new AuthStore().getActive();
9
+ if (!profile) throw new Error('Not logged in.');
10
+ return getProfileMemoryFile(profile);
11
+ }
12
+
13
+ function ensureMemoryFile(path: string): void {
14
+ if (!existsSync(path)) writeFileSync(path, '');
15
+ }
16
+
17
+ export function createMemoryCommand(): Command {
18
+ const memory = new Command('memory');
19
+ memory
20
+ .alias('mem')
21
+ .description('Persistent strategy and run memory');
22
+
23
+ memory
24
+ .command('path')
25
+ .description('Print the absolute memory file path')
26
+ .action(() => {
27
+ const path = getMemoryFile();
28
+ ensureMemoryFile(path);
29
+ console.log(JSON.stringify({ path }, null, 2));
30
+ });
31
+
32
+ memory
33
+ .command('load')
34
+ .description('Read the memory file')
35
+ .action(() => {
36
+ console.log(JSON.stringify(loadMemorySnapshot(), null, 2));
37
+ });
38
+
39
+ return memory;
40
+ }
@@ -1,45 +1,45 @@
1
- import { Command } from 'commander';
2
- import { AuthStore } from '../lib/auth.js';
3
- import { getProfileStateDir } from '../lib/init-command.js';
4
- import { sendOwnerControlRequest } from '../runtime/owner-control.js';
5
-
6
- export interface RunPeekOptions {
7
- stdout: (line: string) => void;
8
- stderr?: (line: string) => void;
9
- }
10
-
11
- /** One-shot snapshot of the active game owner. Returns process exit code. */
12
- export async function runPeek(opts: RunPeekOptions): Promise<number> {
13
- const stderr = opts.stderr ?? ((s) => process.stderr.write(s));
14
- const store = new AuthStore();
15
- const profile = store.getActive();
16
- if (!profile) {
17
- opts.stdout(JSON.stringify({ exit_reason: ['not_logged_in'], error: 'Not logged in' }) + '\n');
18
- return 0;
19
- }
20
- try {
21
- const response = await sendOwnerControlRequest(getProfileStateDir(profile), 'snapshot');
22
- if (!response?.ok) {
23
- throw new Error('ccl game runtime is not running. Start it first with `ccl game start`.');
24
- }
25
- opts.stdout(JSON.stringify({
26
- exit_reason: ['snapshot'],
27
- next_step: 'One-shot snapshot. No further events will follow from this invocation.',
28
- events: [],
29
- summary: response.summary ?? null,
30
- }) + '\n');
31
- return 0;
32
- } catch (err: any) {
33
- stderr((err?.message ?? String(err)) + '\n');
34
- return 1;
35
- }
36
- }
37
-
38
- export function createPeekCommand(): Command {
39
- return new Command('peek')
40
- .description('Print a one-shot snapshot from the active game owner. Pairs with `ccl game start` for live updates and `ccl events` for history.')
41
- .action(async () => {
42
- const code = await runPeek({ stdout: (s) => process.stdout.write(s) });
43
- if (code !== 0) process.exit(code);
44
- });
45
- }
1
+ import { Command } from 'commander';
2
+ import { AuthStore } from '../lib/auth.js';
3
+ import { getProfileStateDir } from '../lib/init-command.js';
4
+ import { sendOwnerControlRequest } from '../runtime/owner-control.js';
5
+
6
+ export interface RunPeekOptions {
7
+ stdout: (line: string) => void;
8
+ stderr?: (line: string) => void;
9
+ }
10
+
11
+ /** One-shot snapshot of the active game owner. Returns process exit code. */
12
+ export async function runPeek(opts: RunPeekOptions): Promise<number> {
13
+ const stderr = opts.stderr ?? ((s) => process.stderr.write(s));
14
+ const store = new AuthStore();
15
+ const profile = store.getActive();
16
+ if (!profile) {
17
+ opts.stdout(JSON.stringify({ exit_reason: ['not_logged_in'], error: 'Not logged in' }) + '\n');
18
+ return 0;
19
+ }
20
+ try {
21
+ const response = await sendOwnerControlRequest(getProfileStateDir(profile), 'snapshot');
22
+ if (!response?.ok) {
23
+ throw new Error('ccl game runtime is not running. Start it first with `ccl game start`.');
24
+ }
25
+ opts.stdout(JSON.stringify({
26
+ exit_reason: ['snapshot'],
27
+ next_step: 'One-shot snapshot. No further events will follow from this invocation.',
28
+ events: [],
29
+ summary: response.summary ?? null,
30
+ }) + '\n');
31
+ return 0;
32
+ } catch (err: any) {
33
+ stderr((err?.message ?? String(err)) + '\n');
34
+ return 1;
35
+ }
36
+ }
37
+
38
+ export function createPeekCommand(): Command {
39
+ return new Command('peek')
40
+ .description('Print a one-shot snapshot from the active game owner. Pairs with `ccl game start` for live updates and `ccl events` for history.')
41
+ .action(async () => {
42
+ const code = await runPeek({ stdout: (s) => process.stdout.write(s) });
43
+ if (code !== 0) process.exit(code);
44
+ });
45
+ }
@@ -1,57 +1,57 @@
1
- import { Command } from 'commander';
2
- import {
3
- applyPersonaPreset,
4
- ensurePersonaFile,
5
- getActivePersonaFile,
6
- listPersonaPresets,
7
- } from '../lib/persona.js';
8
- import { loadPersonaSnapshot } from '../lib/load-context.js';
9
-
10
- export function createPersonaCommand(): Command {
11
- const persona = new Command('persona');
12
- persona
13
- .alias('prs')
14
- .description('Per-account roleplay persona notes');
15
-
16
- persona
17
- .command('list')
18
- .description('List bundled persona presets')
19
- .action(() => {
20
- const presets = listPersonaPresets().map(({ id, name }) => ({ id, name }));
21
- console.log(JSON.stringify({ presets }, null, 2));
22
- });
23
-
24
- persona
25
- .command('path')
26
- .description('Print the absolute persona file path for the active account')
27
- .action(() => {
28
- const path = getActivePersonaFile();
29
- ensurePersonaFile(path);
30
- console.log(JSON.stringify({ path }, null, 2));
31
- });
32
-
33
- persona
34
- .command('load')
35
- .description('Read the active account persona file')
36
- .action(() => {
37
- console.log(JSON.stringify(loadPersonaSnapshot(), null, 2));
38
- });
39
-
40
- persona
41
- .command('use <preset>')
42
- .description('Copy a bundled persona preset into the active account persona file')
43
- .action((presetName: string) => {
44
- const path = getActivePersonaFile();
45
- const preset = applyPersonaPreset(presetName, path);
46
- console.log(JSON.stringify({
47
- path,
48
- preset: {
49
- id: preset.id,
50
- name: preset.name,
51
- },
52
- message: `Persona "${preset.name}" copied to active account.`,
53
- }, null, 2));
54
- });
55
-
56
- return persona;
57
- }
1
+ import { Command } from 'commander';
2
+ import {
3
+ applyPersonaPreset,
4
+ ensurePersonaFile,
5
+ getActivePersonaFile,
6
+ listPersonaPresets,
7
+ } from '../lib/persona.js';
8
+ import { loadPersonaSnapshot } from '../lib/load-context.js';
9
+
10
+ export function createPersonaCommand(): Command {
11
+ const persona = new Command('persona');
12
+ persona
13
+ .alias('prs')
14
+ .description('Per-account roleplay persona notes');
15
+
16
+ persona
17
+ .command('list')
18
+ .description('List bundled persona presets')
19
+ .action(() => {
20
+ const presets = listPersonaPresets().map(({ id, name }) => ({ id, name }));
21
+ console.log(JSON.stringify({ presets }, null, 2));
22
+ });
23
+
24
+ persona
25
+ .command('path')
26
+ .description('Print the absolute persona file path for the active account')
27
+ .action(() => {
28
+ const path = getActivePersonaFile();
29
+ ensurePersonaFile(path);
30
+ console.log(JSON.stringify({ path }, null, 2));
31
+ });
32
+
33
+ persona
34
+ .command('load')
35
+ .description('Read the active account persona file')
36
+ .action(() => {
37
+ console.log(JSON.stringify(loadPersonaSnapshot(), null, 2));
38
+ });
39
+
40
+ persona
41
+ .command('use <preset>')
42
+ .description('Copy a bundled persona preset into the active account persona file')
43
+ .action((presetName: string) => {
44
+ const path = getActivePersonaFile();
45
+ const preset = applyPersonaPreset(presetName, path);
46
+ console.log(JSON.stringify({
47
+ path,
48
+ preset: {
49
+ id: preset.id,
50
+ name: preset.name,
51
+ },
52
+ message: `Persona "${preset.name}" copied to active account.`,
53
+ }, null, 2));
54
+ });
55
+
56
+ return persona;
57
+ }