@myclaw163/clawclaw-cli 0.6.66 → 0.6.67

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (199) hide show
  1. package/README.md +427 -427
  2. package/bin/clawclaw-cli.mjs +3 -3
  3. package/package.json +48 -48
  4. package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
  5. package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
  6. package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
  7. package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
  8. package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
  9. package/scripts/find-hide-spots.py +157 -157
  10. package/scripts/postinstall.mjs +20 -20
  11. package/scripts/sync-bundled-skill.mjs +245 -245
  12. package/scripts/sync-bundled-skill.test.mjs +152 -152
  13. package/skills/clawclaw/SKILL.md +244 -245
  14. package/skills/clawclaw/references/CHATTERBOX.md +142 -142
  15. package/skills/clawclaw/references/COMMANDS.md +148 -148
  16. package/skills/clawclaw/references/GAME-MECHANICS.md +188 -188
  17. package/skills/clawclaw/references/HUB.md +48 -48
  18. package/skills/clawclaw/references/KNOWLEDGE.md +43 -43
  19. package/skills/clawclaw/references/STRATEGIES.md +57 -57
  20. package/skills/clawclaw/references/STREAM.md +91 -92
  21. package/skills/clawclaw/references/TACTICS.md +65 -65
  22. package/src/assets/clawclaw-ascii-map.txt +40 -40
  23. package/src/cli.ts +110 -110
  24. package/src/commands/_schema.ts +109 -109
  25. package/src/commands/account.ts +209 -209
  26. package/src/commands/do.test.ts +73 -73
  27. package/src/commands/do.ts +126 -126
  28. package/src/commands/events.test.ts +71 -71
  29. package/src/commands/events.ts +155 -155
  30. package/src/commands/game-map.test.ts +28 -28
  31. package/src/commands/game-start-plan.test.ts +84 -84
  32. package/src/commands/game.ts +1027 -1027
  33. package/src/commands/history-player.test.ts +102 -102
  34. package/src/commands/history.ts +573 -573
  35. package/src/commands/hub.test.ts +96 -96
  36. package/src/commands/hub.ts +234 -234
  37. package/src/commands/knowledge.test.ts +19 -19
  38. package/src/commands/knowledge.ts +168 -168
  39. package/src/commands/load.test.ts +51 -51
  40. package/src/commands/load.ts +13 -13
  41. package/src/commands/meeting-history.test.ts +106 -106
  42. package/src/commands/memory.ts +40 -40
  43. package/src/commands/peek.ts +45 -45
  44. package/src/commands/persona.ts +57 -57
  45. package/src/commands/setup/codex.ts +266 -248
  46. package/src/commands/skill.ts +128 -128
  47. package/src/commands/state.ts +46 -46
  48. package/src/commands/strategy.test.ts +135 -135
  49. package/src/commands/strategy.ts +180 -180
  50. package/src/commands/tts.ts +128 -128
  51. package/src/commands/upgrade.test.ts +82 -82
  52. package/src/commands/upgrade.ts +148 -148
  53. package/src/commands/watch.test.ts +966 -966
  54. package/src/commands/watch.ts +659 -659
  55. package/src/lib/auth.test.ts +59 -59
  56. package/src/lib/auth.ts +186 -186
  57. package/src/lib/command-meta.ts +37 -37
  58. package/src/lib/game-client.ts +391 -391
  59. package/src/lib/http-keepalive.ts +15 -15
  60. package/src/lib/http-transport.test.ts +42 -42
  61. package/src/lib/http-transport.ts +113 -113
  62. package/src/lib/hub-client.test.ts +56 -56
  63. package/src/lib/hub-client.ts +88 -88
  64. package/src/lib/hub-install.test.ts +98 -98
  65. package/src/lib/hub-install.ts +121 -121
  66. package/src/lib/hub-reminder.ts +75 -75
  67. package/src/lib/hub-unzip.test.ts +69 -69
  68. package/src/lib/hub-unzip.ts +62 -62
  69. package/src/lib/init-command.test.ts +75 -75
  70. package/src/lib/init-command.ts +120 -120
  71. package/src/lib/knowledge-store.test.ts +180 -180
  72. package/src/lib/knowledge-store.ts +374 -374
  73. package/src/lib/load-context.test.ts +52 -52
  74. package/src/lib/load-context.ts +52 -52
  75. package/src/lib/match-state.test.ts +134 -134
  76. package/src/lib/match-state.ts +94 -94
  77. package/src/lib/netease-tts.ts +83 -83
  78. package/src/lib/normalize.ts +42 -42
  79. package/src/lib/persona.test.ts +41 -41
  80. package/src/lib/persona.ts +72 -72
  81. package/src/lib/server-registry.ts +152 -152
  82. package/src/lib/skill-version.test.ts +48 -48
  83. package/src/lib/skill-version.ts +19 -19
  84. package/src/lib/strategy-export.test.ts +232 -232
  85. package/src/lib/strategy-export.ts +242 -242
  86. package/src/lib/tts-keys.ts +7 -7
  87. package/src/lib/tts-speech.test.ts +63 -63
  88. package/src/lib/tts-speech.ts +76 -76
  89. package/src/lib/workspace-argv.test.ts +49 -49
  90. package/src/lib/workspace-argv.ts +44 -44
  91. package/src/perception/player-history-store.test.ts +87 -87
  92. package/src/perception/player-history-store.ts +194 -194
  93. package/src/pipeline/event-format.test.ts +135 -135
  94. package/src/pipeline/event-format.ts +376 -376
  95. package/src/pipeline/event-hints.ts +173 -173
  96. package/src/pipeline/event-store.test.ts +28 -28
  97. package/src/pipeline/event-store.ts +193 -193
  98. package/src/pipeline/pipeline.ts +35 -35
  99. package/src/runtime/auto-upgrade.test.ts +66 -66
  100. package/src/runtime/auto-upgrade.ts +31 -31
  101. package/src/runtime/event-daemon.test.ts +107 -107
  102. package/src/runtime/event-daemon.ts +409 -409
  103. package/src/runtime/owner-control.ts +150 -150
  104. package/src/runtime/raw-ws-log.test.ts +33 -33
  105. package/src/runtime/raw-ws-log.ts +32 -32
  106. package/src/runtime/runtime-logger.ts +107 -107
  107. package/src/runtime/ws-client.test.ts +104 -104
  108. package/src/runtime/ws-client.ts +272 -272
  109. package/src/sdk/action.ts +166 -166
  110. package/src/sdk/index.ts +111 -111
  111. package/src/sdk/types.ts +159 -159
  112. package/src/strategies/avoid-lone.ts +11 -11
  113. package/src/strategies/avoid-players.knowledge.md +20 -20
  114. package/src/strategies/avoid-players.ts +15 -15
  115. package/src/strategies/corpse-patrol.ts +22 -22
  116. package/src/strategies/crab-sabotage.ts +21 -21
  117. package/src/strategies/custom-module.test.ts +269 -269
  118. package/src/strategies/find-player.ts +16 -16
  119. package/src/strategies/game-utils.test.ts +190 -190
  120. package/src/strategies/game-utils.ts +782 -782
  121. package/src/strategies/goals/anchor-linger.ts +77 -77
  122. package/src/strategies/goals/avoid-lone-top.ts +168 -168
  123. package/src/strategies/goals/avoid-players-top.test.ts +83 -83
  124. package/src/strategies/goals/avoid-players-top.ts +121 -121
  125. package/src/strategies/goals/conversation-goal.ts +51 -51
  126. package/src/strategies/goals/corpse-patrol-top.ts +91 -91
  127. package/src/strategies/goals/crab-octopus-reflexes.ts +93 -93
  128. package/src/strategies/goals/crab-sabotage-top.ts +197 -197
  129. package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
  130. package/src/strategies/goals/find-player-top.ts +93 -93
  131. package/src/strategies/goals/flee-players-goal.ts +53 -53
  132. package/src/strategies/goals/follow-companion-goal.ts +106 -106
  133. package/src/strategies/goals/goal-manager.ts +41 -41
  134. package/src/strategies/goals/goal-root-strategy.ts +49 -49
  135. package/src/strategies/goals/goal.ts +28 -28
  136. package/src/strategies/goals/hide-top.ts +197 -197
  137. package/src/strategies/goals/keep-away-goal.ts +217 -217
  138. package/src/strategies/goals/kill-frenzy-top.ts +80 -80
  139. package/src/strategies/goals/kill-lone-top.ts +160 -160
  140. package/src/strategies/goals/kill-target-goal.ts +59 -59
  141. package/src/strategies/goals/kill-target-top.ts +109 -109
  142. package/src/strategies/goals/leaf-goal.ts +25 -25
  143. package/src/strategies/goals/linger-corpse-goal.ts +35 -35
  144. package/src/strategies/goals/lone-kill-core.ts +82 -82
  145. package/src/strategies/goals/lone-kill-goal.ts +24 -24
  146. package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
  147. package/src/strategies/goals/lone-kill-task-top.ts +86 -86
  148. package/src/strategies/goals/move-room-goal.ts +60 -60
  149. package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
  150. package/src/strategies/goals/normal-shrimp-top.ts +242 -242
  151. package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
  152. package/src/strategies/goals/paradise-fish-top.ts +207 -207
  153. package/src/strategies/goals/patrol-top.ts +57 -57
  154. package/src/strategies/goals/report-patrol-top.ts +80 -80
  155. package/src/strategies/goals/safe-task-goal.ts +102 -102
  156. package/src/strategies/goals/social-task-top.ts +161 -161
  157. package/src/strategies/goals/task-kill-report-top.ts +163 -163
  158. package/src/strategies/goals/task-only-top.ts +57 -57
  159. package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
  160. package/src/strategies/goals/task-report-top.ts +57 -57
  161. package/src/strategies/goals/wander-task-goal.ts +33 -33
  162. package/src/strategies/goals/warrior-shrimp-top.test.ts +86 -86
  163. package/src/strategies/goals/warrior-shrimp-top.ts +500 -500
  164. package/src/strategies/greeting.ts +53 -53
  165. package/src/strategies/hide-spots.ts +123 -123
  166. package/src/strategies/hide.ts +23 -23
  167. package/src/strategies/kill-frenzy.ts +12 -12
  168. package/src/strategies/kill-lone.knowledge.md +20 -20
  169. package/src/strategies/kill-lone.ts +13 -13
  170. package/src/strategies/kill-target.ts +18 -18
  171. package/src/strategies/loader.test.ts +678 -678
  172. package/src/strategies/loader.ts +172 -172
  173. package/src/strategies/lone-kill-task.ts +21 -21
  174. package/src/strategies/meeting-gate.test.ts +59 -59
  175. package/src/strategies/meeting-gate.ts +23 -23
  176. package/src/strategies/move-room.ts +15 -15
  177. package/src/strategies/new-events-backfill.ts +98 -98
  178. package/src/strategies/paradise-fish.knowledge.md +20 -20
  179. package/src/strategies/paradise-fish.ts +25 -25
  180. package/src/strategies/pathfind/distance-field.ts +150 -150
  181. package/src/strategies/pathfind/escape-planner.test.ts +197 -197
  182. package/src/strategies/pathfind/escape-planner.ts +355 -355
  183. package/src/strategies/pathfind/walkable-grid.ts +117 -117
  184. package/src/strategies/patrol.ts +11 -11
  185. package/src/strategies/player-targets.ts +13 -13
  186. package/src/strategies/report-patrol.ts +11 -11
  187. package/src/strategies/shrimp-memory.knowledge.md +20 -20
  188. package/src/strategies/shrimp-memory.ts +25 -25
  189. package/src/strategies/social-task.test.ts +28 -28
  190. package/src/strategies/social-task.ts +49 -49
  191. package/src/strategies/spawn.ts +82 -82
  192. package/src/strategies/speech-module.ts +123 -123
  193. package/src/strategies/strategy-loop.ts +771 -771
  194. package/src/strategies/task-kill-report.ts +17 -17
  195. package/src/strategies/task-only.ts +11 -11
  196. package/src/strategies/task-report.ts +22 -22
  197. package/src/strategies/types.ts +102 -102
  198. package/src/strategies/warrior-memory.knowledge.md +22 -22
  199. package/src/strategies/warrior-memory.ts +16 -16
@@ -1,126 +1,126 @@
1
- import { Command } from 'commander';
2
- import { GameClient } from '../lib/game-client.js';
3
- import { maybeSynthesizeSpeechAudioUrl } from '../lib/tts-speech.js';
4
- import { Action } from '../sdk/action.js';
5
- import { EventStore } from '../pipeline/event-store.js';
6
-
7
- interface ActionIntent {
8
- build(): Action;
9
- }
10
-
11
- /** Infer an audio MIME type from a file path's extension; defaults to audio/mpeg. */
12
- export function audioContentTypeFor(filePath: string): string {
13
- const ext = filePath.slice(filePath.lastIndexOf('.')).toLowerCase();
14
- switch (ext) {
15
- case '.wav': return 'audio/wav';
16
- case '.ogg': return 'audio/ogg';
17
- case '.oga': return 'audio/ogg';
18
- case '.m4a': return 'audio/mp4';
19
- case '.aac': return 'audio/aac';
20
- case '.flac': return 'audio/flac';
21
- case '.webm': return 'audio/webm';
22
- case '.mp3':
23
- default: return 'audio/mpeg';
24
- }
25
- }
26
-
27
- /**
28
- * Resolve the speech audio URL: when a local --file is given, upload it and
29
- * return the cloud URL; otherwise fall back to auto TTS synthesis.
30
- */
31
- export async function resolveSpeechAudioUrl(
32
- opts: Record<string, any>,
33
- client: { uploadAudio(filePath: string, filename?: string, contentType?: string): Promise<{ audio_url: string }> },
34
- ): Promise<string | undefined> {
35
- if (opts.file) {
36
- const { audio_url } = await client.uploadAudio(opts.file, undefined, audioContentTypeFor(opts.file));
37
- return audio_url;
38
- }
39
- return maybeSynthesizeSpeechAudioUrl(opts.speech, opts.url, client as any);
40
- }
41
-
42
- export function normalizeDoOptions(opts: Record<string, any>, extraArgs: string[] = []): Record<string, any> {
43
- const normalized = { ...opts };
44
- if (normalized.speech && extraArgs.length > 0) {
45
- normalized.speech = [normalized.speech, ...extraArgs].join(' ');
46
- }
47
-
48
- return normalized;
49
- }
50
-
51
- export function parseIntents(opts: Record<string, any>): ActionIntent[] {
52
- const intents: ActionIntent[] = [];
53
- if (opts.speech) intents.push({ build: () => Action.speech(opts.speech, undefined, opts.url) });
54
- if (opts.vote) intents.push({ build: () => Action.vote(opts.vote) });
55
- return intents;
56
- }
57
-
58
- export function createDoCommand(): Command {
59
- return new Command('do')
60
- .alias('d')
61
- .description('Execute player communication actions (speech/vote/think)')
62
- .option('-s, --speech <text>', 'Say something')
63
- .option('--file <path>', 'Local audio file to upload and attach to speech')
64
- .option('-v, --vote <target>', 'Vote for player')
65
- .option('--think <text>', 'Send thinking content visible only to spectators. Standalone (e.g. `do --think "..."`) submits a no-op think action; combined with another action, attaches as that action\'s thinking_content.')
66
- .argument('[extra...]', 'Additional unquoted speech words')
67
- .action(async (extraArgs: string[], opts) => {
68
- opts = normalizeDoOptions(opts, extraArgs);
69
-
70
- if (!opts.speech && !opts.vote && !opts.think) {
71
- console.error('No action specified. Use -s, -v, or --think.');
72
- process.exit(1);
73
- }
74
-
75
- const { isStrategyRunning } = await import('../strategies/strategy-loop.js');
76
- const strategyActive = isStrategyRunning();
77
-
78
- if (strategyActive && !opts.speech && !opts.vote && !opts.think) {
79
- console.log(JSON.stringify({
80
- error: 'strategy_running',
81
- message: 'Strategy is controlling the character. Speech (-s), vote (-v), and --think remain available.',
82
- }, null, 2));
83
- process.exit(1);
84
- }
85
-
86
- const client = GameClient.fromAuth();
87
- await client.discoverGameServer();
88
-
89
- if (opts.speech) {
90
- opts.url = await resolveSpeechAudioUrl(opts, client);
91
- }
92
-
93
- const intents = parseIntents(opts);
94
- if (intents.length === 0 && opts.think) {
95
- intents.push({ build: () => Action.think() });
96
- }
97
-
98
- const first = intents[0];
99
- let action = first.build();
100
- if (opts.think) action = action.withThinking(opts.think);
101
- const result = await client.submitAction(action.toJSON() as any);
102
-
103
- try {
104
- const store = EventStore.forActiveAccount();
105
- store.appendNewEvents(result);
106
- } catch {}
107
-
108
- if (intents.length === 1) {
109
- console.log(JSON.stringify({ action: action.toJSON(), result: result ?? 'ok' }, null, 2));
110
- return;
111
- }
112
-
113
- const submitted = [{ action: action.toJSON(), result: result ?? 'ok' }];
114
- for (const intent of intents.slice(1)) {
115
- const nextAction = intent.build();
116
- const nextResult = await client.submitAction(nextAction.toJSON() as any);
117
- try {
118
- const store = EventStore.forActiveAccount();
119
- store.appendNewEvents(nextResult);
120
- } catch {}
121
- submitted.push({ action: nextAction.toJSON(), result: nextResult ?? 'ok' });
122
- }
123
-
124
- console.log(JSON.stringify({ actions: submitted }, null, 2));
125
- });
126
- }
1
+ import { Command } from 'commander';
2
+ import { GameClient } from '../lib/game-client.js';
3
+ import { maybeSynthesizeSpeechAudioUrl } from '../lib/tts-speech.js';
4
+ import { Action } from '../sdk/action.js';
5
+ import { EventStore } from '../pipeline/event-store.js';
6
+
7
+ interface ActionIntent {
8
+ build(): Action;
9
+ }
10
+
11
+ /** Infer an audio MIME type from a file path's extension; defaults to audio/mpeg. */
12
+ export function audioContentTypeFor(filePath: string): string {
13
+ const ext = filePath.slice(filePath.lastIndexOf('.')).toLowerCase();
14
+ switch (ext) {
15
+ case '.wav': return 'audio/wav';
16
+ case '.ogg': return 'audio/ogg';
17
+ case '.oga': return 'audio/ogg';
18
+ case '.m4a': return 'audio/mp4';
19
+ case '.aac': return 'audio/aac';
20
+ case '.flac': return 'audio/flac';
21
+ case '.webm': return 'audio/webm';
22
+ case '.mp3':
23
+ default: return 'audio/mpeg';
24
+ }
25
+ }
26
+
27
+ /**
28
+ * Resolve the speech audio URL: when a local --file is given, upload it and
29
+ * return the cloud URL; otherwise fall back to auto TTS synthesis.
30
+ */
31
+ export async function resolveSpeechAudioUrl(
32
+ opts: Record<string, any>,
33
+ client: { uploadAudio(filePath: string, filename?: string, contentType?: string): Promise<{ audio_url: string }> },
34
+ ): Promise<string | undefined> {
35
+ if (opts.file) {
36
+ const { audio_url } = await client.uploadAudio(opts.file, undefined, audioContentTypeFor(opts.file));
37
+ return audio_url;
38
+ }
39
+ return maybeSynthesizeSpeechAudioUrl(opts.speech, opts.url, client as any);
40
+ }
41
+
42
+ export function normalizeDoOptions(opts: Record<string, any>, extraArgs: string[] = []): Record<string, any> {
43
+ const normalized = { ...opts };
44
+ if (normalized.speech && extraArgs.length > 0) {
45
+ normalized.speech = [normalized.speech, ...extraArgs].join(' ');
46
+ }
47
+
48
+ return normalized;
49
+ }
50
+
51
+ export function parseIntents(opts: Record<string, any>): ActionIntent[] {
52
+ const intents: ActionIntent[] = [];
53
+ if (opts.speech) intents.push({ build: () => Action.speech(opts.speech, undefined, opts.url) });
54
+ if (opts.vote) intents.push({ build: () => Action.vote(opts.vote) });
55
+ return intents;
56
+ }
57
+
58
+ export function createDoCommand(): Command {
59
+ return new Command('do')
60
+ .alias('d')
61
+ .description('Execute player communication actions (speech/vote/think)')
62
+ .option('-s, --speech <text>', 'Say something')
63
+ .option('--file <path>', 'Local audio file to upload and attach to speech')
64
+ .option('-v, --vote <target>', 'Vote for player')
65
+ .option('--think <text>', 'Send thinking content visible only to spectators. Standalone (e.g. `do --think "..."`) submits a no-op think action; combined with another action, attaches as that action\'s thinking_content.')
66
+ .argument('[extra...]', 'Additional unquoted speech words')
67
+ .action(async (extraArgs: string[], opts) => {
68
+ opts = normalizeDoOptions(opts, extraArgs);
69
+
70
+ if (!opts.speech && !opts.vote && !opts.think) {
71
+ console.error('No action specified. Use -s, -v, or --think.');
72
+ process.exit(1);
73
+ }
74
+
75
+ const { isStrategyRunning } = await import('../strategies/strategy-loop.js');
76
+ const strategyActive = isStrategyRunning();
77
+
78
+ if (strategyActive && !opts.speech && !opts.vote && !opts.think) {
79
+ console.log(JSON.stringify({
80
+ error: 'strategy_running',
81
+ message: 'Strategy is controlling the character. Speech (-s), vote (-v), and --think remain available.',
82
+ }, null, 2));
83
+ process.exit(1);
84
+ }
85
+
86
+ const client = GameClient.fromAuth();
87
+ await client.discoverGameServer();
88
+
89
+ if (opts.speech) {
90
+ opts.url = await resolveSpeechAudioUrl(opts, client);
91
+ }
92
+
93
+ const intents = parseIntents(opts);
94
+ if (intents.length === 0 && opts.think) {
95
+ intents.push({ build: () => Action.think() });
96
+ }
97
+
98
+ const first = intents[0];
99
+ let action = first.build();
100
+ if (opts.think) action = action.withThinking(opts.think);
101
+ const result = await client.submitAction(action.toJSON() as any);
102
+
103
+ try {
104
+ const store = EventStore.forActiveAccount();
105
+ store.appendNewEvents(result);
106
+ } catch {}
107
+
108
+ if (intents.length === 1) {
109
+ console.log(JSON.stringify({ action: action.toJSON(), result: result ?? 'ok' }, null, 2));
110
+ return;
111
+ }
112
+
113
+ const submitted = [{ action: action.toJSON(), result: result ?? 'ok' }];
114
+ for (const intent of intents.slice(1)) {
115
+ const nextAction = intent.build();
116
+ const nextResult = await client.submitAction(nextAction.toJSON() as any);
117
+ try {
118
+ const store = EventStore.forActiveAccount();
119
+ store.appendNewEvents(nextResult);
120
+ } catch {}
121
+ submitted.push({ action: nextAction.toJSON(), result: nextResult ?? 'ok' });
122
+ }
123
+
124
+ console.log(JSON.stringify({ actions: submitted }, null, 2));
125
+ });
126
+ }
@@ -1,71 +1,71 @@
1
- import { describe, expect, it } from 'vitest';
2
- import {
3
- enrichEventForEvents,
4
- selectMonitorEventRecordsAfterCursor,
5
- selectMonitorTailEventRecords,
6
- } from './events.js';
7
- import type { EventRecord } from '../pipeline/event-store.js';
8
-
9
- function record(line: number, type: string): EventRecord {
10
- return { line, event: { type, tick: line } };
11
- }
12
-
13
- describe('events command monitor registration filter', () => {
14
- it('returns only Monitor-registered events after the cursor', () => {
15
- const selected = selectMonitorEventRecordsAfterCursor([
16
- record(1, 'role_assigned'),
17
- record(2, 'player_spotted'),
18
- record(3, 'speech'),
19
- record(4, 'vote_speech'),
20
- ], 1);
21
-
22
- expect(selected.scanned.map((r) => r.event.type)).toEqual(['player_spotted', 'speech', 'vote_speech']);
23
- expect(selected.returned.map((r) => r.event.type)).toEqual(['speech']);
24
- expect(selected.toLine).toBe(4);
25
- });
26
-
27
- it('advances across ignored events so they are not scanned repeatedly', () => {
28
- const selected = selectMonitorEventRecordsAfterCursor([
29
- record(8, 'vote_speech'),
30
- record(9, 'player_spotted'),
31
- ], 7);
32
-
33
- expect(selected.returned).toEqual([]);
34
- expect(selected.toLine).toBe(9);
35
- expect(selected.scanned).toHaveLength(2);
36
- });
37
-
38
- it('tail mode applies the Monitor registration filter before the count and type filter', () => {
39
- const selected = selectMonitorTailEventRecords([
40
- record(1, 'speech'),
41
- record(2, 'vote_speech'),
42
- record(3, 'killed'),
43
- record(4, 'player_spotted'),
44
- record(5, 'speech'),
45
- ], 2);
46
-
47
- expect(selected.map((r) => r.line)).toEqual([3, 5]);
48
- expect(selectMonitorTailEventRecords(selected, 10, 'vote_speech')).toEqual([]);
49
- });
50
-
51
- it('enriches meeting_briefing with current speech_order only for the same caller', () => {
52
- const summary = {
53
- meeting: {
54
- caller: '单钳渔夫',
55
- speech_order: ['单钳渔夫', '洋流王子'],
56
- },
57
- };
58
-
59
- expect(enrichEventForEvents({
60
- type: 'meeting_briefing',
61
- meeting_caller_name: '单钳渔夫',
62
- }, summary)).toMatchObject({
63
- speech_order: ['单钳渔夫', '洋流王子'],
64
- });
65
-
66
- expect(enrichEventForEvents({
67
- type: 'meeting_briefing',
68
- meeting_caller_name: '其他人',
69
- }, summary)).not.toHaveProperty('speech_order');
70
- });
71
- });
1
+ import { describe, expect, it } from 'vitest';
2
+ import {
3
+ enrichEventForEvents,
4
+ selectMonitorEventRecordsAfterCursor,
5
+ selectMonitorTailEventRecords,
6
+ } from './events.js';
7
+ import type { EventRecord } from '../pipeline/event-store.js';
8
+
9
+ function record(line: number, type: string): EventRecord {
10
+ return { line, event: { type, tick: line } };
11
+ }
12
+
13
+ describe('events command monitor registration filter', () => {
14
+ it('returns only Monitor-registered events after the cursor', () => {
15
+ const selected = selectMonitorEventRecordsAfterCursor([
16
+ record(1, 'role_assigned'),
17
+ record(2, 'player_spotted'),
18
+ record(3, 'speech'),
19
+ record(4, 'vote_speech'),
20
+ ], 1);
21
+
22
+ expect(selected.scanned.map((r) => r.event.type)).toEqual(['player_spotted', 'speech', 'vote_speech']);
23
+ expect(selected.returned.map((r) => r.event.type)).toEqual(['speech']);
24
+ expect(selected.toLine).toBe(4);
25
+ });
26
+
27
+ it('advances across ignored events so they are not scanned repeatedly', () => {
28
+ const selected = selectMonitorEventRecordsAfterCursor([
29
+ record(8, 'vote_speech'),
30
+ record(9, 'player_spotted'),
31
+ ], 7);
32
+
33
+ expect(selected.returned).toEqual([]);
34
+ expect(selected.toLine).toBe(9);
35
+ expect(selected.scanned).toHaveLength(2);
36
+ });
37
+
38
+ it('tail mode applies the Monitor registration filter before the count and type filter', () => {
39
+ const selected = selectMonitorTailEventRecords([
40
+ record(1, 'speech'),
41
+ record(2, 'vote_speech'),
42
+ record(3, 'killed'),
43
+ record(4, 'player_spotted'),
44
+ record(5, 'speech'),
45
+ ], 2);
46
+
47
+ expect(selected.map((r) => r.line)).toEqual([3, 5]);
48
+ expect(selectMonitorTailEventRecords(selected, 10, 'vote_speech')).toEqual([]);
49
+ });
50
+
51
+ it('enriches meeting_briefing with current speech_order only for the same caller', () => {
52
+ const summary = {
53
+ meeting: {
54
+ caller: '单钳渔夫',
55
+ speech_order: ['单钳渔夫', '洋流王子'],
56
+ },
57
+ };
58
+
59
+ expect(enrichEventForEvents({
60
+ type: 'meeting_briefing',
61
+ meeting_caller_name: '单钳渔夫',
62
+ }, summary)).toMatchObject({
63
+ speech_order: ['单钳渔夫', '洋流王子'],
64
+ });
65
+
66
+ expect(enrichEventForEvents({
67
+ type: 'meeting_briefing',
68
+ meeting_caller_name: '其他人',
69
+ }, summary)).not.toHaveProperty('speech_order');
70
+ });
71
+ });