@meimu/mutracer 0.1.5 → 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSES/Classroom-CC0.txt +121 -0
- package/README.md +10 -7
- package/THIRD_PARTY_NOTICES.md +13 -8
- package/dist/assets/bvh.worker.js +1 -1
- package/dist/mutracer.umd.js +12316 -9228
- package/docs/api.md +232 -21
- package/docs/caustics.md +80 -0
- package/docs/denoising.md +30 -15
- package/docs/materials.md +6 -5
- package/docs/performance.md +5 -2
- package/docs/progressive-rendering.md +73 -1
- package/docs/technical/continuous-spectrum.md +93 -0
- package/docs/threejs.md +14 -5
- package/docs/updates.md +46 -2
- package/docs/viewer-checklist.md +65 -0
- package/docs/viewer.md +15 -8
- package/lib/Display.d.ts +13 -2
- package/lib/Display.js +28 -7
- package/lib/Display.js.map +1 -1
- package/lib/Engine.d.ts +4 -0
- package/lib/Engine.js +99 -37
- package/lib/Engine.js.map +1 -1
- package/lib/Render.d.ts +98 -15
- package/lib/Render.js +275 -27
- package/lib/Render.js.map +1 -1
- package/lib/RenderLoop.d.ts +11 -1
- package/lib/RenderLoop.js +120 -15
- package/lib/RenderLoop.js.map +1 -1
- package/lib/main.d.ts +6 -3
- package/lib/main.js +1 -0
- package/lib/main.js.map +1 -1
- package/lib/math/access.d.ts +4 -0
- package/lib/math/access.js +10 -0
- package/lib/math/access.js.map +1 -0
- package/lib/math/mat3.d.ts +4 -0
- package/lib/math/mat3.js +54 -0
- package/lib/math/mat3.js.map +1 -0
- package/lib/math/mat4.d.ts +19 -0
- package/lib/math/mat4.js +413 -0
- package/lib/math/mat4.js.map +1 -0
- package/lib/math/storage.d.ts +6 -0
- package/lib/math/storage.js +22 -0
- package/lib/math/storage.js.map +1 -0
- package/lib/math/types.d.ts +3 -0
- package/lib/math/types.js +2 -0
- package/lib/math/types.js.map +1 -0
- package/lib/math/vec2.d.ts +13 -0
- package/lib/math/vec2.js +52 -0
- package/lib/math/vec2.js.map +1 -0
- package/lib/math/vec3.d.ts +23 -0
- package/lib/math/vec3.js +139 -0
- package/lib/math/vec3.js.map +1 -0
- package/lib/math.d.ts +5 -17
- package/lib/math.js +5 -55
- package/lib/math.js.map +1 -1
- package/lib/oidn.d.ts +1 -1
- package/lib/oidn.js +4 -2
- package/lib/oidn.js.map +1 -1
- package/lib/oidnBundledWeights.cdn.d.ts +2 -2
- package/lib/renderer/AovPrimitiveCache.d.ts +10 -0
- package/lib/renderer/AovPrimitiveCache.js +48 -0
- package/lib/renderer/AovPrimitiveCache.js.map +1 -0
- package/lib/renderer/Box3.d.ts +5 -0
- package/lib/renderer/Box3.js +9 -0
- package/lib/renderer/Box3.js.map +1 -0
- package/lib/renderer/GPUTraceQueue.d.ts +11 -0
- package/lib/renderer/GPUTraceQueue.js +33 -0
- package/lib/renderer/GPUTraceQueue.js.map +1 -0
- package/lib/renderer/MaterialData.d.ts +15 -0
- package/lib/renderer/MaterialData.js +61 -0
- package/lib/renderer/MaterialData.js.map +1 -0
- package/lib/renderer/MaterialTable.d.ts +11 -98
- package/lib/renderer/MaterialTable.js +34 -412
- package/lib/renderer/MaterialTable.js.map +1 -1
- package/lib/renderer/RenderingPipeline.d.ts +36 -13
- package/lib/renderer/RenderingPipeline.js +1 -17
- package/lib/renderer/RenderingPipeline.js.map +1 -1
- package/lib/renderer/TileRender.d.ts +0 -1
- package/lib/renderer/TileRender.js +14 -1
- package/lib/renderer/TileRender.js.map +1 -1
- package/lib/renderer/WGPUAov.d.ts +39 -0
- package/lib/renderer/WGPUAov.js +239 -0
- package/lib/renderer/WGPUAov.js.map +1 -0
- package/lib/renderer/WGPUBindlessMaterialData.d.ts +17 -0
- package/lib/renderer/WGPUBindlessMaterialData.js +48 -0
- package/lib/renderer/WGPUBindlessMaterialData.js.map +1 -0
- package/lib/renderer/WGPUBindlessTextures.d.ts +47 -0
- package/lib/renderer/WGPUBindlessTextures.js +180 -0
- package/lib/renderer/WGPUBindlessTextures.js.map +1 -0
- package/lib/renderer/WGPUBloomPass.js +17 -97
- package/lib/renderer/WGPUBloomPass.js.map +1 -1
- package/lib/renderer/WGPUCausticLightPass.d.ts +48 -0
- package/lib/renderer/WGPUCausticLightPass.js +217 -0
- package/lib/renderer/WGPUCausticLightPass.js.map +1 -0
- package/lib/renderer/WGPUComputePass.d.ts +1 -1
- package/lib/renderer/WGPUComputePass.js.map +1 -1
- package/lib/renderer/WGPUEnvMapDistribution.d.ts +12 -0
- package/lib/renderer/WGPUEnvMapDistribution.js +150 -0
- package/lib/renderer/WGPUEnvMapDistribution.js.map +1 -0
- package/lib/renderer/WGPUFullQuadPass.js +10 -9
- package/lib/renderer/WGPUFullQuadPass.js.map +1 -1
- package/lib/renderer/WGPUJNLMDenoiser.d.ts +1 -20
- package/lib/renderer/WGPUJNLMDenoiser.js +4 -267
- package/lib/renderer/WGPUJNLMDenoiser.js.map +1 -1
- package/lib/renderer/WGPUPhotonMap.d.ts +37 -0
- package/lib/renderer/WGPUPhotonMap.js +191 -0
- package/lib/renderer/WGPUPhotonMap.js.map +1 -0
- package/lib/renderer/WGPURayTraceOutput.d.ts +13 -1
- package/lib/renderer/WGPURayTraceOutput.js +132 -29
- package/lib/renderer/WGPURayTraceOutput.js.map +1 -1
- package/lib/renderer/WGPURayTracePass.d.ts +83 -56
- package/lib/renderer/WGPURayTracePass.js +884 -837
- package/lib/renderer/WGPURayTracePass.js.map +1 -1
- package/lib/renderer/WGPURenderingPipeline.d.ts +5 -3
- package/lib/renderer/WGPURenderingPipeline.js +297 -82
- package/lib/renderer/WGPURenderingPipeline.js.map +1 -1
- package/lib/renderer/WGPUShaderCache.d.ts +2 -2
- package/lib/renderer/WGPUShaderCache.js +10 -5
- package/lib/renderer/WGPUShaderCache.js.map +1 -1
- package/lib/renderer/WGPUShaderCapabilities.d.ts +10 -0
- package/lib/renderer/WGPUShaderCapabilities.js +54 -0
- package/lib/renderer/WGPUShaderCapabilities.js.map +1 -0
- package/lib/renderer/WGPUSkyBaker.d.ts +13 -0
- package/lib/renderer/WGPUSkyBaker.js +85 -0
- package/lib/renderer/WGPUSkyBaker.js.map +1 -0
- package/lib/renderer/WebGLAov.d.ts +41 -0
- package/lib/renderer/WebGLAov.js +106 -0
- package/lib/renderer/WebGLAov.js.map +1 -0
- package/lib/renderer/WebGLFullQuadPass.d.ts +7 -4
- package/lib/renderer/WebGLFullQuadPass.js +22 -2
- package/lib/renderer/WebGLFullQuadPass.js.map +1 -1
- package/lib/renderer/WebGLJNLMDenoiser.d.ts +1 -1
- package/lib/renderer/WebGLJNLMDenoiser.js +83 -74
- package/lib/renderer/WebGLJNLMDenoiser.js.map +1 -1
- package/lib/renderer/WebGLRayTraceOutputPass.js +7 -4
- package/lib/renderer/WebGLRayTraceOutputPass.js.map +1 -1
- package/lib/renderer/WebGLRayTracePass.d.ts +18 -3
- package/lib/renderer/WebGLRayTracePass.js +121 -9
- package/lib/renderer/WebGLRayTracePass.js.map +1 -1
- package/lib/renderer/WebGLRenderingPipeline.js +126 -22
- package/lib/renderer/WebGLRenderingPipeline.js.map +1 -1
- package/lib/renderer/WebGLSkyBaker.d.ts +39 -0
- package/lib/renderer/WebGLSkyBaker.js +422 -0
- package/lib/renderer/WebGLSkyBaker.js.map +1 -0
- package/lib/renderer/WebGLSkySource.d.ts +9 -0
- package/lib/renderer/WebGLSkySource.js +28 -0
- package/lib/renderer/WebGLSkySource.js.map +1 -0
- package/lib/renderer/accumulationTarget.d.ts +6 -0
- package/lib/renderer/accumulationTarget.js.map +1 -1
- package/lib/renderer/aov.d.ts +42 -0
- package/lib/renderer/aov.js +50 -0
- package/lib/renderer/aov.js.map +1 -0
- package/lib/renderer/aovDisplay.d.ts +14 -0
- package/lib/renderer/aovDisplay.js +32 -0
- package/lib/renderer/aovDisplay.js.map +1 -0
- package/lib/renderer/aovScene.d.ts +21 -0
- package/lib/renderer/aovScene.js +139 -0
- package/lib/renderer/aovScene.js.map +1 -0
- package/lib/renderer/binnedSahBvh.js +2 -1
- package/lib/renderer/binnedSahBvh.js.map +1 -1
- package/lib/renderer/bvhAccel.d.ts +20 -10
- package/lib/renderer/bvhAccel.js +168 -58
- package/lib/renderer/bvhAccel.js.map +1 -1
- package/lib/renderer/bvhWorkerBuild.d.ts +1 -0
- package/lib/renderer/cameraSnapshot.js +2 -1
- package/lib/renderer/cameraSnapshot.js.map +1 -1
- package/lib/renderer/cameraUniform.d.ts +2 -0
- package/lib/renderer/cameraUniform.js +12 -0
- package/lib/renderer/cameraUniform.js.map +1 -0
- package/lib/renderer/causticDiagnostics.d.ts +31 -0
- package/lib/renderer/causticDiagnostics.js +5 -0
- package/lib/renderer/causticDiagnostics.js.map +1 -0
- package/lib/renderer/causticEmission.d.ts +10 -0
- package/lib/renderer/causticEmission.js +40 -0
- package/lib/renderer/causticEmission.js.map +1 -0
- package/lib/renderer/causticUniform.d.ts +12 -0
- package/lib/renderer/causticUniform.js +22 -0
- package/lib/renderer/causticUniform.js.map +1 -0
- package/lib/renderer/caustics.d.ts +16 -0
- package/lib/renderer/caustics.js +93 -0
- package/lib/renderer/caustics.js.map +1 -0
- package/lib/renderer/committedScene.js +4 -0
- package/lib/renderer/committedScene.js.map +1 -1
- package/lib/renderer/denoiser.d.ts +3 -11
- package/lib/renderer/denoiser.js.map +1 -1
- package/lib/renderer/depthQuery.js +4 -1
- package/lib/renderer/depthQuery.js.map +1 -1
- package/lib/renderer/displacementPreparation.d.ts +11 -0
- package/lib/renderer/displacementPreparation.js +351 -0
- package/lib/renderer/displacementPreparation.js.map +1 -0
- package/lib/renderer/displacementRange.d.ts +1 -0
- package/lib/renderer/displacementRange.js +9 -0
- package/lib/renderer/displacementRange.js.map +1 -0
- package/lib/renderer/displayParityDiagnostics.d.ts +11 -0
- package/lib/renderer/displayParityDiagnostics.js +2 -0
- package/lib/renderer/displayParityDiagnostics.js.map +1 -0
- package/lib/renderer/envMapCreation.d.ts +9 -8
- package/lib/renderer/envMapCreation.js +36 -12
- package/lib/renderer/envMapCreation.js.map +1 -1
- package/lib/renderer/envMapDistribution.d.ts +12 -2
- package/lib/renderer/envMapDistribution.js +43 -34
- package/lib/renderer/envMapDistribution.js.map +1 -1
- package/lib/renderer/geometryBvhBounds.d.ts +4 -0
- package/lib/renderer/geometryBvhBounds.js +82 -0
- package/lib/renderer/geometryBvhBounds.js.map +1 -0
- package/lib/renderer/geometryUpdateState.d.ts +32 -0
- package/lib/renderer/geometryUpdateState.js +2 -0
- package/lib/renderer/geometryUpdateState.js.map +1 -0
- package/lib/renderer/geometryUpdates.d.ts +17 -9
- package/lib/renderer/geometryUpdates.js +92 -33
- package/lib/renderer/geometryUpdates.js.map +1 -1
- package/lib/renderer/glsl/aovDisplay.frag.d.ts +3 -0
- package/lib/renderer/glsl/aovDisplay.frag.js +54 -0
- package/lib/renderer/glsl/aovDisplay.frag.js.map +1 -0
- package/lib/renderer/glsl/aovReflectance.glsl.d.ts +2 -0
- package/lib/renderer/glsl/aovReflectance.glsl.js +87 -0
- package/lib/renderer/glsl/aovReflectance.glsl.js.map +1 -0
- package/lib/renderer/glsl/aovReflectanceSamples.glsl.d.ts +2 -0
- package/lib/renderer/glsl/aovReflectanceSamples.glsl.js +135 -0
- package/lib/renderer/glsl/aovReflectanceSamples.glsl.js.map +1 -0
- package/lib/renderer/glsl/aovTrace.frag.d.ts +2 -0
- package/lib/renderer/glsl/aovTrace.frag.js +121 -0
- package/lib/renderer/glsl/aovTrace.frag.js.map +1 -0
- package/lib/renderer/glsl/chunks/cameraRay.glsl.js +12 -12
- package/lib/renderer/glsl/chunks/emissiveLight.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/emissiveLight.glsl.js +35 -0
- package/lib/renderer/glsl/chunks/emissiveLight.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/envMap.glsl.js +73 -67
- package/lib/renderer/glsl/chunks/envMap.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/intersect.glsl.js +432 -434
- package/lib/renderer/glsl/chunks/intersect.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/materialBuffer.glsl.d.ts +1 -0
- package/lib/renderer/glsl/chunks/materialBuffer.glsl.js +160 -157
- package/lib/renderer/glsl/chunks/materialBuffer.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/openPbrBsdf.glsl.js +802 -802
- package/lib/renderer/glsl/chunks/rand.glsl.js +3 -3
- package/lib/renderer/glsl/chunks/random.glsl.js +6 -6
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.d.ts +1 -0
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.js +72 -67
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/sampleLight.glsl.js +94 -76
- package/lib/renderer/glsl/chunks/sampleLight.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.d.ts +1 -0
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.js +143 -120
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/sampleShadowCatcher.glsl.js +21 -18
- package/lib/renderer/glsl/chunks/sampleShadowCatcher.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/sampling.glsl.js +91 -94
- package/lib/renderer/glsl/chunks/sampling.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/sobol.glsl.js +79 -79
- package/lib/renderer/glsl/chunks/textureLinear.glsl.js +5 -5
- package/lib/renderer/glsl/chunks/uvProjection.glsl.js +12 -12
- package/lib/renderer/glsl/chunks/uvProjection.glsl.js.map +1 -1
- package/lib/renderer/glsl/depthQuery.frag.js +7 -7
- package/lib/renderer/glsl/normalizeRayTraceOutput.frag.js +17 -9
- package/lib/renderer/glsl/normalizeRayTraceOutput.frag.js.map +1 -1
- package/lib/renderer/glsl/rayTrace.frag.d.ts +1 -1
- package/lib/renderer/glsl/rayTrace.frag.js +271 -248
- package/lib/renderer/glsl/rayTrace.frag.js.map +1 -1
- package/lib/renderer/glsl/shadowCatcher.frag.js +37 -32
- package/lib/renderer/glsl/shadowCatcher.frag.js.map +1 -1
- package/lib/renderer/glsl/webglPipeline.frag.js +65 -60
- package/lib/renderer/glsl/webglPipeline.frag.js.map +1 -1
- package/lib/renderer/lightConstants.d.ts +10 -0
- package/lib/renderer/lightConstants.js +11 -0
- package/lib/renderer/lightConstants.js.map +1 -0
- package/lib/renderer/lightCore.d.ts +12 -0
- package/lib/renderer/lightCore.js +13 -0
- package/lib/renderer/lightCore.js.map +1 -0
- package/lib/renderer/lightSampling.d.ts +22 -18
- package/lib/renderer/lightSampling.js +135 -62
- package/lib/renderer/lightSampling.js.map +1 -1
- package/lib/renderer/lightsData.d.ts +21 -0
- package/lib/renderer/lightsData.js +192 -0
- package/lib/renderer/lightsData.js.map +1 -0
- package/lib/renderer/lightsUtil.d.ts +3 -26
- package/lib/renderer/lightsUtil.js +3 -153
- package/lib/renderer/lightsUtil.js.map +1 -1
- package/lib/renderer/materialBufferData.d.ts +70 -0
- package/lib/renderer/materialBufferData.js +2 -0
- package/lib/renderer/materialBufferData.js.map +1 -0
- package/lib/renderer/materialConstants.d.ts +11 -0
- package/lib/renderer/materialConstants.js +11 -0
- package/lib/renderer/materialConstants.js.map +1 -1
- package/lib/renderer/materialCore.d.ts +8 -0
- package/lib/renderer/materialCore.js +9 -0
- package/lib/renderer/materialCore.js.map +1 -0
- package/lib/renderer/materialEmission.d.ts +2 -2
- package/lib/renderer/materialEmission.js +3 -3
- package/lib/renderer/materialEmission.js.map +1 -1
- package/lib/renderer/materialLayout.d.ts +2 -101
- package/lib/renderer/materialLayout.js +110 -172
- package/lib/renderer/materialLayout.js.map +1 -1
- package/lib/renderer/materialLayoutSchema.d.ts +26 -0
- package/lib/renderer/materialLayoutSchema.js +172 -0
- package/lib/renderer/materialLayoutSchema.js.map +1 -0
- package/lib/renderer/materialParams.d.ts +69 -0
- package/lib/renderer/materialParams.js +272 -0
- package/lib/renderer/materialParams.js.map +1 -0
- package/lib/renderer/materialTextureSlots.d.ts +14 -324
- package/lib/renderer/materialTextureSlots.js +21 -8
- package/lib/renderer/materialTextureSlots.js.map +1 -1
- package/lib/renderer/materialTextures.d.ts +6 -0
- package/lib/renderer/{texturesFromMaterials.js → materialTextures.js} +1 -2
- package/lib/renderer/materialTextures.js.map +1 -0
- package/lib/renderer/mergeMeshesToGeometry.js +6 -147
- package/lib/renderer/mergeMeshesToGeometry.js.map +1 -1
- package/lib/renderer/meshInstances.d.ts +4 -21
- package/lib/renderer/meshInstances.js +10 -56
- package/lib/renderer/meshInstances.js.map +1 -1
- package/lib/renderer/oidnNetwork.d.ts +2 -2
- package/lib/renderer/oidnNetwork.js +1 -1
- package/lib/renderer/oidnNetwork.js.map +1 -1
- package/lib/renderer/openPbrEnergyLut.js +850 -846
- package/lib/renderer/openPbrEnergyLut.js.map +1 -1
- package/lib/renderer/ownedDenoiser.d.ts +9 -0
- package/lib/renderer/ownedDenoiser.js +2 -0
- package/lib/renderer/ownedDenoiser.js.map +1 -0
- package/lib/renderer/packedMeshInstances.d.ts +23 -0
- package/lib/renderer/packedMeshInstances.js +80 -0
- package/lib/renderer/packedMeshInstances.js.map +1 -0
- package/lib/renderer/prepareMeshBVH.d.ts +12 -47
- package/lib/renderer/prepareMeshBVH.js +21 -642
- package/lib/renderer/prepareMeshBVH.js.map +1 -1
- package/lib/renderer/proceduralEnvironmentPower.d.ts +3 -0
- package/lib/renderer/proceduralEnvironmentPower.js +8 -0
- package/lib/renderer/proceduralEnvironmentPower.js.map +1 -0
- package/lib/renderer/progressiveScheduler.d.ts +1 -0
- package/lib/renderer/progressiveScheduler.js +7 -3
- package/lib/renderer/progressiveScheduler.js.map +1 -1
- package/lib/renderer/renderPipeline.d.ts +4 -1
- package/lib/renderer/renderPipeline.js.map +1 -1
- package/lib/renderer/renderingLimits.d.ts +9 -0
- package/lib/renderer/renderingLimits.js +18 -0
- package/lib/renderer/renderingLimits.js.map +1 -0
- package/lib/renderer/researchTransport.d.ts +31 -0
- package/lib/renderer/researchTransport.js +5 -0
- package/lib/renderer/researchTransport.js.map +1 -0
- package/lib/renderer/sceneAssembly.d.ts +73 -0
- package/lib/renderer/sceneAssembly.js +109 -0
- package/lib/renderer/sceneAssembly.js.map +1 -0
- package/lib/renderer/sceneChangeCore.d.ts +39 -0
- package/lib/renderer/sceneChangeCore.js +307 -0
- package/lib/renderer/sceneChangeCore.js.map +1 -0
- package/lib/renderer/sceneChangeDetector.d.ts +3 -6
- package/lib/renderer/sceneChangeDetector.js +24 -150
- package/lib/renderer/sceneChangeDetector.js.map +1 -1
- package/lib/renderer/sceneLayoutSchema.d.ts +119 -0
- package/lib/renderer/sceneLayoutSchema.js +111 -0
- package/lib/renderer/sceneLayoutSchema.js.map +1 -0
- package/lib/renderer/sceneLightChanges.d.ts +3 -3
- package/lib/renderer/sceneLightChanges.js.map +1 -1
- package/lib/renderer/scenePreparation.d.ts +55 -0
- package/lib/renderer/scenePreparation.js +360 -0
- package/lib/renderer/scenePreparation.js.map +1 -0
- package/lib/renderer/scratchSampling.js +18 -18
- package/lib/renderer/scratchSampling.js.map +1 -1
- package/lib/renderer/shader.d.ts +2 -0
- package/lib/renderer/shader.js +2 -0
- package/lib/renderer/shader.js.map +1 -1
- package/lib/renderer/shaderCapabilities.d.ts +23 -0
- package/lib/renderer/shaderCapabilities.js +55 -0
- package/lib/renderer/shaderCapabilities.js.map +1 -0
- package/lib/renderer/shaderCapacity.d.ts +2 -0
- package/lib/renderer/shaderCapacity.js +5 -0
- package/lib/renderer/shaderCapacity.js.map +1 -0
- package/lib/renderer/skyModel.d.ts +9 -0
- package/lib/renderer/skyModel.js +10 -0
- package/lib/renderer/skyModel.js.map +1 -0
- package/lib/renderer/spectrum.d.ts +21 -0
- package/lib/renderer/spectrum.js +154 -0
- package/lib/renderer/spectrum.js.map +1 -0
- package/lib/renderer/textureAtlas.d.ts +60 -0
- package/lib/renderer/textureAtlas.js +145 -0
- package/lib/renderer/textureAtlas.js.map +1 -0
- package/lib/renderer/textureAtlasPixels.d.ts +7 -0
- package/lib/renderer/textureAtlasPixels.js +68 -0
- package/lib/renderer/textureAtlasPixels.js.map +1 -0
- package/lib/renderer/util.d.ts +1 -1
- package/lib/renderer/util.js.map +1 -1
- package/lib/renderer/webgl.d.ts +9 -2
- package/lib/renderer/webgl.js +54 -9
- package/lib/renderer/webgl.js.map +1 -1
- package/lib/renderer/webglLightSampling.d.ts +39 -0
- package/lib/renderer/webglLightSampling.js +15 -0
- package/lib/renderer/webglLightSampling.js.map +1 -0
- package/lib/renderer/wgpuBindless.d.ts +26 -0
- package/lib/renderer/wgpuBindless.js +95 -0
- package/lib/renderer/wgpuBindless.js.map +1 -0
- package/lib/renderer/wgpuBindlessSource.d.ts +2 -0
- package/lib/renderer/wgpuBindlessSource.js +51 -0
- package/lib/renderer/wgpuBindlessSource.js.map +1 -0
- package/lib/renderer/wgpuMaterialConstants.d.ts +4 -0
- package/lib/renderer/wgpuMaterialConstants.js +52 -0
- package/lib/renderer/wgpuMaterialConstants.js.map +1 -0
- package/lib/renderer/wgpuSceneUniform.d.ts +42 -0
- package/lib/renderer/wgpuSceneUniform.js +125 -0
- package/lib/renderer/wgpuSceneUniform.js.map +1 -0
- package/lib/renderer/wgpuShaderSource.d.ts +22 -0
- package/lib/renderer/wgpuShaderSource.js +33 -0
- package/lib/renderer/wgpuShaderSource.js.map +1 -0
- package/lib/renderer/wgsl/aovDisplay.wgsl.d.ts +1 -0
- package/lib/renderer/wgsl/aovDisplay.wgsl.js +70 -0
- package/lib/renderer/wgsl/aovDisplay.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/aovReflectance.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/aovReflectance.wgsl.js +98 -0
- package/lib/renderer/wgsl/aovReflectance.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/aovReflectanceSamples.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/aovReflectanceSamples.wgsl.js +135 -0
- package/lib/renderer/wgsl/aovReflectanceSamples.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/aovResolve.wgsl.d.ts +5 -0
- package/lib/renderer/wgsl/aovResolve.wgsl.js +38 -0
- package/lib/renderer/wgsl/aovResolve.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/aovSnapshot.wgsl.d.ts +4 -0
- package/lib/renderer/wgsl/aovSnapshot.wgsl.js +21 -0
- package/lib/renderer/wgsl/aovSnapshot.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/aovTrace.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/aovTrace.wgsl.js +115 -0
- package/lib/renderer/wgsl/aovTrace.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/bloom.wgsl.d.ts +13 -0
- package/lib/renderer/wgsl/bloom.wgsl.js +92 -0
- package/lib/renderer/wgsl/bloom.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/causticLight.compute.d.ts +6 -0
- package/lib/renderer/wgsl/causticLight.compute.js +537 -0
- package/lib/renderer/wgsl/causticLight.compute.js.map +1 -0
- package/lib/renderer/wgsl/chunks/background.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/chunks/background.wgsl.js +102 -0
- package/lib/renderer/wgsl/chunks/background.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/causticAdjoint.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/chunks/causticAdjoint.wgsl.js +12 -0
- package/lib/renderer/wgsl/chunks/causticAdjoint.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/causticAtomic.wgsl.d.ts +2 -0
- package/lib/renderer/wgsl/chunks/causticAtomic.wgsl.js +16 -0
- package/lib/renderer/wgsl/chunks/causticAtomic.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/caustics.wgsl.d.ts +1 -0
- package/lib/renderer/wgsl/chunks/caustics.wgsl.js +62 -0
- package/lib/renderer/wgsl/chunks/caustics.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/chunks/common.wgsl.js +4 -4
- package/lib/renderer/wgsl/chunks/envMap.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/envMap.wgsl.js +41 -35
- package/lib/renderer/wgsl/chunks/envMap.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/intersect.wgsl.d.ts +13 -1
- package/lib/renderer/wgsl/chunks/intersect.wgsl.js +747 -704
- package/lib/renderer/wgsl/chunks/intersect.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.js +16 -16
- package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.d.ts +4 -1
- package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.js +83 -79
- package/lib/renderer/wgsl/chunks/materialBuffer.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/openPbrBsdf.wgsl.js +855 -857
- package/lib/renderer/wgsl/chunks/openPbrBsdf.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/pdm_displacement.wgsl.js +137 -137
- package/lib/renderer/wgsl/chunks/rand.wgsl.js +3 -3
- package/lib/renderer/wgsl/chunks/rayTraceCore.wgsl.d.ts +3 -1
- package/lib/renderer/wgsl/chunks/rayTraceCore.wgsl.js +52 -32
- package/lib/renderer/wgsl/chunks/rayTraceCore.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sampleLight.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/sampleLight.wgsl.js +152 -144
- package/lib/renderer/wgsl/chunks/sampleLight.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sampleMaterial.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/sampleMaterial.wgsl.js +269 -245
- package/lib/renderer/wgsl/chunks/sampleMaterial.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sampleShadowCatcher.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/sampleShadowCatcher.wgsl.js +27 -14
- package/lib/renderer/wgsl/chunks/sampleShadowCatcher.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sampling.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/sampling.wgsl.js +91 -95
- package/lib/renderer/wgsl/chunks/sampling.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/shadowCatcherAccumulation.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/shadowCatcherAccumulation.wgsl.js +1 -0
- package/lib/renderer/wgsl/chunks/shadowCatcherAccumulation.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sobol.wgsl.js +83 -83
- package/lib/renderer/wgsl/chunks/uvProjection.wgsl.js +12 -12
- package/lib/renderer/wgsl/chunks/uvProjection.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/compose.frag.wgsl.d.ts +8 -3
- package/lib/renderer/wgsl/compose.frag.wgsl.js +143 -118
- package/lib/renderer/wgsl/compose.frag.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/customDenoise.wgsl.js +10 -10
- package/lib/renderer/wgsl/depthQuery.wgsl.js +7 -7
- package/lib/renderer/wgsl/jnlm.compute.d.ts +25 -0
- package/lib/renderer/wgsl/jnlm.compute.js +315 -0
- package/lib/renderer/wgsl/jnlm.compute.js.map +1 -0
- package/lib/renderer/wgsl/offlineAdaptive.compute.js +28 -28
- package/lib/renderer/wgsl/oidnAuxiliary.wgsl.d.ts +1 -0
- package/lib/renderer/wgsl/oidnAuxiliary.wgsl.js +17 -0
- package/lib/renderer/wgsl/oidnAuxiliary.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/photonMap.compute.d.ts +29 -0
- package/lib/renderer/wgsl/photonMap.compute.js +352 -0
- package/lib/renderer/wgsl/photonMap.compute.js.map +1 -0
- package/lib/renderer/wgsl/proceduralSky.compute.d.ts +1 -0
- package/lib/renderer/wgsl/proceduralSky.compute.js +198 -0
- package/lib/renderer/wgsl/proceduralSky.compute.js.map +1 -0
- package/lib/renderer/wgsl/rayTrace.compute.d.ts +25 -1
- package/lib/renderer/wgsl/rayTrace.compute.js +645 -500
- package/lib/renderer/wgsl/rayTrace.compute.js.map +1 -1
- package/lib/scene/Camera.js +7 -3
- package/lib/scene/Camera.js.map +1 -1
- package/lib/scene/EnvironmentLight.d.ts +5 -9
- package/lib/scene/EnvironmentLight.js +4 -14
- package/lib/scene/EnvironmentLight.js.map +1 -1
- package/lib/scene/EnvironmentLightState.d.ts +18 -0
- package/lib/scene/EnvironmentLightState.js +19 -0
- package/lib/scene/EnvironmentLightState.js.map +1 -0
- package/lib/scene/Geometry.d.ts +12 -6
- package/lib/scene/Geometry.js +37 -13
- package/lib/scene/Geometry.js.map +1 -1
- package/lib/scene/InstanceState.d.ts +39 -0
- package/lib/scene/InstanceState.js +77 -0
- package/lib/scene/InstanceState.js.map +1 -0
- package/lib/scene/InstancedMesh.d.ts +1 -1
- package/lib/scene/InstancedMesh.js +3 -0
- package/lib/scene/InstancedMesh.js.map +1 -1
- package/lib/scene/MaterialState.d.ts +209 -0
- package/lib/scene/MaterialState.js +231 -0
- package/lib/scene/MaterialState.js.map +1 -0
- package/lib/scene/Mesh.d.ts +4 -6
- package/lib/scene/Mesh.js +3 -11
- package/lib/scene/Mesh.js.map +1 -1
- package/lib/scene/MeshState.d.ts +20 -0
- package/lib/scene/MeshState.js +35 -0
- package/lib/scene/MeshState.js.map +1 -0
- package/lib/scene/OpenPBRMaterial.d.ts +6 -168
- package/lib/scene/OpenPBRMaterial.js +5 -223
- package/lib/scene/OpenPBRMaterial.js.map +1 -1
- package/lib/scene/PixelTexture.d.ts +6 -0
- package/lib/scene/PixelTexture.js +10 -0
- package/lib/scene/PixelTexture.js.map +1 -0
- package/lib/scene/ProceduralSky.d.ts +24 -0
- package/lib/scene/ProceduralSky.js +40 -0
- package/lib/scene/ProceduralSky.js.map +1 -0
- package/lib/scene/RectLight.d.ts +2 -13
- package/lib/scene/RectLight.js +3 -21
- package/lib/scene/RectLight.js.map +1 -1
- package/lib/scene/RectLightState.d.ts +31 -0
- package/lib/scene/RectLightState.js +26 -0
- package/lib/scene/RectLightState.js.map +1 -0
- package/lib/scene/Scene.d.ts +15 -4
- package/lib/scene/Scene.js.map +1 -1
- package/lib/scene/SceneNode.js +7 -6
- package/lib/scene/SceneNode.js.map +1 -1
- package/lib/scene/Texture.d.ts +10 -41
- package/lib/scene/Texture.js +4 -33
- package/lib/scene/Texture.js.map +1 -1
- package/lib/scene/TextureState.d.ts +35 -0
- package/lib/scene/TextureState.js +35 -0
- package/lib/scene/TextureState.js.map +1 -0
- package/lib/scene/attributeData.d.ts +4 -0
- package/lib/scene/attributeData.js +10 -0
- package/lib/scene/attributeData.js.map +1 -0
- package/lib/scene/lightState.d.ts +8 -0
- package/lib/scene/lightState.js +2 -0
- package/lib/scene/lightState.js.map +1 -0
- package/lib/scene/openPbrSchema.d.ts +7 -12
- package/lib/scene/openPbrSchema.js +273 -28
- package/lib/scene/openPbrSchema.js.map +1 -1
- package/lib/scene/skyParameters.d.ts +20 -0
- package/lib/scene/skyParameters.js +28 -0
- package/lib/scene/skyParameters.js.map +1 -0
- package/lib/scene/textureData.d.ts +9 -0
- package/lib/scene/textureData.js +2 -0
- package/lib/scene/textureData.js.map +1 -0
- package/lib/scene/texturePixels.d.ts +6 -0
- package/lib/scene/texturePixels.js +10 -0
- package/lib/scene/texturePixels.js.map +1 -0
- package/lib/settings/display.d.ts +33 -0
- package/lib/settings/display.js +7 -0
- package/lib/settings/display.js.map +1 -1
- package/lib/settings/render.d.ts +36 -3
- package/lib/settings/render.js +4 -1
- package/lib/settings/render.js.map +1 -1
- package/lib/tinybvh/tinybvh.wasm +0 -0
- package/lib/util/commonGeometry.js +7 -7
- package/lib/util/commonGeometry.js.map +1 -1
- package/lib/util/fromTHREE.d.ts +4 -1
- package/lib/util/fromTHREE.js +20 -7
- package/lib/util/fromTHREE.js.map +1 -1
- package/lib/util/geometry.js +42 -29
- package/lib/util/geometry.js.map +1 -1
- package/lib/util/loadRGBE.js +3 -4
- package/lib/util/loadRGBE.js.map +1 -1
- package/lib/util/studioLighting.d.ts +18 -0
- package/lib/util/studioLighting.js +36 -0
- package/lib/util/studioLighting.js.map +1 -0
- package/lib/version.d.ts +1 -1
- package/lib/version.js +1 -1
- package/lib/version.js.map +1 -1
- package/llms.txt +5 -0
- package/package.json +33 -7
- package/lib/renderer/texturesFromMaterials.d.ts +0 -6
- package/lib/renderer/texturesFromMaterials.js.map +0 -1
|
@@ -1,10 +1,10 @@
|
|
|
1
1
|
// Next-event estimation with resampled importance sampling over the light
|
|
2
2
|
// candidates, followed by BSDF (or phase function) sampling, as described in
|
|
3
3
|
// http://www.pbr-book.org/3ed-2018/Light_Transport_I_Surface_Reflection/Direct_Lighting.html#EstimatingtheDirectLightingIntegral
|
|
4
|
-
export function createSampleMaterialWgsl(hasAnisotropyDirections = true, hasCoatNormals = false) {
|
|
4
|
+
export function createSampleMaterialWgsl(hasAnisotropyDirections = true, hasCoatNormals = false, caustics = false, researchContribution = '', photonMapping = false) {
|
|
5
5
|
return /* wgsl */ `
|
|
6
6
|
|
|
7
|
-
struct
|
|
7
|
+
struct nR {
|
|
8
8
|
ray: Ray,
|
|
9
9
|
maxDistance: f32,
|
|
10
10
|
triangleIndex: i32,
|
|
@@ -16,137 +16,114 @@ lightSelectionPmf: f32,
|
|
|
16
16
|
valid: bool,
|
|
17
17
|
}
|
|
18
18
|
|
|
19
|
-
fn
|
|
20
|
-
si: ptr<function,
|
|
21
|
-
ma:
|
|
22
|
-
|
|
23
|
-
aa: ptr<function, Path>,
|
|
19
|
+
fn rZ(
|
|
20
|
+
si: ptr<function, SurfaceInteraction>,
|
|
21
|
+
ma: OpenPbrResolvedMaterial,
|
|
22
|
+
path: ptr<function, Path>,
|
|
24
23
|
ffnormal: vec3f,
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
|
|
24
|
+
isSurface: bool,
|
|
25
|
+
lightSample: LightSampleRec,
|
|
26
|
+
f: vec3f,
|
|
27
|
+
scatteringPdf: f32,
|
|
28
|
+
gj: ptr<function, nR>
|
|
29
29
|
) -> bool {
|
|
30
30
|
(*gj).valid = false;
|
|
31
31
|
(*gj).lightSelectionPmf = 0.0;
|
|
32
32
|
(*gj).risTarget = 0.0;
|
|
33
|
-
let ln = vec3f(fp(rd(ca, 1u)), dz(rd(ca, 0u)));
|
|
34
|
-
|
|
35
|
-
var lightSample: LightSampleRec;
|
|
36
|
-
mH(
|
|
37
|
-
(*si).position,
|
|
38
|
-
ln,
|
|
39
|
-
ca,
|
|
40
|
-
aV,
|
|
41
|
-
&lightSample
|
|
42
|
-
);
|
|
43
33
|
var Li = lightSample.emission;
|
|
44
34
|
|
|
45
|
-
let lightDir = lightSample.direction
|
|
46
|
-
|
|
47
|
-
|
|
35
|
+
let lightDir = lightSample.direction;${caustics ? /* wgsl */ `
|
|
36
|
+
if(isSurface&&isCausticSpecular(ma)){
|
|
37
|
+
var connection=*path;
|
|
38
|
+
causticAdvance(&connection,ma,dot(ffnormal,lightDir)<0.0,true);
|
|
39
|
+
if(causticHitOwned(connection,lightSample.sourceType!=0u,true)){return false;}
|
|
40
|
+
}` : ''}
|
|
41
|
+
let qR = -(*path).ray.d;
|
|
42
|
+
let lightPdf = lightSample.pdf;
|
|
48
43
|
let lightSelectionPmf = lightSample.selectionPmf;
|
|
49
44
|
|
|
50
45
|
|
|
51
46
|
${hasCoatNormals ? /* wgsl */ `var cosThetaL = dot(ffnormal, lightDir);
|
|
52
|
-
if (
|
|
53
|
-
|
|
54
|
-
if (fg <= 0.0 || lightSelectionPmf <= 0.0 ||
|
|
55
|
-
max(max(Li.x, Li.y), Li.z) <= 0.0) {
|
|
56
|
-
return false;
|
|
57
|
-
}
|
|
58
|
-
|
|
59
|
-
var scatteringPdf = 0.0;
|
|
60
|
-
var f = vec3f(0.0);
|
|
61
|
-
if (gF) {
|
|
47
|
+
if (isSurface && ma.coatNormalEnabled) { cosThetaL = dot(ma.geometricNormal, lightDir); }` : 'let cosThetaL = dot(ffnormal, lightDir);'}
|
|
62
48
|
|
|
63
|
-
|
|
64
|
-
|
|
49
|
+
if ((lightPdf <= 0.0) | (lightSelectionPmf <= 0.0) |
|
|
50
|
+
(max(max(Li.x, Li.y), Li.z) <= 0.0)) {
|
|
65
51
|
return false;
|
|
66
52
|
}
|
|
67
|
-
f = bI(prepared, lightDir, &scatteringPdf);
|
|
68
|
-
}
|
|
69
|
-
else {
|
|
70
|
-
scatteringPdf = bD(
|
|
71
|
-
dot(oS, lightDir),
|
|
72
|
-
(*si).mediumAnisotropy
|
|
73
|
-
);
|
|
74
|
-
f = vec3f(scatteringPdf);
|
|
75
|
-
}
|
|
76
53
|
|
|
77
|
-
if (scatteringPdf <= 0.0
|
|
54
|
+
if ((scatteringPdf <= 0.0) | (max(max(f.x, f.y), f.z) <= 0.0)) {
|
|
78
55
|
return false;
|
|
79
56
|
}
|
|
80
57
|
|
|
81
|
-
var
|
|
82
|
-
var
|
|
83
|
-
if (
|
|
84
|
-
|
|
85
|
-
let
|
|
86
|
-
var
|
|
87
|
-
${hasCoatNormals ? /* wgsl */ ` if (ma.coatNormalEnabled) {
|
|
58
|
+
var mY: Ray;
|
|
59
|
+
var eO = (*si).position + EPS * lightDir;
|
|
60
|
+
if (isSurface) {
|
|
61
|
+
eO = sO((*si).position, (*si).faceNormal, lightDir);
|
|
62
|
+
let shadowTerminatorCutoff = 0.1;
|
|
63
|
+
var dj = dot((*si).normal, lightDir);
|
|
64
|
+
${hasCoatNormals ? /* wgsl */ ` if (ma.coatNormalEnabled) { dj = dot((*si).faceNormal, lightDir); }` : ''}
|
|
88
65
|
let geometricNormal = select(
|
|
89
66
|
(*si).faceNormal,
|
|
90
67
|
-(*si).faceNormal,
|
|
91
|
-
|
|
68
|
+
dj < 0.0
|
|
92
69
|
);
|
|
93
|
-
|
|
94
|
-
let
|
|
95
|
-
let
|
|
96
|
-
clamp(1.0 -
|
|
70
|
+
dj = abs(dj);
|
|
71
|
+
let hO = dot(geometricNormal, lightDir);
|
|
72
|
+
let pf = select(
|
|
73
|
+
clamp(1.0 - hO / shadowTerminatorCutoff, 0.0, 1.0),
|
|
97
74
|
clamp(
|
|
98
|
-
2.0 - (
|
|
75
|
+
2.0 - (hO + dj) / shadowTerminatorCutoff,
|
|
99
76
|
0.0,
|
|
100
77
|
1.0
|
|
101
78
|
),
|
|
102
|
-
|
|
79
|
+
dj < shadowTerminatorCutoff
|
|
103
80
|
);
|
|
104
|
-
|
|
81
|
+
eO += (*si).shadowOffset * pf;
|
|
105
82
|
}
|
|
106
83
|
|
|
107
84
|
|
|
108
85
|
|
|
109
86
|
|
|
110
|
-
var
|
|
111
|
-
var
|
|
87
|
+
var mh = lightDir;
|
|
88
|
+
var nC = lightSample.dist - EPS;
|
|
112
89
|
if (lightSample.sourceType == 1u) {
|
|
113
|
-
let
|
|
90
|
+
let us =
|
|
114
91
|
(*si).position + lightSample.direction * lightSample.dist;
|
|
115
|
-
let
|
|
116
|
-
let
|
|
117
|
-
|
|
118
|
-
|
|
92
|
+
let qU = us + EPS * lightSample.normal;
|
|
93
|
+
let rk = qU - eO;
|
|
94
|
+
nC = length(rk);
|
|
95
|
+
mh = normalize(rk);
|
|
119
96
|
}
|
|
120
|
-
|
|
97
|
+
initRay(&mY, eO, mh);
|
|
121
98
|
|
|
122
99
|
|
|
123
100
|
|
|
124
101
|
|
|
125
|
-
if (
|
|
126
|
-
let background =
|
|
102
|
+
if (isSurface & (cosThetaL < 0.0) & (lightSample.sourceType == 0u)) {
|
|
103
|
+
let background = ft(mY);
|
|
127
104
|
Li = background.rgb * background.a;
|
|
128
105
|
}
|
|
129
106
|
if (SPECTRAL) {
|
|
130
|
-
Li =
|
|
107
|
+
Li = sampling_spectral_rgb_filter(Li, (*si).spectralChannel);
|
|
131
108
|
}
|
|
132
109
|
|
|
133
110
|
|
|
134
111
|
|
|
135
|
-
let
|
|
136
|
-
|
|
112
|
+
let misWeight = select(
|
|
113
|
+
uY(lightPdf, scatteringPdf),
|
|
137
114
|
1.0,
|
|
138
115
|
lightSample.isDelta
|
|
139
116
|
);
|
|
140
|
-
if (
|
|
141
|
-
let
|
|
117
|
+
if (misWeight > 0.0) {
|
|
118
|
+
let kB = Li * f / lightPdf * (*path).beta;
|
|
142
119
|
(*gj).risTarget = max(
|
|
143
|
-
dot(max(
|
|
120
|
+
dot(max(kB * lightSelectionPmf, vec3f(0.0)), luminance),
|
|
144
121
|
0.0
|
|
145
122
|
);
|
|
146
|
-
(*gj).ray =
|
|
147
|
-
(*gj).maxDistance =
|
|
123
|
+
(*gj).ray = mY;
|
|
124
|
+
(*gj).maxDistance = nC;
|
|
148
125
|
(*gj).triangleIndex = (*si).triangleIndex;
|
|
149
|
-
(*gj).contribution =
|
|
126
|
+
(*gj).contribution = misWeight * kB;
|
|
150
127
|
(*gj).lightSelectionPmf = lightSelectionPmf;
|
|
151
128
|
(*gj).valid = true;
|
|
152
129
|
return true;
|
|
@@ -154,271 +131,318 @@ return true;
|
|
|
154
131
|
return false;
|
|
155
132
|
}
|
|
156
133
|
|
|
157
|
-
|
|
158
|
-
|
|
159
|
-
|
|
160
|
-
|
|
161
|
-
|
|
134
|
+
struct pX {
|
|
135
|
+
direction: vec3f,
|
|
136
|
+
response: vec3f,
|
|
137
|
+
pdf: f32,
|
|
138
|
+
transmission: bool,
|
|
139
|
+
}
|
|
140
|
+
|
|
141
|
+
fn sV(
|
|
142
|
+
si: ptr<function, SurfaceInteraction>,
|
|
143
|
+
ma: OpenPbrResolvedMaterial,
|
|
144
|
+
prepared: OpenPbrPreparedBsdf,
|
|
145
|
+
path: ptr<function, Path>,
|
|
162
146
|
ffnormal: vec3f,
|
|
163
|
-
|
|
164
|
-
) {
|
|
165
|
-
let
|
|
166
|
-
var selected:
|
|
147
|
+
isSurface: bool
|
|
148
|
+
) -> pX {
|
|
149
|
+
let candidateCount = ke();
|
|
150
|
+
var selected: nR;
|
|
167
151
|
selected.valid = false;
|
|
168
|
-
var
|
|
169
|
-
var
|
|
152
|
+
var nq = 0.0;
|
|
153
|
+
var lW = 0.0;
|
|
154
|
+
var result: pX;
|
|
170
155
|
|
|
171
156
|
|
|
172
|
-
|
|
173
|
-
|
|
174
|
-
|
|
175
|
-
|
|
176
|
-
|
|
177
|
-
|
|
178
|
-
|
|
157
|
+
|
|
158
|
+
|
|
159
|
+
for (var event = 0u; event <= candidateCount; event++) {
|
|
160
|
+
let continuation = event == candidateCount;
|
|
161
|
+
var lightSample: LightSampleRec;
|
|
162
|
+
var lightDir: vec3f;
|
|
163
|
+
var scatteringPdf = 0.0;
|
|
164
|
+
var response = vec3f(0.0);
|
|
165
|
+
var tF = false;
|
|
166
|
+
if (continuation) {
|
|
167
|
+
var oI = 1.0;
|
|
168
|
+
var valid = selected.valid;
|
|
169
|
+
if (candidateCount > 1u) {
|
|
170
|
+
valid = valid & (nq > 0.0);
|
|
171
|
+
if (valid) {
|
|
172
|
+
oI = selected.lightSelectionPmf * lW /
|
|
173
|
+
(f32(candidateCount) * nq);
|
|
174
|
+
}
|
|
175
|
+
}
|
|
176
|
+
if (valid && !intersectSceneShadow(selected.ray, selected.maxDistance, selected.triangleIndex, (*si).instanceIndex)) {
|
|
177
|
+
${caustics ? ` var connection=*path;
|
|
178
|
+
if(isSurface&&isCausticSpecular(ma)){causticAdvance(&connection,ma,dot(ffnormal,selected.ray.d)<0.0,true);}
|
|
179
|
+
connection.beta=vec3f(1.0);causticHotRecord(connection,selected.contribution*oI,0u);
|
|
180
|
+
` : ''} (*path).li += selected.contribution * oI;
|
|
181
|
+
}
|
|
182
|
+
if (!isSurface) {
|
|
183
|
+
result.direction = fj(-(*path).ray.d,
|
|
184
|
+
(*si).mediumAnisotropy, sample2D(bE(PHASE_DIRECTION)));
|
|
185
|
+
result.pdf = bB(
|
|
186
|
+
dot(result.direction, -(*path).ray.d), (*si).mediumAnisotropy);
|
|
187
|
+
return result;
|
|
188
|
+
}
|
|
189
|
+
let wh = vec3f(sample2D(bE(BSDF_DIRECTION)), sample1D(bE(BSDF_LOBE)));
|
|
190
|
+
tF = !prepared.material.thinWalled &
|
|
191
|
+
(abs(prepared.material.relativeIor - 1.0) <= 1e-6) &
|
|
192
|
+
(prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] >= 1.0 - 1e-6);
|
|
193
|
+
if (tF) {
|
|
194
|
+
lightDir = openpbr_to_world(prepared.basis, -prepared.viewLocal);
|
|
195
|
+
response = ba(prepared.material) * cm(prepared,
|
|
196
|
+
${hasCoatNormals ? 'select(-prepared.viewLocal.z, dot(prepared.coatBasis.normal, lightDir), prepared.material.coatNormalEnabled)' : '-prepared.viewLocal.z'});
|
|
197
|
+
scatteringPdf = 1.0;
|
|
198
|
+
result.transmission = true;
|
|
199
|
+
} else {
|
|
200
|
+
var roughness = 1.0; var specular = false; var diffuse = true;
|
|
201
|
+
var lobe = u32(OPENPBR_LOBE_DIFFUSE);
|
|
202
|
+
|
|
203
|
+
var transmission = false;
|
|
204
|
+
if (!iW(prepared, wh, &lightDir, &transmission,
|
|
205
|
+
&roughness, &specular, &diffuse, &lobe)) { return result; }
|
|
206
|
+
result.transmission = transmission;
|
|
207
|
+
}
|
|
208
|
+
} else {
|
|
209
|
+
let mZ = vec3f(sample2D(sf(event, 1u)), sample1D(sf(event, 0u)));
|
|
210
|
+
nk((*si).position, mZ, event, candidateCount, &lightSample);
|
|
211
|
+
lightDir = lightSample.direction;
|
|
212
|
+
if ((lightSample.pdf <= 0.0) | (lightSample.selectionPmf <= 0.0) |
|
|
213
|
+
(max(max(lightSample.emission.x, lightSample.emission.y), lightSample.emission.z) <= 0.0)) { continue; }
|
|
214
|
+
${hasCoatNormals ? /* wgsl */ `var cosThetaL = dot(ffnormal, lightDir);
|
|
215
|
+
if (isSurface & ma.coatNormalEnabled) { cosThetaL = dot(ma.geometricNormal, lightDir); }` : /* wgsl */ `let cosThetaL = dot(ffnormal, lightDir);`}
|
|
216
|
+
if (isSurface & (cosThetaL <= 0.0) & (ma.transmissionWeight <= 0.0) & (ma.subsurfaceWeight <= 0.0)) { continue; }
|
|
217
|
+
}
|
|
218
|
+
if (!tF) {
|
|
219
|
+
if (isSurface) {
|
|
220
|
+
response = openpbr_eval_prepared(prepared, lightDir, &scatteringPdf);
|
|
221
|
+
} else {
|
|
222
|
+
scatteringPdf = bB(
|
|
223
|
+
dot(-(*path).ray.d, lightDir), (*si).mediumAnisotropy);
|
|
224
|
+
response = vec3f(scatteringPdf);
|
|
225
|
+
}
|
|
226
|
+
}
|
|
227
|
+
if (continuation) {
|
|
228
|
+
result.direction = lightDir; result.response = response; result.pdf = scatteringPdf;
|
|
229
|
+
return result;
|
|
230
|
+
}
|
|
231
|
+
var candidate: nR;
|
|
232
|
+
let tv = rZ(si, ma, path, ffnormal, isSurface,
|
|
233
|
+
lightSample, response, scatteringPdf, &candidate);
|
|
234
|
+
if (!tv) { continue; }
|
|
235
|
+
if (candidateCount == 1u) {
|
|
179
236
|
selected = candidate;
|
|
180
|
-
|
|
237
|
+
continue;
|
|
181
238
|
}
|
|
182
|
-
|
|
183
|
-
|
|
184
|
-
|
|
185
|
-
lH += kj;
|
|
239
|
+
let kt = candidate.risTarget / max(candidate.lightSelectionPmf, 1e-20);
|
|
240
|
+
if (!(kt > 0.0) | (kt != kt)) { continue; }
|
|
241
|
+
lW += kt;
|
|
186
242
|
if (!selected.valid ||
|
|
187
|
-
|
|
243
|
+
qp(event) * lW <= kt) {
|
|
188
244
|
selected = candidate;
|
|
189
|
-
|
|
245
|
+
nq = candidate.risTarget;
|
|
246
|
+
}
|
|
190
247
|
}
|
|
248
|
+
return result;
|
|
191
249
|
}
|
|
192
|
-
var qP = 1.0;
|
|
193
|
-
if (aV > 1u) {
|
|
194
|
-
if (!selected.valid || mI <= 0.0) { return; }
|
|
195
250
|
|
|
251
|
+
fn emissiveHitMisWeight(
|
|
252
|
+
si: ptr<function, SurfaceInteraction>,
|
|
253
|
+
path: ptr<function, Path>
|
|
254
|
+
) -> f32 {${caustics ? /* wgsl */ `
|
|
255
|
+
if (causticHitOwned(*path, true, true)) { return 0.0; }` : ''}
|
|
196
256
|
|
|
197
|
-
qP = selected.lightSelectionPmf * lH /
|
|
198
|
-
(f32(aV) * mI);
|
|
199
|
-
}
|
|
200
|
-
if (selected.valid &&
|
|
201
|
-
!ex(selected.ray, selected.maxDistance, selected.triangleIndex)) {
|
|
202
|
-
(*aa).li += selected.contribution * qP;
|
|
203
|
-
}
|
|
204
|
-
}
|
|
205
257
|
|
|
206
|
-
|
|
207
|
-
si
|
|
208
|
-
|
|
209
|
-
)
|
|
210
|
-
if ((*aa).fromEye || rtUniform.lightWeightTotal <= 0.0 ||
|
|
211
|
-
i32(materialsBuffer[(*si).materialIndex].matType) == UNLIT) {
|
|
258
|
+
let om = dot((*si).faceNormal, -(*path).ray.d);
|
|
259
|
+
if (om <= 0.0 && materialsBuffer[(*si).materialIndex].doubleSided < 0.5) { return 0.0; }
|
|
260
|
+
if ((*path).fromEye | (rtUniform.lightWeightTotal <= 0.0) |
|
|
261
|
+
(i32(materialsBuffer[(*si).materialIndex].matType) == UNLIT)) {
|
|
212
262
|
return 1.0;
|
|
213
263
|
}
|
|
214
264
|
let samplingLuminance = dot(
|
|
215
265
|
materialsBuffer[(*si).materialIndex].emission,
|
|
216
266
|
luminance
|
|
217
267
|
);
|
|
218
|
-
|
|
219
|
-
if (samplingLuminance <= 0.0 || pm <= 0.0) {
|
|
268
|
+
if ((samplingLuminance <= 0.0) | (om <= 0.0)) {
|
|
220
269
|
return 1.0;
|
|
221
270
|
}
|
|
222
|
-
let
|
|
223
|
-
let
|
|
224
|
-
|
|
225
|
-
return
|
|
271
|
+
let tc = distance((*si).position, (*path).ray.o);
|
|
272
|
+
let lightPdf = samplingLuminance / rtUniform.lightWeightTotal *
|
|
273
|
+
tc * tc / max(om, 1e-8);
|
|
274
|
+
return fV((*path).scatteringPdf, lightPdf);
|
|
226
275
|
}
|
|
227
276
|
|
|
228
277
|
${hasCoatNormals ? /* wgsl */ `
|
|
229
278
|
|
|
230
279
|
|
|
231
|
-
fn
|
|
232
|
-
let
|
|
233
|
-
let
|
|
234
|
-
let
|
|
235
|
-
if (dot(input,
|
|
236
|
-
return
|
|
280
|
+
fn fE(input: vec3f, face: vec3f, view: vec3f) -> vec3f {
|
|
281
|
+
let front = dot(face, view) >= 0.0;
|
|
282
|
+
let wd = select(-face, face, front);
|
|
283
|
+
let rY = select(-input, input, front);
|
|
284
|
+
if ((dot(input, face) <= 0.0) | (dot(rY, view) <= 1e-6)) { return wd; }
|
|
285
|
+
return rY;
|
|
237
286
|
}
|
|
238
287
|
` : ''}
|
|
239
|
-
fn
|
|
240
|
-
si: ptr<function,
|
|
241
|
-
ma: ptr<function,
|
|
242
|
-
|
|
288
|
+
fn mx(
|
|
289
|
+
si: ptr<function, SurfaceInteraction>,
|
|
290
|
+
ma: ptr<function, OpenPbrResolvedMaterial>,
|
|
291
|
+
path: ptr<function, Path>
|
|
243
292
|
) {
|
|
244
293
|
${hasCoatNormals ? /* wgsl */ `
|
|
245
|
-
let
|
|
246
|
-
let
|
|
294
|
+
let bA = (*si).faceNormal;
|
|
295
|
+
let ni = (*si).normal;
|
|
247
296
|
` : ''}
|
|
248
|
-
var
|
|
249
|
-
var
|
|
250
|
-
if (((*ma).transmissionWeight > 0.0
|
|
297
|
+
var sL: f32 = -dot((*si).faceNormal, (*path).ray.d);
|
|
298
|
+
var tY: f32 = -dot((*si).normal, (*path).ray.d);
|
|
299
|
+
if ((((*ma).transmissionWeight > 0.0) | ((*ma).subsurfaceWeight > 0.0)) & (*ma).thinWalled) {
|
|
251
300
|
|
|
252
|
-
if (
|
|
301
|
+
if (sL < 0.0) {
|
|
253
302
|
(*si).faceNormal = -(*si).faceNormal;
|
|
254
|
-
|
|
303
|
+
sL = -sL;
|
|
255
304
|
}
|
|
256
|
-
if (
|
|
305
|
+
if (tY < 0.0) {
|
|
257
306
|
(*si).normal = -(*si).normal;
|
|
258
|
-
|
|
307
|
+
tY = -tY;
|
|
259
308
|
}
|
|
260
309
|
}
|
|
261
310
|
|
|
262
311
|
|
|
263
|
-
var
|
|
264
|
-
var ndv: f32 = select(
|
|
265
|
-
var N: vec3f = select((*si).normal, (*si).faceNormal,
|
|
312
|
+
var qE: bool = (sL >= 0.0) & (tY < 0.0);
|
|
313
|
+
var ndv: f32 = select(tY, sL, qE);
|
|
314
|
+
var N: vec3f = select((*si).normal, (*si).faceNormal, qE);
|
|
266
315
|
|
|
267
|
-
(*ma).inside = ndv <= 0.0
|
|
316
|
+
(*ma).inside = (ndv <= 0.0) & !(*ma).thinWalled;
|
|
268
317
|
|
|
269
318
|
(*ma).relativeIor = select((*ma).specularIor, (1.0 / (*ma).specularIor), ndv > 0.0);
|
|
270
319
|
var ffnormal = select(-N, N, ndv >= 0.0);
|
|
271
320
|
${hasCoatNormals ? /* wgsl */ `
|
|
272
321
|
if ((*ma).coatNormalEnabled) {
|
|
273
|
-
let view = -(*
|
|
274
|
-
let
|
|
275
|
-
(*ma).geometricNormal = select(-
|
|
276
|
-
ffnormal =
|
|
277
|
-
(*ma).coatNormal =
|
|
278
|
-
(*ma).inside =
|
|
279
|
-
(*ma).relativeIor = select((*ma).specularIor, 1.0 / (*ma).specularIor,
|
|
322
|
+
let view = -(*path).ray.d;
|
|
323
|
+
let fZ = dot(bA, view);
|
|
324
|
+
(*ma).geometricNormal = select(-bA, bA, fZ >= 0.0);
|
|
325
|
+
ffnormal = fE(ni, bA, view);
|
|
326
|
+
(*ma).coatNormal = fE((*si).coatNormal, bA, view);
|
|
327
|
+
(*ma).inside = (fZ <= 0.0) & !(*ma).thinWalled;
|
|
328
|
+
(*ma).relativeIor = select((*ma).specularIor, 1.0 / (*ma).specularIor, (fZ > 0.0) | (*ma).thinWalled);
|
|
280
329
|
}
|
|
281
330
|
` : ''}
|
|
282
331
|
|
|
283
|
-
(*
|
|
284
|
-
var
|
|
285
|
-
var
|
|
332
|
+
(*path).scatteringIsDelta = false;
|
|
333
|
+
var mediumSampled = false;
|
|
334
|
+
var hj = false;
|
|
286
335
|
let mediumType = (*si).mediumType;
|
|
287
336
|
|
|
288
337
|
var scatteringPdf: f32;
|
|
289
|
-
var
|
|
338
|
+
var df: vec3f;
|
|
290
339
|
|
|
291
340
|
if (HAS_MEDIUM) {
|
|
292
|
-
let d = distance((*si).position, (*
|
|
293
|
-
let
|
|
341
|
+
let d = distance((*si).position, (*path).ray.o);
|
|
342
|
+
let od = (*path).ray.o;
|
|
294
343
|
let extinction = (*si).mediumExtinction;
|
|
295
344
|
let scattering = min((*si).mediumScattering, extinction);
|
|
296
|
-
let
|
|
297
|
-
if (mediumType > 0
|
|
345
|
+
let tU = max(max(extinction.x, extinction.y), extinction.z);
|
|
346
|
+
if ((mediumType > 0) & (tU > 0.0)) {
|
|
298
347
|
|
|
299
348
|
|
|
300
|
-
let
|
|
301
|
-
let
|
|
302
|
-
let
|
|
349
|
+
let nX = min(i32(sample1D(bE(MEDIUM_CHANNEL)) * 3.0), 2);
|
|
350
|
+
let fD = extinction[nX];
|
|
351
|
+
let ij = select(
|
|
303
352
|
d,
|
|
304
|
-
min(-log(max(
|
|
305
|
-
|
|
353
|
+
min(-log(max(sample1D(bE(MEDIUM_DISTANCE)), 1e-7)) / fD, d),
|
|
354
|
+
fD > 0.0
|
|
306
355
|
);
|
|
307
|
-
|
|
308
|
-
let
|
|
309
|
-
let
|
|
310
|
-
|
|
311
|
-
extinction *
|
|
312
|
-
|
|
356
|
+
mediumSampled = ij < d;
|
|
357
|
+
let transmittance = exp(-extinction * ij);
|
|
358
|
+
let oK = select(
|
|
359
|
+
transmittance,
|
|
360
|
+
extinction * transmittance,
|
|
361
|
+
mediumSampled
|
|
313
362
|
);
|
|
314
|
-
let
|
|
315
|
-
if (
|
|
316
|
-
(*
|
|
363
|
+
let mediumPdf = max((oK.x + oK.y + oK.z) / 3.0, 1e-8);
|
|
364
|
+
if (mediumSampled) {
|
|
365
|
+
(*path).beta *= transmittance * scattering / mediumPdf;
|
|
317
366
|
|
|
318
|
-
(*
|
|
319
|
-
(*si).position = (*
|
|
367
|
+
(*path).ray.o = od + ij * (*path).ray.d;
|
|
368
|
+
(*si).position = (*path).ray.o;
|
|
320
369
|
}
|
|
321
370
|
else {
|
|
322
|
-
(*
|
|
371
|
+
(*path).beta *= transmittance / mediumPdf;
|
|
323
372
|
}
|
|
324
373
|
}
|
|
325
374
|
}
|
|
326
375
|
|
|
327
|
-
if (!
|
|
328
|
-
|
|
376
|
+
if (!mediumSampled) {
|
|
377
|
+
${caustics ? ` let mM=emissiveHitMisWeight(si,path);
|
|
378
|
+
causticHotRecord(*path,mM*(*ma).emission,1u);causticEmitterRecord(*si,*path,mM,(*ma).emission);
|
|
379
|
+
(*path).li+=mM*(*ma).emission*(*path).beta;` : ' (*path).li += emissiveHitMisWeight(si, path) * (*ma).emission * (*path).beta;'}
|
|
329
380
|
}
|
|
330
381
|
if ((*ma).materialType == UNLIT) {
|
|
331
|
-
(*
|
|
382
|
+
(*path).abort = true;
|
|
332
383
|
return;
|
|
333
384
|
}
|
|
334
385
|
|
|
335
386
|
|
|
336
|
-
var prepared:
|
|
337
|
-
if (!
|
|
387
|
+
var prepared: OpenPbrPreparedBsdf;
|
|
388
|
+
if (!mediumSampled) {
|
|
338
389
|
${hasAnisotropyDirections ? /* wgsl */ `
|
|
339
390
|
(*ma).directionTangent = (*si).directionTangent;
|
|
340
391
|
(*ma).directionBitangent = (*si).directionBitangent;
|
|
341
392
|
(*ma).geometryTangent = (*si).geometryTangent;
|
|
342
393
|
(*ma).geometryBitangent = (*si).geometryBitangent;
|
|
343
394
|
` : /* wgsl */ ``}
|
|
344
|
-
prepared =
|
|
345
|
-
}
|
|
346
|
-
mT(si, *ma, prepared, aa, ffnormal, !bl);
|
|
347
|
-
if (bl) {
|
|
348
|
-
|
|
349
|
-
cG = fq(
|
|
350
|
-
-(*aa).ray.d,
|
|
351
|
-
(*si).mediumAnisotropy,
|
|
352
|
-
fp(cw(PHASE_DIRECTION))
|
|
353
|
-
);
|
|
354
|
-
scatteringPdf = bD(
|
|
355
|
-
dot(cG, -(*aa).ray.d),
|
|
356
|
-
(*si).mediumAnisotropy
|
|
357
|
-
);
|
|
395
|
+
prepared = bV((*si).tangent, *ma, -(*path).ray.d, ffnormal);
|
|
358
396
|
}
|
|
359
|
-
|
|
360
|
-
|
|
361
|
-
|
|
362
|
-
|
|
363
|
-
|
|
364
|
-
|
|
365
|
-
|
|
366
|
-
var qI = 0.0;
|
|
367
|
-
let ur = vec3f(fp(cw(BSDF_DIRECTION)), dz(cw(BSDF_LOBE)));
|
|
368
|
-
var gY = vec3f(0.0);
|
|
369
|
-
let f = dv(
|
|
370
|
-
prepared,
|
|
371
|
-
ur,
|
|
372
|
-
&cG,
|
|
373
|
-
&scatteringPdf,
|
|
374
|
-
&isNextRefraction,
|
|
375
|
-
&aA,
|
|
376
|
-
&aS,
|
|
377
|
-
&bE,
|
|
378
|
-
&aR,
|
|
379
|
-
&qI,
|
|
380
|
-
&gY
|
|
381
|
-
);
|
|
397
|
+
${researchContribution}${photonMapping ? /* wgsl */ ` if(!mediumSampled){let value=(*path).beta*rI(*si,prepared,(*path).fromEye,!(*path).causticHasReceiver);causticEstimateRecord(value,1u);(*path).li+=value;}
|
|
398
|
+
` : ''} let qP = sV(si, *ma, prepared, path, ffnormal, !mediumSampled);
|
|
399
|
+
df = qP.direction;
|
|
400
|
+
scatteringPdf = qP.pdf;
|
|
401
|
+
if (!mediumSampled) {
|
|
402
|
+
let f = qP.response;
|
|
403
|
+
let isNextRefraction = qP.transmission;
|
|
382
404
|
|
|
383
405
|
|
|
384
406
|
|
|
385
407
|
|
|
386
|
-
if (!(scatteringPdf > 0.0)
|
|
387
|
-
!all(f == f)
|
|
388
|
-
dot(
|
|
389
|
-
(*
|
|
390
|
-
(*
|
|
408
|
+
if (!(scatteringPdf > 0.0) |
|
|
409
|
+
!all(f == f) | !all(abs(f) < vec3f(3.402823e38)) |
|
|
410
|
+
(dot(df, df) < 0.5)) {
|
|
411
|
+
(*path).scatteringPdf = 0.0;
|
|
412
|
+
(*path).abort = true;
|
|
391
413
|
return;
|
|
392
414
|
}
|
|
393
415
|
|
|
394
416
|
|
|
395
|
-
(*
|
|
396
|
-
abs(prepared.material.relativeIor - 1.0) <= 1e-6
|
|
397
|
-
prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] >= 1.0 - 1e-6;
|
|
398
|
-
(*
|
|
417
|
+
(*path).scatteringIsDelta = !prepared.material.thinWalled &
|
|
418
|
+
(abs(prepared.material.relativeIor - 1.0) <= 1e-6) &
|
|
419
|
+
(prepared.probabilities[OPENPBR_LOBE_TRANSMISSION] >= 1.0 - 1e-6);
|
|
420
|
+
${caustics ? /* wgsl */ ` causticAdvance(path, *ma, isNextRefraction, true);
|
|
421
|
+
` : ''} (*path).beta *= f / scatteringPdf;
|
|
399
422
|
|
|
400
|
-
|
|
401
|
-
(*
|
|
423
|
+
hj = isNextRefraction & !(*ma).thinWalled;
|
|
424
|
+
(*path).isNextRefraction = isNextRefraction;
|
|
402
425
|
|
|
403
426
|
|
|
404
|
-
(*
|
|
427
|
+
(*path).ray.o = (*si).position + EPS * df;
|
|
405
428
|
${hasCoatNormals ? /* wgsl */ `
|
|
406
|
-
if ((*ma).coatNormalEnabled) { (*
|
|
429
|
+
if ((*ma).coatNormalEnabled) { (*path).ray.o = (*si).position + EPS * select(-bA, bA, dot(bA, df) >= 0.0); }
|
|
407
430
|
` : ''}
|
|
408
431
|
}
|
|
409
|
-
(*
|
|
410
|
-
(*
|
|
411
|
-
if (
|
|
412
|
-
(*
|
|
432
|
+
(*path).scatteringPdf = scatteringPdf;
|
|
433
|
+
(*path).ray.d = df;
|
|
434
|
+
if (mediumSampled) {${caustics ? /* wgsl */ `
|
|
435
|
+
causticAdvance(path, *ma, false, false);` : ''}
|
|
436
|
+
(*path).isNextRefraction = false;
|
|
413
437
|
}
|
|
414
438
|
|
|
415
|
-
(*
|
|
439
|
+
(*path).fromEye = false;
|
|
416
440
|
|
|
417
441
|
if (HAS_MEDIUM) {
|
|
418
442
|
|
|
419
443
|
|
|
420
|
-
if (!
|
|
421
|
-
if (
|
|
444
|
+
if (!mediumSampled & hj & ((*ma).mediumType > 0)) {
|
|
445
|
+
if (sL >= 0.0) {
|
|
422
446
|
(*si).mediumType = (*ma).mediumType;
|
|
423
447
|
(*si).mediumExtinction = (*ma).mediumExtinction;
|
|
424
448
|
(*si).mediumScattering = (*ma).mediumScattering;
|