@meimu/mutracer 0.1.5 → 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSES/Classroom-CC0.txt +121 -0
- package/README.md +10 -7
- package/THIRD_PARTY_NOTICES.md +13 -8
- package/dist/assets/bvh.worker.js +1 -1
- package/dist/mutracer.umd.js +12316 -9228
- package/docs/api.md +232 -21
- package/docs/caustics.md +80 -0
- package/docs/denoising.md +30 -15
- package/docs/materials.md +6 -5
- package/docs/performance.md +5 -2
- package/docs/progressive-rendering.md +73 -1
- package/docs/technical/continuous-spectrum.md +93 -0
- package/docs/threejs.md +14 -5
- package/docs/updates.md +46 -2
- package/docs/viewer-checklist.md +65 -0
- package/docs/viewer.md +15 -8
- package/lib/Display.d.ts +13 -2
- package/lib/Display.js +28 -7
- package/lib/Display.js.map +1 -1
- package/lib/Engine.d.ts +4 -0
- package/lib/Engine.js +99 -37
- package/lib/Engine.js.map +1 -1
- package/lib/Render.d.ts +98 -15
- package/lib/Render.js +275 -27
- package/lib/Render.js.map +1 -1
- package/lib/RenderLoop.d.ts +11 -1
- package/lib/RenderLoop.js +120 -15
- package/lib/RenderLoop.js.map +1 -1
- package/lib/main.d.ts +6 -3
- package/lib/main.js +1 -0
- package/lib/main.js.map +1 -1
- package/lib/math/access.d.ts +4 -0
- package/lib/math/access.js +10 -0
- package/lib/math/access.js.map +1 -0
- package/lib/math/mat3.d.ts +4 -0
- package/lib/math/mat3.js +54 -0
- package/lib/math/mat3.js.map +1 -0
- package/lib/math/mat4.d.ts +19 -0
- package/lib/math/mat4.js +413 -0
- package/lib/math/mat4.js.map +1 -0
- package/lib/math/storage.d.ts +6 -0
- package/lib/math/storage.js +22 -0
- package/lib/math/storage.js.map +1 -0
- package/lib/math/types.d.ts +3 -0
- package/lib/math/types.js +2 -0
- package/lib/math/types.js.map +1 -0
- package/lib/math/vec2.d.ts +13 -0
- package/lib/math/vec2.js +52 -0
- package/lib/math/vec2.js.map +1 -0
- package/lib/math/vec3.d.ts +23 -0
- package/lib/math/vec3.js +139 -0
- package/lib/math/vec3.js.map +1 -0
- package/lib/math.d.ts +5 -17
- package/lib/math.js +5 -55
- package/lib/math.js.map +1 -1
- package/lib/oidn.d.ts +1 -1
- package/lib/oidn.js +4 -2
- package/lib/oidn.js.map +1 -1
- package/lib/oidnBundledWeights.cdn.d.ts +2 -2
- package/lib/renderer/AovPrimitiveCache.d.ts +10 -0
- package/lib/renderer/AovPrimitiveCache.js +48 -0
- package/lib/renderer/AovPrimitiveCache.js.map +1 -0
- package/lib/renderer/Box3.d.ts +5 -0
- package/lib/renderer/Box3.js +9 -0
- package/lib/renderer/Box3.js.map +1 -0
- package/lib/renderer/GPUTraceQueue.d.ts +11 -0
- package/lib/renderer/GPUTraceQueue.js +33 -0
- package/lib/renderer/GPUTraceQueue.js.map +1 -0
- package/lib/renderer/MaterialData.d.ts +15 -0
- package/lib/renderer/MaterialData.js +61 -0
- package/lib/renderer/MaterialData.js.map +1 -0
- package/lib/renderer/MaterialTable.d.ts +11 -98
- package/lib/renderer/MaterialTable.js +34 -412
- package/lib/renderer/MaterialTable.js.map +1 -1
- package/lib/renderer/RenderingPipeline.d.ts +36 -13
- package/lib/renderer/RenderingPipeline.js +1 -17
- package/lib/renderer/RenderingPipeline.js.map +1 -1
- package/lib/renderer/TileRender.d.ts +0 -1
- package/lib/renderer/TileRender.js +14 -1
- package/lib/renderer/TileRender.js.map +1 -1
- package/lib/renderer/WGPUAov.d.ts +39 -0
- package/lib/renderer/WGPUAov.js +239 -0
- package/lib/renderer/WGPUAov.js.map +1 -0
- package/lib/renderer/WGPUBindlessMaterialData.d.ts +17 -0
- package/lib/renderer/WGPUBindlessMaterialData.js +48 -0
- package/lib/renderer/WGPUBindlessMaterialData.js.map +1 -0
- package/lib/renderer/WGPUBindlessTextures.d.ts +47 -0
- package/lib/renderer/WGPUBindlessTextures.js +180 -0
- package/lib/renderer/WGPUBindlessTextures.js.map +1 -0
- package/lib/renderer/WGPUBloomPass.js +17 -97
- package/lib/renderer/WGPUBloomPass.js.map +1 -1
- package/lib/renderer/WGPUCausticLightPass.d.ts +48 -0
- package/lib/renderer/WGPUCausticLightPass.js +217 -0
- package/lib/renderer/WGPUCausticLightPass.js.map +1 -0
- package/lib/renderer/WGPUComputePass.d.ts +1 -1
- package/lib/renderer/WGPUComputePass.js.map +1 -1
- package/lib/renderer/WGPUEnvMapDistribution.d.ts +12 -0
- package/lib/renderer/WGPUEnvMapDistribution.js +150 -0
- package/lib/renderer/WGPUEnvMapDistribution.js.map +1 -0
- package/lib/renderer/WGPUFullQuadPass.js +10 -9
- package/lib/renderer/WGPUFullQuadPass.js.map +1 -1
- package/lib/renderer/WGPUJNLMDenoiser.d.ts +1 -20
- package/lib/renderer/WGPUJNLMDenoiser.js +4 -267
- package/lib/renderer/WGPUJNLMDenoiser.js.map +1 -1
- package/lib/renderer/WGPUPhotonMap.d.ts +37 -0
- package/lib/renderer/WGPUPhotonMap.js +191 -0
- package/lib/renderer/WGPUPhotonMap.js.map +1 -0
- package/lib/renderer/WGPURayTraceOutput.d.ts +13 -1
- package/lib/renderer/WGPURayTraceOutput.js +132 -29
- package/lib/renderer/WGPURayTraceOutput.js.map +1 -1
- package/lib/renderer/WGPURayTracePass.d.ts +83 -56
- package/lib/renderer/WGPURayTracePass.js +884 -837
- package/lib/renderer/WGPURayTracePass.js.map +1 -1
- package/lib/renderer/WGPURenderingPipeline.d.ts +5 -3
- package/lib/renderer/WGPURenderingPipeline.js +297 -82
- package/lib/renderer/WGPURenderingPipeline.js.map +1 -1
- package/lib/renderer/WGPUShaderCache.d.ts +2 -2
- package/lib/renderer/WGPUShaderCache.js +10 -5
- package/lib/renderer/WGPUShaderCache.js.map +1 -1
- package/lib/renderer/WGPUShaderCapabilities.d.ts +10 -0
- package/lib/renderer/WGPUShaderCapabilities.js +54 -0
- package/lib/renderer/WGPUShaderCapabilities.js.map +1 -0
- package/lib/renderer/WGPUSkyBaker.d.ts +13 -0
- package/lib/renderer/WGPUSkyBaker.js +85 -0
- package/lib/renderer/WGPUSkyBaker.js.map +1 -0
- package/lib/renderer/WebGLAov.d.ts +41 -0
- package/lib/renderer/WebGLAov.js +106 -0
- package/lib/renderer/WebGLAov.js.map +1 -0
- package/lib/renderer/WebGLFullQuadPass.d.ts +7 -4
- package/lib/renderer/WebGLFullQuadPass.js +22 -2
- package/lib/renderer/WebGLFullQuadPass.js.map +1 -1
- package/lib/renderer/WebGLJNLMDenoiser.d.ts +1 -1
- package/lib/renderer/WebGLJNLMDenoiser.js +83 -74
- package/lib/renderer/WebGLJNLMDenoiser.js.map +1 -1
- package/lib/renderer/WebGLRayTraceOutputPass.js +7 -4
- package/lib/renderer/WebGLRayTraceOutputPass.js.map +1 -1
- package/lib/renderer/WebGLRayTracePass.d.ts +18 -3
- package/lib/renderer/WebGLRayTracePass.js +121 -9
- package/lib/renderer/WebGLRayTracePass.js.map +1 -1
- package/lib/renderer/WebGLRenderingPipeline.js +126 -22
- package/lib/renderer/WebGLRenderingPipeline.js.map +1 -1
- package/lib/renderer/WebGLSkyBaker.d.ts +39 -0
- package/lib/renderer/WebGLSkyBaker.js +422 -0
- package/lib/renderer/WebGLSkyBaker.js.map +1 -0
- package/lib/renderer/WebGLSkySource.d.ts +9 -0
- package/lib/renderer/WebGLSkySource.js +28 -0
- package/lib/renderer/WebGLSkySource.js.map +1 -0
- package/lib/renderer/accumulationTarget.d.ts +6 -0
- package/lib/renderer/accumulationTarget.js.map +1 -1
- package/lib/renderer/aov.d.ts +42 -0
- package/lib/renderer/aov.js +50 -0
- package/lib/renderer/aov.js.map +1 -0
- package/lib/renderer/aovDisplay.d.ts +14 -0
- package/lib/renderer/aovDisplay.js +32 -0
- package/lib/renderer/aovDisplay.js.map +1 -0
- package/lib/renderer/aovScene.d.ts +21 -0
- package/lib/renderer/aovScene.js +139 -0
- package/lib/renderer/aovScene.js.map +1 -0
- package/lib/renderer/binnedSahBvh.js +2 -1
- package/lib/renderer/binnedSahBvh.js.map +1 -1
- package/lib/renderer/bvhAccel.d.ts +20 -10
- package/lib/renderer/bvhAccel.js +168 -58
- package/lib/renderer/bvhAccel.js.map +1 -1
- package/lib/renderer/bvhWorkerBuild.d.ts +1 -0
- package/lib/renderer/cameraSnapshot.js +2 -1
- package/lib/renderer/cameraSnapshot.js.map +1 -1
- package/lib/renderer/cameraUniform.d.ts +2 -0
- package/lib/renderer/cameraUniform.js +12 -0
- package/lib/renderer/cameraUniform.js.map +1 -0
- package/lib/renderer/causticDiagnostics.d.ts +31 -0
- package/lib/renderer/causticDiagnostics.js +5 -0
- package/lib/renderer/causticDiagnostics.js.map +1 -0
- package/lib/renderer/causticEmission.d.ts +10 -0
- package/lib/renderer/causticEmission.js +40 -0
- package/lib/renderer/causticEmission.js.map +1 -0
- package/lib/renderer/causticUniform.d.ts +12 -0
- package/lib/renderer/causticUniform.js +22 -0
- package/lib/renderer/causticUniform.js.map +1 -0
- package/lib/renderer/caustics.d.ts +16 -0
- package/lib/renderer/caustics.js +93 -0
- package/lib/renderer/caustics.js.map +1 -0
- package/lib/renderer/committedScene.js +4 -0
- package/lib/renderer/committedScene.js.map +1 -1
- package/lib/renderer/denoiser.d.ts +3 -11
- package/lib/renderer/denoiser.js.map +1 -1
- package/lib/renderer/depthQuery.js +4 -1
- package/lib/renderer/depthQuery.js.map +1 -1
- package/lib/renderer/displacementPreparation.d.ts +11 -0
- package/lib/renderer/displacementPreparation.js +351 -0
- package/lib/renderer/displacementPreparation.js.map +1 -0
- package/lib/renderer/displacementRange.d.ts +1 -0
- package/lib/renderer/displacementRange.js +9 -0
- package/lib/renderer/displacementRange.js.map +1 -0
- package/lib/renderer/displayParityDiagnostics.d.ts +11 -0
- package/lib/renderer/displayParityDiagnostics.js +2 -0
- package/lib/renderer/displayParityDiagnostics.js.map +1 -0
- package/lib/renderer/envMapCreation.d.ts +9 -8
- package/lib/renderer/envMapCreation.js +36 -12
- package/lib/renderer/envMapCreation.js.map +1 -1
- package/lib/renderer/envMapDistribution.d.ts +12 -2
- package/lib/renderer/envMapDistribution.js +43 -34
- package/lib/renderer/envMapDistribution.js.map +1 -1
- package/lib/renderer/geometryBvhBounds.d.ts +4 -0
- package/lib/renderer/geometryBvhBounds.js +82 -0
- package/lib/renderer/geometryBvhBounds.js.map +1 -0
- package/lib/renderer/geometryUpdateState.d.ts +32 -0
- package/lib/renderer/geometryUpdateState.js +2 -0
- package/lib/renderer/geometryUpdateState.js.map +1 -0
- package/lib/renderer/geometryUpdates.d.ts +17 -9
- package/lib/renderer/geometryUpdates.js +92 -33
- package/lib/renderer/geometryUpdates.js.map +1 -1
- package/lib/renderer/glsl/aovDisplay.frag.d.ts +3 -0
- package/lib/renderer/glsl/aovDisplay.frag.js +54 -0
- package/lib/renderer/glsl/aovDisplay.frag.js.map +1 -0
- package/lib/renderer/glsl/aovReflectance.glsl.d.ts +2 -0
- package/lib/renderer/glsl/aovReflectance.glsl.js +87 -0
- package/lib/renderer/glsl/aovReflectance.glsl.js.map +1 -0
- package/lib/renderer/glsl/aovReflectanceSamples.glsl.d.ts +2 -0
- package/lib/renderer/glsl/aovReflectanceSamples.glsl.js +135 -0
- package/lib/renderer/glsl/aovReflectanceSamples.glsl.js.map +1 -0
- package/lib/renderer/glsl/aovTrace.frag.d.ts +2 -0
- package/lib/renderer/glsl/aovTrace.frag.js +121 -0
- package/lib/renderer/glsl/aovTrace.frag.js.map +1 -0
- package/lib/renderer/glsl/chunks/cameraRay.glsl.js +12 -12
- package/lib/renderer/glsl/chunks/emissiveLight.glsl.d.ts +2 -0
- package/lib/renderer/glsl/chunks/emissiveLight.glsl.js +35 -0
- package/lib/renderer/glsl/chunks/emissiveLight.glsl.js.map +1 -0
- package/lib/renderer/glsl/chunks/envMap.glsl.js +73 -67
- package/lib/renderer/glsl/chunks/envMap.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/intersect.glsl.js +432 -434
- package/lib/renderer/glsl/chunks/intersect.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/materialBuffer.glsl.d.ts +1 -0
- package/lib/renderer/glsl/chunks/materialBuffer.glsl.js +160 -157
- package/lib/renderer/glsl/chunks/materialBuffer.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/openPbrBsdf.glsl.js +802 -802
- package/lib/renderer/glsl/chunks/rand.glsl.js +3 -3
- package/lib/renderer/glsl/chunks/random.glsl.js +6 -6
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.d.ts +1 -0
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.js +72 -67
- package/lib/renderer/glsl/chunks/rayTraceCore.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/sampleLight.glsl.js +94 -76
- package/lib/renderer/glsl/chunks/sampleLight.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.d.ts +1 -0
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.js +143 -120
- package/lib/renderer/glsl/chunks/sampleMaterial.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/sampleShadowCatcher.glsl.js +21 -18
- package/lib/renderer/glsl/chunks/sampleShadowCatcher.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/sampling.glsl.js +91 -94
- package/lib/renderer/glsl/chunks/sampling.glsl.js.map +1 -1
- package/lib/renderer/glsl/chunks/sobol.glsl.js +79 -79
- package/lib/renderer/glsl/chunks/textureLinear.glsl.js +5 -5
- package/lib/renderer/glsl/chunks/uvProjection.glsl.js +12 -12
- package/lib/renderer/glsl/chunks/uvProjection.glsl.js.map +1 -1
- package/lib/renderer/glsl/depthQuery.frag.js +7 -7
- package/lib/renderer/glsl/normalizeRayTraceOutput.frag.js +17 -9
- package/lib/renderer/glsl/normalizeRayTraceOutput.frag.js.map +1 -1
- package/lib/renderer/glsl/rayTrace.frag.d.ts +1 -1
- package/lib/renderer/glsl/rayTrace.frag.js +271 -248
- package/lib/renderer/glsl/rayTrace.frag.js.map +1 -1
- package/lib/renderer/glsl/shadowCatcher.frag.js +37 -32
- package/lib/renderer/glsl/shadowCatcher.frag.js.map +1 -1
- package/lib/renderer/glsl/webglPipeline.frag.js +65 -60
- package/lib/renderer/glsl/webglPipeline.frag.js.map +1 -1
- package/lib/renderer/lightConstants.d.ts +10 -0
- package/lib/renderer/lightConstants.js +11 -0
- package/lib/renderer/lightConstants.js.map +1 -0
- package/lib/renderer/lightCore.d.ts +12 -0
- package/lib/renderer/lightCore.js +13 -0
- package/lib/renderer/lightCore.js.map +1 -0
- package/lib/renderer/lightSampling.d.ts +22 -18
- package/lib/renderer/lightSampling.js +135 -62
- package/lib/renderer/lightSampling.js.map +1 -1
- package/lib/renderer/lightsData.d.ts +21 -0
- package/lib/renderer/lightsData.js +192 -0
- package/lib/renderer/lightsData.js.map +1 -0
- package/lib/renderer/lightsUtil.d.ts +3 -26
- package/lib/renderer/lightsUtil.js +3 -153
- package/lib/renderer/lightsUtil.js.map +1 -1
- package/lib/renderer/materialBufferData.d.ts +70 -0
- package/lib/renderer/materialBufferData.js +2 -0
- package/lib/renderer/materialBufferData.js.map +1 -0
- package/lib/renderer/materialConstants.d.ts +11 -0
- package/lib/renderer/materialConstants.js +11 -0
- package/lib/renderer/materialConstants.js.map +1 -1
- package/lib/renderer/materialCore.d.ts +8 -0
- package/lib/renderer/materialCore.js +9 -0
- package/lib/renderer/materialCore.js.map +1 -0
- package/lib/renderer/materialEmission.d.ts +2 -2
- package/lib/renderer/materialEmission.js +3 -3
- package/lib/renderer/materialEmission.js.map +1 -1
- package/lib/renderer/materialLayout.d.ts +2 -101
- package/lib/renderer/materialLayout.js +110 -172
- package/lib/renderer/materialLayout.js.map +1 -1
- package/lib/renderer/materialLayoutSchema.d.ts +26 -0
- package/lib/renderer/materialLayoutSchema.js +172 -0
- package/lib/renderer/materialLayoutSchema.js.map +1 -0
- package/lib/renderer/materialParams.d.ts +69 -0
- package/lib/renderer/materialParams.js +272 -0
- package/lib/renderer/materialParams.js.map +1 -0
- package/lib/renderer/materialTextureSlots.d.ts +14 -324
- package/lib/renderer/materialTextureSlots.js +21 -8
- package/lib/renderer/materialTextureSlots.js.map +1 -1
- package/lib/renderer/materialTextures.d.ts +6 -0
- package/lib/renderer/{texturesFromMaterials.js → materialTextures.js} +1 -2
- package/lib/renderer/materialTextures.js.map +1 -0
- package/lib/renderer/mergeMeshesToGeometry.js +6 -147
- package/lib/renderer/mergeMeshesToGeometry.js.map +1 -1
- package/lib/renderer/meshInstances.d.ts +4 -21
- package/lib/renderer/meshInstances.js +10 -56
- package/lib/renderer/meshInstances.js.map +1 -1
- package/lib/renderer/oidnNetwork.d.ts +2 -2
- package/lib/renderer/oidnNetwork.js +1 -1
- package/lib/renderer/oidnNetwork.js.map +1 -1
- package/lib/renderer/openPbrEnergyLut.js +850 -846
- package/lib/renderer/openPbrEnergyLut.js.map +1 -1
- package/lib/renderer/ownedDenoiser.d.ts +9 -0
- package/lib/renderer/ownedDenoiser.js +2 -0
- package/lib/renderer/ownedDenoiser.js.map +1 -0
- package/lib/renderer/packedMeshInstances.d.ts +23 -0
- package/lib/renderer/packedMeshInstances.js +80 -0
- package/lib/renderer/packedMeshInstances.js.map +1 -0
- package/lib/renderer/prepareMeshBVH.d.ts +12 -47
- package/lib/renderer/prepareMeshBVH.js +21 -642
- package/lib/renderer/prepareMeshBVH.js.map +1 -1
- package/lib/renderer/proceduralEnvironmentPower.d.ts +3 -0
- package/lib/renderer/proceduralEnvironmentPower.js +8 -0
- package/lib/renderer/proceduralEnvironmentPower.js.map +1 -0
- package/lib/renderer/progressiveScheduler.d.ts +1 -0
- package/lib/renderer/progressiveScheduler.js +7 -3
- package/lib/renderer/progressiveScheduler.js.map +1 -1
- package/lib/renderer/renderPipeline.d.ts +4 -1
- package/lib/renderer/renderPipeline.js.map +1 -1
- package/lib/renderer/renderingLimits.d.ts +9 -0
- package/lib/renderer/renderingLimits.js +18 -0
- package/lib/renderer/renderingLimits.js.map +1 -0
- package/lib/renderer/researchTransport.d.ts +31 -0
- package/lib/renderer/researchTransport.js +5 -0
- package/lib/renderer/researchTransport.js.map +1 -0
- package/lib/renderer/sceneAssembly.d.ts +73 -0
- package/lib/renderer/sceneAssembly.js +109 -0
- package/lib/renderer/sceneAssembly.js.map +1 -0
- package/lib/renderer/sceneChangeCore.d.ts +39 -0
- package/lib/renderer/sceneChangeCore.js +307 -0
- package/lib/renderer/sceneChangeCore.js.map +1 -0
- package/lib/renderer/sceneChangeDetector.d.ts +3 -6
- package/lib/renderer/sceneChangeDetector.js +24 -150
- package/lib/renderer/sceneChangeDetector.js.map +1 -1
- package/lib/renderer/sceneLayoutSchema.d.ts +119 -0
- package/lib/renderer/sceneLayoutSchema.js +111 -0
- package/lib/renderer/sceneLayoutSchema.js.map +1 -0
- package/lib/renderer/sceneLightChanges.d.ts +3 -3
- package/lib/renderer/sceneLightChanges.js.map +1 -1
- package/lib/renderer/scenePreparation.d.ts +55 -0
- package/lib/renderer/scenePreparation.js +360 -0
- package/lib/renderer/scenePreparation.js.map +1 -0
- package/lib/renderer/scratchSampling.js +18 -18
- package/lib/renderer/scratchSampling.js.map +1 -1
- package/lib/renderer/shader.d.ts +2 -0
- package/lib/renderer/shader.js +2 -0
- package/lib/renderer/shader.js.map +1 -1
- package/lib/renderer/shaderCapabilities.d.ts +23 -0
- package/lib/renderer/shaderCapabilities.js +55 -0
- package/lib/renderer/shaderCapabilities.js.map +1 -0
- package/lib/renderer/shaderCapacity.d.ts +2 -0
- package/lib/renderer/shaderCapacity.js +5 -0
- package/lib/renderer/shaderCapacity.js.map +1 -0
- package/lib/renderer/skyModel.d.ts +9 -0
- package/lib/renderer/skyModel.js +10 -0
- package/lib/renderer/skyModel.js.map +1 -0
- package/lib/renderer/spectrum.d.ts +21 -0
- package/lib/renderer/spectrum.js +154 -0
- package/lib/renderer/spectrum.js.map +1 -0
- package/lib/renderer/textureAtlas.d.ts +60 -0
- package/lib/renderer/textureAtlas.js +145 -0
- package/lib/renderer/textureAtlas.js.map +1 -0
- package/lib/renderer/textureAtlasPixels.d.ts +7 -0
- package/lib/renderer/textureAtlasPixels.js +68 -0
- package/lib/renderer/textureAtlasPixels.js.map +1 -0
- package/lib/renderer/util.d.ts +1 -1
- package/lib/renderer/util.js.map +1 -1
- package/lib/renderer/webgl.d.ts +9 -2
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- package/lib/renderer/wgsl/chunks/envMap.wgsl.d.ts +1 -1
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- package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.js +16 -16
- package/lib/renderer/wgsl/chunks/intersectionAlpha.wgsl.js.map +1 -1
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- package/lib/renderer/wgsl/chunks/openPbrBsdf.wgsl.js +855 -857
- package/lib/renderer/wgsl/chunks/openPbrBsdf.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/pdm_displacement.wgsl.js +137 -137
- package/lib/renderer/wgsl/chunks/rand.wgsl.js +3 -3
- package/lib/renderer/wgsl/chunks/rayTraceCore.wgsl.d.ts +3 -1
- package/lib/renderer/wgsl/chunks/rayTraceCore.wgsl.js +52 -32
- package/lib/renderer/wgsl/chunks/rayTraceCore.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sampleLight.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/sampleLight.wgsl.js +152 -144
- package/lib/renderer/wgsl/chunks/sampleLight.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sampleMaterial.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/sampleMaterial.wgsl.js +269 -245
- package/lib/renderer/wgsl/chunks/sampleMaterial.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sampleShadowCatcher.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/sampleShadowCatcher.wgsl.js +27 -14
- package/lib/renderer/wgsl/chunks/sampleShadowCatcher.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sampling.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/sampling.wgsl.js +91 -95
- package/lib/renderer/wgsl/chunks/sampling.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/shadowCatcherAccumulation.wgsl.d.ts +1 -1
- package/lib/renderer/wgsl/chunks/shadowCatcherAccumulation.wgsl.js +1 -0
- package/lib/renderer/wgsl/chunks/shadowCatcherAccumulation.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/chunks/sobol.wgsl.js +83 -83
- package/lib/renderer/wgsl/chunks/uvProjection.wgsl.js +12 -12
- package/lib/renderer/wgsl/chunks/uvProjection.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/compose.frag.wgsl.d.ts +8 -3
- package/lib/renderer/wgsl/compose.frag.wgsl.js +143 -118
- package/lib/renderer/wgsl/compose.frag.wgsl.js.map +1 -1
- package/lib/renderer/wgsl/customDenoise.wgsl.js +10 -10
- package/lib/renderer/wgsl/depthQuery.wgsl.js +7 -7
- package/lib/renderer/wgsl/jnlm.compute.d.ts +25 -0
- package/lib/renderer/wgsl/jnlm.compute.js +315 -0
- package/lib/renderer/wgsl/jnlm.compute.js.map +1 -0
- package/lib/renderer/wgsl/offlineAdaptive.compute.js +28 -28
- package/lib/renderer/wgsl/oidnAuxiliary.wgsl.d.ts +1 -0
- package/lib/renderer/wgsl/oidnAuxiliary.wgsl.js +17 -0
- package/lib/renderer/wgsl/oidnAuxiliary.wgsl.js.map +1 -0
- package/lib/renderer/wgsl/photonMap.compute.d.ts +29 -0
- package/lib/renderer/wgsl/photonMap.compute.js +352 -0
- package/lib/renderer/wgsl/photonMap.compute.js.map +1 -0
- package/lib/renderer/wgsl/proceduralSky.compute.d.ts +1 -0
- package/lib/renderer/wgsl/proceduralSky.compute.js +198 -0
- package/lib/renderer/wgsl/proceduralSky.compute.js.map +1 -0
- package/lib/renderer/wgsl/rayTrace.compute.d.ts +25 -1
- package/lib/renderer/wgsl/rayTrace.compute.js +645 -500
- package/lib/renderer/wgsl/rayTrace.compute.js.map +1 -1
- package/lib/scene/Camera.js +7 -3
- package/lib/scene/Camera.js.map +1 -1
- package/lib/scene/EnvironmentLight.d.ts +5 -9
- package/lib/scene/EnvironmentLight.js +4 -14
- package/lib/scene/EnvironmentLight.js.map +1 -1
- package/lib/scene/EnvironmentLightState.d.ts +18 -0
- package/lib/scene/EnvironmentLightState.js +19 -0
- package/lib/scene/EnvironmentLightState.js.map +1 -0
- package/lib/scene/Geometry.d.ts +12 -6
- package/lib/scene/Geometry.js +37 -13
- package/lib/scene/Geometry.js.map +1 -1
- package/lib/scene/InstanceState.d.ts +39 -0
- package/lib/scene/InstanceState.js +77 -0
- package/lib/scene/InstanceState.js.map +1 -0
- package/lib/scene/InstancedMesh.d.ts +1 -1
- package/lib/scene/InstancedMesh.js +3 -0
- package/lib/scene/InstancedMesh.js.map +1 -1
- package/lib/scene/MaterialState.d.ts +209 -0
- package/lib/scene/MaterialState.js +231 -0
- package/lib/scene/MaterialState.js.map +1 -0
- package/lib/scene/Mesh.d.ts +4 -6
- package/lib/scene/Mesh.js +3 -11
- package/lib/scene/Mesh.js.map +1 -1
- package/lib/scene/MeshState.d.ts +20 -0
- package/lib/scene/MeshState.js +35 -0
- package/lib/scene/MeshState.js.map +1 -0
- package/lib/scene/OpenPBRMaterial.d.ts +6 -168
- package/lib/scene/OpenPBRMaterial.js +5 -223
- package/lib/scene/OpenPBRMaterial.js.map +1 -1
- package/lib/scene/PixelTexture.d.ts +6 -0
- package/lib/scene/PixelTexture.js +10 -0
- package/lib/scene/PixelTexture.js.map +1 -0
- package/lib/scene/ProceduralSky.d.ts +24 -0
- package/lib/scene/ProceduralSky.js +40 -0
- package/lib/scene/ProceduralSky.js.map +1 -0
- package/lib/scene/RectLight.d.ts +2 -13
- package/lib/scene/RectLight.js +3 -21
- package/lib/scene/RectLight.js.map +1 -1
- package/lib/scene/RectLightState.d.ts +31 -0
- package/lib/scene/RectLightState.js +26 -0
- package/lib/scene/RectLightState.js.map +1 -0
- package/lib/scene/Scene.d.ts +15 -4
- package/lib/scene/Scene.js.map +1 -1
- package/lib/scene/SceneNode.js +7 -6
- package/lib/scene/SceneNode.js.map +1 -1
- package/lib/scene/Texture.d.ts +10 -41
- package/lib/scene/Texture.js +4 -33
- package/lib/scene/Texture.js.map +1 -1
- package/lib/scene/TextureState.d.ts +35 -0
- package/lib/scene/TextureState.js +35 -0
- package/lib/scene/TextureState.js.map +1 -0
- package/lib/scene/attributeData.d.ts +4 -0
- package/lib/scene/attributeData.js +10 -0
- package/lib/scene/attributeData.js.map +1 -0
- package/lib/scene/lightState.d.ts +8 -0
- package/lib/scene/lightState.js +2 -0
- package/lib/scene/lightState.js.map +1 -0
- package/lib/scene/openPbrSchema.d.ts +7 -12
- package/lib/scene/openPbrSchema.js +273 -28
- package/lib/scene/openPbrSchema.js.map +1 -1
- package/lib/scene/skyParameters.d.ts +20 -0
- package/lib/scene/skyParameters.js +28 -0
- package/lib/scene/skyParameters.js.map +1 -0
- package/lib/scene/textureData.d.ts +9 -0
- package/lib/scene/textureData.js +2 -0
- package/lib/scene/textureData.js.map +1 -0
- package/lib/scene/texturePixels.d.ts +6 -0
- package/lib/scene/texturePixels.js +10 -0
- package/lib/scene/texturePixels.js.map +1 -0
- package/lib/settings/display.d.ts +33 -0
- package/lib/settings/display.js +7 -0
- package/lib/settings/display.js.map +1 -1
- package/lib/settings/render.d.ts +36 -3
- package/lib/settings/render.js +4 -1
- package/lib/settings/render.js.map +1 -1
- package/lib/tinybvh/tinybvh.wasm +0 -0
- package/lib/util/commonGeometry.js +7 -7
- package/lib/util/commonGeometry.js.map +1 -1
- package/lib/util/fromTHREE.d.ts +4 -1
- package/lib/util/fromTHREE.js +20 -7
- package/lib/util/fromTHREE.js.map +1 -1
- package/lib/util/geometry.js +42 -29
- package/lib/util/geometry.js.map +1 -1
- package/lib/util/loadRGBE.js +3 -4
- package/lib/util/loadRGBE.js.map +1 -1
- package/lib/util/studioLighting.d.ts +18 -0
- package/lib/util/studioLighting.js +36 -0
- package/lib/util/studioLighting.js.map +1 -0
- package/lib/version.d.ts +1 -1
- package/lib/version.js +1 -1
- package/lib/version.js.map +1 -1
- package/llms.txt +5 -0
- package/package.json +33 -7
- package/lib/renderer/texturesFromMaterials.d.ts +0 -6
- package/lib/renderer/texturesFromMaterials.js.map +0 -1
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-
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-
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qx, iM,
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fw(pD, pE, pF), yv, gH, INF
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).t;
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if (tt > 0.0) {
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*
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*
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*bO = min(*bO, tt);
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*bN = max(*bN, tt);
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}
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if (
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-
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if (hc(
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qx, iM, -INF, INF,
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pA, pB, pD, pE,
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&tt)) {
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*
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*
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*bO = min(*bO, tt);
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*bN = max(*bN, tt);
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}
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if (
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-
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if (hc(
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qx, iM, -INF, INF,
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pB, pC, pE, pF,
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&tt)) {
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*
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*
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*bO = min(*bO, tt);
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*bN = max(*bN, tt);
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}
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if (
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-
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if (hc(
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qx, iM, -INF, INF,
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pC, pA, pF, pD,
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&tt)) {
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*
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*
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*bO = min(*bO, tt);
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*bN = max(*bN, tt);
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}
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*
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*
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*bO = max(*bO, qK);
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*bN = min(*bN, uR);
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-
return *
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+
return *bO <= *bN && *bN > 0.0;
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}
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`;
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export default /* wgsl */ `
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${displacementCommon}
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-
fn
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+
fn mg(p: vec3f, p0: vec3f, p1: vec3f, p2: vec3f) -> vec3f {
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let v0 = p1 - p0;
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let v1 = p2 - p0;
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let v2 = p - p0;
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@@ -156,9 +156,9 @@ let d11 = dot(v1, v1);
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let d20 = dot(v2, v0);
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let d21 = dot(v2, v1);
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-
let
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-
let v = clamp((d11 * d20 - d01 * d21) *
|
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-
let w = clamp((d00 * d21 - d01 * d20) *
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+
let vF = 1.0 / (d00 * d11 - d01 * d01);
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+
let v = clamp((d11 * d20 - d01 * d21) * vF, 0.0, 1.0);
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+
let w = clamp((d00 * d21 - d01 * d20) * vF, 0.0, 1.0);
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let u = 1.0 - v - w;
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163
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return vec3f(u, v, w);
|
|
@@ -166,59 +166,59 @@ return vec3f(u, v, w);
|
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167
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fn
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-
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+
fn pS(
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+
rl: vec3f, rP: vec3f, yR: f32,
|
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_pA: vec3f, _pB: vec3f, _pC: vec3f,
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_nA: vec3f, _nB: vec3f, _nC: vec3f,
|
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-
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+
xQ: vec2f, xR: vec2f, xS: vec2f,
|
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-
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-
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+
jW: i32,
|
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+
xP: vec2f,
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-
|
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+
yE: f32, yD: f32,
|
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hScale: f32,
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-
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-
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+
wG: f32,
|
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+
vR: f32,
|
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182
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uvProjection: i32,
|
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183
|
uvScale: vec2f,
|
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184
|
-
|
|
185
|
-
|
|
186
|
-
) ->
|
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|
+
ym: bool,
|
|
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|
+
se: bool
|
|
186
|
+
) -> jI {
|
|
187
187
|
|
|
188
188
|
|
|
189
189
|
|
|
190
|
-
let DT = select(max(abs(hScale) / 32.0, 1e-12),
|
|
191
|
-
let dt = DT / length(
|
|
190
|
+
let DT = select(max(abs(hScale) / 32.0, 1e-12), vR, vR > 0.0);
|
|
191
|
+
let dt = DT / length(rP);
|
|
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192
|
let dbx = 0.001;
|
|
193
193
|
let dby = 0.001;
|
|
194
194
|
|
|
195
|
-
var result:
|
|
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|
+
var result: jI;
|
|
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196
|
result.t = INF;
|
|
197
197
|
|
|
198
|
-
var
|
|
199
|
-
var
|
|
198
|
+
var bO = INF;
|
|
199
|
+
var bN = -INF;
|
|
200
200
|
|
|
201
|
-
let
|
|
202
|
-
let
|
|
201
|
+
let sb = sign(hScale);
|
|
202
|
+
let wZ = abs(hScale);
|
|
203
203
|
|
|
204
|
-
let
|
|
204
|
+
let uG = sb * normalize(cross(_pB - _pA, _pC - _pA));
|
|
205
205
|
|
|
206
206
|
|
|
207
|
-
let dA = dot(_nA,
|
|
208
|
-
let dB = dot(_nB,
|
|
209
|
-
let dC = dot(_nC,
|
|
207
|
+
let dA = dot(_nA, uG);
|
|
208
|
+
let dB = dot(_nB, uG);
|
|
209
|
+
let dC = dot(_nC, uG);
|
|
210
210
|
|
|
211
|
-
var minH =
|
|
212
|
-
var maxH =
|
|
211
|
+
var minH = yE * hScale * min(min(dA, dB), dC);
|
|
212
|
+
var maxH = yD * hScale * max(max(dA, dB), dC);
|
|
213
213
|
|
|
214
214
|
|
|
215
215
|
|
|
216
216
|
|
|
217
|
-
let
|
|
217
|
+
let vM = abs(maxH) - abs(minH);
|
|
218
218
|
|
|
219
219
|
|
|
220
220
|
minH = sign(minH) * max(abs(minH) - DT * 2.0, 0.0);
|
|
221
|
-
if (
|
|
221
|
+
if (vM < DT * 2.0) {
|
|
222
222
|
maxH = sign(maxH) * min(abs(maxH) + DT * 2.0, abs(hScale));
|
|
223
223
|
}
|
|
224
224
|
|
|
@@ -230,70 +230,70 @@ let pD = _pA + _nA * maxH / dA;
|
|
|
230
230
|
let pE = _pB + _nB * maxH / dB;
|
|
231
231
|
let pF = _pC + _nC * maxH / dC;
|
|
232
232
|
|
|
233
|
-
if (!
|
|
234
|
-
|
|
233
|
+
if (!tO(
|
|
234
|
+
rl, rP, 0.0, INF,
|
|
235
235
|
pA, pB, pC,
|
|
236
236
|
pD, pE, pF,
|
|
237
237
|
|
|
238
|
-
&
|
|
238
|
+
&bO, &bN
|
|
239
239
|
)) {
|
|
240
240
|
return result;
|
|
241
241
|
}
|
|
242
242
|
|
|
243
|
-
var
|
|
243
|
+
var yO = false;
|
|
244
244
|
|
|
245
|
-
if (
|
|
246
|
-
|
|
245
|
+
if (bN == bO) {
|
|
246
|
+
bO = 0.0;
|
|
247
247
|
}
|
|
248
248
|
|
|
249
|
-
var t =
|
|
250
|
-
var s =
|
|
251
|
-
var
|
|
252
|
-
var
|
|
249
|
+
var t = bO + dt * ek(2u);
|
|
250
|
+
var s = rl + rP * t;
|
|
251
|
+
var vE = dot(s - _pA, uG);
|
|
252
|
+
var hSurf = select(0.0, INF, sb < 0.0);
|
|
253
253
|
|
|
254
|
-
var c0 = _pA + _nA *
|
|
255
|
-
var c1 = _pB + _nB *
|
|
256
|
-
var c2 = _pC + _nC *
|
|
254
|
+
var c0 = _pA + _nA * vE / dA;
|
|
255
|
+
var c1 = _pB + _nB * vE / dB;
|
|
256
|
+
var c2 = _pC + _nC * vE / dC;
|
|
257
257
|
|
|
258
|
-
var
|
|
258
|
+
var vc: vec3f;
|
|
259
259
|
|
|
260
|
-
|
|
260
|
+
vE = abs(vE);
|
|
261
261
|
|
|
262
|
-
var
|
|
263
|
-
var
|
|
262
|
+
var hDiff = vE - hSurf;
|
|
263
|
+
var qL = hDiff;
|
|
264
264
|
var step = 0;
|
|
265
265
|
|
|
266
266
|
while (true) {
|
|
267
267
|
|
|
268
|
-
let b =
|
|
268
|
+
let b = mg(s, c0, c1, c2);
|
|
269
269
|
|
|
270
|
-
|
|
270
|
+
vc = _pA * b.x + _pB * b.y + _pC * b.z;
|
|
271
271
|
|
|
272
|
-
|
|
272
|
+
vE = distance(vc, s);
|
|
273
273
|
|
|
274
274
|
var uv: vec2f;
|
|
275
275
|
if (uvProjection > 0) {
|
|
276
276
|
let n = normalize(_nA * b.x + _nB * b.y + _nC * b.z);
|
|
277
|
-
uv =
|
|
277
|
+
uv = gE(uvProjection, vc - (_nA * b.x + _nB * b.y + _nC * b.z) * wG, n) * uvScale;
|
|
278
278
|
}
|
|
279
279
|
else {
|
|
280
|
-
uv =
|
|
280
|
+
uv = xQ * b.x + xR * b.y + xS * b.z;
|
|
281
281
|
}
|
|
282
|
-
let h = sampleMap(
|
|
282
|
+
let h = sampleMap(jW, uv).x;
|
|
283
283
|
|
|
284
|
-
|
|
284
|
+
hSurf = max(wZ * h, DT);
|
|
285
285
|
|
|
286
286
|
|
|
287
|
-
let dh = dot(
|
|
287
|
+
let dh = dot(uG, s - c0);
|
|
288
288
|
c0 = c0 + _nA * dh / dA;
|
|
289
289
|
c1 = c1 + _nB * dh / dB;
|
|
290
290
|
c2 = c2 + _nC * dh / dC;
|
|
291
291
|
|
|
292
|
-
|
|
293
|
-
|
|
292
|
+
qL = hDiff;
|
|
293
|
+
hDiff = vE - hSurf;
|
|
294
294
|
|
|
295
|
-
if (!(select(
|
|
296
|
-
&& t <
|
|
295
|
+
if (!(select(hDiff * sb, hDiff * qL, se) > 0.0
|
|
296
|
+
&& t < bN + dt)
|
|
297
297
|
|
|
298
298
|
&& step > 0) {
|
|
299
299
|
break;
|
|
@@ -301,15 +301,15 @@ break;
|
|
|
301
301
|
|
|
302
302
|
step++;
|
|
303
303
|
t = t + dt;
|
|
304
|
-
s = s +
|
|
304
|
+
s = s + rP * dt;
|
|
305
305
|
}
|
|
306
306
|
|
|
307
|
-
if (select(
|
|
308
|
-
let dtt = dt * (abs(
|
|
307
|
+
if (select(hDiff * sb, hDiff * qL, se) <= 0.0) {
|
|
308
|
+
let dtt = dt * (abs(hDiff) / (abs(qL) + abs(hDiff) + EPS));
|
|
309
309
|
t = t - dtt;
|
|
310
310
|
|
|
311
|
-
let
|
|
312
|
-
let b =
|
|
311
|
+
let yP = rl + rP * t;
|
|
312
|
+
let b = mg(yP, c0, c1, c2);
|
|
313
313
|
|
|
314
314
|
let N = normalize(_nA * b.x + _nB * b.y + _nC * b.z);
|
|
315
315
|
|
|
@@ -317,33 +317,33 @@ let p_a = _pA * b.x + _pB * b.y + _pC * b.z;
|
|
|
317
317
|
let p_b = _pA * (b.x + dbx) + _pB * b.y + _pC * (b.z - dbx);
|
|
318
318
|
let p_c = _pA * b.x + _pB * (b.y + dby) + _pC * (b.z - dby);
|
|
319
319
|
|
|
320
|
-
var
|
|
321
|
-
var
|
|
322
|
-
var
|
|
320
|
+
var yA: vec2f;
|
|
321
|
+
var yB: vec2f;
|
|
322
|
+
var yC: vec2f;
|
|
323
323
|
|
|
324
324
|
if (uvProjection > 0) {
|
|
325
325
|
let NA = normalize(_nA * b.x + _nB * b.y + _nC * b.z);
|
|
326
326
|
let NB = normalize(_nA * (b.x + dbx) + _nB * b.y + _nC * (b.z - dbx));
|
|
327
327
|
let NC = normalize(_nA * b.x + _nB * (b.y + dby) + _nC * (b.z - dby));
|
|
328
|
-
|
|
329
|
-
|
|
330
|
-
|
|
328
|
+
yA = gE(uvProjection, p_a - (_nA * b.x + _nB * b.y + _nC * b.z) * wG, NA) * uvScale;
|
|
329
|
+
yB = gE(uvProjection, p_b - (_nA * (b.x + dbx) + _nB * b.y + _nC * (b.z - dbx)) * wG, NB) * uvScale;
|
|
330
|
+
yC = gE(uvProjection, p_c - (_nA * b.x + _nB * (b.y + dby) + _nC * (b.z - dby)) * wG, NC) * uvScale;
|
|
331
331
|
}
|
|
332
332
|
else {
|
|
333
|
-
|
|
334
|
-
|
|
335
|
-
|
|
333
|
+
yA = xQ * b.x + xR * b.y + xS * b.z;
|
|
334
|
+
yB = xQ * (b.x + dbx) + xR * b.y + xS * (b.z - dbx);
|
|
335
|
+
yC = xQ * b.x + xR * (b.y + dby) + xS * (b.z - dby);
|
|
336
336
|
}
|
|
337
337
|
|
|
338
|
-
let s_a = p_a +
|
|
339
|
-
let s_b = p_b +
|
|
340
|
-
let s_c = p_c +
|
|
338
|
+
let s_a = p_a + sb * N * sampleMap(jW, yA).x * hScale;
|
|
339
|
+
let s_b = p_b + sb * N * sampleMap(jW, yB).x * hScale;
|
|
340
|
+
let s_c = p_c + sb * N * sampleMap(jW, yC).x * hScale;
|
|
341
341
|
|
|
342
|
-
let N_s = -
|
|
342
|
+
let N_s = -sb * normalize(cross(s_c - s_a, s_b - s_a));
|
|
343
343
|
|
|
344
344
|
result.t = t;
|
|
345
345
|
result.barycentric = b;
|
|
346
|
-
result.normal = normalize(N_s -
|
|
346
|
+
result.normal = normalize(N_s - uG + sb * N);
|
|
347
347
|
}
|
|
348
348
|
|
|
349
349
|
return result;
|
|
@@ -4,13 +4,13 @@
|
|
|
4
4
|
export default /* wgsl */ `
|
|
5
5
|
var<private> s0: vec4u;
|
|
6
6
|
|
|
7
|
-
fn
|
|
7
|
+
fn fi(p: vec2u, frame: i32) {
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8
8
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s0 = vec4u(p, u32(frame), u32(p.x) + u32(p.y));
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}
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fn
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fn xF() {
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s0 = s0 * 1664525u + 1013904223u;
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s0.x += s0.y*s0.w; s0.y += s0.z*s0.x; s0.z += s0.x*s0.y; s0.w += s0.y*s0.z;
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s0 = s0 ^ (s0>>vec4(16u));
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@@ -18,7 +18,7 @@ s0.x += s0.y*s0.w; s0.y += s0.z*s0.x; s0.z += s0.x*s0.y; s0.w += s0.y*s0.z;
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}
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fn rand() -> f32 {
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-
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xF(); return f32(s0.x)/f32(0xffffffffu);
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}
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`;
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@@ -1,5 +1,7 @@
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1
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-
export default function rayTraceCore({ hasAnisotropyDirections, hasCoatNormals, hasSceneAlpha }: {
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1
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+
export default function rayTraceCore({ hasAnisotropyDirections, hasCoatNormals, hasSceneAlpha, caustics, lightCapabilities }: {
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hasAnisotropyDirections?: boolean;
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hasCoatNormals?: boolean;
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hasSceneAlpha?: boolean;
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caustics?: boolean;
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lightCapabilities?: number;
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}): string;
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@@ -1,7 +1,8 @@
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1
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-
import { materialBufferWgsl } from '../../
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+
import { materialBufferWgsl } from '../../materialLayoutSchema.js';
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import { ALL_LIGHT_SHADER_CAPABILITIES, LIGHT_SHADER_CAPABILITIES } from '../../shaderCapabilities.js';
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import { ShadowCatcherMaterial, UnlitMaterial } from '../../../constants.js';
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import { CONSTANT_DIRECTIONAL_LIGHT, CONSTANT_RECT_LIGHT, CONSTANT_SPHERE_LIGHT, CONSTANT_SPOT_LIGHT } from '../../
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-
export default function rayTraceCore({ hasAnisotropyDirections = true, hasCoatNormals = false, hasSceneAlpha = true }) {
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import { CONSTANT_DIRECTIONAL_LIGHT, CONSTANT_RECT_LIGHT, CONSTANT_SPHERE_LIGHT, CONSTANT_SPOT_LIGHT } from '../../lightConstants.js';
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export default function rayTraceCore({ hasAnisotropyDirections = true, hasCoatNormals = false, hasSceneAlpha = true, caustics = false, lightCapabilities = ALL_LIGHT_SHADER_CAPABILITIES }) {
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return /*wgsl*/ `
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const luminance = vec3f(0.2126, 0.7152, 0.0722);
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@@ -15,13 +16,18 @@ const RECT_LIGHT = ${CONSTANT_RECT_LIGHT};
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const SPHERE_LIGHT = ${CONSTANT_SPHERE_LIGHT};
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const DIRECTIONAL_LIGHT = ${CONSTANT_DIRECTIONAL_LIGHT};
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const SPOT_LIGHT = ${CONSTANT_SPOT_LIGHT};
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const HAS_SCENE_SPHERE_LIGHT = ${(lightCapabilities & LIGHT_SHADER_CAPABILITIES.SphereLight) !== 0};
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const HAS_SCENE_RECT_LIGHT = ${(lightCapabilities & LIGHT_SHADER_CAPABILITIES.RectLight) !== 0};
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const HAS_SCENE_SPOT_LIGHT = ${(lightCapabilities & LIGHT_SHADER_CAPABILITIES.SpotLight) !== 0};
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const HAS_SCENE_DIRECTIONAL_LIGHT = ${(lightCapabilities & LIGHT_SHADER_CAPABILITIES.DirectionalLight) !== 0};
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const HAS_SCENE_EMISSIVE_LIGHT = ${(lightCapabilities & LIGHT_SHADER_CAPABILITIES.emissive) !== 0};
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struct Ray {
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o: vec3f,
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d: vec3f,
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};
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struct
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struct SurfaceInteraction {
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position: vec3f,
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@@ -56,6 +62,8 @@ barycentrics: vec2f,
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wavelength: f32,
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spectralChannel: i32,
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+
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mediumType: i32,
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mediumExtinction: vec3f,
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mediumScattering: vec3f,
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@@ -66,7 +74,7 @@ mediumAnisotropy: f32,
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-
struct
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+
struct OpenPbrResolvedMaterial {
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baseColor: vec3f,
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transmissionWeight: f32,
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80
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@@ -75,7 +83,9 @@ specularAnisotropy: f32,
|
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83
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baseMetalness: f32,
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|
specularIor: f32,
|
|
78
|
-
specularRoughness: f32
|
|
86
|
+
specularRoughness: f32,${caustics ? /* wgsl */ `
|
|
87
|
+
causticRoughness: f32,
|
|
88
|
+
causticNormalMapped: bool,` : ''}
|
|
79
89
|
|
|
80
90
|
transmissionDispersionScale: f32,
|
|
81
91
|
dispersionAbbeNumber: f32,
|
|
@@ -147,7 +157,13 @@ fromEye: bool,
|
|
|
147
157
|
abort: bool,
|
|
148
158
|
scatteringPdf: f32,
|
|
149
159
|
scatteringIsDelta: bool,
|
|
150
|
-
isNextRefraction: bool
|
|
160
|
+
isNextRefraction: bool,${caustics ? /* wgsl */ `
|
|
161
|
+
causticK: u32,
|
|
162
|
+
causticSingleT: bool,
|
|
163
|
+
causticReceiverPrimary: bool,
|
|
164
|
+
causticHasReceiver: bool,
|
|
165
|
+
causticPhotonReceiver:bool,
|
|
166
|
+
causticMneeReceiver: bool,` : ''}
|
|
151
167
|
};
|
|
152
168
|
|
|
153
169
|
struct LightSampleRec {
|
|
@@ -203,7 +219,7 @@ secondaryUv1: vec2f,
|
|
|
203
219
|
secondaryUv2: vec2f,
|
|
204
220
|
};
|
|
205
221
|
|
|
206
|
-
struct
|
|
222
|
+
struct pW {
|
|
207
223
|
probability: f32,
|
|
208
224
|
aliasIndex: i32,
|
|
209
225
|
sourceType: i32,
|
|
@@ -250,8 +266,12 @@ sceneFeatureFlags: u32,
|
|
|
250
266
|
sequenceSeed: u32,
|
|
251
267
|
zSobolLogSPP: u32,
|
|
252
268
|
sampleSequenceOffset: u32,
|
|
269
|
+
|
|
270
|
+
shadowCatcherChoiceOffset: i32,
|
|
271
|
+
shadowCatcherChoiceCount: i32,
|
|
253
272
|
environmentRotation: mat4x4f,
|
|
254
273
|
backgroundMapTransform: vec4f,
|
|
274
|
+
backgroundMapRotation: mat4x4f,
|
|
255
275
|
}
|
|
256
276
|
|
|
257
277
|
|
|
@@ -273,44 +293,44 @@ backgroundMapTransform: vec4f,
|
|
|
273
293
|
@group(1) @binding(9) var openPbrEnergyLut: texture_2d<f32>;
|
|
274
294
|
@group(1) @binding(10) var adaptiveSampleTargets: texture_2d<f32>;
|
|
275
295
|
|
|
276
|
-
fn
|
|
277
|
-
let im = dV +
|
|
296
|
+
fn cF(dV: i32, lK: i32) -> f32 {
|
|
297
|
+
let im = dV + lK / 4;
|
|
278
298
|
let width = rtUniform.lightSamplingTextureWidth;
|
|
279
299
|
let packed = textureLoad(lightSamplingData, vec2i(im % width, im / width), 0);
|
|
280
|
-
return packed[
|
|
300
|
+
return packed[lK % 4];
|
|
281
301
|
}
|
|
282
302
|
|
|
283
|
-
fn
|
|
303
|
+
fn ld(dV: i32, uv: vec2f) -> f32 {
|
|
284
304
|
if (dV < 0) { return 1.0; }
|
|
285
|
-
let
|
|
286
|
-
let x0 = i32(floor(
|
|
287
|
-
let y0 = i32(floor(
|
|
288
|
-
let fx = fract(
|
|
289
|
-
let fy = fract(
|
|
305
|
+
let pixel = fract(uv) * 128.0 - vec2f(0.5);
|
|
306
|
+
let x0 = i32(floor(pixel.x));
|
|
307
|
+
let y0 = i32(floor(pixel.y));
|
|
308
|
+
let fx = fract(pixel.x);
|
|
309
|
+
let fy = fract(pixel.y);
|
|
290
310
|
let xa = select(x0, 127, x0 < 0);
|
|
291
311
|
let xb = select(x0 + 1, 0, x0 >= 127);
|
|
292
312
|
let ya = select(y0, 127, y0 < 0);
|
|
293
313
|
let yb = select(y0 + 1, 0, y0 >= 127);
|
|
294
|
-
let a =
|
|
295
|
-
let b =
|
|
296
|
-
let c =
|
|
297
|
-
let d =
|
|
314
|
+
let a = cF(dV, ya * 128 + xa);
|
|
315
|
+
let b = cF(dV, ya * 128 + xb);
|
|
316
|
+
let c = cF(dV, yb * 128 + xa);
|
|
317
|
+
let d = cF(dV, yb * 128 + xb);
|
|
298
318
|
return mix(mix(a, b, fx), mix(c, d, fx), fy);
|
|
299
319
|
}
|
|
300
320
|
|
|
301
|
-
fn
|
|
321
|
+
fn evaluateSpotEmissionMultiplier(light: Light, dI: vec3f) -> f32 {
|
|
302
322
|
let axis = normalize(light.u);
|
|
303
|
-
let
|
|
304
|
-
var
|
|
323
|
+
let ct = dot(axis, dI);
|
|
324
|
+
var vw = select(0.0, 1.0, ct >= light.v.x);
|
|
305
325
|
if (light.v.y > light.v.x + 1e-6) {
|
|
306
|
-
|
|
326
|
+
vw = smoothstep(light.v.x, light.v.y, ct);
|
|
307
327
|
}
|
|
308
|
-
if (
|
|
309
|
-
let
|
|
310
|
-
let
|
|
311
|
-
let vertical = acos(clamp(
|
|
312
|
-
let horizontal = atan2(dot(
|
|
313
|
-
return
|
|
328
|
+
if (vw <= 0.0 || light.textureIndex < 0.0) { return vw; }
|
|
329
|
+
let vX = light.iesReference;
|
|
330
|
+
let xN = cross(axis, vX);
|
|
331
|
+
let vertical = acos(clamp(ct, -1.0, 1.0));
|
|
332
|
+
let horizontal = atan2(dot(dI, xN), dot(dI, vX));
|
|
333
|
+
return vw * ld(i32(light.textureIndex), vec2f(vertical / PI, horizontal / TWOPI + 0.5));
|
|
314
334
|
}
|
|
315
335
|
|
|
316
336
|
|
|
@@ -322,7 +342,7 @@ return tP * kR(i32(light.textureIndex), vec2f(vertical / PI, horizontal / TWOPI
|
|
|
322
342
|
@group(2) @binding(2) var<uniform> analyticLights: array<Light, NUM_UNIFORM_LIGHTS>;
|
|
323
343
|
|
|
324
344
|
|
|
325
|
-
fn
|
|
345
|
+
fn initRay(ray: ptr<function, Ray>, origin: vec3f, direction: vec3f) {
|
|
326
346
|
(*ray).o = origin;
|
|
327
347
|
(*ray).d = direction;
|
|
328
348
|
}
|