@dreamboard-games/sdk 0.2.0

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Files changed (369) hide show
  1. package/LICENSE.md +96 -0
  2. package/README.md +12 -0
  3. package/dist/HandView-ncJIVLhN.d.ts +193 -0
  4. package/dist/ResourceCounter-CTREyF73.d.ts +102 -0
  5. package/dist/ThemeProvider-fy0_QzgO.d.ts +99 -0
  6. package/dist/bundle-TIZcw8LB.d.ts +281 -0
  7. package/dist/cards-Sl3b40Mv.d.ts +13 -0
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  36. package/dist/components-D5ZRE2Hl.d.ts +1451 -0
  37. package/dist/generated/runtime/primitives.d.ts +12 -0
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  46. package/dist/generated/workspace-contract.d.ts +14 -0
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  49. package/dist/hex-board-view-D_07hO6O.d.ts +933 -0
  50. package/dist/hex-color-MhOyuY-o.d.ts +8 -0
  51. package/dist/index-BwqPQtBu.d.ts +1433 -0
  52. package/dist/index.d.ts +1 -0
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  55. package/dist/infrastructure/reducer-bundle-abi.d.ts +1083 -0
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  58. package/dist/infrastructure/workspace-codegen.d.ts +53 -0
  59. package/dist/infrastructure/workspace-codegen.js +44 -0
  60. package/dist/infrastructure/workspace-codegen.js.map +1 -0
  61. package/dist/manifest-contract-BNHVGFtU.d.ts +9 -0
  62. package/dist/package-set.d.ts +13 -0
  63. package/dist/package-set.js +12 -0
  64. package/dist/package-set.js.map +1 -0
  65. package/dist/primitive-props-DpKs-GCr.d.ts +11 -0
  66. package/dist/reducer.d.ts +3786 -0
  67. package/dist/reducer.js +8131 -0
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  69. package/dist/runtime/primitives.d.ts +226 -0
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  75. package/dist/runtime/workspace-contract.d.ts +172 -0
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  78. package/dist/runtime-api-3dshj6kK.d.ts +101 -0
  79. package/dist/runtime-api-DWxvTr-O.d.ts +379 -0
  80. package/dist/runtime.d.ts +58 -0
  81. package/dist/runtime.js +13 -0
  82. package/dist/runtime.js.map +1 -0
  83. package/dist/slots-1GPGihk8.d.ts +8 -0
  84. package/dist/testing.d.ts +149 -0
  85. package/dist/testing.js +513 -0
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  87. package/dist/types.d.ts +496 -0
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  90. package/dist/ui/components.d.ts +16 -0
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  93. package/dist/ui/defaults.d.ts +19 -0
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  97. package/dist/ui/types/player-state.d.ts +365 -0
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  100. package/dist/ui-contract-iQfTtUSL.d.ts +1161 -0
  101. package/dist/ui.d.ts +320 -0
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  104. package/package.json +199 -0
  105. package/src/generated/reducer-contract/builders.ts +90 -0
  106. package/src/generated/reducer-contract/version.ts +9 -0
  107. package/src/generated/reducer-contract/wire.ts +100 -0
  108. package/src/generated/reducer-contract/zod.ts +101 -0
  109. package/src/generated/runtime/primitives.ts +2 -0
  110. package/src/generated/runtime-api.ts +5 -0
  111. package/src/generated/runtime.ts +35 -0
  112. package/src/generated/workspace-contract.ts +2 -0
  113. package/src/index.ts +7 -0
  114. package/src/infrastructure/reducer-bundle-abi.ts +8 -0
  115. package/src/infrastructure/reducer-contract/bundle.ts +37 -0
  116. package/src/infrastructure/workspace-codegen/hex-geometry.ts +69 -0
  117. package/src/infrastructure/workspace-codegen/index.ts +64 -0
  118. package/src/infrastructure/workspace-codegen/manifest-contract.ts +6632 -0
  119. package/src/infrastructure/workspace-codegen/manifest-validation.ts +795 -0
  120. package/src/infrastructure/workspace-codegen/ownership.ts +131 -0
  121. package/src/infrastructure/workspace-codegen/preset-card-sets.ts +169 -0
  122. package/src/infrastructure/workspace-codegen/seeds.ts +1705 -0
  123. package/src/infrastructure/workspace-codegen.ts +1 -0
  124. package/src/package-set.ts +19 -0
  125. package/src/reducer/authoring/contract.ts +157 -0
  126. package/src/reducer/authoring/effect.ts +224 -0
  127. package/src/reducer/authoring/game.ts +23 -0
  128. package/src/reducer/authoring/interaction.ts +98 -0
  129. package/src/reducer/authoring/phase.ts +300 -0
  130. package/src/reducer/authoring/types.ts +70 -0
  131. package/src/reducer/authoring/validation.ts +382 -0
  132. package/src/reducer/authoring/view-stage.ts +68 -0
  133. package/src/reducer/authoring.ts +29 -0
  134. package/src/reducer/bundle/ingress-bundle.ts +491 -0
  135. package/src/reducer/bundle/trusted/engine-instruction-resolver.ts +254 -0
  136. package/src/reducer/bundle/trusted/flow-instruction-resolver.ts +73 -0
  137. package/src/reducer/bundle/trusted/instruction-runner.ts +414 -0
  138. package/src/reducer/bundle/trusted/interaction-authorization.ts +137 -0
  139. package/src/reducer/bundle/trusted/interaction-collectors.ts +859 -0
  140. package/src/reducer/bundle/trusted/interaction-decision.ts +747 -0
  141. package/src/reducer/bundle/trusted/interaction-resolver.ts +95 -0
  142. package/src/reducer/bundle/trusted/interaction-types.ts +171 -0
  143. package/src/reducer/bundle/trusted/lifecycle-runner.ts +427 -0
  144. package/src/reducer/bundle/trusted/projection-builder.ts +356 -0
  145. package/src/reducer/bundle/trusted/projection-context.ts +39 -0
  146. package/src/reducer/bundle/trusted/rng-sampler.ts +150 -0
  147. package/src/reducer/bundle/trusted/runtime-registry.ts +120 -0
  148. package/src/reducer/bundle/trusted/runtime-scope.ts +336 -0
  149. package/src/reducer/bundle/trusted/simultaneous-player.ts +97 -0
  150. package/src/reducer/bundle/trusted/stage-resolver.ts +87 -0
  151. package/src/reducer/bundle/trusted/static-projection.ts +116 -0
  152. package/src/reducer/bundle/trusted/trusted-runtime-args.ts +97 -0
  153. package/src/reducer/bundle/trusted/trusted-runtime-result.ts +39 -0
  154. package/src/reducer/bundle/trusted/trusted-setup-profiles.ts +43 -0
  155. package/src/reducer/bundle/trusted/trusted-state-codec.ts +48 -0
  156. package/src/reducer/bundle/trusted-bundle.ts +97 -0
  157. package/src/reducer/bundle/types.ts +171 -0
  158. package/src/reducer/bundle.ts +2 -0
  159. package/src/reducer/client-param-schemas.ts +57 -0
  160. package/src/reducer/compose.ts +34 -0
  161. package/src/reducer/core/runtime-input.ts +30 -0
  162. package/src/reducer/core/runtime-instruction.ts +59 -0
  163. package/src/reducer/core/types.ts +62 -0
  164. package/src/reducer/definition-index.ts +277 -0
  165. package/src/reducer/derived.ts +106 -0
  166. package/src/reducer/effects.ts +92 -0
  167. package/src/reducer/engine/runtime-instruction-engine.ts +155 -0
  168. package/src/reducer/ingress/decode-runtime-input.ts +7 -0
  169. package/src/reducer/ingress/decode-session-state.ts +9 -0
  170. package/src/reducer/ingress/encode-session-state.ts +6 -0
  171. package/src/reducer/ingress/input-codec.ts +18 -0
  172. package/src/reducer/ingress/phase-schemas.ts +62 -0
  173. package/src/reducer/ingress/raw-types.ts +107 -0
  174. package/src/reducer/ingress/runtime-codec.ts +14 -0
  175. package/src/reducer/ingress/runtime-payload.ts +13 -0
  176. package/src/reducer/ingress/session-codec.ts +392 -0
  177. package/src/reducer/ingress/types.ts +6 -0
  178. package/src/reducer/inputs/boardInput.ts +217 -0
  179. package/src/reducer/inputs/boardTarget.ts +190 -0
  180. package/src/reducer/inputs/cardInput.ts +86 -0
  181. package/src/reducer/inputs/cardTarget.ts +101 -0
  182. package/src/reducer/inputs/choiceTarget.ts +104 -0
  183. package/src/reducer/inputs/defineInputs.ts +71 -0
  184. package/src/reducer/inputs/formInput.ts +809 -0
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  186. package/src/reducer/inputs/promptInput.ts +87 -0
  187. package/src/reducer/inputs/rngInput.ts +58 -0
  188. package/src/reducer/inputs/targetRule.ts +123 -0
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  190. package/src/reducer/model/definition.ts +1072 -0
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  192. package/src/reducer/model/manifest.ts +570 -0
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  205. package/src/reducer/table-ops.ts +2671 -0
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  207. package/src/reducer/transaction.ts +120 -0
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  209. package/src/runtime/primitives.ts +1 -0
  210. package/src/runtime/types/runtime-api.ts +1 -0
  211. package/src/runtime/workspace-contract.ts +32 -0
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  213. package/src/runtime-internal/components/PluginRuntime.tsx +103 -0
  214. package/src/runtime-internal/components/board/target-layer.ts +70 -0
  215. package/src/runtime-internal/context/ClientParamSchemaContext.tsx +44 -0
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  222. package/src/runtime-internal/errors/ValidationError.ts +29 -0
  223. package/src/runtime-internal/hooks/useActivePlayers.ts +33 -0
  224. package/src/runtime-internal/hooks/useBoardInteractions.ts +665 -0
  225. package/src/runtime-internal/hooks/useGameSelector.ts +105 -0
  226. package/src/runtime-internal/hooks/useGameView.ts +9 -0
  227. package/src/runtime-internal/hooks/useInteractionByKey.ts +354 -0
  228. package/src/runtime-internal/hooks/useInteractionHandle.ts +438 -0
  229. package/src/runtime-internal/hooks/useIsMyTurn.ts +20 -0
  230. package/src/runtime-internal/hooks/useLobby.ts +76 -0
  231. package/src/runtime-internal/hooks/useMe.ts +48 -0
  232. package/src/runtime-internal/hooks/usePlayerInfo.ts +28 -0
  233. package/src/runtime-internal/hooks/usePlayerTurnOrder.ts +23 -0
  234. package/src/runtime-internal/hooks/usePluginRuntime.ts +147 -0
  235. package/src/runtime-internal/hooks/useSeatInbox.ts +61 -0
  236. package/src/runtime-internal/hooks/useSimultaneousPhase.ts +10 -0
  237. package/src/runtime-internal/index.ts +42 -0
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  352. package/src/ui/plugin-styles.css +250 -0
  353. package/src/ui/primitives/dialog-lifecycle.ts +58 -0
  354. package/src/ui/primitives/dice.tsx +79 -0
  355. package/src/ui/primitives/primitive-props.tsx +101 -0
  356. package/src/ui/theme/ThemeProvider.tsx +252 -0
  357. package/src/ui/theme/board.ts +61 -0
  358. package/src/ui/theme/css-vars.ts +105 -0
  359. package/src/ui/theme/derive.ts +240 -0
  360. package/src/ui/theme/index.ts +61 -0
  361. package/src/ui/theme/presets/arcade.ts +261 -0
  362. package/src/ui/theme/presets/studio.ts +261 -0
  363. package/src/ui/theme/presets/tabletop.ts +266 -0
  364. package/src/ui/theme/tokens.ts +392 -0
  365. package/src/ui/types/hex-color.ts +20 -0
  366. package/src/ui/types/player-state.ts +463 -0
  367. package/src/ui/types/tiled-board.ts +785 -0
  368. package/src/ui/types/visual-state.ts +137 -0
  369. package/src/ui.ts +1 -0
@@ -0,0 +1,381 @@
1
+ import type { ReducerBundleContract } from "../infrastructure/reducer-contract/bundle.js";
2
+ import type * as Wire from "../generated/reducer-contract/wire.js";
3
+ import type {
4
+ InteractionDescriptor,
5
+ PluginStateSnapshot,
6
+ ZoneHandlesSnapshot,
7
+ } from "../runtime-internal/reducer.js";
8
+ import type {
9
+ RuntimeAPI,
10
+ SubmissionError,
11
+ ValidationResult,
12
+ } from "../runtime-internal/types/runtime-api.js";
13
+ import type { PluginSessionState as RuntimePluginSessionState } from "../runtime-internal/types/runtime-api.js";
14
+
15
+ type ReducerBundleLike = Pick<
16
+ ReducerBundleContract,
17
+ "projectSeatsDynamic" | "validateInput" | "dispatch"
18
+ >;
19
+
20
+ type DeepReadonly<T> = T extends (...args: readonly unknown[]) => unknown
21
+ ? T
22
+ : T extends readonly (infer Item)[]
23
+ ? readonly DeepReadonly<Item>[]
24
+ : T extends object
25
+ ? { readonly [Key in keyof T]: DeepReadonly<T[Key]> }
26
+ : T;
27
+
28
+ type DeepMutable<T> = T extends (...args: readonly unknown[]) => unknown
29
+ ? T
30
+ : T extends readonly (infer Item)[]
31
+ ? DeepMutable<Item>[]
32
+ : T extends object
33
+ ? { -readonly [Key in keyof T]: DeepMutable<T[Key]> }
34
+ : T;
35
+
36
+ type BaseStateArtifact = {
37
+ snapshot: DeepReadonly<Wire.ReducerSessionState>;
38
+ fingerprint: {
39
+ players: number;
40
+ };
41
+ };
42
+
43
+ type WireZoneHandles = {
44
+ cardIds?: readonly string[];
45
+ cardViewsById?: Readonly<Record<string, string>>;
46
+ playableByCardId?: Readonly<Record<string, readonly string[]>>;
47
+ };
48
+
49
+ export type CreateTestRuntimeOptions = {
50
+ baseId: string;
51
+ baseStates: Record<string, BaseStateArtifact>;
52
+ bundle: ReducerBundleLike;
53
+ phase?: string;
54
+ playerIds?: readonly string[];
55
+ sessionId?: string;
56
+ userId?: string | null;
57
+ gameId?: string;
58
+ displayNameByPlayerId?: Record<string, string>;
59
+ };
60
+
61
+ export type CreatedTestRuntime = {
62
+ runtime: RuntimeAPI & {
63
+ getSnapshot(): PluginStateSnapshot;
64
+ subscribeToState(
65
+ listener: (state: PluginStateSnapshot) => void,
66
+ ): () => void;
67
+ _subscribeToSessionState(
68
+ listener: (state: RuntimePluginSessionState) => void,
69
+ ): () => void;
70
+ };
71
+ getSnapshot(): PluginStateSnapshot;
72
+ players(): readonly string[];
73
+ seat(index: number): string;
74
+ submit(
75
+ playerId: string,
76
+ interactionId: string,
77
+ params?: unknown,
78
+ ): Promise<void>;
79
+ validate(
80
+ playerId: string,
81
+ interactionId: string,
82
+ params?: unknown,
83
+ ): Promise<ValidationResult>;
84
+ setControllingPlayer(playerId: string): void;
85
+ };
86
+
87
+ function cloneState<T>(value: T): DeepMutable<T> {
88
+ return structuredClone(value) as DeepMutable<T>;
89
+ }
90
+
91
+ function createSubmissionError(
92
+ errorCode: string | undefined,
93
+ message: string | undefined,
94
+ ): SubmissionError {
95
+ const error = new Error(message ?? "Interaction rejected") as SubmissionError;
96
+ error.name = "SubmissionError";
97
+ error.errorCode = errorCode;
98
+ return error;
99
+ }
100
+
101
+ function readFlowState(state: Wire.ReducerSessionState): {
102
+ currentPhase: string | null;
103
+ activePlayers: string[];
104
+ } {
105
+ const flow = ((
106
+ state.domain as
107
+ | { flow?: { currentPhase?: string; activePlayers?: string[] } }
108
+ | undefined
109
+ )?.flow ?? {}) as {
110
+ currentPhase?: string;
111
+ activePlayers?: string[];
112
+ };
113
+ return {
114
+ currentPhase: flow.currentPhase ?? null,
115
+ activePlayers: Array.isArray(flow.activePlayers) ? flow.activePlayers : [],
116
+ };
117
+ }
118
+
119
+ function resolvePlayerIds(options: {
120
+ baseState: BaseStateArtifact;
121
+ explicitPlayerIds?: readonly string[];
122
+ }): string[] {
123
+ if (options.explicitPlayerIds && options.explicitPlayerIds.length > 0) {
124
+ return [...options.explicitPlayerIds];
125
+ }
126
+ return Array.from(
127
+ { length: options.baseState.fingerprint.players },
128
+ (_, index) => `player-${index + 1}`,
129
+ );
130
+ }
131
+
132
+ function isWireZoneHandles(value: unknown): value is WireZoneHandles {
133
+ return typeof value === "object" && value !== null;
134
+ }
135
+
136
+ function buildPluginSnapshot(options: {
137
+ state: Wire.ReducerSessionState;
138
+ bundle: ReducerBundleLike;
139
+ playerId: string;
140
+ playerIds: readonly string[];
141
+ userId: string | null;
142
+ sessionId: string;
143
+ version: number;
144
+ expectedPhase: string | undefined;
145
+ baseId: string;
146
+ }): PluginStateSnapshot {
147
+ const projection = options.bundle.projectSeatsDynamic({
148
+ state: options.state,
149
+ playerIds: [options.playerId],
150
+ });
151
+
152
+ const flow = readFlowState(options.state);
153
+ if (options.expectedPhase && flow.currentPhase !== options.expectedPhase) {
154
+ throw new Error(
155
+ `Expected base '${options.baseId}' to be in phase '${options.expectedPhase}', received '${
156
+ flow.currentPhase ?? "null"
157
+ }'.`,
158
+ );
159
+ }
160
+
161
+ const interactionsByRef =
162
+ (projection.interactionsByRef as
163
+ | Record<string, InteractionDescriptor>
164
+ | undefined) ?? {};
165
+ const hydrateRefs = (
166
+ refs: readonly string[] | undefined,
167
+ ): InteractionDescriptor[] =>
168
+ (refs ?? [])
169
+ .map((ref) => interactionsByRef[ref])
170
+ .filter((descriptor): descriptor is InteractionDescriptor =>
171
+ Boolean(descriptor),
172
+ );
173
+
174
+ const seat = projection.seats?.[options.playerId];
175
+ const zones = Object.fromEntries(
176
+ Object.entries(
177
+ ((seat?.zones as Record<string, unknown> | undefined) ?? {}),
178
+ ).map(([zoneId, zoneValue]) => {
179
+ const zone = isWireZoneHandles(zoneValue) ? zoneValue : {};
180
+ return [
181
+ zoneId,
182
+ {
183
+ cardIds: [...(zone.cardIds ?? [])],
184
+ cardViewsById: { ...(zone.cardViewsById ?? {}) },
185
+ playableByCardId: Object.fromEntries(
186
+ Object.entries(zone.playableByCardId ?? {}).map(
187
+ ([cardId, refs]) => [cardId, hydrateRefs(refs)],
188
+ ),
189
+ ),
190
+ } satisfies ZoneHandlesSnapshot,
191
+ ];
192
+ }),
193
+ );
194
+
195
+ return {
196
+ view: (seat?.view ?? null) as PluginStateSnapshot["view"],
197
+ gameplay: {
198
+ currentPhase: flow.currentPhase,
199
+ currentStage: projection.currentStage ?? null,
200
+ activePlayers: flow.activePlayers,
201
+ simultaneousPhase: projection.simultaneousPhase ?? null,
202
+ availableInteractions: hydrateRefs(
203
+ seat?.availableInteractionRefs as readonly string[] | undefined,
204
+ ),
205
+ zones,
206
+ },
207
+ lobby: null,
208
+ notifications: [],
209
+ session: {
210
+ sessionId: options.sessionId,
211
+ controllablePlayerIds: [...options.playerIds],
212
+ controllingPlayerId: options.playerId || null,
213
+ userId: options.userId,
214
+ },
215
+ history: null,
216
+ syncId: options.version,
217
+ };
218
+ }
219
+
220
+ export function createTestRuntime(
221
+ options: CreateTestRuntimeOptions,
222
+ ): CreatedTestRuntime {
223
+ const baseState = options.baseStates[options.baseId];
224
+ if (!baseState) {
225
+ throw new Error(`Unknown test base '${options.baseId}'.`);
226
+ }
227
+
228
+ let currentState = cloneState(baseState.snapshot);
229
+ const playerIds = resolvePlayerIds({
230
+ baseState,
231
+ explicitPlayerIds: options.playerIds,
232
+ });
233
+ const userId = options.userId ?? "test-user";
234
+ const sessionId = options.sessionId ?? "test-session";
235
+
236
+ let version = 0;
237
+ let currentPlayerId = playerIds[0] ?? "";
238
+ const stateListeners = new Set<(state: PluginStateSnapshot) => void>();
239
+ const sessionListeners = new Set<(state: RuntimePluginSessionState) => void>();
240
+
241
+ const toReadySessionState = (
242
+ snapshot: PluginStateSnapshot,
243
+ ): RuntimePluginSessionState => ({
244
+ ...snapshot.session,
245
+ status: "ready",
246
+ });
247
+
248
+ let lastPluginSnapshot: PluginStateSnapshot;
249
+ let lastSessionState: RuntimePluginSessionState;
250
+
251
+ const applyCurrentState = (): void => {
252
+ const previousSession = lastSessionState;
253
+ version += 1;
254
+ lastPluginSnapshot = buildPluginSnapshot({
255
+ state: currentState,
256
+ bundle: options.bundle,
257
+ playerId: currentPlayerId,
258
+ playerIds,
259
+ userId,
260
+ sessionId,
261
+ version,
262
+ expectedPhase: version === 1 ? options.phase : undefined,
263
+ baseId: options.baseId,
264
+ });
265
+ lastSessionState = toReadySessionState(lastPluginSnapshot);
266
+
267
+ for (const listener of stateListeners) {
268
+ listener(lastPluginSnapshot);
269
+ }
270
+
271
+ if (
272
+ !previousSession ||
273
+ previousSession.controllingPlayerId !==
274
+ lastSessionState.controllingPlayerId ||
275
+ previousSession.controllablePlayerIds.join("\0") !==
276
+ lastSessionState.controllablePlayerIds.join("\0")
277
+ ) {
278
+ for (const listener of sessionListeners) {
279
+ listener(lastSessionState);
280
+ }
281
+ }
282
+ };
283
+
284
+ applyCurrentState();
285
+
286
+ const validate = async (
287
+ playerId: string,
288
+ interactionId: string,
289
+ params: unknown = {},
290
+ ): Promise<ValidationResult> => {
291
+ const result = await options.bundle.validateInput({
292
+ state: currentState,
293
+ input: {
294
+ kind: "interaction",
295
+ playerId,
296
+ interactionId,
297
+ params: params as Wire.JsonValue,
298
+ },
299
+ });
300
+ return {
301
+ valid: result.valid,
302
+ errorCode: result.errorCode,
303
+ message: result.message,
304
+ };
305
+ };
306
+
307
+ const submit = async (
308
+ playerId: string,
309
+ interactionId: string,
310
+ params: unknown = {},
311
+ ): Promise<void> => {
312
+ const validation = await validate(playerId, interactionId, params);
313
+ if (!validation.valid) {
314
+ throw createSubmissionError(validation.errorCode, validation.message);
315
+ }
316
+ const result = await options.bundle.dispatch({
317
+ state: currentState,
318
+ input: {
319
+ kind: "interaction",
320
+ playerId,
321
+ interactionId,
322
+ params: params as Wire.JsonValue,
323
+ },
324
+ });
325
+ if (result.kind === "reject") {
326
+ throw createSubmissionError(result.errorCode, result.message);
327
+ }
328
+ currentState = cloneState(result.state);
329
+ applyCurrentState();
330
+ };
331
+
332
+ const setControllingPlayer = (playerId: string): void => {
333
+ if (!playerIds.includes(playerId)) {
334
+ throw new Error(`Unknown controlling player '${playerId}'.`);
335
+ }
336
+ currentPlayerId = playerId;
337
+ applyCurrentState();
338
+ };
339
+
340
+ const runtime = {
341
+ validateInteraction: validate,
342
+ submitInteraction: submit,
343
+ getSessionState: (): RuntimePluginSessionState => lastSessionState,
344
+ disconnect: () => undefined,
345
+ switchPlayer: (playerId: string) => {
346
+ setControllingPlayer(playerId);
347
+ },
348
+ getSnapshot: (): PluginStateSnapshot => lastPluginSnapshot,
349
+ subscribeToState: (listener: (state: PluginStateSnapshot) => void) => {
350
+ stateListeners.add(listener);
351
+ return () => {
352
+ stateListeners.delete(listener);
353
+ };
354
+ },
355
+ _subscribeToSessionState: (
356
+ listener: (state: RuntimePluginSessionState) => void,
357
+ ) => {
358
+ sessionListeners.add(listener);
359
+ return () => {
360
+ sessionListeners.delete(listener);
361
+ };
362
+ },
363
+ };
364
+
365
+ return {
366
+ runtime,
367
+ getSnapshot: () => lastPluginSnapshot,
368
+ players: () => [...playerIds],
369
+ seat: (index: number) => {
370
+ if (!Number.isInteger(index) || index < 0 || index >= playerIds.length) {
371
+ throw new Error(
372
+ `seat(${index}) is out of range; base '${options.baseId}' has ${playerIds.length} player(s).`,
373
+ );
374
+ }
375
+ return playerIds[index]!;
376
+ },
377
+ submit,
378
+ validate,
379
+ setControllingPlayer,
380
+ };
381
+ }
@@ -0,0 +1,127 @@
1
+ export type TestRunner = "reducer" | "embedded" | "browser";
2
+
3
+ export type InteractionDescriptorLike = {
4
+ interactionId?: string;
5
+ surface?: string;
6
+ kind?: string;
7
+ availability?: InteractionAvailabilityLike;
8
+ context?: {
9
+ to?: string;
10
+ };
11
+ } & Record<string, unknown>;
12
+
13
+ export type InteractionAvailabilityLike =
14
+ | { status: "available" }
15
+ | { status: "notYourTurn"; reason: string }
16
+ | {
17
+ status: "insufficientResources";
18
+ reason: string;
19
+ missingResources?: Record<string, unknown>;
20
+ }
21
+ | { status: "blocked"; reason: string };
22
+
23
+ export type SnapshotMatcherHandler = (
24
+ name: string | undefined,
25
+ actual: unknown,
26
+ ) => void;
27
+
28
+ export type RejectionExpectation = {
29
+ errorCode?: string;
30
+ message?: string | RegExp;
31
+ };
32
+
33
+ export type ExpectMatchers = {
34
+ toBe: (expected: unknown) => void;
35
+ toEqual: (expected: unknown) => void;
36
+ toMatchObject: (expected: Record<string, unknown>) => void;
37
+ toBeDefined: () => void;
38
+ toBeUndefined: () => void;
39
+ toBeNull: () => void;
40
+ toContain: (expected: unknown) => void;
41
+ toContainEqual: (expected: unknown) => void;
42
+ toHaveLength: (expected: number) => void;
43
+ toBeGreaterThan: (expected: number) => void;
44
+ toBeGreaterThanOrEqual: (expected: number) => void;
45
+ toThrow: (predicate?: string | RegExp | ((error: Error) => boolean)) => void;
46
+ toMatchSnapshot: (filename?: string) => void;
47
+ toRejectWith: (expected: RejectionExpectation) => Promise<void>;
48
+ toHaveInteraction: (
49
+ interactionId: string,
50
+ opts?: Partial<InteractionDescriptorLike>,
51
+ ) => void;
52
+ toBeGatedBy: (reason: string, opts?: { interactionId?: string }) => void;
53
+ toBeActiveFor: (playerId: string, opts?: { interactionId?: string }) => void;
54
+ not: {
55
+ toHaveInteraction: (interactionId: string) => void;
56
+ };
57
+ };
58
+
59
+ export type ExpectFn = (actual: unknown) => ExpectMatchers;
60
+
61
+ export interface BaseContext<PlayerId extends string = string> {
62
+ game: {
63
+ start(): Promise<void>;
64
+ patchState?(
65
+ mutator: (state: Record<string, unknown>) => void,
66
+ ): Promise<void>;
67
+ submit(
68
+ playerId: PlayerId,
69
+ interactionId: string,
70
+ params?: unknown,
71
+ ): Promise<void>;
72
+ };
73
+ players(): readonly PlayerId[];
74
+ seat(index: number): PlayerId;
75
+ }
76
+
77
+ export interface SharedScenarioContext<
78
+ PlayerId extends string = string,
79
+ StateName extends string = string,
80
+ View = unknown,
81
+ Descriptor extends InteractionDescriptorLike = InteractionDescriptorLike,
82
+ > extends BaseContext<PlayerId> {
83
+ state(): StateName;
84
+ view(playerId: PlayerId): View;
85
+ interactions(playerId: PlayerId): readonly Descriptor[];
86
+ expect: ExpectFn;
87
+ }
88
+
89
+ export interface BaseDefinition {
90
+ id: string;
91
+ seed?: number;
92
+ players?: number;
93
+ setupProfileId?: string | null;
94
+ extends?: string;
95
+ setup: (ctx: BaseContext) => void | Promise<void>;
96
+ }
97
+
98
+ export interface ScenarioDefinition<
99
+ Runners extends readonly TestRunner[] = readonly ["reducer"],
100
+ PhaseName extends string = string,
101
+ StageName extends string = string,
102
+ > {
103
+ id: string;
104
+ description?: string;
105
+ from: string;
106
+ runners?: Runners;
107
+ phase?: PhaseName;
108
+ stage?: StageName;
109
+ when: (ctx: SharedScenarioContext) => void | Promise<void>;
110
+ then: (ctx: SharedScenarioContext) => void | Promise<void>;
111
+ }
112
+
113
+ export function defineBase<const Definition extends BaseDefinition>(
114
+ definition: Definition,
115
+ ): Definition {
116
+ return definition;
117
+ }
118
+
119
+ export function defineScenario<
120
+ const Runners extends readonly TestRunner[] = readonly ["reducer"],
121
+ const PhaseName extends string = string,
122
+ const StageName extends string = string,
123
+ >(
124
+ definition: ScenarioDefinition<Runners, PhaseName, StageName>,
125
+ ): ScenarioDefinition<Runners, PhaseName, StageName> {
126
+ return definition;
127
+ }
@@ -0,0 +1,3 @@
1
+ export * from "./definitions.js";
2
+ export * from "./create-expect-api.js";
3
+ export * from "./create-test-runtime.js";
package/src/testing.ts ADDED
@@ -0,0 +1 @@
1
+ export * from "./testing/index.js";
@@ -0,0 +1,42 @@
1
+ export type PlayerId = string;
2
+ export type ResourceId = string;
3
+ export type CardId = string;
4
+ export type CardIdsByDeckId = Record<string, CardId[]>;
5
+ export type CardProperties = Record<string, unknown>;
6
+ export type EdgeTypeId = string;
7
+ export type VertexTypeId = string;
8
+ export type BoardId = string;
9
+ export type BoardBaseId = string;
10
+ export type PieceId = string;
11
+ export type PieceTypeId = string;
12
+ export type SpaceId = string;
13
+ export type SpaceTypeId = string;
14
+ export type DieId = string;
15
+
16
+ /**
17
+ * Stub of the `PerPlayer<Value>` primitive emitted by the real
18
+ * `@dreamboard-games/sdk/reducer` module. The SDK UI surface does not
19
+ * depend on SDK reducer directly, so we mirror the structural shape here so
20
+ * that view types can reference runtime-accurate per-player containers.
21
+ */
22
+ export type PerPlayer<Value> = {
23
+ readonly __perPlayer: true;
24
+ readonly entries: ReadonlyArray<readonly [PlayerId, Value]>;
25
+ };
26
+
27
+ /**
28
+ * Stub of the `BoardRef` discriminated union. Shared boards carry only a
29
+ * `baseId`; per-player boards carry `baseId` plus the runtime `seat` that
30
+ * scopes them. Matches the structural shape produced by the codegen.
31
+ */
32
+ export type SharedBoardRef = {
33
+ readonly baseId: BoardBaseId;
34
+ readonly seat?: undefined;
35
+ };
36
+
37
+ export type PerPlayerBoardRef = {
38
+ readonly baseId: BoardBaseId;
39
+ readonly seat: PlayerId;
40
+ };
41
+
42
+ export type BoardRef = SharedBoardRef | PerPlayerBoardRef;
@@ -0,0 +1,72 @@
1
+ /**
2
+ * manifest-contract.ts - Dynamically generated types
3
+ *
4
+ * This file will be generated based on the game's topology manifest.
5
+ * The ui-sdk references these types but does not bundle them.
6
+ *
7
+ * Note: Shared card collection types such as ViewCard and CardCollection live in
8
+ * @dreamboard-games/sdk/types, not in this generated manifest contract.
9
+ */
10
+ export const AllActivePlayerStateNames = [];
11
+ export const ActionsByPhase = {};
12
+ export const boardHelpers = {
13
+ boardIdsForLayout: ((_) => []),
14
+ boardBaseIdsForLayout: ((_) => []),
15
+ boardIdsForBase: ((_) => []),
16
+ boardBaseIdsForTemplate: ((_) => []),
17
+ boardIdsForType: ((_) => []),
18
+ boardLayout: ((_) => "generic"),
19
+ boardTemplateLayout: ((_) => "generic"),
20
+ spaceIds: ((_) => []),
21
+ spaceKinds: ((_) => ({})),
22
+ spaceIdsForType: ((_) => []),
23
+ containerIds: ((_) => []),
24
+ containerHost: ((_, __) => ({ type: "board" })),
25
+ relationTypeIds: ((_) => []),
26
+ edgeIdsForType: ((_) => []),
27
+ edgeIds: ((_, __) => []),
28
+ authoredHexEdges: ((_) => []),
29
+ resolveHexEdgeId: ((_, __) => ""),
30
+ vertexIdsForType: ((_) => []),
31
+ vertexIds: ((_, __) => []),
32
+ authoredHexVertices: ((_) => []),
33
+ resolveHexVertexId: ((_, __) => ""),
34
+ boardRefForPlayer: ((baseId, seat) => ({ baseId, seat })),
35
+ sharedBoardRef: ((baseId) => ({ baseId })),
36
+ };
37
+ export function createInitialTable(_options) {
38
+ return {};
39
+ }
40
+ export function setupProfiles(profiles) {
41
+ return profiles;
42
+ }
43
+ export function shuffle(container) {
44
+ return {
45
+ type: "shuffle",
46
+ container,
47
+ };
48
+ }
49
+ export function dealToPlayerZone(options) {
50
+ return {
51
+ type: "deal",
52
+ ...options,
53
+ };
54
+ }
55
+ export function dealToPlayerBoardContainer(options) {
56
+ return {
57
+ type: "deal",
58
+ ...options,
59
+ };
60
+ }
61
+ export function seedSharedBoardContainer(options) {
62
+ return {
63
+ type: "move",
64
+ ...options,
65
+ };
66
+ }
67
+ export function seedSharedBoardSpace(options) {
68
+ return {
69
+ type: "move",
70
+ ...options,
71
+ };
72
+ }
@@ -0,0 +1,5 @@
1
+ export type ViewName = string;
2
+ export type GameView = Record<string, unknown>;
3
+ export type InferView<_Name extends ViewName> = GameView;
4
+
5
+ export type PhaseName = string;
@@ -0,0 +1 @@
1
+ export {};