@dreamboard-games/sdk 0.2.0

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Files changed (369) hide show
  1. package/LICENSE.md +96 -0
  2. package/README.md +12 -0
  3. package/dist/HandView-ncJIVLhN.d.ts +193 -0
  4. package/dist/ResourceCounter-CTREyF73.d.ts +102 -0
  5. package/dist/ThemeProvider-fy0_QzgO.d.ts +99 -0
  6. package/dist/bundle-TIZcw8LB.d.ts +281 -0
  7. package/dist/cards-Sl3b40Mv.d.ts +13 -0
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  36. package/dist/components-D5ZRE2Hl.d.ts +1451 -0
  37. package/dist/generated/runtime/primitives.d.ts +12 -0
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  46. package/dist/generated/workspace-contract.d.ts +14 -0
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  49. package/dist/hex-board-view-D_07hO6O.d.ts +933 -0
  50. package/dist/hex-color-MhOyuY-o.d.ts +8 -0
  51. package/dist/index-BwqPQtBu.d.ts +1433 -0
  52. package/dist/index.d.ts +1 -0
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  55. package/dist/infrastructure/reducer-bundle-abi.d.ts +1083 -0
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  58. package/dist/infrastructure/workspace-codegen.d.ts +53 -0
  59. package/dist/infrastructure/workspace-codegen.js +44 -0
  60. package/dist/infrastructure/workspace-codegen.js.map +1 -0
  61. package/dist/manifest-contract-BNHVGFtU.d.ts +9 -0
  62. package/dist/package-set.d.ts +13 -0
  63. package/dist/package-set.js +12 -0
  64. package/dist/package-set.js.map +1 -0
  65. package/dist/primitive-props-DpKs-GCr.d.ts +11 -0
  66. package/dist/reducer.d.ts +3786 -0
  67. package/dist/reducer.js +8131 -0
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  69. package/dist/runtime/primitives.d.ts +226 -0
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  75. package/dist/runtime/workspace-contract.d.ts +172 -0
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  78. package/dist/runtime-api-3dshj6kK.d.ts +101 -0
  79. package/dist/runtime-api-DWxvTr-O.d.ts +379 -0
  80. package/dist/runtime.d.ts +58 -0
  81. package/dist/runtime.js +13 -0
  82. package/dist/runtime.js.map +1 -0
  83. package/dist/slots-1GPGihk8.d.ts +8 -0
  84. package/dist/testing.d.ts +149 -0
  85. package/dist/testing.js +513 -0
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  87. package/dist/types.d.ts +496 -0
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  90. package/dist/ui/components.d.ts +16 -0
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  93. package/dist/ui/defaults.d.ts +19 -0
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  97. package/dist/ui/types/player-state.d.ts +365 -0
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  100. package/dist/ui-contract-iQfTtUSL.d.ts +1161 -0
  101. package/dist/ui.d.ts +320 -0
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  104. package/package.json +199 -0
  105. package/src/generated/reducer-contract/builders.ts +90 -0
  106. package/src/generated/reducer-contract/version.ts +9 -0
  107. package/src/generated/reducer-contract/wire.ts +100 -0
  108. package/src/generated/reducer-contract/zod.ts +101 -0
  109. package/src/generated/runtime/primitives.ts +2 -0
  110. package/src/generated/runtime-api.ts +5 -0
  111. package/src/generated/runtime.ts +35 -0
  112. package/src/generated/workspace-contract.ts +2 -0
  113. package/src/index.ts +7 -0
  114. package/src/infrastructure/reducer-bundle-abi.ts +8 -0
  115. package/src/infrastructure/reducer-contract/bundle.ts +37 -0
  116. package/src/infrastructure/workspace-codegen/hex-geometry.ts +69 -0
  117. package/src/infrastructure/workspace-codegen/index.ts +64 -0
  118. package/src/infrastructure/workspace-codegen/manifest-contract.ts +6632 -0
  119. package/src/infrastructure/workspace-codegen/manifest-validation.ts +795 -0
  120. package/src/infrastructure/workspace-codegen/ownership.ts +131 -0
  121. package/src/infrastructure/workspace-codegen/preset-card-sets.ts +169 -0
  122. package/src/infrastructure/workspace-codegen/seeds.ts +1705 -0
  123. package/src/infrastructure/workspace-codegen.ts +1 -0
  124. package/src/package-set.ts +19 -0
  125. package/src/reducer/authoring/contract.ts +157 -0
  126. package/src/reducer/authoring/effect.ts +224 -0
  127. package/src/reducer/authoring/game.ts +23 -0
  128. package/src/reducer/authoring/interaction.ts +98 -0
  129. package/src/reducer/authoring/phase.ts +300 -0
  130. package/src/reducer/authoring/types.ts +70 -0
  131. package/src/reducer/authoring/validation.ts +382 -0
  132. package/src/reducer/authoring/view-stage.ts +68 -0
  133. package/src/reducer/authoring.ts +29 -0
  134. package/src/reducer/bundle/ingress-bundle.ts +491 -0
  135. package/src/reducer/bundle/trusted/engine-instruction-resolver.ts +254 -0
  136. package/src/reducer/bundle/trusted/flow-instruction-resolver.ts +73 -0
  137. package/src/reducer/bundle/trusted/instruction-runner.ts +414 -0
  138. package/src/reducer/bundle/trusted/interaction-authorization.ts +137 -0
  139. package/src/reducer/bundle/trusted/interaction-collectors.ts +859 -0
  140. package/src/reducer/bundle/trusted/interaction-decision.ts +747 -0
  141. package/src/reducer/bundle/trusted/interaction-resolver.ts +95 -0
  142. package/src/reducer/bundle/trusted/interaction-types.ts +171 -0
  143. package/src/reducer/bundle/trusted/lifecycle-runner.ts +427 -0
  144. package/src/reducer/bundle/trusted/projection-builder.ts +356 -0
  145. package/src/reducer/bundle/trusted/projection-context.ts +39 -0
  146. package/src/reducer/bundle/trusted/rng-sampler.ts +150 -0
  147. package/src/reducer/bundle/trusted/runtime-registry.ts +120 -0
  148. package/src/reducer/bundle/trusted/runtime-scope.ts +336 -0
  149. package/src/reducer/bundle/trusted/simultaneous-player.ts +97 -0
  150. package/src/reducer/bundle/trusted/stage-resolver.ts +87 -0
  151. package/src/reducer/bundle/trusted/static-projection.ts +116 -0
  152. package/src/reducer/bundle/trusted/trusted-runtime-args.ts +97 -0
  153. package/src/reducer/bundle/trusted/trusted-runtime-result.ts +39 -0
  154. package/src/reducer/bundle/trusted/trusted-setup-profiles.ts +43 -0
  155. package/src/reducer/bundle/trusted/trusted-state-codec.ts +48 -0
  156. package/src/reducer/bundle/trusted-bundle.ts +97 -0
  157. package/src/reducer/bundle/types.ts +171 -0
  158. package/src/reducer/bundle.ts +2 -0
  159. package/src/reducer/client-param-schemas.ts +57 -0
  160. package/src/reducer/compose.ts +34 -0
  161. package/src/reducer/core/runtime-input.ts +30 -0
  162. package/src/reducer/core/runtime-instruction.ts +59 -0
  163. package/src/reducer/core/types.ts +62 -0
  164. package/src/reducer/definition-index.ts +277 -0
  165. package/src/reducer/derived.ts +106 -0
  166. package/src/reducer/effects.ts +92 -0
  167. package/src/reducer/engine/runtime-instruction-engine.ts +155 -0
  168. package/src/reducer/ingress/decode-runtime-input.ts +7 -0
  169. package/src/reducer/ingress/decode-session-state.ts +9 -0
  170. package/src/reducer/ingress/encode-session-state.ts +6 -0
  171. package/src/reducer/ingress/input-codec.ts +18 -0
  172. package/src/reducer/ingress/phase-schemas.ts +62 -0
  173. package/src/reducer/ingress/raw-types.ts +107 -0
  174. package/src/reducer/ingress/runtime-codec.ts +14 -0
  175. package/src/reducer/ingress/runtime-payload.ts +13 -0
  176. package/src/reducer/ingress/session-codec.ts +392 -0
  177. package/src/reducer/ingress/types.ts +6 -0
  178. package/src/reducer/inputs/boardInput.ts +217 -0
  179. package/src/reducer/inputs/boardTarget.ts +190 -0
  180. package/src/reducer/inputs/cardInput.ts +86 -0
  181. package/src/reducer/inputs/cardTarget.ts +101 -0
  182. package/src/reducer/inputs/choiceTarget.ts +104 -0
  183. package/src/reducer/inputs/defineInputs.ts +71 -0
  184. package/src/reducer/inputs/formInput.ts +809 -0
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  186. package/src/reducer/inputs/promptInput.ts +87 -0
  187. package/src/reducer/inputs/rngInput.ts +58 -0
  188. package/src/reducer/inputs/targetRule.ts +123 -0
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  190. package/src/reducer/model/definition.ts +1072 -0
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  192. package/src/reducer/model/manifest.ts +570 -0
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  205. package/src/reducer/table-ops.ts +2671 -0
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  207. package/src/reducer/transaction.ts +120 -0
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  209. package/src/runtime/primitives.ts +1 -0
  210. package/src/runtime/types/runtime-api.ts +1 -0
  211. package/src/runtime/workspace-contract.ts +32 -0
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  213. package/src/runtime-internal/components/PluginRuntime.tsx +103 -0
  214. package/src/runtime-internal/components/board/target-layer.ts +70 -0
  215. package/src/runtime-internal/context/ClientParamSchemaContext.tsx +44 -0
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  222. package/src/runtime-internal/errors/ValidationError.ts +29 -0
  223. package/src/runtime-internal/hooks/useActivePlayers.ts +33 -0
  224. package/src/runtime-internal/hooks/useBoardInteractions.ts +665 -0
  225. package/src/runtime-internal/hooks/useGameSelector.ts +105 -0
  226. package/src/runtime-internal/hooks/useGameView.ts +9 -0
  227. package/src/runtime-internal/hooks/useInteractionByKey.ts +354 -0
  228. package/src/runtime-internal/hooks/useInteractionHandle.ts +438 -0
  229. package/src/runtime-internal/hooks/useIsMyTurn.ts +20 -0
  230. package/src/runtime-internal/hooks/useLobby.ts +76 -0
  231. package/src/runtime-internal/hooks/useMe.ts +48 -0
  232. package/src/runtime-internal/hooks/usePlayerInfo.ts +28 -0
  233. package/src/runtime-internal/hooks/usePlayerTurnOrder.ts +23 -0
  234. package/src/runtime-internal/hooks/usePluginRuntime.ts +147 -0
  235. package/src/runtime-internal/hooks/useSeatInbox.ts +61 -0
  236. package/src/runtime-internal/hooks/useSimultaneousPhase.ts +10 -0
  237. package/src/runtime-internal/index.ts +42 -0
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  352. package/src/ui/plugin-styles.css +250 -0
  353. package/src/ui/primitives/dialog-lifecycle.ts +58 -0
  354. package/src/ui/primitives/dice.tsx +79 -0
  355. package/src/ui/primitives/primitive-props.tsx +101 -0
  356. package/src/ui/theme/ThemeProvider.tsx +252 -0
  357. package/src/ui/theme/board.ts +61 -0
  358. package/src/ui/theme/css-vars.ts +105 -0
  359. package/src/ui/theme/derive.ts +240 -0
  360. package/src/ui/theme/index.ts +61 -0
  361. package/src/ui/theme/presets/arcade.ts +261 -0
  362. package/src/ui/theme/presets/studio.ts +261 -0
  363. package/src/ui/theme/presets/tabletop.ts +266 -0
  364. package/src/ui/theme/tokens.ts +392 -0
  365. package/src/ui/types/hex-color.ts +20 -0
  366. package/src/ui/types/player-state.ts +463 -0
  367. package/src/ui/types/tiled-board.ts +785 -0
  368. package/src/ui/types/visual-state.ts +137 -0
  369. package/src/ui.ts +1 -0
@@ -0,0 +1,147 @@
1
+ import { useState, useEffect, useRef } from "react";
2
+ import {
3
+ createPluginRuntimeAPI,
4
+ type PluginRuntimeAPI,
5
+ } from "../runtime/createPluginRuntimeAPI.js";
6
+
7
+ export interface UsePluginRuntimeOptions {
8
+ /**
9
+ * Timeout in milliseconds to wait for state-sync.
10
+ * @default 10000 (10 seconds)
11
+ */
12
+ timeout?: number;
13
+ }
14
+
15
+ export interface UsePluginRuntimeResult {
16
+ /** The RuntimeAPI instance */
17
+ runtime: PluginRuntimeAPI;
18
+ /** Whether the initial reducer-native snapshot is available and ready */
19
+ isReady: boolean;
20
+ /**
21
+ * True when the plugin was ready before but the current snapshot has no
22
+ * projected view — e.g. you've acted and are waiting on the rest of the
23
+ * table in a simultaneous phase. Lets the loading affordance read as a
24
+ * mid-game wait rather than a cold "still loading" stall.
25
+ */
26
+ waiting: boolean;
27
+ /** Error message if initialization failed */
28
+ error: string | null;
29
+ }
30
+
31
+ function hasProjectedView(
32
+ snapshot: ReturnType<PluginRuntimeAPI["getSnapshot"]> | null | undefined,
33
+ ): boolean {
34
+ return (
35
+ snapshot !== null &&
36
+ snapshot !== undefined &&
37
+ snapshot.view !== null &&
38
+ snapshot.view !== undefined
39
+ );
40
+ }
41
+
42
+ /**
43
+ * Hook that creates and manages a PluginRuntimeAPI instance.
44
+ *
45
+ * This hook handles:
46
+ * 1. Creating the RuntimeAPI
47
+ * 2. Waiting for the first state-sync snapshot before setting isReady
48
+ *
49
+ * In the new architecture, the host only renders the plugin when a reducer-native
50
+ * snapshot is available, so isReady should become true quickly after init.
51
+ *
52
+ * @example
53
+ * ```tsx
54
+ * function PluginRuntime({ children }: { children: React.ReactNode }) {
55
+ * const { runtime, isReady, error } = usePluginRuntime();
56
+ *
57
+ * if (error) {
58
+ * return <div>Error: {error}</div>;
59
+ * }
60
+ *
61
+ * if (!isReady) {
62
+ * return <GameSkeleton message="Waiting for game state..." />;
63
+ * }
64
+ *
65
+ * return <RuntimeProvider runtime={runtime}>{children}</RuntimeProvider>;
66
+ * }
67
+ * ```
68
+ */
69
+ export function usePluginRuntime(
70
+ options: UsePluginRuntimeOptions = {},
71
+ ): UsePluginRuntimeResult {
72
+ const { timeout = 10000 } = options;
73
+
74
+ // Create runtime once and keep stable reference
75
+ const [runtime] = useState<PluginRuntimeAPI>(() => createPluginRuntimeAPI());
76
+ const [isReady, setIsReady] = useState(() => {
77
+ const snapshot = runtime.getSnapshot?.();
78
+ return hasProjectedView(snapshot);
79
+ });
80
+ const [error, setError] = useState<string | null>(null);
81
+ // Latches once we've shown a view, so a later view-less snapshot reads as a
82
+ // mid-game wait rather than a fresh load. (A ref, so it never re-triggers a
83
+ // render on its own.)
84
+ const hasBeenReadyRef = useRef(false);
85
+ if (isReady) hasBeenReadyRef.current = true;
86
+
87
+ // Subscribe to state-sync and set isReady when the first snapshot arrives.
88
+ useEffect(() => {
89
+ const markReadyFromSnapshot = () => {
90
+ const currentSnapshot = runtime.getSnapshot?.();
91
+ if (!hasProjectedView(currentSnapshot)) {
92
+ return false;
93
+ }
94
+ setError(null);
95
+ setIsReady(true);
96
+ return true;
97
+ };
98
+
99
+ if (markReadyFromSnapshot()) {
100
+ return;
101
+ }
102
+
103
+ // Set up timeout
104
+ const timeoutId = setTimeout(() => {
105
+ if (!markReadyFromSnapshot()) {
106
+ setError(
107
+ `Timed out waiting for the initial projected view after ${timeout}ms. ` +
108
+ "Ensure the host sends a reducer-native state-sync with a seat view.",
109
+ );
110
+ }
111
+ }, timeout);
112
+
113
+ // Fallback poll for dev/HMR flows where the runtime snapshot may already
114
+ // exist but the first subscribe callback is missed.
115
+ const pollId = setInterval(() => {
116
+ if (markReadyFromSnapshot()) {
117
+ clearInterval(pollId);
118
+ clearTimeout(timeoutId);
119
+ }
120
+ }, 100);
121
+
122
+ // Subscribe to state changes
123
+ const unsubscribe = runtime.subscribeToState?.((state) => {
124
+ if (!hasProjectedView(state)) {
125
+ setIsReady(false);
126
+ return;
127
+ }
128
+ clearInterval(pollId);
129
+ clearTimeout(timeoutId);
130
+ setError(null);
131
+ setIsReady(true);
132
+ });
133
+
134
+ return () => {
135
+ clearInterval(pollId);
136
+ clearTimeout(timeoutId);
137
+ unsubscribe?.();
138
+ };
139
+ }, [runtime, timeout]);
140
+
141
+ return {
142
+ runtime,
143
+ isReady,
144
+ waiting: hasBeenReadyRef.current && !isReady,
145
+ error,
146
+ };
147
+ }
@@ -0,0 +1,61 @@
1
+ import { usePluginState } from "../context/PluginStateContext.js";
2
+ import type { InteractionDescriptor } from "../types/plugin-state.js";
3
+ import {
4
+ eligibleTargetsByBoardKind,
5
+ hasBoardTargetInput,
6
+ } from "../utils/interaction-inputs.js";
7
+
8
+ /**
9
+ * Structured inbox view of the controlling seat's available interactions.
10
+ * Interactions are grouped into UI behavior buckets. Prompt-kind interactions
11
+ * (authored via `promptInput(...)`) surface at `bySurface.inbox`.
12
+ */
13
+ export interface SeatInbox {
14
+ /** Interactions grouped by derived UI bucket id. */
15
+ bySurface: Record<string, readonly InteractionDescriptor[]>;
16
+ /** Prompt-kind interactions addressed to the controlling seat. */
17
+ prompts: readonly InteractionDescriptor[];
18
+ /** Flat list of all available interactions (ungrouped). */
19
+ all: readonly InteractionDescriptor[];
20
+ }
21
+
22
+ /**
23
+ * Returns the controlling seat's available interactions grouped by UI bucket.
24
+ * Prompt-kind interactions (authored via `promptInput(...)`) appear both in
25
+ * `bySurface.inbox` and in `prompts`. Backed by authoritative descriptors
26
+ * from the trusted bundle — clients MUST NOT recompute availability.
27
+ */
28
+ export function useSeatInbox(): SeatInbox {
29
+ const interactions = usePluginState(
30
+ (s) => s.gameplay.availableInteractions ?? [],
31
+ );
32
+
33
+ const bySurface: Record<string, InteractionDescriptor[]> = {};
34
+ const prompts: InteractionDescriptor[] = [];
35
+ for (const descriptor of interactions) {
36
+ const surface = bucketForDescriptor(descriptor);
37
+ (bySurface[surface] ??= []).push(descriptor);
38
+ if (descriptor.kind === "prompt") {
39
+ prompts.push(descriptor);
40
+ }
41
+ }
42
+
43
+ return {
44
+ bySurface,
45
+ prompts,
46
+ all: interactions,
47
+ };
48
+ }
49
+
50
+ function bucketForDescriptor(descriptor: InteractionDescriptor): string {
51
+ if (descriptor.kind === "prompt") return "inbox";
52
+ if (descriptor.zoneId) return "hand";
53
+ if (hasBoardTargetInput(descriptor)) {
54
+ const byKind = eligibleTargetsByBoardKind(descriptor);
55
+ if (byKind.vertex) return "board-vertex";
56
+ if (byKind.edge) return "board-edge";
57
+ if (byKind.tile) return "board-tile";
58
+ if (byKind.space) return "board-space";
59
+ }
60
+ return "panel";
61
+ }
@@ -0,0 +1,10 @@
1
+ import { usePluginState } from "../context/PluginStateContext.js";
2
+ import type { SimultaneousPhaseSnapshot } from "../types/plugin-state.js";
3
+
4
+ /**
5
+ * Returns visibility-safe progress metadata for the active simultaneous-player
6
+ * phase, or null when no simultaneous submission barrier is active.
7
+ */
8
+ export function useSimultaneousPhase(): SimultaneousPhaseSnapshot | null {
9
+ return usePluginState((state) => state.gameplay.simultaneousPhase ?? null);
10
+ }
@@ -0,0 +1,42 @@
1
+ export {
2
+ createDreamboardUI,
3
+ type CardKey,
4
+ type DreamboardUI,
5
+ type DreamboardUIRegister,
6
+ type TypedGame,
7
+ type UIContract,
8
+ type ZoneKey,
9
+ } from "./ui-contract.js";
10
+ export { PluginStateProvider } from "./context/PluginStateContext.js";
11
+ export {
12
+ RuntimeContext,
13
+ RuntimeProvider,
14
+ useRuntimeContext,
15
+ } from "./context/RuntimeContext.js";
16
+ export {
17
+ type ClientParamSchema,
18
+ type ClientParamSchemaMap,
19
+ } from "./context/ClientParamSchemaContext.js";
20
+ export {
21
+ PluginRuntime,
22
+ type PluginRuntimeProps,
23
+ } from "./components/PluginRuntime.js";
24
+ export { createPluginRuntimeAPI } from "./runtime/createPluginRuntimeAPI.js";
25
+ export { usePluginRuntime } from "./hooks/usePluginRuntime.js";
26
+ export type * from "./hooks/usePluginRuntime.js";
27
+ export type {
28
+ DraftValidation,
29
+ InteractionHandle,
30
+ InteractionHandleStatus,
31
+ InteractionParamsShape,
32
+ } from "./hooks/useInteractionHandle.js";
33
+ export type {
34
+ ActionInteractionDescriptor,
35
+ InteractionContext,
36
+ InteractionContextOption,
37
+ InteractionDescriptor,
38
+ InputDomainDependencyCase,
39
+ PluginStateSnapshot,
40
+ PromptInteractionDescriptor,
41
+ } from "./types/plugin-state.js";
42
+ export type * from "./types/runtime-api.js";
@@ -0,0 +1,43 @@
1
+ export {
2
+ RuntimeContext,
3
+ RuntimeProvider,
4
+ useRuntimeContext,
5
+ } from "./context/RuntimeContext.js";
6
+ export {
7
+ createDreamboardUI,
8
+ type DreamboardUI,
9
+ type TypedGame,
10
+ } from "./ui-contract.js";
11
+ export type {
12
+ BoardHexGridInteractionFilter,
13
+ BoardHexGridProps,
14
+ BoardHexViewProps,
15
+ BoardSpaceTargetProps,
16
+ BoardTargetProps,
17
+ BoardEdgeTargetProps,
18
+ BoardVertexTargetProps,
19
+ UIRootProps,
20
+ ZoneCardAtProps,
21
+ ZoneCardRenderItem,
22
+ ZoneListProps,
23
+ ZonePileCardsProps,
24
+ } from "./primitives/index.js";
25
+ export {
26
+ InteractionForm,
27
+ defaultFormInputs,
28
+ hasDefaultInteractionFormFields,
29
+ type InteractionFormProps,
30
+ } from "./components/InteractionForm.js";
31
+ export { createPluginRuntimeAPI } from "./runtime/createPluginRuntimeAPI.js";
32
+ export {
33
+ PluginStateProvider,
34
+ usePluginActions,
35
+ usePluginState,
36
+ } from "./context/PluginStateContext.js";
37
+ export { usePluginRuntime } from "./hooks/usePluginRuntime.js";
38
+ export type { PluginStateSnapshot } from "./types/plugin-state.js";
39
+ export type {
40
+ RuntimeAPI,
41
+ SubmissionError,
42
+ ValidationResult,
43
+ } from "./types/runtime-api.js";