@dreamboard-games/sdk 0.2.0

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Files changed (369) hide show
  1. package/LICENSE.md +96 -0
  2. package/README.md +12 -0
  3. package/dist/HandView-ncJIVLhN.d.ts +193 -0
  4. package/dist/ResourceCounter-CTREyF73.d.ts +102 -0
  5. package/dist/ThemeProvider-fy0_QzgO.d.ts +99 -0
  6. package/dist/bundle-TIZcw8LB.d.ts +281 -0
  7. package/dist/cards-Sl3b40Mv.d.ts +13 -0
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  36. package/dist/components-D5ZRE2Hl.d.ts +1451 -0
  37. package/dist/generated/runtime/primitives.d.ts +12 -0
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  46. package/dist/generated/workspace-contract.d.ts +14 -0
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  49. package/dist/hex-board-view-D_07hO6O.d.ts +933 -0
  50. package/dist/hex-color-MhOyuY-o.d.ts +8 -0
  51. package/dist/index-BwqPQtBu.d.ts +1433 -0
  52. package/dist/index.d.ts +1 -0
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  55. package/dist/infrastructure/reducer-bundle-abi.d.ts +1083 -0
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  58. package/dist/infrastructure/workspace-codegen.d.ts +53 -0
  59. package/dist/infrastructure/workspace-codegen.js +44 -0
  60. package/dist/infrastructure/workspace-codegen.js.map +1 -0
  61. package/dist/manifest-contract-BNHVGFtU.d.ts +9 -0
  62. package/dist/package-set.d.ts +13 -0
  63. package/dist/package-set.js +12 -0
  64. package/dist/package-set.js.map +1 -0
  65. package/dist/primitive-props-DpKs-GCr.d.ts +11 -0
  66. package/dist/reducer.d.ts +3786 -0
  67. package/dist/reducer.js +8131 -0
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  69. package/dist/runtime/primitives.d.ts +226 -0
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  75. package/dist/runtime/workspace-contract.d.ts +172 -0
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  78. package/dist/runtime-api-3dshj6kK.d.ts +101 -0
  79. package/dist/runtime-api-DWxvTr-O.d.ts +379 -0
  80. package/dist/runtime.d.ts +58 -0
  81. package/dist/runtime.js +13 -0
  82. package/dist/runtime.js.map +1 -0
  83. package/dist/slots-1GPGihk8.d.ts +8 -0
  84. package/dist/testing.d.ts +149 -0
  85. package/dist/testing.js +513 -0
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  87. package/dist/types.d.ts +496 -0
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  90. package/dist/ui/components.d.ts +16 -0
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  93. package/dist/ui/defaults.d.ts +19 -0
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  97. package/dist/ui/types/player-state.d.ts +365 -0
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  100. package/dist/ui-contract-iQfTtUSL.d.ts +1161 -0
  101. package/dist/ui.d.ts +320 -0
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  104. package/package.json +199 -0
  105. package/src/generated/reducer-contract/builders.ts +90 -0
  106. package/src/generated/reducer-contract/version.ts +9 -0
  107. package/src/generated/reducer-contract/wire.ts +100 -0
  108. package/src/generated/reducer-contract/zod.ts +101 -0
  109. package/src/generated/runtime/primitives.ts +2 -0
  110. package/src/generated/runtime-api.ts +5 -0
  111. package/src/generated/runtime.ts +35 -0
  112. package/src/generated/workspace-contract.ts +2 -0
  113. package/src/index.ts +7 -0
  114. package/src/infrastructure/reducer-bundle-abi.ts +8 -0
  115. package/src/infrastructure/reducer-contract/bundle.ts +37 -0
  116. package/src/infrastructure/workspace-codegen/hex-geometry.ts +69 -0
  117. package/src/infrastructure/workspace-codegen/index.ts +64 -0
  118. package/src/infrastructure/workspace-codegen/manifest-contract.ts +6632 -0
  119. package/src/infrastructure/workspace-codegen/manifest-validation.ts +795 -0
  120. package/src/infrastructure/workspace-codegen/ownership.ts +131 -0
  121. package/src/infrastructure/workspace-codegen/preset-card-sets.ts +169 -0
  122. package/src/infrastructure/workspace-codegen/seeds.ts +1705 -0
  123. package/src/infrastructure/workspace-codegen.ts +1 -0
  124. package/src/package-set.ts +19 -0
  125. package/src/reducer/authoring/contract.ts +157 -0
  126. package/src/reducer/authoring/effect.ts +224 -0
  127. package/src/reducer/authoring/game.ts +23 -0
  128. package/src/reducer/authoring/interaction.ts +98 -0
  129. package/src/reducer/authoring/phase.ts +300 -0
  130. package/src/reducer/authoring/types.ts +70 -0
  131. package/src/reducer/authoring/validation.ts +382 -0
  132. package/src/reducer/authoring/view-stage.ts +68 -0
  133. package/src/reducer/authoring.ts +29 -0
  134. package/src/reducer/bundle/ingress-bundle.ts +491 -0
  135. package/src/reducer/bundle/trusted/engine-instruction-resolver.ts +254 -0
  136. package/src/reducer/bundle/trusted/flow-instruction-resolver.ts +73 -0
  137. package/src/reducer/bundle/trusted/instruction-runner.ts +414 -0
  138. package/src/reducer/bundle/trusted/interaction-authorization.ts +137 -0
  139. package/src/reducer/bundle/trusted/interaction-collectors.ts +859 -0
  140. package/src/reducer/bundle/trusted/interaction-decision.ts +747 -0
  141. package/src/reducer/bundle/trusted/interaction-resolver.ts +95 -0
  142. package/src/reducer/bundle/trusted/interaction-types.ts +171 -0
  143. package/src/reducer/bundle/trusted/lifecycle-runner.ts +427 -0
  144. package/src/reducer/bundle/trusted/projection-builder.ts +356 -0
  145. package/src/reducer/bundle/trusted/projection-context.ts +39 -0
  146. package/src/reducer/bundle/trusted/rng-sampler.ts +150 -0
  147. package/src/reducer/bundle/trusted/runtime-registry.ts +120 -0
  148. package/src/reducer/bundle/trusted/runtime-scope.ts +336 -0
  149. package/src/reducer/bundle/trusted/simultaneous-player.ts +97 -0
  150. package/src/reducer/bundle/trusted/stage-resolver.ts +87 -0
  151. package/src/reducer/bundle/trusted/static-projection.ts +116 -0
  152. package/src/reducer/bundle/trusted/trusted-runtime-args.ts +97 -0
  153. package/src/reducer/bundle/trusted/trusted-runtime-result.ts +39 -0
  154. package/src/reducer/bundle/trusted/trusted-setup-profiles.ts +43 -0
  155. package/src/reducer/bundle/trusted/trusted-state-codec.ts +48 -0
  156. package/src/reducer/bundle/trusted-bundle.ts +97 -0
  157. package/src/reducer/bundle/types.ts +171 -0
  158. package/src/reducer/bundle.ts +2 -0
  159. package/src/reducer/client-param-schemas.ts +57 -0
  160. package/src/reducer/compose.ts +34 -0
  161. package/src/reducer/core/runtime-input.ts +30 -0
  162. package/src/reducer/core/runtime-instruction.ts +59 -0
  163. package/src/reducer/core/types.ts +62 -0
  164. package/src/reducer/definition-index.ts +277 -0
  165. package/src/reducer/derived.ts +106 -0
  166. package/src/reducer/effects.ts +92 -0
  167. package/src/reducer/engine/runtime-instruction-engine.ts +155 -0
  168. package/src/reducer/ingress/decode-runtime-input.ts +7 -0
  169. package/src/reducer/ingress/decode-session-state.ts +9 -0
  170. package/src/reducer/ingress/encode-session-state.ts +6 -0
  171. package/src/reducer/ingress/input-codec.ts +18 -0
  172. package/src/reducer/ingress/phase-schemas.ts +62 -0
  173. package/src/reducer/ingress/raw-types.ts +107 -0
  174. package/src/reducer/ingress/runtime-codec.ts +14 -0
  175. package/src/reducer/ingress/runtime-payload.ts +13 -0
  176. package/src/reducer/ingress/session-codec.ts +392 -0
  177. package/src/reducer/ingress/types.ts +6 -0
  178. package/src/reducer/inputs/boardInput.ts +217 -0
  179. package/src/reducer/inputs/boardTarget.ts +190 -0
  180. package/src/reducer/inputs/cardInput.ts +86 -0
  181. package/src/reducer/inputs/cardTarget.ts +101 -0
  182. package/src/reducer/inputs/choiceTarget.ts +104 -0
  183. package/src/reducer/inputs/defineInputs.ts +71 -0
  184. package/src/reducer/inputs/formInput.ts +809 -0
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  186. package/src/reducer/inputs/promptInput.ts +87 -0
  187. package/src/reducer/inputs/rngInput.ts +58 -0
  188. package/src/reducer/inputs/targetRule.ts +123 -0
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  190. package/src/reducer/model/definition.ts +1072 -0
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  192. package/src/reducer/model/manifest.ts +570 -0
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  205. package/src/reducer/table-ops.ts +2671 -0
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  207. package/src/reducer/transaction.ts +120 -0
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  209. package/src/runtime/primitives.ts +1 -0
  210. package/src/runtime/types/runtime-api.ts +1 -0
  211. package/src/runtime/workspace-contract.ts +32 -0
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  213. package/src/runtime-internal/components/PluginRuntime.tsx +103 -0
  214. package/src/runtime-internal/components/board/target-layer.ts +70 -0
  215. package/src/runtime-internal/context/ClientParamSchemaContext.tsx +44 -0
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  222. package/src/runtime-internal/errors/ValidationError.ts +29 -0
  223. package/src/runtime-internal/hooks/useActivePlayers.ts +33 -0
  224. package/src/runtime-internal/hooks/useBoardInteractions.ts +665 -0
  225. package/src/runtime-internal/hooks/useGameSelector.ts +105 -0
  226. package/src/runtime-internal/hooks/useGameView.ts +9 -0
  227. package/src/runtime-internal/hooks/useInteractionByKey.ts +354 -0
  228. package/src/runtime-internal/hooks/useInteractionHandle.ts +438 -0
  229. package/src/runtime-internal/hooks/useIsMyTurn.ts +20 -0
  230. package/src/runtime-internal/hooks/useLobby.ts +76 -0
  231. package/src/runtime-internal/hooks/useMe.ts +48 -0
  232. package/src/runtime-internal/hooks/usePlayerInfo.ts +28 -0
  233. package/src/runtime-internal/hooks/usePlayerTurnOrder.ts +23 -0
  234. package/src/runtime-internal/hooks/usePluginRuntime.ts +147 -0
  235. package/src/runtime-internal/hooks/useSeatInbox.ts +61 -0
  236. package/src/runtime-internal/hooks/useSimultaneousPhase.ts +10 -0
  237. package/src/runtime-internal/index.ts +42 -0
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  352. package/src/ui/plugin-styles.css +250 -0
  353. package/src/ui/primitives/dialog-lifecycle.ts +58 -0
  354. package/src/ui/primitives/dice.tsx +79 -0
  355. package/src/ui/primitives/primitive-props.tsx +101 -0
  356. package/src/ui/theme/ThemeProvider.tsx +252 -0
  357. package/src/ui/theme/board.ts +61 -0
  358. package/src/ui/theme/css-vars.ts +105 -0
  359. package/src/ui/theme/derive.ts +240 -0
  360. package/src/ui/theme/index.ts +61 -0
  361. package/src/ui/theme/presets/arcade.ts +261 -0
  362. package/src/ui/theme/presets/studio.ts +261 -0
  363. package/src/ui/theme/presets/tabletop.ts +266 -0
  364. package/src/ui/theme/tokens.ts +392 -0
  365. package/src/ui/types/hex-color.ts +20 -0
  366. package/src/ui/types/player-state.ts +463 -0
  367. package/src/ui/types/tiled-board.ts +785 -0
  368. package/src/ui/types/visual-state.ts +137 -0
  369. package/src/ui.ts +1 -0
@@ -0,0 +1,254 @@
1
+ import type { DispatchTraceEntry, TrustedRuntimeInput } from "../../core/types";
2
+ import type { RuntimeInstructionForState } from "../../core/runtime-instruction";
3
+ import type {
4
+ PhaseMapOf,
5
+ ReducerGameContractLike,
6
+ ViewMapOf,
7
+ } from "../../model";
8
+ import {
9
+ cloneRuntimeTable,
10
+ ensureArray,
11
+ shufflePlayerZoneCards,
12
+ } from "../../table-ops";
13
+ import {
14
+ sampleDieValue,
15
+ shuffleWithRng,
16
+ type RngConsumption,
17
+ } from "./rng-sampler";
18
+ import type {
19
+ TrustedInput,
20
+ TrustedPlayerId,
21
+ TrustedState,
22
+ } from "./runtime-scope";
23
+
24
+ function toRngTrace<
25
+ State,
26
+ PlayerId extends string,
27
+ ReducerInput extends TrustedRuntimeInput<PlayerId>,
28
+ >(
29
+ consumptions: readonly RngConsumption[],
30
+ ): DispatchTraceEntry<State, PlayerId, ReducerInput>[] {
31
+ return consumptions.map((consumption) => ({
32
+ type: "rngConsumption" as const,
33
+ operation: consumption.operation,
34
+ traceEntry: consumption.traceEntry,
35
+ }));
36
+ }
37
+
38
+ export function createEngineInstructionResolver<
39
+ Contract extends ReducerGameContractLike,
40
+ Definitions extends PhaseMapOf<Contract>,
41
+ Views extends ViewMapOf<Contract>,
42
+ >() {
43
+ type State = TrustedState<Contract>;
44
+ type PlayerId = TrustedPlayerId<Contract>;
45
+ type ReducerInput = TrustedInput<Contract>;
46
+
47
+ function resolveRollDie(
48
+ state: State,
49
+ instruction: Extract<
50
+ RuntimeInstructionForState<State>,
51
+ { kind: "engine.rollDie" }
52
+ >,
53
+ ): {
54
+ state: State;
55
+ queuedInputs: ReducerInput[];
56
+ queuedInstructions: RuntimeInstructionForState<State>[];
57
+ trace: DispatchTraceEntry<State, PlayerId, ReducerInput>[];
58
+ } {
59
+ const die = state.table.dice[instruction.dieId];
60
+ if (!die) {
61
+ throw new Error(`Cannot roll unknown die '${instruction.dieId}'.`);
62
+ }
63
+ if (!Number.isInteger(die.sides) || die.sides <= 0) {
64
+ throw new Error(
65
+ `Cannot roll die '${instruction.dieId}' with invalid sides '${die.sides}'.`,
66
+ );
67
+ }
68
+ const nextTable = cloneRuntimeTable(state.table);
69
+ const sampled = sampleDieValue(die.sides, state.runtime.rng);
70
+ nextTable.dice[instruction.dieId] = {
71
+ ...die,
72
+ value: sampled.value,
73
+ };
74
+ const queuedInputs: ReducerInput[] = instruction.continuation
75
+ ? [
76
+ {
77
+ kind: "continuation",
78
+ continuationId: instruction.continuation.id,
79
+ resumeData: instruction.continuation.data,
80
+ source: "effect",
81
+ effectKind: "rollDie",
82
+ response: {
83
+ dieId: instruction.dieId,
84
+ value: sampled.value,
85
+ },
86
+ } as unknown as ReducerInput,
87
+ ]
88
+ : [];
89
+ return {
90
+ state: {
91
+ ...state,
92
+ table: nextTable,
93
+ runtime: {
94
+ ...state.runtime,
95
+ rng: sampled.nextRng,
96
+ },
97
+ },
98
+ queuedInputs,
99
+ queuedInstructions: [],
100
+ trace: toRngTrace<State, PlayerId, ReducerInput>([sampled.consumption]),
101
+ };
102
+ }
103
+
104
+ function resolveShuffleSharedZone(
105
+ state: State,
106
+ instruction: Extract<
107
+ RuntimeInstructionForState<State>,
108
+ { kind: "engine.shuffleSharedZone" }
109
+ >,
110
+ ): {
111
+ state: State;
112
+ queuedInputs: ReducerInput[];
113
+ queuedInstructions: RuntimeInstructionForState<State>[];
114
+ trace: DispatchTraceEntry<State, PlayerId, ReducerInput>[];
115
+ } {
116
+ const nextTable = cloneRuntimeTable(state.table);
117
+ const deckCards = [...ensureArray(nextTable.decks[instruction.zoneId])];
118
+ const shuffled = shuffleWithRng(deckCards, state.runtime.rng);
119
+ const orderedCardIds = [...shuffled.orderedValues];
120
+ nextTable.decks[instruction.zoneId] = shuffled.orderedValues;
121
+ nextTable.zones.shared[instruction.zoneId] = [...shuffled.orderedValues];
122
+ for (const [index, cardId] of shuffled.orderedValues.entries()) {
123
+ const currentLocation = nextTable.componentLocations[cardId];
124
+ nextTable.componentLocations[cardId] =
125
+ currentLocation?.type === "InDeck" || currentLocation?.type === "InZone"
126
+ ? {
127
+ ...currentLocation,
128
+ type: "InDeck",
129
+ deckId: instruction.zoneId,
130
+ playedBy: currentLocation.playedBy ?? null,
131
+ position: index,
132
+ }
133
+ : {
134
+ type: "InDeck",
135
+ deckId: instruction.zoneId,
136
+ playedBy: null,
137
+ position: index,
138
+ };
139
+ }
140
+ const queuedInputs: ReducerInput[] = instruction.continuation
141
+ ? [
142
+ {
143
+ kind: "continuation",
144
+ continuationId: instruction.continuation.id,
145
+ resumeData: instruction.continuation.data,
146
+ source: "effect",
147
+ effectKind: "shuffleSharedZone",
148
+ response: {
149
+ zoneId: instruction.zoneId,
150
+ orderedCardIds,
151
+ },
152
+ } as unknown as ReducerInput,
153
+ ]
154
+ : [];
155
+ return {
156
+ state: {
157
+ ...state,
158
+ table: nextTable,
159
+ runtime: {
160
+ ...state.runtime,
161
+ rng: shuffled.nextRng,
162
+ },
163
+ },
164
+ queuedInputs,
165
+ queuedInstructions: [],
166
+ trace: toRngTrace<State, PlayerId, ReducerInput>(shuffled.consumptions),
167
+ };
168
+ }
169
+
170
+ function resolveShufflePlayerZone(
171
+ state: State,
172
+ instruction: Extract<
173
+ RuntimeInstructionForState<State>,
174
+ { kind: "engine.shufflePlayerZone" }
175
+ >,
176
+ ): {
177
+ state: State;
178
+ queuedInputs: ReducerInput[];
179
+ queuedInstructions: RuntimeInstructionForState<State>[];
180
+ trace: DispatchTraceEntry<State, PlayerId, ReducerInput>[];
181
+ } {
182
+ const nextTable = cloneRuntimeTable(state.table);
183
+ const zoneCards = shufflePlayerZoneCards(
184
+ nextTable,
185
+ instruction.zoneId,
186
+ instruction.playerId,
187
+ );
188
+ const shuffled = shuffleWithRng(
189
+ zoneCards,
190
+ state.runtime.rng,
191
+ "shufflePlayerZone",
192
+ );
193
+ const orderedCardIds = [...shuffled.orderedValues];
194
+ shufflePlayerZoneCards(
195
+ nextTable,
196
+ instruction.zoneId,
197
+ instruction.playerId,
198
+ orderedCardIds,
199
+ );
200
+ for (const [index, cardId] of orderedCardIds.entries()) {
201
+ const currentLocation = nextTable.componentLocations[cardId];
202
+ nextTable.componentLocations[cardId] =
203
+ currentLocation?.type === "InHand"
204
+ ? {
205
+ ...currentLocation,
206
+ type: "InHand",
207
+ handId: instruction.zoneId,
208
+ playerId: instruction.playerId,
209
+ position: index,
210
+ }
211
+ : {
212
+ type: "InHand",
213
+ handId: instruction.zoneId,
214
+ playerId: instruction.playerId,
215
+ position: index,
216
+ };
217
+ }
218
+ const queuedInputs: ReducerInput[] = instruction.continuation
219
+ ? [
220
+ {
221
+ kind: "continuation",
222
+ continuationId: instruction.continuation.id,
223
+ resumeData: instruction.continuation.data,
224
+ source: "effect",
225
+ effectKind: "shufflePlayerZone",
226
+ response: {
227
+ zoneId: instruction.zoneId,
228
+ playerId: instruction.playerId,
229
+ orderedCardIds,
230
+ },
231
+ } as unknown as ReducerInput,
232
+ ]
233
+ : [];
234
+ return {
235
+ state: {
236
+ ...state,
237
+ table: nextTable,
238
+ runtime: {
239
+ ...state.runtime,
240
+ rng: shuffled.nextRng,
241
+ },
242
+ },
243
+ queuedInputs,
244
+ queuedInstructions: [],
245
+ trace: toRngTrace<State, PlayerId, ReducerInput>(shuffled.consumptions),
246
+ };
247
+ }
248
+
249
+ return {
250
+ resolveRollDie,
251
+ resolveShuffleSharedZone,
252
+ resolveShufflePlayerZone,
253
+ };
254
+ }
@@ -0,0 +1,73 @@
1
+ import type { DispatchTraceEntry } from "../../core/types";
2
+ import type { RuntimeInstructionForState } from "../../core/runtime-instruction";
3
+ import type {
4
+ PhaseMapOf,
5
+ ReducerGameContractLike,
6
+ ViewMapOf,
7
+ } from "../../model";
8
+ import type { createLifecycleRunner } from "./lifecycle-runner";
9
+ import type {
10
+ TrustedInput,
11
+ TrustedPhaseName,
12
+ TrustedPlayerId,
13
+ TrustedState,
14
+ } from "./runtime-scope";
15
+
16
+ type LifecycleRunnerFor<
17
+ Contract extends ReducerGameContractLike,
18
+ Definitions extends PhaseMapOf<Contract>,
19
+ Views extends ViewMapOf<Contract>,
20
+ > = ReturnType<typeof createLifecycleRunner<Contract, Definitions, Views>>;
21
+
22
+ export function createFlowInstructionResolver<
23
+ Contract extends ReducerGameContractLike,
24
+ Definitions extends PhaseMapOf<Contract>,
25
+ Views extends ViewMapOf<Contract>,
26
+ >(lifecycle: LifecycleRunnerFor<Contract, Definitions, Views>) {
27
+ type State = TrustedState<Contract>;
28
+ type PhaseName = TrustedPhaseName<Contract, Definitions, Views>;
29
+ type PlayerId = TrustedPlayerId<Contract>;
30
+ type ReducerInput = TrustedInput<Contract>;
31
+
32
+ function resolveTransition(
33
+ state: State,
34
+ instruction: Extract<
35
+ RuntimeInstructionForState<State>,
36
+ { kind: "flow.transition" }
37
+ >,
38
+ ): {
39
+ state: State;
40
+ queuedInputs: ReducerInput[];
41
+ queuedInstructions: RuntimeInstructionForState<State>[];
42
+ trace: DispatchTraceEntry<State, PlayerId, ReducerInput>[];
43
+ } {
44
+ const initialized = lifecycle.initializePhaseResult(
45
+ {
46
+ ...state,
47
+ flow: {
48
+ ...state.flow,
49
+ currentPhase:
50
+ instruction.to as unknown as State["flow"]["currentPhase"],
51
+ },
52
+ runtime: {
53
+ ...state.runtime,
54
+ lastTransition: {
55
+ from: state.flow.currentPhase,
56
+ to: instruction.to,
57
+ },
58
+ } as State["runtime"],
59
+ },
60
+ instruction.to as PhaseName,
61
+ );
62
+ return {
63
+ state: initialized.state,
64
+ queuedInputs: [],
65
+ queuedInstructions: initialized.instructions,
66
+ trace: [],
67
+ };
68
+ }
69
+
70
+ return {
71
+ resolveTransition,
72
+ };
73
+ }