@dreamboard-games/sdk 0.2.0

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Files changed (369) hide show
  1. package/LICENSE.md +96 -0
  2. package/README.md +12 -0
  3. package/dist/HandView-ncJIVLhN.d.ts +193 -0
  4. package/dist/ResourceCounter-CTREyF73.d.ts +102 -0
  5. package/dist/ThemeProvider-fy0_QzgO.d.ts +99 -0
  6. package/dist/bundle-TIZcw8LB.d.ts +281 -0
  7. package/dist/cards-Sl3b40Mv.d.ts +13 -0
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  36. package/dist/components-D5ZRE2Hl.d.ts +1451 -0
  37. package/dist/generated/runtime/primitives.d.ts +12 -0
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  46. package/dist/generated/workspace-contract.d.ts +14 -0
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  49. package/dist/hex-board-view-D_07hO6O.d.ts +933 -0
  50. package/dist/hex-color-MhOyuY-o.d.ts +8 -0
  51. package/dist/index-BwqPQtBu.d.ts +1433 -0
  52. package/dist/index.d.ts +1 -0
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  55. package/dist/infrastructure/reducer-bundle-abi.d.ts +1083 -0
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  58. package/dist/infrastructure/workspace-codegen.d.ts +53 -0
  59. package/dist/infrastructure/workspace-codegen.js +44 -0
  60. package/dist/infrastructure/workspace-codegen.js.map +1 -0
  61. package/dist/manifest-contract-BNHVGFtU.d.ts +9 -0
  62. package/dist/package-set.d.ts +13 -0
  63. package/dist/package-set.js +12 -0
  64. package/dist/package-set.js.map +1 -0
  65. package/dist/primitive-props-DpKs-GCr.d.ts +11 -0
  66. package/dist/reducer.d.ts +3786 -0
  67. package/dist/reducer.js +8131 -0
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  69. package/dist/runtime/primitives.d.ts +226 -0
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  75. package/dist/runtime/workspace-contract.d.ts +172 -0
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  78. package/dist/runtime-api-3dshj6kK.d.ts +101 -0
  79. package/dist/runtime-api-DWxvTr-O.d.ts +379 -0
  80. package/dist/runtime.d.ts +58 -0
  81. package/dist/runtime.js +13 -0
  82. package/dist/runtime.js.map +1 -0
  83. package/dist/slots-1GPGihk8.d.ts +8 -0
  84. package/dist/testing.d.ts +149 -0
  85. package/dist/testing.js +513 -0
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  87. package/dist/types.d.ts +496 -0
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  90. package/dist/ui/components.d.ts +16 -0
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  93. package/dist/ui/defaults.d.ts +19 -0
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  97. package/dist/ui/types/player-state.d.ts +365 -0
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  100. package/dist/ui-contract-iQfTtUSL.d.ts +1161 -0
  101. package/dist/ui.d.ts +320 -0
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  104. package/package.json +199 -0
  105. package/src/generated/reducer-contract/builders.ts +90 -0
  106. package/src/generated/reducer-contract/version.ts +9 -0
  107. package/src/generated/reducer-contract/wire.ts +100 -0
  108. package/src/generated/reducer-contract/zod.ts +101 -0
  109. package/src/generated/runtime/primitives.ts +2 -0
  110. package/src/generated/runtime-api.ts +5 -0
  111. package/src/generated/runtime.ts +35 -0
  112. package/src/generated/workspace-contract.ts +2 -0
  113. package/src/index.ts +7 -0
  114. package/src/infrastructure/reducer-bundle-abi.ts +8 -0
  115. package/src/infrastructure/reducer-contract/bundle.ts +37 -0
  116. package/src/infrastructure/workspace-codegen/hex-geometry.ts +69 -0
  117. package/src/infrastructure/workspace-codegen/index.ts +64 -0
  118. package/src/infrastructure/workspace-codegen/manifest-contract.ts +6632 -0
  119. package/src/infrastructure/workspace-codegen/manifest-validation.ts +795 -0
  120. package/src/infrastructure/workspace-codegen/ownership.ts +131 -0
  121. package/src/infrastructure/workspace-codegen/preset-card-sets.ts +169 -0
  122. package/src/infrastructure/workspace-codegen/seeds.ts +1705 -0
  123. package/src/infrastructure/workspace-codegen.ts +1 -0
  124. package/src/package-set.ts +19 -0
  125. package/src/reducer/authoring/contract.ts +157 -0
  126. package/src/reducer/authoring/effect.ts +224 -0
  127. package/src/reducer/authoring/game.ts +23 -0
  128. package/src/reducer/authoring/interaction.ts +98 -0
  129. package/src/reducer/authoring/phase.ts +300 -0
  130. package/src/reducer/authoring/types.ts +70 -0
  131. package/src/reducer/authoring/validation.ts +382 -0
  132. package/src/reducer/authoring/view-stage.ts +68 -0
  133. package/src/reducer/authoring.ts +29 -0
  134. package/src/reducer/bundle/ingress-bundle.ts +491 -0
  135. package/src/reducer/bundle/trusted/engine-instruction-resolver.ts +254 -0
  136. package/src/reducer/bundle/trusted/flow-instruction-resolver.ts +73 -0
  137. package/src/reducer/bundle/trusted/instruction-runner.ts +414 -0
  138. package/src/reducer/bundle/trusted/interaction-authorization.ts +137 -0
  139. package/src/reducer/bundle/trusted/interaction-collectors.ts +859 -0
  140. package/src/reducer/bundle/trusted/interaction-decision.ts +747 -0
  141. package/src/reducer/bundle/trusted/interaction-resolver.ts +95 -0
  142. package/src/reducer/bundle/trusted/interaction-types.ts +171 -0
  143. package/src/reducer/bundle/trusted/lifecycle-runner.ts +427 -0
  144. package/src/reducer/bundle/trusted/projection-builder.ts +356 -0
  145. package/src/reducer/bundle/trusted/projection-context.ts +39 -0
  146. package/src/reducer/bundle/trusted/rng-sampler.ts +150 -0
  147. package/src/reducer/bundle/trusted/runtime-registry.ts +120 -0
  148. package/src/reducer/bundle/trusted/runtime-scope.ts +336 -0
  149. package/src/reducer/bundle/trusted/simultaneous-player.ts +97 -0
  150. package/src/reducer/bundle/trusted/stage-resolver.ts +87 -0
  151. package/src/reducer/bundle/trusted/static-projection.ts +116 -0
  152. package/src/reducer/bundle/trusted/trusted-runtime-args.ts +97 -0
  153. package/src/reducer/bundle/trusted/trusted-runtime-result.ts +39 -0
  154. package/src/reducer/bundle/trusted/trusted-setup-profiles.ts +43 -0
  155. package/src/reducer/bundle/trusted/trusted-state-codec.ts +48 -0
  156. package/src/reducer/bundle/trusted-bundle.ts +97 -0
  157. package/src/reducer/bundle/types.ts +171 -0
  158. package/src/reducer/bundle.ts +2 -0
  159. package/src/reducer/client-param-schemas.ts +57 -0
  160. package/src/reducer/compose.ts +34 -0
  161. package/src/reducer/core/runtime-input.ts +30 -0
  162. package/src/reducer/core/runtime-instruction.ts +59 -0
  163. package/src/reducer/core/types.ts +62 -0
  164. package/src/reducer/definition-index.ts +277 -0
  165. package/src/reducer/derived.ts +106 -0
  166. package/src/reducer/effects.ts +92 -0
  167. package/src/reducer/engine/runtime-instruction-engine.ts +155 -0
  168. package/src/reducer/ingress/decode-runtime-input.ts +7 -0
  169. package/src/reducer/ingress/decode-session-state.ts +9 -0
  170. package/src/reducer/ingress/encode-session-state.ts +6 -0
  171. package/src/reducer/ingress/input-codec.ts +18 -0
  172. package/src/reducer/ingress/phase-schemas.ts +62 -0
  173. package/src/reducer/ingress/raw-types.ts +107 -0
  174. package/src/reducer/ingress/runtime-codec.ts +14 -0
  175. package/src/reducer/ingress/runtime-payload.ts +13 -0
  176. package/src/reducer/ingress/session-codec.ts +392 -0
  177. package/src/reducer/ingress/types.ts +6 -0
  178. package/src/reducer/inputs/boardInput.ts +217 -0
  179. package/src/reducer/inputs/boardTarget.ts +190 -0
  180. package/src/reducer/inputs/cardInput.ts +86 -0
  181. package/src/reducer/inputs/cardTarget.ts +101 -0
  182. package/src/reducer/inputs/choiceTarget.ts +104 -0
  183. package/src/reducer/inputs/defineInputs.ts +71 -0
  184. package/src/reducer/inputs/formInput.ts +809 -0
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  186. package/src/reducer/inputs/promptInput.ts +87 -0
  187. package/src/reducer/inputs/rngInput.ts +58 -0
  188. package/src/reducer/inputs/targetRule.ts +123 -0
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  190. package/src/reducer/model/definition.ts +1072 -0
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  192. package/src/reducer/model/manifest.ts +570 -0
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  205. package/src/reducer/table-ops.ts +2671 -0
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  207. package/src/reducer/transaction.ts +120 -0
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  209. package/src/runtime/primitives.ts +1 -0
  210. package/src/runtime/types/runtime-api.ts +1 -0
  211. package/src/runtime/workspace-contract.ts +32 -0
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  213. package/src/runtime-internal/components/PluginRuntime.tsx +103 -0
  214. package/src/runtime-internal/components/board/target-layer.ts +70 -0
  215. package/src/runtime-internal/context/ClientParamSchemaContext.tsx +44 -0
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  222. package/src/runtime-internal/errors/ValidationError.ts +29 -0
  223. package/src/runtime-internal/hooks/useActivePlayers.ts +33 -0
  224. package/src/runtime-internal/hooks/useBoardInteractions.ts +665 -0
  225. package/src/runtime-internal/hooks/useGameSelector.ts +105 -0
  226. package/src/runtime-internal/hooks/useGameView.ts +9 -0
  227. package/src/runtime-internal/hooks/useInteractionByKey.ts +354 -0
  228. package/src/runtime-internal/hooks/useInteractionHandle.ts +438 -0
  229. package/src/runtime-internal/hooks/useIsMyTurn.ts +20 -0
  230. package/src/runtime-internal/hooks/useLobby.ts +76 -0
  231. package/src/runtime-internal/hooks/useMe.ts +48 -0
  232. package/src/runtime-internal/hooks/usePlayerInfo.ts +28 -0
  233. package/src/runtime-internal/hooks/usePlayerTurnOrder.ts +23 -0
  234. package/src/runtime-internal/hooks/usePluginRuntime.ts +147 -0
  235. package/src/runtime-internal/hooks/useSeatInbox.ts +61 -0
  236. package/src/runtime-internal/hooks/useSimultaneousPhase.ts +10 -0
  237. package/src/runtime-internal/index.ts +42 -0
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  352. package/src/ui/plugin-styles.css +250 -0
  353. package/src/ui/primitives/dialog-lifecycle.ts +58 -0
  354. package/src/ui/primitives/dice.tsx +79 -0
  355. package/src/ui/primitives/primitive-props.tsx +101 -0
  356. package/src/ui/theme/ThemeProvider.tsx +252 -0
  357. package/src/ui/theme/board.ts +61 -0
  358. package/src/ui/theme/css-vars.ts +105 -0
  359. package/src/ui/theme/derive.ts +240 -0
  360. package/src/ui/theme/index.ts +61 -0
  361. package/src/ui/theme/presets/arcade.ts +261 -0
  362. package/src/ui/theme/presets/studio.ts +261 -0
  363. package/src/ui/theme/presets/tabletop.ts +266 -0
  364. package/src/ui/theme/tokens.ts +392 -0
  365. package/src/ui/types/hex-color.ts +20 -0
  366. package/src/ui/types/player-state.ts +463 -0
  367. package/src/ui/types/tiled-board.ts +785 -0
  368. package/src/ui/types/visual-state.ts +137 -0
  369. package/src/ui.ts +1 -0
@@ -0,0 +1,581 @@
1
+ import { clsx } from "clsx";
2
+ import { motion } from "framer-motion";
3
+ import {
4
+ useCallback,
5
+ useEffect,
6
+ useRef,
7
+ useState,
8
+ type CSSProperties,
9
+ type ReactNode,
10
+ } from "react";
11
+ import {
12
+ Dialog,
13
+ DialogContent,
14
+ DialogDescription,
15
+ DialogHeader,
16
+ DialogTitle,
17
+ } from "../internal/ui/dialog.js";
18
+ import { surfaceStyle } from "../theme/derive.js";
19
+ import { useTheme, useThemeCssVars } from "../theme/ThemeProvider.js";
20
+ import { normalizeDiceState, type DiceValue } from "../primitives/dice.js";
21
+ import { ThemedButton } from "./ThemedButton.js";
22
+
23
+ export interface DiceRollerRenderProps {
24
+ values: ReadonlyArray<number | undefined> | undefined;
25
+ /** Undefined if any die hasn't been rolled */
26
+ sum: number | undefined;
27
+ diceCount: number;
28
+ allRolled: boolean;
29
+ }
30
+
31
+ export interface DiceRollerRollAction {
32
+ /** Controlled action callback supplied by the runtime or application. */
33
+ onRoll?: () => void | Promise<void>;
34
+ available?: boolean;
35
+ disabledReason?: string;
36
+ title?: ReactNode;
37
+ description?: ReactNode;
38
+ rollLabel?: ReactNode;
39
+ resultLabel?: ReactNode;
40
+ minSpinMs?: number;
41
+ revealHoldMs?: number;
42
+ }
43
+
44
+ export interface DiceRollerProps {
45
+ values?: readonly DiceValue[] | null;
46
+ /** Used when values not provided */
47
+ diceCount?: number;
48
+ render?: (props: DiceRollerRenderProps) => ReactNode;
49
+ /** Optional controlled dialog flow for actions such as `rollDice`. */
50
+ rollAction?: DiceRollerRollAction;
51
+ className?: string;
52
+ }
53
+
54
+ type RollPhase = "idle" | "rolling" | "revealed";
55
+
56
+ const DEFAULT_MIN_SPIN_MS = 1200;
57
+ const DEFAULT_REVEAL_HOLD_MS = 1400;
58
+ const FACE_SEQUENCE = [1, 2, 3, 4, 5, 6] as const;
59
+
60
+ export function DiceRoller({
61
+ values,
62
+ diceCount = 2,
63
+ render,
64
+ rollAction,
65
+ className,
66
+ }: DiceRollerProps) {
67
+ const renderProps = normalizeDiceState({ values, count: diceCount });
68
+
69
+ return (
70
+ <div
71
+ className={clsx("flex flex-col items-center gap-4", className)}
72
+ role="region"
73
+ aria-label="Dice roller"
74
+ >
75
+ {render ? render(renderProps) : <DefaultDiceReadout {...renderProps} />}
76
+
77
+ {rollAction ? (
78
+ <DiceRollDialog
79
+ action={rollAction}
80
+ values={renderProps.values}
81
+ diceCount={renderProps.diceCount}
82
+ />
83
+ ) : null}
84
+
85
+ {/* Screen reader only: dice info */}
86
+ <div className="sr-only" aria-live="polite">
87
+ {renderProps.allRolled && renderProps.values
88
+ ? `Rolled ${renderProps.values.join(", ")}. Total: ${renderProps.sum}`
89
+ : "Dice not rolled yet"}
90
+ </div>
91
+ </div>
92
+ );
93
+ }
94
+
95
+ function DefaultDiceReadout({
96
+ values,
97
+ sum,
98
+ diceCount,
99
+ allRolled,
100
+ }: DiceRollerRenderProps) {
101
+ const theme = useTheme();
102
+ const dice = values ?? Array(diceCount).fill(undefined);
103
+ return (
104
+ <div
105
+ style={{
106
+ display: "flex",
107
+ flexDirection: "column",
108
+ alignItems: "center",
109
+ gap: theme.space[2],
110
+ }}
111
+ >
112
+ {allRolled ? (
113
+ <strong
114
+ style={{
115
+ fontFamily: theme.typography.fontFamily.display,
116
+ fontSize: theme.typography.fontSize.lg,
117
+ color: theme.semantic.text.primary,
118
+ fontVariantNumeric: "tabular-nums",
119
+ }}
120
+ >
121
+ Total {sum}
122
+ </strong>
123
+ ) : null}
124
+ <DiceRow values={dice} size={44} rolling={false} />
125
+ </div>
126
+ );
127
+ }
128
+
129
+ function DiceRollDialog({
130
+ action,
131
+ values,
132
+ diceCount,
133
+ }: {
134
+ action: DiceRollerRollAction;
135
+ values: ReadonlyArray<number | undefined> | undefined;
136
+ diceCount: number;
137
+ }) {
138
+ const theme = useTheme();
139
+ const themeCssVars = useThemeCssVars();
140
+ const reducedMotion = theme.motion.reducedMotion === "true";
141
+ const [open, setOpen] = useState(false);
142
+ const [phase, setPhase] = useState<RollPhase>("idle");
143
+ const [error, setError] = useState<string | null>(null);
144
+ const [animatedValues, setAnimatedValues] = useState<number[]>(() =>
145
+ nextAnimatedValues(diceCount),
146
+ );
147
+ const [revealedValues, setRevealedValues] = useState<
148
+ Array<number | undefined> | undefined
149
+ >(undefined);
150
+ const startedAtRef = useRef(0);
151
+ const revealedRollKeyRef = useRef<string | null>(null);
152
+
153
+ const shouldPresentDialog = Boolean(action.onRoll);
154
+ const minSpinMs = reducedMotion
155
+ ? 0
156
+ : (action.minSpinMs ?? DEFAULT_MIN_SPIN_MS);
157
+ const revealHoldMs = action.revealHoldMs ?? DEFAULT_REVEAL_HOLD_MS;
158
+ const rolledValuesKey = values?.join(",") ?? "";
159
+ const valuesAreReady =
160
+ values !== undefined &&
161
+ values.length > 0 &&
162
+ values.every((value) => typeof value === "number");
163
+
164
+ useEffect(() => {
165
+ if (!shouldPresentDialog) {
166
+ setOpen(false);
167
+ return;
168
+ }
169
+ if (!valuesAreReady) {
170
+ revealedRollKeyRef.current = null;
171
+ setOpen(true);
172
+ if (phase !== "rolling") {
173
+ setPhase("idle");
174
+ setRevealedValues(undefined);
175
+ setError(null);
176
+ }
177
+ return;
178
+ }
179
+ if (
180
+ open &&
181
+ phase === "idle" &&
182
+ revealedRollKeyRef.current !== rolledValuesKey
183
+ ) {
184
+ startedAtRef.current = Date.now();
185
+ setPhase("rolling");
186
+ setAnimatedValues(nextAnimatedValues(diceCount));
187
+ }
188
+ }, [
189
+ diceCount,
190
+ open,
191
+ phase,
192
+ rolledValuesKey,
193
+ shouldPresentDialog,
194
+ valuesAreReady,
195
+ ]);
196
+
197
+ useEffect(() => {
198
+ if (phase !== "rolling") return;
199
+ if (reducedMotion) return;
200
+ const interval = setInterval(() => {
201
+ setAnimatedValues(nextAnimatedValues(diceCount));
202
+ }, 120);
203
+ return () => clearInterval(interval);
204
+ }, [diceCount, phase, reducedMotion]);
205
+
206
+ useEffect(() => {
207
+ if (phase !== "rolling" || !valuesAreReady || !values) return;
208
+ const remaining = Math.max(
209
+ 0,
210
+ minSpinMs - (Date.now() - startedAtRef.current),
211
+ );
212
+ const timeout = setTimeout(() => {
213
+ setRevealedValues([...values]);
214
+ revealedRollKeyRef.current = rolledValuesKey;
215
+ setPhase("revealed");
216
+ }, remaining);
217
+ return () => clearTimeout(timeout);
218
+ }, [minSpinMs, phase, rolledValuesKey, values, valuesAreReady]);
219
+
220
+ useEffect(() => {
221
+ if (phase !== "revealed") return;
222
+ const timeout = setTimeout(() => {
223
+ setOpen(false);
224
+ setPhase("idle");
225
+ }, revealHoldMs);
226
+ return () => clearTimeout(timeout);
227
+ }, [phase, revealHoldMs]);
228
+
229
+ const roll = useCallback(async () => {
230
+ if (!action.onRoll || action.available === false || phase === "rolling") {
231
+ return;
232
+ }
233
+ startedAtRef.current = Date.now();
234
+ setOpen(true);
235
+ setPhase("rolling");
236
+ setError(null);
237
+ setRevealedValues(undefined);
238
+ setAnimatedValues(nextAnimatedValues(diceCount));
239
+ try {
240
+ await action.onRoll();
241
+ } catch (caught) {
242
+ setPhase("idle");
243
+ setError(
244
+ caught instanceof Error ? caught.message : "Unable to roll dice.",
245
+ );
246
+ }
247
+ }, [action, diceCount, phase]);
248
+
249
+ const displayValues =
250
+ phase === "rolling"
251
+ ? animatedValues
252
+ : (revealedValues ?? values ?? Array(diceCount).fill(undefined));
253
+ const displaySum = sumValues(displayValues);
254
+ const title = action.title ?? "Roll dice";
255
+ const description = action.description ?? "Roll to resolve the current turn.";
256
+ const resultLabel = action.resultLabel ?? "Roll result";
257
+ const rollLabel = action.rollLabel ?? "Roll dice";
258
+ const disabled = action.available === false || phase === "rolling";
259
+ const canClose = true;
260
+
261
+ return (
262
+ <Dialog open={open} onOpenChange={canClose ? setOpen : undefined}>
263
+ <DialogContent
264
+ data-dismiss-behavior="dismiss"
265
+ showCloseButton={canClose}
266
+ className="max-h-[calc(100vh-2rem)] overflow-y-auto p-4 sm:max-w-md sm:p-6"
267
+ style={{
268
+ ...themeCssVars,
269
+ ...surfaceStyle(theme, { tone: "sheet", radius: "lg" }),
270
+ width: "min(100%, 28rem)",
271
+ fontFamily: theme.typography.fontFamily.body,
272
+ }}
273
+ onEscapeKeyDown={
274
+ canClose ? undefined : (event: Event) => event.preventDefault()
275
+ }
276
+ onInteractOutside={
277
+ canClose ? undefined : (event: Event) => event.preventDefault()
278
+ }
279
+ >
280
+ <DialogHeader className="text-center sm:text-center">
281
+ <DialogTitle
282
+ style={{
283
+ fontFamily: theme.typography.fontFamily.display,
284
+ fontSize: theme.typography.fontSize.xl,
285
+ }}
286
+ >
287
+ {title}
288
+ </DialogTitle>
289
+ <DialogDescription>{description}</DialogDescription>
290
+ </DialogHeader>
291
+
292
+ <div
293
+ style={{
294
+ display: "flex",
295
+ flexDirection: "column",
296
+ alignItems: "center",
297
+ gap: theme.space[4],
298
+ }}
299
+ >
300
+ <RollResult label={resultLabel} sum={displaySum} phase={phase} />
301
+ <DiceRow
302
+ values={displayValues}
303
+ size={76}
304
+ rolling={phase === "rolling"}
305
+ />
306
+ {error ? (
307
+ <span
308
+ role="alert"
309
+ style={{
310
+ color: theme.semantic.intent.danger.solid,
311
+ fontSize: theme.typography.fontSize.sm,
312
+ textAlign: "center",
313
+ }}
314
+ >
315
+ {error}
316
+ </span>
317
+ ) : null}
318
+ <ThemedButton
319
+ type="button"
320
+ variant="primary"
321
+ size="lg"
322
+ disabled={disabled}
323
+ pressed={phase === "rolling"}
324
+ onClick={(event) => {
325
+ event.preventDefault();
326
+ void roll();
327
+ }}
328
+ >
329
+ {phase === "rolling" ? "Rolling..." : rollLabel}
330
+ </ThemedButton>
331
+ </div>
332
+ </DialogContent>
333
+ </Dialog>
334
+ );
335
+ }
336
+
337
+ function RollResult({
338
+ label,
339
+ sum,
340
+ phase,
341
+ }: {
342
+ label: ReactNode;
343
+ sum: number | undefined;
344
+ phase: RollPhase;
345
+ }) {
346
+ const theme = useTheme();
347
+ return (
348
+ <div
349
+ role="status"
350
+ aria-live="polite"
351
+ style={{
352
+ ...surfaceStyle(theme, { tone: "inset", radius: "lg" }),
353
+ width: "100%",
354
+ padding: `${theme.space[3]} ${theme.space[4]}`,
355
+ textAlign: "center",
356
+ }}
357
+ >
358
+ <div
359
+ style={{
360
+ color: theme.semantic.text.muted,
361
+ fontSize: theme.typography.fontSize.xs,
362
+ fontWeight: theme.typography.fontWeight.bold,
363
+ letterSpacing: theme.typography.letterSpacing.wide,
364
+ textTransform: "uppercase",
365
+ }}
366
+ >
367
+ {label}
368
+ </div>
369
+ <div
370
+ style={{
371
+ fontFamily: theme.typography.fontFamily.display,
372
+ fontSize: "clamp(2.75rem, 12vw, 4.5rem)",
373
+ fontWeight: theme.typography.fontWeight.bold,
374
+ lineHeight: 1,
375
+ color: theme.semantic.text.primary,
376
+ fontVariantNumeric: "tabular-nums",
377
+ }}
378
+ >
379
+ {sum ?? (phase === "rolling" ? "..." : "?")}
380
+ </div>
381
+ </div>
382
+ );
383
+ }
384
+
385
+ function DiceRow({
386
+ values,
387
+ size,
388
+ rolling,
389
+ }: {
390
+ values: ReadonlyArray<number | undefined>;
391
+ size: number;
392
+ rolling: boolean;
393
+ }) {
394
+ const gap = Math.max(8, Math.round(size * 0.18));
395
+ return (
396
+ <div
397
+ role="list"
398
+ aria-label="Dice values"
399
+ style={{
400
+ display: "flex",
401
+ justifyContent: "center",
402
+ gap,
403
+ flexWrap: "wrap",
404
+ }}
405
+ >
406
+ {values.map((value, index) => (
407
+ <DieFace
408
+ key={index}
409
+ value={value}
410
+ size={size}
411
+ rolling={rolling}
412
+ index={index}
413
+ />
414
+ ))}
415
+ </div>
416
+ );
417
+ }
418
+
419
+ function DieFace({
420
+ value,
421
+ size,
422
+ rolling,
423
+ index,
424
+ }: {
425
+ value: number | undefined;
426
+ size: number;
427
+ rolling: boolean;
428
+ index: number;
429
+ }) {
430
+ const theme = useTheme();
431
+ const reducedMotion = theme.motion.reducedMotion === "true";
432
+ const showPips = typeof value === "number" && value >= 1 && value <= 6;
433
+ const style: CSSProperties = {
434
+ position: "relative",
435
+ width: size,
436
+ height: size,
437
+ borderRadius: Math.max(10, Math.round(size * 0.2)),
438
+ border: `1px solid ${theme.semantic.border.default}`,
439
+ background: `linear-gradient(145deg, ${theme.semantic.surface.card}, ${theme.semantic.surface.inset})`,
440
+ boxShadow: `${theme.elevation.lifted}, inset 0 1px 0 rgba(255,255,255,0.45)`,
441
+ color: theme.semantic.text.primary,
442
+ display: "grid",
443
+ placeItems: "center",
444
+ flex: "0 0 auto",
445
+ overflow: "hidden",
446
+ };
447
+ return (
448
+ <motion.div
449
+ role="listitem"
450
+ aria-label={
451
+ typeof value === "number"
452
+ ? `Die ${index + 1}: ${value}`
453
+ : `Die ${index + 1}: not rolled`
454
+ }
455
+ style={style}
456
+ animate={
457
+ rolling && !reducedMotion
458
+ ? {
459
+ rotate: [0, 12, -10, 0],
460
+ y: [0, -8, 0],
461
+ scale: [1, 1.04, 1],
462
+ }
463
+ : { rotate: 0, y: 0, scale: 1 }
464
+ }
465
+ transition={
466
+ rolling && !reducedMotion
467
+ ? {
468
+ repeat: Infinity,
469
+ duration: 0.42,
470
+ delay: index * 0.06,
471
+ ease: "easeInOut",
472
+ }
473
+ : { duration: 0.2 }
474
+ }
475
+ >
476
+ {showPips ? (
477
+ <PipFace value={value} />
478
+ ) : (
479
+ <span
480
+ style={{
481
+ fontFamily: theme.typography.fontFamily.display,
482
+ fontSize: Math.round(size * 0.42),
483
+ fontWeight: theme.typography.fontWeight.bold,
484
+ fontVariantNumeric: "tabular-nums",
485
+ }}
486
+ >
487
+ {value ?? "?"}
488
+ </span>
489
+ )}
490
+ </motion.div>
491
+ );
492
+ }
493
+
494
+ function PipFace({ value }: { value: number }) {
495
+ const theme = useTheme();
496
+ const pips = pipPositions(value);
497
+ return (
498
+ <span
499
+ aria-hidden
500
+ style={{
501
+ position: "absolute",
502
+ inset: "18%",
503
+ }}
504
+ >
505
+ {pips.map(([left, top], index) => (
506
+ <span
507
+ key={`${left}-${top}-${index}`}
508
+ style={{
509
+ position: "absolute",
510
+ left: `${left}%`,
511
+ top: `${top}%`,
512
+ width: "22%",
513
+ height: "22%",
514
+ borderRadius: "9999px",
515
+ transform: "translate(-50%, -50%)",
516
+ background: theme.semantic.text.primary,
517
+ boxShadow: "0 1px 2px rgba(0,0,0,0.25)",
518
+ }}
519
+ />
520
+ ))}
521
+ </span>
522
+ );
523
+ }
524
+
525
+ function pipPositions(value: number): Array<[number, number]> {
526
+ switch (value) {
527
+ case 1:
528
+ return [[50, 50]];
529
+ case 2:
530
+ return [
531
+ [28, 28],
532
+ [72, 72],
533
+ ];
534
+ case 3:
535
+ return [
536
+ [28, 28],
537
+ [50, 50],
538
+ [72, 72],
539
+ ];
540
+ case 4:
541
+ return [
542
+ [28, 28],
543
+ [72, 28],
544
+ [28, 72],
545
+ [72, 72],
546
+ ];
547
+ case 5:
548
+ return [
549
+ [28, 28],
550
+ [72, 28],
551
+ [50, 50],
552
+ [28, 72],
553
+ [72, 72],
554
+ ];
555
+ case 6:
556
+ return [
557
+ [28, 25],
558
+ [72, 25],
559
+ [28, 50],
560
+ [72, 50],
561
+ [28, 75],
562
+ [72, 75],
563
+ ];
564
+ default:
565
+ return [];
566
+ }
567
+ }
568
+
569
+ function nextAnimatedValues(count: number): number[] {
570
+ return Array.from({ length: count }, (_, index) => {
571
+ const offset = Math.floor(Math.random() * FACE_SEQUENCE.length);
572
+ return FACE_SEQUENCE[(offset + index) % FACE_SEQUENCE.length] ?? 1;
573
+ });
574
+ }
575
+
576
+ function sumValues(
577
+ values: ReadonlyArray<number | undefined>,
578
+ ): number | undefined {
579
+ if (!values.every((value) => typeof value === "number")) return undefined;
580
+ return values.reduce((total, value) => total + (value ?? 0), 0);
581
+ }