@dreamboard-games/sdk 0.2.0

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Files changed (369) hide show
  1. package/LICENSE.md +96 -0
  2. package/README.md +12 -0
  3. package/dist/HandView-ncJIVLhN.d.ts +193 -0
  4. package/dist/ResourceCounter-CTREyF73.d.ts +102 -0
  5. package/dist/ThemeProvider-fy0_QzgO.d.ts +99 -0
  6. package/dist/bundle-TIZcw8LB.d.ts +281 -0
  7. package/dist/cards-Sl3b40Mv.d.ts +13 -0
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  36. package/dist/components-D5ZRE2Hl.d.ts +1451 -0
  37. package/dist/generated/runtime/primitives.d.ts +12 -0
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  46. package/dist/generated/workspace-contract.d.ts +14 -0
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  49. package/dist/hex-board-view-D_07hO6O.d.ts +933 -0
  50. package/dist/hex-color-MhOyuY-o.d.ts +8 -0
  51. package/dist/index-BwqPQtBu.d.ts +1433 -0
  52. package/dist/index.d.ts +1 -0
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  55. package/dist/infrastructure/reducer-bundle-abi.d.ts +1083 -0
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  58. package/dist/infrastructure/workspace-codegen.d.ts +53 -0
  59. package/dist/infrastructure/workspace-codegen.js +44 -0
  60. package/dist/infrastructure/workspace-codegen.js.map +1 -0
  61. package/dist/manifest-contract-BNHVGFtU.d.ts +9 -0
  62. package/dist/package-set.d.ts +13 -0
  63. package/dist/package-set.js +12 -0
  64. package/dist/package-set.js.map +1 -0
  65. package/dist/primitive-props-DpKs-GCr.d.ts +11 -0
  66. package/dist/reducer.d.ts +3786 -0
  67. package/dist/reducer.js +8131 -0
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  69. package/dist/runtime/primitives.d.ts +226 -0
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  75. package/dist/runtime/workspace-contract.d.ts +172 -0
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  78. package/dist/runtime-api-3dshj6kK.d.ts +101 -0
  79. package/dist/runtime-api-DWxvTr-O.d.ts +379 -0
  80. package/dist/runtime.d.ts +58 -0
  81. package/dist/runtime.js +13 -0
  82. package/dist/runtime.js.map +1 -0
  83. package/dist/slots-1GPGihk8.d.ts +8 -0
  84. package/dist/testing.d.ts +149 -0
  85. package/dist/testing.js +513 -0
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  87. package/dist/types.d.ts +496 -0
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  90. package/dist/ui/components.d.ts +16 -0
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  93. package/dist/ui/defaults.d.ts +19 -0
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  97. package/dist/ui/types/player-state.d.ts +365 -0
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  100. package/dist/ui-contract-iQfTtUSL.d.ts +1161 -0
  101. package/dist/ui.d.ts +320 -0
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  104. package/package.json +199 -0
  105. package/src/generated/reducer-contract/builders.ts +90 -0
  106. package/src/generated/reducer-contract/version.ts +9 -0
  107. package/src/generated/reducer-contract/wire.ts +100 -0
  108. package/src/generated/reducer-contract/zod.ts +101 -0
  109. package/src/generated/runtime/primitives.ts +2 -0
  110. package/src/generated/runtime-api.ts +5 -0
  111. package/src/generated/runtime.ts +35 -0
  112. package/src/generated/workspace-contract.ts +2 -0
  113. package/src/index.ts +7 -0
  114. package/src/infrastructure/reducer-bundle-abi.ts +8 -0
  115. package/src/infrastructure/reducer-contract/bundle.ts +37 -0
  116. package/src/infrastructure/workspace-codegen/hex-geometry.ts +69 -0
  117. package/src/infrastructure/workspace-codegen/index.ts +64 -0
  118. package/src/infrastructure/workspace-codegen/manifest-contract.ts +6632 -0
  119. package/src/infrastructure/workspace-codegen/manifest-validation.ts +795 -0
  120. package/src/infrastructure/workspace-codegen/ownership.ts +131 -0
  121. package/src/infrastructure/workspace-codegen/preset-card-sets.ts +169 -0
  122. package/src/infrastructure/workspace-codegen/seeds.ts +1705 -0
  123. package/src/infrastructure/workspace-codegen.ts +1 -0
  124. package/src/package-set.ts +19 -0
  125. package/src/reducer/authoring/contract.ts +157 -0
  126. package/src/reducer/authoring/effect.ts +224 -0
  127. package/src/reducer/authoring/game.ts +23 -0
  128. package/src/reducer/authoring/interaction.ts +98 -0
  129. package/src/reducer/authoring/phase.ts +300 -0
  130. package/src/reducer/authoring/types.ts +70 -0
  131. package/src/reducer/authoring/validation.ts +382 -0
  132. package/src/reducer/authoring/view-stage.ts +68 -0
  133. package/src/reducer/authoring.ts +29 -0
  134. package/src/reducer/bundle/ingress-bundle.ts +491 -0
  135. package/src/reducer/bundle/trusted/engine-instruction-resolver.ts +254 -0
  136. package/src/reducer/bundle/trusted/flow-instruction-resolver.ts +73 -0
  137. package/src/reducer/bundle/trusted/instruction-runner.ts +414 -0
  138. package/src/reducer/bundle/trusted/interaction-authorization.ts +137 -0
  139. package/src/reducer/bundle/trusted/interaction-collectors.ts +859 -0
  140. package/src/reducer/bundle/trusted/interaction-decision.ts +747 -0
  141. package/src/reducer/bundle/trusted/interaction-resolver.ts +95 -0
  142. package/src/reducer/bundle/trusted/interaction-types.ts +171 -0
  143. package/src/reducer/bundle/trusted/lifecycle-runner.ts +427 -0
  144. package/src/reducer/bundle/trusted/projection-builder.ts +356 -0
  145. package/src/reducer/bundle/trusted/projection-context.ts +39 -0
  146. package/src/reducer/bundle/trusted/rng-sampler.ts +150 -0
  147. package/src/reducer/bundle/trusted/runtime-registry.ts +120 -0
  148. package/src/reducer/bundle/trusted/runtime-scope.ts +336 -0
  149. package/src/reducer/bundle/trusted/simultaneous-player.ts +97 -0
  150. package/src/reducer/bundle/trusted/stage-resolver.ts +87 -0
  151. package/src/reducer/bundle/trusted/static-projection.ts +116 -0
  152. package/src/reducer/bundle/trusted/trusted-runtime-args.ts +97 -0
  153. package/src/reducer/bundle/trusted/trusted-runtime-result.ts +39 -0
  154. package/src/reducer/bundle/trusted/trusted-setup-profiles.ts +43 -0
  155. package/src/reducer/bundle/trusted/trusted-state-codec.ts +48 -0
  156. package/src/reducer/bundle/trusted-bundle.ts +97 -0
  157. package/src/reducer/bundle/types.ts +171 -0
  158. package/src/reducer/bundle.ts +2 -0
  159. package/src/reducer/client-param-schemas.ts +57 -0
  160. package/src/reducer/compose.ts +34 -0
  161. package/src/reducer/core/runtime-input.ts +30 -0
  162. package/src/reducer/core/runtime-instruction.ts +59 -0
  163. package/src/reducer/core/types.ts +62 -0
  164. package/src/reducer/definition-index.ts +277 -0
  165. package/src/reducer/derived.ts +106 -0
  166. package/src/reducer/effects.ts +92 -0
  167. package/src/reducer/engine/runtime-instruction-engine.ts +155 -0
  168. package/src/reducer/ingress/decode-runtime-input.ts +7 -0
  169. package/src/reducer/ingress/decode-session-state.ts +9 -0
  170. package/src/reducer/ingress/encode-session-state.ts +6 -0
  171. package/src/reducer/ingress/input-codec.ts +18 -0
  172. package/src/reducer/ingress/phase-schemas.ts +62 -0
  173. package/src/reducer/ingress/raw-types.ts +107 -0
  174. package/src/reducer/ingress/runtime-codec.ts +14 -0
  175. package/src/reducer/ingress/runtime-payload.ts +13 -0
  176. package/src/reducer/ingress/session-codec.ts +392 -0
  177. package/src/reducer/ingress/types.ts +6 -0
  178. package/src/reducer/inputs/boardInput.ts +217 -0
  179. package/src/reducer/inputs/boardTarget.ts +190 -0
  180. package/src/reducer/inputs/cardInput.ts +86 -0
  181. package/src/reducer/inputs/cardTarget.ts +101 -0
  182. package/src/reducer/inputs/choiceTarget.ts +104 -0
  183. package/src/reducer/inputs/defineInputs.ts +71 -0
  184. package/src/reducer/inputs/formInput.ts +809 -0
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  186. package/src/reducer/inputs/promptInput.ts +87 -0
  187. package/src/reducer/inputs/rngInput.ts +58 -0
  188. package/src/reducer/inputs/targetRule.ts +123 -0
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  190. package/src/reducer/model/definition.ts +1072 -0
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  192. package/src/reducer/model/manifest.ts +570 -0
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  205. package/src/reducer/table-ops.ts +2671 -0
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  207. package/src/reducer/transaction.ts +120 -0
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  209. package/src/runtime/primitives.ts +1 -0
  210. package/src/runtime/types/runtime-api.ts +1 -0
  211. package/src/runtime/workspace-contract.ts +32 -0
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  213. package/src/runtime-internal/components/PluginRuntime.tsx +103 -0
  214. package/src/runtime-internal/components/board/target-layer.ts +70 -0
  215. package/src/runtime-internal/context/ClientParamSchemaContext.tsx +44 -0
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  222. package/src/runtime-internal/errors/ValidationError.ts +29 -0
  223. package/src/runtime-internal/hooks/useActivePlayers.ts +33 -0
  224. package/src/runtime-internal/hooks/useBoardInteractions.ts +665 -0
  225. package/src/runtime-internal/hooks/useGameSelector.ts +105 -0
  226. package/src/runtime-internal/hooks/useGameView.ts +9 -0
  227. package/src/runtime-internal/hooks/useInteractionByKey.ts +354 -0
  228. package/src/runtime-internal/hooks/useInteractionHandle.ts +438 -0
  229. package/src/runtime-internal/hooks/useIsMyTurn.ts +20 -0
  230. package/src/runtime-internal/hooks/useLobby.ts +76 -0
  231. package/src/runtime-internal/hooks/useMe.ts +48 -0
  232. package/src/runtime-internal/hooks/usePlayerInfo.ts +28 -0
  233. package/src/runtime-internal/hooks/usePlayerTurnOrder.ts +23 -0
  234. package/src/runtime-internal/hooks/usePluginRuntime.ts +147 -0
  235. package/src/runtime-internal/hooks/useSeatInbox.ts +61 -0
  236. package/src/runtime-internal/hooks/useSimultaneousPhase.ts +10 -0
  237. package/src/runtime-internal/index.ts +42 -0
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  352. package/src/ui/plugin-styles.css +250 -0
  353. package/src/ui/primitives/dialog-lifecycle.ts +58 -0
  354. package/src/ui/primitives/dice.tsx +79 -0
  355. package/src/ui/primitives/primitive-props.tsx +101 -0
  356. package/src/ui/theme/ThemeProvider.tsx +252 -0
  357. package/src/ui/theme/board.ts +61 -0
  358. package/src/ui/theme/css-vars.ts +105 -0
  359. package/src/ui/theme/derive.ts +240 -0
  360. package/src/ui/theme/index.ts +61 -0
  361. package/src/ui/theme/presets/arcade.ts +261 -0
  362. package/src/ui/theme/presets/studio.ts +261 -0
  363. package/src/ui/theme/presets/tabletop.ts +266 -0
  364. package/src/ui/theme/tokens.ts +392 -0
  365. package/src/ui/types/hex-color.ts +20 -0
  366. package/src/ui/types/player-state.ts +463 -0
  367. package/src/ui/types/tiled-board.ts +785 -0
  368. package/src/ui/types/visual-state.ts +137 -0
  369. package/src/ui.ts +1 -0
@@ -0,0 +1,747 @@
1
+ import { createStateQueries } from "../../table-queries";
2
+ import type {
3
+ AnyInteractionSpec,
4
+ InputCollector,
5
+ PhaseMapOf,
6
+ ReducerGameContractLike,
7
+ ReducerValidationResult,
8
+ ViewMapOf,
9
+ } from "../../model";
10
+ import {
11
+ collectCardZoneIds,
12
+ collectFirstCardZoneId,
13
+ collectInteractionInputs,
14
+ collectPromptOptions,
15
+ interactionInputsOf,
16
+ parseInteractionParams,
17
+ prepareInteractionProjectionParams,
18
+ validateCollectorTargets,
19
+ } from "./interaction-collectors";
20
+ import type { createInteractionAuthorization } from "./interaction-authorization";
21
+ import type { createStageResolver } from "./stage-resolver";
22
+ import {
23
+ makeValidationError,
24
+ type InteractionDecisionResult,
25
+ type InteractionAvailabilityShape,
26
+ type InteractionDescriptorShape,
27
+ type ResolveDecisionInput,
28
+ type TrustedInteractionDescriptorShape,
29
+ type TrustedInteractionId,
30
+ } from "./interaction-types";
31
+ import type { ProjectionContext } from "./projection-context";
32
+ import {
33
+ isSimultaneousPhase,
34
+ SIMULTANEOUS_SUBMIT_INTERACTION_ID,
35
+ } from "./simultaneous-player";
36
+ import type {
37
+ TrustedDomainState,
38
+ TrustedManifest,
39
+ TrustedPhaseName,
40
+ TrustedPlayerId,
41
+ TrustedRuntimeScope,
42
+ TrustedState,
43
+ } from "./runtime-scope";
44
+
45
+ type StageResolverFor<
46
+ Contract extends ReducerGameContractLike,
47
+ Definitions extends PhaseMapOf<Contract>,
48
+ Views extends ViewMapOf<Contract>,
49
+ > = ReturnType<typeof createStageResolver<Contract, Definitions, Views>>;
50
+
51
+ type AuthorizationFor<
52
+ Contract extends ReducerGameContractLike,
53
+ Definitions extends PhaseMapOf<Contract>,
54
+ Views extends ViewMapOf<Contract>,
55
+ > = ReturnType<
56
+ typeof createInteractionAuthorization<Contract, Definitions, Views>
57
+ >;
58
+
59
+ type InteractionRuleIssue = {
60
+ errorCode: string;
61
+ message?: string;
62
+ };
63
+
64
+ function issueFromRule(rule: InteractionRuleIssue): InteractionRuleIssue {
65
+ return { errorCode: rule.errorCode, message: rule.message };
66
+ }
67
+
68
+ function issueFromRuleValidationResult(
69
+ rule: InteractionRuleIssue,
70
+ result: boolean | InteractionRuleIssue | null | undefined,
71
+ ): InteractionRuleIssue | undefined {
72
+ if (result === false) return issueFromRule(rule);
73
+ if (result && typeof result === "object") return result;
74
+ return undefined;
75
+ }
76
+
77
+ function humanizeInteractionId(id: string): string {
78
+ if (!id) return id;
79
+ const withSpaces = id
80
+ .replace(/[-_]+/g, " ")
81
+ .replace(/([a-z0-9])([A-Z])/g, "$1 $2")
82
+ .replace(/([A-Z]+)([A-Z][a-z])/g, "$1 $2")
83
+ .trim();
84
+ if (!withSpaces) return id;
85
+ return withSpaces
86
+ .split(/\s+/)
87
+ .map((word) => word.charAt(0).toUpperCase() + word.slice(1))
88
+ .join(" ");
89
+ }
90
+
91
+ function deriveInteractionKind(
92
+ inputs: Record<string, InputCollector>,
93
+ ): "action" | "prompt" {
94
+ for (const collector of Object.values(inputs)) {
95
+ if (collector.kind === "prompt") {
96
+ return "prompt";
97
+ }
98
+ }
99
+ return "action";
100
+ }
101
+
102
+ function isTargetCollector(collector: InputCollector): boolean {
103
+ switch (collector.kind) {
104
+ case "card":
105
+ case "board-edge":
106
+ case "board-space":
107
+ case "board-tile":
108
+ case "board-vertex":
109
+ return true;
110
+ default:
111
+ return false;
112
+ }
113
+ }
114
+
115
+ function isManyCollector(collector: InputCollector): boolean {
116
+ return collector.selection?.mode === "many";
117
+ }
118
+
119
+ function terminalCollectorsForInputs(
120
+ inputs: Record<string, InputCollector>,
121
+ ): InputCollector[] {
122
+ const terminalKeys = new Set(Object.keys(inputs));
123
+ for (const collector of Object.values(inputs)) {
124
+ for (const dependencyKey of collector.dependsOn ?? []) {
125
+ terminalKeys.delete(dependencyKey);
126
+ }
127
+ }
128
+ const collectors: InputCollector[] = [];
129
+ for (const key of terminalKeys) {
130
+ const collector = inputs[key];
131
+ if (collector) collectors.push(collector);
132
+ }
133
+ return collectors;
134
+ }
135
+
136
+ function deriveCommitPolicy(
137
+ inputs: Record<string, InputCollector>,
138
+ explicit: InteractionDescriptorShape["commit"] | undefined,
139
+ ): InteractionDescriptorShape["commit"] {
140
+ const collectors = Object.values(inputs);
141
+ const hasManyCollector = collectors.some(isManyCollector);
142
+ if (explicit) {
143
+ if (explicit.mode === "autoWhenReady" && hasManyCollector) {
144
+ throw new Error(
145
+ 'Interactions with many(...) inputs must use commit: { mode: "manual" }.',
146
+ );
147
+ }
148
+ return explicit;
149
+ }
150
+ if (hasManyCollector) {
151
+ return { mode: "manual" };
152
+ }
153
+ if (collectors.length === 0 || !collectors.some(isTargetCollector)) {
154
+ return { mode: "manual" };
155
+ }
156
+ const terminalCollectors = terminalCollectorsForInputs(inputs);
157
+ if (terminalCollectors.length === 0) {
158
+ return { mode: "manual" };
159
+ }
160
+ return terminalCollectors.every(
161
+ (collector) => isTargetCollector(collector) || collector.kind === "rng",
162
+ ) && terminalCollectors.some(isTargetCollector)
163
+ ? { mode: "autoWhenReady" }
164
+ : { mode: "manual" };
165
+ }
166
+
167
+ function projectInteractionMetadata(interaction: {
168
+ inputs: Record<string, InputCollector>;
169
+ commit?: InteractionDescriptorShape["commit"];
170
+ }): Pick<InteractionDescriptorShape, "kind" | "commit"> {
171
+ return {
172
+ kind: deriveInteractionKind(interaction.inputs),
173
+ commit: deriveCommitPolicy(interaction.inputs, interaction.commit),
174
+ };
175
+ }
176
+
177
+ function enrichResourceInputPresentation(
178
+ inputs: InteractionDescriptorShape["inputs"],
179
+ manifest: { literals?: { resourcePresentationById?: unknown } },
180
+ ): InteractionDescriptorShape["inputs"] {
181
+ const presentationById = manifest.literals?.resourcePresentationById;
182
+ if (!presentationById || typeof presentationById !== "object") {
183
+ return inputs;
184
+ }
185
+ const resources = presentationById as Record<
186
+ string,
187
+ { label?: unknown; icon?: unknown }
188
+ >;
189
+ const enrichChoice = <
190
+ Choice extends { value: string | null; label: string; icon?: string },
191
+ >(
192
+ choice: Choice,
193
+ ): Choice & { icon?: string } => {
194
+ const presentation =
195
+ choice.value === null ? undefined : resources[choice.value];
196
+ return {
197
+ ...choice,
198
+ label:
199
+ typeof presentation?.label === "string" &&
200
+ (!choice.label || choice.label === choice.value)
201
+ ? presentation.label
202
+ : choice.label ||
203
+ (typeof presentation?.label === "string" ? presentation.label : ""),
204
+ icon:
205
+ choice.icon ??
206
+ (typeof presentation?.icon === "string"
207
+ ? presentation.icon
208
+ : undefined),
209
+ };
210
+ };
211
+ return inputs.map((input) => {
212
+ if (input.domain.type === "choice") {
213
+ return {
214
+ ...input,
215
+ domain: {
216
+ ...input.domain,
217
+ choices: input.domain.choices.map(enrichChoice),
218
+ },
219
+ };
220
+ }
221
+ if (input.domain.type === "choiceList") {
222
+ return {
223
+ ...input,
224
+ domain: {
225
+ ...input.domain,
226
+ choices: input.domain.choices.map(enrichChoice),
227
+ },
228
+ };
229
+ }
230
+ if (input.domain.type !== "resourceMap") return input;
231
+ return {
232
+ ...input,
233
+ domain: {
234
+ ...input.domain,
235
+ resources: input.domain.resources.map((entry) => {
236
+ const presentation = resources[entry.resourceId];
237
+ return {
238
+ ...entry,
239
+ label:
240
+ entry.label ??
241
+ (typeof presentation?.label === "string"
242
+ ? presentation.label
243
+ : undefined),
244
+ icon:
245
+ entry.icon ??
246
+ (typeof presentation?.icon === "string"
247
+ ? presentation.icon
248
+ : undefined),
249
+ };
250
+ }),
251
+ },
252
+ };
253
+ });
254
+ }
255
+
256
+ function interactionAvailabilityFromDecision(decision: {
257
+ available: boolean;
258
+ unavailableReason?: string;
259
+ missingResources?: Record<string, number>;
260
+ }): InteractionAvailabilityShape {
261
+ if (decision.available) return { status: "available" };
262
+ if (decision.unavailableReason === "Not your turn") {
263
+ return { status: "notYourTurn", reason: decision.unavailableReason };
264
+ }
265
+ if (decision.unavailableReason === "INSUFFICIENT_RESOURCES") {
266
+ return {
267
+ status: "insufficientResources",
268
+ reason: decision.unavailableReason,
269
+ missingResources: { ...(decision.missingResources ?? {}) },
270
+ };
271
+ }
272
+ return {
273
+ status: "blocked",
274
+ reason: decision.unavailableReason ?? "Interaction unavailable",
275
+ };
276
+ }
277
+
278
+ export function createInteractionDecisionResolver<
279
+ Contract extends ReducerGameContractLike,
280
+ Definitions extends PhaseMapOf<Contract>,
281
+ Views extends ViewMapOf<Contract>,
282
+ >(
283
+ scope: TrustedRuntimeScope<Contract, Definitions, Views>,
284
+ stages: StageResolverFor<Contract, Definitions, Views>,
285
+ authorization: AuthorizationFor<Contract, Definitions, Views>,
286
+ ) {
287
+ type DomainState = TrustedDomainState<Contract>;
288
+ type Manifest = TrustedManifest<Contract>;
289
+ type State = TrustedState<Contract>;
290
+ type PhaseName = TrustedPhaseName<Contract, Definitions, Views>;
291
+ type PlayerId = TrustedPlayerId<Contract>;
292
+ type InteractionId = TrustedInteractionId<Contract, Definitions, Views>;
293
+ type Descriptor = TrustedInteractionDescriptorShape<
294
+ Contract,
295
+ Definitions,
296
+ Views
297
+ >;
298
+
299
+ function evaluateInteractionCost(
300
+ state: State,
301
+ interaction: AnyInteractionSpec<DomainState, Manifest>,
302
+ playerId: PlayerId,
303
+ params: Record<string, unknown>,
304
+ projection?: ProjectionContext<DomainState, State>,
305
+ ):
306
+ | { cost?: Record<string, number>; missing?: Record<string, number> }
307
+ | { error: unknown } {
308
+ if (!interaction.cost) {
309
+ return {};
310
+ }
311
+ const args = scope.buildRuntimeArgs(
312
+ state,
313
+ {
314
+ state: projection?.domainState ?? scope.toDomainState(state),
315
+ input: { playerId, params },
316
+ },
317
+ projection,
318
+ );
319
+ try {
320
+ const cost = { ...interaction.cost(args) };
321
+ const typedCost = cost as Parameters<typeof args.q.player.canAfford>[1];
322
+ const missing = args.q.player.canAfford(playerId, typedCost)
323
+ ? {}
324
+ : { ...args.q.player.missingResources(playerId, typedCost) };
325
+ return { cost, missing };
326
+ } catch (error) {
327
+ return { error };
328
+ }
329
+ }
330
+
331
+ function buildBaseDescriptor(
332
+ state: State,
333
+ playerId: PlayerId,
334
+ interactionId: InteractionId,
335
+ interaction: AnyInteractionSpec<DomainState, Manifest>,
336
+ decision: {
337
+ available: boolean;
338
+ unavailableReason?: string;
339
+ cost?: Record<string, number>;
340
+ missingResources?: Record<string, number>;
341
+ },
342
+ options: {
343
+ projection?: ProjectionContext<DomainState, State>;
344
+ includeEligibleTargets?: boolean;
345
+ } = {},
346
+ ): Descriptor {
347
+ const domainState =
348
+ options.projection?.domainState ?? scope.toDomainState(state);
349
+ const phaseName = state.flow.currentPhase as PhaseName;
350
+ const interactionInputs = interactionInputsOf(interaction);
351
+ const metadata = projectInteractionMetadata({
352
+ ...interaction,
353
+ inputs: interactionInputs,
354
+ });
355
+ const queries = options.projection?.q ?? createStateQueries(domainState);
356
+ const derived = options.projection?.derived;
357
+ const shouldMaterializeInputDomains =
358
+ decision.available || decision.unavailableReason !== "Not your turn";
359
+ const promptContext =
360
+ metadata.kind === "prompt"
361
+ ? {
362
+ to: playerId,
363
+ title: humanizeInteractionId(interactionId),
364
+ options: shouldMaterializeInputDomains
365
+ ? collectPromptOptions(
366
+ { inputs: interactionInputs },
367
+ domainState,
368
+ playerId as unknown as string,
369
+ queries,
370
+ )
371
+ : undefined,
372
+ }
373
+ : undefined;
374
+ const inputs = shouldMaterializeInputDomains
375
+ ? enrichResourceInputPresentation(
376
+ collectInteractionInputs(interaction, domainState, playerId, {
377
+ queries,
378
+ derived,
379
+ eligibleTargetCache: options.projection?.eligibleTargets,
380
+ eligibleTargetCachePrefix: `${phaseName}:${String(
381
+ interactionId,
382
+ )}:${String(playerId)}`,
383
+ includeEligibleTargets: options.includeEligibleTargets,
384
+ }),
385
+ scope.definition.contract.manifest,
386
+ )
387
+ : [];
388
+ const baseDescriptor = {
389
+ phaseName,
390
+ interactionKey: `${phaseName}.${interactionId}`,
391
+ interactionId,
392
+ commit: metadata.commit,
393
+ zoneId: collectFirstCardZoneId(interaction),
394
+ zoneIds: collectCardZoneIds(interaction),
395
+ inputs,
396
+ cost: decision.cost ? { ...decision.cost } : undefined,
397
+ currentResources: decision.cost
398
+ ? {
399
+ ...(queries.player.resources(playerId) as
400
+ | Record<string, number>
401
+ | undefined),
402
+ }
403
+ : undefined,
404
+ availability: interactionAvailabilityFromDecision(decision),
405
+ };
406
+ if (metadata.kind === "prompt") {
407
+ return {
408
+ ...baseDescriptor,
409
+ kind: "prompt",
410
+ context: promptContext ?? {
411
+ to: playerId,
412
+ title: humanizeInteractionId(interactionId),
413
+ },
414
+ } as Descriptor;
415
+ }
416
+ return {
417
+ ...baseDescriptor,
418
+ kind: "action",
419
+ } as Descriptor;
420
+ }
421
+
422
+ function resolveInteractionDecision({
423
+ state,
424
+ playerId,
425
+ interactionId,
426
+ params = {},
427
+ mode,
428
+ projection,
429
+ }: ResolveDecisionInput<
430
+ Contract,
431
+ Definitions,
432
+ Views
433
+ >): InteractionDecisionResult<Contract, Definitions, Views> {
434
+ const phaseName = state.flow.currentPhase as PhaseName;
435
+ const interaction = scope.findInteractionInPhase(phaseName, interactionId);
436
+ if (!interaction) {
437
+ return {
438
+ found: false,
439
+ validation: makeValidationError(
440
+ "unsupported-action",
441
+ `Interaction '${interactionId}' is not available in phase '${state.flow.currentPhase}'.`,
442
+ ),
443
+ };
444
+ }
445
+ const trustedInteractionId = interactionId as InteractionId;
446
+
447
+ const parseForSubmit = mode === "submit";
448
+ const parsed = parseForSubmit
449
+ ? parseInteractionParams(interaction, params, {
450
+ skipRng: true,
451
+ playerId,
452
+ })
453
+ : ({
454
+ ok: true,
455
+ params: prepareInteractionProjectionParams(interaction, params),
456
+ } as const);
457
+ if (!parsed.ok) {
458
+ return {
459
+ found: true,
460
+ interaction,
461
+ parsedParams: {},
462
+ visible: true,
463
+ descriptor: buildBaseDescriptor(
464
+ state,
465
+ playerId,
466
+ trustedInteractionId,
467
+ interaction,
468
+ {
469
+ available: false,
470
+ unavailableReason: parsed.message,
471
+ },
472
+ { projection, includeEligibleTargets: false },
473
+ ),
474
+ validation: makeValidationError(
475
+ "invalid-action-params",
476
+ parsed.message,
477
+ ),
478
+ };
479
+ }
480
+
481
+ const phase = scope.phaseByName(phaseName);
482
+ const isSimultaneousSubmit =
483
+ isSimultaneousPhase(phase) &&
484
+ interactionId === SIMULTANEOUS_SUBMIT_INTERACTION_ID;
485
+ const alreadySubmitted =
486
+ isSimultaneousSubmit &&
487
+ state.runtime.simultaneous?.current?.phaseName === phaseName &&
488
+ Boolean(state.runtime.simultaneous.current.submissions[playerId]);
489
+ const canResubmit =
490
+ isSimultaneousSubmit &&
491
+ (phase as { canResubmit?: boolean }).canResubmit === true;
492
+
493
+ const actorAuthorization =
494
+ authorization.resolveInteractionActorAuthorization(
495
+ state,
496
+ interaction,
497
+ projection,
498
+ );
499
+ const authorized = authorization.isActorAuthorized(
500
+ state,
501
+ playerId,
502
+ actorAuthorization,
503
+ );
504
+ let visible = authorization.isInteractionVisible(
505
+ interaction,
506
+ actorAuthorization,
507
+ authorized,
508
+ );
509
+ if (alreadySubmitted && !canResubmit && mode !== "submit") {
510
+ visible = false;
511
+ }
512
+ const stageAllow = stages.resolveActiveStageAllowlist(
513
+ state,
514
+ phaseName,
515
+ projection,
516
+ );
517
+ const stageAllowed = !stageAllow || stageAllow.has(interactionId);
518
+ const stepAllowed = stages.isInteractionAllowedInStep(
519
+ state,
520
+ interaction,
521
+ projection,
522
+ );
523
+
524
+ let validation: ReducerValidationResult = { valid: true };
525
+ if (!authorized) {
526
+ validation =
527
+ actorAuthorization.mode === "addressees"
528
+ ? makeValidationError(
529
+ "prompt-not-owned",
530
+ `Interaction '${interactionId}' is not addressed to '${playerId}'.`,
531
+ )
532
+ : makeValidationError(
533
+ "NOT_YOUR_TURN",
534
+ `It is not your turn (interaction '${interactionId}').`,
535
+ );
536
+ } else if (alreadySubmitted && !canResubmit) {
537
+ validation = makeValidationError(
538
+ "ALREADY_SUBMITTED",
539
+ `Interaction '${interactionId}' has already been submitted by '${playerId}'.`,
540
+ );
541
+ } else if (!stageAllowed) {
542
+ validation = makeValidationError(
543
+ "action-unavailable",
544
+ `Interaction '${interactionId}' is not allowed in the current stage.`,
545
+ );
546
+ } else if (!stepAllowed) {
547
+ validation = makeValidationError(
548
+ "action-unavailable",
549
+ `Interaction '${interactionId}' is not allowed in the current step.`,
550
+ );
551
+ }
552
+
553
+ const canEvaluateProjectionDetails =
554
+ mode !== "submit" && visible && authorized && stageAllowed && stepAllowed;
555
+ const canContinueSubmitValidation = mode === "submit" && validation.valid;
556
+ let cost: Record<string, number> | undefined;
557
+ let missingResources: Record<string, number> | undefined;
558
+ let costAffordable = true;
559
+ if (canContinueSubmitValidation || canEvaluateProjectionDetails) {
560
+ const costDecision = evaluateInteractionCost(
561
+ state,
562
+ interaction,
563
+ playerId,
564
+ parsed.params,
565
+ projection,
566
+ );
567
+ if ("error" in costDecision) {
568
+ costAffordable = false;
569
+ validation = makeValidationError(
570
+ "cost-unavailable",
571
+ `Interaction '${interactionId}' cost could not be evaluated.`,
572
+ );
573
+ } else {
574
+ cost = costDecision.cost ?? undefined;
575
+ missingResources = costDecision.missing ?? undefined;
576
+ costAffordable =
577
+ !missingResources ||
578
+ Object.values(missingResources).every((amount) => amount <= 0);
579
+ if (!costAffordable) {
580
+ if (mode === "submit" || validation.valid) {
581
+ validation = makeValidationError(
582
+ "INSUFFICIENT_RESOURCES",
583
+ `Interaction '${interactionId}' cannot be afforded.`,
584
+ );
585
+ }
586
+ }
587
+ }
588
+ }
589
+
590
+ let ruleAvailabilityIssue: InteractionRuleIssue | undefined;
591
+ if (
592
+ (canContinueSubmitValidation || canEvaluateProjectionDetails) &&
593
+ interaction.rules
594
+ ) {
595
+ const availabilityArgs = scope.buildRuntimeArgs(
596
+ state,
597
+ {
598
+ state: projection?.domainState ?? scope.toDomainState(state),
599
+ input: { playerId },
600
+ },
601
+ projection,
602
+ );
603
+ for (const rule of interaction.rules) {
604
+ if (!rule.available) continue;
605
+ if (!rule.available(availabilityArgs)) {
606
+ ruleAvailabilityIssue = issueFromRule(rule);
607
+ if (mode === "submit" || validation.valid) {
608
+ validation = makeValidationError(
609
+ ruleAvailabilityIssue.errorCode,
610
+ ruleAvailabilityIssue.message,
611
+ );
612
+ }
613
+ break;
614
+ }
615
+ }
616
+ }
617
+
618
+ let authoredValidation:
619
+ | {
620
+ errorCode: string;
621
+ message?: string;
622
+ }
623
+ | undefined;
624
+ if (
625
+ (validation.valid || (mode === "card" && canEvaluateProjectionDetails)) &&
626
+ (mode === "submit" || mode === "card")
627
+ ) {
628
+ if (validation.valid && mode === "submit") {
629
+ validation = validateCollectorTargets(
630
+ interaction,
631
+ projection?.domainState ?? scope.toDomainState(state),
632
+ playerId,
633
+ parsed.params,
634
+ );
635
+ }
636
+ }
637
+
638
+ if (
639
+ (validation.valid || (mode === "card" && canEvaluateProjectionDetails)) &&
640
+ (mode === "submit" || mode === "card")
641
+ ) {
642
+ const validateArgs = scope.buildRuntimeArgs(
643
+ state,
644
+ {
645
+ state: projection?.domainState ?? scope.toDomainState(state),
646
+ input: {
647
+ playerId,
648
+ params: parsed.params,
649
+ },
650
+ },
651
+ projection,
652
+ );
653
+ for (const rule of interaction.rules ?? []) {
654
+ if (!rule.validate) continue;
655
+ authoredValidation = issueFromRuleValidationResult(
656
+ rule,
657
+ rule.validate(validateArgs),
658
+ );
659
+ if (authoredValidation) break;
660
+ }
661
+ if (authoredValidation) {
662
+ if (mode === "submit" || validation.valid) {
663
+ validation = makeValidationError(
664
+ authoredValidation.errorCode,
665
+ authoredValidation.message,
666
+ );
667
+ }
668
+ }
669
+ }
670
+
671
+ const available =
672
+ stageAllowed &&
673
+ stepAllowed &&
674
+ authorized &&
675
+ !ruleAvailabilityIssue &&
676
+ costAffordable &&
677
+ !authoredValidation;
678
+ const unavailableReason = available
679
+ ? undefined
680
+ : !authorized
681
+ ? "Not your turn"
682
+ : !stageAllowed
683
+ ? "Interaction not allowed in current stage"
684
+ : !stepAllowed
685
+ ? "Interaction not allowed in current step"
686
+ : ruleAvailabilityIssue
687
+ ? (ruleAvailabilityIssue.message ??
688
+ ruleAvailabilityIssue.errorCode)
689
+ : !costAffordable
690
+ ? "INSUFFICIENT_RESOURCES"
691
+ : mode === "card"
692
+ ? (authoredValidation?.message ?? "Interaction unavailable")
693
+ : "Interaction unavailable";
694
+ const descriptor = buildBaseDescriptor(
695
+ state,
696
+ playerId,
697
+ trustedInteractionId,
698
+ interaction,
699
+ {
700
+ available,
701
+ unavailableReason,
702
+ cost,
703
+ missingResources,
704
+ },
705
+ {
706
+ projection,
707
+ includeEligibleTargets: available || mode === "card",
708
+ },
709
+ );
710
+ return {
711
+ found: true,
712
+ interaction,
713
+ parsedParams: parsed.params,
714
+ visible,
715
+ descriptor,
716
+ validation,
717
+ };
718
+ }
719
+
720
+ function resolveAvailableInteractionsFor(
721
+ state: State,
722
+ playerId: PlayerId,
723
+ options: { projection?: ProjectionContext<DomainState, State> } = {},
724
+ ) {
725
+ const phaseName = state.flow.currentPhase as PhaseName;
726
+ const descriptors: Descriptor[] = [];
727
+ for (const [interactionId] of scope.interactionEntriesForPhase(phaseName)) {
728
+ const decision = resolveInteractionDecision({
729
+ state,
730
+ playerId,
731
+ interactionId,
732
+ params: {},
733
+ mode: "descriptor",
734
+ projection: options.projection,
735
+ });
736
+ if (!decision.found || !decision.visible) continue;
737
+ descriptors.push(decision.descriptor);
738
+ }
739
+ return descriptors;
740
+ }
741
+
742
+ return {
743
+ evaluateInteractionCost,
744
+ resolveAvailableInteractionsFor,
745
+ resolveInteractionDecision,
746
+ };
747
+ }