@3driseai/3drise-viewer 0.1.1

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Files changed (547) hide show
  1. package/dist/components/AnimatedObject.d.ts +22 -0
  2. package/dist/components/AnimatedObject.d.ts.map +1 -0
  3. package/dist/components/AnimatedObject.js +65 -0
  4. package/dist/components/Bubbles.d.ts +9 -0
  5. package/dist/components/Bubbles.d.ts.map +1 -0
  6. package/dist/components/Bubbles.js +105 -0
  7. package/dist/components/CameraController.d.ts +10 -0
  8. package/dist/components/CameraController.d.ts.map +1 -0
  9. package/dist/components/CameraController.js +158 -0
  10. package/dist/components/Clouds.d.ts +9 -0
  11. package/dist/components/Clouds.d.ts.map +1 -0
  12. package/dist/components/Clouds.js +278 -0
  13. package/dist/components/Corona.d.ts +18 -0
  14. package/dist/components/Corona.d.ts.map +1 -0
  15. package/dist/components/Corona.js +12 -0
  16. package/dist/components/CreatedObject.d.ts +14 -0
  17. package/dist/components/CreatedObject.d.ts.map +1 -0
  18. package/dist/components/CreatedObject.js +103 -0
  19. package/dist/components/CustomPrimitive.d.ts +12 -0
  20. package/dist/components/CustomPrimitive.d.ts.map +1 -0
  21. package/dist/components/CustomPrimitive.js +87 -0
  22. package/dist/components/Earth.d.ts +8 -0
  23. package/dist/components/Earth.d.ts.map +1 -0
  24. package/dist/components/Earth.js +38 -0
  25. package/dist/components/EffectsGenerator.d.ts +10 -0
  26. package/dist/components/EffectsGenerator.d.ts.map +1 -0
  27. package/dist/components/EffectsGenerator.js +71 -0
  28. package/dist/components/EffectsGroup.d.ts +8 -0
  29. package/dist/components/EffectsGroup.d.ts.map +1 -0
  30. package/dist/components/EffectsGroup.js +11 -0
  31. package/dist/components/EnvironmentManager.d.ts +9 -0
  32. package/dist/components/EnvironmentManager.d.ts.map +1 -0
  33. package/dist/components/EnvironmentManager.js +74 -0
  34. package/dist/components/EnvironmentObject.d.ts +8 -0
  35. package/dist/components/EnvironmentObject.d.ts.map +1 -0
  36. package/dist/components/EnvironmentObject.js +14 -0
  37. package/dist/components/Flares.d.ts +24 -0
  38. package/dist/components/Flares.d.ts.map +1 -0
  39. package/dist/components/Flares.js +134 -0
  40. package/dist/components/Frame.d.ts +23 -0
  41. package/dist/components/Frame.d.ts.map +1 -0
  42. package/dist/components/Frame.js +55 -0
  43. package/dist/components/FrameGeometry.d.ts +10 -0
  44. package/dist/components/FrameGeometry.d.ts.map +1 -0
  45. package/dist/components/FrameGeometry.js +17 -0
  46. package/dist/components/FrameImage.d.ts +2 -0
  47. package/dist/components/FrameImage.d.ts.map +1 -0
  48. package/dist/components/FrameImage.js +15 -0
  49. package/dist/components/Galaxy.d.ts +10 -0
  50. package/dist/components/Galaxy.d.ts.map +1 -0
  51. package/dist/components/Galaxy.js +29 -0
  52. package/dist/components/GalleryLayout.d.ts +12 -0
  53. package/dist/components/GalleryLayout.d.ts.map +1 -0
  54. package/dist/components/GalleryLayout.js +20 -0
  55. package/dist/components/GeometryShape.d.ts +54 -0
  56. package/dist/components/GeometryShape.d.ts.map +1 -0
  57. package/dist/components/GeometryShape.js +318 -0
  58. package/dist/components/Glyphs.d.ts +9 -0
  59. package/dist/components/Glyphs.d.ts.map +1 -0
  60. package/dist/components/Glyphs.js +58 -0
  61. package/dist/components/GridHelper.d.ts +23 -0
  62. package/dist/components/GridHelper.d.ts.map +1 -0
  63. package/dist/components/GridHelper.js +36 -0
  64. package/dist/components/GridsGenerator.d.ts +10 -0
  65. package/dist/components/GridsGenerator.d.ts.map +1 -0
  66. package/dist/components/GridsGenerator.js +14 -0
  67. package/dist/components/HdrPlaylistRenderer.d.ts +10 -0
  68. package/dist/components/HdrPlaylistRenderer.d.ts.map +1 -0
  69. package/dist/components/HdrPlaylistRenderer.js +364 -0
  70. package/dist/components/ImageGeometry.d.ts +13 -0
  71. package/dist/components/ImageGeometry.d.ts.map +1 -0
  72. package/dist/components/ImageGeometry.js +62 -0
  73. package/dist/components/Lensflare.d.ts +12 -0
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  75. package/dist/components/Lensflare.js +66 -0
  76. package/dist/components/Letter.d.ts +19 -0
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  78. package/dist/components/Letter.js +83 -0
  79. package/dist/components/Letters.d.ts +16 -0
  80. package/dist/components/Letters.d.ts.map +1 -0
  81. package/dist/components/Letters.js +18 -0
  82. package/dist/components/LightObject.d.ts +8 -0
  83. package/dist/components/LightObject.d.ts.map +1 -0
  84. package/dist/components/LightObject.js +65 -0
  85. package/dist/components/LightsManager.d.ts +8 -0
  86. package/dist/components/LightsManager.d.ts.map +1 -0
  87. package/dist/components/LightsManager.js +104 -0
  88. package/dist/components/Lines.d.ts +9 -0
  89. package/dist/components/Lines.d.ts.map +1 -0
  90. package/dist/components/Lines.js +19 -0
  91. package/dist/components/LoadingIndicator.d.ts +10 -0
  92. package/dist/components/LoadingIndicator.d.ts.map +1 -0
  93. package/dist/components/LoadingIndicator.js +6 -0
  94. package/dist/components/MaterialLibrary.d.ts +9 -0
  95. package/dist/components/MaterialLibrary.d.ts.map +1 -0
  96. package/dist/components/MaterialLibrary.js +57 -0
  97. package/dist/components/Moon.d.ts +13 -0
  98. package/dist/components/Moon.d.ts.map +1 -0
  99. package/dist/components/Moon.js +66 -0
  100. package/dist/components/MyGrid.d.ts +15 -0
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  102. package/dist/components/MyGrid.js +72 -0
  103. package/dist/components/ObjectNode.d.ts +13 -0
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  105. package/dist/components/ObjectNode.js +139 -0
  106. package/dist/components/ObjectNodeApi.d.ts +13 -0
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  108. package/dist/components/ObjectNodeApi.js +18 -0
  109. package/dist/components/ObjectsRenderer.d.ts +15 -0
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  112. package/dist/components/ObjectsRendererApi.d.ts +31 -0
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  114. package/dist/components/ObjectsRendererApi.js +76 -0
  115. package/dist/components/Ocean.d.ts +8 -0
  116. package/dist/components/Ocean.d.ts.map +1 -0
  117. package/dist/components/Ocean.js +169 -0
  118. package/dist/components/Outline.d.ts +21 -0
  119. package/dist/components/Outline.d.ts.map +1 -0
  120. package/dist/components/Outline.js +14 -0
  121. package/dist/components/ParticlesR3f.d.ts +11 -0
  122. package/dist/components/ParticlesR3f.d.ts.map +1 -0
  123. package/dist/components/ParticlesR3f.js +110 -0
  124. package/dist/components/Path.d.ts +13 -0
  125. package/dist/components/Path.d.ts.map +1 -0
  126. package/dist/components/Path.js +41 -0
  127. package/dist/components/PathGeometry.d.ts +11 -0
  128. package/dist/components/PathGeometry.d.ts.map +1 -0
  129. package/dist/components/PathGeometry.js +109 -0
  130. package/dist/components/PathRenderer.d.ts +12 -0
  131. package/dist/components/PathRenderer.d.ts.map +1 -0
  132. package/dist/components/PathRenderer.js +36 -0
  133. package/dist/components/Planet.d.ts +16 -0
  134. package/dist/components/Planet.d.ts.map +1 -0
  135. package/dist/components/Planet.js +60 -0
  136. package/dist/components/PointCloud.d.ts +10 -0
  137. package/dist/components/PointCloud.d.ts.map +1 -0
  138. package/dist/components/PointCloud.js +113 -0
  139. package/dist/components/ProductionScene.d.ts +5 -0
  140. package/dist/components/ProductionScene.d.ts.map +1 -0
  141. package/dist/components/ProductionScene.js +7 -0
  142. package/dist/components/ProjectLoader.d.ts +16 -0
  143. package/dist/components/ProjectLoader.d.ts.map +1 -0
  144. package/dist/components/ProjectLoader.js +85 -0
  145. package/dist/components/Rain.d.ts +8 -0
  146. package/dist/components/Rain.d.ts.map +1 -0
  147. package/dist/components/Rain.js +259 -0
  148. package/dist/components/RiseLogo.d.ts +19 -0
  149. package/dist/components/RiseLogo.d.ts.map +1 -0
  150. package/dist/components/RiseLogo.js +75 -0
  151. package/dist/components/SceneBuilder.d.ts +5 -0
  152. package/dist/components/SceneBuilder.d.ts.map +1 -0
  153. package/dist/components/SceneBuilder.js +133 -0
  154. package/dist/components/SceneFog.d.ts +8 -0
  155. package/dist/components/SceneFog.d.ts.map +1 -0
  156. package/dist/components/SceneFog.js +19 -0
  157. package/dist/components/Shape.d.ts +5 -0
  158. package/dist/components/Shape.d.ts.map +1 -0
  159. package/dist/components/Shape.js +11 -0
  160. package/dist/components/ShootingStar.d.ts +16 -0
  161. package/dist/components/ShootingStar.d.ts.map +1 -0
  162. package/dist/components/ShootingStar.js +92 -0
  163. package/dist/components/ShootingStars.d.ts +8 -0
  164. package/dist/components/ShootingStars.d.ts.map +1 -0
  165. package/dist/components/ShootingStars.js +41 -0
  166. package/dist/components/SkyController.d.ts +10 -0
  167. package/dist/components/SkyController.d.ts.map +1 -0
  168. package/dist/components/SkyController.js +208 -0
  169. package/dist/components/SkyMesh.d.ts +10 -0
  170. package/dist/components/SkyMesh.d.ts.map +1 -0
  171. package/dist/components/SkyMesh.js +36 -0
  172. package/dist/components/SkySystem.d.ts +32 -0
  173. package/dist/components/SkySystem.d.ts.map +1 -0
  174. package/dist/components/SkySystem.js +46 -0
  175. package/dist/components/Skybox.d.ts +12 -0
  176. package/dist/components/Skybox.d.ts.map +1 -0
  177. package/dist/components/Skybox.js +92 -0
  178. package/dist/components/SolarSystem.d.ts +8 -0
  179. package/dist/components/SolarSystem.d.ts.map +1 -0
  180. package/dist/components/SolarSystem.js +77 -0
  181. package/dist/components/SparklesBurst.d.ts +9 -0
  182. package/dist/components/SparklesBurst.d.ts.map +1 -0
  183. package/dist/components/SparklesBurst.js +62 -0
  184. package/dist/components/Stars.d.ts +15 -0
  185. package/dist/components/Stars.d.ts.map +1 -0
  186. package/dist/components/Stars.js +250 -0
  187. package/dist/components/Sun.d.ts +15 -0
  188. package/dist/components/Sun.d.ts.map +1 -0
  189. package/dist/components/Sun.js +7 -0
  190. package/dist/components/SunCore.d.ts +18 -0
  191. package/dist/components/SunCore.d.ts.map +1 -0
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  193. package/dist/components/SunLight.d.ts +15 -0
  194. package/dist/components/SunLight.d.ts.map +1 -0
  195. package/dist/components/SunLight.js +57 -0
  196. package/dist/components/Text2D.d.ts +9 -0
  197. package/dist/components/Text2D.d.ts.map +1 -0
  198. package/dist/components/Text2D.js +56 -0
  199. package/dist/components/Text3D.d.ts +10 -0
  200. package/dist/components/Text3D.d.ts.map +1 -0
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  202. package/dist/components/VolumePoints.d.ts +19 -0
  203. package/dist/components/VolumePoints.d.ts.map +1 -0
  204. package/dist/components/VolumePoints.js +8 -0
  205. package/dist/components/cursor/AuraCursor.d.ts +6 -0
  206. package/dist/components/cursor/AuraCursor.d.ts.map +1 -0
  207. package/dist/components/cursor/AuraCursor.js +30 -0
  208. package/dist/components/cursor/AuroraCursor.d.ts +6 -0
  209. package/dist/components/cursor/AuroraCursor.d.ts.map +1 -0
  210. package/dist/components/cursor/AuroraCursor.js +207 -0
  211. package/dist/components/cursor/BubblesCursor.d.ts +6 -0
  212. package/dist/components/cursor/BubblesCursor.d.ts.map +1 -0
  213. package/dist/components/cursor/BubblesCursor.js +184 -0
  214. package/dist/components/cursor/CometCursor.d.ts +6 -0
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  217. package/dist/components/cursor/CrosshairCursor.d.ts +6 -0
  218. package/dist/components/cursor/CrosshairCursor.d.ts.map +1 -0
  219. package/dist/components/cursor/CrosshairCursor.js +142 -0
  220. package/dist/components/cursor/CursorActions.d.ts +8 -0
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  223. package/dist/components/cursor/CursorController.d.ts +10 -0
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  226. package/dist/components/cursor/CursorEffects.d.ts +16 -0
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  229. package/dist/components/cursor/FerrofluidCursor.d.ts +6 -0
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  232. package/dist/components/cursor/GlyphRingCursor.d.ts +6 -0
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  235. package/dist/components/cursor/LightningCursor.d.ts +6 -0
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  237. package/dist/components/cursor/LightningCursor.js +28 -0
  238. package/dist/components/cursor/LiquidMetalCursor.d.ts +6 -0
  239. package/dist/components/cursor/LiquidMetalCursor.d.ts.map +1 -0
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  241. package/dist/components/cursor/OrbCursor.d.ts +6 -0
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  243. package/dist/components/cursor/OrbCursor.js +32 -0
  244. package/dist/components/cursor/PlasmaWhipCursor.d.ts +6 -0
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  247. package/dist/components/cursor/SparklesCursor.d.ts +6 -0
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  280. package/dist/components/effects/AuraEffect.d.ts +10 -0
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  547. package/package.json +44 -0
@@ -0,0 +1,110 @@
1
+ import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime";
2
+ import { useEffect, useMemo, useRef } from 'react';
3
+ import { useFrame } from '@react-three/fiber';
4
+ import { useParticlePositions } from '../hooks/useParticlePositions.js';
5
+ import { useParticlesColors } from '../hooks/useParticlesColors.js';
6
+ import { useParticlesTextures } from '../hooks/useParticlesTextures.js';
7
+ import { handleShapeAnimation, buildShaderEffectsMaterial, structureKey } from '@3driseai/3drise-core';
8
+ import { update3driseShaderUniforms } from '../hooks/use3driseShader.js';
9
+ function normalizeEffects(raw) {
10
+ return Array.isArray(raw) ? raw : [];
11
+ }
12
+ const ParticlesR3f = ({ particlesSettings, duration = 1, transitionSettings, }) => {
13
+ const materialRef = useRef(null);
14
+ const pointsRef = useRef(null);
15
+ const { name, config, meshSettings } = particlesSettings;
16
+ const { count, shapeType, outlines, texture } = config;
17
+ const color = particlesSettings.materialSettings && 'color' in particlesSettings.materialSettings
18
+ ? particlesSettings.materialSettings.color
19
+ : '#ffffff';
20
+ const opacity = particlesSettings.materialSettings && 'opacity' in particlesSettings.materialSettings
21
+ ? particlesSettings.materialSettings.opacity
22
+ : 1.0;
23
+ const pointSize = particlesSettings.materialSettings && 'pointSize' in particlesSettings.materialSettings
24
+ ? particlesSettings.materialSettings.pointSize
25
+ : 5.0;
26
+ const targetShape = (transitionSettings?.shapeType && typeof transitionSettings.shapeType === 'string')
27
+ ? transitionSettings.shapeType
28
+ : shapeType;
29
+ const targetOutLines = transitionSettings?.outlines !== undefined
30
+ ? transitionSettings.outlines
31
+ : (outlines || false);
32
+ const targetColor = transitionSettings?.color || color;
33
+ const aspectRatio = 16 / 9;
34
+ const nbLines = Math.round(Math.sqrt(count / 3 / aspectRatio));
35
+ const nbColumns = Math.round(aspectRatio * nbLines);
36
+ const particleUVScale = 1.0 / Math.max(nbColumns, nbLines);
37
+ const { basePositions, targetPositions, animationProgress, uvs } = useParticlePositions({
38
+ shapeType,
39
+ targetShape,
40
+ count,
41
+ outlines: outlines || false,
42
+ targetOutLines,
43
+ pointsRef,
44
+ });
45
+ const { handleColorsAnimation } = useParticlesColors({ color, targetColor });
46
+ const { currentTexture, prevTexture, loadTexture, textureProgress, handleTextureAnimation } = useParticlesTextures();
47
+ useEffect(() => {
48
+ if (texture && texture.trim() !== '') {
49
+ textureProgress.current = 0;
50
+ loadTexture(texture);
51
+ }
52
+ }, [texture, loadTexture]);
53
+ useEffect(() => {
54
+ const points = pointsRef.current;
55
+ if (!points)
56
+ return;
57
+ const applyTexture = (url) => {
58
+ if (!url)
59
+ return;
60
+ textureProgress.current = 0;
61
+ loadTexture(url);
62
+ };
63
+ points.userData.applyTexture = applyTexture;
64
+ return () => {
65
+ delete points.userData.applyTexture;
66
+ };
67
+ }, [loadTexture, textureProgress]);
68
+ const speed = 1 / duration;
69
+ const activeEffects = useMemo(() => normalizeEffects(particlesSettings.animations?.material?.shaderEffects), [particlesSettings.animations?.material?.shaderEffects]);
70
+ const pointerRadius = particlesSettings.animations?.material
71
+ ?.shaderEffectsPointerRadius ?? 0.4;
72
+ const effectsKey = useMemo(() => structureKey(activeEffects), [activeEffects]);
73
+ const material = useMemo(() => buildShaderEffectsMaterial({
74
+ effects: activeEffects,
75
+ initialColor: color,
76
+ initialOpacity: opacity,
77
+ initialPointSize: pointSize,
78
+ initialParticleUVScale: particleUVScale,
79
+ initialPointerEffectRadius: pointerRadius,
80
+ }),
81
+ // Rebuild when the structural set of effects changes; not on parameter tweaks.
82
+ // eslint-disable-next-line react-hooks/exhaustive-deps
83
+ [effectsKey]);
84
+ useEffect(() => {
85
+ materialRef.current = material;
86
+ return () => {
87
+ material.dispose();
88
+ };
89
+ }, [material]);
90
+ useFrame((state, delta) => {
91
+ const mat = materialRef.current;
92
+ if (!mat || !pointsRef.current || !basePositions.current)
93
+ return;
94
+ if (meshSettings.visible) {
95
+ handleShapeAnimation(delta, speed, animationProgress, pointsRef, basePositions, targetPositions);
96
+ handleColorsAnimation(materialRef, delta, speed);
97
+ }
98
+ if (prevTexture.current)
99
+ mat.uniforms.uTexture.value = prevTexture.current;
100
+ if (currentTexture.current)
101
+ mat.uniforms.uTargetTexture.value = currentTexture.current;
102
+ mat.uniforms.uHasTexture.value = !!currentTexture.current;
103
+ handleTextureAnimation(materialRef, delta, speed);
104
+ update3driseShaderUniforms(mat.uniforms, activeEffects, state.clock.getElapsedTime(), { x: state.pointer.x, y: state.pointer.y }, { pointerRadius });
105
+ });
106
+ if (!basePositions.current)
107
+ return null;
108
+ return (_jsxs("points", { name: name, ref: pointsRef, raycast: () => null, position: [0, 0, 0], rotation: [0, 0, 0], scale: [1, 1, 1], children: [_jsxs("bufferGeometry", { children: [_jsx("bufferAttribute", { attach: "attributes-position", count: basePositions.current.length / 3, array: basePositions.current, itemSize: 3, args: [basePositions.current, 3] }), uvs && (_jsx("bufferAttribute", { attach: "attributes-aUV", count: uvs.length / 2, array: uvs, itemSize: 2, args: [uvs, 2] }))] }), _jsx("primitive", { object: material, attach: "material" })] }));
109
+ };
110
+ export default ParticlesR3f;
@@ -0,0 +1,13 @@
1
+ import React from "react";
2
+ import type { CatmullRomCurve3 } from "three";
3
+ interface PathProps {
4
+ curve: CatmullRomCurve3;
5
+ targetCurve: CatmullRomCurve3;
6
+ duration?: number;
7
+ color?: string;
8
+ opacity?: number;
9
+ tubeRadius?: number;
10
+ }
11
+ declare const Path: React.FC<PathProps>;
12
+ export default Path;
13
+ //# sourceMappingURL=Path.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Path.d.ts","sourceRoot":"","sources":["../../src/components/Path.tsx"],"names":[],"mappings":"AAEA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,OAAO,CAAC;AAC9C,UAAU,SAAS;IACf,KAAK,EAAE,gBAAgB,CAAC;IACxB,WAAW,EAAE,gBAAgB,CAAC;IAC9B,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,UAAU,CAAC,EAAE,MAAM,CAAC;CACvB;AAGD,QAAA,MAAM,IAAI,EAAE,KAAK,CAAC,EAAE,CAAC,SAAS,CAoC7B,CAAC;AACF,eAAe,IAAI,CAAC"}
@@ -0,0 +1,41 @@
1
+ import { jsx as _jsx, jsxs as _jsxs, Fragment as _Fragment } from "react/jsx-runtime";
2
+ import { useRef, useEffect } from 'react';
3
+ import { useFrame } from '@react-three/fiber';
4
+ const Path = ({ curve, targetCurve, duration = 1, color = '#4c00ff', opacity = 1, tubeRadius = 0.001, }) => {
5
+ const tubeRef = useRef(null);
6
+ const targetTubeRef = useRef(null);
7
+ const meshRef = useRef(null);
8
+ const animationProgress = useRef(0);
9
+ const basePositions = useRef(null);
10
+ const speed = 1 / duration;
11
+ useEffect(() => {
12
+ if (tubeRef.current) {
13
+ basePositions.current = new Float32Array(tubeRef.current.attributes.position.array);
14
+ }
15
+ animationProgress.current = 0;
16
+ }, [curve, targetCurve]);
17
+ useEffect(() => {
18
+ return () => {
19
+ tubeRef.current?.dispose();
20
+ targetTubeRef.current?.dispose();
21
+ };
22
+ }, []);
23
+ useFrame((_, delta) => {
24
+ if (!meshRef.current || !tubeRef.current || !targetTubeRef.current || !basePositions.current)
25
+ return;
26
+ const progress = Math.min(animationProgress.current + delta * speed, 1);
27
+ const currentGeom = tubeRef.current;
28
+ const targetPositions = targetTubeRef.current.attributes.position.array;
29
+ const currentPosAttr = currentGeom.attributes.position;
30
+ const length = Math.min(basePositions.current.length, targetPositions.length);
31
+ for (let i = 0; i < length; i += 3) {
32
+ currentPosAttr.array[i] = basePositions.current[i] + (targetPositions[i] - basePositions.current[i]) * progress;
33
+ currentPosAttr.array[i + 1] = basePositions.current[i + 1] + (targetPositions[i + 1] - basePositions.current[i + 1]) * progress;
34
+ currentPosAttr.array[i + 2] = basePositions.current[i + 2] + (targetPositions[i + 2] - basePositions.current[i + 2]) * progress;
35
+ }
36
+ animationProgress.current = progress;
37
+ currentPosAttr.needsUpdate = true;
38
+ });
39
+ return (_jsxs(_Fragment, { children: [_jsxs("mesh", { ref: meshRef, children: [_jsx("tubeGeometry", { ref: tubeRef, args: [curve, 64, tubeRadius, 8, false] }), _jsx("meshBasicMaterial", { color: color, transparent: opacity < 1, opacity: opacity })] }), _jsx("mesh", { position: [0, -1000, 0], children: _jsx("tubeGeometry", { ref: targetTubeRef, args: [targetCurve, 64, tubeRadius, 8, false] }) })] }));
40
+ };
41
+ export default Path;
@@ -0,0 +1,11 @@
1
+ import type { PathGeometrySettings, Vector3Array } from '@3driseai/3drise-core';
2
+ import React from "react";
3
+ interface PathGeometryProps {
4
+ points: Vector3Array[];
5
+ curve: number;
6
+ smoothCorners?: number;
7
+ geometry: PathGeometrySettings;
8
+ }
9
+ declare const PathGeometry: React.FC<PathGeometryProps>;
10
+ export default PathGeometry;
11
+ //# sourceMappingURL=PathGeometry.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PathGeometry.d.ts","sourceRoot":"","sources":["../../src/components/PathGeometry.tsx"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,oBAAoB,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAC;AAChF,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,UAAU,iBAAiB;IACvB,MAAM,EAAE,YAAY,EAAE,CAAC;IACvB,KAAK,EAAE,MAAM,CAAC;IACd,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB,QAAQ,EAAE,oBAAoB,CAAC;CAClC;AAGD,QAAA,MAAM,YAAY,EAAE,KAAK,CAAC,EAAE,CAAC,iBAAiB,CAsG7C,CAAC;AACF,eAAe,YAAY,CAAC"}
@@ -0,0 +1,109 @@
1
+ import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime";
2
+ import { useMemo } from 'react';
3
+ import * as THREE from 'three';
4
+ import { Line } from '@react-three/drei';
5
+ import { smoothPathCorners, createPathSpline } from '@3driseai/3drise-core';
6
+ const PathGeometry = ({ points, curve, smoothCorners = 0, geometry, }) => {
7
+ const { type, width = 2, radius = 0.5, segments = 8, numLanes = 0, color = '#555555', dividerColor = '#ffffff' } = geometry;
8
+ const smoothedPoints = useMemo(() => smoothPathCorners(points, smoothCorners), [points, smoothCorners]);
9
+ const spline = useMemo(() => {
10
+ if (smoothedPoints.length < 2)
11
+ return null;
12
+ return createPathSpline(smoothedPoints, curve);
13
+ }, [smoothedPoints, curve]);
14
+ const tubeGeometry = useMemo(() => {
15
+ if (!spline || type !== 'tube')
16
+ return null;
17
+ return new THREE.TubeGeometry(spline, points.length * 10, radius, segments, false);
18
+ }, [spline, type, radius, segments, points.length]);
19
+ const roadGeometry = useMemo(() => {
20
+ if (!spline || type !== 'road')
21
+ return null;
22
+ const divisions = Math.max(points.length * 20, 100);
23
+ const vertices = [];
24
+ const indices = [];
25
+ const uvs = [];
26
+ const halfWidth = width / 2;
27
+ const up = new THREE.Vector3(0, 1, 0);
28
+ for (let i = 0; i <= divisions; i++) {
29
+ const t = i / divisions;
30
+ const point = spline.getPointAt(t);
31
+ const perp = new THREE.Vector3().crossVectors(spline.getTangentAt(t).normalize(), up).normalize();
32
+ const left = new THREE.Vector3().copy(point).addScaledVector(perp, -halfWidth);
33
+ const right = new THREE.Vector3().copy(point).addScaledVector(perp, halfWidth);
34
+ left.y += 0.01;
35
+ right.y += 0.01;
36
+ vertices.push(left.x, left.y, left.z, right.x, right.y, right.z);
37
+ uvs.push(0, t, 1, t);
38
+ if (i < divisions) {
39
+ const b = i * 2;
40
+ indices.push(b, b + 1, b + 2, b + 1, b + 3, b + 2);
41
+ }
42
+ }
43
+ const geo = new THREE.BufferGeometry();
44
+ geo.setAttribute('position', new THREE.Float32BufferAttribute(vertices, 3));
45
+ geo.setAttribute('uv', new THREE.Float32BufferAttribute(uvs, 2));
46
+ geo.setIndex(indices);
47
+ geo.computeVertexNormals();
48
+ return geo;
49
+ }, [spline, type, width, points.length]);
50
+ const wallsGeometry = useMemo(() => {
51
+ if (!spline || type !== 'walls')
52
+ return null;
53
+ const divisions = Math.max(points.length * 20, 100);
54
+ const wallHeight = 2;
55
+ const halfWidth = width / 2;
56
+ const vertices = [];
57
+ const indices = [];
58
+ const uvs = [];
59
+ const up = new THREE.Vector3(0, 1, 0);
60
+ for (let i = 0; i <= divisions; i++) {
61
+ const t = i / divisions;
62
+ const point = spline.getPointAt(t);
63
+ const perp = new THREE.Vector3().crossVectors(spline.getTangentAt(t).normalize(), up).normalize();
64
+ const lb = new THREE.Vector3().copy(point).addScaledVector(perp, -halfWidth);
65
+ const lt = lb.clone().setY(lb.y + wallHeight);
66
+ const rb = new THREE.Vector3().copy(point).addScaledVector(perp, halfWidth);
67
+ const rt = rb.clone().setY(rb.y + wallHeight);
68
+ vertices.push(lb.x, lb.y, lb.z, lt.x, lt.y, lt.z, rb.x, rb.y, rb.z, rt.x, rt.y, rt.z);
69
+ uvs.push(0, t, 0, t, 1, t, 1, t);
70
+ if (i < divisions) {
71
+ const b = i * 4, n = (i + 1) * 4;
72
+ indices.push(b, b + 1, n, b + 1, n + 1, n, b + 2, n + 2, b + 3, b + 3, n + 2, n + 3, b + 1, b + 3, n + 1, b + 3, n + 3, n + 1, b, n, b + 2, b + 2, n, n + 2);
73
+ }
74
+ }
75
+ const geo = new THREE.BufferGeometry();
76
+ geo.setAttribute('position', new THREE.Float32BufferAttribute(vertices, 3));
77
+ geo.setAttribute('uv', new THREE.Float32BufferAttribute(uvs, 2));
78
+ geo.setIndex(indices);
79
+ geo.computeVertexNormals();
80
+ return geo;
81
+ }, [spline, type, width, points.length]);
82
+ const laneDividerLines = useMemo(() => {
83
+ if (!spline || type !== 'road' || numLanes <= 0)
84
+ return null;
85
+ const divisions = Math.max(points.length * 20, 100);
86
+ const laneWidth = width / (numLanes * 2);
87
+ const offsets = [0];
88
+ for (let lane = 1; lane < numLanes; lane++) {
89
+ offsets.push(-lane * laneWidth, lane * laneWidth);
90
+ }
91
+ const up = new THREE.Vector3(0, 1, 0);
92
+ return offsets.map(offset => {
93
+ const line = [];
94
+ for (let i = 0; i <= divisions; i++) {
95
+ const t = i / divisions;
96
+ const point = spline.getPointAt(t);
97
+ const perp = new THREE.Vector3().crossVectors(spline.getTangentAt(t).normalize(), up).normalize();
98
+ const dp = new THREE.Vector3().copy(point).addScaledVector(perp, offset);
99
+ dp.y += 0.02;
100
+ line.push([dp.x, dp.y, dp.z]);
101
+ }
102
+ return line;
103
+ });
104
+ }, [spline, type, width, numLanes, points.length]);
105
+ if (!spline || type === 'none')
106
+ return null;
107
+ return (_jsxs("group", { children: [type === 'tube' && tubeGeometry && (_jsx("mesh", { geometry: tubeGeometry, children: _jsx("meshStandardMaterial", { color: color, side: THREE.DoubleSide }) })), type === 'road' && roadGeometry && (_jsx("mesh", { geometry: roadGeometry, children: _jsx("meshStandardMaterial", { color: color, side: THREE.DoubleSide }) })), type === 'road' && laneDividerLines?.map((line, index) => (_jsx(Line, { points: line, color: dividerColor, lineWidth: 2, dashed: index !== 0, dashSize: 0.5, gapSize: 0.3, raycast: () => null }, `lane-${index}`))), type === 'walls' && wallsGeometry && (_jsx("mesh", { geometry: wallsGeometry, children: _jsx("meshStandardMaterial", { color: color, side: THREE.DoubleSide }) }))] }));
108
+ };
109
+ export default PathGeometry;
@@ -0,0 +1,12 @@
1
+ import type { PathConfig } from '@3driseai/3drise-core';
2
+ import React from "react";
3
+ export interface PathRendererProps {
4
+ pathSettings: PathConfig;
5
+ color?: string;
6
+ showPoints?: boolean;
7
+ showLine?: boolean;
8
+ showCurve?: boolean;
9
+ }
10
+ declare const PathRenderer: React.FC<PathRendererProps>;
11
+ export default PathRenderer;
12
+ //# sourceMappingURL=PathRenderer.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PathRenderer.d.ts","sourceRoot":"","sources":["../../src/components/PathRenderer.tsx"],"names":[],"mappings":"AAGA,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,uBAAuB,CAAC;AAExD,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,MAAM,WAAW,iBAAiB;IAC9B,YAAY,EAAE,UAAU,CAAC;IACzB,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,UAAU,CAAC,EAAE,OAAO,CAAC;IACrB,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB,SAAS,CAAC,EAAE,OAAO,CAAC;CACvB;AAGD,QAAA,MAAM,YAAY,EAAE,KAAK,CAAC,EAAE,CAAC,iBAAiB,CA6B7C,CAAC;AACF,eAAe,YAAY,CAAC"}
@@ -0,0 +1,36 @@
1
+ import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime";
2
+ import { useMemo } from 'react';
3
+ import { Sphere, Line } from '@react-three/drei';
4
+ import { smoothPathCorners, createPathSpline, sampleSplinePoints } from '@3driseai/3drise-core';
5
+ import PathGeometry from './PathGeometry.js';
6
+ const PathRenderer = ({ pathSettings, color = '#ffa500', showPoints = true, showLine = true, showCurve = true, }) => {
7
+ console.log("Rendering Path with settings:", pathSettings);
8
+ const pointSize = pathSettings.pointSize ?? 0.1;
9
+ const lineWidth = pathSettings.lineWidth ?? 2;
10
+ const points = pathSettings?.points || [];
11
+ const curve = pathSettings?.curve ?? 1;
12
+ const smoothCorners = pathSettings?.smoothCorners ?? 0;
13
+ const geometry = pathSettings?.geometry;
14
+ const hasCurve = curve > 1;
15
+ const hasSmoothCorners = smoothCorners > 0;
16
+ const smoothedPoints = useMemo(() => {
17
+ if (!hasSmoothCorners || points.length < 3)
18
+ return points;
19
+ return smoothPathCorners(points, smoothCorners);
20
+ }, [points, smoothCorners, hasSmoothCorners]);
21
+ const curvePoints = useMemo(() => {
22
+ if (!showCurve || points.length < 2)
23
+ return null;
24
+ if (!hasCurve && !hasSmoothCorners)
25
+ return null;
26
+ const basePoints = hasSmoothCorners ? smoothedPoints : points;
27
+ const spline = createPathSpline(basePoints, curve);
28
+ if (!spline)
29
+ return null;
30
+ return sampleSplinePoints(spline, basePoints.length);
31
+ }, [points, smoothedPoints, curve, smoothCorners, showCurve, hasCurve, hasSmoothCorners]);
32
+ if (points.length === 0)
33
+ return null;
34
+ return (_jsxs("group", { children: [showPoints && points.map((point, index) => (_jsxs("group", { position: point, children: [_jsx(Sphere, { args: [pointSize, 16, 16], children: _jsx("meshStandardMaterial", { color: color, emissive: color, emissiveIntensity: 0.5, toneMapped: false }) }), _jsx(Sphere, { args: [pointSize * 0.33, 8, 8], position: [0, pointSize * 1.67, 0], children: _jsx("meshBasicMaterial", { color: "#ffffff" }) })] }, `path-point-${index}`))), showLine && points.length > 1 && !hasCurve && !hasSmoothCorners && (_jsx(Line, { points: points, color: color, lineWidth: lineWidth, raycast: () => null })), showCurve && curvePoints && curvePoints.length > 1 && (_jsx(Line, { points: curvePoints, color: color, lineWidth: lineWidth, raycast: () => null })), showLine && showCurve && (hasCurve || hasSmoothCorners) && points.length > 1 && (_jsx(Line, { points: points, color: color, lineWidth: 1, dashed: true, dashSize: 0.1, gapSize: 0.1, raycast: () => null })), geometry && geometry.type !== 'none' && points.length >= 2 && (_jsx(PathGeometry, { points: points, curve: curve, smoothCorners: smoothCorners, geometry: geometry }))] }));
35
+ };
36
+ export default PathRenderer;
@@ -0,0 +1,16 @@
1
+ import type { Mesh } from 'three';
2
+ import React from "react";
3
+ export type PlanetType = 'moon' | 'sun' | 'mercury' | 'venus' | 'mars' | 'jupiter' | 'saturn' | 'uranus' | 'neptune';
4
+ export interface PlanetProps {
5
+ type?: PlanetType;
6
+ position?: [number, number, number];
7
+ scale?: number;
8
+ rotation?: [number, number, number];
9
+ visible?: boolean;
10
+ emissiveIntensity?: number;
11
+ shininess?: number;
12
+ onMeshReady?: (mesh: Mesh) => void;
13
+ }
14
+ declare const Planet: React.FC<PlanetProps>;
15
+ export default Planet;
16
+ //# sourceMappingURL=Planet.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Planet.d.ts","sourceRoot":"","sources":["../../src/components/Planet.tsx"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,OAAO,CAAC;AAElC,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,MAAM,MAAM,UAAU,GAAG,MAAM,GAAG,KAAK,GAAG,SAAS,GAAG,OAAO,GAAG,MAAM,GAAG,SAAS,GAAG,QAAQ,GAAG,QAAQ,GAAG,SAAS,CAAC;AAErH,MAAM,WAAW,WAAW;IACxB,IAAI,CAAC,EAAE,UAAU,CAAC;IAClB,QAAQ,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACpC,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,QAAQ,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACpC,OAAO,CAAC,EAAE,OAAO,CAAC;IAClB,iBAAiB,CAAC,EAAE,MAAM,CAAC;IAC3B,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,WAAW,CAAC,EAAE,CAAC,IAAI,EAAE,IAAI,KAAK,IAAI,CAAC;CACtC;AA0CD,QAAA,MAAM,MAAM,EAAE,KAAK,CAAC,EAAE,CAAC,WAAW,CAcjC,CAAC;AAEF,eAAe,MAAM,CAAC"}
@@ -0,0 +1,60 @@
1
+ import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime";
2
+ import { useRef, useEffect, useMemo, useCallback } from 'react';
3
+ import { RingGeometry, DoubleSide, Vector3, SRGBColorSpace, } from 'three';
4
+ import { useTexture } from '@react-three/drei';
5
+ const CDN = 'https://3d-rise.sfo3.cdn.digitaloceanspaces.com/app/images/planets';
6
+ const PLANET_TEXTURES = {
7
+ moon: `${CDN}/2k_moon.jpg`,
8
+ sun: `${CDN}/2k_sun.jpg`,
9
+ mercury: `${CDN}/2k_mercury.jpg`,
10
+ venus: `${CDN}/2k_venus_surface.jpg`,
11
+ mars: `${CDN}/2k_mars.jpg`,
12
+ jupiter: `${CDN}/2k_jupiter.jpg`,
13
+ saturn: `${CDN}/2k_saturn.jpg`,
14
+ uranus: `${CDN}/2k_uranus.jpg`,
15
+ neptune: `${CDN}/2k_neptune.jpg`,
16
+ };
17
+ const saturnRingTextureUrl = `${CDN}/2k_saturn_ring_alpha.png`;
18
+ const RING_INNER = 1.3;
19
+ const RING_OUTER = 2.3;
20
+ function createRingGeometry(inner, outer, segments = 128) {
21
+ const geom = new RingGeometry(inner, outer, segments);
22
+ // RingGeometry's default UVs go around the ring. Remap so the radial axis
23
+ // (inner → outer) maps to U (0 → 1) so a strip-style ring texture displays correctly.
24
+ const pos = geom.attributes.position;
25
+ const uv = geom.attributes.uv;
26
+ const v = new Vector3();
27
+ for (let i = 0; i < pos.count; i++) {
28
+ v.fromBufferAttribute(pos, i);
29
+ const r = v.length();
30
+ const t = (r - inner) / (outer - inner);
31
+ uv.setXY(i, t, 0.5);
32
+ }
33
+ uv.needsUpdate = true;
34
+ return geom;
35
+ }
36
+ const SaturnRing = () => {
37
+ const ringTexture = useTexture(saturnRingTextureUrl);
38
+ useEffect(() => {
39
+ ringTexture.colorSpace = SRGBColorSpace;
40
+ }, [ringTexture]);
41
+ const ringGeometry = useMemo(() => createRingGeometry(RING_INNER, RING_OUTER), []);
42
+ return (_jsx("mesh", { geometry: ringGeometry, rotation: [-Math.PI / 2, 0, 0], children: _jsx("meshBasicMaterial", { map: ringTexture, alphaMap: ringTexture, transparent: true, side: DoubleSide, depthWrite: false }) }));
43
+ };
44
+ const Planet = ({ type = 'moon', position = [0, 0, 0], scale = 5, rotation = [0, 0, 0], visible = true, emissiveIntensity = 0, shininess = 30, onMeshReady, }) => {
45
+ const meshRef = useRef(null);
46
+ const texture = useTexture(PLANET_TEXTURES[type]);
47
+ useEffect(() => {
48
+ texture.colorSpace = SRGBColorSpace;
49
+ texture.anisotropy = 8;
50
+ }, [texture]);
51
+ const handleMeshRef = useCallback((mesh) => {
52
+ if (mesh) {
53
+ meshRef.current = mesh;
54
+ onMeshReady?.(mesh);
55
+ }
56
+ }, [onMeshReady]);
57
+ return (_jsxs("group", { userData: { id: `3drise-planet-${type}` }, position: position, rotation: rotation, scale: scale, visible: visible, children: [_jsxs("mesh", { ref: handleMeshRef, children: [_jsx("sphereGeometry", { args: [1, 64, 64] }), _jsx("meshPhongMaterial", { map: texture, color: '#ffffff', emissive: '#ffffff', emissiveMap: texture, emissiveIntensity: emissiveIntensity, shininess: shininess })] }), type === 'saturn' && _jsx(SaturnRing, {})] }));
58
+ };
59
+ Planet.displayName = 'Planet';
60
+ export default Planet;
@@ -0,0 +1,10 @@
1
+ import type { MaterialSettings, ObjectAnimations } from '@3driseai/3drise-core';
2
+ import React from "react";
3
+ interface PointCloudProps {
4
+ positions: Float32Array;
5
+ materialSettings: MaterialSettings;
6
+ animations?: ObjectAnimations;
7
+ }
8
+ declare const PointCloud: React.FC<PointCloudProps>;
9
+ export default PointCloud;
10
+ //# sourceMappingURL=PointCloud.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PointCloud.d.ts","sourceRoot":"","sources":["../../src/components/PointCloud.tsx"],"names":[],"mappings":"AAKA,OAAO,KAAK,EAAE,gBAAgB,EAAE,gBAAgB,EAAE,MAAM,uBAAuB,CAAC;AAEhF,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,UAAU,eAAe;IACrB,SAAS,EAAE,YAAY,CAAC;IACxB,gBAAgB,EAAE,gBAAgB,CAAC;IACnC,UAAU,CAAC,EAAE,gBAAgB,CAAC;CACjC;AAyBD,QAAA,MAAM,UAAU,EAAE,KAAK,CAAC,EAAE,CAAC,eAAe,CAkFzC,CAAC;AACF,eAAe,UAAU,CAAC"}
@@ -0,0 +1,113 @@
1
+ import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime";
2
+ import { useEffect, useMemo, useRef } from 'react';
3
+ import { useFrame } from '@react-three/fiber';
4
+ import { useParticlesColors } from '../hooks/useParticlesColors.js';
5
+ import { useParticlesTextures } from '../hooks/useParticlesTextures.js';
6
+ import { buildShaderEffectsMaterial, structureKey } from '@3driseai/3drise-core';
7
+ import { update3driseShaderUniforms } from '../hooks/use3driseShader.js';
8
+ function normalizeEffects(raw) {
9
+ return Array.isArray(raw) ? raw : [];
10
+ }
11
+ function generateUVsFromPositions(positions) {
12
+ const count = positions.length / 3;
13
+ let minX = Infinity, maxX = -Infinity, minY = Infinity, maxY = -Infinity;
14
+ for (let i = 0; i < positions.length; i += 3) {
15
+ minX = Math.min(minX, positions[i]);
16
+ maxX = Math.max(maxX, positions[i]);
17
+ minY = Math.min(minY, positions[i + 1]);
18
+ maxY = Math.max(maxY, positions[i + 1]);
19
+ }
20
+ const rangeX = maxX - minX || 1;
21
+ const rangeY = maxY - minY || 1;
22
+ const uvs = new Float32Array(count * 2);
23
+ for (let i = 0; i < positions.length; i += 3) {
24
+ const idx = (i / 3) * 2;
25
+ uvs[idx] = (positions[i] - minX) / rangeX;
26
+ uvs[idx + 1] = (positions[i + 1] - minY) / rangeY;
27
+ }
28
+ return uvs;
29
+ }
30
+ const PointCloud = ({ positions, materialSettings, animations, }) => {
31
+ const materialRef = useRef(null);
32
+ const pointsRef = useRef(null);
33
+ const color = materialSettings && 'color' in materialSettings
34
+ ? materialSettings.color
35
+ : '#ffffff';
36
+ const opacity = materialSettings && 'opacity' in materialSettings
37
+ ? materialSettings.opacity
38
+ : 1.0;
39
+ const pointSize = materialSettings && 'pointSize' in materialSettings
40
+ ? materialSettings.pointSize
41
+ : 5.0;
42
+ const texture = materialSettings && 'map' in materialSettings
43
+ ? materialSettings.map
44
+ : null;
45
+ const count = positions.length / 3;
46
+ const aspectRatio = 16 / 9;
47
+ const nbLines = Math.round(Math.sqrt(count / 3 / aspectRatio));
48
+ const nbColumns = Math.round(aspectRatio * nbLines);
49
+ const particleUVScale = 1.0 / Math.max(nbColumns, nbLines);
50
+ const uvs = useMemo(() => generateUVsFromPositions(positions), [positions]);
51
+ const { handleColorsAnimation } = useParticlesColors({ color, targetColor: color });
52
+ const { currentTexture, prevTexture, loadTexture, textureProgress, handleTextureAnimation } = useParticlesTextures();
53
+ useEffect(() => {
54
+ if (texture && texture.trim() !== '') {
55
+ textureProgress.current = 0;
56
+ loadTexture(texture);
57
+ }
58
+ }, [texture, loadTexture]);
59
+ useEffect(() => {
60
+ const points = pointsRef.current;
61
+ if (!points)
62
+ return;
63
+ const applyTexture = (url) => {
64
+ if (!url)
65
+ return;
66
+ textureProgress.current = 0;
67
+ loadTexture(url);
68
+ };
69
+ points.userData.applyTexture = applyTexture;
70
+ return () => {
71
+ delete points.userData.applyTexture;
72
+ };
73
+ }, [loadTexture, textureProgress]);
74
+ const speed = 1;
75
+ const activeEffects = useMemo(() => normalizeEffects(animations?.material?.shaderEffects), [animations?.material?.shaderEffects]);
76
+ const pointerRadius = animations?.material
77
+ ?.shaderEffectsPointerRadius ?? 0.4;
78
+ const effectsKey = useMemo(() => structureKey(activeEffects), [activeEffects]);
79
+ const material = useMemo(() => buildShaderEffectsMaterial({
80
+ effects: activeEffects,
81
+ initialColor: color,
82
+ initialOpacity: opacity,
83
+ initialPointSize: pointSize,
84
+ initialParticleUVScale: particleUVScale,
85
+ initialPointerEffectRadius: pointerRadius,
86
+ }),
87
+ // Rebuild when the structural set of effects changes; not on parameter tweaks.
88
+ // eslint-disable-next-line react-hooks/exhaustive-deps
89
+ [effectsKey]);
90
+ useEffect(() => {
91
+ materialRef.current = material;
92
+ return () => {
93
+ material.dispose();
94
+ };
95
+ }, [material]);
96
+ useFrame((state, delta) => {
97
+ const mat = materialRef.current;
98
+ if (!mat || !pointsRef.current)
99
+ return;
100
+ handleColorsAnimation(materialRef, delta, speed);
101
+ if (prevTexture.current)
102
+ mat.uniforms.uTexture.value = prevTexture.current;
103
+ if (currentTexture.current)
104
+ mat.uniforms.uTargetTexture.value = currentTexture.current;
105
+ mat.uniforms.uHasTexture.value = !!currentTexture.current;
106
+ handleTextureAnimation(materialRef, delta, speed);
107
+ update3driseShaderUniforms(mat.uniforms, activeEffects, state.clock.getElapsedTime(), { x: state.pointer.x, y: state.pointer.y }, { pointerRadius });
108
+ });
109
+ if (!positions)
110
+ return null;
111
+ return (_jsxs("points", { ref: pointsRef, raycast: () => null, position: [0, 0, 0], rotation: [0, 0, 0], scale: [1, 1, 1], children: [_jsxs("bufferGeometry", { children: [_jsx("bufferAttribute", { attach: "attributes-position", count: positions.length / 3, array: positions, itemSize: 3, args: [positions, 3] }), uvs && (_jsx("bufferAttribute", { attach: "attributes-aUV", count: uvs.length / 2, array: uvs, itemSize: 2, args: [uvs, 2] }))] }), _jsx("primitive", { object: material, attach: "material" })] }));
112
+ };
113
+ export default PointCloud;
@@ -0,0 +1,5 @@
1
+ import React from "react";
2
+ import type { ProductionSceneProps } from "@3driseai/3drise-core";
3
+ declare const ProductionScene: React.FC<ProductionSceneProps>;
4
+ export default ProductionScene;
5
+ //# sourceMappingURL=ProductionScene.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ProductionScene.d.ts","sourceRoot":"","sources":["../../src/components/ProductionScene.tsx"],"names":[],"mappings":"AACA,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,KAAK,EAAE,oBAAoB,EAAE,MAAM,uBAAuB,CAAC;AAElE,QAAA,MAAM,eAAe,EAAE,KAAK,CAAC,EAAE,CAAC,oBAAoB,CAGnD,CAAC;AACF,eAAe,eAAe,CAAC"}
@@ -0,0 +1,7 @@
1
+ import { jsx as _jsx } from "react/jsx-runtime";
2
+ import { Physics } from "@react-three/rapier";
3
+ const ProductionScene = ({ physicsSettings, children, }) => {
4
+ // Interaction hook
5
+ return (_jsx(Physics, { gravity: physicsSettings.gravity, paused: !physicsSettings.enabled, debug: physicsSettings.debug, children: children }));
6
+ };
7
+ export default ProductionScene;
@@ -0,0 +1,16 @@
1
+ import type { CreatedObjectSettings, HtmlElement } from '@3driseai/3drise-core';
2
+ import React from "react";
3
+ import { Object3D } from "three";
4
+ import { type ThreeEvent } from "@react-three/fiber";
5
+ type ProjectProps = {
6
+ projectId: string;
7
+ loadingIndicator?: React.ReactNode;
8
+ onObjectClick?: (object: CreatedObjectSettings, ref: Object3D, event: ThreeEvent<MouseEvent>) => void;
9
+ onObjectHover?: (object: CreatedObjectSettings, ref: Object3D) => void;
10
+ onElementClick?: (element: HtmlElement) => void;
11
+ onElementHover?: (element: HtmlElement | null) => void;
12
+ onSceneInitialized?: () => void;
13
+ };
14
+ declare const ProjectLoader: React.FC<ProjectProps>;
15
+ export default ProjectLoader;
16
+ //# sourceMappingURL=ProjectLoader.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ProjectLoader.d.ts","sourceRoot":"","sources":["../../src/components/ProjectLoader.tsx"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAE,qBAAqB,EAAE,WAAW,EAAE,MAAM,uBAAuB,CAAC;AAGhF,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,QAAQ,EAAE,MAAM,OAAO,CAAC;AACjC,OAAO,EAAE,KAAK,UAAU,EAAE,MAAM,oBAAoB,CAAC;AAErD,KAAK,YAAY,GAAG;IAChB,SAAS,EAAE,MAAM,CAAC;IAClB,gBAAgB,CAAC,EAAE,KAAK,CAAC,SAAS,CAAC;IACnC,aAAa,CAAC,EAAE,CAAC,MAAM,EAAE,qBAAqB,EAAE,GAAG,EAAE,QAAQ,EAAE,KAAK,EAAE,UAAU,CAAC,UAAU,CAAC,KAAK,IAAI,CAAC;IACtG,aAAa,CAAC,EAAE,CAAC,MAAM,EAAE,qBAAqB,EAAE,GAAG,EAAE,QAAQ,KAAK,IAAI,CAAC;IACvE,cAAc,CAAC,EAAE,CAAC,OAAO,EAAE,WAAW,KAAK,IAAI,CAAC;IAChD,cAAc,CAAC,EAAE,CAAC,OAAO,EAAE,WAAW,GAAG,IAAI,KAAK,IAAI,CAAC;IACvD,kBAAkB,CAAC,EAAE,MAAM,IAAI,CAAC;CACnC,CAAC;AAIF,QAAA,MAAM,aAAa,EAAE,KAAK,CAAC,EAAE,CAAC,YAAY,CA2EzC,CAAC;AACF,eAAe,aAAa,CAAC"}