native_audio 0.1.0 → 0.2.0

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Files changed (147) hide show
  1. checksums.yaml +4 -4
  2. data/assets/include/GL/glew.h +26427 -26427
  3. data/assets/include/GLES2/gl2.h +656 -656
  4. data/assets/include/GLES2/gl2ext.h +3949 -3949
  5. data/assets/include/GLES2/gl2ext_angle.h +701 -701
  6. data/assets/include/GLES2/gl2platform.h +27 -27
  7. data/assets/include/GLES3/gl3.h +1192 -1192
  8. data/assets/include/GLES3/gl31.h +1507 -1507
  9. data/assets/include/GLES3/gl32.h +1808 -1808
  10. data/assets/include/GLES3/gl3platform.h +27 -27
  11. data/assets/include/KHR/khrplatform.h +290 -290
  12. data/assets/include/SDL2/SDL.h +233 -233
  13. data/assets/include/SDL2/SDL_assert.h +326 -326
  14. data/assets/include/SDL2/SDL_atomic.h +415 -415
  15. data/assets/include/SDL2/SDL_audio.h +1500 -1500
  16. data/assets/include/SDL2/SDL_bits.h +126 -126
  17. data/assets/include/SDL2/SDL_blendmode.h +198 -198
  18. data/assets/include/SDL2/SDL_clipboard.h +141 -141
  19. data/assets/include/SDL2/SDL_config.h +61 -61
  20. data/assets/include/SDL2/SDL_config_android.h +194 -194
  21. data/assets/include/SDL2/SDL_config_emscripten.h +218 -218
  22. data/assets/include/SDL2/SDL_config_iphoneos.h +217 -217
  23. data/assets/include/SDL2/SDL_config_macosx.h +277 -277
  24. data/assets/include/SDL2/SDL_config_minimal.h +95 -95
  25. data/assets/include/SDL2/SDL_config_ngage.h +89 -89
  26. data/assets/include/SDL2/SDL_config_os2.h +207 -207
  27. data/assets/include/SDL2/SDL_config_pandora.h +141 -141
  28. data/assets/include/SDL2/SDL_config_windows.h +331 -331
  29. data/assets/include/SDL2/SDL_config_wingdk.h +253 -253
  30. data/assets/include/SDL2/SDL_config_winrt.h +220 -220
  31. data/assets/include/SDL2/SDL_config_xbox.h +235 -235
  32. data/assets/include/SDL2/SDL_copying.h +20 -20
  33. data/assets/include/SDL2/SDL_cpuinfo.h +594 -594
  34. data/assets/include/SDL2/SDL_egl.h +2352 -2352
  35. data/assets/include/SDL2/SDL_endian.h +348 -348
  36. data/assets/include/SDL2/SDL_error.h +163 -163
  37. data/assets/include/SDL2/SDL_events.h +1166 -1166
  38. data/assets/include/SDL2/SDL_filesystem.h +149 -149
  39. data/assets/include/SDL2/SDL_gamecontroller.h +1074 -1074
  40. data/assets/include/SDL2/SDL_gesture.h +117 -117
  41. data/assets/include/SDL2/SDL_guid.h +100 -100
  42. data/assets/include/SDL2/SDL_haptic.h +1341 -1341
  43. data/assets/include/SDL2/SDL_hidapi.h +451 -451
  44. data/assets/include/SDL2/SDL_hints.h +2569 -2569
  45. data/assets/include/SDL2/SDL_image.h +2173 -2173
  46. data/assets/include/SDL2/SDL_joystick.h +1066 -1066
  47. data/assets/include/SDL2/SDL_keyboard.h +353 -353
  48. data/assets/include/SDL2/SDL_keycode.h +358 -358
  49. data/assets/include/SDL2/SDL_loadso.h +115 -115
  50. data/assets/include/SDL2/SDL_locale.h +103 -103
  51. data/assets/include/SDL2/SDL_log.h +404 -404
  52. data/assets/include/SDL2/SDL_main.h +275 -275
  53. data/assets/include/SDL2/SDL_messagebox.h +193 -193
  54. data/assets/include/SDL2/SDL_metal.h +113 -113
  55. data/assets/include/SDL2/SDL_misc.h +79 -79
  56. data/assets/include/SDL2/SDL_mixer.h +2784 -2784
  57. data/assets/include/SDL2/SDL_mouse.h +465 -465
  58. data/assets/include/SDL2/SDL_mutex.h +471 -471
  59. data/assets/include/SDL2/SDL_name.h +33 -33
  60. data/assets/include/SDL2/SDL_opengl.h +2132 -2132
  61. data/assets/include/SDL2/SDL_opengl_glext.h +13209 -13209
  62. data/assets/include/SDL2/SDL_opengles.h +39 -39
  63. data/assets/include/SDL2/SDL_opengles2.h +52 -52
  64. data/assets/include/SDL2/SDL_opengles2_gl2.h +656 -656
  65. data/assets/include/SDL2/SDL_opengles2_gl2ext.h +4033 -4033
  66. data/assets/include/SDL2/SDL_opengles2_gl2platform.h +27 -27
  67. data/assets/include/SDL2/SDL_opengles2_khrplatform.h +311 -311
  68. data/assets/include/SDL2/SDL_pixels.h +644 -644
  69. data/assets/include/SDL2/SDL_platform.h +261 -261
  70. data/assets/include/SDL2/SDL_power.h +88 -88
  71. data/assets/include/SDL2/SDL_quit.h +58 -58
  72. data/assets/include/SDL2/SDL_rect.h +376 -376
  73. data/assets/include/SDL2/SDL_render.h +1919 -1919
  74. data/assets/include/SDL2/SDL_revision.h +6 -6
  75. data/assets/include/SDL2/SDL_rwops.h +841 -841
  76. data/assets/include/SDL2/SDL_scancode.h +438 -438
  77. data/assets/include/SDL2/SDL_sensor.h +322 -322
  78. data/assets/include/SDL2/SDL_shape.h +155 -155
  79. data/assets/include/SDL2/SDL_stdinc.h +830 -830
  80. data/assets/include/SDL2/SDL_surface.h +997 -997
  81. data/assets/include/SDL2/SDL_system.h +623 -623
  82. data/assets/include/SDL2/SDL_syswm.h +386 -386
  83. data/assets/include/SDL2/SDL_test.h +69 -69
  84. data/assets/include/SDL2/SDL_test_assert.h +105 -105
  85. data/assets/include/SDL2/SDL_test_common.h +236 -236
  86. data/assets/include/SDL2/SDL_test_compare.h +69 -69
  87. data/assets/include/SDL2/SDL_test_crc32.h +124 -124
  88. data/assets/include/SDL2/SDL_test_font.h +168 -168
  89. data/assets/include/SDL2/SDL_test_fuzzer.h +386 -386
  90. data/assets/include/SDL2/SDL_test_harness.h +134 -134
  91. data/assets/include/SDL2/SDL_test_images.h +78 -78
  92. data/assets/include/SDL2/SDL_test_log.h +67 -67
  93. data/assets/include/SDL2/SDL_test_md5.h +129 -129
  94. data/assets/include/SDL2/SDL_test_memory.h +63 -63
  95. data/assets/include/SDL2/SDL_test_random.h +115 -115
  96. data/assets/include/SDL2/SDL_thread.h +464 -464
  97. data/assets/include/SDL2/SDL_timer.h +222 -222
  98. data/assets/include/SDL2/SDL_touch.h +150 -150
  99. data/assets/include/SDL2/SDL_ttf.h +2316 -2316
  100. data/assets/include/SDL2/SDL_types.h +29 -29
  101. data/assets/include/SDL2/SDL_version.h +204 -204
  102. data/assets/include/SDL2/SDL_video.h +2150 -2150
  103. data/assets/include/SDL2/SDL_vulkan.h +215 -215
  104. data/assets/include/SDL2/begin_code.h +187 -187
  105. data/assets/include/SDL2/close_code.h +40 -40
  106. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libFLAC.a +0 -0
  107. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2.a +0 -0
  108. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_mixer.a +0 -0
  109. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libglew32.a +0 -0
  110. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmodplug.a +0 -0
  111. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmpg123.a +0 -0
  112. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libogg.a +0 -0
  113. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopus.a +0 -0
  114. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopusfile.a +0 -0
  115. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libsndfile.a +0 -0
  116. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libssp.a +1 -1
  117. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libstdc++.a +0 -0
  118. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbis.a +0 -0
  119. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbisfile.a +0 -0
  120. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libz.a +0 -0
  121. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libzstd.a +0 -0
  122. data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
  123. data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
  124. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
  125. data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
  126. data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
  127. data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
  128. data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
  129. data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
  130. data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
  131. data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
  132. data/assets/windows/mingw-w64-x86_64/lib/libssp.a +1 -1
  133. data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
  134. data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
  135. data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
  136. data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
  137. data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
  138. data/ext/audio.c +80 -80
  139. data/ext/extconf.h +3 -3
  140. data/ext/extconf.rb +173 -177
  141. data/lib/audio.bundle +0 -0
  142. data/lib/audio.so +0 -0
  143. data/lib/native_audio.rb +50 -50
  144. metadata +4 -9
  145. data/ext/Makefile +0 -270
  146. data/ext/audio.o +0 -0
  147. data/ext/mkmf.log +0 -7
@@ -1,386 +1,386 @@
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- /*
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- Simple DirectMedia Layer
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- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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-
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- This software is provided 'as-is', without any express or implied
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- warranty. In no event will the authors be held liable for any damages
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- arising from the use of this software.
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-
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- Permission is granted to anyone to use this software for any purpose,
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- including commercial applications, and to alter it and redistribute it
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- freely, subject to the following restrictions:
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-
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- 1. The origin of this software must not be misrepresented; you must not
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- claim that you wrote the original software. If you use this software
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- in a product, an acknowledgment in the product documentation would be
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- appreciated but is not required.
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- 2. Altered source versions must be plainly marked as such, and must not be
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- misrepresented as being the original software.
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- 3. This notice may not be removed or altered from any source distribution.
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- */
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-
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- /**
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- * \file SDL_test_fuzzer.h
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- *
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- * Include file for SDL test framework.
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- *
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- * This code is a part of the SDL2_test library, not the main SDL library.
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- */
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-
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- /*
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-
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- Data generators for fuzzing test data in a reproducible way.
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-
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- */
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-
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- #ifndef SDL_test_fuzzer_h_
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- #define SDL_test_fuzzer_h_
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-
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- #include "begin_code.h"
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- /* Set up for C function definitions, even when using C++ */
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- #ifdef __cplusplus
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- extern "C" {
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- #endif
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-
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-
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- /*
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- Based on GSOC code by Markus Kauppila <markus.kauppila@gmail.com>
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- */
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-
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-
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- /**
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- * \file
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- * Note: The fuzzer implementation uses a static instance of random context
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- * internally which makes it thread-UNsafe.
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- */
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-
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- /**
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- * Initializes the fuzzer for a test
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- *
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- * \param execKey Execution "Key" that initializes the random number generator uniquely for the test.
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- *
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- */
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- void SDLTest_FuzzerInit(Uint64 execKey);
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-
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-
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- /**
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- * Returns a random Uint8
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- *
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- * \returns a generated integer
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- */
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- Uint8 SDLTest_RandomUint8(void);
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-
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- /**
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- * Returns a random Sint8
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- *
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- * \returns a generated signed integer
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- */
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- Sint8 SDLTest_RandomSint8(void);
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-
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-
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- /**
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- * Returns a random Uint16
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- *
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- * \returns a generated integer
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- */
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- Uint16 SDLTest_RandomUint16(void);
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-
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- /**
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- * Returns a random Sint16
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- *
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- * \returns a generated signed integer
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- */
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- Sint16 SDLTest_RandomSint16(void);
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-
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-
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- /**
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- * Returns a random integer
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- *
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- * \returns a generated integer
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- */
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- Sint32 SDLTest_RandomSint32(void);
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-
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-
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- /**
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- * Returns a random positive integer
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- *
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- * \returns a generated integer
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- */
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- Uint32 SDLTest_RandomUint32(void);
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-
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- /**
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- * Returns random Uint64.
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- *
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- * \returns a generated integer
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- */
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- Uint64 SDLTest_RandomUint64(void);
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-
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-
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- /**
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- * Returns random Sint64.
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- *
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- * \returns a generated signed integer
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- */
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- Sint64 SDLTest_RandomSint64(void);
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-
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- /**
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- * \returns a random float in range [0.0 - 1.0]
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- */
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- float SDLTest_RandomUnitFloat(void);
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-
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- /**
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- * \returns a random double in range [0.0 - 1.0]
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- */
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- double SDLTest_RandomUnitDouble(void);
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-
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- /**
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- * \returns a random float.
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- *
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- */
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- float SDLTest_RandomFloat(void);
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-
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- /**
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- * \returns a random double.
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- *
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- */
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- double SDLTest_RandomDouble(void);
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-
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- /**
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- * Returns a random boundary value for Uint8 within the given boundaries.
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- * Boundaries are inclusive, see the usage examples below. If validDomain
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- * is true, the function will only return valid boundaries, otherwise non-valid
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- * boundaries are also possible.
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- * If boundary1 > boundary2, the values are swapped
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- *
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- * Usage examples:
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- * RandomUint8BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
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- * RandomUint8BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
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- * RandomUint8BoundaryValue(0, 99, SDL_FALSE) returns 100
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- * RandomUint8BoundaryValue(0, 255, SDL_FALSE) returns 0 (error set)
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- *
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- * \param boundary1 Lower boundary limit
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- * \param boundary2 Upper boundary limit
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- * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
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- *
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- * \returns a random boundary value for the given range and domain or 0 with error set
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- */
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- Uint8 SDLTest_RandomUint8BoundaryValue(Uint8 boundary1, Uint8 boundary2, SDL_bool validDomain);
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-
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- /**
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- * Returns a random boundary value for Uint16 within the given boundaries.
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- * Boundaries are inclusive, see the usage examples below. If validDomain
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- * is true, the function will only return valid boundaries, otherwise non-valid
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- * boundaries are also possible.
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- * If boundary1 > boundary2, the values are swapped
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- *
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- * Usage examples:
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- * RandomUint16BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
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- * RandomUint16BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
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- * RandomUint16BoundaryValue(0, 99, SDL_FALSE) returns 100
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- * RandomUint16BoundaryValue(0, 0xFFFF, SDL_FALSE) returns 0 (error set)
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- *
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- * \param boundary1 Lower boundary limit
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- * \param boundary2 Upper boundary limit
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- * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
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- *
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- * \returns a random boundary value for the given range and domain or 0 with error set
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- */
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- Uint16 SDLTest_RandomUint16BoundaryValue(Uint16 boundary1, Uint16 boundary2, SDL_bool validDomain);
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-
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- /**
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- * Returns a random boundary value for Uint32 within the given boundaries.
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- * Boundaries are inclusive, see the usage examples below. If validDomain
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- * is true, the function will only return valid boundaries, otherwise non-valid
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- * boundaries are also possible.
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- * If boundary1 > boundary2, the values are swapped
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- *
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- * Usage examples:
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- * RandomUint32BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
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- * RandomUint32BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
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- * RandomUint32BoundaryValue(0, 99, SDL_FALSE) returns 100
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- * RandomUint32BoundaryValue(0, 0xFFFFFFFF, SDL_FALSE) returns 0 (with error set)
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- *
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- * \param boundary1 Lower boundary limit
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- * \param boundary2 Upper boundary limit
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- * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
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- *
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- * \returns a random boundary value for the given range and domain or 0 with error set
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- */
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- Uint32 SDLTest_RandomUint32BoundaryValue(Uint32 boundary1, Uint32 boundary2, SDL_bool validDomain);
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-
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- /**
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- * Returns a random boundary value for Uint64 within the given boundaries.
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- * Boundaries are inclusive, see the usage examples below. If validDomain
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- * is true, the function will only return valid boundaries, otherwise non-valid
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- * boundaries are also possible.
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- * If boundary1 > boundary2, the values are swapped
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- *
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- * Usage examples:
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- * RandomUint64BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
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- * RandomUint64BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
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- * RandomUint64BoundaryValue(0, 99, SDL_FALSE) returns 100
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- * RandomUint64BoundaryValue(0, 0xFFFFFFFFFFFFFFFF, SDL_FALSE) returns 0 (with error set)
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- *
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- * \param boundary1 Lower boundary limit
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- * \param boundary2 Upper boundary limit
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- * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
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- *
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- * \returns a random boundary value for the given range and domain or 0 with error set
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- */
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- Uint64 SDLTest_RandomUint64BoundaryValue(Uint64 boundary1, Uint64 boundary2, SDL_bool validDomain);
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-
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- /**
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- * Returns a random boundary value for Sint8 within the given boundaries.
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- * Boundaries are inclusive, see the usage examples below. If validDomain
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- * is true, the function will only return valid boundaries, otherwise non-valid
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- * boundaries are also possible.
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- * If boundary1 > boundary2, the values are swapped
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- *
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- * Usage examples:
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- * RandomSint8BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
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- * RandomSint8BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
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- * RandomSint8BoundaryValue(SINT8_MIN, 99, SDL_FALSE) returns 100
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- * RandomSint8BoundaryValue(SINT8_MIN, SINT8_MAX, SDL_FALSE) returns SINT8_MIN (== error value) with error set
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- *
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- * \param boundary1 Lower boundary limit
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- * \param boundary2 Upper boundary limit
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- * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
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- *
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- * \returns a random boundary value for the given range and domain or SINT8_MIN with error set
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- */
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- Sint8 SDLTest_RandomSint8BoundaryValue(Sint8 boundary1, Sint8 boundary2, SDL_bool validDomain);
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-
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-
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- /**
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- * Returns a random boundary value for Sint16 within the given boundaries.
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- * Boundaries are inclusive, see the usage examples below. If validDomain
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- * is true, the function will only return valid boundaries, otherwise non-valid
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- * boundaries are also possible.
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- * If boundary1 > boundary2, the values are swapped
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- *
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- * Usage examples:
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- * RandomSint16BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
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- * RandomSint16BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
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- * RandomSint16BoundaryValue(SINT16_MIN, 99, SDL_FALSE) returns 100
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- * RandomSint16BoundaryValue(SINT16_MIN, SINT16_MAX, SDL_FALSE) returns SINT16_MIN (== error value) with error set
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- *
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- * \param boundary1 Lower boundary limit
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- * \param boundary2 Upper boundary limit
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- * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
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- *
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- * \returns a random boundary value for the given range and domain or SINT16_MIN with error set
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- */
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- Sint16 SDLTest_RandomSint16BoundaryValue(Sint16 boundary1, Sint16 boundary2, SDL_bool validDomain);
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-
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- /**
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- * Returns a random boundary value for Sint32 within the given boundaries.
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- * Boundaries are inclusive, see the usage examples below. If validDomain
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- * is true, the function will only return valid boundaries, otherwise non-valid
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- * boundaries are also possible.
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- * If boundary1 > boundary2, the values are swapped
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- *
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- * Usage examples:
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- * RandomSint32BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
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- * RandomSint32BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
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- * RandomSint32BoundaryValue(SINT32_MIN, 99, SDL_FALSE) returns 100
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- * RandomSint32BoundaryValue(SINT32_MIN, SINT32_MAX, SDL_FALSE) returns SINT32_MIN (== error value)
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- *
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- * \param boundary1 Lower boundary limit
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- * \param boundary2 Upper boundary limit
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- * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
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- *
292
- * \returns a random boundary value for the given range and domain or SINT32_MIN with error set
293
- */
294
- Sint32 SDLTest_RandomSint32BoundaryValue(Sint32 boundary1, Sint32 boundary2, SDL_bool validDomain);
295
-
296
- /**
297
- * Returns a random boundary value for Sint64 within the given boundaries.
298
- * Boundaries are inclusive, see the usage examples below. If validDomain
299
- * is true, the function will only return valid boundaries, otherwise non-valid
300
- * boundaries are also possible.
301
- * If boundary1 > boundary2, the values are swapped
302
- *
303
- * Usage examples:
304
- * RandomSint64BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
305
- * RandomSint64BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
306
- * RandomSint64BoundaryValue(SINT64_MIN, 99, SDL_FALSE) returns 100
307
- * RandomSint64BoundaryValue(SINT64_MIN, SINT64_MAX, SDL_FALSE) returns SINT64_MIN (== error value) and error set
308
- *
309
- * \param boundary1 Lower boundary limit
310
- * \param boundary2 Upper boundary limit
311
- * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
312
- *
313
- * \returns a random boundary value for the given range and domain or SINT64_MIN with error set
314
- */
315
- Sint64 SDLTest_RandomSint64BoundaryValue(Sint64 boundary1, Sint64 boundary2, SDL_bool validDomain);
316
-
317
-
318
- /**
319
- * Returns integer in range [min, max] (inclusive).
320
- * Min and max values can be negative values.
321
- * If Max in smaller than min, then the values are swapped.
322
- * Min and max are the same value, that value will be returned.
323
- *
324
- * \param min Minimum inclusive value of returned random number
325
- * \param max Maximum inclusive value of returned random number
326
- *
327
- * \returns a generated random integer in range
328
- */
329
- Sint32 SDLTest_RandomIntegerInRange(Sint32 min, Sint32 max);
330
-
331
-
332
- /**
333
- * Generates random null-terminated string. The minimum length for
334
- * the string is 1 character, maximum length for the string is 255
335
- * characters and it can contain ASCII characters from 32 to 126.
336
- *
337
- * Note: Returned string needs to be deallocated.
338
- *
339
- * \returns a newly allocated random string; or NULL if length was invalid or string could not be allocated.
340
- */
341
- char * SDLTest_RandomAsciiString(void);
342
-
343
-
344
- /**
345
- * Generates random null-terminated string. The maximum length for
346
- * the string is defined by the maxLength parameter.
347
- * String can contain ASCII characters from 32 to 126.
348
- *
349
- * Note: Returned string needs to be deallocated.
350
- *
351
- * \param maxLength The maximum length of the generated string.
352
- *
353
- * \returns a newly allocated random string; or NULL if maxLength was invalid or string could not be allocated.
354
- */
355
- char * SDLTest_RandomAsciiStringWithMaximumLength(int maxLength);
356
-
357
-
358
- /**
359
- * Generates random null-terminated string. The length for
360
- * the string is defined by the size parameter.
361
- * String can contain ASCII characters from 32 to 126.
362
- *
363
- * Note: Returned string needs to be deallocated.
364
- *
365
- * \param size The length of the generated string
366
- *
367
- * \returns a newly allocated random string; or NULL if size was invalid or string could not be allocated.
368
- */
369
- char * SDLTest_RandomAsciiStringOfSize(int size);
370
-
371
- /**
372
- * Get the invocation count for the fuzzer since last ...FuzzerInit.
373
- *
374
- * \returns the invocation count.
375
- */
376
- int SDLTest_GetFuzzerInvocationCount(void);
377
-
378
- /* Ends C function definitions when using C++ */
379
- #ifdef __cplusplus
380
- }
381
- #endif
382
- #include "close_code.h"
383
-
384
- #endif /* SDL_test_fuzzer_h_ */
385
-
386
- /* vi: set ts=4 sw=4 expandtab: */
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ /**
23
+ * \file SDL_test_fuzzer.h
24
+ *
25
+ * Include file for SDL test framework.
26
+ *
27
+ * This code is a part of the SDL2_test library, not the main SDL library.
28
+ */
29
+
30
+ /*
31
+
32
+ Data generators for fuzzing test data in a reproducible way.
33
+
34
+ */
35
+
36
+ #ifndef SDL_test_fuzzer_h_
37
+ #define SDL_test_fuzzer_h_
38
+
39
+ #include "begin_code.h"
40
+ /* Set up for C function definitions, even when using C++ */
41
+ #ifdef __cplusplus
42
+ extern "C" {
43
+ #endif
44
+
45
+
46
+ /*
47
+ Based on GSOC code by Markus Kauppila <markus.kauppila@gmail.com>
48
+ */
49
+
50
+
51
+ /**
52
+ * \file
53
+ * Note: The fuzzer implementation uses a static instance of random context
54
+ * internally which makes it thread-UNsafe.
55
+ */
56
+
57
+ /**
58
+ * Initializes the fuzzer for a test
59
+ *
60
+ * \param execKey Execution "Key" that initializes the random number generator uniquely for the test.
61
+ *
62
+ */
63
+ void SDLTest_FuzzerInit(Uint64 execKey);
64
+
65
+
66
+ /**
67
+ * Returns a random Uint8
68
+ *
69
+ * \returns a generated integer
70
+ */
71
+ Uint8 SDLTest_RandomUint8(void);
72
+
73
+ /**
74
+ * Returns a random Sint8
75
+ *
76
+ * \returns a generated signed integer
77
+ */
78
+ Sint8 SDLTest_RandomSint8(void);
79
+
80
+
81
+ /**
82
+ * Returns a random Uint16
83
+ *
84
+ * \returns a generated integer
85
+ */
86
+ Uint16 SDLTest_RandomUint16(void);
87
+
88
+ /**
89
+ * Returns a random Sint16
90
+ *
91
+ * \returns a generated signed integer
92
+ */
93
+ Sint16 SDLTest_RandomSint16(void);
94
+
95
+
96
+ /**
97
+ * Returns a random integer
98
+ *
99
+ * \returns a generated integer
100
+ */
101
+ Sint32 SDLTest_RandomSint32(void);
102
+
103
+
104
+ /**
105
+ * Returns a random positive integer
106
+ *
107
+ * \returns a generated integer
108
+ */
109
+ Uint32 SDLTest_RandomUint32(void);
110
+
111
+ /**
112
+ * Returns random Uint64.
113
+ *
114
+ * \returns a generated integer
115
+ */
116
+ Uint64 SDLTest_RandomUint64(void);
117
+
118
+
119
+ /**
120
+ * Returns random Sint64.
121
+ *
122
+ * \returns a generated signed integer
123
+ */
124
+ Sint64 SDLTest_RandomSint64(void);
125
+
126
+ /**
127
+ * \returns a random float in range [0.0 - 1.0]
128
+ */
129
+ float SDLTest_RandomUnitFloat(void);
130
+
131
+ /**
132
+ * \returns a random double in range [0.0 - 1.0]
133
+ */
134
+ double SDLTest_RandomUnitDouble(void);
135
+
136
+ /**
137
+ * \returns a random float.
138
+ *
139
+ */
140
+ float SDLTest_RandomFloat(void);
141
+
142
+ /**
143
+ * \returns a random double.
144
+ *
145
+ */
146
+ double SDLTest_RandomDouble(void);
147
+
148
+ /**
149
+ * Returns a random boundary value for Uint8 within the given boundaries.
150
+ * Boundaries are inclusive, see the usage examples below. If validDomain
151
+ * is true, the function will only return valid boundaries, otherwise non-valid
152
+ * boundaries are also possible.
153
+ * If boundary1 > boundary2, the values are swapped
154
+ *
155
+ * Usage examples:
156
+ * RandomUint8BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
157
+ * RandomUint8BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
158
+ * RandomUint8BoundaryValue(0, 99, SDL_FALSE) returns 100
159
+ * RandomUint8BoundaryValue(0, 255, SDL_FALSE) returns 0 (error set)
160
+ *
161
+ * \param boundary1 Lower boundary limit
162
+ * \param boundary2 Upper boundary limit
163
+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
164
+ *
165
+ * \returns a random boundary value for the given range and domain or 0 with error set
166
+ */
167
+ Uint8 SDLTest_RandomUint8BoundaryValue(Uint8 boundary1, Uint8 boundary2, SDL_bool validDomain);
168
+
169
+ /**
170
+ * Returns a random boundary value for Uint16 within the given boundaries.
171
+ * Boundaries are inclusive, see the usage examples below. If validDomain
172
+ * is true, the function will only return valid boundaries, otherwise non-valid
173
+ * boundaries are also possible.
174
+ * If boundary1 > boundary2, the values are swapped
175
+ *
176
+ * Usage examples:
177
+ * RandomUint16BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
178
+ * RandomUint16BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
179
+ * RandomUint16BoundaryValue(0, 99, SDL_FALSE) returns 100
180
+ * RandomUint16BoundaryValue(0, 0xFFFF, SDL_FALSE) returns 0 (error set)
181
+ *
182
+ * \param boundary1 Lower boundary limit
183
+ * \param boundary2 Upper boundary limit
184
+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
185
+ *
186
+ * \returns a random boundary value for the given range and domain or 0 with error set
187
+ */
188
+ Uint16 SDLTest_RandomUint16BoundaryValue(Uint16 boundary1, Uint16 boundary2, SDL_bool validDomain);
189
+
190
+ /**
191
+ * Returns a random boundary value for Uint32 within the given boundaries.
192
+ * Boundaries are inclusive, see the usage examples below. If validDomain
193
+ * is true, the function will only return valid boundaries, otherwise non-valid
194
+ * boundaries are also possible.
195
+ * If boundary1 > boundary2, the values are swapped
196
+ *
197
+ * Usage examples:
198
+ * RandomUint32BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
199
+ * RandomUint32BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
200
+ * RandomUint32BoundaryValue(0, 99, SDL_FALSE) returns 100
201
+ * RandomUint32BoundaryValue(0, 0xFFFFFFFF, SDL_FALSE) returns 0 (with error set)
202
+ *
203
+ * \param boundary1 Lower boundary limit
204
+ * \param boundary2 Upper boundary limit
205
+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
206
+ *
207
+ * \returns a random boundary value for the given range and domain or 0 with error set
208
+ */
209
+ Uint32 SDLTest_RandomUint32BoundaryValue(Uint32 boundary1, Uint32 boundary2, SDL_bool validDomain);
210
+
211
+ /**
212
+ * Returns a random boundary value for Uint64 within the given boundaries.
213
+ * Boundaries are inclusive, see the usage examples below. If validDomain
214
+ * is true, the function will only return valid boundaries, otherwise non-valid
215
+ * boundaries are also possible.
216
+ * If boundary1 > boundary2, the values are swapped
217
+ *
218
+ * Usage examples:
219
+ * RandomUint64BoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20
220
+ * RandomUint64BoundaryValue(1, 20, SDL_FALSE) returns 0 or 21
221
+ * RandomUint64BoundaryValue(0, 99, SDL_FALSE) returns 100
222
+ * RandomUint64BoundaryValue(0, 0xFFFFFFFFFFFFFFFF, SDL_FALSE) returns 0 (with error set)
223
+ *
224
+ * \param boundary1 Lower boundary limit
225
+ * \param boundary2 Upper boundary limit
226
+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
227
+ *
228
+ * \returns a random boundary value for the given range and domain or 0 with error set
229
+ */
230
+ Uint64 SDLTest_RandomUint64BoundaryValue(Uint64 boundary1, Uint64 boundary2, SDL_bool validDomain);
231
+
232
+ /**
233
+ * Returns a random boundary value for Sint8 within the given boundaries.
234
+ * Boundaries are inclusive, see the usage examples below. If validDomain
235
+ * is true, the function will only return valid boundaries, otherwise non-valid
236
+ * boundaries are also possible.
237
+ * If boundary1 > boundary2, the values are swapped
238
+ *
239
+ * Usage examples:
240
+ * RandomSint8BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
241
+ * RandomSint8BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
242
+ * RandomSint8BoundaryValue(SINT8_MIN, 99, SDL_FALSE) returns 100
243
+ * RandomSint8BoundaryValue(SINT8_MIN, SINT8_MAX, SDL_FALSE) returns SINT8_MIN (== error value) with error set
244
+ *
245
+ * \param boundary1 Lower boundary limit
246
+ * \param boundary2 Upper boundary limit
247
+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
248
+ *
249
+ * \returns a random boundary value for the given range and domain or SINT8_MIN with error set
250
+ */
251
+ Sint8 SDLTest_RandomSint8BoundaryValue(Sint8 boundary1, Sint8 boundary2, SDL_bool validDomain);
252
+
253
+
254
+ /**
255
+ * Returns a random boundary value for Sint16 within the given boundaries.
256
+ * Boundaries are inclusive, see the usage examples below. If validDomain
257
+ * is true, the function will only return valid boundaries, otherwise non-valid
258
+ * boundaries are also possible.
259
+ * If boundary1 > boundary2, the values are swapped
260
+ *
261
+ * Usage examples:
262
+ * RandomSint16BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
263
+ * RandomSint16BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
264
+ * RandomSint16BoundaryValue(SINT16_MIN, 99, SDL_FALSE) returns 100
265
+ * RandomSint16BoundaryValue(SINT16_MIN, SINT16_MAX, SDL_FALSE) returns SINT16_MIN (== error value) with error set
266
+ *
267
+ * \param boundary1 Lower boundary limit
268
+ * \param boundary2 Upper boundary limit
269
+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
270
+ *
271
+ * \returns a random boundary value for the given range and domain or SINT16_MIN with error set
272
+ */
273
+ Sint16 SDLTest_RandomSint16BoundaryValue(Sint16 boundary1, Sint16 boundary2, SDL_bool validDomain);
274
+
275
+ /**
276
+ * Returns a random boundary value for Sint32 within the given boundaries.
277
+ * Boundaries are inclusive, see the usage examples below. If validDomain
278
+ * is true, the function will only return valid boundaries, otherwise non-valid
279
+ * boundaries are also possible.
280
+ * If boundary1 > boundary2, the values are swapped
281
+ *
282
+ * Usage examples:
283
+ * RandomSint32BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
284
+ * RandomSint32BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
285
+ * RandomSint32BoundaryValue(SINT32_MIN, 99, SDL_FALSE) returns 100
286
+ * RandomSint32BoundaryValue(SINT32_MIN, SINT32_MAX, SDL_FALSE) returns SINT32_MIN (== error value)
287
+ *
288
+ * \param boundary1 Lower boundary limit
289
+ * \param boundary2 Upper boundary limit
290
+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
291
+ *
292
+ * \returns a random boundary value for the given range and domain or SINT32_MIN with error set
293
+ */
294
+ Sint32 SDLTest_RandomSint32BoundaryValue(Sint32 boundary1, Sint32 boundary2, SDL_bool validDomain);
295
+
296
+ /**
297
+ * Returns a random boundary value for Sint64 within the given boundaries.
298
+ * Boundaries are inclusive, see the usage examples below. If validDomain
299
+ * is true, the function will only return valid boundaries, otherwise non-valid
300
+ * boundaries are also possible.
301
+ * If boundary1 > boundary2, the values are swapped
302
+ *
303
+ * Usage examples:
304
+ * RandomSint64BoundaryValue(-10, 20, SDL_TRUE) returns -11, -10, 19 or 20
305
+ * RandomSint64BoundaryValue(-100, -10, SDL_FALSE) returns -101 or -9
306
+ * RandomSint64BoundaryValue(SINT64_MIN, 99, SDL_FALSE) returns 100
307
+ * RandomSint64BoundaryValue(SINT64_MIN, SINT64_MAX, SDL_FALSE) returns SINT64_MIN (== error value) and error set
308
+ *
309
+ * \param boundary1 Lower boundary limit
310
+ * \param boundary2 Upper boundary limit
311
+ * \param validDomain Should the generated boundary be valid (=within the bounds) or not?
312
+ *
313
+ * \returns a random boundary value for the given range and domain or SINT64_MIN with error set
314
+ */
315
+ Sint64 SDLTest_RandomSint64BoundaryValue(Sint64 boundary1, Sint64 boundary2, SDL_bool validDomain);
316
+
317
+
318
+ /**
319
+ * Returns integer in range [min, max] (inclusive).
320
+ * Min and max values can be negative values.
321
+ * If Max in smaller than min, then the values are swapped.
322
+ * Min and max are the same value, that value will be returned.
323
+ *
324
+ * \param min Minimum inclusive value of returned random number
325
+ * \param max Maximum inclusive value of returned random number
326
+ *
327
+ * \returns a generated random integer in range
328
+ */
329
+ Sint32 SDLTest_RandomIntegerInRange(Sint32 min, Sint32 max);
330
+
331
+
332
+ /**
333
+ * Generates random null-terminated string. The minimum length for
334
+ * the string is 1 character, maximum length for the string is 255
335
+ * characters and it can contain ASCII characters from 32 to 126.
336
+ *
337
+ * Note: Returned string needs to be deallocated.
338
+ *
339
+ * \returns a newly allocated random string; or NULL if length was invalid or string could not be allocated.
340
+ */
341
+ char * SDLTest_RandomAsciiString(void);
342
+
343
+
344
+ /**
345
+ * Generates random null-terminated string. The maximum length for
346
+ * the string is defined by the maxLength parameter.
347
+ * String can contain ASCII characters from 32 to 126.
348
+ *
349
+ * Note: Returned string needs to be deallocated.
350
+ *
351
+ * \param maxLength The maximum length of the generated string.
352
+ *
353
+ * \returns a newly allocated random string; or NULL if maxLength was invalid or string could not be allocated.
354
+ */
355
+ char * SDLTest_RandomAsciiStringWithMaximumLength(int maxLength);
356
+
357
+
358
+ /**
359
+ * Generates random null-terminated string. The length for
360
+ * the string is defined by the size parameter.
361
+ * String can contain ASCII characters from 32 to 126.
362
+ *
363
+ * Note: Returned string needs to be deallocated.
364
+ *
365
+ * \param size The length of the generated string
366
+ *
367
+ * \returns a newly allocated random string; or NULL if size was invalid or string could not be allocated.
368
+ */
369
+ char * SDLTest_RandomAsciiStringOfSize(int size);
370
+
371
+ /**
372
+ * Get the invocation count for the fuzzer since last ...FuzzerInit.
373
+ *
374
+ * \returns the invocation count.
375
+ */
376
+ int SDLTest_GetFuzzerInvocationCount(void);
377
+
378
+ /* Ends C function definitions when using C++ */
379
+ #ifdef __cplusplus
380
+ }
381
+ #endif
382
+ #include "close_code.h"
383
+
384
+ #endif /* SDL_test_fuzzer_h_ */
385
+
386
+ /* vi: set ts=4 sw=4 expandtab: */