native_audio 0.1.0 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (147) hide show
  1. checksums.yaml +4 -4
  2. data/assets/include/GL/glew.h +26427 -26427
  3. data/assets/include/GLES2/gl2.h +656 -656
  4. data/assets/include/GLES2/gl2ext.h +3949 -3949
  5. data/assets/include/GLES2/gl2ext_angle.h +701 -701
  6. data/assets/include/GLES2/gl2platform.h +27 -27
  7. data/assets/include/GLES3/gl3.h +1192 -1192
  8. data/assets/include/GLES3/gl31.h +1507 -1507
  9. data/assets/include/GLES3/gl32.h +1808 -1808
  10. data/assets/include/GLES3/gl3platform.h +27 -27
  11. data/assets/include/KHR/khrplatform.h +290 -290
  12. data/assets/include/SDL2/SDL.h +233 -233
  13. data/assets/include/SDL2/SDL_assert.h +326 -326
  14. data/assets/include/SDL2/SDL_atomic.h +415 -415
  15. data/assets/include/SDL2/SDL_audio.h +1500 -1500
  16. data/assets/include/SDL2/SDL_bits.h +126 -126
  17. data/assets/include/SDL2/SDL_blendmode.h +198 -198
  18. data/assets/include/SDL2/SDL_clipboard.h +141 -141
  19. data/assets/include/SDL2/SDL_config.h +61 -61
  20. data/assets/include/SDL2/SDL_config_android.h +194 -194
  21. data/assets/include/SDL2/SDL_config_emscripten.h +218 -218
  22. data/assets/include/SDL2/SDL_config_iphoneos.h +217 -217
  23. data/assets/include/SDL2/SDL_config_macosx.h +277 -277
  24. data/assets/include/SDL2/SDL_config_minimal.h +95 -95
  25. data/assets/include/SDL2/SDL_config_ngage.h +89 -89
  26. data/assets/include/SDL2/SDL_config_os2.h +207 -207
  27. data/assets/include/SDL2/SDL_config_pandora.h +141 -141
  28. data/assets/include/SDL2/SDL_config_windows.h +331 -331
  29. data/assets/include/SDL2/SDL_config_wingdk.h +253 -253
  30. data/assets/include/SDL2/SDL_config_winrt.h +220 -220
  31. data/assets/include/SDL2/SDL_config_xbox.h +235 -235
  32. data/assets/include/SDL2/SDL_copying.h +20 -20
  33. data/assets/include/SDL2/SDL_cpuinfo.h +594 -594
  34. data/assets/include/SDL2/SDL_egl.h +2352 -2352
  35. data/assets/include/SDL2/SDL_endian.h +348 -348
  36. data/assets/include/SDL2/SDL_error.h +163 -163
  37. data/assets/include/SDL2/SDL_events.h +1166 -1166
  38. data/assets/include/SDL2/SDL_filesystem.h +149 -149
  39. data/assets/include/SDL2/SDL_gamecontroller.h +1074 -1074
  40. data/assets/include/SDL2/SDL_gesture.h +117 -117
  41. data/assets/include/SDL2/SDL_guid.h +100 -100
  42. data/assets/include/SDL2/SDL_haptic.h +1341 -1341
  43. data/assets/include/SDL2/SDL_hidapi.h +451 -451
  44. data/assets/include/SDL2/SDL_hints.h +2569 -2569
  45. data/assets/include/SDL2/SDL_image.h +2173 -2173
  46. data/assets/include/SDL2/SDL_joystick.h +1066 -1066
  47. data/assets/include/SDL2/SDL_keyboard.h +353 -353
  48. data/assets/include/SDL2/SDL_keycode.h +358 -358
  49. data/assets/include/SDL2/SDL_loadso.h +115 -115
  50. data/assets/include/SDL2/SDL_locale.h +103 -103
  51. data/assets/include/SDL2/SDL_log.h +404 -404
  52. data/assets/include/SDL2/SDL_main.h +275 -275
  53. data/assets/include/SDL2/SDL_messagebox.h +193 -193
  54. data/assets/include/SDL2/SDL_metal.h +113 -113
  55. data/assets/include/SDL2/SDL_misc.h +79 -79
  56. data/assets/include/SDL2/SDL_mixer.h +2784 -2784
  57. data/assets/include/SDL2/SDL_mouse.h +465 -465
  58. data/assets/include/SDL2/SDL_mutex.h +471 -471
  59. data/assets/include/SDL2/SDL_name.h +33 -33
  60. data/assets/include/SDL2/SDL_opengl.h +2132 -2132
  61. data/assets/include/SDL2/SDL_opengl_glext.h +13209 -13209
  62. data/assets/include/SDL2/SDL_opengles.h +39 -39
  63. data/assets/include/SDL2/SDL_opengles2.h +52 -52
  64. data/assets/include/SDL2/SDL_opengles2_gl2.h +656 -656
  65. data/assets/include/SDL2/SDL_opengles2_gl2ext.h +4033 -4033
  66. data/assets/include/SDL2/SDL_opengles2_gl2platform.h +27 -27
  67. data/assets/include/SDL2/SDL_opengles2_khrplatform.h +311 -311
  68. data/assets/include/SDL2/SDL_pixels.h +644 -644
  69. data/assets/include/SDL2/SDL_platform.h +261 -261
  70. data/assets/include/SDL2/SDL_power.h +88 -88
  71. data/assets/include/SDL2/SDL_quit.h +58 -58
  72. data/assets/include/SDL2/SDL_rect.h +376 -376
  73. data/assets/include/SDL2/SDL_render.h +1919 -1919
  74. data/assets/include/SDL2/SDL_revision.h +6 -6
  75. data/assets/include/SDL2/SDL_rwops.h +841 -841
  76. data/assets/include/SDL2/SDL_scancode.h +438 -438
  77. data/assets/include/SDL2/SDL_sensor.h +322 -322
  78. data/assets/include/SDL2/SDL_shape.h +155 -155
  79. data/assets/include/SDL2/SDL_stdinc.h +830 -830
  80. data/assets/include/SDL2/SDL_surface.h +997 -997
  81. data/assets/include/SDL2/SDL_system.h +623 -623
  82. data/assets/include/SDL2/SDL_syswm.h +386 -386
  83. data/assets/include/SDL2/SDL_test.h +69 -69
  84. data/assets/include/SDL2/SDL_test_assert.h +105 -105
  85. data/assets/include/SDL2/SDL_test_common.h +236 -236
  86. data/assets/include/SDL2/SDL_test_compare.h +69 -69
  87. data/assets/include/SDL2/SDL_test_crc32.h +124 -124
  88. data/assets/include/SDL2/SDL_test_font.h +168 -168
  89. data/assets/include/SDL2/SDL_test_fuzzer.h +386 -386
  90. data/assets/include/SDL2/SDL_test_harness.h +134 -134
  91. data/assets/include/SDL2/SDL_test_images.h +78 -78
  92. data/assets/include/SDL2/SDL_test_log.h +67 -67
  93. data/assets/include/SDL2/SDL_test_md5.h +129 -129
  94. data/assets/include/SDL2/SDL_test_memory.h +63 -63
  95. data/assets/include/SDL2/SDL_test_random.h +115 -115
  96. data/assets/include/SDL2/SDL_thread.h +464 -464
  97. data/assets/include/SDL2/SDL_timer.h +222 -222
  98. data/assets/include/SDL2/SDL_touch.h +150 -150
  99. data/assets/include/SDL2/SDL_ttf.h +2316 -2316
  100. data/assets/include/SDL2/SDL_types.h +29 -29
  101. data/assets/include/SDL2/SDL_version.h +204 -204
  102. data/assets/include/SDL2/SDL_video.h +2150 -2150
  103. data/assets/include/SDL2/SDL_vulkan.h +215 -215
  104. data/assets/include/SDL2/begin_code.h +187 -187
  105. data/assets/include/SDL2/close_code.h +40 -40
  106. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libFLAC.a +0 -0
  107. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2.a +0 -0
  108. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_mixer.a +0 -0
  109. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libglew32.a +0 -0
  110. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmodplug.a +0 -0
  111. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmpg123.a +0 -0
  112. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libogg.a +0 -0
  113. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopus.a +0 -0
  114. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopusfile.a +0 -0
  115. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libsndfile.a +0 -0
  116. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libssp.a +1 -1
  117. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libstdc++.a +0 -0
  118. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbis.a +0 -0
  119. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbisfile.a +0 -0
  120. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libz.a +0 -0
  121. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libzstd.a +0 -0
  122. data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
  123. data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
  124. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
  125. data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
  126. data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
  127. data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
  128. data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
  129. data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
  130. data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
  131. data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
  132. data/assets/windows/mingw-w64-x86_64/lib/libssp.a +1 -1
  133. data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
  134. data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
  135. data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
  136. data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
  137. data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
  138. data/ext/audio.c +80 -80
  139. data/ext/extconf.h +3 -3
  140. data/ext/extconf.rb +173 -177
  141. data/lib/audio.bundle +0 -0
  142. data/lib/audio.so +0 -0
  143. data/lib/native_audio.rb +50 -50
  144. metadata +4 -9
  145. data/ext/Makefile +0 -270
  146. data/ext/audio.o +0 -0
  147. data/ext/mkmf.log +0 -7
@@ -1,236 +1,236 @@
1
- /*
2
- Simple DirectMedia Layer
3
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
-
5
- This software is provided 'as-is', without any express or implied
6
- warranty. In no event will the authors be held liable for any damages
7
- arising from the use of this software.
8
-
9
- Permission is granted to anyone to use this software for any purpose,
10
- including commercial applications, and to alter it and redistribute it
11
- freely, subject to the following restrictions:
12
-
13
- 1. The origin of this software must not be misrepresented; you must not
14
- claim that you wrote the original software. If you use this software
15
- in a product, an acknowledgment in the product documentation would be
16
- appreciated but is not required.
17
- 2. Altered source versions must be plainly marked as such, and must not be
18
- misrepresented as being the original software.
19
- 3. This notice may not be removed or altered from any source distribution.
20
- */
21
-
22
- /**
23
- * \file SDL_test_common.h
24
- *
25
- * Include file for SDL test framework.
26
- *
27
- * This code is a part of the SDL2_test library, not the main SDL library.
28
- */
29
-
30
- /* Ported from original test\common.h file. */
31
-
32
- #ifndef SDL_test_common_h_
33
- #define SDL_test_common_h_
34
-
35
- #include "SDL.h"
36
-
37
- #if defined(__PSP__)
38
- #define DEFAULT_WINDOW_WIDTH 480
39
- #define DEFAULT_WINDOW_HEIGHT 272
40
- #elif defined(__VITA__)
41
- #define DEFAULT_WINDOW_WIDTH 960
42
- #define DEFAULT_WINDOW_HEIGHT 544
43
- #else
44
- #define DEFAULT_WINDOW_WIDTH 640
45
- #define DEFAULT_WINDOW_HEIGHT 480
46
- #endif
47
-
48
- #define VERBOSE_VIDEO 0x00000001
49
- #define VERBOSE_MODES 0x00000002
50
- #define VERBOSE_RENDER 0x00000004
51
- #define VERBOSE_EVENT 0x00000008
52
- #define VERBOSE_AUDIO 0x00000010
53
- #define VERBOSE_MOTION 0x00000020
54
-
55
- typedef struct
56
- {
57
- /* SDL init flags */
58
- char **argv;
59
- Uint32 flags;
60
- Uint32 verbose;
61
-
62
- /* Video info */
63
- const char *videodriver;
64
- int display;
65
- const char *window_title;
66
- const char *window_icon;
67
- Uint32 window_flags;
68
- SDL_bool flash_on_focus_loss;
69
- int window_x;
70
- int window_y;
71
- int window_w;
72
- int window_h;
73
- int window_minW;
74
- int window_minH;
75
- int window_maxW;
76
- int window_maxH;
77
- int logical_w;
78
- int logical_h;
79
- float scale;
80
- int depth;
81
- int refresh_rate;
82
- int num_windows;
83
- SDL_Window **windows;
84
-
85
- /* Renderer info */
86
- const char *renderdriver;
87
- Uint32 render_flags;
88
- SDL_bool skip_renderer;
89
- SDL_Renderer **renderers;
90
- SDL_Texture **targets;
91
-
92
- /* Audio info */
93
- const char *audiodriver;
94
- SDL_AudioSpec audiospec;
95
-
96
- /* GL settings */
97
- int gl_red_size;
98
- int gl_green_size;
99
- int gl_blue_size;
100
- int gl_alpha_size;
101
- int gl_buffer_size;
102
- int gl_depth_size;
103
- int gl_stencil_size;
104
- int gl_double_buffer;
105
- int gl_accum_red_size;
106
- int gl_accum_green_size;
107
- int gl_accum_blue_size;
108
- int gl_accum_alpha_size;
109
- int gl_stereo;
110
- int gl_multisamplebuffers;
111
- int gl_multisamplesamples;
112
- int gl_retained_backing;
113
- int gl_accelerated;
114
- int gl_major_version;
115
- int gl_minor_version;
116
- int gl_debug;
117
- int gl_profile_mask;
118
-
119
- /* Additional fields added in 2.0.18 */
120
- SDL_Rect confine;
121
-
122
- } SDLTest_CommonState;
123
-
124
- #include "begin_code.h"
125
- /* Set up for C function definitions, even when using C++ */
126
- #ifdef __cplusplus
127
- extern "C" {
128
- #endif
129
-
130
- /* Function prototypes */
131
-
132
- /**
133
- * \brief Parse command line parameters and create common state.
134
- *
135
- * \param argv Array of command line parameters
136
- * \param flags Flags indicating which subsystem to initialize (i.e. SDL_INIT_VIDEO | SDL_INIT_AUDIO)
137
- *
138
- * \returns a newly allocated common state object.
139
- */
140
- SDLTest_CommonState *SDLTest_CommonCreateState(char **argv, Uint32 flags);
141
-
142
- /**
143
- * \brief Process one common argument.
144
- *
145
- * \param state The common state describing the test window to create.
146
- * \param index The index of the argument to process in argv[].
147
- *
148
- * \returns the number of arguments processed (i.e. 1 for --fullscreen, 2 for --video [videodriver], or -1 on error.
149
- */
150
- int SDLTest_CommonArg(SDLTest_CommonState * state, int index);
151
-
152
-
153
- /**
154
- * \brief Logs command line usage info.
155
- *
156
- * This logs the appropriate command line options for the subsystems in use
157
- * plus other common options, and then any application-specific options.
158
- * This uses the SDL_Log() function and splits up output to be friendly to
159
- * 80-character-wide terminals.
160
- *
161
- * \param state The common state describing the test window for the app.
162
- * \param argv0 argv[0], as passed to main/SDL_main.
163
- * \param options an array of strings for application specific options. The last element of the array should be NULL.
164
- */
165
- void SDLTest_CommonLogUsage(SDLTest_CommonState * state, const char *argv0, const char **options);
166
-
167
- /**
168
- * \brief Returns common usage information
169
- *
170
- * You should (probably) be using SDLTest_CommonLogUsage() instead, but this
171
- * function remains for binary compatibility. Strings returned from this
172
- * function are valid until SDLTest_CommonQuit() is called, in which case
173
- * those strings' memory is freed and can no longer be used.
174
- *
175
- * \param state The common state describing the test window to create.
176
- * \returns a string with usage information
177
- */
178
- const char *SDLTest_CommonUsage(SDLTest_CommonState * state);
179
-
180
- /**
181
- * \brief Open test window.
182
- *
183
- * \param state The common state describing the test window to create.
184
- *
185
- * \returns SDL_TRUE if initialization succeeded, false otherwise
186
- */
187
- SDL_bool SDLTest_CommonInit(SDLTest_CommonState * state);
188
-
189
- /**
190
- * \brief Easy argument handling when test app doesn't need any custom args.
191
- *
192
- * \param state The common state describing the test window to create.
193
- * \param argc argc, as supplied to SDL_main
194
- * \param argv argv, as supplied to SDL_main
195
- *
196
- * \returns SDL_FALSE if app should quit, true otherwise.
197
- */
198
- SDL_bool SDLTest_CommonDefaultArgs(SDLTest_CommonState * state, const int argc, char **argv);
199
-
200
- /**
201
- * \brief Common event handler for test windows.
202
- *
203
- * \param state The common state used to create test window.
204
- * \param event The event to handle.
205
- * \param done Flag indicating we are done.
206
- *
207
- */
208
- void SDLTest_CommonEvent(SDLTest_CommonState * state, SDL_Event * event, int *done);
209
-
210
- /**
211
- * \brief Close test window.
212
- *
213
- * \param state The common state used to create test window.
214
- *
215
- */
216
- void SDLTest_CommonQuit(SDLTest_CommonState * state);
217
-
218
- /**
219
- * \brief Draws various window information (position, size, etc.) to the renderer.
220
- *
221
- * \param renderer The renderer to draw to.
222
- * \param window The window whose information should be displayed.
223
- * \param usedHeight Returns the height used, so the caller can draw more below.
224
- *
225
- */
226
- void SDLTest_CommonDrawWindowInfo(SDL_Renderer * renderer, SDL_Window * window, int * usedHeight);
227
-
228
- /* Ends C function definitions when using C++ */
229
- #ifdef __cplusplus
230
- }
231
- #endif
232
- #include "close_code.h"
233
-
234
- #endif /* SDL_test_common_h_ */
235
-
236
- /* vi: set ts=4 sw=4 expandtab: */
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ /**
23
+ * \file SDL_test_common.h
24
+ *
25
+ * Include file for SDL test framework.
26
+ *
27
+ * This code is a part of the SDL2_test library, not the main SDL library.
28
+ */
29
+
30
+ /* Ported from original test\common.h file. */
31
+
32
+ #ifndef SDL_test_common_h_
33
+ #define SDL_test_common_h_
34
+
35
+ #include "SDL.h"
36
+
37
+ #if defined(__PSP__)
38
+ #define DEFAULT_WINDOW_WIDTH 480
39
+ #define DEFAULT_WINDOW_HEIGHT 272
40
+ #elif defined(__VITA__)
41
+ #define DEFAULT_WINDOW_WIDTH 960
42
+ #define DEFAULT_WINDOW_HEIGHT 544
43
+ #else
44
+ #define DEFAULT_WINDOW_WIDTH 640
45
+ #define DEFAULT_WINDOW_HEIGHT 480
46
+ #endif
47
+
48
+ #define VERBOSE_VIDEO 0x00000001
49
+ #define VERBOSE_MODES 0x00000002
50
+ #define VERBOSE_RENDER 0x00000004
51
+ #define VERBOSE_EVENT 0x00000008
52
+ #define VERBOSE_AUDIO 0x00000010
53
+ #define VERBOSE_MOTION 0x00000020
54
+
55
+ typedef struct
56
+ {
57
+ /* SDL init flags */
58
+ char **argv;
59
+ Uint32 flags;
60
+ Uint32 verbose;
61
+
62
+ /* Video info */
63
+ const char *videodriver;
64
+ int display;
65
+ const char *window_title;
66
+ const char *window_icon;
67
+ Uint32 window_flags;
68
+ SDL_bool flash_on_focus_loss;
69
+ int window_x;
70
+ int window_y;
71
+ int window_w;
72
+ int window_h;
73
+ int window_minW;
74
+ int window_minH;
75
+ int window_maxW;
76
+ int window_maxH;
77
+ int logical_w;
78
+ int logical_h;
79
+ float scale;
80
+ int depth;
81
+ int refresh_rate;
82
+ int num_windows;
83
+ SDL_Window **windows;
84
+
85
+ /* Renderer info */
86
+ const char *renderdriver;
87
+ Uint32 render_flags;
88
+ SDL_bool skip_renderer;
89
+ SDL_Renderer **renderers;
90
+ SDL_Texture **targets;
91
+
92
+ /* Audio info */
93
+ const char *audiodriver;
94
+ SDL_AudioSpec audiospec;
95
+
96
+ /* GL settings */
97
+ int gl_red_size;
98
+ int gl_green_size;
99
+ int gl_blue_size;
100
+ int gl_alpha_size;
101
+ int gl_buffer_size;
102
+ int gl_depth_size;
103
+ int gl_stencil_size;
104
+ int gl_double_buffer;
105
+ int gl_accum_red_size;
106
+ int gl_accum_green_size;
107
+ int gl_accum_blue_size;
108
+ int gl_accum_alpha_size;
109
+ int gl_stereo;
110
+ int gl_multisamplebuffers;
111
+ int gl_multisamplesamples;
112
+ int gl_retained_backing;
113
+ int gl_accelerated;
114
+ int gl_major_version;
115
+ int gl_minor_version;
116
+ int gl_debug;
117
+ int gl_profile_mask;
118
+
119
+ /* Additional fields added in 2.0.18 */
120
+ SDL_Rect confine;
121
+
122
+ } SDLTest_CommonState;
123
+
124
+ #include "begin_code.h"
125
+ /* Set up for C function definitions, even when using C++ */
126
+ #ifdef __cplusplus
127
+ extern "C" {
128
+ #endif
129
+
130
+ /* Function prototypes */
131
+
132
+ /**
133
+ * \brief Parse command line parameters and create common state.
134
+ *
135
+ * \param argv Array of command line parameters
136
+ * \param flags Flags indicating which subsystem to initialize (i.e. SDL_INIT_VIDEO | SDL_INIT_AUDIO)
137
+ *
138
+ * \returns a newly allocated common state object.
139
+ */
140
+ SDLTest_CommonState *SDLTest_CommonCreateState(char **argv, Uint32 flags);
141
+
142
+ /**
143
+ * \brief Process one common argument.
144
+ *
145
+ * \param state The common state describing the test window to create.
146
+ * \param index The index of the argument to process in argv[].
147
+ *
148
+ * \returns the number of arguments processed (i.e. 1 for --fullscreen, 2 for --video [videodriver], or -1 on error.
149
+ */
150
+ int SDLTest_CommonArg(SDLTest_CommonState * state, int index);
151
+
152
+
153
+ /**
154
+ * \brief Logs command line usage info.
155
+ *
156
+ * This logs the appropriate command line options for the subsystems in use
157
+ * plus other common options, and then any application-specific options.
158
+ * This uses the SDL_Log() function and splits up output to be friendly to
159
+ * 80-character-wide terminals.
160
+ *
161
+ * \param state The common state describing the test window for the app.
162
+ * \param argv0 argv[0], as passed to main/SDL_main.
163
+ * \param options an array of strings for application specific options. The last element of the array should be NULL.
164
+ */
165
+ void SDLTest_CommonLogUsage(SDLTest_CommonState * state, const char *argv0, const char **options);
166
+
167
+ /**
168
+ * \brief Returns common usage information
169
+ *
170
+ * You should (probably) be using SDLTest_CommonLogUsage() instead, but this
171
+ * function remains for binary compatibility. Strings returned from this
172
+ * function are valid until SDLTest_CommonQuit() is called, in which case
173
+ * those strings' memory is freed and can no longer be used.
174
+ *
175
+ * \param state The common state describing the test window to create.
176
+ * \returns a string with usage information
177
+ */
178
+ const char *SDLTest_CommonUsage(SDLTest_CommonState * state);
179
+
180
+ /**
181
+ * \brief Open test window.
182
+ *
183
+ * \param state The common state describing the test window to create.
184
+ *
185
+ * \returns SDL_TRUE if initialization succeeded, false otherwise
186
+ */
187
+ SDL_bool SDLTest_CommonInit(SDLTest_CommonState * state);
188
+
189
+ /**
190
+ * \brief Easy argument handling when test app doesn't need any custom args.
191
+ *
192
+ * \param state The common state describing the test window to create.
193
+ * \param argc argc, as supplied to SDL_main
194
+ * \param argv argv, as supplied to SDL_main
195
+ *
196
+ * \returns SDL_FALSE if app should quit, true otherwise.
197
+ */
198
+ SDL_bool SDLTest_CommonDefaultArgs(SDLTest_CommonState * state, const int argc, char **argv);
199
+
200
+ /**
201
+ * \brief Common event handler for test windows.
202
+ *
203
+ * \param state The common state used to create test window.
204
+ * \param event The event to handle.
205
+ * \param done Flag indicating we are done.
206
+ *
207
+ */
208
+ void SDLTest_CommonEvent(SDLTest_CommonState * state, SDL_Event * event, int *done);
209
+
210
+ /**
211
+ * \brief Close test window.
212
+ *
213
+ * \param state The common state used to create test window.
214
+ *
215
+ */
216
+ void SDLTest_CommonQuit(SDLTest_CommonState * state);
217
+
218
+ /**
219
+ * \brief Draws various window information (position, size, etc.) to the renderer.
220
+ *
221
+ * \param renderer The renderer to draw to.
222
+ * \param window The window whose information should be displayed.
223
+ * \param usedHeight Returns the height used, so the caller can draw more below.
224
+ *
225
+ */
226
+ void SDLTest_CommonDrawWindowInfo(SDL_Renderer * renderer, SDL_Window * window, int * usedHeight);
227
+
228
+ /* Ends C function definitions when using C++ */
229
+ #ifdef __cplusplus
230
+ }
231
+ #endif
232
+ #include "close_code.h"
233
+
234
+ #endif /* SDL_test_common_h_ */
235
+
236
+ /* vi: set ts=4 sw=4 expandtab: */
@@ -1,69 +1,69 @@
1
- /*
2
- Simple DirectMedia Layer
3
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
-
5
- This software is provided 'as-is', without any express or implied
6
- warranty. In no event will the authors be held liable for any damages
7
- arising from the use of this software.
8
-
9
- Permission is granted to anyone to use this software for any purpose,
10
- including commercial applications, and to alter it and redistribute it
11
- freely, subject to the following restrictions:
12
-
13
- 1. The origin of this software must not be misrepresented; you must not
14
- claim that you wrote the original software. If you use this software
15
- in a product, an acknowledgment in the product documentation would be
16
- appreciated but is not required.
17
- 2. Altered source versions must be plainly marked as such, and must not be
18
- misrepresented as being the original software.
19
- 3. This notice may not be removed or altered from any source distribution.
20
- */
21
-
22
- /**
23
- * \file SDL_test_compare.h
24
- *
25
- * Include file for SDL test framework.
26
- *
27
- * This code is a part of the SDL2_test library, not the main SDL library.
28
- */
29
-
30
- /*
31
-
32
- Defines comparison functions (i.e. for surfaces).
33
-
34
- */
35
-
36
- #ifndef SDL_test_compare_h_
37
- #define SDL_test_compare_h_
38
-
39
- #include "SDL.h"
40
-
41
- #include "SDL_test_images.h"
42
-
43
- #include "begin_code.h"
44
- /* Set up for C function definitions, even when using C++ */
45
- #ifdef __cplusplus
46
- extern "C" {
47
- #endif
48
-
49
- /**
50
- * \brief Compares a surface and with reference image data for equality
51
- *
52
- * \param surface Surface used in comparison
53
- * \param referenceSurface Test Surface used in comparison
54
- * \param allowable_error Allowable difference (=sum of squared difference for each RGB component) in blending accuracy.
55
- *
56
- * \returns 0 if comparison succeeded, >0 (=number of pixels for which the comparison failed) if comparison failed, -1 if any of the surfaces were NULL, -2 if the surface sizes differ.
57
- */
58
- int SDLTest_CompareSurfaces(SDL_Surface *surface, SDL_Surface *referenceSurface, int allowable_error);
59
-
60
-
61
- /* Ends C function definitions when using C++ */
62
- #ifdef __cplusplus
63
- }
64
- #endif
65
- #include "close_code.h"
66
-
67
- #endif /* SDL_test_compare_h_ */
68
-
69
- /* vi: set ts=4 sw=4 expandtab: */
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ /**
23
+ * \file SDL_test_compare.h
24
+ *
25
+ * Include file for SDL test framework.
26
+ *
27
+ * This code is a part of the SDL2_test library, not the main SDL library.
28
+ */
29
+
30
+ /*
31
+
32
+ Defines comparison functions (i.e. for surfaces).
33
+
34
+ */
35
+
36
+ #ifndef SDL_test_compare_h_
37
+ #define SDL_test_compare_h_
38
+
39
+ #include "SDL.h"
40
+
41
+ #include "SDL_test_images.h"
42
+
43
+ #include "begin_code.h"
44
+ /* Set up for C function definitions, even when using C++ */
45
+ #ifdef __cplusplus
46
+ extern "C" {
47
+ #endif
48
+
49
+ /**
50
+ * \brief Compares a surface and with reference image data for equality
51
+ *
52
+ * \param surface Surface used in comparison
53
+ * \param referenceSurface Test Surface used in comparison
54
+ * \param allowable_error Allowable difference (=sum of squared difference for each RGB component) in blending accuracy.
55
+ *
56
+ * \returns 0 if comparison succeeded, >0 (=number of pixels for which the comparison failed) if comparison failed, -1 if any of the surfaces were NULL, -2 if the surface sizes differ.
57
+ */
58
+ int SDLTest_CompareSurfaces(SDL_Surface *surface, SDL_Surface *referenceSurface, int allowable_error);
59
+
60
+
61
+ /* Ends C function definitions when using C++ */
62
+ #ifdef __cplusplus
63
+ }
64
+ #endif
65
+ #include "close_code.h"
66
+
67
+ #endif /* SDL_test_compare_h_ */
68
+
69
+ /* vi: set ts=4 sw=4 expandtab: */