native_audio 0.1.0 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (147) hide show
  1. checksums.yaml +4 -4
  2. data/assets/include/GL/glew.h +26427 -26427
  3. data/assets/include/GLES2/gl2.h +656 -656
  4. data/assets/include/GLES2/gl2ext.h +3949 -3949
  5. data/assets/include/GLES2/gl2ext_angle.h +701 -701
  6. data/assets/include/GLES2/gl2platform.h +27 -27
  7. data/assets/include/GLES3/gl3.h +1192 -1192
  8. data/assets/include/GLES3/gl31.h +1507 -1507
  9. data/assets/include/GLES3/gl32.h +1808 -1808
  10. data/assets/include/GLES3/gl3platform.h +27 -27
  11. data/assets/include/KHR/khrplatform.h +290 -290
  12. data/assets/include/SDL2/SDL.h +233 -233
  13. data/assets/include/SDL2/SDL_assert.h +326 -326
  14. data/assets/include/SDL2/SDL_atomic.h +415 -415
  15. data/assets/include/SDL2/SDL_audio.h +1500 -1500
  16. data/assets/include/SDL2/SDL_bits.h +126 -126
  17. data/assets/include/SDL2/SDL_blendmode.h +198 -198
  18. data/assets/include/SDL2/SDL_clipboard.h +141 -141
  19. data/assets/include/SDL2/SDL_config.h +61 -61
  20. data/assets/include/SDL2/SDL_config_android.h +194 -194
  21. data/assets/include/SDL2/SDL_config_emscripten.h +218 -218
  22. data/assets/include/SDL2/SDL_config_iphoneos.h +217 -217
  23. data/assets/include/SDL2/SDL_config_macosx.h +277 -277
  24. data/assets/include/SDL2/SDL_config_minimal.h +95 -95
  25. data/assets/include/SDL2/SDL_config_ngage.h +89 -89
  26. data/assets/include/SDL2/SDL_config_os2.h +207 -207
  27. data/assets/include/SDL2/SDL_config_pandora.h +141 -141
  28. data/assets/include/SDL2/SDL_config_windows.h +331 -331
  29. data/assets/include/SDL2/SDL_config_wingdk.h +253 -253
  30. data/assets/include/SDL2/SDL_config_winrt.h +220 -220
  31. data/assets/include/SDL2/SDL_config_xbox.h +235 -235
  32. data/assets/include/SDL2/SDL_copying.h +20 -20
  33. data/assets/include/SDL2/SDL_cpuinfo.h +594 -594
  34. data/assets/include/SDL2/SDL_egl.h +2352 -2352
  35. data/assets/include/SDL2/SDL_endian.h +348 -348
  36. data/assets/include/SDL2/SDL_error.h +163 -163
  37. data/assets/include/SDL2/SDL_events.h +1166 -1166
  38. data/assets/include/SDL2/SDL_filesystem.h +149 -149
  39. data/assets/include/SDL2/SDL_gamecontroller.h +1074 -1074
  40. data/assets/include/SDL2/SDL_gesture.h +117 -117
  41. data/assets/include/SDL2/SDL_guid.h +100 -100
  42. data/assets/include/SDL2/SDL_haptic.h +1341 -1341
  43. data/assets/include/SDL2/SDL_hidapi.h +451 -451
  44. data/assets/include/SDL2/SDL_hints.h +2569 -2569
  45. data/assets/include/SDL2/SDL_image.h +2173 -2173
  46. data/assets/include/SDL2/SDL_joystick.h +1066 -1066
  47. data/assets/include/SDL2/SDL_keyboard.h +353 -353
  48. data/assets/include/SDL2/SDL_keycode.h +358 -358
  49. data/assets/include/SDL2/SDL_loadso.h +115 -115
  50. data/assets/include/SDL2/SDL_locale.h +103 -103
  51. data/assets/include/SDL2/SDL_log.h +404 -404
  52. data/assets/include/SDL2/SDL_main.h +275 -275
  53. data/assets/include/SDL2/SDL_messagebox.h +193 -193
  54. data/assets/include/SDL2/SDL_metal.h +113 -113
  55. data/assets/include/SDL2/SDL_misc.h +79 -79
  56. data/assets/include/SDL2/SDL_mixer.h +2784 -2784
  57. data/assets/include/SDL2/SDL_mouse.h +465 -465
  58. data/assets/include/SDL2/SDL_mutex.h +471 -471
  59. data/assets/include/SDL2/SDL_name.h +33 -33
  60. data/assets/include/SDL2/SDL_opengl.h +2132 -2132
  61. data/assets/include/SDL2/SDL_opengl_glext.h +13209 -13209
  62. data/assets/include/SDL2/SDL_opengles.h +39 -39
  63. data/assets/include/SDL2/SDL_opengles2.h +52 -52
  64. data/assets/include/SDL2/SDL_opengles2_gl2.h +656 -656
  65. data/assets/include/SDL2/SDL_opengles2_gl2ext.h +4033 -4033
  66. data/assets/include/SDL2/SDL_opengles2_gl2platform.h +27 -27
  67. data/assets/include/SDL2/SDL_opengles2_khrplatform.h +311 -311
  68. data/assets/include/SDL2/SDL_pixels.h +644 -644
  69. data/assets/include/SDL2/SDL_platform.h +261 -261
  70. data/assets/include/SDL2/SDL_power.h +88 -88
  71. data/assets/include/SDL2/SDL_quit.h +58 -58
  72. data/assets/include/SDL2/SDL_rect.h +376 -376
  73. data/assets/include/SDL2/SDL_render.h +1919 -1919
  74. data/assets/include/SDL2/SDL_revision.h +6 -6
  75. data/assets/include/SDL2/SDL_rwops.h +841 -841
  76. data/assets/include/SDL2/SDL_scancode.h +438 -438
  77. data/assets/include/SDL2/SDL_sensor.h +322 -322
  78. data/assets/include/SDL2/SDL_shape.h +155 -155
  79. data/assets/include/SDL2/SDL_stdinc.h +830 -830
  80. data/assets/include/SDL2/SDL_surface.h +997 -997
  81. data/assets/include/SDL2/SDL_system.h +623 -623
  82. data/assets/include/SDL2/SDL_syswm.h +386 -386
  83. data/assets/include/SDL2/SDL_test.h +69 -69
  84. data/assets/include/SDL2/SDL_test_assert.h +105 -105
  85. data/assets/include/SDL2/SDL_test_common.h +236 -236
  86. data/assets/include/SDL2/SDL_test_compare.h +69 -69
  87. data/assets/include/SDL2/SDL_test_crc32.h +124 -124
  88. data/assets/include/SDL2/SDL_test_font.h +168 -168
  89. data/assets/include/SDL2/SDL_test_fuzzer.h +386 -386
  90. data/assets/include/SDL2/SDL_test_harness.h +134 -134
  91. data/assets/include/SDL2/SDL_test_images.h +78 -78
  92. data/assets/include/SDL2/SDL_test_log.h +67 -67
  93. data/assets/include/SDL2/SDL_test_md5.h +129 -129
  94. data/assets/include/SDL2/SDL_test_memory.h +63 -63
  95. data/assets/include/SDL2/SDL_test_random.h +115 -115
  96. data/assets/include/SDL2/SDL_thread.h +464 -464
  97. data/assets/include/SDL2/SDL_timer.h +222 -222
  98. data/assets/include/SDL2/SDL_touch.h +150 -150
  99. data/assets/include/SDL2/SDL_ttf.h +2316 -2316
  100. data/assets/include/SDL2/SDL_types.h +29 -29
  101. data/assets/include/SDL2/SDL_version.h +204 -204
  102. data/assets/include/SDL2/SDL_video.h +2150 -2150
  103. data/assets/include/SDL2/SDL_vulkan.h +215 -215
  104. data/assets/include/SDL2/begin_code.h +187 -187
  105. data/assets/include/SDL2/close_code.h +40 -40
  106. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libFLAC.a +0 -0
  107. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2.a +0 -0
  108. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_mixer.a +0 -0
  109. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libglew32.a +0 -0
  110. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmodplug.a +0 -0
  111. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmpg123.a +0 -0
  112. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libogg.a +0 -0
  113. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopus.a +0 -0
  114. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopusfile.a +0 -0
  115. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libsndfile.a +0 -0
  116. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libssp.a +1 -1
  117. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libstdc++.a +0 -0
  118. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbis.a +0 -0
  119. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbisfile.a +0 -0
  120. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libz.a +0 -0
  121. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libzstd.a +0 -0
  122. data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
  123. data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
  124. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
  125. data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
  126. data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
  127. data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
  128. data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
  129. data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
  130. data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
  131. data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
  132. data/assets/windows/mingw-w64-x86_64/lib/libssp.a +1 -1
  133. data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
  134. data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
  135. data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
  136. data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
  137. data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
  138. data/ext/audio.c +80 -80
  139. data/ext/extconf.h +3 -3
  140. data/ext/extconf.rb +173 -177
  141. data/lib/audio.bundle +0 -0
  142. data/lib/audio.so +0 -0
  143. data/lib/native_audio.rb +50 -50
  144. metadata +4 -9
  145. data/ext/Makefile +0 -270
  146. data/ext/audio.o +0 -0
  147. data/ext/mkmf.log +0 -7
@@ -1,701 +1,701 @@
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- //
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- // Copyright 2017 The ANGLE Project Authors. All rights reserved.
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- // Use of this source code is governed by a BSD-style license that can be
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- // found in the LICENSE file.
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- //
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- // gl2ext_angle.h: ANGLE modifications to the gl2ext.h header file.
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- // Currently we don't include this file directly, we patch gl2ext.h
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- // to include it implicitly so it is visible throughout our code.
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-
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- #ifndef INCLUDE_GLES2_GL2EXT_ANGLE_H_
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- #define INCLUDE_GLES2_GL2EXT_ANGLE_H_
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-
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- // clang-format off
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-
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- #ifndef GL_ANGLE_client_arrays
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- #define GL_ANGLE_client_arrays 1
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- #define GL_CLIENT_ARRAYS_ANGLE 0x93AA
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- #endif /* GL_ANGLE_client_arrays */
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-
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- #ifndef GL_ANGLE_request_extension
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- #define GL_ANGLE_request_extension 1
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- #define GL_REQUESTABLE_EXTENSIONS_ANGLE 0x93A8
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- #define GL_NUM_REQUESTABLE_EXTENSIONS_ANGLE 0x93A9
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- typedef void (GL_APIENTRYP PFNGLREQUESTEXTENSIONANGLEPROC) (const GLchar *name);
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- typedef void (GL_APIENTRYP PFNGLDISABLEEXTENSIONANGLEPROC) (const GLchar *name);
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- #ifdef GL_GLEXT_PROTOTYPES
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- GL_APICALL void GL_APIENTRY glRequestExtensionANGLE (const GLchar *name);
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- GL_APICALL void GL_APIENTRY glDisableExtensionANGLE (const GLchar *name);
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- #endif
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- #endif /* GL_ANGLE_webgl_compatibility */
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-
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- #ifndef GL_ANGLE_robust_resource_initialization
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- #define GL_ANGLE_robust_resource_initialization 1
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- #define GL_ROBUST_RESOURCE_INITIALIZATION_ANGLE 0x93AB
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- #define GL_RESOURCE_INITIALIZED_ANGLE 0x969F
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- #endif /* GL_ANGLE_robust_resource_initialization */
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-
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- #ifndef GL_ANGLE_provoking_vertex
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- #define GL_ANGLE_provoking_vertex 1
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- #define GL_FIRST_VERTEX_CONVENTION_ANGLE 0x8E4D
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- #define GL_LAST_VERTEX_CONVENTION_ANGLE 0x8E4E
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- #define GL_PROVOKING_VERTEX_ANGLE 0x8E4F
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- typedef void (GL_APIENTRYP PFNGLPROVOKINGVERTEXANGLEPROC) (GLenum);
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- #ifdef GL_GLEXT_PROTOTYPES
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- GL_APICALL void GL_APIENTRY glProvokingVertexANGLE(GLenum provokeMode);
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- #endif
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- #endif /* GL_ANGLE_provoking_vertex */
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-
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- #ifndef GL_ANGLE_clip_cull_distance
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- #define GL_ANGLE_clip_cull_distance 1
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- #define GL_MAX_CLIP_DISTANCES_ANGLE 0x0D32
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- #define GL_MAX_CULL_DISTANCES_ANGLE 0x82F9
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- #define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_ANGLE 0x82FA
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- #define GL_CLIP_DISTANCE0_ANGLE 0x3000
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- #define GL_CLIP_DISTANCE1_ANGLE 0x3001
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- #define GL_CLIP_DISTANCE2_ANGLE 0x3002
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- #define GL_CLIP_DISTANCE3_ANGLE 0x3003
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- #define GL_CLIP_DISTANCE4_ANGLE 0x3004
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- #define GL_CLIP_DISTANCE5_ANGLE 0x3005
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- #define GL_CLIP_DISTANCE6_ANGLE 0x3006
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- #define GL_CLIP_DISTANCE7_ANGLE 0x3007
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- #endif /* GL_ANGLE_clip_cull_distance */
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-
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- #ifndef GL_CHROMIUM_framebuffer_mixed_samples
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- #define GL_CHROMIUM_frambuffer_mixed_samples 1
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- #define GL_COVERAGE_MODULATION_CHROMIUM 0x9332
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- typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONCHROMIUMPROC) (GLenum components);
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- #ifdef GL_GLEXT_PROTOTYPES
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- GL_APICALL void GL_APIENTRY glCoverageModulationCHROMIUM(GLenum components);
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- #endif
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- #endif /* GL_CHROMIUM_framebuffer_mixed_samples */
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-
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- #ifndef GL_CHROMIUM_bind_generates_resource
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- #define GL_CHROMIUM_bind_generates_resource 1
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- #define GL_BIND_GENERATES_RESOURCE_CHROMIUM 0x9244
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- #endif /* GL_CHROMIUM_bind_generates_resource */
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-
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- #ifndef GL_ANGLE_memory_size
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- #define GL_ANGLE_memory_size
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- #define GL_MEMORY_SIZE_ANGLE 0x93AD
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- #endif /* GL_ANGLE_memory_size */
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-
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- // needed by NV_path_rendering (and thus CHROMIUM_path_rendering)
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- // but CHROMIUM_path_rendering only needs MatrixLoadfEXT, MatrixLoadIdentityEXT
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- #ifndef GL_EXT_direct_state_access
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- #define GL_EXT_direct_state_access 1
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- typedef void(GL_APIENTRYP PFNGLMATRIXLOADFEXTPROC)(GLenum matrixMode, const GLfloat *m);
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- typedef void(GL_APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC)(GLenum matrixMode);
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- #ifdef GL_GLEXT_PROTOTYPES
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- GL_APICALL void GL_APIENTRY glMatrixLoadfEXT(GLenum matrixMode, const GLfloat *m);
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- GL_APICALL void GL_APIENTRY glMatrixLoadIdentityEXT(GLenum matrixMode);
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- #endif
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- #endif /* GL_EXT_direct_state_access */
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-
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- #ifndef GL_CHROMIUM_copy_texture
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- #define GL_CHROMIUM_copy_texture 1
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- typedef void(GL_APIENTRYP PFNGLCOPYTEXTURECHROMIUMPROC)(GLuint sourceId,
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- GLint sourceLevel,
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- GLenum destTarget,
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- GLuint destId,
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- GLint destLevel,
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- GLint internalFormat,
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- GLenum destType,
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- GLboolean unpackFlipY,
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- GLboolean unpackPremultiplyAlpha,
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- GLboolean unpackUnmultiplyAlpha);
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- typedef void(GL_APIENTRYP PFNGLCOPYSUBTEXTURECHROMIUMPROC)(GLuint sourceId,
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- GLint sourceLevel,
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- GLenum destTarget,
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- GLuint destId,
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- GLint destLevel,
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- GLint xoffset,
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- GLint yoffset,
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- GLint x,
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- GLint y,
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- GLsizei width,
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- GLsizei height,
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- GLboolean unpackFlipY,
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- GLboolean unpackPremultiplyAlpha,
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- GLboolean unpackUnmultiplyAlpha);
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- #ifdef GL_GLEXT_PROTOTYPES
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- GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM(GLuint sourceId,
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- GLint sourceLevel,
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- GLenum destTarget,
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- GLuint destId,
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- GLint destLevel,
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- GLint internalFormat,
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- GLenum destType,
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- GLboolean unpackFlipY,
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- GLboolean unpackPremultiplyAlpha,
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- GLboolean unpackUnmultiplyAlpha);
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- GL_APICALL void GL_APIENTRY glCopySubTextureCHROMIUM(GLuint sourceId,
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- GLint sourceLevel,
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- GLenum destTarget,
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- GLuint destId,
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- GLint destLevel,
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- GLint xoffset,
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- GLint yoffset,
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- GLint x,
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- GLint y,
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- GLsizei width,
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- GLsizei height,
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- GLboolean unpackFlipY,
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- GLboolean unpackPremultiplyAlpha,
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- GLboolean unpackUnmultiplyAlpha);
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- #endif
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- #endif /* GL_CHROMIUM_copy_texture */
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-
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- #ifndef GL_CHROMIUM_compressed_copy_texture
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- #define GL_CHROMIUM_compressed_copy_texture 1
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- typedef void(GL_APIENTRYP PFNGLCOMPRESSEDCOPYTEXTURECHROMIUMPROC)(GLuint sourceId, GLuint destId);
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- #ifdef GL_GLEXT_PROTOTYPES
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- GL_APICALL void GL_APIENTRY glCompressedCopyTextureCHROMIUM(GLuint sourceId, GLuint destId);
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- #endif
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- #endif /* GL_CHROMIUM_compressed_copy_texture */
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-
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-
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- #ifndef GL_ANGLE_copy_texture_3d
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- #define GL_ANGLE_copy_texture_3d 1
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- typedef void(GL_APIENTRYP PFNGLCOPYTEXTURE3DANGLEPROC)(GLuint sourceId,
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- GLint sourceLevel,
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- GLenum destTarget,
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- GLuint destId,
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- GLint destLevel,
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- GLint internalFormat,
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- GLenum destType,
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- GLboolean unpackFlipY,
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- GLboolean unpackPremultiplyAlpha,
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- GLboolean unpackUnmultiplyAlpha);
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- typedef void(GL_APIENTRYP PFNGLCOPYSUBTEXTURE3DANGLEPROC)(GLuint sourceId,
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- GLint sourceLevel,
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- GLenum destTarget,
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- GLuint destId,
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- GLint destLevel,
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- GLint xoffset,
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- GLint yoffset,
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- GLint zoffset,
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- GLint x,
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- GLint y,
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- GLint z,
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- GLsizei width,
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- GLsizei height,
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- GLsizei depth,
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- GLboolean unpackFlipY,
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- GLboolean unpackPremultiplyAlpha,
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- GLboolean unpackUnmultiplyAlpha);
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- #ifdef GL_GLEXT_PROTOTYPES
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- GL_APICALL void GL_APIENTRY glCopyTexture3DANGLE(GLuint sourceId,
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- GLint sourceLevel,
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- GLenum destTarget,
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- GLuint destId,
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- GLint destLevel,
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- GLint internalFormat,
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- GLenum destType,
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- GLboolean unpackFlipY,
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- GLboolean unpackPremultiplyAlpha,
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- GLboolean unpackUnmultiplyAlpha);
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- GL_APICALL void GL_APIENTRY glCopySubTexture3DANGLE(GLuint sourceId,
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- GLint sourceLevel,
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- GLenum destTarget,
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- GLuint destId,
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- GLint destLevel,
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- GLint xoffset,
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- GLint yoffset,
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- GLint zoffset,
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- GLint x,
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- GLint y,
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- GLint z,
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- GLsizei width,
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- GLsizei height,
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- GLsizei depth,
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- GLboolean unpackFlipY,
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- GLboolean unpackPremultiplyAlpha,
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- GLboolean unpackUnmultiplyAlpha);
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- #endif
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- #endif /* GL_ANGLE_copy_texture_3d */
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-
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- #ifndef GL_CHROMIUM_sync_query
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- #define GL_CHROMIUM_sync_query 1
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- #define GL_COMMANDS_COMPLETED_CHROMIUM 0x84F7
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- #endif /* GL_CHROMIUM_sync_query */
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-
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- #ifndef GL_EXT_texture_compression_s3tc_srgb
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- #define GL_EXT_texture_compression_s3tc_srgb 1
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- #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
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- #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
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- #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
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- #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
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- #endif /* GL_EXT_texture_compression_s3tc_srgb */
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-
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- #ifndef GL_ANGLE_lossy_etc_decode
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- #define GL_ANGLE_lossy_etc_decode 1
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- #define GL_ETC1_RGB8_LOSSY_DECODE_ANGLE 0x9690
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- #define GL_COMPRESSED_R11_LOSSY_DECODE_EAC_ANGLE 0x9691
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- #define GL_COMPRESSED_SIGNED_R11_LOSSY_DECODE_EAC_ANGLE 0x9692
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- #define GL_COMPRESSED_RG11_LOSSY_DECODE_EAC_ANGLE 0x9693
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- #define GL_COMPRESSED_SIGNED_RG11_LOSSY_DECODE_EAC_ANGLE 0x9694
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- #define GL_COMPRESSED_RGB8_LOSSY_DECODE_ETC2_ANGLE 0x9695
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- #define GL_COMPRESSED_SRGB8_LOSSY_DECODE_ETC2_ANGLE 0x9696
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- #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_LOSSY_DECODE_ETC2_ANGLE 0x9697
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- #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_LOSSY_DECODE_ETC2_ANGLE 0x9698
242
- #define GL_COMPRESSED_RGBA8_LOSSY_DECODE_ETC2_EAC_ANGLE 0x9699
243
- #define GL_COMPRESSED_SRGB8_ALPHA8_LOSSY_DECODE_ETC2_EAC_ANGLE 0x969A
244
- #endif /* GL_ANGLE_lossy_etc_decode */
245
-
246
- #ifndef GL_ANGLE_robust_client_memory
247
- #define GL_ANGLE_robust_client_memory 1
248
- typedef void (GL_APIENTRYP PFNGLGETBOOLEANVROBUSTANGLEPROC) (GLenum pname, GLsizei bufSize, GLsizei *length, GLboolean *data);
249
- typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
250
- typedef void (GL_APIENTRYP PFNGLGETFLOATVROBUSTANGLEPROC) (GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *data);
251
- typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLenum attachment, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
252
- typedef void (GL_APIENTRYP PFNGLGETINTEGERVROBUSTANGLEPROC) (GLenum pname, GLsizei bufSize, GLsizei *length, GLint *data);
253
- typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVROBUSTANGLEPROC) (GLuint program, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
254
- typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
255
- typedef void (GL_APIENTRYP PFNGLGETSHADERIVROBUSTANGLEPROC) (GLuint shader, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
256
- typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
257
- typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
258
- typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVROBUSTANGLEPROC) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params);
259
- typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVROBUSTANGLEPROC) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params);
260
- typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVROBUSTANGLEPROC) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
261
- typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVROBUSTANGLEPROC) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
262
- typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVROBUSTANGLEPROC) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, void **pointer);
263
- typedef void (GL_APIENTRYP PFNGLREADPIXELSROBUSTANGLEPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *pixels);
264
- typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DROBUSTANGLEPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
265
- typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, const GLfloat *params);
266
- typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, const GLint *params);
267
- typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DROBUSTANGLEPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
268
- typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DROBUSTANGLEPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
269
- typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DROBUSTANGLEPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
270
- typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DROBUSTANGLEPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei bufSize, const void *data);
271
- typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DROBUSTANGLEPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei bufSize, const void *data);
272
- typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DROBUSTANGLEPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei bufSize, const void *data);
273
- typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DROBUSTANGLEPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei bufSize, const void *data);
274
- typedef void (GL_APIENTRYP PFNGLGETQUERYIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
275
- typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVROBUSTANGLEPROC) (GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
276
- typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, void **params);
277
- typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VROBUSTANGLEPROC) (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint *data);
278
- typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVROBUSTANGLEPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
279
- typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIIVROBUSTANGLEPROC) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
280
- typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIUIVROBUSTANGLEPROC) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
281
- typedef void (GL_APIENTRYP PFNGLGETUNIFORMUIVROBUSTANGLEPROC) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params);
282
- typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVROBUSTANGLEPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
283
- typedef void (GL_APIENTRYP PFNGLGETINTEGER64VROBUSTANGLEPROC) (GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *data);
284
- typedef void (GL_APIENTRYP PFNGLGETINTEGER64I_VROBUSTANGLEPROC) (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint64 *data);
285
- typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERI64VROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *params);
286
- typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, const GLint *param);
287
- typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, const GLfloat *param);
288
- typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
289
- typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
290
- typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
291
- typedef void (GL_APIENTRYP PFNGLGETPROGRAMINTERFACEIVROBUSTANGLEPROC) (GLuint program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
292
- typedef void (GL_APIENTRYP PFNGLGETBOOLEANI_VROBUSTANGLEPROC) (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLboolean *data);
293
- typedef void (GL_APIENTRYP PFNGLGETMULTISAMPLEFVROBUSTANGLEPROC) (GLenum pname, GLuint index, GLsizei bufSize, GLsizei *length, GLfloat *val);
294
- typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
295
- typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVROBUSTANGLEPROC) (GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
296
- typedef void (GL_APIENTRYP PFNGLGETPOINTERVROBUSTANGLEROBUSTANGLEPROC) (GLenum pname, GLsizei bufSize, GLsizei *length, void **params);
297
- typedef void (GL_APIENTRYP PFNGLREADNPIXELSROBUSTANGLEPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *data);
298
- typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVROBUSTANGLEPROC) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params);
299
- typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVROBUSTANGLEPROC) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params);
300
- typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVROBUSTANGLEPROC) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params);
301
- typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, const GLint *params);
302
- typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, const GLuint *params);
303
- typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
304
- typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
305
- typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, const GLint *param);
306
- typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, const GLuint *param);
307
- typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
308
- typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
309
- typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVROBUSTANGLEPROC)(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
310
- typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VROBUSTANGLEPROC)(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *params);
311
- typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VROBUSTANGLEPROC)(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint64 *params);
312
- #ifdef GL_GLEXT_PROTOTYPES
313
- GL_APICALL void GL_APIENTRY glGetBooleanvRobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, GLboolean *data);
314
- GL_APICALL void GL_APIENTRY glGetBufferParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
315
- GL_APICALL void GL_APIENTRY glGetFloatvRobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *data);
316
- GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameterivRobustANGLE (GLenum target, GLenum attachment, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
317
- GL_APICALL void GL_APIENTRY glGetIntegervRobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, GLint *data);
318
- GL_APICALL void GL_APIENTRY glGetProgramivRobustANGLE (GLuint program, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
319
- GL_APICALL void GL_APIENTRY glGetRenderbufferParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
320
- GL_APICALL void GL_APIENTRY glGetShaderivRobustANGLE (GLuint shader, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
321
- GL_APICALL void GL_APIENTRY glGetTexParameterfvRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
322
- GL_APICALL void GL_APIENTRY glGetTexParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
323
- GL_APICALL void GL_APIENTRY glGetUniformfvRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params);
324
- GL_APICALL void GL_APIENTRY glGetUniformivRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params);
325
- GL_APICALL void GL_APIENTRY glGetVertexAttribfvRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
326
- GL_APICALL void GL_APIENTRY glGetVertexAttribivRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
327
- GL_APICALL void GL_APIENTRY glGetVertexAttribPointervRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, void **pointer);
328
- GL_APICALL void GL_APIENTRY glReadPixelsRobustANGLE (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *pixels);
329
- GL_APICALL void GL_APIENTRY glTexImage2DRobustANGLE (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
330
- GL_APICALL void GL_APIENTRY glTexParameterfvRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, const GLfloat *params);
331
- GL_APICALL void GL_APIENTRY glTexParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, const GLint *params);
332
- GL_APICALL void GL_APIENTRY glTexSubImage2DRobustANGLE (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
333
- GL_APICALL void GL_APIENTRY glTexImage3DRobustANGLE (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
334
- GL_APICALL void GL_APIENTRY glTexSubImage3DRobustANGLE (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
335
- GL_APICALL void GL_APIENTRY glCompressedTexImage2DRobustANGLE(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei bufSize, const void *data);
336
- GL_APICALL void GL_APIENTRY glCompressedTexSubImage2DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei bufSize, const void *data);
337
- GL_APICALL void GL_APIENTRY glCompressedTexImage3DRobustANGLE(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei bufSize, const void *data);
338
- GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei bufSize, const void *data);
339
- GL_APICALL void GL_APIENTRY glGetQueryivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
340
- GL_APICALL void GL_APIENTRY glGetQueryObjectuivRobustANGLE (GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
341
- GL_APICALL void GL_APIENTRY glGetBufferPointervRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, void **params);
342
- GL_APICALL void GL_APIENTRY glGetIntegeri_vRobustANGLE (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint *data);
343
- GL_APICALL void GL_APIENTRY glGetInternalformativRobustANGLE (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
344
- GL_APICALL void GL_APIENTRY glGetVertexAttribIivRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
345
- GL_APICALL void GL_APIENTRY glGetVertexAttribIuivRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
346
- GL_APICALL void GL_APIENTRY glGetUniformuivRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params);
347
- GL_APICALL void GL_APIENTRY glGetActiveUniformBlockivRobustANGLE (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
348
- GL_APICALL void GL_APIENTRY glGetInteger64vRobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *data);
349
- GL_APICALL void GL_APIENTRY glGetInteger64i_vRobustANGLE (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint64 *data);
350
- GL_APICALL void GL_APIENTRY glGetBufferParameteri64vRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *params);
351
- GL_APICALL void GL_APIENTRY glSamplerParameterivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, const GLint *param);
352
- GL_APICALL void GL_APIENTRY glSamplerParameterfvRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, const GLfloat *param);
353
- GL_APICALL void GL_APIENTRY glGetSamplerParameterivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
354
- GL_APICALL void GL_APIENTRY glGetSamplerParameterfvRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
355
- GL_APICALL void GL_APIENTRY glGetFramebufferParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
356
- GL_APICALL void GL_APIENTRY glGetProgramInterfaceivRobustANGLE (GLuint program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
357
- GL_APICALL void GL_APIENTRY glGetBooleani_vRobustANGLE (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLboolean *data);
358
- GL_APICALL void GL_APIENTRY glGetMultisamplefvRobustANGLE (GLenum pname, GLuint index, GLsizei bufSize, GLsizei *length, GLfloat *val);
359
- GL_APICALL void GL_APIENTRY glGetTexLevelParameterivRobustANGLE (GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
360
- GL_APICALL void GL_APIENTRY glGetTexLevelParameterfvRobustANGLE (GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
361
- GL_APICALL void GL_APIENTRY glGetPointervRobustANGLERobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, void **params);
362
- GL_APICALL void GL_APIENTRY glReadnPixelsRobustANGLE (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *data);
363
- GL_APICALL void GL_APIENTRY glGetnUniformfvRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params);
364
- GL_APICALL void GL_APIENTRY glGetnUniformivRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params);
365
- GL_APICALL void GL_APIENTRY glGetnUniformuivRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params);
366
- GL_APICALL void GL_APIENTRY glTexParameterIivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, const GLint *params);
367
- GL_APICALL void GL_APIENTRY glTexParameterIuivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, const GLuint *params);
368
- GL_APICALL void GL_APIENTRY glGetTexParameterIivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
369
- GL_APICALL void GL_APIENTRY glGetTexParameterIuivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
370
- GL_APICALL void GL_APIENTRY glSamplerParameterIivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, const GLint *param);
371
- GL_APICALL void GL_APIENTRY glSamplerParameterIuivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, const GLuint *param);
372
- GL_APICALL void GL_APIENTRY glGetSamplerParameterIivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
373
- GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
374
- GL_APICALL void GL_APIENTRY glGetQueryObjectivRobustANGLE(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
375
- GL_APICALL void GL_APIENTRY glGetQueryObjecti64vRobustANGLE(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *params);
376
- GL_APICALL void GL_APIENTRY glGetQueryObjectui64vRobustANGLE(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint64 *params);
377
- #endif
378
- #endif /* GL_ANGLE_robust_client_memory */
379
-
380
- #ifndef GL_ANGLE_program_cache_control
381
- #define GL_ANGLE_program_cache_control 1
382
- #define GL_PROGRAM_CACHE_ENABLED_ANGLE 0x93AC
383
- #endif /* GL_ANGLE_program_cache_control */
384
-
385
- #ifndef GL_ANGLE_texture_rectangle
386
- #define GL_ANGLE_texture_rectangle 1
387
- #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ANGLE 0x84F8
388
- #define GL_TEXTURE_RECTANGLE_ANGLE 0x84F5
389
- #define GL_TEXTURE_BINDING_RECTANGLE_ANGLE 0x84F6
390
- #define GL_SAMPLER_2D_RECT_ANGLE 0x8B63
391
- #endif /* GL_ANGLE_texture_rectangle */
392
-
393
- #ifndef GL_ANGLE_texture_multisample
394
- #define GL_ANGLE_texture_multisample 1
395
- #define GL_SAMPLE_POSITION_ANGLE 0x8E50
396
- #define GL_SAMPLE_MASK_ANGLE 0x8E51
397
- #define GL_SAMPLE_MASK_VALUE_ANGLE 0x8E52
398
- #define GL_TEXTURE_2D_MULTISAMPLE_ANGLE 0x9100
399
- #define GL_MAX_SAMPLE_MASK_WORDS_ANGLE 0x8E59
400
- #define GL_MAX_COLOR_TEXTURE_SAMPLES_ANGLE 0x910E
401
- #define GL_MAX_DEPTH_TEXTURE_SAMPLES_ANGLE 0x910F
402
- #define GL_MAX_INTEGER_SAMPLES_ANGLE 0x9110
403
- #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ANGLE 0x9104
404
- #define GL_TEXTURE_SAMPLES_ANGLE 0x9106
405
- #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS_ANGLE 0x9107
406
- typedef void(GL_APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEANGLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
407
- typedef void(GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVANGLEPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params);
408
- typedef void(GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVANGLEPROC)(GLenum target, GLint level, GLenum pname, GLint *params);
409
- typedef void (GL_APIENTRYP PFNGLGETMULTISAMPLEFVANGLEPROC)(GLenum pname, GLuint index, GLfloat *val);
410
- typedef void (GL_APIENTRYP PFNGLSAMPLEMASKIANGLEPROC)(GLuint maskNumber, GLbitfield mask);
411
- #ifdef GL_GLEXT_PROTOTYPES
412
- GL_APICALL void GL_APIENTRY glTexStorage2DMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
413
- GL_APICALL void GL_APIENTRY glGetTexLevelParameterfvANGLE(GLenum target, GLint level, GLenum pname, GLfloat *params);
414
- GL_APICALL void GL_APIENTRY glGetTexLevelParameterivANGLE(GLenum target, GLint level, GLenum pname, GLint *params);
415
- GL_APICALL void GL_APIENTRY glGetMultisamplefvANGLE(GLenum pname, GLuint index, GLfloat *val);
416
- GL_APICALL void GL_APIENTRY glSampleMaskiANGLE(GLuint maskNumber, GLbitfield mask);
417
- #endif
418
- #endif // !GL_ANGLE_texture_multisample
419
-
420
- #ifndef GL_ANGLE_get_tex_level_parameter
421
- #define GL_ANGLE_get_tex_level_parameter 1
422
- typedef void(GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVANGLEPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params);
423
- typedef void(GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVANGLEPROC)(GLenum target, GLint level, GLenum pname, GLint *params);
424
- #ifdef GL_GLEXT_PROTOTYPES
425
- GL_APICALL void GL_APIENTRY glGetTexLevelParameterfvANGLE(GLenum target, GLint level, GLenum pname, GLfloat *params);
426
- GL_APICALL void GL_APIENTRY glGetTexLevelParameterivANGLE(GLenum target, GLint level, GLenum pname, GLint *params);
427
- #endif
428
- #endif /* GL_ANGLE_get_tex_level_parameter */
429
-
430
- #ifndef GL_ANGLE_multi_draw
431
- #define GL_ANGLE_multi_draw 1
432
- typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSANGLEPROC) (GLenum mode, const GLint *firsts, const GLsizei *counts, GLsizei drawcount);
433
- typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, const GLint *firsts, const GLsizei *counts, const GLsizei *instanceCounts, GLsizei drawcount);
434
- typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSANGLEPROC) (GLenum mode, const GLsizei *counts, GLenum type, const GLvoid* const *indices, GLsizei drawcount);
435
- typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, const GLsizei *counts, GLenum type, const GLvoid* const *indices, const GLsizei *instanceCounts, GLsizei drawcount);
436
- #ifdef GL_GLEXT_PROTOTYPES
437
- GL_APICALL void GL_APIENTRY glMultiDrawArraysANGLE (GLenum mode, const GLint *firsts, const GLsizei *counts, GLsizei drawcount);
438
- GL_APICALL void GL_APIENTRY glMultiDrawArraysInstancedANGLE (GLenum mode, const GLint *firsts, const GLsizei *counts, const GLsizei *instanceCounts, GLsizei drawcount);
439
- GL_APICALL void GL_APIENTRY glMultiDrawElementsANGLE (GLenum mode, const GLsizei *counts, GLenum type, const GLvoid* const *indices, GLsizei drawcount);
440
- GL_APICALL void GL_APIENTRY glMultiDrawElementsInstancedANGLE (GLenum mode, const GLsizei *counts, GLenum type, const GLvoid* const *indices, const GLsizei *instanceCounts, GLsizei drawcount);
441
- #endif
442
- #endif /* GL_ANGLE_multi_draw */
443
-
444
- #ifndef GL_ANGLE_base_vertex_base_instance
445
- #define GL_ANGLE_base_vertex_base_instance 1
446
- typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instanceCount, GLuint baseInstance);
447
- typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount, GLint baseVertex, GLuint baseInstance);
448
- typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC) (GLenum mode, const GLsizei *firsts, const GLsizei *counts, const GLsizei *instanceCounts, const GLuint *baseInstances, GLsizei drawCount);
449
- typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC) (GLenum mode, const GLsizei *counts, GLenum type, const GLvoid* const *indices, const GLsizei *instanceCounts, const GLint *baseVertices, const GLuint *baseInstances, GLsizei drawCount);
450
- #ifdef GL_GLEXT_PROTOTYPES
451
- GL_APICALL void GL_APIENTRY glDrawArraysInstancedBaseInstanceANGLE (GLenum mode, GLint first, GLsizei count, GLsizei instanceCount, GLuint baseInstance);
452
- GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexBaseInstanceANGLE (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount, GLint baseVertex, GLuint baseInstance);
453
- GL_APICALL void GL_APIENTRY glMultiDrawArraysInstancedBaseInstanceANGLE (GLenum mode, const GLsizei *firsts, const GLsizei *counts, const GLsizei *instanceCounts, const GLuint *baseInstances, GLsizei drawCount);
454
- GL_APICALL void GL_APIENTRY glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE (GLenum mode, const GLsizei *counts, GLenum type, const GLvoid* const *indices, const GLsizei *instanceCounts, const GLint *baseVertices, const GLuint *baseInstances, GLsizei drawCount);
455
- #endif
456
- #endif
457
-
458
- #ifndef GL_CHROMIUM_bind_uniform_location
459
- #define GL_CHROMIUM_bind_uniform_location 1
460
- typedef void (GL_APIENTRYP PFNGLBINDUNIFORMLOCATIONCHROMIUMPROC)(GLuint program, GLint location, const GLchar *name);
461
- #ifdef GL_GLEXT_PROTOTYPES
462
- GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM(GLuint program, GLint location, const GLchar *name);
463
- #endif
464
- #endif /* GL_CHROMIUM_bind_uniform_location */
465
-
466
- /* GL_CHROMIUM_lose_context */
467
- #ifndef GL_CHROMIUM_lose_context
468
- #define GL_CHROMIUM_lose_context 1
469
- #ifdef GL_GLEXT_PROTOTYPES
470
- GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM(GLenum current, GLenum other);
471
- #endif
472
- typedef void (GL_APIENTRYP PFNGLLOSECONTEXTCHROMIUMPROC) (GLenum current, GLenum other);
473
- #endif /* GL_CHROMIUM_lose_context */
474
-
475
- #ifndef GL_ANGLE_texture_external_update
476
- #define GL_ANGLE_texture_external_update 1
477
- #define GL_TEXTURE_NATIVE_ID_ANGLE 0x3481
478
- typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DEXTERNALANGLEPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type);
479
- typedef void (GL_APIENTRYP PFNGLINVALIDATETEXTUREANGLEPROC) (GLenum target);
480
- #ifdef GL_GLEXT_PROTOTYPES
481
- GL_APICALL void GL_APIENTRY glTexImage2DExternalANGLE (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type);
482
- GL_APICALL void GL_APIENTRY glInvalidateTextureANGLE (GLenum target);
483
- #endif
484
- #endif /* GL_ANGLE_texture_external_update */
485
-
486
- #ifndef GL_ANGLE_get_image
487
- #define GL_ANGLE_get_image
488
- typedef void (GL_APIENTRYP PFNGLGETTEXIMAGEANGLEPROC) (GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
489
- typedef void (GL_APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEANGLEPROC) (GLenum target, GLint level, void *pixels);
490
- typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERIMAGEANGLEPROC) (GLenum target, GLenum format, GLenum type, void *pixels);
491
- #ifdef GL_GLEXT_PROTOTYPES
492
- GL_APICALL void GL_APIENTRY glGetTexImageANGLE (GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
493
- GL_APICALL void GL_APIENTRY glGetCompressedTexImageANGLE (GLenum target, GLint level, void *pixels);
494
- GL_APICALL void GL_APIENTRY glGetRenderbufferImageANGLE (GLenum target, GLenum format, GLenum type, void *pixels);
495
- #endif
496
- #endif /* GL_ANGLE_get_image */
497
-
498
- #ifndef GL_WEBGL_video_texture
499
- #define GL_WEBGL_video_texture 1
500
- #define GL_TEXTURE_VIDEO_IMAGE_WEBGL 0x9248
501
- #define GL_SAMPLER_VIDEO_IMAGE_WEBGL 0x9249
502
- #endif /* GL_WEBGL_video_texture */
503
-
504
- #ifndef GL_ANGLE_memory_object_flags
505
- #define GL_ANGLE_memory_object_flags 1
506
- #define GL_CREATE_SPARSE_BINDING_BIT_ANGLE 0x00000001
507
- #define GL_CREATE_SPARSE_RESIDENCY_BIT_ANGLE 0x00000002
508
- #define GL_CREATE_SPARSE_ALIASED_BIT_ANGLE 0x00000004
509
- #define GL_CREATE_MUTABLE_FORMAT_BIT_ANGLE 0x00000008
510
- #define GL_CREATE_CUBE_COMPATIBLE_BIT_ANGLE 0x00000010
511
- #define GL_CREATE_ALIAS_BIT_ANGLE 0x00000400
512
- #define GL_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_ANGLE 0x00000040
513
- #define GL_CREATE_2D_ARRAY_COMPATIBLE_BIT_ANGLE 0x00000020
514
- #define GL_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT_ANGLE 0x00000080
515
- #define GL_CREATE_EXTENDED_USAGE_BIT_ANGLE 0x00000100
516
- #define GL_CREATE_PROTECTED_BIT_ANGLE 0x00000800
517
- #define GL_CREATE_DISJOINT_BIT_ANGLE 0x00000200
518
- #define GL_CREATE_CORNER_SAMPLED_BIT_ANGLE 0x00002000
519
- #define GL_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_ANGLE 0x00001000
520
- #define GL_CREATE_SUBSAMPLED_BIT_ANGLE 0x00004000
521
- #define GL_USAGE_TRANSFER_SRC_BIT_ANGLE 0x00000001
522
- #define GL_USAGE_TRANSFER_DST_BIT_ANGLE 0x00000002
523
- #define GL_USAGE_SAMPLED_BIT_ANGLE 0x00000004
524
- #define GL_USAGE_STORAGE_BIT_ANGLE 0x00000008
525
- #define GL_USAGE_COLOR_ATTACHMENT_BIT_ANGLE 0x00000010
526
- #define GL_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT_ANGLE 0x00000020
527
- #define GL_USAGE_TRANSIENT_ATTACHMENT_BIT_ANGLE 0x00000040
528
- #define GL_USAGE_INPUT_ATTACHMENT_BIT_ANGLE 0x00000080
529
- #define GL_USAGE_SHADING_RATE_IMAGE_BIT_ANGLE 0x00000100
530
- #define GL_USAGE_FRAGMENT_DENSITY_MAP_BIT_ANGLE 0x00000200
531
- typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEMFLAGS2DANGLEPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
532
- typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEMFLAGS2DMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
533
- typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEMFLAGS3DANGLEPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
534
- typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEMFLAGS3DMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
535
- #ifdef GL_GLEXT_PROTOTYPES
536
- GL_APICALL void GL_APIENTRY glTexStorageMemFlags2DANGLE (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
537
- GL_APICALL void GL_APIENTRY glTexStorageMemFlags2DMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
538
- GL_APICALL void GL_APIENTRY glTexStorageMemFlags3DANGLE (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
539
- GL_APICALL void GL_APIENTRY glTexStorageMemFlags3DMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
540
- #endif
541
- #endif /* GL_ANGLE_memory_object_flags */
542
-
543
- #ifndef GL_ANGLE_memory_object_fuchsia
544
- #define GL_ANGLE_memory_object_fuchsia 1
545
- #define GL_HANDLE_TYPE_ZIRCON_VMO_ANGLE 0x93AE
546
- typedef void(GL_APIENTRYP PFNGLIMPORTMEMORYZIRCONHANDLEANGLEPROC)(GLuint memory,
547
- GLuint64 size,
548
- GLenum handleType,
549
- GLuint handle);
550
- #ifdef GL_GLEXT_PROTOTYPES
551
- GL_APICALL void GL_APIENTRY glImportMemoryZirconHandleANGLE(GLuint memory,
552
- GLuint64 size,
553
- GLenum handleType,
554
- GLuint handle);
555
- #endif
556
- #endif /* GL_ANGLE_memory_object_fuchsia */
557
-
558
- #ifndef GL_ANGLE_semaphore_fuchsia
559
- #define GL_ANGLE_semaphore_fuchsia 1
560
- #define GL_HANDLE_TYPE_ZIRCON_EVENT_ANGLE 0x93AF
561
- typedef void(GL_APIENTRYP PFNGLIMPORTSEMAPHOREZIRCONHANDLEANGLEPROC)(GLuint semaphore,
562
- GLenum handleType,
563
- GLuint handle);
564
- #ifdef GL_GLEXT_PROTOTYPES
565
- GL_APICALL void GL_APIENTRY glImportSemaphoreZirconHandleANGLE(GLuint memory,
566
- GLenum handleType,
567
- GLuint handle);
568
- #endif
569
- #endif /* GL_ANGLE_semaphore_fuchsia */
570
-
571
- #ifndef GL_ANGLE_vulkan_image
572
- #define GL_ANGLE_vulkan_image 1
573
- typedef void(GL_APIENTRYP PFNGLACQUIRETEXTURESANGLEPROC)(GLuint numTexture, const GLuint *textures, const GLenum *layouts);
574
- typedef void(GL_APIENTRYP PFNGLRELEASETEXTURESANGLEPROC)(GLuint numTexture, const GLuint *textures, GLenum *layouts);
575
- #ifdef GL_GLEXT_PROTOTYPES
576
- GL_APICALL void GL_APIENTRY glAcquireTexturesANGLE(GLuint numTexture, const GLuint *textures, const GLenum *layouts);
577
- GL_APICALL void GL_APIENTRY glReleaseTexturesANGLE(GLuint numTexture, const GLuint *textures, GLenum *layouts);
578
- #endif
579
- #endif /* GL_ANGLE_vulkan_image */
580
-
581
- #ifndef GL_CHROMIUM_texture_filtering_hint
582
- #define GL_CHROMIUM_texture_filtering_hint
583
- #define GL_TEXTURE_FILTERING_HINT_CHROMIUM 0x8AF0
584
- #endif /* GL_CHROMIUM_texture_filtering_hint */
585
-
586
- #ifndef GL_NV_robustness_video_memory
587
- #define GL_NV_robustness_video_memory
588
- #define GL_PURGED_CONTEXT_RESET_NV 0x92BB
589
- #endif /* GL_NV_robustness_video_memory */
590
-
591
- #ifndef GL_ANGLE_get_serialized_context_string
592
- #define GL_ANGLE_get_serialized_context_string
593
- #define GL_SERIALIZED_CONTEXT_STRING_ANGLE 0x96B0
594
- #endif /* GL_ANGLE_get_serialized_context_string */
595
-
596
- #ifndef GL_ANGLE_robust_fragment_shader_output
597
- #define GL_ANGLE_robust_fragment_shader_output
598
- #define GL_ROBUST_FRAGMENT_SHADER_OUTPUT_ANGLE 0x96B9
599
- #endif /* GL_ANGLE_robust_fragment_shader_output */
600
-
601
- #ifndef GL_ANGLE_shader_pixel_local_storage
602
- #define GL_ANGLE_shader_pixel_local_storage 1
603
- #define GL_MAX_PIXEL_LOCAL_STORAGE_PLANES_ANGLE 0x96E0
604
- #define GL_MAX_COLOR_ATTACHMENTS_WITH_ACTIVE_PIXEL_LOCAL_STORAGE_ANGLE 0x96E1
605
- #define GL_MAX_COMBINED_DRAW_BUFFERS_AND_PIXEL_LOCAL_STORAGE_PLANES_ANGLE 0x96E2
606
- #define GL_PIXEL_LOCAL_STORAGE_ACTIVE_PLANES_ANGLE 0x96E3
607
- #define GL_LOAD_OP_ZERO_ANGLE 0x96E4
608
- #define GL_LOAD_OP_CLEAR_ANGLE 0x96E5
609
- #define GL_LOAD_OP_LOAD_ANGLE 0x96E6
610
- #define GL_LOAD_OP_DISABLE_ANGLE 0x96E7
611
- #define GL_STORE_OP_STORE_ANGLE 0x96E8
612
- #define GL_PIXEL_LOCAL_FORMAT_ANGLE 0x96E9
613
- #define GL_PIXEL_LOCAL_TEXTURE_NAME_ANGLE 0x96EA
614
- #define GL_PIXEL_LOCAL_TEXTURE_LEVEL_ANGLE 0x96EB
615
- #define GL_PIXEL_LOCAL_TEXTURE_LAYER_ANGLE 0x96EC
616
- #define GL_PIXEL_LOCAL_CLEAR_VALUE_FLOAT_ANGLE 0x96ED
617
- #define GL_PIXEL_LOCAL_CLEAR_VALUE_INT_ANGLE 0x96EE
618
- #define GL_PIXEL_LOCAL_CLEAR_VALUE_UNSIGNED_INT_ANGLE 0x96EF
619
- typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERMEMORYLESSPIXELLOCALSTORAGEANGLEPROC) (GLint plane, GLenum internalformat);
620
- typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREPIXELLOCALSTORAGEANGLEPROC) (GLint plane, GLuint backingtexture, GLint level, GLint layer);
621
- typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALCLEARVALUEFVANGLEPROC) (GLint plane, const GLfloat value[4]);
622
- typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALCLEARVALUEIVANGLEPROC) (GLint plane, const GLint value[4]);
623
- typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALCLEARVALUEUIVANGLEPROC) (GLint plane, const GLuint value[4]);
624
- typedef void (GL_APIENTRYP PFNGLBEGINPIXELLOCALSTORAGEANGLEPROC) (GLsizei n, const GLenum loadops[]);
625
- typedef void (GL_APIENTRYP PFNGLENDPIXELLOCALSTORAGEANGLEPROC) (GLsizei n, const GLenum storeops[]);
626
- typedef void (GL_APIENTRYP PFNGLPIXELLOCALSTORAGEBARRIERANGLEPROC) (void);
627
- typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGEPARAMETERFVANGLEPROC) (GLint plane, GLenum pname, GLfloat* params);
628
- typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGEPARAMETERIVANGLEPROC) (GLint plane, GLenum pname, GLint* params);
629
- #ifdef GL_GLEXT_PROTOTYPES
630
- GL_APICALL void GL_APIENTRY glFramebufferMemorylessPixelLocalStorageANGLE (GLint plane, GLenum internalformat);
631
- GL_APICALL void GL_APIENTRY glFramebufferTexturePixelLocalStorageANGLE (GLint plane, GLuint backingtexture, GLint level, GLint layer);
632
- GL_APICALL void GL_APIENTRY glFramebufferPixelLocalClearValuefvANGLE (GLint plane, const GLfloat value[4]);
633
- GL_APICALL void GL_APIENTRY glFramebufferPixelLocalClearValueivANGLE (GLint plane, const GLint value[4]);
634
- GL_APICALL void GL_APIENTRY glFramebufferPixelLocalClearValueuivANGLE (GLint plane, const GLuint value[4]);
635
- GL_APICALL void GL_APIENTRY glBeginPixelLocalStorageANGLE (GLsizei n, const GLenum loadops[]);
636
- GL_APICALL void GL_APIENTRY glEndPixelLocalStorageANGLE (GLsizei n, const GLenum storeops[]);
637
- GL_APICALL void GL_APIENTRY glPixelLocalStorageBarrierANGLE (void);
638
- GL_APICALL void GL_APIENTRY glGetFramebufferPixelLocalStorageParameterfvANGLE (GLint plane, GLenum pname, GLfloat* params);
639
- GL_APICALL void GL_APIENTRY glGetFramebufferPixelLocalStorageParameterivANGLE (GLint plane, GLenum pname, GLint* params);
640
- #endif
641
- #endif /* GL_ANGLE_shader_pixel_local_storage */
642
-
643
- // clang-format on
644
-
645
- #ifndef GL_ANGLE_yuv_internal_format
646
- #define GL_ANGLE_yuv_internal_format
647
-
648
- // YUV formats introduced by GL_ANGLE_yuv_internal_format
649
- // 8-bit YUV formats
650
- #define GL_G8_B8R8_2PLANE_420_UNORM_ANGLE 0x96B1
651
- #define GL_G8_B8_R8_3PLANE_420_UNORM_ANGLE 0x96B2
652
-
653
- // 10-bit YUV formats
654
- #define GL_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16_ANGLE 0x96B3
655
- #define GL_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16_ANGLE 0x96B4
656
-
657
- // 12-bit YUV formats
658
- #define GL_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16_ANGLE 0x96B5
659
- #define GL_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16_ANGLE 0x96B6
660
-
661
- // 16-bit YUV formats
662
- #define GL_G16_B16R16_2PLANE_420_UNORM_ANGLE 0x96B7
663
- #define GL_G16_B16_R16_3PLANE_420_UNORM_ANGLE 0x96B8
664
-
665
- #endif /* GL_ANGLE_yuv_internal_format */
666
-
667
- #ifndef GL_ANGLE_rgbx_internal_format
668
- #define GL_ANGLE_rgbx_internal_format
669
-
670
- #define GL_RGBX8_ANGLE 0x96BA
671
-
672
- #endif /* GL_ANGLE_rgbx_internal_format */
673
-
674
- #ifndef GL_ANGLE_logic_op
675
- #define GL_ANGLE_logic_op
676
-
677
- // Enums identical to GLES1 and desktop GL
678
- #define GL_COLOR_LOGIC_OP_ANGLE 0x0BF2
679
- #define GL_LOGIC_OP_CLEAR_ANGLE 0x1500
680
- #define GL_LOGIC_OP_AND_ANGLE 0x1501
681
- #define GL_LOGIC_OP_AND_REVERSE_ANGLE 0x1502
682
- #define GL_LOGIC_OP_COPY_ANGLE 0x1503
683
- #define GL_LOGIC_OP_AND_INVERTED_ANGLE 0x1504
684
- #define GL_LOGIC_OP_NOOP_ANGLE 0x1505
685
- #define GL_LOGIC_OP_XOR_ANGLE 0x1506
686
- #define GL_LOGIC_OP_OR_ANGLE 0x1507
687
- #define GL_LOGIC_OP_NOR_ANGLE 0x1508
688
- #define GL_LOGIC_OP_EQUIV_ANGLE 0x1509
689
- #define GL_LOGIC_OP_INVERT_ANGLE 0x150A
690
- #define GL_LOGIC_OP_OR_REVERSE_ANGLE 0x150B
691
- #define GL_LOGIC_OP_COPY_INVERTED_ANGLE 0x150C
692
- #define GL_LOGIC_OP_OR_INVERTED_ANGLE 0x150D
693
- #define GL_LOGIC_OP_NAND_ANGLE 0x150E
694
- #define GL_LOGIC_OP_SET_ANGLE 0x150F
695
- typedef void (GL_APIENTRYP PFNGLLOGICOPANGLEPROC) (GLenum);
696
- #ifdef GL_GLEXT_PROTOTYPES
697
- GL_APICALL void GL_APIENTRY glLogicOpANGLE (GLenum);
698
- #endif
699
- #endif /* GL_ANGLE_logic_op */
700
-
701
- #endif // INCLUDE_GLES2_GL2EXT_ANGLE_H_
1
+ //
2
+ // Copyright 2017 The ANGLE Project Authors. All rights reserved.
3
+ // Use of this source code is governed by a BSD-style license that can be
4
+ // found in the LICENSE file.
5
+ //
6
+ // gl2ext_angle.h: ANGLE modifications to the gl2ext.h header file.
7
+ // Currently we don't include this file directly, we patch gl2ext.h
8
+ // to include it implicitly so it is visible throughout our code.
9
+
10
+ #ifndef INCLUDE_GLES2_GL2EXT_ANGLE_H_
11
+ #define INCLUDE_GLES2_GL2EXT_ANGLE_H_
12
+
13
+ // clang-format off
14
+
15
+ #ifndef GL_ANGLE_client_arrays
16
+ #define GL_ANGLE_client_arrays 1
17
+ #define GL_CLIENT_ARRAYS_ANGLE 0x93AA
18
+ #endif /* GL_ANGLE_client_arrays */
19
+
20
+ #ifndef GL_ANGLE_request_extension
21
+ #define GL_ANGLE_request_extension 1
22
+ #define GL_REQUESTABLE_EXTENSIONS_ANGLE 0x93A8
23
+ #define GL_NUM_REQUESTABLE_EXTENSIONS_ANGLE 0x93A9
24
+ typedef void (GL_APIENTRYP PFNGLREQUESTEXTENSIONANGLEPROC) (const GLchar *name);
25
+ typedef void (GL_APIENTRYP PFNGLDISABLEEXTENSIONANGLEPROC) (const GLchar *name);
26
+ #ifdef GL_GLEXT_PROTOTYPES
27
+ GL_APICALL void GL_APIENTRY glRequestExtensionANGLE (const GLchar *name);
28
+ GL_APICALL void GL_APIENTRY glDisableExtensionANGLE (const GLchar *name);
29
+ #endif
30
+ #endif /* GL_ANGLE_webgl_compatibility */
31
+
32
+ #ifndef GL_ANGLE_robust_resource_initialization
33
+ #define GL_ANGLE_robust_resource_initialization 1
34
+ #define GL_ROBUST_RESOURCE_INITIALIZATION_ANGLE 0x93AB
35
+ #define GL_RESOURCE_INITIALIZED_ANGLE 0x969F
36
+ #endif /* GL_ANGLE_robust_resource_initialization */
37
+
38
+ #ifndef GL_ANGLE_provoking_vertex
39
+ #define GL_ANGLE_provoking_vertex 1
40
+ #define GL_FIRST_VERTEX_CONVENTION_ANGLE 0x8E4D
41
+ #define GL_LAST_VERTEX_CONVENTION_ANGLE 0x8E4E
42
+ #define GL_PROVOKING_VERTEX_ANGLE 0x8E4F
43
+ typedef void (GL_APIENTRYP PFNGLPROVOKINGVERTEXANGLEPROC) (GLenum);
44
+ #ifdef GL_GLEXT_PROTOTYPES
45
+ GL_APICALL void GL_APIENTRY glProvokingVertexANGLE(GLenum provokeMode);
46
+ #endif
47
+ #endif /* GL_ANGLE_provoking_vertex */
48
+
49
+ #ifndef GL_ANGLE_clip_cull_distance
50
+ #define GL_ANGLE_clip_cull_distance 1
51
+ #define GL_MAX_CLIP_DISTANCES_ANGLE 0x0D32
52
+ #define GL_MAX_CULL_DISTANCES_ANGLE 0x82F9
53
+ #define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_ANGLE 0x82FA
54
+ #define GL_CLIP_DISTANCE0_ANGLE 0x3000
55
+ #define GL_CLIP_DISTANCE1_ANGLE 0x3001
56
+ #define GL_CLIP_DISTANCE2_ANGLE 0x3002
57
+ #define GL_CLIP_DISTANCE3_ANGLE 0x3003
58
+ #define GL_CLIP_DISTANCE4_ANGLE 0x3004
59
+ #define GL_CLIP_DISTANCE5_ANGLE 0x3005
60
+ #define GL_CLIP_DISTANCE6_ANGLE 0x3006
61
+ #define GL_CLIP_DISTANCE7_ANGLE 0x3007
62
+ #endif /* GL_ANGLE_clip_cull_distance */
63
+
64
+ #ifndef GL_CHROMIUM_framebuffer_mixed_samples
65
+ #define GL_CHROMIUM_frambuffer_mixed_samples 1
66
+ #define GL_COVERAGE_MODULATION_CHROMIUM 0x9332
67
+ typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONCHROMIUMPROC) (GLenum components);
68
+ #ifdef GL_GLEXT_PROTOTYPES
69
+ GL_APICALL void GL_APIENTRY glCoverageModulationCHROMIUM(GLenum components);
70
+ #endif
71
+ #endif /* GL_CHROMIUM_framebuffer_mixed_samples */
72
+
73
+ #ifndef GL_CHROMIUM_bind_generates_resource
74
+ #define GL_CHROMIUM_bind_generates_resource 1
75
+ #define GL_BIND_GENERATES_RESOURCE_CHROMIUM 0x9244
76
+ #endif /* GL_CHROMIUM_bind_generates_resource */
77
+
78
+ #ifndef GL_ANGLE_memory_size
79
+ #define GL_ANGLE_memory_size
80
+ #define GL_MEMORY_SIZE_ANGLE 0x93AD
81
+ #endif /* GL_ANGLE_memory_size */
82
+
83
+ // needed by NV_path_rendering (and thus CHROMIUM_path_rendering)
84
+ // but CHROMIUM_path_rendering only needs MatrixLoadfEXT, MatrixLoadIdentityEXT
85
+ #ifndef GL_EXT_direct_state_access
86
+ #define GL_EXT_direct_state_access 1
87
+ typedef void(GL_APIENTRYP PFNGLMATRIXLOADFEXTPROC)(GLenum matrixMode, const GLfloat *m);
88
+ typedef void(GL_APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC)(GLenum matrixMode);
89
+ #ifdef GL_GLEXT_PROTOTYPES
90
+ GL_APICALL void GL_APIENTRY glMatrixLoadfEXT(GLenum matrixMode, const GLfloat *m);
91
+ GL_APICALL void GL_APIENTRY glMatrixLoadIdentityEXT(GLenum matrixMode);
92
+ #endif
93
+ #endif /* GL_EXT_direct_state_access */
94
+
95
+ #ifndef GL_CHROMIUM_copy_texture
96
+ #define GL_CHROMIUM_copy_texture 1
97
+ typedef void(GL_APIENTRYP PFNGLCOPYTEXTURECHROMIUMPROC)(GLuint sourceId,
98
+ GLint sourceLevel,
99
+ GLenum destTarget,
100
+ GLuint destId,
101
+ GLint destLevel,
102
+ GLint internalFormat,
103
+ GLenum destType,
104
+ GLboolean unpackFlipY,
105
+ GLboolean unpackPremultiplyAlpha,
106
+ GLboolean unpackUnmultiplyAlpha);
107
+ typedef void(GL_APIENTRYP PFNGLCOPYSUBTEXTURECHROMIUMPROC)(GLuint sourceId,
108
+ GLint sourceLevel,
109
+ GLenum destTarget,
110
+ GLuint destId,
111
+ GLint destLevel,
112
+ GLint xoffset,
113
+ GLint yoffset,
114
+ GLint x,
115
+ GLint y,
116
+ GLsizei width,
117
+ GLsizei height,
118
+ GLboolean unpackFlipY,
119
+ GLboolean unpackPremultiplyAlpha,
120
+ GLboolean unpackUnmultiplyAlpha);
121
+ #ifdef GL_GLEXT_PROTOTYPES
122
+ GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM(GLuint sourceId,
123
+ GLint sourceLevel,
124
+ GLenum destTarget,
125
+ GLuint destId,
126
+ GLint destLevel,
127
+ GLint internalFormat,
128
+ GLenum destType,
129
+ GLboolean unpackFlipY,
130
+ GLboolean unpackPremultiplyAlpha,
131
+ GLboolean unpackUnmultiplyAlpha);
132
+ GL_APICALL void GL_APIENTRY glCopySubTextureCHROMIUM(GLuint sourceId,
133
+ GLint sourceLevel,
134
+ GLenum destTarget,
135
+ GLuint destId,
136
+ GLint destLevel,
137
+ GLint xoffset,
138
+ GLint yoffset,
139
+ GLint x,
140
+ GLint y,
141
+ GLsizei width,
142
+ GLsizei height,
143
+ GLboolean unpackFlipY,
144
+ GLboolean unpackPremultiplyAlpha,
145
+ GLboolean unpackUnmultiplyAlpha);
146
+ #endif
147
+ #endif /* GL_CHROMIUM_copy_texture */
148
+
149
+ #ifndef GL_CHROMIUM_compressed_copy_texture
150
+ #define GL_CHROMIUM_compressed_copy_texture 1
151
+ typedef void(GL_APIENTRYP PFNGLCOMPRESSEDCOPYTEXTURECHROMIUMPROC)(GLuint sourceId, GLuint destId);
152
+ #ifdef GL_GLEXT_PROTOTYPES
153
+ GL_APICALL void GL_APIENTRY glCompressedCopyTextureCHROMIUM(GLuint sourceId, GLuint destId);
154
+ #endif
155
+ #endif /* GL_CHROMIUM_compressed_copy_texture */
156
+
157
+
158
+ #ifndef GL_ANGLE_copy_texture_3d
159
+ #define GL_ANGLE_copy_texture_3d 1
160
+ typedef void(GL_APIENTRYP PFNGLCOPYTEXTURE3DANGLEPROC)(GLuint sourceId,
161
+ GLint sourceLevel,
162
+ GLenum destTarget,
163
+ GLuint destId,
164
+ GLint destLevel,
165
+ GLint internalFormat,
166
+ GLenum destType,
167
+ GLboolean unpackFlipY,
168
+ GLboolean unpackPremultiplyAlpha,
169
+ GLboolean unpackUnmultiplyAlpha);
170
+ typedef void(GL_APIENTRYP PFNGLCOPYSUBTEXTURE3DANGLEPROC)(GLuint sourceId,
171
+ GLint sourceLevel,
172
+ GLenum destTarget,
173
+ GLuint destId,
174
+ GLint destLevel,
175
+ GLint xoffset,
176
+ GLint yoffset,
177
+ GLint zoffset,
178
+ GLint x,
179
+ GLint y,
180
+ GLint z,
181
+ GLsizei width,
182
+ GLsizei height,
183
+ GLsizei depth,
184
+ GLboolean unpackFlipY,
185
+ GLboolean unpackPremultiplyAlpha,
186
+ GLboolean unpackUnmultiplyAlpha);
187
+ #ifdef GL_GLEXT_PROTOTYPES
188
+ GL_APICALL void GL_APIENTRY glCopyTexture3DANGLE(GLuint sourceId,
189
+ GLint sourceLevel,
190
+ GLenum destTarget,
191
+ GLuint destId,
192
+ GLint destLevel,
193
+ GLint internalFormat,
194
+ GLenum destType,
195
+ GLboolean unpackFlipY,
196
+ GLboolean unpackPremultiplyAlpha,
197
+ GLboolean unpackUnmultiplyAlpha);
198
+ GL_APICALL void GL_APIENTRY glCopySubTexture3DANGLE(GLuint sourceId,
199
+ GLint sourceLevel,
200
+ GLenum destTarget,
201
+ GLuint destId,
202
+ GLint destLevel,
203
+ GLint xoffset,
204
+ GLint yoffset,
205
+ GLint zoffset,
206
+ GLint x,
207
+ GLint y,
208
+ GLint z,
209
+ GLsizei width,
210
+ GLsizei height,
211
+ GLsizei depth,
212
+ GLboolean unpackFlipY,
213
+ GLboolean unpackPremultiplyAlpha,
214
+ GLboolean unpackUnmultiplyAlpha);
215
+ #endif
216
+ #endif /* GL_ANGLE_copy_texture_3d */
217
+
218
+ #ifndef GL_CHROMIUM_sync_query
219
+ #define GL_CHROMIUM_sync_query 1
220
+ #define GL_COMMANDS_COMPLETED_CHROMIUM 0x84F7
221
+ #endif /* GL_CHROMIUM_sync_query */
222
+
223
+ #ifndef GL_EXT_texture_compression_s3tc_srgb
224
+ #define GL_EXT_texture_compression_s3tc_srgb 1
225
+ #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
226
+ #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
227
+ #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
228
+ #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
229
+ #endif /* GL_EXT_texture_compression_s3tc_srgb */
230
+
231
+ #ifndef GL_ANGLE_lossy_etc_decode
232
+ #define GL_ANGLE_lossy_etc_decode 1
233
+ #define GL_ETC1_RGB8_LOSSY_DECODE_ANGLE 0x9690
234
+ #define GL_COMPRESSED_R11_LOSSY_DECODE_EAC_ANGLE 0x9691
235
+ #define GL_COMPRESSED_SIGNED_R11_LOSSY_DECODE_EAC_ANGLE 0x9692
236
+ #define GL_COMPRESSED_RG11_LOSSY_DECODE_EAC_ANGLE 0x9693
237
+ #define GL_COMPRESSED_SIGNED_RG11_LOSSY_DECODE_EAC_ANGLE 0x9694
238
+ #define GL_COMPRESSED_RGB8_LOSSY_DECODE_ETC2_ANGLE 0x9695
239
+ #define GL_COMPRESSED_SRGB8_LOSSY_DECODE_ETC2_ANGLE 0x9696
240
+ #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_LOSSY_DECODE_ETC2_ANGLE 0x9697
241
+ #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_LOSSY_DECODE_ETC2_ANGLE 0x9698
242
+ #define GL_COMPRESSED_RGBA8_LOSSY_DECODE_ETC2_EAC_ANGLE 0x9699
243
+ #define GL_COMPRESSED_SRGB8_ALPHA8_LOSSY_DECODE_ETC2_EAC_ANGLE 0x969A
244
+ #endif /* GL_ANGLE_lossy_etc_decode */
245
+
246
+ #ifndef GL_ANGLE_robust_client_memory
247
+ #define GL_ANGLE_robust_client_memory 1
248
+ typedef void (GL_APIENTRYP PFNGLGETBOOLEANVROBUSTANGLEPROC) (GLenum pname, GLsizei bufSize, GLsizei *length, GLboolean *data);
249
+ typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
250
+ typedef void (GL_APIENTRYP PFNGLGETFLOATVROBUSTANGLEPROC) (GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *data);
251
+ typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLenum attachment, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
252
+ typedef void (GL_APIENTRYP PFNGLGETINTEGERVROBUSTANGLEPROC) (GLenum pname, GLsizei bufSize, GLsizei *length, GLint *data);
253
+ typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVROBUSTANGLEPROC) (GLuint program, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
254
+ typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
255
+ typedef void (GL_APIENTRYP PFNGLGETSHADERIVROBUSTANGLEPROC) (GLuint shader, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
256
+ typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
257
+ typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
258
+ typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVROBUSTANGLEPROC) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params);
259
+ typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVROBUSTANGLEPROC) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params);
260
+ typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVROBUSTANGLEPROC) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
261
+ typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVROBUSTANGLEPROC) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
262
+ typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVROBUSTANGLEPROC) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, void **pointer);
263
+ typedef void (GL_APIENTRYP PFNGLREADPIXELSROBUSTANGLEPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *pixels);
264
+ typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DROBUSTANGLEPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
265
+ typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, const GLfloat *params);
266
+ typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, const GLint *params);
267
+ typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DROBUSTANGLEPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
268
+ typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DROBUSTANGLEPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
269
+ typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DROBUSTANGLEPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
270
+ typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DROBUSTANGLEPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei bufSize, const void *data);
271
+ typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DROBUSTANGLEPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei bufSize, const void *data);
272
+ typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DROBUSTANGLEPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei bufSize, const void *data);
273
+ typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DROBUSTANGLEPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei bufSize, const void *data);
274
+ typedef void (GL_APIENTRYP PFNGLGETQUERYIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
275
+ typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVROBUSTANGLEPROC) (GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
276
+ typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, void **params);
277
+ typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VROBUSTANGLEPROC) (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint *data);
278
+ typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVROBUSTANGLEPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
279
+ typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIIVROBUSTANGLEPROC) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
280
+ typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIUIVROBUSTANGLEPROC) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
281
+ typedef void (GL_APIENTRYP PFNGLGETUNIFORMUIVROBUSTANGLEPROC) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params);
282
+ typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVROBUSTANGLEPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
283
+ typedef void (GL_APIENTRYP PFNGLGETINTEGER64VROBUSTANGLEPROC) (GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *data);
284
+ typedef void (GL_APIENTRYP PFNGLGETINTEGER64I_VROBUSTANGLEPROC) (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint64 *data);
285
+ typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERI64VROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *params);
286
+ typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, const GLint *param);
287
+ typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, const GLfloat *param);
288
+ typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
289
+ typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
290
+ typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
291
+ typedef void (GL_APIENTRYP PFNGLGETPROGRAMINTERFACEIVROBUSTANGLEPROC) (GLuint program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
292
+ typedef void (GL_APIENTRYP PFNGLGETBOOLEANI_VROBUSTANGLEPROC) (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLboolean *data);
293
+ typedef void (GL_APIENTRYP PFNGLGETMULTISAMPLEFVROBUSTANGLEPROC) (GLenum pname, GLuint index, GLsizei bufSize, GLsizei *length, GLfloat *val);
294
+ typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVROBUSTANGLEPROC) (GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
295
+ typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVROBUSTANGLEPROC) (GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
296
+ typedef void (GL_APIENTRYP PFNGLGETPOINTERVROBUSTANGLEROBUSTANGLEPROC) (GLenum pname, GLsizei bufSize, GLsizei *length, void **params);
297
+ typedef void (GL_APIENTRYP PFNGLREADNPIXELSROBUSTANGLEPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *data);
298
+ typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVROBUSTANGLEPROC) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params);
299
+ typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVROBUSTANGLEPROC) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params);
300
+ typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVROBUSTANGLEPROC) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params);
301
+ typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, const GLint *params);
302
+ typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, const GLuint *params);
303
+ typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
304
+ typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVROBUSTANGLEPROC) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
305
+ typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, const GLint *param);
306
+ typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, const GLuint *param);
307
+ typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
308
+ typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVROBUSTANGLEPROC) (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
309
+ typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVROBUSTANGLEPROC)(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
310
+ typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VROBUSTANGLEPROC)(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *params);
311
+ typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VROBUSTANGLEPROC)(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint64 *params);
312
+ #ifdef GL_GLEXT_PROTOTYPES
313
+ GL_APICALL void GL_APIENTRY glGetBooleanvRobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, GLboolean *data);
314
+ GL_APICALL void GL_APIENTRY glGetBufferParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
315
+ GL_APICALL void GL_APIENTRY glGetFloatvRobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *data);
316
+ GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameterivRobustANGLE (GLenum target, GLenum attachment, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
317
+ GL_APICALL void GL_APIENTRY glGetIntegervRobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, GLint *data);
318
+ GL_APICALL void GL_APIENTRY glGetProgramivRobustANGLE (GLuint program, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
319
+ GL_APICALL void GL_APIENTRY glGetRenderbufferParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
320
+ GL_APICALL void GL_APIENTRY glGetShaderivRobustANGLE (GLuint shader, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
321
+ GL_APICALL void GL_APIENTRY glGetTexParameterfvRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
322
+ GL_APICALL void GL_APIENTRY glGetTexParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
323
+ GL_APICALL void GL_APIENTRY glGetUniformfvRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params);
324
+ GL_APICALL void GL_APIENTRY glGetUniformivRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params);
325
+ GL_APICALL void GL_APIENTRY glGetVertexAttribfvRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
326
+ GL_APICALL void GL_APIENTRY glGetVertexAttribivRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
327
+ GL_APICALL void GL_APIENTRY glGetVertexAttribPointervRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, void **pointer);
328
+ GL_APICALL void GL_APIENTRY glReadPixelsRobustANGLE (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *pixels);
329
+ GL_APICALL void GL_APIENTRY glTexImage2DRobustANGLE (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
330
+ GL_APICALL void GL_APIENTRY glTexParameterfvRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, const GLfloat *params);
331
+ GL_APICALL void GL_APIENTRY glTexParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, const GLint *params);
332
+ GL_APICALL void GL_APIENTRY glTexSubImage2DRobustANGLE (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
333
+ GL_APICALL void GL_APIENTRY glTexImage3DRobustANGLE (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
334
+ GL_APICALL void GL_APIENTRY glTexSubImage3DRobustANGLE (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels);
335
+ GL_APICALL void GL_APIENTRY glCompressedTexImage2DRobustANGLE(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei bufSize, const void *data);
336
+ GL_APICALL void GL_APIENTRY glCompressedTexSubImage2DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei bufSize, const void *data);
337
+ GL_APICALL void GL_APIENTRY glCompressedTexImage3DRobustANGLE(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei bufSize, const void *data);
338
+ GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei bufSize, const void *data);
339
+ GL_APICALL void GL_APIENTRY glGetQueryivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
340
+ GL_APICALL void GL_APIENTRY glGetQueryObjectuivRobustANGLE (GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
341
+ GL_APICALL void GL_APIENTRY glGetBufferPointervRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, void **params);
342
+ GL_APICALL void GL_APIENTRY glGetIntegeri_vRobustANGLE (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint *data);
343
+ GL_APICALL void GL_APIENTRY glGetInternalformativRobustANGLE (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
344
+ GL_APICALL void GL_APIENTRY glGetVertexAttribIivRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
345
+ GL_APICALL void GL_APIENTRY glGetVertexAttribIuivRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
346
+ GL_APICALL void GL_APIENTRY glGetUniformuivRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params);
347
+ GL_APICALL void GL_APIENTRY glGetActiveUniformBlockivRobustANGLE (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
348
+ GL_APICALL void GL_APIENTRY glGetInteger64vRobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *data);
349
+ GL_APICALL void GL_APIENTRY glGetInteger64i_vRobustANGLE (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint64 *data);
350
+ GL_APICALL void GL_APIENTRY glGetBufferParameteri64vRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *params);
351
+ GL_APICALL void GL_APIENTRY glSamplerParameterivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, const GLint *param);
352
+ GL_APICALL void GL_APIENTRY glSamplerParameterfvRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, const GLfloat *param);
353
+ GL_APICALL void GL_APIENTRY glGetSamplerParameterivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
354
+ GL_APICALL void GL_APIENTRY glGetSamplerParameterfvRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
355
+ GL_APICALL void GL_APIENTRY glGetFramebufferParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
356
+ GL_APICALL void GL_APIENTRY glGetProgramInterfaceivRobustANGLE (GLuint program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
357
+ GL_APICALL void GL_APIENTRY glGetBooleani_vRobustANGLE (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLboolean *data);
358
+ GL_APICALL void GL_APIENTRY glGetMultisamplefvRobustANGLE (GLenum pname, GLuint index, GLsizei bufSize, GLsizei *length, GLfloat *val);
359
+ GL_APICALL void GL_APIENTRY glGetTexLevelParameterivRobustANGLE (GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
360
+ GL_APICALL void GL_APIENTRY glGetTexLevelParameterfvRobustANGLE (GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params);
361
+ GL_APICALL void GL_APIENTRY glGetPointervRobustANGLERobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, void **params);
362
+ GL_APICALL void GL_APIENTRY glReadnPixelsRobustANGLE (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *data);
363
+ GL_APICALL void GL_APIENTRY glGetnUniformfvRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params);
364
+ GL_APICALL void GL_APIENTRY glGetnUniformivRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params);
365
+ GL_APICALL void GL_APIENTRY glGetnUniformuivRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params);
366
+ GL_APICALL void GL_APIENTRY glTexParameterIivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, const GLint *params);
367
+ GL_APICALL void GL_APIENTRY glTexParameterIuivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, const GLuint *params);
368
+ GL_APICALL void GL_APIENTRY glGetTexParameterIivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
369
+ GL_APICALL void GL_APIENTRY glGetTexParameterIuivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
370
+ GL_APICALL void GL_APIENTRY glSamplerParameterIivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, const GLint *param);
371
+ GL_APICALL void GL_APIENTRY glSamplerParameterIuivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, const GLuint *param);
372
+ GL_APICALL void GL_APIENTRY glGetSamplerParameterIivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
373
+ GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params);
374
+ GL_APICALL void GL_APIENTRY glGetQueryObjectivRobustANGLE(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params);
375
+ GL_APICALL void GL_APIENTRY glGetQueryObjecti64vRobustANGLE(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *params);
376
+ GL_APICALL void GL_APIENTRY glGetQueryObjectui64vRobustANGLE(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint64 *params);
377
+ #endif
378
+ #endif /* GL_ANGLE_robust_client_memory */
379
+
380
+ #ifndef GL_ANGLE_program_cache_control
381
+ #define GL_ANGLE_program_cache_control 1
382
+ #define GL_PROGRAM_CACHE_ENABLED_ANGLE 0x93AC
383
+ #endif /* GL_ANGLE_program_cache_control */
384
+
385
+ #ifndef GL_ANGLE_texture_rectangle
386
+ #define GL_ANGLE_texture_rectangle 1
387
+ #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ANGLE 0x84F8
388
+ #define GL_TEXTURE_RECTANGLE_ANGLE 0x84F5
389
+ #define GL_TEXTURE_BINDING_RECTANGLE_ANGLE 0x84F6
390
+ #define GL_SAMPLER_2D_RECT_ANGLE 0x8B63
391
+ #endif /* GL_ANGLE_texture_rectangle */
392
+
393
+ #ifndef GL_ANGLE_texture_multisample
394
+ #define GL_ANGLE_texture_multisample 1
395
+ #define GL_SAMPLE_POSITION_ANGLE 0x8E50
396
+ #define GL_SAMPLE_MASK_ANGLE 0x8E51
397
+ #define GL_SAMPLE_MASK_VALUE_ANGLE 0x8E52
398
+ #define GL_TEXTURE_2D_MULTISAMPLE_ANGLE 0x9100
399
+ #define GL_MAX_SAMPLE_MASK_WORDS_ANGLE 0x8E59
400
+ #define GL_MAX_COLOR_TEXTURE_SAMPLES_ANGLE 0x910E
401
+ #define GL_MAX_DEPTH_TEXTURE_SAMPLES_ANGLE 0x910F
402
+ #define GL_MAX_INTEGER_SAMPLES_ANGLE 0x9110
403
+ #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ANGLE 0x9104
404
+ #define GL_TEXTURE_SAMPLES_ANGLE 0x9106
405
+ #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS_ANGLE 0x9107
406
+ typedef void(GL_APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEANGLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
407
+ typedef void(GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVANGLEPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params);
408
+ typedef void(GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVANGLEPROC)(GLenum target, GLint level, GLenum pname, GLint *params);
409
+ typedef void (GL_APIENTRYP PFNGLGETMULTISAMPLEFVANGLEPROC)(GLenum pname, GLuint index, GLfloat *val);
410
+ typedef void (GL_APIENTRYP PFNGLSAMPLEMASKIANGLEPROC)(GLuint maskNumber, GLbitfield mask);
411
+ #ifdef GL_GLEXT_PROTOTYPES
412
+ GL_APICALL void GL_APIENTRY glTexStorage2DMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
413
+ GL_APICALL void GL_APIENTRY glGetTexLevelParameterfvANGLE(GLenum target, GLint level, GLenum pname, GLfloat *params);
414
+ GL_APICALL void GL_APIENTRY glGetTexLevelParameterivANGLE(GLenum target, GLint level, GLenum pname, GLint *params);
415
+ GL_APICALL void GL_APIENTRY glGetMultisamplefvANGLE(GLenum pname, GLuint index, GLfloat *val);
416
+ GL_APICALL void GL_APIENTRY glSampleMaskiANGLE(GLuint maskNumber, GLbitfield mask);
417
+ #endif
418
+ #endif // !GL_ANGLE_texture_multisample
419
+
420
+ #ifndef GL_ANGLE_get_tex_level_parameter
421
+ #define GL_ANGLE_get_tex_level_parameter 1
422
+ typedef void(GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVANGLEPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params);
423
+ typedef void(GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVANGLEPROC)(GLenum target, GLint level, GLenum pname, GLint *params);
424
+ #ifdef GL_GLEXT_PROTOTYPES
425
+ GL_APICALL void GL_APIENTRY glGetTexLevelParameterfvANGLE(GLenum target, GLint level, GLenum pname, GLfloat *params);
426
+ GL_APICALL void GL_APIENTRY glGetTexLevelParameterivANGLE(GLenum target, GLint level, GLenum pname, GLint *params);
427
+ #endif
428
+ #endif /* GL_ANGLE_get_tex_level_parameter */
429
+
430
+ #ifndef GL_ANGLE_multi_draw
431
+ #define GL_ANGLE_multi_draw 1
432
+ typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSANGLEPROC) (GLenum mode, const GLint *firsts, const GLsizei *counts, GLsizei drawcount);
433
+ typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, const GLint *firsts, const GLsizei *counts, const GLsizei *instanceCounts, GLsizei drawcount);
434
+ typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSANGLEPROC) (GLenum mode, const GLsizei *counts, GLenum type, const GLvoid* const *indices, GLsizei drawcount);
435
+ typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, const GLsizei *counts, GLenum type, const GLvoid* const *indices, const GLsizei *instanceCounts, GLsizei drawcount);
436
+ #ifdef GL_GLEXT_PROTOTYPES
437
+ GL_APICALL void GL_APIENTRY glMultiDrawArraysANGLE (GLenum mode, const GLint *firsts, const GLsizei *counts, GLsizei drawcount);
438
+ GL_APICALL void GL_APIENTRY glMultiDrawArraysInstancedANGLE (GLenum mode, const GLint *firsts, const GLsizei *counts, const GLsizei *instanceCounts, GLsizei drawcount);
439
+ GL_APICALL void GL_APIENTRY glMultiDrawElementsANGLE (GLenum mode, const GLsizei *counts, GLenum type, const GLvoid* const *indices, GLsizei drawcount);
440
+ GL_APICALL void GL_APIENTRY glMultiDrawElementsInstancedANGLE (GLenum mode, const GLsizei *counts, GLenum type, const GLvoid* const *indices, const GLsizei *instanceCounts, GLsizei drawcount);
441
+ #endif
442
+ #endif /* GL_ANGLE_multi_draw */
443
+
444
+ #ifndef GL_ANGLE_base_vertex_base_instance
445
+ #define GL_ANGLE_base_vertex_base_instance 1
446
+ typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instanceCount, GLuint baseInstance);
447
+ typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount, GLint baseVertex, GLuint baseInstance);
448
+ typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC) (GLenum mode, const GLsizei *firsts, const GLsizei *counts, const GLsizei *instanceCounts, const GLuint *baseInstances, GLsizei drawCount);
449
+ typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC) (GLenum mode, const GLsizei *counts, GLenum type, const GLvoid* const *indices, const GLsizei *instanceCounts, const GLint *baseVertices, const GLuint *baseInstances, GLsizei drawCount);
450
+ #ifdef GL_GLEXT_PROTOTYPES
451
+ GL_APICALL void GL_APIENTRY glDrawArraysInstancedBaseInstanceANGLE (GLenum mode, GLint first, GLsizei count, GLsizei instanceCount, GLuint baseInstance);
452
+ GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertexBaseInstanceANGLE (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount, GLint baseVertex, GLuint baseInstance);
453
+ GL_APICALL void GL_APIENTRY glMultiDrawArraysInstancedBaseInstanceANGLE (GLenum mode, const GLsizei *firsts, const GLsizei *counts, const GLsizei *instanceCounts, const GLuint *baseInstances, GLsizei drawCount);
454
+ GL_APICALL void GL_APIENTRY glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE (GLenum mode, const GLsizei *counts, GLenum type, const GLvoid* const *indices, const GLsizei *instanceCounts, const GLint *baseVertices, const GLuint *baseInstances, GLsizei drawCount);
455
+ #endif
456
+ #endif
457
+
458
+ #ifndef GL_CHROMIUM_bind_uniform_location
459
+ #define GL_CHROMIUM_bind_uniform_location 1
460
+ typedef void (GL_APIENTRYP PFNGLBINDUNIFORMLOCATIONCHROMIUMPROC)(GLuint program, GLint location, const GLchar *name);
461
+ #ifdef GL_GLEXT_PROTOTYPES
462
+ GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM(GLuint program, GLint location, const GLchar *name);
463
+ #endif
464
+ #endif /* GL_CHROMIUM_bind_uniform_location */
465
+
466
+ /* GL_CHROMIUM_lose_context */
467
+ #ifndef GL_CHROMIUM_lose_context
468
+ #define GL_CHROMIUM_lose_context 1
469
+ #ifdef GL_GLEXT_PROTOTYPES
470
+ GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM(GLenum current, GLenum other);
471
+ #endif
472
+ typedef void (GL_APIENTRYP PFNGLLOSECONTEXTCHROMIUMPROC) (GLenum current, GLenum other);
473
+ #endif /* GL_CHROMIUM_lose_context */
474
+
475
+ #ifndef GL_ANGLE_texture_external_update
476
+ #define GL_ANGLE_texture_external_update 1
477
+ #define GL_TEXTURE_NATIVE_ID_ANGLE 0x3481
478
+ typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DEXTERNALANGLEPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type);
479
+ typedef void (GL_APIENTRYP PFNGLINVALIDATETEXTUREANGLEPROC) (GLenum target);
480
+ #ifdef GL_GLEXT_PROTOTYPES
481
+ GL_APICALL void GL_APIENTRY glTexImage2DExternalANGLE (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type);
482
+ GL_APICALL void GL_APIENTRY glInvalidateTextureANGLE (GLenum target);
483
+ #endif
484
+ #endif /* GL_ANGLE_texture_external_update */
485
+
486
+ #ifndef GL_ANGLE_get_image
487
+ #define GL_ANGLE_get_image
488
+ typedef void (GL_APIENTRYP PFNGLGETTEXIMAGEANGLEPROC) (GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
489
+ typedef void (GL_APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEANGLEPROC) (GLenum target, GLint level, void *pixels);
490
+ typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERIMAGEANGLEPROC) (GLenum target, GLenum format, GLenum type, void *pixels);
491
+ #ifdef GL_GLEXT_PROTOTYPES
492
+ GL_APICALL void GL_APIENTRY glGetTexImageANGLE (GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
493
+ GL_APICALL void GL_APIENTRY glGetCompressedTexImageANGLE (GLenum target, GLint level, void *pixels);
494
+ GL_APICALL void GL_APIENTRY glGetRenderbufferImageANGLE (GLenum target, GLenum format, GLenum type, void *pixels);
495
+ #endif
496
+ #endif /* GL_ANGLE_get_image */
497
+
498
+ #ifndef GL_WEBGL_video_texture
499
+ #define GL_WEBGL_video_texture 1
500
+ #define GL_TEXTURE_VIDEO_IMAGE_WEBGL 0x9248
501
+ #define GL_SAMPLER_VIDEO_IMAGE_WEBGL 0x9249
502
+ #endif /* GL_WEBGL_video_texture */
503
+
504
+ #ifndef GL_ANGLE_memory_object_flags
505
+ #define GL_ANGLE_memory_object_flags 1
506
+ #define GL_CREATE_SPARSE_BINDING_BIT_ANGLE 0x00000001
507
+ #define GL_CREATE_SPARSE_RESIDENCY_BIT_ANGLE 0x00000002
508
+ #define GL_CREATE_SPARSE_ALIASED_BIT_ANGLE 0x00000004
509
+ #define GL_CREATE_MUTABLE_FORMAT_BIT_ANGLE 0x00000008
510
+ #define GL_CREATE_CUBE_COMPATIBLE_BIT_ANGLE 0x00000010
511
+ #define GL_CREATE_ALIAS_BIT_ANGLE 0x00000400
512
+ #define GL_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_ANGLE 0x00000040
513
+ #define GL_CREATE_2D_ARRAY_COMPATIBLE_BIT_ANGLE 0x00000020
514
+ #define GL_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT_ANGLE 0x00000080
515
+ #define GL_CREATE_EXTENDED_USAGE_BIT_ANGLE 0x00000100
516
+ #define GL_CREATE_PROTECTED_BIT_ANGLE 0x00000800
517
+ #define GL_CREATE_DISJOINT_BIT_ANGLE 0x00000200
518
+ #define GL_CREATE_CORNER_SAMPLED_BIT_ANGLE 0x00002000
519
+ #define GL_CREATE_SAMPLE_LOCATIONS_COMPATIBLE_DEPTH_BIT_ANGLE 0x00001000
520
+ #define GL_CREATE_SUBSAMPLED_BIT_ANGLE 0x00004000
521
+ #define GL_USAGE_TRANSFER_SRC_BIT_ANGLE 0x00000001
522
+ #define GL_USAGE_TRANSFER_DST_BIT_ANGLE 0x00000002
523
+ #define GL_USAGE_SAMPLED_BIT_ANGLE 0x00000004
524
+ #define GL_USAGE_STORAGE_BIT_ANGLE 0x00000008
525
+ #define GL_USAGE_COLOR_ATTACHMENT_BIT_ANGLE 0x00000010
526
+ #define GL_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT_ANGLE 0x00000020
527
+ #define GL_USAGE_TRANSIENT_ATTACHMENT_BIT_ANGLE 0x00000040
528
+ #define GL_USAGE_INPUT_ATTACHMENT_BIT_ANGLE 0x00000080
529
+ #define GL_USAGE_SHADING_RATE_IMAGE_BIT_ANGLE 0x00000100
530
+ #define GL_USAGE_FRAGMENT_DENSITY_MAP_BIT_ANGLE 0x00000200
531
+ typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEMFLAGS2DANGLEPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
532
+ typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEMFLAGS2DMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
533
+ typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEMFLAGS3DANGLEPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
534
+ typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEMFLAGS3DMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
535
+ #ifdef GL_GLEXT_PROTOTYPES
536
+ GL_APICALL void GL_APIENTRY glTexStorageMemFlags2DANGLE (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
537
+ GL_APICALL void GL_APIENTRY glTexStorageMemFlags2DMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
538
+ GL_APICALL void GL_APIENTRY glTexStorageMemFlags3DANGLE (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
539
+ GL_APICALL void GL_APIENTRY glTexStorageMemFlags3DMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset, GLbitfield createFlags, GLbitfield usageFlags, const void *imageCreateInfoPNext);
540
+ #endif
541
+ #endif /* GL_ANGLE_memory_object_flags */
542
+
543
+ #ifndef GL_ANGLE_memory_object_fuchsia
544
+ #define GL_ANGLE_memory_object_fuchsia 1
545
+ #define GL_HANDLE_TYPE_ZIRCON_VMO_ANGLE 0x93AE
546
+ typedef void(GL_APIENTRYP PFNGLIMPORTMEMORYZIRCONHANDLEANGLEPROC)(GLuint memory,
547
+ GLuint64 size,
548
+ GLenum handleType,
549
+ GLuint handle);
550
+ #ifdef GL_GLEXT_PROTOTYPES
551
+ GL_APICALL void GL_APIENTRY glImportMemoryZirconHandleANGLE(GLuint memory,
552
+ GLuint64 size,
553
+ GLenum handleType,
554
+ GLuint handle);
555
+ #endif
556
+ #endif /* GL_ANGLE_memory_object_fuchsia */
557
+
558
+ #ifndef GL_ANGLE_semaphore_fuchsia
559
+ #define GL_ANGLE_semaphore_fuchsia 1
560
+ #define GL_HANDLE_TYPE_ZIRCON_EVENT_ANGLE 0x93AF
561
+ typedef void(GL_APIENTRYP PFNGLIMPORTSEMAPHOREZIRCONHANDLEANGLEPROC)(GLuint semaphore,
562
+ GLenum handleType,
563
+ GLuint handle);
564
+ #ifdef GL_GLEXT_PROTOTYPES
565
+ GL_APICALL void GL_APIENTRY glImportSemaphoreZirconHandleANGLE(GLuint memory,
566
+ GLenum handleType,
567
+ GLuint handle);
568
+ #endif
569
+ #endif /* GL_ANGLE_semaphore_fuchsia */
570
+
571
+ #ifndef GL_ANGLE_vulkan_image
572
+ #define GL_ANGLE_vulkan_image 1
573
+ typedef void(GL_APIENTRYP PFNGLACQUIRETEXTURESANGLEPROC)(GLuint numTexture, const GLuint *textures, const GLenum *layouts);
574
+ typedef void(GL_APIENTRYP PFNGLRELEASETEXTURESANGLEPROC)(GLuint numTexture, const GLuint *textures, GLenum *layouts);
575
+ #ifdef GL_GLEXT_PROTOTYPES
576
+ GL_APICALL void GL_APIENTRY glAcquireTexturesANGLE(GLuint numTexture, const GLuint *textures, const GLenum *layouts);
577
+ GL_APICALL void GL_APIENTRY glReleaseTexturesANGLE(GLuint numTexture, const GLuint *textures, GLenum *layouts);
578
+ #endif
579
+ #endif /* GL_ANGLE_vulkan_image */
580
+
581
+ #ifndef GL_CHROMIUM_texture_filtering_hint
582
+ #define GL_CHROMIUM_texture_filtering_hint
583
+ #define GL_TEXTURE_FILTERING_HINT_CHROMIUM 0x8AF0
584
+ #endif /* GL_CHROMIUM_texture_filtering_hint */
585
+
586
+ #ifndef GL_NV_robustness_video_memory
587
+ #define GL_NV_robustness_video_memory
588
+ #define GL_PURGED_CONTEXT_RESET_NV 0x92BB
589
+ #endif /* GL_NV_robustness_video_memory */
590
+
591
+ #ifndef GL_ANGLE_get_serialized_context_string
592
+ #define GL_ANGLE_get_serialized_context_string
593
+ #define GL_SERIALIZED_CONTEXT_STRING_ANGLE 0x96B0
594
+ #endif /* GL_ANGLE_get_serialized_context_string */
595
+
596
+ #ifndef GL_ANGLE_robust_fragment_shader_output
597
+ #define GL_ANGLE_robust_fragment_shader_output
598
+ #define GL_ROBUST_FRAGMENT_SHADER_OUTPUT_ANGLE 0x96B9
599
+ #endif /* GL_ANGLE_robust_fragment_shader_output */
600
+
601
+ #ifndef GL_ANGLE_shader_pixel_local_storage
602
+ #define GL_ANGLE_shader_pixel_local_storage 1
603
+ #define GL_MAX_PIXEL_LOCAL_STORAGE_PLANES_ANGLE 0x96E0
604
+ #define GL_MAX_COLOR_ATTACHMENTS_WITH_ACTIVE_PIXEL_LOCAL_STORAGE_ANGLE 0x96E1
605
+ #define GL_MAX_COMBINED_DRAW_BUFFERS_AND_PIXEL_LOCAL_STORAGE_PLANES_ANGLE 0x96E2
606
+ #define GL_PIXEL_LOCAL_STORAGE_ACTIVE_PLANES_ANGLE 0x96E3
607
+ #define GL_LOAD_OP_ZERO_ANGLE 0x96E4
608
+ #define GL_LOAD_OP_CLEAR_ANGLE 0x96E5
609
+ #define GL_LOAD_OP_LOAD_ANGLE 0x96E6
610
+ #define GL_LOAD_OP_DISABLE_ANGLE 0x96E7
611
+ #define GL_STORE_OP_STORE_ANGLE 0x96E8
612
+ #define GL_PIXEL_LOCAL_FORMAT_ANGLE 0x96E9
613
+ #define GL_PIXEL_LOCAL_TEXTURE_NAME_ANGLE 0x96EA
614
+ #define GL_PIXEL_LOCAL_TEXTURE_LEVEL_ANGLE 0x96EB
615
+ #define GL_PIXEL_LOCAL_TEXTURE_LAYER_ANGLE 0x96EC
616
+ #define GL_PIXEL_LOCAL_CLEAR_VALUE_FLOAT_ANGLE 0x96ED
617
+ #define GL_PIXEL_LOCAL_CLEAR_VALUE_INT_ANGLE 0x96EE
618
+ #define GL_PIXEL_LOCAL_CLEAR_VALUE_UNSIGNED_INT_ANGLE 0x96EF
619
+ typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERMEMORYLESSPIXELLOCALSTORAGEANGLEPROC) (GLint plane, GLenum internalformat);
620
+ typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREPIXELLOCALSTORAGEANGLEPROC) (GLint plane, GLuint backingtexture, GLint level, GLint layer);
621
+ typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALCLEARVALUEFVANGLEPROC) (GLint plane, const GLfloat value[4]);
622
+ typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALCLEARVALUEIVANGLEPROC) (GLint plane, const GLint value[4]);
623
+ typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPIXELLOCALCLEARVALUEUIVANGLEPROC) (GLint plane, const GLuint value[4]);
624
+ typedef void (GL_APIENTRYP PFNGLBEGINPIXELLOCALSTORAGEANGLEPROC) (GLsizei n, const GLenum loadops[]);
625
+ typedef void (GL_APIENTRYP PFNGLENDPIXELLOCALSTORAGEANGLEPROC) (GLsizei n, const GLenum storeops[]);
626
+ typedef void (GL_APIENTRYP PFNGLPIXELLOCALSTORAGEBARRIERANGLEPROC) (void);
627
+ typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGEPARAMETERFVANGLEPROC) (GLint plane, GLenum pname, GLfloat* params);
628
+ typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGEPARAMETERIVANGLEPROC) (GLint plane, GLenum pname, GLint* params);
629
+ #ifdef GL_GLEXT_PROTOTYPES
630
+ GL_APICALL void GL_APIENTRY glFramebufferMemorylessPixelLocalStorageANGLE (GLint plane, GLenum internalformat);
631
+ GL_APICALL void GL_APIENTRY glFramebufferTexturePixelLocalStorageANGLE (GLint plane, GLuint backingtexture, GLint level, GLint layer);
632
+ GL_APICALL void GL_APIENTRY glFramebufferPixelLocalClearValuefvANGLE (GLint plane, const GLfloat value[4]);
633
+ GL_APICALL void GL_APIENTRY glFramebufferPixelLocalClearValueivANGLE (GLint plane, const GLint value[4]);
634
+ GL_APICALL void GL_APIENTRY glFramebufferPixelLocalClearValueuivANGLE (GLint plane, const GLuint value[4]);
635
+ GL_APICALL void GL_APIENTRY glBeginPixelLocalStorageANGLE (GLsizei n, const GLenum loadops[]);
636
+ GL_APICALL void GL_APIENTRY glEndPixelLocalStorageANGLE (GLsizei n, const GLenum storeops[]);
637
+ GL_APICALL void GL_APIENTRY glPixelLocalStorageBarrierANGLE (void);
638
+ GL_APICALL void GL_APIENTRY glGetFramebufferPixelLocalStorageParameterfvANGLE (GLint plane, GLenum pname, GLfloat* params);
639
+ GL_APICALL void GL_APIENTRY glGetFramebufferPixelLocalStorageParameterivANGLE (GLint plane, GLenum pname, GLint* params);
640
+ #endif
641
+ #endif /* GL_ANGLE_shader_pixel_local_storage */
642
+
643
+ // clang-format on
644
+
645
+ #ifndef GL_ANGLE_yuv_internal_format
646
+ #define GL_ANGLE_yuv_internal_format
647
+
648
+ // YUV formats introduced by GL_ANGLE_yuv_internal_format
649
+ // 8-bit YUV formats
650
+ #define GL_G8_B8R8_2PLANE_420_UNORM_ANGLE 0x96B1
651
+ #define GL_G8_B8_R8_3PLANE_420_UNORM_ANGLE 0x96B2
652
+
653
+ // 10-bit YUV formats
654
+ #define GL_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16_ANGLE 0x96B3
655
+ #define GL_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16_ANGLE 0x96B4
656
+
657
+ // 12-bit YUV formats
658
+ #define GL_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16_ANGLE 0x96B5
659
+ #define GL_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16_ANGLE 0x96B6
660
+
661
+ // 16-bit YUV formats
662
+ #define GL_G16_B16R16_2PLANE_420_UNORM_ANGLE 0x96B7
663
+ #define GL_G16_B16_R16_3PLANE_420_UNORM_ANGLE 0x96B8
664
+
665
+ #endif /* GL_ANGLE_yuv_internal_format */
666
+
667
+ #ifndef GL_ANGLE_rgbx_internal_format
668
+ #define GL_ANGLE_rgbx_internal_format
669
+
670
+ #define GL_RGBX8_ANGLE 0x96BA
671
+
672
+ #endif /* GL_ANGLE_rgbx_internal_format */
673
+
674
+ #ifndef GL_ANGLE_logic_op
675
+ #define GL_ANGLE_logic_op
676
+
677
+ // Enums identical to GLES1 and desktop GL
678
+ #define GL_COLOR_LOGIC_OP_ANGLE 0x0BF2
679
+ #define GL_LOGIC_OP_CLEAR_ANGLE 0x1500
680
+ #define GL_LOGIC_OP_AND_ANGLE 0x1501
681
+ #define GL_LOGIC_OP_AND_REVERSE_ANGLE 0x1502
682
+ #define GL_LOGIC_OP_COPY_ANGLE 0x1503
683
+ #define GL_LOGIC_OP_AND_INVERTED_ANGLE 0x1504
684
+ #define GL_LOGIC_OP_NOOP_ANGLE 0x1505
685
+ #define GL_LOGIC_OP_XOR_ANGLE 0x1506
686
+ #define GL_LOGIC_OP_OR_ANGLE 0x1507
687
+ #define GL_LOGIC_OP_NOR_ANGLE 0x1508
688
+ #define GL_LOGIC_OP_EQUIV_ANGLE 0x1509
689
+ #define GL_LOGIC_OP_INVERT_ANGLE 0x150A
690
+ #define GL_LOGIC_OP_OR_REVERSE_ANGLE 0x150B
691
+ #define GL_LOGIC_OP_COPY_INVERTED_ANGLE 0x150C
692
+ #define GL_LOGIC_OP_OR_INVERTED_ANGLE 0x150D
693
+ #define GL_LOGIC_OP_NAND_ANGLE 0x150E
694
+ #define GL_LOGIC_OP_SET_ANGLE 0x150F
695
+ typedef void (GL_APIENTRYP PFNGLLOGICOPANGLEPROC) (GLenum);
696
+ #ifdef GL_GLEXT_PROTOTYPES
697
+ GL_APICALL void GL_APIENTRY glLogicOpANGLE (GLenum);
698
+ #endif
699
+ #endif /* GL_ANGLE_logic_op */
700
+
701
+ #endif // INCLUDE_GLES2_GL2EXT_ANGLE_H_