native_audio 0.1.0 → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/assets/include/GL/glew.h +26427 -26427
- data/assets/include/GLES2/gl2.h +656 -656
- data/assets/include/GLES2/gl2ext.h +3949 -3949
- data/assets/include/GLES2/gl2ext_angle.h +701 -701
- data/assets/include/GLES2/gl2platform.h +27 -27
- data/assets/include/GLES3/gl3.h +1192 -1192
- data/assets/include/GLES3/gl31.h +1507 -1507
- data/assets/include/GLES3/gl32.h +1808 -1808
- data/assets/include/GLES3/gl3platform.h +27 -27
- data/assets/include/KHR/khrplatform.h +290 -290
- data/assets/include/SDL2/SDL.h +233 -233
- data/assets/include/SDL2/SDL_assert.h +326 -326
- data/assets/include/SDL2/SDL_atomic.h +415 -415
- data/assets/include/SDL2/SDL_audio.h +1500 -1500
- data/assets/include/SDL2/SDL_bits.h +126 -126
- data/assets/include/SDL2/SDL_blendmode.h +198 -198
- data/assets/include/SDL2/SDL_clipboard.h +141 -141
- data/assets/include/SDL2/SDL_config.h +61 -61
- data/assets/include/SDL2/SDL_config_android.h +194 -194
- data/assets/include/SDL2/SDL_config_emscripten.h +218 -218
- data/assets/include/SDL2/SDL_config_iphoneos.h +217 -217
- data/assets/include/SDL2/SDL_config_macosx.h +277 -277
- data/assets/include/SDL2/SDL_config_minimal.h +95 -95
- data/assets/include/SDL2/SDL_config_ngage.h +89 -89
- data/assets/include/SDL2/SDL_config_os2.h +207 -207
- data/assets/include/SDL2/SDL_config_pandora.h +141 -141
- data/assets/include/SDL2/SDL_config_windows.h +331 -331
- data/assets/include/SDL2/SDL_config_wingdk.h +253 -253
- data/assets/include/SDL2/SDL_config_winrt.h +220 -220
- data/assets/include/SDL2/SDL_config_xbox.h +235 -235
- data/assets/include/SDL2/SDL_copying.h +20 -20
- data/assets/include/SDL2/SDL_cpuinfo.h +594 -594
- data/assets/include/SDL2/SDL_egl.h +2352 -2352
- data/assets/include/SDL2/SDL_endian.h +348 -348
- data/assets/include/SDL2/SDL_error.h +163 -163
- data/assets/include/SDL2/SDL_events.h +1166 -1166
- data/assets/include/SDL2/SDL_filesystem.h +149 -149
- data/assets/include/SDL2/SDL_gamecontroller.h +1074 -1074
- data/assets/include/SDL2/SDL_gesture.h +117 -117
- data/assets/include/SDL2/SDL_guid.h +100 -100
- data/assets/include/SDL2/SDL_haptic.h +1341 -1341
- data/assets/include/SDL2/SDL_hidapi.h +451 -451
- data/assets/include/SDL2/SDL_hints.h +2569 -2569
- data/assets/include/SDL2/SDL_image.h +2173 -2173
- data/assets/include/SDL2/SDL_joystick.h +1066 -1066
- data/assets/include/SDL2/SDL_keyboard.h +353 -353
- data/assets/include/SDL2/SDL_keycode.h +358 -358
- data/assets/include/SDL2/SDL_loadso.h +115 -115
- data/assets/include/SDL2/SDL_locale.h +103 -103
- data/assets/include/SDL2/SDL_log.h +404 -404
- data/assets/include/SDL2/SDL_main.h +275 -275
- data/assets/include/SDL2/SDL_messagebox.h +193 -193
- data/assets/include/SDL2/SDL_metal.h +113 -113
- data/assets/include/SDL2/SDL_misc.h +79 -79
- data/assets/include/SDL2/SDL_mixer.h +2784 -2784
- data/assets/include/SDL2/SDL_mouse.h +465 -465
- data/assets/include/SDL2/SDL_mutex.h +471 -471
- data/assets/include/SDL2/SDL_name.h +33 -33
- data/assets/include/SDL2/SDL_opengl.h +2132 -2132
- data/assets/include/SDL2/SDL_opengl_glext.h +13209 -13209
- data/assets/include/SDL2/SDL_opengles.h +39 -39
- data/assets/include/SDL2/SDL_opengles2.h +52 -52
- data/assets/include/SDL2/SDL_opengles2_gl2.h +656 -656
- data/assets/include/SDL2/SDL_opengles2_gl2ext.h +4033 -4033
- data/assets/include/SDL2/SDL_opengles2_gl2platform.h +27 -27
- data/assets/include/SDL2/SDL_opengles2_khrplatform.h +311 -311
- data/assets/include/SDL2/SDL_pixels.h +644 -644
- data/assets/include/SDL2/SDL_platform.h +261 -261
- data/assets/include/SDL2/SDL_power.h +88 -88
- data/assets/include/SDL2/SDL_quit.h +58 -58
- data/assets/include/SDL2/SDL_rect.h +376 -376
- data/assets/include/SDL2/SDL_render.h +1919 -1919
- data/assets/include/SDL2/SDL_revision.h +6 -6
- data/assets/include/SDL2/SDL_rwops.h +841 -841
- data/assets/include/SDL2/SDL_scancode.h +438 -438
- data/assets/include/SDL2/SDL_sensor.h +322 -322
- data/assets/include/SDL2/SDL_shape.h +155 -155
- data/assets/include/SDL2/SDL_stdinc.h +830 -830
- data/assets/include/SDL2/SDL_surface.h +997 -997
- data/assets/include/SDL2/SDL_system.h +623 -623
- data/assets/include/SDL2/SDL_syswm.h +386 -386
- data/assets/include/SDL2/SDL_test.h +69 -69
- data/assets/include/SDL2/SDL_test_assert.h +105 -105
- data/assets/include/SDL2/SDL_test_common.h +236 -236
- data/assets/include/SDL2/SDL_test_compare.h +69 -69
- data/assets/include/SDL2/SDL_test_crc32.h +124 -124
- data/assets/include/SDL2/SDL_test_font.h +168 -168
- data/assets/include/SDL2/SDL_test_fuzzer.h +386 -386
- data/assets/include/SDL2/SDL_test_harness.h +134 -134
- data/assets/include/SDL2/SDL_test_images.h +78 -78
- data/assets/include/SDL2/SDL_test_log.h +67 -67
- data/assets/include/SDL2/SDL_test_md5.h +129 -129
- data/assets/include/SDL2/SDL_test_memory.h +63 -63
- data/assets/include/SDL2/SDL_test_random.h +115 -115
- data/assets/include/SDL2/SDL_thread.h +464 -464
- data/assets/include/SDL2/SDL_timer.h +222 -222
- data/assets/include/SDL2/SDL_touch.h +150 -150
- data/assets/include/SDL2/SDL_ttf.h +2316 -2316
- data/assets/include/SDL2/SDL_types.h +29 -29
- data/assets/include/SDL2/SDL_version.h +204 -204
- data/assets/include/SDL2/SDL_video.h +2150 -2150
- data/assets/include/SDL2/SDL_vulkan.h +215 -215
- data/assets/include/SDL2/begin_code.h +187 -187
- data/assets/include/SDL2/close_code.h +40 -40
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmodplug.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libogg.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopusfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libssp.a +1 -1
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbis.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-ucrt-x86_64/lib/libzstd.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libssp.a +1 -1
- data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
- data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
- data/ext/audio.c +80 -80
- data/ext/extconf.h +3 -3
- data/ext/extconf.rb +173 -177
- data/lib/audio.bundle +0 -0
- data/lib/audio.so +0 -0
- data/lib/native_audio.rb +50 -50
- metadata +4 -9
- data/ext/Makefile +0 -270
- data/ext/audio.o +0 -0
- data/ext/mkmf.log +0 -7
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDLname_h_
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#define SDLname_h_
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#if defined(__STDC__) || defined(__cplusplus)
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#define NeedFunctionPrototypes 1
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#endif
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#define SDL_NAME(X) SDL_##X
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#endif /* SDLname_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDLname_h_
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#define SDLname_h_
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#if defined(__STDC__) || defined(__cplusplus)
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#define NeedFunctionPrototypes 1
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#endif
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#define SDL_NAME(X) SDL_##X
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#endif /* SDLname_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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