native_audio 0.1.0 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (147) hide show
  1. checksums.yaml +4 -4
  2. data/assets/include/GL/glew.h +26427 -26427
  3. data/assets/include/GLES2/gl2.h +656 -656
  4. data/assets/include/GLES2/gl2ext.h +3949 -3949
  5. data/assets/include/GLES2/gl2ext_angle.h +701 -701
  6. data/assets/include/GLES2/gl2platform.h +27 -27
  7. data/assets/include/GLES3/gl3.h +1192 -1192
  8. data/assets/include/GLES3/gl31.h +1507 -1507
  9. data/assets/include/GLES3/gl32.h +1808 -1808
  10. data/assets/include/GLES3/gl3platform.h +27 -27
  11. data/assets/include/KHR/khrplatform.h +290 -290
  12. data/assets/include/SDL2/SDL.h +233 -233
  13. data/assets/include/SDL2/SDL_assert.h +326 -326
  14. data/assets/include/SDL2/SDL_atomic.h +415 -415
  15. data/assets/include/SDL2/SDL_audio.h +1500 -1500
  16. data/assets/include/SDL2/SDL_bits.h +126 -126
  17. data/assets/include/SDL2/SDL_blendmode.h +198 -198
  18. data/assets/include/SDL2/SDL_clipboard.h +141 -141
  19. data/assets/include/SDL2/SDL_config.h +61 -61
  20. data/assets/include/SDL2/SDL_config_android.h +194 -194
  21. data/assets/include/SDL2/SDL_config_emscripten.h +218 -218
  22. data/assets/include/SDL2/SDL_config_iphoneos.h +217 -217
  23. data/assets/include/SDL2/SDL_config_macosx.h +277 -277
  24. data/assets/include/SDL2/SDL_config_minimal.h +95 -95
  25. data/assets/include/SDL2/SDL_config_ngage.h +89 -89
  26. data/assets/include/SDL2/SDL_config_os2.h +207 -207
  27. data/assets/include/SDL2/SDL_config_pandora.h +141 -141
  28. data/assets/include/SDL2/SDL_config_windows.h +331 -331
  29. data/assets/include/SDL2/SDL_config_wingdk.h +253 -253
  30. data/assets/include/SDL2/SDL_config_winrt.h +220 -220
  31. data/assets/include/SDL2/SDL_config_xbox.h +235 -235
  32. data/assets/include/SDL2/SDL_copying.h +20 -20
  33. data/assets/include/SDL2/SDL_cpuinfo.h +594 -594
  34. data/assets/include/SDL2/SDL_egl.h +2352 -2352
  35. data/assets/include/SDL2/SDL_endian.h +348 -348
  36. data/assets/include/SDL2/SDL_error.h +163 -163
  37. data/assets/include/SDL2/SDL_events.h +1166 -1166
  38. data/assets/include/SDL2/SDL_filesystem.h +149 -149
  39. data/assets/include/SDL2/SDL_gamecontroller.h +1074 -1074
  40. data/assets/include/SDL2/SDL_gesture.h +117 -117
  41. data/assets/include/SDL2/SDL_guid.h +100 -100
  42. data/assets/include/SDL2/SDL_haptic.h +1341 -1341
  43. data/assets/include/SDL2/SDL_hidapi.h +451 -451
  44. data/assets/include/SDL2/SDL_hints.h +2569 -2569
  45. data/assets/include/SDL2/SDL_image.h +2173 -2173
  46. data/assets/include/SDL2/SDL_joystick.h +1066 -1066
  47. data/assets/include/SDL2/SDL_keyboard.h +353 -353
  48. data/assets/include/SDL2/SDL_keycode.h +358 -358
  49. data/assets/include/SDL2/SDL_loadso.h +115 -115
  50. data/assets/include/SDL2/SDL_locale.h +103 -103
  51. data/assets/include/SDL2/SDL_log.h +404 -404
  52. data/assets/include/SDL2/SDL_main.h +275 -275
  53. data/assets/include/SDL2/SDL_messagebox.h +193 -193
  54. data/assets/include/SDL2/SDL_metal.h +113 -113
  55. data/assets/include/SDL2/SDL_misc.h +79 -79
  56. data/assets/include/SDL2/SDL_mixer.h +2784 -2784
  57. data/assets/include/SDL2/SDL_mouse.h +465 -465
  58. data/assets/include/SDL2/SDL_mutex.h +471 -471
  59. data/assets/include/SDL2/SDL_name.h +33 -33
  60. data/assets/include/SDL2/SDL_opengl.h +2132 -2132
  61. data/assets/include/SDL2/SDL_opengl_glext.h +13209 -13209
  62. data/assets/include/SDL2/SDL_opengles.h +39 -39
  63. data/assets/include/SDL2/SDL_opengles2.h +52 -52
  64. data/assets/include/SDL2/SDL_opengles2_gl2.h +656 -656
  65. data/assets/include/SDL2/SDL_opengles2_gl2ext.h +4033 -4033
  66. data/assets/include/SDL2/SDL_opengles2_gl2platform.h +27 -27
  67. data/assets/include/SDL2/SDL_opengles2_khrplatform.h +311 -311
  68. data/assets/include/SDL2/SDL_pixels.h +644 -644
  69. data/assets/include/SDL2/SDL_platform.h +261 -261
  70. data/assets/include/SDL2/SDL_power.h +88 -88
  71. data/assets/include/SDL2/SDL_quit.h +58 -58
  72. data/assets/include/SDL2/SDL_rect.h +376 -376
  73. data/assets/include/SDL2/SDL_render.h +1919 -1919
  74. data/assets/include/SDL2/SDL_revision.h +6 -6
  75. data/assets/include/SDL2/SDL_rwops.h +841 -841
  76. data/assets/include/SDL2/SDL_scancode.h +438 -438
  77. data/assets/include/SDL2/SDL_sensor.h +322 -322
  78. data/assets/include/SDL2/SDL_shape.h +155 -155
  79. data/assets/include/SDL2/SDL_stdinc.h +830 -830
  80. data/assets/include/SDL2/SDL_surface.h +997 -997
  81. data/assets/include/SDL2/SDL_system.h +623 -623
  82. data/assets/include/SDL2/SDL_syswm.h +386 -386
  83. data/assets/include/SDL2/SDL_test.h +69 -69
  84. data/assets/include/SDL2/SDL_test_assert.h +105 -105
  85. data/assets/include/SDL2/SDL_test_common.h +236 -236
  86. data/assets/include/SDL2/SDL_test_compare.h +69 -69
  87. data/assets/include/SDL2/SDL_test_crc32.h +124 -124
  88. data/assets/include/SDL2/SDL_test_font.h +168 -168
  89. data/assets/include/SDL2/SDL_test_fuzzer.h +386 -386
  90. data/assets/include/SDL2/SDL_test_harness.h +134 -134
  91. data/assets/include/SDL2/SDL_test_images.h +78 -78
  92. data/assets/include/SDL2/SDL_test_log.h +67 -67
  93. data/assets/include/SDL2/SDL_test_md5.h +129 -129
  94. data/assets/include/SDL2/SDL_test_memory.h +63 -63
  95. data/assets/include/SDL2/SDL_test_random.h +115 -115
  96. data/assets/include/SDL2/SDL_thread.h +464 -464
  97. data/assets/include/SDL2/SDL_timer.h +222 -222
  98. data/assets/include/SDL2/SDL_touch.h +150 -150
  99. data/assets/include/SDL2/SDL_ttf.h +2316 -2316
  100. data/assets/include/SDL2/SDL_types.h +29 -29
  101. data/assets/include/SDL2/SDL_version.h +204 -204
  102. data/assets/include/SDL2/SDL_video.h +2150 -2150
  103. data/assets/include/SDL2/SDL_vulkan.h +215 -215
  104. data/assets/include/SDL2/begin_code.h +187 -187
  105. data/assets/include/SDL2/close_code.h +40 -40
  106. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libFLAC.a +0 -0
  107. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2.a +0 -0
  108. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libSDL2_mixer.a +0 -0
  109. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libglew32.a +0 -0
  110. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmodplug.a +0 -0
  111. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libmpg123.a +0 -0
  112. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libogg.a +0 -0
  113. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopus.a +0 -0
  114. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libopusfile.a +0 -0
  115. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libsndfile.a +0 -0
  116. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libssp.a +1 -1
  117. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libstdc++.a +0 -0
  118. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbis.a +0 -0
  119. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libvorbisfile.a +0 -0
  120. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libz.a +0 -0
  121. data/assets/windows/mingw-w64-ucrt-x86_64/lib/libzstd.a +0 -0
  122. data/assets/windows/mingw-w64-x86_64/lib/libFLAC.a +0 -0
  123. data/assets/windows/mingw-w64-x86_64/lib/libSDL2.a +0 -0
  124. data/assets/windows/mingw-w64-x86_64/lib/libSDL2_mixer.a +0 -0
  125. data/assets/windows/mingw-w64-x86_64/lib/libglew32.a +0 -0
  126. data/assets/windows/mingw-w64-x86_64/lib/libmodplug.a +0 -0
  127. data/assets/windows/mingw-w64-x86_64/lib/libmpg123.a +0 -0
  128. data/assets/windows/mingw-w64-x86_64/lib/libogg.a +0 -0
  129. data/assets/windows/mingw-w64-x86_64/lib/libopus.a +0 -0
  130. data/assets/windows/mingw-w64-x86_64/lib/libopusfile.a +0 -0
  131. data/assets/windows/mingw-w64-x86_64/lib/libsndfile.a +0 -0
  132. data/assets/windows/mingw-w64-x86_64/lib/libssp.a +1 -1
  133. data/assets/windows/mingw-w64-x86_64/lib/libstdc++.a +0 -0
  134. data/assets/windows/mingw-w64-x86_64/lib/libvorbis.a +0 -0
  135. data/assets/windows/mingw-w64-x86_64/lib/libvorbisfile.a +0 -0
  136. data/assets/windows/mingw-w64-x86_64/lib/libz.a +0 -0
  137. data/assets/windows/mingw-w64-x86_64/lib/libzstd.a +0 -0
  138. data/ext/audio.c +80 -80
  139. data/ext/extconf.h +3 -3
  140. data/ext/extconf.rb +173 -177
  141. data/lib/audio.bundle +0 -0
  142. data/lib/audio.so +0 -0
  143. data/lib/native_audio.rb +50 -50
  144. metadata +4 -9
  145. data/ext/Makefile +0 -270
  146. data/ext/audio.o +0 -0
  147. data/ext/mkmf.log +0 -7
@@ -1,163 +1,163 @@
1
- /*
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- Simple DirectMedia Layer
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- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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-
5
- This software is provided 'as-is', without any express or implied
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- warranty. In no event will the authors be held liable for any damages
7
- arising from the use of this software.
8
-
9
- Permission is granted to anyone to use this software for any purpose,
10
- including commercial applications, and to alter it and redistribute it
11
- freely, subject to the following restrictions:
12
-
13
- 1. The origin of this software must not be misrepresented; you must not
14
- claim that you wrote the original software. If you use this software
15
- in a product, an acknowledgment in the product documentation would be
16
- appreciated but is not required.
17
- 2. Altered source versions must be plainly marked as such, and must not be
18
- misrepresented as being the original software.
19
- 3. This notice may not be removed or altered from any source distribution.
20
- */
21
-
22
- /**
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- * \file SDL_error.h
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- *
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- * Simple error message routines for SDL.
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- */
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-
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- #ifndef SDL_error_h_
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- #define SDL_error_h_
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-
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- #include "SDL_stdinc.h"
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-
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- #include "begin_code.h"
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- /* Set up for C function definitions, even when using C++ */
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- #ifdef __cplusplus
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- extern "C" {
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- #endif
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-
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- /* Public functions */
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-
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-
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- /**
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- * Set the SDL error message for the current thread.
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- *
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- * Calling this function will replace any previous error message that was set.
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- *
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- * This function always returns -1, since SDL frequently uses -1 to signify an
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- * failing result, leading to this idiom:
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- *
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- * ```c
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- * if (error_code) {
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- * return SDL_SetError("This operation has failed: %d", error_code);
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- * }
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- * ```
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- *
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- * \param fmt a printf()-style message format string
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- * \param ... additional parameters matching % tokens in the `fmt` string, if
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- * any
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- * \returns always -1.
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- *
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- * \since This function is available since SDL 2.0.0.
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- *
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- * \sa SDL_ClearError
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- * \sa SDL_GetError
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- */
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- extern DECLSPEC int SDLCALL SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(1);
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-
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- /**
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- * Retrieve a message about the last error that occurred on the current
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- * thread.
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- *
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- * It is possible for multiple errors to occur before calling SDL_GetError().
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- * Only the last error is returned.
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- *
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- * The message is only applicable when an SDL function has signaled an error.
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- * You must check the return values of SDL function calls to determine when to
77
- * appropriately call SDL_GetError(). You should *not* use the results of
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- * SDL_GetError() to decide if an error has occurred! Sometimes SDL will set
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- * an error string even when reporting success.
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- *
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- * SDL will *not* clear the error string for successful API calls. You *must*
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- * check return values for failure cases before you can assume the error
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- * string applies.
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- *
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- * Error strings are set per-thread, so an error set in a different thread
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- * will not interfere with the current thread's operation.
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- *
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- * The returned string is internally allocated and must not be freed by the
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- * application.
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- *
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- * \returns a message with information about the specific error that occurred,
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- * or an empty string if there hasn't been an error message set since
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- * the last call to SDL_ClearError(). The message is only applicable
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- * when an SDL function has signaled an error. You must check the
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- * return values of SDL function calls to determine when to
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- * appropriately call SDL_GetError().
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- *
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- * \since This function is available since SDL 2.0.0.
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- *
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- * \sa SDL_ClearError
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- * \sa SDL_SetError
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- */
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- extern DECLSPEC const char *SDLCALL SDL_GetError(void);
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-
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- /**
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- * Get the last error message that was set for the current thread.
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- *
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- * This allows the caller to copy the error string into a provided buffer, but
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- * otherwise operates exactly the same as SDL_GetError().
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- *
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- * \param errstr A buffer to fill with the last error message that was set for
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- * the current thread
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- * \param maxlen The size of the buffer pointed to by the errstr parameter
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- * \returns the pointer passed in as the `errstr` parameter.
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- *
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- * \since This function is available since SDL 2.0.14.
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- *
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- * \sa SDL_GetError
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- */
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- extern DECLSPEC char * SDLCALL SDL_GetErrorMsg(char *errstr, int maxlen);
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-
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- /**
123
- * Clear any previous error message for this thread.
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- *
125
- * \since This function is available since SDL 2.0.0.
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- *
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- * \sa SDL_GetError
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- * \sa SDL_SetError
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- */
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- extern DECLSPEC void SDLCALL SDL_ClearError(void);
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-
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- /**
133
- * \name Internal error functions
134
- *
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- * \internal
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- * Private error reporting function - used internally.
137
- */
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- /* @{ */
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- #define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM)
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- #define SDL_Unsupported() SDL_Error(SDL_UNSUPPORTED)
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- #define SDL_InvalidParamError(param) SDL_SetError("Parameter '%s' is invalid", (param))
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- typedef enum
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- {
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- SDL_ENOMEM,
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- SDL_EFREAD,
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- SDL_EFWRITE,
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- SDL_EFSEEK,
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- SDL_UNSUPPORTED,
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- SDL_LASTERROR
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- } SDL_errorcode;
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- /* SDL_Error() unconditionally returns -1. */
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- extern DECLSPEC int SDLCALL SDL_Error(SDL_errorcode code);
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- /* @} *//* Internal error functions */
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-
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- /* Ends C function definitions when using C++ */
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- #ifdef __cplusplus
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- }
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- #endif
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- #include "close_code.h"
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-
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- #endif /* SDL_error_h_ */
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-
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- /* vi: set ts=4 sw=4 expandtab: */
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ /**
23
+ * \file SDL_error.h
24
+ *
25
+ * Simple error message routines for SDL.
26
+ */
27
+
28
+ #ifndef SDL_error_h_
29
+ #define SDL_error_h_
30
+
31
+ #include "SDL_stdinc.h"
32
+
33
+ #include "begin_code.h"
34
+ /* Set up for C function definitions, even when using C++ */
35
+ #ifdef __cplusplus
36
+ extern "C" {
37
+ #endif
38
+
39
+ /* Public functions */
40
+
41
+
42
+ /**
43
+ * Set the SDL error message for the current thread.
44
+ *
45
+ * Calling this function will replace any previous error message that was set.
46
+ *
47
+ * This function always returns -1, since SDL frequently uses -1 to signify an
48
+ * failing result, leading to this idiom:
49
+ *
50
+ * ```c
51
+ * if (error_code) {
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+ * return SDL_SetError("This operation has failed: %d", error_code);
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+ * }
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+ * ```
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+ *
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+ * \param fmt a printf()-style message format string
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+ * \param ... additional parameters matching % tokens in the `fmt` string, if
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+ * any
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+ * \returns always -1.
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+ *
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+ * \since This function is available since SDL 2.0.0.
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+ *
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+ * \sa SDL_ClearError
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+ * \sa SDL_GetError
65
+ */
66
+ extern DECLSPEC int SDLCALL SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(1);
67
+
68
+ /**
69
+ * Retrieve a message about the last error that occurred on the current
70
+ * thread.
71
+ *
72
+ * It is possible for multiple errors to occur before calling SDL_GetError().
73
+ * Only the last error is returned.
74
+ *
75
+ * The message is only applicable when an SDL function has signaled an error.
76
+ * You must check the return values of SDL function calls to determine when to
77
+ * appropriately call SDL_GetError(). You should *not* use the results of
78
+ * SDL_GetError() to decide if an error has occurred! Sometimes SDL will set
79
+ * an error string even when reporting success.
80
+ *
81
+ * SDL will *not* clear the error string for successful API calls. You *must*
82
+ * check return values for failure cases before you can assume the error
83
+ * string applies.
84
+ *
85
+ * Error strings are set per-thread, so an error set in a different thread
86
+ * will not interfere with the current thread's operation.
87
+ *
88
+ * The returned string is internally allocated and must not be freed by the
89
+ * application.
90
+ *
91
+ * \returns a message with information about the specific error that occurred,
92
+ * or an empty string if there hasn't been an error message set since
93
+ * the last call to SDL_ClearError(). The message is only applicable
94
+ * when an SDL function has signaled an error. You must check the
95
+ * return values of SDL function calls to determine when to
96
+ * appropriately call SDL_GetError().
97
+ *
98
+ * \since This function is available since SDL 2.0.0.
99
+ *
100
+ * \sa SDL_ClearError
101
+ * \sa SDL_SetError
102
+ */
103
+ extern DECLSPEC const char *SDLCALL SDL_GetError(void);
104
+
105
+ /**
106
+ * Get the last error message that was set for the current thread.
107
+ *
108
+ * This allows the caller to copy the error string into a provided buffer, but
109
+ * otherwise operates exactly the same as SDL_GetError().
110
+ *
111
+ * \param errstr A buffer to fill with the last error message that was set for
112
+ * the current thread
113
+ * \param maxlen The size of the buffer pointed to by the errstr parameter
114
+ * \returns the pointer passed in as the `errstr` parameter.
115
+ *
116
+ * \since This function is available since SDL 2.0.14.
117
+ *
118
+ * \sa SDL_GetError
119
+ */
120
+ extern DECLSPEC char * SDLCALL SDL_GetErrorMsg(char *errstr, int maxlen);
121
+
122
+ /**
123
+ * Clear any previous error message for this thread.
124
+ *
125
+ * \since This function is available since SDL 2.0.0.
126
+ *
127
+ * \sa SDL_GetError
128
+ * \sa SDL_SetError
129
+ */
130
+ extern DECLSPEC void SDLCALL SDL_ClearError(void);
131
+
132
+ /**
133
+ * \name Internal error functions
134
+ *
135
+ * \internal
136
+ * Private error reporting function - used internally.
137
+ */
138
+ /* @{ */
139
+ #define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM)
140
+ #define SDL_Unsupported() SDL_Error(SDL_UNSUPPORTED)
141
+ #define SDL_InvalidParamError(param) SDL_SetError("Parameter '%s' is invalid", (param))
142
+ typedef enum
143
+ {
144
+ SDL_ENOMEM,
145
+ SDL_EFREAD,
146
+ SDL_EFWRITE,
147
+ SDL_EFSEEK,
148
+ SDL_UNSUPPORTED,
149
+ SDL_LASTERROR
150
+ } SDL_errorcode;
151
+ /* SDL_Error() unconditionally returns -1. */
152
+ extern DECLSPEC int SDLCALL SDL_Error(SDL_errorcode code);
153
+ /* @} *//* Internal error functions */
154
+
155
+ /* Ends C function definitions when using C++ */
156
+ #ifdef __cplusplus
157
+ }
158
+ #endif
159
+ #include "close_code.h"
160
+
161
+ #endif /* SDL_error_h_ */
162
+
163
+ /* vi: set ts=4 sw=4 expandtab: */