ifmapper 0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (87) hide show
  1. data/HISTORY.txt +2 -0
  2. data/IFMapper.gemspec +21 -0
  3. data/IFMapper.rb +27 -0
  4. data/icons/copy.png +0 -0
  5. data/icons/cut.png +0 -0
  6. data/icons/filenew.png +0 -0
  7. data/icons/fileopen.png +0 -0
  8. data/icons/filesave.png +0 -0
  9. data/icons/filesaveas.png +0 -0
  10. data/icons/help.png +0 -0
  11. data/icons/kill.png +0 -0
  12. data/icons/nextpage.png +0 -0
  13. data/icons/paste.png +0 -0
  14. data/icons/prevpage.png +0 -0
  15. data/icons/printicon.png +0 -0
  16. data/icons/redo.png +0 -0
  17. data/icons/saveas.png +0 -0
  18. data/icons/undo.png +0 -0
  19. data/icons/winapp.png +0 -0
  20. data/icons/zoom.png +0 -0
  21. data/lib/IFMapper/Connection.rb +63 -0
  22. data/lib/IFMapper/FXAboutDialogBox.rb +32 -0
  23. data/lib/IFMapper/FXConnection.rb +283 -0
  24. data/lib/IFMapper/FXConnectionDialogBox.rb +126 -0
  25. data/lib/IFMapper/FXMap.rb +1614 -0
  26. data/lib/IFMapper/FXMapDialogBox.rb +51 -0
  27. data/lib/IFMapper/FXMapFileDialog.rb +29 -0
  28. data/lib/IFMapper/FXMapperSettings.rb +45 -0
  29. data/lib/IFMapper/FXMapperWindow.rb +1051 -0
  30. data/lib/IFMapper/FXPage.rb +24 -0
  31. data/lib/IFMapper/FXPageDialogBox.rb +38 -0
  32. data/lib/IFMapper/FXRoom.rb +218 -0
  33. data/lib/IFMapper/FXRoomDialogBox.rb +119 -0
  34. data/lib/IFMapper/FXSearchDialogBox.rb +51 -0
  35. data/lib/IFMapper/FXSpline.rb +54 -0
  36. data/lib/IFMapper/FXWarningBox.rb +45 -0
  37. data/lib/IFMapper/IFMReader.rb +613 -0
  38. data/lib/IFMapper/Map.rb +110 -0
  39. data/lib/IFMapper/PDFMapExporter.rb +315 -0
  40. data/lib/IFMapper/Page.rb +158 -0
  41. data/lib/IFMapper/Room.rb +104 -0
  42. data/maps/Bureaucracy.ifm +75 -0
  43. data/maps/Hollywood_Hijinx.ifm +149 -0
  44. data/maps/Jigsaw.ifm +806 -0
  45. data/maps/LGOP.ifm +705 -0
  46. data/maps/Mercy.ifm +76 -0
  47. data/maps/Planetfall.ifm +186 -0
  48. data/maps/Plundered_Hearts.ifm +251 -0
  49. data/maps/Ralph.ifm +50 -0
  50. data/maps/Robots_of_Dawn.ifm +224 -0
  51. data/maps/Seastalker.ifm +149 -0
  52. data/maps/Sherlock.ifm +209 -0
  53. data/maps/SoFar.ifm +72 -0
  54. data/maps/Starcross.ifm +170 -0
  55. data/maps/Suspended.ifm +82 -0
  56. data/maps/Wishbringer.ifm +277 -0
  57. data/maps/Wishbringer2.ifm +246 -0
  58. data/maps/Zork1.ifm +410 -0
  59. data/maps/Zork2.ifm +150 -0
  60. data/maps/Zork3.ifm +136 -0
  61. data/maps/Zork_Zero.ifm +557 -0
  62. data/maps/anchor.ifm +645 -0
  63. data/maps/atrox.ifm +134 -0
  64. data/maps/awaken.ifm +116 -0
  65. data/maps/babel.ifm +279 -0
  66. data/maps/bse.ifm +150 -0
  67. data/maps/change.ifm +128 -0
  68. data/maps/curses.ifm +307 -0
  69. data/maps/curves.ifm +529 -0
  70. data/maps/edifice.ifm +158 -0
  71. data/maps/frozen.ifm +126 -0
  72. data/maps/glow.ifm +101 -0
  73. data/maps/library.ifm +93 -0
  74. data/maps/mindelec.ifm +89 -0
  75. data/maps/minster.ifm +234 -0
  76. data/maps/muse.ifm +154 -0
  77. data/maps/paperchase.ifm +110 -0
  78. data/maps/space_st.ifm +104 -0
  79. data/maps/stationfall.ifm +320 -0
  80. data/maps/theatre.ifm +182 -0
  81. data/maps/toonesia.ifm +54 -0
  82. data/maps/tortoise.ifm +72 -0
  83. data/maps/vgame.ifm +219 -0
  84. data/maps/weather.ifm +98 -0
  85. data/maps/windhall.ifm +154 -0
  86. data/maps/zebulon.ifm +68 -0
  87. metadata +144 -0
data/maps/theatre.ifm ADDED
@@ -0,0 +1,182 @@
1
+ # IFM Map for "Theatre" by Brendon Wyber
2
+ # This file written by Dave Chapeskie <dchapes@ddm.crosswinds.net>
3
+ #
4
+ # $Id: theatre.ifm,v 1.3 2003/01/11 21:29:21 dchapes Exp $
5
+
6
+ title "Theatre";
7
+
8
+ ########################################################################
9
+ map "Main Areas";
10
+
11
+ room "Outside the Theatre" start exit w e;
12
+ room "Theatre Lobby" tag Lobby dir n;
13
+ item "posters";
14
+ room "to Staircase Landing" tag JoinLobby dir n go up style puzzle;
15
+ room "Cloakroom" dir ne from Lobby;
16
+ item "hooks";
17
+ room "to Secret Stairway" tag JoinCloak dir s go down style puzzle special;
18
+
19
+ room "Manager's Office" tag Office dir nw from Lobby;
20
+ item "desk";
21
+ item "papers";
22
+ item "metal safe";
23
+ room "Basement" dir sw go down;
24
+ item "boxes";
25
+ item "barrels";
26
+ item "electrical panel";
27
+ item "loose page";
28
+ item "pager";
29
+
30
+ room "Sealed Up Ticket Booth" dir s from Office style special;
31
+
32
+ room "Cramped Hallway" tag Cramped_Hall dir n from Office;
33
+ item "boxes of junk";
34
+ item "loose page";
35
+ room "Narrow Hallway" dir n;
36
+ item "boxes";
37
+ item "carpet rolls";
38
+ item "body" hidden;
39
+ room "End of Hallway" dir n style special exit w;
40
+ item "boxes";
41
+ item "loose page";
42
+ room "Alley Courtyard" dir n ne;
43
+ item "rubish bin";
44
+
45
+
46
+ room "Tight Stairway" dir w from Cramped_Hall;
47
+ room "Centre of Long Corridor" tag CCor dir w;
48
+ room "Costume Room" dir w;
49
+ item "costumes";
50
+ item "gas mask";
51
+ item "mannequins";
52
+ room "South End of Long Corridor" tag SCor dir s from CCor;
53
+ room "Prop Room" tag Prop_Room dir s s s;
54
+ room "Music Room" dir w from SCor;
55
+ item "piano";
56
+ item "sheet of music";
57
+
58
+ room "North End of Long Corridor" tag NCor dir n from CCor;
59
+ room "Sick Bay" dir n;
60
+ item "bed";
61
+ item "letter";
62
+ item "glass vial";
63
+ item "medical cabinet";
64
+ room "Guest Star Room" tag Guest_Room dir w from NCor;
65
+ item "four-poster bed";
66
+ item "fireplace";
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+ room "Theatre Roof" dir nw go up;
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+ item "crow";
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+ room "to Streat Balcony" tag JoinRoof dir sw go down style puzzle special;
70
+ room "Sealedoff Office" dir sw from Guest_Room go down;
71
+ item "fireplace";
72
+ item "coffin";
73
+ room "Boiler Room" dir s go down;
74
+ item "boiler";
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+ item "coal bin";
76
+ item "wooden chest";
77
+
78
+
79
+ room "Southern End of Attic" dir w from Prop_Room go up style special;
80
+ item "two loose pages";
81
+ room "Attic Above Theatre" dir n;
82
+ item "winch";
83
+ room "Attic Observatory" dir n;
84
+ item "window";
85
+ item "telescope";
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+
87
+ ########################################################################
88
+ map "Second Floor";
89
+
90
+ room "to Theatre Lobby" join JoinLobby style puzzle;
91
+ room "Staircase Landing" tag Landing dir n go up;
92
+ item "huge portrait";
93
+ room "Secret Gallery" dir n style special;
94
+ item "pictures";
95
+ item "loose page";
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+ item "camera";
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+ room "Western Landing" tag WLanding dir w from Landing;
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+ room "Southern Landing" dir s se;
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+ item "heavy curtains";
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+ room "Eastern Landing" tag ELanding dir ne n link Landing;
101
+
102
+ room "Western Theatre Aisle" tag WAisle dir n n from WLanding;
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+ room "Eastern Theatre Aisle" tag EAisle dir e e link ELanding;
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+ room "Stage" tag Stage dir n nw style special;
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+ link WAisle to Stage dir n style special;
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+ item "spiders";
107
+ item "cobwebs";
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+ room "Back Stage" dir n;
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+ item "ropes";
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+ item "loose page";
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+ room "Up the Ropes" dir n go up;
112
+ room "Dressing Room" dir w;
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+ item "scuff marks";
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+ item "old locker";
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+
116
+ room "Orchestra Pit" dir s from Stage;
117
+ room "Pit Cupboards" dir e e;
118
+ room "Dark Place" dir e style special;
119
+ room "Under the Stage" dir nw;
120
+ item "small items";
121
+ item "loose page";
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+
123
+ room "Eastern Stairway" dir e from ELanding;
124
+ room "Eastern Balcony" dir n;# go up;
125
+ room "Western Balcony" dir w nw sw w style special;
126
+ item "bricked-up doorway";
127
+ room "Back Wall" dir nw;
128
+ item "loose page";
129
+ room "Wall with Large Hole" dir s;
130
+ room "Secret Library" tag Library dir w;
131
+ item "bookcases";
132
+ item "books";
133
+ room "Reading Recess" dir n;
134
+ item "two loose pages";
135
+ room "South End of the Library" dir s from Library;
136
+ item "bookcases";
137
+ item "ropes";
138
+ item "nest";
139
+ item "slug";
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+ room "Street Balcony" dir w style special;
141
+ room "to Theatre Roof" dir n go up style puzzle join JoinRoof;
142
+
143
+ ########################################################################
144
+ map "Secret Underground";
145
+
146
+ room "to Cloak Room" join JoinCloak style puzzle;
147
+ room "Secret Stairway" dir s go down;
148
+ item "loose page";
149
+ room "Underground Passage" dir s go down;
150
+ item "iron door";
151
+ room "Above the Pit" dir e style special;
152
+ item "pit";
153
+ item "loose page";
154
+ room "Inside Pit" dir s go in style special;
155
+ room "Tunnel Junction" tag Junction dir e;
156
+ item "loose page";
157
+ room "Mine Shaft" dir sw exit nw n w e sw s se;
158
+ room "Deep in the Mines" dir s go down;
159
+ item "large cage";
160
+ item "goblin creature";
161
+
162
+ room "Western End of Sewer" dir se from Junction;
163
+ item "sluice gate";
164
+ room "Centre of Sewer" tag Sewer dir e;
165
+ room "Metal Platform" dir n;
166
+ item "rusty lever";
167
+ room "Eastern End of Sewer" dir e from Sewer;
168
+ room "Rats Nest" dir se;
169
+ item "rats";
170
+ room "Witch's Lair" dir se;
171
+ item "cauldron";
172
+ item "statue";
173
+ item "dager";
174
+ item "loose page";
175
+
176
+ room "Old Hallway" dir ne from Junction;
177
+ room "Ceremony Room" dir ne oneway;
178
+ room "Outside the Burning Mansion" dir e e style special oneway exit s;
179
+ room "" dir n;
180
+ room "Wine Cellar" dir se go down;
181
+
182
+ # EOF
data/maps/toonesia.ifm ADDED
@@ -0,0 +1,54 @@
1
+ ########################################################################
2
+ # IFM map for "Toonesia" by Jacob Weinstein
3
+ # This file written by Glenn Hutchings <zondo@hunting2.demon.co.uk>
4
+ #
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+ # $Id: toonesia.ifm,v 1.2 2003/01/11 21:29:21 dchapes Exp $
6
+ #
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+ # Status: Map complete, no tasks, item notes
8
+ ########################################################################
9
+
10
+ title "Toonesia";
11
+
12
+ ########################################################################
13
+
14
+ room "Bare Cell";
15
+ item "crayon" note "Draws the door";
16
+ item "blindfold" note "Wear it to walk in mid-air";
17
+ item "note";
18
+
19
+ room "Middle of the Woods" dir s style special tag Middle;
20
+ item "sign" note "Show it to Dizzy";
21
+
22
+ room "In the Woods" dir s;
23
+
24
+ room "Edge of the Woods" dir nw link Middle tag Edge;
25
+ item "tasmanian devil";
26
+
27
+ room "Outside the Mine" dir n n tag Outside_Mine;
28
+ item "Dizzy Duck";
29
+
30
+ room "Edge of a Cliff" dir w from Edge;
31
+
32
+ room "Hanging in Mid-Air" dir w;
33
+
34
+ room "Atop a Narrow Mesa" dir w s;
35
+ item "gun" note "Show it to Dizzy";
36
+
37
+ room "Hanging in Mid-Air" dir e;
38
+
39
+ room "Side of a Ledge" dir e;
40
+
41
+ room "Inside Bud's Warren" dir e tag Warren;
42
+ item "Hawaiian shirt";
43
+ item "baseball cap";
44
+ item "cologne bottle" note "Wear cologne to avoid devil";
45
+ item "lettuce sandwich";
46
+ item "steak" note "Cook it on stove";
47
+
48
+ link Warren to Edge go up style special;
49
+
50
+ room "Inside the Mine" dir e from Outside_Mine;
51
+ item "lamp" note "Rub it twice for helmet";
52
+ item "magic helmet" note "Makes winds blow";
53
+
54
+ ########################################################################
data/maps/tortoise.ifm ADDED
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1
+ ########################################################################
2
+ # IFM map for "The Lesson of the Tortoise" by G. Kevin Wilson
3
+ # This file written by Glenn Hutchings <zondo@hunting2.demon.co.uk>
4
+ #
5
+ # $Id: tortoise.ifm,v 1.1 1999/05/13 14:17:46 dchapes Exp $
6
+ #
7
+ # Status: Map and tasks complete. Requires IFM version 3 or greater.
8
+ ########################################################################
9
+
10
+ title "The Lesson of the Tortoise";
11
+
12
+ item "hoe" tag hoe;
13
+
14
+ ########################################################################
15
+
16
+ room "The Road Home" exit n;
17
+ item "tortoise";
18
+ task "Flip tortoise" score 1;
19
+
20
+ room "Outside Your Home" dir s tag Outside;
21
+ item "serpent";
22
+ task "Hit serpent with hoe" need hoe score 1;
23
+
24
+ room "Downstairs" dir e tag Downstairs;
25
+ item "shrine";
26
+ task "Tell Min to give the pebble" cmd "min, give wang li the pebble"
27
+ after goto_wang_li;
28
+ task "Tell Wang Li what happened" after last cmd "talk to wang li"
29
+ score 1 finish;
30
+
31
+ room "The Kitchen" dir s tag Kitchen;
32
+ item "cooking pot";
33
+ task "Throw pebble at Min" after become_fish need pebble lose it;
34
+ task "Talk to Min" after last score 1;
35
+ task "Tell Min to go to Wang Li" after last cmd "min, get bucket"
36
+ cmd "min, go north" tag goto_wang_li
37
+ goto Downstairs;
38
+
39
+ room "Your Garden" dir s tag Garden;
40
+ item "pond";
41
+ link last to Outside dir w;
42
+ item "tortoise" hidden note "Moves here (eventually)";
43
+ task "Talk to tortoise" after escape drop all tag become_fish
44
+ score 1;
45
+ task "Pick up the pebble" after last give pebble;
46
+ task "Wait for your moment" after last cmd "wait" 6 goto Kitchen;
47
+
48
+ room "Your Bedroom" dir n from Downstairs go up;
49
+ item "bed";
50
+ task "Get punched by Long Gen" cmd none drop all goto Cellar;
51
+
52
+ room "The Cellar" dir e from Kitchen nolink tag Cellar;
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+ item "chest";
54
+ task "Open chest";
55
+ item "puzzle box" tag box hidden after last;
56
+ task "Open box" need box cmd "Press sun"
57
+ cmd "Press moon" cmd "Press sun"
58
+ cmd "Pull panel";
59
+ item "fortune cookie" hidden after last tag cookie;
60
+ task "Open cookie" need cookie lose it give pebble
61
+ tag vision score 1;
62
+ item "magic pebble" hidden tag pebble;
63
+ task "Scrape stone with chopstick" after vision need chopstick lose it
64
+ tag escape score 1;
65
+ link last to Garden dir s oneway after last;
66
+
67
+ room "The Cellar" dir e;
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+ item "wedding dress";
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+ task "Unfold dress";
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+ item "chopstick" hidden after last tag chopstick;
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+
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+ ########################################################################
data/maps/vgame.ifm ADDED
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+ # IFM Map for "Varicella" by Adam Cadre
2
+ # Based on Version 1.14 (31 August 1999) / Serial number 9339
3
+ #
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+ # This file writen by Dave Chapeskie <dchapes@ddm.crosswinds.net>
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+ #
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+ # $Id: vgame.ifm,v 1.3 2003/01/11 20:32:36 dchapes Exp $
7
+ #
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+
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+ # Mark the starting location
10
+ room_border_width = 2 in style Start;
11
+
12
+
13
+ title "Varicella";
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+
15
+ ########################################################################
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+ # Starting items
17
+ item "letter";
18
+ item "master key" keep note "also records information";
19
+ # Clothing
20
+ item "shirt";
21
+ item "doublet";
22
+ item "jerkin";
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+ item "hose";
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+ item "knee-breeches";
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+ item "cloak";
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+ item "shoes";
27
+ item "hat";
28
+
29
+
30
+ ########################################################################
31
+ map "Palazzo del Piemonte, Bottom Level";
32
+
33
+ room "Salon" tag Salon style Start start
34
+ note "view of western gardens";
35
+
36
+ room "Western Ballroom" tag W_Ballroom dir e;
37
+
38
+ room "Northwest Tower Antechamber" tag NW_ante_low dir n;
39
+ room "Dining Hall" tag Dining_Hall dir e;
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+ item "armor";
41
+
42
+ room "Northeast Tower Antechamber" tag NE_ante_low dir e;
43
+ room "Eastern Ballroom" tag E_Ballroom dir s;
44
+ item "fresco";
45
+
46
+ room "Southeast Tower Antechamber" tag SE_ante_low dir s;
47
+ room "Grand Foyer" tag Foyer dir w exit s;
48
+
49
+ room "Southwest Tower Antechamber" tag SW_ante_low dir w link W_Ballroom;
50
+
51
+ room "Palace Kitchen" dir n from Dining_Hall exit n;
52
+ item "refrigerator";
53
+ item "guard";
54
+ item "chef";
55
+
56
+ room "Palace Courtyard" dir e from W_Ballroom link E_Ballroom;
57
+ item "Prince Louis";
58
+
59
+ room "Palace Chapel" dir e from E_Ballroom;
60
+ item "guard";
61
+ room "Christ Minister's Quarters" dir s;
62
+ item "cot";
63
+ item "desk";
64
+ item "crucifix";
65
+ item "math textbook";
66
+ item "history textbook";
67
+
68
+
69
+ room "Northwest Tower, Bottom Level" tag NW_lower dir nw from NW_ante_low;
70
+ room "Northeast Tower, Bottom Level" tag NE_lower dir ne from NE_ante_low;
71
+ room "Southwest Tower, Bottom Level" tag SW_lower dir sw from SW_ante_low;
72
+ room "Southeast Tower, Bottom Level" tag SE_lower dir se from SE_ante_low;
73
+
74
+ ########################################################################
75
+ map "Palazzo del Piemonte, Middle Level";
76
+
77
+ room "Northwest Tower, Middle Level" tag NW_middle;
78
+ join NW_lower to NW_middle go up;
79
+
80
+ room "Northwest Tower Antechamber" tag NW_ante_mid dir se;
81
+ room "Throne Room" tag Throne dir e exit n e;
82
+ item "throne";
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+ item "phone";
84
+ item "guard";
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+
86
+ room "Northeast Tower Antechamber" tag NE_ante_mid dir e;
87
+ room "Eastern Hall" tag E_Hall dir s;
88
+ item "guard";
89
+ item "turkey leg";
90
+ item "cooler";
91
+ item "balcony";
92
+
93
+ room "Southeast Tower Antechamber" tag SE_ante_mid dir s;
94
+ room "Southern Hall" tag S_Hall dir w;
95
+ item "carpet";
96
+ item "guard";
97
+
98
+ room "Southwest Tower Antechamber" tag SW_ante_mid dir w;
99
+
100
+ room "Western Hall" tag W_Hall dir n link NW_ante_mid;
101
+ item "carpet";
102
+ item "guard";
103
+ item "balcony";
104
+
105
+
106
+ room "Royal Quarters" dir n from Throne
107
+ note "view of nothern gardens";
108
+ item "medical rigging";
109
+
110
+ room "Coffers Minister's Quarters" dir e from E_Hall;
111
+ item "plastic dinosaur";
112
+ item "toy robot";
113
+ item "perpetual motion toy";
114
+ item "Newton's cradle";
115
+ item "malachite obelisk";
116
+ item "old coin";
117
+ item "pin board";
118
+ item "magnetic sculpture";
119
+ item "mini rock garden";
120
+ item "mini foam basketball";
121
+ item "mini basketball hoop";
122
+ item "mini pool table";
123
+
124
+ room "Interior Minister's Quarters" dir s from S_Hall;
125
+ item "desk";
126
+ item "test tube rack";
127
+ item "yellowish vial" hidden;
128
+ item "pinkish vial" hidden;
129
+
130
+ room "War Minister's Quarters" dir w from W_Hall;
131
+
132
+
133
+ room "Northeast Tower, Middle Level" tag NE_middle dir ne from NE_ante_mid;
134
+ join NE_lower to NE_middle go up;
135
+ room "Southwest Tower, Middle Level" tag SW_middle dir sw from SW_ante_mid;
136
+ join SW_lower to SW_middle go up;
137
+ room "Southeast Tower, Middle Level" tag SE_middle dir se from SE_ante_mid;
138
+ join SE_lower to SE_middle go up;
139
+
140
+ ########################################################################
141
+ map "Palazzo del Piemonte, Upper Level";
142
+
143
+ room "Northwest Tower, Top Level" tag NW_top;
144
+ join NW_middle to NW_top go up;
145
+ item "sleeping guard";
146
+ room "Palace Minister's Quarters" dir nw;
147
+ item "bed";
148
+ item "dresser";
149
+ item "hair oil";
150
+ item "hand lotion";
151
+ item "oil painting";
152
+ item "panel" hidden;
153
+ item "white cable" hidden;
154
+ item "black cable" hidden;
155
+ item "money" hidden;
156
+ item "dagger" hidden;
157
+ # Surveillance dial settings:
158
+ # 0 Grand Foyer
159
+ # 1 Throne Room
160
+ # 2 Palace Chapel
161
+ # 3 Courtyard
162
+ # 4 Dining Hall
163
+ # 5 Salon
164
+ # 6 Palace Kitchen
165
+ # 7 Western Ballroom
166
+ # 8 Eastern Ballroom
167
+ # 9 Western Hall
168
+ # 10 Eastern Hall
169
+ # 11 Southern Hall
170
+ # 12 Western Balcony
171
+ # 13 Eastern Balcony
172
+ # 14 Royal Quarters
173
+ # 15 War Minister's Quarters (disabled)
174
+ # 16 Coffers Minister's Quarters
175
+ # 17 Christ Minister's Quarters
176
+ # 18 Interior Minister's Quarters
177
+ # 19 Prince Louis' Quarters
178
+ # 20 Miss Sierra's Quarters
179
+ # 21 Palace Asylum
180
+ # 22 NW Tower Antechamber, Lower level
181
+ # 23 NW Tower Antechamber, Upper level
182
+ # 24 NW Tower, Bottom level
183
+ # 25 NW Tower, Middle level
184
+ # 26 NW Tower, Top level
185
+ # 27 NE Tower Antechamber, Lower level
186
+ # 28 NE Tower Antechamber, Upper level
187
+ # 29 NE Tower, Bottom level
188
+ # 30 NE Tower, Middle level
189
+ # 31 NE Tower, Top level
190
+ # 32 SW Tower Antechamber, Lower level
191
+ # 33 SW Tower Antechamber, Upper level
192
+ # 34 SW Tower, Bottom level
193
+ # 35 SW Tower, Middle level
194
+ # 36 SW Tower, Top level
195
+ # 37 SE Tower Antechamber, Lower level
196
+ # 38 SE Tower Antechamber, Upper level
197
+ # 39 SE Tower, Bottom level
198
+ # 40 SE Tower, Middle level
199
+ # 41 SE Tower, Top level
200
+ # 42 Northern Gardens
201
+ # 43 Western Gardens
202
+ # 44 Eastern Gardens
203
+ # 45 Southern Gardens
204
+
205
+
206
+ room "Northeast Tower, Top Level" tag NE_top dir e 4 from NW_top nolink;
207
+ join NE_middle to NE_top go up;
208
+ room "Miss Sierra's Quarters" dir ne;
209
+
210
+ room "Southwest Tower, Top Level" tag SW_top dir s 4 from NW_top nolink;
211
+ join SW_middle to SW_top go up;
212
+ item "guard";
213
+ room "Prince Louis's Quarters" dir sw from SW_top;
214
+
215
+ room "Southeast Tower, Top Level" tag SE_top dir s 4 from NE_top nolink;
216
+ join SE_middle to SE_top go up;
217
+ room "Palace Asylum" dir se;
218
+
219
+ # EOF