ifmapper 0.5
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- data/HISTORY.txt +2 -0
- data/IFMapper.gemspec +21 -0
- data/IFMapper.rb +27 -0
- data/icons/copy.png +0 -0
- data/icons/cut.png +0 -0
- data/icons/filenew.png +0 -0
- data/icons/fileopen.png +0 -0
- data/icons/filesave.png +0 -0
- data/icons/filesaveas.png +0 -0
- data/icons/help.png +0 -0
- data/icons/kill.png +0 -0
- data/icons/nextpage.png +0 -0
- data/icons/paste.png +0 -0
- data/icons/prevpage.png +0 -0
- data/icons/printicon.png +0 -0
- data/icons/redo.png +0 -0
- data/icons/saveas.png +0 -0
- data/icons/undo.png +0 -0
- data/icons/winapp.png +0 -0
- data/icons/zoom.png +0 -0
- data/lib/IFMapper/Connection.rb +63 -0
- data/lib/IFMapper/FXAboutDialogBox.rb +32 -0
- data/lib/IFMapper/FXConnection.rb +283 -0
- data/lib/IFMapper/FXConnectionDialogBox.rb +126 -0
- data/lib/IFMapper/FXMap.rb +1614 -0
- data/lib/IFMapper/FXMapDialogBox.rb +51 -0
- data/lib/IFMapper/FXMapFileDialog.rb +29 -0
- data/lib/IFMapper/FXMapperSettings.rb +45 -0
- data/lib/IFMapper/FXMapperWindow.rb +1051 -0
- data/lib/IFMapper/FXPage.rb +24 -0
- data/lib/IFMapper/FXPageDialogBox.rb +38 -0
- data/lib/IFMapper/FXRoom.rb +218 -0
- data/lib/IFMapper/FXRoomDialogBox.rb +119 -0
- data/lib/IFMapper/FXSearchDialogBox.rb +51 -0
- data/lib/IFMapper/FXSpline.rb +54 -0
- data/lib/IFMapper/FXWarningBox.rb +45 -0
- data/lib/IFMapper/IFMReader.rb +613 -0
- data/lib/IFMapper/Map.rb +110 -0
- data/lib/IFMapper/PDFMapExporter.rb +315 -0
- data/lib/IFMapper/Page.rb +158 -0
- data/lib/IFMapper/Room.rb +104 -0
- data/maps/Bureaucracy.ifm +75 -0
- data/maps/Hollywood_Hijinx.ifm +149 -0
- data/maps/Jigsaw.ifm +806 -0
- data/maps/LGOP.ifm +705 -0
- data/maps/Mercy.ifm +76 -0
- data/maps/Planetfall.ifm +186 -0
- data/maps/Plundered_Hearts.ifm +251 -0
- data/maps/Ralph.ifm +50 -0
- data/maps/Robots_of_Dawn.ifm +224 -0
- data/maps/Seastalker.ifm +149 -0
- data/maps/Sherlock.ifm +209 -0
- data/maps/SoFar.ifm +72 -0
- data/maps/Starcross.ifm +170 -0
- data/maps/Suspended.ifm +82 -0
- data/maps/Wishbringer.ifm +277 -0
- data/maps/Wishbringer2.ifm +246 -0
- data/maps/Zork1.ifm +410 -0
- data/maps/Zork2.ifm +150 -0
- data/maps/Zork3.ifm +136 -0
- data/maps/Zork_Zero.ifm +557 -0
- data/maps/anchor.ifm +645 -0
- data/maps/atrox.ifm +134 -0
- data/maps/awaken.ifm +116 -0
- data/maps/babel.ifm +279 -0
- data/maps/bse.ifm +150 -0
- data/maps/change.ifm +128 -0
- data/maps/curses.ifm +307 -0
- data/maps/curves.ifm +529 -0
- data/maps/edifice.ifm +158 -0
- data/maps/frozen.ifm +126 -0
- data/maps/glow.ifm +101 -0
- data/maps/library.ifm +93 -0
- data/maps/mindelec.ifm +89 -0
- data/maps/minster.ifm +234 -0
- data/maps/muse.ifm +154 -0
- data/maps/paperchase.ifm +110 -0
- data/maps/space_st.ifm +104 -0
- data/maps/stationfall.ifm +320 -0
- data/maps/theatre.ifm +182 -0
- data/maps/toonesia.ifm +54 -0
- data/maps/tortoise.ifm +72 -0
- data/maps/vgame.ifm +219 -0
- data/maps/weather.ifm +98 -0
- data/maps/windhall.ifm +154 -0
- data/maps/zebulon.ifm +68 -0
- metadata +144 -0
data/maps/theatre.ifm
ADDED
@@ -0,0 +1,182 @@
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# IFM Map for "Theatre" by Brendon Wyber
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# This file written by Dave Chapeskie <dchapes@ddm.crosswinds.net>
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#
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# $Id: theatre.ifm,v 1.3 2003/01/11 21:29:21 dchapes Exp $
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title "Theatre";
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########################################################################
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map "Main Areas";
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room "Outside the Theatre" start exit w e;
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room "Theatre Lobby" tag Lobby dir n;
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item "posters";
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14
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room "to Staircase Landing" tag JoinLobby dir n go up style puzzle;
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room "Cloakroom" dir ne from Lobby;
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item "hooks";
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room "to Secret Stairway" tag JoinCloak dir s go down style puzzle special;
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room "Manager's Office" tag Office dir nw from Lobby;
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item "desk";
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item "papers";
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item "metal safe";
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room "Basement" dir sw go down;
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24
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item "boxes";
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item "barrels";
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item "electrical panel";
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item "loose page";
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item "pager";
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room "Sealed Up Ticket Booth" dir s from Office style special;
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room "Cramped Hallway" tag Cramped_Hall dir n from Office;
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item "boxes of junk";
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item "loose page";
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room "Narrow Hallway" dir n;
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item "boxes";
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item "carpet rolls";
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item "body" hidden;
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room "End of Hallway" dir n style special exit w;
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item "boxes";
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item "loose page";
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room "Alley Courtyard" dir n ne;
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item "rubish bin";
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room "Tight Stairway" dir w from Cramped_Hall;
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room "Centre of Long Corridor" tag CCor dir w;
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room "Costume Room" dir w;
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item "costumes";
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item "gas mask";
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item "mannequins";
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room "South End of Long Corridor" tag SCor dir s from CCor;
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room "Prop Room" tag Prop_Room dir s s s;
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room "Music Room" dir w from SCor;
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item "piano";
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item "sheet of music";
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+
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room "North End of Long Corridor" tag NCor dir n from CCor;
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room "Sick Bay" dir n;
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item "bed";
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item "letter";
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item "glass vial";
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item "medical cabinet";
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room "Guest Star Room" tag Guest_Room dir w from NCor;
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item "four-poster bed";
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item "fireplace";
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room "Theatre Roof" dir nw go up;
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item "crow";
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room "to Streat Balcony" tag JoinRoof dir sw go down style puzzle special;
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room "Sealedoff Office" dir sw from Guest_Room go down;
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item "fireplace";
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item "coffin";
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room "Boiler Room" dir s go down;
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item "boiler";
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item "coal bin";
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item "wooden chest";
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room "Southern End of Attic" dir w from Prop_Room go up style special;
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item "two loose pages";
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room "Attic Above Theatre" dir n;
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item "winch";
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room "Attic Observatory" dir n;
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item "window";
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item "telescope";
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+
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########################################################################
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map "Second Floor";
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room "to Theatre Lobby" join JoinLobby style puzzle;
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room "Staircase Landing" tag Landing dir n go up;
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item "huge portrait";
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room "Secret Gallery" dir n style special;
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item "pictures";
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item "loose page";
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item "camera";
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room "Western Landing" tag WLanding dir w from Landing;
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room "Southern Landing" dir s se;
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item "heavy curtains";
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room "Eastern Landing" tag ELanding dir ne n link Landing;
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room "Western Theatre Aisle" tag WAisle dir n n from WLanding;
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room "Eastern Theatre Aisle" tag EAisle dir e e link ELanding;
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room "Stage" tag Stage dir n nw style special;
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link WAisle to Stage dir n style special;
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item "spiders";
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item "cobwebs";
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room "Back Stage" dir n;
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item "ropes";
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item "loose page";
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room "Up the Ropes" dir n go up;
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room "Dressing Room" dir w;
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item "scuff marks";
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item "old locker";
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room "Orchestra Pit" dir s from Stage;
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room "Pit Cupboards" dir e e;
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room "Dark Place" dir e style special;
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room "Under the Stage" dir nw;
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item "small items";
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item "loose page";
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room "Eastern Stairway" dir e from ELanding;
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room "Eastern Balcony" dir n;# go up;
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room "Western Balcony" dir w nw sw w style special;
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item "bricked-up doorway";
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room "Back Wall" dir nw;
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item "loose page";
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room "Wall with Large Hole" dir s;
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room "Secret Library" tag Library dir w;
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item "bookcases";
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item "books";
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room "Reading Recess" dir n;
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item "two loose pages";
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room "South End of the Library" dir s from Library;
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item "bookcases";
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item "ropes";
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item "nest";
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item "slug";
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room "Street Balcony" dir w style special;
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room "to Theatre Roof" dir n go up style puzzle join JoinRoof;
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########################################################################
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map "Secret Underground";
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room "to Cloak Room" join JoinCloak style puzzle;
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room "Secret Stairway" dir s go down;
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item "loose page";
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room "Underground Passage" dir s go down;
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item "iron door";
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room "Above the Pit" dir e style special;
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item "pit";
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item "loose page";
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room "Inside Pit" dir s go in style special;
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room "Tunnel Junction" tag Junction dir e;
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item "loose page";
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room "Mine Shaft" dir sw exit nw n w e sw s se;
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room "Deep in the Mines" dir s go down;
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item "large cage";
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item "goblin creature";
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room "Western End of Sewer" dir se from Junction;
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item "sluice gate";
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room "Centre of Sewer" tag Sewer dir e;
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room "Metal Platform" dir n;
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item "rusty lever";
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room "Eastern End of Sewer" dir e from Sewer;
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room "Rats Nest" dir se;
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item "rats";
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room "Witch's Lair" dir se;
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item "cauldron";
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item "statue";
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item "dager";
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item "loose page";
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room "Old Hallway" dir ne from Junction;
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room "Ceremony Room" dir ne oneway;
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room "Outside the Burning Mansion" dir e e style special oneway exit s;
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room "" dir n;
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room "Wine Cellar" dir se go down;
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# EOF
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data/maps/toonesia.ifm
ADDED
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########################################################################
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# IFM map for "Toonesia" by Jacob Weinstein
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# This file written by Glenn Hutchings <zondo@hunting2.demon.co.uk>
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#
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# $Id: toonesia.ifm,v 1.2 2003/01/11 21:29:21 dchapes Exp $
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#
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# Status: Map complete, no tasks, item notes
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########################################################################
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title "Toonesia";
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########################################################################
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room "Bare Cell";
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item "crayon" note "Draws the door";
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item "blindfold" note "Wear it to walk in mid-air";
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item "note";
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room "Middle of the Woods" dir s style special tag Middle;
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item "sign" note "Show it to Dizzy";
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room "In the Woods" dir s;
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room "Edge of the Woods" dir nw link Middle tag Edge;
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item "tasmanian devil";
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room "Outside the Mine" dir n n tag Outside_Mine;
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item "Dizzy Duck";
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room "Edge of a Cliff" dir w from Edge;
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room "Hanging in Mid-Air" dir w;
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room "Atop a Narrow Mesa" dir w s;
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item "gun" note "Show it to Dizzy";
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room "Hanging in Mid-Air" dir e;
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room "Side of a Ledge" dir e;
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room "Inside Bud's Warren" dir e tag Warren;
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item "Hawaiian shirt";
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item "baseball cap";
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item "cologne bottle" note "Wear cologne to avoid devil";
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item "lettuce sandwich";
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item "steak" note "Cook it on stove";
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link Warren to Edge go up style special;
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room "Inside the Mine" dir e from Outside_Mine;
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item "lamp" note "Rub it twice for helmet";
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item "magic helmet" note "Makes winds blow";
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########################################################################
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data/maps/tortoise.ifm
ADDED
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########################################################################
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# IFM map for "The Lesson of the Tortoise" by G. Kevin Wilson
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# This file written by Glenn Hutchings <zondo@hunting2.demon.co.uk>
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#
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# $Id: tortoise.ifm,v 1.1 1999/05/13 14:17:46 dchapes Exp $
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#
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# Status: Map and tasks complete. Requires IFM version 3 or greater.
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########################################################################
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title "The Lesson of the Tortoise";
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item "hoe" tag hoe;
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########################################################################
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room "The Road Home" exit n;
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item "tortoise";
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task "Flip tortoise" score 1;
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room "Outside Your Home" dir s tag Outside;
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item "serpent";
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task "Hit serpent with hoe" need hoe score 1;
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room "Downstairs" dir e tag Downstairs;
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item "shrine";
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task "Tell Min to give the pebble" cmd "min, give wang li the pebble"
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after goto_wang_li;
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task "Tell Wang Li what happened" after last cmd "talk to wang li"
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score 1 finish;
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room "The Kitchen" dir s tag Kitchen;
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item "cooking pot";
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task "Throw pebble at Min" after become_fish need pebble lose it;
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task "Talk to Min" after last score 1;
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task "Tell Min to go to Wang Li" after last cmd "min, get bucket"
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cmd "min, go north" tag goto_wang_li
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goto Downstairs;
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room "Your Garden" dir s tag Garden;
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item "pond";
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link last to Outside dir w;
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item "tortoise" hidden note "Moves here (eventually)";
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task "Talk to tortoise" after escape drop all tag become_fish
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score 1;
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task "Pick up the pebble" after last give pebble;
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task "Wait for your moment" after last cmd "wait" 6 goto Kitchen;
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room "Your Bedroom" dir n from Downstairs go up;
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item "bed";
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task "Get punched by Long Gen" cmd none drop all goto Cellar;
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room "The Cellar" dir e from Kitchen nolink tag Cellar;
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item "chest";
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task "Open chest";
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item "puzzle box" tag box hidden after last;
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task "Open box" need box cmd "Press sun"
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cmd "Press moon" cmd "Press sun"
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cmd "Pull panel";
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item "fortune cookie" hidden after last tag cookie;
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task "Open cookie" need cookie lose it give pebble
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tag vision score 1;
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item "magic pebble" hidden tag pebble;
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task "Scrape stone with chopstick" after vision need chopstick lose it
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tag escape score 1;
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link last to Garden dir s oneway after last;
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room "The Cellar" dir e;
|
68
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+
item "wedding dress";
|
69
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+
task "Unfold dress";
|
70
|
+
item "chopstick" hidden after last tag chopstick;
|
71
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+
|
72
|
+
########################################################################
|
data/maps/vgame.ifm
ADDED
@@ -0,0 +1,219 @@
|
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1
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+
# IFM Map for "Varicella" by Adam Cadre
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2
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+
# Based on Version 1.14 (31 August 1999) / Serial number 9339
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3
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+
#
|
4
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+
# This file writen by Dave Chapeskie <dchapes@ddm.crosswinds.net>
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5
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+
#
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6
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+
# $Id: vgame.ifm,v 1.3 2003/01/11 20:32:36 dchapes Exp $
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#
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8
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+
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9
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# Mark the starting location
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room_border_width = 2 in style Start;
|
11
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+
|
12
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+
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13
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title "Varicella";
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14
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+
|
15
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########################################################################
|
16
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# Starting items
|
17
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item "letter";
|
18
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+
item "master key" keep note "also records information";
|
19
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+
# Clothing
|
20
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+
item "shirt";
|
21
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+
item "doublet";
|
22
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+
item "jerkin";
|
23
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+
item "hose";
|
24
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+
item "knee-breeches";
|
25
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+
item "cloak";
|
26
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+
item "shoes";
|
27
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+
item "hat";
|
28
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+
|
29
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+
|
30
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+
########################################################################
|
31
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+
map "Palazzo del Piemonte, Bottom Level";
|
32
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+
|
33
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+
room "Salon" tag Salon style Start start
|
34
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+
note "view of western gardens";
|
35
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+
|
36
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+
room "Western Ballroom" tag W_Ballroom dir e;
|
37
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+
|
38
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+
room "Northwest Tower Antechamber" tag NW_ante_low dir n;
|
39
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+
room "Dining Hall" tag Dining_Hall dir e;
|
40
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+
item "armor";
|
41
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+
|
42
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+
room "Northeast Tower Antechamber" tag NE_ante_low dir e;
|
43
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+
room "Eastern Ballroom" tag E_Ballroom dir s;
|
44
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+
item "fresco";
|
45
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+
|
46
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+
room "Southeast Tower Antechamber" tag SE_ante_low dir s;
|
47
|
+
room "Grand Foyer" tag Foyer dir w exit s;
|
48
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+
|
49
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+
room "Southwest Tower Antechamber" tag SW_ante_low dir w link W_Ballroom;
|
50
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+
|
51
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+
room "Palace Kitchen" dir n from Dining_Hall exit n;
|
52
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+
item "refrigerator";
|
53
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+
item "guard";
|
54
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+
item "chef";
|
55
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+
|
56
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+
room "Palace Courtyard" dir e from W_Ballroom link E_Ballroom;
|
57
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+
item "Prince Louis";
|
58
|
+
|
59
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+
room "Palace Chapel" dir e from E_Ballroom;
|
60
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+
item "guard";
|
61
|
+
room "Christ Minister's Quarters" dir s;
|
62
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+
item "cot";
|
63
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+
item "desk";
|
64
|
+
item "crucifix";
|
65
|
+
item "math textbook";
|
66
|
+
item "history textbook";
|
67
|
+
|
68
|
+
|
69
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+
room "Northwest Tower, Bottom Level" tag NW_lower dir nw from NW_ante_low;
|
70
|
+
room "Northeast Tower, Bottom Level" tag NE_lower dir ne from NE_ante_low;
|
71
|
+
room "Southwest Tower, Bottom Level" tag SW_lower dir sw from SW_ante_low;
|
72
|
+
room "Southeast Tower, Bottom Level" tag SE_lower dir se from SE_ante_low;
|
73
|
+
|
74
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+
########################################################################
|
75
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+
map "Palazzo del Piemonte, Middle Level";
|
76
|
+
|
77
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+
room "Northwest Tower, Middle Level" tag NW_middle;
|
78
|
+
join NW_lower to NW_middle go up;
|
79
|
+
|
80
|
+
room "Northwest Tower Antechamber" tag NW_ante_mid dir se;
|
81
|
+
room "Throne Room" tag Throne dir e exit n e;
|
82
|
+
item "throne";
|
83
|
+
item "phone";
|
84
|
+
item "guard";
|
85
|
+
|
86
|
+
room "Northeast Tower Antechamber" tag NE_ante_mid dir e;
|
87
|
+
room "Eastern Hall" tag E_Hall dir s;
|
88
|
+
item "guard";
|
89
|
+
item "turkey leg";
|
90
|
+
item "cooler";
|
91
|
+
item "balcony";
|
92
|
+
|
93
|
+
room "Southeast Tower Antechamber" tag SE_ante_mid dir s;
|
94
|
+
room "Southern Hall" tag S_Hall dir w;
|
95
|
+
item "carpet";
|
96
|
+
item "guard";
|
97
|
+
|
98
|
+
room "Southwest Tower Antechamber" tag SW_ante_mid dir w;
|
99
|
+
|
100
|
+
room "Western Hall" tag W_Hall dir n link NW_ante_mid;
|
101
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+
item "carpet";
|
102
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+
item "guard";
|
103
|
+
item "balcony";
|
104
|
+
|
105
|
+
|
106
|
+
room "Royal Quarters" dir n from Throne
|
107
|
+
note "view of nothern gardens";
|
108
|
+
item "medical rigging";
|
109
|
+
|
110
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+
room "Coffers Minister's Quarters" dir e from E_Hall;
|
111
|
+
item "plastic dinosaur";
|
112
|
+
item "toy robot";
|
113
|
+
item "perpetual motion toy";
|
114
|
+
item "Newton's cradle";
|
115
|
+
item "malachite obelisk";
|
116
|
+
item "old coin";
|
117
|
+
item "pin board";
|
118
|
+
item "magnetic sculpture";
|
119
|
+
item "mini rock garden";
|
120
|
+
item "mini foam basketball";
|
121
|
+
item "mini basketball hoop";
|
122
|
+
item "mini pool table";
|
123
|
+
|
124
|
+
room "Interior Minister's Quarters" dir s from S_Hall;
|
125
|
+
item "desk";
|
126
|
+
item "test tube rack";
|
127
|
+
item "yellowish vial" hidden;
|
128
|
+
item "pinkish vial" hidden;
|
129
|
+
|
130
|
+
room "War Minister's Quarters" dir w from W_Hall;
|
131
|
+
|
132
|
+
|
133
|
+
room "Northeast Tower, Middle Level" tag NE_middle dir ne from NE_ante_mid;
|
134
|
+
join NE_lower to NE_middle go up;
|
135
|
+
room "Southwest Tower, Middle Level" tag SW_middle dir sw from SW_ante_mid;
|
136
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+
join SW_lower to SW_middle go up;
|
137
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+
room "Southeast Tower, Middle Level" tag SE_middle dir se from SE_ante_mid;
|
138
|
+
join SE_lower to SE_middle go up;
|
139
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+
|
140
|
+
########################################################################
|
141
|
+
map "Palazzo del Piemonte, Upper Level";
|
142
|
+
|
143
|
+
room "Northwest Tower, Top Level" tag NW_top;
|
144
|
+
join NW_middle to NW_top go up;
|
145
|
+
item "sleeping guard";
|
146
|
+
room "Palace Minister's Quarters" dir nw;
|
147
|
+
item "bed";
|
148
|
+
item "dresser";
|
149
|
+
item "hair oil";
|
150
|
+
item "hand lotion";
|
151
|
+
item "oil painting";
|
152
|
+
item "panel" hidden;
|
153
|
+
item "white cable" hidden;
|
154
|
+
item "black cable" hidden;
|
155
|
+
item "money" hidden;
|
156
|
+
item "dagger" hidden;
|
157
|
+
# Surveillance dial settings:
|
158
|
+
# 0 Grand Foyer
|
159
|
+
# 1 Throne Room
|
160
|
+
# 2 Palace Chapel
|
161
|
+
# 3 Courtyard
|
162
|
+
# 4 Dining Hall
|
163
|
+
# 5 Salon
|
164
|
+
# 6 Palace Kitchen
|
165
|
+
# 7 Western Ballroom
|
166
|
+
# 8 Eastern Ballroom
|
167
|
+
# 9 Western Hall
|
168
|
+
# 10 Eastern Hall
|
169
|
+
# 11 Southern Hall
|
170
|
+
# 12 Western Balcony
|
171
|
+
# 13 Eastern Balcony
|
172
|
+
# 14 Royal Quarters
|
173
|
+
# 15 War Minister's Quarters (disabled)
|
174
|
+
# 16 Coffers Minister's Quarters
|
175
|
+
# 17 Christ Minister's Quarters
|
176
|
+
# 18 Interior Minister's Quarters
|
177
|
+
# 19 Prince Louis' Quarters
|
178
|
+
# 20 Miss Sierra's Quarters
|
179
|
+
# 21 Palace Asylum
|
180
|
+
# 22 NW Tower Antechamber, Lower level
|
181
|
+
# 23 NW Tower Antechamber, Upper level
|
182
|
+
# 24 NW Tower, Bottom level
|
183
|
+
# 25 NW Tower, Middle level
|
184
|
+
# 26 NW Tower, Top level
|
185
|
+
# 27 NE Tower Antechamber, Lower level
|
186
|
+
# 28 NE Tower Antechamber, Upper level
|
187
|
+
# 29 NE Tower, Bottom level
|
188
|
+
# 30 NE Tower, Middle level
|
189
|
+
# 31 NE Tower, Top level
|
190
|
+
# 32 SW Tower Antechamber, Lower level
|
191
|
+
# 33 SW Tower Antechamber, Upper level
|
192
|
+
# 34 SW Tower, Bottom level
|
193
|
+
# 35 SW Tower, Middle level
|
194
|
+
# 36 SW Tower, Top level
|
195
|
+
# 37 SE Tower Antechamber, Lower level
|
196
|
+
# 38 SE Tower Antechamber, Upper level
|
197
|
+
# 39 SE Tower, Bottom level
|
198
|
+
# 40 SE Tower, Middle level
|
199
|
+
# 41 SE Tower, Top level
|
200
|
+
# 42 Northern Gardens
|
201
|
+
# 43 Western Gardens
|
202
|
+
# 44 Eastern Gardens
|
203
|
+
# 45 Southern Gardens
|
204
|
+
|
205
|
+
|
206
|
+
room "Northeast Tower, Top Level" tag NE_top dir e 4 from NW_top nolink;
|
207
|
+
join NE_middle to NE_top go up;
|
208
|
+
room "Miss Sierra's Quarters" dir ne;
|
209
|
+
|
210
|
+
room "Southwest Tower, Top Level" tag SW_top dir s 4 from NW_top nolink;
|
211
|
+
join SW_middle to SW_top go up;
|
212
|
+
item "guard";
|
213
|
+
room "Prince Louis's Quarters" dir sw from SW_top;
|
214
|
+
|
215
|
+
room "Southeast Tower, Top Level" tag SE_top dir s 4 from NE_top nolink;
|
216
|
+
join SE_middle to SE_top go up;
|
217
|
+
room "Palace Asylum" dir se;
|
218
|
+
|
219
|
+
# EOF
|