ifmapper 0.5
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- data/HISTORY.txt +2 -0
- data/IFMapper.gemspec +21 -0
- data/IFMapper.rb +27 -0
- data/icons/copy.png +0 -0
- data/icons/cut.png +0 -0
- data/icons/filenew.png +0 -0
- data/icons/fileopen.png +0 -0
- data/icons/filesave.png +0 -0
- data/icons/filesaveas.png +0 -0
- data/icons/help.png +0 -0
- data/icons/kill.png +0 -0
- data/icons/nextpage.png +0 -0
- data/icons/paste.png +0 -0
- data/icons/prevpage.png +0 -0
- data/icons/printicon.png +0 -0
- data/icons/redo.png +0 -0
- data/icons/saveas.png +0 -0
- data/icons/undo.png +0 -0
- data/icons/winapp.png +0 -0
- data/icons/zoom.png +0 -0
- data/lib/IFMapper/Connection.rb +63 -0
- data/lib/IFMapper/FXAboutDialogBox.rb +32 -0
- data/lib/IFMapper/FXConnection.rb +283 -0
- data/lib/IFMapper/FXConnectionDialogBox.rb +126 -0
- data/lib/IFMapper/FXMap.rb +1614 -0
- data/lib/IFMapper/FXMapDialogBox.rb +51 -0
- data/lib/IFMapper/FXMapFileDialog.rb +29 -0
- data/lib/IFMapper/FXMapperSettings.rb +45 -0
- data/lib/IFMapper/FXMapperWindow.rb +1051 -0
- data/lib/IFMapper/FXPage.rb +24 -0
- data/lib/IFMapper/FXPageDialogBox.rb +38 -0
- data/lib/IFMapper/FXRoom.rb +218 -0
- data/lib/IFMapper/FXRoomDialogBox.rb +119 -0
- data/lib/IFMapper/FXSearchDialogBox.rb +51 -0
- data/lib/IFMapper/FXSpline.rb +54 -0
- data/lib/IFMapper/FXWarningBox.rb +45 -0
- data/lib/IFMapper/IFMReader.rb +613 -0
- data/lib/IFMapper/Map.rb +110 -0
- data/lib/IFMapper/PDFMapExporter.rb +315 -0
- data/lib/IFMapper/Page.rb +158 -0
- data/lib/IFMapper/Room.rb +104 -0
- data/maps/Bureaucracy.ifm +75 -0
- data/maps/Hollywood_Hijinx.ifm +149 -0
- data/maps/Jigsaw.ifm +806 -0
- data/maps/LGOP.ifm +705 -0
- data/maps/Mercy.ifm +76 -0
- data/maps/Planetfall.ifm +186 -0
- data/maps/Plundered_Hearts.ifm +251 -0
- data/maps/Ralph.ifm +50 -0
- data/maps/Robots_of_Dawn.ifm +224 -0
- data/maps/Seastalker.ifm +149 -0
- data/maps/Sherlock.ifm +209 -0
- data/maps/SoFar.ifm +72 -0
- data/maps/Starcross.ifm +170 -0
- data/maps/Suspended.ifm +82 -0
- data/maps/Wishbringer.ifm +277 -0
- data/maps/Wishbringer2.ifm +246 -0
- data/maps/Zork1.ifm +410 -0
- data/maps/Zork2.ifm +150 -0
- data/maps/Zork3.ifm +136 -0
- data/maps/Zork_Zero.ifm +557 -0
- data/maps/anchor.ifm +645 -0
- data/maps/atrox.ifm +134 -0
- data/maps/awaken.ifm +116 -0
- data/maps/babel.ifm +279 -0
- data/maps/bse.ifm +150 -0
- data/maps/change.ifm +128 -0
- data/maps/curses.ifm +307 -0
- data/maps/curves.ifm +529 -0
- data/maps/edifice.ifm +158 -0
- data/maps/frozen.ifm +126 -0
- data/maps/glow.ifm +101 -0
- data/maps/library.ifm +93 -0
- data/maps/mindelec.ifm +89 -0
- data/maps/minster.ifm +234 -0
- data/maps/muse.ifm +154 -0
- data/maps/paperchase.ifm +110 -0
- data/maps/space_st.ifm +104 -0
- data/maps/stationfall.ifm +320 -0
- data/maps/theatre.ifm +182 -0
- data/maps/toonesia.ifm +54 -0
- data/maps/tortoise.ifm +72 -0
- data/maps/vgame.ifm +219 -0
- data/maps/weather.ifm +98 -0
- data/maps/windhall.ifm +154 -0
- data/maps/zebulon.ifm +68 -0
- metadata +144 -0
data/HISTORY.txt
ADDED
data/IFMapper.gemspec
ADDED
@@ -0,0 +1,21 @@
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require "rubygems"
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spec = Gem::Specification.new do |spec|
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spec.name = "ifmapper"
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spec.version = '0.5'
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spec.author = "Gonzalo Garramuno"
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spec.email = 'GGarramuno@aol.com or ggarram@advance.dsl.com.ar'
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spec.homepage = 'http://www.rubyforge.org/projects/ifmapper/'
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spec.summary = 'Interactive Fiction Mapping Tool.'
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spec.require_path = "lib"
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spec.files = ['IFMapper.rb'] + Dir.glob("lib/IFMapper/*.rb") + Dir.glob("maps/*.ifm") + Dir.glob("icons/*")
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spec.description = <<-EOF
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Interactive Fiction Mapping Tool.
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EOF
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spec.add_dependency("fxruby", ">= 1.2.6")
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spec.add_dependency("pdf-writer", ">= 1.1.1")
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spec.extra_rdoc_files = ["HISTORY.txt", "IFMapper.gemspec"]
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spec.has_rdoc = true
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spec.rubyforge_project = 'ifmapper'
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spec.required_ruby_version = '>= 1.6.8'
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end
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data/IFMapper.rb
ADDED
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#!/usr/bin/env ruby
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# Add current path, so modules are found locally
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$LOAD_PATH << './lib'
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require 'IFMapper/FXMapperWindow'
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if __FILE__ == $0
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# Make application
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application = FXApp.new("IFMapper", "gga")
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# Make window
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m = FXMapperWindow.new(application)
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# Create the application windows
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application.create
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# Run the application
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begin
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application.run
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rescue => e
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m.autosave
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$stderr.puts e
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$stderr.flush
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raise e
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end
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end
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data/icons/copy.png
ADDED
Binary file
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data/icons/cut.png
ADDED
Binary file
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data/icons/filenew.png
ADDED
Binary file
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data/icons/fileopen.png
ADDED
Binary file
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data/icons/filesave.png
ADDED
Binary file
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Binary file
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data/icons/help.png
ADDED
Binary file
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data/icons/kill.png
ADDED
Binary file
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data/icons/nextpage.png
ADDED
Binary file
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data/icons/paste.png
ADDED
Binary file
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data/icons/prevpage.png
ADDED
Binary file
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data/icons/printicon.png
ADDED
Binary file
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data/icons/redo.png
ADDED
Binary file
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data/icons/saveas.png
ADDED
Binary file
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data/icons/undo.png
ADDED
Binary file
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data/icons/winapp.png
ADDED
Binary file
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data/icons/zoom.png
ADDED
Binary file
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@@ -0,0 +1,63 @@
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#
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# Class used to represent a connection between one
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# room and another
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#
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class Connection
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attr_accessor :type
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attr_accessor :dir
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attr_accessor :roomA, :roomB
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attr_accessor :exitAtext, :exitBtext
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# Type constants
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FREE = 0
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LOCKED_DOOR = 1
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SPECIAL = 2
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# Direction constants
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BOTH = 0
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AtoB = 1
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BtoA = 2
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# Text near connection (to indicate other dir)
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EXIT_TEXT = [
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'',
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'U',
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'D',
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'I',
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'O'
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]
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def initialize( roomA, roomB, dir = BOTH, type = FREE )
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@roomA = roomA
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@roomB = roomB
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@dir = dir
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@type = type
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@exitAtext = 0
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@exitBtext = 0
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end
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def to_s
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dirA = dirB = ''
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a = @roomA? @roomA.name : 'nil'
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b = @roomB? @roomB.name : 'nil'
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if exitAtext > 0
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dirA = EXIT_TEXT[exitBtext]
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else
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if @roomA
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idx = @roomA.exits.index(self)
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dirA = Room::DIRECTIONS[idx] if idx
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end
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end
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if exitBtext > 0
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dirB = EXIT_TEXT[exitBtext]
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else
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if @roomB
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idx = @roomB.exits.rindex(self)
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dirB = Room::DIRECTIONS[idx] if idx
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end
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end
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"#{a} #{dirA}<->#{b} #{dirB}"
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end
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end
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class FXAboutDialogBox < FXDialogBox
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def initialize(parent, title, text)
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decor = DECOR_TITLE|DECOR_BORDER|DECOR_CLOSE
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super( parent, title, decor, 40, 40, 0, 0 )
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mainFrame = FXVerticalFrame.new(self,
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FRAME_SUNKEN|FRAME_THICK|
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LAYOUT_FILL_X|LAYOUT_FILL_Y)
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frame = FXHorizontalFrame.new(mainFrame, LAYOUT_SIDE_TOP|LAYOUT_FILL_X)
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FXLabel.new(frame, text, nil, 0, LAYOUT_FILL_ROW)
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# c = FXText.new(frame, nil, 0, LAYOUT_FILL_ROW)
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# c.visibleRows = 10
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# c.visibleColumns = 80
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# c.editable = false
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# c.text = text
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buttons = FXHorizontalFrame.new(mainFrame,
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LAYOUT_SIDE_BOTTOM|LAYOUT_FILL_X|
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PACK_UNIFORM_WIDTH)
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# Accept
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FXButton.new(buttons, "&Super!", nil, self, FXDialogBox::ID_ACCEPT,
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FRAME_RAISED|LAYOUT_FILL_X|FRAME_THICK|LAYOUT_RIGHT|LAYOUT_CENTER_Y)
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create
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end
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end
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@@ -0,0 +1,283 @@
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require 'IFMapper/FXSpline'
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require 'IFMapper/Connection'
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require 'IFMapper/FXConnectionDialogBox'
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######################################################
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#
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# WW
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# +---------------------+
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# | W |
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# | +-------------+ |
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# HH | | |WS2|
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# | H | |---|
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# | +-------------+ |
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# | |HS2 |
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# +---------------------+
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#
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#####################################################
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W = 120
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H = 75
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WS = 40
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HS = 40
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WW = W+WS
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HH = H+HS
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WS_2 = WS / 2
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HS_2 = HS / 2
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WIDX = 24
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HIDX = 18
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class FXConnection < Connection
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attr_accessor :selected
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attr_accessor :failed
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attr_accessor :pts, :gpts
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@@win = nil
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def initialize( roomA, roomB, dir = Connection::BOTH,
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type = Connection::FREE )
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super( roomA, roomB, dir, type )
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@selected = @failed = false
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@pts = @gpts = []
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end
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def marshal_load(vars)
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@selected, @type, @dir, @roomA, @roomB,
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@exitAtext, @exitBtext = vars
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@pts = @gpts = []
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end
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def marshal_dump
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[ @selected, @type, @dir, @roomA, @roomB, @exitAtext, @exitBtext ]
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end
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def selected=(value)
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if value and @@win
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@@win.copy_from(self)
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end
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@selected = value
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end
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def toggle_direction
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# If a self-loop, we cannot change dir
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if @roomA == @roomB
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return if @roomA.exits.index(self) == @roomA.exits.rindex(self)
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end
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+
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@dir += 1
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if @dir > BtoA
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@dir = BOTH
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end
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75
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+
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76
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if @@win
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@@win.copy_from(self)
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end
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end
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+
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81
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#
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# Is this a complex path. Check if connection is
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# contiguous
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#
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85
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def complex?()
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return false if not @roomB
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return true if @roomB == @roomA
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return true unless @roomA.next_to?(@roomB)
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89
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|
90
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# Even if rooms are next to each other, we need to
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# verify that following the exits does indeed take us to next room.
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exitA = @roomA.exits.index(self)
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93
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dir = Room::DIR_TO_VECTOR[exitA]
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94
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+
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95
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if @roomA.x + dir[0] == @roomB.x and
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@roomA.y + dir[1] == @roomB.y
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exitB = @roomB.exits.rindex(self)
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98
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dir = Room::DIR_TO_VECTOR[exitB]
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if @roomB.x + dir[0] == @roomA.x and
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@roomB.y + dir[1] == @roomA.y
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return false
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102
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else
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103
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return true
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104
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end
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else
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return true
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end
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end
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109
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+
|
110
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def draw_complex_as_lines(dc, zoom)
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111
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p = []
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112
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@pts.each { |pt|
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p << FXPoint.new( (pt[0] * zoom).to_i, (pt[1] * zoom).to_i )
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114
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}
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115
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dc.drawLines( p )
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116
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return p
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end
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118
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119
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def draw_complex_as_bspline(dc, zoom)
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p = []
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p << [ @pts[0][0] * zoom, @pts[0][1] * zoom ]
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122
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p << p[0]
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123
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p << p[0]
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124
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@pts.each { |pt|
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125
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p << [ pt[0] * zoom, pt[1] * zoom ]
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126
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}
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127
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p << p[-1]
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128
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p << p[-1]
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129
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p << p[-1]
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return dc.drawBSpline( p )
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131
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end
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132
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|
133
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def draw_complex(dc, zoom, opt)
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134
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if opt['Paths as Curves']
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p = draw_complex_as_bspline(dc, zoom)
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else
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137
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p = draw_complex_as_lines(dc, zoom)
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138
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end
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139
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140
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x1, y1 = [p[0].x, p[0].y]
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x2, y2 = [p[-1].x, p[-1].y]
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142
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draw_arrow(dc, zoom, x1, y1, x2, y2)
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143
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end
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144
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|
145
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def draw_simple(dc, zoom)
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dir = @roomA.exits.index(self)
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147
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x1, y1 = @roomA.corner(self, zoom, dir)
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148
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if @roomB
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149
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x2, y2 = @roomB.corner(self, zoom)
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150
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dc.drawLine( x1, y1, x2, y2 )
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151
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draw_arrow(dc, zoom, x1, y1, x2, y2)
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152
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if @type == LOCKED_DOOR
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153
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v = [ (x2-x1)*0.25, (y2-y1)*0.25 ]
|
154
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m = [ (x2+x1)/2, (y2+y1)/2 ]
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155
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x1, y1 = [m[0] + v[1], m[1] - v[0]]
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156
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x2, y2 = [m[0] - v[1], m[1] + v[0]]
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157
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dc.drawLine(x1, y1, x2, y2)
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158
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end
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159
|
+
else
|
160
|
+
v = FXRoom::DIR_TO_VECTOR[dir]
|
161
|
+
x2, y2 = [ @roomA.x + v[0] * 0.5, @roomA.y + v[1] * 0.5 ]
|
162
|
+
x2 *= WW * zoom
|
163
|
+
y2 *= HH * zoom
|
164
|
+
x2 += WW / 2 * zoom
|
165
|
+
y2 += HH / 2 * zoom
|
166
|
+
dc.drawLine( x1, y1, x2, y2 )
|
167
|
+
end
|
168
|
+
end
|
169
|
+
|
170
|
+
RAD_45 = 45 * Math::PI / 180
|
171
|
+
SIN_45 = Math.sin(RAD_45)
|
172
|
+
COS_45 = Math.cos(RAD_45)
|
173
|
+
|
174
|
+
def _arrow_info( x1, y1, x2, y2, zoom = 1.0 )
|
175
|
+
pt1 = []
|
176
|
+
dir = 0
|
177
|
+
if @dir == AtoB
|
178
|
+
dir = @roomB.exits.rindex(self)
|
179
|
+
pt1 = [ x2, y2 ]
|
180
|
+
else
|
181
|
+
dir = @roomA.exits.index(self)
|
182
|
+
pt1 = [ x1, y1 ]
|
183
|
+
end
|
184
|
+
x, y = Room::DIR_TO_VECTOR[dir]
|
185
|
+
arrow_len = 20.0 / Math.sqrt(x * x + y * y)
|
186
|
+
x *= arrow_len * zoom
|
187
|
+
y *= arrow_len * -zoom
|
188
|
+
|
189
|
+
d = [
|
190
|
+
x * COS_45 + y * SIN_45,
|
191
|
+
x * SIN_45 - y * COS_45
|
192
|
+
]
|
193
|
+
return pt1, d
|
194
|
+
end
|
195
|
+
|
196
|
+
|
197
|
+
def draw_arrow( dc, zoom, x1, y1, x2, y2 )
|
198
|
+
return if @dir == BOTH
|
199
|
+
pt1, d = _arrow_info( x1, y1, x2, y2, zoom )
|
200
|
+
|
201
|
+
p = []
|
202
|
+
p << FXPoint.new( pt1[0].to_i, pt1[1].to_i )
|
203
|
+
pt2 = [ pt1[0] + d[0], pt1[1] + d[1] ]
|
204
|
+
p << FXPoint.new( pt2[0].to_i, pt2[1].to_i )
|
205
|
+
pt2 = [ pt1[0] + d[1], pt1[1] - d[0] ]
|
206
|
+
p << FXPoint.new( pt2[0].to_i, pt2[1].to_i )
|
207
|
+
|
208
|
+
dc.fillPolygon(p)
|
209
|
+
end
|
210
|
+
|
211
|
+
def draw_text(dc, zoom, x, y, dir, text, arrow)
|
212
|
+
if dir == 7 or dir < 6 and dir != 1
|
213
|
+
if arrow and (dir == 0 or dir == 4)
|
214
|
+
x += 10 * zoom
|
215
|
+
end
|
216
|
+
x += 5 * zoom
|
217
|
+
elsif dir == 6 or dir == 1
|
218
|
+
x -= 15 * zoom
|
219
|
+
end
|
220
|
+
|
221
|
+
if dir > 5 or dir < 4
|
222
|
+
if arrow and (dir == 6 or dir == 2)
|
223
|
+
y -= 10 * zoom
|
224
|
+
end
|
225
|
+
y -= 5 * zoom
|
226
|
+
elsif dir == 4 or dir == 5
|
227
|
+
y += 15 * zoom
|
228
|
+
end
|
229
|
+
|
230
|
+
dc.drawText(x, y, text)
|
231
|
+
end
|
232
|
+
|
233
|
+
def draw_exit_text(dc, zoom)
|
234
|
+
if @exitAtext != 0
|
235
|
+
dir = @roomA.exits.index(self)
|
236
|
+
x, y = @roomA.corner(self, zoom, dir)
|
237
|
+
draw_text( dc, zoom, x, y, dir,
|
238
|
+
EXIT_TEXT[@exitAtext], @dir == BtoA)
|
239
|
+
end
|
240
|
+
if @exitBtext != 0
|
241
|
+
dir = @roomB.exits.rindex(self)
|
242
|
+
x, y = @roomB.corner(self, zoom, dir)
|
243
|
+
draw_text( dc, zoom, x, y, dir,
|
244
|
+
EXIT_TEXT[@exitBtext], @dir == AtoB)
|
245
|
+
end
|
246
|
+
end
|
247
|
+
|
248
|
+
def draw(dc, zoom, opt)
|
249
|
+
if @selected
|
250
|
+
dc.foreground = 'yellow'
|
251
|
+
elsif @failed
|
252
|
+
dc.foreground = 'red'
|
253
|
+
else
|
254
|
+
dc.foreground = opt['Arrow Color']
|
255
|
+
end
|
256
|
+
|
257
|
+
draw_exit_text(dc, zoom)
|
258
|
+
if @type == SPECIAL
|
259
|
+
dc.lineStyle = LINE_ONOFF_DASH
|
260
|
+
else
|
261
|
+
dc.lineStyle = LINE_SOLID
|
262
|
+
end
|
263
|
+
if pts.size > 0
|
264
|
+
draw_complex(dc, zoom, opt)
|
265
|
+
else
|
266
|
+
draw_simple(dc, zoom)
|
267
|
+
end
|
268
|
+
end
|
269
|
+
|
270
|
+
|
271
|
+
def properties(map, event = nil)
|
272
|
+
if not @@win
|
273
|
+
@@win = FXConnectionDialogBox.new(map, self, event)
|
274
|
+
else
|
275
|
+
@@win.map = map
|
276
|
+
end
|
277
|
+
@@win.copy_from(self)
|
278
|
+
@@win.show
|
279
|
+
return
|
280
|
+
end
|
281
|
+
|
282
|
+
end
|
283
|
+
|