ifmapper 0.5
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- data/HISTORY.txt +2 -0
- data/IFMapper.gemspec +21 -0
- data/IFMapper.rb +27 -0
- data/icons/copy.png +0 -0
- data/icons/cut.png +0 -0
- data/icons/filenew.png +0 -0
- data/icons/fileopen.png +0 -0
- data/icons/filesave.png +0 -0
- data/icons/filesaveas.png +0 -0
- data/icons/help.png +0 -0
- data/icons/kill.png +0 -0
- data/icons/nextpage.png +0 -0
- data/icons/paste.png +0 -0
- data/icons/prevpage.png +0 -0
- data/icons/printicon.png +0 -0
- data/icons/redo.png +0 -0
- data/icons/saveas.png +0 -0
- data/icons/undo.png +0 -0
- data/icons/winapp.png +0 -0
- data/icons/zoom.png +0 -0
- data/lib/IFMapper/Connection.rb +63 -0
- data/lib/IFMapper/FXAboutDialogBox.rb +32 -0
- data/lib/IFMapper/FXConnection.rb +283 -0
- data/lib/IFMapper/FXConnectionDialogBox.rb +126 -0
- data/lib/IFMapper/FXMap.rb +1614 -0
- data/lib/IFMapper/FXMapDialogBox.rb +51 -0
- data/lib/IFMapper/FXMapFileDialog.rb +29 -0
- data/lib/IFMapper/FXMapperSettings.rb +45 -0
- data/lib/IFMapper/FXMapperWindow.rb +1051 -0
- data/lib/IFMapper/FXPage.rb +24 -0
- data/lib/IFMapper/FXPageDialogBox.rb +38 -0
- data/lib/IFMapper/FXRoom.rb +218 -0
- data/lib/IFMapper/FXRoomDialogBox.rb +119 -0
- data/lib/IFMapper/FXSearchDialogBox.rb +51 -0
- data/lib/IFMapper/FXSpline.rb +54 -0
- data/lib/IFMapper/FXWarningBox.rb +45 -0
- data/lib/IFMapper/IFMReader.rb +613 -0
- data/lib/IFMapper/Map.rb +110 -0
- data/lib/IFMapper/PDFMapExporter.rb +315 -0
- data/lib/IFMapper/Page.rb +158 -0
- data/lib/IFMapper/Room.rb +104 -0
- data/maps/Bureaucracy.ifm +75 -0
- data/maps/Hollywood_Hijinx.ifm +149 -0
- data/maps/Jigsaw.ifm +806 -0
- data/maps/LGOP.ifm +705 -0
- data/maps/Mercy.ifm +76 -0
- data/maps/Planetfall.ifm +186 -0
- data/maps/Plundered_Hearts.ifm +251 -0
- data/maps/Ralph.ifm +50 -0
- data/maps/Robots_of_Dawn.ifm +224 -0
- data/maps/Seastalker.ifm +149 -0
- data/maps/Sherlock.ifm +209 -0
- data/maps/SoFar.ifm +72 -0
- data/maps/Starcross.ifm +170 -0
- data/maps/Suspended.ifm +82 -0
- data/maps/Wishbringer.ifm +277 -0
- data/maps/Wishbringer2.ifm +246 -0
- data/maps/Zork1.ifm +410 -0
- data/maps/Zork2.ifm +150 -0
- data/maps/Zork3.ifm +136 -0
- data/maps/Zork_Zero.ifm +557 -0
- data/maps/anchor.ifm +645 -0
- data/maps/atrox.ifm +134 -0
- data/maps/awaken.ifm +116 -0
- data/maps/babel.ifm +279 -0
- data/maps/bse.ifm +150 -0
- data/maps/change.ifm +128 -0
- data/maps/curses.ifm +307 -0
- data/maps/curves.ifm +529 -0
- data/maps/edifice.ifm +158 -0
- data/maps/frozen.ifm +126 -0
- data/maps/glow.ifm +101 -0
- data/maps/library.ifm +93 -0
- data/maps/mindelec.ifm +89 -0
- data/maps/minster.ifm +234 -0
- data/maps/muse.ifm +154 -0
- data/maps/paperchase.ifm +110 -0
- data/maps/space_st.ifm +104 -0
- data/maps/stationfall.ifm +320 -0
- data/maps/theatre.ifm +182 -0
- data/maps/toonesia.ifm +54 -0
- data/maps/tortoise.ifm +72 -0
- data/maps/vgame.ifm +219 -0
- data/maps/weather.ifm +98 -0
- data/maps/windhall.ifm +154 -0
- data/maps/zebulon.ifm +68 -0
- metadata +144 -0
@@ -0,0 +1,126 @@
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#
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# Class used to display a connection dialog box
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#
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class FXConnectionDialogBox < FXDialogBox
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TYPE_TEXT = [
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'Free',
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'Locked',
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'Special',
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]
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DIR_TEXT = [
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'Both',
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'A to B',
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'B to A',
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]
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EXIT_TEXT = [
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'None',
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'Up',
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'Down',
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'In',
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'Out',
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]
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attr_writer :map
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def copy_to()
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@conn.dir = @dir.currentNo
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@conn.type = @type.currentNo
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@conn.exitAtext = @exitA.currentNo
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@conn.exitBtext = @exitB.currentNo
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@map.draw
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end
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def copy_from(conn)
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title = conn.to_s
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self.title = title
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@dir.currentNo = conn.dir
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@type.currentNo = conn.type || 0
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@exitA.currentNo = conn.exitAtext
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@exitB.currentNo = conn.exitBtext
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@conn = conn
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if @map.navigation
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@dir.disable
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@type.disable
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@exitA.disable
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@exitB.disable
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else
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@dir.enable
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@type.enable
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@exitA.enable
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@exitB.enable
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end
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end
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def initialize(map, conn, event = nil)
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pos = [40, 40]
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if event
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pos = [ event.last_x, event.last_y ]
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end
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maxW = map.window.width - 390
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maxH = map.window.height - 300
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pos[0] = maxW if pos[0] > maxW
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pos[1] = maxH if pos[1] > maxH
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decor = DECOR_TITLE|DECOR_BORDER|DECOR_CLOSE
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super( map.window, '', decor, pos[0], pos[1], 0, 0 )
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mainFrame = FXVerticalFrame.new(self,
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FRAME_SUNKEN|FRAME_THICK|
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LAYOUT_FILL_X|LAYOUT_FILL_Y)
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frame = FXHorizontalFrame.new(mainFrame, LAYOUT_SIDE_TOP|LAYOUT_FILL_X)
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FXLabel.new(frame, "Connection Type: ", nil, 0, LAYOUT_FILL_X)
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pane = FXPopup.new(self)
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TYPE_TEXT.each { |t|
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FXOption.new(pane, t, nil, nil, 0, JUSTIFY_HZ_APART|ICON_AFTER_TEXT)
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}
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@type = FXOptionMenu.new(frame, pane, FRAME_RAISED|FRAME_THICK|
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JUSTIFY_HZ_APART|ICON_AFTER_TEXT|
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LAYOUT_CENTER_X|LAYOUT_CENTER_Y)
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FXLabel.new(frame, "Direction: ", nil, 0, LAYOUT_FILL_X)
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pane = FXPopup.new(self)
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DIR_TEXT.each { |t|
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FXOption.new(pane, t, nil, nil, 0, JUSTIFY_HZ_APART|ICON_AFTER_TEXT)
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}
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@dir = FXOptionMenu.new(frame, pane, FRAME_RAISED|FRAME_THICK|
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JUSTIFY_HZ_APART|ICON_AFTER_TEXT|
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LAYOUT_CENTER_X|LAYOUT_CENTER_Y)
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frame = FXHorizontalFrame.new(mainFrame, LAYOUT_SIDE_TOP|LAYOUT_FILL_X)
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FXLabel.new(frame, "Exit A Text: ", nil, 0, LAYOUT_FILL_X)
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pane = FXPopup.new(self)
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EXIT_TEXT.each { |t|
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FXOption.new(pane, t, nil, nil, 0, JUSTIFY_HZ_APART|ICON_AFTER_TEXT)
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}
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@exitA = FXOptionMenu.new(frame, pane, FRAME_RAISED|FRAME_THICK|
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JUSTIFY_HZ_APART|ICON_AFTER_TEXT|
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LAYOUT_CENTER_X|LAYOUT_CENTER_Y)
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FXLabel.new(frame, "Exit B Text: ", nil, 0, LAYOUT_FILL_X)
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pane = FXPopup.new(self)
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EXIT_TEXT.each { |t|
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FXOption.new(pane, t, nil, nil, 0, JUSTIFY_HZ_APART|ICON_AFTER_TEXT)
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}
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@exitB = FXOptionMenu.new(frame, pane, FRAME_RAISED|FRAME_THICK|
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JUSTIFY_HZ_APART|ICON_AFTER_TEXT|
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LAYOUT_CENTER_X|LAYOUT_CENTER_Y)
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@dir.connect(SEL_COMMAND) { copy_to() }
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@type.connect(SEL_COMMAND) { copy_to()}
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@exitA.connect(SEL_COMMAND) { copy_to() }
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@exitB.connect(SEL_COMMAND) { copy_to() }
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@map = map
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# We need to create the dialog box first, so we can use select text.
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create
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end
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end
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#!/usr/bin/env ruby
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require 'IFMapper/Map'
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require 'IFMapper/FXPage'
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require 'IFMapper/FXMapDialogBox'
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require 'IFMapper/FXPageDialogBox'
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class FXMap < Map
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FILE_FORMAT_VERSION = 1 # Upgrade this if incompatible changes are made
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# in the class so that file loading of old files can still
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# be checked against.
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attr_reader :zoom # Current zooming factor
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attr_accessor :filename # Filename of current map (if any)
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attr_reader :modified # Was map modified since being loaded?
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attr_accessor :navigation # Map is navigation mode (no new nodes can be created)
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attr_accessor :options # Map options
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attr_reader :window # Fox Window for this map
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attr :version # file format version
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# pmap is a path map (a matrix or grid used for path finding).
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# Rooms and paths are recorded there. Path finding is needed
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# to draw complex connections (ie. those that are farther than one square)
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# We now also use this for selecting of stuff, particularly complex paths.
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attr :pmap
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@@win = nil
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@@cursor_arrow = nil
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@@cursor_cross = nil
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@@cursor_updown = nil
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def _changed
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create_pathmap
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update_title
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draw
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end
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def page=(x)
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super
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@complexConnection = false
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create_pathmap
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update_title
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end
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def previous_page
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self.page = @page - 1
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_changed
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end
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def next_page
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self.page = @page + 1
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_changed
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end
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def modified=(x)
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@modified = true
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_changed
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end
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def rename_page
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@pages[@page].properties(self)
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modified = true
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end
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def delete_page
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w = FXWarningBox.new(@window, "Are you sure you want to delete this page?")
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return if w.execute == 0
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delete_page_at(@page)
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modified = true
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end
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def new_page
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@pages.push( FXPage.new )
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@page = @pages.size - 1
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end
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#
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# A simple debugging function that will spit out the path map with a
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# very simple ascii representation.
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#
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def dump_pathmap
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s = ' ' * @width + "\n"
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m = s * @height
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(0...@width).each { |x|
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(0...@height).each { |y|
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loc = y * (@width+1) + x
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if @pmap[x][y].kind_of?(Connection)
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m[loc] = '-'
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elsif @pmap[x][y].kind_of?(Room)
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m[loc] = 'R'
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end
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}
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}
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puts m
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end
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#
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# Reinitialize the pathmap to an empty matrix
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#
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def empty_pathmap
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# First, create an empty grid of width x height
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@pmap = Array.new(@width)
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(0...@width).each { |x|
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@pmap[x] = Array.new(@height)
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}
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return pmap
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end
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#
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# Recreate the pathmap based on rooms and connections
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# This routine is used on loading a new map.
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#
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def create_pathmap
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# First, create an empty grid of width x height
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empty_pathmap # Hmm... needed? Probably not.
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# Then, fill it in with all rooms...
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@pages[@page].rooms.each { |r| @pmap[r.x][r.y] = r }
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# And following, add all paths
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@pages[@page].connections.each { |c| path_find(c) }
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end
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#
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# Given a connection, clean its path from path map.
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#
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def clean_path(c)
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c.gpts.each { |p| @pmap[p[0]][p[1]] = nil if @pmap[p[0]][p[1]] == c }
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end
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#
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# Remove a connection from map, since path creation failed.
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#
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def remove_connection(c)
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clean_path(c)
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c.failed = true
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status "Path for connection #{c} is blocked."
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end
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# Given a connection, create the path for it, if not a simple
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# connection. Also, add the paths to pathmap.
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def path_find(c)
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unless c.complex?
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c.pts = c.gpts = []
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c.failed = false
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return true
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end
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# Complex path... Generate points.
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a = c.roomA
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b = c.roomB
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# First, check the neighboring starting/ending nodes in grid
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# are empty. If not, we need to abort and remove path from list.
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dirA = a.exits.index(c)
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raise "connection not found #{c} at #{a}" unless dirA
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dirB = b.exits.rindex(c)
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raise "connection not found #{c} at #{b}" unless dirB
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vA = FXRoom::DIR_TO_VECTOR[dirA]
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vB = FXRoom::DIR_TO_VECTOR[dirB]
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pA = [ a.x + vA[0], a.y + vA[1] ]
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pB = [ b.x + vB[0], b.y + vB[1] ]
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c.gpts = []
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c.pts = []
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# Check for the special case of looping path (path that begins and
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# returns to same exit)
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if a == b and dirA == dirB
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pt = a.corner(c, 1, dirA)
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n = 1.0 / Math.sqrt(vA[0] * vA[0] + vA[1] * vA[1])
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vA = [ vA[0] * n, vA[1] * n ]
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c.pts.push( [ pt[0], pt[1] ] )
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pA = [ pt[0] + vA[0] * 20, pt[1] + vA[1] * 20 ]
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c.pts.push( [pA[0], pA[1]] )
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pB = [ pA[0] + vA[1] * 20, pA[1] - vA[0] * 20 ]
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c.pts.push( [pB[0], pB[1]] )
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pC = [ pB[0] - vA[0] * 20, pB[1] - vA[1] * 20 ]
|
186
|
+
c.pts.push( [pC[0], pC[1]] )
|
187
|
+
c.dir = Connection::AtoB
|
188
|
+
return true
|
189
|
+
end
|
190
|
+
|
191
|
+
|
192
|
+
if pA[0] < 0 or pA[0] >= @width or
|
193
|
+
pB[0] < 0 or pB[0] >= @width or
|
194
|
+
pA[1] < 0 or pA[1] >= @height or
|
195
|
+
pB[1] < 0 or pB[1] >= @height
|
196
|
+
remove_connection(c)
|
197
|
+
return false
|
198
|
+
end
|
199
|
+
|
200
|
+
c.failed = false
|
201
|
+
|
202
|
+
# We do two tries on path finding.
|
203
|
+
# On first attempt, we try to avoid both rooms and paths.
|
204
|
+
# That is, we always try to have no paths crossing each other.
|
205
|
+
#
|
206
|
+
# If this fails, we try a second time, but we try to avoid just
|
207
|
+
# rooms. In this second attempt, paths are allowed to intercross.
|
208
|
+
#
|
209
|
+
pt = pA.dup
|
210
|
+
2.times { |try|
|
211
|
+
c.gpts = []
|
212
|
+
|
213
|
+
if try == 0
|
214
|
+
next if @pmap[pA[0]][pA[1]] or @pmap[pB[0]][pB[1]] # try again
|
215
|
+
else
|
216
|
+
if @pmap[pA[0]][pA[1]].kind_of?(Room) or
|
217
|
+
@pmap[pB[0]][pB[1]].kind_of?(Room)
|
218
|
+
remove_connection(c)
|
219
|
+
return false
|
220
|
+
end
|
221
|
+
end
|
222
|
+
|
223
|
+
# Okay, now we begin the real path algorithm...
|
224
|
+
# Add first point...
|
225
|
+
add_path_pt(c, pA[0], pA[1])
|
226
|
+
|
227
|
+
pt = pA.dup
|
228
|
+
|
229
|
+
# Okay, now we begin a simple A* path algorithm.
|
230
|
+
while pt[0] != pB[0] or pt[1] != pB[1]
|
231
|
+
# From point pt, get a list of free nodes, by looking all around it.
|
232
|
+
pts = []
|
233
|
+
FXRoom::DIR_TO_VECTOR.each_value { |d|
|
234
|
+
n = pt.dup
|
235
|
+
n[0] += d[0]
|
236
|
+
n[1] += d[1]
|
237
|
+
# Don't add point to list if we go out of map
|
238
|
+
if n[0] < 0 or n[0] >= @width or
|
239
|
+
n[1] < 0 or n[1] >= @height
|
240
|
+
next
|
241
|
+
end
|
242
|
+
|
243
|
+
# Now, check if pmap is an empty node.
|
244
|
+
if try == 1
|
245
|
+
next if @pmap[n[0]][n[1]].kind_of?(Room) or
|
246
|
+
@pmap[n[0]][n[1]] == c
|
247
|
+
else
|
248
|
+
next if @pmap[n[0]][n[1]]
|
249
|
+
end
|
250
|
+
|
251
|
+
# Ok, we do have an empty node. Add to list.
|
252
|
+
pts.push(n)
|
253
|
+
}
|
254
|
+
|
255
|
+
break if pts.empty?
|
256
|
+
|
257
|
+
# Okay, from all possible nodes, calculate best one, using
|
258
|
+
# the formula:
|
259
|
+
# F = G + H
|
260
|
+
# where G = movement cost to move from point to other point
|
261
|
+
# (10 or 14, depending if move is straight or diagonal)
|
262
|
+
# H = cost of square to shorten distance to destination.
|
263
|
+
# (heuristic, in this case using Manhattan distance)
|
264
|
+
# Next move is the grid node with lowest F cost.
|
265
|
+
|
266
|
+
f = []
|
267
|
+
pts.each { |x|
|
268
|
+
dx = x[0] - pt[0]
|
269
|
+
dy = x[1] - pt[1]
|
270
|
+
g = 10 # straight move G cost = 10 (ie. prefer straight moves)
|
271
|
+
if dx.abs + dy.abs > 1
|
272
|
+
g = 14 # diagonal move G cost = 14
|
273
|
+
end
|
274
|
+
|
275
|
+
dx = pB[0] - x[0]
|
276
|
+
dy = pB[1] - x[1]
|
277
|
+
h = dx * dx + dy * dy
|
278
|
+
|
279
|
+
f.push( h + g )
|
280
|
+
}
|
281
|
+
|
282
|
+
idx = f.index(f.min)
|
283
|
+
pt = pts[idx]
|
284
|
+
add_path_pt(c, pt[0], pt[1])
|
285
|
+
end # while
|
286
|
+
|
287
|
+
|
288
|
+
# Are we really there?
|
289
|
+
if pt[0] != pB[0] or pt[1] != pB[1]
|
290
|
+
# No, we must have failed...
|
291
|
+
clean_path(c)
|
292
|
+
c.gpts = []
|
293
|
+
next # go for next try
|
294
|
+
else
|
295
|
+
break
|
296
|
+
end
|
297
|
+
}
|
298
|
+
|
299
|
+
# If still not there, we cannot connect path, exit gracefully
|
300
|
+
if pt[0] != pB[0] or pt[1] != pB[1]
|
301
|
+
# If on second try, remove connection as invalid.
|
302
|
+
remove_connection(c)
|
303
|
+
return false
|
304
|
+
end
|
305
|
+
|
306
|
+
|
307
|
+
# Okay, we have a valid path.
|
308
|
+
# Create real path in display coordinates now...
|
309
|
+
# Start with a's corner
|
310
|
+
pt = a.corner(c, 1, dirA)
|
311
|
+
c.pts.push( [ pt[0], pt[1] ] )
|
312
|
+
# Then, add each grid point we calculated
|
313
|
+
c.gpts.each { |pt|
|
314
|
+
x = pt[0] * WW + WW / 2
|
315
|
+
y = pt[1] * HH + HH / 2
|
316
|
+
c.pts.push([x, y])
|
317
|
+
}
|
318
|
+
# And end with b's corner
|
319
|
+
pt = b.corner(c, 1, dirB)
|
320
|
+
c.failed = false
|
321
|
+
return c.pts.push([pt[0], pt[1]])
|
322
|
+
end
|
323
|
+
|
324
|
+
#
|
325
|
+
# Add a new path point to a connection
|
326
|
+
#
|
327
|
+
def add_path_pt( c, x, y )
|
328
|
+
@pmap[x][y] = c
|
329
|
+
c.gpts.push([x, y])
|
330
|
+
end
|
331
|
+
|
332
|
+
#
|
333
|
+
# Used for loading class with Marshal
|
334
|
+
#
|
335
|
+
def marshal_load(variables)
|
336
|
+
# if variables[1].kind_of?(Map)
|
337
|
+
# # old format
|
338
|
+
# @zoom = variables[0]
|
339
|
+
# tmpmap = variables[1]
|
340
|
+
# copy(tmpmap)
|
341
|
+
# @navigation = variables[2]
|
342
|
+
# @options = variables[3] if variables[3]
|
343
|
+
# else
|
344
|
+
@zoom = variables.shift
|
345
|
+
@navigation = variables.shift
|
346
|
+
@options = variables.shift
|
347
|
+
super
|
348
|
+
# end
|
349
|
+
@modified = false
|
350
|
+
end
|
351
|
+
|
352
|
+
#
|
353
|
+
# Used for saving class with Marshal
|
354
|
+
#
|
355
|
+
def marshal_dump
|
356
|
+
[ @zoom, @navigation, @options ] + super
|
357
|
+
end
|
358
|
+
|
359
|
+
#
|
360
|
+
# Used to copy relevant data from one (temporary) map to another
|
361
|
+
#
|
362
|
+
def copy(b)
|
363
|
+
super(b)
|
364
|
+
if b.kind_of?(FXMap)
|
365
|
+
@options = b.options if b.options
|
366
|
+
@filename = b.filename
|
367
|
+
self.zoom = b.zoom
|
368
|
+
end
|
369
|
+
end
|
370
|
+
|
371
|
+
#
|
372
|
+
# Function used to add a new room. x and y are absolute pixel positions
|
373
|
+
# in canvas.
|
374
|
+
#
|
375
|
+
def new_xy_room(x, y)
|
376
|
+
@modified = true
|
377
|
+
x = x / WW
|
378
|
+
y = y / HH
|
379
|
+
r = @pages[@page].new_room(x, y)
|
380
|
+
@pmap[x][y] = r
|
381
|
+
|
382
|
+
buf = FXMapperWindow::copy_buffer()
|
383
|
+
r.copy(buf) if buf
|
384
|
+
r.selected = true
|
385
|
+
|
386
|
+
|
387
|
+
if @options['Edit on Creation']
|
388
|
+
if not r.modal_properties(self)
|
389
|
+
@pages[@page].delete_room(r)
|
390
|
+
@pmap[x][y] = nil
|
391
|
+
return nil
|
392
|
+
end
|
393
|
+
end
|
394
|
+
|
395
|
+
return r
|
396
|
+
end
|
397
|
+
|
398
|
+
|
399
|
+
# Given a canvas (mouse) x/y position, return:
|
400
|
+
#
|
401
|
+
# false - arrow click
|
402
|
+
# true - room click
|
403
|
+
#
|
404
|
+
def click_type(x, y)
|
405
|
+
x = (x % WW).to_i
|
406
|
+
y = (y % HH).to_i
|
407
|
+
|
408
|
+
if x >= WS_2 and y >= HS_2 and
|
409
|
+
x <= (W + WS_2) and y <= (H + HS_2)
|
410
|
+
return true
|
411
|
+
else
|
412
|
+
return false
|
413
|
+
end
|
414
|
+
end
|
415
|
+
|
416
|
+
# Given an x and y canvas position, return room object,
|
417
|
+
# complex connection or nil
|
418
|
+
def to_room(x,y)
|
419
|
+
xx = x / WW
|
420
|
+
yy = y / HH
|
421
|
+
return @pmap[xx][yy]
|
422
|
+
end
|
423
|
+
|
424
|
+
# Given a mouse click x/y position, return object(s) if any or nil
|
425
|
+
def to_object(x, y)
|
426
|
+
|
427
|
+
exitA = get_quadrant(x, y)
|
428
|
+
unless exitA
|
429
|
+
# Not in arrow section, return element based on pmap
|
430
|
+
# can be a room or complex arrow connection.
|
431
|
+
xx = x / WW
|
432
|
+
yy = y / HH
|
433
|
+
return nil if xx >= @width or yy >= @height
|
434
|
+
return @pmap[xx][yy]
|
435
|
+
else
|
436
|
+
# Possible arrow
|
437
|
+
@pages[@page].connections.each { |c|
|
438
|
+
a = c.roomA
|
439
|
+
b = c.roomB
|
440
|
+
next if not b # Complex connection in progress
|
441
|
+
|
442
|
+
if c.gpts.size > 0
|
443
|
+
[a, b].each { |r|
|
444
|
+
next if not r
|
445
|
+
dir = r.exits.index(c)
|
446
|
+
x1, y1 = r.corner(c, 1, dir)
|
447
|
+
v = FXRoom::DIR_TO_VECTOR[dir]
|
448
|
+
x2 = x1 + v[0] * WS
|
449
|
+
y2 = y1 + v[1] * HS
|
450
|
+
|
451
|
+
if x1 == x2
|
452
|
+
x1 -= W / 2
|
453
|
+
x2 += W / 2
|
454
|
+
end
|
455
|
+
if y1 == y2
|
456
|
+
y1 -= H / 2
|
457
|
+
y2 += H / 2
|
458
|
+
end
|
459
|
+
if x >= x1 and x <= x2 and
|
460
|
+
y >= y1 and y < y2
|
461
|
+
return c
|
462
|
+
end
|
463
|
+
}
|
464
|
+
else
|
465
|
+
x1, y1 = a.corner(c, 1, a.exits.index(c))
|
466
|
+
x2, y2 = b.corner(c, 1, b.exits.rindex(c))
|
467
|
+
x1, x2 = x2, x1 if x2 < x1
|
468
|
+
y1, y2 = y2, y1 if y2 < y1
|
469
|
+
if x1 == x2
|
470
|
+
x1 -= W / 2
|
471
|
+
x2 += W / 2
|
472
|
+
end
|
473
|
+
if y1 == y2
|
474
|
+
y1 -= H / 2
|
475
|
+
y2 += H / 2
|
476
|
+
end
|
477
|
+
if x >= x1 and x <= x2 and
|
478
|
+
y >= y1 and y < y2
|
479
|
+
return c
|
480
|
+
end
|
481
|
+
end
|
482
|
+
}
|
483
|
+
|
484
|
+
# Then, get "rooms" being connected to check if we get
|
485
|
+
# a complex connection instead.
|
486
|
+
roomA, roomB, a, b = quadrant_to_rooms( exitA, x, y )
|
487
|
+
return roomA if roomA.kind_of?(Connection)
|
488
|
+
return roomB if roomB.kind_of?(Connection)
|
489
|
+
end
|
490
|
+
|
491
|
+
return nil
|
492
|
+
end
|
493
|
+
|
494
|
+
def update_title
|
495
|
+
title = @name.dup
|
496
|
+
if @navigation
|
497
|
+
title << " [Read Only]"
|
498
|
+
end
|
499
|
+
title << " Zoom: %.3f" % @zoom
|
500
|
+
title << " Page #{@page+1} of #{@pages.size}"
|
501
|
+
title << " #{@pages[@page].name}"
|
502
|
+
@window.title = title
|
503
|
+
end
|
504
|
+
|
505
|
+
# Change zoom factor of map. Rebuild fonts and canvas sizes.
|
506
|
+
def zoom=(value)
|
507
|
+
@zoom = ("%.2f" % value).to_f
|
508
|
+
# Create the font
|
509
|
+
fontsize = (11 * @zoom).to_i
|
510
|
+
|
511
|
+
if @window
|
512
|
+
@font = FXFont.new(@window.getApp, @options['Font Text'], fontsize)
|
513
|
+
@font.create
|
514
|
+
|
515
|
+
@objfont = FXFont.new(@window.getApp, @options['Font Objects'],
|
516
|
+
(fontsize * 0.75).to_i)
|
517
|
+
@objfont.create
|
518
|
+
|
519
|
+
width = (WW * @width * @zoom).to_i
|
520
|
+
height = (HH * @height * @zoom).to_i
|
521
|
+
@canvas.width = width
|
522
|
+
@canvas.height = height
|
523
|
+
|
524
|
+
# Then, create an off-screen image with that same size for double
|
525
|
+
# buffering
|
526
|
+
@image.destroy
|
527
|
+
@image = FXBMPImage.new(@window.getApp, nil, IMAGE_SHMI|IMAGE_SHMP,
|
528
|
+
width, height)
|
529
|
+
@image.create
|
530
|
+
update_title
|
531
|
+
end
|
532
|
+
|
533
|
+
end
|
534
|
+
|
535
|
+
# Given a mouse x/y position to WS/HS, return an index
|
536
|
+
# indicating what quadrant it belongs to.
|
537
|
+
def get_quadrant(ax, ay)
|
538
|
+
# First get relative x/y position
|
539
|
+
x = ax % WW
|
540
|
+
y = ay % HH
|
541
|
+
|
542
|
+
quadrant = nil
|
543
|
+
if x < WS_2
|
544
|
+
#left
|
545
|
+
if y < HS_2
|
546
|
+
# top
|
547
|
+
quadrant = 7
|
548
|
+
elsif y > H + HS_2
|
549
|
+
# bottom
|
550
|
+
quadrant = 5
|
551
|
+
else
|
552
|
+
# center
|
553
|
+
quadrant = 6
|
554
|
+
end
|
555
|
+
elsif x > W + WS_2
|
556
|
+
# right
|
557
|
+
if y < HS_2
|
558
|
+
# top
|
559
|
+
quadrant = 1
|
560
|
+
elsif y > H + HS_2
|
561
|
+
# bottom
|
562
|
+
quadrant = 3
|
563
|
+
else
|
564
|
+
# center
|
565
|
+
quadrant = 2
|
566
|
+
end
|
567
|
+
else
|
568
|
+
#center
|
569
|
+
if y < HS_2
|
570
|
+
# top
|
571
|
+
quadrant = 0
|
572
|
+
elsif y > H + HS_2
|
573
|
+
# bottom
|
574
|
+
quadrant = 4
|
575
|
+
else
|
576
|
+
# center
|
577
|
+
quadrant = nil
|
578
|
+
end
|
579
|
+
end
|
580
|
+
|
581
|
+
|
582
|
+
return quadrant
|
583
|
+
end
|
584
|
+
|
585
|
+
# Given an x,y absolute position corresponding to a connection,
|
586
|
+
# return connected rooms (if any).
|
587
|
+
def quadrant_to_rooms( q, x, y )
|
588
|
+
maxX = @width * WW
|
589
|
+
maxY = @height * HH
|
590
|
+
|
591
|
+
# First check if user tried adding a connection
|
592
|
+
# at the edges of the map. If so, return empty stuff.
|
593
|
+
if x < WS_2 or y < HS_2 or
|
594
|
+
x > maxX - WS_2 or y > maxY - HS_2
|
595
|
+
return [nil, nil, nil, nil]
|
596
|
+
end
|
597
|
+
|
598
|
+
x1 = x2 = x
|
599
|
+
y1 = y2 = y
|
600
|
+
|
601
|
+
case q
|
602
|
+
when 0, 4
|
603
|
+
y1 -= HS
|
604
|
+
y2 += HS
|
605
|
+
when 1, 5
|
606
|
+
x1 -= WS
|
607
|
+
x2 += WS
|
608
|
+
y1 += HS
|
609
|
+
y2 -= HS
|
610
|
+
when 2, 6
|
611
|
+
x1 -= WS
|
612
|
+
x2 += WS
|
613
|
+
when 3, 7
|
614
|
+
x1 -= WS
|
615
|
+
y1 -= HS
|
616
|
+
x2 += WS
|
617
|
+
y2 += HS
|
618
|
+
end
|
619
|
+
|
620
|
+
case q
|
621
|
+
when 0, 5, 6, 7
|
622
|
+
x1, x2 = x2, x1
|
623
|
+
y1, y2 = y2, y1
|
624
|
+
end
|
625
|
+
|
626
|
+
roomA = to_room(x1, y1)
|
627
|
+
roomB = to_room(x2, y2)
|
628
|
+
# Oops, user tried to create rooms where we already
|
629
|
+
# have a complex connection. Don't create anything, then.
|
630
|
+
if roomA.kind_of?(Connection) or roomB.kind_of?(Connection)
|
631
|
+
return [roomA, roomB, nil, nil]
|
632
|
+
end
|
633
|
+
|
634
|
+
return [roomA, roomB, [x1, y1], [x2, y2]]
|
635
|
+
end
|
636
|
+
|
637
|
+
#
|
638
|
+
# Add a new complex connection (or its first point)
|
639
|
+
#
|
640
|
+
def new_complex_connection( x, y )
|
641
|
+
exitA = get_quadrant(x, y)
|
642
|
+
unless exitA
|
643
|
+
raise "not a connection"
|
644
|
+
end
|
645
|
+
roomA, roomB, a, b = quadrant_to_rooms( exitA, x, y )
|
646
|
+
return unless a and roomA # User click outside map or not near room
|
647
|
+
|
648
|
+
if @complexConnection.kind_of?(TrueClass)
|
649
|
+
@complexConnection = [roomA, exitA]
|
650
|
+
c = new_connection( roomA, exitA, nil )
|
651
|
+
status "Click on other room exit in complex connection."
|
652
|
+
else
|
653
|
+
@pages[@page].delete_connection_at(-1)
|
654
|
+
c = new_connection( @complexConnection[0],
|
655
|
+
@complexConnection[1], roomA, exitA )
|
656
|
+
if path_find(c) # Do A* path finding to connect both exits
|
657
|
+
@modified = true
|
658
|
+
status "Complex connection done."
|
659
|
+
else
|
660
|
+
@pages[@page].delete_connection_at(-1)
|
661
|
+
end
|
662
|
+
draw
|
663
|
+
@complexConnection = nil
|
664
|
+
end
|
665
|
+
end
|
666
|
+
|
667
|
+
#
|
668
|
+
# Add a new room connection among contiguous rooms.
|
669
|
+
#
|
670
|
+
def new_xy_connection( x, y )
|
671
|
+
exitA = get_quadrant(x, y)
|
672
|
+
unless exitA
|
673
|
+
raise "not a connection"
|
674
|
+
end
|
675
|
+
|
676
|
+
# Then, get rooms being connected
|
677
|
+
roomA, roomB, a, b = quadrant_to_rooms( exitA, x, y )
|
678
|
+
return unless a # User click outside map
|
679
|
+
|
680
|
+
if @options['Create on Connection']
|
681
|
+
unless roomA
|
682
|
+
roomA = new_xy_room( a[0], a[1] )
|
683
|
+
end
|
684
|
+
|
685
|
+
unless roomB
|
686
|
+
roomB = new_xy_room( b[0], b[1] )
|
687
|
+
end
|
688
|
+
end
|
689
|
+
|
690
|
+
return nil unless roomA and roomB
|
691
|
+
|
692
|
+
if roomA == roomB
|
693
|
+
raise "error: same room connection"
|
694
|
+
end
|
695
|
+
|
696
|
+
@modified = true
|
697
|
+
if roomA and exitA
|
698
|
+
# get old connection
|
699
|
+
if roomA[exitA]
|
700
|
+
c = roomA[exitA]
|
701
|
+
delete_connection(c) if c.roomB == nil
|
702
|
+
end
|
703
|
+
exitB = (exitA + 4) % 8
|
704
|
+
if roomB[exitB]
|
705
|
+
c = roomB[exitB]
|
706
|
+
delete_connection(c) if c.roomB == nil
|
707
|
+
end
|
708
|
+
end
|
709
|
+
|
710
|
+
new_connection( roomA, exitA, roomB )
|
711
|
+
end
|
712
|
+
|
713
|
+
#
|
714
|
+
# Handle mouse button double clicks in canvas
|
715
|
+
#
|
716
|
+
def double_click_cb(selection, event)
|
717
|
+
return unless selection
|
718
|
+
if selection.kind_of?(FXRoom) or selection.kind_of?(FXConnection)
|
719
|
+
selection.properties( self, event )
|
720
|
+
end
|
721
|
+
end
|
722
|
+
|
723
|
+
ZOOM_SEQUENCE = [
|
724
|
+
0.4,
|
725
|
+
0.5,
|
726
|
+
0.6,
|
727
|
+
0.7,
|
728
|
+
0.8,
|
729
|
+
0.9,
|
730
|
+
1.0,
|
731
|
+
1.1,
|
732
|
+
1.2,
|
733
|
+
]
|
734
|
+
|
735
|
+
# Self-explanatory.
|
736
|
+
def zoom_out
|
737
|
+
if @zoom > 0.25
|
738
|
+
self.zoom -= 0.1
|
739
|
+
end
|
740
|
+
end
|
741
|
+
|
742
|
+
# Self-explanatory.
|
743
|
+
def zoom_in
|
744
|
+
if @zoom < 1.25
|
745
|
+
self.zoom += 0.1
|
746
|
+
end
|
747
|
+
end
|
748
|
+
|
749
|
+
# Spit out a new message to the status line.
|
750
|
+
def status(msg)
|
751
|
+
mw = @window.parent.parent
|
752
|
+
statusbar = mw.children.find() { |x| x.kind_of?(FXStatusBar) }
|
753
|
+
s = statusbar.statusLine
|
754
|
+
s.normalText = s.text = msg
|
755
|
+
end
|
756
|
+
|
757
|
+
#
|
758
|
+
# Show some help status in status line based on cursor position
|
759
|
+
#
|
760
|
+
def help_cb(sender, sel, event)
|
761
|
+
return if @complexConnection
|
762
|
+
x = (event.last_x / @zoom).to_i
|
763
|
+
y = (event.last_y / @zoom).to_i
|
764
|
+
|
765
|
+
sel = to_object(x, y)
|
766
|
+
if sel
|
767
|
+
@canvas.defaultCursor = @@cursor_arrow
|
768
|
+
if sel.kind_of?(Room)
|
769
|
+
status "Click to select and move. Double click to edit room."
|
770
|
+
elsif sel.kind_of?(Connection)
|
771
|
+
status "Click to change direction of connection."
|
772
|
+
end
|
773
|
+
else
|
774
|
+
if click_type(x, y)
|
775
|
+
@canvas.defaultCursor = @@cursor_cross
|
776
|
+
status "Click to create new room."
|
777
|
+
else
|
778
|
+
q = get_quadrant(x, y)
|
779
|
+
if q == 0 or q == 4
|
780
|
+
@canvas.defaultCursor = @@cursor_updown
|
781
|
+
elsif q == 2 or q == 6
|
782
|
+
@canvas.defaultCursor = @@cursor_leftright
|
783
|
+
else
|
784
|
+
@canvas.defaultCursor = @@cursor_arrow
|
785
|
+
end
|
786
|
+
status "Click to create new connection."
|
787
|
+
end
|
788
|
+
end
|
789
|
+
end
|
790
|
+
|
791
|
+
#
|
792
|
+
# zoom in/out based on mousewheel, keeping position relative
|
793
|
+
# to cursor position
|
794
|
+
#
|
795
|
+
def mousewheel_cb(sender, sel, event)
|
796
|
+
pos = @scrollwindow.position
|
797
|
+
pos = [ pos[0] / @zoom, pos[1] / @zoom ]
|
798
|
+
x = (event.last_x / @zoom).to_i
|
799
|
+
y = (event.last_y / @zoom).to_i
|
800
|
+
case event.code
|
801
|
+
when -120
|
802
|
+
zoom_out
|
803
|
+
# pos[0] -= x / 2
|
804
|
+
# pos[1] -= y / 2
|
805
|
+
pos = [ pos[0] * @zoom, pos[1] * @zoom ]
|
806
|
+
@scrollwindow.setPosition(pos[0], pos[1])
|
807
|
+
when 120
|
808
|
+
zoom_in
|
809
|
+
|
810
|
+
#pos[0] = -x # * @zoom * 2
|
811
|
+
#pos[1] = -y # * @zoom * 2
|
812
|
+
|
813
|
+
# pos = [ pos[0], pos[1] ]
|
814
|
+
# pos = [ pos[0] * @zoom, pos[1] * @zoom ]
|
815
|
+
@scrollwindow.setPosition(pos[0], pos[1])
|
816
|
+
end
|
817
|
+
# x = (x * @zoom).to_i
|
818
|
+
# y = (y * @zoom).to_i
|
819
|
+
# if x > @canvas.width
|
820
|
+
# x = @canvas.width
|
821
|
+
# end
|
822
|
+
# if y > @canvas.height
|
823
|
+
# y = @canvas.height
|
824
|
+
# end
|
825
|
+
|
826
|
+
# pos = [ pos[0] - x, pos[1] - y ]
|
827
|
+
# p "SET: #{pos.join(',')}"
|
828
|
+
|
829
|
+
# # @scrollwindow.setPosition(pos[0], pos[1])
|
830
|
+
# p @scrollwindow.position
|
831
|
+
draw
|
832
|
+
end
|
833
|
+
|
834
|
+
#
|
835
|
+
# Handle middle mouse button click in canvas
|
836
|
+
#
|
837
|
+
def mmb_click_cb(server, sel, event)
|
838
|
+
@canvas.grab
|
839
|
+
@dx = @dy = 0
|
840
|
+
@mouseButton = MIDDLEBUTTON
|
841
|
+
end
|
842
|
+
|
843
|
+
#
|
844
|
+
# Select all rooms within (drag) rectangle
|
845
|
+
# TODO: Should add connections too
|
846
|
+
#
|
847
|
+
def select_rectangle(x1, y1, x2, y2)
|
848
|
+
x1, x2 = x2, x1 if x2 < x1
|
849
|
+
y1, y2 = y2, y1 if y2 < y1
|
850
|
+
|
851
|
+
x = x1 * zoom
|
852
|
+
y = y1 * zoom
|
853
|
+
w = x2 - x1
|
854
|
+
h = y2 - y1
|
855
|
+
|
856
|
+
x1 = (x1 / WW).floor
|
857
|
+
y1 = (y1 / HH).floor
|
858
|
+
x2 = (x2 / WW).ceil
|
859
|
+
y2 = (y2 / HH).ceil
|
860
|
+
|
861
|
+
@pages[@page].rooms.each { |r|
|
862
|
+
if r.x >= x1 and r.x <= x2 and
|
863
|
+
r.y >= y1 and r.y <= y2
|
864
|
+
r.selected = true
|
865
|
+
else
|
866
|
+
r.selected = false
|
867
|
+
end
|
868
|
+
}
|
869
|
+
draw
|
870
|
+
dc = FXDCWindow.new(@canvas)
|
871
|
+
dc.drawRectangle(x, y, w * @zoom, h * @zoom)
|
872
|
+
dc.end
|
873
|
+
end
|
874
|
+
|
875
|
+
#
|
876
|
+
# Handle mouse motion in canvas
|
877
|
+
#
|
878
|
+
def motion_cb(server, sel, event)
|
879
|
+
if @mouseButton == MIDDLEBUTTON
|
880
|
+
@canvas.dragCursor = @@cursor_move
|
881
|
+
pos = @scrollwindow.position
|
882
|
+
dx = event.last_x - event.win_x
|
883
|
+
dy = event.last_y - event.win_y
|
884
|
+
if dx != 0 or dy != 0 and not (dx == @dx and dy == @dy)
|
885
|
+
pos[0] += dx
|
886
|
+
pos[1] += dy
|
887
|
+
@dx = dx
|
888
|
+
@dy = dy
|
889
|
+
@scrollwindow.setPosition(pos[0], pos[1])
|
890
|
+
end
|
891
|
+
elsif @mouseButton == LEFTBUTTON
|
892
|
+
x = (event.last_x / @zoom).to_i
|
893
|
+
y = (event.last_y / @zoom).to_i
|
894
|
+
select_rectangle( @dx, @dy, x, y )
|
895
|
+
else
|
896
|
+
help_cb(server, sel, event)
|
897
|
+
end
|
898
|
+
end
|
899
|
+
|
900
|
+
#
|
901
|
+
# Handle release of middle mouse button
|
902
|
+
#
|
903
|
+
def mmb_release_cb(server, sel, event)
|
904
|
+
if @mouseButton
|
905
|
+
@canvas.ungrab
|
906
|
+
@mouseButton = nil
|
907
|
+
@canvas.dragCursor = @@cursor_arrow
|
908
|
+
draw
|
909
|
+
end
|
910
|
+
end
|
911
|
+
|
912
|
+
#
|
913
|
+
# Clear rooms/connections selected
|
914
|
+
#
|
915
|
+
def clear_selection
|
916
|
+
@pages[@page].rooms.each { |r| r.selected = false }
|
917
|
+
@pages[@page].connections.each { |r| r.selected = false }
|
918
|
+
end
|
919
|
+
|
920
|
+
#
|
921
|
+
# Handle left mouse button click
|
922
|
+
#
|
923
|
+
def lmb_click_cb(sender, sel, event)
|
924
|
+
x = (event.last_x / @zoom).to_i
|
925
|
+
y = (event.last_y / @zoom).to_i
|
926
|
+
|
927
|
+
if event.state & ALTMASK != 0
|
928
|
+
mmb_click_cb(sender, sel, event)
|
929
|
+
return
|
930
|
+
end
|
931
|
+
|
932
|
+
selection = to_object(x, y)
|
933
|
+
|
934
|
+
if event.state & SHIFTMASK != 0
|
935
|
+
@mouseButton = LEFTBUTTON
|
936
|
+
@canvas.grab
|
937
|
+
@dx, @dy = [ x, y ]
|
938
|
+
return if not selection
|
939
|
+
end
|
940
|
+
|
941
|
+
|
942
|
+
if event.click_count == 2
|
943
|
+
double_click_cb(selection, event)
|
944
|
+
return
|
945
|
+
end
|
946
|
+
|
947
|
+
unless selection
|
948
|
+
clear_selection
|
949
|
+
|
950
|
+
# If in navigation mode, we don't allow user to modify map.
|
951
|
+
return if @navigation
|
952
|
+
|
953
|
+
# if we did not select anything, check to see if we
|
954
|
+
# clicked in a room area or connection area.
|
955
|
+
if click_type(x, y)
|
956
|
+
return if @complexConnection
|
957
|
+
# Add a new room
|
958
|
+
roomB = @pages[@page].rooms[-1]
|
959
|
+
roomA = new_xy_room( x, y )
|
960
|
+
if roomB and roomA and @options['Automatic Connection']
|
961
|
+
# check to see if rooms are next to each other
|
962
|
+
# if so, try to connect them (assuming there's no connection there
|
963
|
+
# already).
|
964
|
+
exitB = roomB.next_to?(roomA)
|
965
|
+
if exitB and roomB.exits[exitB] == nil
|
966
|
+
new_connection( roomB, exitB, roomA )
|
967
|
+
end
|
968
|
+
end
|
969
|
+
else
|
970
|
+
# Add a new connection
|
971
|
+
if @complexConnection
|
972
|
+
new_complex_connection(x, y)
|
973
|
+
else
|
974
|
+
# Add a new simple connection (plus rooms if needed)
|
975
|
+
if event.state & CONTROLMASK != 0
|
976
|
+
exitA = get_quadrant(x, y)
|
977
|
+
roomA, roomB, a, b = quadrant_to_rooms( exitA, x, y )
|
978
|
+
if not roomA
|
979
|
+
new_xy_connection( x, y )
|
980
|
+
else
|
981
|
+
@complexConnection = [roomA, exitA]
|
982
|
+
new_connection( roomA, exitA, nil )
|
983
|
+
new_complex_connection( x, y )
|
984
|
+
end
|
985
|
+
else
|
986
|
+
new_xy_connection( x, y )
|
987
|
+
end
|
988
|
+
end
|
989
|
+
end
|
990
|
+
else
|
991
|
+
if selection.kind_of?(Connection) and selection.selected
|
992
|
+
# Toggle arrow direction
|
993
|
+
selection.toggle_direction
|
994
|
+
draw
|
995
|
+
return
|
996
|
+
else
|
997
|
+
if event.state & SHIFTMASK == 0 and
|
998
|
+
event.state & CONTROLMASK == 0
|
999
|
+
clear_selection
|
1000
|
+
end
|
1001
|
+
# Select the stuff
|
1002
|
+
selection.selected = true
|
1003
|
+
end
|
1004
|
+
end
|
1005
|
+
draw(event)
|
1006
|
+
end
|
1007
|
+
|
1008
|
+
|
1009
|
+
def close_cb()
|
1010
|
+
if @modified
|
1011
|
+
dlg = FXDialogBox.new( @window.parent, "Warning",
|
1012
|
+
DECOR_ALL,
|
1013
|
+
0, 0, 400, 130)
|
1014
|
+
# Frame
|
1015
|
+
s = FXVerticalFrame.new(dlg,
|
1016
|
+
LAYOUT_SIDE_TOP|LAYOUT_FILL_X)
|
1017
|
+
|
1018
|
+
f = FXHorizontalFrame.new(s, LAYOUT_SIDE_TOP|LAYOUT_FILL_X|LAYOUT_FILL_Y)
|
1019
|
+
|
1020
|
+
font = FXFont.new(@window.getApp, "Helvetica", 30)
|
1021
|
+
font.create
|
1022
|
+
oops = FXLabel.new(f, "!", nil, 0, LAYOUT_SIDE_LEFT|LAYOUT_FILL_X|
|
1023
|
+
LAYOUT_CENTER_Y)
|
1024
|
+
oops.frameStyle = FRAME_RAISED|FRAME_THICK
|
1025
|
+
oops.baseColor = 'dark grey'
|
1026
|
+
oops.textColor = 'red'
|
1027
|
+
oops.padLeft = oops.padRight = 15
|
1028
|
+
oops.shadowColor = 'black'
|
1029
|
+
oops.borderColor = 'white'
|
1030
|
+
oops.font = font
|
1031
|
+
|
1032
|
+
FXLabel.new(f, "\n#{@name} was modified.\n" +
|
1033
|
+
"Should I save the changes before closing?",
|
1034
|
+
nil, 0)
|
1035
|
+
|
1036
|
+
# Separator
|
1037
|
+
FXHorizontalSeparator.new(s,
|
1038
|
+
LAYOUT_SIDE_TOP|LAYOUT_FILL_X|SEPARATOR_GROOVE)
|
1039
|
+
|
1040
|
+
# Bottom buttons
|
1041
|
+
buttons = FXHorizontalFrame.new(s,
|
1042
|
+
LAYOUT_SIDE_BOTTOM|FRAME_NONE|
|
1043
|
+
LAYOUT_FILL_X|PACK_UNIFORM_WIDTH)
|
1044
|
+
# Accept
|
1045
|
+
yes = FXButton.new(buttons, "&Yes", nil, dlg, FXDialogBox::ID_ACCEPT,
|
1046
|
+
FRAME_RAISED|FRAME_THICK|LAYOUT_FILL_X|
|
1047
|
+
LAYOUT_RIGHT|LAYOUT_CENTER_Y)
|
1048
|
+
yes.connect(SEL_COMMAND) {
|
1049
|
+
dlg.close
|
1050
|
+
if save
|
1051
|
+
@window.close
|
1052
|
+
return true
|
1053
|
+
else
|
1054
|
+
return false
|
1055
|
+
end
|
1056
|
+
}
|
1057
|
+
FXButton.new(buttons, "&No", nil, dlg, FXDialogBox::ID_ACCEPT,
|
1058
|
+
FRAME_RAISED|FRAME_THICK|LAYOUT_FILL_X|LAYOUT_RIGHT|LAYOUT_CENTER_Y)
|
1059
|
+
|
1060
|
+
# Cancel
|
1061
|
+
FXButton.new(buttons, "&Cancel", nil, dlg, FXDialogBox::ID_CANCEL,
|
1062
|
+
FRAME_RAISED|FRAME_THICK|LAYOUT_FILL_X|LAYOUT_RIGHT|LAYOUT_CENTER_Y)
|
1063
|
+
yes.setDefault
|
1064
|
+
yes.setFocus
|
1065
|
+
|
1066
|
+
return false if dlg.execute == 0
|
1067
|
+
end
|
1068
|
+
@window.close
|
1069
|
+
return true
|
1070
|
+
end
|
1071
|
+
|
1072
|
+
|
1073
|
+
def _make_cursors
|
1074
|
+
@@cursor_move = FXCursor.new(@window.getApp, CURSOR_MOVE)
|
1075
|
+
@@cursor_move.create
|
1076
|
+
|
1077
|
+
@@cursor_arrow = FXCursor.new(@window.getApp, CURSOR_ARROW)
|
1078
|
+
@@cursor_arrow.create
|
1079
|
+
|
1080
|
+
@@cursor_cross = FXCursor.new(@window.getApp, CURSOR_CROSS)
|
1081
|
+
@@cursor_cross.create
|
1082
|
+
|
1083
|
+
@@cursor_updown = FXCursor.new(@window.getApp, CURSOR_UPDOWN)
|
1084
|
+
@@cursor_updown.create
|
1085
|
+
|
1086
|
+
@@cursor_leftright = FXCursor.new(@window.getApp, CURSOR_LEFTRIGHT)
|
1087
|
+
@@cursor_leftright.create
|
1088
|
+
end
|
1089
|
+
|
1090
|
+
def _make_widgets
|
1091
|
+
@scrollwindow = FXScrollWindow.new(@window,
|
1092
|
+
SCROLLERS_NORMAL|SCROLLERS_TRACK)
|
1093
|
+
width = WW * @width
|
1094
|
+
height = HH * @height
|
1095
|
+
|
1096
|
+
@canvasFrame = FXVerticalFrame.new(@scrollwindow,
|
1097
|
+
FRAME_SUNKEN|LAYOUT_FILL_X|
|
1098
|
+
LAYOUT_FILL_Y|LAYOUT_TOP|LAYOUT_LEFT)
|
1099
|
+
|
1100
|
+
# First, create an off-screen image for drawing and double buffering
|
1101
|
+
@image = FXBMPImage.new(@window.getApp, nil, IMAGE_SHMI|IMAGE_SHMP,
|
1102
|
+
width, height)
|
1103
|
+
@image.create
|
1104
|
+
|
1105
|
+
# Then create canvas
|
1106
|
+
@canvas = FXCanvas.new(@canvasFrame, nil, 0,
|
1107
|
+
LAYOUT_FIX_WIDTH|LAYOUT_FIX_HEIGHT|
|
1108
|
+
LAYOUT_TOP|LAYOUT_LEFT,
|
1109
|
+
0, 0, width, height)
|
1110
|
+
|
1111
|
+
@canvas.connect(SEL_PAINT) do |sender, sel, event|
|
1112
|
+
draw(event)
|
1113
|
+
end
|
1114
|
+
@canvas.backColor = @options['BG Color']
|
1115
|
+
|
1116
|
+
@canvas.connect(SEL_MOUSEWHEEL, method(:mousewheel_cb))
|
1117
|
+
@canvas.connect(SEL_LEFTBUTTONPRESS, method(:lmb_click_cb))
|
1118
|
+
@canvas.connect(SEL_LEFTBUTTONRELEASE, method(:mmb_release_cb))
|
1119
|
+
@canvas.connect(SEL_MOTION, method(:motion_cb))
|
1120
|
+
@canvas.connect(SEL_MIDDLEBUTTONPRESS, method(:mmb_click_cb))
|
1121
|
+
@canvas.connect(SEL_MIDDLEBUTTONRELEASE, method(:mmb_release_cb))
|
1122
|
+
@canvas.connect(SEL_KEYPRESS, method(:keypress_cb))
|
1123
|
+
end
|
1124
|
+
|
1125
|
+
def initialize(name, parent = nil, default_options = nil,
|
1126
|
+
icon = nil, menu = nil, mode = nil,
|
1127
|
+
x = 0, y = 0, w = 0, h = 0)
|
1128
|
+
super(name)
|
1129
|
+
@navigation = false
|
1130
|
+
if parent
|
1131
|
+
@window = FXMDIChild.new(parent, name, icon, menu, mode, x, y, w, h)
|
1132
|
+
@options = default_options
|
1133
|
+
_make_cursors if not @@cursor_arrow
|
1134
|
+
_make_widgets
|
1135
|
+
end
|
1136
|
+
empty_pathmap
|
1137
|
+
self.zoom = 1
|
1138
|
+
end
|
1139
|
+
|
1140
|
+
|
1141
|
+
#
|
1142
|
+
# Handle deleting selected rooms and/or connections
|
1143
|
+
#
|
1144
|
+
def delete_selected
|
1145
|
+
rooms = @pages[@page].rooms.find_all { |r| r.selected }
|
1146
|
+
conns = @pages[@page].connections.find_all { |c| c.selected }
|
1147
|
+
############################
|
1148
|
+
# First, handle rooms...
|
1149
|
+
############################
|
1150
|
+
# Remove rooms from path map
|
1151
|
+
rooms.each { |r| @pmap[r.x][r.y] = nil }
|
1152
|
+
# Remove rooms from current page in map
|
1153
|
+
@pages[@page].rooms -= rooms
|
1154
|
+
# Add any connections pointing to removed rooms as connection to remove
|
1155
|
+
rooms.each { |r|
|
1156
|
+
conns += r.exits.find_all { |e| e != nil }
|
1157
|
+
}
|
1158
|
+
|
1159
|
+
#########################
|
1160
|
+
# Now, handle connections
|
1161
|
+
#########################
|
1162
|
+
conns.uniq!
|
1163
|
+
|
1164
|
+
# Remove connections from path map
|
1165
|
+
conns.each { |c| clean_path(c) }
|
1166
|
+
# Remove connections from current page in map
|
1167
|
+
@pages[@page].connections -= conns
|
1168
|
+
# Remove room exits pointing to any removed connection
|
1169
|
+
conns.each { |c|
|
1170
|
+
a = c.roomA
|
1171
|
+
b = c.roomB
|
1172
|
+
a[a.exits.index(c)] = nil
|
1173
|
+
idx = b.exits.rindex(c)
|
1174
|
+
b[idx] = nil if idx
|
1175
|
+
}
|
1176
|
+
|
1177
|
+
# Recreate pathmap. We need to recreate pathmap for all paths
|
1178
|
+
# as the removal of one path may help shorten the path of another.
|
1179
|
+
create_pathmap
|
1180
|
+
|
1181
|
+
draw()
|
1182
|
+
end
|
1183
|
+
|
1184
|
+
#
|
1185
|
+
# Start a complex connection
|
1186
|
+
#
|
1187
|
+
def complex_connection
|
1188
|
+
return if @complexConnection or @navigation
|
1189
|
+
@complexConnection = true
|
1190
|
+
status "Click on first room exit in complex connection."
|
1191
|
+
end
|
1192
|
+
|
1193
|
+
#
|
1194
|
+
# Given a selection of rooms, clear all of them from path map
|
1195
|
+
#
|
1196
|
+
def clean_room_selection(selection)
|
1197
|
+
selection.each { |r|
|
1198
|
+
@pmap[r.x][r.y] = nil
|
1199
|
+
clean_exits(r)
|
1200
|
+
}
|
1201
|
+
end
|
1202
|
+
|
1203
|
+
#
|
1204
|
+
# Given a selection of rooms, clear all of them from path map
|
1205
|
+
#
|
1206
|
+
def store_room_selection(selection)
|
1207
|
+
selection.each { |r|
|
1208
|
+
@pmap[r.x][r.y] = r
|
1209
|
+
}
|
1210
|
+
update_exits(selection)
|
1211
|
+
end
|
1212
|
+
|
1213
|
+
#
|
1214
|
+
# Clean all paths from path map for a room
|
1215
|
+
#
|
1216
|
+
def clean_exits(room)
|
1217
|
+
room.exits.each { |c|
|
1218
|
+
next if not c
|
1219
|
+
clean_path(c)
|
1220
|
+
}
|
1221
|
+
end
|
1222
|
+
|
1223
|
+
|
1224
|
+
#
|
1225
|
+
# Find and update all paths in path map for a room
|
1226
|
+
#
|
1227
|
+
def update_exits(selection)
|
1228
|
+
# We have to path_find all connections in the same order
|
1229
|
+
# as they are stored in map, and not in how they are in the room
|
1230
|
+
# so that there is consistency in path finding
|
1231
|
+
# conns = []
|
1232
|
+
# selection.each { |room|
|
1233
|
+
# room.exits.each { |c|
|
1234
|
+
# conns << c
|
1235
|
+
# }
|
1236
|
+
# }
|
1237
|
+
|
1238
|
+
# @pages[@page].connections.each { |c|
|
1239
|
+
# next if not conns.include?(c)
|
1240
|
+
# path_find(c)
|
1241
|
+
# }
|
1242
|
+
create_pathmap
|
1243
|
+
@modified = true
|
1244
|
+
end
|
1245
|
+
|
1246
|
+
#
|
1247
|
+
# Handle a keypress
|
1248
|
+
#
|
1249
|
+
def keypress_cb( server, sel, event)
|
1250
|
+
case event.code
|
1251
|
+
when KEY_Escape
|
1252
|
+
if @complexConnection
|
1253
|
+
if @complexConnection.kind_of?(Array)
|
1254
|
+
@pages[@page].delete_connection_at(-1)
|
1255
|
+
status "Complex connection aborted."
|
1256
|
+
draw
|
1257
|
+
end
|
1258
|
+
@complexConnection = false
|
1259
|
+
end
|
1260
|
+
when KEY_BackSpace, KEY_Delete
|
1261
|
+
return if @navigation
|
1262
|
+
delete_selected
|
1263
|
+
when KEY_c
|
1264
|
+
if event.state & CONTROLMASK != 0
|
1265
|
+
FXMapperWindow::copy_selected(self)
|
1266
|
+
draw
|
1267
|
+
end
|
1268
|
+
when KEY_v
|
1269
|
+
if event.state & CONTROLMASK != 0
|
1270
|
+
FXMapperWindow::paste_selected(self)
|
1271
|
+
@modified = true
|
1272
|
+
draw
|
1273
|
+
end
|
1274
|
+
when KEY_x
|
1275
|
+
return if @navigation
|
1276
|
+
if event.state & CONTROLMASK != 0
|
1277
|
+
FXMapperWindow::cut_selected(self)
|
1278
|
+
@modified = true
|
1279
|
+
draw
|
1280
|
+
else
|
1281
|
+
complex_connection
|
1282
|
+
end
|
1283
|
+
when KEY_Up
|
1284
|
+
return if @navigation
|
1285
|
+
selection = @pages[@page].rooms.find_all { |r| r.selected }
|
1286
|
+
return if selection.empty?
|
1287
|
+
clean_room_selection(selection)
|
1288
|
+
# Check that all nodes can be moved up
|
1289
|
+
selection.each { |r|
|
1290
|
+
n = @pmap[r.x][r.y-1]
|
1291
|
+
if r.y == 0 or n.kind_of?(Room)
|
1292
|
+
store_room_selection(selection)
|
1293
|
+
status "Cannot move selection up."
|
1294
|
+
return
|
1295
|
+
end
|
1296
|
+
}
|
1297
|
+
selection.each { |r|
|
1298
|
+
r.y -= 1
|
1299
|
+
@pmap[r.x][r.y] = r
|
1300
|
+
}
|
1301
|
+
update_exits(selection)
|
1302
|
+
draw
|
1303
|
+
when KEY_Down
|
1304
|
+
return if @navigation
|
1305
|
+
selection = @pages[@page].rooms.find_all { |r| r.selected }
|
1306
|
+
return if selection.empty?
|
1307
|
+
clean_room_selection(selection)
|
1308
|
+
# Check that all nodes can be moved up
|
1309
|
+
selection.each { |r|
|
1310
|
+
n = @pmap[r.x][r.y+1]
|
1311
|
+
if r.y+1 == @height or n.kind_of?(Room)
|
1312
|
+
store_room_selection(selection)
|
1313
|
+
status "Cannot move selection down."
|
1314
|
+
return
|
1315
|
+
end
|
1316
|
+
}
|
1317
|
+
selection.each { |r|
|
1318
|
+
r.y += 1
|
1319
|
+
@pmap[r.x][r.y] = r
|
1320
|
+
}
|
1321
|
+
update_exits(selection)
|
1322
|
+
draw
|
1323
|
+
when KEY_Left
|
1324
|
+
return if @navigation
|
1325
|
+
selection = @pages[@page].rooms.find_all { |r| r.selected }
|
1326
|
+
return if selection.empty?
|
1327
|
+
# Check that all nodes can be moved up
|
1328
|
+
clean_room_selection(selection)
|
1329
|
+
selection.each { |r|
|
1330
|
+
n = @pmap[r.x-1][r.y]
|
1331
|
+
if r.x == 0 or n.kind_of?(Room)
|
1332
|
+
store_room_selection(selection)
|
1333
|
+
status "Cannot move selection left."
|
1334
|
+
return
|
1335
|
+
end
|
1336
|
+
}
|
1337
|
+
selection.each { |r|
|
1338
|
+
r.x -= 1
|
1339
|
+
@pmap[r.x][r.y] = r
|
1340
|
+
}
|
1341
|
+
update_exits(selection)
|
1342
|
+
draw
|
1343
|
+
when KEY_Right
|
1344
|
+
return if @navigation
|
1345
|
+
selection = @pages[@page].rooms.find_all { |r| r.selected }
|
1346
|
+
return if selection.empty?
|
1347
|
+
# Check that all nodes can be moved up
|
1348
|
+
clean_room_selection(selection)
|
1349
|
+
selection.each { |r|
|
1350
|
+
n = @pmap[r.x+1][r.y]
|
1351
|
+
if r.x+1 == @width or n.kind_of?(Room)
|
1352
|
+
store_room_selection(selection)
|
1353
|
+
status "Cannot move selection right."
|
1354
|
+
return
|
1355
|
+
end
|
1356
|
+
}
|
1357
|
+
selection.each { |r|
|
1358
|
+
r.x += 1
|
1359
|
+
@pmap[r.x][r.y] = r
|
1360
|
+
}
|
1361
|
+
update_exits(selection)
|
1362
|
+
draw
|
1363
|
+
end
|
1364
|
+
end
|
1365
|
+
|
1366
|
+
#
|
1367
|
+
# Draw template of diagonal connections in grid background
|
1368
|
+
#
|
1369
|
+
def draw_diagonal_connections(dc, event)
|
1370
|
+
ww = WW * @zoom
|
1371
|
+
hh = HH * @zoom
|
1372
|
+
|
1373
|
+
w = W * @zoom
|
1374
|
+
h = H * @zoom
|
1375
|
+
|
1376
|
+
ws = WS * @zoom
|
1377
|
+
hs = HS * @zoom
|
1378
|
+
|
1379
|
+
ws_2 = WS_2 * @zoom
|
1380
|
+
hs_2 = HS_2 * @zoom
|
1381
|
+
|
1382
|
+
maxy = @height - 1
|
1383
|
+
maxx = @width - 1
|
1384
|
+
|
1385
|
+
(0...@height).each { |yy|
|
1386
|
+
(0...@width).each { |xx|
|
1387
|
+
next if @pmap[xx][yy].kind_of?(Connection)
|
1388
|
+
x = xx * ww
|
1389
|
+
y = yy * hh
|
1390
|
+
|
1391
|
+
if yy < maxy and xx < maxx
|
1392
|
+
# First, draw \
|
1393
|
+
x1 = x + w + ws_2
|
1394
|
+
y1 = y + h + hs_2
|
1395
|
+
|
1396
|
+
x2 = x1 + ws
|
1397
|
+
y2 = y1 + hs
|
1398
|
+
dc.drawLine( x1, y1, x2, y2 )
|
1399
|
+
|
1400
|
+
end
|
1401
|
+
|
1402
|
+
if yy < maxy and xx > 0 and xx <= maxx
|
1403
|
+
# Then, draw /
|
1404
|
+
x1 = x + ws_2
|
1405
|
+
y1 = y + h + hs_2
|
1406
|
+
|
1407
|
+
x2 = x1 - ws
|
1408
|
+
y2 = y1 + hs
|
1409
|
+
dc.drawLine( x2, y2, x1, y1 )
|
1410
|
+
end
|
1411
|
+
}
|
1412
|
+
}
|
1413
|
+
end
|
1414
|
+
|
1415
|
+
#
|
1416
|
+
# Draw template of straight connections in grid background
|
1417
|
+
#
|
1418
|
+
def draw_straight_connections(dc, event)
|
1419
|
+
ww = WW * @zoom
|
1420
|
+
hh = HH * @zoom
|
1421
|
+
|
1422
|
+
w = W * @zoom
|
1423
|
+
h = H * @zoom
|
1424
|
+
|
1425
|
+
ws_2 = WS_2 * @zoom
|
1426
|
+
hs_2 = HS_2 * @zoom
|
1427
|
+
|
1428
|
+
# First, draw horizontal lines
|
1429
|
+
(0...@height).each { |yy|
|
1430
|
+
(0..@width-2).each { |xx|
|
1431
|
+
next if @pmap[xx][yy].kind_of?(Connection) or
|
1432
|
+
@pmap[xx+1][yy].kind_of?(Connection)
|
1433
|
+
x1 = xx * ww + w + ws_2
|
1434
|
+
x2 = (xx + 1) * ww + ws_2
|
1435
|
+
y1 = yy * hh + h / 2 + hs_2
|
1436
|
+
|
1437
|
+
dc.drawLine( x1, y1, x2, y1 )
|
1438
|
+
}
|
1439
|
+
}
|
1440
|
+
|
1441
|
+
# Then, draw vertical lines
|
1442
|
+
(0...@width).each { |xx|
|
1443
|
+
(0..@height-2).each { |yy|
|
1444
|
+
next if @pmap[xx][yy].kind_of?(Connection) or
|
1445
|
+
@pmap[xx][yy+1].kind_of?(Connection)
|
1446
|
+
x1 = xx * ww + w / 2 + ws_2
|
1447
|
+
y1 = yy * hh + h + hs_2
|
1448
|
+
y2 = (yy + 1) * hh + hs_2
|
1449
|
+
|
1450
|
+
dc.drawLine( x1, y1, x1, y2 )
|
1451
|
+
}
|
1452
|
+
}
|
1453
|
+
end
|
1454
|
+
|
1455
|
+
|
1456
|
+
|
1457
|
+
#
|
1458
|
+
# Draw template of room squares in background
|
1459
|
+
#
|
1460
|
+
def draw_grid(dc, event)
|
1461
|
+
|
1462
|
+
dc.foreground = "black"
|
1463
|
+
dc.lineWidth = 0
|
1464
|
+
dc.lineStyle = LINE_ONOFF_DASH
|
1465
|
+
|
1466
|
+
ww = WW * @zoom
|
1467
|
+
hh = HH * @zoom
|
1468
|
+
|
1469
|
+
w = W * @zoom
|
1470
|
+
h = H * @zoom
|
1471
|
+
|
1472
|
+
ws_2 = WS_2 * @zoom
|
1473
|
+
hs_2 = HS_2 * @zoom
|
1474
|
+
|
1475
|
+
(0...@width).each { |xx|
|
1476
|
+
(0...@height).each { |yy|
|
1477
|
+
next if @pmap[xx][yy]
|
1478
|
+
x = xx * ww + ws_2
|
1479
|
+
y = yy * hh + hs_2
|
1480
|
+
dc.drawRectangle( x, y, w, h )
|
1481
|
+
}
|
1482
|
+
}
|
1483
|
+
end
|
1484
|
+
|
1485
|
+
#
|
1486
|
+
# Clean background to solid color
|
1487
|
+
#
|
1488
|
+
def draw_background(dc, event = nil)
|
1489
|
+
dc.foreground = @canvas.backColor
|
1490
|
+
|
1491
|
+
if event
|
1492
|
+
dc.fillRectangle(event.rect.x, event.rect.y, event.rect.w, event.rect.h)
|
1493
|
+
else
|
1494
|
+
dc.fillRectangle(0,0, @canvas.width, @canvas.height)
|
1495
|
+
end
|
1496
|
+
end
|
1497
|
+
|
1498
|
+
#
|
1499
|
+
# Draw connections among rooms
|
1500
|
+
#
|
1501
|
+
def draw_connections(dc)
|
1502
|
+
dc.lineStyle = LINE_SOLID
|
1503
|
+
dc.lineWidth = 3 * @zoom
|
1504
|
+
dc.lineWidth = 3 if dc.lineWidth < 3
|
1505
|
+
@pages[@page].connections.each { |c| c.draw(dc, @zoom, @options) }
|
1506
|
+
end
|
1507
|
+
|
1508
|
+
#
|
1509
|
+
# Draw rooms
|
1510
|
+
#
|
1511
|
+
def draw_rooms(dc)
|
1512
|
+
data = { }
|
1513
|
+
data['font'] = @font
|
1514
|
+
data['objfont'] = @objfont
|
1515
|
+
@pages[@page].rooms.each_with_index { |room, idx|
|
1516
|
+
room.draw(dc, @zoom, idx, @options, data)
|
1517
|
+
}
|
1518
|
+
end
|
1519
|
+
|
1520
|
+
#
|
1521
|
+
# Print map
|
1522
|
+
#
|
1523
|
+
def print(printer)
|
1524
|
+
end
|
1525
|
+
|
1526
|
+
#
|
1527
|
+
# Draw map
|
1528
|
+
#
|
1529
|
+
def draw(event = nil)
|
1530
|
+
pos = @scrollwindow.position
|
1531
|
+
w = @scrollwindow.getViewportWidth
|
1532
|
+
h = @scrollwindow.getViewportHeight
|
1533
|
+
|
1534
|
+
dc = FXDCWindow.new(@image)
|
1535
|
+
dc.setClipRectangle( -pos[0]-5, -pos[1]-5, w, h)
|
1536
|
+
dc.font = @font
|
1537
|
+
# dc.lineCap = CAP_ROUND
|
1538
|
+
draw_background(dc, event)
|
1539
|
+
draw_grid(dc, event) if @options['Grid Boxes']
|
1540
|
+
if @options['Grid Straight Connections']
|
1541
|
+
draw_straight_connections(dc, event)
|
1542
|
+
end
|
1543
|
+
if @options['Grid Diagonal Connections']
|
1544
|
+
draw_diagonal_connections(dc, event)
|
1545
|
+
end
|
1546
|
+
draw_connections(dc)
|
1547
|
+
draw_rooms(dc)
|
1548
|
+
dc.end
|
1549
|
+
|
1550
|
+
|
1551
|
+
|
1552
|
+
# Blit the off-screen image into canvas
|
1553
|
+
dc = FXDCWindow.new(@canvas)
|
1554
|
+
dc.setClipRectangle( -pos[0]-5, -pos[1]-5, w, h)
|
1555
|
+
dc.drawImage(@image,0,0)
|
1556
|
+
dc.end
|
1557
|
+
end
|
1558
|
+
|
1559
|
+
|
1560
|
+
|
1561
|
+
def _save
|
1562
|
+
if @complexConnection
|
1563
|
+
# If we have an incomplete connection, remove it
|
1564
|
+
@pages[@page].delete_connection_at(-1)
|
1565
|
+
end
|
1566
|
+
|
1567
|
+
if @filename !~ /\.map$/i
|
1568
|
+
@filename << '.map'
|
1569
|
+
end
|
1570
|
+
|
1571
|
+
status "Saving '#{@filename}'..."
|
1572
|
+
@version = FILE_FORMAT_VERSION
|
1573
|
+
begin
|
1574
|
+
f = File.open(@filename, "wb")
|
1575
|
+
f.puts Marshal.dump(self)
|
1576
|
+
f.close
|
1577
|
+
rescue => e
|
1578
|
+
status "Could not save '#{@filename}': #{e}"
|
1579
|
+
sleep 4
|
1580
|
+
return false
|
1581
|
+
end
|
1582
|
+
@modified = false
|
1583
|
+
status "Saved '#{@filename}'."
|
1584
|
+
sleep 0.5
|
1585
|
+
return true
|
1586
|
+
end
|
1587
|
+
|
1588
|
+
def save
|
1589
|
+
unless @filename
|
1590
|
+
save_as
|
1591
|
+
else
|
1592
|
+
_save
|
1593
|
+
end
|
1594
|
+
end
|
1595
|
+
|
1596
|
+
def save_as
|
1597
|
+
file = FXMapFileDialog.new(@window, "Save Map #{@name}").filename
|
1598
|
+
if file != ''
|
1599
|
+
@filename = file
|
1600
|
+
return _save
|
1601
|
+
end
|
1602
|
+
return false
|
1603
|
+
end
|
1604
|
+
|
1605
|
+
|
1606
|
+
def properties
|
1607
|
+
if not @@win
|
1608
|
+
@@win = FXMapDialogBox.new(@window)
|
1609
|
+
end
|
1610
|
+
@@win.copy_from(self)
|
1611
|
+
@@win.show
|
1612
|
+
end
|
1613
|
+
|
1614
|
+
end
|