bcdice 3.0.0.pre.alpha.1 → 3.0.0.pre.alpha.2
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- checksums.yaml +4 -4
- data/.github/workflows/test.yml +1 -1
- data/.rubocop.yml +12 -0
- data/.rubocop_todo.yml +1 -0
- data/CHANGELOG.md +34 -0
- data/Gemfile +6 -3
- data/Rakefile +52 -18
- data/bcdice.gemspec +2 -0
- data/i18n/Amadeus/ja_jp.yml +386 -0
- data/i18n/Amadeus/ko_kr.yml +148 -0
- data/i18n/Cthulhu/ja_jp.yml +11 -0
- data/i18n/Cthulhu/ko_kr.yml +11 -0
- data/i18n/Cthulhu/zh_hant.yml +11 -0
- data/i18n/DetatokoSaga/ja_jp.yml +74 -0
- data/i18n/DetatokoSaga/ko_kr.yml +74 -0
- data/i18n/DoubleCross/ja_jp.yml +53 -0
- data/i18n/DoubleCross/ko_kr.yml +53 -0
- data/i18n/Dracurouge/ja_jp.yml +1374 -0
- data/i18n/Dracurouge/ko_kr.yml +295 -0
- data/i18n/Fiasco/ja_jp.yml +10 -0
- data/i18n/Fiasco/ko_kr.yml +10 -0
- data/i18n/FutariSousa/ja_jp.yml +720 -0
- data/i18n/FutariSousa/ko_kr.yml +746 -0
- data/i18n/Insane/ja_jp.yml +454 -0
- data/i18n/Insane/ko_kr.yml +502 -0
- data/i18n/Kamigakari/ja_jp.yml +276 -0
- data/i18n/Kamigakari/ko_kr.yml +204 -0
- data/i18n/KillDeathBusiness/ja_jp.yml +1092 -0
- data/i18n/KillDeathBusiness/ko_kr.yml +1062 -0
- data/i18n/LogHorizon/ja_jp.yml +3082 -0
- data/i18n/LogHorizon/ko_kr.yml +923 -0
- data/i18n/MagicaLogia/ja_jp.yml +564 -0
- data/i18n/MonotoneMuseum/ja_jp.yml +525 -0
- data/i18n/MonotoneMuseum/ko_kr.yml +89 -0
- data/i18n/Nechronica/ja_jp.yml +57 -0
- data/i18n/Nechronica/ko_kr.yml +14 -0
- data/i18n/StratoShout/ja_jp.yml +160 -0
- data/i18n/StratoShout/ko_kr.yml +160 -0
- data/i18n/ja_jp.yml +5 -0
- data/i18n/ko_kr.yml +7 -0
- data/i18n/zh_hant.yml +3 -0
- data/lib/bcdice/arithmetic/node.rb +154 -0
- data/lib/bcdice/base.rb +87 -101
- data/lib/bcdice/common_command.rb +2 -0
- data/lib/bcdice/common_command/add_dice.rb +5 -41
- data/lib/bcdice/common_command/add_dice/node.rb +92 -16
- data/lib/bcdice/common_command/add_dice/parser.rb +374 -274
- data/lib/bcdice/common_command/add_dice/parser.y +153 -0
- data/lib/bcdice/common_command/add_dice/randomizer.rb +25 -33
- data/lib/bcdice/common_command/barabara_dice.rb +6 -47
- data/lib/bcdice/common_command/barabara_dice/node.rb +84 -0
- data/lib/bcdice/common_command/barabara_dice/parser.rb +336 -0
- data/lib/bcdice/common_command/barabara_dice/parser.y +107 -0
- data/lib/bcdice/common_command/calc.rb +7 -30
- data/lib/bcdice/common_command/calc/node.rb +30 -0
- data/lib/bcdice/common_command/calc/parser.rb +271 -0
- data/lib/bcdice/common_command/calc/parser.y +79 -0
- data/lib/bcdice/common_command/choice.rb +137 -19
- data/lib/bcdice/common_command/d66_dice.rb +48 -34
- data/lib/bcdice/common_command/lexer.rb +46 -0
- data/lib/bcdice/common_command/repeat.rb +102 -0
- data/lib/bcdice/common_command/reroll_dice.rb +8 -158
- data/lib/bcdice/common_command/reroll_dice/node.rb +198 -0
- data/lib/bcdice/common_command/reroll_dice/parser.rb +421 -0
- data/lib/bcdice/common_command/reroll_dice/parser.y +158 -0
- data/lib/bcdice/common_command/upper_dice.rb +10 -129
- data/lib/bcdice/common_command/upper_dice/node.rb +181 -0
- data/lib/bcdice/common_command/upper_dice/parser.rb +412 -0
- data/lib/bcdice/common_command/upper_dice/parser.y +143 -0
- data/lib/bcdice/common_command/version.rb +9 -17
- data/lib/bcdice/deprecated/checker.rb +78 -0
- data/lib/bcdice/dice_table/d66_grid_table.rb +8 -0
- data/lib/bcdice/dice_table/d66_table.rb +10 -0
- data/lib/bcdice/dice_table/sai_fic_skill_table.rb +75 -17
- data/lib/bcdice/dice_table/sai_fic_skill_table/category.rb +25 -0
- data/lib/bcdice/dice_table/sai_fic_skill_table/skill.rb +23 -0
- data/lib/bcdice/dice_table/table.rb +8 -0
- data/lib/bcdice/game_system.rb +7 -1
- data/lib/bcdice/game_system/AFF2e.rb +1 -1
- data/lib/bcdice/game_system/AceKillerGene.rb +2 -2
- data/lib/bcdice/game_system/Airgetlamh.rb +3 -3
- data/lib/bcdice/game_system/Alsetto.rb +1 -1
- data/lib/bcdice/game_system/Alshard.rb +1 -1
- data/lib/bcdice/game_system/AlterRaise.rb +2 -2
- data/lib/bcdice/game_system/Amadeus.rb +46 -507
- data/lib/bcdice/game_system/Amadeus_Korean.rb +12 -456
- data/lib/bcdice/game_system/AnimaAnimus.rb +1 -1
- data/lib/bcdice/game_system/Arianrhod.rb +0 -1
- data/lib/bcdice/game_system/ArsMagica.rb +1 -1
- data/lib/bcdice/game_system/Avandner.rb +1 -1
- data/lib/bcdice/game_system/BBN.rb +1 -1
- data/lib/bcdice/game_system/BadLife.rb +1 -1
- data/lib/bcdice/game_system/BarnaKronika.rb +1 -1
- data/lib/bcdice/game_system/BeastBindTrinity.rb +1 -2
- data/lib/bcdice/game_system/BeginningIdol.rb +2 -3
- data/lib/bcdice/game_system/BeginningIdol_Korean.rb +2 -3
- data/lib/bcdice/game_system/BladeOfArcana.rb +2 -2
- data/lib/bcdice/game_system/BlindMythos.rb +1 -1
- data/lib/bcdice/game_system/BloodCrusade.rb +0 -1
- data/lib/bcdice/game_system/BloodMoon.rb +0 -1
- data/lib/bcdice/game_system/CardRanker.rb +1 -2
- data/lib/bcdice/game_system/ChaosFlare.rb +1 -1
- data/lib/bcdice/game_system/Chill.rb +1 -1
- data/lib/bcdice/game_system/CodeLayerd.rb +1 -1
- data/lib/bcdice/game_system/ColossalHunter.rb +1 -2
- data/lib/bcdice/game_system/Comes.rb +50 -0
- data/lib/bcdice/game_system/CrashWorld.rb +1 -1
- data/lib/bcdice/game_system/Cthulhu.rb +94 -97
- data/lib/bcdice/game_system/Cthulhu7th.rb +108 -67
- data/lib/bcdice/game_system/Cthulhu7th_ChineseTraditional.rb +1 -1
- data/lib/bcdice/game_system/Cthulhu7th_Korean.rb +1 -1
- data/lib/bcdice/game_system/CthulhuTech.rb +8 -14
- data/lib/bcdice/game_system/Cthulhu_ChineseTraditional.rb +7 -190
- data/lib/bcdice/game_system/Cthulhu_Korean.rb +5 -186
- data/lib/bcdice/game_system/DarkBlaze.rb +9 -5
- data/lib/bcdice/game_system/DarkDaysDrive.rb +17 -15
- data/lib/bcdice/game_system/DarkSouls.rb +1 -1
- data/lib/bcdice/game_system/DeadlineHeroes.rb +2 -2
- data/lib/bcdice/game_system/DemonParasite.rb +1 -2
- data/lib/bcdice/game_system/DetatokoSaga.rb +48 -149
- data/lib/bcdice/game_system/DetatokoSaga_Korean.rb +6 -274
- data/lib/bcdice/game_system/DiceOfTheDead.rb +9 -6
- data/lib/bcdice/game_system/DoubleCross.rb +102 -81
- data/lib/bcdice/game_system/DoubleCross_Korean.rb +13 -330
- data/lib/bcdice/game_system/Dracurouge.rb +376 -1678
- data/lib/bcdice/game_system/Dracurouge_Korean.rb +16 -271
- data/lib/bcdice/game_system/EarthDawn.rb +1 -1
- data/lib/bcdice/game_system/EarthDawn3.rb +1 -1
- data/lib/bcdice/game_system/EarthDawn4.rb +1 -1
- data/lib/bcdice/game_system/Elysion.rb +3 -4
- data/lib/bcdice/game_system/EmbryoMachine.rb +1 -1
- data/lib/bcdice/game_system/Emoklore.rb +131 -0
- data/lib/bcdice/game_system/EndBreaker.rb +1 -2
- data/lib/bcdice/game_system/EtrianOdysseySRS.rb +1 -1
- data/lib/bcdice/game_system/Fiasco.rb +87 -70
- data/lib/bcdice/game_system/Fiasco_Korean.rb +7 -95
- data/lib/bcdice/game_system/FilledWith.rb +462 -566
- data/lib/bcdice/game_system/FullMetalPanic.rb +1 -1
- data/lib/bcdice/game_system/FutariSousa.rb +103 -938
- data/lib/bcdice/game_system/FutariSousa_Korean.rb +7 -948
- data/lib/bcdice/game_system/{Gurps.rb → GURPS.rb} +184 -217
- data/lib/bcdice/game_system/Garako.rb +131 -39
- data/lib/bcdice/game_system/GardenOrder.rb +2 -2
- data/lib/bcdice/game_system/GehennaAn.rb +1 -1
- data/lib/bcdice/game_system/GeishaGirlwithKatana.rb +1 -1
- data/lib/bcdice/game_system/GoblinSlayer.rb +1 -1
- data/lib/bcdice/game_system/GoldenSkyStories.rb +1 -1
- data/lib/bcdice/game_system/Gorilla.rb +1 -1
- data/lib/bcdice/game_system/GranCrest.rb +2 -3
- data/lib/bcdice/game_system/GundogRevised.rb +1 -1
- data/lib/bcdice/game_system/GundogZero.rb +1 -1
- data/lib/bcdice/game_system/GurpsFW.rb +2 -3
- data/lib/bcdice/game_system/HarnMaster.rb +2 -2
- data/lib/bcdice/game_system/HatsuneMiku.rb +1 -2
- data/lib/bcdice/game_system/HouraiGakuen.rb +1 -1
- data/lib/bcdice/game_system/HuntersMoon.rb +1 -2
- data/lib/bcdice/game_system/Illusio.rb +2 -2
- data/lib/bcdice/game_system/Insane.rb +90 -717
- data/lib/bcdice/game_system/Insane_Korean.rb +7 -719
- data/lib/bcdice/game_system/Kamigakari.rb +47 -242
- data/lib/bcdice/game_system/Kamigakari_Korean.rb +6 -394
- data/lib/bcdice/game_system/KanColle.rb +3 -3
- data/lib/bcdice/game_system/KemonoNoMori.rb +1 -1
- data/lib/bcdice/game_system/KillDeathBusiness.rb +162 -1144
- data/lib/bcdice/game_system/KillDeathBusiness_Korean.rb +6 -1459
- data/lib/bcdice/game_system/KurayamiCrying.rb +1 -1
- data/lib/bcdice/game_system/LiveraDoll.rb +2 -2
- data/lib/bcdice/game_system/LogHorizon.rb +350 -3379
- data/lib/bcdice/game_system/LogHorizon_Korean.rb +55 -1357
- data/lib/bcdice/game_system/LostRecord.rb +0 -1
- data/lib/bcdice/game_system/LostRoyal.rb +1 -2
- data/lib/bcdice/game_system/MagicaLogia.rb +158 -1044
- data/lib/bcdice/game_system/MeikyuDays.rb +1 -2
- data/lib/bcdice/game_system/MeikyuKingdom.rb +4 -4
- data/lib/bcdice/game_system/MeikyuKingdomBasic.rb +4 -5
- data/lib/bcdice/game_system/MetalHead.rb +1 -1
- data/lib/bcdice/game_system/MetalHeadExtream.rb +2 -2
- data/lib/bcdice/game_system/MetallicGuardian.rb +1 -1
- data/lib/bcdice/game_system/MonotoneMuseum.rb +38 -239
- data/lib/bcdice/game_system/MonotoneMuseum_Korean.rb +10 -270
- data/lib/bcdice/game_system/NSSQ.rb +159 -0
- data/lib/bcdice/game_system/Nechronica.rb +34 -73
- data/lib/bcdice/game_system/Nechronica_Korean.rb +11 -128
- data/lib/bcdice/game_system/NeverCloud.rb +1 -1
- data/lib/bcdice/game_system/NightWizard.rb +1 -1
- data/lib/bcdice/game_system/NightWizard3rd.rb +1 -1
- data/lib/bcdice/game_system/NinjaSlayer.rb +12 -11
- data/lib/bcdice/game_system/NjslyrBattle.rb +1 -1
- data/lib/bcdice/game_system/OneWayHeroics.rb +1 -2
- data/lib/bcdice/game_system/OracleEngine.rb +1 -1
- data/lib/bcdice/game_system/OrgaRain.rb +2 -2
- data/lib/bcdice/game_system/Paradiso.rb +1 -1
- data/lib/bcdice/game_system/Paranoia.rb +1 -1
- data/lib/bcdice/game_system/ParanoiaRebooted.rb +1 -1
- data/lib/bcdice/game_system/ParasiteBlood.rb +1 -1
- data/lib/bcdice/game_system/Peekaboo.rb +22 -122
- data/lib/bcdice/game_system/Postman.rb +2 -2
- data/lib/bcdice/game_system/PulpCthulhu.rb +3 -3
- data/lib/bcdice/game_system/Raisondetre.rb +2 -2
- data/lib/bcdice/game_system/RecordOfLodossWar.rb +1 -1
- data/lib/bcdice/game_system/RecordOfSteam.rb +1 -1
- data/lib/bcdice/game_system/RokumonSekai2.rb +1 -1
- data/lib/bcdice/game_system/RuinBreakers.rb +296 -0
- data/lib/bcdice/game_system/Ryutama.rb +1 -1
- data/lib/bcdice/game_system/SRS.rb +1 -2
- data/lib/bcdice/game_system/SamsaraBallad.rb +1 -1
- data/lib/bcdice/game_system/Satasupe.rb +1 -2
- data/lib/bcdice/game_system/ScreamHighSchool.rb +2 -2
- data/lib/bcdice/game_system/SevenFortressMobius.rb +1 -1
- data/lib/bcdice/game_system/ShadowRun5.rb +2 -2
- data/lib/bcdice/game_system/SharedFantasia.rb +1 -1
- data/lib/bcdice/game_system/ShinMegamiTenseiKakuseihen.rb +1 -1
- data/lib/bcdice/game_system/ShinkuuGakuen.rb +2 -2
- data/lib/bcdice/game_system/ShinobiGami.rb +1 -2
- data/lib/bcdice/game_system/ShoujoTenrankai.rb +2 -2
- data/lib/bcdice/game_system/Skynauts.rb +1 -1
- data/lib/bcdice/game_system/SteamPunkers.rb +1 -1
- data/lib/bcdice/game_system/StellarKnights.rb +1 -2
- data/lib/bcdice/game_system/SterileLife.rb +1 -1
- data/lib/bcdice/game_system/StrangerOfSwordCity.rb +1 -2
- data/lib/bcdice/game_system/StratoShout.rb +44 -247
- data/lib/bcdice/game_system/StratoShout_Korean.rb +6 -282
- data/lib/bcdice/game_system/Strave.rb +2 -2
- data/lib/bcdice/game_system/SwordWorld.rb +8 -9
- data/lib/bcdice/game_system/SwordWorld2_0.rb +2 -3
- data/lib/bcdice/game_system/SwordWorld2_5.rb +2 -3
- data/lib/bcdice/game_system/TherapieSein.rb +1 -1
- data/lib/bcdice/game_system/TokumeiTenkousei.rb +1 -1
- data/lib/bcdice/game_system/TokyoGhostResearch.rb +2 -2
- data/lib/bcdice/game_system/Torg.rb +2 -2
- data/lib/bcdice/game_system/Torg1_5.rb +1 -1
- data/lib/bcdice/game_system/TorgEternity.rb +1 -1
- data/lib/bcdice/game_system/TrinitySeven.rb +1 -1
- data/lib/bcdice/game_system/TunnelsAndTrolls.rb +1 -1
- data/lib/bcdice/game_system/TwilightGunsmoke.rb +1 -2
- data/lib/bcdice/game_system/UnsungDuet.rb +139 -0
- data/lib/bcdice/game_system/Utakaze.rb +1 -1
- data/lib/bcdice/game_system/VampireTheMasquerade5th.rb +1 -1
- data/lib/bcdice/game_system/Villaciel.rb +1 -2
- data/lib/bcdice/game_system/Warhammer.rb +1 -1
- data/lib/bcdice/game_system/Warhammer4.rb +329 -0
- data/lib/bcdice/game_system/WitchQuest.rb +1 -1
- data/lib/bcdice/game_system/WorldOfDarkness.rb +1 -1
- data/lib/bcdice/game_system/YankeeYogSothoth.rb +15 -15
- data/lib/bcdice/game_system/YearZeroEngine.rb +1 -1
- data/lib/bcdice/game_system/ZettaiReido.rb +1 -1
- data/lib/bcdice/game_system/filled_with/cook_tables.rb +119 -0
- data/lib/bcdice/game_system/filled_with/lot_tables.rb +155 -0
- data/lib/bcdice/loader.rb +6 -8
- data/lib/bcdice/preprocessor.rb +15 -40
- data/lib/bcdice/repl.rb +1 -1
- data/lib/bcdice/result.rb +83 -0
- data/lib/bcdice/translate.rb +11 -0
- data/lib/bcdice/version.rb +1 -1
- metadata +80 -4
@@ -26,7 +26,7 @@ module BCDice
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MESSAGETEXT
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# ダイスボットで使用するコマンドを配列で列挙する
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register_prefix(
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register_prefix('\d+NC.*', '\d+D6?([\+\-\d]*)>=\d+')
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def eval_game_system_specific_command(command)
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register_prefix(
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register_prefix(
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def initialize(command)
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super(command)
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rollResult = BCDice::CommonCommand::BarabaraDice.
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rollResult = BCDice::CommonCommand::BarabaraDice.eval(command, self, @randomizer).text.sub(B_ROLL_RESULT_HEAD_RE, '')
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m = /成功数(\d+)/.match(rollResult)
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# @return [String] 近接攻撃結果
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def executeAT(at)
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command = bRollCommand(at.num, at.difficulty)
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rollResult = BCDice::CommonCommand::BarabaraDice.
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rollResult = BCDice::CommonCommand::BarabaraDice.eval(command, self, @randomizer).text.sub(B_ROLL_RESULT_HEAD_RE, '')
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m = /> (\d+(?:,\d+)*)/.match(rollResult)
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end
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# @return [String] 電子戦結果
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def executeEL(el)
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command = bRollCommand(el.num, el.difficulty)
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rollResult = BCDice::CommonCommand::BarabaraDice.
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rollResult = BCDice::CommonCommand::BarabaraDice.eval(command, self, @randomizer).text.sub(B_ROLL_RESULT_HEAD_RE, '')
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return numOfMaxValues >= 1 ? "#{rollResult} + #{numOfMaxValues} > #{sumOfTrueValues + numOfMaxValues}" : rollResult
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end
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}.freeze
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# ダイスボットで使用するコマンドを配列で列挙する
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register_prefix(
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register_prefix(
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'NJ\d+.*',
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'EV\d+.*',
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'AT\d+.*',
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'EL\d+.*'
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'EL\d+.*',
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TABLES.keys
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)
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end
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end
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end
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@@ -45,7 +45,6 @@ module BCDice
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def initialize(command)
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super(command)
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@enabled_d66 = true
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end
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@@ -128,7 +127,7 @@ module BCDice
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return "失敗"
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end
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register_prefix(
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register_prefix('\d*JD.*', 'RETP?\d+', 'DNGNP?\d+', TABLES.keys)
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end
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end
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end
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@@ -30,9 +30,9 @@ module BCDice
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@sort_add_dice = true # ダイスのソート有
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end
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register_prefix(
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register_prefix(
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'(\d+)?OR([0-9])?([0-9])?([0-9])?([0-9])?([0-9])?([0-9])?'
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)
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def eval_game_system_specific_command(command)
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if command =~ /(\d+)?OR([0-9])?([0-9])?([0-9])?([0-9])?([0-9])?([0-9])?$/i
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@@ -25,7 +25,7 @@ module BCDice
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例)DC4:【攻撃力】4でダメージチェック DC5[20]:【攻撃力】5でダメージチェック、うち1つは20mm機銃 DC5[20,30]:【攻撃力】5でダメージチェック、うち1つは20mm機銃、うち1つは30mmガンポッド
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MESSAGETEXT
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register_prefix(
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register_prefix('(\d+)*D20<=.*', '(\d+)*CP.*', 'RMT', 'TOT', 'EXT', 'SUT', 'DC(\d+).*')
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def eval_game_system_specific_command(command) # ダイスロールコマンド
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# 通常判定部分をgetJudgeResultコマンドに切り分け
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@@ -26,12 +26,13 @@ module BCDice
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・オバケぶらり旅表 STT
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・仲間効果表 NST
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・ランダム特技決定表 RTT
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-
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・指定特技(
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・指定特技(
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・指定特技(
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・指定特技(
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・指定特技(
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・ランダム分野決定表 RCT
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・指定特技(不良)表 RTT1, TNT
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・指定特技(運動)表 RTT2, TET
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・指定特技(友達)表 RTT3, TFT
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・指定特技(遊び)表 RTT4, TPT
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・指定特技(勉強)表 RTT5, TST
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・指定特技(大人)表 RTT6, TAT
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・D66ダイスあり
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INFO_MESSAGE_TEXT
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@@ -39,7 +40,6 @@ module BCDice
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super(command)
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@sort_add_dice = true
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@enabled_d66 = true
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@d66_sort_type = D66SortType::ASC
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@round_type = RoundType::CEIL # 端数切り上げに設定
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end
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@@ -61,21 +61,23 @@ module BCDice
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end
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def eval_game_system_specific_command(command)
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-
roll_tables(command, TABLES)
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+
roll_tables(command, TABLES) || RTT.roll_command(randomizer, command)
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end
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+
RTT = DiceTable::SaiFicSkillTable.new(
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[
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+
['不良', ['夜更かし', 'いねむり', '無視', 'ウソつき', '悪口', 'いたずら', 'ズル', '隠れる', 'ぬすむ', 'おどす', 'けんか',]],
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['運動', ['泳ぐ', '木登り', '柔らかい', 'マラソン', 'とぶ', 'かけっこ', 'バランス', '投げる', '球技', '打ち返す', '力持ち',]],
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['友達', ['ネット', 'うわさ話', '優しさ', 'がまん', 'お手紙', 'おしゃべり', '自転車', '勇気', '約束', '仕切る', '秘密基地',]],
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+
['遊び', ['パソコン', 'ゲーム', '集める', '絵', '音楽', '空想', '読書', 'お話づくり', 'クイズ', '手品', '占い',]],
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+
['勉強', ['実験', '宇宙', '生き物', '工作', '計算', '宿題', '漢字', '作文', '歴史', '地理', '外国語',]],
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+
['大人', ['法律', 'しかる', '手当て', 'マナー', '推理', '計画性', 'お料理', 'お買い物', 'オシャレ', '恋愛', '道楽',]],
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+
],
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+
rttn: ['TNT', 'TET', 'TFT', 'TPT', 'TST', 'TAT'],
|
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+
rtt_format: "ランダム指定特技表(%<category_dice>d,%<row_dice>d) > %<text>s",
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+
rttn_format: "指定特技(%<category_name>s)表(%<row_dice>d) > %<text>s"
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+
)
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TABLES = {
|
68
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-
"RTT" => DiceTable::SaiFicSkillTable.new(
|
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-
[
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-
['不良', ['夜更かし', 'いねむり', '無視', 'ウソつき', '悪口', 'いたずら', 'ズル', '隠れる', 'ぬすむ', 'おどす', 'けんか',]],
|
71
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-
['運動', ['泳ぐ', '木登り', '柔らかい', 'マラソン', 'とぶ', 'かけっこ', 'バランス', '投げる', '球技', '打ち返す', '力持ち',]],
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-
['友達', ['ネット', 'うわさ話', '優しさ', 'がまん', 'お手紙', 'おしゃべり', '自転車', '勇気', '約束', '仕切る', '秘密基地',]],
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-
['遊び', ['パソコン', 'ゲーム', '集める', '絵', '音楽', '空想', '読書', 'お話づくり', 'クイズ', '手品', '占い',]],
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-
['勉強', ['実験', '宇宙', '生き物', '工作', '計算', '宿題', '漢字', '作文', '歴史', '地理', '外国語',]],
|
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-
['大人', ['法律', 'しかる', '手当て', 'マナー', '推理', '計画性', 'お料理', 'お買い物', 'オシャレ', '恋愛', '道楽',]],
|
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-
],
|
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-
peekaboo_style: true
|
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|
-
),
|
79
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|
"SET" => DiceTable::Table.new(
|
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"学校イベント表",
|
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"2D6",
|
@@ -168,108 +170,6 @@ module BCDice
|
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|
"魔法暴発! 自分の持っている魔法をランダムに1つ選んで、その効果が発動します。魔法の対象が選べる場合は、スプーキーのプレイヤーが選んで構いません。そして、1d6サイクルの間、行動不能になります。その後、【魔力】が1d6点回復して通常通り行動できるようになります。"
|
169
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|
]
|
170
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|
),
|
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|
-
"TNT" => DiceTable::Table.new(
|
172
|
-
"指定特技(不良)表",
|
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|
-
"2D6",
|
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|
-
[
|
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|
-
"《夜更かし/不良2》",
|
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|
-
"《いねむり/不良3》",
|
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|
-
"《無視/不良4》",
|
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|
-
"《ウソつき/不良5》",
|
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|
-
"《悪口/不良6》",
|
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|
-
"《いたずら/不良7》",
|
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|
-
"《ズル/不良8》",
|
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|
-
"《隠れる/不良9》",
|
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|
-
"《ぬすむ/不良10》",
|
184
|
-
"《おどす/不良11》",
|
185
|
-
"《けんか/不良12》"
|
186
|
-
]
|
187
|
-
),
|
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|
-
"TET" => DiceTable::Table.new(
|
189
|
-
"指定特技(運動)表",
|
190
|
-
"2D6",
|
191
|
-
[
|
192
|
-
"《泳ぐ/運動2》",
|
193
|
-
"《木登り/運動3》",
|
194
|
-
"《柔らかい/運動4》",
|
195
|
-
"《マラソン/運動5》",
|
196
|
-
"《とぶ/運動6》",
|
197
|
-
"《かけっこ/運動7》",
|
198
|
-
"《バランス/運動8》",
|
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|
-
"《投げる/運動9》",
|
200
|
-
"《球技/運動10》",
|
201
|
-
"《打ち返す/運動11》",
|
202
|
-
"《力持ち/運動12》"
|
203
|
-
]
|
204
|
-
),
|
205
|
-
"TFT" => DiceTable::Table.new(
|
206
|
-
"指定特技(友達)表",
|
207
|
-
"2D6",
|
208
|
-
[
|
209
|
-
"《ネット/友達2》",
|
210
|
-
"《うわさ話/友達3》",
|
211
|
-
"《優しさ/友達4》",
|
212
|
-
"《がまん/友達5》",
|
213
|
-
"《お手紙/友達6》",
|
214
|
-
"《おしゃべり/友達7》",
|
215
|
-
"《自転車/友達8》",
|
216
|
-
"《勇気/友達9》",
|
217
|
-
"《約束/友達10》",
|
218
|
-
"《仕切る/友達11》",
|
219
|
-
"《秘密基地/友達12》"
|
220
|
-
]
|
221
|
-
),
|
222
|
-
"TPT" => DiceTable::Table.new(
|
223
|
-
"指定特技(遊び)表",
|
224
|
-
"2D6",
|
225
|
-
[
|
226
|
-
"《パソコン/遊び2》",
|
227
|
-
"《ゲーム/遊び3》",
|
228
|
-
"《集める/遊び4》",
|
229
|
-
"《絵/遊び5》",
|
230
|
-
"《音楽/遊び6》",
|
231
|
-
"《空想/遊び7》",
|
232
|
-
"《読書/遊び8》",
|
233
|
-
"《お話づくり/遊び9》",
|
234
|
-
"《クイズ/遊び10》",
|
235
|
-
"《手品/遊び11》",
|
236
|
-
"《占い/遊び12》"
|
237
|
-
]
|
238
|
-
),
|
239
|
-
"TST" => DiceTable::Table.new(
|
240
|
-
"指定特技(勉強)表",
|
241
|
-
"2D6",
|
242
|
-
[
|
243
|
-
"《実験/勉強2》",
|
244
|
-
"《宇宙/勉強3》",
|
245
|
-
"《生き物/勉強4》",
|
246
|
-
"《工作/勉強5》",
|
247
|
-
"《計算/勉強6》",
|
248
|
-
"《宿題/勉強7》",
|
249
|
-
"《漢字/勉強8》",
|
250
|
-
"《作文/勉強9》",
|
251
|
-
"《歴史/勉強10》",
|
252
|
-
"《地理/勉強11》",
|
253
|
-
"《外国語/勉強12》"
|
254
|
-
]
|
255
|
-
),
|
256
|
-
"TAT" => DiceTable::Table.new(
|
257
|
-
"指定特技(大人)表",
|
258
|
-
"2D6",
|
259
|
-
[
|
260
|
-
"《法律/大人2》",
|
261
|
-
"《しかる/大人3》",
|
262
|
-
"《手当て/大人4》",
|
263
|
-
"《マナー/大人5》",
|
264
|
-
"《推理/大人6》",
|
265
|
-
"《計画性/大人7》",
|
266
|
-
"《お料理/大人8》",
|
267
|
-
"《お買い物/大人9》",
|
268
|
-
"《オシャレ/大人10》",
|
269
|
-
"《恋愛/大人11》",
|
270
|
-
"《道楽/大人12》"
|
271
|
-
]
|
272
|
-
),
|
273
173
|
"STT" => DiceTable::Table.new(
|
274
174
|
"オバケぶらり旅表",
|
275
175
|
"2D6",
|
@@ -318,7 +218,7 @@ module BCDice
|
|
318
218
|
),
|
319
219
|
}.freeze
|
320
220
|
|
321
|
-
register_prefix(
|
221
|
+
register_prefix(RTT.prefixes, TABLES.keys)
|
322
222
|
end
|
323
223
|
end
|
324
224
|
end
|
@@ -47,14 +47,14 @@ module BCDice
|
|
47
47
|
・プッシュ時のキャスティング・ロールの失敗(Failed Casting Effects)表 FCE
|
48
48
|
INFO_MESSAGE_TEXT
|
49
49
|
|
50
|
-
register_prefix(
|
50
|
+
register_prefix('CC\(\d+\)', 'CC.*', 'CBR\(\d+,\d+\)', 'FAR.*', 'BMR', 'BMS', 'FCE', 'PH', 'MA', 'IT')
|
51
51
|
|
52
52
|
def eval_game_system_specific_command(command)
|
53
53
|
case command
|
54
54
|
when /^CC/i
|
55
|
-
return
|
55
|
+
return skill_roll(command)
|
56
56
|
when /^CBR/i
|
57
|
-
return
|
57
|
+
return combine_roll(command)
|
58
58
|
when /^FAR/i
|
59
59
|
return getFullAutoResult(command)
|
60
60
|
when /^BMR/i # 狂気の発作(リアルタイム)
|
@@ -38,10 +38,10 @@ module BCDice
|
|
38
38
|
@sort_add_dice = true # ダイスのソート有
|
39
39
|
end
|
40
40
|
|
41
|
-
register_prefix(
|
41
|
+
register_prefix(
|
42
42
|
'(-)?(\d+)?RD(\d+)?(@(\d+))?',
|
43
43
|
'(-)?(\d+)?DD([1-9])?([\+\-]\d+)?'
|
44
|
-
|
44
|
+
)
|
45
45
|
|
46
46
|
def eval_game_system_specific_command(command)
|
47
47
|
if command =~ /(-)?(\d+)?RD(\d+)?(@(\d+))?$/i
|