bcdice 3.0.0.pre.alpha.1 → 3.0.0.pre.alpha.2
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- checksums.yaml +4 -4
- data/.github/workflows/test.yml +1 -1
- data/.rubocop.yml +12 -0
- data/.rubocop_todo.yml +1 -0
- data/CHANGELOG.md +34 -0
- data/Gemfile +6 -3
- data/Rakefile +52 -18
- data/bcdice.gemspec +2 -0
- data/i18n/Amadeus/ja_jp.yml +386 -0
- data/i18n/Amadeus/ko_kr.yml +148 -0
- data/i18n/Cthulhu/ja_jp.yml +11 -0
- data/i18n/Cthulhu/ko_kr.yml +11 -0
- data/i18n/Cthulhu/zh_hant.yml +11 -0
- data/i18n/DetatokoSaga/ja_jp.yml +74 -0
- data/i18n/DetatokoSaga/ko_kr.yml +74 -0
- data/i18n/DoubleCross/ja_jp.yml +53 -0
- data/i18n/DoubleCross/ko_kr.yml +53 -0
- data/i18n/Dracurouge/ja_jp.yml +1374 -0
- data/i18n/Dracurouge/ko_kr.yml +295 -0
- data/i18n/Fiasco/ja_jp.yml +10 -0
- data/i18n/Fiasco/ko_kr.yml +10 -0
- data/i18n/FutariSousa/ja_jp.yml +720 -0
- data/i18n/FutariSousa/ko_kr.yml +746 -0
- data/i18n/Insane/ja_jp.yml +454 -0
- data/i18n/Insane/ko_kr.yml +502 -0
- data/i18n/Kamigakari/ja_jp.yml +276 -0
- data/i18n/Kamigakari/ko_kr.yml +204 -0
- data/i18n/KillDeathBusiness/ja_jp.yml +1092 -0
- data/i18n/KillDeathBusiness/ko_kr.yml +1062 -0
- data/i18n/LogHorizon/ja_jp.yml +3082 -0
- data/i18n/LogHorizon/ko_kr.yml +923 -0
- data/i18n/MagicaLogia/ja_jp.yml +564 -0
- data/i18n/MonotoneMuseum/ja_jp.yml +525 -0
- data/i18n/MonotoneMuseum/ko_kr.yml +89 -0
- data/i18n/Nechronica/ja_jp.yml +57 -0
- data/i18n/Nechronica/ko_kr.yml +14 -0
- data/i18n/StratoShout/ja_jp.yml +160 -0
- data/i18n/StratoShout/ko_kr.yml +160 -0
- data/i18n/ja_jp.yml +5 -0
- data/i18n/ko_kr.yml +7 -0
- data/i18n/zh_hant.yml +3 -0
- data/lib/bcdice/arithmetic/node.rb +154 -0
- data/lib/bcdice/base.rb +87 -101
- data/lib/bcdice/common_command.rb +2 -0
- data/lib/bcdice/common_command/add_dice.rb +5 -41
- data/lib/bcdice/common_command/add_dice/node.rb +92 -16
- data/lib/bcdice/common_command/add_dice/parser.rb +374 -274
- data/lib/bcdice/common_command/add_dice/parser.y +153 -0
- data/lib/bcdice/common_command/add_dice/randomizer.rb +25 -33
- data/lib/bcdice/common_command/barabara_dice.rb +6 -47
- data/lib/bcdice/common_command/barabara_dice/node.rb +84 -0
- data/lib/bcdice/common_command/barabara_dice/parser.rb +336 -0
- data/lib/bcdice/common_command/barabara_dice/parser.y +107 -0
- data/lib/bcdice/common_command/calc.rb +7 -30
- data/lib/bcdice/common_command/calc/node.rb +30 -0
- data/lib/bcdice/common_command/calc/parser.rb +271 -0
- data/lib/bcdice/common_command/calc/parser.y +79 -0
- data/lib/bcdice/common_command/choice.rb +137 -19
- data/lib/bcdice/common_command/d66_dice.rb +48 -34
- data/lib/bcdice/common_command/lexer.rb +46 -0
- data/lib/bcdice/common_command/repeat.rb +102 -0
- data/lib/bcdice/common_command/reroll_dice.rb +8 -158
- data/lib/bcdice/common_command/reroll_dice/node.rb +198 -0
- data/lib/bcdice/common_command/reroll_dice/parser.rb +421 -0
- data/lib/bcdice/common_command/reroll_dice/parser.y +158 -0
- data/lib/bcdice/common_command/upper_dice.rb +10 -129
- data/lib/bcdice/common_command/upper_dice/node.rb +181 -0
- data/lib/bcdice/common_command/upper_dice/parser.rb +412 -0
- data/lib/bcdice/common_command/upper_dice/parser.y +143 -0
- data/lib/bcdice/common_command/version.rb +9 -17
- data/lib/bcdice/deprecated/checker.rb +78 -0
- data/lib/bcdice/dice_table/d66_grid_table.rb +8 -0
- data/lib/bcdice/dice_table/d66_table.rb +10 -0
- data/lib/bcdice/dice_table/sai_fic_skill_table.rb +75 -17
- data/lib/bcdice/dice_table/sai_fic_skill_table/category.rb +25 -0
- data/lib/bcdice/dice_table/sai_fic_skill_table/skill.rb +23 -0
- data/lib/bcdice/dice_table/table.rb +8 -0
- data/lib/bcdice/game_system.rb +7 -1
- data/lib/bcdice/game_system/AFF2e.rb +1 -1
- data/lib/bcdice/game_system/AceKillerGene.rb +2 -2
- data/lib/bcdice/game_system/Airgetlamh.rb +3 -3
- data/lib/bcdice/game_system/Alsetto.rb +1 -1
- data/lib/bcdice/game_system/Alshard.rb +1 -1
- data/lib/bcdice/game_system/AlterRaise.rb +2 -2
- data/lib/bcdice/game_system/Amadeus.rb +46 -507
- data/lib/bcdice/game_system/Amadeus_Korean.rb +12 -456
- data/lib/bcdice/game_system/AnimaAnimus.rb +1 -1
- data/lib/bcdice/game_system/Arianrhod.rb +0 -1
- data/lib/bcdice/game_system/ArsMagica.rb +1 -1
- data/lib/bcdice/game_system/Avandner.rb +1 -1
- data/lib/bcdice/game_system/BBN.rb +1 -1
- data/lib/bcdice/game_system/BadLife.rb +1 -1
- data/lib/bcdice/game_system/BarnaKronika.rb +1 -1
- data/lib/bcdice/game_system/BeastBindTrinity.rb +1 -2
- data/lib/bcdice/game_system/BeginningIdol.rb +2 -3
- data/lib/bcdice/game_system/BeginningIdol_Korean.rb +2 -3
- data/lib/bcdice/game_system/BladeOfArcana.rb +2 -2
- data/lib/bcdice/game_system/BlindMythos.rb +1 -1
- data/lib/bcdice/game_system/BloodCrusade.rb +0 -1
- data/lib/bcdice/game_system/BloodMoon.rb +0 -1
- data/lib/bcdice/game_system/CardRanker.rb +1 -2
- data/lib/bcdice/game_system/ChaosFlare.rb +1 -1
- data/lib/bcdice/game_system/Chill.rb +1 -1
- data/lib/bcdice/game_system/CodeLayerd.rb +1 -1
- data/lib/bcdice/game_system/ColossalHunter.rb +1 -2
- data/lib/bcdice/game_system/Comes.rb +50 -0
- data/lib/bcdice/game_system/CrashWorld.rb +1 -1
- data/lib/bcdice/game_system/Cthulhu.rb +94 -97
- data/lib/bcdice/game_system/Cthulhu7th.rb +108 -67
- data/lib/bcdice/game_system/Cthulhu7th_ChineseTraditional.rb +1 -1
- data/lib/bcdice/game_system/Cthulhu7th_Korean.rb +1 -1
- data/lib/bcdice/game_system/CthulhuTech.rb +8 -14
- data/lib/bcdice/game_system/Cthulhu_ChineseTraditional.rb +7 -190
- data/lib/bcdice/game_system/Cthulhu_Korean.rb +5 -186
- data/lib/bcdice/game_system/DarkBlaze.rb +9 -5
- data/lib/bcdice/game_system/DarkDaysDrive.rb +17 -15
- data/lib/bcdice/game_system/DarkSouls.rb +1 -1
- data/lib/bcdice/game_system/DeadlineHeroes.rb +2 -2
- data/lib/bcdice/game_system/DemonParasite.rb +1 -2
- data/lib/bcdice/game_system/DetatokoSaga.rb +48 -149
- data/lib/bcdice/game_system/DetatokoSaga_Korean.rb +6 -274
- data/lib/bcdice/game_system/DiceOfTheDead.rb +9 -6
- data/lib/bcdice/game_system/DoubleCross.rb +102 -81
- data/lib/bcdice/game_system/DoubleCross_Korean.rb +13 -330
- data/lib/bcdice/game_system/Dracurouge.rb +376 -1678
- data/lib/bcdice/game_system/Dracurouge_Korean.rb +16 -271
- data/lib/bcdice/game_system/EarthDawn.rb +1 -1
- data/lib/bcdice/game_system/EarthDawn3.rb +1 -1
- data/lib/bcdice/game_system/EarthDawn4.rb +1 -1
- data/lib/bcdice/game_system/Elysion.rb +3 -4
- data/lib/bcdice/game_system/EmbryoMachine.rb +1 -1
- data/lib/bcdice/game_system/Emoklore.rb +131 -0
- data/lib/bcdice/game_system/EndBreaker.rb +1 -2
- data/lib/bcdice/game_system/EtrianOdysseySRS.rb +1 -1
- data/lib/bcdice/game_system/Fiasco.rb +87 -70
- data/lib/bcdice/game_system/Fiasco_Korean.rb +7 -95
- data/lib/bcdice/game_system/FilledWith.rb +462 -566
- data/lib/bcdice/game_system/FullMetalPanic.rb +1 -1
- data/lib/bcdice/game_system/FutariSousa.rb +103 -938
- data/lib/bcdice/game_system/FutariSousa_Korean.rb +7 -948
- data/lib/bcdice/game_system/{Gurps.rb → GURPS.rb} +184 -217
- data/lib/bcdice/game_system/Garako.rb +131 -39
- data/lib/bcdice/game_system/GardenOrder.rb +2 -2
- data/lib/bcdice/game_system/GehennaAn.rb +1 -1
- data/lib/bcdice/game_system/GeishaGirlwithKatana.rb +1 -1
- data/lib/bcdice/game_system/GoblinSlayer.rb +1 -1
- data/lib/bcdice/game_system/GoldenSkyStories.rb +1 -1
- data/lib/bcdice/game_system/Gorilla.rb +1 -1
- data/lib/bcdice/game_system/GranCrest.rb +2 -3
- data/lib/bcdice/game_system/GundogRevised.rb +1 -1
- data/lib/bcdice/game_system/GundogZero.rb +1 -1
- data/lib/bcdice/game_system/GurpsFW.rb +2 -3
- data/lib/bcdice/game_system/HarnMaster.rb +2 -2
- data/lib/bcdice/game_system/HatsuneMiku.rb +1 -2
- data/lib/bcdice/game_system/HouraiGakuen.rb +1 -1
- data/lib/bcdice/game_system/HuntersMoon.rb +1 -2
- data/lib/bcdice/game_system/Illusio.rb +2 -2
- data/lib/bcdice/game_system/Insane.rb +90 -717
- data/lib/bcdice/game_system/Insane_Korean.rb +7 -719
- data/lib/bcdice/game_system/Kamigakari.rb +47 -242
- data/lib/bcdice/game_system/Kamigakari_Korean.rb +6 -394
- data/lib/bcdice/game_system/KanColle.rb +3 -3
- data/lib/bcdice/game_system/KemonoNoMori.rb +1 -1
- data/lib/bcdice/game_system/KillDeathBusiness.rb +162 -1144
- data/lib/bcdice/game_system/KillDeathBusiness_Korean.rb +6 -1459
- data/lib/bcdice/game_system/KurayamiCrying.rb +1 -1
- data/lib/bcdice/game_system/LiveraDoll.rb +2 -2
- data/lib/bcdice/game_system/LogHorizon.rb +350 -3379
- data/lib/bcdice/game_system/LogHorizon_Korean.rb +55 -1357
- data/lib/bcdice/game_system/LostRecord.rb +0 -1
- data/lib/bcdice/game_system/LostRoyal.rb +1 -2
- data/lib/bcdice/game_system/MagicaLogia.rb +158 -1044
- data/lib/bcdice/game_system/MeikyuDays.rb +1 -2
- data/lib/bcdice/game_system/MeikyuKingdom.rb +4 -4
- data/lib/bcdice/game_system/MeikyuKingdomBasic.rb +4 -5
- data/lib/bcdice/game_system/MetalHead.rb +1 -1
- data/lib/bcdice/game_system/MetalHeadExtream.rb +2 -2
- data/lib/bcdice/game_system/MetallicGuardian.rb +1 -1
- data/lib/bcdice/game_system/MonotoneMuseum.rb +38 -239
- data/lib/bcdice/game_system/MonotoneMuseum_Korean.rb +10 -270
- data/lib/bcdice/game_system/NSSQ.rb +159 -0
- data/lib/bcdice/game_system/Nechronica.rb +34 -73
- data/lib/bcdice/game_system/Nechronica_Korean.rb +11 -128
- data/lib/bcdice/game_system/NeverCloud.rb +1 -1
- data/lib/bcdice/game_system/NightWizard.rb +1 -1
- data/lib/bcdice/game_system/NightWizard3rd.rb +1 -1
- data/lib/bcdice/game_system/NinjaSlayer.rb +12 -11
- data/lib/bcdice/game_system/NjslyrBattle.rb +1 -1
- data/lib/bcdice/game_system/OneWayHeroics.rb +1 -2
- data/lib/bcdice/game_system/OracleEngine.rb +1 -1
- data/lib/bcdice/game_system/OrgaRain.rb +2 -2
- data/lib/bcdice/game_system/Paradiso.rb +1 -1
- data/lib/bcdice/game_system/Paranoia.rb +1 -1
- data/lib/bcdice/game_system/ParanoiaRebooted.rb +1 -1
- data/lib/bcdice/game_system/ParasiteBlood.rb +1 -1
- data/lib/bcdice/game_system/Peekaboo.rb +22 -122
- data/lib/bcdice/game_system/Postman.rb +2 -2
- data/lib/bcdice/game_system/PulpCthulhu.rb +3 -3
- data/lib/bcdice/game_system/Raisondetre.rb +2 -2
- data/lib/bcdice/game_system/RecordOfLodossWar.rb +1 -1
- data/lib/bcdice/game_system/RecordOfSteam.rb +1 -1
- data/lib/bcdice/game_system/RokumonSekai2.rb +1 -1
- data/lib/bcdice/game_system/RuinBreakers.rb +296 -0
- data/lib/bcdice/game_system/Ryutama.rb +1 -1
- data/lib/bcdice/game_system/SRS.rb +1 -2
- data/lib/bcdice/game_system/SamsaraBallad.rb +1 -1
- data/lib/bcdice/game_system/Satasupe.rb +1 -2
- data/lib/bcdice/game_system/ScreamHighSchool.rb +2 -2
- data/lib/bcdice/game_system/SevenFortressMobius.rb +1 -1
- data/lib/bcdice/game_system/ShadowRun5.rb +2 -2
- data/lib/bcdice/game_system/SharedFantasia.rb +1 -1
- data/lib/bcdice/game_system/ShinMegamiTenseiKakuseihen.rb +1 -1
- data/lib/bcdice/game_system/ShinkuuGakuen.rb +2 -2
- data/lib/bcdice/game_system/ShinobiGami.rb +1 -2
- data/lib/bcdice/game_system/ShoujoTenrankai.rb +2 -2
- data/lib/bcdice/game_system/Skynauts.rb +1 -1
- data/lib/bcdice/game_system/SteamPunkers.rb +1 -1
- data/lib/bcdice/game_system/StellarKnights.rb +1 -2
- data/lib/bcdice/game_system/SterileLife.rb +1 -1
- data/lib/bcdice/game_system/StrangerOfSwordCity.rb +1 -2
- data/lib/bcdice/game_system/StratoShout.rb +44 -247
- data/lib/bcdice/game_system/StratoShout_Korean.rb +6 -282
- data/lib/bcdice/game_system/Strave.rb +2 -2
- data/lib/bcdice/game_system/SwordWorld.rb +8 -9
- data/lib/bcdice/game_system/SwordWorld2_0.rb +2 -3
- data/lib/bcdice/game_system/SwordWorld2_5.rb +2 -3
- data/lib/bcdice/game_system/TherapieSein.rb +1 -1
- data/lib/bcdice/game_system/TokumeiTenkousei.rb +1 -1
- data/lib/bcdice/game_system/TokyoGhostResearch.rb +2 -2
- data/lib/bcdice/game_system/Torg.rb +2 -2
- data/lib/bcdice/game_system/Torg1_5.rb +1 -1
- data/lib/bcdice/game_system/TorgEternity.rb +1 -1
- data/lib/bcdice/game_system/TrinitySeven.rb +1 -1
- data/lib/bcdice/game_system/TunnelsAndTrolls.rb +1 -1
- data/lib/bcdice/game_system/TwilightGunsmoke.rb +1 -2
- data/lib/bcdice/game_system/UnsungDuet.rb +139 -0
- data/lib/bcdice/game_system/Utakaze.rb +1 -1
- data/lib/bcdice/game_system/VampireTheMasquerade5th.rb +1 -1
- data/lib/bcdice/game_system/Villaciel.rb +1 -2
- data/lib/bcdice/game_system/Warhammer.rb +1 -1
- data/lib/bcdice/game_system/Warhammer4.rb +329 -0
- data/lib/bcdice/game_system/WitchQuest.rb +1 -1
- data/lib/bcdice/game_system/WorldOfDarkness.rb +1 -1
- data/lib/bcdice/game_system/YankeeYogSothoth.rb +15 -15
- data/lib/bcdice/game_system/YearZeroEngine.rb +1 -1
- data/lib/bcdice/game_system/ZettaiReido.rb +1 -1
- data/lib/bcdice/game_system/filled_with/cook_tables.rb +119 -0
- data/lib/bcdice/game_system/filled_with/lot_tables.rb +155 -0
- data/lib/bcdice/loader.rb +6 -8
- data/lib/bcdice/preprocessor.rb +15 -40
- data/lib/bcdice/repl.rb +1 -1
- data/lib/bcdice/result.rb +83 -0
- data/lib/bcdice/translate.rb +11 -0
- data/lib/bcdice/version.rb +1 -1
- metadata +80 -4
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class BCDice::CommonCommand::Calc::Parser
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token NUMBER R U C F S PLUS MINUS ASTERISK SLASH PARENL PARENR
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rule
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expr: secret C add
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{
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result = Node::Command.new(
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secret: val[0],
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expr: val[2]
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)
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}
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secret: /* none */
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{ result = false }
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{ result = true }
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add: add PLUS mul
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{ result = Arithmetic::Node::BinaryOp.new(val[0], :+, val[2]) }
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| add MINUS mul
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{ result = Arithmetic::Node::BinaryOp.new(val[0], :-, val[2]) }
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| mul
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mul: mul ASTERISK unary
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{ result = Arithmetic::Node::BinaryOp.new(val[0], :*, val[2]) }
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{
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divied_class = val[3]
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result = divied_class.new(val[0], val[2])
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}
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| unary
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round_type: /* none */
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{ result = Arithmetic::Node::DivideWithGameSystemDefault }
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{ result = Arithmetic::Node::DivideWithCeil }
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| C
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{ result = Arithmetic::Node::DivideWithCeil }
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| R
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{ result = Arithmetic::Node::DivideWithRound }
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| F
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{ result = Arithmetic::Node::DivideWithFloor }
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unary: PLUS unary
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{ result = val[1] }
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| MINUS unary
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{ result = Arithmetic::Node::Negative.new(val[1]) }
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| term
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term: PARENL add PARENR
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{ result = val[1] }
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| NUMBER
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{ result = Arithmetic::Node::Number.new(val[0]) }
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end
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---- header
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require "bcdice/common_command/lexer"
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require "bcdice/common_command/calc/node"
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require "bcdice/arithmetic/node"
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---- inner
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def self.parse(source)
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new.parse(source)
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end
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def parse(source)
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@lexer = Lexer.new(source)
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do_parse()
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rescue ParseError
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nil
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end
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private
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def next_token
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@lexer.next_token
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end
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# frozen_string_literal: true
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require "strscan"
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module BCDice
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module CommonCommand
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# チョイスコマンド
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#
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# 列挙された項目の中から一つを選んで出力する。
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#
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# フォーマットは以下の通り
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# choice[A,B,C,D]
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# choice(A,B,C,D)
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14
|
+
# choice A B C D
|
15
|
+
# choice(新クトゥルフ神話TRPG, ソード・ワールド2.5, Dungeons & Dragons)
|
16
|
+
#
|
17
|
+
# "choice"の次の文字によって区切り文字が変化する
|
18
|
+
# "[" -> "," で区切る
|
19
|
+
# "(" -> "," で区切る
|
20
|
+
# " " -> /\s+/ にマッチする文字列で区切る
|
21
|
+
#
|
22
|
+
# 各項目の前後に空白文字があった場合は除去される
|
23
|
+
# choice[A, B, C , D ] は choice[A,B,C,D] と等価
|
24
|
+
#
|
25
|
+
# 項目が空文字列である場合、その項目は無視する
|
26
|
+
# choice[A,,C] は choice[A,C] と等価
|
27
|
+
#
|
28
|
+
# フォーマットを選ぶことで、項目の文字列に()や,を含めることができる
|
29
|
+
# choice A,B X,Y -> "A,B" と "X,Y" から選ぶ
|
30
|
+
# choice(A[], B[], C[]) -> "A[]", "B[]", "C[]" から選ぶ
|
31
|
+
# choice[A(), B(), C()] -> "A()", "B()", "C()" から選ぶ
|
3
32
|
class Choice
|
4
33
|
PREFIX_PATTERN = /choice/.freeze
|
5
34
|
|
6
|
-
|
7
|
-
|
8
|
-
|
9
|
-
|
10
|
-
|
11
|
-
@is_secret = false
|
35
|
+
module BlockDelimiter
|
36
|
+
BRACKET = :bracket # "["
|
37
|
+
PAREN = :paren # "("
|
38
|
+
SPACE = :space # /\s/
|
12
39
|
end
|
13
40
|
|
14
|
-
|
15
|
-
|
16
|
-
|
41
|
+
DELIMITER = {
|
42
|
+
bracket: /,/,
|
43
|
+
paren: /,/,
|
44
|
+
space: /\s+/,
|
45
|
+
}.freeze
|
46
|
+
|
47
|
+
TERMINATION = {
|
48
|
+
bracket: /\]/,
|
49
|
+
paren: /\)/,
|
50
|
+
space: /$/,
|
51
|
+
}.freeze
|
52
|
+
|
53
|
+
SUFFIX = {
|
54
|
+
bracket: "]",
|
55
|
+
paren: ")",
|
56
|
+
space: "",
|
57
|
+
}.freeze
|
17
58
|
|
18
|
-
|
19
|
-
|
20
|
-
|
21
|
-
|
59
|
+
class << self
|
60
|
+
# @param command [String]
|
61
|
+
# @param _game_system [BCDice::Base]
|
62
|
+
# @param randomizer [Randomizer]
|
63
|
+
# @return [Result, nil]
|
64
|
+
def eval(command, _game_system, randomizer)
|
65
|
+
cmd = parse(command)
|
66
|
+
cmd&.roll(randomizer)
|
22
67
|
end
|
23
68
|
|
24
|
-
|
25
|
-
|
69
|
+
private
|
70
|
+
|
71
|
+
def parse(command)
|
72
|
+
scanner = StringScanner.new(command)
|
73
|
+
scanner.skip(/\s+/)
|
74
|
+
|
75
|
+
secret = !scanner.scan(/S/i).nil?
|
76
|
+
unless scanner.scan(/choice/i)
|
77
|
+
return nil
|
78
|
+
end
|
79
|
+
|
80
|
+
type =
|
81
|
+
case scanner.scan(/\(|\[|\s+/)
|
82
|
+
when "["
|
83
|
+
BlockDelimiter::BRACKET
|
84
|
+
when "("
|
85
|
+
BlockDelimiter::PAREN
|
86
|
+
when String
|
87
|
+
BlockDelimiter::SPACE
|
88
|
+
else
|
89
|
+
return nil
|
90
|
+
end
|
91
|
+
|
92
|
+
delimiter = DELIMITER[type]
|
93
|
+
termination = TERMINATION[type]
|
94
|
+
|
95
|
+
items = []
|
96
|
+
while (item = scanner.scan_until(delimiter))
|
97
|
+
items.push(item.delete_suffix(","))
|
98
|
+
end
|
99
|
+
|
100
|
+
last_item = scanner.scan_until(termination)
|
101
|
+
unless last_item
|
102
|
+
return nil
|
103
|
+
end
|
26
104
|
|
27
|
-
|
28
|
-
chosen = items[index]
|
105
|
+
items.push(last_item.delete_suffix(SUFFIX[type]))
|
29
106
|
|
30
|
-
|
31
|
-
|
107
|
+
items = items.map(&:strip).reject(&:empty?)
|
108
|
+
if items.empty?
|
109
|
+
return nil
|
110
|
+
end
|
111
|
+
|
112
|
+
new(
|
113
|
+
secret: secret,
|
114
|
+
block_delimiter: type,
|
115
|
+
items: items
|
116
|
+
)
|
117
|
+
end
|
118
|
+
end
|
119
|
+
|
120
|
+
# @param secret [Boolean]
|
121
|
+
# @param block_delimiter [BlockDelimiter::BRACKET, BlockDelimiter::PAREN, BlockDelimiter::SPACE]
|
122
|
+
# @param items [Array<String>]
|
123
|
+
def initialize(secret:, block_delimiter:, items:)
|
124
|
+
@secret = secret
|
125
|
+
@block_delimiter = block_delimiter
|
126
|
+
@items = items
|
127
|
+
end
|
128
|
+
|
129
|
+
# @param randomizer [Randomizer]
|
130
|
+
# @return [Result]
|
131
|
+
def roll(randomizer)
|
132
|
+
index = randomizer.roll_index(@items.size)
|
133
|
+
chosen = @items[index]
|
134
|
+
|
135
|
+
Result.new.tap do |r|
|
136
|
+
r.secret = @secret
|
137
|
+
r.text = "(#{expr()}) > #{chosen}"
|
138
|
+
end
|
139
|
+
end
|
140
|
+
|
141
|
+
def expr
|
142
|
+
case @block_delimiter
|
143
|
+
when BlockDelimiter::SPACE
|
144
|
+
"choice #{@items.join(' ')}"
|
145
|
+
when BlockDelimiter::BRACKET
|
146
|
+
"choice[#{@items.join(',')}]"
|
147
|
+
when BlockDelimiter::PAREN
|
148
|
+
"choice(#{@items.join(',')})"
|
149
|
+
end
|
32
150
|
end
|
33
151
|
end
|
34
152
|
end
|
@@ -3,61 +3,75 @@ module BCDice
|
|
3
3
|
class D66Dice
|
4
4
|
PREFIX_PATTERN = /D66/.freeze
|
5
5
|
|
6
|
-
|
7
|
-
@command
|
8
|
-
@
|
9
|
-
@
|
6
|
+
class << self
|
7
|
+
# @param command [String]
|
8
|
+
# @param game_system [BCDice::Base]
|
9
|
+
# @param randomizer [Randomizer]
|
10
|
+
# @return [Result, nil]
|
11
|
+
def eval(command, game_system, randomizer)
|
12
|
+
cmd = parse(command, game_system)
|
13
|
+
cmd&.eval(randomizer)
|
14
|
+
end
|
10
15
|
|
11
|
-
|
12
|
-
end
|
16
|
+
private
|
13
17
|
|
14
|
-
|
15
|
-
|
16
|
-
end
|
18
|
+
def parse(command, game_system)
|
19
|
+
command = command.split(" ", 2).first
|
17
20
|
|
18
|
-
|
19
|
-
|
20
|
-
|
21
|
+
m = /^(S)?D66([ANS])?$/i.match(command)
|
22
|
+
return nil unless m
|
23
|
+
|
24
|
+
new(
|
25
|
+
secret: !m[1].nil?,
|
26
|
+
sort_type: sort_type_from_suffix(m[2]) || game_system.d66_sort_type,
|
27
|
+
suffix: m[2]
|
28
|
+
)
|
21
29
|
end
|
22
30
|
|
23
|
-
|
24
|
-
|
25
|
-
|
31
|
+
def sort_type_from_suffix(suffix)
|
32
|
+
case suffix
|
33
|
+
when "A", "S"
|
34
|
+
D66SortType::ASC
|
35
|
+
when "N"
|
36
|
+
D66SortType::NO_SORT
|
37
|
+
end
|
26
38
|
end
|
39
|
+
end
|
27
40
|
|
28
|
-
|
29
|
-
|
41
|
+
# @param secret [Boolean]
|
42
|
+
# @param sort_type [Symbol]
|
43
|
+
# @param suffix [String, nil]
|
44
|
+
def initialize(secret:, sort_type:, suffix:)
|
45
|
+
@secret = secret
|
46
|
+
@sort_type = sort_type
|
47
|
+
@suffix = suffix
|
48
|
+
end
|
30
49
|
|
31
|
-
|
50
|
+
# @param randomizer [Randomizer]
|
51
|
+
# @return [Result]
|
52
|
+
def eval(randomizer)
|
53
|
+
value = roll(randomizer)
|
32
54
|
|
33
|
-
|
55
|
+
Result.new.tap do |r|
|
56
|
+
r.secret = @secret
|
57
|
+
r.text = "(D66#{@suffix}) > #{value}"
|
58
|
+
end
|
34
59
|
end
|
35
60
|
|
36
61
|
private
|
37
62
|
|
38
|
-
def roll()
|
39
|
-
dice_list = Array.new(2) {
|
63
|
+
def roll(randomizer)
|
64
|
+
dice_list = Array.new(2) { randomizer.roll_once(6) }
|
40
65
|
|
41
66
|
case @sort_type
|
42
|
-
when
|
67
|
+
when D66SortType::ASC
|
43
68
|
dice_list.sort!
|
44
|
-
when
|
69
|
+
when D66SortType::DESC
|
45
70
|
dice_list.sort!.reverse!
|
46
71
|
end
|
47
72
|
|
48
73
|
return dice_list[0] * 10 + dice_list[1]
|
49
74
|
end
|
50
|
-
|
51
|
-
def sort_type_from_suffix(suffix)
|
52
|
-
case suffix
|
53
|
-
when "A", "S"
|
54
|
-
:asc
|
55
|
-
when "N"
|
56
|
-
:no_sort
|
57
|
-
else
|
58
|
-
@game_system.d66_sort_type
|
59
|
-
end
|
60
|
-
end
|
61
75
|
end
|
62
76
|
end
|
63
77
|
end
|
@@ -0,0 +1,46 @@
|
|
1
|
+
# frozen_string_literal: true
|
2
|
+
|
3
|
+
require "strscan"
|
4
|
+
require "bcdice/normalize"
|
5
|
+
|
6
|
+
module BCDice
|
7
|
+
module CommonCommand
|
8
|
+
class Lexer
|
9
|
+
SYMBOLS = {
|
10
|
+
"+" => :PLUS,
|
11
|
+
"-" => :MINUS,
|
12
|
+
"*" => :ASTERISK,
|
13
|
+
"/" => :SLASH,
|
14
|
+
"(" => :PARENL,
|
15
|
+
")" => :PARENR,
|
16
|
+
"[" => :BRACKETL,
|
17
|
+
"]" => :BRACKETR,
|
18
|
+
"?" => :QUESTION,
|
19
|
+
"@" => :AT,
|
20
|
+
}.freeze
|
21
|
+
|
22
|
+
def initialize(source)
|
23
|
+
source = source.split(" ", 2).first
|
24
|
+
@scanner = StringScanner.new(source)
|
25
|
+
end
|
26
|
+
|
27
|
+
def next_token
|
28
|
+
return [false, "$"] if @scanner.eos?
|
29
|
+
|
30
|
+
if (number = @scanner.scan(/\d+/))
|
31
|
+
[:NUMBER, number.to_i]
|
32
|
+
elsif (cmp_op = @scanner.scan(/[<>!=]+/))
|
33
|
+
[:CMP_OP, Normalize.comparison_operator(cmp_op)]
|
34
|
+
else
|
35
|
+
char = @scanner.getch.upcase
|
36
|
+
type = SYMBOLS[char] || char.to_sym
|
37
|
+
[type, char]
|
38
|
+
end
|
39
|
+
end
|
40
|
+
|
41
|
+
def source
|
42
|
+
@scanner.string
|
43
|
+
end
|
44
|
+
end
|
45
|
+
end
|
46
|
+
end
|
@@ -0,0 +1,102 @@
|
|
1
|
+
# frozen_string_literal: true
|
2
|
+
|
3
|
+
require "strscan"
|
4
|
+
|
5
|
+
module BCDice
|
6
|
+
module CommonCommand
|
7
|
+
# リピート
|
8
|
+
#
|
9
|
+
# 繰り返し回数を指定して、特定のコマンドを複数回実行する
|
10
|
+
# 例)
|
11
|
+
# x5 choice[A,B,C,D] #=> `choice[A,B,C,D]`を5回実行する
|
12
|
+
# rep2 CC<=75 #=> `CC<=75`を2回実行する
|
13
|
+
# repeat10 2D6+5 #=> `2D6+6`を10回実行する
|
14
|
+
#
|
15
|
+
# このコマンドを入れ子させることは許容しない。繰り返し回数の爆発に繋がるためである。
|
16
|
+
# 以下は実行時にエラーとなる。
|
17
|
+
# x10 repeat100 100D100
|
18
|
+
class Repeat
|
19
|
+
PREFIX_PATTERN = /(repeat|rep|x)\d+/.freeze
|
20
|
+
|
21
|
+
REPEAT_LIMIT = 100
|
22
|
+
|
23
|
+
class << self
|
24
|
+
def eval(command, game_system, randomizer)
|
25
|
+
cmd = parse(command)
|
26
|
+
cmd&.roll(game_system, randomizer)
|
27
|
+
end
|
28
|
+
|
29
|
+
private
|
30
|
+
|
31
|
+
def parse(command)
|
32
|
+
scanner = StringScanner.new(command)
|
33
|
+
|
34
|
+
secret = !scanner.scan(/s/i).nil?
|
35
|
+
keyword = scanner.scan(/repeat|rep|x/i)
|
36
|
+
repeat_times = scanner.scan(/\d+/)&.to_i
|
37
|
+
whitespace = scanner.scan(/\s+/)
|
38
|
+
if keyword.nil? || repeat_times.nil? || whitespace.nil?
|
39
|
+
return nil
|
40
|
+
end
|
41
|
+
|
42
|
+
trailer = scanner.post_match
|
43
|
+
if trailer.nil? || trailer.empty?
|
44
|
+
return nil
|
45
|
+
end
|
46
|
+
|
47
|
+
new(
|
48
|
+
secret: secret,
|
49
|
+
times: repeat_times,
|
50
|
+
trailer: trailer
|
51
|
+
)
|
52
|
+
end
|
53
|
+
end
|
54
|
+
|
55
|
+
def initialize(secret:, times:, trailer:)
|
56
|
+
@secret = secret
|
57
|
+
@times = times
|
58
|
+
@trailer = trailer
|
59
|
+
end
|
60
|
+
|
61
|
+
def roll(game_system, randomizer)
|
62
|
+
err = validate()
|
63
|
+
return err if err
|
64
|
+
|
65
|
+
results = Array.new(@times) do
|
66
|
+
cmd = game_system.class.new(@trailer)
|
67
|
+
cmd.randomizer = randomizer
|
68
|
+
cmd.eval()
|
69
|
+
end
|
70
|
+
|
71
|
+
if results.count(nil) == @times
|
72
|
+
return result_with_text("繰り返し対象のコマンドが実行できませんでした (#{@trailer})")
|
73
|
+
end
|
74
|
+
|
75
|
+
text = results.map.with_index(1) { |r, index| "\##{index}\n#{r.text}" }.join("\n\n")
|
76
|
+
secret = @secret || results.any?(&:secret?)
|
77
|
+
|
78
|
+
Result.new.tap do |r|
|
79
|
+
r.secret = secret
|
80
|
+
r.text = text
|
81
|
+
end
|
82
|
+
end
|
83
|
+
|
84
|
+
private
|
85
|
+
|
86
|
+
def validate
|
87
|
+
if /\A(repeat|rep|x)\d+/.match?(@trailer)
|
88
|
+
result_with_text("Repeatコマンドの重複はできません")
|
89
|
+
elsif @times < 1 || REPEAT_LIMIT < @times
|
90
|
+
result_with_text("繰り返し回数は1以上、#{REPEAT_LIMIT}以下としてください")
|
91
|
+
end
|
92
|
+
end
|
93
|
+
|
94
|
+
def result_with_text(text)
|
95
|
+
Result.new.tap do |r|
|
96
|
+
r.secret = @secret
|
97
|
+
r.text = text
|
98
|
+
end
|
99
|
+
end
|
100
|
+
end
|
101
|
+
end
|
102
|
+
end
|